RolePlay onLine RPoL Logo

, welcome to Worldwalker

01:16, 3rd May 2024 (GMT+0)

OOC Thread IV.

Posted by OakFor group 0
Oak
GM, 1623 posts
Wed 29 Apr 2009
at 03:56
  • msg #1

OOC Thread IV

The legend continues...  :)
Oak
GM, 1624 posts
Wed 29 Apr 2009
at 04:01
  • msg #2

Re: OOC Thread IV

Hadrian:
I have a question about our GM situation. So the facts I have accumulated are these: Playtester is going on a well-deserved break; which I'm sure we all agree he should, having kept his pace, and wit, with the bulk us for so long.

Oak will be leading a gather in PT's initial absence.

My question is: what then? Is the plan to have Oak, if he is up to the challenge, to fill in for PT in ALL the various worlds? Just thinking this makes me shudder.

Or has filling up the GM ranks been discussed? Is this even possible? Is Multiverser a game system that a fledgling GM can order from the interwebz?

My questions stems from concern for our good Oakmaster. I'd hate to see him tire himself out trying to sail the ship all on his own.

Oak:
PT is amazingly creative, able to accommodate a wide variety of worlds and player preferences, and able to multitask many threads in many worlds.

I am... not so much.  :p

Therefore, the plan is to proceed by leveraging off of my own humble capabilities, which means everyone will be in a single gather world of my own creation.  I seem to be able to cope with multiple players in one world better than multiple players in multiple worlds.

The twist that makes this possibly sufficient?  Well, without wanting to give away too much... but this upcoming gather may well last a year or more, and PT may well be ready to take over again when it is finally done.  :)

That being said, the question is a good one.

I would highly recommend that aspiring Multiverser GMs head on over to gamingoutpost.com and get some Multiverser mechanics training from one of the game designers, MJ Young.  He has been pretty busy these days, but he is indeed interested in helping folks learn the ropes of GMing Multiverser.  :)

Playtester:
And yes, you can buy the Multiverser: The Game rpg rule book.  Its huge, but the vast majority of it is skill charts and is thus stuff you don't need to read in detail.

I think its very creative, extremely insightful, of massive broadness of topic, and sometimes a bit klunky and hard to read. It is a work of genius.There are also the First and Second Book of Worlds which list 18 total worlds you can use to help you get started. I think there is or will be something called Triple Play which is three worlds only. Some of the worlds are astounding...Ba'kegn is brilliant and utterly strange.
And if you go to Lulu.com and search for 'Death of a Blogger' you'll find my storefront and you might find some useful Multiverser related stuff there. Buy one of everything for yourself, and one for each of your friends. :)
I hope to add some more stuff to the storefront sometime after I start to take my break.
If Oak hasn't bought the Big Black Book (my name for it) of basic rules, I highly reccomend that he do so.
As I usually say, buying the book has the advantage of you finding out all the things I'm doing wrong.
MJ, the game designer, does give plentiful and clearly logical advice to those who ask at Gamingoutpost.com.  And there are a lot of pretty good ideas for worlds in the back pages of the site.
One of my favorite worlds (in the top twenty) is Music Wars which was conceptualized by JohnA1Nut. And the world you were in...Red Shirt Terror World (not the greatest of names) was created on the pages of GO.
And if you want to try to run worlds, Hadrian, or someone else does, that would be most interesting.

Oak:
Oh yes, I've had the Big Black Book for many moons already...  :)

Oak:
And since we are already discussing transitions...

... let us bid a fond farewell to OOC Thread III...  :)

For those who hadn't yet finished the (rudely interrupted) previous discussion...  :)
Oak
GM, 1625 posts
Wed 29 Apr 2009
at 04:08
  • msg #3

Memories...

With all these 25K milestones and PT vacations and new OOC threads upon us, I'm feeling a bit reflective.

And so, my Questions of the Day... :)

What has/have been...

(1) Your favorite Worldwalker game world(s)?
(2) Your favorite Worldwalker character(s) (NPCs)?
(3) Your favorite Worldwalker game scene(s)/event(s)/quotable quote(s)?
This message was last edited by the GM at 04:09, Wed 29 Apr 2009.
Avahur
player, 2511 posts
The only side I'm on
is my own.
Wed 29 Apr 2009
at 04:24
  • msg #4

Re: Memories...

Memories?  I made my first post with Avahur 3 years ago.. if I read your post correctly..  Anyway..  In that case..

1.  Game worlds? I've been through soo many awesome ones.  I think my favorite would have to be the academy one I was at.  Look up The Academy of the Arts, that was probably my favorite world.

2. Favorite charcter?  Myself of course.  But as far as NPCs go.. hmm  I'd say this verser I ran into..  His name is Brian..  he's not that bad of a person..  after him would be Avahur's son, Andrew.  Following that, Ajax.  actually..  put that in reverse order..  and jumble it a bit.  Those 3 are about even..  <3 all of them.

3. Game scene?  Well in this one greek myth world I was in..    I got to come up with battle plans and such, lead people into battle, etc.  It was a blast.  I loved that world soo much.. its only slightly below the academy world, i loved being in both of them.  The war that was in was soo much fun.

Second favorite scene would be leveling a city a world or two back.  That was cool.
Lucas
player, 334 posts
Wed 29 Apr 2009
at 09:03
  • msg #5

Re: Memories...

(1) I've only been to 2 worlds on my own: Laramie, a world with pyramids and a spaceship, and to the 'Eye-lands' archipelago. I didn't really get deeply involved in either world, but on Laramie I met some interesting people.

(2) I've only ever had 1 NPC with whom I shared more than one conversation. The medical officer of the ship on Laramie. He looked up to versers, and that stayed with me for that thread. Other than that, I've talked to Q, who was rather entertaining.

(3) I'm try to be funny in every other post I make, but I'd rather not bore you with all my failed attempts. Other than that my biggest moments were an encounter with trekkies and trying out my new genetic engineering in the 'Temple o/t Dying Sun Gather.
Day
player, 829 posts
Wed 29 Apr 2009
at 11:57
  • msg #6

Re: Memories...

(1) Your favorite Worldwalker game world(s)?  Day's Doors, Day's De
(2) Your favorite Worldwalker character(s) (NPCs)? Captain Cool, the Lady Morrigan, Arroyo, The Duke, Rickard, The Walking Man (in that order)
(3) Your favorite Worldwalker game scene(s)/event(s)/quotable quote(s)?

Waking up in Lady Morrigan's area after dying, Dying in the explosion that took out the pursuing soldiers in Harmony, Shooting the jerk who insulted the waiter and then taking his computer to unlock the criminal conspiracy, Shooting the Nazi asshole, Forming the Republic of Tomistan, Learning Power Word Nuke, Getting Through the Test of Ice and Snow.
Shane
player, 97 posts
Wed 29 Apr 2009
at 12:20
  • msg #7

Re: Memories...

I haven't been here for too long, and I've only been in 3 worlds in total, but I still had my moments. :)

(1) My favorite world was definitely the gather world Harmony Helpless. Many cool moments in there.

(2) My favorites would have to be Julius, Jeremy, Rachel and Leviathan from Harmony Helpless. Oh, and Samantha from Extrasolar.

(3) My favorite scenes would be the brawl in the first third of Harmony Helpless, my battle with Leviathan in the second third (along with Lucas), and the little trip in Samantha's aircar in Extrasolar. So many CMoAs (Crowning Moments of Awesome).
This message was last edited by the player at 12:22, Wed 29 Apr 2009.
Playtester
GM, 7133 posts
novelist game designer
long-time gm
Wed 29 Apr 2009
at 13:22
  • msg #8

Re: Memories...

I'll use one of my non-current players...Misty.

When she carried the child in her arms down the long corridor of the Presidential Palace out to the balcony, shot out the balcony railing to make it weaker, dove off the balcony, bounced on the diving board, and landed in the Olympic sized swimming pool with child...right before the bomb blew up the Presidential Palace....well that strikes me as a scene from a Major Motion Picture with a 20 Million dollar action movie star or something like that.

When I was a player and MJ my GM, and I along with Kelly Tessena convinced a terrorist that we were aliens, and that he should talk or I'd have to experiment on my torture techniques.
Krillis
GM, 3284 posts
Choose one...
Death or Despair
Wed 29 Apr 2009
at 13:35
  • msg #9

Re: Memories...

1) My favorite world...wow...  I liked a lot of them, including Krillis and the Killerbots, Heartwar (my first verse!), Kreeps, and Menlo Park seems promising.  Of those, I have to say I had most fun in either Heartwar or Killerbots, though.

2) My favorite player character so far is probably Oak.  I like how he gets things done.  But between NPCs...  I suppose I liked Merlin and the Animator.

3) My favorite scene was definately the fight with Devlin.  I had proceeded to make a fist out of my broken hand and continued pounding him.  He got up and started limping away, and I believe my words were "Hey, I'm not through with you yet!" or something along those lines, even through the broken arm, hand, and generally broken body.
Hadrian
player, 318 posts
Superbia est meus Pestis
- The merry traveller
Wed 29 Apr 2009
at 19:45
  • msg #10

Re: Memories...

1) I am torn between the Tower of Rhodes and Gothica, both of which I loved. I don't know if my opinion is biased due to the fact that these were my two first worlds - it might be that I see them in a much fonder light because they were my entrance into the world of multiverser. Gothica's dark industrial setting intrigued me, and I very much fell in love with Elizabeth, the strong-willed lady of the night, whom I'd love to have spent a lot more time with.

On the other hand the dusty bookshelves of the ancient and magical Tower of Rhodes I could have immersed myself completely and never become bored. In fact I think I would have enjoyed myself just as much now if I had never left as I did in the beginning.

On a side note, I never quite figured out where I was on my third verse, if I had somehow doubled back into Gothica, or if I had landed in a new but similar place altogether. It proved a mind-boggling conundrum which I'd still like to solve IC just as soon as I learn how to willfully verse to specific locations...

2) Without a doubt, Elizabeth from Gothica. I found her to be so believable and human that I became completely infatuated with her. I loved her as truly as it is possible to love a fictional character whose physical appearance exists solely in ones mind. A lot of credit to PT for her. She was a masterpiece character in my opinion: strong and resilient despite having an entire prejudiced and cruel world against her. Thriving, physically and mentally, while being at odds with everything around her. Willing to gamble everything on the tiniest light of hope if it could mean a way out of the uncertainty of her existance. In other words: what a broad!

3) Well, trying to climb onto an airship tied to a crystal bridge, and subsequently going splat on said bridge was quite a scene in my opinion. Other than that I enjoyed it when Hadrian was forced to look at the devil, and becoming so maddened by the sight that he versed immediately. I also liked mentally tackling GM Krillis by drawing the summoning circle he had granted me only a few posts previous inverted on a window, thus threatening to summon the fat demon bad guy on the other side of the window, two storeys up.

Also, for an honorable mention, I really enjoyed working in Henry's bicycle workshop in Gothica, learning the trade the good old and hard way.

...

Also, to answer PT's question: yes, I would be very interested in GM'ing a player or two, or maybe even a gather. I actually have half a dozen world concepts written down - ideas that came to me at random that I had the good sense to write down. The only downside is that I'd have to buy the books and learn the rules, which might take some time, but if what Oak says is true then I have at least a year to do so.
Playtester
GM, 7143 posts
novelist game designer
long-time gm
Fri 1 May 2009
at 17:36
  • msg #11

A Minor Nuclear War

Oak and Day are testing the theory as to whether their can be a minor nuclear war with magic as a certain desperate Scholar decides that its time to break out the Forbidden Spells.

And yes, beings of considerable power up and down the continent are waking up very fast...like Terracuyl the Red, but time is very short....

========

Lucas,
I think you were trying to heal Magnus. Can I have some more details on that? I skipped on past your action there.

===========

As to favorite NPC's, well Lilandra, Paladin of the Eye of Truth, was really a cool character when I created her.  And then when Krillis reworked her, and then I rationalized the reworking, I think she got a lot more complicated and in-depth, and a lot better. She became more human, and scarier, and one of the best, perhaps the best, character I've ever worked on. Thanks for the collaboration.

PT
Mentat
player, 523 posts
Fri 1 May 2009
at 20:10
  • msg #12

Re: A Minor Nuclear War

Favorite world? I've only been to maybe three or four of them (he means at least seven, the lying cheater). I could have gotten quite a bit of mileage out of any one of them. Two I versed myself out of being stupid (reentry mech fight and messing up a Sacrifical Heal Spell, and I most I leave rather violently and mid-combat. I don't have a favorite yet, because I've enjoyed them all.

Favorite NPC? Carmine has been the only character Mentat has been travelling with for some time, so she'd probably qualify as a favorite. He'd certainly get downright homicidal on her behalf.

Crowning Moment of Awesome...this one will take some work without me getting to much into the I Am Made of Win train of thinking. Usually happens right before I die (death via slot machine comes to mind), and is less related to what I did and more along the lines of what I was trying to do (kill a physical incarnation of Sin with a knife and sheer fury).
Lucas
player, 337 posts
Sun 3 May 2009
at 14:03
  • msg #13

Re: A Minor Nuclear War

Ok, now I'm confused. I'm apparently gone, got a new thread and must have been killed by something. I think I need to be given a more obvious clue as when I kick the bucket then an unresisted attack, because this is the second time I missed it.

If I did kick the bucket, I'll leave the shield for Magnus. He's going to need it a lot more than I do.

Uhm, I did use Psi-healing ball on Magnus in my last post. I learned that from Oak I think, before the encounter with Radian.
Oak
GM, 1631 posts
Sun 3 May 2009
at 14:10
  • msg #14

Re: A Minor Nuclear War

Yep, you versed.  It has been awhile since I read it, but I think Krillis hugged you with a fireball.

Krillis was the one who taught you the psi-healing ball as well.  A bit of irony there somewhere...  :/
Playtester
GM, 7146 posts
novelist game designer
long-time gm
Sun 3 May 2009
at 16:42
  • msg #15

Re: A Minor Nuclear War

Krillis did fireball you after the Kobolds got you with two arrows. Hey, you shielded Magnus from the fireball with your body...very brave of you.  :)

I think you were trying to heal Magnus?

PT
Playtester
GM, 7147 posts
novelist game designer
long-time gm
Sun 3 May 2009
at 16:50
  • msg #16

Re: A Minor Nuclear War

The Kobolds (per Krillis' instructions) had their shortbows at near maximum pull. And these are good quality hunting or combat arrows which you're trying to stop with a Large Wok.  Now, if you had hidden behind your shield it would be different, but you bravely lent that to Magnus...No good deed goes unpunished.  :)

I think a two inch metal arrowhead with a fifty pound pull at relatively short range is going to punch right through a Wok.  At least the Wok's I've used...mine might have been a cheap thing.

However, if it makes you more cheerful, I'll be glad to stipulate that that the arrows had been magicked.

OK?

PT
Lucas
player, 339 posts
Sun 3 May 2009
at 23:13
  • msg #17

Re: A Minor Nuclear War

Meh, I thought it was the fireballs. Serves me right for relying on give-aways. I just needed to let the obituary sink in. Mind you though, Uranium-tipped armor-piercing arrow isn't a half-bad idea. Or at maybe Uranium crossbow bolts. I donno, so long as you don't pack too many in a quiver it should work.
Still, I met some interesting peoples and learned some neat skills. Looking forward to our next big adventure.
This message was last edited by the player at 23:24, Sun 03 May 2009.
Krillis
GM, 3289 posts
Choose one...
Death or Despair
Mon 4 May 2009
at 01:10
  • msg #18

Re: A Minor Nuclear War

Hadrian, I'd like to note that I recall outlining a number of my skills and items.  I'm sure that you in the situation would probably recall that, if trying to help me out of my evil ways.

The post was in the gather world we're currently in.
Playtester
GM, 7155 posts
novelist game designer
long-time gm
Wed 6 May 2009
at 02:29
  • msg #19

Re: A Minor Nuclear War

I'm going to take a pass on today's game. Hopefully see ya'll tommorrow.

PT
Hadrian
player, 321 posts
Superbia est meus Pestis
- The merry traveller
Wed 6 May 2009
at 19:22
  • msg #20

Re: A Minor Nuclear War

Worldwalker waiting tip # 42

While waiting for PT to post, bake a strawberry tarte. If PT fails to post, eat said strawberry tarte and NOT be disappointed that you have to wait another full day before finding out what happens next. If PT posts, eat said strawberry tarte while pondering what to reply.

It's worked out very well for me so far :)
Avahur
player, 2513 posts
The only side I'm on
is my own.
Wed 6 May 2009
at 19:36
  • msg #21

Re: A Minor Nuclear War

Worldwalker waiting tip # 43

Find a book, to read.  If you can't decide, figure out all the possible ones that might be similar to you're current situation.  Choose a book with similarity, read said book.

If you can decide on a book, read said book, check back every 3 chapters.

I find it works out well regardless of your GM.
Playtester
GM, 7156 posts
novelist game designer
long-time gm
Wed 6 May 2009
at 20:37
  • msg #22

Re: A Minor Nuclear War

Mmmmm, Strawberry Tarte...

Av, let me again reccomend that book series 'The General' by Drake and Stirling. I've read a lot of SF, and a fair chunk of military SF, and it gets an A+ for military SF. And it was the basis for one world you visited very shortly.

PT
Lucas
player, 341 posts
Wed 6 May 2009
at 21:31
  • msg #23

Re: A Minor Nuclear War

How, hmmm, I don't know what what the word is to describe my situation, but you know that strange kind of relief you feel when you screw something up royally, like keeping up with posting, only realise that it doesn't matter because something else is causing congestion in the process.

Better me go grab a book and make some Strawberry Tarte then.
...
So, uhm, how do you actually make Strawberry Tarte?

Edit: Bingo!
This message was last edited by the player at 21:43, Wed 06 May 2009.
Mentat
player, 526 posts
Wed 6 May 2009
at 22:10
  • msg #24

Re: A Minor Nuclear War

Worldwalker waiting Tip #44: In the event that posting is delayed through no fault other then your own, be aware that you are likely online while reading this, and that the Internet is a big place full of pipes and tubes. Down one of those pipes is something entertaining. I recomment tvtropes.org as a fantastic timewaster.
Avahur
player, 2514 posts
The only side I'm on
is my own.
Wed 6 May 2009
at 23:59
  • msg #25

Re: A Minor Nuclear War

I'll look into it, PT.  I've actually been looking for something new to read.  I ended up picking up ORCS, by Stan Nicholls.  The opening of it was at the back of the end of a series I finished reading a while back, and it is pretty decent so far (I've only read the first 4 chapters...) But really.. its cool so far...  vivid combat, and quite nice..
Hadrian
player, 322 posts
Superbia est meus Pestis
- The merry traveller
Thu 7 May 2009
at 05:00
  • msg #26

Re: A Minor Nuclear War

I think Orcs is a good book for you Avahur. I've read it, and I must say it gave me a whole new perspective of Orcs as a race. There's a lot of very brutal scenes in it, like a small party of Orcs blind rushing an entire army, which I think you will enjoy.
Krillis
GM, 3293 posts
Choose one...
Death or Despair
Thu 7 May 2009
at 10:29
  • msg #27

Re: A Minor Nuclear War

I just checked out some books from the library I plan on reading over the next couple of weeks.

Homer's Iliad (I already knew the story orally, but I've never actually read it.)
Euripides' Medea
Dante (all three parts)

I picked these up, because the library was too small to have what I was looking for:

1. Sinclair Lewis' It Can't Happen Here
2. Russell Kirk's The Conservative Mind
Hadrian
player, 325 posts
Superbia est meus Pestis
- The merry traveller
Sat 9 May 2009
at 22:24
  • msg #28

Re: A Minor Nuclear War

It's a bit of a shame that Tom and Oak have made such swift progress, while the rest of us drag on much more slowly, when in terms of actual time the duration it takes Hadrian, Krillis and Magnus (if he survives) to get out could be much shorter than the time Tom and Oak used to gather and train the army...

What I mean is that by the time the rest of us get back to civilization Tom and Oak will already have gone through the door at this pace, due to the differences in progress speed.

It's unavoidable I suppose, and the good news is that the rest of us will most likely have a chance to stay and learn lots of magic as a result, so in the end all is good.
Playtester
GM, 7173 posts
novelist game designer
long-time gm
Sun 10 May 2009
at 03:58
  • msg #29

Re: A Minor Nuclear War

Somewhere around May 20th, Oak will be taking over. In fact, I do need a Takeover Day from the honorable future GM. That will limit your chances to learn magic/get in trouble/date pretty girls/get eaten by kobolds/start magic wars that lead to the inundation and destruction of whole countries.

Hopefully we can wind up a few things like escaping the Pattern Room, and playing out the magic duel in Krillis' mind.
Hadrian
player, 326 posts
Superbia est meus Pestis
- The merry traveller
Sun 10 May 2009
at 11:45
  • msg #30

Re: A Minor Nuclear War

I hope so too...

On a side note, you may or may not have heard of the zombie swine flu hoax, where someone made a fake BBC site featuring an article about the H1Z1, which could supposedly in some cases restart the heart of dead victims and 'bring them back', albeit in a violent zombi-like form.

Pure nonsense, obviously, but my not so bright brother who apparently has been reading too much zombie fiction and playing too much left 4 dead.

He rang me up the other day and started talking heatedly about the zombie apocalypse. Gave me quite the scare.

There's no point to this, by the way. I just think it's mildly hilarious.
Lucas
player, 344 posts
Sun 10 May 2009
at 12:05
  • msg #31

Re: A Minor Nuclear War

What do you mean 'no point to this.'? It means I was right all along! They laughed when dug that bunker underneath my yard and stashed it cola, Twinkies and pretzels. They laughed when I elevated my entire house by 6 feet, just out of zombie-claw range. They laughed when I installed an emergency 'in case of zombie apocalypse break glass'-shotgun container in the office. Well who's laughing now 'zombie-dinner'? AHahahaha!
...
Sorry, I didn't get enough giggles this week.
Oak
GM, 1639 posts
Sun 10 May 2009
at 13:17
  • msg #32

Re: A Minor Nuclear War

Playtester:
Somewhere around May 20th, Oak will be taking over.

Hadrian:
the H1Z1, which could supposedly in some cases restart the heart of dead victims and 'bring them back', albeit in a violent zombi-like form.

Lucas:
What do you mean 'no point to this.'? It means I was right all along! They laughed when dug that bunker underneath my yard and stashed it cola, Twinkies and pretzels. They laughed when I elevated my entire house by 6 feet, just out of zombie-claw range. They laughed when I installed an emergency 'in case of zombie apocalypse break glass'-shotgun container in the office. Well who's laughing now 'zombie-dinner'? AHahahaha!

Excellent suggestions for everyone's upcoming universe, Hadrian and Lucas!  Keep those good ideas coming!  :p
Playtester
GM, 7174 posts
novelist game designer
long-time gm
Sun 10 May 2009
at 15:15
  • msg #33

Zombies

Hadrian,
I'm going to have to tell the Ladyfaire that one. Too good.

Krillis,
Have you heard of how ants will scramble up over the top of each other, even letting themselves be drowned in a stream in order to provide a bridge so that their kindred can get across and ravage the lands beyond? What if zombies learn how to climb on each others backs? Or what if they don't learn, but they just keep on stepping, and then crush the weaker zombies underfoot, and create a bridge up to your house? Are you really prepared?

Oak,
Are you prepared for May 20th? Da-da-dum! Or do you prefer another date?

======

I'm not much on Zombie movies. I did enjoy Shaun of the Dead. Also, 28 Weeks was quite good. Any favorites of yours?
Krillis
GM, 3295 posts
Choose one...
Death or Despair
Sun 10 May 2009
at 16:40
  • msg #34

Re: Zombies

I think that as long as I had pants, a shirt, socks, and shoes on, that I could mentally handle a zombie apocalypse.

If I were missing any of those, I'd be unable to handle the situation at all.  I can't fight a zombie if it can see my...ya know... ...feet.

It will be nice to finish up the world, though.  I look forward to slamming a big boot in Hadrian's face for thinking that he knows my true name (haha, not angry, btw).  I never did specify one to PT (because I've never learned it-don't need to know), but I doubt an online handle is my true name.  Still, we'll see what happens.
Mentat
player, 528 posts
Sun 10 May 2009
at 18:31
  • msg #35

Re: Zombies

I'm not afraid of any Zombie Apocalpse Swine Flu. I bought the Zombie Survival Guide and I'm not afraid to use it. Now how many of those preparations have...I...actually made.

Crud.

I honestly don't know what is worse: that I have the Zombie Survival Guide, or that I know what inside of it would be practical and what would not (I can actually second guess it).
Hadrian
player, 327 posts
Superbia est meus Pestis
- The merry traveller
Sun 10 May 2009
at 20:21
  • msg #36

Re: Zombies

I have the Zombie survival guide too. I have read it through thoroughly, and I believe that in the event of a widespread Zombie pandemic I would be able to handle myself better than the Average Joe.

My brother, on the other hand (not so much hilarious as a bit sad by the way), has a room full of canned goods (which he regularly helps himself to - it's not like he has a dedicated zombie shelter, just that he has made preparations that could also benefit him greatly in a zombie outbreak, as well as any other kind of crisis), as well as a shotgun and a ton of ammunation locked away in a secure locker in his basement. He has a permit to carry it and a permit to hunt big and small game with it. He has never, to this date, fired it at any living thing, and I don't think he plans to. A cookie to whoever guesses why he keeps it around ;)

And while we're already discussing Zombies: one of my more academic friends, who loves to discuss abstract theory such as time travel and how to scientifically explain magic, contacted me on Live messenger and wanted to discuss this whole Zombie Swine Flu thing. He often uses me to test the validity of his far fetched theories, because apparently I'm so terribly clever. We talked for a good long while on wether or not swine flu could mutate and produce the results outlined in the fake article, and whether or not people could be brought back permanently from death and behave similarly to the zombies in 28 Days Later. We quickly ruled out the old fashion dead-and-rotting zombies as downright impossible and improbable, and moved over to the Rage infected variety. I'll spare you the boring details, but what we arrived at, which I actually have to agree with, is that the entire concept is not, medically and scientifically, impossible. In other words, it won't do us any harm to keep an open mind and prepare, because if suddenly in these swine flu-hysteria times your neighbour suddenly rushes you, seemingly crazed and red-eyed, you don't want to hesitate in bringing that shovel down on his zombie head!

@ Krillis.

I would have agreed with you on that Hadrian didn't know your true name if I didn't have that otherwise sound belief handed to me with a firm slap across the face in Radix.

Hadrian isn't Hadrian's true name, but it didn't stop Lust from commanding Hadrian with it anyway. It turns out there's more to true naming then just knowing a name and using it. Sometimes the names people give themselves ring truer than the names that other people give them - at least this was the case with Hadrian.

The dice will decide, as always, and until that time I think we'll both hang on in suspense at wether this trick works or not.
Oak
GM, 1640 posts
Sun 10 May 2009
at 22:13
  • msg #37

Re: Zombies

Playtester:
Oak,
Are you prepared for May 20th? Da-da-dum! Or do you prefer another date?

That seems like a reasonable target...  :)
Krillis
GM, 3296 posts
Choose one...
Death or Despair
Mon 11 May 2009
at 17:17
  • msg #38

Re: Zombies

Hadrian,

Interesting.  I was unaware of your showdown with Lust in Radix (that was when I got somewhat busy with schoolwork at the University).  It makes a lot of sense, and I'm interested to see how it turns out in our mental duel.

(psst, I'm totally rooting for you)
Shane
player, 107 posts
Tue 12 May 2009
at 03:51
  • msg #39

Milestone. Again. :P

Boom. 25000 posts reached. Man, that's a lot. :D
This message was last edited by the player at 03:51, Tue 12 May 2009.
Oak
GM, 1643 posts
Tue 12 May 2009
at 04:44
  • msg #40

Re: Milestone. Again. :P

Shane:
Boom. 25000 posts reached. Man, that's a lot. :D

Argh!  I go offline for only ninety minutes, and look what happens...  ;)

Congratulations to everyone, and most especially PT!!!!!!!!!!  :D
Avahur
player, 2517 posts
The only side I'm on
is my own.
Tue 12 May 2009
at 14:58
  • msg #41

Re: Milestone. Again. :P

25000, eh?  >.> Just over 1/10th of that are my posts.. Yeah.. thats a lot of posts..

In other news..  how're yall's worlds going?
Avahur
player, 2518 posts
The only side I'm on
is my own.
Tue 12 May 2009
at 15:00
  • msg #42

Re: Milestone. Again. :P

Though.. it'll be just under 1/10 in a few days >.>
Shane
player, 108 posts
Tue 12 May 2009
at 15:02
  • msg #43

Re: Milestone. Again. :P

My world's proceeding smoothly, I think. I'm enjoying it. It's a nice change of pace from the action I saw in my past two worlds. The characters rock, too.
Mentat
player, 530 posts
Tue 12 May 2009
at 20:23
  • msg #44

Re: Milestone. Again. :P

Mine has been summarized as Batman in Space. Since I'm not that crazy prepared (friggin' Bat Shark Repellent?!), I'm not sure how close to that I'm going to come.
Lucas
player, 346 posts
Tue 12 May 2009
at 21:21
  • msg #45

Re: Milestone. Again. :P

'Batman in space'! That's hilarious! Why didn't I think of that?

Half of being crazy prepared is knowing preparing for what would be crazy, and what would be normal. Being in space, bringing a space-suit would be wise, but a diving-suit would be crazy. So buy a batanium diving-suit; you'll look crazy, but whom will be laughing last when that thing holds its own in the cold vacuum of space.
Playtester
GM, 7189 posts
novelist game designer
long-time gm
Wed 13 May 2009
at 00:33
  • msg #46

Re: Milestone. Again. :P

I may try to speed things up here a bit at the end. See if I can get everyone to a conclusion, or kill them off anyways. :)

PT
Oak
GM, 1646 posts
Wed 13 May 2009
at 00:57
  • msg #47

Re: Milestone. Again. :P

Speed things up?  Oooo!  As in, like, a few dozen posts per thread per day???  :p

Don't worry, though.  If things don't get finished in time, I'll be more than happy to graciously delay the handover...  :D
This message was last edited by the GM at 00:59, Wed 13 May 2009.
Magnus
player, 22 posts
Wed 13 May 2009
at 01:17
  • msg #48

Re: Milestone. Again. :P

I would like to fight Mam Mal before we verse. I even have a crazy plan to go with the crazy idea of fighting something that can tank an entire party. But first, Lets get out of The Pattern Room.
Krillis
GM, 3301 posts
Choose one...
Death or Despair
Wed 13 May 2009
at 01:22
  • msg #49

Re: Milestone. Again. :P

I think that this room is too weird to understand.

I wouldn't be able to figure it out, unless I already knew it from my kobold friends.
Oak
GM, 1647 posts
Wed 13 May 2009
at 02:36
  • msg #50

Re: Milestone. Again. :P

PT did give a pretty strong hint in the latest post, though...  :)
Oak
GM, 1648 posts
Wed 13 May 2009
at 05:21
  • msg #51

Re: Milestone. Again. :P

Hey Krillis, does your latest post mean that you'll need to change your photo again?  :)
Krillis
GM, 3303 posts
Choose one...
Death or Despair
Wed 13 May 2009
at 05:57
  • msg #52

Re: Milestone. Again. :P

First, it needs to be GMed by PT to see if it worked or not.

If so, I'll try to find some new, hopeful picture out there to represent the young verser.

I just didn't want to assume that it worked, though I hope it does :).
Playtester
GM, 7196 posts
novelist game designer
long-time gm
Wed 13 May 2009
at 06:01
  • msg #53

Re: Milestone. Again. :P

It works. Nice writing for both of you. Me like.

PT
Krillis
GM, 3307 posts
Courage Against All
What'll ya do, kill me?
Fri 15 May 2009
at 00:34
  • msg #54

Re: Milestone. Again. :P

Thanks a lot, PT.  That really means a lot, coming from you.

Magnus,

I like your style in-game.  Nice...the chi and all is very interesting.  If my character notices it, he'll probably end up asking you about it (and assuming you're a very experienced verser, probably).

Hadrian,

Nice rping with you in the mind-scene.  I wanted to do more stuff involving travelling through memories, but we were a little crunched for time.  I still like how things turned out.

Oak,

You're a professor, right?  That's cool.
Oak
GM, 1650 posts
Fri 15 May 2009
at 00:45
  • msg #55

Re: Milestone. Again. :P

Krillis:
Oak,

You're a professor, right?  That's cool.

Guilty as charged...  :p
Magnus
player, 26 posts
Fri 15 May 2009
at 02:28
  • msg #56

Re: Milestone. Again. :P

That would be funny because Magnus thinks you two high level Magi

How do you like the names I came up for the attacks?

You two might want to ask Magnus "what can you do?" IC. (He is going to ask you two the same thing)

My Crazy Plan requiers Magnus to know more about Mam Mal and why your there.

:
This message was last edited by the player at 02:36, Fri 15 May 2009.
Krillis
GM, 3308 posts
Courage Against All
What'll ya do, kill me?
Fri 15 May 2009
at 06:19
  • msg #57

Re: Milestone. Again. :P

Shouldn't we technically wait until PT posts for us to talk to Magnus about versing and stuff?
Playtester
GM, 7204 posts
novelist game designer
long-time gm
Fri 15 May 2009
at 12:18
  • msg #58

Re: Milestone. Again. :P

Hadrian covered himself with a contingent statement.  Also, 'tis true that Kobolds can be somewhat dangerous in a group,once that group gets broken up, they're a lot less dangerous.
Playtester
GM, 7207 posts
novelist game designer
long-time gm
Fri 15 May 2009
at 12:33
  • msg #59

Programming

My father's a programmer, and he's mentioned how helpful mathematics was in his work. I took some programming from a technician's pov (it didn't take that well.) Its from this data that I come up with my description of Shane's learning programming.....but it occurs to me that we have a professor of computer science here (HI Oak), and he might have a useful thing or two to say about a 27th century course of instruction in computer programming.

PT
Oak
GM, 1652 posts
Fri 15 May 2009
at 16:00
  • msg #60

Re: Programming

Computer Science is still quite young, and programming is constantly changing.

Asking what it would be like in the 27th century is a bit like asking what technology will be like in the 27th century.

You could wildly speculate in a multitude of different directions, and still be plausible.

I'd say PT's description passes muster...  ;)
Krillis
GM, 3310 posts
Courage Against All
What'll ya do, kill me?
Fri 15 May 2009
at 16:27
  • msg #61

Re: Programming

I overestimated our kobold threat, hahaha.

Awesome that we took the remaining ones down so easy.  Apologies for interfering in the game.
Playtester
GM, 7211 posts
novelist game designer
long-time gm
Fri 15 May 2009
at 21:13
  • msg #62

Re: Programming

Not interfering. Helpful pointer.

PT
Krillis
GM, 3315 posts
Courage Against All
What'll ya do, kill me?
Sun 17 May 2009
at 22:39
  • msg #63

Re: Programming

Hey, I'm going out of town tomorrow (Monday), if everything goes according to plan.

If weather is bad, I won't leave until Tuesday.

I should be out of town for the entirety of a week, and I don't plan on bringing my computer with me.  I might be able to get online, but I wouldn't count on it-I'll be hanging out with my friends who I haven't seen in a while.
Playtester
GM, 7222 posts
novelist game designer
long-time gm
Mon 18 May 2009
at 21:45
  • msg #64

Re: Programming

And I'm trying to end things with a bang...where I can.

PT
Playtester
GM, 7225 posts
novelist game designer
long-time gm
Tue 19 May 2009
at 01:49
  • msg #65

Re: Programming

And speaking of that, Shane and Amanda are on the way...both got caught on the sharp point...one of a knife, and the other of a legal entanglement.  So, if Oak is ready, and the players are ready, Oak can start these characters as he wishes.

PT
Shane
player, 114 posts
Tue 19 May 2009
at 03:14
  • msg #66

Re: Programming

Alright. That was great, PT. I'm surprised that you gave me the option to bring Samantha along with me. Well, sorta. I'll talk to Oak. :)
Playtester
GM, 7229 posts
novelist game designer
long-time gm
Tue 19 May 2009
at 15:23
  • msg #67

Re: Programming

The Mound is now the Pit. It will probably collect water, and then evil fish people will build a colony in it, and drag in unwary travellers to 'do lunch'. But thats a significant step down from being the site of a ghaelbrazeu demon/'god' and a personal representative incarnate of another god.  And the village will now be able to live in peace.

Now all that is left is Mentat, and Oak/Day's game. EDIT: And Lucas's...

I've had a lot of fun, and learned a lot. Once upon a time, I'd occasionally write moving little tributes to my players, but the skill seems to have departed for now as part of the whole burnout thing.  Regardless, I've been blessed to have such intelligent and fun players.  I hardly know where to begin, or what to say, so I won't except to say thanks.

And soon, if I can figure it out, I'll give myself a new alias, and join Master Oak's game as Tadeusz...

Now I just need to come up with a tagline...

"I'm all out of bubblegum." might do.
This message was last edited by the GM at 15:30, Tue 19 May 2009.
Oak
GM, 1655 posts
Tue 19 May 2009
at 16:13
  • msg #68

Re: Programming

I have been roleplaying for more than thirty years, and I have never had a game that I have enjoyed more than yours, PT.

Thank you for such an amazing run!!!!!!!!!!  :D

I will never be able to fill your shoes.  If I end up worthy of serving as caretaker for Worldwalker, that will already be amazing for me.

I fervently hope that your sabbatical will refresh and rejuvenate you, and that we will see you again for Worldwalker 2.0...   :D

I suspect that tomorrow, May 20th, will be a more realistic handover start date than today will be.  But I suppose you never know for sure...  ;)
Avahur
player, 2522 posts
The only side I'm on
is my own.
Tue 19 May 2009
at 16:32
  • msg #69

Re: Programming

Good luck, PT..  Been much fun.. (If you're ever looking for excitement, try doing what avahur did in that one city a world or two back.. its plenty exciting ^_-)  But really..

Its been a lot of fun, good luck in your ventures, and Oak, I'm sure you'll do quite well.
Mentat
player, 535 posts
Wed 20 May 2009
at 02:10
  • msg #70

Re: Programming

Good luck, PT. Best of luck in all things in your not-GMing time.
Amanda
player, 270 posts
Wed 20 May 2009
at 03:36
  • msg #71

Re: Programming

I will miss you PT it has been amazing and I enjoyed it alot, we will be here when you come back.
Oak my dear you will do fine just run from the heart.
Magnus
player, 32 posts
a Mental image of Magnus
Wed 20 May 2009
at 04:20
  • msg #72

Re: Programming

Good luck PT. The little bit that I played was excellent and the archives are even better!
Oak, I'm sure that you will make PT and everyone else proud.
Shane
player, 116 posts
Wed 20 May 2009
at 04:26
  • msg #73

Re: Programming

Farewell, PT. I've been having a blast ever since I joined, and I'll keep enjoying it. You should pat yourself on the back for starting this whole thing, 'cause really, this is probably the best RP I've taken part in yet, and it'll probably be one of the best for a very long time.

And I have utmost confidence in you, Oak. I'm sure you'll do just fine! :)
Playtester
GM, 7234 posts
As you dimension dance...
Crowbar or Towel?
Wed 20 May 2009
at 13:51
  • msg #74

Re: Programming

Blush. T'anks. I'm still here, just as a player.

Magnus,
I'm to blame for that bit of pun-ishment.

Mentat,
Yah, I hope to get some stuff out the door to press, and get some other stuff done.

Oak,
The character sheet, and some clarifying comments on what the skills mean and so on are available to you. If you have any questions, or objections, let me know, boss.

Tadeusz the Player :)
Shane
player, 117 posts
Wed 20 May 2009
at 14:28
  • msg #75

Re: Programming

Oh yeah. :P
Avahur
player, 2523 posts
The only side I'm on
is my own.
Wed 20 May 2009
at 17:03
  • msg #76

Re: Programming

Tadeusz the Player... TP instead of PT? >.>
Oak
GM, 1666 posts
Wed 20 May 2009
at 17:08
  • msg #77

The Last Verse

Twenty-five thousand, one hundred and forty posts, give or take, before the beginning of The Last Verse.

Behold the Dawn of a New Error! Era!  :o

Each of you now owns your very own "The Last Verse" thread.

These threads are only readable by you and me.  Even PT (now known as Tadeusz) and Krillis have been temporarily un-GMed, so that no one can peek at what is happening elsewhere in The Last Verse.

At least... not yet...  :D
This message was last edited by the GM at 20:30, Wed 20 May 2009.
Oak
GM, 1667 posts
Wed 20 May 2009
at 17:12
  • msg #78

Re: The Last Verse

BTW, for those folks who haven't yet versed out from your previous world... you aren't there any more.

You are now in The Last Verse.

How did you get there?  You haven't the slightest idea...  :o
Avahur
player, 2524 posts
The only side I'm on
is my own.
Wed 20 May 2009
at 17:55
  • msg #79

Re: The Last Verse

Will we be returning to our previous world if we haven't versed yet?
Oak
GM, 1670 posts
Wed 20 May 2009
at 18:06
  • msg #80

Re: The Last Verse

Good question...  :p

Although, with a title like "The Last Verse"...  :o
Tadeusz
player, 7236 posts
As you dimension dance...
Crowbar or Towel?
Wed 20 May 2009
at 18:50
  • msg #81

Re: The Last Verse

Looking good...:)

Tadeusz
Avahur
player, 2526 posts
The only side I'm on
is my own.
Wed 20 May 2009
at 18:51
  • msg #82

Re: The Last Verse

Titles can be misleading.
Oak
GM, 1672 posts
Wed 20 May 2009
at 18:54
  • msg #83

Re: The Last Verse

Heh heh heh...  :D
Hadrian
player, 336 posts
Superbia est meus Pestis
- The merry traveller
Wed 20 May 2009
at 21:15
  • msg #84

Re: The Last Verse

And there it is, the beginning of the end; if we are to believe the name Oak has given this next adventure.

Let's all hope for the best! And best of luck to you Oak. If your first sentences as head GM are any indication you'll perform just as admirably as PT.

And PT, I'd say something fitting to you too, like everyone else has, but that'd just make me feel like you are leaving, which you aren't, so I'll settle with saying that I look forward to meeting you in character for the first time.
Mentat
player, 537 posts
Wed 20 May 2009
at 23:01
  • msg #85

Re: The Last Verse

Welcome down here with us grunts, Tadeusz. Been a while, and look forward to hearing about your exploits.
Avahur
player, 2527 posts
The only side I'm on
is my own.
Wed 20 May 2009
at 23:05
  • msg #86

Re: The Last Verse

Anyway... This verse is gonna be interesting.
Oak
GM, 1676 posts
Wed 20 May 2009
at 23:14
  • msg #87

Re: The Last Verse

Heh... heh... heh...  :D
Oak
GM, 1682 posts
Thu 21 May 2009
at 05:02
  • msg #88

Re: The Last Verse

Wow, forty-two posts in the past twelve hours...  :o
Shane
player, 121 posts
Thu 21 May 2009
at 05:11
  • msg #89

Re: The Last Verse

Woah. :P
Oak
GM, 1684 posts
Thu 21 May 2009
at 06:18
  • msg #90

Re: The Last Verse

Some folks are progressing faster than others in gathering knowledge of their current circumstances.

Please refrain from posting any spoilers.

Heh heh heh...  :D
Tadeusz
player, 7238 posts
As you dimension dance...
Crowbar or Towel?
Thu 21 May 2009
at 22:40
  • msg #91

Re: The Last Verse

I would like to thank Oak for giving me the Positramatix A-9000 Portacannon which does Obliterative damage with a rider of Annihilating damage at Line of Sight distance. You can shoot down a Star Destroyer with it, and it folds up to fit in your pocket.

Oops.

Was I not supposed to be giving away spoilers?

:)

Actually, I suspect I'm one of the slowboaters. Avahur is probably racing ahead and is in the next county by now. However, I have faith that the Tortoise shall beat the Hair by at least the width of a Hare.

Tadeusz
Oak
GM, 1698 posts
Thu 21 May 2009
at 22:46
  • msg #92

Re: The Last Verse

I wouldn't want that thing in my pocket if/when it accidentally goes off... :p
Tadeusz
player, 7239 posts
As you dimension dance...
Crowbar or Towel?
Thu 21 May 2009
at 22:48
  • msg #93

Re: The Last Verse

Lucas,
You might have survived. For the soldiers, they had 50% chance of misfire on a rifle. Low amateur rifle skill. Low physical skills.  The officers were slightly more impressive, and their pistols were pretty much not likely to misfire.

Lets just say that the soldiers you were facing were about as unimpressive physical, morale, and trained specimens as you're likely to find.  Ten Kobolds armed with swords would have possibly cleaned their clocks.
Oak
GM, 1699 posts
Thu 21 May 2009
at 22:53
  • msg #94

Re: The Last Verse

And the current Tortoise/Hare "The Last Verse" thread reply standings:

Shane	13	
Hadrian	10	
Magnus	8	
Jeff	6	
Tadeusz	6	
Amanda	6	
Mentat	4	
Lucas	2	
Krillis	0	
Day	0

And Shane would be zooming ahead even faster if I wasn't pacing things a bit...  ;)
This message was last edited by the GM at 23:18, Thu 21 May 2009.
Oak
GM, 1700 posts
Thu 21 May 2009
at 22:56
  • msg #95

Re: The Last Verse

With PT ("TP"? :) sending out many of the folks with a bang, and Mentat and Lucas thoughtfully sending themselves out with a bang, most loose ends have been tied up nicely...  :)
Hadrian
player, 342 posts
Superbia est meus Pestis
- The merry traveller
Fri 22 May 2009
at 04:58
  • msg #96

Re: The Last Verse

I have a spoiler for you.

We'll all soon discover that we are on an unknown, unfindable island with a bunch of people that have crash landed there. And on this island there's a mysterious button that they have to press every once in a while to prevent the end of the world. And then there's the others, who for some reason or other are running around with no shoes on! It's horrible.

No wait, that was the initial concept of Lost. I'm confused. Never mind then. Carry on.
Jeff
player, 115 posts
Fri 22 May 2009
at 06:52
  • msg #97

Re: The Last Verse

See Krillis, I am NOT zooming ahead.

I have other things that keep me occupied.. and usually just check on here before I go to bed, and when I wake up..
JhiaxusHACK
player, 1250 posts
I am the angel of death
Try to die with dignity
Fri 22 May 2009
at 20:05
  • msg #98

Re: The Last Verse

Back, has some rl issues to get resolved have no idea where or when I'm at.
Oak
GM, 1709 posts
Fri 22 May 2009
at 20:24
  • msg #99

Re: The Last Verse

Welcome back, Jhiaxus!  :D

PT (now known as Tadeusz here) has just started his GM sabbatical, and I am holding the fort for now.

Give me a few minutes, and I'll have your brand new thread up...  :)
Oak
GM, 1711 posts
Fri 22 May 2009
at 20:29
  • msg #100

Re: The Last Verse

OK, you are ready for takeoff, Jhiaxus!  :)

And don't worry, no one else has any idea where or when they are at either...  ;)

Well, I'll take that back.  Some do already have an idea, and just wish they didn't...  :o
Amanda
player, 277 posts
Sat 23 May 2009
at 15:44
  • msg #101

Re: The Last Verse

I hope I am not where I think I am.lol.
Shane
player, 128 posts
Sat 23 May 2009
at 16:47
  • msg #102

Re: The Last Verse

I hope not as well. X3 My character's so gonna freak. :P
Oak
GM, 1720 posts
Sat 23 May 2009
at 17:05
  • msg #103

Re: The Last Verse

Heh heh heh...  :D
Mentat
player, 542 posts
Sat 23 May 2009
at 17:18
  • msg #104

Re: The Last Verse

Right now, I'm going with Tad's consensus. Personally, I seem to be stuck in a Metallica video, specifically Hold My Breath, about the guy stuck in terminal for the rest of his life. That's what I get for being so attached to living I guess. XP

Well, life happens. Let's see where this little trip is taking me. Unlike the aforementioned video, I maintain options.
Krillis
player, 3318 posts
Courage Against All
What'll ya do, kill me?
Sat 23 May 2009
at 18:39
  • msg #105

Re: The Last Verse

I'm going to be back in town tomorrow.  Interesting introduction, and I actually rather being a player in this situation, Oak, so that I'm not tempted to look at others' threads.
Oak
GM, 1723 posts
Sat 23 May 2009
at 19:58
  • msg #106

Re: The Last Verse

Well, it is still early yet for you.  We'll see if you still enjoy it after your thread has a few more posts.

Heh heh heh...  :D
Krillis
player, 3323 posts
Courage Against All
What'll ya do, kill me?
Mon 25 May 2009
at 05:53
  • msg #107

Re: The Last Verse

Frightening, Oak.

You're a mad genius.
Oak
GM, 1741 posts
Mon 25 May 2009
at 05:59
  • msg #108

Re: The Last Verse

I like the "Airbender" quote.

Heh heh heh...  :D
This message was last edited by the GM at 06:00, Mon 25 May 2009.
Krillis
player, 3324 posts
Courage Against All
What'll ya do, kill me?
Mon 25 May 2009
at 06:01
  • msg #109

Re: The Last Verse

"Airbender" quote?

I don't understand.
Oak
GM, 1742 posts
Mon 25 May 2009
at 06:11
  • msg #110

Re: The Last Verse

If you were an "Avatar: The Last Airbender" fan, you'd recognize the "mad genius" quote...  :p
Krillis
player, 3326 posts
Courage Against All
What'll ya do, kill me?
Mon 25 May 2009
at 06:15
  • msg #111

Re: The Last Verse

Are you talking about Boomy, the awesome earthbender guy?
Oak
GM, 1743 posts
Mon 25 May 2009
at 06:21
  • msg #112

Re: The Last Verse

Yup.  *snort*  ;)
Krillis
player, 3327 posts
Courage Against All
What'll ya do, kill me?
Mon 25 May 2009
at 06:27
  • msg #113

Re: The Last Verse

I watched it a while back.

I have to say that I didn't take you as the type that would be an Avatar fan, but I can't really be accurate.

Nonetheless, I think it's really cool what you're doing in the game right now and I'm on the edge of my seat.  You're doing great, bud.
Oak
GM, 1744 posts
Mon 25 May 2009
at 06:40
  • msg #114

Re: The Last Verse

My kids watched it, and got me into it.  ;)

You've had a bit of fast tracking for your thread, since you started so late.

Think how much fun it would have been to have to wait a day between each post...  :o
This message was last edited by the GM at 06:20, Tue 26 May 2009.
Mentat
player, 547 posts
Tue 26 May 2009
at 06:11
  • msg #115

Re: The Last Verse

Boomy was made of Crazy and Awesome. An excellent role model for any verser.
Lucas
player, 358 posts
Tue 26 May 2009
at 13:17
  • msg #116

Re: The Last Verse

And not just for Versers, he's an excellent role model for anyone, everything even. I wish my pencil was more like him. Sure, it draws lines fine, but I want it too envision something that could be... grand!!!
Tadeusz
player, 7248 posts
As you dimension dance...
Crowbar or Towel?
Thu 28 May 2009
at 00:35
  • msg #117

Many Paths

I have an attempt to make a Choose Your Own Adventure type novel entitled 'Many Paths' on RPOL. I've gotten a little help from some players, and so I'm posting due notice.  In a week's time, unless I receive objections, I'll delete it.

It needs reconceiving, and much of the writing is awkward. I hope to some time this year revive it on Gaming Outpost with better stuff.

Playtester
Oak
GM, 1768 posts
Thu 28 May 2009
at 06:15
  • msg #118

Re: Many Paths

Sorry folks -- two update rounds yesterday, but none today.  :(

However, tomorrow's prospects are definitely more promising...  :)
Mentat
player, 549 posts
Thu 28 May 2009
at 06:27
  • msg #119

Re: Many Paths

Ah. Second guessing your own work, eh? Well, each person is their own judge, even if usually either think too little or too much of ourselves. I'm going to presume, however, when you say your own work is subpar, that you can be taken at face value. Normally artists are too attached to their work, and a desire to alter it or, failing that, regard it as an old shame is a bad sign. Do what you must.

FYI, I haven't read it, so I can't tell you if it is So Bad It's Good (the Street Fighter Movie), or So Okay It's Average (Cloverfield), or So Bad It's Horrible (Jaws: The Revenge).
Tadeusz
player, 7250 posts
As you dimension dance...
Crowbar or Towel?
Fri 29 May 2009
at 00:52
  • msg #120

Re: Many Paths

Sadly, I think Jaws.  And I'll be glad to inflict some of my work on you if you promise to be truthful, and tell me its wonderful. :)

Tadeusz
Tadeusz
player, 7251 posts
As you dimension dance...
Crowbar or Towel?
Fri 29 May 2009
at 00:56
  • msg #121

Re: Many Paths

And I did think the project we worked on was better than many I've seen published, save for the lack of a map.

And Mighty Oak, RLTP. Its going good, and thought-provoking.

Tadeusz
Oak
GM, 1778 posts
Fri 29 May 2009
at 01:04
  • msg #122

Re: Many Paths

Thanks, TP!  :)
Krillis
player, 3334 posts
Courage Against All
What'll ya do, kill me?
Fri 29 May 2009
at 01:38
  • msg #123

Re: Many Paths

What was your inspiration for the name Tadeusz, by the way?
Tadeusz
player, 7252 posts
As you dimension dance...
Crowbar or Towel?
Fri 29 May 2009
at 02:58
  • msg #124

Re: Many Paths

It was my SCA name. I wanted something distinctive, but not too difficult.  And I'd read The Chronicles of Conrad Starguard about a time-travelling socialist engineer from Poland who went back to 11th century Poland, and industrialized his nation to defend against eleven million Mongols.  One of the supporting characters is an archer named Tadeusz.

So it was floating in the back of my mind, and when I reached for something it came up.  I liked that it had 'Deus' in it, as well.

Tadeusz
Mentat
player, 551 posts
Fri 29 May 2009
at 16:09
  • msg #125

Re: Many Paths

If your work is so bad it's horrible, please spare me. Offering to inflict a work like that makes me wonder if we are friends. That would be like me offering the Garbage Pail Kids movie up as quality cinema. The Nostagia Critic's snark wasn't enough to stop the movie from being painful to sit through, even in clip highlights. If you think your work is that bad, full stop, I'll take your word for it, and just huddle myself in a corner saying "I'm not afraid" to myself over and over agin.
Tadeusz
player, 7254 posts
As you dimension dance...
Crowbar or Towel?
Fri 29 May 2009
at 22:30
  • msg #126

Re: Many Paths

The strength of my works varies, sometimes even in the same piece.  The first chapter of Rod of Rulership is excellent. The second, ah, not so much.

And isn't there a saying along the lines of "Friends help you move furniture. Real friends help you move bodies." ?

Tadeusz
Krillis
player, 3336 posts
Courage Against All
What'll ya do, kill me?
Fri 29 May 2009
at 22:49
  • msg #127

Re: Many Paths

I'm stealing that phrase...
Mentat
player, 553 posts
Sat 30 May 2009
at 03:28
  • msg #128

Re: Many Paths

I hidden enough bodies for y...our loving friends in games of hide-in-seek, you clever rogue you! By bodies, of course, I mean my and others bodies, ha ha ha ha! Ever into fun games and happy thoughts I am.

They're on to me.
Krillis
player, 3339 posts
Sat 30 May 2009
at 04:55
  • [deleted]
  • msg #129

Re: Many Paths

This message was deleted by the player at 04:56, Sat 30 May 2009.
Lucas
player, 363 posts
Sat 30 May 2009
at 11:37
  • msg #130

Re: Many Paths

Darn. I wanted to make that joke. Looks like I'll have to call over a few 'good friends' again.
Tadeusz
player, 7255 posts
As you dimension dance...
Crowbar or Towel?
Sat 30 May 2009
at 19:46
  • msg #131

Re: Many Paths

Lucas,
Mentat's got some spare bodies your friends can practise on. I of course, know nothing about where they came from, and the fact that they were last seen in public, loudly arguing with me is totally irrelevant to any current or future investigation.  :)

Krillis,
Steal away. I already stole it from someone else.  AKA--it's been around for a while. I've seen it on gamer's bumperstickers at cons along with others like 'When the GM smiles, its already too late.' and 'Do not mess with dragons for you are crunchy and taste good with ketchup.'
Oak
GM, 1793 posts
Sat 30 May 2009
at 20:14
  • msg #132

Re: Many Paths

Tadeusz:
'When the GM smiles, its already too late.'

Heh heh heh...  :D
Krillis
player, 3341 posts
Courage Against All
What'll ya do, kill me?
Sat 30 May 2009
at 21:15
  • msg #133

Re: Many Paths

Oak:
Tadeusz:
'When the GM smiles, its already too late.'

Heh heh heh...  :D


Crap...
Avahur
player, 2528 posts
The only side I'm on
is my own.
Sat 30 May 2009
at 21:52
  • msg #134

Re: Many Paths

Friends help you move furniture, real friends help you move bodies, best friends let you rez them as undead minions.

Unannounced third clause.

>.>

I was up till 4 in the morning playing a human/half drow necromancer/frost mage.

Yeah.. Summoning 2 Young Red Dragon Skeletons, a Storm Giant Skeleton, a Vampire Spawn, along with 10 medium skeletons, 3 drow zombies, with an undead lieutenant, a ghast, leading them into battle, as their general is in the process of dropping the temperature by 50 degrees Fahrenheit, only to be followed by a hailstorm of ice and unholy power.

That was a good synopsis of what I did last night.

'When the GM smiles, its already too late.'  Unless you've got a score of undead canon fodder to set off any traps or spells aimed in your direction.

Oh, and while we're at it, let's one shot a beholder by making it take 45 con damage. Oh wait.. we forgot to roll secondary damage 1 round later..  meh, it was dead by then.

Yeah. I went there.
Lucas
player, 364 posts
Sat 30 May 2009
at 22:25
  • msg #135

Re: Many Paths

Tadeusz:
Lucas,
Mentat's got some spare bodies your friends can practise on. I of blablabla...
Oh, it's so cute when they're oblivious. Now where did I put my chainsaw... >:-)
Mentat
player, 554 posts
Sat 30 May 2009
at 22:45
  • msg #136

Re: Many Paths

45 CON? Not shabby at all. Guess he had his front eye closed or removed. Stupid Antimagic fields. The rest of the eyes up to and including the infamous Disintegrate shot I can usually manage.

Rule to remember: in a direct fight, the GM always wins. He's effectively God in terms of raw physical power. The undead could be wiped out in a deluge of Radiant damage and turning.
Avahur
player, 2529 posts
The only side I'm on
is my own.
Sat 30 May 2009
at 22:48
  • msg #137

Re: Many Paths

It wasn't magical damage that did the con damage.  It failed 3 fort saves.  Truestrike + many shot.  Each arrow had black lotus extract on it.  3d6 con per arrow, the first arrow was 12 con damage, second was 18, and third was 15.  The player that did this.. could've hit up to an ac of 60 with his attack. The entire party is 12th level characters, mostly half-drow.
Mentat
player, 555 posts
Sun 31 May 2009
at 02:01
  • msg #138

Re: Many Paths

Watch those nat ones. Unless the party is largely evil aligned and has the prestige classes to back it (or you have plenty of antivenins taken in advance), it is very possible for poison-users to be killed with their own attacks. High reflexes might stop it, depending on the cruelty of the GM.

Still, taking on a beholder. Not bad.
Avahur
player, 2530 posts
The only side I'm on
is my own.
Sun 31 May 2009
at 02:41
  • msg #139

Re: Many Paths

The party.. minus 1, is all evil.  I myself am an either Neutral Evil or Chaotic Evil.. haven't really decided.. most likely chaotic evil.. wizard/frost mage. there is one chaotic good cleric.. which is really odd..  but the dm told the player that if he objected even once to anything the party did, he'd die on the spot.  There's a rogue/scout/avenging executioner/assassin in the group, among other things.  He's the one with the poison...

Overall its an awesome group.
Krillis
player, 3344 posts
Courage Against All
What'll ya do, kill me?
Sun 31 May 2009
at 04:28
  • msg #140

Re: Many Paths

This is a very interesting game we're in right now, and I can see how it could last an entire year, haha.
Mentat
player, 556 posts
Sun 31 May 2009
at 16:13
  • msg #141

Re: Many Paths

Likewise, Krillis. From here in, I'll try and keep my big trap shut. Apparently, I have a hard time seeing the obvious. Like all of us are in PMs.

Killed on the spot for disagreeing with an evil party? I'm actually shocked. Part of the fun of rolling with an evil party, is when, not if, the party implodes. If the CG character was anything like the one I'm presently running (4E D&D, the GM has two characters who are Evil and Chaotic Evil, two are Unaligned and I'm one of two Good characters), I don't have to disagree with them. Squishy characters with training in Bluff, Stealth and constant Concealment do not 'disagree' with anyone.

Orbital bombardments (aka Dire Radiance) in the sleep of such offending characters, however, is not unheard of when I'm in the vacinity. And combative "accidents" also tend to increase. Barring those methods, encouraging said evil characters to act more in character and fueling personal ambitions are other fantastic methods for wiping out a evil party from within. ^_^
This message was last edited by the player at 16:15, Sun 31 May 2009.
Avahur
player, 2531 posts
The only side I'm on
is my own.
Sun 31 May 2009
at 20:07
  • msg #142

Re: Many Paths

I don't claim to know anything about 4th Edition, nor to I plan to.  In my, and many of my friends' opinions, it sucks. 3.5 is much better IMO.
Krillis
player, 3345 posts
Courage Against All
What'll ya do, kill me?
Sun 31 May 2009
at 20:26
  • msg #143

Re: Many Paths

Mentat:
Likewise, Krillis. From here in, I'll try and keep my big trap shut. Apparently, I have a hard time seeing the obvious. Like all of us are in PMs.


*smacks head*

Haha, nice.
Tadeusz
player, 7257 posts
As you dimension dance...
Crowbar or Towel?
Mon 1 Jun 2009
at 15:44
  • msg #144

Joeks, err, Jokes

I'm first drafting a comedic novel on Darwinism so I need some jokes to make fun of the idea.

Piltsdown Cricket Club--Piltsdown Man with his cricket bat...with a Teillard de Chardin Drive (some people say he's the major hoaxer).
Selfish Genes a la Dawkins--Blue Jeans that make their owner's thighs seem slimmer so the owner buys more, or jeans that attack other pants in the closet?


I have a lot of things already, but I need some more snippets, little jokes I can stick in here and there in passing.

...Moving fast, we turned left on Teillard de Chardin Drive, sighing heavily at the waste of time we took the ferry across the river because the regular spring flood had again washed out all bridges in the Missisippi River Valley. Engineers claimed that thousands of missing links would be soon repaired, but more skeptical sorts thought 'never' and were already investing in greater air travel in order to jump from one branch to another in the vast tree of life that was the network of life-giving waters upon which tens of millions in the great valley depended.
 On the other bank of the vast water-filled chasm, we passed the Piltsdown Cricket Club where Anglo emigres' indulged in their love of the game and enjoyed making up tales of past prowess in the club after a few glasses of port. Going left again, we parted from de Chardin for Nebraska Road which took us out of the city, past a pig farm which stank something fierce run by a Mr. Clarence Darrow...
Oak
GM, 1820 posts
Tue 2 Jun 2009
at 06:57
  • msg #145

Re: Many Paths

Two rounds of updates today, but no promises for tomorrow.  We'll see what is left after dealing with the work crunch...  :o

Thus far, we've been averaging around twenty-eight posts per day.  Wow...  :)

Krillis:
This is a very interesting game we're in right now, and I can see how it could last an entire year, haha.

Heh heh heh...  :D
This message was last edited by the GM at 07:04, Tue 02 June 2009.
Krillis
player, 3349 posts
Courage Against All
What'll ya do, kill me?
Tue 2 Jun 2009
at 16:54
  • msg #146

Re: Many Paths

I don't think I can help you out when it comes to specific jokes like that, PT.  You'd be best talking to people who have to work in those fields-they seem to have the most jokes about that kind of stuff.
Oak
GM, 1826 posts
Tue 2 Jun 2009
at 17:23
  • msg #147

Re: Many Paths

OK, I managed to sneak in a few more updates after all today...  :p
Mentat
player, 560 posts
Those who fear the dark
Have never seen the light
Tue 2 Jun 2009
at 18:40
  • msg #148

Re: Many Paths

Only reason I'm as active as I've been is because school doesn't start up till next Tuesday for me, and I'm still unemployed. (T.T)

Ah, well. Keep up the hunt.
Oak
GM, 1829 posts
Tue 2 Jun 2009
at 19:05
  • msg #149

Re: Many Paths

Yeah, I strongly suspect I won't be able to keep this pace up once the fall semester approaches...  :o
Krillis
player, 3351 posts
Courage Against All
What'll ya do, kill me?
Tue 2 Jun 2009
at 19:14
  • msg #150

Re: Many Paths

What do you teach, Oak?

Computers?
This message was last edited by the player at 19:14, Tue 02 June 2009.
Oak
GM, 1830 posts
Tue 2 Jun 2009
at 19:17
  • msg #151

Re: Many Paths

That's the rumor...  :p
Krillis
player, 3352 posts
Courage Against All
What'll ya do, kill me?
Tue 2 Jun 2009
at 19:20
  • msg #152

Re: Many Paths

I don't think I could really ever get into that.

You're couragous-don't you have to learn new programing like every other year or something, to keep up with stuff and all?
Oak
GM, 1831 posts
Tue 2 Jun 2009
at 19:47
  • msg #153

Re: Many Paths

More like every other day...  :o
Tadeusz
player, 7259 posts
As you dimension dance...
Crowbar or Towel?
Tue 2 Jun 2009
at 21:58
  • msg #154

Re: Many Paths

My father's spent the last thirty years with Cobol and mainframes. Now they want him to shift over to Oracle and I think distributed desktops??  He's keeping a stiff upper lip mostly, but he's not that enthused.  He's considered retiring rather than dealing with it....in Multiverser terms, you got a 3@3 Expert Mainframe Programmer being told to shift to something that you'd probably be closer to 2@3 Professional Desktop Programmer.
Oak
GM, 1837 posts
Wed 3 Jun 2009
at 03:08
  • msg #155

Re: Many Paths

Wow, two update rounds today after all...  :)
Mentat
player, 563 posts
Those who fear the dark
Have never seen the light
Wed 3 Jun 2009
at 04:03
  • msg #156

Re: Many Paths

I am starting to hate the PM system at Rpol...
Oak
GM, 1840 posts
Wed 3 Jun 2009
at 06:31
  • msg #157

Re: Many Paths

Wow, three update rounds today after all...  :)
This message was last edited by the GM at 06:31, Wed 03 June 2009.
Hadrian
player, 354 posts
Superbia est meus Pestis
- The merry traveller
Wed 3 Jun 2009
at 16:43
  • msg #158

Re: Many Paths

Don't wear yourself out Oak :)
Oak
GM, 1847 posts
Thu 4 Jun 2009
at 04:50
  • msg #159

Re: Many Paths

OK, I only did one round today.  How's that?  :p
Jeff
player, 134 posts
Thu 4 Jun 2009
at 15:01
  • msg #160

Re: Many Paths

So...  in other news, this gather is rather interesting...  so by other news I mean similar news..
Krillis
player, 3355 posts
Courage Against All
What'll ya do, kill me?
Fri 5 Jun 2009
at 16:52
  • msg #161

Gonzalez better start playing better like...NOW!!!

I can't believe that Gonzalez is letting Soderling catch up!

I mean, he fought back, got four games in a row, and then he DROPPED FIVE GAMES to the man!

Greakjakagh!!

I wanted to watch Gonzalez take on Fererer!!!!!!
Krillis
player, 3356 posts
Courage Against All
What'll ya do, kill me?
Fri 5 Jun 2009
at 16:59
  • msg #162

Re: Gonzalez better start playing better like...NOW!!!

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!
Oak
GM, 1864 posts
Fri 5 Jun 2009
at 17:36
  • msg #163

Re: Gonzalez better start playing better like...NOW!!!

But the Lakers won, so all is well...  :p
Mentat
player, 567 posts
Those who fear the dark
Have never seen the light
Sun 7 Jun 2009
at 21:01
  • msg #164

Ungraceful subject change and narcissism

Solly 'bout all that, guys. Been forgetting this post is a little more interactive than I'm used to. Blasted gathers...back in my day, blah blah blah, things were so much better and so much harder, morals were pure (the lies were more efficent) and work made you into a man (or killed you because of lousy safety regulations).

I drifted off. What did any of that have to do with this game or the Lakers game?
This message was last edited by the player at 21:02, Sun 07 June 2009.
Oak
GM, 1879 posts
Tue 9 Jun 2009
at 01:44
  • msg #165

Re: Ungraceful subject change and narcissism

I'm not certain.  NBA safety regulations depend upon the referees.  But since the Lakers won again, I won't complain...  :p

Meanwhile, are we all having fun yet?  It is very interesting seeing the different angles you all are using to explore the current puzzle before you...  :D

EDIT: Oops, almost forgot...  "Heh heh heh...  :p"
This message was last edited by the GM at 01:45, Tue 09 June 2009.
Tadeusz
player, 7266 posts
As you dimension dance...
Crowbar or Towel?
Tue 9 Jun 2009
at 20:54
  • msg #166

The Postman

M.J. Young ran Graeme, David Marcoe, and moi, and some others through The Postman.  Each of us had a differing strategy.  Graeme joined the bad guy's army, and subverted it from the inside. Marcoe went cross-country looking for help, and raising the countryside.  I slipped in to the bad guy's hq, after some moral pondering, and executed the bad guy in his sleep.
Jhiaxus
player, 1264 posts
I am the angel of death
Try to die with dignity
Wed 10 Jun 2009
at 12:47
  • msg #167

Re: The Postman

*does the plot train choo choo*
Mentat
player, 568 posts
Those who fear the dark
Have never seen the light
Wed 10 Jun 2009
at 18:54
  • msg #168

Re: The Postman

Plot train? Only one thing that can stop it. Sideways motion!

*rocks the plot train*

With enough effort, ALL plots can be derailed. Without exception.
Oak
GM, 1885 posts
Wed 10 Jun 2009
at 20:00
  • msg #169

Re: The Postman

Well, this is a multi-player, yearlong scenario... so if you were counting on initial conditions that aren't challenging, you might be disappointed...  :p

I can see where some folks, given their current perspectives, might feel like they are workin' on the railroad... but courage!  Already, some have found there is definitely more than meets even the initial suspicious eye...  :)

Heh heh heh...  :D
Lucas
player, 374 posts
Thu 11 Jun 2009
at 12:30
  • msg #170

Re: The Postman

I wish I had a railroad to work on! From my point of view it's more like the tycoons are arguing in the head office 600 miles away about how they can blame either each other for the ordering of tracks made of papermache.
Mentat
player, 569 posts
Those who fear the dark
Have never seen the light
Thu 11 Jun 2009
at 16:19
  • msg #171

Re: The Postman

Well, if the train is a pinata, then it's only logical that the tracks be made out of papermache.

...did I just wander into CloudCookoolander territory? I'm never a good judge of these sorts of things.

The plot moves at the pace we post at. No faster, I'm guessing.
Avahur
player, 2532 posts
The only side I'm on
is my own.
Thu 11 Jun 2009
at 22:50
  • msg #172

Re: The Postman

Or... it moves at the pace Oak replies at..
Oak
GM, 1891 posts
Thu 11 Jun 2009
at 23:51
  • msg #173

Re: The Postman

... which has usually been at least once a day...  :)
Lucas
player, 375 posts
Fri 12 Jun 2009
at 13:52
  • msg #174

Re: The Postman

...with the words: no that doesn't work either. Well he posts that to me anyway.
This message was last edited by the player at 15:00, Fri 12 June 2009.
Mentat
player, 572 posts
Those who fear the dark
Have never seen the light
Fri 12 Jun 2009
at 15:02
  • msg #175

Re: The Postman

I'm always a blind advocate of persistence. If at first you don't succeed, do it two hundred more times. You can destroy a brick wall with your forehead if you hit it enough times.
Oak
GM, 1897 posts
Sat 13 Jun 2009
at 07:29
  • msg #176

Re: The Postman

Of course, sometimes you have more success if you figure out how to walk around the brick wall instead of through it...  :)

I'm back too late for posts tonight, so it looks like I'll need to try for a make up round tomorrow night instead.

And for those folks who have been feeling bored and/or frustrated and/or railroaded...  we'll see if we can make your character's lives yet a little more interesting after the next couple of posts or so.  Be careful what you wish for.   Heh heh heh...  :D
Jeff
player, 140 posts
Sat 13 Jun 2009
at 08:14
  • msg #177

Re: The Postman

Whats wrong with getting home late?  I just got home.. and its 10 after 4 (roughly) in the morning..  Then again.  If you are tired at that hour.. that's another thing entirely.  I just finished eating dinner.. well.. 2nd dinner..  had some chicken 'round 6 and more chicken about 10 minutes ago on my way home.   Gaming into the wee hours of the mornin is always fun.  Especially when you are one of the couple sober people at the place.  Since there are shenanigans occurring all over the place.

Words of advice..  Always try to wear something that gives you the evasion feat, if ya don't already have it.  Ya never know when you'll be making a lot of reflex saves... and if its cus of your own party member's spells.

I made the main tank roll like 7 or 8 reflex saves this evening..  it was pretty decent..  He was in the way and there was no way to not hit him and still hit the Shadowslain Undead Fang Dragon.. Soo... yeah...
Oak
GM, 1906 posts
Sun 14 Jun 2009
at 02:43
  • msg #178

Re: The Postman

With a wife and kids, one needs to keep a more regular bedtime schedule than otherwise...  :)

Pending updates successfully processed...  :)
Mentat
player, 576 posts
Those who fear the dark
Have never seen the light
Sun 14 Jun 2009
at 04:15
  • msg #179

Re: The Postman

On my end, I'm offically running one game, constructing another one, unoffically running a different game, playing in this one, and unoffically dropping myself from another game. Total: Two that I'm running and one I'm actually playing in. The others went dead or are under construction. ):
Oak
GM, 1914 posts
Mon 15 Jun 2009
at 05:27
  • msg #180

Re: The Postman

Woo hoo!  Not only the make up round of updates, but another bonus round today!  :D

Our motto: Satisfaction Guaranteed, or you get back double the amount you are currently paying me...  :p
Jeff
player, 143 posts
Mon 15 Jun 2009
at 05:30
  • msg #181

Re: The Postman

Interesting Oak.. very interesting..
Oak
GM, 1916 posts
Mon 15 Jun 2009
at 05:37
  • msg #182

Re: The Postman

Heh heh heh...  :D
Oak
GM, 1922 posts
Mon 15 Jun 2009
at 23:58
  • msg #183

Re: The Postman

I came... I saw... I posted...  :p
Krillis
player, 3364 posts
Courage Against All
What'll ya do, kill me?
Wed 17 Jun 2009
at 13:34
  • msg #184

Re: The Postman

veni vidi scribivi?

Anyways, I'm back from my little vacation.  What's up, everyone?
Tadeusz
player, 7271 posts
As you dimension dance...
Crowbar or Towel?
Wed 17 Jun 2009
at 16:20
  • msg #185

Re: The Postman

I'm 3/4ths the way through my first draft of 'Darwin's World', and I've got a lot of plot to stuff in that small space.

I also started a romance novel based on the idea of a verser actually getting back to his home timeline a few days later than his leaving. I disagreed with someone about whether that could be a good story. I think it could be. I'm going for a bit of The Taming of the Shrew, and toss in some Men In Black harassing the verser. I'm writing it from the viewpoint of the non-verser wife who is ticked at her husband for leaving her.

At first he plans on telling her what happened, but then he decides that she won't believe him so he's going to have to draw her to the conclusion slowly.  Meanwhile, he's trying to fix his marriage, and demonstrating the cool skills he learned in the hundred fifty years he was gone.  Of course as that scheme goes forward....he's going to draw the attention of the MIB's, and thats going to end up with kidnapping of kids and ultimately his wife is going to have to decide if she trusts her man or not because he's going to ask her to do a few seemingly crazy things (they're not of course, but he can't explain to her that he has mental powers...).

Ultimate ending: He verses out, and his family goes with him, and they arrive in a new universe with (Traditional SF cliche' for this situation) two moons in the sky.
Oak
GM, 1931 posts
Wed 17 Jun 2009
at 16:39
  • msg #186

Re: The Postman

"Back to his home timeline"?

Nah, couldn't happen.  You'd never catch me using anything even remotely like that as a plot element...  :p
Oak
GM, 1939 posts
Wed 17 Jun 2009
at 18:12
  • msg #187

Re: The Postman

Wow, that didn't take long.  I just posted last night, and there were seven threads to update this morning.  Mission accomplished.  :)
Krillis
player, 3366 posts
Courage Against All
What'll ya do, kill me?
Wed 17 Jun 2009
at 18:56
  • msg #188

Re: The Postman

I've gotta say...I wish I handled things differently, but the fun parts about games like this is that you have to live with the mistakes that you've made.

There's no Ctrl Z and I like it.
Jeff
player, 146 posts
Thu 18 Jun 2009
at 11:07
  • msg #189

Re: The Postman

Yeah.. I'm friends with Apathy.. he's a good ally.
Oak
GM, 1947 posts
Thu 18 Jun 2009
at 17:06
  • msg #190

Re: The Postman

Another morning, another seven threads updated.  Things are getting even more interesting for quite a number of you...  :)
Krillis
player, 3368 posts
Courage Against All
What'll ya do, kill me?
Fri 19 Jun 2009
at 17:54
  • msg #191

Re: The Postman

Hey guys, I sort of have a question for y'all.

Hadrian and PT both, you've written and been semi-successful I assume.  I find that really interesting and stuff.

I have a fascination with paper and pens, and I really do enjoy being creative and stuff.  When I was younger, I remember writing every day, trying to even write a book (only getting to chapter 3 every time, then running out of juice).  I recall writing a story one time, for class.  My sister (older than I am) found it a few years later and read it.  She complimented me on it, and I didn't believe that she was being genuine at all.

At that point in time, I lost some inspiration and lost all faith in my ability to write.  I haven't written anything creative in at least four years, other than a two-page choose your own adventure story, with paragraph scenarios and only about 20 paragraphs total.  It's been misplaced.

I do want to write, but for some reason I can't anymore.  I have a notebook in front of me, and a pencil in my hand, but nothing happens anymore.  Does anyone have any advice on this issue?  ...maybe I should take a writing seminar or join a club at the university...
Mentat
player, 582 posts
Those who fear the dark
Have never seen the light
Fri 19 Jun 2009
at 18:40
  • msg #192

Re: The Postman

If you have something to write about, it will occur to you. If not, don't rush the process. Somehow that seems to make it worse. The only reason I feel in a position to speak up is because I'm presently writing what is known in the fiction community as a Crack Fic. The few people I've shown the Beta to said that I am out of my friggin' mind and that it is also well written. (yay me)

Anyhow, a goal is the most important part of any book. Make sure you know what to write about.
Oak
GM, 1958 posts
Fri 19 Jun 2009
at 19:49
  • msg #193

Re: The Postman

You've done a pretty decent job writing here in Worldwalker, Krillis...  :)

Wow, ten threads to update today (not counting this one).  That took awhile.  But at last, mission accomplished...  :D
Jhiaxus
player, 1273 posts
I am the angel of death
Try to die with dignity
Fri 19 Jun 2009
at 20:41
  • msg #194

Re: The Postman

Oak:
You've done a pretty decent job writing here in Worldwalker, Krillis...  :)

Wow, ten threads to update today (not counting this one).  That took awhile.  But at last, mission accomplished...  :D


Update em again :P
Tadeusz
player, 7275 posts
As you dimension dance...
Crowbar or Towel?
Sat 20 Jun 2009
at 02:57
  • msg #195

Re: The Postman

Right now, I'm struggling with that romance novel. I sorta know what the next scene or two needs to accommplish, but I'm not sure how these characters would do that.  Which is maybe the story telling me that my next scene doesn't need to be a Big Fight Scene, but an I'm Steaming on the Inside and Gathering Data on the Outside for the eventual WARRRE Scene.

That's one problem, but more basically there's something an English teacher told me....'Tadeusz, you can't revise what you don't write. You gotta get something on the paper.' Or words along those lines.  Just throw something at the paper, and see what happens.  Don't aim for literary greatness or even literary adequacy, just throw mud, and see what happens.

And Oak's right.
Hadrian
player, 373 posts
Superbia est meus Pestis
- The merry traveller
Sat 20 Jun 2009
at 13:14
  • msg #196

Re: The Postman

Well, like PT (I wonder if any of us will ever be able to stop calling him that) I have a book project going on. The title I've landed on is 'The Utopia Syndrome', which my missus thought was very fitting to the plot. I'm well into chapter 12, and I'm pleased with the progress I've made. But there has been setbacks. No man is a machine, and the creative juices rarely act on command. For me the trick to writing is to be at my computer when inspiration comes, or have a notepad nearby if something comes to mind. And usually when I get one sentence down on paper, or one paragraph snippet, the rest just flows naturally.

That does not always work though, and sometimes you just get stuck, sure and simple. My experience is that creativity is a bit like a child. Give it too much consideration and it becomes spoiled. If that happens just ignore it completely, and eventually it'll come tugging at your leg soon enough when it wants attention. For me this means stepping away from my computer and doing something completely different, like watching an episode of Star Trek, playing a video game for two hours, or, if I'm really stuck, going for a walk.

Basically it cannot be rushed. Try to procrastinate, and if that doesn't work, go do something that let's you use your body, but not your brain. Exercise, walking or manual labour are all excellent ways of getting your brain to work without being disturbed by other influences.

The easiest way is the one PT mentioned. Just get something, anything, down on paper, and move from there, even if what you write is terrible. Writing about something you are really interested in is also a key point to being able to write something as long as a book about the subject.

Good luck!
Oak
GM, 1960 posts
Sun 21 Jun 2009
at 03:40
  • msg #197

One Month Later: New Era Update... :p

Jhiaxus:
Update em again :P

Acting Captain's Log, Stardate 090620.2040

One month after the dawn of The New Error Era...

Six hundred eighty-four posts in the first thirty-one days, averaging slightly over twenty-two posts per day...

Intelligence reports indicate PT/TP/Tadeusz is actually getting a chance to focus more on his writing projects, and that the other natives have still, by a narrow margin, refrained from burning me in effigy thus far...

So... are we having fun yet?

Stay tuned...  :p

This message was last edited by the GM at 03:41, Sun 21 June 2009.
Mentat
player, 584 posts
Those who fear the dark
Have never seen the light
Sun 21 Jun 2009
at 06:07
  • msg #198

Re: One Month Later: New Era Update... :p

Burn in effigy...hmm. Yesh, I wasn't going to do anything like that. Mine was more along the lines of grumble and get over it.

Still, a good idea is a good idea. Time for the greatest rallying cry of all time, something everyone of every culture can get behind.

BURN THE HERETIC!
Avahur
player, 2533 posts
The only side I'm on
is my own.
Sun 21 Jun 2009
at 06:15
  • msg #199

Re: One Month Later: New Era Update... :p

I prefer SLAY THE INFIDEL! But BURN THE HERETIC works too I suppose..
Krillis
player, 3371 posts
Courage Against All
What'll ya do, kill me?
Mon 22 Jun 2009
at 05:38
  • msg #200

Re: One Month Later: New Era Update... :p

Thanks for the help, guys.

I can picture myself carrying a notebook around to my classes next semester and writing paragraphs and character descriptions at random.

It's like I have been blessed with a muse's inspiration, but no focus on it.  I'm sure something will happen in time.  I'm going to be a Business major (and the best at it, by the way), so writing will probably just be for fun...but still.  It's been bugging me recently for some reason.

Well, thank again for the help, y'all.
Hadrian
player, 375 posts
Superbia est meus Pestis
- The merry traveller
Mon 22 Jun 2009
at 10:12
  • msg #201

Re: One Month Later: New Era Update... :p

Krillis, you'd be naive if you thought your writing would be anything more than something you do for fun. Only a tiny fraction of writers can actually write for a living, and that is the kind of writer who produces bestsellers like on an assemblyline.

I'm moving from Norway to England this September to pursue a dream I have of studying creative writing. I'm going to live there and write for three years, and when I'm done I'll move back to Norway and do something completely different to make money to pay down my loan; all the while writing in my spare time.

It's the way it is with most writers, and part of becoming a writer is realizing it'll almost never be anything more than a very time consuming hobby. But we do it because we love it, and that's really all that matters in the end.
Krillis
player, 3372 posts
Courage Against All
What'll ya do, kill me?
Tue 23 Jun 2009
at 05:15
  • msg #202

Re: One Month Later: New Era Update... :p

I used to think that it was because I had a God complex or something-the reason that I enjoy it so much.

But I've come to realize that isn't it at all...it's more like a way to express yourself.  That's why I was so self-conscious back when I wrote before.  I thought that people would see me more intimately and think that it was stupid, and therefore look down on me.

Hm...

Well anyways, I'm awesome, so I don't have to worry about that anymore.
Oak
GM, 1970 posts
Tue 23 Jun 2009
at 05:48
  • msg #203

Re: One Month Later: New Era Update... :p

Nine threads to update today (not counting this one), and many of them are getting... a bit more involved.  ;)

But at last, mission accomplished once again...  :D
Tadeusz
player, 7277 posts
As you dimension dance...
Crowbar or Towel?
Tue 23 Jun 2009
at 14:32
  • msg #204

Re: One Month Later: New Era Update... :p

And Hadrian,
I answer to PT, TP, Tadeusz, and Hey, You. Its all good.

Hey, You
Oak
GM, 1979 posts
Tue 23 Jun 2009
at 15:28
  • msg #205

Re: One Month Later: New Era Update... :p

I update, go to bed, come back at breakfast nine hours later, and find eight threads awaiting me!  :o

Mission accomplished...  :D
Avahur
player, 2534 posts
The only side I'm on
is my own.
Tue 23 Jun 2009
at 15:33
  • msg #206

Re: One Month Later: New Era Update... :p

Eh...
Krillis
player, 3375 posts
Courage Against All
What'll ya do, kill me?
Tue 23 Jun 2009
at 17:24
  • msg #207

Re: One Month Later: New Era Update... :p

I finally found some work that I'll be able to do in the city, all free-lance yard stuff.

But heck, it's better than nothing all summer long, huh?

The threads are going great, Oak.  You've really put a lot of thought into this game, it seems.  I'm interested in what comes in the next stages of it.
Oak
GM, 1980 posts
Tue 23 Jun 2009
at 21:59
  • msg #208

Re: One Month Later: New Era Update... :p

* blush *  Aw, shucks, twern't nothin'...  :p

Having awesome players, and having a pre-existing awesome game, and having an awesome previous GM to sub for, all help out quite a lot...  :)

And as far as stages are concerned, you haven't seen as many stages as most folks thus far (since you have gone more in depth on previous stages), but you (and Hadrian) each have a new stage coming quite soon.

Heh heh heh...  :D
Krillis
player, 3376 posts
Courage Against All
What'll ya do, kill me?
Tue 23 Jun 2009
at 22:13
  • msg #209

Re: One Month Later: New Era Update... :p

Very interesting, so there are deviations that you've already thought through.

I just watched this movie, Memento.  I thought it was really good.  Anyone else out there heard of it?
Mentat
player, 587 posts
Those who fear the dark
Have never seen the light
Tue 23 Jun 2009
at 22:39
  • msg #210

Re: One Month Later: New Era Update... :p

Heard about it. The climax is in the middle of the film, not the end. Definately a head gaming movie.
Oak
GM, 1987 posts
Wed 24 Jun 2009
at 05:25
  • msg #211

Re: One Month Later: New Era Update... :p

Tomorrow will be busy for me, and I'm not 100% certain I'll be able to post.

And so, I came, I saw six threads... and I bonus posted...  :D
Oak
GM, 1995 posts
Thu 25 Jun 2009
at 03:47
  • msg #212

Re: One Month Later: New Era Update... :p

Hooray, I managed to post today after all...  :)

And everyone has already entered the next stage now.

Seven threads awaiting me, and seven threads updated.  Mission accomplished...  :D
Oak
GM, 2003 posts
Thu 25 Jun 2009
at 19:05
  • msg #213

Re: One Month Later: New Era Update... :p

That took awhile, but seven threads have now been updated...  :D
Oak
GM, 2011 posts
Sat 27 Jun 2009
at 06:14
  • msg #214

Re: One Month Later: New Era Update... :p

I had to update in two shifts tonight, but the seven waiting threads have finally been updated now...  :)
Tadeusz
player, 7280 posts
As you dimension dance...
Crowbar or Towel?
Sat 27 Jun 2009
at 23:50
  • msg #215

Threads and Weaving and Blankets

My romance novel rapidly petered out. I had a fun start, but keeping it up was hard.  I may come back to it later.

My comedy SF novel, Darwin's World had about 53,000 words of its projected 60,000, and its largely done.  I'll have to go back, fill in some major holes, add in some jokes in the last five thousand or so words because the last bit has shifted from being a comedy to being an action story, and so it needs comedy.  Also, I'll have to go back over the whole thing and add more place descriptors as I'm fairly bad at that.

Got to root your story in a specific place.

The last couple days I've shifted over to reworking a previous attempt at a novel...Annoniblogger.  By merging various attempts at it, I've gotten close to the mid-point from a start of 14k+.  Its where the threads and weaving and blanket comes in.

Some stories are a single solid piece, a blanket of one material like felt. Other stories are woven out of many threads.  Anoniblogger is woven.  And I'm having to pluck threads from Version C to add to Version A3, and I know some of these threads are going to have to be redone as they're weak or lame, well some anyways.  And some have events happening too quickly....the hero should perhaps have something happen to him between the first Aargh event which hits him, and him going nuts in teh classroom and going berserk on an idiot classmate.

And I want one of the villains, a Hamas terrorist, to have something happen between him launching a missile at a school and jumping on a cargo boat to cross the Med.  I figure him as the funeral 'victim' at a Pallywood 'funeral'.  That I'll play for laughs with the bearers dropping him, and him jumping back on the old door used to support his 'corpse', and having some reporters see this, but being threatened to not show it.  Thing is, I do have a pair of reporters in the area, but I'm not sure when they arrived in the story.  The intro for them has to happen before they go off and see this.

Weaving. Aargh.

Anyways, if this seems like pointless babbling, then think how much better my novels will be. :)
Mentat
player, 592 posts
Those who fear the dark
Have never seen the light
Sun 28 Jun 2009
at 11:31
  • msg #216

Re: Threads and Weaving and Blankets

That's horrible, playing funeral foul-ups for laughs. Of course, not that my own ideas have been any worse. I'm attempting a deconstruction of the Mario setting. I still don't know what on earth inspired this madness, but I've already made it up to a few short chapters. Still working the bugs out, as there are some parts of the story I don't like. Just because it was my first thought doesn't mean that it's a good one.

I know others have done what I'm doing, but I don't think anyone has ever stopped to consider how genuinely terrifying it would be to end up in Video Game Land. It sounds cool, until you figure out certain rules reality possesses no longer apply or are altered radically. In addition, how many of the game rules apply to the person in question, and how many don't? Does the character become part of the world, or are they an outsider who doesn't belong? And how would one go about finding this sort of thing out?

All in all, I look forward to this project. I've been told by a test reader that I am completely out of my mind, and that it will probably get a million hits on FanFiction. Hopefully it won't be for snarking, but I'll take my fame anyway I can.
Tadeusz
player, 7281 posts
As you dimension dance...
Crowbar or Towel?
Sun 28 Jun 2009
at 17:02
  • msg #217

Re: Threads and Weaving and Blankets

My Pallywood, or Palestinian propaganda 'funeral' is based on reality. There really have been at least one case of a 'corpse' falling off the board he was being paraded on, and then getting up, and climbing back on the board.

And yes, this is a horrible person. He just hit an elementary school with a missile.

========

In my B movie verse, inspired by somethings MJ said, and by the Schwarzaneggar movie there are LOTs of weird rules which I only got a few.  98.something percent of the time its the red wire. If a man insults a woman's strength, she is able to have a sudden burst of strength (its a skill).

In it, the Red Wire Rule would affect you all the time whether or not you were an outsider.  The Woman is Just as Strong as a Man Rule is a learned skill which the female verser would have to learn like other skills Its Only a Flesh Wound.

McCallister is in this world.
Mentat
player, 593 posts
Those who fear the dark
Have never seen the light
Sun 28 Jun 2009
at 22:25
  • msg #218

Re: Threads and Weaving and Blankets

Red wire...hmm...if it is based in the Governor's universe (I'm still waiting for the showdown between California and Minnisota, oh wait *Running Man, the movie not based on the book*) than it is critical to recognize who the lead of the story is, and if it turns out to be yourself, to act in the most stereotypically over-the-top manliest way possible.

Examples: You slap knives in between two loaves of bread and you EAT that Manwich. And love every bite. Ask for seconds. You pull hand grenade pins with your teeth, swallow the pin, and duel-wield magnetic powered rail guns. And cover against gunfire? That's not manly. You stand in the open and open up with the Chaingun of Infinate Dakka with the Belt of Unending Ammo. Target gas tanks. Make the pyrotechnics man work for his budget. All of these add multipliers to the manliness of the shooter, enabling them to subdue their foes with sheer testasterone poisoning and slaying foes not with bullets, but with the aura of awesome being radiated.

Not quite sure how these movies interact with women. Clearly the one described is the Action Girl. Hopefully she is not the Faux Action Girl who is subdued simply by grabbing her upper arm.

Man, this post is long. Just the thought of an action movie has me pumped. To the YouTubes!
Oak
GM, 2021 posts
Tue 30 Jun 2009
at 00:12
  • msg #219

Re: Threads and Weaving and Blankets

Whew!  Nine threads waiting, and nine threads processed...  :D
Oak
GM, 2030 posts
Wed 1 Jul 2009
at 06:46
  • msg #220

Re: Threads and Weaving and Blankets

It took two shifts, but eight pending threads have now been processed...  :D
Shane
player, 162 posts
Wed 1 Jul 2009
at 23:24
  • msg #221

Re: Threads and Weaving and Blankets

Why do you always end your OOC posts with the happy face? :P
Mentat
player, 596 posts
Those who fear the dark
Have never seen the light
Thu 2 Jul 2009
at 06:16
  • msg #222

Re: Threads and Weaving and Blankets

It beats ending his posts with an angry face. >(
Oak
GM, 2031 posts
Thu 2 Jul 2009
at 06:51
  • msg #223

Re: Threads and Weaving and Blankets

"Mission Accomplished" posts are happy for me (since I successfully completed my appointed rounds), and happy for those folks awaiting them, so they get a happy face.  :D

Other times, like tonight after being out unexpectedly until very late, I have to break the sad news that I won't be able to complete my appointed rounds today.  :(

Quite a few of the threads have gotten more involved, and require some research to ensure I've got the various details right...  :o

On the bright side, things certainly are going strong as we head into July.  About twenty-four hours after finishing my last round, we've got all ten individual threads waiting, so somebody out there must enjoy coming back for more...  :)

I'll try extra hard to make it tomorrow...
Oak
GM, 2042 posts
Fri 3 Jul 2009
at 00:28
  • msg #224

Re: Threads and Weaving and Blankets

Whew!  That took quite a little while... but ten waiting threads have now been processed successfully...  :D
Krillis
player, 3384 posts
Courage Against All
What'll ya do, kill me?
Fri 3 Jul 2009
at 18:01
  • msg #225

Re: Threads and Weaving and Blankets

Whooooooooo!
Oak
GM, 2051 posts
Sat 4 Jul 2009
at 05:44
  • msg #226

Re: Threads and Weaving and Blankets

Eight pending threads processed!  :D
Oak
GM, 2061 posts
Tue 7 Jul 2009
at 05:43
  • msg #227

Re: Threads and Weaving and Blankets

Happy two days after the Fourth of July...  :)

Nine pending threads processed!  :D
Oak
GM, 2067 posts
Wed 8 Jul 2009
at 06:12
  • msg #228

Re: Threads and Weaving and Blankets

You guys went easy on me tonight.  Five pending threads processed!  :D
Oak
GM, 2073 posts
Thu 9 Jul 2009
at 05:30
  • msg #229

Re: Threads and Weaving and Blankets

Once again, five pending threads processed...  :D
Krillis
player, 3389 posts
Courage Against All
What'll ya do, kill me?
Fri 10 Jul 2009
at 02:37
  • msg #230

Re: Threads and Weaving and Blankets

I'm heading out for another couple of weeks.

Myrtle Beach this weekend, then it'll go straight into a road trip up to and around Ohio.

I won't be bringing my computer, because there'll be nowhere to charge it and I'll have no time to check stuff out anyways.  If I happen to be around a computer during the time, I'll check up, but it's highly unlikely.
Oak
GM, 2079 posts
Fri 10 Jul 2009
at 06:08
  • msg #231

Re: Threads and Weaving and Blankets

Have a good trip, Krillis!  :)

Five pending threads updated...  :D
Oak
GM, 2084 posts
Sat 11 Jul 2009
at 07:24
  • msg #232

Re: Threads and Weaving and Blankets

Four pending threads updated...  :D
Mentat
player, 602 posts
Those who fear the dark
Have never seen the light
Sat 11 Jul 2009
at 19:06
  • msg #233

Re: Threads and Weaving and Blankets

And now, for my newest trick! A weapon that can literally destroy nothing, the only supposedly indestructible substance in existence! Well, it sort-of exists by not existing, but never mind that confusion. Visited Warhammer 40K, the most horrible Sci-Fi setting in all of Fiction-Land. Ah, fun time.

Public note to Oak: if you decide to have a verser visit this moral black hole of a fictional setting, I would recommend treating it like a highly detailed placeholder world. Yes, it is that bad, even by my standards.
Magnus
player, 64 posts
Mon 13 Jul 2009
at 02:02
  • msg #234

Re: Threads and Weaving and Blankets

IF anybody ends up there. I wouldn't recommend using any psionics or magic, unless you want a daemon to explode out of your head.

Other than that and a million other reasons, It’s A Super Happy Fun setting.
Oak
GM, 2091 posts
Tue 14 Jul 2009
at 07:13
  • msg #235

Re: Threads and Weaving and Blankets

What?  People don't think that you are currently in the most horrible Sci-Fi setting in all of Fiction-Land?

Such unbridled optimism...  :o

BTW, six pending threads updated...  :D
Oak
GM, 2095 posts
Wed 15 Jul 2009
at 05:46
  • msg #236

Re: Threads and Weaving and Blankets

Oops, it looks like my previous observation frightened everyone away.  :o

Three pending threads updated...  :D
Tadeusz
player, 7293 posts
As you dimension dance...
Crowbar or Towel?
Wed 15 Jul 2009
at 17:13
  • msg #237

Re: Threads and Weaving and Blankets

I'm not skeered. I probably should be. :)

TP
Oak
GM, 2102 posts
Thu 16 Jul 2009
at 05:07
  • msg #238

Re: Threads and Weaving and Blankets

Heh heh heh...  ;)

Six pending threads updated...  :D
Tadeusz
player, 7295 posts
As you dimension dance...
Crowbar or Towel?
Fri 17 Jul 2009
at 01:49
  • msg #239

Re: Threads and Weaving and Blankets

'Darwin's World', a comedic SF novel, is set to have the Ladyfaire read it.  Meanwhile, I've been working on merging the many versions of 'Codeworld: Anonniblogger' into one document, and trashing the excess (this is to keep things simpler and use all the parts available for the stew.).  This gives me a current 33,000 words, and about 27k to go.  C:A is about anonyminity in the internet age and supposedly about the uses and abuses it can be used for, although I don't know how well that gets out.  Its a terrorist thriller novel with no SF.
Hadrian
player, 391 posts
Superbia est meus Pestis
- The merry traveller
Fri 17 Jul 2009
at 05:56
  • msg #240

Re: Threads and Weaving and Blankets

I like the concept of anonymity on the internet. I feel like I am above averegely concerned with it, so I have no facebook, I rarely leave my real name on the sites I visit, and I often use proxy protection when I browse on pages with dubious content - and no I do not mean THAT kind of dubious, more like websites about how to build bombs and stuff like that (I was curious, and I didn't want to become flagged as a potential terrorist).

I also note with interest that you use your Ladyfaire as a testreader. I do the same with mine. What do we have our better halves for if not to read our attempts at fictional writing and tell us that it makes no sense, and that it's the kind of book that only ourselves would want to read.

...

PS: I'm going away on a sort of twilight zone-esque vacation. I'm going to a place called 'hardangervidda' which is the Norwegian equivalent to the Nevada dessert, and go camping with my family. There's no mobile service, no semblance of civilization for miles, and I have been forbidden to bring any kinds of technology, which means I have to leave my Nintendo DS at home. I'll be gone for a week. Wish me luck.
Oak
GM, 2108 posts
Fri 17 Jul 2009
at 06:05
  • msg #241

Re: Threads and Weaving and Blankets

You will be missed...  :)

Five pending threads updated...  :D
Tadeusz
player, 7296 posts
As you dimension dance...
Crowbar or Towel?
Fri 17 Jul 2009
at 23:38
  • msg #242

Re: Threads and Weaving and Blankets

I wanted to deal with dissidents and terrorists, examine both sides of anonymity.  I haven't really got that done that well so far, but maybe I can stick a bit into my story.
Oak
GM, 2115 posts
Sat 18 Jul 2009
at 05:21
  • msg #243

Re: Threads and Weaving and Blankets

I'm glad you are finally having a chance to focus and dig in on the writing, TP!  :)

Six pending threads updated...  :D
Oak
GM, 2121 posts
Tue 21 Jul 2009
at 04:17
  • msg #244

Re: Threads and Weaving and Blankets

Five pending threads updated...  :D
Oak
GM, 2125 posts
Wed 22 Jul 2009
at 05:37
  • msg #245

Re: Threads and Weaving and Blankets

Three pending threads updated...  :D
Jeff
player, 160 posts
Wed 22 Jul 2009
at 16:22
  • msg #246

Re: Threads and Weaving and Blankets

I have no idea where you intend to make this go Oak..seriously.
Oak
GM, 2126 posts
Wed 22 Jul 2009
at 16:44
  • msg #247

Re: Threads and Weaving and Blankets

Heh heh heh...  :D
Krillis
player, 3392 posts
Courage Against All
What'll ya do, kill me?
Wed 22 Jul 2009
at 17:32
  • msg #248

Re: Threads and Weaving and Blankets

I figure we're going to go left, right, all around, up, down, and inside.

I just got back from a trip to Chicago with my best friend, and my girlfriend's staying at my house for the next couple days, until she and I will be leaving to go on another weekend trip to Michigan.

Man, the end of my summer has been busy.  I'm looking foreward to having work and a solid routine at college this fall.
This message was last edited by the player at 17:33, Wed 22 July 2009.
Jeff
player, 161 posts
Wed 22 Jul 2009
at 20:05
  • msg #249

Re: Threads and Weaving and Blankets

At least it isn't left right left right straight right left....

That, would be how you exit a certain maze in a certain game...
Oak
GM, 2130 posts
Thu 23 Jul 2009
at 06:13
  • msg #250

Re: Threads and Weaving and Blankets

You put your right foot in, you put your right foot out,
You put your right foot in, and you shake it all about...  ;)

Three pending threads updated...  :D
Oak
GM, 2133 posts
Fri 24 Jul 2009
at 05:58
  • msg #251

Re: Threads and Weaving and Blankets

The few, the proud...  :o

Two pending threads updated...  :D
Mentat
player, 607 posts
Those who fear the dark
Have never seen the light
Fri 24 Jul 2009
at 21:46
  • msg #252

Re: Threads and Weaving and Blankets

You sure you aren't thinking left, up, left, down, left? That's the most infamous maze I remember. *Lost Forest*
This message was last edited by the player at 21:47, Fri 24 July 2009.
Jeff
player, 164 posts
Sat 25 Jul 2009
at 02:00
  • msg #253

Re: Threads and Weaving and Blankets

it was the other maze..
Jeff
player, 166 posts
Sat 25 Jul 2009
at 06:10
  • msg #254

Re: Threads and Weaving and Blankets

I wonder how many threads are being updated this time around...
Oak
GM, 2139 posts
Sat 25 Jul 2009
at 06:12
  • msg #255

Re: Threads and Weaving and Blankets

Five pending threads updated...  :D

I'm glad that so many folks are finding the current game so... (wait for it!...) a-maze-ing!  :D

* rim shot *

* silence, except for the soothing sound of crickets chirping... *

* quietly tiptoes off stage right... *
Malachai
player, 1342 posts
I are wizard-nossity yay!
Fireball you good! ptew!
Mon 27 Jul 2009
at 05:36
  • msg #256

Re: Threads and Weaving and Blankets

Awww, what happened to PT?

I obviously missed much in my last (several month... again... <_< >_>) bout of missing-ness.

:P

Edit: Well... okay, then... nevermind, I clicked a random topic and found out...

*tips hat to PT*
This message was last edited by the player at 05:38, Mon 27 July 2009.
Oak
GM, 2140 posts
Mon 27 Jul 2009
at 07:10
  • msg #257

Re: Threads and Weaving and Blankets

Hi Malachai!  Good to see you back!!!  :)

Do you want to join the current adventure?  :D
Malachai
player, 1343 posts
I are wizard-nossity yay!
Fireball you good! ptew!
Mon 27 Jul 2009
at 17:33
  • msg #258

Re: Threads and Weaving and Blankets

Eh... yeah, why not?  I've got nothing better to do (save four jobs and school once it starts again, but I still manage to have tons of free time nowadays o_O no, seriously... I have so much free time right now it's not even funny).

Save PT taking a (much needed... dude is hard-worked, haha) break, what else have I missed in the past... erm... why don't we just stick to 2009?  Haha.
This message was last edited by the player at 17:36, Mon 27 July 2009.
Oak
GM, 2142 posts
Mon 27 Jul 2009
at 19:22
  • msg #259

Re: Threads and Weaving and Blankets

All right!  Another victim player!  ;)

Skim this thread, and you'll have a pretty decent idea what has been happening lately...

And your thread is up now, ready and waiting for you.

Heh heh heh...  :D
Malachai
player, 1344 posts
I are wizard-nossity yay!
Fireball you good! ptew!
Mon 27 Jul 2009
at 19:48
  • msg #260

Re: Threads and Weaving and Blankets

Hmm... Oak is chuckling... I don't remember Oak chuckling before...

Hmmm...

¬_¬
Lucas
player, 407 posts
Mon 27 Jul 2009
at 20:47
  • msg #261

Re: Threads and Weaving and Blankets

Well, he's GM now, so he'll have a lot of our foolishness to chuckle about.
Malachai
player, 1346 posts
A lost wizard
Trying to find his way
Mon 27 Jul 2009
at 20:53
  • msg #262

Re: Threads and Weaving and Blankets

Well, Oak was one of the (many) GMs a while back... he appears to have become mad with power in their abscence!
Oak
GM, 2143 posts
Mon 27 Jul 2009
at 21:14
  • msg #263

Re: Threads and Weaving and Blankets

Fireball you good! ptew!  :p
Malachai
player, 1347 posts
A lost wizard
Trying to find his way
Mon 27 Jul 2009
at 21:19
  • msg #264

Re: Threads and Weaving and Blankets

Yup.

Completely bonkers.

*"taps" Oak over the back of the head with a blackjack*

*carries him into a shopping cart*

*kicks it into a ravine*

*walks away whistling innocently*
Krillis
player, 3394 posts
Courage Against All
What'll ya do, kill me?
Mon 27 Jul 2009
at 22:14
  • msg #265

Re: Threads and Weaving and Blankets

I went up north to Cedar Point this last weekend.  The drive was nice, considering I didn't have to, and the park was pretty awesome, too.

My girlfriend was there, and she was sick the whole time, but that didn't stop me from sharing drinks with her and stuff.  So, I took her in to the doc's today, when we got back, and they ran a blood test.  Turns out she has mono, and I'm developing a headache.

Not looking foreward to the next few weeks...  :(
Magnus
player, 67 posts
Tue 28 Jul 2009
at 01:46
  • msg #266

Re: Threads and Weaving and Blankets

Hello Malachai!
I'm glad your back.
Hadrian
player, 395 posts
Superbia est meus Pestis
- The merry traveller
Tue 28 Jul 2009
at 05:13
  • msg #267

Re: Threads and Weaving and Blankets

Look on the bright side Krillis, at least it wasn't Zombie Swine Flu!
Oak
GM, 2151 posts
Tue 28 Jul 2009
at 06:04
  • msg #268

Re: Threads and Weaving and Blankets

Sorry about your health, Krillis!  :(

But I've got just the thing to make you feel better...

Seven pending threads updated!  :D
Mentat
player, 609 posts
Those who fear the dark
Have never seen the light
Tue 28 Jul 2009
at 07:52
  • msg #269

Re: Threads and Weaving and Blankets

Without Zombie Swine Flu, my anti-zombie investments are meaningless. *sigh* Oh, well. Can't win them all I guess.
Krillis
player, 3396 posts
Courage Against All
What'll ya do, kill me?
Tue 28 Jul 2009
at 13:28
  • msg #270

Re: Threads and Weaving and Blankets

I think this disease is going to be fun...

You know, trying to focus on not feeling like crap.

I'm pretty sure I'm going to have to bust a gameboy out in a couple days, though, and probably buy a new book or two.
Malachai
player, 1348 posts
A lost wizard
Trying to find his way
Tue 28 Jul 2009
at 15:12
  • msg #271

Re: Threads and Weaving and Blankets

Just look on the bright side, Krillis: at least it wasn't herpes.

See?  Don't you feel better now?
Lucas
player, 409 posts
Tue 28 Jul 2009
at 16:57
  • msg #272

Re: Threads and Weaving and Blankets

But without Herpes, mentat's Durex-investments are meaningless. *sigh* Oh, well. Can't win them all he guesses.
This message was last edited by the player at 16:58, Tue 28 July 2009.
Krillis
player, 3397 posts
Courage Against All
What'll ya do, kill me?
Tue 28 Jul 2009
at 18:06
  • msg #273

Re: Threads and Weaving and Blankets

Actually, I might not have mono at all.

I went to get the mono spot test today, and it came up negative.  I'd spent all week with her, and was just developing some signs yesterday, so it might be a different disease altogether.  I might just have a stuffy nose or something.

Or...it could just be too soon for it to come up on the test...
Oak
GM, 2158 posts
Wed 29 Jul 2009
at 05:46
  • msg #274

Re: Threads and Weaving and Blankets

Five pending threads updated, plus a bonus post for late-comer Malachai... :D
Malachai
player, 1353 posts
A lost wizard
Trying to find his way
Wed 29 Jul 2009
at 06:12
  • msg #275

Re: Threads and Weaving and Blankets

^_^

I feel so special.

They thought I had mono once.  Turned out it was strep throat.

¬_¬

Yeah... talented doc that one was.
Oak
GM, 2160 posts
Wed 29 Jul 2009
at 06:46
  • msg #276

Re: Threads and Weaving and Blankets

An interesting comment, considering where your character is now...  :o
Krillis
player, 3399 posts
Courage Against All
What'll ya do, kill me?
Wed 29 Jul 2009
at 14:18
  • msg #277

Re: Threads and Weaving and Blankets

Yeah, they offered to do a strap swab when I came up negative on the mono, but I told them I didn't need it.

If it isn't mono, it's just me being paranoid.

So, Mal, how have you been lately?
Malachai
player, 1354 posts
A lost wizard
Trying to find his way
Wed 29 Jul 2009
at 16:38
  • msg #278

Re: Threads and Weaving and Blankets

Oh, of course, Oak, of course. ;)

Haha, pretty good.  Been busy and such, obviously.  Working four jobs now (o_O).  I do respite work with foster kids for two different families as well as working at two different group homes for fosteres kids (one for boys, one for girls, both ages 8-12).  Kinda milling around university trying to get my GPA up but I'm now extremely annoyed because of how stupid difficult it apparently is to get into the faculty of social work.  Thinking about getting a bachelor's in human ecology focusing on child development instead and then going for a master's in social work (or even just moving up the ladder in the company I currently work for; I already have enough experience/qualification to get a job nearly anywhere in it, a degree just means I'll get paid much more).

You?

:D
Krillis
player, 3400 posts
Courage Against All
What'll ya do, kill me?
Wed 29 Jul 2009
at 17:30
  • msg #279

Re: Threads and Weaving and Blankets

I'm going to be starting my sophomore year in college this August.  I'm leaning towards business right now, but haven't decided what I want to do, yet.  I know that I'll be able to excel in whatever I choose, so I'm going to look in a big book of jobs and go to a bunch of career fairs to decide what I want to do with my life.

Well, that's not entirely honest.  I am going to go to the career fairs and such to decide how I want to fund my life.  My aspirations when it comes to living are all about family-I want to get married, raise children, and be able to support my family.

I hope I don't have mono...that'd blow...  I think I might've (somehow) avoided it, but I should probably have it..  I still have a fairly constant headache, but we'll just see what happens on that end.

This last summer, I've been getting around a lot.  Myrtle Beach, Cedar Point, Chicago.  I'm looking forward to a couple weeks of rest before the fall semester begins.
Oak
GM, 2163 posts
Thu 30 Jul 2009
at 05:55
  • msg #280

Re: Threads and Weaving and Blankets

Three pending threads updated, plus another bonus post for our late-comer... :D
This message was last edited by the GM at 07:09, Thu 30 July 2009.
Oak
GM, 2165 posts
Fri 31 Jul 2009
at 05:51
  • msg #281

Re: Threads and Weaving and Blankets

sorry gang, i burned my fingers an hour ago, and even with the ice they still are painful.

mousepad and keyboard aren't much fun.

i think i'll need to take a rest tonight...  8/
Malachai
player, 1356 posts
A lost wizard
Trying to find his way
Fri 31 Jul 2009
at 05:53
  • msg #282

Re: Threads and Weaving and Blankets

Rest up, matey.

Hope your fingers improve quickly.
Hadrian
player, 398 posts
Superbia est meus Pestis
- The merry traveller
Fri 31 Jul 2009
at 17:10
  • msg #283

Re: Threads and Weaving and Blankets

You do that Oak.

You don´t want ewey skin bits from your fingers sticking to the keys on your computer, that´s nasty.
Oak
GM, 2173 posts
Sat 1 Aug 2009
at 07:03
  • msg #284

Re: Threads and Weaving and Blankets

Seven pending threads updated, with slightly painful but happily non-blistered fingers...  :D
Krillis
player, 3404 posts
Courage Against All
What'll ya do, kill me?
Tue 4 Aug 2009
at 04:47
  • msg #285

Re: Threads and Weaving and Blankets

How're the hands, Oak?

Unless it hurts too much to tell me...which I just considered.
Oak
GM, 2180 posts
Tue 4 Aug 2009
at 06:11
  • msg #286

Re: Threads and Weaving and Blankets

My poor crispy fingers are much better, thanks!

Six pending threads updated...  :D
Krillis
player, 3406 posts
Courage Against All
What'll ya do, kill me?
Tue 4 Aug 2009
at 14:33
  • msg #287

Re: Threads and Weaving and Blankets

Glad to hear it.

I've got a physical today.  Looks like I'm in the clear for mono, but I'm getting another spot test just in case.
Oak
GM, 2183 posts
Wed 5 Aug 2009
at 07:09
  • msg #288

Re: Threads and Weaving and Blankets

Two pending threads updated...  :D
Oak
GM, 2188 posts
Thu 6 Aug 2009
at 06:08
  • msg #289

Re: Threads and Weaving and Blankets

Four pending threads updated...  :D
Malachai
player, 1358 posts
A lost wizard
Trying to find his way
Thu 6 Aug 2009
at 06:20
  • msg #290

Re: Threads and Weaving and Blankets

Bit of advice for others: if your boss ever asks if you want to do 72 hours over 7 days... say no.  Just... no.

>_<
Krillis
player, 3408 posts
Courage Against All
What'll ya do, kill me?
Thu 6 Aug 2009
at 18:10
  • msg #291

Re: Threads and Weaving and Blankets

Wow...but at least you got OT, right?
Tadeusz
player, 7302 posts
As you dimension dance...
Crowbar or Towel?
Thu 6 Aug 2009
at 18:59
  • msg #292

Re: Threads and Weaving and Blankets

Let's hope you're in a world where mindlessly slaughtering orcs is possible.  After a week like that, that might be all I was good for. That or a date with a pillow for about twenty hours.
Oak
GM, 2195 posts
Fri 7 Aug 2009
at 05:05
  • msg #293

Re: Threads and Weaving and Blankets

Six pending threads updated...  :D
This message was last edited by the GM at 05:08, Fri 07 Aug 2009.
Hadrian
player, 400 posts
Superbia est meus Pestis
- The merry traveller
Fri 7 Aug 2009
at 05:34
  • msg #294

Re: Threads and Weaving and Blankets

Sounds almost as fun as working three eight-hour shifts in a row. Pain...
Oak
GM, 2199 posts
Sat 8 Aug 2009
at 05:23
  • msg #295

Re: Threads and Weaving and Blankets

Three pending threads updated...  :D
Hadrian
player, 402 posts
Superbia est meus Pestis
- The merry traveller
Sat 8 Aug 2009
at 23:41
  • msg #296

Re: Threads and Weaving and Blankets

Seeing as there hasn't been much senseless chatter in the ooc lately, with the exception of recent the mono-or-no-mono-discussion, I thought I'd liven things up with a little round of a game I like to call: 'getting to know each other better'.

First we tell something about ourselves that the others don't know, and that isn't included or properly portrayed or revealed through our characters.

Then, we reveal something that everyone knows about our characters, which happens to be true for the player behind the character as well. This could be an ability, a bad habit, or a particular way of speaking, et cetera.

I'll begin, seeing as this was my idea :)

First, something about me that you don't know. I am ambidextrous. I wasn't born with the ability to use both hands equally well, it just happened naturally as I grew up. I believe the correct term for it is penwald ambidextrous. For the most part I don't think about it, but it is an extremely useful skill for doing all kinds of small things: cutting, painting, hammering, writing, playing the piano. I'm also a mean badminton player, as I simply swap hands in mid-play to effectively double my reach.

Second, something that you know about Hadrian, or something that I've at least mentioned once or twice, that happens to be true about me too. I do in fact have a Darth Vader Pez dispenser that I usually carry around with me and take a 'hit' from when I need to think. In addition to me having a sweet-tooth there is a practical reason for this. When I find that I can't concentrate, or I simply can't get my head around a problem, be it a crossword puzzle or something a bit more complex, I take a pez or two to help me out. When I chew and suck on the sugary pez - chewing first then sucking is essential - the enzymes in my saliva simplifies the carbohydrates and causes them to easily pass through the cell walls in my mouth. This, in turn, transports the sugar in the form of simple carbohydrates directly to my brain, giving me a much-needed boost of energy. It might just be me being optimistic, but I find that this works extremely well.

Anyone else feel like picking up the ball and sharing? It doesn't have to be big. Just a little factoid to keep us going through the late hours of the night.
Tadeusz
player, 7305 posts
As you dimension dance...
Crowbar or Towel?
Sun 9 Aug 2009
at 01:47
  • msg #297

Re: Threads and Weaving and Blankets

I'm a news junkie that gets most of my information from blogs, however, I'm so far back in the hollows of the backwoods that I have to use dial-up unless I want to spring for satellite linking.  Thus no video, and I wish everyone who put out some video of a discussion would put out a transcript at the same time.

What's known, well, my tagline is partially inspired by Douglas Adams "Hitchhiker's Guide" with its advice to carry a towel as you universe travel.  My counter advice is to carry a long crowbar.  I have the crowbar in question, its about three feet long, painted red, but with most of the paint flecked or worn off.

Its uses would be many. And its probably listed in one of my character creation lists on Gaming Outpost.
Lucas
player, 417 posts
Mon 10 Aug 2009
at 14:49
  • msg #298

Me<sup>tm</sup>

Well, one thing you couldn't tell from any of my posts here is that I've actually had to stop wearing hoodies IRL because my hair was falling out. I miss them already and I will make a point of wearing them more actively in-game to compensate.

You might be able to tell from my posts here, that I'm not very confident of my decisions both IRL, but especially here. This may have something to do with some of the 'horror'-stories I've read about RPG in various web-comics, like in the various 'tomb-of-horror'-parodies, but also due to the stereotyping of players, with whom I continuously manage to identify myself in the worst possible way.
Krillis
player, 3411 posts
Courage Against All
What'll ya do, kill me?
Mon 10 Aug 2009
at 16:17
  • msg #299

Re: Me<sup>tm</sup>

1. I'm 6'2, a size 10 shoe, and I pace when I talk on the phone or think too hard.  I don't know why I pace, but it makes things easier for me.  Quite a few times, my best friend and girl friend have both made comments about me pacing, and one time I actually knocked something over because I was so deep in thought.  The pacing is absolutely involuntary, but I can sit down if I really try to.

2. Krillis has to be the best and suffers from a great deal of pride, which has, at times, led him to want to join the dark side (more than once).  An example of his pride is in the Killerbots world, when he tried to beat a cyborg at "wall-dancing."  Some examples of how he's been tempted to evil can mostly be found in the Kreeps world.  My plan, when doing the political stuff, was to eventually become king of the world.  Earlier, though, Krillis was also tempted (before meeting Blackstaff) to summon demons and use them for power.  The most recent one wasn't really a temptation toward evil, but the only time he became evil-the Temple of the Rising Sun.
Avahur
player, 2535 posts
The only side I'm on
is my own.
Mon 10 Aug 2009
at 17:18
  • msg #300

Re: Me<sup>tm</sup>

Hmm..  I agree krillis on your number 1..  I do the same thing.  Pacing when talking or thinking..  but even to the point of, if I'm thinking or talking, and playing a game, I will be running my character around in circles, or a square or anything really as I talk.. or listen, waiting for a chance to respond.... 5'10.5, shoe size: 13. 128 lbs.  Contrary to Avahur who weighs much more due to muscle mass and such.

The love of strategy and planning is quite inherent in both my characters, and also would be true for myself. If any of you get a chance to be around Avahur when he's planning a war... its definitely a bit different than when you would see him otherwise.  For example... Actually.. I can't think of the world's name, I've been to too many, the names kind of blend together, but there was this one world where Av had to defend troy from invasion, and it was a lot of fun..

A side note to those that encountered me in the gather..  IRL I have been called General quite a few times for several month periods...and have had much to do..  and its evident in my character if you ever meet him...
Tadeusz
player, 7306 posts
As you dimension dance...
Crowbar or Towel?
Mon 10 Aug 2009
at 17:29
  • msg #301

Re: Me<sup>tm</sup>

To make Lucas feel better...

1. Tomb of Horrors are in my limited experience, ToH scenarios are remarkable for their fame and for their absence.

2. We could add to Hadrian's list a request for the most absolute stupid decision that you made in a rpg game.

I had an undead slaying samurai elf by the name of Stor (dumb name, I guess).  He carried a pair of mithril katanas with a +2 vs. undead on each.  The +2 was not insane, but when all his bonuses were added up, well, he was a horrendous killing machine, and my first really effective AD&D character (more about THAT later).

I wanted to get into a mausoleum at night where I thought a vampire might be. The door to it was chained with a thick chain. I thought about it, and decided that using one of my katanas as a crowbar to break the chain was a good plan.

My gm questioned me on this, repeatedly.

He then rolled breakage and since it was mithril and masterwork...only a '1' on a d20 would break it....'1'. I think he may have rerolled it. '1'. And this particular gm had 'brownie points' which were redeemable for certain things like rerolls (my brownie points were not.)....'1'.

As he said, trying to restrain his laughter, some things are meant to be.

There's a reason I say I'm a better gamemaster than player.
Avahur
player, 2536 posts
The only side I'm on
is my own.
Mon 10 Aug 2009
at 17:35
  • msg #302

Re: Me<sup>tm</sup>

First D&D game I ever was in, I had a wood elf Ranger.  20 Strength, he didn't carry melee weapons.. (already a stupid decision), he wanted to see what was in a room in a crypt.  Pushed past the dwarf, and entered the room.  The door shut behind the two of us, and insects started spilling out.  I only have arrows and a ranged weapon..

If you're a ranged character don't push past the tank to get into a small room in a crypt.

Probably the worst decision I've ever made.

Tad, if they were adamantine, then your plan probably would've worked..even on a 1, it takes a lot to break adamantine weapons.. especially magically strengthened ones to be at a +2...  You'd probably break something in your hand before breaking the weapon...
Tadeusz
player, 7307 posts
As you dimension dance...
Crowbar or Towel?
Mon 10 Aug 2009
at 18:30
  • msg #303

Re: Me<sup>tm</sup>

Over at GO, they were talking a bit about violence between tribes which got to me to pull out my 'not yet a theory' of violence and the response to violence.

So for Avahur and anyone else interested...

The Shintoist militarists of Japan were extremely warlike, but with sufficient persuasion they became extremely peaceful. Part of this was persuasion, part was cultural change, and part was the most warlike types got themselves killed off.

Violence and the response to it is not a simple thing. Level one violence tends to breed an equal amount back. Level two, much more back as the responder tries to overwhelm the attacker. Level three, often brings no response back as the attacker instantly overwhelms the defender who then becomes passive. Level Four, and the defender may flee, but counterattack if given no choice ('even a rat will fight if cornered'). Level Five, and most people will fight back because this is the point where its die or fight. Level Six, and a lot of people will simply give up. The Maccabees held out against the Romans until the Romans built a ramp. The Maccabees probably knew that crucifixtion was the likely end,a nd so they took poison.

The response to violence is like a twisting snake. First its one thing, then another.

The sparrow people lost many of their best fighters to an unknown force. How do they know the enemy can't summon them again? In a few years, they might start probing and pushing, and if the parakeet people reveal weakness the whole cycle might start again.

(Background: The sparrows were sacrificing parakeets to their gods. Several versers took exception to this with the result that a lot of sparrows got killed, their priest got killed, and a giant snake 'god' got killed.  One player was arguing that this could result in a Hatfield and McCoy kind of situation. I largely disagree.)

This is one reason why appeasement is a bad idea. It reveals weakness, and weakness is enticing to thugs whether they are on your street or at the United Nations.
Avahur
player, 2537 posts
The only side I'm on
is my own.
Mon 10 Aug 2009
at 23:32
  • msg #304

Re: Me<sup>tm</sup>

Appeasement however, is an excellent idea in some scenario's.  Such as when needed to buy time.  Also, appeasement doesn't always show weakness, but in fact can cause a weakness to appear where it isn't.

The sparrows were used to sacrificing parakeets, and thus were largely unprepared for a response by versers.  They could have never known that versers would react in such a way, but, if this tradition was a recent thing, surely they would have been more prepared for a reaction.

A bully bullies the neighborhood kids, and the kids do nothing.  Given time, the bully will go about his usual routine and expect similar results, with minor variations. A new kid moves in, gets bullied, and hates it to the point where he goes along with it, only to send the bully to the hospital a few weeks later.

The new kid may not have been weak, but by appeasing the bully, he bought time and showed an apparent weakness, which could be used to his advantage.

If you suddenly have to do something completely different than normal, like lifting fairly heavy objects for long hours, when for years you were used to carrying nothing more than 5lbs.  At the start, you will be sore, as you are using muscles you haven't used in a long time, if at all.  Given time, you'll feel little to no soreness, but try going back to something that requires muscles you used to use, but haven't used in your current setting.. You most likely won't be in the best of shape to use them.

The bully suddenly having to use muscles he didn't need for bullying, became his weakness, which could be exploited.

Appeasement to buy time, to launch a counter attack, or appeasement to show an apparent weakness where there isn't one, can be two positive outcomes.

Look at things from a different angle and you might find something that can work.

At least, that is my perspective on appeasement..
Avahur
player, 2538 posts
The only side I'm on
is my own.
Tue 11 Aug 2009
at 01:05
  • msg #305

Re: Me<sup>tm</sup>

And on that note, I tried sifting through my notes to find my GO user name and password..  failed in that and went and made a new one..  I believe I found the thread in which you were referring to, and when you mentioned me earlier, I must say...  There is nothing wrong with a failed attempt to kill versers.  The point got across, they can beat me by teaming up, but they all know, that if they ran into me one on one, or maybe even 2 on one, there is a good chance they wouldn't survive the encounter.  I managed to gain a bit of respect or fear, or both.  As well as teach them a lesson, about other versers, and about other things I'm sure.  But my main goal was sort of achieved, in hind sight.  I got to verse a verser and scare a few more.
Tadeusz
player, 7308 posts
As you dimension dance...
Crowbar or Towel?
Tue 11 Aug 2009
at 04:08
  • msg #306

Re: Me<sup>tm</sup>

If you're talking about the Canadian Frat Boys pretending to be the Greek pantheon, then yeah, you scared them a bit.  I enjoyed that world.
Krillis
player, 3412 posts
Courage Against All
What'll ya do, kill me?
Tue 11 Aug 2009
at 05:07
  • msg #307

Re: Me<sup>tm</sup>

Wow, using the rpol.hyphenit.com.au is a lot faster than the www.rpol.com.  I wander why that is...
Oak
GM, 2200 posts
Tue 11 Aug 2009
at 07:41
  • msg #308

Re: Me<sup>tm</sup>

Monday was my son's thirteenth birthday, and we took a family day trip from LA to San Diego's Wild Animal Park and back.

Lots of fun, and lots of driving, and a rather late bedtime as it is.  So I'm afraid I'll have to pass on updating the threads until tomorrow.

I'll see what I can do about a bonus post this week to make up for it...  :o
Avahur
player, 2539 posts
The only side I'm on
is my own.
Tue 11 Aug 2009
at 17:16
  • msg #309

Re: Me<sup>tm</sup>

Yeah, that was an interesting world.. It'd be interesting to run into them again some time.. after Av gets a chance to get better at Teleportation..  facing super speed is annoying when he can do it at will...
Lucas
player, 418 posts
Tue 11 Aug 2009
at 18:59
  • msg #310

Not you, ME!!!

Tadeusz, your attempts to cheer me up are nice, but you need to try harder at being stupid. Although most of my questionable actions are more of the 'rude like a 4chan troll'-type, I can easily best your worst decision ever. Case in point, you had some serious bad luck to get 2 '1' in a single roll, but my story involves not a single one. Admitting, it was my first actual game with dice, but even I should have known better than this:

I was playing a 'not very lovable rogue' and we were tasked by a priest to take an 'Evil Stone' to a forge to be destroyed with their 'holy hammer'. Sure enough, our first step was to get lost in the one and only woodland between us and our destination. This was partly on purpose, because we were expecting trouble if we just followed the road, but still not a big plus for our resume. We had to spend a night in the forest, but nothing big.
Next morging, my task was to scout ahead of the main party, and make sure we weren't amused. So when I see a group of knights riding down the road, my first mistake was to forget I had done nothing wrong yet and hide in the foliage. Not a big mistake, if these 'holy templar' had not been send to see what was taking us so long, and enforce our team if we were in trouble. They ride on ahead, and I just relay it to the team. When we finally do arrive at the forge, we find it to be suspiciously quiet for an iron-mill. So I get sent out to scout around the place and sure enough, just outside the main door, I find that group of knights, dead.
Now, rather than think about this being a hint of danger, my inner munchkin kicks in and I loot these guys from penny to underwear and report back to my party, loaded with 6 sets or armor: "Hey guys, there's some dead dudes over there. I think they got mugged, cause they don't even have a penny on them."
At this point our GM suggested a redo, because defiling a crime-scene is one thing, but selling your alibi, of "it was like that when I got there" to your own team of 4, who know you're playing a greedy thief, WHILST CARRYING THE OVER-ENCUMBERING EVIDENCE ON YOUR BACK, is just a little too much to expect.
Oak
GM, 2208 posts
Wed 12 Aug 2009
at 00:57
  • msg #311

Re: Not you, ME!!!

I'll try to post my answers to this thread's questions soon, but I'm out of posting time right just now...  :o

Seven pending threads updated...  :D
Oak
GM, 2216 posts
Thu 13 Aug 2009
at 05:31
  • msg #312

Re: Not you, ME!!!

Same song, next day's verse...

Seven pending threads updated...  :D
Oak
GM, 2217 posts
Fri 14 Aug 2009
at 06:15
  • msg #313

Re: Not you, ME!!!

Sorry folks, but my summer is over, and I've been back in the office this week preparing the classes I am lecturing for this coming semester.

Twelve units is a full time course load, and I'll be teaching seventeen...  :o

I've been working a bit late the past couple of nights, and I'm dead tired.

I will still try to post several times per week, but I don't think I'll be able to keep up the almost-guaranteed one-posting-round-per-weekday pace I've done thus far.

I'll post again ASAP, but it won't be tonight...  :/
Avahur
player, 2540 posts
The only side I'm on
is my own.
Fri 14 Aug 2009
at 06:30
  • msg #314

Re: Not you, ME!!!

Understandable, good luck with the work..
Malachai
player, 1362 posts
A lost wizard
Trying to find his way
Fri 14 Aug 2009
at 22:06
  • msg #315

Re: Not you, ME!!!

Don't worry about it, mate, just do whatever ya can.

;)
Oak
GM, 2225 posts
Tue 18 Aug 2009
at 02:13
  • msg #316

Re: Not you, ME!!!

At last... seven pending threads updated...  :D
Krillis
player, 3415 posts
Courage Against All
What'll ya do, kill me?
Tue 18 Aug 2009
at 03:06
  • msg #317

Re: Not you, ME!!!

Man, I am REALLY looking forward to these classes.
Oak
GM, 2231 posts
Thu 20 Aug 2009
at 06:26
  • msg #318

Re: Not you, ME!!!

Five pending threads updated...  :D
Krillis
player, 3417 posts
Courage Against All
What'll ya do, kill me?
Thu 20 Aug 2009
at 17:51
  • msg #319

Re: Not you, ME!!!

I'm totally not looking forward to my classes anymore...
Avahur
player, 2541 posts
The only side I'm on
is my own.
Thu 20 Aug 2009
at 17:52
  • msg #320

Re: Not you, ME!!!

Oh? Why is that?
Krillis
player, 3418 posts
Courage Against All
What'll ya do, kill me?
Thu 20 Aug 2009
at 19:00
  • msg #321

Re: Not you, ME!!!

Way more boring than I expected this semester.
Oak
GM, 2238 posts
Thu 27 Aug 2009
at 21:47
  • msg #322

Re: Not you, ME!!!

Whew!  What a week.  Classes start Monday, and it is Crunch Time preparation-wise.  :o

However, at long last, we have six pending threads updated!  :D
Krillis
player, 3420 posts
Courage Against All
What'll ya do, kill me?
Thu 27 Aug 2009
at 22:30
  • msg #323

Re: Not you, ME!!!

I'm a French Major now.
Oak
GM, 2239 posts
Thu 27 Aug 2009
at 22:34
  • msg #324

Re: Not you, ME!!!

You joined the Foreign Legion???  :p
Krillis
player, 3421 posts
Courage Against All
What'll ya do, kill me?
Fri 28 Aug 2009
at 04:39
  • msg #325

Re: Not you, ME!!!

lol...

I'm pursuing a Major in French.
Hadrian
player, 405 posts
Superbia est meus Pestis
- The merry traveller
Fri 28 Aug 2009
at 15:59
  • msg #326

Re: Not you, ME!!!

Hey everyone! Sorry for the slight absence. In any case it was probably a good thing that I was away, so that Oak had one less post to worry about ;)
Avahur
player, 2542 posts
The only side I'm on
is my own.
Sat 29 Aug 2009
at 14:13
  • msg #327

Re: Not you, ME!!!

Eh.. I start classes monday as well..  I'm sort of looking forward to them..  Well.. looking forward to one of them, not so much for some of the others.. like Calculus.. I don't like math.

Though, being a Computer Science Major... I suppose math comes with it, though I fail to see how math has anything to do with CS... Meh, the CS class should be interesting at least...
Malachai
player, 1363 posts
A lost wizard
Trying to find his way
Sun 30 Aug 2009
at 05:12
  • msg #328

Re: Not you, ME!!!

Fricking calculus... I don't know a single person (myself included) who didn't have to repeat the course in order to get a high enough grade for their program or even pass the stupid course.

In other news, my internets are now awesome.  No more messages about using up my bandwidth!

¬_¬
Avahur
player, 2543 posts
The only side I'm on
is my own.
Mon 31 Aug 2009
at 03:31
  • msg #329

Re: Not you, ME!!!

Eh.. This would be my second time taking Calc.. although, I do know a couple people that passed it first time through... got A's too..  though, the A's went down to B's when they took Calc 3 and 4..

But, putting them aside, basically the rest of the people I know, didn't do too well the first time through Calculus..
Oak
GM, 2240 posts
Mon 31 Aug 2009
at 15:01
  • msg #330

Re: Not you, ME!!!

Not only are my lectures starting today, but this *huge* LA fire is a bit close for comfort.

Sometimes we are in the thickest smoke cloud I've ever been in.

Other times, when the breeze shifts the smoke the other way, we can see huge flames from our home's windows just a couple of miles away.

If the flames keep going and growing, my workplace could start getting a bit too close to the flames as well...  :o
Tadeusz
player, 7314 posts
As you dimension dance...
Crowbar or Towel?
Mon 31 Aug 2009
at 20:52
  • msg #331

Re: Not you, ME!!!

Av,

My father has a bachelor's in CS, and a master's in math. He would say that the math helped a lot, mainly I think with the logic.  I, however, have quite primitive computer skills so I couldn't say. However, let me add that my father has been Senior Systems Programmer for a mainframe for a utility for a 250K city for a long time, and he's written an article for a magazine. In Multiverser terms, he's about 3@2 Mainframe Computer Programming. Of course, he also types with the 'hunt and peck' method.

In other news, you can now go to Lulu.com and buy 'Darwin's World: A Comedy of Religion' and 'Beach With Dinosaur: A Travel Novel.'  Those of you who have read some of Nikolaj's adventures may recognize the world 'Beach' is set in. Its a Multiverser novel.

Oak, make sure the car is gassed up, and the shotgun loaded. Take care.
Avahur
player, 2544 posts
The only side I'm on
is my own.
Tue 1 Sep 2009
at 04:04
  • msg #332

Re: Not you, ME!!!

Eh.. I've heard the math isn't really necessary, from other computer programmers, such as my mother.  I can understand a math course, and I can understand logic classes, having taken both, and I still fail to see the reason for CS majors to take 5 or 6 different math courses...  Logic is one thing... but.. meh.. mayhaps I'm starting to ramble a bit.. I simply do not like math or taking math courses...
Tadeusz
player, 7315 posts
As you dimension dance...
Crowbar or Towel?
Tue 1 Sep 2009
at 16:56
  • msg #333

Re: Not you, ME!!!

My father is a mainframe guy, and you're almost certainly not. That might be the difference. They're about to transition over at his workplace which did not enthuse him. I think mainframes are on their way out.  Of course, he's also was for some time the 'what do I do now?' guy when other programmers got in a pickle.

As to mainframes being on the way out, I hear now the coming thing is 'cloud computing', and y'know, that sounds an awful lot like a new iteration of mainframes.
Oak
GM, 2249 posts
Fri 4 Sep 2009
at 01:56
  • msg #334

Re: Not you, ME!!!

Well, we are still alive, and our house didn't burn down, thanks be to the LORD.

The air quality has been terrible from the smoke, but slowly improving.  When smoke from LA is visible from Denver, you know that is one big campfire...  :o

BTW, eight pending threads updated...  :D
Malachai
player, 1365 posts
A lost wizard
Trying to find his way
Fri 4 Sep 2009
at 05:25
  • msg #335

Re: Not you, ME!!!

o_O

Epic fire... wow.

Good to hear everyone's okay.
Tadeusz
player, 7317 posts
As you dimension dance...
Crowbar or Towel?
Fri 4 Sep 2009
at 20:25
  • msg #336

Re: Not you, ME!!!

You said it, Oak.

And now you've given me a new descriptor to use in a story sometime.

Tadeusz
Oak
GM, 2251 posts
Mon 7 Sep 2009
at 21:24
  • msg #337

Re: Not you, ME!!!

Welcome back, Nikolaj!  :)

I'll try to update the other threads ASAP, but work crunch is *very* crunchy...  :o
Nikolaj
player, 354 posts
Mon 7 Sep 2009
at 21:39
  • msg #338

Re: Not you, ME!!!

Glad to be back. Sad to no longer be Emperor. I hope I'll be able to return :P

Good to read that you didn't burn up Oak. I've been praying for protection once I read it. (I have been lurking around the last several weeks. But found out that there were no threads to see or follow. I hope they one day become visible.)
Mentat
player, 613 posts
Those who fear the dark
Have never seen the light
Wed 9 Sep 2009
at 18:00
  • msg #339

Re: Not you, ME!!!

Aw, my thunder for my return was stolen. Oh, well. I guess there is only one thing to do about it. Storm Olympus, and get new thunder. Makes sense to me.
Nikolaj
player, 355 posts
Wed 9 Sep 2009
at 18:26
  • msg #340

Re: Not you, ME!!!

*shamefully hands stolen thunder over to Mentat*

Welcome back! :)
Oak
GM, 2252 posts
Mon 14 Sep 2009
at 05:41
  • msg #341

Re: Not you, ME!!!

Welcome back indeed, Mentat!  :)

My humble apologies for the non-update, but this past week and weekend were ultra-crunchy even before my wife's computer died, and said demise bumped my plans for today's update round...  :/

I haven't forgotten y'all, though, and will update ASAP.  Realistically, though, it might not be until next weekend...  :o
Nikolaj
player, 357 posts
Mon 14 Sep 2009
at 11:35
  • msg #342

Re: Not you, ME!!!

Good to know. :)
Oak
GM, 2262 posts
Mon 21 Sep 2009
at 06:40
  • msg #343

Re: Not you, ME!!!

I'm not dead yet...  I'm getting better...

And, at long last... nine pending threads updated!  :D
Nikolaj
player, 359 posts
Mon 21 Sep 2009
at 12:59
  • msg #344

Re: Not you, ME!!!

Well done! You've certainly got my attention now!
Jeff
player, 175 posts
Mon 21 Sep 2009
at 16:04
  • msg #345

Re: What your brain thinks is important...

Apparently, your brain thinks a tiger is important.. (Pun intended if you understand it).
Krillis
player, 3424 posts
Courage Against All
What'll ya do, kill me?
Mon 21 Sep 2009
at 18:28
  • msg #346

Re: What your brain thinks is important...

You just got my major attention too, Oak.

Craziness.
Jeff
player, 176 posts
Mon 21 Sep 2009
at 18:38
  • msg #347

Re: What your brain thinks is important...

Oh? I have no idea as to what you two are referring to..  Plot probably..  I don't think I've reached that point yet..  Meh.  Oh well..
Oak
GM, 2263 posts
Mon 21 Sep 2009
at 19:34
  • msg #348

Re: What your brain thinks is important...

Heh heh heh...  :D
Nikolaj
player, 360 posts
Tue 22 Sep 2009
at 16:49
  • msg #349

Re: What your brain thinks is important...

Jeff:
Oh? I have no idea as to what you two are referring to..  Plot probably..  I don't think I've reached that point yet..  Meh.  Oh well..


Well, I just started, soo ...
Oak
GM, 2268 posts
Wed 23 Sep 2009
at 05:22
  • msg #350

Re: What your brain thinks is important...

Indeed, I caught the pun reference.  Welcome to "Head First Worldwalker"...  ;)

And, just when you thought it was safe... four pending threads updated!  :D
This message was last edited by the GM at 05:23, Wed 23 Sept 2009.
Avahur
player, 2545 posts
The only side I'm on
is my own.
Wed 23 Sep 2009
at 12:26
  • msg #351

Re: What your brain thinks is important...

Oh? Excellent..
Oak
GM, 2275 posts
Fri 25 Sep 2009
at 07:11
  • msg #352

Re: What your brain thinks is important...

Six pending threads updated...  :D
Tadeusz
player, 7319 posts
As you dimension dance...
Crowbar or Towel?
Tue 29 Sep 2009
at 22:27
  • msg #353

Re: What your brain thinks is important...

I'm back.  I went to Constellation and had a good time.  I played Mother Jones, leader of a pack of werewolves in Werewolf: the Awakening, and then I replayed the same game as another character.  I also got to play a boardgame of Zombies by Twilight Creations which was pretty cool and a boardgame of Imperium which had the players being billionaire investor/war profiteers/George Soros types ruining economies and making billions off the sweat of poor hardworking Europeans in the 18th or so century.

But we also had a problem with lacking antivirus protection as our subscription had run out,a nd it took a while for the company to ship us some more.  And I didn't want to venture out on the Net with the high possibility of no armor against viruses so I've been off a bit.

Tadeusz
Nikolaj
player, 363 posts
Wed 30 Sep 2009
at 09:21
  • msg #354

Re: What your brain thinks is important...

sounds like you had a blast :)

talking about virusses *snirfl*... Working with toddlers during the high-season of colds and flu's has its drawbacks, especially since they haven't learned to keep their mouth covered when sneezing ... right into my face :P
Oak
GM, 2284 posts
Fri 2 Oct 2009
at 06:36
  • msg #355

Re: What your brain thinks is important...

Welcome back, TP!  :)

And make sure your body has the latest anti-virus upgrades installed, Nikolaj...  ;)

Well, I decided to celebrate my birthday by updating eight pending threads, so enjoy...  :D
Krillis
player, 3428 posts
Courage Against All
What'll ya do, kill me?
Fri 2 Oct 2009
at 12:37
  • msg #356

Re: What your brain thinks is important...

Happy Birthday!
Avahur
player, 2546 posts
The only side I'm on
is my own.
Fri 2 Oct 2009
at 17:09
  • msg #357

Re: What your brain thinks is important...

Mmmm Happy B-Day
Nikolaj
player, 365 posts
Sat 3 Oct 2009
at 08:54
  • msg #358

Re: What your brain thinks is important...

Happy birthday!

My current antivirus at the moment is eating pollen with my breakfast! I did not know until recently that they have all vitamins in them!
Oak
GM, 2294 posts
Tue 6 Oct 2009
at 05:12
  • msg #359

Re: What your brain thinks is important...

Nine pending threads updated!  :D
Oak
GM, 2301 posts
Sat 17 Oct 2009
at 05:15
  • msg #360

Re: What your brain thinks is important...

Wow.  This work crunch continues to be pretty crunchy...  :o

Someday, I hope to be able to update more than once every week, but at least we continue to make slow but steady progress...  :/

Speaking of which... six pending threads updated!  :D
Avahur
player, 2547 posts
The only side I'm on
is my own.
Sat 17 Oct 2009
at 05:23
  • msg #361

Re: What your brain thinks is important...

Excellent.

Though..  Midterms are coming up...eh...  Should be interesting..  On a different note.. if it doesn't rain sunday, I'll probably be going to a Renaissance fair...which is sure to be an enjoyable experience..

Thing is though.. it'll be cold either way.. which sucks..

It snowed yesterday... >.>
This message was last edited by the player at 05:23, Sat 17 Oct 2009.
Nikolaj
player, 368 posts
Sat 17 Oct 2009
at 12:36
  • msg #362

Re: What your brain thinks is important...

:) You could go as a heavily fur coated viking then? You wouldn't be cold that way.
Avahur
player, 2548 posts
The only side I'm on
is my own.
Sat 17 Oct 2009
at 17:07
  • msg #363

Re: What your brain thinks is important...

I would need supplies and materials to do that, neither of which I have.  I'm broke.
Tadeusz
player, 7323 posts
As you dimension dance...
Crowbar or Towel?
Sun 18 Oct 2009
at 02:28
  • msg #364

Re: What your brain thinks is important...

We were in the forties today, my mother in law in Texas said it was 69 Fahrenheit, and kinda cool.  I finally got around to taking the AC units out of the windows today (should have done it earlier.)

Tadeusz
Oak
GM, 2309 posts
Mon 26 Oct 2009
at 05:19
  • msg #365

Re: What your brain thinks is important...

This past week has been flu-filled, but we are still alive.

And even better, seven pending threads have just been updated!  :D
Avahur
player, 2549 posts
The only side I'm on
is my own.
Mon 26 Oct 2009
at 10:03
  • msg #366

Re: What your brain thinks is important...

Excellent..  Well, things seem to be getting interesting.  How're yalls threads doing?
Mentat
player, 617 posts
Those who fear the dark
Have never seen the light
Mon 26 Oct 2009
at 16:37
  • msg #367

Re: What your brain thinks is important...

Hit and miss. More than a little due to the fact that I really haven't been online in over two months and I'm still playing catch up.
Krillis
player, 3432 posts
Courage Against All
What'll ya do, kill me?
Mon 26 Oct 2009
at 18:24
  • msg #368

Re: What your brain thinks is important...

I agree with Mentat.

It's a cool concept, but seems to move slowly.  I'm sure it's going somewhere, though, so it's still fun.
Nikolaj
player, 371 posts
Tue 27 Oct 2009
at 09:38
  • msg #369

Re: What your brain thinks is important...

I'm still figuring out where I am. Haven't even been able to move or open my eyes. But I can speak now! (I'm sure that's not a spoiler. If it is, don't mind anything I typed at all!)
Hadrian
player, 406 posts
Superbia est meus Pestis
- The merry traveller
Tue 27 Oct 2009
at 20:33
  • msg #370

Re: What your brain thinks is important...

Hello everyone, I'm back after a prolonged, unannounced, unexpected and uninvited absence!

Basically my summer ended up being a bit more hectic than I expected, with work, a lot of urgent things needing to be fixed and more bureaucracy than I care for.

I should have guessed that moving to another country wouldn't be easy, though.

So this post is, I suppose, my first official one from ye olde England.

I will compose a proper in game post immediately, and hopefully I will be able to continue as usual, without too much interference from my University-related writing.

It's good to be back!
Avahur
player, 2550 posts
The only side I'm on
is my own.
Wed 28 Oct 2009
at 00:27
  • msg #371

Re: What your brain thinks is important...

England, eh?

Welcome back then, Hadrian.
Nikolaj
player, 372 posts
Thu 29 Oct 2009
at 16:24
  • msg #372

Re: What your brain thinks is important...

Hmm, only the Channel between us then Hadrian :) (I can almost touch you!)
Krillis
player, 3433 posts
Courage Against All
What'll ya do, kill me?
Thu 29 Oct 2009
at 17:56
  • msg #373

Re: What your brain thinks is important...

That was weirdly romantic, right?
Nikolaj
player, 373 posts
Fri 30 Oct 2009
at 20:42
  • msg #374

Re: What your brain thinks is important...

In reply to Krillis (msg #373):

Mwahaha! Not intentional anyway! I was more aiming for childlike play.
Tadeusz
player, 7325 posts
As you dimension dance...
Crowbar or Towel?
Sat 31 Oct 2009
at 18:39
  • msg #375

Re: What your brain thinks is important...

I'm curious what a Scandinavian would find most different about England.
Hadrian
player, 408 posts
Superbia est meus Pestis
- The merry traveller
Sun 1 Nov 2009
at 13:08
  • msg #376

Re: What your brain thinks is important...

Well, the language is a good place to start. Having to speak English all the time has been an interesting change... so much so that I've even started to 'think' in English recently. Weird.

Other than that, the differences are very minute. The weather is a lot milder than I'm used to. It's around 20 celsius at the moment in Bath, where I live, and roughly minus 5 celsius in Norway in Trondheim, where I used to live. The food is also different. We Norwegians are very fond of wholewheat, very rough bread, but the only type of bread that I've been able to find in England is soft, pre-cut toastbread. I'll survive, though.

It hasn't been a very difficult transition for me, and I'm rather enjoying the change of pace and scenery :)
Oak
GM, 2310 posts
Mon 2 Nov 2009
at 07:10
  • msg #377

Re: What your brain thinks is important...

Welcome back, Hadrian!  :D

My humble apologies, but I am seriously work crunched.  I'll post ASAP, but it may not be until next weekend...  :o
Krillis
player, 3434 posts
Courage Against All
What'll ya do, kill me?
Mon 2 Nov 2009
at 15:33
  • msg #378

Re: What your brain thinks is important...

Cool by me.

Me and a few friends are joining up in a BESM campaign that seems promising.  But I might start over with character concept, which is gonna SUCK.
Malachai
player, 1367 posts
A lost wizard
Trying to find his way
Thu 5 Nov 2009
at 01:16
  • msg #379

Re: What your brain thinks is important...

I continue to loathe work.

>_<

Having 5 jobs sucks.

So very... very much.

Mid-terms killed me, and apparently my phone failed on actually posting that I'd be away.  Sigh... technology also sucks.

I've ran a BESM campaign before.  It was a lot of fun, but was really difficult to balance encounters (the characters with 10-15 HP could easily kill the 100-150 HP monsters; anything that was strong enough to pose a challenge to kill would wipe out the party in a couple of turns).  Silly BESM power levels... utterly ridiculous, lol.
This message was last edited by the player at 01:17, Thu 05 Nov 2009.
Nikolaj
player, 374 posts
Fri 6 Nov 2009
at 18:36
  • msg #380

Re: What your brain thinks is important...

I've started a new game. Some light-hearthed fantasy, using the incredibly simple and incredibly free RISUS system.

It can be found at the link below. I have one player now, but would want at least two more before I start.

link to another game
Oak
GM, 2320 posts
Sat 7 Nov 2009
at 06:43
  • msg #381

Re: What your brain thinks is important...

Welcome back, Malachai!!!  :)

And, at long last... nine pending threads updated!  :D
This message was last edited by the GM at 06:44, Sat 07 Nov 2009.
Nikolaj
player, 376 posts
Sat 7 Nov 2009
at 10:28
  • msg #382

Re: What your brain thinks is important...

In reply to Oak (msg #381):

Wohoo!
Krillis
player, 3436 posts
Courage Against All
What'll ya do, kill me?
Mon 9 Nov 2009
at 15:47
  • msg #383

Re: What your brain thinks is important...

I'm leaving for a while.

I just checked my last sociology exam score, and it is far below what I expected it to be.

For this semester, I really need to buckle down and get to work.  I'll probably come back after the semester's over, and chill around here again.

Sorry if this causes any sort of inconvenience, but this is definately a distraction (though a minor one) for my schoolwork.

Again, sorry.
Oak
GM, 2321 posts
Mon 9 Nov 2009
at 16:43
  • msg #384

Re: What your brain thinks is important...

No worries, Krillis.

As y'all may have noticed, Real Life Takes Precedence around here.

I also step back when I need to, and return as I am able.

Study hard, and we'll leave the light on here for when you are able to rejoin us...  :)
Oak
GM, 2331 posts
Mon 16 Nov 2009
at 06:26
  • msg #385

Re: What your brain thinks is important...

Nine pending threads updated!  :D
Nikolaj
player, 378 posts
Mon 16 Nov 2009
at 10:24
  • msg #386

Re: What your brain thinks is important...

wohoo!
Krillis
player, 3437 posts
Courage Against All
What'll ya do, kill me?
Tue 17 Nov 2009
at 00:19
  • msg #387

Re: What your brain thinks is important...

Real Life has successfully Taken Precedence...

So I can play a little again...

Of course, getting all of that stuff done was no thanks to my girlfriend...  Don't get me wrong-she's awesome for what she did, but it was still insane.  She managed to get me good with a suprise party.  She even managed to get my two best friends from out of town in at the same time as well as get a hold of my in-town friends who she doesn't even know.

Talent, people, talent.

But of course she planned this for a weekend that I had to write a paper and study for an exam which could make or break my grade.  I think I did well on the exam, and the paper was a first of three drafts.  I'll be fine.
Oak
GM, 2332 posts
Tue 17 Nov 2009
at 00:41
  • msg #388

Re: What your brain thinks is important...

Welcome back!  As you can see from your thread, I kept the light on for ya...  :p
Nikolaj
player, 379 posts
Tue 17 Nov 2009
at 17:41
  • msg #389

Re: What your brain thinks is important...

Sounds like a lot of stress over there! But you seem to be managing A-OK! Keep going for it!
Oak
GM, 2341 posts
Wed 18 Nov 2009
at 23:56
  • msg #390

Re: What your brain thinks is important...

Could it be?  YES!  A bonus round of posts!  (Well, at least relative to our recent rather pitiful standard of one post per week...  :p)

Eight pending threads updated!  :D
Malachai
player, 1371 posts
A lost wizard
Trying to find his way
Thu 19 Nov 2009
at 05:41
  • msg #391

Re: What your brain thinks is important...

Better than once a month, no?
Oak
GM, 2342 posts
Thu 19 Nov 2009
at 05:46
  • msg #392

Re: What your brain thinks is important...

I like the way this man thinks!  :D
Hadrian
player, 412 posts
Superbia est meus Pestis
- The merry traveller
Fri 20 Nov 2009
at 22:38
  • msg #393

Re: What your brain thinks is important...

I find the current pace rather liberating to be honest. Studying Creative Writing entailed a lot more compulsory reading and writing than I had expected, so having the freedom to concentrate on coursework and not feel like I'm shirking my duties to RPOL is a good thing :=)

Keep up the good work Oak. The plot thickens ;=)
Krillis
player, 3440 posts
Courage Against All
What'll ya do, kill me?
Sun 22 Nov 2009
at 15:55
  • msg #394

Re: What your brain thinks is important...

Hadrian, I'm starting to study creative writing next semester myself.  I'm taking an Introduction to Fiction class, Writing the Screenplay, and then some other general classes that don't have to do with writing, including a high-level class on Chaucer, Africana History, and an American Folklore class.

I just woke up, so my apologies for any grammatical errors.
Avahur
player, 2551 posts
The only side I'm on
is my own.
Mon 23 Nov 2009
at 23:47
  • msg #395

Re: What your brain thinks is important...

You know Oak, with the way Lucas was going, I was wondering if that was intentional and that there was other hidden text beneath that...
Oak
GM, 2344 posts
Thu 26 Nov 2009
at 08:28
  • msg #396

Re: What your brain thinks is important...

I'm currently occupied with family activities, but I'll still try to do a round of posts this weekend...

Wishing you all a Blessed Thanksgiving!  :)
Krillis
player, 3441 posts
Courage Against All
What'll ya do, kill me?
Sat 28 Nov 2009
at 18:59
  • msg #397

Re: What your brain thinks is important...

I'm full.
Oak
GM, 2345 posts
Mon 30 Nov 2009
at 04:42
  • msg #398

Re: What your brain thinks is important...

Sorry folks, but I'm back at work tomorrow, and the to-do list before then is crunching me.  It looks like we'll need to wait until this coming weekend for the next round...  :(
Hadrian
player, 418 posts
Superbia est meus Pestis
- The merry traveller
Mon 30 Nov 2009
at 08:09
  • msg #399

Re: What your brain thinks is important...

Don't worry about it, Oak. I'm sure we'll all be able to find somethin else to do. It's not like we're addicted to this game... *twitch, twitch*... right?
Krillis
player, 3442 posts
Courage Against All
What'll ya do, kill me?
Mon 30 Nov 2009
at 15:34
  • msg #400

Re: What your brain thinks is important...

I've got finals to study for anyhow...
Avahur
player, 2552 posts
The only side I'm on
is my own.
Mon 30 Nov 2009
at 17:59
  • msg #401

Re: What your brain thinks is important...

Mmm.. I've got finals in like 2.5 weeks..
Krillis
player, 3443 posts
Courage Against All
What'll ya do, kill me?
Mon 30 Nov 2009
at 23:18
  • msg #402

Re: What your brain thinks is important...

That sucks, it's almost Christmas by the time you'll be done.

What's up with that?
Avahur
player, 2553 posts
The only side I'm on
is my own.
Mon 30 Nov 2009
at 23:29
  • msg #403

Re: What your brain thinks is important...

Yeah..

But, I don't begin classes again until the last week in January...
Oak
GM, 2352 posts
Sun 6 Dec 2009
at 07:57
  • msg #404

Re: What your brain thinks is important...

Six pending threads updated!  :D
Nikolaj
player, 382 posts
Sun 6 Dec 2009
at 20:13
  • msg #405

Re: What your brain thinks is important...

Alright!
Oak
GM, 2356 posts
Wed 9 Dec 2009
at 06:35
  • msg #406

Re: What your brain thinks is important...

Bonus Round!  Three pending threads updated!  :D
Nikolaj
player, 384 posts
Wed 9 Dec 2009
at 16:20
  • msg #407

Re: What your brain thinks is important...

Super Cool!

Nice surprise!
Krillis
player, 3446 posts
Courage Against All
What'll ya do, kill me?
Wed 9 Dec 2009
at 16:53
  • msg #408

Re: What your brain thinks is important...

I think I'm going to buy the multiverser rule book, and learn the system more effectively and maybe set something up with some friends on campus.
Avahur
player, 2554 posts
The only side I'm on
is my own.
Wed 9 Dec 2009
at 17:44
  • msg #409

Re: What your brain thinks is important...

This week has been the worst week I've had in years.
Hadrian
player, 421 posts
Superbia est meus Pestis
- The merry traveller
Wed 9 Dec 2009
at 22:28
  • msg #410

Re: What your brain thinks is important...

@ Krillis.

Good idea. If you do, let me know where you bought the book(s) from, how much they cost, and if they ship to England. I'm considering much the same thing, you see :)
Krillis
player, 3447 posts
Courage Against All
What'll ya do, kill me?
Wed 9 Dec 2009
at 23:59
  • msg #411

Re: What your brain thinks is important...

I'm going to go ask on gamingoutpost, unless someone here already has the information?

*wink wink, Oak and PT*
Oak
GM, 2357 posts
Thu 10 Dec 2009
at 00:47
  • msg #412

Re: What your brain thinks is important...

@ Avahur:  Sorry to hear that, Avahur.  Do you want to talk about it?  :/

@ Krillis & Hadrian: Amazon lists it, but it doesn't seem to be available right now...  :/
http://www.amazon.com/Multiver...260405038&sr=8-1
Oak
GM, 2361 posts
Mon 14 Dec 2009
at 21:08
  • msg #413

Re: What your brain thinks is important...

Three pending threads updated!  :D
Avahur
player, 2555 posts
The only side I'm on
is my own.
Mon 14 Dec 2009
at 21:41
  • msg #414

Re: What your brain thinks is important...

One final down..

I totally burned my finger making lunch today... it thoroughly sucks and hurts like a word in which I will not express on here.
Nikolaj
player, 386 posts
Tue 15 Dec 2009
at 20:42
  • msg #415

Re: What your brain thinks is important...

Ouch! Yeah, those are painly. And you are typing!
Avahur
player, 2556 posts
The only side I'm on
is my own.
Tue 15 Dec 2009
at 21:34
  • msg #416

Re: What your brain thinks is important...

Indeed... after 4 hours of being on ice.. the pain got to a manageable point..  A couple hours later.. no pain..

I took the ice off long enough to type.. but by the end it was on fire...  All that's left currently is a dark red spot...

Ya know where your fingernail meets the skin on top of your finger?  It is on the skin where they meet.

Really horrible spot to get burnt..

Also..  I hate studying for finals..  I've got Calc and Computer Science I for finals tomorrow..  8 hours apart.  >.> 8 in the morning and 4 in the evening.

Really not looking forward to it.
Nikolaj
player, 387 posts
Thu 17 Dec 2009
at 19:29
  • msg #417

Re: What your brain thinks is important...

Ow! Good luck then!
Krillis
player, 3449 posts
Courage Against All
What'll ya do, kill me?
Fri 18 Dec 2009
at 18:34
  • msg #418

Re: What your brain thinks is important...

Yeah, good luck dude.
Avahur
player, 2557 posts
The only side I'm on
is my own.
Fri 18 Dec 2009
at 19:08
  • msg #419

Re: What your brain thinks is important...

Well..  I think the former could have been better, but the latter wasn't all that bad...
Malachai
player, 1373 posts
A lost wizard
Trying to find his way
Mon 21 Dec 2009
at 06:55
  • msg #420

Re: What your brain thinks is important...

lol, why do I keep missing the updates?

:p

Exams are teh suck.
Krillis
player, 3450 posts
Courage Against All
What'll ya do, kill me?
Tue 22 Dec 2009
at 00:43
  • msg #421

Re: What your brain thinks is important...

Merry Christmas, everyone.

Just got in town, right on time for Christmas.  Woot!
Oak
GM, 2362 posts
Tue 22 Dec 2009
at 02:54
  • msg #422

Re: What your brain thinks is important...

I've got a ton of grading to do, on top of singing in five Christmas concerts over the past four days, and family Christmas activities, and a trip to Yosemite next week...

So my current weekly posting schedule may be even less regular than usual until the New Year...  :o

Whether or not I am able to post again, let me take the opportunity now to wish you all a Blessed Christmas and New Year.  :D

I won't bother doing the same for your characters, though, since they are all doomed anyway...  :p  Just kidding!  ;)
Mentat
player, 622 posts
Those who fear the dark
Have never seen the light
Tue 22 Dec 2009
at 19:44
  • msg #423

Re: What your brain thinks is important...

Likewise. I'll be gone for a few days, although my frequenting of this site has gotten so intermittent I don't think anyone will notice.
Krillis
player, 3451 posts
Courage Against All
What'll ya do, kill me?
Tue 22 Dec 2009
at 22:04
  • msg #424

Re: What your brain thinks is important...

And due to the break, here comes my miraculous return to gamingoutpost as well!

I'm really starting to get used to the system, I think.  It's actually brilliantly simple.  I just wish that I knew what each level of tech and psi were what numbers.

Does anyone here know where there's a detailed online list of those?
Avahur
player, 2558 posts
What'll ya do, kill me?
Multiple times if needed.
Tue 22 Dec 2009
at 22:44
  • msg #425

Re: What your brain thinks is important...

Well... no clue about that one...
Nikolaj
player, 388 posts
Wed 23 Dec 2009
at 15:41
  • msg #426

Re: What your brain thinks is important...

I'll probably not be that active either. I'll be having a Ukraïnian friend over for visiting.
Mentat
player, 623 posts
Those who fear the dark
Have never seen the light
Fri 8 Jan 2010
at 19:19
  • msg #427

Re: What your brain thinks is important...

Out of curiosity, was my reply to the good doctor's questioning a little over the top? I honestly can't ever tell, because I haven't gotten a reply yet.

Oh yeah, happy 2010, schmucks. I figured after eight days this thread would be flooded with people pointing this out.
Avahur
player, 2559 posts
What'll ya do, kill me?
Multiple times if needed.
Fri 8 Jan 2010
at 19:56
  • msg #428

Re: What your brain thinks is important...

Pfft.  8 days?  Give it a month or two before I'd bother to point it out.  Long enough to know whether to say happy, or perhaps something else.  8 days? eh... just another year.
Nikolaj
player, 389 posts
Fri 8 Jan 2010
at 20:28
  • msg #429

Re: What your brain thinks is important...

What, New Year? But it was New Year last year already!
Oak
GM, 2363 posts
Sat 9 Jan 2010
at 01:46
  • msg #430

Re: What your brain thinks is important...

Happy New Year, all!  :D

I had expected to be posting before now, but I was sick during Christmas week and New Year's week, and had to postpone our family Yosemite trip to this week.

We won't be back home until tomorrow night, and it will take a bit of time after that for things to settle down.

But rest assured, I am still alive, and haven't forgotten your threads in this New Year...  :D
Malachai
player, 1375 posts
A lost wizard
Trying to find his way
Sat 9 Jan 2010
at 06:49
  • msg #431

Re: What your brain thinks is important...

Happy new year!

I need to paint more minis.

:p
Krillis
player, 3452 posts
Courage Against All
What'll ya do, kill me?
Mon 11 Jan 2010
at 20:43
  • msg #432

Re: What your brain thinks is important...

I just bought...27 books for this semester.
Avahur
player, 2560 posts
What'll ya do, kill me?
Multiple times if needed.
Mon 11 Jan 2010
at 21:05
  • msg #433

Re: What your brain thinks is important...

Fun.
Oak
GM, 2370 posts
Sat 16 Jan 2010
at 01:59
  • msg #434

Re: What your brain thinks is important...

At last!  Six pending threads updated!  :D
Jeff
player, 188 posts
The only side I'm on
is my own!
Sat 16 Jan 2010
at 05:32
  • msg #435

Re: What your brain thinks is important...

Oak.. did you seriously just put me where I think you just put me.
Oak
GM, 2371 posts
Sat 16 Jan 2010
at 06:40
  • msg #436

Re: What your brain thinks is important...

Heh heh heh...  :D
Jeff
player, 189 posts
The only side I'm on
is my own!
Sat 16 Jan 2010
at 08:28
  • msg #437

Re: What your brain thinks is important...

The first time through.. fine..  again?  I might as well just sit their and freeze..
Jeff
player, 190 posts
The only side I'm on
is my own!
Sat 16 Jan 2010
at 08:29
  • msg #438

Re: What your brain thinks is important...

Of course, I won't.  But still.. if I'm going down this path, I can't exactly change my way of thinking...
Nikolaj
player, 391 posts
Sat 16 Jan 2010
at 09:49
  • msg #439

Re: What your brain thinks is important...

Jeff:
Oak.. did you seriously just put me where I think you just put me.


you too?
Jeff
player, 191 posts
The only side I'm on
is my own!
Sat 16 Jan 2010
at 10:57
  • msg #440

Re: What your brain thinks is important...

Umm.. maybe?
Nikolaj
player, 392 posts
Sat 16 Jan 2010
at 11:53
  • msg #441

Re: What your brain thinks is important...

Especially when you said, the first time through. :)

I think we'll be in different places but at the same chronology of worlds/verses.
Jeff
player, 192 posts
The only side I'm on
is my own!
Sat 16 Jan 2010
at 12:29
  • msg #442

Re: What your brain thinks is important...

I don't think you know what I'm talking about.
Nikolaj
player, 393 posts
Sat 16 Jan 2010
at 12:30
  • msg #443

Re: What your brain thinks is important...

ok :)
Oak
GM, 2372 posts
Sat 16 Jan 2010
at 16:18
  • msg #444

Re: What your brain thinks is important...

HEH HEH HEH!!!!!!!!  :D
Avahur
player, 2561 posts
What'll ya do, kill me?
Multiple times if needed.
Sun 17 Jan 2010
at 01:27
  • msg #445

Re: What your brain thinks is important...

Religion is an interesting thing...  (I don't particularly want to spark a huge debate here) It seems of all the..  common religions one might follow... every now and then I hear the official name for some other (relatively obscure to most of the world, except where in its popular, of course) religion.  Ásatrú.  Perhaps Hadrian has heard of it..
Nikolaj
player, 394 posts
Sun 17 Jan 2010
at 07:59
  • msg #446

Re: What your brain thinks is important...

I've heard about it and have known two persons to follow it. That's mostly how I come to know of it.
Avahur
player, 2562 posts
What'll ya do, kill me?
Multiple times if needed.
Sun 17 Jan 2010
at 12:45
  • msg #447

Re: What your brain thinks is important...

A good friend of mine is a follower....
Nikolaj
player, 395 posts
Sun 17 Jan 2010
at 13:16
  • msg #448

Re: What your brain thinks is important...

There are a lot of obscure religions/cults. Over on the southern part of your continent there are a lot of offshoots from vodoo. Like Santeria.
Avahur
player, 2563 posts
What'll ya do, kill me?
Multiple times if needed.
Sun 17 Jan 2010
at 13:49
  • msg #449

Re: What your brain thinks is important...

That may be true...  but where I'm at.. its towards the top of the east side of the US...  >.>  New England area..  Definitely not near the southern areas.. >.>
Oak
GM, 2379 posts
Tue 26 Jan 2010
at 06:34
  • msg #450

Re: What your brain thinks is important...

Seven pending threads updated!!!!!!!!!!  :D
Jeff
player, 193 posts
The only side I'm on
is my own!
Tue 26 Jan 2010
at 15:02
  • msg #451

Re: What your brain thinks is important...

Oak..  I am very tempted to just jump off the edge..
Oak
GM, 2380 posts
Tue 26 Jan 2010
at 15:16
  • msg #452

Re: What your brain thinks is important...

ROFL!!!  :D
Oak
GM, 2387 posts
Wed 27 Jan 2010
at 08:35
  • msg #453

Re: What your brain thinks is important...

Bonus Round!  Six pending threads updated!  Woo hoo!!!!!!!!!!  :D
Nikolaj
player, 398 posts
Wed 27 Jan 2010
at 22:21
  • msg #454

Re: What your brain thinks is important...

*dances!*
Krillis
player, 3456 posts
Courage Against All
What'll ya do, kill me?
Thu 28 Jan 2010
at 00:58
  • msg #455

Re: What your brain thinks is important...

Interesting, to say the least.

So, I'm in a screenwriting class and writing my first screenplay.  It's an adaptation of a short short story.  I'm loving it...very interesting to write visually and having to represent thoughts in the same way.
Oak
GM, 2393 posts
Thu 28 Jan 2010
at 08:34
  • msg #456

Re: What your brain thinks is important...

Wow!  Another Bonus Round!  Five pending threads updated!   Woo hoo!!!!!!!!!!  :D
Krillis
player, 3457 posts
Courage Against All
What'll ya do, kill me?
Fri 29 Jan 2010
at 11:29
  • msg #457

Re: What your brain thinks is important...

Woo!
Oak
GM, 2399 posts
Sun 31 Jan 2010
at 23:12
  • msg #458

Re: What your brain thinks is important...

Five pending threads updated!  :D
Oak
GM, 2406 posts
Mon 8 Feb 2010
at 00:57
  • msg #459

Re: What your brain thinks is important...

Six pending threads updated!!!!!!!!!!  :D
Magnus
player, 108 posts
Mon 15 Feb 2010
at 04:16
  • msg #460

Re: What your brain thinks is important...

Hello everyone,
I’ve noticed that the discussion has been a bit slow recently.
So, in an effort to jumpstart the activity, I’ve decided to try to introduce a new topic.

What cool, crazy and/or awesome thing do you want your verser alter ego to accomplish in the future?

One thing I would like to do is defeat a Cybernetic Tyrannosaurus Rex with my bare fists.
Jeff
player, 198 posts
The only side I'm on
is my own!
Mon 15 Feb 2010
at 04:43
  • msg #461

Re: What your brain thinks is important...

Hmm.. most of the things I'd want to do with this character Avahur has already done.  Some of which would be, blow up an entire city, command an army, be a complete badass (something Avahur has long since achieved), kick ass and take names on a daily basis...  That's just what Avahur has done.  Something not already done?  Hmm.. Alter histor--- wait, Avahur did that too.  This..  Without lifting a finger, cause an entire army to either A. Flee in terror, B. Fall to their knees and declare servitude, or C. Revolt against their home country, overthrowing whomever is in charge and then declaring me leader, offering themselves as personal guards and peacekeepers.  Preferably though, D. All of the Above.  Or, better yet. E.  All of the above in sequence.  Starting to flee, realizing what is going on, then throwing themselves on the ground, followed up by a revolt against their former leaders.

With what Jeff knows currently.  He could probably do that... it would just take a long ass time to master his abilities to the extent needed for it.
Lucas
player, 453 posts
Mon 15 Feb 2010
at 15:13
  • msg #462

Re: What your brain thinks is important...

I want to do something which I think Avahur tried  to do to another player but hasn't succeeded in (at least not yet): a Total Alignment Conversion. Not necessarily to another player, or even an entire army. But the pight man in the wrong place, can make all the diffffference. in the world. *swallow saliva, exhale*
Oak
GM, 2407 posts
Mon 15 Feb 2010
at 15:30
  • msg #463

Re: What your brain thinks is important...

Sorry I wasn't able to post this past weekend, but I'll try to ASAP.  Work is a bit crunchy right now...

However, I am enjoying your current OOC discussion...  :)
Avahur
player, 2564 posts
What'll ya do, kill me?
Multiple times if needed.
Mon 15 Feb 2010
at 17:58
  • msg #464

Re: What your brain thinks is important...

I don't recall trying to change someone's alignment.  Though, I do recall what Day did to make Avahur want to verse him repeatedly.  Which, for those of you that were there, in the situation, I was right.  Intimidation at sword point is always a cool thing to do...
Krillis
player, 3460 posts
Courage Against All
What'll ya do, kill me?
Mon 15 Feb 2010
at 18:25
  • msg #465

Re: What your brain thinks is important...

Yeah, but the view was bullying the new verser.  If you had done that to Devlin, however, that would've been fun.

Does Avahur still think those broken ribs were due to Day?
Avahur
player, 2565 posts
What'll ya do, kill me?
Multiple times if needed.
Mon 15 Feb 2010
at 20:04
  • msg #466

Re: What your brain thinks is important...

He doesn't know.  All he knows is that he was in a boat load of pain, Day being the cause.  Broken ribs? Meh..  It didn't really occur to him..  To quote Zaeed from Mass Effect 2.. "Rage can be one hell of an anesthetic."

Yes, but really, at the time, we all were there on even grounds, none of us knew what was going on at the time, all of us versers.  But then for someone to show up just after we all got there and were figuring things out and such.  If Avahur were feeling malicious at the time, and his position was different, it would've been an ideal time to attack.  There would be confusion as not everyone knew who was on who's side.. Cause chaos then disappear amidst it.

Hindsight though, the verser totally went to the other side of the fence anyway..  if I just versed him then, or.. if I wasn't knocked out, it was possible for the versers to have another verser on their side rather than the opposite side.

Avahur..  given the option of light or dark he's gray.  Don't believe me..  Well then..  If he was totally dark.. I doubt he'd go and risk his life to save people...  like he did this one time at an academy of magic..  It ended up versing him, but he did save someone's life.. or, at least he thinks he did.  However, if surviving meant killing innocent people and leaving a place undefended only to be wiped out... he'd do it for his own survival, and possibly just to watch something interesting.

But, I suppose I digress a bit from the topic at hand..  It would be cool to see Avahur infiltrate a country and assassinate their leader.
Malachai
player, 1376 posts
A lost wizard
Trying to find his way
Wed 17 Feb 2010
at 19:54
  • msg #467

Re: What your brain thinks is important...

Hmm... this time, me going away was completely my fault.  I apparently forgot about RPoL for a month.

:P

Sorry, Oak, haha.
Oak
GM, 2408 posts
Wed 17 Feb 2010
at 20:49
  • msg #468

Re: What your brain thinks is important...

No worries.  Real Life Takes Precedence.

Y'all post when you can, and I'll post when I can...  :)
Krillis
player, 3461 posts
Courage Against All
What'll ya do, kill me?
Wed 17 Feb 2010
at 21:27
  • msg #469

Re: What your brain thinks is important...

When was the RLTP philosophy first mentioned in Worldwalker?  I can't remember.
Oak
GM, 2409 posts
Wed 17 Feb 2010
at 21:59
  • msg #470

Re: What your brain thinks is important...

A good question...  :)

Pop Quiz:  :D

(Q1) Who was the first person to make such a reference on a public Worldwalker thread?

(Q2) When was the first reference made?

(Q3) What thread was it?
Jeff
player, 199 posts
The only side I'm on
is my own!
Wed 17 Feb 2010
at 22:36
  • msg #471

Re: What your brain thinks is important...

1. PT made the first reference

2. Tue 30 Aug 2005

3. OOC Thread
Jeff
player, 200 posts
The only side I'm on
is my own!
Wed 17 Feb 2010
at 22:37
  • msg #472

Re: What your brain thinks is important...

Playtester:
And of course, other people have a real life, and naturally that comes first.  And the Net is easy come easy go.  And truthfully, all three of my current players are very good, so thats nice.  I'm happy with it as it is, for now.


There
Oak
GM, 2410 posts
Wed 17 Feb 2010
at 22:52
  • msg #473

Re: What your brain thinks is important...

Krillis:
When was the RLTP philosophy first mentioned in Worldwalker?  I can't remember.

Fair enough.  One point for Jeff, since that does indeed mention the RLTP philosophy.

Now a follow up question: who/when/where is the first reference that actually refers to this philosophy in the specific terms "RLTP" or "Real Life Takes Precedence"?  :)
Oak
GM, 2418 posts
Sat 20 Feb 2010
at 03:53
  • msg #474

Re: What your brain thinks is important...

At last!   Seven pending threads updated!  :D
Malachai
player, 1378 posts
A lost wizard
Trying to find his way
Sat 20 Feb 2010
at 05:08
  • msg #475

Re: What your brain thinks is important...

Yippee!
Avahur
player, 2566 posts
What'll ya do, kill me?
Multiple times if needed.
Tue 23 Feb 2010
at 07:11
  • msg #476

Re: What your brain thinks is important...

Once upon a time I was stuck in Limbo..  Another verser said this...

quote:
PT doesn't usually post on weekends.  Do they play limbo music where you are?  I can just imagine 24/7 of Chubby Checker singing "Limbo Rock"...

Every limbo boy and girl
All around the limbo world
Gonna do the limbo rock
All around the limbo clock
Jack be limbo, Jack be quick
Jack go unda limbo stick
All around the limbo clock
Hey, let's do the limbo rock

Limbo lower now
Limbo lower now
How low can you go


...until your brain explodes.

Avahur
player, 2567 posts
What'll ya do, kill me?
Multiple times if needed.
Tue 23 Feb 2010
at 07:12
  • msg #477

Re: What your brain thinks is important...

I also think that verser shared this link.. which, re-watching it.. made me laugh and cringe..

http://www.evtv1.com/player.aspx?itemnum=5374
Hadrian
player, 422 posts
Superbia est meus Pestis
- The merry traveller
Tue 23 Feb 2010
at 07:59
  • msg #478

Re: What your brain thinks is important...

I thought there would be a mountain-load of backreading for me to do, but luckily I only had to go two pages worth of posts back until I found my last one, so not much missed fortunately.

Yes Avahur, I have heard of Asatru. I am quite fond of it, mostly because I have a fascination with Norse mythology to begin with. I think for you guys it might be more understandable to call it Aesir-faith, because Asatru is just the plain old, scandinavian way of writing it.

Also, love the Zaeed quote :)

I'm going to slowly start to come back now. Hopefully I'll get my overdue post up sometime during the next 24 hours.
Malachai
player, 1380 posts
A lost wizard
Trying to find his way
Tue 23 Feb 2010
at 08:02
  • msg #479

Re: What your brain thinks is important...

Did I miss an entire discussion on Asatru?

:P

 One of my friends is Asatru.  Interesting little fellow.  Perhaps a little too obsessed with stabbing things, but still one of my best friends.
This message was last edited by the player at 08:03, Tue 23 Feb 2010.
Avahur
player, 2568 posts
What'll ya do, kill me?
Multiple times if needed.
Tue 23 Feb 2010
at 08:05
  • msg #480

Re: What your brain thinks is important...

indeed...
Oak
GM, 2419 posts
Tue 23 Feb 2010
at 08:10
  • msg #481

Re: What your brain thinks is important...

Welcome back, Hadrian (and Malachai, for that matter)!  :D
Avahur
player, 2569 posts
What'll ya do, kill me?
Multiple times if needed.
Tue 23 Feb 2010
at 08:17
  • msg #482

Re: What your brain thinks is important...

It's after 3 am here.. what time is it for yall that would cause you to post at this hour?  Assuming Hadrian is still in England it's after 8 for him, which is fine I suppose... but the rest of yall?
Oak
GM, 2420 posts
Tue 23 Feb 2010
at 15:30
  • msg #483

Re: What your brain thinks is important...

Los Angeles, so PST (GMT-0800) for me...  :)
Lucas
player, 455 posts
Tue 23 Feb 2010
at 15:48
  • msg #484

Re: What your brain thinks is important...

GMT+1 for me
Malachai
player, 1381 posts
A lost wizard
Trying to find his way
Tue 23 Feb 2010
at 16:14
  • msg #485

Re: What your brain thinks is important...

Central standard time (GMT-6).

I went to bed at 2.  That's relatively early for me.

:p
Malachai
player, 1382 posts
A lost wizard
Trying to find his way
Tue 23 Feb 2010
at 16:14
  • msg #486

Re: What your brain thinks is important...

Central standard time (GMT-6).

I went to bed at 2.  That's relatively early for me.

:p
Nikolaj
player, 403 posts
Tue 23 Feb 2010
at 20:08
  • msg #487

Re: What your brain thinks is important...

GMT+1 for me.
Hadrian
player, 424 posts
Superbia est meus Pestis
- The merry traveller
Tue 23 Feb 2010
at 20:32
  • msg #488

Re: What your brain thinks is important...

Avahur is correct. GMT is where I am at. Not much of a difference though. When I lived in Norway it was GMT+1, so I've only moved an hour closer to you Americans :)
Avahur
player, 2570 posts
What'll ya do, kill me?
Multiple times if needed.
Tue 23 Feb 2010
at 21:14
  • msg #489

Re: What your brain thinks is important...

Aye... GMT-5 for myself..  or EST as more Americans know it as...
Shane
player, 164 posts
Tue 23 Feb 2010
at 22:28
  • msg #490

It's been a while.

Hey guys, remember me? :) I disappeared around last summer. I'm so sorry about that: RL got a hold of me and didn't let go, and I eventually forgot about the site.

But now I have returned, and I am here to stay. I eagerly await my character's next adventure. ^_^
Oak
GM, 2421 posts
Tue 23 Feb 2010
at 22:41
  • msg #491

Re: It's been a while.

Woo Hoo!!!!!!!!!!  :D

What am awesome week for returnees!

First, Malachai returns after a two month break, less than a week ago.

Then, Hadrian returns after a two-and-a-half month break, less than twenty-four hours ago.

And now, Shane returns after a seven-and-a-half month break!

We now have nine active players (out of twelve who have been in The Last Verse).

Welcome back Shane, in addition to Hadrian and Malachai!!!!!!!!!!  :D
Shane
player, 165 posts
Tue 23 Feb 2010
at 23:07
  • msg #492

Re: It's been a while.

Are you serious? Holy crap. XD
Krillis
player, 3463 posts
Courage Against All
What'll ya do, kill me?
Tue 23 Feb 2010
at 23:40
  • msg #493

Re: It's been a while.

You don't know the half of it yet, Shane...

Although, neither do I.
Oak
GM, 2422 posts
Tue 23 Feb 2010
at 23:59
  • msg #494

Re: It's been a while.

Heh heh heh...  :D
Malachai
player, 1383 posts
A lost wizard
Trying to find his way
Wed 24 Feb 2010
at 09:21
  • msg #495

Re: It's been a while.

Woohoo?
Shane
player, 167 posts
Wed 24 Feb 2010
at 20:06
  • msg #496

Re: It's been a while.

I'm surprised the player roster hasn't changed much. Such dedicated players. ^_^ Or maybe I'm wrong. It's been a while for me, of course. :P
Avahur
player, 2571 posts
What'll ya do, kill me?
Multiple times if needed.
Wed 24 Feb 2010
at 20:26
  • msg #497

Re: It's been a while.

Meh..  people have left, people have stayed..  Day is no longer about..
Hadrian
player, 425 posts
Superbia est meus Pestis
- The merry traveller
Wed 24 Feb 2010
at 21:44
  • msg #498

Re: It's been a while.

...and some of us come in cycles...

We stay for a bit, go for a bit, then come back. It's the magnetism of the game. We can try to leave, but we keep coming back for more.

Personally I've come back now because I need to keep up my habit of writing every day; and strangely there is nothing that motivates me to write more than rpol :)

On a side note, I just completed Mass Effect 2. I just have to say: WOW!
I got the best ending. No casualties. I'm a bit proud of myself, even though I've been avoiding coursework for the past week so I could play it all day.
Avahur
player, 2572 posts
What'll ya do, kill me?
Multiple times if needed.
Wed 24 Feb 2010
at 22:22
  • msg #499

Re: It's been a while.

Yea, the game is awesome..  No casualties on my first play through.  Second time around..  wasn't as lucky..  Meh.
Shane
player, 168 posts
Thu 25 Feb 2010
at 03:20
  • msg #500

Re: It's been a while.

Today's a slow day, it seems.
Oak
GM, 2423 posts
Thu 25 Feb 2010
at 06:04
  • msg #501

Re: It's been a while.

For folks who haven't been around for awhile, my work schedule has been rather crunchy, so the average cycle for thread updates is about once per week.

It was closer to once per day last summer, but once the new academic year's teaching load took hold, we had to slow down the pace to a GM-survivable level...  :o
Avahur
player, 2573 posts
What'll ya do, kill me?
Multiple times if needed.
Thu 25 Feb 2010
at 06:43
  • msg #502

Re: It's been a while.

So we find things to do elsewhere or liven things up a bit in the OoC where possible.  People returning to the game is one such possible thing.
Lucas
player, 456 posts
Thu 25 Feb 2010
at 17:00
  • msg #503

Re: It's been a while.

I've had a chance to play Mass effect 1, but I didn't really 'get it'. The combat system got on my nerves. My loss I suppose, but I felt the same way about Dragon Age. Bioware will stay out of my sights for a while.
Shane
player, 169 posts
Thu 25 Feb 2010
at 18:08
  • msg #504

Re: It's been a while.

Well, they improved the combat in ME2, so you could give that a shot. It feels a lot more like a real shooter.
Malachai
player, 1384 posts
A lost wizard
Trying to find his way
Thu 25 Feb 2010
at 18:52
  • msg #505

Re: It's been a while.

ME2 is better in virtually every way than the first game.

I'm trying to complete a renegade playthrough of ME1 on my PC (I bought ME2 for the PC rather than my 360) and I'm remembering just how bad some parts of that game are in comparison, haha.  Friggin' inventory!
Shane
player, 170 posts
Thu 25 Feb 2010
at 21:57
  • msg #506

Re: It's been a while.

And who could forget the friggin' Mako. Glad that thing is gone.
Oak
GM, 2433 posts
Fri 26 Feb 2010
at 02:51
  • msg #507

Re: It's been a while.

Whew!  NINE pending threads updated!!!!!!!!!  :D
Avahur
player, 2574 posts
What'll ya do, kill me?
Multiple times if needed.
Fri 26 Feb 2010
at 03:27
  • msg #508

Re: It's been a while.

Nice...
Shane
player, 172 posts
Sun 28 Feb 2010
at 18:11
  • msg #509

Re: It's been a while.

This game's been on for a couple years, right?
Krillis
player, 3465 posts
Courage Against All
What'll ya do, kill me?
Sun 28 Feb 2010
at 19:11
  • msg #510

Re: It's been a while.

I feel like it's been going on for like...4 or 5, but I might be wrong.
Avahur
player, 2575 posts
What'll ya do, kill me?
Multiple times if needed.
Sun 28 Feb 2010
at 19:48
  • msg #511

Re: It's been a while.

Well... I've been lazy and decided to not get my mouse and have navigated the internet through keyboard alone..  The find option REALLY is quite useful..

And in terms of how long this game has been going on..  Malachai and PT chat it up a bit on the first page of OOC Thread, the first one...  That would be February 21-23 or so of 2005.  So.. 5 years, eh?
Shane
player, 173 posts
Sun 28 Feb 2010
at 20:02
  • msg #512

Re: It's been a while.

Wow. This has to be the longest running RP I've seen, then.
Oak
GM, 2441 posts
Mon 1 Mar 2010
at 01:01
  • msg #513

Re: It's been a while.

Woo hoo!  Bonus Round!  Seven pending threads updated!!!!!!!  :D
Avahur
player, 2576 posts
What'll ya do, kill me?
Multiple times if needed.
Mon 1 Mar 2010
at 08:55
  • msg #514

Re: It's been a while.

Yep... So...
Krillis
player, 3467 posts
Courage Against All
What'll ya do, kill me?
Mon 1 Mar 2010
at 13:18
  • msg #515

Re: It's been a while.

Out of curiosity, who all is actually playing this game right now?
Oak
GM, 2442 posts
Mon 1 Mar 2010
at 15:45
  • msg #516

Re: It's been a while.

Well, I suppose a quick peek behind the curtain would be OK...  :p

Topic (All groups)AuthorRepliesLatest Comment
Notice: Joining the Worldwalker Game (group 0)Playtester809:20, Wed 20 May 2009 by Oak
Notice: Where does YOUR story begin? (group 0)Oak519:55, Tue 28 Apr 2009 by Oak
Notice: OOC Thread (group 0)Playtester359919:55, Tue 28 Apr 2009 by Oak
Notice: OOC Thread II (group 0)Oak99619:54, Tue 28 Apr 2009 by Oak
Notice: OOC Thread III (group 0)Oak99219:53, Tue 28 Apr 2009 by Oak
OOC Thread IV (group 0)Oak51305:18, Today by Krillis
The Last Verse: Lucas Awakens (group 6)Oak13105:00, Today by Lucas
The Last Verse: Jeff Awakens (group 7)Oak13100:53, Today by Jeff
The Last Verse: Krillis Awakens (group B)Oak14821:51, Yesterday by Krillis
The Last Verse: Magnus Awakens (group 4)Oak11518:30, Yesterday by Magnus
The Last Verse: Shane Awakens (group 2)Oak4817:04, Yesterday by Shane
The Last Verse: Nikolaj Awakens (group 9)Oak4617:00, Yesterday by Oak
The Last Verse: Hadrian Awakens (group 3)Oak11616:59, Yesterday by Oak
The Last Verse: Mentat Awakens (group 5)Oak11618:48, Thu 25 Feb by Oak
The Last Verse: Malachai Awakens (group 8)Oak3818:42, Thu 25 Feb by Oak
The Last Verse: Intercom Interactions (group D)Oak14217:59, Sun 17 Jan by Magnus
The Last Verse: Tadeusz Awakens (group A)Oak12022:41, Fri 06 Nov 2009 by Oak
The Last Verse: Amanda Awakens (group 1)Oak13121:05, Mon 05 Oct 2009 by Oak
The Last Verse: Jhiaxus Awakens (group C)Oak6621:01, Mon 05 Oct 2009 by Oak


So the recent round of nine updates included Hadrian, Jeff, Krillis, Lucas, Magnus, Malachai, Mentat, Nikolaj, and Shane.

Amanda, Jhiaxus, and Tadeusz have been on vacation since October 2009.
This message was last edited by the GM at 15:49, Mon 01 Mar 2010.
Avahur
player, 2577 posts
What'll ya do, kill me?
Multiple times if needed.
Mon 1 Mar 2010
at 19:55
  • msg #517

Re: It's been a while.

It saddens me slightly to learn that Oak will be passing my post count soon...
Krillis
player, 3468 posts
Courage Against All
What'll ya do, kill me?
Mon 1 Mar 2010
at 21:11
  • msg #518

Re: It's been a while.

No, he is catching up!

Quick, Avahur, let's go out on a long multi-post conversation!  We must broaden the gap!

Just kidding, of course...
Avahur
player, 2578 posts
What'll ya do, kill me?
Multiple times if needed.
Mon 1 Mar 2010
at 22:05
  • msg #519

Re: It's been a while.

Perhaps you were kidding... but it does sound like a good idea, as we don't really have much else to do while waiting...
Krillis
player, 3469 posts
Courage Against All
What'll ya do, kill me?
Mon 1 Mar 2010
at 22:36
  • msg #520

Re: It's been a while.

I'm really looking forward to my final project for screenwriting.  While I'm not looking forward to printing out 22 copies, it should be a fun experience.  I'm even going to volunteer to be the first one workshopped, so that I can have the most time editing it!

Who knows, maybe I'll turn it into an awesome full-length spec script after I'm done.
Avahur
player, 2579 posts
What'll ya do, kill me?
Multiple times if needed.
Mon 1 Mar 2010
at 22:39
  • msg #521

Re: It's been a while.

Mmm..  sounds interesting... I'm pseudo looking forward to my final project for my Mobile Phone Game Programming class...  should be interesting...  I was thinking Tower Defense...  Since that is always a fun bundle of joy to work with..
Shane
player, 175 posts
Wed 3 Mar 2010
at 04:07
  • msg #522

Re: It's been a while.

How long have you guys been in this game, anyway?
Oak
GM, 2443 posts
Wed 3 Mar 2010
at 04:31
  • msg #523

Re: It's been a while.

Check out the last message in this thread:

link to a message in this game

It gives the breakdown on the date of everyone's first post.

The other messages of that thread are full of informational goodness as well...  :)
Avahur
player, 2580 posts
What'll ya do, kill me?
Multiple times if needed.
Wed 3 Mar 2010
at 04:47
  • msg #524

Re: It's been a while.

4 years...
Malachai
player, 1386 posts
A lost wizard
Trying to find his way
Wed 3 Mar 2010
at 08:22
  • msg #525

Re: It's been a while.

O_O

I am ashamed as to how long I've been in this game...

I have no idea why, lol.  It completely and utterly dwarfs anything else I've been a part of here on RPoL.  Maybe that's it.  Maybe I'm just jealous of the pure awesome that is Worldwalker.
Lucas
player, 459 posts
Wed 3 Mar 2010
at 15:06
  • msg #526

Re: It's been a while.

For me, the main contributer is the fact that this is the only the second game I've played that the GM didn't quit in 1 month. And the only game that lasted more than a month that wasn't 50% party logistics.
Krillis
player, 3470 posts
Courage Against All
What'll ya do, kill me?
Wed 3 Mar 2010
at 18:54
  • msg #527

Re: It's been a while.

Good times.  I think I joined a bit into worldwalker.
Avahur
player, 2581 posts
What'll ya do, kill me?
Multiple times if needed.
Thu 4 Mar 2010
at 08:25
  • msg #528

Re: It's been a while.

Because I feel it is appropriate.. maybe not to the current topic... but in general..

"Evil is relative…You can’t hang a sign on it. You can’t touch it or taste it or cut it with a sword. Evil depends on where you are standing, pointing your indicting finger."
Shane
player, 176 posts
Sat 6 Mar 2010
at 01:25
  • msg #529

Re: It's been a while.

I joined last year, of course. Wish I didn't have to leave temporarily in the first place.
Shane
player, 177 posts
Mon 8 Mar 2010
at 00:35
  • msg #530

Re: It's been a while.

So, uh...hm.
Oak
GM, 2444 posts
Mon 8 Mar 2010
at 06:16
  • msg #531

Re: It's been a while.

Well put, Shane...  ;)

Sorry folks, but I have had an extra busy several days, and I've been sick, so this round of posts will have to wait a bit.

However, this week should be a bit more sane, so there is more hope for an update before too many more years go by...  :o
Avahur
player, 2582 posts
What'll ya do, kill me?
Multiple times if needed.
Mon 8 Mar 2010
at 06:26
  • msg #532

Re: It's been a while.

Indeed... I've been sick this weekend... it has sucked.  Thoroughly have not enjoyed it.  Due to it I missed seeing my favorite band in concert... on their first trip back to the US in 5 years..

>.>  HammerFall for those of you who might be curious..  Powerglove opened for em..  It was an awesome concert, according to a friend of mine who went...
Hadrian
player, 428 posts
Superbia est meus Pestis
- The merry traveller
Mon 8 Mar 2010
at 08:03
  • msg #533

Re: It's been a while.

Hammerfall is Epic. That is all I have to say.
Avahur
player, 2583 posts
What'll ya do, kill me?
Multiple times if needed.
Mon 8 Mar 2010
at 13:49
  • msg #534

Re: It's been a while.

Indeed, was talking to my friend last night about it.  They opened with Punish and Enslave, closed with Hearts on Fire, and among the songs in between were Heeding the Call, Stronger than All, and The Dragon Lies Bleeding.

Wish I wasn't sick and could have gone, it would have been awesome.
Shane
player, 178 posts
Tue 9 Mar 2010
at 12:17
  • msg #535

Re: It's been a while.

Ever consider getting a co-GM, Oak? I dunno if anyone would be available for it, but hey, it's just a suggestion. :)
Oak
GM, 2445 posts
Tue 9 Mar 2010
at 13:57
  • msg #536

Re: It's been a while.

I'm certainly not closed to such a suggestion, but the scope of the task is non-trivial.  :o

And, of course, the spoilers of co-GM knowledge would pretty much kill the ability for such a person to continue as a player, and this is a rather fun scenario to have to miss out on...  :/

I'm now celebrating the one week anniversary of this flu bug by having been forced out of bed (on four hours sleep) by a coughing fit.  Sigh...  :(
This message was last edited by the GM at 14:00, Tue 09 Mar 2010.
Shane
player, 179 posts
Tue 9 Mar 2010
at 15:01
  • msg #537

Re: It's been a while.

Ah, I see. That makes sense.
Hadrian
player, 429 posts
Superbia est meus Pestis
- The merry traveller
Tue 9 Mar 2010
at 21:25
  • msg #538

Re: It's been a while.

I'd volunteer to co-GM, but I've gotten so into this scenario now there is no way I'd let myself miss out on the fun of trying to figure out what's going on.

Will the marvelous mind of Hadrian prevail? Will Avahur use his fiercesome force? Will Shane do something audaciously amazing? No matter what, the alliteration will continue!
Avahur
player, 2584 posts
What'll ya do, kill me?
Multiple times if needed.
Tue 9 Mar 2010
at 22:39
  • msg #539

Re: It's been a while.

Avahur actually isn't participating...  my other character is..  Which may in fact be more terrifying than Avahur.  Depends on my mood.  My current character is in the process of gaining knowledge that I as a player know out of character.  So, in effect, it is quite possible for my current character to be more terrifying than Avahur.  Why?  Quite simply put, Avahur didn't have time on his hands to read books when growing up.  He spent his life training with a wide variety of weapons..  well, not his life, but he started at the age of 5.  He grew up knowing he'd live a violent life, becoming a verser just made it eternal.

Avahur actually has a background..

(My current character that I am using has read many many books.  Given the rules of magic and versing, he is prone to heavy experimentation.)
Lucas
player, 460 posts
Wed 10 Mar 2010
at 11:19
  • msg #540

Co-GM?

I think I might be up to co-GM-ing a bit. I've got some weekly free time coming up, a creative itch that needs scratching, and my character seems to have addiction to running around in circles rather than adventuring.

I don't have much experience running games, none at all for forum-rpgs, but I've been wanting to try it for a long time, and being under tutelage of a someone else seems like a good excuse to blame all mistakes on him way to learn the finner points of the art.
Shane
player, 180 posts
Wed 10 Mar 2010
at 12:52
  • msg #541

Re: Co-GM?

That's nice of you. :) You could take over for Oak while he's busy.
Malachai
player, 1387 posts
A lost wizard
Trying to find his way
Thu 11 Mar 2010
at 17:05
  • msg #542

Re: Co-GM?

Ah, I remember running games on WW years ago... 't'was fun.  My schedule is far too random for me to volunteer again, however. :P
Krillis
player, 3471 posts
Courage Against All
What'll ya do, kill me?
Thu 11 Mar 2010
at 17:52
  • msg #543

Re: Co-GM?

Do you actually want someone to co-GM for you, Oak?
Oak
GM, 2446 posts
Fri 12 Mar 2010
at 07:57
  • msg #544

Re: Co-GM?

Hmmm...  I suppose that my feelings are mixed...  :o

Ideally, it is easier going solo, since I don't have to coordinate with anyone else.  And it is more fun not having to cheat a player out of being able to play, despite the kindness of his offer, since I *really* like this scenario.  Finally, running the game requires knowledge of everyone's history and previous worlds, which requires a non-trivial amount of research time to acquire.

However, ideally, I would be averaging a frequency closer to once per day, rather than once per week or so.  My pace should probably pick up again a bit in May, but it isn't May yet.

So I suppose we should really be asking you all this question.  Are you happy enough with the current pace, where everyone gets to play?  Or do you want to get a faster pace now via a co-GM?

Your feedback is most welcome...  :)
This message was last edited by the GM at 08:09, Fri 12 Mar 2010.
Hadrian
player, 430 posts
Superbia est meus Pestis
- The merry traveller
Fri 12 Mar 2010
at 09:11
  • msg #545

Re: Co-GM?

I kind of like it the way it is now. For better or worse, I spent a lot of time on rpol when this scenario first kicked off. So much so that it became a habit to check in for updates at least twice a day. Now, I'm much more relaxed, and I only check in once a day at the most. Also, the slow pace gives me a lot of time and freed-up energy to write other things, which to be honest is what I should really be spending my creative braincells on :)
Shane
player, 181 posts
Fri 12 Mar 2010
at 11:59
  • msg #546

Re: Co-GM?

I'm okay with the current pace, but hey, I wouldn't mind moving at a faster pace. I don't want you guys to do something that you wouldn't be comfortable with, though. I'll go with whatever you give me.
This message was last edited by the player at 11:59, Fri 12 Mar 2010.
Lucas
player, 461 posts
Fri 12 Mar 2010
at 12:30
  • msg #547

Re: Co-GM?

Yeah, I'm content with the gameplay so far.
Avahur
player, 2585 posts
What'll ya do, kill me?
Multiple times if needed.
Fri 12 Mar 2010
at 16:55
  • msg #548

Re: Co-GM?

I certainly don't mind the pace we're going at now,  definitely have adjusted to it.  Faster? Sure, fine with that too.  But, I think I'd prefer our current pace...

"I kind of like it the way it is now. For better or worse, I spent a lot of time on rpol when this scenario first kicked off. So much so that it became a habit to check in for updates at least twice a day. Now, I'm much more relaxed, and I only check in once a day at the most. Also, the slow pace gives me a lot of time and freed-up energy to write other things, which to be honest is what I should really be spending my creative braincells on :)"


^^^ That.
Krillis
player, 3472 posts
Courage Against All
What'll ya do, kill me?
Sat 13 Mar 2010
at 00:30
  • msg #549

Re: Co-GM?

I'm content with the current pace.  My schedule's gotten a little busy recently.
Oak
GM, 2455 posts
Sat 13 Mar 2010
at 06:54
  • msg #550

Re: Co-GM?

Eight pending threads updated!!!!!!!!  :D
Avahur
player, 2586 posts
What'll ya do, kill me?
Multiple times if needed.
Sun 14 Mar 2010
at 22:36
  • msg #551

Re: Co-GM?

So, only a few more posts and we reach 27,000 posts..

I remember when we hit 10,000...
Krillis
player, 3474 posts
Courage Against All
What'll ya do, kill me?
Mon 15 Mar 2010
at 12:14
  • msg #552

Re: Co-GM?

27 is my favorite number.
Oak
GM, 2462 posts
Fri 19 Mar 2010
at 10:00
  • msg #553

Re: Co-GM?

Well, we are now past 27K, and six pending threads have been updated!  :D
Oak
GM, 2464 posts
Mon 22 Mar 2010
at 04:03
  • msg #554

Re: Co-GM?

Let me be the first to give a HUGE welcome back to our long-list stalwart player, Misty!!!!!!!!  :D

She has been away so long that her old account was deleted, so her post count has been reset to zero.  But you new folks can see her many adventures in the "Where does YOUR story begin" thread, if you are so inclined...  :)
Shane
player, 184 posts
Mon 22 Mar 2010
at 04:17
  • msg #555

Re: Co-GM?

Yaaaay! Man, how long has she been around?
Oak
GM, 2465 posts
Mon 22 Mar 2010
at 04:29
  • msg #556

Re: Co-GM?

Her first post was on 2005/06/22.  Her last In Character post (post #1096 for her) was on 2007/04/06.

With her return, she is the fourth-earliest Worldwalker player in The Last Verse, after Playtester/Tadeusz,  Malachai, and Jhiaxus...  :)
Misty
player, 1 post
Mon 22 Mar 2010
at 04:37
  • msg #557

Re: Co-GM?

Hi!!  It's good to be back.  I hope to see you all soon in game.  Oak, thanks for keeping this going.  I'll try to keep it interesting for you.
Oak
GM, 2466 posts
Mon 22 Mar 2010
at 04:52
  • msg #558

Re: Co-GM?

It will definitely be interesting to add you into this mix...  :)

Alas, I'm not the GM that PT was in so very many ways, one of which is posting rate.  These days, I'm averaging about one round of IC thread updates per week, rather than the one-per-weekday pace that PT kept up for so long.  It may get better in the summer, but that is the current state of things.  :o

But with awesome players like you all, with such rich character histories, plus a few rather unique storyline twists... this game isn't dead yet. ;)

How long the characters can say that, however, is anyone's guess...  :p
Avahur
player, 2587 posts
What'll ya do, kill me?
Multiple times if needed.
Mon 22 Mar 2010
at 05:14
  • msg #559

Re: Co-GM?

Hello Misty, good to have you back.
Magnus
player, 114 posts
Tue 23 Mar 2010
at 00:49
  • msg #560

Welcome Back Misty!

In celebration of Misty's return, I made BROWNIES!!!!
...Now where did I put the brownies?
Oak
GM, 2469 posts
Tue 23 Mar 2010
at 07:06
  • msg #561

Re: Welcome Back Misty!

WOO HOO!!!!!!!!  :D

As if we already didn't have enough to celebrate with Misty's return, we now add to the festivities by adding another oldie but goldie, Misty's old partner in crime, Alexis!  :)

The first post for Alexis was 2005/10/12, and her last IC post (post #620) was 2007/03/22.  Alas, her post count is now reset, but you can read up on her past adventures via the "Where does YOUR story begin?" thread.

And as if that weren't cool enough, Misty has also persuaded a brand new player, Andrew, to join the fun!

I have had to do a bit of group rearranging, since we have run out of separate groups for all of the players.  I may soon need to convert everyone's individual thread to run in a similar manner as the "Intercom Interactions" thread, where everything is done via PMs within the thread.  I'll update y'all on this when I get things worked out...

Soooo... everyone please give all of our old/new folks a big welcome hug!  :D
Avahur
player, 2588 posts
What'll ya do, kill me?
Multiple times if needed.
Tue 23 Mar 2010
at 07:56
  • msg #562

Re: Welcome Back Misty!

Welcome back, Alexis.  Good to see you return.

Also, welcome Andrew.

Lastly, Oak.. I assume you got my messages and such?
Andrew
player, 1 post
Tue 23 Mar 2010
at 11:56
  • msg #563

Re: Welcome Back Misty!

*wanders in*

Oh, hi folks.
Malachai
player, 1389 posts
A lost wizard
Trying to find his way
Wed 24 Mar 2010
at 03:57
  • msg #564

Re: Welcome Back Misty!

'allo, 'allo!  Cheerio, old chap, have a pint and whotnot.

^_^
Andrew
player, 3 posts
Wed 24 Mar 2010
at 04:09
  • msg #565

Re: Welcome Back Misty!

No thanks, I don't drink that stuff. Water and soda for me. I don't like the taste of alcohol or the effect.
Avahur
player, 2589 posts
What'll ya do, kill me?
Multiple times if needed.
Wed 24 Mar 2010
at 04:43
  • msg #566

Re: Welcome Back Misty!

^_-  he never said exactly what it was a pint of...
Andrew
player, 4 posts
Wed 24 Mar 2010
at 04:51
  • msg #567

Re: Welcome Back Misty!

In reply to Avahur (msg #566):

*points at the pint sized tankard at waist*

Oh, I know. But no one calls it a 'pint' with no other qualifier unless it's ale or beer, Now, if it was honey meed that's a whole nother story.
Avahur
player, 2590 posts
What'll ya do, kill me?
Multiple times if needed.
Wed 24 Mar 2010
at 04:53
  • msg #568

Re: Welcome Back Misty!

Depending on where in the 'verse you are, it very well might have been.
Andrew
player, 5 posts
Wed 24 Mar 2010
at 05:05
  • msg #569

Re: Welcome Back Misty!

True, but I'm still new to this 'versing' thing. I was on my way to a rpg session. :)
Avahur
player, 2591 posts
What'll ya do, kill me?
Multiple times if needed.
Wed 24 Mar 2010
at 05:28
  • msg #570

Re: Welcome Back Misty!

Bah, you'll be fine.  Just do 2 things, enjoy yourself, and pray you don't meet my character when he is in a pissy mood.  You had the bad luck of being a male..

Well.. don't meet Avahur when he's in a bad mood, the last time he came across a verser named Andrew, that verser tried to kill him.  Then again, he had a pretty decent reason to I suppose... even though it was a battle between father and son.

But.. if ya meet Avahur when he's in a good mood.. or after he's completely leveled a city with explosives..  (read: link to a message in "Worldwalker" half way down) Then you should be fine..
Andrew
player, 6 posts
Wed 24 Mar 2010
at 05:42
  • msg #571

Re: Welcome Back Misty!

Heh, Andy is a doppelganger for me actually. A few differences of course. Name, and a few medical issues removed. But otherwise it's me. And uhm... I'm starting out with a saber and dagger. As well as vietnam era field manuals (namely one on booby traps and one on explosives). As well as a field survival guide. The sixty polyhedral dice are less effective I guess.
Avahur
player, 2592 posts
What'll ya do, kill me?
Multiple times if needed.
Wed 24 Mar 2010
at 06:08
  • msg #572

Re: Welcome Back Misty!

So, between my 2 characters, I have over a tenth of this game's posts..

2797 posts.
This message was last edited by the player at 06:09, Wed 24 Mar 2010.
Andrew
player, 7 posts
Wed 24 Mar 2010
at 06:16
  • msg #573

Re: Welcome Back Misty!

Oh, Misty probably has a good share of them too.
Avahur
player, 2593 posts
What'll ya do, kill me?
Multiple times if needed.
Wed 24 Mar 2010
at 06:46
  • msg #574

Re: Welcome Back Misty!

I see Misty having somewhere around 1075 (page 134 of the original Out of Character thread)  After that there isn't much, if any references, so rounding up to 1100 or so..
Malachai
player, 1390 posts
A lost wizard
Trying to find his way
Wed 24 Mar 2010
at 07:10
  • msg #575

Re: Welcome Back Misty!

Yeah, well...

<_<

>_>

I don't have that many posts.

V_V

You're insane, Avy. :P
Krillis
player, 3476 posts
Courage Against All
What'll ya do, kill me?
Wed 24 Mar 2010
at 13:09
  • msg #576

Re: Welcome Back Misty!

Now, now, Avahur.  We all know that you're tough.

Welcome to the verse, Andrew.  I think it'll be interesting what Oak does to you.  It will probably be a bit strange, somehow stranger than what every other character has been to in a way.  I'm not actually sure if you'll learn anything about the verse or not.

It'll be fun nonetheless, though.  Oak is an excellent GM, even though he can only post maybe once a week what with coursework.
Misty
player, 3 posts
Wed 24 Mar 2010
at 14:04
  • msg #577

Re: Welcome Back Misty!

Krillis, Andrew has me on speed dial.  If he really and truly gets stuck, I'll be there to offer a few minor suggestions.
Oak
GM, 2471 posts
Wed 24 Mar 2010
at 15:51
  • msg #578

Re: Welcome Back Misty!

Heh heh heh...  :D
Krillis
player, 3477 posts
Courage Against All
What'll ya do, kill me?
Wed 24 Mar 2010
at 17:24
  • msg #579

Re: Welcome Back Misty!

Misty, if I recall correctly, our characters have crossed paths before in Heartwar, haven't they?

Didn't you help defeat the Wicked Witch of the East?
Avahur
player, 2594 posts
What'll ya do, kill me?
Multiple times if needed.
Wed 24 Mar 2010
at 17:30
  • msg #580

Re: Welcome Back Misty!

>.>  om nom nom moar posts.  Not fond of oak beating my post count..
Andrew
player, 8 posts
Wed 24 Mar 2010
at 18:48
  • msg #581

Re: Welcome Back Misty!

I can't wait to see what sort of place I'm in.
Misty
player, 4 posts
Wed 24 Mar 2010
at 18:49
  • msg #582

Re: Welcome Back Misty!

We did meet then, Krillis.  You are correct.
Oak
GM, 2472 posts
Wed 24 Mar 2010
at 18:58
  • msg #583

Re: Welcome Back Misty!

That isn't the only place you two crossed paths...

Pop Quiz: where else did Krillis and Misty cross paths?  Bonus points for not peeking first...  :)
This message was last edited by the GM at 18:59, Wed 24 Mar 2010.
Misty
player, 5 posts
Wed 24 Mar 2010
at 20:49
  • msg #584

Re: Welcome Back Misty!

I remember.  It was a fun, but very strange place.
Krillis
player, 3478 posts
Courage Against All
What'll ya do, kill me?
Wed 24 Mar 2010
at 20:51
  • msg #585

Re: Welcome Back Misty!

Hehe, it took a second to recall.  Does anyone know?
Misty
player, 6 posts
Wed 24 Mar 2010
at 23:27
  • msg #586

Re: Welcome Back Misty!

Should we tell them, Krillis?
Magnus
player, 115 posts
Thu 25 Mar 2010
at 00:01
  • msg #587

Re: Welcome Back Misty!

I know, it was Oak's first gather. It had a distinct taste of Paranoia and Toon.
I'd like to visit that world. I've always wanted to play Paranoia and Toon.

(bonus points...With this I CAN TAKE OVER THE WORLD!HAHAHA!)
This message was last edited by the player at 01:22, Thu 25 Mar 2010.
Andrew
player, 9 posts
Thu 25 Mar 2010
at 01:07
  • msg #588

Re: Welcome Back Misty!

Ok, now I'm curious.
Krillis
player, 3479 posts
Courage Against All
What'll ya do, kill me?
Thu 25 Mar 2010
at 01:39
  • msg #589

Re: Welcome Back Misty!

Very good.

Can bonus points be traded for currency in the verse?
Oak
GM, 2473 posts
Thu 25 Mar 2010
at 04:17
  • msg #590

Re: Welcome Back Misty!

Bonus Question: Can anyone remember the name of that thread, without peeking?  :)
Avahur
player, 2595 posts
What'll ya do, kill me?
Multiple times if needed.
Thu 25 Mar 2010
at 04:44
  • msg #591

Re: Welcome Back Misty!

Without peaking, I have no idea.  Only one gather stands out in my mind, and that's McCallister's Mob.  But I'm pretty sure that was after Misty had left.
Oak
GM, 2483 posts
Thu 25 Mar 2010
at 07:24
  • msg #592

Re: Welcome Back Misty!

Nine pending threads updated!!!!!!!!!  :D
Krillis
player, 3481 posts
Courage Against All
What'll ya do, kill me?
Thu 25 Mar 2010
at 13:03
  • msg #593

Re: Welcome Back Misty!

I already peeked to just check it out earlier, so I'm out of this competition.
Andrew
player, 10 posts
Fri 26 Mar 2010
at 05:07
  • msg #594

Re: Welcome Back Misty!

Uhm... I'm not sure how to respond. I'm not sure how I can respond. I mean, unlike all you folks I haven't been picking up new abilities (yet).
Oak
GM, 2492 posts
Fri 26 Mar 2010
at 06:33
  • msg #595

Re: Welcome Back Misty!

No worries, Andrew.  Check your thread's latest OOC comment...  :)

Bonus Round!  Eight pending threads updated!!!!!!!!  :D
Misty
player, 8 posts
Sat 27 Mar 2010
at 00:16
  • msg #596

Re: Welcome Back Misty!

Andrew, remember this hard earned bit of verser advice:

"Anything you do can get you killed, including doing nothing."
Andrew
player, 12 posts
Sat 27 Mar 2010
at 02:28
  • msg #597

Re: Welcome Back Misty!

Good advice Misty. But what if your total options for defense are "lay still unable to act"?
Krillis
player, 3483 posts
Courage Against All
What'll ya do, kill me?
Sat 27 Mar 2010
at 04:02
  • msg #598

Re: Welcome Back Misty!

Andrew:
Good advice Misty. But what if your total options for defense are "lay still unable to act"?


Or offense, for that matter...
Avahur
player, 2596 posts
What'll ya do, kill me?
Multiple times if needed.
Sat 27 Mar 2010
at 04:19
  • msg #599

Re: Welcome Back Misty!

In that case, you bide your time, gathering what strength you can, so that as soon as you have a moment to do something, you do so. Quickly.
Magnus
player, 117 posts
Sat 27 Mar 2010
at 04:20
  • msg #600

Re: Welcome Back Misty!

You can try talking your way out or... nevermind, I got nothing.


On a completely unrelated note, when I was working outside today, a Muse smacked me upside the head with an idea for a gather world.


(insert cleaver name here) A Tournament of Versers


The basic idea is Some Powerful Entity(a god,Super Powerful Civilization, or someTHING) decided to hold a tournament with a set of people don't fear death.


any thoughts? comments? ideas to fresh it out?
Avahur
player, 2597 posts
What'll ya do, kill me?
Multiple times if needed.
Sat 27 Mar 2010
at 04:27
  • msg #601

Re: Welcome Back Misty!

That... is something Avahur would LOVE to do.  Fighting... it's a calling.  He was called before birth.  It's what he does.
Andrew
player, 13 posts
Sat 27 Mar 2010
at 05:01
  • msg #602

Re: Welcome Back Misty!

But not Andrew. He can be very violent, but hates that side of him. Thus is actually rather mellow usually, despite having a collection of sharp swords and daggers which he practices with now and then. Pre versing that is.
Oak
GM, 2493 posts
Sat 27 Mar 2010
at 05:24
  • msg #603

Re: Welcome Back Misty!

BTW, be careful how much you say concerning what is happening in your own threads, so that you don't accidentally unleash any spoilers to the rest of the players...  :)
Andrew
player, 14 posts
Sat 27 Mar 2010
at 05:26
  • msg #604

Re: Welcome Back Misty!

All right. Still up, i know. i'm crazy
Misty
player, 9 posts
Sat 27 Mar 2010
at 12:47
  • msg #605

Re: Welcome Back Misty!

   A tournament of versers?  We all know that it won't be a poetry contest.  I'm in favor of it, Magnus.

   If you check her threads, you will see that Misty has a pretty low body count for someone with the number of weapons she has at hand.  There was only one jump where combat was her primary activity.  She is a detective.  That is how she defines herself.

   If you are in a position where you are forced to do nothing, you can still plan and prepare for what you can do when you get that one slim chance to act.
Avahur
player, 2598 posts
What'll ya do, kill me?
Multiple times if needed.
Sat 27 Mar 2010
at 19:02
  • msg #606

Re: Welcome Back Misty!

27100 >.>
Oak
GM, 2501 posts
Sun 28 Mar 2010
at 04:22
  • msg #607

Re: Welcome Back Misty!

Woo Hoo!  Another Bonus Round!  Seven pending threads updated!!!!!!!  :D
Jeff
player, 209 posts
The only side I'm on
is my own!
Sun 28 Mar 2010
at 08:49
  • msg #608

Re: Welcome Back Misty!

Misty:
   A tournament of versers?  We all know that it won't be a poetry contest.


>.>  That comment seemed entirely out of place to me, until it hit me that if you removed the second r in versers it would be a tournament of verses.  It which case it very well could be a poetry contest..

Your speech mannerisms confuse me at times..
Misty
player, 11 posts
Sun 28 Mar 2010
at 13:50
  • msg #609

Re: Welcome Back Misty!

Jeff, I wasn't trying to be confusing.

Drivers drive.
Readers read.
Workers work.
Sleepers sleep.
Writers write.
Versers travel among worlds when they die.

One of these things is not like the others.
This message was last edited by the player at 13:54, Sun 28 Mar 2010.
Oak
GM, 2502 posts
Sun 28 Mar 2010
at 14:02
  • msg #610

Re: Welcome Back Misty!

Hmmm...  OK, I can do this one...

Versers... don't like alliteration?

Versers... don't like two-word descriptive phrases?

* insert head-scratching sounds here * :p
Lucas
player, 466 posts
Sun 28 Mar 2010
at 15:26
  • msg #611

Re: Welcome Back Misty!

I thought that the 'to travel among worlds when they die' was usually shortened to 'to verse' for that very reason. As least I have.

Also it should be obvious which one is not like the others: I saw a reader once, and it failed to read my ID at all. Stupid security device.
Oak
GM, 2509 posts
Tue 30 Mar 2010
at 04:02
  • msg #612

Re: Welcome Back Misty!

Wow, Wednesday, Thursday, Saturday, and now Monday updates!  Will wonders never cease???  :p

Six pending threads updated!!!!!!  :D
Avahur
player, 2599 posts
What'll ya do, kill me?
Multiple times if needed.
Tue 30 Mar 2010
at 04:26
  • msg #613

Re: Welcome Back Misty!

However oak.. let's take a look at things..

Oak: Nine pending threads updated.
Oak: Bonus round! Eight pending threads updated.
Oak: Another bonus round. Seven pending threads updated.
Oak: Six pending threads updated.

I see a pattern...
Oak
GM, 2510 posts
Tue 30 Mar 2010
at 07:43
  • msg #614

Re: Welcome Back Misty!

Hmmmm...  Good point.  I guess that I had better wait a month before updating again...  :p
Avahur
player, 2600 posts
What'll ya do, kill me?
Multiple times if needed.
Tue 30 Mar 2010
at 08:04
  • msg #615

Re: Welcome Back Misty!

Nah.. feel free to keep updating...  Ya read the stuff I sent ya? >.>  It's a good read, IMO..
Andrew
player, 15 posts
Tue 30 Mar 2010
at 14:44
  • msg #616

Re: Welcome Back Misty!

Sorry, been planning a post.
Oak
GM, 2511 posts
Tue 30 Mar 2010
at 14:58
  • msg #617

Re: Welcome Back Misty!

No worries.  The motto here is "Real Life Takes Precedence".

This is meant to be a game for our fun and enjoyment, not another chore to add stress.

So we all (including me!) simply do what is needed elsewhere as needed, and then post here as and when we have the opportunity and inclination...  :)
Oak
GM, 2517 posts
Wed 31 Mar 2010
at 00:52
  • msg #618

Re: Welcome Back Misty!

Woo Hoo!  Five pending threads updated!!!!!  :D

Avahur:
However oak.. let's take a look at things..

Oak: Nine pending threads updated.
Oak: Bonus round! Eight pending threads updated.
Oak: Another bonus round. Seven pending threads updated.
Oak: Six pending threads updated.

I see a pattern...

Woo Hoo!  woo hoo...  woo... hoo?

Um.  Hmmmmm.  Uh-oh...  :o
Andrew
player, 17 posts
Wed 31 Mar 2010
at 01:19
  • msg #619

Re: Welcome Back Misty!

Oak:
No worries.  The motto here is "Real Life Takes Precedence".


Uhm... What is this 'real life' you speak of? I was debating how to respond, playing Rifts with friends, and beating Final Fantasy 13.
Avahur
player, 2601 posts
What'll ya do, kill me?
Multiple times if needed.
Wed 31 Mar 2010
at 03:30
  • msg #620

Re: Welcome Back Misty!

Yea...
Lucas
player, 470 posts
Wed 31 Mar 2010
at 17:37
  • msg #621

Re: Welcome Back Misty!

I've heard of this 'real life' and it's very over-rated. The graphics and stuff are great and all, but what's the point of that when you "create an accurate physics experience".
The banking-system is full of bugs, the chat-system only recently updated to permit global conversation, the upkeep costs an arm and a leg, and if your character is killed, they perma-ban you.
The loot-system is just wack. You have to go on a raid and do various lame fetch quests just to get random stuff like food and water. And you need that stuff too, even basic mana doesn't regenerate naturally.
And if you don't play for power, you are at the mercy of those who do, and as a result the guilds are very "with us or against" about recruiting. You can't even use the travel-system safely without some sort of guild tag or ID on you. And to get a mount they make you do a tutorial-quest that lasts at least a week! The difficulty curve is just that high.

And blablabla and nagnagnag and whinewhinewhine and...
Andrew
player, 18 posts
Wed 31 Mar 2010
at 21:59
  • msg #622

Re: Welcome Back Misty!

In reply to Lucas (msg #621):

Oh, THAT one! Yeah, I heard of it too. I hear it takes years to level any given skill to useful levels. Years! How insane is that?
Krillis
player, 3486 posts
Courage Against All
What'll ya do, kill me?
Sat 3 Apr 2010
at 18:45
  • msg #623

Re: Welcome Back Misty!

I just ran my friends through an orientation mission in a mercenaries World of Darkness game.

That was a different twist on playing a game, and suprisingly easy.
Shane
player, 190 posts
Tue 6 Apr 2010
at 06:48
  • msg #624

Re: Welcome Back Misty!

Hm...
Oak
GM, 2518 posts
Tue 6 Apr 2010
at 06:56
  • msg #625

Re: Welcome Back Misty!

Well put...  :p
Andrew
player, 19 posts
Tue 6 Apr 2010
at 07:03
  • msg #626

Re: Welcome Back Misty!

Bone weary right now, so going to bed. But Oak... when ya gonna post IC?
Oak
GM, 2519 posts
Tue 6 Apr 2010
at 07:26
  • msg #627

Re: Welcome Back Misty!

Feast and famine...

The recent burst of IC updates was a lot more than once per week, but RL came back to derail that pace a bit.

Composing the next round of updates is in progress, but some rounds take a bit longer than others.

I hope to make an update tomorrow, but no promises...  :o
Oak
GM, 2529 posts
Wed 7 Apr 2010
at 01:44
  • msg #628

Re: Welcome Back Misty!

Woo Hoo!  Nine pending threads updated!!!!!!!!!  :D
Oak
GM, 2536 posts
Fri 9 Apr 2010
at 01:10
  • msg #629

Re: Welcome Back Misty!

Woo Hoo!  Six pending threads updated!!!!!!  :D
Avahur
player, 2602 posts
What'll ya do, kill me?
Multiple times if needed.
Fri 9 Apr 2010
at 05:52
  • msg #630

Re: Welcome Back Misty!

9...6..  what's next? 3?
Shane
player, 193 posts
Wed 14 Apr 2010
at 23:16
  • msg #631

Re: Welcome Back Misty!

Ugh. May 18 can't come soon enough. :C
Oak
GM, 2537 posts
Wed 14 Apr 2010
at 23:48
  • msg #632

Re: Welcome Back Misty!

I'm having enough fun with April 15th as it is...  :o
Andrew
player, 20 posts
Fri 16 Apr 2010
at 05:45
  • msg #633

Re: Welcome Back Misty!

Sorry for vanishing Oak, been thinking of how to respond. That, and City of Heroes. And gaming on the weekend. Oh yeah, and sleep once in a while.
Oak
GM, 2538 posts
Fri 16 Apr 2010
at 05:52
  • msg #634

Re: Welcome Back Misty!

No worries.  Between work crunch and tax crunch, my pace has slowed also.  :o

Hopefully I'll be able to update sometime over the weekend...  :)
Hadrian
player, 437 posts
Superbia est meus Pestis
- The merry traveller
Fri 16 Apr 2010
at 06:31
  • msg #635

Re: Welcome Back Misty!

I hate tax returns...

... and bureaucracy.

It makes you wonder how on earth we haven't driven our race into extinction yet.

When a race develops complex, convoluted systems to handle another complex, retarded systems that they made, the function of which is to solve a simple problem; something is very wrong.
Avahur
player, 2603 posts
What'll ya do, kill me?
Multiple times if needed.
Fri 16 Apr 2010
at 07:19
  • msg #636

Re: Welcome Back Misty!

Humans..  All humans.. first and foremost, above all things... are stubborn.  In some way, shape, or form.

Now, keeping that in mind...

"It makes you wonder how on earth we haven't driven our race into extinction yet."

Too stubborn.

Also..

"When a race develops complex, convoluted systems to handle another complex, retarded systems that they made, the function of which is to solve a simple problem; something is very wrong."

Not entirely true.  That is usually a side effect of having one or too many smart people in one place.

5 men are standing on one side of a river. On the other side is food, women, and a warm bed.  4 of them are engineers.

The engineers are more likely to create some complex way of getting across.  Person 5 will simply swim...


Something to that effect.  That is why you don't have a bunch of smart people all in the same place and expect a simple result to come quickly.

More than likely they'll come up with a variety of results to a problem and use process of elimination to find the most "sound" one, and then suggest it to others.  Arguing WILL occur, and nothing will get done for hours or days.

That is how humans are.
Lucas
player, 473 posts
Fri 16 Apr 2010
at 12:57
  • msg #637

Re: Welcome Back Misty!

Avahur:
5 men are standing on one side of a river. On the other side is food, women, and a warm bed.  4 of them are engineers.

The engineers are more likely to create some complex way of getting across.  Person 5 will simply swim...


Hehe, good one. On the engi's defence, if there is so much as 1 guy on the far side who doesn't like company, Person 5 will have to swim back. With an 'elegant' solution, you will be able to take something back with you, or at least enjoy yourself while you think of one.
Misty
player, 15 posts
Fri 16 Apr 2010
at 15:08
  • msg #638

Re: Welcome Back Misty!

   The river problem is a good one, but it fails to take into account one primary consideration.  Some rivers around the world are home to lifeforms which consider us to be a part of their food chain.  If guy number five begins to swim across without knowing the dangers involved...   Well, let's just say that there would be an additional empty bed that night.

   Simple solutions don't always work.  But then, neither do "elegant" ones.
Avahur
player, 2604 posts
What'll ya do, kill me?
Multiple times if needed.
Fri 16 Apr 2010
at 18:38
  • msg #639

Re: Welcome Back Misty!

Guys.. it was just an example..  the river could have also been there in the winter where, upon getting in it and trying to swim, he's just as likely to freeze on his way over.

but..  in terms of examples..  it suits the situation.
Lucas
player, 474 posts
Fri 16 Apr 2010
at 21:05
  • msg #640

Re: Welcome Back Misty!

Nono, I like it. It demonstrates your point very well. The thing is, this is an RP-forum, with clever players. So we'll be over-thinking your example for a few days, come up ways to 'improve' it with needless additions, nuances, and extensions, then discuss it, have an argument, and finally summarize with a hastily made Powerpoint presentation in a vain attempt to impress our financiers.
...
So remember: if you don't let us do this, you are supporting river-pollution!
Any questions?
Avahur
player, 2605 posts
What'll ya do, kill me?
Multiple times if needed.
Fri 16 Apr 2010
at 23:45
  • msg #641

Re: Welcome Back Misty!

Yea... do you realize that by being nit picky with my example you are being the 4 engineers in it.
Misty
player, 16 posts
Sat 17 Apr 2010
at 00:22
  • msg #642

Re: Welcome Back Misty!

   I just realized something.  I don't have to be concerned about the river problem.  I'm already on the side side of the river with the food and the nice place to sleep.
Avahur
player, 2606 posts
What'll ya do, kill me?
Multiple times if needed.
Sat 17 Apr 2010
at 03:18
  • msg #643

Re: Welcome Back Misty!

Avahur can teleport, and Jeff is too lazy and would rather wait around for someone to find a solution.  So.. they are set..
Oak
GM, 2547 posts
Sat 17 Apr 2010
at 06:47
  • msg #644

Re: Welcome Back Misty!

Eight pending threads updated!!!!!!!!  :D
Lucas
player, 476 posts
Sat 17 Apr 2010
at 15:35
  • msg #645

Re: Welcome Back Misty!

Avahur:
... you are being the 4 engineers in it.

Alright! I am equal to not 1, but 4 engineers! This will help so much with securing that bridge building contract. Warm up a bed for me ladies, for I will be there in approximately 6 months, 13 days, give or take 75 hours, and not accounting for Murphy's law.
Avahur
player, 2607 posts
What'll ya do, kill me?
Multiple times if needed.
Sat 17 Apr 2010
at 16:29
  • msg #646

Re: Welcome Back Misty!

Lucas:
Nono, I like it. It demonstrates your point very well. The thing is, this is an RP-forum, with clever players. So we'll be over-thinking your example for a few days, come up ways to 'improve' it with needless additions, nuances, and extensions, then discuss it, have an argument, and finally summarize with a hastily made Powerpoint presentation in a vain attempt to impress our financiers.
...
So remember: if you don't let us do this, you are supporting river-pollution!
Any questions?



Clever players + we'll = you in the plural form, not you, individually.
Lucas
player, 477 posts
Sat 17 Apr 2010
at 16:48
  • msg #647

Re: Welcome Back Misty!

So that would be you, me and misty. Misty is girl and therefore, as she points out, doesn't qualify. You said you couldn't be bothered or wouldn't need help, so that leaves just us. Now we, being 4 engineers, do enjoy our grammatical lesson, but will continue to use the first person plural for as long as we deem it funny.
Now if you will excuse us, we need to schedule a meeting for what kind of dispensers we want set up in the room where we will have our meeting about the most efficient type of artificial plant to use to decorate our meeting-room for when we discuss our plans for building this bridge.
Oak
GM, 2555 posts
Mon 19 Apr 2010
at 19:34
  • msg #648

Re: Welcome Back Misty!

Seven pending threads updated!!!!!!!  :D
Malachai
player, 1392 posts
A lost wizard
Trying to find his way
Tue 20 Apr 2010
at 20:49
  • msg #649

Re: Welcome Back Misty!

I figured I should let you guys know that RPoL has been really messed up for me the past month or so.  For some reason, it doesn't display anywhere close to right and it's pretty much unreadable.  I've been trying to fix it but without much luck.

I have a few more options before I say "Screw it" and start posting from my phone all of the time.  This is ridiculous, lol.
Oak
GM, 2563 posts
Wed 21 Apr 2010
at 06:58
  • msg #650

Re: Welcome Back Misty!

Hope we can have you back soon, Malachai...  :o

Seven pending threads updated!!!!!!! :D
Hadrian
player, 440 posts
Superbia est meus Pestis
- The merry traveller
Wed 21 Apr 2010
at 08:32
  • msg #651

Re: Welcome Back Misty!

And Hadrian, being so clever and crafty, has already devised a way to cross the river without getting his expensive clothes wet, and is now having a drink with Misty in the lounge, sharing stories of past adventures and waiting for the others to come along.
Krillis
player, 3492 posts
Courage Against All
What'll ya do, kill me?
Wed 21 Apr 2010
at 14:35
  • msg #652

Re: Welcome Back Misty!

Really now?
Misty
player, 20 posts
Thu 22 Apr 2010
at 00:41
  • msg #653

Re: Welcome Back Misty!

Really now?
Jeff
player, 217 posts
The only side I'm on
is my own!
Thu 22 Apr 2010
at 01:07
  • msg #654

Re: Welcome Back Misty!

Really now?
Avahur
player, 2608 posts
What'll ya do, kill me?
Multiple times if needed.
Thu 22 Apr 2010
at 01:07
  • msg #655

Re: Welcome Back Misty!

Really now?
Shikamaru
player, 83 posts
Thu 22 Apr 2010
at 01:07
  • msg #656

Re: Welcome Back Misty!

Really now?
Oak
GM, 2564 posts
Thu 22 Apr 2010
at 01:17
  • msg #657

Re: Welcome Back Misty!

Really now?  :p
Shane
player, 197 posts
Thu 22 Apr 2010
at 04:57
  • msg #658

Re: Welcome Back Misty!

Re...ah, forget it. :P
Avahur
player, 2609 posts
What'll ya do, kill me?
Multiple times if needed.
Thu 22 Apr 2010
at 05:20
  • msg #659

Re: Welcome Back Misty!

The correct answer, Shane is "C-C-C-CCOMBO BREAKER"

More or less.
Malachai
player, 1393 posts
A lost wizard
Trying to find his way
Thu 22 Apr 2010
at 14:42
  • msg #660

Re: Welcome Back Misty!

Well... at least all the words go in the right direction now... it would be nice if anything else displayed right...

>_<

I'll see about getting back to posting when I get home tonight.  Sorry 'bout the wait, Oak, but I suppose it's really just one less person to think about when doing your round o' posts. :P
Shane
player, 198 posts
Mon 26 Apr 2010
at 21:26
  • msg #661

Re: Welcome Back Misty!

Ahhh, I'm glad I only have three days of school this week. It's been killing me.
Oak
GM, 2565 posts
Mon 26 Apr 2010
at 21:40
  • msg #662

Re: Welcome Back Misty!

It is definitely hitting the crunch time in the semester...  :o
Avahur
player, 2610 posts
What'll ya do, kill me?
Multiple times if needed.
Mon 26 Apr 2010
at 21:46
  • msg #663

Re: Welcome Back Misty!

Indeed it is...
Krillis
player, 3493 posts
Courage Against All
What'll ya do, kill me?
Tue 27 Apr 2010
at 04:31
  • msg #664

Re: Welcome Back Misty!

Yeah, I feel it in my feet.

I work in a small snack store in the library on campus.  People are constantly coming in for food.

Oh, and I have to finish my 85 page project for folklore.  Only 25 more to go!  Woo!
Shane
player, 199 posts
Fri 30 Apr 2010
at 04:45
  • msg #665

Re: Welcome Back Misty!

This week seems pretty slow. Not surprised. :P
Oak
GM, 2566 posts
Fri 30 Apr 2010
at 04:49
  • msg #666

Re: Welcome Back Misty!

Serious crunch time, multiple deadlines, sleep deprivation, etc., this week.

I might manage an update this weekend, but no promises...  :o
This message was last edited by the GM at 04:50, Fri 30 Apr 2010.
Hadrian
player, 441 posts
Superbia est meus Pestis
- The merry traveller
Fri 30 Apr 2010
at 07:42
  • msg #667

Re: Welcome Back Misty!

Don't rush it. Take your time. Make yourself a cup of warm beverage and repeatedly say to yourself: 'real life takes precedence!'

We can wait for you :)
Shane
player, 200 posts
Fri 30 Apr 2010
at 17:37
  • msg #668

Re: Welcome Back Misty!

Of course. You're the GM, you can take as long as you need.
Andrew
player, 22 posts
Wed 5 May 2010
at 02:27
  • msg #669

Re: Welcome Back Misty!

Sorry bout not posting sooner. And Oak, I left a Private section in the post for you to explain why. Again, sorry.
Oak
GM, 2567 posts
Wed 5 May 2010
at 02:39
  • msg #670

Re: Welcome Back Misty!

No worries, Andrew!  :)

We're now in finals week for the full-time daytime students, and the huge pile of grading to do is quite frightening.  And I've got a new class for the nighttime students starting tonight (with only the break time to type things like I am now)...  :o

But rest assured, I haven't forgotten y'all, particularly the nine folks patiently waiting for me to respond to their threads...  :)
Shane
player, 201 posts
Wed 5 May 2010
at 04:13
  • msg #671

Re: Welcome Back Misty!

Heh, don't worry, I understand.
Andrew
player, 23 posts
Wed 5 May 2010
at 05:03
  • msg #672

Re: Welcome Back Misty!

Still, I should have posted a week or two ago.
Shane
player, 202 posts
Sat 8 May 2010
at 19:40
  • msg #673

Re: Welcome Back Misty!

Man, things are busy these days. :P
Oak
GM, 2568 posts
Sat 8 May 2010
at 21:46
  • msg #674

Re: Welcome Back Misty!

I'm not dead yet!  I'm getting better!

I feel happy!  Oh, so happy!

*thud*

Finals week is now done, but the mountain of grading lives on...  :o

I aspire to update soon, but no promises...  :/
This message was last edited by the GM at 21:47, Sat 08 May 2010.
Oak
GM, 2578 posts
Mon 10 May 2010
at 06:53
  • msg #675

Re: Welcome Back Misty!

Woo hoo!  At last!  Nine pending threads updated!!!!!!!!!  :D
Avahur
player, 2611 posts
What'll ya do, kill me?
Multiple times if needed.
Mon 10 May 2010
at 07:53
  • msg #676

Re: Huzzah!

Excellent.  Huzzah.
Lucas
player, 481 posts
Mon 10 May 2010
at 16:40
  • msg #677

Re: Huzzah!

Whoopie! Yeeeehaaaw!, and a For the Horde! for good measure.
Avahur
player, 2612 posts
What'll ya do, kill me?
Multiple times if needed.
Mon 10 May 2010
at 17:38
  • msg #678

Re: Huzzah!

Lok'tar Ogar!
Avahur
player, 2613 posts
What'll ya do, kill me?
Multiple times if needed.
Sun 16 May 2010
at 22:50
  • msg #679

Re: Huzzah!

Post 27,300.
Andrew
player, 25 posts
Mon 17 May 2010
at 07:15
  • msg #680

Re: Huzzah!

Post 27,301!
Lucas
player, 482 posts
Mon 17 May 2010
at 14:47
  • msg #681

Re: Huzzah!

Post 27,303!
Lucas
player, 483 posts
Mon 17 May 2010
at 14:49
  • msg #682

Re: Huzzah!

I meant 27,302! Wait! What? Gaaa!!!
Andrew
player, 26 posts
Mon 17 May 2010
at 14:53
  • msg #683

Re: Huzzah!

Post 27,304!

And you did get post 27,303 :)
Oak
GM, 2586 posts
Fri 21 May 2010
at 07:03
  • msg #684

Re: Huzzah!

At last... seven pending threads updated!  :)

And so we celebrate "The Last Verse"'s Very First Birthday!  :D

Indeed, 'twas a year ago today (May 20th, 2009) that this strange journey started.

Hopefully, the coming months (as it was last year around this time) will see an increase in posting rate, as my work crunch slowly but surely recedes.

I'm so glad that so many of you have stuck around for the ride...  :D
Hadrian
player, 443 posts
Superbia est meus Pestis
- The merry traveller
Fri 21 May 2010
at 20:17
  • msg #685

Re: Huzzah!

Oak, are you kidding? Why wouldn't we stick around for the ride? Doctor Who is only once a week, and the season is almost over for this year. I need to get my fix of weirdness and excitement somewhere!
Krillis
player, 3495 posts
Courage Against All
What'll ya do, kill me?
Fri 21 May 2010
at 21:29
  • msg #686

Re: Huzzah!

Agreed.

I can't believe I had forgotten to post.  Any chance you can make it 8 updated threads, heh?
Avahur
player, 2614 posts
What'll ya do, kill me?
Multiple times if needed.
Fri 21 May 2010
at 21:32
  • msg #687

Re: Huzzah!

lol..  agreed'd/10

On a random note..  I went out to drop someone off and while I was out I saw someone getting jacked..  >.>  I think person A rear-ended person B.  B got out, raged, and went over to person A.  When punches started flying, well.. I was gone soon thereafter..
Oak
GM, 2594 posts
Sat 29 May 2010
at 16:01
  • msg #688

Re: Huzzah!

Seven pending threads updated!!!!!!!  :D
Lucas
player, 486 posts
Sat 29 May 2010
at 17:40
  • msg #689

Re: Huzzah!

Ooooh yeah, that's some good weirdness fix right there!
Oak
GM, 2602 posts
Sun 6 Jun 2010
at 23:13
  • msg #690

Re: Huzzah!

Seven pending threads updated!!!!!!!  :D
Oak
GM, 2605 posts
Mon 7 Jun 2010
at 01:00
  • msg #691

Re: Huzzah!

Three pending threads updated!!!!!!!  :D
Oak
GM, 2610 posts
Sat 12 Jun 2010
at 04:59
  • msg #692

Re: Huzzah!

Four pending threads updated!!!!  :D
Oak
GM, 2616 posts
Sun 27 Jun 2010
at 04:22
  • msg #693

Re: Huzzah!

Whew!  Sorry for the long delay.  Kid's Graduation, Father's Day, Wedding Anniversary, car repairs, end of the night class I'm teaching...  My weekly thread update aspirations were definitely derailed this past week.

But now, at last...  five pending threads updated!!!!!  :D
Oak
GM, 2621 posts
Thu 1 Jul 2010
at 06:27
  • msg #694

Re: Huzzah!

And to help make up for the long wait... a Bonus Round!  Four pending threads updated!!!!  :D
Krillis
player, 3501 posts
Courage Against All
What'll ya do, kill me?
Fri 2 Jul 2010
at 01:16
  • msg #695

Re: Huzzah!

Sad day...  No bonus for me.

*sulks in corner*
Oak
GM, 2622 posts
Fri 2 Jul 2010
at 01:32
  • msg #696

Re: Huzzah!

Of course you got a bonus post!  You were one of the few, the proud, that received both a Sat 6/26 and a Wed 6/30 post from your humble GM, right?  :)
Krillis
player, 3502 posts
Courage Against All
What'll ya do, kill me?
Fri 2 Jul 2010
at 01:41
  • msg #697

Re: Huzzah!

Oh, my bad.

My schedule has fried my brain.  I put in my two weeks last week, and am looking forward to only having to worry about school again.
Oak
GM, 2627 posts
Tue 6 Jul 2010
at 06:03
  • msg #698

Re: Huzzah!

Four pending threads updated!!!!  :D
Hadrian
player, 448 posts
Superbia est meus Pestis
- The merry traveller
Tue 13 Jul 2010
at 07:13
  • msg #699

Re: Huzzah!

I realized I haven't seen a lot of activity on Worldwalker lately. At least not as much banter as we used to have a year ago. How are you all? Everyone still alive? How are you doing in a proffesional capacity?

I just finished my first year of my creative writing degree in England with top marks. One step closer to the dream of becoming a published writer!

Now it's your turn to share :)
Krillis
player, 3504 posts
Courage Against All
What'll ya do, kill me?
Tue 13 Jul 2010
at 11:53
  • msg #700

Re: Huzzah!

I have two dreams, Hadrian.

I want to become a published writer as well; however, I have more plans.  I want to also become a commissions editor in a major publishing company-the guy who decides what gets published.

But the path for these things is reversed-first become a book publisher, while at the same time trying to get my own work published.
Lucas
player, 492 posts
Tue 13 Jul 2010
at 12:20
  • msg #701

Re: Huzzah!

You know, before I started playing here, I always figured writing stories to be something that was just beyond me. But between Worldwalker and tvtropes.org, I actually acquired a taste for reading and writing! Although little ink is actually transferred to any paper, the notion of plot is there.

And if alive is defined as not rotting in a dark wooden box for at least 2 weeks, then no, I'm most definitely not alive.
This message was last edited by the player at 12:22, Tue 13 July 2010.
Hadrian
player, 449 posts
Superbia est meus Pestis
- The merry traveller
Tue 13 Jul 2010
at 13:13
  • msg #702

Re: Huzzah!

Lucas, if by 'rotting in a dark wooden box' you mean sitting indoors for two weeks playing videogames, that, unfortunately, constitutes as being alive :p

Krillis, I wish you the best of luck. Do you know which career path you need to take to become the guy who decides what gets published?
I don't think I could ever do that job - at least not well. I love reading, and I'd probably like the majority of scripts I was given and approve them for publishing. It would be kind of like the plot of Jim Carey's Yes Man, except I wouldn't be making my employers any money. I'd be fired after a week :)
Krillis
player, 3505 posts
Courage Against All
What'll ya do, kill me?
Tue 13 Jul 2010
at 15:17
  • msg #703

Re: Huzzah!

Hadrian, if you are interested in doing creative writing, I strongly suggest Blake Snyder's Save the Cat!.

While his book was written for screenwriting, it has a very important chapter in it on plot structure in movies.  I've done a little research (reading books and picking stuff out) and found that it is close to novels.

It also can help with ideas (loglines).

I'm just putting that out there, and I feel bad about not having said it already.  Best of luck to you as well, though I'm sure you won't need it!

Lucas, that is to be expected.  The more an individual spends time writing and reading creative material, the more they grow as both readers and writers.
Oak
GM, 2634 posts
Mon 19 Jul 2010
at 00:13
  • msg #704

Re: Huzzah!

At last!  Six pending threads updated!!!!!!  :D

My hat is off to the creative writing folks.  Part of my slower-than-expected updating rate these days is schedule, but part has been periodic writer's block.  I can't imagine how PT managed to keep up the pace he did for so many years...  :o
Andrew
player, 30 posts
Mon 19 Jul 2010
at 04:24
  • msg #705

Re: Huzzah!

Oak, this may sound like a REALLY stupid thing to do, but I did some real world research for my post. There's this cliff in town that I know a good way to climb. The climb is fairly safe, but it is a tall cliff. Plus there's a gentle slope for if I am too tired to climb back down.

I scaled that cliff on Friday, and realized just how badly out of shape I am. I got to the top, but knew there was no way I'd be able to climb back down safely. I was too tired, and too sore from doing it.
Oak
GM, 2635 posts
Mon 2 Aug 2010
at 06:39
  • msg #706

Re: Huzzah!

Sorry, folks.  I've had some crazy deadlines, and sleep schedules (or lack thereof), and health (or lack thereof).  And many of the threads here require more than a bit of thought these days.

But I haven't forgotten you, and will post ASAP...  :/
Oak
GM, 2636 posts
Mon 16 Aug 2010
at 18:41
  • msg #707

I think that I need a little vacation...  :o

My profuse apologies, but I think I will need to take a vacation from regular Worldwalker GM posting for a little while.

We have a *large* increase in students for the coming year, and my biggest class will have more than twice the usual number of students.  Added to a 150% time course load for my lectures, the back-to-back teaching and wall-to-wall student preparations are taking a toll on my creativity and availability for GMing.

I really like our current Last Verse scenario, but it is (as you can imagine) quite multi-faceted, and requires no small amount of effort to maintain.  So the best way forward, as I learned from years of watching PT, is to take a needed break when necessary, in order to extend the overall life of the game.

For folks who want to take Worldwalker off of your sticky list, I'll be sure to PM everyone when the action resumes.  :)
Jeff
player, 225 posts
The only side I'm on
is my own!
Mon 16 Aug 2010
at 20:12
  • msg #708

Re: I think that I need a little vacation...  :o

Sounds good, take care of yourself, Oak.  I'll be here for when you return.
This message was last edited by the player at 20:12, Mon 16 Aug 2010.
Avahur
player, 2616 posts
The only side I'm on
Is my own.
Mon 16 Aug 2010
at 20:13
  • msg #709

Re: I think that I need a little vacation...  :o

Indeed, we will be here.  So take your time, and take care of yourself.
Jhiaxus
player, 1286 posts
Wed 1 Sep 2010
at 13:13
  • [deleted]
  • msg #710

Re: I think that I need a little vacation...  :o

This message was deleted by the player at 13:35, Wed 01 Sept 2010.
Jhiaxus
player, 1287 posts
I am the angel of death
Try to die with dignity
Wed 1 Sep 2010
at 13:34
  • msg #711

Re: I think that I need a little vacation...  :o

Hi
Avahur
player, 2617 posts
The only side I'm on
Is my own.
Wed 1 Sep 2010
at 16:16
  • msg #712

Re: I think that I need a little vacation...  :o

How's it goin' Jhiaxus?
Andrew
player, 31 posts
Thu 2 Sep 2010
at 01:24
  • msg #713

Re: I think that I need a little vacation...  :o

*hopes Mister Oak comes back soon, but still wants him to recover fully*
Jhiaxus
player, 1288 posts
I am the angel of death
Try to die with dignity
Thu 2 Sep 2010
at 12:44
  • msg #714

Re: I think that I need a little vacation...  :o

I'm doing well, I wouldn't expect him back before the end of the semester.
Oak
GM, 2637 posts
Thu 2 Sep 2010
at 15:13
  • msg #715

Re: I think that I need a little vacation...  :o

An astute and amazingly accurate assessment...  :)

It is the first week of classes, and we have a bumper crop of new students.  A full-time teaching load is twelve units, and I am teaching eighteen this semester, so I am carrying a 150% time load.  My introductory programming class is double the size of the largest of previous cohorts for that class.

While it is theoretically possible that a rare lull could produce an unusual single round of updates now and then, I wouldn't hold your breath on anything regular happening in 2010.  While I've been able to post in a subset of my old games as a player, once work is done I usually don't have enough left mentally and creatively to do anything decent as a GM.  The latter takes a lot more mental and creative juice, particularly for as intricate a scenario as The Last Verse.

But it is very nice indeed to know that folks miss the game, and look forward to it resuming.  PT did such an awesome job running it, and such an awesome group of players have been assembled to play it.  I like our current scenario, and look forward to moving forward with it...  someday...  :)

Feel free to keep the chatter going.  I do check regularly for new posts, and it is nice to keep in touch with y'all...  :D
Amanda
player, 344 posts
Sat 4 Sep 2010
at 20:01
  • msg #716

Re: I think that I need a little vacation...  :o

Hello everyone I am back it has been a rough several months but everything is better now and I would love to rejoin all of you, if you would like me back.
Jhiaxus
player, 1289 posts
I am the angel of death
Try to die with dignity
Tue 7 Sep 2010
at 14:26
  • msg #717

Re: I think that I need a little vacation...  :o

WB check your rmail Amanda.
Amanda
player, 345 posts
Wed 8 Sep 2010
at 00:33
  • msg #718

Re: I think that I need a little vacation...  :o

Thank you I will.
Oak
GM, 2638 posts
Sun 12 Sep 2010
at 04:19
  • msg #719

Re: I think that I need a little vacation...  :o

Welcome back, Amanda!!!  :)

We are taking a little vacation at the moment, since my work schedule is pretty wild this semester.

At this point, I doubt that we will resume any regular in-game updates until 2011...  :/
Amanda
player, 346 posts
Sun 12 Sep 2010
at 10:20
  • msg #720

Re: I think that I need a little vacation...  :o

thats ok you waited for me hun I will wait for you.
Krillis
player, 3507 posts
Courage Against All
What'll ya do, kill me?
Thu 30 Dec 2010
at 19:18
  • msg #721

Re: I think that I need a little vacation...  :o

I had a pretty wild semester, too, Oak, and I completely understand.

I look forward to having a nice, 15-hour semester.  Same difficulty of classes, but at least it'll be manageable.


How is everyone doing out there, by the way?
Avahur
player, 2618 posts
The only side I'm on
Is my own.
Thu 30 Dec 2010
at 19:35
  • msg #722

Re: I think that I need a little vacation...  :o

Pretty well.. been working a lot.  Not really 3rd or 1st shift..   So.. I'm calling it shift 0.5... >.>  I work from 4 am to 1:30 pm..  though more often than not finishing around 12. >.>  Either way though, relatively odd hours.  I get to spend my days unloading delivery trucks and stocking shelves.
Jhiaxus
player, 1290 posts
I am the angel of death
Try to die with dignity
Wed 5 Jan 2011
at 02:52
  • msg #723

Re: I think that I need a little vacation...  :o

Same old same ole here.
Amanda
player, 347 posts
Wed 5 Jan 2011
at 04:21
  • msg #724

Re: I think that I need a little vacation...  :o

I am doing ok.
Oak
GM, 2639 posts
Fri 7 Jan 2011
at 19:34
  • msg #725

Re: I think that I need a little vacation...  :o

I am still alive, but my schedule has been wild.

As I ponder options and priorities for the new year, more information is better.

So shall we start with a Roll Call, and see what interest level lingers around these parts?  :)
Avahur
player, 2619 posts
The only side I'm on
Is my own.
Fri 7 Jan 2011
at 20:58
  • msg #726

Re: I think that I need a little vacation...  :o

Sure
Magnus
player, 136 posts
Fri 7 Jan 2011
at 21:26
  • msg #727

Re: I think that I need a little vacation...  :o

I'm alive, and I check occasionally.
Amanda
player, 348 posts
Fri 7 Jan 2011
at 22:24
  • msg #728

Re: I think that I need a little vacation...  :o

I am here and ready to rejoin you guys.
Jhiaxus
player, 1291 posts
I am the angel of death
Try to die with dignity
Sat 8 Jan 2011
at 00:34
  • msg #729

Re: I think that I need a little vacation...  :o

Amanda:
I am here and ready to rejoin you guys.


That sounds naughty :P
Andrew
player, 32 posts
Mon 10 Jan 2011
at 23:34
  • msg #730

Re: I think that I need a little vacation...  :o

*wants to keep playing*

Er, where's Oak?
Lucas
player, 495 posts
Wed 26 Jan 2011
at 00:32
  • msg #731

Re: I think that I need a little vacation...  :o

zzz...zzz...zz!!!
<.<
>.>
^.^
Oak
GM, 2640 posts
Wed 26 Jan 2011
at 01:29
  • msg #732

Re: I think that I need a little vacation...  :o

This semester has suddenly gotten busier than anticipated as well.

My profuse apologies, but at this point it doesn't look like I will be able to resume until at least summertime.  :/

If things settle down more, I'll post to let y'all know.  But as things look now, it is better to tell it like it is, rather than string you along just to disappoint you.

For folks interested in playing Multiverser, there are some games going on at gamingoutpost.com.  But alas, I currently have no time to GM any, whether here or there.

Feel free to keep the OOC embers alive and glowing here, though!  :)
Jhiaxus
player, 1292 posts
I am the angel of death
Try to die with dignity
Tue 1 Mar 2011
at 23:22
  • msg #733

Re: I think that I need a little vacation...  :o

Boy this orgy is off to a slow start :P
Oak
GM, 2641 posts
Tue 1 Mar 2011
at 23:30
  • msg #734

Re: I think that I need a little vacation...  :o

I'm still pretty swamped at the moment, alas.  GMing takes quite a bit of creative energy, in addition to time...  :o

How are the rest of you folks doing these days?  :)
Amanda
player, 349 posts
Wed 2 Mar 2011
at 00:58
  • msg #735

Re: I think that I need a little vacation...  :o

 I am doing fairly well, I had surgery and I walk with arms crutches now, but I still use my wheelchair when I have to go longer distances.
Jhiaxus
player, 1293 posts
I am the angel of death
Try to die with dignity
Wed 2 Mar 2011
at 02:32
  • msg #736

Re: I think that I need a little vacation...  :o

Good to hear that Amanda.
Krillis
player, 3508 posts
Courage Against All
What'll ya do, kill me?
Wed 2 Mar 2011
at 02:53
  • msg #737

Re: I think that I need a little vacation...  :o

That's incredible.

My news pales by comparison.
Magnus
player, 137 posts
Wed 2 Mar 2011
at 03:57
  • msg #738

Re: I think that I need a little vacation...  :o

That is great news Amanda. I hope you recover quickly.
Oak
GM, 2642 posts
Wed 2 Mar 2011
at 05:59
  • msg #739

Re: I think that I need a little vacation...  :o

Wow, that is wonderful!  :D
Amanda
player, 350 posts
Wed 2 Mar 2011
at 09:48
  • msg #740

Re: I think that I need a little vacation...  :o

 Thank you everyone, it has been a very hard road and someday I will walk without assistance.
Jhiaxus
player, 1294 posts
I am the angel of death
Try to die with dignity
Tue 8 Mar 2011
at 23:27
  • msg #741

Re: I think that I need a little vacation...  :o

I got tiger blood in my veins!
Hadrian
player, 451 posts
Superbia est meus Pestis
- The merry traveller
Sat 23 Jul 2011
at 14:26
  • msg #742

Re: I think that I need a little vacation...  :o

I had completely forgotten about Wordlwalker and rpol, but then suddenly the other day I remembered, and thought: 'I wonder whatever happened to the old gang.'

For the most part I think it was curiosity. I started pondering what the last verse meant, and I felt slightly disappointed that I never found out what was really going on.

To be honest I've more or less given up on rpol. I've dedicated myself completely to writing for publication, and don't write for these kinds of text-based roleplaying games or writing forums anymore. I think it's a badge of honour for Worldwalker, though, that it still manages to catch my imagination and curiosity, even after all this time.

If worldwalker ever continues, I'll seriously consider coming back to rpol. In the meantime, though, there are novels to be written and journalism to be done. I hope you are all healthy and well.
Avahur
player, 2620 posts
The only side I'm on
Is my own.
Sat 23 Jul 2011
at 14:52
  • msg #743

Re: I think that I need a little vacation...  :o

Still alive and kicking here..  Life goes on...  in this verse or the next..
Oak
GM, 2643 posts
Sat 23 Jul 2011
at 15:04
  • msg #744

Re: I think that I need a little vacation...  :o

I'm still alive and kicking as well.  Real Life is busier, and I haven't had much strength to GM, but I've still managed to continue as just a player with a few games.

However, I haven't given up on The Last Verse, even if it might be awhile.

If there are players out there that are still interested, I suggest that you send me a private message with your email address.  Then if I am able to resume the game at some point, I can let you know without you having to keep checking RPoL.

Meanwhile, how is everyone else these days?  :)
Krillis
player, 3509 posts
Courage Against All
What'll ya do, kill me?
Wed 27 Jul 2011
at 13:46
  • msg #745

Re: I think that I need a little vacation...  :o

Jhiaxus, Oak, and Avahur have already found it, but I thought I'd advertise my own RPOL Multiverser game that I've started up.  It's more rules-based to get me more used to the system, and I'm playtesting worlds that I've been in, have run, have read, and plan to run.  Feel free to stop by and join the Verse...again!


Good to hear you're doing well, Hadrian.  I've started submitting fiction to publications as well.
Oak
GM, 2644 posts
Wed 7 Dec 2011
at 18:58
  • msg #746

Re: I think that I need a little vacation...  :o

Is it just me, or is GO down at the moment with a database error?  :o
Nikolaj
player, 407 posts
Wed 7 Dec 2011
at 21:34
  • msg #747

Re: I think that I need a little vacation...  :o

not for me
McCallister
player, 496 posts
Life truly begins only
after you've lost it...
Wed 7 Dec 2011
at 22:13
  • msg #748

Re: I think that I need a little vacation...  :o

Wow, has it really been almost 4 years since I was last a part of this game and RPoL?!

How is everyone? ^_^
Oak
GM, 2645 posts
Thu 8 Dec 2011
at 02:08
  • msg #749

Re: I think that I need a little vacation...  :o

I am well, but super busy.  My department chair retired in May.  There used to be two of us as full time faculty members in that department, and now there is... me.  For a chair, 10.5 units is a full time load, and I am currently doing 17.  But the LORD gives strength to them that have no might...

I haven't had the energy to GM, but I've continued as a Multiverser player at GO (gamingoutpost.com).  Several of the gang from this game are there, both as players and as GMs.

How are the rest of you folks?  :)
Krillis
player, 3510 posts
Courage Against All
What'll ya do, kill me?
Mon 2 Jan 2012
at 23:25
  • msg #750

Re: I think that I need a little vacation...  :o

Wow, that sounds rough, Oak.

I'm not sure about what a unit is, though.  How many hours in class is that roughly?
Oak
GM, 2646 posts
Tue 3 Jan 2012
at 18:57
  • msg #751

Re: I think that I need a little vacation...  :o

One unit equals one hour of class per week for fifteen weeks.  :o

BTW, Blessed New Year, all!  :)
Avahur
player, 2621 posts
The only side I'm on
Is my own.
Sat 7 Jan 2012
at 22:28
  • msg #752

Re: I think that I need a little vacation...  :o

Well, definitely been a while since McCallister was around.  Things are sort of well for me. Life goes on, and writing continues..
Avahur
player, 2622 posts
The only side I'm on
Is my own.
Sat 7 Jan 2012
at 22:30
  • msg #753

Re: I think that I need a little vacation...  :o

Also, on the subject of time, it's a bit hard to believe it's been nearly 6 years since I started as Avahur..
Avahur
player, 2623 posts
The only side I'm on
Is my own.
Mon 16 Jan 2012
at 06:44
  • msg #754

Re: I think that I need a little vacation...  :o

Oak:
I haven't had the energy to GM, but I've continued as a Multiverser player at GO (gamingoutpost.com).  Several of the gang from this game are there, both as players and as GMs.

How are the rest of you folks?  :)


On that note... any chance of me being able to join y'all over there?  That site is so confusing in layout..
Oak
GM, 2647 posts
Mon 16 Jan 2012
at 15:35
  • msg #755

Re: I think that I need a little vacation...  :o

It is open to all, but I don't know if any of the GMs there currently have vacancies or not.  Multiverser tends to be a game where there are more folks wanting to play than GMs able to accommodate them...  :o
Avahur
player, 2624 posts
The only side I'm on
Is my own.
Tue 17 Jan 2012
at 11:33
  • msg #756

Re: I think that I need a little vacation...  :o

So, I'm rewriting Avahur's story in what will eventually be a format readable by others, and myself at a later date.  I thoroughly enjoyed Avahur as a character, but I seriously would slap my younger self a few times. So much opportunity in his second world, and he went and did something stupid. He versed.  So much possibility, and it was gone.

On one hand, I get to re-read an amazing story.  On the other I want to skip a year or two ahead where I, and Avahur, got smarter. I'm currently rewriting world 2...  and Avahur's been to 26 worlds..  so.. It's going to be a while. Especially since world 2 was fairly short, if memory serves.  Not as short as that 6 post world I was in, but still on the short side.
Krillis
player, 3511 posts
Courage Against All
What'll ya do, kill me?
Wed 18 Jan 2012
at 20:26
  • msg #757

Re: I think that I need a little vacation...  :o

Avahur,

As Oak said, it wouldn't hurt to try to go over to GO.

I might have a vacancy, but I'm honestly not 100% that I could handle another.  I already neglect my current player, partly due to my busy schedule this semester (actually on top of my classes for once, too bad it's my last undergrad semester).
Avahur
player, 2625 posts
The only side I'm on
Is my own.
Thu 19 Jan 2012
at 09:21
  • msg #758

Re: I think that I need a little vacation...  :o

I'm not in any particular rush, so I have no issue waiting for a vacancy.  I'm not even sure where I would check on the site to start, anyway.  The layout confuses me, seriously.
Jeff
player, 226 posts
The only side I'm on
is my own!
Wed 8 Aug 2012
at 02:33
  • msg #759

Re: I think that I need a little vacation...  :o

o.O

/poke
Oak
GM, 2648 posts
Mon 26 Nov 2012
at 05:05
  • msg #760

Re: I think that I need a little vacation...  :o

Ow...  :)
Krillis
player, 3512 posts
Courage Against All
What'll ya do, kill me?
Sun 6 Jan 2013
at 23:06
  • msg #761

Re: I think that I need a little vacation...  :o

Is gaming outpost down right now?
Oak
GM, 2649 posts
Sun 6 Jan 2013
at 23:32
  • msg #762

Re: I think that I need a little vacation...  :o

Yup...  :(
Krillis
player, 3513 posts
Courage Against All
What'll ya do, kill me?
Tue 8 Jan 2013
at 19:28
  • msg #763

Re: I think that I need a little vacation...  :o

Well, it looks like the site is back online, but that doesn't mean M.J. is back yet.

:(
Avahur
player, 2626 posts
The only side I'm on
Is my own.
Sun 24 Nov 2013
at 04:08
  • msg #764

Re: I think that I need a little vacation...  :o

So...  it seems a physical or digital copy of the book doesn't exist..  unfortunate as I wanted to take a look at it.  How are y'all doing?

Also, reading through my old posts...  Let me apologise, I have no idea how anyone managed to put up with me, at all. So, thanks for the patience, guys, far more than I would have had with my younger self.
Oak
GM, 2650 posts
Sun 24 Nov 2013
at 04:38
  • msg #765

Re: I think that I need a little vacation...  :o

No worries.  Some of our in character interactions actually made for some absolutely awesome dramatic scenes...  :)

It is good to hear from you.  How is life these days?
Avahur
player, 2627 posts
The only side I'm on
Is my own.
Sun 24 Nov 2013
at 12:34
  • msg #766

Re: I think that I need a little vacation...  :o

Not bad, overall, but could be better.  I have learned a great deal about myself and now know that there are, in fact, many things I can't do. It also seems that I must make my own life 'much harder than it needs to be' because I 'always do things the hard way.'

Eh. Life.


How about you? How has life been going for you?
This message had punctuation tweaked by the player at 12:36, Sun 24 Nov 2013.
Krillis
player, 3514 posts
Courage Against All
What'll ya do, kill me?
Tue 18 Feb 2014
at 12:01
  • msg #767

Re: I think that I need a little vacation...  :o

If anyone over at Gaming Outpost happens to get on here and still has access to Gaming Outpost, can you let someone know that I've been blacklisted for some reason? It says I can't log in due to their attempts to stop spammers. I've sent in two requests to be Whitelisted and I still don't have access.

I might just be being impatient, but I'm confused about how I was blacklisted to begin with, considering I haven't advertised anything on the site. So, if anyone reads this, I would appreciate it if you could let an Admin/Mod know about my problems. My username is krillis over there, too.
Andrew
player, 33 posts
Tue 18 Feb 2014
at 14:32
  • msg #768

Re: I think that I need a little vacation...  :o

It's back? Wow, I'd removed this long ago thinking the game,e was dead.
Oak
GM, 2651 posts
Tue 18 Feb 2014
at 15:55
  • msg #769

Re: I think that I need a little vacation...  :o

I just posted for you on GO, Krillis.  The alarm has now been sounded... :)

Sorry Andrew, this game is still in deep freeze.  But if enough folks were still around, who knows?  Perhaps someday...  :)

Thanks for asking, Avahur.  Life is going well, but crazy busy.  :o
This message was last edited by the GM at 15:56, Tue 18 Feb 2014.
Nikolaj
player, 408 posts
Tue 18 Feb 2014
at 19:27
  • msg #770

Re: I think that I need a little vacation...  :o

I wouldn't mind setting foot in the 'verse again :)
Oak
GM, 2652 posts
Thu 20 Feb 2014
at 21:59
  • msg #771

Re: I think that I need a little vacation...  :o

Hi Nikolaj!  Maybe someday...  :)

Krillis, rumor has it that your GO problem is now fixed.  Try it out, and let me know if everything is OK or not...  :o
Misty
player, 28 posts
Mon 3 Mar 2014
at 22:54
  • msg #772

Hello, again.

Oak, you mentioned something about folks being around....
Krillis
player, 3515 posts
Courage Against All
What'll ya do, kill me?
Tue 4 Mar 2014
at 12:08
  • msg #773

Re: Hello, again.

Present.
McCallister
player, 497 posts
Life truly begins only
after you've lost it...
Tue 4 Mar 2014
at 19:25
  • msg #774

Re: Hello, again.

Also present. ^_^
Nikolaj
player, 409 posts
Tue 4 Mar 2014
at 19:56
  • msg #775

Re: Hello, again.

dito :)
Doulos
player, 247 posts
Tue 4 Mar 2014
at 23:35
  • msg #776

Re: Hello, again.

I remember this game was quite fun, but can't for the life of me remember how it worked!
Krillis
GM, 3516 posts
Courage Against All
What'll ya do, kill me?
Thu 6 Mar 2014
at 06:24
  • msg #777

Re: Hello, again.

Oak or anyone, I once again for some reason can't access Gaming Outpost. Is there any chance that, if you guys can get on the site, you could possibly notify Brock/Glantri that I need to move their games over here instead?

I'll do the same in their respective threads as soon as I get on and can access GO again, but I'd appreciate this. Sorry for being the cause of so much trouble since now as well, and thank you for the help.
Oak
GM, 2653 posts
Thu 6 Mar 2014
at 06:33
  • msg #778

Re: Hello, again.

GO appears to be down.  I'll forward your message to them ASAP, but tomorrow is a heavy workday in RL, so I probably won't be able to do it for twenty-four hours or so...  :o
This message was last edited by the GM at 06:34, Thu 06 Mar 2014.
Oak
GM, 2654 posts
Thu 6 Mar 2014
at 07:20
  • msg #779

Re: Hello, again.

GO is up again.  Can you access it now, Krillis?
Krillis
GM, 3517 posts
Courage Against All
What'll ya do, kill me?
Thu 6 Mar 2014
at 09:10
  • msg #780

Re: Hello, again.

Thanks for the help, Oak.

I've sent my players messages with the hopes that they'll see them and RTJ over here.
Oak
GM, 2655 posts
Thu 6 Mar 2014
at 21:28
  • msg #781

Re: Hello, again.

POST NUMBER TWENTY-SEVEN THOUSAND FIVE HUNDRED!  :D
Oak
GM, 2656 posts
Fri 7 Mar 2014
at 08:41
  • msg #782

Re: Hello, again.

One of the games Krillis GMs has been moved here, along with one of his GO players.  Welcome to RPoL, Glantri!  :)

Wow.  We have had Misty, Krillis, McCallister, Nikolaj, and Doulos check in to Worldwalker this week, plus Andrew last month.  Tadeusz and Magnus are also within contact range via GO.

And Misty has just nudged me with a post in her Last Verse thread...  :o

The Last Verse is a gather world, so we would need enough interested bodies.

I make no promises about posting rates, but... how much interest would there be in reviving the game?
This message was last edited by the GM at 08:42, Fri 07 Mar 2014.
Nikolaj
player, 410 posts
Fri 7 Mar 2014
at 09:24
  • msg #783

Re: Hello, again.

My posting rate would probably also be irregular, but I am interested.
Doulos
player, 248 posts
Fri 7 Mar 2014
at 13:29
  • msg #784

Re: Hello, again.

I'll see if I can dig up how this game worked.
Misty
player, 30 posts
Fri 7 Mar 2014
at 13:52
  • msg #785

Re: Hello, again.

I'm sooo in.
Nikolaj
player, 411 posts
Fri 7 Mar 2014
at 15:01
  • msg #786

Re: Hello, again.

It would be nice to read the adventures of multiversal detective Misty again! I always enjoyed those. Especially the one where she died versed spectacularly by killing herself instead of an incredibly powerfull little girl.
Doulos
player, 249 posts
Fri 7 Mar 2014
at 16:32
  • msg #787

Re: Hello, again.

So I took a look at the only two little adventures I went on and they were interesting.  I'd be up for taking part in something as long as whoever was running it was pateint with me - it was 8 years ago when I played this last!
McCallister
player, 498 posts
Life truly begins only
after you've lost it...
Fri 7 Mar 2014
at 20:26
  • msg #788

Grins all around!


I think it would be fun to get back in.
Alexis
player, 4 posts
Fri 7 Mar 2014
at 22:56
  • msg #789

Re: Hello, again.

In reply to Misty (msg # 772):

I'm really rusty, but I'm interest in giving it a go.
Oak
GM, 2657 posts
Sat 8 Mar 2014
at 00:26
  • msg #790

Re: Hello, again.

Wow, this is shaping up to be quite a party.  It is great to see you all back!  :D

I probably won't be able to start posting until tomorrow, but stay tuned...  :o
Magnus
player, 138 posts
Sat 8 Mar 2014
at 01:28
  • msg #791

Re: Hello, again.

I'm always willing to play. It's good to see this many people here.
Glantri
player, 4 posts
Sat 8 Mar 2014
at 13:59
  • msg #792

Re: Hello, again.

How do gather worlds work? Primarily I'm asking if it would be a game I'd get to play in in addition to the one Kurt is currently running me in, or would I have to be versed out of that to join the gather?

If it's the second, I'm interested, but otherwise I'll have to pass.
Oak
GM, 2660 posts
Sat 8 Mar 2014
at 17:20
  • msg #793

Re: Hello, again.

Gather worlds are where multiple characters end up in the same world at the same time together.  The Multiverser game provides for such things to occur every so often.

A given character can only be in one world at a time.  Therefore, we would either need to verse you out of your current thread with Krillis, or we would need to get creative with your personal timeline.  The latter option could involve something like specifying that The Last Verse takes place after you eventually verse out of your Krillis world.  However, we don't currently know what differences there will be between your current character and your character after your Krillis world eventually ends, so we would have to just wing it as best we can...  :o

Preferences?  :)
This message was last edited by the GM at 17:24, Sat 08 Mar 2014.
Nikolaj
player, 412 posts
Sat 8 Mar 2014
at 20:40
  • msg #794

Re: Hello, again.

Or he could start a new character? How did they call it when you met your doppleganger? There was a name for it I think, but I forgot.
Oak
GM, 2663 posts
Sat 8 Mar 2014
at 20:49
  • msg #795

Re: Hello, again.

I have already started new Last Verse threads for McCallister and Doulos, and have also started posting in the existing threads that have been waiting for my response these past four years...  :)

For folks in threads that have been waiting for your response these past four years, feel free to take your turn in posting a move.  ;)

My response rate may be different for different threads as I work on resolving character time synchronization issues, but I'll try to make sure no one is too neglected.

Welcome back to The Last Verse...  :D
Oak
GM, 2664 posts
Sat 8 Mar 2014
at 21:12
  • msg #796

Re: Hello, again.

GO Multiverser games have had many versions of various characters running around, but that tends to get confusing, and takes more GM manpower (always in short supply).

The Last Verse is also a bit more interesting if you have had previous worlds...  ;)
Oak
GM, 2666 posts
Sat 8 Mar 2014
at 21:42
  • msg #797

Re: Hello, again.

I have been going through some previous threads, and you are right Nikolaj.  We have had folks in Worldwalker do more than one version of a character.  And we have also had folks in Worldwalker use The Last Verse as their first verse.  So that is indeed a possibility.

For folks feeling a bit rusty, having a difficult time remembering the past adventures of your character, etc., I have updated the handy reference thread: link to a message in this game .  Check out msg #3 (EDIT: actually, msg #4) to see your character's Worldwalker history...  :)
This message was last edited by the GM at 22:50, Sat 08 Mar 2014.
Krillis
GM, 3522 posts
Courage Against All
What'll ya do, kill me?
Sat 8 Mar 2014
at 22:00
  • msg #798

Re: Hello, again.

That're only two things I really regret doing when I played previously at Worldwalker.

One was creating a new Krillis when Krillis 1 went into Deep Eternity. The second regret, which was bigger, was abandoning Krillis 2 to bring Krillis 1 out of Deep Eternity and back into play.

Playing with multiple versions of self, in my opinion, takes away from the significance of all the versions that you play. They become less unique, replaceable, and I think it overall hurts the experience. I asked Glantri and Glantri's former GM directly before taking him on as a new Glantri in a new verser experience, which I plan to keep running as long as he's willing to keep playing (with the occasional gather thrown in there, where he can experience the verse with others); however, I would hesitate to encourage any player to have a second version running around the verse, if even for a single world.

Also, I'd like to thank Oak for picking up where he left off with the Last Verse gather, and being so accomodating with new and old players alike.
Oak
GM, 2667 posts
Sat 8 Mar 2014
at 22:14
  • msg #799

Re: Hello, again.

Aw, shucks, 'twernt nothin'... * blush *  ;)

I was surprised to see how many folks came out of this game's deep slumber so quickly, but I guess I shouldn't be.  Tadeusz (aka Playtester aka PT) created such an amazing and high-quality game here that the memory lingers on for all of his players.  After three and a half decades of roleplaying, I have never been in a better game, and have never had a better GM.  He did an excellent job, and the legacy lingers on.

Most of you have only scratched the surface this far, but (avoiding spoilers as much as possible) The Last Verse tries to take advantage of that awesome legacy in ways both obvious and subtle, and most of you have only scratched the surface thus far.  I was sad that the hidden layers hadn't seen the light of day before.  But now...  heh, heh, heh...  ;)
Krillis
GM, 3525 posts
Courage Against All
What'll ya do, kill me?
Sat 8 Mar 2014
at 22:21
  • msg #800

Re: Hello, again.

Also, I'd like to welcome Brock to Worldwalker.
Oak
GM, 2668 posts
Sat 8 Mar 2014
at 22:35
  • msg #801

Re: Hello, again.

Welcome aboard, Brock!  :D

And many thanks to Krillis for his awesome GMing over the years here as well.  As you can tell by the post count, he has been busier here than I, and has a greater store of creativity.  A true Multiverser GM needs enough creativity and stamina to run multiple players in multiple worlds, and I tip my hat to Krillis.  As for me, I have only been able to handle a small number of (mostly) gather worlds over the years...  :o
Doulos
player, 251 posts
Sat 8 Mar 2014
at 22:39
  • msg #802

Re: Hello, again.

Thanks for that link to my 'adventure summaries'!  I had forgotten about my time with Blind Justice and it looks like I never got anywhere with the Daytrippers in the end - that just sort of .... stopped. Not sure what happened in my life then.

Anyways, here we go!
Oak
GM, 2670 posts
Sat 8 Mar 2014
at 22:51
  • msg #803

Re: Hello, again.

Oops, had a typo (that was supposed to be "msg #4" in that thread), but it looks like you found it anyway.  I'm glad it helps.  There are so many threads in this game that a more organized reference guide is useful...  :)

Brock and Glantri are now both included as well, so they must be official or something...  ;)
Oak
GM, 2675 posts
Sat 8 Mar 2014
at 23:36
  • msg #804

Re: Hello, again.

OK, all current gather players have had at least one update of some kind in their thread today (and some more than one!).

And we are off and running...  :)
Glantri
player, 6 posts
Sun 9 Mar 2014
at 20:02
  • msg #805

Re: Hello, again.

Krillis makes a compelling arguement, and I'm enjoying that game a lot, so I'm going to stick there. It is really encouraging to see such a strong community here though.
Oak
GM, 2676 posts
Sun 9 Mar 2014
at 21:01
  • msg #806

Re: Hello, again.

Krillis (as you can tell from his post count) also tends to update his players more often than I, which has certain advantages...  :)

Meanwhile, The Last Verse isn't a short-term gather, but a longer-term adventure.  Therefore, it is quite possible that you can join the gather later, after finishing a world (or more) with Krillis, if you wish...
Glantri
player, 7 posts
Sun 9 Mar 2014
at 21:22
  • msg #807

Re: Hello, again.

Sounds good to me :)
Tadeusz
GM, 7326 posts
As you dimension dance...
Crowbar or Towel?
Sun 9 Mar 2014
at 21:44
  • msg #808

Re: Hello, again.

I will be glad to join in again on The Last Verse.  Nice to see a lot of the Scooby Gang back.
Oak
GM, 2677 posts
Sun 9 Mar 2014
at 21:52
  • msg #809

Re: Hello, again.

WOO HOO!!!!!!!!!!  :D
Oak
GM, 2679 posts
Mon 10 Mar 2014
at 02:18
  • msg #810

Re: Hello, again.

Please give a warm welcome to our latest GO refugee, JohnA1nut!

Welcome to Worldwalker and RPoL, John!  :)
Misty
player, 32 posts
Mon 10 Mar 2014
at 03:44
  • msg #811

Re: Hello, again.

Hi, John.  Welcome to here, where ever your here takes you.
Tadeusz
GM, 7327 posts
As you dimension dance...
Crowbar or Towel?
Mon 10 Mar 2014
at 05:16
  • msg #812

Re: Hello, again.

Welcome John.

I suppose you could call the doppleganger of a doppleganger a Doubleganger. Hah. I kill myself.  But there's still a dopple of myself so the jobs still get done.
Oak
GM, 2686 posts
Mon 10 Mar 2014
at 06:30
  • msg #813

Re: Hello, again.

I managed to update all pending Last Verse threads.

My posting rate will probably drop a bit after this week.  After Spring Break, Real Life continues.  I have a course overload (150% time) for my lectures, and the ToDoList runneth over...  :o

I hope to keep X updates going per week (hopefully for X >= 1).  Time will tell...  :)
Nikolaj
player, 415 posts
Mon 10 Mar 2014
at 06:42
  • msg #814

Re: Hello, again.

Hey John. Welcome!
Krillis
GM, 3529 posts
Courage Against All
What'll ya do, kill me?
Mon 10 Mar 2014
at 09:45
  • msg #815

Re: Hello, again.

Welcome, John!
Tadeusz
GM, 7328 posts
As you dimension dance...
Crowbar or Towel?
Tue 11 Mar 2014
at 04:48
  • msg #816

Re: Hello, again.

In reply to Krillis (msg # 798):

I pretty much agree with you.  I remember the second Krillis just starting on a wrong foot which was my fault as I was trying something different that did not work that well.  Krillis aka Lab Rat....

The experience with Deep Eternity and the whole thing was educational in the sense that touching a hot stove is educational.  You kinda have to do it....once.
Oak
GM, 2695 posts
Tue 11 Mar 2014
at 06:32
  • msg #817

Re: Hello, again.

Wow.  I actually managed to do another round of updates tonight.  Woo hoo!  :)

And things are starting to get a bit interesting.  Heh, heh, heh...  ;)
Oak
GM, 2720 posts
Wed 12 Mar 2014
at 08:05
  • msg #818

Re: Hello, again.

Yet another round of updates.  Enjoy!  :)
Nikolaj
player, 419 posts
Wed 12 Mar 2014
at 08:27
  • msg #819

Re: Hello, again.

Alright!
Andrew
player, 34 posts
Thu 13 Mar 2014
at 04:59
  • msg #820

Re: Hello, again.

YAY!
Andrew
player, 35 posts
Thu 13 Mar 2014
at 05:01
  • msg #821

Re: Hello, again.

Oak:
I managed to update all pending Last Verse threads.

My posting rate will probably drop a bit after this week.  After Spring Break, Real Life continues.  I have a course overload (150% time) for my lectures, and the ToDoList runneth over...  :o

I hope to keep X updates going per week (hopefully for X >= 1).  Time will tell...  :)


I note you did *not* update my thread. Which has been pending since 2010.
Oak
GM, 2732 posts
Thu 13 Mar 2014
at 05:06
  • msg #822

Re: Hello, again.

That is because you were not one of the folks to check in during this month's roll call... until now...  :o

Hang on for a few more minutes, and I'll see what I can do for ya...  :D
Andrew
player, 36 posts
Thu 13 Mar 2014
at 05:30
  • msg #823

Re: Hello, again.

Cause I had again removed it from active monitoring after a month of it still being dead. Misty called me today to tell me the game had been revived at last.
Doulos
player, 258 posts
Thu 13 Mar 2014
at 05:46
  • msg #824

Re: Hello, again.

Haha, this is pretty wild that we're all still kicking around.  Obviously this game made a good impression on many of us.  Thanks for getting it rolling again, even if it's only for a short time.
Oak
GM, 2734 posts
Thu 13 Mar 2014
at 05:51
  • msg #825

Re: Hello, again.

Welcome back, Andrew!  I tried to PM everyone to alert y'all.  I had no idea last month that we would be playing this month, but it all came together.  Count me among the folks that are amazed by how many old familiar faces have come back.

I have posted in your thread.  Not much action yet, but I need your input first...  :)

I have no idea how long I can keep it up, but I am willing to try.  I won't be able to keep up the daily routine, but I'll do what I can.

Thank you folks for your interest, and for your kind encouragement and understanding!  :D
This message was last edited by the GM at 05:52, Thu 13 Mar 2014.
McCallister
player, 505 posts
Life truly begins only
after you've lost it...
Thu 13 Mar 2014
at 06:30
  • msg #826

Re: Hello, again.


This was one of my favorite games while playing on RPoL, and that's saying something since I've been around along with some others here for more than ten years now.
Oak
GM, 2735 posts
Thu 13 Mar 2014
at 07:45
  • msg #827

Re: Hello, again.

Sorry campers, the ToDo list runneth over, and now I need my beauty sleep.

I'll dream about new ways to torture challenge you in your threads, though...  ;)
Nikolaj
player, 420 posts
Thu 13 Mar 2014
at 13:35
  • msg #828

Re: Hello, again.

sweet dreams master Oak.
Misty
player, 37 posts
Misty the Grey
Private Immortal for hire
Thu 13 Mar 2014
at 14:32
  • msg #829

Re: Hello, again.

Oak:
Sorry campers, the ToDo list runneth over, and now I need my beauty sleep.

I'll dream about new ways to torture challenge you in your threads, though...  ;)



And that is different from the usual result... how?
Oak
GM, 2737 posts
Fri 14 Mar 2014
at 00:57
  • msg #830

Re: Hello, again.

Sorry for the delay.  In addition to the RL ToDoList melting down, I have to put my Last Verse thinking cap on for a bit.

Before our hiatus, all players started in The Last Verse at around the same time.

However, we now have new players that have started The Last Verse five years later (2014 instead of 2009) in Real Life.

And now I need to figure out the best way to answer certain IC questions, in a way that will accommodate our new 2014 players, yet avoid (or at least minimize) retconning everyone's threads if at all possible...  :o

On a separate note, don't be too sad if at times I only can update a subset of threads.  I want to prioritize folks with fewer thread posts to help them catch up.  I may also end up picking low-hanging fruit when there are easy responses.

Thank you for your interest and patience...  :D
McCallister
player, 507 posts
Life truly begins only
after you've lost it...
Fri 14 Mar 2014
at 01:33
  • msg #831

Re: Hello, again.

Not to worry Oak, we are probably, mostly, just happy to be playing and having you as a GM. ^_^
Doulos
player, 259 posts
Fri 14 Mar 2014
at 05:59
  • msg #832

Re: Hello, again.

I have to agree.  I'm happy with whatever happens.  Just here to enjoy the game and the process at whatever pace it exists at.
Nikolaj
player, 421 posts
Fri 14 Mar 2014
at 06:13
  • msg #833

Re: Hello, again.

Same here!
Oak
GM, 2738 posts
Fri 14 Mar 2014
at 08:09
  • msg #834

Re: Hello, again.

You guys are awesome!  :)
Oak
GM, 2747 posts
Fri 14 Mar 2014
at 17:29
  • msg #835

Re: Hello, again.

Nine threads updated!  Woo hoo!  :D
Tadeusz
player, 7340 posts
As you dimension dance...
Crowbar or Towel?
Tue 18 Mar 2014
at 14:27
  • msg #836

Re: Hello, again.

Going to try "Odd Thomas" the movie.  Really liked the books.

Re-reading 'Born Fighting' a history of the Scots-Irish, and reading one of John C. Wright's  hard SF 'the Golden something or the other....   I really liked Wright's Mists of Everness, but reading about about a five mile long golden spaceship which is 99% near absolute zero metallic anti-hydrogen for fuel and also engines....having a duel on the bridge with a downloaded mind jumping from one body to another right before the first body turn to plasma has its charms.
Oak
GM, 2756 posts
Wed 19 Mar 2014
at 01:56
  • msg #837

Re: Hello, again.

Eight threads updated.  Woo hoo!  :D
Misty
player, 41 posts
Misty the Grey
Private Immortal for hire
Wed 19 Mar 2014
at 02:27
  • msg #838

Re: Hello, again.

I'm currently rereading the trilogy (so far) Going Home, Surviving Home, and Escaping Home by A. American.  It's a tale of survival when society vanishes after the nation's power grid collapses.

What are you reading, fellow versers?
Oak
GM, 2761 posts
Wed 19 Mar 2014
at 03:03
  • msg #839

Re: Hello, again.

Worldwalker...  ;)

No time for much else these days... but I love hearing about what you folks are reading.  I might discover something good.  Bonus points if a free legal etext version is available online...  :)

Speaking of bonus...  Three threads updated with bonus posts!  :D
Oak
GM, 2762 posts
Wed 19 Mar 2014
at 03:09
  • msg #840

Re: Hello, again.

For folks speaking on the Intercom, check the first post of the thread to see who else is on, so you know who to include in your PMs.

I will try to keep it updated...  :o
Krillis
player, 3544 posts
Courage Against All
What'll ya do, kill me?
Wed 19 Mar 2014
at 03:19
  • msg #841

Re: Hello, again.

I've been catching up on my Shakespeare.

Measure for Measure
Macbeth
Othello
King Lear (Conflated Text)
and I'm reading Timon of Athens right now.

All good stuff, especially Measure for Measure, which has excellent themes of the rule of man vs the rule of good for those close readers among us. I believe all of Shakespeare's works are available for free online, but I'm not sure where. I'm reading them from the Norton Anthology personally.
Oak
GM, 2763 posts
Wed 19 Mar 2014
at 06:04
  • msg #842

Re: Hello, again.

Wow.  In the last twelve days, we have averaged more than twenty posts per day...  o_O
Nikolaj
player, 424 posts
Wed 19 Mar 2014
at 07:45
  • msg #843

Re: Hello, again.

I'm reading A song of Ice and Fire (at the second book now, Clash of Kings), which I alter with Hitchhikers Guide to the Galaxy, from Douglas Adams (Read all the Adams books, got to start on the sixth book in the series after I finish Clash of Kings)
Oak
GM, 2767 posts
Wed 19 Mar 2014
at 17:55
  • msg #844

Re: Hello, again.

Three threads updated!  :D
Oak
GM, 2771 posts
Wed 19 Mar 2014
at 20:45
  • msg #845

Re: Hello, again.

Two threads updated!  :)
Tadeusz
player, 7347 posts
As you dimension dance...
Crowbar or Towel?
Thu 20 Mar 2014
at 03:43
  • msg #846

Re: Hello, again.

In reply to Oak (msg # 845):

Niko, try "A Throne of Bones" which is supposedly an attempt to do GOT better.  Not that I see that.  In the same series is 'Summa Elvetica: A Casuistry of Elves' which is enough inspired by Thomas Aquineas that someone thought that the fellow had actually written on the question of whether elves have souls.
Doulos
player, 264 posts
Thu 20 Mar 2014
at 04:26
  • msg #847

Re: Hello, again.

Are we posting in the Intercom thread or via PMs directly?
Oak
GM, 2773 posts
Thu 20 Mar 2014
at 04:43
  • msg #848

Re: Hello, again.

Please post in the Intercom Interactions thread, using the "Insert a private line:" functionality within that thread to direct those posts to those currently conversing.

I have reposted the recent messages that went astray...  ;)

Many thanks!  :)
This message was last edited by the GM at 04:57, Thu 20 Mar 2014.
Oak
GM, 2776 posts
Thu 20 Mar 2014
at 06:50
  • msg #849

Re: Hello, again.

Several bonus rounds of updating today... and a number of you are now conversing together.  Enjoy!  :D
Doulos
player, 265 posts
Thu 20 Mar 2014
at 13:40
  • msg #850

Re: Hello, again.

Oak, you're a machine!
Oak
GM, 2780 posts
Thu 20 Mar 2014
at 20:33
  • msg #851

Re: Hello, again.

Wow, six folks on the Intercom together at once.  That may be a record...  :)
Alexis
player, 14 posts
Thu 20 Mar 2014
at 21:12
  • msg #852

Re: Hello, again.

Can anyone tell me how to post a pm within the thread.  Tried doing it the intercom thread and it went to private messages.  I don't know what went wrong. Question: When posting a private line within a post will it be indicated as so in the preview?  Maybe that's what's confusing me.
This message was last edited by the player at 21:19, Thu 20 Mar 2014.
Nikolaj
player, 428 posts
Thu 20 Mar 2014
at 21:13
  • msg #853

Re: Hello, again.

That would be a good thing for me as well then. I'm new to that too...
Oak
GM, 2781 posts
Thu 20 Mar 2014
at 21:28
  • msg #854

Re: Hello, again.

When posting a message, in the lower right hand corner, there is an option to "Insert a private line:"...  :)
This message was last edited by the GM at 21:29, Thu 20 Mar 2014.
Oak
GM, 2782 posts
Thu 20 Mar 2014
at 23:19
  • msg #855

Re: Hello, again.

BTW, in the Intercom Interactions thread, you should use only the "Insert a private line:" functionality in the lower right corner of the "Reply to message" screen.

You should not use the "Private to:" checkbox list directly below the Message window.  :)
Oak
GM, 2786 posts
Fri 21 Mar 2014
at 07:33
  • msg #856

Re: Hello, again.

Wow, seven folks on the Intercom together at once.  Another new record...  :)
McCallister
player, 511 posts
Life truly begins only
after you've lost it...
Fri 21 Mar 2014
at 08:10
  • msg #857

Re: Hello, again.



Yeah, this should be interesting. BTW Oak, where did you get my name Eric from, I can't find any threads that have any name in it except Mac until recently? Maybe there were too many John Does that they had to make one up...

Also, can anyone explain what scriff is again? I remember talking about it in the way back but now I'm completely at a loss.
This message was last edited by the player at 09:34, Fri 21 Mar 2014.
Oak
GM, 2787 posts
Fri 21 Mar 2014
at 08:14
  • msg #858

Re: Hello, again.

The name "Eric" was from your original Request to Join the Worldwalker game in September 2005.  :D

For information on Scriff, feel free to ask In Character...  ;)
This message was last edited by the GM at 08:18, Fri 21 Mar 2014.
McCallister
player, 512 posts
Life truly begins only
after you've lost it...
Fri 21 Mar 2014
at 09:34
  • msg #859

Re: Hello, again.

Wow, that was quite a while back!
Krillis
player, 3554 posts
Courage Against All
What'll ya do, kill me?
Sat 22 Mar 2014
at 16:48
  • msg #860

Re: Hello, again.

Oak, oh great master of all links and information on Multiverser, I have a question for you!

I once read an interesting post by Tadeusz over at the older Gaming outpost site concerning magic and I think 42(?) different components/variations on magic for different worlds. I remember that it was very interesting and useful. I've been trying to locate that site, and will continue to, but I thought that the great cataloguer might have a nifty link somewhere up his sleeve that could lead me straight to it, if I asked nicely enough?
Oak
GM, 2790 posts
Sat 22 Mar 2014
at 17:08
  • msg #861

Re: Hello, again.

As far as I can tell, GO Multiverser Archives can be found at the following locations:
http://discussions.gamingoutpo...dex.php?showforum=83
http://gamingoutpost.com/discussions/forum/multiverser

As far as I can tell, GO General Archives can be found at the following locations:
http://discussions.gamingoutpost.com/index.php
http://gamingoutpost.com/discussions/

So it depends upon which "older" GO site archives you have in mind.  The "oldest" version of GO (two versions ago, at "discussions.gamingoutpost.com") is read only, but still allows content to be accessed.  The previous version of GO (at "gamingoutpost.com/discussions") still uses the same server as the current version of GO (at "gamingoutpost.com"), so attempts to access content give the same recent "Forbidden" errors.

The oldest version of GO still seems to support a search functionality, so if you have sufficiently unique keywords in mind, and if what you are looking for is on that version of the site, then you might have success in finding what you seek.  :)

I have saved backup copies of every Worldwalker thread.  However, the only GO threads I saved were the ones that Oak was in.  Alas...  :/
This message was last edited by the GM at 17:11, Sat 22 Mar 2014.
Oak
GM, 2793 posts
Sat 22 Mar 2014
at 18:34
  • msg #862

Re: Many Paths

Krillis:
Oak:
Tadeusz:
'When the GM smiles, its already too late.'

Heh heh heh...  :D

Crap...


Spoiler text: (Highlight or hover over the text to view)

Heh heh heh...  :D


McCallister
player, 515 posts
Life truly begins only
after you've lost it...
Sat 22 Mar 2014
at 21:16
  • msg #863

Re: Many Paths

Anyone hear from PT anymore, I miss that guy.
Nikolaj
player, 434 posts
Sat 22 Mar 2014
at 21:21
  • msg #864

Re: Many Paths

He's Tadeusz when he's a player ;)

BTW, I don't think you included me in the private message on the intercom. Was that on purpose?
McCallister
player, 516 posts
Life truly begins only
after you've lost it...
Sat 22 Mar 2014
at 21:31
  • msg #865

Re: Many Paths

Crap, nope! Sorry...

*runs to edit*
Nikolaj
player, 435 posts
Sat 22 Mar 2014
at 21:47
  • msg #866

Re: Many Paths

Got it now, thanks! :)
Oak
GM, 2795 posts
Sat 22 Mar 2014
at 21:59
  • msg #867

Re: Many Paths

McCallister:
Anyone hear from PT anymore, I miss that guy.

Yes, as Nikolaj already observed.  PT lives on as Tadeusz (and Eric), now that he had retired to the peaceful bliss of player-dom.  Check near msg #67 of this thread for the instant replay...  :)
McCallister
player, 517 posts
Life truly begins only
after you've lost it...
Sat 22 Mar 2014
at 22:16
  • msg #868

Re: Many Paths

In reply to Oak (msg # 867):

Very cool. I'm glad he lives on!
Magnus
player, 158 posts
Sun 23 Mar 2014
at 02:16
  • msg #869

Re: Many Paths

I have the Fifty magic limits thread archived on my computer.
Should I post it to the OOC thread or should we start a new thread for it?
Oak
GM, 2796 posts
Sun 23 Mar 2014
at 02:43
  • msg #870

Re: Many Paths

I can make a new thread.  What do y'all want for the title?
Magnus
player, 161 posts
Sun 23 Mar 2014
at 02:46
  • msg #871

Re: Many Paths

I guess "Fifty Magic Limits Copy"
Nikolaj
player, 438 posts
Wed 26 Mar 2014
at 07:04
  • msg #872

Re: Many Paths

I'm kind of waiting for an update on my thread to keep up with the intercom thread. I asked wether I could move at all. I assume I can't but haven't gotten an okay yet. That's why I am silent for the moment.
Oak
GM, 2805 posts
Wed 26 Mar 2014
at 07:12
  • msg #873

Re: Many Paths

I've been pretty swamped this week.  You still can't move...  ;)
Krillis
player, 3562 posts
Courage Against All
What'll ya do, kill me?
Wed 26 Mar 2014
at 11:38
  • msg #874

Re: Many Paths

This is a little overdue, but thank you for the list, Magnus. I had lost hope that it was still floating around somewhere that I could access.
Magnus
player, 165 posts
Wed 26 Mar 2014
at 21:30
  • msg #875

Re: Many Paths

No Problem. Feel free to ask for anything else from GO. But my archive was incomplete when GO went down.

If you want to playtest some of those ideas from the list, I would be more than willing to lend a hand.
Magnus
player, 170 posts
Sun 30 Mar 2014
at 23:26
  • msg #876

Re: Many Paths

Hey Krillis
Do you have the magic skills worksheet somewhere?

I was going to write something for Brock in the Fifty Magic limits thread. Then I realized that the Magic Worksheet would be useful.Then I realise that I forgot to archive it. And I can't seem to locate it across the aether.
Krillis
player, 3570 posts
Courage Against All
What'll ya do, kill me?
Mon 31 Mar 2014
at 07:02
  • msg #877

Re: Many Paths

Regretfully, Magnus, I do not have it. I will check my other laptop and a couple gaming folders when I get home from work, but I can't find it online.

However, when I couldn't find it recently, I actually decided to reread the Magic section of the Referee's Rules and it goes into detail. I might type one up myself if I can't find a copy of MJ's/if I have time to coming up.
Oak
GM, 2809 posts
Mon 31 Mar 2014
at 14:25
  • msg #878

Re: Many Paths

Real Life has been extra crispy these days, but most of you should still be on track for unhindered game progress through the Intercom Interactions thread.  Sorry to the few folks patiently waiting for me...  :o

The pace of conversation on the Intercom seems to be slowing down.  Are you folks dealing with Real Life also, or are you needing more perilous doom adventurous tidbits?  :p
Oak
GM, 2810 posts
Mon 31 Mar 2014
at 16:00
  • msg #879

Re: Many Paths

POST NUMBER TWENTY EIGHT THOUSAND!!!!!!!!!! :D
Oak
GM, 2811 posts
Tue 8 Apr 2014
at 07:40
  • msg #880

Re: Many Paths

My mom passed away tonight, so it may be a bit before I update threads here again...
This message was last edited by the GM at 07:41, Tue 08 Apr 2014.
Nikolaj
player, 441 posts
Tue 8 Apr 2014
at 09:19
  • msg #881

Re: Many Paths

Like I said on the facebook. Big hug!

Take your time. And if there is something I can do, just let me know.
Misty
player, 55 posts
Misty the Grey
Private Immortal for hire
Tue 8 Apr 2014
at 12:16
  • msg #882

Re: Many Paths

I'm sorry for your loss.  We'll be here when you feel like returning.
Doulos
player, 270 posts
Tue 8 Apr 2014
at 12:43
  • msg #883

Re: Many Paths

Sorry to hear that Oak.  Take care of yourself and your family.
McCallister
player, 522 posts
Life truly begins only
after you've lost it...
Tue 8 Apr 2014
at 21:41
  • msg #884

Re: Many Paths

I'm sorry to hear that Oak. I hope that you get the chance to spend time with your family during this hard time.
Brock
player, 28 posts
Tue 8 Apr 2014
at 22:04
  • msg #885

Re: Many Paths

Oh, Oak...I am so sorry to hear of your loss. If you don't mind that my prayers are...different...than a Christian prayer (I'm pagan), I can pray for you and for her to have peace of mind and heart. Would you like that?
Magnus
player, 183 posts
Tue 8 Apr 2014
at 22:08
  • msg #886

Re: Many Paths

That's saddening to hear. I'll be praying for you and your family.
Krillis
player, 3585 posts
Courage Against All
What'll ya do, kill me?
Wed 9 Apr 2014
at 13:14
  • msg #887

Re: Many Paths

Oak,

Take your time, no worries here. RLTP, as always, and I am sorry to hear about your loss.
Eric
player, 58 posts
Thu 10 Apr 2014
at 00:20
  • msg #888

Re: Many Paths

I've prayed for you, Oak.
Oak
GM, 2813 posts
Thu 10 Apr 2014
at 05:26
  • msg #889

Re: Many Paths

Much needed and much appreciated.  :)
Nikolaj
player, 443 posts
Thu 10 Apr 2014
at 21:27
  • msg #890

Re: Many Paths

@ Eric's latest Practice bit.

"Angelique, do you take the red pill, or the blue pill?"

:P
Oak
GM, 2815 posts
Tue 15 Apr 2014
at 05:48
  • msg #891

Re: Many Paths

Thanks to Aaron (the system administrator at GO), I now have access to the GO database... and it looks like the thread data is still salvageable!

Extracting information is a bit tedious, but it can be done.

I have just updated the beginning of RPoL Worldwalker threads "John in Steampunk London" and "Eric's Going Everywhere".

If anyone has a prioritized wishlist of GO thread data to be recovered, feel free to let me know.  I make absolutely no promises as to how long it will be until I can get around to processing your request... but at least now there is hope that it can be sooner than "never"...  :)
This message was last edited by the GM at 05:49, Tue 15 Apr 2014.
Brock
player, 40 posts
Tue 15 Apr 2014
at 06:33
  • msg #892

Re: Many Paths

No rush to it at all, but I would like to salvage my game with John, the Dart World game. I'd like to have the opening available to read.
Oak
GM, 2816 posts
Tue 15 Apr 2014
at 06:53
  • msg #893

Re: Many Paths

Done.  :)
Brock
player, 42 posts
Tue 15 Apr 2014
at 07:30
  • msg #894

Re: Many Paths

Sweet! Thank you very much, Oak. :D
Oak
GM, 2817 posts
Tue 15 Apr 2014
at 07:54
  • msg #895

Re: Many Paths

I actually just found a few posts that were missing from what I posted, tucked away in a different corner of the database.  I'll try to post a more complete collection ASAP...  :)
Brock
player, 43 posts
Tue 15 Apr 2014
at 08:40
  • msg #896

Re: Many Paths

No rush, my good man. :)
Krillis
player, 3593 posts
Courage Against All
What'll ya do, kill me?
Tue 15 Apr 2014
at 09:31
  • msg #897

Re: Many Paths

I posted a public question concerning MJ's worksheet on magic skill creation, in which I added a link to his worksheet online.

Is there any chance that you have access to that link?

NOTE: If Oak posts this, I strongly recommend that players not look at it, because it can take away some of the fun of magic in the Verse when ritual is converted into numbers.
Oak
GM, 2818 posts
Tue 15 Apr 2014
at 14:13
  • msg #898

Re: Many Paths

Where is the link?  Which RPoL thread?  Which RPoL message number in that RPoL thread?  :)

And what relatively unique search terms would this GO post include?
This message was last edited by the GM at 14:18, Tue 15 Apr 2014.
Magnus
player, 186 posts
Tue 15 Apr 2014
at 21:50
  • msg #899

Re: Many Paths

Personaly I would like a copy of the database so I can work on recovering data too.

Let's see... I'm having a hard time remembering the tread names. But let's see what I got...

(I can'tr remember the thread name but the post should contain a relitivly unique serch term of "green root")
Magnus in Luthadel
Magnus in (...What was the name of Taduesz's setting with the plains of red Iron and the war between good and evil?)
(I can'tr remember the thread name but the post should contain a relitivly unique serch term of "Lady Luck")
Magnus in the Mist
Magnus in mid-tennessee
Magnus under a Mountain over Main Street

Most of my threads should have a link to the previous and next thread within them.

Thank's in advance Oak.
Krillis
player, 3596 posts
Courage Against All
What'll ya do, kill me?
Wed 16 Apr 2014
at 01:01
  • msg #900

Re: Many Paths

Nevermind about mine, Oak. I ended up making my own new magic skills checklist.
Oak
GM, 2819 posts
Wed 16 Apr 2014
at 05:00
  • msg #901

Re: Many Paths

Threads "Magnus in Midgard" and "Anthony in Dart World" updated...  :)

EDIT: BTW Magnus, the original title from GO is "Magnus Under Mountain Over Main Street".  Do you want me to change the title of the RPoL thread "Magnus in Midgard" to "Magnus Under Mountain Over Main Street"?
This message was last edited by the GM at 05:41, Wed 16 Apr 2014.
Oak
GM, 2820 posts
Fri 18 Apr 2014
at 00:09
  • msg #902

Re: Many Paths

Another GO refugee has found his way here...

Welcome to Worldwalker @ RPoL, Edgar!  :D
McCallister
player, 523 posts
Life truly begins only
after you've lost it...
Fri 18 Apr 2014
at 00:13
  • msg #903

Re: Many Paths

Hey Oak, any chance we will be able to get an update in the intercom world? If you've got time yet?
Oak
GM, 2821 posts
Fri 18 Apr 2014
at 00:17
  • msg #904

Re: Many Paths

Perhaps this weekend, but no promises.  I take it that this means you all got tired of talking via intercom with each other...  ;)

RL has been wild, even more so than usual at work, on top of my mom passing away last week.  This has been a rough month.

But I haven't forgotten you folks.  And it is neat that you want more of The Last Verse, even after our long hiatus...  :)
This message was last edited by the GM at 00:19, Fri 18 Apr 2014.
McCallister
player, 524 posts
Life truly begins only
after you've lost it...
Fri 18 Apr 2014
at 00:21
  • msg #905

Re: Many Paths

Oh yeah, we love ya Oak, no rush for sure, just thought it couldn't hurt to ask. Take your time!
Oak
GM, 2822 posts
Fri 18 Apr 2014
at 00:27
  • msg #906

Re: Many Paths

No worries.  And it is nice to be in demand.

Anyone wanting updates outside of intercom interactions, feel free to disengage from the intercom and set yourself up for an update (if you have not already done so).  :)
Brock
player, 46 posts
Sat 19 Apr 2014
at 00:48
  • msg #907

Re: Many Paths

Every website I check which sells the Multiverser Referee's Rules is out of stock! Where can it be purchased these days? O_o
Krillis
player, 3606 posts
Courage Against All
What'll ya do, kill me?
Mon 21 Apr 2014
at 22:54
  • msg #908

Re: Many Paths

I'm not sure, Brock. I bought mine about 4-5 years ago off of Amazon and had no problems, but there might be a distribution problem at the moment. Does anyone have a solid way of contacting MJ to inquire about putting more on the online market for purchase?

Also (mostly for Brock and Glantri):

I won't be doing any updates on here until at least Saturday this week, but I'll do my best to have one up for each of you on that day.
Oak
GM, 2823 posts
Mon 21 Apr 2014
at 23:10
  • msg #909

Re: Many Paths

I can pass the word to MJ.

BTW, sorry about my lack of in-thread updates.  In addition to my mom passing away, the end-of-semester teaching and grading crunch is upon me.  It could be mid-May plus before I can really pick up the IC posting pace...  :o
Brock
player, 51 posts
Tue 22 Apr 2014
at 19:08
  • msg #910

Re: Many Paths

No worries. I would like to order the book in about two weeks or so, so if you could have him contact me at my email (which I will PM to you) or tell me where I can get hold of him with GO down, I would greatly appreciate it.

I assume he can print off a copy at home and mail it once I pay, even without sites like Amazon. Unless there is no system in place to directly pay Valdron or him.... -_-
Doulos
player, 271 posts
Wed 30 Apr 2014
at 16:59
  • msg #911

Re: Many Paths

Aw too bad.  I was really rooting for you Magnus.  I didn't understand most of what was going on with the mana and such, but I was hoping you'd make it through the challenges.
Magnus
player, 189 posts
Thu 1 May 2014
at 01:02
  • msg #912

Re: Many Paths

Yeah. I was hoping to get all the way though that world too.
I would like to complete the story of one world at least once.

As for the mana stuff... I would suggest looking up Magic the Gathering. That should explain most of the mana stuff. Or I can explain it somewhere here if you like.

Hmmm... I need to stop blowing myself up and keep my anger in check

I wonder if Famine is permanently dead or just banished from that plane
Eric
player, 94 posts
Thu 1 May 2014
at 02:48
  • msg #913

Re: Many Paths

I'm trying to think of another world for you Magnus.

You use magic so much, so I'd kinda like to get away from that.
Also, I'd like something cool, and original but not too complicated.
And I want to give you a chance to pick your own path, and do less railroading.
And yes, I'd like to have a world with a decent chance to finish a quest.

Mental gears grinding...

Got an idea....
Magnus
player, 190 posts
Thu 1 May 2014
at 03:02
  • msg #914

Re: Many Paths

Yeah. I tend to like using Magic and Psionics. Because I find them interesting.

Anyway.Your worlds are always interesting so I know I'm in good hands.
Doulos
player, 272 posts
Thu 1 May 2014
at 03:44
  • msg #915

Re: Many Paths

I'm familiar with Magic the Gathering, but wouldn't be familiar enough to know how to tie it into a world.

Really fun stuff though.  Looking forward to what's next!
Oak
GM, 2825 posts
Tue 6 May 2014
at 03:26
  • msg #916

Re: Many Paths

A big welcome back to Mentat!  :D

I am absolutely swamped with a mega work crunch right now (plus acute bacterial conjunctivitis with a side order of unhappy tonsils and sinuses), so it will still be a bit before I can resume posting.  But I still hope and aspire to pick things up again later this very month...  :o
Mentat
player, 632 posts
Those who fear the dark
Have never seen the light
Tue 6 May 2014
at 05:16
  • msg #917

Re: Many Paths

Indeed. I have a bit more time. My life has changed...quite a bit. Married, with a miniature clone on the way. I might not be recognizable, but I will try to recall younger me.
Oak
GM, 2826 posts
Tue 6 May 2014
at 05:48
  • msg #918

Re: Many Paths

For folks who need memory refreshment, search for your character name on this page: link to a message in this game

I am behind on updating it (Mentat is still listed in the inactive section, and some GO folks still need to be added), but it is still quite useful...  :)
Magnus
player, 196 posts
Wed 7 May 2014
at 23:26
  • msg #919

Re: Many Paths

Welcome Back to Worldwalker Mentat!
It's good seeing you here again
Eric
player, 115 posts
Thu 8 May 2014
at 03:20
  • msg #920

Re: Many Paths

And I was whimpering from a little stuffed nose....

Congrats Mentat on ver. 1.1!!
Mentat
player, 634 posts
Those who fear the dark
Have never seen the light
Fri 9 May 2014
at 07:27
  • msg #921

Re: Many Paths

Anyhow, now that I've read all of my old posts of rage, I can return to that character if needs be. Where should I start?
Oak
GM, 2827 posts
Fri 9 May 2014
at 07:32
  • msg #922

Re: Many Paths

You have already started by posting in your Last Verse thread.

It may be a bit longer before I can resume GMing, but there is light at the end of the tunnel...  :)
Mentat
player, 635 posts
Those who fear the dark
Have never seen the light
Fri 9 May 2014
at 21:39
  • msg #923

Re: Many Paths

That was me jumping the gun a bit. I didn't know if the world was even still a thing. For all I know, it has been reduced to a smoking ruin by Magnus and Avahur. They tend to that when I'm not trying to.
Misty
player, 58 posts
Misty the Grey
Private Immortal for hire
Sat 10 May 2014
at 00:58
  • msg #924

Re: Many Paths

Mentat, welcome back!!
Magnus
player, 200 posts
Sat 10 May 2014
at 01:14
  • msg #925

Re: Many Paths

Hey! I Haven't reduced a entire world to smoking ruins yet...Admittedly my mishaps tend to be explosive... Well it's not like I'm trying to Explode.

So anyway.I haven't exploded in that world yet. Mainly because I can't do anything
Oak
GM, 2828 posts
Sat 10 May 2014
at 02:36
  • msg #926

Re: Many Paths

Heh heh heh...  :)
Mentat
player, 636 posts
Those who fear the dark
Have never seen the light
Tue 13 May 2014
at 03:41
  • msg #927

Re: Many Paths

Again, it's good to be back. I've done my share of exploding too: crash landings that I walked away from in the next world, experimenting with a Warmth Enchantment that expanded rapidly, things like that.
Magnus
player, 203 posts
Fri 23 May 2014
at 04:05
  • msg #928

Re: Many Paths

Well. At least I'm not trying to do something really insane.

Like trying to graft bits of Primordial Metabiology onto my soul...

Hmmm... A part of me wants to go "SCIENCE!" and try it and another part of me think it is probably a Bad Idea.
Eric
player, 156 posts
Tue 27 May 2014
at 05:13
  • msg #929

Re: Many Paths

Hoping to run a Pathfinder campaign in the real world.

Have a few ideas....

DragonHunt world.  The overlords of the world are ancient dragons which maintain six hundred mile across hunting grounds to exclude other predatory megafauna.  They usually take a lacksadaisical attitude toward the Lesser Races.

Terraycuyl the Red's Hunt is fairly well detailed, but I'm thinking of making a neigbhour of hers.  Istalalanni the Cruel is the overlord.

The site is an ancient city or multiple cities in ruins with a volcano smoking nearby.  The nearest major city is Auriador, the richest city in the world, and one that acts like the Panama Canal.  Its two hundred miles distant.

The border between Terracuyl's and Istalalanni's Hunts is marked by Fuse Canyone or glass canyon.  The flames of the two beasts melted the rocks of the canyon into glass.

The City has an archeological dig city on top of it.  Traders come from far places to get magic items from the hundreds of ruins underground.

Fire priests preaching a doctrine of radicaql autonomy where a man can become a woman can become a fire elemental is hwats tought.

There has been a couple collapses since the Great Collapse.

The Dig City is more of separate hoods or almost nations than a true city.
Misty
player, 59 posts
Misty the Grey
Private Immortal for hire
Mon 9 Jun 2014
at 18:35
  • msg #930

Re: Many Paths

I am enjoying reading your threads.  Has Oak been around?  The last time he posted in my thread was March 22.  I realize that he has a busy life.  Still...  Mar 22?
Oak
GM, 2829 posts
Tue 10 Jun 2014
at 02:27
  • msg #931

Re: Many Paths

Still around, but Real Life deadlines have been seriously melting down on multiple fronts.

At this point, July looks more likely than June, but no promises...  :(

I haven't even had time to post as a player in Eric's thread...  :o
This message was last edited by the GM at 02:28, Tue 10 June 2014.
Misty
player, 60 posts
Misty the Grey
Private Immortal for hire
Tue 10 Jun 2014
at 02:44
  • msg #932

Re: Many Paths

See you in July, maybe...
Misty
player, 61 posts
Misty the Grey
Private Immortal for hire
Wed 18 Jun 2014
at 19:18
  • msg #933

Re: Many Paths

I'm at a crossroads here.  I know Oak is busy with life.  I get that.  Still, I want to play.  I read all of the threads.  Oak won't be back until maybe July.  Watching everyone else play from the sidelines isn't what I want to do.

I'm throwing this out to everyone.  Should I sit here twiddling my toes until Oak deals himself back into the game?  Should I just go away and stop bothering you?  Is there a chance I can play with another GM?
Magnus
player, 214 posts
Wed 18 Jun 2014
at 21:33
  • msg #934

Re: Many Paths

I would be willing to run a new character for you. Admittedly I'll have a different style from Eric.

Anyway give me a pm if you interested.
This message was last edited by the player at 21:39, Wed 18 June 2014.
Oak
GM, 2830 posts
Thu 19 Jun 2014
at 00:45
  • msg #935

Re: Many Paths

My schedule has been even crunchier than usual during my current hiatus here, which is really saying something...  :o

I have been amazed by the continued interest in The Last Verse even after all the delays.  Eric attracted a bunch of devoted Worldwalker players over the years, and the characters created during that time have kept the players hooked even during my long pauses.

But I am well aware that it can be frustrating to wait... and wait... and wait.

If there are folks keen to play, and you can find willing GMs, don't hesitate to go for it.  Just because Real Life Taking Precedence may be keeping me on GMing pause for some period of time, that doesn't mean you have to be kept waiting on hold for me indefinitely.

I will leave it to the players and any willing GMs they can find to determine if they want to take up their long running characters, or to make new ones.  Either way, we will figure out some way to let folks that are still interested in The Last Verse resume there (in parallel) if and when I can resume GMing.

Thanks to The Last Verse folks for your interest and for your patience.  :)
JohnA1nut
player, 190 posts
Thu 19 Jun 2014
at 04:36
  • msg #936

Re: Many Paths

Misty, I'd be willing to run you. I've never run a female player before. That would be a new experience. You say you're reading the threads, you'll just run into Olivia instead of Magehammer. (She's a different supercharacter of mine) Send me a PM if interested.
Mentat
player, 637 posts
Those who fear the dark
Have never seen the light
Thu 19 Jun 2014
at 08:14
  • msg #937

Re: Many Paths

Whoever wants to run me, I'm fairly easy to predict once you understand my logic.
JohnA1nut
player, 192 posts
Thu 19 Jun 2014
at 08:40
  • msg #938

Re: Many Paths

Send me a PM with your sheet.

On a different note, where did you get the name Mentat? I've heard that name before, and I can't remember where. It's been driving me nuts for months!!!!!!!
JohnA1nut
player, 193 posts
Thu 19 Jun 2014
at 09:08
  • msg #939

Re: Many Paths

On a different note, can we get a Behind the Screens thread here? I'd prefer it if I had a thread where my players could check my math and whatnot.
Oak
GM, 2832 posts
Thu 19 Jun 2014
at 14:56
  • msg #940

Re: Many Paths

Done!  :)
Eric
player, 192 posts
Thu 19 Jun 2014
at 16:26
  • msg #941

Re: Many Paths

Well, Mentat, we could do Temple of the Dying Sun....

More seriously, I hope that Magnus and you can get something interesting going.  I look forward to seeing Misty and John's game.

=============

I started the Pathfinder game.  Enter the hole in the ground waterfall with a pool below it with pirahna (don't bother me with biology...this game is not too serious...had a statue of the Bard Presley in the city park.)  They got past that by fishing for pirahna.

And one of the little fellows is playing a superhero game as a shapeshifting alien visiting Atlanta.
Magnus
player, 216 posts
Thu 19 Jun 2014
at 18:00
  • msg #942

Re: Many Paths

Hmmm... I have a few ideas for Mentat.
But we'll need to make a new divergent first. I guess give me a PM.
Mentat
player, 638 posts
Those who fear the dark
Have never seen the light
Sat 21 Jun 2014
at 05:38
  • msg #943

Re: Many Paths

The name Mentat comes from Dune. They were human supercomputers, capable of complex mathematics and conclusion reaching. To be fair, I only went with the name originally because it sounded cool to me; I learned the details after the fact. It is also a drug in the Fallout setting, which increases your Intelligence and Perception scores.

And I'm glad to be starting up again.
Eric
player, 197 posts
Sat 21 Jun 2014
at 06:21
  • msg #944

Re: Many Paths

Captain Light, the shapeshifting alien superhero has helped a novice pilot land her
Cessna, intervened in an armored car robbery by the Brothers Steal (or Steel since they have steel armor and are thieves), but was ko'ed by Dark Arrow.  He woke up in his first deathtrap and the villain, the infamous Russian immigre' genetically altered by KGB, the Tzar Zoo, who can mind control animals, told the good Captain of the Tzar's diabolical plans which included mind controlling kittens to break into the password protected bank accounts of an owner. Our hero escaped.

As a caterpillar, our hero rode Judge Smith's tux into the party at the museum where the second of the Three Emeralds of Animal Mind Control was on display at a big party. A fight broke out, and mostly useing clever tactics, instead of brute force, our hero won.  It turns out that mind controlled great apes do not appreciate being stung on the nose.

Our hero also gave an interview to Channel Five.  So now, Atlanta knows there is another hero in the night.

And the Tzar Zoo, and the Brothers Steal rot in super jail, but the Sniper, Dr. Dissector, and Dark Arrow are still out there disturbing the peace of the good people of the Peach of the South.
Jhiaxus
player, 1295 posts
I am the angel of death
Try to die with dignity
Sun 22 Jun 2014
at 02:41
  • msg #945

Re: Many Paths

The great and powerful Jhiaxus has entered this wretched hive of scum and villainy. Ah rpol, you are the time anchor of the internet, never changing, never evolving. Same in 2014 as it was in 2004 :P
Misty
player, 79 posts
Misty the Grey
Private Immortal for hire
Sun 22 Jun 2014
at 02:45
  • msg #946

Re: Many Paths

In reply to Jhiaxus (msg # 945):

At least it's a nice wretched hive of scum and villainy.  We even swept and dusted everything.

Welcome back!!
Oak
GM, 2833 posts
Sun 22 Jun 2014
at 02:56
  • msg #947

Re: Many Paths

Welcome back, Jhiaxus!  :)

I am currently buried alive in Real Life deadlines, so The Last Verse is taking a nap.

However, a number of Multiverser GMs and players have managed to find each other (both from Worldwalker and GO), and have rescued themselves from boredom...  ;)
JohnA1nut
player, 228 posts
Sun 22 Jun 2014
at 02:57
  • msg #948

Re: Many Paths

Yeah, we got out of GO just in time. The site died a week later.

(Doing Therapy)
Jhiaxus
player, 1296 posts
I am the angel of death
Try to die with dignity
Sun 22 Jun 2014
at 02:57
  • msg #949

Re: Many Paths

In reply to Misty (msg # 946):

Thanks, it has been awhile, saw a post from someone saying games were happening here again, figured I would pop in see what is going on.
Jhiaxus
player, 1297 posts
I am the angel of death
Try to die with dignity
Sun 22 Jun 2014
at 03:02
  • msg #950

Re: Many Paths

In reply to Oak (msg # 947):

Nods, I am up to 6 Different Jhiaxi now, so as they say, you can never have enough of a good thing :P. My schedule has opened up in terms of my main job, but Magic The Gathering, both playing and the financial part has taken up a bit of that free time, and just hobbies in general.
Mentat
player, 639 posts
Those who fear the dark
Have never seen the light
Sun 22 Jun 2014
at 03:19
  • msg #951

Re: Many Paths

The expansion New Phyrexia will give a Worldwalker magus some new tricks, if you are into weaponized Nightmare Fuel (Anarch as the powers of hell itself, though, unlike conventional Black Mana).
Magnus
player, 225 posts
Sun 22 Jun 2014
at 03:22
  • msg #952

Re: Many Paths

*Remembers New Phyrexia*
*shutters*
Jhiaxus
player, 1298 posts
I am the angel of death
Try to die with dignity
Sun 22 Jun 2014
at 03:35
  • msg #953

Re: Many Paths

In reply to Magnus (msg # 952):

I thank New Phyrexia for things like Karn Liberated, Birthing Pod, Batterskull, Elesh Norn, Surgical Extraction, Meleria, Spellskite, Phyrexian Obliterator and Dismember. Some of them for making many different Modern decks possible, some of them for making me a lot of money, and the concept of Phyrexian Mana, paying life to cast spells.
Tadeusz
player, 7368 posts
As you dimension dance...
Crowbar or Towel?
Tue 24 Jun 2014
at 06:13
  • msg #954

Re: Many Paths

I love my Kindle. I can get cheap, or even free books of quality from eh okay to pretty good.

I just downloaded Awake in the Night Lands by John C. Wright which instead of five bucks is free today, I think.

I've read Phoenix Exultant, Mists of Everness #2, and Orphans of Chaos#2.  He does grand scale hard SF with superhumans, and epic Fantasy in weird places (Past the Edge of Night, along the curve of Thought where the Nereids plotted to take over the Moon from its new owners...)is my paraphrase of his style.

Anyways, Night Lands starts with 'Five Million Years Before the Extinction of Humanity' so I think it might fit well with the City of Pain thing that Mentat is involved in.  The last of humanity is in this fortress surrounded by odd Things In the Night, and the Humans know they will eventually die because seers told them so.
Tadeusz
player, 7378 posts
As you dimension dance...
Crowbar or Towel?
Sat 28 Jun 2014
at 16:52
  • msg #955

Re: Many Paths

Adding Chaos to your body for running sounds like it could work.  You'd be either going for speed, or endurance.  Speed, would I think, tend to break down the body, so that you could end your run having lost most of your muscle mass.

Using Chaos inside your body tends to make one older.  It also, for strong casters tends to make their eyes glow orange or yellow.

Its possible to use Chaos outside  your body.  Its harder, but it protects you from the aging effects (most powerful White Wizards of Chaos die young).

Flight would be possible, but in Chaos magic it would be a large amount of casting, and it'd be like riding a rocket with a lasso.  I'd think something like a single shot superjump would be better.

Just my opinion.  YMMV.
Oak
GM, 2835 posts
Sat 28 Jun 2014
at 17:18
  • msg #956

Re: Many Paths

I will be on vacation for the next week.

But there should be internet in the motel, so what could possibly go wrong?  :o
Misty
player, 126 posts
Misty the Grey
Private Immortal for hire
Sat 28 Jun 2014
at 18:08
  • msg #957

Re: Many Paths

In reply to Tadeusz (msg # 955):

If you're talking about me, I already have a short duration speed booster.  A new Chaos ability is a tough decision to make.

If you're not talking about me, never mind...
McCallister
player, 525 posts
Life truly begins only
after you've lost it...
Sat 28 Jun 2014
at 18:47
  • msg #958

Re: Many Paths


Can anyone rescue me from boredom? I've been content for a while just waiting for Last Verse but I have two other games that are stalling out one for three months and another for the last two months. Hence boredom, and a sense that they won't be coming back for a while yet.
Oak
GM, 2836 posts
Sat 28 Jun 2014
at 18:50
  • msg #959

Re: Many Paths

My profuse apologies.  Lots of folks have been waiting for The Last Verse for awhile, but my Real Life Schedule runneth over...  :(

However, if you can find a GM willing and able to run you, go for it.  If and when The Last Verse returns, we will find some way to work things out for anyone that wants to pick it up again...  :)
McCallister
player, 526 posts
Life truly begins only
after you've lost it...
Sun 29 Jun 2014
at 00:18
  • msg #960

Re: Many Paths

Very cool! And no apologies are necessary Oak. I know how it can be when you're a busy person so I can certainly get behind not having enough time to give good attention.

I just noticed that Misty got a thread rolling so I just wanted to make a general shout out to any free GMs, player here and willing. ^_^
Tadeusz
player, 7379 posts
As you dimension dance...
Crowbar or Towel?
Sun 29 Jun 2014
at 05:49
  • msg #961

Re: Many Paths

Talking about your game, Misty.

McCallister, I'll pick you up for one world.  See if we can get someone to take you on after that.

If you could post some details on your character...?
Tadeusz
player, 7380 posts
As you dimension dance...
Crowbar or Towel?
Sun 29 Jun 2014
at 05:55
  • msg #962

Re: Many Paths

Second post...

I think Mentat needs to be bit by a rusty snail, gives him tetanus....he becomes one of the few versers ever versed out by a snail.....:)
McCallister
player, 527 posts
Life truly begins only
after you've lost it...
Sun 29 Jun 2014
at 06:16
  • msg #963

Re: Many Paths

Thanks Tadeusz! I just sent you a PM. ^_^
Magnus
player, 241 posts
Sun 29 Jun 2014
at 12:54
  • msg #964

Re: Many Paths

Hmmm... Rusty snail... Not really my style. Besides, I've got Bigger, More Epic plans.
Mwahahaha! Just As Planed!
Tadeusz
player, 7382 posts
As you dimension dance...
Crowbar or Towel?
Mon 30 Jun 2014
at 07:28
  • msg #965

McCallister's New World

You wake from a dream of discussing Platonism with Humpty Dumpty, and every time you are about to make a point he changes the meanings of the words.

And then you're laying by a open stone gate high on a steep hillside over a vast circular valley.
JohnA1nut
player, 329 posts
Mon 30 Jun 2014
at 10:03
  • msg #966

Re: McCallister's New World

Eric, I think you're supposed to start a new thread for that.
Eric
player, 211 posts
Mon 30 Jun 2014
at 23:44
  • msg #967

Re: McCallister's New World

Like Saruman my power has been broken.  I guess experimenting creating supersoldiers with the GenetiX Lab 3000 in the backyard was a bad idea....  :)
McCallister
player, 529 posts
Life truly begins only
after you've lost it...
Tue 1 Jul 2014
at 04:28
  • msg #968

Re: McCallister's New World

I volunteer!
Tadeusz
player, 7387 posts
As you dimension dance...
Crowbar or Towel?
Tue 1 Jul 2014
at 05:50
  • msg #969

Re: McCallister's New World

Heh.
Mentat
player, 648 posts
Those who fear the dark
Have never seen the light
Wed 2 Jul 2014
at 05:16
  • msg #970

Re: McCallister's New World

To be fair, stupid things killing me is more common then I'd like to admit. Complex strategies I can counter by doing something simple, but countering simple strategies is amazingly difficult, because they don't have many points I can add friction to.

So a rust snail killing me would not be that far out of my range. And I hate you for suggesting it.
JohnA1nut
player, 342 posts
Wed 2 Jul 2014
at 15:07
  • msg #971

Supercharacters

Those of you who came from GO might remember that we had a few discussions about how to run supercharacters as a referee. One complaint that was raised was that the supercharacter does everything for the player. I think I've discovered that it's all in /how/ the supercharacter does everything for the player. Misty offered to buy everyone in the town dinner. Magehammer stepped it up a notch, offering to provide a venison roast for the whole town. For her part, Misty had to hunt three deer, entertain an 8 year old girl for an evening and push a button. When she pushed the button, everything for setting up the party was done for her by magic. But now she has been thrown into an awkward situation with no warning of what was going to happen and no time to prepare for it. The supercharacter did everything for her, but now she has to deal with the repercussions of that.

So it's all in /how/ the supercharacter does everything for the player.
Tadeusz
player, 7394 posts
As you dimension dance...
Crowbar or Towel?
Thu 3 Jul 2014
at 02:02
  • msg #972

Re: Supercharacters

As John said in his game thread on Order and Chaos magic. He is the GM.  I got what I got from L.E. Modestit Jr.'s Saga of Recluse novels (all fourteen or so).

John, perhaps you're right to do your magic differently.  I can see at least one major advantage to such.

As to supercharacters, you seem to be handling this well.  Its more difficult to do such a thing, but thats merely means do so with caution.  Its not an absolute forbiddance.
Jhiaxus
player, 1299 posts
I am the angel of death
Try to die with dignity
Thu 3 Jul 2014
at 14:19
  • msg #973

Re: Supercharacters

In reply to Tadeusz (msg # 972):

Even so much as introducing a supercharacter, is harmful in an I game. At best you will be more worried about constraining that character to prevent it from being a crutch, or at worst, being a crutch, or an example for the player to aspire to and likely want to exceed.
Misty
player, 165 posts
Misty the Grey
Private Immortal for hire
Thu 3 Jul 2014
at 14:38
  • msg #974

Re: Supercharacters

I've never really understood the need for Referee controlled super characters.  A beginning PC might need a Mentor or guide to help him get started.  A continuing PC might seek the services of an expert in a certain field.  But why should any PC desire, need, or want to hang out with someone so powerful, that the PC is effectively powerless?
JohnA1nut
player, 358 posts
Thu 3 Jul 2014
at 14:52
  • msg #975

Re: Supercharacters

In reply to Misty (msg # 974):

quote:
But why should any PC desire, need, or want to hang out with someone so powerful, that the PC is effectively powerless?


Have you at any point felt effectively powerless here? That's the idea, what you want to avoid. Seriously, I'd like to know. That's why I'm limiting him. He was here to give you the Chaos blades and to teach you a little about wilderness survival. But he wasn't hovering over you, doing everything for you, you got to make your own choices and got some cool gear to take with you. It is my goal as a referee to learn to run a supercharacter so as not to overshadow the player. Am I succeeding?
Misty
player, 166 posts
Misty the Grey
Private Immortal for hire
Thu 3 Jul 2014
at 15:21
  • msg #976

Re: Supercharacters

JohnA1nut:
  Misty offered to buy everyone in the town dinner. Magehammer stepped it up a notch, offering to provide a venison roast for the whole town. For her part, Misty had to hunt three deer, entertain an 8 year old girl for an evening and push a button. When she pushed the button, everything for setting up the party was done for her by magic. But now she has been thrown into an awkward situation with no warning of what was going to happen and no time to prepare for it. The supercharacter did everything for her, but now she has to deal with the repercussions of that.

So it's all in /how/ the supercharacter does everything for the player.


   Don't you think Misty is capable of finding her own repercussions?  Have you read her old threads?  (I might be prejudiced, but I think they are pretty entertaining.)  MH showed up when Misty was confronting the Townies about their trusted townie turned bad guy.  Did she need his help?   Misty offered to buy food for the town.  MH one upped her by having her take three deer, which weren't really needed, and pushing a button on a box on command to do everything.  When Misty is on her own, she gets things done.  When she is with MH, he does the things.
JohnA1nut
player, 360 posts
Thu 3 Jul 2014
at 15:30
  • msg #977

Re: Supercharacters

quote:
Did she need his help?


I don't know. Did she know enough about Slidehammer?

quote:
When she is with MH, he does the things.


Yeah, but you still get to do things. You push a button and are teleported to a place miles away, your clothes are completely changed, and you had no idea what was going to happen. Really, all he did for you was put you into an awkward, unknown situation. And Misty dealt with it splendidly.
This message was last edited by the player at 15:31, Thu 03 July 2014.
JohnA1nut
player, 361 posts
Thu 3 Jul 2014
at 16:17
  • msg #978

Re: Supercharacters

In reply to Tadeusz (msg # 972):

quote:
John, perhaps you're right to do your magic differently.  I can see at least one major advantage to such.


And what would that major advantage be? The way I run the Order/Chaos magic just seems to me to be common sense. If you remove Order, the Chaos will flourish and the thing will rot. If you remove Chaos, the Order will flourish and it will heal. Just seems like common sense to me.
Tadeusz
player, 7400 posts
As you dimension dance...
Crowbar or Towel?
Thu 3 Jul 2014
at 18:04
  • msg #979

Re: Supercharacters

Its simpler. Modestit's magic system twists the brain around at times, so that even when I was doing it, I was often not sure I was doing it right.

Also, yours is more direct, whereas with Modestit's you're running into major problems all the time.

I think Modestit's is better, but I also think its a very heavy load to carry.
-----------------

What Misty said is not wrong.  You managed to limit the supercharacter enough to make it doable, and useful in game so in my opinion you did well as a GM.  I was quite impressed.  As a GM I would give you a 'new use mark' to gm skill for pulling off a difficult trick.
JohnA1nut
player, 362 posts
Thu 3 Jul 2014
at 18:18
  • msg #980

Re: Supercharacters

quote:
What Misty said is not wrong.  You managed to limit the supercharacter enough to make it doable, and useful in game so in my opinion you did well as a GM.  I was quite impressed.  As a GM I would give you a 'new use mark' to gm skill for pulling off a difficult trick.


Well, the thing is, I am improving. When I hear "The Supercharacter does everything for you" what I hear is "The Supercharacter does EVERYTHING for you." For example, when I was running Glantri, Him, Magehammer and another NPC ran into an opponent that Glantri probably could have taken out with his bare hands. The Supercharacter completely rejected his idea of how to deal with it and used magic to make the problem go away. That would be doing EVERYTHING for the player. See what I mean? Now, same situation, Magehammer would look at Misty and say "It's all yours." Some of you are talking like the NPCs should do absolutely nothing for the player. What's the difference if the NPC is super or not? They can still do EVERYTHING for the player.
Tadeusz
player, 7401 posts
As you dimension dance...
Crowbar or Towel?
Thu 3 Jul 2014
at 18:45
  • msg #981

Re: Supercharacters

John, its an interesting question. I will be glad to discuss it for a bit, in one week's time, but not earlier.

And yes, you have improved, which is why I said 'new use' mark for Gm skill.
=========

Hopefully tommorrow night will be Gordonsburg Church of Christ for theirdd dinner and fireworks.  I'll bring some food from Wally World for our part, perhaps a fruit tray as thats always popular in the hot South, and because while my cooking skills are perfectly adequate, thats also the best thing that can be said for them most of the time too.

Or as my boys put it 'Daddy, we'd be glad to eat food if you made gooooood food.'   Sigh
JohnA1nut
player, 365 posts
Fri 4 Jul 2014
at 10:00
  • msg #982

Re: Supercharacters

quote:
'Daddy, we'd be glad to eat food if you made gooooood food.'


I think my daddy would probably have responded with something like "You can eat it or you can starve." He's dead though, so I can't be sure.

As far as NPCs doing things for players, Eric, even you have, on occasion, left me with "Only option: Follow NPC" and I AM the supercharacter of the stories I'm in. That's the point I was trying to make. It didn't happen often enough to complain about though. I only mention it now because of the circumstances.
Misty
player, 169 posts
Misty the Grey
Private Immortal for hire
Fri 4 Jul 2014
at 12:39
  • msg #983

Re: Supercharacters

My family always has two choices for dinner... take it or leave it.
Misty
player, 200 posts
Misty the Grey
Private Immortal for hire
Wed 9 Jul 2014
at 04:32
  • msg #984

Needs a New Home

(Waves arms overhead)  Hello, verser here needs world.  Works cheap.  Does own stunts.
JohnA1nut
player, 418 posts
Wed 9 Jul 2014
at 04:38
  • msg #985

Re: Needs a New Home

Yeah, I got a little overzealous with creating truly evil characters and Oak shut the game down. She's a great player. Creative, fun to play with. She will always have an open seat at my gaming table if she should ever change her mind about playing with me.

There. I gave you my personal endorsement. No bad feelings on this end.

(Doing Therapy)
This message had punctuation tweaked by the player at 04:38, Wed 09 July 2014.
Oak
GM, 2837 posts
Wed 9 Jul 2014
at 04:58
  • msg #986

Re: Needs a New Home

A friendly reminder: Worldwalker carries neither an Adult rating nor a Mature rating, so all Worldwalker threads must avoid inappropriate content.

Folks wishing to run Adult or Mature threads and/or games are welcome to create their own RPoL games with the appropriate rating.  But these are Worldwalker's constraints.  :)
JohnA1nut
player, 419 posts
Wed 9 Jul 2014
at 05:37
  • msg #987

Re: Needs a New Home

Dumb question. Why not just change Worldwalker's rating?

(Doing Therapy)
Oak
GM, 2838 posts
Wed 9 Jul 2014
at 05:53
  • msg #988

Re: Needs a New Home

This is the rating that Eric set originally, with his specific preference to avoid profanity, etc.

This is also the rating that has been advertised to all players over the last 9.5 years, and who joined on that basis.

Worldwalker has been (and will continue to be) a place where folks can enjoy roleplaying without Adult or Mature rated material.

I am one of them.  If Worldwalker was an Adult rated game, I wouldn't participate at all.  And if Worldwalker was a Mature rated game, I wouldn't GM it.

Different folks may have different preferences for ratings.  It is quite easy for folks to set up their own games on RPoL, with whatever rating they desire.  :)
JohnA1nut
player, 420 posts
Wed 9 Jul 2014
at 06:06
  • msg #989

Re: Needs a New Home

Like I said. Dumb question. But then, there are those that would say the only dumb question is the one you don't ask.

Thanks for explaining that. I wish I had known that before.

Sorry for the trouble, I just like creating really evil villains.

(Doing Therapy)
Tadeusz
player, 7431 posts
As you dimension dance...
Crowbar or Towel?
Wed 9 Jul 2014
at 08:44
  • msg #990

Re: Needs a New Home

Misty, I'll do the same thing as McCallister. Sign you up for one world.
Misty
player, 201 posts
Misty the Grey
Private Immortal for hire
Wed 9 Jul 2014
at 11:55
  • msg #991

Re: Needs a New Home

I'm soooo there.  Thank you.
JohnA1nut
player, 422 posts
Wed 9 Jul 2014
at 12:46
  • msg #992

Re: Needs a New Home

Yeah, Eric is a great GM. I would recommend him to anyone who was a little off their rocker. (Like myself, you, and most of the people I know.) Prepare to have some AWESOME games Misty!!!!!

There Eric, now I have given /you/ my personal endorsement!!!!!!

(Doing Therapy)
Eric
player, 219 posts
Wed 9 Jul 2014
at 14:29
  • msg #993

Re: Needs a New Home

Blush. Thanks ya'll.

And John if you want to keep on running my character you can, although I'm as you know kind of boring.
JohnA1nut
player, 423 posts
Wed 9 Jul 2014
at 14:55
  • msg #994

Re: Needs a New Home

quote:
And John if you want to keep on running my character you can, although I'm as you know kind of boring.


Since you've not said anything, I kind of figured you didn't mind that I wasn't replying. I'll pick that back up.

Thanks for your kind words Eric. You're a cool dude. Don't ever let anyone tell you otherwise.
Tadeusz
player, 7434 posts
As you dimension dance...
Crowbar or Towel?
Wed 9 Jul 2014
at 14:56
  • msg #995

Misty's Millenium

I'll do this here, and hope to be transferred at our Lord and Master's convenience for the pressures of his life do seek to compress him.  Non carborundam!

==============

You wake thrilled.  Your body wants to jump up and run ten miles.  The air is thick, heavy, redolent with a hundred smells.  Each breath is like eating a chocolate sundae.

Dripping vines hang over you, and ferns shadow your face from the clouded sky.  Gravity feels normal, although its kinda hard to say what with the energy surging through you, begging you to run, run...

But caution keeps you steady, and you look about to see an oak and a palm and a fir, all bedecked with vines, on which grow other tendrils, and the ground is thick with moss.  Nearby you can hear the burble of a stream. A brilliant pink macaw?? is scolding you in words that your mind does not know, but your heart does.

"Thief! Scum! Go away."

Its no language you've ever heard, and it has strange contours to it, but you understand it somehow.
Oak
GM, 2839 posts
Wed 9 Jul 2014
at 17:41
  • msg #996

Re: Misty's Millenium

PM me with your desired new game thread title, and we will be all set.

Meanwhile, it looks like this OOC thread is almost full.  Time for a new one...  :)
Sign In