Re: New Mentat in Dungeons the Dragoning 40000 7th edition
It takes all of my shaky self-control to keep my mouth shut, because at this point, I'm really not too sure anymore.
"Well, apparently a spaceship gifted from the god of the sun is a part of that package. I need a crew. Science, tactical, engineering, officer: whatever you can afford. I only need a skeleton crew. If I can get to a starport, I'll fill in the rest from there."
Based on what I know from the game, what would be a good point of recruitment to fill in the blanks? Cadia might be a good choice, as even the castoffs of a society engaged in endless war with the Abyss itself might be pretty useful, although authorization and not being seen as a force of subversion might be a trick there. Sigil...roll of the dice, might be good, might be bad, probably will be average. Baator, Gehenna, Pandamonium and Cammoragh (assuming I could even find that last at all) are not ideal choices, the cliche of these places is their citizens have Chronic Backstabbing Disorder (except Pandamonium, but it is almost a prison plane and anyone there probably doesn't like people).
I need a navigator. A guide, someone to give me a start. Of course, if it is up to me and nobody has any ideas, I'm starting with Cadia if the crew is shorthanded. If we are not, I need to know the history of my enemy. What have they done in the past? What worked for them? What mistakes did they make then, and can I use that knowledge to anticipate what mistakes they will make today?