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21:32, 19th April 2024 (GMT+0)

OOC Thread IV.

Posted by OakFor group 0
Tadeusz
player, 7394 posts
As you dimension dance...
Crowbar or Towel?
Thu 3 Jul 2014
at 02:02
  • msg #972

Re: Supercharacters

As John said in his game thread on Order and Chaos magic. He is the GM.  I got what I got from L.E. Modestit Jr.'s Saga of Recluse novels (all fourteen or so).

John, perhaps you're right to do your magic differently.  I can see at least one major advantage to such.

As to supercharacters, you seem to be handling this well.  Its more difficult to do such a thing, but thats merely means do so with caution.  Its not an absolute forbiddance.
Jhiaxus
player, 1299 posts
I am the angel of death
Try to die with dignity
Thu 3 Jul 2014
at 14:19
  • msg #973

Re: Supercharacters

In reply to Tadeusz (msg # 972):

Even so much as introducing a supercharacter, is harmful in an I game. At best you will be more worried about constraining that character to prevent it from being a crutch, or at worst, being a crutch, or an example for the player to aspire to and likely want to exceed.
Misty
player, 165 posts
Misty the Grey
Private Immortal for hire
Thu 3 Jul 2014
at 14:38
  • msg #974

Re: Supercharacters

I've never really understood the need for Referee controlled super characters.  A beginning PC might need a Mentor or guide to help him get started.  A continuing PC might seek the services of an expert in a certain field.  But why should any PC desire, need, or want to hang out with someone so powerful, that the PC is effectively powerless?
JohnA1nut
player, 358 posts
Thu 3 Jul 2014
at 14:52
  • msg #975

Re: Supercharacters

In reply to Misty (msg # 974):

quote:
But why should any PC desire, need, or want to hang out with someone so powerful, that the PC is effectively powerless?


Have you at any point felt effectively powerless here? That's the idea, what you want to avoid. Seriously, I'd like to know. That's why I'm limiting him. He was here to give you the Chaos blades and to teach you a little about wilderness survival. But he wasn't hovering over you, doing everything for you, you got to make your own choices and got some cool gear to take with you. It is my goal as a referee to learn to run a supercharacter so as not to overshadow the player. Am I succeeding?
Misty
player, 166 posts
Misty the Grey
Private Immortal for hire
Thu 3 Jul 2014
at 15:21
  • msg #976

Re: Supercharacters

JohnA1nut:
  Misty offered to buy everyone in the town dinner. Magehammer stepped it up a notch, offering to provide a venison roast for the whole town. For her part, Misty had to hunt three deer, entertain an 8 year old girl for an evening and push a button. When she pushed the button, everything for setting up the party was done for her by magic. But now she has been thrown into an awkward situation with no warning of what was going to happen and no time to prepare for it. The supercharacter did everything for her, but now she has to deal with the repercussions of that.

So it's all in /how/ the supercharacter does everything for the player.


   Don't you think Misty is capable of finding her own repercussions?  Have you read her old threads?  (I might be prejudiced, but I think they are pretty entertaining.)  MH showed up when Misty was confronting the Townies about their trusted townie turned bad guy.  Did she need his help?   Misty offered to buy food for the town.  MH one upped her by having her take three deer, which weren't really needed, and pushing a button on a box on command to do everything.  When Misty is on her own, she gets things done.  When she is with MH, he does the things.
JohnA1nut
player, 360 posts
Thu 3 Jul 2014
at 15:30
  • msg #977

Re: Supercharacters

quote:
Did she need his help?


I don't know. Did she know enough about Slidehammer?

quote:
When she is with MH, he does the things.


Yeah, but you still get to do things. You push a button and are teleported to a place miles away, your clothes are completely changed, and you had no idea what was going to happen. Really, all he did for you was put you into an awkward, unknown situation. And Misty dealt with it splendidly.
This message was last edited by the player at 15:31, Thu 03 July 2014.
JohnA1nut
player, 361 posts
Thu 3 Jul 2014
at 16:17
  • msg #978

Re: Supercharacters

In reply to Tadeusz (msg # 972):

quote:
John, perhaps you're right to do your magic differently.  I can see at least one major advantage to such.


And what would that major advantage be? The way I run the Order/Chaos magic just seems to me to be common sense. If you remove Order, the Chaos will flourish and the thing will rot. If you remove Chaos, the Order will flourish and it will heal. Just seems like common sense to me.
Tadeusz
player, 7400 posts
As you dimension dance...
Crowbar or Towel?
Thu 3 Jul 2014
at 18:04
  • msg #979

Re: Supercharacters

Its simpler. Modestit's magic system twists the brain around at times, so that even when I was doing it, I was often not sure I was doing it right.

Also, yours is more direct, whereas with Modestit's you're running into major problems all the time.

I think Modestit's is better, but I also think its a very heavy load to carry.
-----------------

What Misty said is not wrong.  You managed to limit the supercharacter enough to make it doable, and useful in game so in my opinion you did well as a GM.  I was quite impressed.  As a GM I would give you a 'new use mark' to gm skill for pulling off a difficult trick.
JohnA1nut
player, 362 posts
Thu 3 Jul 2014
at 18:18
  • msg #980

Re: Supercharacters

quote:
What Misty said is not wrong.  You managed to limit the supercharacter enough to make it doable, and useful in game so in my opinion you did well as a GM.  I was quite impressed.  As a GM I would give you a 'new use mark' to gm skill for pulling off a difficult trick.


Well, the thing is, I am improving. When I hear "The Supercharacter does everything for you" what I hear is "The Supercharacter does EVERYTHING for you." For example, when I was running Glantri, Him, Magehammer and another NPC ran into an opponent that Glantri probably could have taken out with his bare hands. The Supercharacter completely rejected his idea of how to deal with it and used magic to make the problem go away. That would be doing EVERYTHING for the player. See what I mean? Now, same situation, Magehammer would look at Misty and say "It's all yours." Some of you are talking like the NPCs should do absolutely nothing for the player. What's the difference if the NPC is super or not? They can still do EVERYTHING for the player.
Tadeusz
player, 7401 posts
As you dimension dance...
Crowbar or Towel?
Thu 3 Jul 2014
at 18:45
  • msg #981

Re: Supercharacters

John, its an interesting question. I will be glad to discuss it for a bit, in one week's time, but not earlier.

And yes, you have improved, which is why I said 'new use' mark for Gm skill.
=========

Hopefully tommorrow night will be Gordonsburg Church of Christ for theirdd dinner and fireworks.  I'll bring some food from Wally World for our part, perhaps a fruit tray as thats always popular in the hot South, and because while my cooking skills are perfectly adequate, thats also the best thing that can be said for them most of the time too.

Or as my boys put it 'Daddy, we'd be glad to eat food if you made gooooood food.'   Sigh
JohnA1nut
player, 365 posts
Fri 4 Jul 2014
at 10:00
  • msg #982

Re: Supercharacters

quote:
'Daddy, we'd be glad to eat food if you made gooooood food.'


I think my daddy would probably have responded with something like "You can eat it or you can starve." He's dead though, so I can't be sure.

As far as NPCs doing things for players, Eric, even you have, on occasion, left me with "Only option: Follow NPC" and I AM the supercharacter of the stories I'm in. That's the point I was trying to make. It didn't happen often enough to complain about though. I only mention it now because of the circumstances.
Misty
player, 169 posts
Misty the Grey
Private Immortal for hire
Fri 4 Jul 2014
at 12:39
  • msg #983

Re: Supercharacters

My family always has two choices for dinner... take it or leave it.
Misty
player, 200 posts
Misty the Grey
Private Immortal for hire
Wed 9 Jul 2014
at 04:32
  • msg #984

Needs a New Home

(Waves arms overhead)  Hello, verser here needs world.  Works cheap.  Does own stunts.
JohnA1nut
player, 418 posts
Wed 9 Jul 2014
at 04:38
  • msg #985

Re: Needs a New Home

Yeah, I got a little overzealous with creating truly evil characters and Oak shut the game down. She's a great player. Creative, fun to play with. She will always have an open seat at my gaming table if she should ever change her mind about playing with me.

There. I gave you my personal endorsement. No bad feelings on this end.

(Doing Therapy)
This message had punctuation tweaked by the player at 04:38, Wed 09 July 2014.
Oak
GM, 2837 posts
Wed 9 Jul 2014
at 04:58
  • msg #986

Re: Needs a New Home

A friendly reminder: Worldwalker carries neither an Adult rating nor a Mature rating, so all Worldwalker threads must avoid inappropriate content.

Folks wishing to run Adult or Mature threads and/or games are welcome to create their own RPoL games with the appropriate rating.  But these are Worldwalker's constraints.  :)
JohnA1nut
player, 419 posts
Wed 9 Jul 2014
at 05:37
  • msg #987

Re: Needs a New Home

Dumb question. Why not just change Worldwalker's rating?

(Doing Therapy)
Oak
GM, 2838 posts
Wed 9 Jul 2014
at 05:53
  • msg #988

Re: Needs a New Home

This is the rating that Eric set originally, with his specific preference to avoid profanity, etc.

This is also the rating that has been advertised to all players over the last 9.5 years, and who joined on that basis.

Worldwalker has been (and will continue to be) a place where folks can enjoy roleplaying without Adult or Mature rated material.

I am one of them.  If Worldwalker was an Adult rated game, I wouldn't participate at all.  And if Worldwalker was a Mature rated game, I wouldn't GM it.

Different folks may have different preferences for ratings.  It is quite easy for folks to set up their own games on RPoL, with whatever rating they desire.  :)
JohnA1nut
player, 420 posts
Wed 9 Jul 2014
at 06:06
  • msg #989

Re: Needs a New Home

Like I said. Dumb question. But then, there are those that would say the only dumb question is the one you don't ask.

Thanks for explaining that. I wish I had known that before.

Sorry for the trouble, I just like creating really evil villains.

(Doing Therapy)
Tadeusz
player, 7431 posts
As you dimension dance...
Crowbar or Towel?
Wed 9 Jul 2014
at 08:44
  • msg #990

Re: Needs a New Home

Misty, I'll do the same thing as McCallister. Sign you up for one world.
Misty
player, 201 posts
Misty the Grey
Private Immortal for hire
Wed 9 Jul 2014
at 11:55
  • msg #991

Re: Needs a New Home

I'm soooo there.  Thank you.
JohnA1nut
player, 422 posts
Wed 9 Jul 2014
at 12:46
  • msg #992

Re: Needs a New Home

Yeah, Eric is a great GM. I would recommend him to anyone who was a little off their rocker. (Like myself, you, and most of the people I know.) Prepare to have some AWESOME games Misty!!!!!

There Eric, now I have given /you/ my personal endorsement!!!!!!

(Doing Therapy)
Eric
player, 219 posts
Wed 9 Jul 2014
at 14:29
  • msg #993

Re: Needs a New Home

Blush. Thanks ya'll.

And John if you want to keep on running my character you can, although I'm as you know kind of boring.
JohnA1nut
player, 423 posts
Wed 9 Jul 2014
at 14:55
  • msg #994

Re: Needs a New Home

quote:
And John if you want to keep on running my character you can, although I'm as you know kind of boring.


Since you've not said anything, I kind of figured you didn't mind that I wasn't replying. I'll pick that back up.

Thanks for your kind words Eric. You're a cool dude. Don't ever let anyone tell you otherwise.
Tadeusz
player, 7434 posts
As you dimension dance...
Crowbar or Towel?
Wed 9 Jul 2014
at 14:56
  • msg #995

Misty's Millenium

I'll do this here, and hope to be transferred at our Lord and Master's convenience for the pressures of his life do seek to compress him.  Non carborundam!

==============

You wake thrilled.  Your body wants to jump up and run ten miles.  The air is thick, heavy, redolent with a hundred smells.  Each breath is like eating a chocolate sundae.

Dripping vines hang over you, and ferns shadow your face from the clouded sky.  Gravity feels normal, although its kinda hard to say what with the energy surging through you, begging you to run, run...

But caution keeps you steady, and you look about to see an oak and a palm and a fir, all bedecked with vines, on which grow other tendrils, and the ground is thick with moss.  Nearby you can hear the burble of a stream. A brilliant pink macaw?? is scolding you in words that your mind does not know, but your heart does.

"Thief! Scum! Go away."

Its no language you've ever heard, and it has strange contours to it, but you understand it somehow.
Oak
GM, 2839 posts
Wed 9 Jul 2014
at 17:41
  • msg #996

Re: Misty's Millenium

PM me with your desired new game thread title, and we will be all set.

Meanwhile, it looks like this OOC thread is almost full.  Time for a new one...  :)
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