Re: Post Ludum: Kate's World
I liked that world, if not for the fact it paid homage to those that have played before, but for how alien it was. Kate played it how a normal person would play it in that situation. There are stages for greiving, and death, and she pretty much covered them all. As for me, I probably would have tried any magic or psionics, and try to botch learning something, that's usually how I verse out of worlds. My last verse out was the only time it wasn't do to a botch to me, but a very bad GE roll and wanting to play in Why Spy. Overall, it's a great starter world, as everything and everyone is dead, so it sends a shock to the person, who will either accept their new life,or explain it away. Either way, might be a alternate to the tropical island start.
Adam
This message was last edited by the player at 01:23, Wed 19 Oct 2005.