Re: A Fairly Furry Fantasmagoria
the sweet female voice speaks, "you will need currency." a small bag drops from the sky, with the sound of coins rattling inside. You inspect the currency to find it is chips of clear plastic-like material. At first the images inscribed on the chips are foreign, a mix of heiroglyphs and cuniform, but then they morph into numerals. You count the numerals on the chips. the total units is 1000, with 7 100's, 2 50's, 4 25's, and 100 ones.
You get in line behind the other peasants, noticing that their garb is similiar to renaissance peasant garb. However, the corset-type garments on the ladies appear to be made of metal, and the material on all costumes are made of a shimmery, satiny material. All the children are wearing sackcloth tunics that reach to their knees. They are barefoot. On closer inspection you notice everybody, even the children, are wearing belts on which are attached knives of various shapes and sizes.
You make it to the gates. On each side of the gates is a guard. You are shocked to see that the guard on your left appears to be a panda, but standing upright like a human. He has the distinctive black and white fur with short round ears. But his hands are human, whereas his feet, which are unshod, are paws. In his right hand he is holding a long spear, whose tip glimmers in the shimmery light. The guard on your right is human, but on closer inspection his eyes are shaped like a wolf, he has long hairs on the back of his hands, and when he speaks, his teeth are fangs. He's also carrying a spear.
Both guards are wearing garments similiar to the peasant men, short tunics over leggings, but the guards legs are shielded by a metallic armor and the human guard has a helmet.
The human guard speaks. You are worried when at first the tongue is foreign. You are beginning to wonder how you'll make yourself understood to the these people, when the words change into the English you are familiar to.
"Welcome to the village of Morroctol, stranger," the human guard speaks. "this is a peaceful village, so if you are looking for trouble, go to the mountains in the east, or to the forest in the south, or further north from the village to the crevasse." He must have noticed your pistol, you muse.
The panda guard twists his ears towards you, as if emphasizing the point that violence will not be tolerated within the village.
The human guard continues, "you are welcome to stay as long as you like, but please note, the gates will close at dusk and won't open until dawn."
The panda man growls, as if concerned about the terrors of the night.
"You will have to find lodging if you stay," the guard continues. "Our inn can accommodate you. enjoy your stay."
At that he beckons you inside the village.
You step in, finding that the road you are traveling on continues on through the village, continuing on to the horizon.
There are a couple of crossroads in the village, but they are more like alleys than roads.
The peasants are setting up their wares along the main street, setting out fruits and vegetables that, on first glance, are familiar, but seem to be of different colors and shapes.
On your right you see a blacksmith shop. The smithy is repairing a sword. Several warrior men and maidens are standing about. The maidens are wearing the same metal corsets as the peasant ladies, but instead of long skirts, their lean, muscular legs are bare, save for the same metal shielding as the guards at the gate. The men are wearing what appears to be a full suit of armor, but of a lighter weight metal that appears very flexible, rather than stiff and clanky. Some of the warriors are wearing black body armor that is molded to their form. You notice about the blacksmith shop an array of weapons, from swords to machine guns. It's an unusual assortment. for some reason you feel the guards statement that this is a peaceful place is not altogether true. Everybody appears to be ready to fight should the need arise.
Beside the blacksmith's shop is a tailor's shop.
On the left hand side of the street, before the first alley bisects the road, is the inn the guard spoke of. Beside the inn is a pub, where even the families with children seem to be allowed to enter. there is the babble of voices coming from the pub, with the occasional burst of laughter.
Beyond the first alley, on the right is a butcher's shop. You can hear the sound of the animals behind the shop, those waiting to be slaughtered.
Beside the butcher's shop is a barber shop.
On the left side is an apothecary and a shop whose sign reads, "healer".
there is another alley, then on the right is an imposing gothic style cathedral, complete with gargoyles and stained glass windows.
The materials that these buildings are made of is the typical wood and glass, but the supports appear to be metal.
You notice that some of the peasants are using chips to pay for their purchases, while others are trading.