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18:17, 21st May 2024 (GMT+0)

Magnus's Meanderings.

Posted by GlantriFor group 0
Glantri
player, 1398 posts
Fri 16 Sep 2016
at 02:43
  • msg #899

Magnus's Meanderings

You manage to wrest control of Galad's sword away from him and position it against his neck.

After but a brief second Tomas calls the fight, with you having proven control of the sword, and thus ability to deliver the fatal blow.

You notice in this interaction that while Galad's swordplay is incredibly strong, his brawling is nowhere near your own.
Magnus
player, 2125 posts
Fri 16 Sep 2016
at 03:09
  • msg #900

Magnus's Meanderings

I'll Get up and Bow to Galad.

"I wasn't sure if I would win if I kept it Just swordsmamship. We should do this again."

I'll try to judge Galad's mood. How does he feel about the Match?
Glantri
player, 1399 posts
Fri 16 Sep 2016
at 11:21
  • msg #901

Magnus's Meanderings

Galad smiles and bows to you.

"Well fought Eli, I'll have to adapt my style to be more punishing to those that try to get in close enough to grapple me. It never occurred to me in a fight to the fatal blow that someone would drop their own sword."

His mood is obviously high. He doesn't lose often, but isn't a bad sport.
Magnus
player, 2127 posts
Fri 16 Sep 2016
at 15:17
  • msg #902

Magnus's Meanderings

I smile.
"It was a bit of a gamble for me. But since I controlled the grapple, I figured it was a safe bet. I guess I'll end up helping you figure out how to do that."

So what is the plan for the day after the match?
This message was last edited by the player at 15:18, Fri 16 Sept 2016.
Glantri
player, 1401 posts
Fri 16 Sep 2016
at 15:56
  • msg #903

Magnus's Meanderings

Tomas announces, "We have our winner, Eli is currently ranked first in the class, and Galad second. I'll have the full list posted this afternoon for any that are interested in your personal standings. I'm giving the lot of you the day off, as a reward for a tournament that was harder fought than I expected. Show up for training at sunrise tomorrow at the bridge at the west end of town."

So you have the full day free, and then there's something going on tomorrow at dawn.
Magnus
player, 2129 posts
Fri 16 Sep 2016
at 17:49
  • msg #904

Magnus's Meanderings

"Well, I'm going to work on teaching Dahvin my unarmed style. Anyone is welcomed to join in if they feel inclined. "

I'll work on teaching until everyone who joined me is exhausted. Then I'll
Ask an Aes Sedai to help with the exhaustion

Then I'll go and see what Susan is doing today.

Then I'll go and visit Verin.
Glantri
player, 1403 posts
Fri 16 Sep 2016
at 18:12
  • msg #905

Magnus's Meanderings

Everyone takes you up on the offer of additional training. Their sound thrashing from the other day still fresh in their minds.

Dahvin shows you what his standard style is during the training. It's really still a sword fighting style, but using what some might consider underhanded tricks to catch the opponent off guard. He's adept at hitting pressure points and his punches and kicks are all impressively fast. They don't extend well into grappling however.

Your entire group is exhausted and bruised by lunch time. You have some options on who to go to for curing wounds and exhaustion. Who were you planning to go to?
Magnus
player, 2131 posts
Sat 17 Sep 2016
at 02:05
  • msg #906

Magnus's Meanderings

I would probably go to Shemerin Sedai with them. To see if she has a healing class going.
Glantri
player, 1405 posts
Sat 17 Sep 2016
at 04:52
  • msg #907

Magnus's Meanderings

You find Shemerin along with 6 novices, including Susan and Egwene, in one of the meeting halls of the yellow ajah.

Shemerin doesn't notice you at the door, which is open, as she is absorbed in her lecture of the importance of the weaves of spirit in healing magic. She goes on at some length about proper structure of the weave being fundamental to bracing the one to be healed in order to allow the weaves of water and air to do their work. She goes on for over a half an hour, discussing how to embrace the power, then start the weave of spirit before layering the weave of water and air on top, gently at first and then heavier until it sets in.

She's still not noticed as she starts going in on another topic, one of diagnosing mental illnesses, both magical and physical.
Magnus
player, 2134 posts
Sat 17 Sep 2016
at 06:04
  • msg #908

Magnus's Meanderings

When she switches topic, I'll make myself known.

"Excuse me Shemerin Sedai. We did some extracurricular training and got a bit bruised up.
I was wondering if you would be willing to Heal us... Or supervise your Students with healing practice. I'm sorry about interrupting your Class."

At this point I bow to her.

If she allows the students to heal us. I'll go to Susan for healing.
Glantri
player, 1407 posts
Sat 17 Sep 2016
at 12:51
  • msg #909

Magnus's Meanderings

She looks towards the door when you begin speaking and smiles briefly,
"That is appreciated Eli. I don't suppose any of you have a broken bone? I was just going over mending of bones this morning, but it's much easier to understand after seeing."

None of you do, which I assume you tell her.

"Ah, oh well. But yes, healing would be good. Students, please find a trainee to begin healing while I observe. Call me over immediately if you have any questions."

Susan moves over to you, and you note that Egwene moves to Gawyn immediately. The rest are what might be considered a slightly dignified dash towards Galad. After that, everyone settles into picking one of the trainees with no one getting particularly special attention.

Susan says "This may take a little bit Eli, I'm not the best at healing."
She then closes her eyes and puts her hand on your head. You've been healed by Aes Sedai a few times, and know about how long it takes. It takes Susan about twice as long. That's much faster than the last time you had a novice heal you however.

After the chill feeling has passed she opens her eyes and looks at you,
"Does everything feel ok?"
Magnus
player, 2137 posts
Sat 17 Sep 2016
at 14:35
  • msg #910

Magnus's Meanderings

Yes, I would tell her that we don't have any broken bones.

I let Susan heal me and enjoy being around her.
"Everything is great Susan. We've been given the day off since we finished the Tournament. What are your plans for the rest of the day?"
Glantri
player, 1410 posts
Sat 17 Sep 2016
at 15:16
  • msg #911

Magnus's Meanderings

She smiles, both in doing a job well done and spending time with you.

"I have channeling practice with Semerin Sedai, obviously, then in the afternoon I have about three hours of errands to run. Mostly delivering missives to different Ajah's. Other than that my day isn't particularly busy, it's one of the lightest I've had all week. That is assuming no Aes Sedai decides they have additional work for me, which is always an option at any moment."

She then beckons over Rory. "I'm one of the stronger in the class, and you have more injured than we have novices. I'll be expected to pick up a second."

She puts her hand on Rory's head and after a similar amount of time to what she spent on you she confirms that everything is better and he nods.

Then back to you,
"I have about an hour more of my lesson here, but then I'll be heading to lunch if you want to meet me in the garden I'll pack something for the two of us."
Magnus
player, 2139 posts
Sat 17 Sep 2016
at 15:47
  • msg #912

Magnus's Meanderings

"That would be great. It's been so long since we had Lunch together. I'll wait in the Garden for you. Maybe we can also do something together after you finish your errands."

After we are Dismissed from the Healing. I'll head to the garden, Find a shady spot and then lay down to relax. And then wait for Susan to come.
Glantri
player, 1412 posts
Sat 17 Sep 2016
at 16:09
  • msg #913

Magnus's Meanderings

As soon as you are all healed Semerin says,
"Thank you everyone for providing opportunities for the novices. I do hope that this becomes a routine, though it is not something I will ever require of you obviously."

There's a large tree near a small decorative bridge over a stream that runs through the center of the garden. You lay down to relax and drift off slightly before Susan comes and wakes you up.

She's smiling down at you as she nudges you and shows you a basket full of food and a blanket to sit on.
"I figured a proper picnic would be nicer than just grabbing food from the cafeteria."
It's primarily a meal of bread and cheese with a few jams. The food is all delicious, and it occurs to you that it's not the standard fare for the tower, or at least not what the novices and trainees routinely eat.

"So how has your training been going? You had the finals of that tournament this morning right?"
Magnus
player, 2140 posts
Sat 17 Sep 2016
at 16:28
  • msg #914

Magnus's Meanderings

"Indeed a picnic is nice."

"My training with the Warders is going well. We did finish up the tournament this morning with a match between myself and Galad. I managed to win and I'm now ranked first in my class. Although I had to pull off a crazy plan to win.

Afterward, I instructed the rest of my class in my style of unarmed combat. Then I when to your class for healing. "
Glantri
player, 1414 posts
Sat 17 Sep 2016
at 16:51
  • msg #915

Magnus's Meanderings

"Congratulations! I hadn't gotten time to check on the status yet. I'm not as highly ranked as that among the novices, but I think I may be on an accelerated path to reaching Accepted, which would be nice. It gets the benefit of more time to practice what I wish, as well as permission to channel outside of direct instruction by Aes Sedai.

Did you have anything in mind for this evening? We haven't been able to go dancing for a while."
Magnus
player, 2142 posts
Sat 17 Sep 2016
at 19:20
  • msg #916

Magnus's Meanderings

"I'm glad you are doing well Susan.
We haven't got to dance in a long while. Let do that this evening.

 I was thinking that I would see what supplies I can acquire during your three hours of Errands. During that time I could find a inn or somewhere for us to dance in. Then come and meet you at one of the gates to the White Tower. What do you think?"
Glantri
player, 1415 posts
Sat 17 Sep 2016
at 19:30
  • msg #917

Magnus's Meanderings

"That sounds like a good plan, let's chose the eastern gate. I'll see you there after my errands. If I'm not there within 15 minutes of 3 hours, come back to the tower to find me. I can't guarantee I won't have been given additional work, it depends if an Aes Sedai decides I'm not doing enough. I should be ok though, I've been in mosts good graces."

So what are you trying to find about town?
Magnus
player, 2144 posts
Sat 17 Sep 2016
at 23:36
  • msg #918

Magnus's Meanderings

"See you then. Oh. Would getting two of those dice cups be too suspicious?"

I'm going to bring 6 marks with me.
Well, I am going to look for somewhere to dance.
For the shopping, I'm looking for the supplies I need to play a rpg with Susan.
So about ten or so sheets of paper; A fairly big blank book; an inkwell and a few quills; I'll also try to discreetly get a pair of those dice cups if susan doesn't think it will attract too much attention.
Glantri
player, 1417 posts
Sun 18 Sep 2016
at 01:44
  • msg #919

Magnus's Meanderings

"I suppose it depends where you buy it from. It looks strange buying two, and generally you have to go to somewhat unsavory parts of town to buy dice anyway. That being said unless someone asks specifically it's not going to randomly circulate. I suppose you could get them directly from a woodcrafters shop, the dice that is, and the cups from a leather worker directly. That would avoid needing to go into any seedy area to buy used versions. I don't know where they are located though."

----------

You manage to find the rest of your supplies for a total of 4 marks. It takes some looking, but you eventually find a historical book shop that is willing to part with some of their materials at a premium.

Susan gave you two options for the dice and cup, which did you want to do or did you have a different idea?
Magnus
player, 2146 posts
Sun 18 Sep 2016
at 06:38
  • msg #920

Magnus's Meanderings

I would go to a leatherworker's shop to get a small leather bag that T think would be big enough to hold 20 or so dice.

Then I would go to a woodcrafters shop to get some dice directly. I would get 10 from one shop. Then I would look or another shop for a bit. If I find one, I'll get 10 dice from them

I'm paying attention to how much time has passed. I will head back to the east gate when I think I need to go to make it there on time. (Being a little early is fine too.)
Glantri
player, 1419 posts
Sun 18 Sep 2016
at 09:45
  • msg #921

Magnus's Meanderings

You find several inn's of various levels that routinely have dancing at night. Everything from inn's where the owner's daughter sings for everyone to dance to, to somewhat trained individuals who play instruments, up to inns that routinely pay to bring gleeman in for the evening. It's a big town, finding an inn to match what you would like isn't difficult, just let me know which type.

You find two woodworkers shops on opposite sides of the town. It takes some walking and waiting for the dice, but you get them and they don't question you why you need so many.

The first asks whether you would like your crest on the ones pip. He obviously believes you to be of noble birth due to your clothes, and is more interested in ascertaining how high rank you are than why you want dice.

The leatherworker has a variety of bags to choose from, and you eventually find one of the appropriate size with a soft velvet lining the interior and a hard deerskin exterior.

It ends up costing you the one and a half marks to get the remaining supplies.

You show up at your rendezvous about fifteen minutes earlier and wait nearly half an hour before you see Susan coming over. She's moving as fast as one can without obviously looking to be running or in an extreme hurry.

"Sorry, I ended up with an additional task that I had to take care of quickly. How did everything go in town? Did you find a place where we could dance?"
Magnus
player, 2148 posts
Sun 18 Sep 2016
at 17:35
  • msg #922

Magnus's Meanderings

I reply to the first woodworker
"Yes I would like something on the one pips. Could you also make the five pips yellow and the six pips red?"

I'll draw a simple smiley face with a tongue sticking out

On the second woodworker I'll also ask if he can make the five pips yellow and the six pips red.

When I get back to the tower early, I'll go and put the supplies away with my things. I'll also get an extra mark out just in case we need it.

Then I'll head back to the rendezvous point

"i got pretty much all the supplies we'll need for the game. I also found several places we could dance at. I assume you would like to go to one with a gleeman. There where also ones with bands."
Glantri
player, 1421 posts
Sun 18 Sep 2016
at 21:09
  • msg #923

Magnus's Meanderings

The red and yellow coloring will take an extra half mark on the whole. Precise coloring, while not being considered loaded dice (which they adamantly refuse to have any part in making), is difficult.

The woodworker doesn't seem to notice the significance in the smiley face, but nod and thanks you for you business and then goes about making them.

To clarify, band would be a very generous description. It's really one or two who know how to play a harp or flute and know basic songs. They just aren't talented enough to be considered gleemen.

"The inn with the gleeman would be lovely, it's been a long time since I've gotten to listen to gleeman's tales, and dance to their music. Did you want to play that game tonight as well?"

You note that she's still wearing her white novice dress, but has done up her hair slightly and is wearing her dancing shoes.
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