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21:18, 3rd May 2024 (GMT+0)

Magnus'a Meanderings: The Hunt Begins.

Posted by GlantriFor group 0
Glantri
player, 2092 posts
Thu 1 Jun 2017
at 01:21
  • msg #596

Magnus'a Meanderings: The Hunt Begins

You open yourself to the light and draw in. At first, nothing happens, but then you seize the source and pull it in. The blazing fire rushes in and seems to be trying to scour you from existence. Holding it seems to require being at the razor's edge at all times, holding it close enough to drink in deep yet without constant attention you feel it would burn you out. Coupled with the sweetness and life-affirming vitality, there is a sickening taint as you grab the source.

You then focus on tearing space-time and begin layering the various strands of the power into a sigil that feels... right. At the end, the strands seem to quiver and then snap together and a circle rotates into view in the air. Inside there is a platform of crackling fire amidst an empty nothingness. You charge in and the circle rotates closed behind you. Mere seconds of moving in the nothingness, or you think it's moving. It's hard to say with no background to compare to. But after a few seconds you sense you're at the location, and with a thought, a second circle appears. On the other side, you see a terrified old man with white hair and a cane. He's looking at the fire in terror, but you can see the second terror in his eyes when they fall on you through the portal.

Drawing on the source feels amazing by the way, like the rest of life is meaningless in comparison. The feeling you had in the dreamworld pales in comparison.
Magnus
player, 2953 posts
Thu 1 Jun 2017
at 02:31
  • msg #597

Magnus'a Meanderings: The Hunt Begins

I say the first thing that comes to my mind
"Come with me if you want to Live."
I'll go out get him and then Do the same thing with the One power to teleport somewhere outside near the cart.

I assume that he would come with me. if not, I'll pick him up and then take him with me.
Glantri
player, 2093 posts
Thu 1 Jun 2017
at 16:35
  • msg #598

Magnus'a Meanderings: The Hunt Begins

Your words jar him from thought and he limps over to you, crossing into the circle in the air and stepping onto the platform in nothingness. It expands at your thought when he joins you and you see the burning roof cave in where he was previously standing as the portal rotates out of existence.

You repear where the cart was, which is several hundred feet in its wake now, and step out of the portal. Master Flinn follows you but seems to be trembling. He looks at you and says, "I owe you my life. Wha... who are you? and why are you even here?"

The merchant and his guards are just getting to the raging fire of a house now and his guards are pumping water to pour on the flames as the merchant seems to be wringing his hands. They haven't noticed you.
Magnus
player, 2955 posts
Thu 1 Jun 2017
at 21:02
  • msg #599

Magnus'a Meanderings: The Hunt Begins

Now that I have time to think, I realize that felt different from the dream.

"Well, my name is Eli Bumbalough. I was traveling to correct a mistake I thought I made. There is a prophetic viewing that says that the first time I channel the one I save will end up saving the life of the Dragon Reborn. Let's hope that's you. Because that was the first time I channeled. Because otherwise I 'm going to go mad and rot and the Shadow will win because the Dragon Reborn died.

... Even if you are not the right one, I don't have any regrets. I couldn't stand idly by when I could do something to save your life.

Well, How am I going to explain this to them? The only explanation that makes sense is that I am a channeler. And... oh great now I am going to get channelers sickness. I wonder how I heard you calling for help through the Source..."
Glantri
player, 2096 posts
Thu 1 Jun 2017
at 23:06
  • msg #600

Magnus'a Meanderings: The Hunt Begins

How long are you holding onto the source now that you have him to safety? The thought of letting go seems like the greatest tragedy in the world.

Either way, Master Flinn looks at you as if you might be mad already, "I... I suppose I am just happy that you were here... I'm just an old retired soldier though, I can't say there's any reasonable expectation that I will be saving the Dragon Reborn. I doubt that could be any time soon, I'm sure the world would know if the Dragon was walking the world yet again." That last part strikes you as odd. Few people outside of nobility know enough about prophecy to be even that comfortable with talking about this.

"As to channeling sickness... well I know nothing of the sort, but there aren't many sicknesses I've not been able to help my patients through. If you get sick I'll see to you, it's the least I could do."

OOC) As to how you heard him calling for help through the source, I'm confused by that bit. Embracing the source actually augments your senses of perception. It's a further stage of attunement with the void. Or am I missing what you meant there?
Magnus
player, 2957 posts
Fri 2 Jun 2017
at 00:38
  • msg #601

Re: Magnus'a Meanderings: The Hunt Begins

With an act of will, I turn off my connection to the Source when I am done with what I need to do.

"He hasn't shown himself yet... I probably said too much...Well, Let's walk to your friend. He was quite worried when he saw your house on fire. Do you know what caused the fire?"

I'll start walking with him to his burning house.

Is it a cloudy day?


OOC:
Glantri:
They are reaching high already and in the void you can make out a cry for help from the inside.


I thought I was too far away to hear him in his house even with enhanced hearing(I was far enough away that horses couldn't make it in time at a full gallop). So my brain defaulted to the most logical explanation. That I Somehow heard his voice through the Source.

So was I just picking up his voice from a long ways away?
Glantri
player, 2097 posts
Fri 2 Jun 2017
at 22:39
  • msg #602

Re: Magnus'a Meanderings: The Hunt Begins

OOC) The part about being too far away for horses to make it in time was more an aspect of how far along the flames looked. You were far enough away that you would have never heard it without the enhanced hearing, and probably wouldn't have heard it had the shouting been any less. You were about 200 yards away when the house had come into sight. It is obvious to you at this point that each step of the void represents a boost to your senses in general. The stages being embracing the flame and the void, becoming one with the flame and the void, and embracing the power.

As you release the source you feel a sense of profound loss. Life seems dull in comparison to the vibrant nature of the world while embracing the source. And seconds later your stomach knots itself up and you find yourself in excruciating agony. The only thing that stops you from falling is Master Flinn putting an arm around you and helping you stay standing.

As you say that the Dragon hasn't shown himself there is a crack of lightning and you see Rand standing amidst the clouds to the west with a blazing sword in his hand. Opposite him is a man clad in all black with eyes of fire and a wicked curved blade in hand. And then a clash of immense proportions begins, between two obvious experts of swordplay. Each strike of the blade results in the peels of thunder rolling across the sky.

Master Flinn has stopped in his tracks and is staring, mouth wide open.
Magnus
player, 2959 posts
Sat 3 Jun 2017
at 00:25
  • msg #603

Re: Magnus'a Meanderings: The Hunt Begins

I laugh even through the excruciating pain. The timing for this is hilarious to me.

"Ha ha ha... The Wheel certainly has a sense of timing for the Ironic. Apparently the Dragon has decided to show himself. Looks like Rand is fighting a Forsaken. Pray to the Wheel and the Light to aid him."

I force myself to stand and observe their battle. How does their skill compare to my own? Does lt look like I could help? How is the fight going?

Edit: Done

Yes. I am thinking about teleporting to Rand an helping with the fight. Intellectually I know this is probably a bad idea when suffering from channelers sickness.
This message was last edited by the player at 02:10, Sat 03 June 2017.
Glantri
player, 2099 posts
Mon 5 Jun 2017
at 22:59
  • msg #604

Re: Magnus'a Meanderings: The Hunt Begins

You try to force yourself to stand without the aid of Master Flinn and nearly fall over before he steadies you. Your legs feel like jelly and your entire body is in agony.

Master Flinn puts his hand to your head, and looks at you with worry, "Perhaps, but there's nothing we're going to do. Let's get you over to Berath, hopefully he is transporting some herbs I can use to get that fever under control before it wracks your body too badly.

He then starts hobbling towards the cart, forcing you to either follow with him or risk falling without his support to stand and walk.

Rand and the dark figure he is fighting seem substantially past your current skill level. Rand, in particular, seems to be a far better swordsman than you remember. They are also currently in the sky, and look to be gigantic. If you had to guess each is probably a few hundred feet tall. They look somewhat ephemeral however.

After several moments though the clouds over the mountains pass in front of the battle and you can't see the fight any longer. Moments after that a heavy rain begins to fall.
Magnus
player, 2962 posts
Tue 6 Jun 2017
at 07:23
  • msg #605

Re: Magnus'a Meanderings: The Hunt Begins

I would assume that they are physically fighting somewhere and the giants in the sky are on a broadcast of the fight. Doesn't really matter. After that failed attempt to stand on my own. I know I am in no shape to fight.

I am annoyed that Rand is that far ahead of me in swordsmanship. I guess being the chosen one has it's perks. It looked like he needed that skill to fight the Forsaken.

He's like a Solar from Exalted. Raw power and skill... If he is the Solar I guess I'll be the Sidereal. I Might not be able to match him in raw power and skill. But I'll be able to pull off all sorts of weirdness that This world has never seen.

I'll follow Master Flinn since I can't stand on my own.
This message was last edited by the player at 07:30, Tue 06 June 2017.
Glantri
player, 2102 posts
Tue 6 Jun 2017
at 16:37
  • msg #606

Re: Magnus'a Meanderings: The Hunt Begins

Master Flinn calls out to the merchant when you get closer and he turns around startled. He looks to have been near tears when staring into the fire and brightens visibly when he sees Flinn. He then is startled at the sight of you. The guards are both working on putting out the fire.

Master Flinn asks for a list of several herbs and hot water and the merchant starts over to his wagon.

Consciousness is beginning to weigh down heavily on you. You think you can hold on to wakefulness, but your body is screaming for rest and a relief from the agony. Your skin is rippling between feeling lit on fire and dunked in ice, with a bit of being covered in nettles thrown into the mix.
Magnus
player, 2964 posts
Tue 6 Jun 2017
at 18:52
  • msg #607

Re: Magnus'a Meanderings: The Hunt Begins

I'll tell Master Flinn
"I'm about to pass out from the pain. My skin alternates between feeling on fire and purged into ice water. With pins and nettles thrown into the mix.

Move me to where you want to treat me. I'm not sure how much longer I can hold out."

I'll go where he wants and then pass out
This message was last edited by the player at 18:55, Tue 06 June 2017.
Glantri
player, 2103 posts
Tue 6 Jun 2017
at 23:47
  • msg #608

Re: Magnus'a Meanderings: The Hunt Begins

Master Flinn turns to the merchant and adds rose extract, aloe, and peach pulp extract. The merchant replies, "I have the first two, but you know I don't deal in that filth. What would you need that for? You know what, pretend I didn't ask, just get to work, I don't know him well, but he seems a good boy."

Master Flinn then leads you to the side of the cart where he pulls out a few blankets and lies you down on them. Your last vision is him brewing a pot of tea before you succumb to the crippling pain and fall into unconsciousness.

-----------

You wake up to find yourself in a dark tent. You feel terrible. Your muscles feel bruised beyond believing, your skin raw, your throat hurts to breathe, and you are immeasurably hungry and thirsty.
Magnus
player, 2967 posts
Wed 7 Jun 2017
at 00:56
  • msg #609

Re: Magnus'a Meanderings: The Hunt Begins

I'll get up and walk out of the tent. Looking for some water.
Glantri
player, 2106 posts
Thu 8 Jun 2017
at 10:44
  • msg #610

Re: Magnus'a Meanderings: The Hunt Begins

When you open the tent flap you see that you're next to the wagon, pulled off to one side of the road near a dense grove of trees. The moon is high in the sky, but from the moonlight through the tent flap you see a table set up in the tent with a little bread and pitcher.

About ten feet away you see another tent similar to yours. You don't see any light combing from it.

Moving is currently quite difficult.
Magnus
player, 2969 posts
Thu 8 Jun 2017
at 16:00
  • msg #611

Re: Magnus'a Meanderings: The Hunt Begins

I'll eat the bread and drink what's in the pitcher. Then go back to sleep.
Glantri
player, 2108 posts
Fri 9 Jun 2017
at 00:22
  • msg #612

Re: Magnus'a Meanderings: The Hunt Begins

The bread is slightly stale and the pitcher has wine in it. After drinking a little you begin drowsy very quickly making falling asleep quick and easy.

------

You wake up some time later to see Flinn standing in the tent applying several cool cloths to your arms and legs. They seem to have a numbing feeling and are acting as a relaxing agent. He smiles when he sees you wake, but continues applying more cloths.
Magnus
player, 2971 posts
Fri 9 Jun 2017
at 02:39
  • msg #613

Re: Magnus'a Meanderings: The Hunt Begins

I'll ask Master Flinn
"How long have I been Unconscious? How are thing going?"
Glantri
player, 2109 posts
Fri 9 Jun 2017
at 16:25
  • msg #614

Re: Magnus'a Meanderings: The Hunt Begins

He thinks for a moment, pausing at applying cloths and says, about a day and a half, maybe a little more. You've been having night terrors and have badly injured yourself. The fever seems to have broken a few hours ago. But I no longer fear that you will die."
Magnus
player, 2974 posts
Fri 9 Jun 2017
at 19:28
  • msg #615

Re: Magnus'a Meanderings: The Hunt Begins

"... Well it is good that that the fever broke. I wonder how I hurt myself while asleep.

... What did you tell the Others? Carl, Grant and Berath"
Glantri
player, 2111 posts
Sun 11 Jun 2017
at 13:11
  • msg #616

Re: Magnus'a Meanderings: The Hunt Begins

"You were thrashing about quite a lot, I've seen it before with bad cases of night terrors.

As to the other, I told them the truth of course."

And after a pause that seems infinitely long, he continues,

"That I saw my house aflame and tried running towards it without thinking. Fell into that ditch you pulled me out of, and got this for my troubles."

He pulls aside his coat to reveal a splint on his bad leg.

"I explained to them that you likely saved my life, what with animals that tend to set in among dark and me in a ditch with my leg the way it was. Tending to your fever is the least I could do."

He delivers this in a surprising deadpan tone, and without the initial fear, he had on his face when he saw you.
Magnus
player, 2977 posts
Sun 11 Jun 2017
at 17:08
  • msg #617

Re: Magnus'a Meanderings: The Hunt Begins

I tense ehen he says that he told the truth. But relax when he continues with the story.

"Thank you. That helps me a lot. I hope I recover soon. I need to get going."

I can't shake the feeling that I need to go to Falma a fast as I can.
Glantri
player, 2114 posts
Sun 11 Jun 2017
at 23:51
  • msg #618

Re: Magnus'a Meanderings: The Hunt Begins

"Another day or two and i think I can have you on your feet. Berath agreed to hold up until your on your feet. Then he's offered to give me a ride in to town to get materials and workers to set about repairing the house. You're welcome to continue with him, or lend me a hand. I can compensate your time."
Magnus
player, 2978 posts
Mon 12 Jun 2017
at 02:15
  • msg #619

Re: Magnus'a Meanderings: The Hunt Begins

"I see. I will think about it as I rest."

I will rest and sleep. I have time to rest. So I will work in the Dream world.

I'll meditate on the Wheel and and my path in it. Something happened with Rand.
I'll Meditate on my Ta'veren Nature. To Figure out what the other Ta'veren are doing.

... I just thought of something. The Wolf dream is connected to the Dream world. Does that mean that I can talk to Elyas and the wolfs?
Glantri
player, 2115 posts
Mon 12 Jun 2017
at 16:24
  • msg #620

Re: Magnus'a Meanderings: The Hunt Begins

You find your way into the dreamworld easily enough now a days, and when you go to sleep you sit down and meditate thinking of Rand, Perrin, and Matt. You see flickering shadows of color when you do, and a strong sense of travel. And a feeling of where they are, or rather a vector pointing towards them. The problem is it's two vectors now. One roughly due west and another north by north west.

What are you doing to try and contact Elyas and the wolves? If anything? you've not seen any wolves in your time in the dreamworld, but you haven't really seen any animals.
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