RolePlay onLine RPoL Logo

, welcome to 3.0/3.5 DnD: Sundabar Vale Battle for the North

03:15, 1st May 2024 (GMT+0)

Town Hall (OoC Thread)

Posted by Myth -DM-For group 0
Myth -DM-
GM, 11 posts
Snow Covered and Frigid
Beast and MenFight or Die
Wed 26 Jan 2005
at 20:27
  • msg #1

Town Hall (OoC Thread)

Out Of Character discussion.
This message was last updated by the GM at 02:14, Tue 11 Oct 2005.
Myth -DM-
GM, 15 posts
Snow Covered and Frigid
Beast and MenFight or Die
Thu 3 Feb 2005
at 18:12
  • msg #2

Re: Town Hall (OOC Thread)

We are getting close, looks like we have 2 with a third on the way.

So make yourselves known to each other if you wish.
Vespian St.Brandi
player, 1 post
Thu 3 Feb 2005
at 22:43
  • msg #3

Re: Town Hall (OOC Thread)

Fellow travelers, I bid you good day.
That done, lets KILL SOMETHING!!!!!!!
Milo Hardbottle
player, 1 post
A little wild fellow
he rides a fluffy dog
Fri 4 Feb 2005
at 04:09
  • msg #4

Re: Town Hall (OOC Thread)

Hey there my name is Milo...umm kill something? Isnt that kinda harsh couldnt we just coax it away with some food?
Vespian St.Brandi
player, 2 posts
Fri 4 Feb 2005
at 11:07
  • msg #5

Re: Town Hall (OOC Thread)

KILL IT! And then it shall be food.
Gunter IronFoot
player, 1 post
Fri 4 Feb 2005
at 12:42
  • msg #6

Re: Town Hall (OOC Thread)

Killing your food before you eat it is always a good thing. Unless your a ork! then I imagine that live food would be the best thing.

I'm finishing up my character and he shall be posted for all to check out sometime later today I hope.
Milo Hardbottle
player, 2 posts
A little wild fellow
he rides a fluffy dog
Fri 4 Feb 2005
at 13:34
  • msg #7

Re: Town Hall (OOC Thread)

"Ewe...orcs. I dont mind killing them, they rip and burn, spoil amd waste."The halfling pats his dog "Dont they Ruff"
Myth -DM-
GM, 17 posts
Snow Covered and Frigid
Beast and MenFight or Die
Fri 4 Feb 2005
at 15:04
  • msg #8

Re: Town Hall (OOC Thread)

Hello guys/gals :)

Well I have had a request for a race from Savage Species and wanted to open it up to you guys, incase any of you had the same thing in mind.
 I am still kind of tossing the idea around, but am thinking that an ECL 1 or something from the Appendix 1 would be fine. Does anyone have any objections?

I would like to see some awesome backgrounds if there were to be any monster races, and I would think they should expect a hard time in more civilized areas.




Also we should be able to start rolling here in the next few days, we will see how the pc's come in, and go for the first of the week.

How do you guys fell about starting? Do you wish to roleplay all the intros? Or go with the assumtion that you all know each other(some what) and came together to go adventuring?
Gunter IronFoot
player, 2 posts
Fri 4 Feb 2005
at 16:43
  • msg #9

Re: Town Hall (OOC Thread)

I'm up to anything so long as it is roled played well. I should have my final character and a short bio for him done today. Been busy and all.

For now I'll tell you all I'm playing a Ranger Dwarf, I know different for sure, who's name is Gunter IronFoot. His alingment I am thinking shall be Ch. Good. All his stats will be up and I'll be ready to play soon after that, depending when the rest are ready.
Milo Hardbottle
player, 3 posts
A little wild fellow
he rides a fluffy dog
Fri 4 Feb 2005
at 17:34
  • msg #10

Re: Town Hall (OOC Thread)

Any thing is cool for me, my character is ready to go. N/G Halfling Druid
Myth -DM-
GM, 18 posts
Snow Covered and Frigid
Beast and MenFight or Die
Sat 5 Feb 2005
at 00:09
  • msg #11

Re: Town Hall (OOC Thread)

Well I am excited to get the show on the road, there is lots of adventure to be had!! I see this game as an extension of a great table top, we will try to keep that table top feel to the game, using maps and pictures that many of us can find in the books as well as the occasional banter toward your fellow players and DM. I also have set up the "Talk of the Town" thread so you guys can keep up on current events in the area as well as pick up the occasional adventure hook, keep an eye on that thread it will be updated.
There will be lots of room for role playing as well as combat so should be some action for everyone. I am an open DM and like to give the players Freewill to chose their course of action, however with that freedom I do ask that the party does what it can to stay TOGETHER. Splitting the party is just too much work for the DM and ends up with character death!

So with that said    GAME ON!!!
Vespian St.Brandi
player, 3 posts
Sat 5 Feb 2005
at 01:58
  • msg #12

Re: Town Hall (OOC Thread)

So indeed, two ferocious warriors and just a little bookworm, scholar lass such as me. What grand adventures lay ahead?

((Yeah, and in real life, I am really guy so watch the funny stuff,, *L*))
Vespian St.Brandi
player, 4 posts
Studious an Philosophical
Loves Books an Archeology
Sat 5 Feb 2005
at 02:12
  • msg #13

Re: Town Hall (OOC Thread)

Yah! Game ON!!!

Uhmmm, do we get a game thread now to gam IC in?

And whoohoo, look at us, we get a Yeti in the party! We are gonna KILL somethings!!!!
This message was last edited by the player at 02:13, Sat 05 Feb 2005.
Milo Hardbottle
player, 4 posts
A little wild fellow
he rides a fluffy dog
Sat 5 Feb 2005
at 02:57
  • msg #14

Re: Town Hall (OOC Thread)

Where do you see a Yeti?
Vespian St.Brandi
player, 5 posts
Studious an Philosophical
Loves Books an Archeology
Sat 5 Feb 2005
at 03:16
  • msg #15

Re: Town Hall (OOC Thread)

Go to Game Info at the top of the screen, then to Cast and a name shows up on the list, "No Name Yeti."

Gee, did I scare everybody away? Okay, I'll take the picture down.
This message was last edited by the player at 14:12, Sat 05 Feb 2005.
Myth -DM-
GM, 20 posts
Snow Covered and Frigid
Beast and MenFight or Die
Sat 5 Feb 2005
at 17:19
  • msg #16

Re: Town Hall (OOC Thread)

I liked the pict ;) gave a nice table top feel to it. Ill be keeping my eye on you with those dice towers though...lol
I was just too busy drinking last night to post...lol


But your IC thread is up.


Game On!!
Vespian St.Brandi
player, 6 posts
Studious an Philosophical
Loves Books an Archeology
Sat 5 Feb 2005
at 17:26
  • msg #17

Re: Town Hall (OOC Thread)

Well Gentlemen, are we just meeting up? Have we known eachother for awhile? Do we allready have a name like the, "Sundabar Barbarians", or such.
I claim amnesia. *L*
Myth -DM-
GM, 21 posts
Snow Covered and Frigid
Beast and MenFight or Die
Sat 5 Feb 2005
at 17:54
  • msg #18

Re: Town Hall (OOC Thread)

how are those pc sheets coming along?

well lets pump up the deadline a bit.




Milo +100xp and first place for completed sheet.


come on, there is still some bonus Xp out there :)
Milo Hardbottle
player, 6 posts
A little wild fellow
he rides a fluffy dog
Sat 5 Feb 2005
at 18:00
  • msg #19

Re: Town Hall (OOC Thread)

Hurray for being ontime!

I think we know each other allready if we are standing outside the gates together.
Myth -DM-
GM, 23 posts
Snow Covered and Frigid
Beast and MenFight or Die
Sat 5 Feb 2005
at 18:13
  • msg #20

Re: Town Hall (OOC Thread)

Milo Hardbottle:
I think we know each other allready if we are standing outside the gates together.


Maybe, maybe not, you guys decide. There are a lot of people there so maybe you guys just congregated together. Role it out if you want.


In fact I have the same questions of yous “what are you doing near Sundabar?” did you come for supplies, food, women, adventure¿¿…you tell me. :)
Milo Hardbottle
player, 7 posts
A little wild fellow
he rides a fluffy dog
Sat 5 Feb 2005
at 18:25
  • msg #21

Re: Town Hall (OOC Thread)

Its hard to figure this kind of stuff out in this type of experience. When I ususally make my characters I know who else im going to be grouped with so you can kind of make you characters to fit each other.

A druid has no reason whatsoever to go into a city. Unless perhaps Im going with my friends for something specific.

Milo is from the High Forest raised by Druids, he is kind of afraid of city humans because he always heres  from the animals and trees how they like to kill. Unless they can show they arnt like that he doesnt see the difference between them and a orc.

So I will need somekind of freindship with at least one of the group so that I learn to trust humans a bit more.

So thats my thoughts on the topic.
Vespian St.Brandi
player, 9 posts
Studious an Philosophical
Loves Books an Archeology
Sat 5 Feb 2005
at 19:59
  • msg #22

Re: Town Hall (OOC Thread)

Okay, the following is just some random, possible thoughts that might have happened. I am in no way saying that this is what happened or trying to dictate the game, just offering suggestions for a background history.
Please say Yay, Nay or contribute differnet ideas and possibilities.

Well High Forest itself seems to have enough different activities between the different political faction within, it would not be to unusual for Milo to be on some mission sent by a higher Druid.
There could also be a quest to track down your family name and perhaps find lost relatives.
Hellgate Keep also leaves several interesting ideas for exploration and research.

I would venture that Vespian in her attempts to study the ruins of Hellgate Keep could have met Milo, who was selected to patrol those same ruins to keep nosy adventurers like her out and a few encounters escaping and battling Orcs togeather might have led them to be friends.

And with all that Drow and Elf Tiefling activity, there are a lot of reasons for a Dwarf like Gunter to be stomping through the forest on a mission of revenge against the diabolical &&stards that slayed his father, brothers, nephew etcc.  And once again, meeting up and having to fight togeather against mutual enemies may have given him a reason to stick with the group.
Milo Hardbottle
player, 8 posts
A little wild fellow
he rides a fluffy dog
Sat 5 Feb 2005
at 20:53
  • msg #23

Re: Town Hall (OOC Thread)

Yeah those are good ideas!


Let say we met each other in the Forest in one of the scenarios you suggested. I gave ya a some goodberries for your gut rot. (those dwarfspirts can tear you a new gi tract) You thought Ide be a good compainion for the healing at least and we ended up in Sundabar after tangleing with some gnolls or orcs or whatever.

The dwarf could have been ambushed by some orcs on his way to the same location. We haveing come upon him helped him finish off the orcs and gave him some healing.

And there we could be at the gates waiting to get in.

Or not.

What do you think?
Vespian St.Brandi
player, 10 posts
Studious an Philosophical
Loves Books an Archeology
Sat 5 Feb 2005
at 21:12
  • msg #24

Re: Town Hall (OOC Thread)

Hehe, Sounds good Milo, Cheers!

We might alos be going to Sundarbar for some, none or all of the following top 10 reasons.

1) Ale Run!
2) Need better adventuring gear, armor, weapons.
3) Need to get gold for better adventuring gear, armor, weapons.
4) More Ale Run!
5) Cruising for hotties!
6) Learn about the nasty humans close up and personal like.
7) Take notes of the gates and walls in case we want to take over some day.
8) Looking for a hot bath and real soap!
9) Just bored and looking for some Mimes to beat up.
10) More and More ALE!!!!!!
Myth -DM-
GM, 24 posts
Snow Covered and Frigid
Beast and MenFight or Die
Sun 6 Feb 2005
at 01:33
  • msg #25

Re: Town Hall (OOC Thread)

Well good to see you two work it out :) With those attitudes we are bound to prevail.
Myth -DM-
GM, 27 posts
Snow Covered and Frigid
Beast and MenFight or Die
Sun 6 Feb 2005
at 15:26
  • msg #26

Re: Town Hall (OOC Thread)

*claps*
Second place and +75XP go to Vespian St.Brandi for finished pc sheet.



ok guys looks like we might have lost Gunter, but I will give him till first part of week, also have had a few other people sign up, so the ranks will be filled no problem. Just might take a couple days.

So keep up the good role play and there will be Bonus Xp in your future.

Game On!!!!
Vespian St.Brandi
player, 15 posts
Studious an Philosophical
Loves Books an Archeology
Sun 6 Feb 2005
at 16:25
  • msg #27

Re: Town Hall (OOC Thread)

Stat Block? Can you give us another example of said Block'o Stats good DM sir?
Myth -DM-
GM, 29 posts
Snow Covered and Frigid
Beast and MenFight or Die
Sun 6 Feb 2005
at 16:34
  • msg #28

Re: Town Hall (OOC Thread)

ok

The nasty orc "Knarl" stepps in the ring

-------------------------------------------------------

As Knarl circles his opponent he looks  for a weakness in the beast defenses. Thinking he sees an opening Knarl comes forth with a mighty swing of demons. Unleashing his fist of fury Knarl shatters the skull of the would be goblin oppressor.
"Knarl crush you. Raaarrrah"
The Orc screams in victory.

Spot: 15
Attack: 20 ohh does he hit crit?  19 yes!
Damage: 8 already multiplied.

-------------------------------------------------------

or something like that.

fell free to add some flavor if you think it taste dull!
This message was last updated by the GM at 16:35, Sun 06 Feb 2005.
Vespian St.Brandi
player, 16 posts
Studious an Philosophical
Loves Books an Archeology
Sun 6 Feb 2005
at 16:36
  • msg #29

Re: Town Hall (OOC Thread)

*L* Hey, that writing style sounds very familiar.
Gimuld Froking
player, 1 post
Sun 6 Feb 2005
at 16:55
  • msg #30

Re: Town Hall (OOC Thread)

Ok so hi peoples, I'm also a PC. Since there was talk about orcs in the sundabar area, my character, who despises orcs for destroying his town, came to sundabar to learn about orcs... then kill them. And uhm, this is my first online game so how do I type in color?
Myth -DM-
GM, 32 posts
Snow Covered and Frigid
Beast and MenFight or Die
Sun 6 Feb 2005
at 17:10
  • msg #31

Re: Town Hall (OOC Thread)

HI Gimuld!

for color look to the bottom menu.
You will see a "Pull down" text box marked "coloured text:"
Just pick a color and type in the box.

The bottom menu also has some other neat options, Use this OOC thread to get the hang of it :)
This message was last edited by the GM at 17:13, Sun 06 Feb 2005.
Vespian St.Brandi
player, 17 posts
Studious an Philosophical
Loves Books an Archeology
Sun 6 Feb 2005
at 17:45
  • msg #32

Re: Town Hall (OOC Thread)

Hi Gimuld!
Welcome!

Can you tell us a little bit about yourself?

Vespian is Female, appears to be a mixed blood of Human and Elf.
She carries a big tonkin Falchion and does not appear to have any difficluty with its weight. Though comfortable with heavy metal combat, she aspires to learn of matters more Arcane and to one day wield Sorcerous power.
Having lived a hard life in the forests, she is non to picky about where her next meal comes from or what it used to be.
This message was last edited by the player at 17:56, Sun 06 Feb 2005.
Gimuld Froking
player, 3 posts
Sun 6 Feb 2005
at 18:36
  • msg #33

Re: Town Hall (OOC Thread)

Sure!

Gimuld is a human male from a fishing village that was destroyed by orcs when he was a child. He was saved the day after the destruction by a wandering wagon train group. On that group he bacame friends with some kobolds on the wagon train who taught him to fight sneakily and dirtyily. He came to this town because he heard about some orcs. He yearns to learn about orcs... then wipe them out! Unless some orc can change his mind. He seems to have a morningstar and a light crossbow with him. But who knows what else he has? He enjoys the good mug of ale and once beat an impaired dwarf at a drinking contest.
This message was last edited by the player at 03:49, Tue 08 Feb 2005.
Myth -DM-
GM, 34 posts
Snow Covered and Frigid
Beast and MenFight or Die
Sun 6 Feb 2005
at 18:55
  • msg #34

Re: Town Hall (OOC Thread)

Sweet deal! Gimuld comes in third with the sheet and +50xp :)
Vespian St.Brandi
player, 18 posts
Studious an Philosophical
Loves Books an Archeology
Sun 6 Feb 2005
at 19:27
  • msg #35

Re: Town Hall (OOC Thread)

Oh yeah, and Vespian has lost her Sabre and a shield that she was very akward with in a previous battle. Financing the puchase of the Falchion has left her pretty much broke and she had to give up her bow. She is seeking employment of some type to make more gold.
Her abilities as a Scribe and Translator will earn her enough money for the basic neccesaties, but she's really hoping to nake a big score soon.

Hey Milo!

What can you tell us about you and Fluffy Puppy? Well, I actually know some about you allready. I want to hear the details on the Tailwagger! Girl or boy?
Sheep dog or Great Dane? Favorite chew toy? Does he/she like her/his Orc meat stewed or raw?
Milo Hardbottle
player, 12 posts
A little wild fellow
he rides a fluffy dog
Sun 6 Feb 2005
at 20:24
  • msg #36

Re: Town Hall (OOC Thread)

Milo is a good natured halfling with brown hair green eyes and a big smile. He dresses in Brown pants green shirt and a wool vest. He is always with his dog Ruff, his faithfull companion.


He was raised by human and elf druids, and doesnt know much about being a halfling. He was given Ruff (a large White sheep dog)when he first was initiated into the Druidic order as his animal companion.

Ruff is male, and is very protective of Milo. He is a very stoic dog, not hyper at all and is well mannered. If Ruff can get a bone he enjoys chewing on it, but does not eat goblin or orc.
NoNameYeti
player, 1 post
Sun 6 Feb 2005
at 20:42
  • msg #37

Re: Town Hall (OOC Thread)

Excellent, I needed an excuse to not do homework...
/goes to create character
Vespian St.Brandi
player, 19 posts
Studious an Philosophical
Loves Books an Archeology
Sun 6 Feb 2005
at 20:44
  • msg #38

Re: Town Hall (OOC Thread)

No Goblin? No orc? Maybe a Scoobie Snack? Hey,,, Your style of clothing reminds me of Frodo. Just give me another month IRL and I'll have my very own, authentic, imitation, copy, realistic Frodo costume by Museum Replica Limited. Only thing is that it doesn't come with the oversized feet.

So does Ruff like Vespian, cause Vesp thinks Ruff is just the cutest thing,,, Come here boy, whose a good doggy, whose a good boy? Belly Rub?
Milo Hardbottle
player, 13 posts
A little wild fellow
he rides a fluffy dog
Sun 6 Feb 2005
at 20:52
  • msg #39

Re: Town Hall (OOC Thread)

Belly rubs are always acceptable... He does like you but Like I said Ruff is kinda stoic. think of that sheep dog on bugs bunny that was protecting the sheep wile e coyote always was trying to steal.
Vespian St.Brandi
player, 20 posts
Studious an Philosophical
Loves Books an Archeology
Sun 6 Feb 2005
at 21:14
  • msg #40

Re: Town Hall (OOC Thread)

Aww,,, I seee,,, welll maybe I can hook him up with some Puppy Uppers at the local Apothecary.
Vespian St.Brandi
player, 22 posts
Studious an Philosophical
Loves Books an Archeology
Sun 6 Feb 2005
at 21:49
  • msg #41

Re: Town Hall (OOC Thread)

Awww come on,,,, Am that I old? Haven't you ever heard of Puppy Uppers and Doggie Downers? Saturday Night Live...John Belushi..Jane Newman?
Myth -DM-
GM, 36 posts
Snow Covered and Frigid
Beast and MenFight or Die
Sun 6 Feb 2005
at 21:55
  • msg #42

Re: Town Hall (OOC Thread)

 i dont remeber that exact skit, but I like John as the Samuri taylor/baker/carpenter/ect..

OOOOOO EEEEE SHHHHeeee WAAAAAAA!!!!
Vespian St.Brandi
player, 23 posts
Studious an Philosophical
Loves Books an Archeology
Sun 6 Feb 2005
at 22:00
  • msg #43

Re: Town Hall (OOC Thread)

Sweet! 100 Exp to Myth DM,,, oh wait, I can't do that here.
Sorry.
You at least get props for knowing who John is. Jim is good too. But John was the first and would there really be a Jim if John didn't get freeky crazy with the drugs?
Milo Hardbottle
player, 15 posts
A little wild fellow
he rides a fluffy dog
Sun 6 Feb 2005
at 22:08
  • msg #44

Re: Town Hall (OOC Thread)

Hey i know John sheesh!

Blues Brothers! Him and Dan were great
Bazyli Urgarius
player, 1 post
Cleric of Siamorphe, ally
to all of noble heart
Mon 7 Feb 2005
at 00:15
  • msg #45

Re: Town Hall (OOC Thread)

Hello everyone.  New guy here.

Do I need an intro or am I just there?

Also, any of you have AIM?
This message was last edited by the player at 00:16, Mon 07 Feb 2005.
Milo Hardbottle
player, 16 posts
A little wild fellow
he rides a fluffy dog
Mon 7 Feb 2005
at 01:32
  • msg #46

Re: Town Hall (OOC Thread)

Hey there Bazyli...welcome to the group.

Im afraid i dont even know what AIM is...lol
Myth -DM-
GM, 37 posts
Snow Covered and Frigid
Beast and MenFight or Die
Mon 7 Feb 2005
at 03:58
  • msg #47

Re: Town Hall (OOC Thread)

Hey Bazyli! Welcome

fourth place and +25xp for pc sheet.
Bazyli Urgarius
player, 3 posts
Cleric of Siamorphe, ally
to all of noble heart
Mon 7 Feb 2005
at 04:30
  • msg #48

Re: Town Hall (OOC Thread)

I took the liberty of creating religious titles for Siamoprhe's priests, if that's ok.

Deacon = lowest rank
Scion = Mid-range
Bishop = Highest rank in a local church
Master Scion = highest level priests
Lord Scion = Very top

Just explaining my jargon beforehand.
Quindil Liahstia
player, 2 posts
Mon 7 Feb 2005
at 05:05
  • msg #49

Re: Town Hall (OOC Thread)

Finally...character sheet is done for the second time...

Quindil Liahstia, AKA Meliam, hails from an odd smallish elven villiage in the Far Forest.  His little villiage is home to a group of Wood Elves dedicated to ridding the Forest of Abnormalities, a disparaging term for Aberrations and Undead, two types of creatures that the Wood Elves don't think should exist.  Having grown up in such an isolated villiage, Quindil isn't the most talkative type, and isn't overly smart, but is a competent fighter and has his wits about him.  He arrived in Sundabar to help cleanse other areas of Abnormalities, and expand hs fighting style, to become more effective.

Character description should be up soon.
Erdthar Grimear
player, 1 post
Gray Orc
Mon 7 Feb 2005
at 06:12
  • msg #50

Re: Town Hall (OOC Thread)

Hello folks!
Your friendly Orc Barbarian here.  Not a swamp orc, but a high plains orc, fed mostly on rough fodder off the plains, like Horde Warriors.  So watch it Siege, I mean Vespian - I don't taste good at all, and if you try to eat me, I'll eat you first.
Vespian St.Brandi
player, 25 posts
Studious an Philosophical
Loves Books an Archeology
Mon 7 Feb 2005
at 10:59
  • msg #51

Re: Town Hall (OOC Thread)

Wow, this is really getting to be a great group here!
We even got a big smelly Erthdar Orc.
Bazyli Urgarius
player, 5 posts
Cleric of Siamorphe, ally
to all of noble heart
Mon 7 Feb 2005
at 23:14
  • msg #52

Re: Town Hall (OOC Thread)

In a world of cults that resurrect dragons, Bazyli thinks that preaching on a hill falls well short of "strangeness." :)
Myth -DM-
GM, 44 posts
Snow Covered and Frigid
Beast and MenFight or Die
Tue 8 Feb 2005
at 23:13
  • msg #53

Re: Town Hall (OOC Thread)

LOl Erd that "bushel" doesn't weigh much at all, in fact it is NOT a bushel, more like a very large handful. Like the ones you can get at a carnival.

I believe your are correct an "actual" bushel is quite large.

Molly has bad eyes and she not so critical with her grammar so she is kind of falsely advertising...lol


and Gimuld, she hands you a similar sized bundle.

:)
Myth -DM-
GM, 47 posts
Snow Covered and Frigid
Beast and MenFight or Die
Thu 10 Feb 2005
at 02:48
  • msg #54

Re: Town Hall (OOC Thread)

Have you guys been checking out the maps?

Are the maps easy enough to read and understand?
Myth -DM-
GM, 49 posts
Snow Covered and Frigid
Beast and MenFight or Die
Thu 10 Feb 2005
at 03:36
  • msg #55

Re: Town Hall (OOC Thread)

ohh yeah and check out the "Talk of the Town" thread, as you guys collect rumors we will add them to the list, basically like the old DnD modules. Pick an adventure type thing, using the city as a hub for supplies and role play, and of course adventure hooks. :)  So if you see an idea or plot you might want to follow up on and its not on the list, just pm me or drop a line in this thread.
This message was last edited by the GM at 03:47, Thu 10 Feb 2005.
Milo Hardbottle
player, 23 posts
A little wild fellow
he rides a fluffy dog
Thu 10 Feb 2005
at 04:16
  • msg #56

Re: Town Hall (OOC Thread)

do i keep trak of my XP on my character sheet or just referenceing your experience chart?
Myth -DM-
GM, 50 posts
Snow Covered and Frigid
Beast and MenFight or Die
Thu 10 Feb 2005
at 14:44
  • msg #57

Re: Town Hall (OOC Thread)

The experiance chart will have your XP, but feel free to track it yourself as well, if you would like.
Bazyli Urgarius
player, 10 posts
Cleric of Siamorphe, ally
to all of noble heart
Thu 10 Feb 2005
at 18:42
  • msg #58

Re: Town Hall (OOC Thread)

Sorry I haven't posted.  I got ill and couldn't get around to it.  I'm heading out town this weekend, so I won't be able to post agains til Monday.
Myth -DM-
GM, 51 posts
Snow Covered and Frigid
Beast and MenFight or Die
Thu 10 Feb 2005
at 19:30
  • msg #59

Re: Town Hall (OOC Thread)

No worries Bazyli, I kind of wondered what happened to you, Hope you feel better.

also I will be Sking this weekend so I wont be back till Sun, I leave Fri night. So maybe we can get an adventure hook before then and you guys would have time to conspire over the weekend.  **evil grin while rubbibg hands together** "Muhahahahahahahahahahaha"
Quindil Liahstia
player, 8 posts
Fri 11 Feb 2005
at 07:25
  • msg #60

Re: Town Hall (OOC Thread)

If anybody gets confused trying to follow my character, just bear with me...I'm still tryin to figure out his personality and (especially important) intelligence.  So far, I think I've been playing him too smart, so I'm gonna "dumb him down" so to speak.
Myth -DM-
GM, 60 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 11 Feb 2005
at 20:02
  • msg #61

Re: Town Hall (OOC Thread)

Well in an effort to push things along and try to get to some combat, I will ask that you guys decide on which adventure to partake in. As I stated earlier I would like to play this as kind of a choose your own adventure type, I have found that that seems to be one of the best Online approaches. Allowing you to get in there and have at some monsters as well as giving you the ability to role play a bit in-between encounters. So we have done the role play bit Time to get to some monsters.

So unless there are any objections please take a look at the "Talk Of The Town" thread and choose a "plot, rumor, or job" from the list. (dont worry the list will get much longer as we go)

Pick two adventures that you would like to check into and post them here, After everyone post a couple of ideas we will choose the most popular.

GAME ON!!!
Milo Hardbottle
player, 33 posts
A little wild fellow
he rides a fluffy dog
Fri 11 Feb 2005
at 20:32
  • msg #62

Re: Town Hall (OOC Thread)

These interest Milo

The Netherese Ruins  TREASURE!!!!

or

Need stout lads!! Apply in person at 120 IronLeaf. (If inquired about you find that this was posted by a wealthy land owner who has recently purchased an old Diamond mine in the Rauvin foothills. The mine was purchased from an old dwarven miner that could no longer support the mine due to the cost of upkeep. The main cost being, to keep the mines clear of monsters or worse. Now this new owner of the mines is asking that you go and secure his mine before he and his small group of miners go and set up camp. He will pay a total of 700GP, he is willing to give 1/2 as down payment for supplies.)
Erdthar Grimear
player, 14 posts
Gray Orc
Fri 11 Feb 2005
at 21:39
  • msg #63

Re: Town Hall (OOC Thread)

Save the helpless Orc girls from the evil Elves...
Quindil Liahstia
player, 11 posts
Fri 11 Feb 2005
at 21:46
  • msg #64

Re: Town Hall (OOC Thread)

quote:
Save the helpless Orc girls from the evil Elves...

No no no...save the Orc girls AND Elf Girls from the evil Kobolds.  That's a proper adventure :D

I like the Diamond mine clearing out dealie.  Sounds like fun.
Vespian St.Brandi
player, 36 posts
Studious an Philosophical
Loves Books an Archeology
Fri 11 Feb 2005
at 22:15
  • msg #65

Re: Town Hall (OOC Thread)

I vote for Netheres ruins or the diamond mine. Of the two I like the diamond mine best beause of that half-pay up front option.
Sounds to good to be true but Vesp is to young to know better.
Myth -DM-
GM, 63 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 11 Feb 2005
at 22:55
  • msg #66

Re: Town Hall (OOC Thread)

Hey Pello! I think its 'bout time you introduce yourself to the group :)


Keep those votes coming , but looks like diamond mines at the moment :)
Pello Flarne
player, 3 posts
Burn Baby Burn!
quote by Pello Flarne
Fri 11 Feb 2005
at 23:00
  • msg #67

Re: Town Hall (OOC Thread)

The netherese and mine sounds good.
Vespian St.Brandi
player, 38 posts
Studious an Philosophical
Loves Books an Archeology
Fri 11 Feb 2005
at 23:12
  • msg #68

Re: Town Hall (OOC Thread)

Hey, does anyone else want to post some simple notes about themselves for the rest of us to know your character a little better?

I reason that sitting around for a morning trading stories, opinions and drinking a few beers would give us all at least some basic ideas about your character. I also reason that Roleplaying that process out would take a few months of real life time and not be as much fun as KILLLLLING SOMTHING!!!!!!
So maybe we just take a shortcut here. Bada Bing, Bada BOOM!

I'll even do a better job on my own. After I get done making dinner. Ie throwing leftovers in the Microwaive.
Milo Hardbottle
player, 35 posts
A little wild fellow
he rides a fluffy dog
Fri 11 Feb 2005
at 23:24
  • msg #69

Re: Town Hall (OOC Thread)

Thats sounds cool to me.
Myth -DM-
GM, 64 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 11 Feb 2005
at 23:52
  • msg #70

Re: Town Hall (OOC Thread)

That my friend is a smashing idea. :)
Vespian St.Brandi
player, 39 posts
Studious an Philosophical
Loves Books an Archeology
Sat 12 Feb 2005
at 01:36
  • msg #71

Re: Town Hall (OOC Thread)

Moved to Ledger
This message was last edited by the player at 02:11, Sat 12 Feb 2005.
Erdthar Grimear
player, 17 posts
Gray Orc
Sat 12 Feb 2005
at 01:52
  • msg #72

Re: Town Hall (OOC Thread)

If I had time to write a story, I'd take the time to advance the game I'm DMing - but maybe this weekend...

*sigh - fixing broken software is such fun*
Myth -DM-
GM, 65 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 12 Feb 2005
at 01:54
  • msg #73

Re: Town Hall (OOC Thread)

I would think that those stories would go great in the "Sundabar ledger" Thread ...HMMMMMMmmmm...;)





No worries Erd :)
Myth -DM-
GM, 66 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 12 Feb 2005
at 06:16
  • msg #74

Re: Town Hall (OOC Thread)

Ok it seesm that the Diamond mine is the one.

So if you want to get a head start, You each get 50gp to spend, or you can combine, what ever you choose.

The Bloodaxe have a supply house up the road that carries all the goos listed on Tables: 7-4, 7-5, 7-7,7-10. (No master work and no magical weapons avalible)


I am out for the weekend so see you guys later.


Start of Mining adventure on Monday!
Myth -DM-
GM, 67 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sun 13 Feb 2005
at 20:53
  • msg #75

Re: Town Hall (OOC Thread)

ok well i made it back off the mountain in one piece.
Milo Hardbottle
player, 37 posts
A little wild fellow
he rides a fluffy dog
Sun 13 Feb 2005
at 21:03
  • msg #76

Re: Town Hall (OOC Thread)

Welcome back! Lets hunt some ORC!
Myth -DM-
GM, 68 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sun 13 Feb 2005
at 21:04
  • msg #77

Re: Town Hall (OOC Thread)

Lets do it!! I wondered what happen to everyone, I figured you guys would have worked out a stout game plan by now :)
Milo Hardbottle
player, 38 posts
A little wild fellow
he rides a fluffy dog
Sun 13 Feb 2005
at 21:39
  • msg #78

Re: Town Hall (OOC Thread)

Me and Vespian wrote our histories then everything went silent
Vespian St.Brandi
player, 41 posts
Studious an Philosophical
Loves Books an Archeology
Sun 13 Feb 2005
at 21:41
  • msg #79

Re: Town Hall (OOC Thread)

GAME PLAN.

1. See man about mission.
2. Get Downpayment
3. Purchase resources as needed- Will that be a side thread?
   a. Vespian trades in her Falchion towards the purchase of a
      Great Sword. *nod* *nod* *wink* *wink*
4. Journey to Mine Entrance
   a. Successfully avoid any wandering monsters along the way.
      *nod* *nod* *wink* *wink*
5. Start Adventuring and Bills your Uncle.
Myth -DM-
GM, 73 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Mon 14 Feb 2005
at 20:19
  • msg #80

Treasure tracking???

well I have set up a treasure thread. At this time I have it planed to track all your treasure as a "Group", meaning that all treasure will be pooled and tracked together.


If you would rather track treasure individually, we can probably work something out, but I for one like the combined treasure.


Decide amongst yourselves and let me know.
Milo Hardbottle
player, 43 posts
A little wild fellow
he rides a fluffy dog
Mon 14 Feb 2005
at 21:15
  • msg #81

Re: Treasure tracking???

Pooling it is good but how will we divide it fairly..die rolls?
Myth -DM-
GM, 75 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Mon 14 Feb 2005
at 22:12
  • msg #82

Re: Treasure tracking???

Coin will be split evenly. Goods and magic items will be split according to you guys, meaning that you will need to be fair and come up with the best solution. If it can not be worked out between you guys then -DM- can intervene, giving dibbs to the pc that found the given item. However I am confident that you guys can come to terms with the treasure and split it fairly between yous. After all much of it will probably be sold off for coin.
Erdthar Grimear
player, 19 posts
Gray Orc
Mon 14 Feb 2005
at 22:34
  • msg #83

Re: Treasure tracking???

Fine then Vesp.  Leave me out!  I'll just take my axe and... chop stuff.
Vespian St.Brandi
player, 48 posts
Studious an Philosophical
Loves Books an Archeology
Mon 14 Feb 2005
at 22:42
  • msg #84

Re: Treasure tracking???

Erdthar Grimear:
Erdthar follows the merry conversation with bright, red eyes.  All the while, he eats up is stew, soppign up every drop and crumb.  When Vespian leaves - he frowns - but doesn't move from his seat.

When the group decides to move out and seek employment, he stands. "Mind if I lend an Axe to the cause?"


H'mmm, now where does it say, Erthdar leaves The Goat and travels with the others to the place of employment?

H'mmmmmmmm,,,, Anywhere???

Yeesh, Erthy, just say you walked with the rest of us to Ironway or whatever and Bobs your Uncle.
This message was last edited by the player at 22:44, Mon 14 Feb 2005.
Myth -DM-
GM, 76 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Mon 14 Feb 2005
at 22:56
  • msg #85

Re: Treasure tracking???

lol yeah I was thinking that everyone went to the place of employment.
Erdthar Grimear
player, 21 posts
Gray Orc
Tue 15 Feb 2005
at 03:38
  • msg #86

Re: Treasure tracking???

Erdthar Grimear:
stands. "Mind if I lend an Axe to the cause?"

I stood, and basically asked to go along.
Vespian St.Brandi
player, 51 posts
Studious an Philosophical
Loves Books an Archeology
Tue 15 Feb 2005
at 22:27
  • msg #87

Re: Treasure tracking???

You didn't ask me, it says you waited till I left. Thhhptttttt!!!!!!

Anyways,

Myth, what do you need scanned? If you need the map out of the book, I can try with mine here.

I seen a picture of Sundabar up on the mountain, It looks much different then I first pictured mentally. Going up the road to the gate is actually a very signifigant event when you consider the sheer cliff drops of doom off each side of the road. ;-)
Myth -DM-
GM, 80 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 15 Feb 2005
at 23:10
  • msg #88

Re: Treasure tracking???

Lol yeah that pict is Kool, I think it is a little bit exagerated by the artist though, I was going to post that once I get my scanner working/buy a new one.

but what i actually want to get for you guys is a Reginal map that you can read the writing on, the one ive posted was done with a digi camera, so it is kind of blurry.

that would be sweet Vesp! If you have the time give it a shot.

Thank you
This message was last edited by the GM at 23:16, Tue 15 Feb 2005.
Myth -DM-
GM, 85 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 17 Feb 2005
at 14:51
  • msg #89

Re: Treasure tracking???

I think ERdthar is busy ywith R/L stuff, and Bazyli seemed to wonder off, so for simplicity wwe will say that they have signed teh comtract :)
Vespian St.Brandi
player, 56 posts
Studious an Philosophical
Loves Books an Archeology
Thu 17 Feb 2005
at 21:42
  • msg #90

Re: Treasure tracking???

Okay then,
Can we do our shopping after we get paid our advance our are we Roleplaying that out?
Myth -DM-
GM, 88 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 17 Feb 2005
at 21:56
  • msg #91

Re: Treasure tracking???

Yeah I was just going to have you post your purchases in teh "Bloodaxe Mercantile" thread

quote:
The Bag of coins is the 350gp down payment, it is in your possession, and I will add it to the treasure thread

If you would like you may go to the Bloodaxe Mercantile for supplies. If you want to purchase anything, Post it in the Bloodaxe Mercantile thread. Make a list of the items and the listed cost, I will then ok your purchases. One post per pc please. If you want to combine your monies , work it out in the OoC thread.

Myth -DM-
GM, 89 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 18 Feb 2005
at 14:35
  • msg #92

Re: Treasure tracking???

So whats the plan? You guys getting supplies or heading straight out?


Also I think we might of lost Bazyli, but I will give him a few more days.



map was updated to add misson map.
This message was last edited by the GM at 14:51, Fri 18 Feb 2005.
Vespian St.Brandi
player, 57 posts
Studious an Philosophical
Loves Books an Archeology
Fri 18 Feb 2005
at 18:15
  • msg #93

Re: Treasure tracking???


We lost our Cleric? Dang, he was good luck! Sooo, can we split his share fo the gold?

JUST A SUGGESTION

I know a couple of us wanted to hit the store, then we meet the Dwarves back at the goat after dinner, then sleep for the night, then wake up in the morning and head to the mines.
Milo Hardbottle
player, 50 posts
A little wild fellow
he rides a fluffy dog
Fri 18 Feb 2005
at 18:32
  • msg #94

Re: Treasure tracking???

Theres nothing in the store I want...I go back to the goat and wait for everyone to finish
Myth -DM-
GM, 90 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 18 Feb 2005
at 19:00
  • msg #95

Re: Treasure tracking???

Yeah you can have his share, I havent heard from him yet

so that makes it 58.3 gp each :)


Once we get the purchases we will all meet at teh Goat
Vespian St.Brandi
player, 58 posts
Studious an Philosophical
Loves Books an Archeology
Fri 18 Feb 2005
at 20:48
  • msg #96

Re: Treasure tracking???

Aww man, I was kidding about taking the Cleric's Gold. Now I feel kinda bad about that, like if he comes back in a couple days, He's going to hate me.
Milo Hardbottle
player, 52 posts
A little wild fellow
he rides a fluffy dog
Fri 18 Feb 2005
at 20:50
  • msg #97

Re: Treasure tracking???

if ya snooze ya looze
Myth -DM-
GM, 91 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 18 Feb 2005
at 20:54
  • msg #98

Re: Treasure tracking???

If he comes back I will take care of it, no worries.

I dont think he comming back though, but if he does it will be ok ;)
Vespian St.Brandi
player, 62 posts
Studious an Philosophical
Loves Books an Archeology
Sat 19 Feb 2005
at 23:26
  • msg #99

Re: Treasure tracking???

Yayyy!!!! Gimuld is onLine, WhooHOO!
This message was last edited by the player at 00:21, Sun 20 Feb 2005.
Myth -DM-
GM, 92 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sun 20 Feb 2005
at 00:05
  • msg #100

Re: Treasure tracking???

Anyone else need supplies,Erd or Quin possibly???

Got a lot to do this weekend, and Daytona is tomorrow, But I will update the thread later or in the morning, feel free to role play a bit.
Gimuld Froking
player, 15 posts
Sun 20 Feb 2005
at 00:55
  • msg #101

Re: Treasure tracking???

Yeah im here, I had a bit of buisness to take care of... and I got DDR:Extreme
Milo Hardbottle
player, 54 posts
A little wild fellow
he rides a fluffy dog
Sun 20 Feb 2005
at 02:14
  • msg #102

Re: Treasure tracking???

Hey how do you get those maps to appear on the Message area ?
Erdthar Grimear
player, 22 posts
Gray Orc
Sun 20 Feb 2005
at 23:50
  • msg #103

Re: Treasure tracking???

whew!  you guys have had a busy weekend...
catching up now, as I don't know the next time I'm gonna have time enough to do so.
Erdthar Grimear
player, 23 posts
Gray Orc
Sun 20 Feb 2005
at 23:59
  • msg #104

Re: Treasure tracking???

Yeah, Erdthar would sign the contract.  Well, not really, but he'd mark it somehow to indicate agreement.
Vespian St.Brandi
player, 66 posts
Studious an Philosophical
Loves Books an Archeology
Mon 21 Feb 2005
at 00:57
  • msg #105

Re: Treasure tracking???

Okay, the Daytona is over. Can we kill something now?
Milo Hardbottle
player, 55 posts
A little wild fellow
he rides a fluffy dog
Mon 21 Feb 2005
at 00:59
  • msg #106

Re: Treasure tracking???

What is Daytona?
Myth -DM-
GM, 98 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Mon 21 Feb 2005
at 01:13
  • msg #107

Re: Treasure tracking???

No problem Erd, i figured you would sign it, so I just moved it along a bit.

Milo Daytona 500. is a nascar race.

In order to place the maps , just host them at an image site, then post the link in the post.


And if you want to kill something, we can skip ahead to the adventure. You leave in the morning, so just a nights stay at the inn and then...Boom!
This message was last edited by the GM at 01:15, Mon 21 Feb 2005.
Myth -DM-
GM, 100 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Mon 21 Feb 2005
at 17:42
  • msg #108

Re: Treasure tracking???

You guys have been doing great with all the role play, and I would say it is time to get our blades wet.

So I have the adventure thread set up for Fast forward, It seems those adventures and the dwarf got tied up, they are not showing this night, but Baughz can pass on the word for you.


So if there is no objections, I will set up the Mine thread and we can get started.

any last request?????


100xp to all for the great role play
Erdthar Grimear
player, 25 posts
Gray Orc
Mon 21 Feb 2005
at 18:27
  • msg #109

Re: Treasure tracking???

lets kill some orcs!

errr... or something
Vespian St.Brandi
player, 68 posts
Studious an Philosophical
Loves Books an Archeology
Mon 21 Feb 2005
at 19:52
  • msg #110

Re: Treasure tracking???

Yah! Great idea! Lets do it!!! KILLLL! KILL! KEEELLLLLLLLLL!!!!
Milo Hardbottle
player, 57 posts
A little wild fellow
he rides a fluffy dog
Mon 21 Feb 2005
at 20:00
  • msg #111

Re: Treasure tracking???

I get to sleep so I can recharge spells right?
Myth -DM-
GM, 102 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Mon 21 Feb 2005
at 20:39
  • msg #112

Re: Treasure tracking???

yeah everyone will have full rest.

If you have spells PM the list to me please, along with all DC's
Myth -DM-
GM, 105 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Mon 21 Feb 2005
at 20:46
  • msg #113

Re: Treasure tracking???

Ok it is on!!!

as you can see I closed the city thread (I actually renamed it as well to "The City and its Gates")

The new thread is "Cryoden Mines"


Let the adventure begin.


It is about 50 miles so just over two days walk.
Vespian St.Brandi
player, 70 posts
Studious an Philosophical
Loves Books an Archeology
Mon 21 Feb 2005
at 23:03
  • msg #114

Re: Treasure tracking???

Are we there yet? Okay just kidding. 


Are we at a combat encounter yet?

H'mmph must be nice to be the Dice Roller's favorite. *cough* Erthdar*cough*

"Ohh, look at me and my natural 20 roll laddies"
This message was last edited by the player at 23:05, Mon 21 Feb 2005.
Erdthar Grimear
player, 27 posts
Gray Orc
Mon 21 Feb 2005
at 23:43
  • msg #115

Re: Treasure tracking???

you will notice, please, that the roll before that 20 was a 2
Myth -DM-
GM, 106 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Mon 21 Feb 2005
at 23:55
  • msg #116

Re: Treasure tracking???

Combat? What is that?


No J/K


I am just waiting to see if Pello checks.
Myth -DM-
GM, 110 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 22 Feb 2005
at 20:12
  • msg #117

Combat stat block

Ok guys before we get too far into it. I need you to do something for me during combat rounds.

Each round of comabt that you proform an action I need you to include a stat block at teh bottom of teh post.

Stat block must have all combat information in it IE: movement type and location(ie: run walk to square "m9") also needs to have all skill checks as well as attacks and damage. if you cast a spell it needs to have spell name, effect, duration and dc.

This will make sure that nothing  gets missed.


Sample stat block
Move to: m-9
Action: Atk Gnoll 2
Attack: 10 Miss
Damage: n/a

or

Move to: s-22
Action:Cast Magic Missle
Target: Gnoll 1
Damage: 5


well you get the idea


I also added some clarification of combat actions in teh "house rules" thread.

this is what it reads....

Clairification of Standard Combat Actions:

In a single round of combat you can...

with a base attack of +1 or greater, draw one weapon, and move, but not attack (unless its a 5ft step)

draw a Weapon + ready a Shield, but not move, nor attack

if you have the Two-Handed Fighting Feat, you may draw two weapons, and move, but not attack (unless its a 5ft step)

if you have the "Quick Draw" feat, you may draw a weapon (free action), move (base movement) and attack

move (base movement) and make one attack

take a 5ft step, and make your full (multipule) attacks, if applicable

cast a spell, and move (base movement)

retrieve an item from your pack, and use it, and take a 5ft step

-unless-

Your item, such as, a potion, could fit in a belt pouch (or similiar holder, like a scroll case looped on your belt), in which case, you may retrieve the item (free-action), use it, and move (base movement), or draw a weapon, or, if you had a hand free (using a one-handed wepaon), make a single attack.

Stand up from prone, & pick up your weapon, but not move or attack
This message was last edited by the GM at 20:30, Tue 22 Feb 2005.
Myth -DM-
GM, 113 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 23 Feb 2005
at 00:31
  • msg #118

Re: Combat stat block

combat map updated!!!!


You guys know that you dont need to post in Initiative order, right. Just post away and I will clean up the action :)
Vespian St.Brandi
player, 73 posts
Studious an Philosophical
Loves Books an Archeology
Wed 23 Feb 2005
at 00:40
  • msg #119

Re: Combat stat block

So I can draw my weapon, since I have the +1 bonus, move-30 feet, and then take an additional 5 foot step for a totall of 35 movement?
Or I can run 120, but not have a sword to hit with or an attack when I get where I am going?
Myth -DM-
GM, 114 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 23 Feb 2005
at 00:49
  • msg #120

Re: Combat stat block

you can draw your weapon move your movement speed, in your case 30', but you cant attack!

you can draw a weapon and make one 5' step and attack.

Or you can run 4 times your speed, for you 120' but not attack or draw a weapon.



 Dont worry about it too much, if someone off be 5' or so once or twice thats ok (You'll just get hit with the evil mages fireball more often....lolj/k)

I just dont want anyone running 150' and drawing four daggers and attacking.:)
This message was last edited by the GM at 00:54, Wed 23 Feb 2005.
Vespian St.Brandi
player, 75 posts
Studious an Philosophical
Loves Books an Archeology
Wed 23 Feb 2005
at 01:02
  • msg #121

Re: Combat stat block

Also, for diagonal distance. Are you using the 5, 15, 20, 30, 35, 40, 50, 55 method of counting or are you doing the X2 + Y2 = Z2 Geometry method?
Myth -DM-
GM, 115 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 23 Feb 2005
at 01:52
  • msg #122

Re: Combat stat block

no just 5' even diagonal, as little math as possible. Keep it simple.

Besides the grid is just for refrence the real battle is in your head. A fluent and consistant battle with blades and blood flying.
This message was last edited by the GM at 02:17, Wed 23 Feb 2005.
Quindil Liahstia
player, 19 posts
Wed 23 Feb 2005
at 07:16
  • msg #123

Re: Combat stat block

quote:
Dont worry about it too much, if someone off be 5' or so once or twice thats ok (You'll just get hit with the evil mages fireball more often....lolj/k)

Ah, my favourite method of dealing with dice cheaters...if they cheat on the dice, so am I.  I call it karma points (a term I stole from somewhere), so the more bad things you do (ie-cheating), the more bad things happen to you.

quote:
A fluent and consistant battle with blades and blood flying.

Sounds like my kind of D&D.  I love how this game is going.  Good stuff :)
Myth -DM-
GM, 118 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 24 Feb 2005
at 00:52
  • msg #124

Re: Combat stat block

Glad you like it Quin :) I am enjoying it myself.



Hey spellcasters!! Dont forget to add the DC and the save in your post. If ther is no save then state "save:n/a" or something like that.

Thanx
Myth -DM-
GM, 123 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 25 Feb 2005
at 01:15
  • msg #125

Re: Combat stat block

As you can see I changed your game piece tokens, I hope no body minds, but these ones are easier for me when i edit the map.


GAME ON!!
Gimuld Froking
player, 22 posts
Fri 25 Feb 2005
at 03:41
  • msg #126

Re: Combat stat block

Yeah I now and then have a pretty bad memory. Oh and I got IRL matters to attend to til about Noon sunday.
Myth -DM-
GM, 125 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 25 Feb 2005
at 03:50
  • msg #127

Re: Combat stat block

no problem man!
Myth -DM-
GM, 128 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 25 Feb 2005
at 20:07
  • msg #128

Re: Combat stat block

Hey I started adding the enemy AC. So you dont need to role damage anymore unless you hit. I like the idea of not knowing what the enemy has, but seeing as you guys can just look it up in a book, it doesn't really matter. Besides I know that dice rolls are precsious coming from the Die roller, dont want to waist a roll of 8 on a d8 for nothing ;)
Pello Flarne
player, 20 posts
Burn Baby Burn!
quote by Pello Flarne
Fri 25 Feb 2005
at 20:34
  • msg #129

Re: Combat stat block

For the sake of the local wizard you might also add touch AC, if it isn't too much trouble.
Myth -DM-
GM, 129 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 25 Feb 2005
at 20:47
  • msg #130

Re: Combat stat block

Right!!

will do


Anything else? maybe blood type or afflictions?
Pello Flarne
player, 21 posts
Burn Baby Burn!
quote by Pello Flarne
Fri 25 Feb 2005
at 21:22
  • msg #131

Re: Combat stat block

Well.. maybe if you could add star sign and sexual preference? Pello hasn't really had any luck with the ladies lately, and if he could find someone compatible...
Vespian St.Brandi
player, 79 posts
Studious an Philosophical
Loves Books an Archeology
Fri 25 Feb 2005
at 22:45
  • msg #132

Re: Combat stat block

Wow,,, Pello is a sick little monkey now eh?
Pello Flarne
player, 22 posts
Burn Baby Burn!
quote by Pello Flarne
Fri 25 Feb 2005
at 22:54
  • msg #133

Re: Combat stat block

Hey! Gnolls are people too. At least if it's a Scorpio.
Myth -DM-
GM, 130 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 26 Feb 2005
at 00:31
  • msg #134

Re: Combat stat block

so you guys going to finish off the combat? Or did you come for happy hour?

2 for 1 wells and drafts.
Vespian St.Brandi
player, 81 posts
Studious an Philosophical
Loves Books an Archeology
Sat 26 Feb 2005
at 00:38
  • msg #135

Re: Combat stat block

Okay Myth, I see your Coors and raise you another.
Myth -DM-
GM, 131 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 26 Feb 2005
at 00:45
  • msg #136

Re: Combat stat block

Coors huh? howq about Corona!



Hey vesp ? you going to update your sheet?  It still got the flachion..
Vespian St.Brandi
player, 82 posts
Studious an Philosophical
Loves Books an Archeology
Sat 26 Feb 2005
at 00:55
  • msg #137

Re: Combat stat block

H'mmmmm Corona. Well If you would have told me it was a Corona night, I would have hooked up with a case of Cor and and a brace of limes.
Myth -DM-
GM, 132 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 26 Feb 2005
at 01:23
  • msg #138

Re: Combat stat block

Well my bro just brought a Duece of Corona by...so that will be good fun. I am off to play some poker for a bit.

Kill the Gnoll!!!!! or get him drunk!!!
Vespian St.Brandi
player, 84 posts
Studious an Philosophical
Loves Books an Archeology
Sat 26 Feb 2005
at 15:59
  • msg #139

Victory!

Hey, great battle guys!
I think I learned a few things there and will have to change up my strategy some. But that was some of the most fun I had killing Gnolls since Baldurs Gate came out.
Myth -DM-
GM, 136 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 26 Feb 2005
at 18:47
  • msg #140

Victory!    XP!!!

Good work guys!! you got the booty plus...


150XP each
Vespian St.Brandi
player, 86 posts
Studious an Philosophical
Loves Books an Archeology
Sat 26 Feb 2005
at 19:31
  • msg #141

Re: Victory!    XP!!!

YAY!

Dang this PH 3.5,, can't find the friggin encumberance allowance table.
Myth -DM-
GM, 137 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 26 Feb 2005
at 19:53
  • msg #142

Re: Victory!    XP!!!

not 3.5 ....3.000000000000000
Pello Flarne
player, 24 posts
Burn Baby Burn!
quote by Pello Flarne
Sat 26 Feb 2005
at 19:59
  • msg #143

Re: Victory!    XP!!!

Say, Vespian, what would your star sign happen to be? *grin*
Vespian St.Brandi
player, 87 posts
Studious an Philosophical
Loves Books an Archeology
Sat 26 Feb 2005
at 20:35
  • msg #144

Re: Victory!    XP!!!

Star Sign? Why Ragz the Rabid Carnivore of course.
Pello Flarne
player, 26 posts
Burn Baby Burn!
quote by Pello Flarne
Sat 26 Feb 2005
at 20:48
  • msg #145

Re: Victory!    XP!!!

Hmm.. and I'm a Puff the Magic Dragon..

*leafs through a book of horiscopes*

Wonder if we're compatible.
Vespian St.Brandi
player, 89 posts
Studious an Philosophical
Loves Books an Archeology
Sat 26 Feb 2005
at 23:17
  • msg #146

Re: Victory!    XP!!!

Well hell then, where is the Encumbrance Table in PH 3.0000000000000000000000?
Vespian St.Brandi
player, 90 posts
Studious an Philosophical
Loves Books an Archeology
Sun 27 Feb 2005
at 02:21
  • msg #147

Re: Victory!    XP!!!

"Ohhhh Monsters,, Here Monsters,, Come'on monsters!"
Myth -DM-
GM, 138 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sun 27 Feb 2005
at 02:52
  • msg #148

Re: Victory!    XP!!!

Vespian St.Brandi:
Well hell then, where is the Encumbrance Table in PH 3.0000000000000000000000?


pg 142
Erdthar Grimear
player, 34 posts
Gray Orc
Sun 27 Feb 2005
at 08:56
Vespian St.Brandi
player, 91 posts
Studious an Philosophical
Loves Books an Archeology
Sun 27 Feb 2005
at 15:20
  • msg #150

Re: Victory!    XP!!!

Hey, thats a nice little fact sheet there Erthdar.
Mukhallad Al'shek
player, 1 post
Mon 28 Feb 2005
at 06:23
  • msg #151

Re: Victory!    XP!!!

Maybe one of you people are online. I'm away from my book. What is the starting gold for Wizards.

- Dave Galland, AKA Thomas ('I`ve ran out of Turn Undead attempts') Farcommons
Erdthar Grimear
player, 37 posts
Gray Orc
Mon 28 Feb 2005
at 07:42
  • msg #152

Re: Victory!    XP!!!

Wizard's starting gold is 3d4X10, average 75 gp
Myth -DM-
GM, 143 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 1 Mar 2005
at 01:17
  • msg #153

Re: Victory!    XP!!!

Here is an artist rendition of the area, mind you its not a very good artist :)


Myth -DM-
GM, 156 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sun 6 Mar 2005
at 16:27
  • msg #154

Re: Victory!    XP!!!

Sorry about no update yesterday, I had a lot to do.

Also I changed the format just a bit so that you guys can "react" to the enemies Init.

And for some reason my image host is acting up, and I cant post a map in thread without using a link :( .  I am tring to get it fixed but I dont know, sorry!


instead of a map this is all i get  <img src="http://img.photobucket.com/albums/v247/Mythica/OutlookCombatrd3.jpg" alt="Image hosted by Photobucket.com">


Edit: well I messed with it a bit, I cant get it to work, like it was, and dont have teh time to keep at it right now.

so we will use that link in Maroon at the bottom of the page, I suggest that you "open it in new window" it makes it easier to read and post :)
This message was last edited by the GM at 16:42, Sun 06 Mar 2005.
Myth -DM-
GM, 157 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Mon 7 Mar 2005
at 14:41
  • msg #155

Re: Victory!    XP!!!

I want to give Pello a chance to post and then I will advance the round.
Myth -DM-
GM, 158 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Mon 7 Mar 2005
at 21:47
  • msg #156

Re: Victory!    XP!!!

Well I will update after work in about 3hrs, Pello or no Pello
Myth -DM-
GM, 161 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 8 Mar 2005
at 01:41
  • msg #157

The game?

I been wanting to ask you guys this for a bit now, so here goes.


So what do you think?
Do you like it? dislike it?
Are you having fun?
Anything we can do to make it better?

I want everyone to enjoy the game so let me know what you think, you can PM me if you like, or better yet just post it here so we can all read it :)


My answers: I think it is great fun, and a good chance to meet some like minded people, ie gammers.
I like it!!!
I am haveing a great time!
More Xp would be nice...lol
Vespian St.Brandi
player, 102 posts
Studious an Philosophical
Loves Books an Archeology
Tue 8 Mar 2005
at 02:01
  • msg #158

Re: The game?

Hey, I am having a great time! I really like the game and I think your a tough, but fair DM, and thats cool.
The onlything I would really like added is a Houserule that favors character hitpoints for the first three levels. But that's just a personnel opinion and not necessary.
Erdthar Grimear
player, 46 posts
Gray Orc
Tue 8 Mar 2005
at 09:55
  • msg #159

Re: The game?

this is a good game
I'm having fun, but can we do something about the dice roller?
We had two natural 1's for attacks this round....
Just kidding, stuff like that happens, but for me, the die roller has always seemed to hit the extremes, with a preference for the low end.

I like your DMing style, and the story is fun.
Milo Hardbottle
player, 74 posts
A little wild fellow
he rides a fluffy dog
Tue 8 Mar 2005
at 17:09
  • msg #160

Re: The game?


I like the game alot, your battle grids are great. Alot of games dont have them or they are poorly made

I dislike being low level, but I feel that in all games I play :D
You've described things well and i enjoys your NPC's
I am haveing fun
I think everything is good but I hope we can develop our characters more.
Since im the only divine spellcaster I am a bit overloaded thinking about healing my teamates. Could you perhaps find us a cleric, or maybe someone will multiclass? Or give me a handy dandy staff of healing :D
Erdthar Grimear
player, 48 posts
Gray Orc
Tue 8 Mar 2005
at 18:17
  • msg #161

Re: The game?

Milo Hardbottle:
I dislike being low level, but I feel that in all games I play :D


tell me about it.  It's gonna be iffy for Erdthar, surviving this encounter.  And if I'd raged, it woulda been worse. cause I'd be at one hp, and a round like this woulda killed me outright.  And who ever heard of a raging barbarian retreating when it's smart?
Myth -DM-
GM, 162 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 8 Mar 2005
at 19:53
  • msg #162

Re: The game?

Glad to hear you guys like it so far! Quin, Pello and Gimuld, what do you guys think???


quote:
The onlything I would really like added is a Houserule that favors character hitpoints for the first three levels.

~We'll see what we can work out :)

quote:
I'm having fun, but can we do something about the dice roller?

~You can use your own dice, if you like(I trust you guys) or WoTC DnD site has a dice roller, you might try that.

quote:
I think everything is good but I hope we can develop our characters more.

~do you mean through role playing, or just advancing levels? Either way there will be room to do that. Levels will go pretty quik as I am giving some extra XP. Role playing is more up to you guys, the ball is in your court.

quote:
Since im the only divine spellcaster I am a bit overloaded thinking about healing my teamates. Could you perhaps find us a cleric, or maybe someone will multiclass? Or give me a handy dandy staff of healing

~I am worried about the lack of healing as well, dont have room for a cleric, but I am working on something that will help, hopefully. Because I would rather work around your charcters than you haveing to work around me, I wont ask anyone to change the pc they've made or even ask them to multi-class, you choose the pc you made for a reason, not my place to ask you to change.
Gimuld Froking
player, 28 posts
Tue 8 Mar 2005
at 20:12
  • msg #163

Re: The game?

My IRL friends chat to much on IM.

All in all, I like this game. It seems better than most games on Rpol.net. I kinda wanna find a Starwars d20 game that is as good as this game, except its starwars.
Pello Flarne
player, 35 posts
Burn Baby Burn!
quote by Pello Flarne
Tue 8 Mar 2005
at 22:54
  • msg #164

Re: The game?

Well.. lets see.. I haven't been appalled by the low intelligence of the DM. I haven't considered silently slinking away, or send a private message to the point that the game isn't my style and that I want to quit. And I get to play a small race.

Good enough I guess ;p

Seriously, I'm not completely sure where I stand yet. It has potential to be a super game, or merely an "okay" game. Not that there is anything wrong with an "okay" game. I run several :)

Oh.. and I guess I could multiclass, aiming for the mystic theurge. Though that would delay my access to fireballs a few levels. Of course.. maybe its a good thing that I get healing spells before I get fireballs, seen from the group's point of view.

"Whoops! Didn't see you there! Oh, quit whining, I only glanced you!"
Vespian St.Brandi
player, 103 posts
Studious an Philosophical
Loves Books an Archeology
Tue 8 Mar 2005
at 22:58
  • msg #165

Re: The game?

Yo Fiery Flarne,

Stick with the warcasting. The way I see it, once you can blast away the opposing froces, we won't need no stinking healing.
Pello Flarne
player, 36 posts
Burn Baby Burn!
quote by Pello Flarne
Tue 8 Mar 2005
at 23:12
  • msg #166

Re: The game?

Hey, Clerics have lots of offensive potential. Especially if I take the fire and munchkin domains.
Myth -DM-
GM, 163 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 9 Mar 2005
at 00:01
  • msg #167

Re: The game?

quote:
I haven't been appalled by the low intelligence of the DM

~yet anyways....lol



Ohh and I'm pulling for a super game!!  So step back!!!     j/k


btw Pello what defines a super game?
This message was last edited by the GM at 00:25, Wed 09 Mar 2005.
Myth -DM-
GM, 164 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 9 Mar 2005
at 00:29
  • msg #168

Re: The game?

I am going to give Quin and Gim a bit more time to update, I got us out of order by posting sunday night.

So i will either update this evening, or first thing tomorrow.

Game on!!



ohh also check the Blood axe mercantile, i been working on some stuf in there, not finished, but a start.
Milo Hardbottle
player, 75 posts
A little wild fellow
he rides a fluffy dog
Wed 9 Mar 2005
at 00:32
  • msg #169

Re: The game?

Im just postin to be number 500 !!!!


lol
Pello Flarne
player, 37 posts
Burn Baby Burn!
quote by Pello Flarne
Wed 9 Mar 2005
at 16:04
  • msg #170

Re: The game?

A super game? I don't think I've had any. You know those that you will remember to the end of days and say, not that was a trully awsome game. However, a few has been good.

I usually point to link to "Sons of the North" first. The multipronged storyline (and sole adventure that we got to play) was really good, combined with lots of lots of good storytelling from both players and GM. Of course, Sons of the North was a slightly different genre, playwise, as it was true gmed freeform.

link to "DD3ed: A Slaad by any other name..." was pretty good for a while, why my Slaad GorPllrrrrrDok went on a solo adventure. Lots of fun and excitement, saving a village singlehandedly from a quasi bad guy and making friends along the way. Though admittedly, one of the reasons I liked it was the way that my character could bash a major bad guy, wait 5 minutes, and then walk on his way thanks to fast healing. Gives the whole "Oh no, you broke my leg" a completely new angle.

I think a super game contains a good, epic storyline that seems to just fit the characters rather than railroad them, or hit any shallow points. Memorable characters with places for the single character to really shine. Combats which noone will doubt are tough, but which the characters seem to win with an inherent herofully gracefulness. Maybe a great dramatic moment where one or more characters sacrifices themselves for the rest of the group, or maybe some outside patron or loved one (not necesarily a deadly sacrifice, but undoubtly a sacrifice). Preferably the game should contain several (or a nonstop series of) scenes which just stand out to the inner eye, and look like they were taken from a good movie.

However, perfection is such a flighty goal. I'll settle for less.
Myth -DM-
GM, 167 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 9 Mar 2005
at 20:59
  • msg #171

Re: The game?

Is any one going to attempt to heal Erdthar?

Heal skill can be done untrained.
Milo Hardbottle
player, 76 posts
A little wild fellow
he rides a fluffy dog
Wed 9 Mar 2005
at 21:41
  • msg #172

Re: The game?

I am
Myth -DM-
GM, 168 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 10 Mar 2005
at 00:35
  • msg #173

Re: The game?

Kool Milo

You stabalized him


Map is correct now, sorry for the mix up, i was in  huge hurry this moring!
Erdthar Grimear
player, 50 posts
Gray Orc
Thu 10 Mar 2005
at 01:27
  • msg #174

Re: The game?

Thanks Milo.
Myth - I don't regain conciousness until I reach 0 hp, do I?
Myth -DM-
GM, 169 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 10 Mar 2005
at 02:39
  • msg #175

Re: The game?

that is correct :(
Vespian St.Brandi
player, 105 posts
Studious an Philosophical
Loves Books an Archeology
Thu 10 Mar 2005
at 02:58
  • msg #176

Re: The game?

But doesn't the act of stabilization automatical;ly bring you back to 0?
Erdthar Grimear
player, 51 posts
Gray Orc
Thu 10 Mar 2005
at 03:38
  • msg #177

Re: The game?

no - it just means you are no longer bleeding to death
Vespian St.Brandi
player, 106 posts
Studious an Philosophical
Loves Books an Archeology
Thu 10 Mar 2005
at 03:53
  • msg #178

Re: The game?

Aghh,, must be one of those version 2.0 vs 3.0/.5 things.
Myth -DM-
GM, 170 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 10 Mar 2005
at 06:15
  • msg #179

Re: The game?

maybe feed him some food, that might help.
Myth -DM-
GM, 172 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 10 Mar 2005
at 15:00
  • msg #180

XP

Over all it was a good fight!


450xp each
Quindil Liahstia
player, 33 posts
Thu 10 Mar 2005
at 18:38
  • msg #181

Re: The Game?

Sorry bout that, had a whole ton of stuff the past couple days, and by last night I was just burnt out.
Myth -DM-
GM, 175 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 11 Mar 2005
at 00:09
  • msg #182

Re: The Game?

Kool Vespian found the secret, Molly hooked you guys up with a little bit of help before you left(of corse payment might be expected in some form or another). That was in the workings for a bit I am glad someone gave them a shot, I would have infromed you guys  before, but when you ate them you were full hp, so it might seem kind of odd that they just happened to be magical, but that was the plan from day one. They are now added to the treasure thread.
This message was last edited by the GM at 00:34, Fri 11 Mar 2005.
Milo Hardbottle
player, 79 posts
A little wild fellow
he rides a fluffy dog
Fri 11 Mar 2005
at 00:51
  • msg #183

Re: The Game?

Since Milo is a druid and has a good heal ability wouldnt he recognize this as a good berry spell? Or at least can I have a skill check to see if it actually was the nasty think Vespian did?
Myth -DM-
GM, 176 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 11 Mar 2005
at 01:05
  • msg #184

Re: The Game?

you can do a spellcraft check dc 16 or detect magic, to get an idea.

Once you are thrid level you will recognize it without any effort, but at this time you can use spellcraft.
Myth -DM-
GM, 177 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 11 Mar 2005
at 01:14
  • msg #185

Images

I think i fixed the problem with my image host, so i can post an image in thread.

or do you guys like the way it is now with the link?


I will do it either way, what ever you guys like.


so which way do you like it?
Milo Hardbottle
player, 80 posts
A little wild fellow
he rides a fluffy dog
Fri 11 Mar 2005
at 01:15
  • msg #186

Re: Images

image host!

and i failed my spellcraft check
Erdthar Grimear
player, 53 posts
Gray Orc
Fri 11 Mar 2005
at 01:20
  • msg #187

Re: Images

I like having the image in a different window, for the times when the summary post is more than two up when I reply.  But I can do that even if you go back to putting the image up in the thread
Vespian St.Brandi
player, 108 posts
Studious an Philosophical
Loves Books an Archeology
Fri 11 Mar 2005
at 02:19
  • msg #188

Re: Images

Hey DM! Whats with giving away the secrets? Vespian has built a career on making things happen with one set of tools for the public to watch while actually using a whole different hamster to turn the wheels.

Milo, your my good friend, almost my brother, but if you keep trying to figure me out. I will spank you, oh, and your little dog too.
Milo Hardbottle
player, 81 posts
A little wild fellow
he rides a fluffy dog
Fri 11 Mar 2005
at 02:28
  • msg #189

Re: Images

Hey! I cant do any thing on want ya big ole dikeenie  (Willow Reference, though i doubt a spelled the word right.)
Vespian St.Brandi
player, 110 posts
Studious an Philosophical
Loves Books an Archeology
Fri 11 Mar 2005
at 02:31
  • msg #190

Re: Images

Wasn't that "Stuuuuuupeeed dikeenkie."
The Brownie with the mouse skin cloak?
Milo Hardbottle
player, 82 posts
A little wild fellow
he rides a fluffy dog
Fri 11 Mar 2005
at 02:35
  • msg #191

Re: Images

Yeah but i didnt want to break any copyrights :D
Erdthar Grimear
player, 54 posts
Gray Orc
Fri 11 Mar 2005
at 02:48
  • msg #192

Re: Images

Myth -DM-:
The vile contains a yellowish liquid, the actual substance is still unknown.


I wonder is this is simply a spelling error, or if the DM is broadly hinting to us that the Vial contains something Vile...
Myth -DM-
GM, 178 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 11 Mar 2005
at 14:51
  • msg #193

Re: Images

opps one of those things the spell check over looks, my bad. Its Vial!! not vile.
Vespian St.Brandi
player, 112 posts
Studious an Philosophical
Loves Books an Archeology
Fri 11 Mar 2005
at 22:54
  • msg #194

Re: Images

Now when did that change?
Hey, didn't you once actualy heal a few hitpoints with the use of the heal skill, I just realized that the only thing it does in battle is stabilize and doesn't actually heal any points at all unless your performing long term care. Though on the upside, I dodn't remember it ever being any good for poison for before.
Vespian St.Brandi
player, 113 posts
Studious an Philosophical
Loves Books an Archeology
Fri 11 Mar 2005
at 23:17
  • msg #195

Re: Images

What are the houserules on recovering arrows?
Myth -DM-
GM, 180 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 12 Mar 2005
at 00:31
  • msg #196

Re: Images

Never really thought about one, why you need arrows.

Ok how’s this(I have no books at the moment) Search DC:10 will find 1d6 arrows.



Also it is on you guys to decide the course of action at this point, weather that is rest, move on, go back to town…whatever
Vespian St.Brandi
player, 114 posts
Studious an Philosophical
Loves Books an Archeology
Sat 12 Mar 2005
at 00:44
  • msg #197

Re: Images

I don't know, some people rule that once an aroow is shot, it is gone for good, other play that you may only retireive arrows that sunk into enemy flesh and can be recovered, unless they caused a crit and then are destoryed.
Milo Hardbottle
player, 83 posts
A little wild fellow
he rides a fluffy dog
Sat 12 Mar 2005
at 01:02
  • msg #198

Re: Images

Im my games I dont let arrows be recovered unless they are magical.
Ive killed alot of animals with both cedar and alumium arrows and there pretty much ruined after 1 use.
Now think of arrows going thru metal armor scales and whatever else in Dungeons and Dragons and the survival rate of arrows goes down even more.

thats my 2 copper pieces.


PS have you ever tried to find an arrow in tall grass...lol good luck
Vespian St.Brandi
player, 115 posts
Studious an Philosophical
Loves Books an Archeology
Sat 12 Mar 2005
at 01:36
  • msg #199

Re: Images

I like Myth's rules better.
Myth -DM-
GM, 181 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 12 Mar 2005
at 02:57
  • msg #200

Re: Images


Well the real rule is: any arrow that hits its target is destroyed, stray arrow's have a 50% chance of being lost or broke.

But I don’t feel like rolling all those percentile dice, so we’ll go with the One search for 1d6 arrows or bolts.
Vespian St.Brandi
player, 120 posts
Studious an Philosophical
Loves Books an Archeology
Sun 13 Mar 2005
at 18:32
  • msg #201

Re: Images

Come on people, lets stop dwaddling, lets go!
Myth -DM-
GM, 187 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Mon 14 Mar 2005
at 18:21
  • msg #202

Re: Images

Does everyone have their equipment purchased from the Bloodaxe mercantile listed on their sheet? I will be deleting those purchase threads soon, so get that stuff on your sheet :)
Myth -DM-
GM, 188 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Mon 14 Mar 2005
at 20:33
  • msg #203

low down on Healing

Normal rate of healing is 1 hp per character level per 8hr rest.

You can do "Long-Term Care": Provided that you are treating the patient for 1 day(8hr). Long term care requires a Heal check DC: 15. If check is successful then healing rate is doubled.

Long-term Care with bed rest: Provided that you are treating a patient for 1day(8hr)and that patient is in a comfortable bed and you succeed at a Heal check DC: 15, then the patient will heal 3hp per character level per 8hrs rest, they will also heal up to 2 ability score points per day.


Circumstances to improve Heal check:
~A Healing kit adds +2 to Heal check die roll
~5 or more ranks in Profession(Herbalist) grants synergy bonus of +2 to Heal check die roll.
~Aid an other, One other PC can aid the healer. This requires a Heal check DC: 10 from the helper. If the check succeeds then The healer may add +2 circumstance bonus to their Heal check die roll.

Added 2 house rules
This message was last edited by the GM at 20:38, Mon 14 Mar 2005.
Myth -DM-
GM, 190 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 15 Mar 2005
at 02:00
  • msg #204

Onward and upward

Lets get those healing checks and camping out of the way and get on with the adventure, shall we?

If need be you can rest longer than 8hrs, ie 16hrs and so on, to gain more hp.
Vespian St.Brandi
player, 123 posts
Studious an Philosophical
Loves Books an Archeology
Tue 15 Mar 2005
at 02:49
  • msg #205

Re: Onward and upward

I beleive Milo has a much higher Healing Skill then I do, so I vote he plays Cheif of Staff and I'll be the Intern.

So are you saying Myth that we can purchase some of the new itmes you added to the list even though we didn't actually buy them when we were in town and just say that we did since they are new additions that we might have bought had we known they were there when we were actually in town?
Myth -DM-
GM, 191 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 15 Mar 2005
at 03:13
  • msg #206

Re: Onward and upward

I had planed on just being able to purchase that stuff, next time you were in town, they get new stuff in stock on a regular basis, infact they just hired on a good alchemist, so should have a good supply from now on.
Milo Hardbottle
player, 88 posts
A little wild fellow
he rides a fluffy dog
Tue 15 Mar 2005
at 04:25
  • msg #207

Re: Onward and upward

I will have healing spells when the sun rises in the morning. That will be much faster then useing skills
Myth -DM-
GM, 193 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 15 Mar 2005
at 14:17
  • msg #208

Re: Onward and upward

Anyone injured was able to heal 2hp overnight with teh help of Vespian and Milo.


Could I get a hp check make sure I am on the right count.

This is what I have
Vespian: 8hp
Milo: 8hp full
Erdthar: 10hp
Quindil: 11hp full
Gimuld: 4hp
Pello: 7hp


is that correct?
This message was last edited by the GM at 00:41, Thu 17 Mar 2005.
Pello Flarne
player, 44 posts
Burn Baby Burn!
quote by Pello Flarne
Tue 15 Mar 2005
at 14:30
  • msg #209

Re: Onward and upward

Looks right.
Vespian St.Brandi
player, 125 posts
Studious an Philosophical
Loves Books an Archeology
Tue 15 Mar 2005
at 22:19
  • msg #210

Re: Onward and upward

I was down to 6, so +2 would help.
Myth -DM-
GM, 196 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 16 Mar 2005
at 00:28
  • msg #211

Re: Onward and upward

Yes Vesp, I stretched the rules a bit and gave anyone that was hurt the 2 hp for rest.(We can expect small changes like that at low level, so don’t look a gift horse in the mouth....lol, besides I hear they have bad breath…lol)


Now I see that you basically have two options, assuming you are to carry on with the adventure that is. You could head straight to the Mine (Hint: no random encounters between here and there) or you could inspect the goblin hole.(Hint: every one is very close to leveling)
Collectively choose a course of action if you will,even if it differs from those presented. :)



Game on!!!!
Milo Hardbottle
player, 91 posts
HP : 8
AC: 15
Wed 16 Mar 2005
at 00:36
  • msg #212

Re: Onward and upward

lets do the gobby hole so we can level up before entering the mine

thats my 2 coppers
Vespian St.Brandi
player, 126 posts
Studious an Philosophical
Loves Books an Archeology
Wed 16 Mar 2005
at 00:38
  • msg #213

Re: Onward and upward

I suggest the hole only because I'd prefer to wipe out one enemy before being caught between two. Now being healed up and walking in with a full compliment of spellage would be nice.
Erdthar Grimear
player, 63 posts
Gray Orc
Wed 16 Mar 2005
at 01:53
  • msg #214

Re: Onward and upward

I don't think Erdthar will fit in that little goblin hole...

But I think we should take them out - I'd hate for another ambush after we are worn down from the mine encounter(s)
Quindil Liahstia
player, 37 posts
Wed 16 Mar 2005
at 04:59
  • msg #215

Re: Onward and upward

Spot on for the HP, at first I saw my HP as 4, and I wondered what had happened to my poor little elf...
Pello Flarne
player, 46 posts
Burn Baby Burn!
quote by Pello Flarne
Wed 16 Mar 2005
at 08:51
  • msg #216

Re: Onward and upward

I would have continued on, but seems I'm overruled.
Myth -DM-
GM, 198 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 16 Mar 2005
at 21:30
  • msg #217

Re: Onward and upward

Erdthar, No pikes or poles but there are those three moringstars from the goblin fight, Infact I am adding them to the Treasure thread, I fogot to do that.
Vespian St.Brandi
player, 128 posts
Studious an Philosophical
Loves Books an Archeology
Wed 16 Mar 2005
at 22:00
  • msg #218

Re: Onward and upward

Question there lads, did we wait for full hitpoints via rest and Milo's Healing Spells, or did we just take the 1 day of rest?
Milo Hardbottle
player, 93 posts
HP : 8
AC: 15
Wed 16 Mar 2005
at 22:06
  • msg #219

Re: Onward and upward

1 day of rest by my understanding
Myth -DM-
GM, 199 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 16 Mar 2005
at 22:42
  • msg #220

Re: Onward and upward

yeah so far just one day, but it really isnt too late to change that.


but again its up to you.
Erdthar Grimear
player, 67 posts
Gray Orc
Thu 17 Mar 2005
at 00:51
  • msg #221

Re: Onward and upward

FYI
still down 4 hp here
also - someone said 3 goblins, but didn't 6 get away?
Myth -DM-
GM, 201 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 17 Mar 2005
at 01:18
  • msg #222

Re: Onward and upward

6 started the fight, three fell back when their number got cut in half.

So you know of three. Mukhallad might know of more.



Erd: did I miss 4hp or do you mean you still need for hp of healing?
Erdthar Grimear
player, 68 posts
Gray Orc
Thu 17 Mar 2005
at 01:29
  • msg #223

Re: Onward and upward

was at 1hp
got 2 for rest
got 7 from spell
at 10 hp
max 14 hp
still down 4 hp
Myth -DM-
GM, 202 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 17 Mar 2005
at 01:43
  • msg #224

Re: Onward and upward

Ok kool thats what I thought.
at first I was wondering but I double checked.
Vespian St.Brandi
player, 130 posts
Studious an Philosophical
Loves Books an Archeology
Thu 17 Mar 2005
at 02:54
  • msg #225

Re: Onward and upward

Decisions, decisions, decisions,
If we waited one more day, we could be healed up 100% and start the next mornning with full spell reserve,,,,
but then the goblins that got away would probally sneak back up on us and kill us in the middle of the night,, you just never know eh?
Vespian St.Brandi
player, 131 posts
Studious an Philosophical
Loves Books an Archeology
Thu 17 Mar 2005
at 22:28
  • msg #226

Dice Roller

Well, on one hand its nice to see that saying please helps.... But on the other, I would rather have had that natural 20 for combat.
Myth -DM-
GM, 204 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 18 Mar 2005
at 00:40
  • msg #227

Re: Dice Roller

Nice Init Vesp!

Anyone else going down or just Erd?


P.s. dont forget Move silent checks :)
Vespian St.Brandi
player, 132 posts
Studious an Philosophical
Loves Books an Archeology
Fri 18 Mar 2005
at 00:58
  • msg #228

Re: Dice Roller

Move Silent? What the Sam Hill is Move Silent? I don't know of no steenkin move silent.
Hey Erdthar? Do you have any idea what he's talking about?

I geuss near death experiences will change a person. *s*
This message was last edited by the player at 11:21, Fri 18 Mar 2005.
Pello Flarne
player, 50 posts
Burn Baby Burn!
quote by Pello Flarne
Fri 18 Mar 2005
at 12:04
  • msg #229

Re: Dice Roller

Move Silently.. Move Silently.. Moo Silently.. Moos Ilently.. Moos Islently.. Mos Eislently.. Mos Eislenly.. Mos Eislely.. Mos Eisley..

Wait a minute..

I know what Mos Eisley is! It's that Wretched Hive of Scum and VillainyTM, right? Better stay away from that.
Erdthar Grimear
player, 70 posts
Gray Orc
Fri 18 Mar 2005
at 19:23
  • msg #230

Re: Dice Roller

Erd is all for charging into battle with a roar and a swinging axe - it's silly to do so while hunting though...
Mukhallad Al'shek
player, 7 posts
Mon 21 Mar 2005
at 01:32
  • msg #231

Re: Dice Roller

Gads, sorry for the delay.
Erdthar Grimear
player, 74 posts
Gray Orc
Mon 21 Mar 2005
at 18:52
  • msg #232

Re: Dice Roller

Myth -DM-:
Well so much for the would be Goblin informant.   lol


Me bad.
But, Erd isn't much for letting people shooting at him live.
Myth -DM-
GM, 211 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 22 Mar 2005
at 14:47
  • msg #233

Re: Dice Roller

lol, I can see your point ;)
Erdthar Grimear
player, 75 posts
Gray Orc
Wed 23 Mar 2005
at 00:04
  • msg #234

Re: Dice Roller

Actually, the first goblin is probably still alive, and dying.
I only hit him for 9 hp, and it's only been a few rounds, so he'd probably not at -10 yet...

Erdthar wouldn't do anything about it, but Erdthar's player wouldn't mind hearing what said goblin has to say.
Vespian St.Brandi
player, 140 posts
Studious an Philosophical
Loves Books an Archeology
Wed 23 Mar 2005
at 00:16
  • msg #235

Re: Dice Roller

Aghhh, interesting thought Erthdar. Now to think about how events my roll out such that one of us would join you to see that there is some life left in the bugger.
Erdthar Grimear
player, 77 posts
Gray Orc
Wed 23 Mar 2005
at 00:18
  • msg #236

Re: Dice Roller

The first goblin is the one by the chest, where I think everyone already is, and where Erdthar was just heading.
Myth -DM-
GM, 212 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 23 Mar 2005
at 00:50
  • msg #237

Re: Dice Roller

So i take the day off yesterday from work to go snowboarding, and come back to maham this morning!

I been trying to update the treasure thread, but am just now getting around to it.


Also that goblin that Erd just Killed was the leader from outside, so he was hurt bad in the first battle, with his running and such, he was unable to regain his strength.

Now I suppose you could revive the goblin next to the chest to see what he has to say.


I identified that wand for you guys, But Milo is still the only one that can use it, but atleast it should make up for not having a Cleric, somewhat I suppose.


and last but not least there is no XP for those two goblins, beacuse you already got the XP for them from the fight outside.

So onward and upward! Shall we? Where to?
Milo Hardbottle
player, 99 posts
HP : 8
AC: 15
Wed 23 Mar 2005
at 01:10
  • msg #238

Re: Dice Roller

I will carry the wand.
Gimuld Froking
player, 45 posts
Wed 23 Mar 2005
at 02:12
  • msg #239

Re: Dice Roller

Hey wait, I believe for rogues it says something about use magic device as a skill. Oh wait! I have that as a skill. I can use it if you have problems or whatnot.
Milo Hardbottle
player, 101 posts
HP : 8
AC: 15
Wed 23 Mar 2005
at 02:20
  • msg #240

Re: Dice Roller

I can use it without useing a skill check, a rogue has to make a skill check every time they attempt to use it.


At least I think thats how it works

DM?
Myth -DM-
GM, 213 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 23 Mar 2005
at 02:24
  • msg #241

Re: Dice Roller

Yeah Gimuld you are right You can do it with that skill, its like Dc 20 or so.

Milo's right too. You have to make the check every time you use it, so its great for a fall back plan.
Gimuld Froking
player, 46 posts
Wed 23 Mar 2005
at 02:48
  • msg #242

Re: Dice Roller

Yeah I know but I meant, you know, you fall in battle, or someone is out of your healing range, or something. Like if problems occur, I can use it too.
Milo Hardbottle
player, 102 posts
HP : 8
AC: 15
Wed 23 Mar 2005
at 12:46
  • msg #243

Re: Dice Roller

Mr DM sir what level is the wand at so I may roll the proper dice to heal my good companions :D
Myth -DM-
GM, 214 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 23 Mar 2005
at 14:42
  • msg #244

Re: Dice Roller

the wand is second level caster, so it heals

 1d8+2
Erdthar Grimear
player, 82 posts
Gray Orc
Fri 25 Mar 2005
at 03:52
  • msg #245

Re: Dice Roller

PM
Myth -DM-
GM, 218 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 25 Mar 2005
at 03:54
  • msg #246

Re: Dice Roller

any one else have any skils or any thing they wish to do?¿?
Myth -DM-
GM, 221 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 25 Mar 2005
at 18:08
  • msg #247

Re: Dice Roller

I will update the map to night when I get home
Erdthar Grimear
player, 85 posts
Gray Orc
Sat 26 Mar 2005
at 23:07
  • msg #248

Re: Dice Roller

Ok, rules question time.  Can I jump as part of a charge? If so, how high are the rocks?

srdskillsii.rtf:
Running high jump* 	2 ft.          +1 ft./4 points above 10       Height X 1 1/2
Distance moved by jumping is counted against maximum movement in a round normally.


SRDCombatActions.rtf:
Charge [Full][AoO: No]
Description: The character must move before attacking, not after. The character must move at least 10 feet and may move up to double base speed. All movement must be in a straight line, with no backing up allowed. The charge stops as soon as the character threatens the target. A character can't run past the target and attack from another direction.
After moving, the character may make a single melee attack or a bull rush. The character gets a +2 bonus on the attack roll. The character also suffers a -2 penalty to AC for 1 round.
A lance deals double damage if employed by a mounted character in a charge.
A target can ready certain piercing weapons, setting them to receive charges by using the ready action against receiving a charge. A weapon of this type deals double damage if the readied attack is successful.

This message was last edited by the player at 23:10, Sat 26 Mar 2005.
Myth -DM-
GM, 223 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sun 27 Mar 2005
at 02:26
  • msg #249

Re: Dice Roller

I would allow that. You would have to make the Jump check, and subtract the distance from your full movement. If you fail the jump check you stop, done finished no more movement.



Rock is about 3' high a little less. So you would have to hit a Jump DC of 14. Success means you are over the rock and still moveing(Subtract Jump Height from speed), failure means you stop on this side of the rock, and can not make it over.
Erdthar Grimear
player, 86 posts
Gray Orc
Sun 27 Mar 2005
at 02:55
  • msg #250

Re: Dice Roller

PM
This message was last edited by the GM at 06:43, Sun 27 Mar 2005.
Myth -DM-
GM, 224 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sun 27 Mar 2005
at 16:48
  • msg #251

Re: Dice Roller

Happy Easter Guys!


I will be busy most of the day. I'll try and update later.


Have a good day guys.
Vespian St.Brandi
player, 147 posts
Studious an Philosophical
Loves Books an Archeology
Mon 28 Mar 2005
at 05:48
  • msg #252

Re: Dice Roller

Hey Now,

Kind of quiet all of the sudden,,
Erdthar Grimear
player, 88 posts
Gray Orc
Mon 28 Mar 2005
at 06:50
  • msg #253

Re: Dice Roller

middle of combat and a DM socializing with his family
only to be expected
Erdthar Grimear
player, 89 posts
Gray Orc
Mon 28 Mar 2005
at 23:42
  • msg #254

Re: Dice Roller

Do I get an AoO on G1 or G4, because they were shooting from a threatened square?
Myth -DM-
GM, 227 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 29 Mar 2005
at 00:55
  • msg #255

Re: Dice Roller

yes you do. you get to attack one of them as an AoO. Unless you have combat flexes, and then...well you know the drill.


Just add the AoO attack in your next post.



And if you guys ever feel that you have an AoO during a combat round. Label it and post it in your post. If for some reason you are wrong, I will let you know.

If your AoO downs the oponent then I will place your next attack on the closest opponent(provided they are in range).
Vespian St.Brandi
player, 148 posts
Studious an Philosophical
Loves Books an Archeology
Tue 29 Mar 2005
at 03:14
  • msg #256

Re: Dice Roller

AoA? What strange lanuguage is that you are speaking?
Erdthar Grimear
player, 91 posts
Gray Orc
Tue 29 Mar 2005
at 03:46
  • msg #257

Re: Dice Roller

AoO = Attack of Opportunity
Vespian St.Brandi
player, 149 posts
Studious an Philosophical
Loves Books an Archeology
Tue 29 Mar 2005
at 04:25
  • msg #258

Re: Dice Roller

*Rolls Eyes* Sarcasm Erthy, that was sarcasm..,
Erdthar Grimear
player, 92 posts
Gray Orc
Tue 29 Mar 2005
at 05:00
  • msg #259

Re: Dice Roller

sarcasm?

please explain
Vespian St.Brandi
player, 151 posts
Studious an Philosophical
Loves Books an Archeology
Tue 29 Mar 2005
at 15:30
  • msg #260

Re: Dice Roller

I know what an AoA is, its just that we use them so rarely in the games, even back in Phlan they were a kind of, "On again," then, "Off again," battle component. So thus a strange and foriegn idea, as if it was another language.
Pello Flarne
player, 64 posts
Burn Baby Burn!
quote by Pello Flarne
Tue 29 Mar 2005
at 18:13
  • msg #261

Re: Dice Roller

I know not this "battle" thing you speak of.
Erdthar Grimear
player, 93 posts
Gray Orc
Tue 29 Mar 2005
at 22:53
  • msg #262

Re: Dice Roller

It matter not

Erdthar see goblin nearby, Erdthar swing axe, as often and as hard as he can
Not that that is very hard - stupid 1-rolling die roller!
Vespian St.Brandi
player, 153 posts
Studious an Philosophical
Loves Books an Archeology
Thu 31 Mar 2005
at 21:54
  • msg #263

Re: Dice Roller

Yo Myth,

I like the spell effect indicators. B-)
Myth -DM-
GM, 235 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 31 Mar 2005
at 22:58
  • msg #264

Re: Dice Roller

Thanx!

I thought that they were pretty kool. Kind of a kool little visual effect.



lol looking at it now I see that the Burninghands one is a bit small, but ill correct that next time ;)
This message was last edited by the GM at 23:00, Thu 31 Mar 2005.
Myth -DM-
GM, 238 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 1 Apr 2005
at 14:56
  • msg #265

Re: Dice Roller

Hey spellcasters please don’t forget to add the DC to save for the spell you use, it makes it sooo much easier on me if it is in the post.

Also watch those spell effects don’t want to be frying any of your friends.



Gimuld you can do damage to that goblin if you want.
Pello Flarne
player, 67 posts
Burn Baby Burn!
quote by Pello Flarne
Fri 1 Apr 2005
at 16:20
  • msg #266

Re: Dice Roller

Doh. I did check, but I mistook Erthdar's start position for his end position. And since S16 was nowhere near 3 and 5..
Mukhallad Al'shek
player, 15 posts
Fri 1 Apr 2005
at 16:22
  • msg #267

Re: Dice Roller

The joys of being at the top of the initative order... The map is all layed out perfectly for my turn.
Vespian St.Brandi
player, 157 posts
Studious an Philosophical
Loves Books an Archeology
Sat 2 Apr 2005
at 01:23
  • msg #268

Re: Dice Roller

Since the Golin is unconscious, can I take 10 or something on tying him up?
Myth -DM-
GM, 240 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 2 Apr 2005
at 02:38
  • msg #269

Re: Dice Roller

yeah, but why? are you afraid of the die?



LoL   :)
Myth -DM-
GM, 245 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sun 3 Apr 2005
at 12:28
  • msg #270

Re: Dice Roller

XP for goblins = 342


ands that puts everyone but Mukhalld at second level.


So update your sheets and let me know. Also I have decided that you will get FULL hp at second level (example: if you roll a d12 then you will get 12 hp plus CON mod)
Pello Flarne
player, 69 posts
Burn Baby Burn!
quote by Pello Flarne
Sun 3 Apr 2005
at 12:57
  • msg #271

Re: Dice Roller

Character Sheet updated
Erdthar Grimear
player, 100 posts
Gray Orc
Sun 3 Apr 2005
at 13:26
  • msg #272

Re: Dice Roller

Still 1,000 or so away from 2nd level here
Vespian St.Brandi
player, 159 posts
Studious an Philosophical
Loves Books an Archeology
Sun 3 Apr 2005
at 15:18
  • msg #273

Re: Dice Roller

Yay! Joy..
Character Sheet Done
This message was last edited by the player at 17:05, Sun 03 Apr 2005.
Milo Hardbottle
player, 109 posts
HP : 16
AC: 15
Sun 3 Apr 2005
at 17:58
  • msg #274

Re: Dice Roller

My character is updated.  hurray for 16 hit points!!!!
Gimuld Froking
player, 59 posts
Sun 3 Apr 2005
at 18:34
  • msg #275

Re: Dice Roller

Huzzah! Updated too!
Vespian St.Brandi
player, 160 posts
Studious an Philosophical
Loves Books an Archeology
Sun 3 Apr 2005
at 18:36
  • msg #276

Re: Dice Roller

Do we get more EXP if we let the Goblin go and then kill him as he is running away? What if we give him his weapons back and a free shot or two?
Gimuld Froking
player, 61 posts
hp: 16  ac: 15
im a human!
Sun 3 Apr 2005
at 18:54
  • msg #277

Re: Dice Roller

Hmm... I'd rather bathe him in alchohol then light him on fire and send him infront of us. A torch, a way of death for him, and a trap detector! Plus, if his village is made of straw, we can destroy the village! Huzzah!
Pello Flarne
player, 70 posts
Burn Baby Burn!
quote by Pello Flarne
Sun 3 Apr 2005
at 18:59
  • msg #278

Re: Dice Roller

What a horrible waste of alcohol!

I've got some alchemist fire. We'll use that instead.
Myth -DM-
GM, 246 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Mon 4 Apr 2005
at 01:28
  • msg #279

Re: Dice Roller

Erdthar Grimear:
Still 1,000 or so away from 2nd level here


Huh? you have over 1000xp, so you just went to 2nd level.


Mukhallad is the only one that is not 2nd, and that is due to him coming in to the game late.
This message was last edited by the GM at 01:29, Mon 04 Apr 2005.
Vespian St.Brandi
player, 165 posts
Studious an Philosophical
Loves Books an Archeology
Mon 4 Apr 2005
at 01:31
  • msg #280

Re: Dice Roller

Isn't a Grey Orc LA+1 or something like that? Maybe thats why Erthy still needs more Exp to make the next level.
Myth -DM-
GM, 247 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Mon 4 Apr 2005
at 01:42
  • msg #281

Re: Dice Roller

Ohh that could be correct. but I thought an orc was a normal pc....geez Ill have to go read into that....Erd is that the case?¿?




Ohh by the way I just got back from a wicked session of Boarding so I am swamped. Man the snow was sweet I was expecting slush, but it was great! Hit some sweet runs and pulled some sweet air and of corse ate snow a couple times :)  But all in all it was great for the last run of the sesion



 Awsome role play for the day!!!!
Erdthar Grimear
player, 105 posts
Gray Orc
Mon 4 Apr 2005
at 03:33
  • msg #282

Re: Dice Roller

Yes, Vespian is correct
Grey orc from Races of Faerun is an ECL +1 race
Myth -DM-
GM, 248 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Mon 4 Apr 2005
at 03:39
  • msg #283

Re: Dice Roller

ok then my bad.  So you do have a ways to go.


I dont have that book, yet
Vespian St.Brandi
player, 166 posts
Studious an Philosophical
Loves Books an Archeology
Mon 4 Apr 2005
at 10:27
  • msg #284

Re: Dice Roller

I miss the slopes. Back in my day, snowboarding was something you did on one Ski. People would take a piece of plywood, mount two old bindings on the top and either use a half foot piece on the bottom to snap into a regular ski, or bolt it to as ski. Those of us whithout the resources would just leave one ski at the top of the hill and balance down on the remaining one. Aww memories, And before the spring lever brakes were invented, we used straps to tie our ankles to our Skis so they wouldn't slide away after a wipeout. Them straps were always just long enough for the skis to have plenty of windmill effect and would beat the hell out of me as I rolled down the hill. I used to eat snow a lot, my ski buddies and I beleived that if you didn't wipe out several times a day, then you weren't trying hard enough on new stumps.
Myth -DM-
GM, 251 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 5 Apr 2005
at 13:36
  • msg #285

Direction

Yeah I figured you wanted to talk about what way to go, but it matters not to me, you can go any way you want. North was mentioned, but, not by all.

I will update this evening so hopefully we have a conclusion by then.
Erdthar Grimear
player, 110 posts
Gray Orc
Tue 5 Apr 2005
at 22:46
  • msg #286

Re: Direction

Milo - I think most of us already left down the north passage

I had Erdthar hurry to catch up with the early departures...
Erdthar Grimear
player, 111 posts
Gray Orc
Wed 6 Apr 2005
at 00:11
  • msg #287

Re: Direction

I think Erdthar, Vespian, and the Goblin should take the lead, maybe 100 ft or so forward - to take advantage of darkvision...

other than that - you guys work it out
Gimuld Froking
player, 67 posts
hp: 16  ac: 15
Now HP: 10
Sat 9 Apr 2005
at 17:46
  • msg #288

Re: Direction

Yeah alright guys, I got to take off for Buffalo. If anything happens today Myth, NPC me to 1) Make sure my own hide is safe, then 2) Take as much advantage of sneak attack possible then 3) Disable traps, unlock stuff, and squeal excitedly at treasue.
Myth -DM-
GM, 260 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 9 Apr 2005
at 18:06
  • msg #289

Re: Direction

kool Np man have a good trip!
Mukhallad Al'shek
player, 21 posts
Sat 9 Apr 2005
at 18:09
  • msg #290

Re: Direction

Crap. 8 for init btw. Forgot to put it in post.
Erdthar Grimear
player, 118 posts
Gray Orc
Sat 9 Apr 2005
at 18:47
  • msg #291

Re: Direction

What are the rules for attacking into a grapple, in the dark?
I would hate to miss my opponent, and instead hit Gimuld or Pello.

I know if I was in the gapple, I'd have to use a light weapon, like a dagger...
Myth -DM-
GM, 263 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 9 Apr 2005
at 19:21
  • msg #292

Re: Direction

I dont know that there is an exact rule on that, per say. Normaly you would have to be able to actually see the grapple taking place.

But with scent you can find the target and move into the grapple, using a light weapon. However being that it is in darkness I would say that you had to make the "touch attack" in order to grab (instead of the grab automatically succeeding, as rules for "Joining Grapple" pg 137 PhB)


Now if you are going to just go in there swinging your axe like mad, that would be a different story. The enemy would get at least 3/4 cover meaning that there is a good chance your friends get hit, if you miss by 1-7 you would hit the cover.
And if you go in there raging, well, then almost any thing in there is going to come out in bad shape :).
This message was last edited by the GM at 19:22, Sat 09 Apr 2005.
Pello Flarne
player, 76 posts
Burn Baby Burn!
quote by Pello Flarne
Sat 9 Apr 2005
at 20:21
  • msg #293

Re: Direction

Myth -DM-:
Pello: 17 at -4 hp and down


So I haven't yet received my hp for leveling up?
Myth -DM-
GM, 264 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 9 Apr 2005
at 21:38
  • msg #294

Re: Direction

D'oh my bad, I forgot about leveling, so you have 4 hp.
Milo Hardbottle
player, 119 posts
HP : 16
AC: 15
Sun 10 Apr 2005
at 01:57
  • msg #295

Re: Direction

I guess Pello isnt down so my action is kinda useless. Can i redo it?
Myth -DM-
GM, 265 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sun 10 Apr 2005
at 05:31
  • msg #296

Re: Direction

actually I thought it was a good tactic using Ruff, and Pello needed the Hp any way. I say the action stays.
Gimuld Froking
player, 69 posts
hp: 16  ac: 15
Now HP: 10
Sun 10 Apr 2005
at 16:14
  • msg #297

Re: Direction

w00t! returned from the Buffalo Naval Park! Navy boats are not comfortable to sleep on...
Vespian St.Brandi
player, 172 posts
Studious an Philosophical
Loves Books an Archeology
Sun 10 Apr 2005
at 16:56
  • msg #298

Re: Direction

H'mmm, I just realized that I had missed some in line PM messages. Okay, for the record and I apologize, who is still at +HP and who is down and in the negatives?
Pello Flarne
player, 78 posts
Burn Baby Burn!
quote by Pello Flarne
Sun 10 Apr 2005
at 17:25
  • msg #299

Re: Direction

Damn my crappy memory! Does anyone remember the page that says when/how you get the benifits of level ups after you have the needed XP?

I believe that is entirely up to the DM.
Myth -DM-
GM, 266 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sun 10 Apr 2005
at 18:32
  • msg #300

Re: Direction

Yeah that leveling was my ill communication.

I have always played that you add your new HP gained from leveling to your current hp's.  So if you had 4 out of 8 hp when you leveled, you would add your new hitpoints earned to the 4, so if you got another 8 hp at level you would have. 12 out of 16.


All other level goodies take effect immediately upon reaching new level.




so from now on add your new hitpoints gained to your current Hp Total.
Erdthar Grimear
player, 120 posts
Gray Orc
Sun 10 Apr 2005
at 19:15
  • msg #301

Re: Direction

Flying off to the Northwest...
so they are flying right at Mukhallad?  Or possibly they flew past him?

just trying to get an idea what square I was in when I came out of the darkness, and where I last saw the flyers.
Pello Flarne
player, 79 posts
Burn Baby Burn!
quote by Pello Flarne
Sun 10 Apr 2005
at 20:07
  • msg #302

Re: Direction

Myth -DM-:
Yeah that leveling was my ill communication.

I have always played that you add your new HP gained from leveling to your current hp's.  So if you had 4 out of 8 hp when you leveled, you would add your new hitpoints earned to the 4, so if you got another 8 hp at level you would have. 12 out of 16.


All other level goodies take effect immediately upon reaching new level.




so from now on add your new hitpoints gained to your current Hp Total.


However, for the sake of consistency, I won't rack in my new spells yet.
Myth -DM-
GM, 269 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sun 10 Apr 2005
at 21:28
  • msg #303

Re: Direction

Yeah, dont you need to rest and study from your book before you can cast those new spell slots?

Erdthar They went Muk's direction and up at a 45 degree angle to the ceiling, so you lost them about the spot where Muk is now.
Mukhallad Al'shek
player, 25 posts
Tue 12 Apr 2005
at 06:28
  • msg #304

Re: Direction

Does anyone know Frey's email addy or what games he is in? Wouldn't mind checking up on him.
Myth -DM-
GM, 276 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 14 Apr 2005
at 21:36
  • msg #305

Re: Direction

Grrrrr stupid image host's!!!!!!!!!!!

Freekn broken images every where. :(


I have fixed some of them, if you guys see a broken image and you would actually like to see the picture, let me know and I will see if i can fix it.



I cant figure out if it is my image host changing their format, or if it is RPOL changing their image format, but either way it is a pain in my Arse!!!!




sorry rant over



GAME ON!!!!
Gimuld Froking
player, 75 posts
hp: 16  ac: 15
Now HP: 6
Fri 15 Apr 2005
at 20:07
  • msg #306

Re: Direction

Hey guys got some news:

1)Beat Halo on PC. YAY!

2)Going away for Spring Break, dunno about internet.
Myth -DM-
GM, 280 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sun 17 Apr 2005
at 16:25
  • msg #307

Re: Direction

Sorry about the wait with the update. I had massive yard work to attend to.


But anyways

That turned out to be a fun lil side trek fight, although I must say I thought it funny that you would not kill the last remaining goblin, yet you would destroy a nest of seemingly wild animals.  lol go figure ...."The adventure's life"


I’ll get some Awards up latter.


GAME ON!!!
Quindil Liahstia
player, 56 posts
Sun 17 Apr 2005
at 17:09
  • msg #308

Re: Direction

I'm up for killing weird winged tentacly critters any day :p

Then again, I'm not too concerned with whether the goblin retains his head/neck connection anyways.
Erdthar Grimear
player, 128 posts
Gray Orc
Sun 17 Apr 2005
at 18:38
  • msg #309

Re: Direction

wierd lurking darkloving bat-winged critters that miay have attacked as we were investigating the pool...
Pello Flarne
player, 84 posts
Burn Baby Burn!
quote by Pello Flarne
Sun 17 Apr 2005
at 18:52
  • msg #310

Re: Direction

Wierd, lurking, darkloving, bat-winged, suicidal, irritating critters that tried to eat my head.. or whatever. I've got a nice bunch of scratches and broken ribs to prove it too.
Vespian St.Brandi
player, 180 posts
Studious an Philosophical
Loves Books an Archeology
Tue 19 Apr 2005
at 00:27
  • msg #311

Re: Direction

Is the fight over? I thought it only flew to the edge of the cave? Please let me know on this one.
Myth -DM-
GM, 282 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 19 Apr 2005
at 01:41
  • msg #312

Re: Direction

the beast is done, unless you wish to hunt him down.

He is somewhere up in the ceiling, though you can not see the ceiling being that it is out of range of your vision.
Erdthar Grimear
player, 131 posts
Gray Orc
Tue 19 Apr 2005
at 02:05
  • msg #313

Re: Direction

Myth -DM-:
I’ll get some Awards up latter.


Hint, hint
Myth -DM-
GM, 283 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 19 Apr 2005
at 13:49
  • msg #314

Re: Direction

lol, ok ok


The long awaited XP awards! With your fabulous host Myth -DM-..........




....and now for today’s prizes, Johnny tell them what they've one.



"Well Myth these fine adventures have one them selves.......Onnne hundreed and Ninttttttyyy two experience points."


That’s right folks 192xp each.
Erdthar Grimear
player, 133 posts
Gray Orc
Tue 19 Apr 2005
at 18:53
  • msg #315

Re: Direction

Erdthr is 1/14 hp.  He's also fatigued.
he really needs a bit of help here.
13 hp would be really nice :)
Pello Flarne
player, 86 posts
Burn Baby Burn!
quote by Pello Flarne
Tue 19 Apr 2005
at 20:00
  • msg #316

Re: Direction

And I'm down to some 5/16. A shot or two wouldn't be denied.
Mukhallad Al'shek
player, 30 posts
Wed 20 Apr 2005
at 04:27
  • msg #317

Re: Direction

No healing for me?
Milo Hardbottle
player, 127 posts
HP : 16
AC: 15
Wed 20 Apr 2005
at 13:21
  • msg #318

Re: Direction

If you dont tell me your hurt I cant heal ya :) How many hp are you down?
Gimuld Froking
player, 77 posts
hp: 16  ac: 15
Now HP: 6
Wed 20 Apr 2005
at 18:48
  • msg #319

Re: Direction

Hey everbody! Vacation is ok. It is way to hot and there are way too many mosquitoes for my liking. But, it could be worse. So I'm sitting  here in Barnes and Nobles drinking my water and laughing at little kids. (I'm that evil!) I'll be on in a day or two later also.
Myth -DM-
GM, 286 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 21 Apr 2005
at 00:01
  • msg #320

Re: Direction

what up man! Enjoy your vacation! they dont come around that often :)
Mukhallad Al'shek
player, 31 posts
Thu 21 Apr 2005
at 04:25
  • msg #321

Re: Direction

1/6 hp left Milo. There was something IC.
Myth -DM-
GM, 289 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 21 Apr 2005
at 17:50
  • msg #322

Re: Direction

Treasure thread updated
Quindil Liahstia
player, 58 posts
Fri 22 Apr 2005
at 06:40
  • msg #323

Re: MIA

Just to warn you guys, my attendance here may be spotty in the next few days, got two exams in two days, then a week, then another exam, then I'm heading home.  I'll see about posting during my week off, but I'll be doing a fair amount of packing during then, so if need be, just continue on without me.
Myth -DM-
GM, 291 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 22 Apr 2005
at 18:58
  • msg #324

Re: MIA

no prob Quin.

hit those books hard!



as far as the game:   what's next???  where to ???
Mukhallad Al'shek
player, 33 posts
Fri 22 Apr 2005
at 22:24
  • msg #325

Re: MIA

Won't be able to post for a couple of days. See you back on american sunday.
Myth -DM-
GM, 292 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 23 Apr 2005
at 22:59
  • msg #326

Re: MIA

All right I'll update here in a few if i get a chance.


So you guys are heading north. Do you want to march on until you reach surface, or camp in the tunnels(possible random encounter = Xp).

You can march through in a forced march and make it to the north surface, at least thats what the Goblin says. Or he knows of a decent spot off the main passage that could be used as a camp.

Your call. Ill update after some answers.
Erdthar Grimear
player, 142 posts
Gray Orc
Sat 23 Apr 2005
at 23:02
  • msg #327

Re: MIA

I say camp
Vespian St.Brandi
player, 185 posts
Studious an Philosophical
Loves Books an Archeology
Sat 23 Apr 2005
at 23:09
  • msg #328

Re: MIA

Is anybody using the breastplate?
Erdthar Grimear
player, 143 posts
Gray Orc
Sat 23 Apr 2005
at 23:37
  • msg #329

Re: MIA

I don't think so
Milo Hardbottle
player, 131 posts
HP : 16 AC:15
Wand CLW: 41 charges left
Sat 23 Apr 2005
at 23:43
  • msg #330

Re: MIA

I dont use metal armor

Camp I say
This message was last edited by the player at 23:45, Sat 23 Apr 2005.
Mukhallad Al'shek
player, 34 posts
Sun 24 Apr 2005
at 04:31
  • msg #331

Re: MIA

Utterly spell tapped so...yes on the camping.
Pello Flarne
player, 89 posts
Burn Baby Burn!
quote by Pello Flarne
Sun 24 Apr 2005
at 07:52
  • msg #332

Re: MIA

Pello isn't really into things such as forced march, unless someone wants to carry him. So camp.
Gimuld Froking
player, 78 posts
hp: 16  ac: 15
Now HP: 6
Sun 24 Apr 2005
at 09:56
  • msg #333

Re: MIA

Okay, Gimulds minor tally for why to camp today (In game):

Pello and him squeezed to near-death by blanket creature.
Spellcasters need to regain spells.
Erdthar is poisoned.
Lt. Girlund is slightly creepy.

Vacation is over. Hate driving all night to come back and get 3 hours of sleep. Ah well, I can rest Sunday.
Mukhallad Al'shek
player, 38 posts
Wed 27 Apr 2005
at 13:58
  • msg #334

Re: MIA

Question. Does the green spikyness of trees block 'line-of-sight' or only the brown trunks?
Myth -DM-
GM, 302 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 27 Apr 2005
at 14:07
  • msg #335

Re: MIA

opps forgot that, Only trunk.
Pello Flarne
player, 91 posts
Burn Baby Burn!
quote by Pello Flarne
Wed 27 Apr 2005
at 14:30
  • msg #336

Re: MIA

I'm just waiting to see how people will charge forward. So.. delaying my action to ini: 1 or something.
Myth -DM-
GM, 303 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 27 Apr 2005
at 15:56
  • msg #337

Re: MIA

Erdthar you are Green on that charge if you want.

They half halfspear: only 5' reach

You won Init, so they cant ready before you get there.


Roll for the charge if thats what you want. Or at least movement cordinants.
This message was last edited by the GM at 15:57, Wed 27 Apr 2005.
Erdthar Grimear
player, 150 posts
Gray Orc
Wed 27 Apr 2005
at 16:28
  • msg #338

Re: MIA

cool
post updated
Mukhallad Al'shek
player, 40 posts
Wed 27 Apr 2005
at 23:21
  • msg #339

Re: MIA

Change Mukhallad's target to an unengaged goblin. If he has to take a -4 penalty because of an ajacent ally he will miss.
Myth -DM-
GM, 307 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 28 Apr 2005
at 02:42
  • msg #340

Re: MIA

Adventure map updated.
Milo Hardbottle
player, 136 posts
HP : 16 AC:15
Wand CLW: 41 charges left
Thu 28 Apr 2005
at 02:49
  • msg #341

Re: MIA

DC 13 for my spell.
Myth -DM-
GM, 308 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 28 Apr 2005
at 02:54
  • msg #342

Forget the DC????

kool man thanx



Lol i know i could have looked it up, but hey....lol
Quindil Liahstia
player, 62 posts
Thu 28 Apr 2005
at 09:20
  • msg #343

Mmm...swearing in an imaginary language...

Well, I'm making up a language for Quindil.  Don't bother for translations for the most part...they're rated PG-13/R for the most part :p  And I'm mainly making it up, without any refernce (except a little from the books on how elven words should sound).
Myth -DM-
GM, 311 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 30 Apr 2005
at 05:01
  • msg #344

Re: Mmm...swearing in an imaginary language...

Language thingy. ...thats kool!



So where is every one? Good party I should know about?
Erdthar Grimear
player, 153 posts
Gray Orc
Sat 30 Apr 2005
at 05:12
  • msg #345

Re: Mmm...swearing in an imaginary language...

nope.
no party here, just waiting for the next melee round to kick over
Quindil Liahstia
player, 64 posts
Sat 30 Apr 2005
at 05:27
  • msg #346

Re: MIA for a day

Well, I write an exam then I got a LONG car ride home, so no updates for me.  If everything continues as planned, just move Quindil so he can attack the leader and try to take the bugger out.
Myth -DM-
GM, 312 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 30 Apr 2005
at 22:27
  • msg #347

Mexico!!!!! Yeah buddy

Well the wife and i decided to pick up and got to mexico for a week,

I will be leaving next friday, just giving a heads up a steh game could slow a bit, I dont know how much net access i will have, besides most of my time will be at teh pool, in teh swim up bar, drinking margaritas. :)


But none the less the game will live on!!!!


I cant wait :)
Gimuld Froking
player, 85 posts
hp: 16  ac: 15
to fresh air!
Sat 30 Apr 2005
at 23:58
  • msg #348

Re: Mexico!!!!! Yeah buddy

Have a nice time but remember, DON'T DRINK THE WATER!
Erdthar Grimear
player, 154 posts
Gray Orc
Sun 1 May 2005
at 00:46
  • msg #349

Re: Mexico!!!!! Yeah buddy

Not that I'm sweating the 1 hp of damage, but it may be important in future fights...   How did G5 manage to take a 5-ft step and hit me?  Did he make the DC STR check or DC 20 Escape Artist check to break free?
Myth -DM-
GM, 315 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sun 1 May 2005
at 01:05
  • msg #350

Re: Mexico!!!!! Yeah buddy

Ohh man I was in a hurry between Bar-b-q'n and house work.

I just now relised that you stepped to the side. So disregard that damage I will correct it.

Thanks for pointing it out.
This message was last edited by the GM at 01:13, Sun 01 May 2005.
Erdthar Grimear
player, 156 posts
Gray Orc
Sun 1 May 2005
at 01:09
  • msg #351

Re: Mexico!!!!! Yeah buddy

No big, I'm stuck myself now anyway
Myth -DM-
GM, 316 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sun 1 May 2005
at 01:17
  • msg #352

Re: Mexico!!!!! Yeah buddy

Lead Goblin made Reflex so he moves at 1/2 speed.

Gimuld reflex DC 13 or Entangled .... You too Vespian.

Myth -DM-
GM, 318 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Mon 2 May 2005
at 13:49
  • msg #353

xp

that was a good fight. Good work by two of the spellcasters, way to shape the battlefield!




1500 XP total Group award
Myth -DM-
GM, 321 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 3 May 2005
at 22:28
  • msg #354

Re: xp

I will give Milo a bit to see if he is going to log on and save Girlud.

He did say something about turkey hunting.
Vespian St.Brandi
player, 198 posts
Studious an Philosophical
Loves Books an Archeology
Tue 3 May 2005
at 22:38
  • msg #355

Re: xp

You could, but I am pretty sure Girlud is dead. Not that I am second geussing you Myth, but even if Milo could save him. Vespian will kill him when no one is looking for daring to desert her army. Besides as a plot point NPC, he has served his purpose well. Let become one with legend, we will burn him on a fiery beir and keep his ashes sacred until we find our way to the shore, once there, we shall scatter his ahses to the waves giving him his dream of travelling upon the high seas.
Erdthar Grimear
player, 158 posts
Gray Orc
Tue 3 May 2005
at 22:43
  • msg #356

Re: xp

Myth -DM-:
1500 XP total Group award

is that 1,500 split 8 ways?
Myth -DM-
GM, 322 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 3 May 2005
at 23:08
  • msg #357

Re: xp

Erd it was split by 7. I didnt count the goblin cohort.


Np Vesp. as you wish. In fact he served more than his purpose, he was designed to kill you...lol

However i was thinking about it on the ride home, There are still almonds left. If you wish to use them on him.

I really dont care one way or the other, but if you do decide to save him, some one needs to post his actions in the future, or better yet bark out orders to him.


by desert army do you mean death?
Vespian St.Brandi
player, 199 posts
Studious an Philosophical
Loves Books an Archeology
Tue 3 May 2005
at 23:16
  • msg #358

Re: xp

Well the death thing came later. If I recall, he had said that he was ready to leave the group to set out on his own, thus leaving Vespian's Army of Universal Order, Unity and Peace. I had no choice but to decide to kill him, ;-)
Mukhallad Al'shek
player, 46 posts
Wed 4 May 2005
at 03:10
  • msg #359

Re: xp

Sounds beneviolent
Pello Flarne
player, 98 posts
Burn Baby Burn!
quote by Pello Flarne
Wed 4 May 2005
at 08:14
  • msg #360

Re: xp

Makes me worry what might happen if Pello ever decides that he'd rather visit the tavern than obeying orders.
Vespian St.Brandi
player, 200 posts
Studious an Philosophical
Loves Books an Archeology
Wed 4 May 2005
at 10:34
  • msg #361

Re: xp

Now, Now boys. Only NPCs are eligible for enlistment or commisioning.

Most kidding aside. I'm modeling this idea from the last Star Wars movie where Annikin and Padme are discussing intergalatic politics and war. And Annikin decides that somebody should be a supreme leader to force all the worlds to follow the rules that the supreme leader has set in place for their own benefit.  So taking that idea, Vespian wants end of all wars, raiding, pillaging etc,, her idea is to form a huge army with wich to conquor the Forgotten Realms and force everbhody to live in peace. Its a minor plot point with wich to RP with occasionally, nothing more. Vespians first and foremost loyalties are to the party, the aquisiton of wealth and the fair sharing of that wealth with the party.
Pello Flarne
player, 100 posts
Burn Baby Burn!
quote by Pello Flarne
Wed 4 May 2005
at 14:45
  • msg #362

Re: xp

So a greedy, benevolent, female dictator more or less?
Erdthar Grimear
player, 162 posts
Gray Orc
Thu 5 May 2005
at 02:44
  • msg #363

Re: xp

LOL

Remember Gimuld, they were forced to eat Sir Robin's Minstrals.

And there was much rejoicing.
Myth -DM-
GM, 327 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 5 May 2005
at 16:15
  • msg #364

Vacation

Seeing that I am going to be gone for a week, I leave tommorrow. I was thinking we will hold of on approaching the mine until I get back. Because I probably wont have much net access and no access at all to any maps.


But I dont want the game to die when I am gone. So I was thinking of something you guys could do while I was gone.


Possibly an areana matches? , test each others might?

Maybe a side trek run by one of you?



Any ideas?


I am willing to dish out some Heavy XP for those that help keep the game alive!!!!!    so throw done some input.


Ill open up a separet thread for you guys, if you decide to do anything while im gone.
Gimuld Froking
player, 88 posts
hp: 16  ac: 15
to fresh air!
Thu 5 May 2005
at 18:59
  • msg #365

Re: Vacation

Well if anyone can come up with anything I am willing to do my best and do it/help. I got little going on this week so I can do most anything.
Mukhallad Al'shek
player, 48 posts
Thu 5 May 2005
at 21:18
  • msg #366

Re: Vacation

I could run an arena match. 3 vs 3. Probably Vespian and Erdthar as opposing team captains...they pick teams. Mukhallad would sit out coz he is still level 1.

Have X amount of arena gold. No 1 item costs more than Y amount of gold.

All set. Hrrmmm?

Its for XP so why not, eh?
Vespian St.Brandi
player, 202 posts
Studious an Philosophical
Loves Books an Archeology
Thu 5 May 2005
at 21:30
  • msg #367

Re: Vacation

H'mmm anything for extra XP, I'm down with that.
Pello Flarne
player, 104 posts
Burn Baby Burn!
quote by Pello Flarne
Thu 5 May 2005
at 21:36
  • msg #368

Re: Vacation

Hmm.. if you don't mind that it might last longer than a week, I might be able to cook up and DM an ingame side encounter.'
Vespian St.Brandi
player, 204 posts
Studious an Philosophical
Loves Books an Archeology
Thu 5 May 2005
at 22:12
  • msg #369

Re: Vacation

That sounds very cool Pello.
Myth -DM-
GM, 329 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 5 May 2005
at 23:18
  • msg #370

Re: Vacation

Ok we have a good start. and to show I am am not joking.

150xp to Pello and Mukhallad for putting out some ideas.

100xp to Gimuld and Vespian for volonteering.




I opened a thread for you guys, now you just need to decide what you will do with it.


Have fun

Game On!!!
This message was last edited by the GM at 23:20, Thu 05 May 2005.
Vespian St.Brandi
player, 205 posts
Studious an Philosophical
Loves Books an Archeology
Thu 5 May 2005
at 23:48
  • msg #371

Re: Vacation

   Well the arena idea is kind of cool. I'm not very keen on being a team leader. I would say that in raw power, my max damage is 60% of Erthdars and I only have 50% if his hitpoints. Maybe I'm just really loud. I am pretty sure that from a Melee standpoint that Gimuld is closer to Erthdar in ability then I am.
   So how about Erthdar and Guimuld as team leaders or, maybe we go along with Pello's mini adventure?
Gimuld Froking
player, 89 posts
hp: 16  ac: 15
to fresh air!
Fri 6 May 2005
at 00:18
  • msg #372

Re: Vacation

Huh...the only way I could get to Erdthar's damage is a high roll, a sneak attack, a critical hit, or a combo of the 3. But I'll take the compliment. Though a rogue doing the same amount of damage as a barbarian is a bit unheard of to me... but most my characters never get pass level 3.
Quindil Liahstia
player, 66 posts
Fri 6 May 2005
at 00:26
  • msg #373

Re: Vacation

I don't think anybody can match Erthdar for damage or hitpoints.  My character has a lot of HP, but has nowhere near the attack or damage bonuses of Erthdar.  The mini-adventure may be a better idea.
Erdthar Grimear
player, 164 posts
Gray Orc
Fri 6 May 2005
at 03:04
  • msg #374

Re: Vacation

I have a goblin lair adventure, all done up and ready.

And Vespian is a better melee fighter than Erdthar.
Same to hit, better damage, better hitpoints, better AC
Pello Flarne
player, 105 posts
Burn Baby Burn!
quote by Pello Flarne
Fri 6 May 2005
at 08:43
  • msg #375

Re: Vacation

We could also use the week discussing what we want to use the week for.

As for me I'm impartial. I can DM my encounter, or I'll participate in anything you guys come up with.
Erdthar Grimear
player, 165 posts
Gray Orc
Fri 6 May 2005
at 20:02
  • msg #376

Re: Vacation

Well, did Myth give DM access to anyone?
Pello Flarne
player, 106 posts
Burn Baby Burn!
quote by Pello Flarne
Fri 6 May 2005
at 20:21
  • msg #377

Re: Vacation

Nope we just have the vacation adventure thread.
Erdthar Grimear
player, 166 posts
Gray Orc
Fri 6 May 2005
at 20:23
  • msg #378

Re: Vacation

well - lets wait for everyone to say what they want to do.
I'd just as soon DM the goblin guardpost for my vote.  We could have the initial encounter this evening, if everyone replies by then
Vespian St.Brandi
player, 206 posts
Studious an Philosophical
Loves Books an Archeology
Fri 6 May 2005
at 20:51
  • msg #379

Re: Vacation

I KEEL IT!!!!!!!

Whatever it is.
Gimuld Froking
player, 90 posts
hp: 16  ac: 15
to fresh air!
Fri 6 May 2005
at 21:42
  • msg #380

Re: Vacation

I'll go with anyone's adventure, aslong as I dont have to make a new character.
Myth -DM-
GM, 330 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 6 May 2005
at 22:28
  • msg #381

Re: Vacation

Hey I set up Vespian with GM access, just incase you need it.

You shouldn't really need it, but just incase.

(Dont trash the place, K? Vesp???????)




And I dont think anyone needs any new PC's just add the Xp gained if any to your current PC. :)


well I am off to drink some margaritas!!!


Thanks guys for sticking around!!!!!
This message was last edited by the GM at 22:30, Fri 06 May 2005.
Moderator Lass
moderator, 1 post
Sat 7 May 2005
at 00:55
  • msg #382

Re: Vacation

Interesting decision to say the least.
Very well then, it was pointed out that Vespian was granted DM status, not to actually be the DM, but "just in case." Just in case what I have no idea.

1. The concensus seems to favor Erthdar running the game with Pello closely behind.
2. While I respect Erthdar's by-the-book consistency and fairness, he also promised not to kill my character if she ever played in a game he was DMing.
3.  I also admire Pello's fairness, but he has not made any promises in regards to Vespian's safety.

The Hat of DMing is handed to Erthdar.
Pello Flarne
player, 107 posts
Burn Baby Burn!
quote by Pello Flarne
Sat 7 May 2005
at 16:23
  • msg #383

Re: Vacation

I wouldn't have killed anyone either.

..

Well.. note anyone important at least.
Vacation DM
GM, 2 posts
Sun 8 May 2005
at 02:37
  • msg #384

Re: Vacation

I hope it's not just Gimuld, Erdthar, and Vespian in the vacation adventure, because I'd have to modify it down quite a bit to be survivable with only three characters.
Quindil Liahstia
player, 68 posts
Sun 8 May 2005
at 06:15
  • msg #385

Re: Vacation

Well, I'm here, for all that's worth in the survival factor...
Gimuld Froking
player, 92 posts
hp: 16  ac: 15
to fresh air!
Mon 9 May 2005
at 20:20
  • msg #386

Re: Vacation

Wow, crazy dream... dreamt that Myth came back and the place was totally trashed and that a goat was somehow prancing around the page.
Erdthar Grimear
GM, 167 posts
Gray Orc
Tue 10 May 2005
at 18:32
  • msg #387

Re: Vacation

very wierd dream
Vespian St.Brandi
GM, 209 posts
Studious an Philosophical
Loves Books an Archeology
Tue 10 May 2005
at 21:02
  • msg #388

Re: Vacation

Wow, that is a very impressive map!
Vacation DM
GM, 5 posts
Tue 10 May 2005
at 21:24
  • msg #389

Re: Vacation

Thanks - I used an Excel spreadsheet I designed with RPoL colors built into the menus.
Vespian St.Brandi
GM, 211 posts
Studious an Philosophical
Loves Books an Archeology
Tue 10 May 2005
at 21:51
  • msg #390

Re: Vacation

I'm very low on the Initiative ranks, so if anybody else wants the g22 spot, it would be yours since you would have moved there before I did.
Vacation DM
GM, 8 posts
Wed 11 May 2005
at 13:25
  • msg #391

Re: Vacation

ouch!

I was updating things here and Zap... Lighting struck (literally) nearby, my UPS failed to supress the surge or something, because all that happened is I lost the updated Excel sheet and the mostly-completed post when my computer re-booted itself.

Anyway, I need actions/initiative from Pello and Milo.
I'll NPC them if I don't hear in 10 hours (or so)

Shouldn't take me long to recover, as I know what I did, and the approximate rolls.
Vespian St.Brandi
GM, 212 posts
Studious an Philosophical
Loves Books an Archeology
Sat 14 May 2005
at 15:14
  • msg #392

Re: Vacation

Hey, very quiet these days.
Vacation DM
GM, 9 posts
Sat 14 May 2005
at 15:28
  • msg #393

Re: Vacation

LOL

Check the die roller - I've been busy this morning.

In hindsight, Pello could have probably run a quicker adventure.
Vespian St.Brandi
GM, 213 posts
Studious an Philosophical
Loves Books an Archeology
Sat 14 May 2005
at 15:48
  • msg #394

Re: Vacation

Keep the Faith Erthdar, We believe in you!
Vespian St.Brandi
GM, 215 posts
Studious an Philosophical
Loves Books an Archeology
Sat 14 May 2005
at 20:27
  • msg #395

Re: Vacation

Vacation DM:
Vespian, please make a DC 14 blance going down the slope, and a DC 16 balance to go up the other side, if you fail either, you end your turn in the water at T44


See, there you are absolutely right. And I being a fluff didn't read the fine print regarding the balance checks. My fault. I will take care of that right away V.D.!
Vespian St.Brandi
GM, 217 posts
Studious an Philosophical
Loves Books an Archeology
Sat 14 May 2005
at 20:41
  • msg #396

Re: Vacation

And Bob's your uncle,
Vacation DM,
I think its great the way your Goblins have followed the same nasty game plan of setting up ambushes at difficult passage points, it makes the DM transition seem seamless. The addition of making the terrain a challenge as of difficult itself as the monsters was also a refreshing suprise. It bested my character, but as a player, it is an unexpected challenge and really fun.

Cheers to you V.D!
Myth -DM-
GM, 331 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sun 15 May 2005
at 19:28
  • msg #397

Re: Vacation

Good day to all of yous!!!!

Made it back from my little adventure, man Mexico was great. Although now I must recover from the hibitual drinking bienge.

Glad to see that you guys got something going here :) I am going to read though it now. But I am going to need a couple days to get back in to the rythm around here. So carry on with that adventure until at a good stopping point. :)


Xp to follow. :)
Vacation DM
GM, 12 posts
Sun 15 May 2005
at 19:43
  • msg #398

Re: Vacation

Welcome back dude!
It's been painfully slow actually - between my own delays and not wanting to wrap up a round without everyone posting...

DMing here is wonderful.

Also - Thanks Vespian - you are too kind
Vacation DM
GM, 13 posts
Sun 15 May 2005
at 20:24
  • msg #399

Re: Vacation

PM
This message was last edited by the GM at 21:03, Sun 15 May 2005.
Myth -DM-
GM, 332 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sun 15 May 2005
at 21:05
  • msg #400

Milo?  any one seen Milo?

You still here MIlo?
Vacation DM
GM, 14 posts
Sun 15 May 2005
at 21:34
  • msg #401

Re: Milo?  any one seen Milo?

It is 16:20 here, central daylight time US.
I will wrap up this round at 20:00 (8 pm) my time.
I will NPC those of you without updated actions
(you know who you are - Pello, Milo, and Quindil... ha ha)
Vespian St.Brandi
GM, 218 posts
Studious an Philosophical
Loves Books an Archeology
Sun 15 May 2005
at 22:17
  • msg #402

Re: Milo?  any one seen Milo?

Yeah it has been awhile since we have heard from Pello, I hope he hasn't quit the game. Oh whatever would we do without the Hand aHalf Blaster?
Vacation DM
GM, 15 posts
Sun 15 May 2005
at 22:24
  • msg #403

Re: Milo?  any one seen Milo?

Milo last posted on the 1st
Pello and Quindil both posted last week
Myth -DM-
GM, 333 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Mon 16 May 2005
at 01:21
  • msg #404

Re: Milo?  any one seen Milo?

So milo has been MIA for a bit.
Man i hope he didnt run off. I liked that lil Druid. :(

Pello, he must be around, some where, that little koboldish gnome.

and Quin, well he is a student so he gets a bit of slack, gotta get that school work done!!!:)

Erd... little side trek is looking good! It blends right in. And so it must be finished....carry on!!


Game On!!!



btw: Gim you were right! the water was nasty, super brown. I felt violated. Coming from CO i enjoy and even charish my fresh water.
Thank you God for America's fine infastructure!!!!
This message was last edited by the GM at 01:24, Mon 16 May 2005.
Quindil Liahstia
player, 71 posts
Mon 16 May 2005
at 06:43
  • msg #405

Re: Milo?  any one seen Milo?

You can't cut me any slack for being a student...I'm all done school.  What did happen, tho, was I checked on the 10th, and posted, checked 11th for an update, checked the 12th for an update and nothin', and then didn't check till today :p
Vacation DM
GM, 19 posts
Mon 16 May 2005
at 17:37
  • msg #406

Re: Milo?  any one seen Milo?

PM
This message was last edited by the GM at 18:40, Mon 16 May 2005.
Pello Flarne
player, 112 posts
Burn Baby Burn!
quote by Pello Flarne
Mon 16 May 2005
at 20:26
  • msg #407

Re: Milo?  any one seen Milo?

Heh, talking about mistaken identities.
Vespian St.Brandi
GM, 219 posts
Studious an Philosophical
Loves Books an Archeology
Mon 16 May 2005
at 23:17
  • msg #408

Re: Milo?  any one seen Milo?

I'm confused about the math. Is the DC -2, + another -2 for each piece of Slope? So if there are two slopes, then it is DC 14 or 16?
Myth -DM-
GM, 334 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 17 May 2005
at 00:07
  • msg #409

Re: Milo?  any one seen Milo?

I pmed Milo to see if he is still around, but seeing as he hasn't posted or even signed-in in two weeks, he might have left, or maybe has pc probs.
Vacation DM
GM, 22 posts
Tue 17 May 2005
at 00:16
  • msg #410

Re: Milo?  any one seen Milo?

The DC 20, -2 per square.

To cross the stream, you have to make two balance checks, one going down, and one going back up.  Take the # of slope squares you move through and multiply x2 then subtract that number from 20 for the DC.

From where you ended up, you had to get up the slope in one sqaure (U44) then kitty-cornered your way over to X40 Are you sure you didn't go to X45? that's where you can attack G6..  That takes a DC 18 balance to get out of the water without falling back.

You can go up a slope sideways to reduce the DC, so for instance moving through U44-U43-U42-U41, then over to V41 is a DC 12 balance to make the climb.

Climb checks have the same DC as the balance checks, but you double (again, for a total cost of 4 squares per slope square) the cost of moving through the square (for 1/4 movement, just like the climb skill says), and you lose your Dex, Dodge, and Shield bonuses to AC.
This message was last edited by the GM at 00:22, Tue 17 May 2005.
Vespian St.Brandi
GM, 221 posts
Studious an Philosophical
Loves Books an Archeology
Tue 17 May 2005
at 01:08
  • msg #411

Re: Milo?  any one seen Milo?

I figured I pretty much made it with a roll of 23, then I had originally moved to x45, and made my attack role, but then after looking at the map closer, I realized that would be a 30 foot move, and for some strange reason I was thinking you could only move 25 and still attack. So I edited my post to state that I was only moving to w45. Now if I can move 30 and still attack, then I would like to take my hit back cause with a 16 damage roll, I smoked that little G.O.B.
Vacation DM
GM, 24 posts
Tue 17 May 2005
at 19:03
  • msg #412

Re: Milo?  any one seen Milo?

I hope I didn't upset Gimuld by not letting him have a re-do on his first round action.
He's been ominously quiet.
Vespian St.Brandi
GM, 223 posts
Studious an Philosophical
Loves Books an Archeology
Tue 17 May 2005
at 20:55
  • msg #413

Re: Milo?  any one seen Milo?

Wow, it has been a long time since we seen from Milo,
I hope I didn't scare him away with my plans to take over the world and all.
Myth -DM-
GM, 335 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 18 May 2005
at 02:33
  • msg #414

Fly swatting Mace

Lol Gimuld

good recovery ...lmao rofl
Gimuld Froking
player, 99 posts
hp: 16  ac: 15
to fresh air!
Wed 18 May 2005
at 21:29
  • msg #415

Re: Fly swatting Mace

I thought it would work better... guess I owe Pello to be his body guard.
Vespian St.Brandi
moderator, 224 posts
Studious an Philosophical
Loves Books an Archeology
Wed 18 May 2005
at 22:47
  • msg #416

Re: Fly swatting Mace

That was a nice move Gimuld, Huzzah!
Myth -DM-
GM, 336 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 18 May 2005
at 23:08
  • msg #417

Re: Fly swatting Mace

Allright good lil vacation adventure there guys.

as promised

XP 500 xp each for partaking in Vacation adventure, plus the 200 from the adventure.....so 700 phat ones to everyone but Milo.

+50 to Vesp and Quin, killing some goblins.


Alright Mukhallad, that brings you up a level. So update your sheet and pass it on. No new spell slots until you rest. take full hp for 2nd level. No new spells in spell book untill you gain them through research(house rule)
Mukhallad Al'shek
player, 55 posts
Wed 18 May 2005
at 23:44
  • msg #418

Re: Fly swatting Mace

Remember that if you're gonna have a house rule like that you have to balance it with more party treasure and more time at civilisation. (You've also weakened the wizard as a class slightly... which needs keeping in mind)
Vespian St.Brandi
moderator, 225 posts
Studious an Philosophical
Loves Books an Archeology
Thu 19 May 2005
at 00:01
  • msg #419

Re: Fly swatting Mace

Milo is gone for good isn't he? Aw man, I am sure its my fault. Here he was probally thinking that I was Neutral Good comrade to him, standing side by side for the sake of the forest and its creatures. And then those pesky Neutral Evil tendancies started showing and I geuss he just got disgusted and quit.
You know, Its only RolePlay,, in real life as real person, I couldn't care diddly about saving the world.
Myth -DM-
GM, 338 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 19 May 2005
at 13:31
  • msg #420

Re: Fly swatting Mace

Muk Im sure you'll make it through ;)

Vesp I dont think Milo left due to you but i could be wrong, I am kind of leaning toward PC problems.

Milo is going to be put on Ice until I hear from him, I am not going to npc him. So someone should take his wand.
Myth -DM-
GM, 339 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 21 May 2005
at 00:46
  • msg #421

Re: Fly swatting Mace

Hmmmmmmm ?????¿¿¿¿¿
Erdthar Grimear
player, 169 posts
Gray Orc
Sat 21 May 2005
at 01:44
  • msg #422

Re: Fly swatting Mace

here...
Vespian St.Brandi
moderator, 226 posts
Studious an Philosophical
Loves Books an Archeology
Sat 21 May 2005
at 01:51
  • msg #423

Re: Fly swatting Mace

..still..
Myth -DM-
GM, 340 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 21 May 2005
at 04:15
  • msg #424

Re: Fly swatting Mace

well there is a post in the game thread
 ;)

edit: I opened a new thread, seeing as it was an adventure in itself getting to the mine.
This message was last edited by the GM at 05:36, Sat 21 May 2005.
Gimuld Froking
player, 100 posts
hp: 16  ac: 15
to fresh air!
Mon 23 May 2005
at 02:20
  • msg #425

Re: Fly swatting Mace

Wait, are we all at the same spot so we only have a -2 to hit?
Quindil Liahstia
player, 76 posts
Mon 23 May 2005
at 07:32
  • msg #426

Re: Range Increment

I dunno...it's 120 ft away, and my shortbow has a range increment of 60 ft.  I translate that to be exactly 2 range increments away, hence -2 * 2 or -4.
Myth -DM-
GM, 345 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Mon 23 May 2005
at 14:56
  • msg #427

Re: Range Increment

Yeah i mis calculated in my edit post. Quin and Erd are correct.

shortbow = 60' range, so it can shoot 59' for free. 60' or more feet requires a second rang inc,120 or more requires a third rang inc.

longbow = 100' range, so it can shoot 99' for free. 100' or more feet requires a second range inc. 200' or more requires a third range inc.
Myth -DM-
GM, 350 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 25 May 2005
at 19:36
  • msg #428

post

good to see some post coming in, I was beging to wonder if we were losing pace.

Man I hope i didnt run Muk off with my Mage "house rule". Havent seen him in a few days.

well maybe its because its summer time, more stuff to do outside maybe?


I suppose if it is the house rule then I can amend it. I would rather do that than lose a player. I just think that free spells in the middle of a quest is kind of lame. Sure they do some research during a quest but not enough to get new spells.. in the middle of camp in the forest where does the new spell info come from??? I think the most someone could do on the road is study current spells. Besides when you are in town, it is basicly free time that one would use for study. You could write a whole book in town if you wish.  But....
Erdthar Grimear
player, 179 posts
Gray Orc
Wed 25 May 2005
at 21:10
  • msg #429

Re: post

Well, wizards study every day.  Even on the road.  Just to get spells if for no other reason.  Perhaps the wizard has everything already to cast his new spells, long before he makes level - but just doesn't 'get' it.  Then suddenly, that evening while studying, or even during a combat when he notices some event supposedly unrelated to magic or the spell, things click in his mind, and he yells "Eurika!" and gets the spell.

After all, Archimedes wasn't in his workshop, pouring over the king's crown when he discovered the princple of displacement - he was taking a bath.
Myth -DM-
GM, 351 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 25 May 2005
at 21:22
  • msg #430

Re: post

so do you think that the house rule is un fair?


I do give them spells of their level for free when found. I dont make them do all the spellcraft checks(They do have to identify it, but Read Magic is also free for them. And I am not going to be a stickler on the time it takes to write it in) plus i allow them to do a spelcraft check to add spells of higher level to their books, for use at higher levels(that in my mind is like the bathtub thing, (the study they make before actually being able to cast)). I feel that makes up for the "free" spells that they would normally get.


but hey it is as much you guys game as it is mine, so if it needs to be addressed, well now is teh time.
This message was last edited by the GM at 21:23, Wed 25 May 2005.
Erdthar Grimear
player, 180 posts
Gray Orc
Wed 25 May 2005
at 21:26
  • msg #431

Re: post

Yes, I do feel the house rule of denying the two new free spells to wizards is unfair.  And I don't at all think it 'makes no sense' that they should get them.
Myth -DM-
GM, 352 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 25 May 2005
at 21:44
  • msg #432

Re: post

fair enough.

ok what do the rest of you think??
Vespian St.Brandi
moderator, 235 posts
Studious an Philosophical
Loves Books an Archeology
Wed 25 May 2005
at 22:01
  • msg #433

Re: post

I kind of agree with Erthdar about the whole, "Inspiration," or "Epiphany," experience. But then I hold that certain, "Obscure," "Regional," or even "Long Lost," spells can only be obtained in the right locations.
Generally if its anything out of the PH I let it roll, if its out of the other books then maybe not.
Myth -DM-
GM, 353 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 25 May 2005
at 23:00
  • msg #434

Re: post

well it came out of my head, so i would take that as a "change it back to the rules vote" ;)
Pello Flarne
player, 122 posts
Burn Baby Burn!
quote by Pello Flarne
Thu 26 May 2005
at 14:00
  • msg #435

Re: post

Myth -DM-:
so do you think that the house rule is un fair?


I do give them spells of their level for free when found. I dont make them do all the spellcraft checks(They do have to identify it, but Read Magic is also free for them. And I am not going to be a stickler on the time it takes to write it in) plus i allow them to do a spelcraft check to add spells of higher level to their books, for use at higher levels(that in my mind is like the bathtub thing, (the study they make before actually being able to cast)). I feel that makes up for the "free" spells that they would normally get.


but hey it is as much you guys game as it is mine, so if it needs to be addressed, well now is teh time.


I'm undecided. The main fact that I need to know is; just how often do you intend to throw scrolls/spellbooks after us? One scroll per encounter on average? More? Less?

We've had maybe six encounters before we leveled. If that will be the trend, one scroll per encounter would give us six new spells, divided between two wizards. And we wouldn't get to pick which spells are on those scrolls.

So, if intend to shower us with scrolls and spellbooks, then I'm okay. It would provide a bit of satisfaction to know that I found or bought all my spells, not using any nampy-pampy shortcut rules about "studying on the road".

On the other hand, if we don't get a large and steady supply of scrolls, then we might end up in a position where we can cast 5th level spells, but we only have seven lvl 1 spells, three lvl 2 spells, two lvl 3 spells, non of 4, and a single 5th level spell. Not satisfactory.
Myth -DM-
GM, 356 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 26 May 2005
at 16:36
  • msg #436

Re: post

I am glad that you feel that way Pello!

You will have many opportunities to gain spells. these first few encounters were basicly wilderness encounters, and you have not run across any spell slingers yet, but there is much more to come.
Myth -DM-
GM, 358 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 28 May 2005
at 03:31
  • msg #437

ambush

Ok so far i see that you will be 100' from entrance(ambush party)

Pello? to blow wistle?


I agree with the logic about ambushing. Ill give you the take 20 hide, once you find a location.

This side of the trail or the other?
Erdthar Grimear
player, 183 posts
Gray Orc
Sat 28 May 2005
at 17:38
  • msg #438

Re: ambush

Pello is da man, I guess, or him and Mukhallad both if Muk is still around.

I'd say "other side" of the tail
Vespian St.Brandi
player, 239 posts
Studious an Philosophical
Loves Books an Archeology
Mon 30 May 2005
at 22:23
  • msg #439

Re: ambush

Nothing on the Muckman yet eh?
Dang! I scared another player away...
I am so bad, I should just be bannned. Now, do it before I kill again....,
Myth -DM-
GM, 360 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 31 May 2005
at 19:00
  • msg #440

Re: ambush

Is it me or does it seem that we have lost some intrest here?


So if you are going to keep playing lets go! Gimme those skill checks and I will set up the ambush see if we can spring the trap. Ill give you the take 2o on the hide, basicly need Move silents, and if Gim is scouting ahead i will need a hide and a move silent from him.


Otherwise i can request some new players if you guys feel that we are running short?



GAME ON!!!!
Vespian St.Brandi
player, 240 posts
Studious an Philosophical
Loves Books an Archeology
Tue 31 May 2005
at 21:33
  • msg #441

Re: ambush

I sir have not lost interest, I am just not very good at this angles, altitudes and time supposition. I also was stepping back to let others have a chance to contribute.
Erdthar Grimear
player, 185 posts
Gray Orc
Tue 31 May 2005
at 22:00
  • msg #442

Re: ambush

I'm sorta with Vespian there.  I don't like posting twice in a row, or right after every other post.  Sort of like to see at least 2-or-3 other people post before I make another post.
Myth -DM-
GM, 361 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 31 May 2005
at 22:16
  • msg #443

Re: ambush

well that is admerable!

I will give a couple more days, i keep forgetting that it is a holiday weekend, people could be off enjoying life, so we will give them a bit.
Quindil Liahstia
player, 79 posts
Wed 1 Jun 2005
at 03:45
  • msg #444

Re: ambush

Yes...holidays...that's it...

Actually...I blame World of Warcraft.  It should come in a needle, so I can inject it directly...

So ya, I'm still here.
Myth -DM-
GM, 362 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 1 Jun 2005
at 12:56
  • msg #445

Re: ambush

Remember Current map is 10' grid: Each square = 10'
Vespian St.Brandi
player, 242 posts
Studious an Philosophical
Loves Books an Archeology
Wed 1 Jun 2005
at 20:42
  • msg #446

Re: ambush

10? Yarghss thats a might big.
Okay, I made my Move Silent, that is if we only had to make it once.
Myth -DM-
GM, 363 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 1 Jun 2005
at 21:34
  • msg #447

Re: ambush

yeah once is fine.

I had to use 10' grid to make the map look right. I can reduce it if comabt begins.
Myth -DM-
GM, 364 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 1 Jun 2005
at 23:21
  • msg #448

Re: ambush

Ok this is what i have so far.



correct?
Erdthar Grimear
player, 187 posts
Gray Orc
Wed 1 Jun 2005
at 23:27
  • msg #449

Re: ambush

I think Erdthar and Vespian should be in one of the four squares of S22, and we should attack from behind once our foes turn to face south in the U-V/21-22 area.  That way all our archers have clear fields of fire.
This message was last edited by the player at 00:08, Thu 02 June 2005.
Myth -DM-
GM, 365 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 1 Jun 2005
at 23:49
  • msg #450

Re: ambush

ok sounds like a good plan.
Vespian St.Brandi
player, 243 posts
Studious an Philosophical
Loves Books an Archeology
Thu 2 Jun 2005
at 01:14
  • msg #451

Re: ambush

Lets rock this place!
So who is going to blow the whistle?
Erdthar Grimear
player, 188 posts
Gray Orc
Thu 2 Jun 2005
at 01:36
  • msg #452

Re: ambush

Pello, you're up.
Vespian St.Brandi
player, 244 posts
Studious an Philosophical
Loves Books an Archeology
Thu 2 Jun 2005
at 10:49
  • msg #453

Re: ambush

Pello? Hellloooooooo Pello.
Oh no, say it isn't so. I have killed another...
Pello Flarne
player, 126 posts
Burn Baby Burn!
quote by Pello Flarne
Thu 2 Jun 2005
at 11:49
  • msg #454

Re: ambush

Don't flatter yourself.
Vespian St.Brandi
player, 245 posts
Studious an Philosophical
Loves Books an Archeology
Thu 2 Jun 2005
at 20:29
  • msg #455

Re: ambush

Whooh,
Pello is still here, that's a releif.
Hi Pello!
Pello Flarne
player, 128 posts
Burn Baby Burn!
quote by Pello Flarne
Thu 2 Jun 2005
at 21:43
  • msg #456

Re: ambush

Hi Vespian. Still in the divine smiting business I see.
Erdthar Grimear
player, 190 posts
Gray Orc
Thu 2 Jun 2005
at 23:54
  • msg #457

Re: ambush

vespian, read up to my post just below the map in this thread
Vespian St.Brandi
player, 247 posts
Studious an Philosophical
Loves Books an Archeology
Fri 3 Jun 2005
at 01:07
  • msg #458

Re: ambush

Oy! Got it! Freekin brilliant mate!
Myth -DM-
GM, 369 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 3 Jun 2005
at 17:02
  • msg #459

good news

Milo is back!

he had some pc issues, so he and Ruff will be re-joining you!
Vespian St.Brandi
player, 249 posts
Studious an Philosophical
Loves Books an Archeology
Sat 4 Jun 2005
at 00:18
  • msg #460

Re: good news

pc?

Personal Contingency?
Pre Cucumber?
Post Circumcision?
Pretty Cool?
Petulant Chaos?

Please Clarify *s*
Erdthar Grimear
player, 191 posts
Gray Orc
Sat 4 Jun 2005
at 01:34
  • msg #461

Re: good news

political correctness?
post columbian?
privacy control?
personal comfort?
Vespian St.Brandi
player, 251 posts
Studious an Philosophical
Loves Books an Archeology
Sat 4 Jun 2005
at 02:45
  • msg #462

Re: good news

Yeah, Erd is cool man.
Pello Flarne
player, 129 posts
Burn Baby Burn!
quote by Pello Flarne
Sat 4 Jun 2005
at 11:22
  • msg #463

Re: good news

Pello controlled?
Milo Hardbottle
player, 138 posts
HP : 16 AC:15
Wand CLW: 41 charges left
Tue 7 Jun 2005
at 17:49
  • msg #464

Re: good news

Hey... Yes indeed, I return and the turn of the tide..:)

Goblins rideing beetles...yikes

Sorry about my abcense.. good to be back.    :)
Vespian St.Brandi
player, 255 posts
Studious an Philosophical
Loves Books an Archeology
Fri 10 Jun 2005
at 21:43
  • msg #465

Re: good news

Good to have you back!!!

Hey, is there any kind of To Hit bonus on an entangled creature. Like do they lose their Dex AC Bonus?
Myth -DM-
GM, 378 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 10 Jun 2005
at 22:09
  • msg #466

Re: good news

yeah they have -4 dex while tangled, so that means the tangled ones(b1 , b2) have AC 14
This message was last edited by the GM at 22:10, Fri 10 June 2005.
Vespian St.Brandi
player, 257 posts
Studious an Philosophical
Loves Books an Archeology
Sun 12 Jun 2005
at 01:49
  • msg #467

Where is everybody

Whoh,
I ran over here thinking I was holding up the game, and then I looked at the game post, and hey, the last game post was mine...
Myth -DM-
GM, 379 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sun 12 Jun 2005
at 03:39
  • msg #468

Re: Where is everybody

Ill update the game info tomorrow.

I have had too much yard work, and too many "pints" to be of much use.

Feel free to role play it up :)
Gimuld Froking
player, 109 posts
hp: 16  ac: 15
to fresh air!
Sun 12 Jun 2005
at 16:51
  • msg #469

Re: Where is everybody

Hey Myth, am I on that map? I cant find myself...I was right by the #4 beetle/gob.
Myth -DM-
GM, 382 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sun 12 Jun 2005
at 20:00
  • msg #470

Re: Where is everybody

opps sorry man, you were behind the spell effect, its fixed now ;)
Milo Hardbottle
player, 143 posts
HP : 16 AC:15
Wand CLW: 41 charges left
Mon 13 Jun 2005
at 13:04
  • msg #471

Re: Where is everybody

In some games Casters are immune to there own spells others there not. Would Milo be able to go into the entanglement and not be affected.

Also I can end the spell at any time right?

Also if the first option is not available can I move the center of the circle up so that I can manuver around it?
Myth -DM-
GM, 383 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Mon 13 Jun 2005
at 15:52
  • msg #472

Re: Where is everybody

Well unfortunately it is No on all counts.

~Spell caster are effected by their own spells, so a wizard could fireball himself if he likes.

~Spells can only be ended prematurely if they are designated with a (D) in the Duration line, otherwise they last as long as they state.

~In order to move an Area Effect spell it must be designated with an (S) in the Are/Effect line.


(D) = Spell can be Dismissed

(S) = Spell is shapeable.


Sorry Milo, probably not want you wanted hear.
Milo Hardbottle
player, 144 posts
HP : 16 AC:15
Wand CLW: 41 charges left
Mon 13 Jun 2005
at 16:09
  • msg #473

Re: Where is everybody


Well, I suppose Milo knew that but I didnt. ..lol

I do believe every round that a creature is in the effect they must make a new save if they managed to escape the last round.

Quote for spell description: "Each round the plants once again attempt to entangle all creatures who have avoided or escaped entanglement."
This message was last edited by the player at 16:14, Mon 13 June 2005.
Myth -DM-
GM, 384 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Mon 13 Jun 2005
at 19:27
  • msg #474

Re: Where is everybody

that is true, must meke a check every round that you are expossed to the effects.

example: Erdthar has rolled a ref check every round, he has passed every round so far, and thus can move 1/2 speed.

Gimuld will be making another ref this round, other wise he will get tangled.

and dont worry about asking questions, thata what we are here for ;)
Myth -DM-
GM, 385 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 14 Jun 2005
at 14:10
  • msg #475

Re: Where is everybody

Sorry guys I been super busy. I been building a deck in my backyard, so i have had a lot to do. I will get the game updated today.
Myth -DM-
GM, 388 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 14 Jun 2005
at 17:28
  • msg #476

Treasure

I been thinking about the treasure system, and have thought about changing it a bit.

Do you guys like haveing a universal treasure fund?

Or would you rather have individule treasure funds (Ie.. one for each of you)?


I wanted some feed back before any changes take place.
Erdthar Grimear
player, 198 posts
Gray Orc
Tue 14 Jun 2005
at 17:56
  • msg #477

Re: Treasure

I hope that attack against me was the beetle's normal attack, and not an AoO, as I would only have taken a 5-foot step, which don't provoke AoO's.  If I can't get out of the area of entangle with a 5-foot step, I'd have not made the move.
This message was last edited by the GM at 19:15, Tue 14 June 2005.
Gimuld Froking
player, 110 posts
hp: 16  ac: 15
to fresh air!
Tue 14 Jun 2005
at 18:55
  • msg #478

Re: Treasure

Sorry guys, but I've been having trouble with my comp and internet. And Myth, I rolled a 9 on reflex for the last round but then my comp died. But, I'll go with your roll.
Myth -DM-
GM, 389 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 14 Jun 2005
at 19:28
  • msg #479

Re: Treasure

No problem Gim, you actually didn't take an action last round so you can take a swing on that beetle (B2) if you want.


Also I like your sled idea :), you could probably try and train the beetle....hmmmm not sure what that would take (no books at the time), probably need atleast a "Handle Animal" check, but i am sure there is more to training. I ll look into it, or you could come up with something intresting and see how it plays out.


Shell would be about 4' x 5' or so and dish shaped, so it would make a kool little sled for winter.
Milo Hardbottle
player, 146 posts
HP : 16 AC:15
Wand CLW: 41 charges left
Tue 14 Jun 2005
at 20:24
  • msg #480

Re: Treasure

I may be able to have some influence over it with since its a animal. I was thinking of training them myself...lol
Erdthar Grimear
player, 199 posts
Gray Orc
Tue 14 Jun 2005
at 23:46
  • msg #481

Re: Treasure

UH...

Beetles aren't animals (creature type Animal)
they are creature type Vermin.
Gimuld Froking
player, 113 posts
hp: 16  ac: 15
to fresh air!
Fri 17 Jun 2005
at 19:53
  • msg #482

Gotta go for the weekend

Hey all, I gotta go for the weekend. So you know, I'll be back about noon Sunday. Got my actions this round and I'll be back on Sunday. Oh, and if you guys manage to kill all the beetles, salvage be a carapace or 2?
Vespian St.Brandi
player, 260 posts
Studious an Philosophical
Loves Books an Archeology
Fri 17 Jun 2005
at 22:41
  • msg #483

Re: Gotta go for the weekend

Are we trying to save a Beetle for our own use?
I won't attack the Beetles anymore if we are going to try to save one.
Myth -DM-
GM, 392 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 18 Jun 2005
at 05:02
  • msg #484

Re: Gotta go for the weekend

Unless someone comes up with something extravagant (I.e...Something unique., beyond the printed text.) to try and tame the beetles, well then they are dead.

 But Gimuld would like you to save a carapace or shell.
Quindil Liahstia
player, 88 posts
Sat 18 Jun 2005
at 17:25
  • msg #485

Re: 101 uses for a beatle carapace

I wonder how hard these beatle shells are...it'd be pretty cool to make a shield out of one.
Vespian St.Brandi
player, 262 posts
Studious an Philosophical
Loves Books an Archeology
Sat 18 Jun 2005
at 21:23
  • msg #486

Re: 101 uses for a beatle carapace

H'mmmmm,,, Smoked Beetle Jerky.
I think Vesp would like to preserve the head of one and use it as a Helmet, biting mandibles and all. Does anybody got a skill in Giant Vermin Carpace Preservation?
Myth -DM-
GM, 393 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sun 19 Jun 2005
at 23:24
  • msg #487

Re: 101 uses for a beatle carapace

Ohh man ...I have had a long hard weekend here, I should have teh game updated tonight or in the morning, sorry for the delay.
Vespian St.Brandi
player, 263 posts
Studious an Philosophical
Loves Books an Archeology
Sun 19 Jun 2005
at 23:29
  • msg #488

Re: 101 uses for a beatle carapace

Yo Myth!!!!!
Come on ye drunken Sot! If yer going to be to Banged Up to post, at least give us a Pic of your jacked-up reveralry!!!!!
Myth -DM-
GM, 394 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Mon 20 Jun 2005
at 03:48
  • msg #489

Re: 101 uses for a beatle carapace

lol....tooo funny....I went gambling last night up in cripple creek, and damn near drank me self ta death...lol. Won on black jack....won pretty goood...then my drunk ass goes and tries to hit the slots...lol...every thing I won plus some...went into those blasted machinces...lol and i know better...with cards atleast you hold some of the power ...machines....b'ah...pull it and looooosee.

so ya after mowing the lawn and cleaning teh cars I am done, besides thos ebeetle sare stuck, they make it liek 15' then boom back to teh tangle.....*****stupid druid**** ....lol
Milo Hardbottle
player, 148 posts
HP : 16 AC:15
Wand CLW: 41 charges left
Tue 21 Jun 2005
at 03:58
  • msg #490

Re: 101 uses for a beatle carapace

Hmmm.. Sofa King Stew Ped

How many rounds are in 1 minute?
This message was last edited by the player at 12:38, Tue 21 June 2005.
Myth -DM-
GM, 397 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 22 Jun 2005
at 13:25
  • msg #491

Re: 101 uses for a beatle carapace

each round is 6 seconds....so ten rounds a min.



I will update here un a bit.
Milo Hardbottle
player, 149 posts
HP : 16 AC:15
Wand CLW: 41 charges left
Wed 22 Jun 2005
at 13:34
  • msg #492

Re: 101 uses for a beatle carapace

Good grief my spell is going to last forever!
Myth -DM-
GM, 398 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 22 Jun 2005
at 16:12
  • msg #493

Re: 101 uses for a beatle carapace

lol yep


so are you going to take any other actions? do you haev a sling or a spear or something?
Milo Hardbottle
player, 150 posts
HP : 16 AC:15
Wand CLW: 41 charges left
Wed 22 Jun 2005
at 17:24
  • msg #494

Re: 101 uses for a beatle carapace

Nope all i have is a Q-staff
Gimuld Froking
player, 115 posts
hp: 16  ac: 15
to fresh air!
Thu 23 Jun 2005
at 03:26
  • msg #495

Re: 101 uses for a beatle carapace

Hey you know, I was thinking of something. I was reading the older posts. What ever happened to Gunter Ironfoot and Bazyli Urgarius? Did they just bugger off for some reason? Also, Myth, how do you post the maps? Is there a certain program you use?
Myth -DM-
GM, 401 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 23 Jun 2005
at 05:34
  • msg #496

Re: 101 uses for a beatle carapace

Yeah those guys baled out, never said anything, just left.

For the maps: The grid was made in Paint. And then hosted by an image server, like photobucket.com(its free). Then once you have it on the image server you post one of the links here. And it makes a picture.

Then I make each player tile and save it and resize it, or use a program like "picture it" it has soom generic symbols that work out ok. I would like to get a good mapping progy, but never wanted to spend the money...lol

Sometimes there seems to be a few little tricks that you need to work out with the link, but it works well.
Vespian St.Brandi
player, 266 posts
Studious an Philosophical
Loves Books an Archeology
Thu 23 Jun 2005
at 10:39
  • msg #497

Re: 101 uses for a beatle carapace

Well at least those guys leaving were nice enough to give me their arrows and potions of healing before the quit.
  Yeah really,...  Well they could have.. I know for a fact it was their intention..
Pello Flarne
player, 137 posts
Burn Baby Burn!
quote by Pello Flarne
Thu 23 Jun 2005
at 13:43
  • msg #498

Re: 101 uses for a beatle carapace

I use dungeon forge. A freeware, twolayer, tilebased program with the option of creating your own tiles.

Here's how our map might look with dungeonforge. Though I didn't have any trees, and didn't feel like making any, so..

http://premium1.uploadit.org/rubberduck//demo.jpg
Gimuld Froking
player, 116 posts
hp: 16  ac: 15
to fresh air!
Thu 23 Jun 2005
at 17:13
  • msg #499

Re: 101 uses for a beatle carapace

Ah I see now. Now I have the knowledge for something.
Myth -DM-
GM, 402 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 23 Jun 2005
at 17:31
  • msg #500

Re: 101 uses for a beatle carapace

Pello where can i get that map progy?


I like that it looks much better.
Pello Flarne
player, 138 posts
Burn Baby Burn!
quote by Pello Flarne
Fri 24 Jun 2005
at 15:32
  • msg #501

Re: 101 uses for a beatle carapace

http://www.dungeonforge.com/

Scroll to the next-last line "DOWNLOAD IT HERE". I think that is the right link.

If you want more tiles, you simply visit the forums or make them yourself. For instance the number and alphabet counters I've made myself, since I couldn't find any "official" ones. If you want them, I'll just mail you the file.
Milo Hardbottle
player, 152 posts
HP : 16 AC:15
Wand CLW: 41 charges left
Sun 26 Jun 2005
at 13:09
  • msg #502

Re: 101 uses for a beatle carapace

Boy! that entangle spell is a real annoyance.
Erdthar Grimear
player, 205 posts
Gray Orc
Sun 26 Jun 2005
at 13:57
  • msg #503

Re: 101 uses for a beatle carapace

No kidding.  Last time you cast it Erdthar was trapped like a fly on paper, and gave Milo a pretty harsh glare as we all watched Girlud the goblin die because no one could get to him to stabalize.
Gimuld Froking
player, 118 posts
Mon 27 Jun 2005
at 17:34
  • msg #504

Re: 101 uses for a beatle carapace

Wait, so isn't B1 dead at -13? So he doesn't need to be on the update right?
Myth -DM-
GM, 407 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Mon 27 Jun 2005
at 18:01
  • msg #505

Re: 101 uses for a beatle carapace

b2 is dead but b1 is at -6, so he still alive, yet stuck
Myth -DM-
GM, 408 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 28 Jun 2005
at 21:19
  • msg #506

Refusal to die

Hey guys! I know it has slowed down around here, that is my fault, I got shit loads of stuff going on right now. Multiple home imp projects including the addition of a 200+sf deck, plus a slight promotion at work topped off by a crammed summer session of college. So yeah I been a bit slammed, but I refuse to let the game go! I would like to continue on!


I appreciate you guys patients and sticking with it! I like play'n D with you guys!


sorry for the delays!
Vespian St.Brandi
player, 268 posts
Studious an Philosophical
Loves Books an Archeology
Tue 28 Jun 2005
at 21:32
  • msg #507

Re: Refusal to die

No worries Myth-Man, its all good.
I'm onboard for the long haul.
Myth -DM-
GM, 409 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 29 Jun 2005
at 13:21
  • msg #508

Re: Refusal to die

Gunna see if Quin signs into post before update, seeing that the is the only one in melee.
Vespian St.Brandi
player, 270 posts
Studious an Philosophical
Loves Books an Archeology
Wed 29 Jun 2005
at 21:58
  • msg #509

Re: Refusal to die

Now being in for the long hall, I must say that the reward factor of Magic Items to time played seems to be inversely proportional. Understanding that RPoL games run slower then the normal table top game, I would suggest magic drops to be increased to the rate of several items per monster killed.
Erdthar Grimear
player, 207 posts
Gray Orc
Wed 29 Jun 2005
at 22:12
  • msg #510

Re: Refusal to die

I disagree - I have to say that being over-equipped has killed the fun of more games I've played, both here and tabletop, than any other factor.
Vespian St.Brandi
player, 271 posts
Studious an Philosophical
Loves Books an Archeology
Wed 29 Jun 2005
at 23:04
  • msg #511

Re: Refusal to die

**Rolls Eyes**
   Yeesh Erthdar, it was a joke. A touch of irony, maybe sarcasm. I would think that after nearly two years or more of our characters playing off eachother you would know me better then that.

   I think Erthdar is really a Stoic Orc in real life.
Stiff collared, BMW driving Uppity Orc.
Probally a city councilman or tax collector or something..,

**SNorts**
Erdthar Grimear
player, 208 posts
Gray Orc
Wed 29 Jun 2005
at 23:08
  • msg #512

Re: Refusal to die

A literist - I'm am the easyist person in the world to tease
Myth -DM-
GM, 410 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 29 Jun 2005
at 23:47
  • msg #513

Re: Refusal to die

Well Quindil!

Are you going to attack that beetle, or attempt to i should say, with the tangle and all?
Vespian St.Brandi
player, 272 posts
Studious an Philosophical
Loves Books an Archeology
Thu 30 Jun 2005
at 00:39
  • msg #514

Re: Refusal to die

Hey
If the Beetle is still alive...hmmm,,
Maybe we Tame it and make it our Pet!
Myth -DM-
GM, 411 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 30 Jun 2005
at 00:41
  • msg #515

Re: Refusal to die

Vespian St.Brandi:
Hey
If the Beetle is still alive...hmmm,,
Maybe we Tame it and make it our Pet!


LoL you guys and your taming hostiles .... lol


maybe if someone is a Vermin Lord.
This message was last edited by the GM at 00:41, Thu 30 June 2005.
Milo Hardbottle
player, 153 posts
HP : 16 AC:15
Wand CLW: 41 charges left
Thu 30 Jun 2005
at 00:52
  • msg #516

Re: Refusal to die

Lets name it Simba :)
Gimuld Froking
player, 120 posts
Thu 30 Jun 2005
at 05:05
  • msg #517

Re: Refusal to die

I can just imagine, taming it and riding into the mines with it. The goblins are screaming at the beetle and then we hop off and let Simba play with his friends. How do you think goblins train things? They use force!

               Simba!
    Us         \_\_\        Them
    :) :)      >_ _ :<   :( :( :(
    :) :) :)   / / /     :( :( :(
    :) :)
This message was last edited by the player at 05:06, Thu 30 June 2005.
Vespian St.Brandi
player, 274 posts
Studious an Philosophical
Loves Books an Archeology
Sun 3 Jul 2005
at 05:59
  • msg #518

Re: Refusal to die

So if a couple days pass between rounds,, can I reroll my To Hit roll?
Vespian St.Brandi
player, 275 posts
Studious an Philosophical
Loves Books an Archeology
Sun 3 Jul 2005
at 17:25
  • msg #519

Re: Refusal to die

Must be the Holidays..,
Erdthar Grimear
player, 210 posts
Gray Orc
Sun 3 Jul 2005
at 17:54
  • msg #520

Re: Refusal to die

that would be my guess
Myth -DM-
GM, 416 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sun 3 Jul 2005
at 20:22
  • msg #521

Re: Refusal to die

Lol milo  lol


Only Druid! ;)
Milo Hardbottle
player, 155 posts
HP : 16 AC:15
Wand CLW: 41 charges left
Mon 4 Jul 2005
at 15:54
  • msg #522

Re: Refusal to die

I want you all to know that in the 3.5 edition entangle is dismissable. I haveing used my 3.0 books only a short time was unaware of the rule difference in the spell when I cast it.  So dont stone me or turn me into anything un-natural.

I promise not to use that spell ever again...lol
Myth -DM-
GM, 417 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Mon 4 Jul 2005
at 19:49
  • msg #523

Re: Refusal to die

lol it works, just not when you have to wade in and fight in it. But it slows the opponents.
Vespian St.Brandi
player, 278 posts
Studious an Philosophical
Loves Books an Archeology
Mon 4 Jul 2005
at 20:05
  • msg #524

Re: Refusal to die

How long has it been since:?

Myth -DM- called somebody Bro?
Erdthar growled at anybody?
Pello ever gave his character a description?
Liahstia has been thwarted by the Entangle Spell?
Froking has been thwarted by the Entangle Spell?
Milo cast that &%%^#!$#^^*!!! Entangle Spell?
Erdthar Grimear
player, 212 posts
Gray Orc
Mon 4 Jul 2005
at 20:07
  • msg #525

Re: Refusal to die

once we have access to the freedom of action spell, entangle will rock
Erdthar Grimear
player, 213 posts
Gray Orc
Mon 4 Jul 2005
at 20:08
  • msg #526

Re: Refusal to die

oh...
and, Grrrr
Vespian St.Brandi
player, 279 posts
Studious an Philosophical
Loves Books an Archeology
Mon 4 Jul 2005
at 20:10
  • msg #527

Re: Refusal to die

*LOL*
Yes!!!! Erdthar does have a funny bone in his body! WOOT WOOT!
Myth -DM-
GM, 419 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 5 Jul 2005
at 13:24
  • msg #528

Re: Refusal to die

XP awarded for the beetle encounter.


1500 total or 250 each.
Milo Hardbottle
player, 156 posts
HP : 16 AC:15
Wand CLW: 41 charges left
Tue 5 Jul 2005
at 13:45
  • msg #529

Re: Refusal to die

2 weeks of battle and only 250 xp  oy! this is rough ;)
Myth -DM-
GM, 420 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 5 Jul 2005
at 14:53
  • msg #530

Re: Refusal to die

yeah that skirmish took a bit long.
Myth -DM-
GM, 421 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 5 Jul 2005
at 21:29
  • msg #531

Re: Refusal to die

so you guys going up to the mine?

or doing something else?


I need a marching order if you procceed to the mine.
Myth -DM-
GM, 423 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 6 Jul 2005
at 00:21
  • msg #532

Re: Refusal to die

 if you havent been to the "Talk of the Town (Plots,Rumors & Common Knowledge)" thread in a while, you might go check it out. I have been adding and updating some stuff over there. Hopefully more to come.
Gimuld Froking
player, 124 posts
Wed 6 Jul 2005
at 00:29
  • msg #533

Head sneaky guy reporting

Well I guess since I am the rogue, I'll be out front or near front being, well, sneaky.

Hmm, evil wizard?
Erdthar Grimear
player, 215 posts
Gray Orc
Wed 6 Jul 2005
at 01:19
  • msg #534

Re: Head sneaky guy reporting

Erd will lead in once the initial scout is done
Vespian St.Brandi
player, 281 posts
Studious an Philosophical
Loves Books an Archeology
Wed 6 Jul 2005
at 01:59
  • msg #535

Re: Head sneaky guy reporting

Gimuld,
Your a Rogue? *blink* Wow, I never figured that. Cool!
*checks pockets*
Gimuld Froking
player, 125 posts
Wed 6 Jul 2005
at 02:05
  • msg #536

Re: Head sneaky guy reporting

Dont worry, I'm not a Kender.
Pello Flarne
player, 141 posts
Burn Baby Burn!
quote by Pello Flarne
Thu 7 Jul 2005
at 23:52
  • msg #537

Re: Head sneaky guy reporting

Like Myth said I'm on vacation. With my father in Greenland to be exact.

I do have access to computer, but I'm using as little time as possible on it. So I'll be there for any combat encounters, but don't have time for the inbetween chitchat :p
Myth -DM-
GM, 427 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 8 Jul 2005
at 13:49
  • msg #538

Re: Head sneaky guy reporting

well i lost my isp last night, and it still not working at home ...Grrrrr


Pello whats up, hope you having a good time! You have a plan of action for your pc?
Pello Flarne
player, 143 posts
Burn Baby Burn!
quote by Pello Flarne
Fri 8 Jul 2005
at 15:06
  • msg #539

Re: Head sneaky guy reporting

Rigth now I simply follow the group around. I don't think I have any useful skills or abilities or anything for the sneaking through tunnels.
Vespian St.Brandi
player, 284 posts
Studious an Philosophical
Loves Books an Archeology
Sat 9 Jul 2005
at 01:09
  • msg #540

Re: Head sneaky guy reporting

Do have anything flamey and bright to throw into the cave entrance?
Pello Flarne
player, 145 posts
Burn Baby Burn!
quote by Pello Flarne
Sun 10 Jul 2005
at 01:03
  • msg #541

Re: Head sneaky guy reporting

I have some 5 light spells prepared.
Myth -DM-
GM, 428 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sun 10 Jul 2005
at 16:24
  • msg #542

Re: Head sneaky guy reporting

sorry everyone, my isp Just came back up. so give me a few and i should be able to get us updated.


stupid cable companies.
Vespian St.Brandi
player, 288 posts
Studious an Philosophical
Loves Books an Archeology
Sun 10 Jul 2005
at 16:32
  • msg #543

Re: Head sneaky guy reporting

Myth Speak,
"sorry everyone, my isp Just came back up,"


Translated to English,
"Lords,, I must have killed a entire case of Cold Frosties! I don't remeber anything past Midnight, but the wife says I didn't crawl into bed till Sunrise."


Myth Speak,
"so give me a few and i should be able to get us updated."


Translated to English,
"Oh man I feel trashed, I could just puke, let me slam a few beers to clear my head and once I get out of the bathroom I can get into the game."


*w*
Myth -DM-
GM, 429 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sun 10 Jul 2005
at 16:40
  • msg #544

Re: Head sneaky guy reporting

LOl you know me all too well :)
Vespian St.Brandi
player, 289 posts
Studious an Philosophical
Loves Books an Archeology
Mon 11 Jul 2005
at 23:31
  • msg #545

Re: Head sneaky guy reporting

Did I ever mention that I am not the strategy thinking type? It makes my brain hurt.
Erdthar Grimear
player, 220 posts
Gray Orc
Tue 12 Jul 2005
at 00:38
  • msg #546

Re: Head sneaky guy reporting

I just wish I'd quit rolling so many 1's
I roll a one at least once a battle, and often more.
Myth -DM-
GM, 432 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 12 Jul 2005
at 02:10
  • msg #547

Re: Head sneaky guy reporting

i know that roller sux :(
Myth -DM-
GM, 435 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 12 Jul 2005
at 16:56
  • msg #548

Re: Head sneaky guy reporting

That map is a bit off.

Goblin 7 is dead, and Goblin 3 is slightly out of position. But I did that this morning before work, and updated from work, so it will have to do.




GAME ON!!!
Gimuld Froking
player, 132 posts
Tue 12 Jul 2005
at 21:26
  • msg #549

Re: Head sneaky guy reporting

Hey Myth, for the maps, do you just post a link or do you do something special?
Myth -DM-
GM, 436 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 12 Jul 2005
at 22:07
  • msg #550

Re: Head sneaky guy reporting

well you have to have an image host site.

I use photobucket.com, its free.


once you have an image site, you have to copy and paste the link from them, most image sites have liek three or more link options. Usally they have a "URL", "TAG", and "IMG" option. For this site you need to use the "TAG" option.

the link would look like this ---> <img src="http://img.photobucket.com/albums/v247/Mythica/Mineroom1ajpg2.jpg" alt="Image hosted by Photobucket.com">


now this site is a pain in teh butt and makes you edit the link before it will work. It only took me about two days to figure this out but in order for it to work you need to remove part of the link, in Photobuckts case you need to remove this ---> alt="Image hosted by Photobucket.com making sure that you keep the ( > ) at the end.

If you remove that part the link should post an image when it is posted to the thread like this  --->

It will show the link until you post it, once posted it converts to an image. If you go back and editthat post, it will be a link in the edit screen. So its basicly a format code, just like the Colors.


do you have an image host site that you use?  If not get one set up and I can give you hand in getting it to work.

PhotoBucket Link!
This message was last edited by the GM at 22:10, Tue 12 July 2005.
Gimuld Froking
player, 133 posts
Tue 12 Jul 2005
at 22:11
  • msg #551

Re: Head sneaky guy reporting

Yeah, I signed up for Photoshop a while ago.
Myth -DM-
GM, 437 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 12 Jul 2005
at 22:31
  • msg #552

Re: Head sneaky guy reporting

well try and post a picture, in here.


that way I can help you figure it out, thats if you need help of corse.
Vespian St.Brandi
player, 292 posts
Studious an Philosophical
Loves Books an Archeology
Tue 12 Jul 2005
at 23:39
  • msg #553

Very, Very, Disturbing..,

First, replay this quote from dear Molly NPC in your mind.

  She then looks up to the adventures. "You kids go on and run along now, I'll speak with ya later. Good day to ya's."

Then go to the link to view the Myth -DM- behind the NPC

http://www.sycbyrddungeons.com/catalog.html

I'm creeped out, in a very scary kind of way..,
Gimuld Froking
player, 134 posts
Wed 13 Jul 2005
at 00:00
  • msg #554

Re: Very, Very, Disturbing..,

No, I just noticed the account options to present the TAG part. Once I got that it was easier. Thanks for the help.

Hey Myth from that picture, you kinda have a mullet... just saying.
Myth -DM-
GM, 438 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 13 Jul 2005
at 01:10
  • msg #555

Re: Very, Very, Disturbing..,

lol fear the mullet!!!

no man, no mullets here, its all long, from front to back. :)
Erdthar Grimear
player, 222 posts
Gray Orc
Wed 13 Jul 2005
at 17:57
  • msg #556

Re: Very, Very, Disturbing..,

Gimuld, Erdthar did 17 points of damage to Goblin 6 on a 20 init - he's probably not alive by the time you attack
Myth -DM-
GM, 439 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 13 Jul 2005
at 18:04
  • msg #557

Re: Very, Very, Disturbing..,

that is true, but no worries. Ill move your attack to g8.


just waiting for Quindil.
This message was last edited by the GM at 18:05, Wed 13 July 2005.
Gimuld Froking
player, 136 posts
Wed 13 Jul 2005
at 18:09
  • msg #558

Re: Very, Very, Disturbing..,

Oh... good point.
Pello Flarne
player, 150 posts
Burn Baby Burn!
quote by Pello Flarne
Thu 14 Jul 2005
at 00:54
  • msg #559

Re: Very, Very, Disturbing..,

Eh, Erdthar. Mate. How many times do you want to enter rage?
Gimuld Froking
player, 137 posts
Thu 14 Jul 2005
at 01:45
  • msg #560

Re: Very, Very, Disturbing..,

Myth, what is the DC to jump that table and go to attack gob 5?
Vespian St.Brandi
player, 294 posts
Studious an Philosophical
Loves Books an Archeology
Thu 14 Jul 2005
at 01:45
  • msg #561

Re: Very, Very, Disturbing..,

Sweet round.
Myth -DM-
GM, 442 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 14 Jul 2005
at 02:37
  • msg #562

Re: Very, Very, Disturbing..,

Well a jump check is more like: roll it to see how far or high you get.

But the table is 3' high.

in the PHB, min dist on high jump is like 2'. Roll check, for ever 4 points above 10, add +1'.
Gimuld Froking
player, 139 posts
Thu 14 Jul 2005
at 04:01
  • msg #563

Re: Very, Very, Disturbing..,

I don't think it matters anymore... did we really slaughter 7 goblins and a hobgoblin in 2 rounds?
Erdthar Grimear
player, 224 posts
Gray Orc
Thu 14 Jul 2005
at 04:12
  • msg #564

Re: Very, Very, Disturbing..,

Pello, I didn't enter rage against the beetles.
Myth -DM-
GM, 444 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 14 Jul 2005
at 13:20
  • msg #565

Re: Very, Very, Disturbing..,

yeah you guys smaked them down, thats for sure. Quick work, well done.
Myth -DM-
GM, 445 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 14 Jul 2005
at 14:12
  • msg #566

Re: Very, Very, Disturbing..,

you guys have a few choices as to how to proceed.


make the call.
Milo Hardbottle
player, 164 posts
HP : 16 AC:15
Wand CLW: 41 charges left
Thu 14 Jul 2005
at 17:47
  • msg #567

Re: Very, Very, Disturbing..,

Man I really split that goblins skull!
I dont think Ive ever rolled so good in a RPoL game.

Milo really enjoyed killing that goblin (He hates goblins).
He is  rather feral for a member of a "civilized" race.

More proof that he hates goblins... leting that pet goblin of yours die.
Erdthar Grimear
player, 226 posts
Gray Orc
Thu 14 Jul 2005
at 18:44
  • msg #568

Re: Very, Very, Disturbing..,

Both of Erdthar's kills did near max damage - I think parts of those goblins went flying in different directions away from his axe.

My favorite hit in RPoL was back in the Phlann game, where Erdthar cut an unwounded Dark Naga in two with a single crit hit.  Remember that Vesp?  Poor Frey was all "ok, my CR 8 encounter just got trashed in round one, don't expect me to be so nice from now on"
Vespian St.Brandi
player, 295 posts
Studious an Philosophical
Loves Books an Archeology
Thu 14 Jul 2005
at 23:37
  • msg #569

Re: Very, Very, Disturbing..,

Yeah, that was cool. Way cool.
Vespian St.Brandi
player, 296 posts
Studious an Philosophical
Loves Books an Archeology
Fri 15 Jul 2005
at 10:32
  • msg #570

Re: Very, Very, Disturbing..,

Are we getting an E.P. udate for that last battle or do we have to wait for it?
Myth -DM-
GM, 446 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 15 Jul 2005
at 13:25
  • msg #571

Re: Very, Very, Disturbing..,

Ill dish it out now.


1800 total, 300each
You guys really tore them up, good work.

Gim and Vesp, get me your updates once finished.



also determine whats next. Rest? onwards? offwards? backwards? frontwards?
Milo Hardbottle
player, 166 posts
HP : 16 AC:15
Wand CLW: 41 charges left
Fri 15 Jul 2005
at 13:39
  • msg #572

Re: Very, Very, Disturbing..,

Rest would be good for spellcasters.
Gimuld Froking
player, 141 posts
Fri 15 Jul 2005
at 16:13
  • msg #573

Re: Very, Very, Disturbing..,

W00T! Level up!
Pello Flarne
player, 152 posts
Burn Baby Burn!
quote by Pello Flarne
Fri 15 Jul 2005
at 20:30
  • msg #574

Re: Very, Very, Disturbing..,

Yes.. some sleep would be good. But maybe Gimuld could check out the corridor first?

If its a long one, we can sleep in the cave. If there are goblins just around the corner, we can withdraw and try and find a good spot outside.
Erdthar Grimear
player, 228 posts
Gray Orc
Fri 15 Jul 2005
at 21:27
  • msg #575

Re: Very, Very, Disturbing..,

level up?  you're 4th already?
Pello Flarne
player, 153 posts
Burn Baby Burn!
quote by Pello Flarne
Fri 15 Jul 2005
at 21:45
  • msg #576

Re: Very, Very, Disturbing..,

4th? My guess would be 3rd.
Myth -DM-
GM, 447 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 15 Jul 2005
at 22:36
  • msg #577

Re: Very, Very, Disturbing..,

yeah 3rd, no one is to 4th yet.

and a few are right on their heals for 3rd.
Quindil Liahstia
player, 98 posts
Sun 17 Jul 2005
at 07:10
  • msg #578

Re: Very, Very, Disturbing..,

Wow...we wrapped that up quickly.  Sorry about that, redid my computer and I still don't have my favourites list yet, so I forgot to check the past few days.  But I'm back, again...
Myth -DM-
GM, 449 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Mon 18 Jul 2005
at 19:27
  • msg #579

Re: Very, Very, Disturbing..,

so whats the good word? You staying in the cave to rest, going out side or moving on?

if you decide to rest i need a watch order.
Myth -DM-
GM, 451 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 19 Jul 2005
at 20:09
  • msg #580

Re: Very, Very, Disturbing..,

Ok i see that a few of you have checked in. Do you have any imput? I think Erdthar asked the casters a question.

come on chop chop! Lets move on!!



If i dont get a watch order or some plan for a watch I suppose you will leave it to the Whims of the -DM-?
Pello Flarne
player, 154 posts
Burn Baby Burn!
quote by Pello Flarne
Tue 19 Jul 2005
at 22:50
  • msg #581

Re: Very, Very, Disturbing..,

Could we use the same one as last time?
Erdthar Grimear
player, 231 posts
Gray Orc
Wed 20 Jul 2005
at 11:58
  • msg #582

Re: Very, Very, Disturbing..,

what did we do last time?  and when was that?
lol - sorry, brain dead here
Myth -DM-
GM, 454 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 20 Jul 2005
at 18:41
  • msg #583

Re: Very, Very, Disturbing..,

I think it was from back in the cavern leading to the mine, but I would have to look back for the order.

But I think Erdthar and Vespian's idea is better, but its up to you guys.


If you want to move on, post an action in game.

If you want to rest, post an action in game.


We been working up to this mine for a while, well now we're here! Time to finish the job.


GAME ON!!!
Erdthar Grimear
player, 233 posts
Gray Orc
Thu 21 Jul 2005
at 00:08
  • msg #584

Re: Very, Very, Disturbing..,

hmmm
when was the last time we searched the bodies?

good question, although I know Erdthar has butchered and eaten a few
Myth -DM-
GM, 456 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 21 Jul 2005
at 16:26
  • msg #585

Re: Very, Very, Disturbing..,

yeah its been a while since you searched anything.

Now I hate to do this but it seems that no one wants to add their input, or at least make a move. So therefore I will appoint Vespian and Erdthar as the joint party leaders(based on number of post). They will be the final say on decisions like which way to go, when to camp , when to go... things like that. I feel that this will save some time with the little details. We should not need to take three days to decide whether to go or rest. Therefore we will go, as per Vespian and Erdthar.

so Vesp or Erd lead the way.
Milo Hardbottle
player, 170 posts
HP : 16 AC:15
Wand CLW: 40 charges left
Thu 21 Jul 2005
at 18:39
  • msg #586

Re: Very, Very, Disturbing..,

Thats fine,Milo is not a leader and kind of expects the warriors to lead anyway.
Milo will follow them. He just waits for their decision.
Gimuld Froking
player, 147 posts
Thu 21 Jul 2005
at 18:41
  • msg #587

Re: Very, Very, Disturbing..,

Yeah, I like to walk behind and steal, loot, pillage, etc.
Vespian St.Brandi
player, 302 posts
Studious an Philosophical
Loves Books an Archeology
Sun 24 Jul 2005
at 15:06
  • msg #588

Re: Very, Very, Disturbing..,

Not nice Myth!
Not nice at all!
This message was last edited by the player at 15:16, Sun 24 July 2005.
Milo Hardbottle
player, 172 posts
HP : 16 AC:15
Wand CLW: 40 charges left
Sun 24 Jul 2005
at 17:01
  • msg #589

Re: Very, Very, Disturbing..,

Yikes a dragon at 2nd level with no useful spells to aid me.

Milo takes his dice and goes home ...lol
Myth -DM-
GM, 461 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sun 24 Jul 2005
at 17:04
  • msg #590

Re: Very, Very, Disturbing..,

lol sorry. The Vale is full of nasty creatures of all kinds.
Milo Hardbottle
player, 174 posts
HP : 16 AC:15
Wand CLW: 40 charges left
Mon 25 Jul 2005
at 17:33
  • msg #591

Re: Very, Very, Disturbing..,

Do those spears or javalins have metal tips or are the wood only?
Gimuld Froking
player, 153 posts
Mon 25 Jul 2005
at 22:43
  • msg #592

Re: Very, Very, Disturbing..,

Hey, does anyone know if you get to apply sneak attack damage to Attacks of Oppurtunities?
Erdthar Grimear
player, 241 posts
Gray Orc
Mon 25 Jul 2005
at 23:00
  • msg #593

Re: Very, Very, Disturbing..,

Not unless you flank them, or they are denied the dexterity bonus to their AC.
Myth -DM-
GM, 465 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 26 Jul 2005
at 19:03
  • msg #594

Re: Very, Very, Disturbing..,

So have we got a plan together yet?

let me know.


Bonus XP for good role play in working out a plan is on the way, sometime to day...hopefully :)
Myth -DM-
GM, 467 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 28 Jul 2005
at 03:16
  • msg #595

Re: Very, Very, Disturbing..,

sorry it took so long.


200 Bonus xp for role play to all but Quin,


Pello, pm me the changes
Erdthar Grimear
player, 243 posts
Gray Orc
Thu 28 Jul 2005
at 18:46
  • msg #596

Re: Very, Very, Disturbing..,

charge!!!!!!!!!!!
Vespian St.Brandi
player, 312 posts
Studious an Philosophical
Loves Books an Archeology
Sat 30 Jul 2005
at 17:07
  • msg #597

Re: Very, Very, Disturbing..,

Lets do it Myth,
What more are we waiting for?
Gimuld Froking
player, 155 posts
Sat 30 Jul 2005
at 17:33
  • msg #598

Re: Very, Very, Disturbing..,

Well, I was kinda hoping that the goblins would fight amoungst themselves. I could just imagine it, all like the three stooges. "Shut it knucklehead, *poke, slap, grab noses and slam together* Eh eh eh!" ...Or something like that... I'm not really that old.
Vespian St.Brandi
player, 313 posts
Studious an Philosophical
Loves Books an Archeology
Sun 31 Jul 2005
at 21:59
  • msg #599

Re: Very, Very, Disturbing..,

Are we there yet?
Come on Myth, you got the words from the majority of us. lets play this out.
Milo Hardbottle
player, 176 posts
HP : 16 AC:15
Wand CLW: 40 charges left
Sun 31 Jul 2005
at 22:15
  • msg #600

Re: Very, Very, Disturbing..,

Im ready. Just waiting for the action
Myth -DM-
GM, 471 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 2 Aug 2005
at 17:17
  • msg #601

Re: Very, Very, Disturbing..,

Well i think we might have lost Quindil, I am trying to get in touch with him, but not much luck so far. Muk has also seemed to disapear. So that leaves us with 5. Do you guys want me to try and fill the ranks? Or is 5 ok? 5 is fine with me. Kind of up to you guys.

My bro Nebin, is thinking about writting up a cleric, but he not sure if he will play or not, i am leaning toward not, at least at this time, he loves D, but he is swamped at work, so he is iffy at best. So dont count Nebin as an active player, yet.


So should we ask for some more players? If so any Ideas on classes?
Milo Hardbottle
player, 178 posts
HP : 16 AC:15
Wand CLW: 40 charges left
Tue 2 Aug 2005
at 17:40
  • msg #602

Re: Very, Very, Disturbing..,

5 is good.

Also, Im a bit confused. Are you waiting for Milo to take an action? I saw some of the names crossed out and didnt know quite what that meant.
Myth -DM-
GM, 472 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 2 Aug 2005
at 18:30
  • msg #603

Re: Very, Very, Disturbing..,

Yeah i dint cross out your name cause you didnt really take an action, so you may if you wish.


I will update after work, though.
Erdthar Grimear
player, 247 posts
Gray Orc
Tue 2 Aug 2005
at 20:45
  • msg #604

Re: Very, Very, Disturbing..,

how is that chain looking?
Both Vespian and I got through it's hardness, but does it look like our blows did any real damage? (like two more good blows?  or two dozen?)

Did Vespian and I hit the same spot?  I wasn't too worried about hiting an immoble chain with the first blow, but what is the AC to hit the same link now that we've got some damage started?  That chain can't be in good shape.  In fact, it would have broke if it's standard chain from page 136 of the PHB.  of course, chain to hold a dragon is probably a bit thicker than normal chain...

How thick is the narrow spot in the pillar?  stone only has a hardness of 8 instead of 10, but at 15 hp per inch, it could take a few blows to break the pillar.
Pello Flarne
player, 158 posts
Burn Baby Burn!
quote by Pello Flarne
Tue 2 Aug 2005
at 21:17
  • msg #605

Re: Very, Very, Disturbing..,

Five seems like a good number to me.
Vespian St.Brandi
player, 315 posts
Studious an Philosophical
Loves Books an Archeology
Tue 2 Aug 2005
at 21:57
  • msg #606

Re: Very, Very, Disturbing..,

I'm good with 5. I would appreciate more combatants to help soak up the incoming damage, but then you would just raise the number of attackers. So no need to actively pursue, but I wouldn't ever say no to anybody jumping in either. Reminds me of the Phlan days when we seemed to have a never ending supply of new players who only lasted a couple of battles,, HeHe there was this crazy mage once who tried to take on a whole barge of LizardMen with Erthdar..,
Erdthar Grimear
player, 248 posts
Gray Orc
Tue 2 Aug 2005
at 22:04
  • msg #607

Re: Very, Very, Disturbing..,

yeah, and if that mage had taken out the shaman we'd have won too.

all on him, the lousy no good spell slinger
Gimuld Froking
player, 157 posts
Wed 3 Aug 2005
at 00:55
  • msg #608

Re: Very, Very, Disturbing..,

<.< >.> I call thier stuff if the really left!
Quindil Liahstia
player, 100 posts
Wed 3 Aug 2005
at 05:54
  • msg #609

Re: Very, Very, Disturbing..,

Sorry about that...too much work, not enough computer to post here.  but I'm back (not that anybody would actually miss me, with the rolls I get :p ).

And so I'm back hiding behind a table...expect my contribution shortly (which may just be a bunch of swears in Elven, I dunno yet).
Myth -DM-
GM, 473 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 3 Aug 2005
at 13:33
  • msg #610

Re: Very, Very, Disturbing..,

Quindil! Welcome back, your ears must of been ringing ... lol


Yeah Erd its almost busted, it is bigger than the one in the phb. The stone could break but it would take much longer than the chain, much longer.


This chain is 10/10, hardness/hp



sorry about no update lastnight, i got home late, i should get it updated today or this afternoon.
Gimuld Froking
player, 158 posts
Wed 3 Aug 2005
at 23:33
  • msg #611

Re: Very, Very, Disturbing..,

Hey, just a heads up guys. I'm going to camp from this Sunday to about Saturday (I think it's saturday, maybe friday.) Still gotta do all the pre-reqs for my badges. (Damn pre-reqs!). But I'm still here for now.
Vespian St.Brandi
player, 317 posts
Studious an Philosophical
Loves Books an Archeology
Thu 4 Aug 2005
at 00:04
  • msg #612

Re: Very, Very, Disturbing..,

pre-regs,
badges,
Sounds like Scouting,
Good times,,,
I wish I would have stayed with it.
Myth -DM-
GM, 476 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 4 Aug 2005
at 00:05
  • msg #613

Re: Very, Very, Disturbing..,

Badges? We dont need no stinking badges?   lol


Sounds kool have fun!

is that for the scouts?
Gimuld Froking
player, 159 posts
Thu 4 Aug 2005
at 01:09
  • msg #614

Re: Very, Very, Disturbing..,

Yeah :p. The problem is, I did all the fun ones, now I have to do the required ones. The ones with pre-reqs like writing reports, and making a weather thingy. Atleast the camp has good food.
Myth -DM-
GM, 477 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 4 Aug 2005
at 23:28
  • msg #615

Re: Very, Very, Disturbing..,

Alast! I am sitting here in my final class for the semester! Yippie 4 credits closer to a degree. Only have about 6left to take.


So that should mean less class work and more D!!!


oh yay and my deck will be completed this weekend! That is real kool news!






Milo any actions this round?
Myth -DM-
GM, 478 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 5 Aug 2005
at 14:16
  • msg #616

Re: Very, Very, Disturbing..,

I got called in for OT this morning.


So if i get a chance i will update ASAP.

sorry for the delay
Gimuld Froking
player, 161 posts
Fri 5 Aug 2005
at 15:28
  • msg #617

Re: Very, Very, Disturbing..,

Well I guess I'll be the first to say: YAY! Go Myth!
Myth -DM-
GM, 479 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 5 Aug 2005
at 23:25
  • msg #618

Re: Very, Very, Disturbing..,

well its friday night, i got a brew in hand...that must mean its time to update the game thread.

I still havent got the map fixed, But i'll get it done for you guys this weekend.
Quindil Liahstia
player, 103 posts
Sat 6 Aug 2005
at 00:48
  • msg #619

Re: Very, Very, Disturbing..,

Wait wait wait...what the hell did Vespian just do?  Cus, from the way I see it, it kicks ass in so many ways.  Man, I wish I could do that.  From the sounds of it, it's a lot like a class from www.giantitp.com.  If you've never visited Giantitp, it's got an awesome D&D comic with stick figures...highly recommended you start at the beginning.
Vespian St.Brandi
player, 320 posts
Studious an Philosophical
Loves Books an Archeology
Sat 6 Aug 2005
at 01:01
  • msg #620

Dragon Baiting

*cough* Thank you for the compliment. *s* Let me assure you, and Myth DM may chime in if he chooses, that Vespian is playing from Hardback, Wizard of the Coast books.
Erdthar Grimear
player, 251 posts
Gray Orc
Sat 6 Aug 2005
at 01:08
  • msg #621

Re: Dragon Baiting

Savage Species , to be specific.  ~!#$@ monster races
Vespian St.Brandi
player, 321 posts
Studious an Philosophical
Loves Books an Archeology
Sat 6 Aug 2005
at 01:09
  • msg #622

Re: Dragon Baiting

Oh really Mr Grey Orc?
Erdthar Grimear
player, 252 posts
Gray Orc
Sat 6 Aug 2005
at 01:26
  • msg #623

Re: Dragon Baiting

grey orc is a character race - I'm not taking levels in it >:)
although I'd consider taking three levels of orc racial paragon.
Gimuld Froking
player, 162 posts
Sat 6 Aug 2005
at 01:39
  • msg #624

Re: Dragon Baiting

And here I am as a Human, the most bland race ever. *Grumble* But, I do love my extra feat and skill points.
Vespian St.Brandi
player, 322 posts
Studious an Philosophical
Loves Books an Archeology
Sat 6 Aug 2005
at 01:51
  • msg #625

Re: Dragon Baiting

Gimuld, Gimuld, Gimuld, its not how big your race is, its what you do with it.
Myth -DM-
GM, 483 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 6 Aug 2005
at 03:50
  • msg #626

Re: Dragon Baiting

Well she broke the silence.

She is playing straight WoTC. Succubus to be exact. Savage species.

Strong in many ways weak in others, as they all are. Many possibilities for the future all of them. Demonic, draconic blood lines? Perhaps? Royalty? Maybe? Even the most humble kender could have a streak of demon within him. Only the future can tell. In my mind the game is not all about numbers, far from that. It’s more about the people you play with, and how you interact with each other. So far we seem to have a good gig going here, on the table.

But Vespian can play her tricks all she wants. There’s a dragon in the room ... Last I checked, a sniveling little demon was low on the food chain. :)


Muhahahahahaha  GAME ON!!!
Quindil Liahstia
player, 105 posts
Sat 6 Aug 2005
at 05:24
  • msg #627

Re: Dragon Baiting

I agree with ya 100% Myth.  I've let characters be quite overpowered, just as long as we get some good gaming and fun happenin (I had a PC Silver Dragon in my campaign, and the sessions were some of the funnest I've ever played.  Also incredibly gory.  Ever think to what would happen if a dragon caught somebody's spine on a cross slash from behind?  Yeah, we figured that out in short order.  Also what happens if a body gets stuck on a chain thats whirling around.  Dexterity saves shortly followed that one...)
Myth -DM-
GM, 484 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 6 Aug 2005
at 06:41
  • msg #628

Re: Dragon Baiting

LOL Quin, that dice roller hates you man.

Like i've said before you all can use your own, Real dice if you choose.
Pello Flarne
player, 162 posts
Burn Baby Burn!
quote by Pello Flarne
Sat 6 Aug 2005
at 07:15
  • msg #629

Re: Dragon Baiting

I've updated the ledger.
Milo Hardbottle
player, 181 posts
HP : 16 AC:15
Wand CLW: 40 charges left
Sat 6 Aug 2005
at 11:44
  • msg #630

Re: Dragon Baiting

Really my dice roll all 20s!!! hurray I start useing them straight away.
Vespian St.Brandi
player, 323 posts
Studious an Philosophical
Loves Books an Archeology
Sat 6 Aug 2005
at 13:00
  • msg #631

Re: Dragon Baiting

Darn drinking DMS, Succubus? What Succubus? No, Astral Deva page 155 of Savage Species. Really.
Besides, I wasn't as woried about the Dragon as I am about what could be coming down the tunnel. My attempted strategy was to incite some confusion and maybe slow down the advance of whatever hoard and Shamans are making their way. If teh Dragon was so bad, then it wouldn't still be a chained up dragon. There is obviously something, or somepeople whose combined might are strong enough to keep the dragon in line.
Hey Pello, Astral Deva's do not have "batwings".
This message was last edited by the player at 13:06, Sat 06 Aug 2005.
Pello Flarne
player, 163 posts
Burn Baby Burn!
quote by Pello Flarne
Sat 6 Aug 2005
at 16:07
  • msg #632

Re: Dragon Baiting

Eh, confused. When did anyone say anything about batwings?
Vespian St.Brandi
player, 324 posts
Studious an Philosophical
Loves Books an Archeology
Sat 6 Aug 2005
at 19:02
  • msg #633

Re: Dragon Baiting

Sorry Pello, *sniff* I should have known you'd never let me down. It was Milo, my trusted companion and ally from adventures past who has turned against me. All those journies togeather, all those battles side by side, all our work to save the forest from the destruction of man, and in one moment of baring my wings, he wants to kill me.
Fie Milo, FIE! I say.
Milo Hardbottle
player, 183 posts
HP : 16 AC:15
Wand CLW: 40 charges left
Sat 6 Aug 2005
at 19:58
  • msg #634

Re: Dragon Baiting

Could you please translate  "FIE"
Gimuld Froking
player, 164 posts
Sun 7 Aug 2005
at 04:28
  • msg #635

Re: Dragon Baiting

I think it means I hate you or I am disappointed. Anyway, just logging on to say I'm leaving soon, so this i my last post for a week.

On a side note, I found a great new time passer, Gunz the duel. It's a 3rd person shooter, with Matrix moves and RPG elements. My wrist never hurt from playing, but it has now... I should stop. laters
Vespian St.Brandi
player, 325 posts
Studious an Philosophical
Loves Books an Archeology
Sun 7 Aug 2005
at 14:12
  • msg #636

Re: Dragon Baiting

See yah Gimuld, Have FUN!
Vespian St.Brandi
player, 326 posts
Studious an Philosophical
Loves Books an Archeology
Sun 7 Aug 2005
at 19:31
  • msg #637

Re: Dragon Baiting

Well guys,
I am hoping that my character isn't really a problem.
For those of you familiar with the Savage Species book, the races are broken down into levels and I won't even have all my abilities until we are over level 10. My BA is only +2 and I only get an increase and more hitpoints every other level. For those of you that may be thinking that she has an entire arsneal of highpower abilities, she doesn't. I didn't fly before because I couldn't until I got to this level.
And just to be totally straight and to quit messing with Myth. The Astal Deva is just one form she can take, also just got that ability with this level increase. Vespian is really a Succubus. But that doesn't mean she is Chaotic Evil. In Fact she wants to save the world, by building an army and taking over and then outlawing war,, but we all have to have goals.
Pello Flarne
player, 164 posts
Burn Baby Burn!
quote by Pello Flarne
Sun 7 Aug 2005
at 19:55
  • msg #638

Re: Dragon Baiting

So pretty much the same Vespian that we've been accompanying the whole time, except now with wings :p
Myth -DM-
GM, 487 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 9 Aug 2005
at 19:55
  • msg #639

Re: Dragon Baiting

Vesp, did you plan on making an attack on that goblin? If so make an extra single attack/partial action this round.



Ohh yeah and Erd broke the Dragon free, if you all didn't notice.
Vespian St.Brandi
player, 328 posts
Studious an Philosophical
Loves Books an Archeology
Wed 10 Aug 2005
at 19:58
  • msg #640

Re: Dragon Baiting

I noticed,
I'm scared.
Sorry for the poor posting, way bad connection problems, kinda gave up being all wordy and wonderfull after the second loss of connection and all that I had typed.
Erdthar Grimear
player, 256 posts
Gray Orc
Wed 10 Aug 2005
at 20:03
  • msg #641

Re: Dragon Baiting

I had to go back to my backup dialup from school for a few days, and things like that pissed me off to no end.  What I ended up doing was opening 4 browsers with my threads open, then composing my replies in word, then reconnectiong and doing cut/pastes to do my posts.
Vespian St.Brandi
player, 329 posts
Studious an Philosophical
Loves Books an Archeology
Thu 11 Aug 2005
at 10:56
  • msg #642

Re: Dragon Baiting

*slaps forhead* Oh hell, that makes sense. I should have thought of that.
Myth -DM-
GM, 491 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 11 Aug 2005
at 16:06
  • msg #643

Re: Dragon Baiting

I'll update as soon as I can today. Continue any role play that you wish, talking is a free action.
Myth -DM-
GM, 494 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 11 Aug 2005
at 23:54
  • msg #644

Re: Dragon Baiting

Pello I love your Jornal writtings :) Bonus XP!

Gimuld and Quin will get some bonus xp too for updateing their jornals.
Erdthar Grimear
player, 258 posts
Gray Orc
Fri 12 Aug 2005
at 00:03
  • msg #645

Re: Dragon Baiting

Journals?
Myth -DM-
GM, 495 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 12 Aug 2005
at 00:15
  • msg #646

Re: Dragon Baiting

opps.... Ledgers/player notes
Vespian St.Brandi
player, 330 posts
Studious an Philosophical
Loves Books an Archeology
Fri 12 Aug 2005
at 22:05
  • msg #647

Re: Dragon Baiting

First a Dragon, and then a Giant.
Admit it Myth, you don't want to DM anymore so this is your way of killing us all off.
Erdthar Grimear
player, 259 posts
Gray Orc
Fri 12 Aug 2005
at 22:11
  • msg #648

Re: Dragon Baiting

Myth -DM-:
opps.... Ledgers/player notes

Ledgers/player notes?
Where are these things?
Myth -DM-
GM, 496 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 12 Aug 2005
at 23:29
  • msg #649

Re: Dragon Baiting

link to a message in "3.0 DnD: Sundabar Vale Battle for the North"

They are called Sundabar Ledger, theres a link, plus i added it to  "notice" so it should be up near teh top now, sorry if you didnt see it before.


LOL NO vespian that is not the case, at all. This was all planed ahead of time, with a few extra goblins thrown in as fodder. I figured the dragon would scare you off, to look for another entrance or something. That almost worked, I hadn't planed on you communicating with her though. The giant... well you'll have to wait and see, no he will not be your friend ;) Besides it wasnt me who rushed into a hoard of goblins without rest!

If i wanted to quit i would, but i dont so i wont. I love this game.

So do you not want a chalenge? You just want to walk through and slaughter all your enemies without them giving fight? I think not, that would be no fun. And whats the fun of playing a game named Dungeons & DRAGONS, if you never get to see a freeking dragon?

GAME ON!!!
This message was last edited by the GM at 23:39, Fri 12 Aug 2005.
Quindil Liahstia
player, 108 posts
Sat 13 Aug 2005
at 01:38
  • msg #650

Re: Dragon Baiting

Well, I'd say our fates have been decided for us.
*Goes to roll new character

In all seriousness, I don't consider this to be too much...I throw crazy situations at my parties all the time, and they seem to survive most of the time (occasionally I overestimate their strength, and gotta toss a few bonuses to them to keep em alive tho).
Myth -DM-
GM, 497 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 13 Aug 2005
at 02:25
  • msg #651

Re: Dragon Baiting

LOL oh  come on :)

Most of these adventures have been run with me and my bro in a table top game. They made it through with far less of a party. I think you'll be fine.

The giant is only CR 3.
Myth -DM-
GM, 498 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 13 Aug 2005
at 22:44
  • msg #652

Re: Dragon Baiting

Quindil Liahstia:
(occasionally I overestimate their strength, and gotta toss a few bonuses to them to keep em alive tho).


Very well, I went a head and Identified the potions you guys have found. See them in the "Vault" treasure thread. Also dont foget that you have thos T-stones and alc fires to use.
Gimuld Froking
player, 165 posts
Sat 13 Aug 2005
at 23:35
  • msg #653

Re: Dragon Baiting

Ugh, a week at camp with no bug spray is NOT fun. Not to mention withdrawl headaches from the store not selling Mountain Dew. But other than that it was great.

That's right, the Gim man is back. And I am not happy with a giant, and a dragon. But a question arises: How did a CR 5 Dragon get captured with a CR 3 Giant, not only that but how come the giant and goblins not killing eachother? Ah well, time to game.
Myth -DM-
GM, 500 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 13 Aug 2005
at 23:39
  • msg #654

Re: Dragon Baiting

Welcome back gim!

Good questions. I suppose you'll have to find out.
Pello Flarne
player, 169 posts
Burn Baby Burn!
quote by Pello Flarne
Sun 14 Aug 2005
at 00:13
  • msg #655

Re: Dragon Baiting

The dragon probably wasn't caught by the giant, but rather by the ogre mage that is running the show.
Vespian St.Brandi
player, 332 posts
Studious an Philosophical
Loves Books an Archeology
Sun 14 Aug 2005
at 14:44
  • msg #656

Re: Dragon Baiting

Welcome back Gimuld! What badges to you get? My favorite was Astronomy, we got to be up late at night when everyone else was supposed to be asleep. I got to see SkyLab making its erratic path across the sky a few months before re-entry, that was cool.
Myth -DM-
GM, 503 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Mon 15 Aug 2005
at 16:39
  • msg #657

Re: Dragon Baiting

Will update as soon as possible.

Hopefuly Quin wil check in, And Milo is on vaction, so I will npc him,liked asked. Any request for Milo's action?
Vespian St.Brandi
player, 334 posts
Studious an Philosophical
Loves Books an Archeology
Tue 16 Aug 2005
at 01:37
  • msg #658

Re: Dragon Baiting

I think he should go toe to toe wiht the giant.
Probally got some freaky halfling gaint killing bonusesw rolling I am sure. *S*
Myth -DM-
GM, 504 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 16 Aug 2005
at 02:46
  • msg #659

Re: Dragon Baiting

hmm i think your thinking gnomes, we have one of those too, perhaps, Pello should go toe to toe
Myth -DM-
GM, 507 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 16 Aug 2005
at 03:34
  • msg #660

Re: Dragon Baiting

Gim you can light him on fire, but you have to get next to him first
Erdthar Grimear
player, 262 posts
Gray Orc
Tue 16 Aug 2005
at 04:18
  • msg #661

Re: Dragon Baiting

well, we're dead

F*@kin dragon, I was hoping for at least a breathe before it ran
Quindil Liahstia
player, 110 posts
Tue 16 Aug 2005
at 08:23
  • msg #662

Re: Dragon Baiting

If all else fails, cut and run is a very underused strategy in D&D.  Too many heroes end up dead 'cus they wanted to be heroic and didn't side with the better part of valor (discretion, that is).  And while Quindil is a brave warrior, and not too intelligent, he's smart enough to know when to run.  We'll see how it goes, but I might just heed Pello's advice ;)
Pello Flarne
player, 170 posts
Burn Baby Burn!
quote by Pello Flarne
Tue 16 Aug 2005
at 12:32
  • msg #663

Re: Dragon Baiting

Well, aforementioned Pello would actually appreciate if someone would pick him up, if you decide to run for it. Gnomes are not known for their speed, and though I get an AC bonus against giants, that still only brings me up to 17.
Quindil Liahstia
player, 111 posts
Tue 16 Aug 2005
at 16:05
  • msg #664

Re: Dragon Baiting

I think there's a saying out there somewhere..."you only have to run faster than the slowest party member".  And in which case that gnome is just out of luck.

:p

I'm kidding, honestly.  If we had to book it outta there, I'd toss ya over my shoulder.
Myth -DM-
GM, 508 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 16 Aug 2005
at 16:16
  • msg #665

Re: Dragon Baiting

I think you guys will be fine if you get in there and fight. Erdthar will not be able to handle this foe alone!


Lol I know what Milo will be doing this combat. Heal, heal, heal, hes coming Erd, hes coming
Myth -DM-
GM, 509 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 16 Aug 2005
at 16:33
  • msg #666

Re: Dragon Baiting

does everyone have their character sheets up to date? It doesnt seem that way.
Erdthar Grimear
player, 263 posts
Gray Orc
Tue 16 Aug 2005
at 17:34
  • msg #667

Re: Dragon Baiting

The cool thing about casting from a wand, no provoking Attacks of Opportunity
Pello Flarne
player, 171 posts
Burn Baby Burn!
quote by Pello Flarne
Tue 16 Aug 2005
at 17:53
  • msg #668

Re: Dragon Baiting

Uhm, I think I have everything but hp up to date.
Gimuld Froking
player, 169 posts
Wed 17 Aug 2005
at 14:59
  • msg #669

Re: Dragon Baiting

I have everything but weight up to date. And Vesp, I got First Aid , Swimming, and Enviromental Science. Envir. Science was fun since in one class all you had to do was take an observation. So me and my buds just found a huge patch of star moss (very comfy btw) and wittled sticks to stab each-other with.
Myth -DM-
GM, 511 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 17 Aug 2005
at 16:30
  • msg #670

Re: Dragon Baiting

Weight smeight!!   Not abig deal on weight unless your carrying 500lbs or something like that.



Quin, buddy, that dice roller is not kind to you, maybe try the Wotc roller or use your own dice (I trust that we will not cheet each other when useing our own dice)

I'll get us updated after work.
Quindil Liahstia
player, 114 posts
Fri 19 Aug 2005
at 15:22
  • msg #671

Re: Dragon Baiting

Started using the WotC dice roller instead...I like it much better.  And my updates could be a little spotty for the next little while.  My computer is on its way back up to Edmonton, so I'm using other family members' computers.  So if I'm not there, feel free to NPC my character, as I'll prolly just be killing gobbies anyways.
Erdthar Grimear
player, 267 posts
Gray Orc
Sat 20 Aug 2005
at 06:59
  • msg #672

Re: Dragon Baiting

the die roller was particularly kind to me tonight too.

Two 18's to hit, and a 7 & an 8 on a d8 for damage.

and jase claims the thing isn't biased.  I really think there is something rong with the algorythm he uses at the actual application level, despite his tests of the RNG
Milo Hardbottle
player, 186 posts
HP : 16 AC:15
Wand CLW: 39 charges left
Tue 23 Aug 2005
at 13:29
  • msg #673

Re: Dragon Baiting

Im back from a refreshing rain soaked camping trip. Ill catch up soon.
Myth -DM-
GM, 516 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 23 Aug 2005
at 14:55
  • msg #674

Re: Dragon Baiting

Sorry about the delay here, I have a bunch of family in town that I have not seen in a long time so I have been spending time with them. i am going to try and get an update in tonight, provided that we dont go out drinking again ... lol


I am sorry for the delay guys!
Vespian St.Brandi
player, 338 posts
Studious an Philosophical
Loves Books an Archeology
Tue 23 Aug 2005
at 21:40
  • msg #675

Re: Dragon Baiting

No probs, take your time.
Myth -DM-
GM, 519 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 24 Aug 2005
at 15:08
  • msg #676

Re: Dragon Baiting

lol i was in such a hurry this morning to update the game and get to work that I NPC'd Milo again..... lol my bad!

We will call that a free action :)


I knew you guys could take that giant :)
Milo Hardbottle
player, 187 posts
HP : 16 AC:15
Wand CLW: 39 charges left
Wed 24 Aug 2005
at 15:11
  • msg #677

Re: Dragon Baiting

Well, Im kinda confused at the moment so thats fine. Its hard to catch up..lol
Myth -DM-
GM, 520 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 24 Aug 2005
at 16:17
  • msg #678

Re: Dragon Baiting

Milo: The giant came into the room, there was a big fight, the giant died. All of the giants goblin buddies were killed in the fight accept 2, those two are asking for a deal a parlay.

during the fight you took up the cause of healer! Healling Erd and Vesp.


thats the last few moments of action in a nut shell. So just pick up from here if you like.


BTW: hope you had fun on your trip
Milo Hardbottle
player, 188 posts
HP : 16 AC:15
Wand CLW: 39 charges left
Wed 24 Aug 2005
at 17:12
  • msg #679

Re: Dragon Baiting

Yeah I was camping/fishing. Caught a 24 inch walleye. And lots of bluegills,and some smaller walleye.

Ill jump in as soon as the "big ones" decided to accept or rject the parley.
Myth -DM-
GM, 521 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 25 Aug 2005
at 14:13
  • msg #680

Re: Dragon Baiting

I am going to get the Xp and treasure rewards up today.


So lets decide the next course of action.
Myth -DM-
GM, 523 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 25 Aug 2005
at 20:12
  • msg #681

Re: Dragon Baiting

XP, XP, Xp, Xp, xp, xp


Been awhile since I have dished any out, so it is a big chunk

Xp Award for clearing goblins and giants from mine room 2: 2370 total

Story Award: 1002 Total for over looking your differences and freeing an evil dragon.


Milo & Quindil: You both advanced, update your sheets and PM me the changes, Thanx


Treasure still to come.
Erdthar Grimear
player, 270 posts
Gray Orc
Thu 25 Aug 2005
at 20:45
  • msg #682

Re: Dragon Baiting

I believe I went up too.
Check the bottom of my char sheet for my accounting of XP
Milo Hardbottle
player, 190 posts
HP : 16 AC:15
Wand CLW: 39 charges left
Thu 25 Aug 2005
at 21:29
  • msg #683

Re: Dragon Baiting

I just want to thank the dead beetles, the goblins and this rotten giant for getting me where I am today. Milo says with a bow and a flourish of the hand.

This is the first RPoL game where I have attained this high of level. Thank  you for keeping it going :)
Myth -DM-
GM, 525 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 25 Aug 2005
at 21:42
  • msg #684

Re: Dragon Baiting

Erdthar Grimear:
I believe I went up too.
Check the bottom of my char sheet for my accounting of XP



Sorry Erd, I post xp Totals in here. But i split them even with the 6 of you so basicly you each got:

395 xp each for enemies
167 xp each for dragon


Thats my bad bro, ill start posting what each of you get.




link to a message in "3.0 DnD: Sundabar Vale Battle for the North"
The XP totals in this thread are correct!
Myth -DM-
GM, 526 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 25 Aug 2005
at 21:49
  • msg #685

Re: Dragon Baiting

your welcome Milo!


And thank you to all you guys for sticking with it. We have much more to go, we are only getting started!
Erdthar Grimear
player, 271 posts
Gray Orc
Thu 25 Aug 2005
at 21:51
  • msg #686

Re: Dragon Baiting

damn!  I am never going to get to 3rd level and be able to use my double axe as a double weapon.
Myth -DM-
GM, 527 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 25 Aug 2005
at 22:02
  • msg #687

Re: Dragon Baiting

lol, we'll get you there man, we'll get you there! I promise.
Gimuld Froking
player, 173 posts
Sat 27 Aug 2005
at 01:43
  • msg #688

Re: Dragon Baiting

YAY! Hey Myth, I feel a little rejected. I said a few posts back I was going to search for treasure, but no reply :'(
Quindil Liahstia
player, 118 posts
Sat 27 Aug 2005
at 04:27
  • msg #689

Re: Dragon Baiting

Yay!  Level III (seems more impressive than 3).  I'll get it updated when I get a chance, prolly tomorrow or the day after.  And I think it may be time for some ranger action here.  With all that arrow launching fun, it seems about time.

Edit-Updated character sheet (I forgot 3rd edition rangers suck so much, but I still took Ranger 1 :p)
This message was last edited by the player at 01:26, Sun 28 Aug 2005.
Vespian St.Brandi
player, 340 posts
Studious an Philosophical
Loves Books an Archeology
Sun 28 Aug 2005
at 03:39
  • msg #690

Re: Dragon Baiting

Congratulations MILO!!!!!

Congratulations QUINDIL!!!!
Vespian St.Brandi
player, 341 posts
Studious an Philosophical
Loves Books an Archeology
Sun 28 Aug 2005
at 03:45
  • msg #691

Re: Dragon Baiting

<Blue>"He snarls at the goblin.
Kill yourself.  I don't want to have to."<?Blue>

WOW!!!!!!!! Now that is some cold blooded ruthlessness! I get chills just reading it. Yo go Quindil! The Dark Side welcomes you. *nod* *nod* *wink* *wink*
Myth -DM-
GM, 531 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sun 28 Aug 2005
at 06:34
  • msg #692

Re: Dragon Baiting

ok, you cats finally got some worthy loot.

Let me know who wants what. I figure Pello will take the scrolls, but there are a few MW weapons for you to haggle over.

Figure out who is to carry what and let me know.


Pello, dont forget if you take those scrolls , you have the option of adding those spells to your spel book (as per house rules), that of course expends the scrolls.


lol btw: Gim i did not forget you, just been realy busy around here, but teh family took off today :( so should be able to get back on track here
This message was last edited by the GM at 06:36, Sun 28 Aug 2005.
Milo Hardbottle
player, 192 posts
HP : 16 AC:15
Wand CLW: 39 charges left
Sun 28 Aug 2005
at 12:20
  • msg #693

Re: Dragon Baiting

Milo wants the Halfspear and/or the Scimitar if he is able to use them. I cant ever figure out how weapon size works in 3.0.
Pello Flarne
player, 178 posts
Burn Baby Burn!
quote by Pello Flarne
Sun 28 Aug 2005
at 12:55
  • msg #694

Re: Dragon Baiting

Well, if we are going by the book, then I'll suspect that all the weapons are small size, since they were carried by goblins. Thus the call small size damage, but can easily be wielded by small creatures. In fact, medium-size creatures will get -2 to use them. The exception is that if we use the "weapon equivalent" optional rule, then the (small-size) longsword can be used as a medium-size shortsword by mediumsize creatures.
Vespian St.Brandi
player, 342 posts
Studious an Philosophical
Loves Books an Archeology
Sun 28 Aug 2005
at 13:58
  • msg #695

Re: Dragon Baiting

None of the weapons are getting my attention at this time, but I'll help pack mule the load around.
Gimuld Froking
player, 174 posts
Sun 28 Aug 2005
at 16:12
  • msg #696

Re: Dragon Baiting

I'll take a MW dagger.
Erdthar Grimear
player, 274 posts
Gray Orc
Sun 28 Aug 2005
at 19:39
  • msg #697

Re: Dragon Baiting

Pello Flarne:
Well, if we are going by the book, then I'll suspect that all the weapons are small size, since they were carried by goblins. Thus the call small size damage, but can easily be wielded by small creatures. In fact, medium-size creatures will get -2 to use them. The exception is that if we use the "weapon equivalent" optional rule, then the (small-size) longsword can be used as a medium-size shortsword by mediumsize creatures.


what is a small size-weapon?

I thought this was a 3.0 game and not a 3.5 game.
Pello Flarne
player, 179 posts
Burn Baby Burn!
quote by Pello Flarne
Sun 28 Aug 2005
at 20:20
  • msg #698

Re: Dragon Baiting

Oh.. right.. I forgot. Oh well, then since the Scimitar and Half-spear are medium-size, us small folk can use them in two hands.
Quindil Liahstia
player, 119 posts
Mon 29 Aug 2005
at 00:07
  • msg #699

Re: Dragon Baiting

I'll take the longsword, prefer it to the shortspear I had.  Also, if nobody else wants it, I'll take a MW dagger for offhand too and forfiet the gold equivilent.

As for the dark side...I'll let my character's talking do the talking but I will say this...  There's a lot more to Quin than you've seen (he ain't just the strong silent type).
Erdthar Grimear
player, 277 posts
Gray Orc
Tue 30 Aug 2005
at 10:44
  • msg #700

Re: Dragon Baiting

I got this in another game I'm in, and thought I'd pass it along:

Due to major registrar complications it is possible that the rpol.net domain will become unavailable for a short time.  If this does occur please use

http://rpol.hyphenit.com.au as a temporary work-around.


PLEASE pass this inforation on to those you game with here.

Thanks!
Vespian St.Brandi
player, 345 posts
Studious an Philosophical
Loves Books an Archeology
Tue 30 Aug 2005
at 22:32
  • msg #701

Re: Dragon Baiting

Thanks Errthar!
Myth -DM-
GM, 533 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 31 Aug 2005
at 13:27
  • msg #702

Re: Dragon Baiting

Well i got a couple of very busy days today and tomorrow. I have an interview tomorrow for a better position, spending the day preparing. I think you guys can handle it for a bit here.

If you are to rest, go ahead and play that out, as far as where to rest, setting up camp, starting fire, studying, eating....what not. Just kind of role play it out if you wish.

I would like to see a bit of fun and creativity come out of it. And you dont need to worry, the mine is cleared from here to the entrance, so nothing to slow you down on your way out.

That way by friday or the weekend we can be fully rested and ready to go.
Myth -DM-
GM, 534 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 31 Aug 2005
at 15:10
  • msg #703

Re: Dragon Baiting

you guys may have seen a new name in the game

Renoart.

he is a friend of mine that was looking for a fun game, so I told him to come along. He is actually more like a mentor, being that his game was the first Rpol game I ever played in :) . He taught me a lot about this place.

So welcome him to our great little adventure here. Although he wont be joining us quite yet, but soon.
Renoart
player, 2 posts
Thu 1 Sep 2005
at 02:57
  • msg #704

Re: Dragon Baiting

Hey everyone, glad to be on board. Can't wait to roll with you all.
Myth -DM-
GM, 535 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 1 Sep 2005
at 17:14
  • msg #705

Re: Dragon Baiting

well i just goy out of my interview. I think it went very well. If thingss work out I should soon be a Supervisor **evil grin**


so we can get back to the game, now that little bit of stress is out of the way.
Gimuld Froking
player, 176 posts
Thu 1 Sep 2005
at 17:46
  • msg #706

Re: Dragon Baiting

Hey Renoart, nice to meet you, Myth, sounds good, you can be DM in game and out.
Myth -DM-
GM, 537 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 2 Sep 2005
at 13:08
  • msg #707

Re: Dragon Baiting

Well, any actions while we rest?


and the watch wasn't really nailed down, it seems that Erd and Vesp will take mid watch, but didn't get much further than that.
This message was last edited by the GM at 13:10, Fri 02 Sept 2005.
Quindil Liahstia
player, 123 posts
Fri 2 Sep 2005
at 15:19
  • msg #708

Re: Dragon Baiting

Sorry 'bout that guys...I anticipated losing one day from the move to university, but I didn't anticipate not having internet at all.  Or if you didn't notice I was missing, that's fair too :p
Gimuld Froking
player, 178 posts
Fri 2 Sep 2005
at 16:34
  • msg #709

Re: Dragon Baiting

I'll take Second watch.
This message was last edited by the player at 16:36, Fri 02 Sept 2005.
Myth -DM-
GM, 538 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 2 Sep 2005
at 17:07
  • msg #710

Re: Dragon Baiting

welcome back Quin.

ohh its a BYOB party in the woods. :)
Vespian St.Brandi
player, 347 posts
Studious an Philosophical
Loves Books an Archeology
Fri 2 Sep 2005
at 22:51
  • msg #711

Re: Dragon Baiting

Myth said there weren't any more monsters to deal with at this point.
I geuss we can just say that we rested, healed, recovered arrows/crsoss bow bolts and are on our way,..
Milo Hardbottle
player, 197 posts
HP : 16 AC:15
Wand CLW: 39 charges left
Sat 3 Sep 2005
at 01:29
  • msg #712

Re: Dragon Baiting

That wouldnt make this much a a ROLE PLAYING game ;)
Vespian St.Brandi
player, 348 posts
Studious an Philosophical
Loves Books an Archeology
Sun 4 Sep 2005
at 23:11
  • msg #713

Re: Dragon Baiting

Grmmm,,,

*L*
Myth -DM-
GM, 541 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 6 Sep 2005
at 15:53
  • msg #714

Re: Dragon Baiting

ready when you guys are.
Myth -DM-
GM, 544 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 8 Sep 2005
at 13:12
  • msg #715

Re: Dragon Baiting

well i made it to round 2.

Today i have the second interview.

So you guys keep rolling along, work out your plan and i will get it updated tonight.
Myth -DM-
GM, 545 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 8 Sep 2005
at 16:07
  • msg #716

Re: Dragon Baiting

ok i been stalling here on these MW weapons.


So:

Milo took Scimitar
Gimuld took dagger
Quindill took Longsword

But who took the second dagger, and who took the halfspear?

thanks
Milo Hardbottle
player, 201 posts
HP : 16 AC:15
Wand CLW: 39 charges left
Thu 8 Sep 2005
at 16:53
  • msg #717

Re: Dragon Baiting

I thought i took the half spear also.
Erdthar Grimear
player, 285 posts
Gray Orc
Thu 8 Sep 2005
at 16:55
  • msg #718

Re: Dragon Baiting

Erdthar didn't take anything.
Gimuld Froking
player, 184 posts
Thu 8 Sep 2005
at 19:03
  • msg #719

Re: Dragon Baiting

If a dagger goes unclaimed, I'll take it.
On another note, I started school today with 2 regent class thingies, so I'm getting high-school credit in junior high. YAY!
Pello Flarne
player, 194 posts
Burn Baby Burn!
quote by Pello Flarne
Thu 8 Sep 2005
at 22:07
  • msg #720

Re: Dragon Baiting

Go ahead Gimuld.
Quindil Liahstia
player, 128 posts
Thu 8 Sep 2005
at 23:13
  • msg #721

Re: Dragon Baiting

I:
Also, if nobody else wants it, I'll take a MW dagger for offhand too and forfiet the gold equivilent.


Who'd get better use out of the extra dagger?  As a ranger, I believe I get both feats for duelweapon fighting at 1st level, although I can't double check (no 3.0 handbook right now), so having an extra (light) weapon would be nice.

However, if Gimuld thinks he'd get better use out of the extra weapon, he can have it.
Gimuld Froking
player, 185 posts
Thu 8 Sep 2005
at 23:54
  • msg #722

Re: Dragon Baiting

No, you can have it, if I had it I would stab people.
Myth -DM-
GM, 546 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 9 Sep 2005
at 03:51
  • msg #723

Re: Dragon Baiting

Well thats done

Milo: halfspear and scimatar
Gimuld: dagger
Quindil: dagger and longsword



sorry all I'll have to update later, a bit tired.
Myth -DM-
GM, 548 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sun 11 Sep 2005
at 15:20
  • msg #724

Re: Dragon Baiting

Damn that took me a while to get this updated.

Sorry guys.

But on a good note. I got the job! :)

Mo money mo money
Vespian St.Brandi
player, 353 posts
Studious an Philosophical
Loves Books an Archeology
Sun 11 Sep 2005
at 23:00
  • msg #725

Re: Dragon Baiting

Whoo Hoo! Whoo Hoo!
Party at Myth DMs!!!!
Gimuld Froking
player, 186 posts
Mon 12 Sep 2005
at 02:23
  • msg #726

Re: Dragon Baiting

*Dances*
Vespian St.Brandi
player, 354 posts
Studious an Philosophical
Loves Books an Archeology
Mon 12 Sep 2005
at 03:00
  • msg #727

Re: Dragon Baiting

Get that Bonfire Lit!
Tap that KEG!
Quindil Liahstia
player, 130 posts
Mon 12 Sep 2005
at 05:18
  • msg #728

Re: Dragon Baiting

*drinks*
*drinks somemore*
*drinks again*
*drinks another*
*drinks one last bottle*
*ignores previous thinking, and drinks just cus he's in univesity*

*passes out on floor*
Gimuld Froking
player, 187 posts
Mon 12 Sep 2005
at 19:49
  • msg #729

Re: Dragon Baiting

Wait, Erd, isn't the eastern way through the webbing?
Erdthar Grimear
player, 287 posts
Gray Orc
Mon 12 Sep 2005
at 20:10
  • msg #730

Re: Dragon Baiting

oops

fixed the post
Myth -DM-
GM, 549 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 13 Sep 2005
at 03:30
  • msg #731

Re: Dragon Baiting

ok if your heading that way you can roll your skills that you like.


ill update in the morning
Renoart
player, 3 posts
Hum Cleric (Helm)
Tue 13 Sep 2005
at 03:36
  • msg #732

Re: Dragon Baiting

I'm back, like it matters, like you knew I was even gone, by the by Hey Erd and Vesp nice to chat at you again.
Erdthar Grimear
player, 288 posts
Gray Orc
Tue 13 Sep 2005
at 03:44
  • msg #733

Re: Dragon Baiting

hey Renoart

Welcome back
Myth -DM-
GM, 551 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 13 Sep 2005
at 13:16
  • msg #734

Re: Dragon Baiting

renoart! Good to have you back, hope you had a good time.


We'll get you into the action before too long.
Vespian St.Brandi
player, 355 posts
Studious an Philosophical
Loves Books an Archeology
Tue 13 Sep 2005
at 22:39
  • msg #735

Re: Dragon Baiting

Hail Renoart!!!
Myth -DM-
GM, 553 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 15 Sep 2005
at 00:01
  • msg #736

Re: Dragon Baiting

You guys can post your actions too. I will clean up the round afterwards.
Renoart
player, 6 posts
Hum Cleric (Helm)
Fri 16 Sep 2005
at 13:28
  • msg #737

Re: Dragon Baiting

My weapons and pack wouldn't happen to be lying around would they?

Do I start with or without spells? It seems logical I would have expended all spells in an attack on the caravan.
Myth -DM-
GM, 556 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 16 Sep 2005
at 22:19
  • msg #738

Re: Dragon Baiting

yeah that seems logical, but I am not going to start you out in the hole like that. Besides  I am sure that you have been praying to your God for the last few days during captivity, he realises your need.

Also the Beetles made no attempt to disarm you or remove your belongings, so you have that as well.
Myth -DM-
GM, 557 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 17 Sep 2005
at 04:16
  • msg #739

Re: Dragon Baiting

ok im confused and not so good with my written English...lol even though its my native language.

so is it tail or tale?

you already got me with vile and vial... lol
This message was last edited by the GM at 04:17, Sat 17 Sept 2005.
Quindil Liahstia
player, 132 posts
Sat 17 Sep 2005
at 04:17
  • msg #740

Re: Dragon Baiting

Dogs have tails, old people tell tales :p
Myth -DM-
GM, 558 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 17 Sep 2005
at 04:18
  • msg #741

Re: Dragon Baiting

lol so you got me again....lmao
Myth -DM-
GM, 559 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 17 Sep 2005
at 04:20
  • msg #742

Re: Dragon Baiting

although with you and Erd, pehasps Vesp, does recant a fine "Tail" ?¿?
Erdthar Grimear
player, 292 posts
Gray Orc
Sat 17 Sep 2005
at 05:04
  • msg #743

Re: Dragon Baiting

I hope she doesn't recant her tail!

Of course, she'll probably strangle us all with it.
Pello Flarne
player, 200 posts
Burn Baby Burn!
quote by Pello Flarne
Sat 17 Sep 2005
at 12:20
  • msg #744

Re: Dragon Baiting

Vespian has a nice tail indeed.
Erdthar Grimear
player, 293 posts
Gray Orc
Sat 17 Sep 2005
at 16:28
  • msg #745

Re: Dragon Baiting

Indeed, but is she good tail?
Vespian St.Brandi
player, 361 posts
Studious an Philosophical
Loves Books an Archeology
Sun 18 Sep 2005
at 02:11
  • msg #746

Re: Dragon Baiting

Will be a fine tale of some characters unplanned demise..,
Renoart
player, 10 posts
Hum Cleric (Helm)
Tue 20 Sep 2005
at 04:59
  • msg #747

Re: Dragon Baiting

Like how I whipped in that french surname on the fly Vesp? ha ha!

total yahoo search engine: "French surnames"

result, Boulanger, which apparently will translate as Renoart the Baker. *shrug*
Pello Flarne
player, 203 posts
Burn Baby Burn!
quote by Pello Flarne
Tue 20 Sep 2005
at 06:53
  • msg #748

Re: Dragon Baiting

And every time I read the name renoart, the first thought that pops into my head, is that it must be a category of modern art. I'm imagining something that uses the color green alot, though that might just be your portrait interfering :p
Erdthar Grimear
player, 296 posts
Gray Orc
Tue 20 Sep 2005
at 07:33
  • msg #749

Re: Dragon Baiting

I think of Renoir, fat nude women in soft lighting.
Myth -DM-
GM, 562 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 20 Sep 2005
at 13:10
  • msg #750

Re: Dragon Baiting

getting a late start this morning, hopefully i can update later today.
Renoart
player, 11 posts
Hum Cleric (Helm)
Tue 20 Sep 2005
at 14:20
  • msg #751

Re: Dragon Baiting

Does anyone like Rembrandt? I don't know squat about art or painting, but I like to look at his work. It just looks neat.
Vespian St.Brandi
player, 364 posts
Studious an Philosophical
Loves Books an Archeology
Tue 20 Sep 2005
at 21:45
  • msg #752

Re: Dragon Baiting

   Yeah, the green thing is very freaky outish,, like what kind of Human is green besides the dead and moldy type..
   Oh hey, maybe yu an undead pc from one of the new source books.
Pello Flarne
player, 204 posts
Burn Baby Burn!
quote by Pello Flarne
Tue 20 Sep 2005
at 22:09
  • msg #753

Re: Dragon Baiting

So an orc with fondness for the raw meat of intelligent beings, a druid with a dog fetish, an alcoholic, pyromaniac wizard, an undead cleric and a succubus posing as a celestial.

This must be in the top 5 of the strangest parties I've been in.
Quindil Liahstia
player, 135 posts
Wed 21 Sep 2005
at 07:44
  • msg #754

Re: Dragon Baiting

Wait...undead cleric?  Whozat?

And I'm somewhat glad my character isn't on that list...he's rather normal.  Except he's developing an unhealthy appetite for battle.  I play the damn character and even I'm beginning to worry about his mental stability.
Pello Flarne
player, 205 posts
Burn Baby Burn!
quote by Pello Flarne
Wed 21 Sep 2005
at 10:16
  • msg #755

Re: Dragon Baiting

Right, I forgot about the psychotic elf.
Milo Hardbottle
player, 205 posts
HP : 20AC:15
Wand CLW: 39 charges left
Wed 21 Sep 2005
at 12:33
  • msg #756

Re: Dragon Baiting

When did Helm start leting Undead into his clerical ranks?
Renoart
player, 12 posts
Hum Cleric (Helm)
Wed 21 Sep 2005
at 14:07
  • msg #757

Re: Dragon Baiting

Maybe its just some bizzare green light reflecting off his face.
Pello Flarne
player, 206 posts
Burn Baby Burn!
quote by Pello Flarne
Wed 21 Sep 2005
at 14:36
  • msg #758

Re: Dragon Baiting

From the necromantic summoning that he is performing?
Milo Hardbottle
player, 207 posts
HP : 20AC:15
Wand CLW: 39 charges left
Wed 21 Sep 2005
at 15:02
  • msg #759

Re: Dragon Baiting

That picture is originally Caramon from the Dragonlance books. It must just be a bad image.
Pello Flarne
player, 208 posts
Burn Baby Burn!
quote by Pello Flarne
Thu 22 Sep 2005
at 06:35
  • msg #760

Re: Dragon Baiting

Mister Myth, how is your policy on readying actions? I had after all readied to only sent the flaming sphere forward once the beetles were within range.
Erdthar Grimear
player, 298 posts
Gray Orc
Thu 22 Sep 2005
at 07:46
  • msg #761

Re: Dragon Baiting

I know I lost my action last round, that two rounds now where Erdthar hasn't done anything, this encounter :)  he may even be learning caution, or something.

But wasn't B3 within your range, Pello?
Renoart
player, 14 posts
Hum Cleric (Helm)
Thu 22 Sep 2005
at 13:45
  • msg #762

Re: Dragon Baiting

Does bless stack with chant and prayer, or is it chant and prayer that stack?

I forgot, maybe that was even second edition.
Erdthar Grimear
player, 299 posts
Gray Orc
Thu 22 Sep 2005
at 19:48
  • msg #763

Re: Dragon Baiting

Bless (morale bonus)  stacks with Prayer (luck bonus)  Chant?  what is this Chant of which you speak....
Vespian St.Brandi
player, 365 posts
Studious an Philosophical
Loves Books an Archeology
Thu 22 Sep 2005
at 22:13
  • msg #764

Re: Dragon Baiting

Chant,
Must be something Undead Humans do.
Milo Hardbottle
player, 209 posts
HP : 20AC:15
Wand CLW: 39 charges left
Thu 22 Sep 2005
at 22:29
  • msg #765

Re: Dragon Baiting

Chant is a 2nd Edition Spell

Chant:
Sphere:Combat
Range: 0
Duration: 1 turn
30ft radius
While chanting allies gain +1 to hit, damage, & saves; while enemies recieve -1 to hit, damage, and saves. Continues as long as priest chants and does nothing else. Is broken by a successful attack that causes damage to the priest. Combined with Prayer(3), effect is changed to +2/-2.
Erdthar Grimear
player, 300 posts
Gray Orc
Thu 22 Sep 2005
at 22:34
  • msg #766

Re: Dragon Baiting

lol - I thought it was obvious I was joking there.

I'm old, I played D&D when it was three little 8.5 x 5.5 folded paper books in a white cardboard box. When the Greyhawk suppliement came out with the druid class and more spells, it was a big, big deal, pimply High School kids drooling at more, more, more D&D stuff...
Milo Hardbottle
player, 210 posts
HP : 20AC:15
Wand CLW: 39 charges left
Thu 22 Sep 2005
at 22:36
  • msg #767

Re: Dragon Baiting

Well :P
Myth -DM-
GM, 565 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 22 Sep 2005
at 23:28
  • msg #768

READY ACTIONS

Pello i messed that up, i didnt read it well enough i guess. i'll pay closer attention in the future.

As far as Erd, you readied against a charge that did not come. And the first action you missed, well i chimed in and stated to post your actions as well as init, so that must have gotten over looked, i appoligize for that too.
Erdthar Grimear
player, 301 posts
Gray Orc
Thu 22 Sep 2005
at 23:41
  • msg #769

Re: READY ACTIONS

no big, I wasn't and am not upset I missed those actions.
it was on me that I didnt' act - totally on me

I was just saying, sometimes you ready an action, and you lose
Like I said, Erd seems to be learning to look before charging - sorta
Vespian St.Brandi
player, 367 posts
Studious an Philosophical
Loves Books an Archeology
Fri 23 Sep 2005
at 00:21
  • msg #770

Re: Dragon Baiting

Erdthar Grimear:
I'm old, I played D&D when it was three little 8.5 x 5.5 folded paper books in a white cardboard box. When the Greyhawk suppliement came out with the druid class and more spells, it was a big, big deal, pimply High School kids drooling at more, more, more D&D stuff...


OMG, Erd... did you really just go there?

I used to play with a loyal Dave Arneson group that would only use the first three books. Greyhawk was considered to be sacriligious because of the legal battles being fought out between Arneson and Gygax at the time.

Just some memories..
1)   Arneson is the Diety of RPG, but mannnnn, as a DM...
He was really, really into seeing how many characters he could kill off in one game session. I played in his games at conventions as well as in person. The group would vote to play some Squad Leader or Kingmaker instead of playing, "Fantasy," with Dave.
2)   Martians from the wandering monster tables? Wow, I loved John Carter of Mars books, Classics indeed.., but my Dwarven fighter squaring off against a Six Armed, Red Martian.
3)   Exp progression, Doubles every single time, every single level it doubles, all the way into infitium. I think my original level 17 Fighter had enough exp to be an AD&D, 2nd Edition AD&D, 3rd D&D 50th level fighter.


H'mmm kinda lost my point now..,
Vespian St.Brandi
player, 368 posts
Studious an Philosophical
Loves Books an Archeology
Fri 23 Sep 2005
at 00:27
  • msg #771

Re: Dragon Baiting

Hey! WTF!!!!!
Where is our funny story, praise of getting freekin dead drunk or deck construction u`pdates by Myth DM between combat rounds?

Come on Myth, don't shut us out! Let us know whats going on.
Erdthar Grimear
player, 303 posts
Gray Orc
Fri 23 Sep 2005
at 01:16
  • msg #772

Re: Dragon Baiting

17th level?

damn!  I never had a character make it past the mid-teens until AD&D 1st came out - then I had a nice sweet, adorable little hobbit character named heather that made it to 21st level - she also switched to thief-acrobat at some point, though I can't remember if that was befoe or after 2nd Ed. came out.

We also all rose up in arms, and nearly refused to play 2nd Ed, when they did the horrible thing of limiting fireball and lightning bolt damage to only 10d6!  What were the lousy so-and-so's thinking with that?  Our poor wizards didn't stand a chance, doing only 10d6 to 30 orcs at a time...
Vespian St.Brandi
player, 369 posts
Studious an Philosophical
Loves Books an Archeology
Fri 23 Sep 2005
at 01:47
  • msg #773

Re: Dragon Baiting

Yeah, what ever happend to the d12s, d10s, d8s?
Renoart
player, 15 posts
Hum Cleric (Helm)
Fri 23 Sep 2005
at 01:56
  • msg #774

Re: Dragon Baiting

You guys are so old man. I only remeber first edition because I played the Pool of Radiance video game. Where the level cap was 6th, and yet, it was so kewl.

Then I met Vesp and we rolled all second edition I believe and what we downloaded from the net. So Vesp was my own personal rpg deity, so naturally I was a 1st edition purist and bought all the books when I returned to the states. Then after years of denying 2nd and 3rd, I was like, "This first edition is a clunky piece of crap and no one plays it anyway."

So, now I am 3.5, what can I say, I'm a sell out.
Erdthar Grimear
player, 304 posts
Gray Orc
Fri 23 Sep 2005
at 02:03
  • msg #775

Re: Dragon Baiting

I have to say, 3.5 is the cleanest, simplist D&D system yet.
Except for that old 3-pamphlet set, that was basically more guideline than ruleset, back then the game was pure imagination.
Renoart
player, 16 posts
Hum Cleric (Helm)
Fri 23 Sep 2005
at 02:07
  • msg #776

Re: Dragon Baiting

Dude, that 1st edition hand to hand combat was a nightmare to figure out. I would sit there looking at that for an hour and be like, "ok.....no, this sucks"
Erdthar Grimear
player, 305 posts
Gray Orc
Fri 23 Sep 2005
at 02:11
  • msg #777

Re: Dragon Baiting

Oh, to grapple, overbear, or pummel...?
Renoart
player, 18 posts
Hum Cleric (Helm)
Fri 23 Sep 2005
at 02:13
  • msg #778

Re: Dragon Baiting

overbearing was exactly what described that whole chapter.
Renoart
player, 19 posts
Hum Cleric (Helm)
Fri 23 Sep 2005
at 04:59
  • msg #779

Re: Dragon Baiting

Sllllllllooooooooow Night.
Quindil Liahstia
player, 138 posts
Fri 23 Sep 2005
at 06:27
  • msg #780

Re: Dragon Baiting

I remember seeing those rules somewhere...  I'm pretty sure they were drunk, or high, or just really confused when they thought they were a good idea.
Erdthar Grimear
player, 306 posts
Gray Orc
Fri 23 Sep 2005
at 22:00
  • msg #781

Re: Dragon Baiting

Actually, next round I'll have flanking bonuses on both beetles:  thank you Gimult and Renoart.  If it survives, I'll probably try taking out the little one though, so he won't bother me while we deal with momma.
Erdthar Grimear
player, 307 posts
Gray Orc
Sat 24 Sep 2005
at 18:28
  • msg #782

Re: Dragon Baiting

I got a package from Amazon today: Skull & Bones.
I guess its been out of print for a while.
Renoart
player, 21 posts
Hum Cleric (Helm)
Sat 24 Sep 2005
at 18:32
  • msg #783

Re: Dragon Baiting

Never heard of it. Sounds like it would be good for Spine of Swords though.
Myth -DM-
GM, 568 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sun 25 Sep 2005
at 00:49
  • msg #784

Re: Dragon Baiting

Well guys im off to party. I should be able to get us updated tomorrow, just ran out of time today. Is it me or do teh weekends go way too fast?/

Anyways, hope everyone has a good night, see you tommorow
Vespian St.Brandi
player, 371 posts
Studious an Philosophical
Loves Books an Archeology
Sun 25 Sep 2005
at 23:32
  • msg #785

Re: Dragon Baiting

Party???? H'mmm long haired hippy freaks...,
Erdthar Grimear
player, 308 posts
Gray Orc
Mon 26 Sep 2005
at 00:41
  • msg #786

Re: Dragon Baiting

thanks for the book Vesp.
How is SoS going?
Vespian St.Brandi
player, 372 posts
Studious an Philosophical
Loves Books an Archeology
Mon 26 Sep 2005
at 01:06
  • msg #787

Re: Dragon Baiting

Hey Erd,
   I'm glad you finally got it. Can't blame Amazon though, they can't ship before they get the books themselves. There are about 5 or 6 more out there still looking for their new homes.
   Now that you can finaly read all the extra options they add in for character creation, fortunes, backgrounds and stuff, hopefully you can see how cool I thought it would be to have a game in that campaign world, but retyping it all was just to much of a challenge. I have also fell out of favor with their moidifed magic system. It makes sense in theory, but the actual playing out is just so much work that the fun of playing the game gets lost somewhere.
  Spine of Swords? The DM is crawling out of a slump, just found out that he has to find a new job in several months and his heart just insn't with the game for the moment.
Erdthar Grimear
player, 309 posts
Gray Orc
Mon 26 Sep 2005
at 01:13
  • msg #788

Re: Dragon Baiting

awe...
you ever hear from Frey?  or did you give up on that?
Vespian St.Brandi
player, 373 posts
Studious an Philosophical
Loves Books an Archeology
Mon 26 Sep 2005
at 01:57
  • msg #789

Re: Dragon Baiting

DM Frey?
Yeah, he's around.
Erdthar Grimear
player, 310 posts
Gray Orc
Mon 26 Sep 2005
at 02:00
  • msg #790

Re: Dragon Baiting

I like alot of things about the book, but the gunpowder and voodoo does sorta suck
Vespian St.Brandi
player, 374 posts
Studious an Philosophical
Loves Books an Archeology
Mon 26 Sep 2005
at 02:12
  • msg #791

Re: Dragon Baiting

I think the voodoo is cool in concept, yet I don't think it was playtested for actual usability. And I think we have allready had our Gunpowder discussions previously, so no need to rehash there.
Erdthar Grimear
player, 311 posts
Gray Orc
Mon 26 Sep 2005
at 02:30
  • msg #792

Re: Dragon Baiting

Wow!  I just visited sycbyrddungeons for the first time in months, and what a great job on the upgrade!  I do think though he was a bit hard on me in the character profile part though, my biggest upset over Plann was the way it ended
Vespian St.Brandi
player, 375 posts
Studious an Philosophical
Loves Books an Archeology
Mon 26 Sep 2005
at 02:51
  • msg #793

Re: Dragon Baiting

    I miss the, "vaults," from Phlann. I think it was an original and cool way for the party to store their treasure. And heck, since Letters of Credit actualy have existed for close to a few thousand years, to actually have them in the game was verily, totally bitchin!
     I think all the cool sycbyrdungeons DMs,((Hint, Hint, Myth)) should have vaults and LOCs in their games. Those that don't probally don't realy love their players.
Renoart
player, 22 posts
Hum Cleric (Helm)
Mon 26 Sep 2005
at 04:47
  • msg #794

Re: Dragon Baiting

Hello, yes, I am here?

I think vaults and lines of credit are a good idea t---

wait a second, yes, of course they are, because I came up with it.

How was I hard on you Erd? I thought you'd be pleased with being in the Hall of Fame. Speaking of which, does Valari/Zera Van Huer play here?

And two: You guys stink for running Dave off. (this is just kidding but I do miss Dave)

And three: Vesp, you need to come live out by me, and work so I can have a cool friend close by.
Renoart
player, 23 posts
Hum Cleric (Helm)
Mon 26 Sep 2005
at 04:55
  • msg #795

Re: Dragon Baiting

Just to chit chat a little, anyone here or in BSOS a nominee for Hall of Fame status?
Renoart
player, 24 posts
Hum Cleric (Helm)
Mon 26 Sep 2005
at 04:56
  • msg #796

Re: Dragon Baiting

I guess that would be up to Myth to decide for here.
Renoart
player, 25 posts
Hum Cleric (Helm)
Mon 26 Sep 2005
at 04:56
  • msg #797

Re: Dragon Baiting

Yes, I am running up my post count, remember how I used to do this in Phlan?
Erdthar Grimear
player, 312 posts
Gray Orc
Mon 26 Sep 2005
at 05:59
  • msg #798

Re: Dragon Baiting

lol - well, you said something about me not enjoying the game, and yeah, I was pleased to see erd up there
Renoart
player, 26 posts
Hum Cleric (Helm)
Mon 26 Sep 2005
at 06:12
  • msg #799

Re: Dragon Baiting

I just remembered you like sending me these PM's on rules, and I was like, "Uh no Erd, I don't think so,..." Then I would look it up and was like, "dammit"

Actually I think everyone did that a few times. But most times I would admit I was wrong.
Erdthar Grimear
player, 313 posts
Gray Orc
Mon 26 Sep 2005
at 06:49
  • msg #800

Re: Dragon Baiting

lol - I make rules oversights and mistakes all the time myself
Pello Flarne
player, 210 posts
Burn Baby Burn!
quote by Pello Flarne
Mon 26 Sep 2005
at 09:52
  • msg #801

Re: Dragon Baiting

What is this about vaults and letters of credit?
Gimuld Froking
player, 193 posts
Mon 26 Sep 2005
at 18:38
  • msg #802

Re: Dragon Baiting

Wow, REALLY slow days...
Myth -DM-
GM, 571 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Mon 26 Sep 2005
at 22:13
  • msg #803

Re: Dragon Baiting

sorry for the delays guys.

At least noone here was effected by Rita, at least it doesnt seem that way. I wish i could say the same. Even though i personally am hundreds of miles away, our(my companies) sister call center in Texas got leveled. So i have been working like a dog.


as far as the vaults and LOC, i remeber the vaults but dont quite remember the LOC. But perhaps someone could send me those details. **nudge nudge**

and a hall of famer, well i cant say. I am very impressed with all the players in this game! Everyone has stuck it out (except Muk/Thomas). It would be un-fair for me to nominate someone over the other, and kind of silly to nominate you all :)
Pello Flarne
player, 211 posts
Burn Baby Burn!
quote by Pello Flarne
Mon 26 Sep 2005
at 22:16
  • msg #804

Re: Dragon Baiting

Hey, I want to be a cool DM too! No fair that I don't get the chance.
Vespian St.Brandi
player, 376 posts
Studious an Philosophical
Loves Books an Archeology
Mon 26 Sep 2005
at 23:16
  • msg #805

Re: Dragon Baiting

Your a cool DM Pello, we allready knew that. So there was no reason to state the obvious. ;-)
Myth -DM-
GM, 572 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 27 Sep 2005
at 21:50
  • msg #806

Re: Dragon Baiting

well i get a short break here before i have to go back to the frying pan (work).

I am going to try and get an update in here this night, crossing my fingers.
Erdthar Grimear
player, 315 posts
Gray Orc
Wed 28 Sep 2005
at 01:10
  • msg #807

Re: Dragon Baiting

I was reading through BSoS, a totally different type of game than I remember, looks great!  Do I know the GM?  I should have never quit that one.  I don't even remember my character - Errol think, but not Flynn.  lol
Vespian St.Brandi
player, 378 posts
Studious an Philosophical
Loves Books an Archeology
Wed 28 Sep 2005
at 22:01
  • msg #808

Re: Dragon Baiting

Do we get a flanking bonus with something this big? I admit, I only wonder that now when it would be the decider if I Hit or Miss.
Gimuld Froking
player, 195 posts
Wed 28 Sep 2005
at 22:06
  • msg #809

Re: Dragon Baiting

What is the fortitude save for stabilizing again?
Myth -DM-
GM, 575 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 29 Sep 2005
at 00:11
  • msg #810

Re: Dragon Baiting

Vesp, Yes, "Your ally must be on the other side of the defender, so that the defender is directly between you."   Flanking provides a +2 attack.

Right now only Erdthar and Gimuld are flanking, well they were now Gims down.


Gim, You have a 10% chance of stabilizing, so roll d100 and get 10 or lower.
Vespian St.Brandi
player, 380 posts
Studious an Philosophical
Loves Books an Archeology
Fri 30 Sep 2005
at 23:09
  • msg #811

Re: Dragon Baiting

What about if I move to q19, that is exactly across from Milo it looks like, which should be an easy answer, but then you have those corners in there...,
Erdthar Grimear
player, 318 posts
Gray Orc
Fri 30 Sep 2005
at 23:14
  • msg #812

Re: Dragon Baiting

Gimuld Froking:
What is the fortitude save for stabilizing again?


Don't worry about it Gimuld, you automatically stabilize when you receive any magical healing.  But it is not a Fort save, it's a flat 10% chance per round.
Myth -DM-
GM, 579 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 30 Sep 2005
at 23:17
  • msg #813

Re: Dragon Baiting

yeah that would work, but Milo moved.

here is how i see it and how we will work it.

if you and an ally are across from each other with the enemy between, then you are flanking, even if it is diagonal.

so someone could be at r16 with another ally at r19, or s19 and yopu would be flanking. meaning that quin and erd are now flanking

also if someone was to get t19, they would be flanking with Pello.



Erd you may want to edit your post, i was adding info at the same time you posted. Geez man what, do you watch this site like a Hawk? As soon as I updated you were posting, just wondering, i am in no way complaining.....lol :)
Erdthar Grimear
player, 319 posts
Gray Orc
Fri 30 Sep 2005
at 23:24
  • msg #814

Re: Dragon Baiting

Nah, I'll leave it as is.  Do we need to make a save vs fear?

And LOL, I just got home at 6:00 pm my time (central)  and your post was there waiting for me to do my 'turn' so I did...
Myth -DM-
GM, 580 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 30 Sep 2005
at 23:27
  • msg #815

Re: Dragon Baiting

lol no problem man.

no, no saves needed, the "fear" was more for story line effect.
Myth -DM-
GM, 581 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 1 Oct 2005
at 04:18
  • msg #816

Re: Dragon Baiting

Sorry Gim, you can stand up, but not attack.

next round though.
Gimuld Froking
player, 198 posts
Sat 1 Oct 2005
at 15:44
  • msg #817

Re: Dragon Baiting

Doh.... Oh well, next round. I'll just keep that there for next round if thats ok.
Vespian St.Brandi
player, 384 posts
Studious an Philosophical
Loves Books an Archeology
Sun 2 Oct 2005
at 23:12
  • msg #818

Re: Dragon Baiting

Just waiting for a check in from Milo.
Vespian St.Brandi
player, 385 posts
Studious an Philosophical
Loves Books an Archeology
Sun 2 Oct 2005
at 23:13
  • msg #819

Re: Dragon Baiting

Cause he's the guy with the Healing..,
Milo Hardbottle
player, 217 posts
HP : 20AC:15
Wand CLW: 39 charges left
Mon 3 Oct 2005
at 01:08
  • msg #820

Re: Dragon Baiting

i healed you
Renoart
player, 35 posts
Hum Cleric (Helm)
Tue 4 Oct 2005
at 04:36
  • msg #821

Round 1: action

If I'm not around for the update please cast domain spell, "Protection from Chaos" on Gimuld, +2AC and +2 to saves vs. Chaotic creatures, chaotic summoned creatures are warded.

2 minute duration:
Gimuld Froking
player, 201 posts
Tue 4 Oct 2005
at 19:05
  • msg #822

Re: Round 1: action

Ugh, hate it when I lose my PHB. I'm trying to remember if it will have any adverse affects on me because I'm CG. What was the link to the SRD again?
Erdthar Grimear
player, 331 posts
Gray Orc
Tue 4 Oct 2005
at 19:54
  • msg #823

Re: Round 1: action

http://www.d20srd.org/srd/spel...tectionfromChaos.htm

Basically, no it's not going to affect you unless you try to attack Renoart, or you have been summoned to this plane.
Myth -DM-
GM, 588 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 4 Oct 2005
at 21:42
  • msg #824

Goofed

ok so i completely left this off the map for the beetle fight, good thing you didn't need it ...huh?


OoC: Medium rock piles offer Total cover
Small rock piles offer 3/4 cover
Movement squares over(through) rock piles cost double.



I'm sorry I forgot that for the beetle encounter. I cant believe none of you told me that I was missing information that you were unaware of, Im very disappointed!    lol j/k, it was My bad.
This message was last edited by the GM at 18:25, Thu 06 Oct 2005.
Erdthar Grimear
player, 334 posts
Gray Orc
Tue 4 Oct 2005
at 23:18
  • msg #825

Re: Goofed

Gimyld, you do realize you can move 60 ft. with a double move, and put yourself within 30 ft of them for a close, or a charge, next round?
Gimuld Froking
player, 203 posts
Tue 4 Oct 2005
at 23:31
  • msg #826

Re: Goofed

<_<
>_>

I knew that.
Renoart
player, 36 posts
Hum Cleric (Helm)
Wed 5 Oct 2005
at 03:55
  • msg #827

Re: Goofed

I figured you might be chaotic Gimuld, but I think just about everyon in the party is. Anyone lawful?
Milo Hardbottle
player, 220 posts
HP : 20AC:15
Wand CLW: 39 charges left
Wed 5 Oct 2005
at 03:58
  • msg #828

Re: Goofed

Neutral here :)
Erdthar Grimear
player, 335 posts
Gray Orc
Wed 5 Oct 2005
at 04:10
  • msg #829

Re: Goofed

Not lawful.
Renoart
player, 38 posts
Hum Cleric (Helm)
Wed 5 Oct 2005
at 04:13
  • msg #830

Re: Goofed

Well, as long as it doesn't have any negative effects on Gimuld I think it should work fine, but I'm reading here in the MM that goblins are Neutral Evil.

Opps.
Quindil Liahstia
player, 145 posts
Wed 5 Oct 2005
at 08:00
  • msg #831

Re: Goofed

No comment on alignment... (I wonder if I may have an alignment shift from my love for combat :p).
Pello Flarne
player, 226 posts
Burn Baby Burn!
quote by Pello Flarne
Wed 5 Oct 2005
at 10:36
  • msg #832

Re: Goofed

Pello might just be a teeny tiny bit chaotic..

Or a lot!
Vespian St.Brandi
player, 389 posts
Studious an Philosophical
Loves Books an Archeology
Thu 6 Oct 2005
at 22:29
  • msg #833

Re: Goofed

Ouch, that was a painfull round.
Myth -DM-
GM, 591 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 7 Oct 2005
at 17:16
  • msg #834

AoO

AoO will take place as they come. Normally you will go ahead with the rounds actions and I will let you know when you have an AoO to roll. But if there comes a time when I miss one, Speak up and let me know.
Vespian St.Brandi
player, 390 posts
Studious an Philosophical
Loves Books an Archeology
Fri 7 Oct 2005
at 18:25
  • msg #835

Re: AoO

AoA,,
There is that strange, bizzare language you speak yet again.
Vespian St.Brandi
player, 391 posts
Studious an Philosophical
Loves Books an Archeology
Fri 7 Oct 2005
at 18:27
  • msg #836

Re: AoO

Okay, I can make my move in about a half hour. Sorry for holding the game up.
Vespian St.Brandi
player, 393 posts
Studious an Philosophical
Loves Books an Archeology
Fri 7 Oct 2005
at 20:00
  • msg #837

Re: AoO

Okay, I am posted.
How's the deck coming along Myth?
Except for our European friends, unless they are in country and that would be great! I was thinking we could all meet up at your place and party next Summer. *weg*
Myth -DM-
GM, 592 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 7 Oct 2005
at 22:03
  • msg #838

Re: AoO

That would be kool, by then i should have all the parts that are on back order.

It is pretty much done, but I am waiting on some special order stuff in order to finish the hand rail.


I'll get us updated in a few, but first I must make a ... B. double E. double R. U. N.


BEERRUN!!!!!
Myth -DM-
GM, 593 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 7 Oct 2005
at 22:07
  • msg #839

Re: AoO

Vesp! You forgot to post your Reflex save. No worries cause I can read the dice roller, But you know it would be easier IF IT WAS IN YOUR POST! *s*
Vespian St.Brandi
player, 394 posts
Studious an Philosophical
Loves Books an Archeology
Fri 7 Oct 2005
at 22:38
  • msg #840

Re: AoO

Oops my bad,,
Erdthar Grimear
player, 338 posts
Gray Orc
Sat 8 Oct 2005
at 16:42
  • msg #841

Re: AoO

Renoart, you may want to watch out that you don't move into Pello's flaming spear when you close.
Renoart
player, 42 posts
Hum Cleric (Helm)
Sat 8 Oct 2005
at 16:43
  • msg #842

Re: AoO

I will have to check that.
Renoart
player, 43 posts
Hum Cleric (Helm)
Sat 8 Oct 2005
at 16:45
  • msg #843

Re: AoO

I don't think theres anyway I can avoid and still get off my single attack.
Erdthar Grimear
player, 340 posts
Gray Orc
Sat 8 Oct 2005
at 16:47
  • msg #844

Re: AoO

never mind.

I thought it was a 5-foot radius, but it's a 5-foot diameter (only effects one square)
Myth -DM-
GM, 596 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sun 9 Oct 2005
at 17:29
  • msg #845

XP

XP for the beetles, the bloody beetles.

Total XP: 2254 or 322xp each

BONUS XP!! 200 each for the good role play that we've been seeing. These are a couple of my favorites, so far:

Vespians Star wars reference: "You look kinda short for a Helmite, I always thought they were taller."

Renoart's reference to other parts of the realms: "I am in the service of King Warcrown at Citadel Felbarr"

Pello's gut busting joke: "Well set me on fire and call me a midget, we finally found someone we can ransom. Good news guys, eh?" (I spit coffee all over the place when I first read that)
Myth -DM-
GM, 597 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sun 9 Oct 2005
at 17:46
  • msg #846

Proposed Change



I have been thinking on this for a while, I think I want to change something and want to bring it before you guys.

I would like to change the Initiative a bit, to make it easier on me when I do the updates. I was thinking along the lines of the 2nd Ed Initiative: Heroes go first Monsters go second, or vise-versa. However that would eliminate some of the feats that rely in Initiative. So I propose that you still roll Initiative individually with the applicable modifiers, I will roll for the Monsters. If even one Hero’s Initiative is higher than the Monster’s the heroes go first. The actual Initiative order would still be there if needed for spell effects and such.

I know it will make it lop-sided in favor of the Heroes, but it would just be easier in the round summary to be able to write Heroes recap first monsters actions afterwards, or vise-versa.


What do you think? At this point it’s just out loud thinking and brainstorming, so I am open to other suggestions. I suppose I could axe the recap I do for the heroes and just write monster actions? That’s a thought….. Do you guys like the recaps? Or no?
Erdthar Grimear
player, 341 posts
Gray Orc
Sun 9 Oct 2005
at 17:59
  • msg #847

Re: Proposed Change

what I do is:

1) players rolls Initiative
2) I once for the monsters, sometimes I roll the BBED separatly, but usually not
3) Play goes up to the the Monster's iniative. (if the monsters go first, this step is sorta skipped)
4) add 20 to the Init of everyone that hasn't gone AND GO TO ROUND 2!

From here on it is players/monsters, players/monsters, etc, etc...

So, if you roll a crappy initiative, you lost your action in round 1, but you go first in round two (maybe - if you rolled -1 init and add 20, your're only at 19, and other players might go before you)

after round 1, I don't worry too much about init, except when someone does something to hinder another player's action, like killing the guy he was gonna attack, and then I just usually pick a new target or something, with a pm line to the affected character about what I did.
Pello Flarne
player, 231 posts
Burn Baby Burn!
quote by Pello Flarne
Sun 9 Oct 2005
at 18:01
  • msg #848

Re: Proposed Change

To start from the back.

I definetely like the recaps. Not only are they good at recapping what happened in the round, but it is also very, very nice to gain confirmation that the DM has noted ones actions, and what the result of those actions were.

One thing we might consider is weither anyone does have any initiative feats. If not, then we can simply cut those out. After all, it is only important in the first round. There isn't much difference between monsters-heroes-monsters-heroes or heroes-monsters-heroes-monsters.
Renoart
player, 44 posts
Hum Cleric (Helm)
Sun 9 Oct 2005
at 18:51
  • msg #849

my take

Recaps are really the only way to go. There is no other way to tell what happened as a result of actions taken. I would say scale them down as much as you can. I mean, no need to really get descriptive when all the players want is a summary of actions. As far as initiatives are concerned, I would say first and foremost, do whatever is easier to do for yourself, and then consider players feats and all that. I don't think there would be a reason for me to keep imp intiative as a feat and would ask to trade it in for another feat, because I'm pretty certain we could be monster initiative everytime, if we get like 6 rolls to their one or two, depending on how many different types of enemies there are.
Quindil Liahstia
player, 148 posts
Sun 9 Oct 2005
at 20:23
  • msg #850

One option

One thing we occasionally did for Init was choose one player to roll init vs the monsters init.  If the player rolled higher, all the players go first, and if the monsters win, they go first.  And since you almost always pick the player with the highest init, they could roll every time for it (unless, of course, they were incapacitated, in which case the PC with the next highest init will roll).  Just a sugestion, if we want to change it a bit.
Vespian St.Brandi
player, 396 posts
Studious an Philosophical
Loves Books an Archeology
Sun 9 Oct 2005
at 22:55
  • msg #851

Re: One option

Love the Redcaps, erghh, Recaps!
One thing we used to do was let one player roll for Initiative, as Quindill mentioned, but let them keep being the Roller for Initiative as long as they keep winning. Once they lose, they are fired and the job of Initiative Roller for the group gets moved to another player.
Erdthar Grimear
player, 342 posts
Gray Orc
Mon 10 Oct 2005
at 00:22
  • msg #852

Re: One option

I like that!  I'd probably only ever have to roll once per 'rotation'
Gimuld Froking
player, 206 posts
Mon 10 Oct 2005
at 16:55
  • msg #853

Re: One option

Well, I know I love the recaps, it does help with theremembering what happened in the round. And init, I think there are many ways that it could happen. I like Vespians idea of one person rolling again and again and if they "lose" then the next person goes. I really don't mind about init, it's all good. And remember about Rule 0 and Rule .5
Erdthar Grimear
player, 343 posts
Gray Orc
Mon 10 Oct 2005
at 17:33
  • msg #854

Re: One option

I still like my way, preserving PC inits is important when they do pervese things like mutually exclusive actions or try occupying the same space, or simply want to taunt each other.
Myth -DM-
GM, 598 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Mon 10 Oct 2005
at 19:44
  • msg #855

Re: One option

thanks for all the input guys.

I am still rolling it around in my head. Trying to decide if its worth messing with, or if it something I just want to work around. I see advantages to all the options, of corse I also see dis-advantages as well. So I just need to draw a line in the sand somewhere and stick with it.



Also I will get us updated when i get home from work.
Myth -DM-
GM, 601 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 12 Oct 2005
at 02:03
  • msg #856

Re: One option

going to give Gim a bit more time.
Renoart
player, 46 posts
Hum Cleric (Helm)
Wed 12 Oct 2005
at 02:13
  • msg #857

Re: One option

Sorry I'm all out of powers folks. Next time.
Renoart
player, 48 posts
Hum Cleric (Helm)
Wed 12 Oct 2005
at 04:06
  • msg #858

Re: One option

Ok so, sunder was dumb, I probably just should have hacked him down, but I wanted to try some of these different combat options. Sunder is really useless I guess huh?
This message was last edited by the player at 04:06, Wed 12 Oct 2005.
Renoart
player, 49 posts
Hum Cleric (Helm)
Wed 12 Oct 2005
at 04:08
  • msg #859

Re: One option

I screwed it up to the result to beat was 15 not 16.
Erdthar Grimear
player, 346 posts
Gray Orc
Wed 12 Oct 2005
at 04:10
  • msg #860

Re: One option

eh - at least you'll probably still be standing at the end of the round.
Pello Flarne
player, 234 posts
Burn Baby Burn!
quote by Pello Flarne
Wed 12 Oct 2005
at 08:59
  • msg #861

Re: One option

Well, sunder might not be much worth against goblins. And then again, these goblins seem tougher than most. Any opponent that takes longer than 1 round to kill is worthwhile to sunder, if it leaves them weaponless.
Pello Flarne
player, 236 posts
Burn Baby Burn!
quote by Pello Flarne
Wed 12 Oct 2005
at 09:17
  • msg #862

Re: One option

Have I ever suceeded a defensively cast spell? You aughta think its easy; just 6 or more on the dice; 75% chance. I think the dice gods are punishing me for trying to play safe with a pyromaniac gnome.
Erdthar Grimear
player, 347 posts
Gray Orc
Wed 12 Oct 2005
at 12:06
  • msg #863

Re: One option

I think you still cast the spell if you fail to cast defensively, as long as you arn't hit my the AoO.  Casting defensively is just trying to avoid he AoO.
Pello Flarne
player, 237 posts
Burn Baby Burn!
quote by Pello Flarne
Wed 12 Oct 2005
at 13:27
  • msg #864

Re: One option

Nope. Just checked it to be sure. You lose the spell if you fail.
Myth -DM-
GM, 604 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 12 Oct 2005
at 14:10
  • msg #865

Re: One option

Reno: are you trying to break his weapon or disarm him?


I think that +4 to the attempt is a 3.5 thing, unless you are trying to disarm.
(disclaimer: I could be wrong I have no books here, going from memory)
Renoart
player, 50 posts
Hum Cleric (Helm)
Wed 12 Oct 2005
at 14:27
  • msg #866

Re: One option

I was trying to break his weapon in half.

But I didn't do enough damage. Even if the goblin makes the weaker check, his weapon will still hold.

I guess I have to quene up the 3.0 SRD in my favorites, so I can reference it. Or go down to my local comic junk store and get an old copy of 3.0.

Sorry Dungeon Master.
Myth -DM-
GM, 605 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 12 Oct 2005
at 15:25
  • msg #867

Re: One option

lol no worries man, perhaps i should invest in the 3.5 stuff?  ..... Nah!
Pello Flarne
player, 238 posts
Burn Baby Burn!
quote by Pello Flarne
Wed 12 Oct 2005
at 15:42
  • msg #868

Re: One option

Search your feelings. You know its true! Buy the newest edition and together we will game the galaxy as master and gnome!
This message was last edited by the player at 15:42, Wed 12 Oct 2005.
Myth -DM-
GM, 606 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 12 Oct 2005
at 16:20
  • msg #869

Re: One option

The young, great, powerful, and most wise Pello has spoken. And so it shall be done ... maybe.
This message was last edited by the GM at 16:20, Wed 12 Oct 2005.
Myth -DM-
GM, 607 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 12 Oct 2005
at 17:56
  • msg #870

Re: One option

I found a 3.0 book that I could refrence.

Good news reno. A spear has hardness: 5 hitpoints: 2

so if you succeed on the sunder you will break the weapon.
Renoart
player, 51 posts
Hum Cleric (Helm)
Thu 13 Oct 2005
at 00:39
  • msg #871

Re: One option

Yeah that must be 3.0 because in 3.5 it only lists it a "Two handed hafted weapon". So I figured it must be that.
Myth -DM-
GM, 610 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 13 Oct 2005
at 21:20
  • msg #872

Re: One option

Looking back on it. I think that you were supposed to roll "to hit" the goblin, or in this case his weapon. Then if succssesful we do opposed attack rolls for the sunder.


But oh well its done now, so maybe next time.
Milo Hardbottle
player, 226 posts
HP : 20AC:15
Wand CLW: 39 charges left
Thu 13 Oct 2005
at 22:00
  • msg #873

Re: One option

Thats the first time Milo was hit in this entire game.
Vespian St.Brandi
player, 399 posts
Studious an Philosophical
Loves Books an Archeology
Thu 13 Oct 2005
at 22:02
  • msg #874

Re: One option

Do Erdthar nand I have the flanking bonus now, or is it negated by the space between Erdthar and Kurag?
Erdthar Grimear
player, 348 posts
Gray Orc
Fri 14 Oct 2005
at 02:12
  • msg #875

Re: One option

Vespian, the space would negate flanking because I don't threaten Kurag from where I was, but I'm taking a 5-foot step toward him this round, and I go before you, so you do get the flanking bonus
Myth -DM-
GM, 611 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 15 Oct 2005
at 01:41
  • msg #876

Re: One option

I'll be straight.

 I went out and "hob-knobed" it with the "big wigs" tonight (hopefully i get a raise) Got all drunk like an Irsh Nazi! Faded I tell you! Who know that teh wigs like to take Jager shots? I didnt. But of corse I can take me soem Jager shots. So i did, now I sit here faded and nearly incoherant(sp?) Waiting for the break of day. Will it come? willi be hung over? Probably, but who cares? do you? I sure as hell dont.


needless to say our update will come tomorrow.


Sorry guys! (but hey its friday. go get drunk yourself! (unless of corse your underage in wich case go enjoy a PEPSI!))
Renoart
player, 54 posts
Hum Cleric (Helm)
Sat 15 Oct 2005
at 04:28
  • msg #877

Re: One option

I am of age, but I will enjoy a diet pepsi anyway.
Quindil Liahstia
player, 152 posts
Sat 15 Oct 2005
at 07:07
  • msg #878

Re: One option

I had a couple tonight...but tomorrow is the night I attempt to rid my fridge of liquor.  And seeing as there is 8 bottles of beer and 6 bottles of cider, that may not be a good idea.  I think I'll stick to the cider tomorrow..prolly the safest idea ;)
Erdthar Grimear
player, 351 posts
Gray Orc
Sat 15 Oct 2005
at 18:12
  • msg #879

Re: One option

Oh man Pello!  what a great intimidate attempt!
Myth -DM-
GM, 614 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 18 Oct 2005
at 00:15
  • msg #880

Re: One option

Sorry guys, I can’t update tonight. I got too much stuff to do. Winters coming and I have to batten down the hatches. We have already had snow, so I am already behind.

I thought a bout doing a real quick breeze thru update, but decided against it, I'd rather do it right, tomorrow.

Laters.
Vespian St.Brandi
player, 402 posts
Happy, Go Lucky, So Sweet
Rabid Death On Wings!
Tue 18 Oct 2005
at 00:22
  • msg #881

Re: One option

Its cool Myth.
I'm allready rolling up my new character as we speak. B-).
Myth -DM-
GM, 617 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 18 Oct 2005
at 22:06
  • msg #882

Re: One option

Vesp, what gives? You jinxed yourself. I have not hit you this entire combat, until you go say something like that.



Also if some has it handy, can you get me the stats for a badger. i am sure even a 3.5 badger would be fine ;)

thanx
Milo Hardbottle
player, 228 posts
HP : 20AC:15
Wand CLW: 39 charges left
Tue 18 Oct 2005
at 22:40
  • msg #883

Re: One option

Badger 3.5


Small Animal

Hit Dice: 1d8+2 (6 hp)

Initiative: +3

Speed: 30 ft. (6 squares), burrow 10 ft.

Armor Class: 15 (+1 size, +3 Dex, +1 natural), touch 14, flat-footed 12

Base Attack/Grapple: +0/–5

Attack: Claw +4 melee (1d2–1)

Full Attack: 2 claws +4 melee (1d2–1) and bite –1 melee (1d3–1)

Space/Reach: 5 ft./5 ft.

Special Attacks: Rage

Special Qualities: Low-light vision, scent

Saves: Fort +4, Ref +5, Will +1

Abilities: Str 8, Dex 17, Con 15, Int 2, Wis 12, Cha 6

Skills: Escape Artist +9, Listen +3, Spot +3

Feats: Agile, TrackB, Weapon FinesseB

Environment: Temperate forests

Organization: Solitary, pair, or cete (3–5)

Challenge Rating: 1/2

Advancement: 2 HD (Small)
Level Adjustment: —

The badger is a furry animal with a squat, powerful body. Its strong forelimbs are armed with long claws for digging.

An adult badger is 2 to 3 feet long and weighs 25 to 35 pounds.

Combat
Badgers attack with their sharp claws and teeth.

Rage (Ex): A badger that takes damage in combat flies into a berserk rage on its next turn, clawing and biting madly until either it or its opponent is dead. It gains +4 to Strength, +4 to Constitution, and –2 to Armor Class. The creature cannot end its rage voluntarily.

Skills: A badger has a +4 racial bonus on Escape Artist checks.
Erdthar Grimear
player, 353 posts
Gray Orc
Tue 18 Oct 2005
at 22:43
  • msg #884

Re: One option

I already sent the 3.0 badger in PM, along with the celestial template.

I probably should have told everyone though.

Milo, did you really want the badger to fight Vespian's friend?
Vespian St.Brandi
player, 403 posts
Happy, Go Lucky, So Sweet
Rabid Death On Wings!
Tue 18 Oct 2005
at 23:36
  • msg #885

Re: One option

Ohhh, maybe my new charatcer will be a Badger.
Milo Hardbottle
player, 229 posts
HP : 20AC:15
Wand CLW: 39 charges left
Wed 19 Oct 2005
at 02:12
  • msg #886

Re: One option

Just have it attack something.
Erdthar Grimear
player, 354 posts
Gray Orc
Wed 19 Oct 2005
at 02:24
  • msg #887

Re: One option

great.

I hope you didn't just kill us all Milo
Milo Hardbottle
player, 231 posts
HP : 20AC:15
Wand CLW: 39 charges left
Wed 19 Oct 2005
at 02:27
  • msg #888

Re: One option

by healing Q?
Erdthar Grimear
player, 355 posts
Gray Orc
Wed 19 Oct 2005
at 03:07
  • msg #889

Re: One option

By bringing the friendly (or at least nonaggressively neutral) spellcaster back into the fight by having your badger attack her.

In fact, with all the people attacking her, I'm amazed she didn't restart slinging spells at us 3 rounds ago.
Myth -DM-
GM, 618 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 19 Oct 2005
at 12:27
  • msg #890

Re: One option

Well I see it as two fold. Vespian just fell so she lost connection with the little goblin, she was holding it until now, the little goblin was coming anyway. Milo just gave her a target other than you guys to attack. She cant very well attack you guys with a raging badger at her feet.

Keep fighting, so far this is an awesome battle!


Have you guys ever seen an actual badger? They are mean little freeks.
Milo Hardbottle
player, 232 posts
HP : 20AC:15
Wand CLW: 39 charges left
Wed 19 Oct 2005
at 12:43
  • msg #891

Re: One option

Thats why i picked it out of the entire list it seemed the most vicious. It had that rage ability in 3.5. Does it have it in 3.0? I was thinking a distraction when I cast it.
Erdthar Grimear
player, 356 posts
Gray Orc
Wed 19 Oct 2005
at 14:01
  • msg #892

Re: One option

it does have rage in 3.0, but it doesn't kick in until it's been wounded, and with 6 hp, the wound that kicks in the rage could well also kill it.

Yeah, I've seen a real badge, all flat-looking, but fast and viscious.  I also had to take my dad's German Shepard to the vet after he met the same badger.
Pello Flarne
player, 242 posts
Burn Baby Burn!
quote by Pello Flarne
Wed 19 Oct 2005
at 17:18
  • msg #893

Re: One option

So to really utilise a badger you need to also take Exotic Weapon Proficiency(shuriken). Give it one point of damage and watch it charge :p
Vespian St.Brandi
player, 404 posts
Happy, Go Lucky, So Sweet
Rabid Death On Wings!
Wed 19 Oct 2005
at 23:43
  • msg #894

Re: One option

Badger is cool,

I was hoping to kill off Kuraq and then convince the little Shaman Goblin to use her powers to waste the incoming reenforcements. Between Pello and myself, we probally could have kept her Suggested and Charmed for several adventures. After a few game weeks of actually being nice to her and sharing treasure, we might have had ourselves a real bonfida 1 edition style Henchman..,

Alas,
You all better treat my Fiendish Badger character with more respect.
Vespian St.Brandi
player, 405 posts
Happy, Go Lucky, So Sweet
Rabid Death On Wings!
Wed 19 Oct 2005
at 23:58
  • msg #895

Re: One option

At least Pello is cracking me up. I haven't seen anybody play out a spell exhausted spell thrower so well in at least 7 years or more. Usually they just say, "I'm done, its up to you all now." and then leave the combat area." Well done Pello!
Pello Flarne
player, 243 posts
Burn Baby Burn!
quote by Pello Flarne
Thu 20 Oct 2005
at 11:33
  • msg #896

Re: One option

Thank you.

*bows*
Myth -DM-
GM, 621 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 20 Oct 2005
at 16:17
  • msg #897

Re: One option

ohh no could this be the end of "The Crazy Sons of a Gnoll" adventuring company????

Or will good deeds and justice prevail?
Pello Flarne
player, 244 posts
Burn Baby Burn!
quote by Pello Flarne
Thu 20 Oct 2005
at 20:57
  • msg #898

Re: One option

Good deeds and justice? Are you sure you are talking about "The Crazy Sons of a Gnoll" and not some other random adventuring party? You know, one which isn't a moneygrubbing, demon-infiltrated, goblin eating bunch of social misfits?

Or maybe you are just talking about Renoart?
Myth -DM-
GM, 622 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 21 Oct 2005
at 00:15
  • msg #899

Re: One option

LOl Pello, good show man, good show.


Milo, yeah Ruff can attack. I Wondered about him.
Renoart
player, 57 posts
Hum Cleric (Helm)
Fri 21 Oct 2005
at 01:07
  • msg #900

Re: One option

Oh, I see how it is,...

everyone AC 16 but my guy, who is wailing on me with a broken stick.

great.
Erdthar Grimear
player, 358 posts
Gray Orc
Fri 21 Oct 2005
at 01:14
  • msg #901

Re: One option

Hey!  I already took out the AC 20 guy, and softened this AC 19 guy up for you.
Vespian St.Brandi
player, 406 posts
Happy, Go Lucky, So Sweet
Rabid Death On Wings!
Fri 21 Oct 2005
at 02:05
  • msg #902

Re: One option

Maybe a Palidin,
My new character could be a Human Palidin of the Crusades, who by the way hates Bards and really, really hates Trolls.
Myth -DM-
GM, 623 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 21 Oct 2005
at 12:48
  • msg #903

Re: One option

Renoart:
Oh, I see how it is,...

everyone AC 16 but my guy, who is wailing on me with a broken stick.

great.


Lol, well that’s not totally the case.

G3 was the stick wielding fool. G2 is armored in plate, hence the ac of 19. G3 is dead and gone, Gim killed him with his sneak attack.


That is partly my fault; I suppose I could use different colored tiles for monsters with dif Ac's. But that might be kind of confusing in its own right.



And Vespian: stop whining :)
This message was last edited by the GM at 12:54, Fri 21 Oct 2005.
Myth -DM-
GM, 624 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 21 Oct 2005
at 21:13
  • msg #904

Re: One option

should be able to get us updated later. I have some stuff i need to do, but then "i'll be back"
Milo Hardbottle
player, 234 posts
HP : 20AC:15
Wand CLW: 39 charges left
Sat 22 Oct 2005
at 01:48
  • msg #905

Re: One option

My animals Kick Ass!  And you thought Ide get you killed.
Myth -DM-
GM, 626 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 22 Oct 2005
at 14:21
  • msg #906

Re: One option

The animals did lend a hand, thats for sure. I totally forgot about Ruff .. huh?

And yeah Erd, it was Gedlee's loop. I like that spell as well.
Myth -DM-
GM, 630 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 25 Oct 2005
at 13:05
  • msg #907

XP

Awesome battle guys! I thought, for sure that I could make you retreat and re-group, but you are far too powerful. At least I was able to drop a few of you ;)

Anyways excellent show, you all worked well together and were able to prevail.

So without further ado, here is your XP award:

Total XP: 7301 or 1043 each.


Xp thread updated



Erdthar, please update your sheet and send me the details.
Pello Flarne
player, 248 posts
Burn Baby Burn!
quote by Pello Flarne
Tue 25 Oct 2005
at 21:18
  • msg #908

Re: XP

Pah! Nothing can stand against the might of Pello Flarne and his companions!

Which reminds me that I have to begin thinking very hard about Pello's next journal entry. It'll take some work to make this one look good.
Erdthar Grimear
player, 362 posts
Gray Orc
Tue 25 Oct 2005
at 22:23
  • msg #909

Re: XP

char sheet updated.

Thanks Myth!

Erd finally noticed that a double axe has two axe heads
Two weapon fighting, here I come!

The hp I got from leveling brought me back out of the negatives, so I can just wake up, right?
Myth -DM-
GM, 632 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Tue 25 Oct 2005
at 23:56
  • msg #910

Re: XP

yeah you add those to what you have, so yeah, your up.
Vespian St.Brandi
player, 409 posts
Happy, Go Lucky, So Sweet
Rabid Death On Wings!
Wed 26 Oct 2005
at 10:47
  • msg #911

Re: XP

Okay Pello,
Can you really enjoy groping something the relative size of say a Basketball?
Pello Flarne
player, 250 posts
Burn Baby Burn!
quote by Pello Flarne
Wed 26 Oct 2005
at 12:13
  • msg #912

Re: XP

A male perverted gnome's gotta do what a male perverted gnome's gotta do.

Enjoyment doesn't even enter the equation.

But yes.
This message was last edited by the player at 12:13, Wed 26 Oct 2005.
Myth -DM-
GM, 634 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 27 Oct 2005
at 22:14
  • msg #913

Re: XP

I just edited my Loot post. I had forgotten something, so you may want to read back through it.

I will get that all added to "the vault" later
Myth -DM-
GM, 636 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 28 Oct 2005
at 21:31
  • msg #914

Re: XP

Vault updated with the latest treasure findings.
Erdthar Grimear
player, 367 posts
Gray Orc
Fri 28 Oct 2005
at 23:37
  • msg #915

Re: XP

Does magial armor resize?

The non magical set of small-sized plate is good only for sale, but perhaps Renoart would like the +1 set - if it would fit.
Myth -DM-
GM, 637 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 29 Oct 2005
at 04:17
  • msg #916

Re: XP

yeah enchanted will resize
Renoart
player, 64 posts
Hum Cleric (Helm)
Sat 29 Oct 2005
at 04:34
  • msg #917

Re: XP

I have regular chain mail.

What is it, Erd?
Erdthar Grimear
player, 368 posts
Gray Orc
Sat 29 Oct 2005
at 05:29
  • msg #918

Re: XP

ARMOUR
NAME : Full plate (+1)
TYPE : Heavy
AC BONUS : +9
MAX DEX  : +1
CHECK PENALTY : -5
SPELL FAILURE : 35%
SPEED: 20 ft
WGHT : 50 lb
PROPERTIES: Magical +1
COST: 2,500 gp
This message was last edited by the player at 05:33, Sat 29 Oct 2005.
Renoart
player, 65 posts
Hum Cleric (Helm)
Sat 29 Oct 2005
at 14:43
  • msg #919

Re: XP

uh, yeah.

I think that would work for me.
Myth -DM-
GM, 638 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sun 30 Oct 2005
at 19:49
  • msg #920

Re: XP

Well, whats the next step?
This message was last updated by the GM at 19:49, Sun 30 Oct 2005.
Renoart
player, 66 posts
Hum Cleric (Helm)
Sun 30 Oct 2005
at 21:42
  • msg #921

Re: XP

I am in no way, shape or form able to call the shots for the group. I assume we'll go and mop up or parley with the last guard the goblin spoke of. Or free the dwarf slaves with this key I've found.

If we free the dwarves and arm them, it might give us some more leeway in the negotiation.
Vespian St.Brandi
player, 411 posts
Happy, Go Lucky, So Sweet
Rabid Death On Wings!
Mon 31 Oct 2005
at 00:51
  • msg #922

Re: XP

Ohhhh,
The Human Necromancer uses strategy. Always better then me having to. I'm godawfully hot and gorgeous, not smart in ways of tactical advantaqe and opportunity.
I say we use Renoarts Idea. Free the dwarves or something, make them follow us to confront the rest of the Goblins. Eat their beating hearts at Midni...., oops, belay the last. Inside Voice! Inside Voice!
Erdthar Grimear
player, 371 posts
Gray Orc
Mon 31 Oct 2005
at 01:01
  • msg #923

Re: XP

lets just go confront the goblins with Kurag's (and his little spellcasting friend's) heads on pikes - and see how they react.
Pello Flarne
player, 255 posts
Burn Baby Burn!
quote by Pello Flarne
Mon 31 Oct 2005
at 09:40
  • msg #924

Re: XP

Let's see. We take a bunch of dwarves, generally not known for their love of goblins, give them weapons, and then lead them to the bunch of goblins which had enslaved them. Just great is the chance that those dwarves won't immidiately charge and slaughter the lot?

Not that I mind slaughtering gobbos, but it would be a shame if some of the dwarves died in the charge. Less ransom to us.
Vespian St.Brandi
player, 413 posts
Happy, Go Lucky, So Sweet
Rabid Death On Wings!
Mon 31 Oct 2005
at 11:52
  • msg #925

Re: XP

If we are going into another possible battle, then I'm staying in back this time. I'm still low on the HPs.

Okay, but I want to get the game going. So I will back up Erdthar's vote with my own.

Come on folks post what you want to do or hold your peace with the decision.
This message was last edited by the player at 00:40, Tue 01 Nov 2005.
Myth -DM-
GM, 644 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Thu 3 Nov 2005
at 16:11
  • msg #926

Re: XP

Lay of the Land thread updated with First level of Cryoden Mine.
Vespian St.Brandi
player, 418 posts
Happy, Go Lucky, So Sweet
Rabid Death On Wings!
Fri 4 Nov 2005
at 02:09
  • msg #927

Re: XP

HOLY CR@P!!!!!
    Have any of you checked out the old journal thread lately?
Wow, once more, as hard as it is to do this considering all the pain he has caused me over the last few years.
    I gotta give Pello a huge Huzzah for his writing, quality and quanity!
Well done, well done indeed.
Erdthar Grimear
player, 379 posts
Gray Orc
Fri 4 Nov 2005
at 02:14
  • msg #928

Re: XP

yeah, it's an entertaining read, from a persepctive different from my own.

Too bad Erdthar is - whadda call - ill it ar rate
Erdthar Grimear
player, 380 posts
Gray Orc
Fri 4 Nov 2005
at 02:23
  • msg #929

Re: XP

Vespian on halloween:
This message was last edited by the player at 22:43, Fri 04 Nov 2005.
Pello Flarne
player, 260 posts
Burn Baby Burn!
quote by Pello Flarne
Fri 4 Nov 2005
at 17:38
  • msg #930

Re: XP

Good to know that my characters have been appreciated Vesp :p

And its a very cute Vesp pic. Almost the right color of hair too.
Myth -DM-
GM, 645 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 5 Nov 2005
at 01:16
  • msg #931

Re: XP

Nice, like the pict
Myth -DM-
GM, 646 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 5 Nov 2005
at 01:19
  • msg #932

Re: XP

sweet ass role play!
Renoart
player, 75 posts
Hum Cleric (Helm)
Thu 10 Nov 2005
at 20:34
  • msg #933

Re: XP

All right, does this meet with your approval Vespian?
Pello Flarne
player, 266 posts
Burn Baby Burn!
quote by Pello Flarne
Thu 10 Nov 2005
at 23:17
  • msg #934

Re: XP

Oh, slick. Entirely appropriate for an applepolisher of Helm. Eh.. sorry. A cleric of Helm.
Vespian St.Brandi
player, 427 posts
Happy, Go Lucky, So Sweet
Rabid Death On Wings!
Fri 11 Nov 2005
at 03:06
  • msg #935

Re: XP

Well Renoart,
Changing your picture actually takes an element of fun away,
Think of the hours of fun we could have had as your character tried to explain why he was that tine of green. You could have convinced us all you were another subspecies or something.
Also kinda shows that you'll fold under the pressure of public oppression.
*w*
Renoart
player, 76 posts
Hum Cleric (Helm)
Fri 11 Nov 2005
at 06:10
  • msg #936

Re: XP

I just can't seem to get in a game where all the players don't turn against me. Whats the secret to that anyway?
Erdthar Grimear
player, 387 posts
Gray Orc
Fri 11 Nov 2005
at 07:39
  • msg #937

Re: XP

Get Renoart.

Get Renoart!  Get him. get him. get him!!!


Private to Gimuld Froking; Milo Hardbottle; Nebin; Pello Flarne; Quindil Liahstia; Vespian St.Brandi:

hey guys, lets all get together and do something fun that makes hm feel even more paranoid!
]
Pello Flarne
player, 267 posts
Burn Baby Burn!
quote by Pello Flarne
Fri 11 Nov 2005
at 16:45
  • msg #938

Re: XP

It's the good guy syndrom. We are just envious of your handsome looks and chivalerous nature. Do you usually end up playing paladins in groups where you find out everyone else are mercenaries and antipaladins?
Myth -DM-
GM, 652 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Fri 11 Nov 2005
at 17:17
  • msg #939

Re: XP

Antipaladins? we dont have any stinking antipaladins!
Pello Flarne
player, 268 posts
Burn Baby Burn!
quote by Pello Flarne
Fri 11 Nov 2005
at 18:00
  • msg #940

Re: XP

Okay, okay, Demons, bloodlusty elves and goblin-eating orcs. Better?
Erdthar Grimear
player, 388 posts
Gray Orc
Fri 11 Nov 2005
at 20:23
  • msg #941

Re: XP

I'm anti-paladin!

I was at all the protest meetings at barbarian school.
Myth -DM-
GM, 654 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sun 13 Nov 2005
at 00:30
  • msg #942

Re: XP

Muhahahahahahahaha

*evil grin*
Milo Hardbottle
player, 243 posts
HP : 20AC:15
Wand CLW: 39 charges left
Sun 13 Nov 2005
at 00:41
  • msg #943

Re: XP

Betrayal! Cool!
Pello Flarne
player, 269 posts
Burn Baby Burn!
quote by Pello Flarne
Sun 13 Nov 2005
at 01:16
  • msg #944

Re: XP

You know what Erdthar? Next time you decide to dine on goblin flesh, I want to join in.

Without a doubt this incident will be described in length in the journal, while at the same time somehow covering up the fact that it's Pello's own fault.
This message was last edited by the player at 01:17, Sun 13 Nov 2005.
Gimuld Froking
player, 217 posts
Sun 13 Nov 2005
at 02:42
  • msg #945

Re: XP

It's almost as if it were a public school here...
Erdthar Grimear
player, 389 posts
Gray Orc
Sun 13 Nov 2005
at 10:02
  • msg #946

Re: XP

nasty, very nasty.
Myth -DM-
GM, 659 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sat 19 Nov 2005
at 16:38
  • msg #947

Re: XP

I am waiting to see if Gim, Milo, or Quin check in before i update.
Vespian St.Brandi
player, 431 posts
Happy, Go Lucky, So Sweet
Rabid Death On Wings!
Sun 20 Nov 2005
at 16:07
  • msg #948

Re: XP

Sorry Myth,
I know finishing off the traitor goblins is a pull away from the real story arc.
But..,
1) My character can not let the treachery go unpunished.
2) Nobody Bitch slaps my Pello unless its me bitchslapping him.
3) I'll buy a 12 pack for Hogswatch.
Myth -DM-
GM, 661 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Sun 20 Nov 2005
at 18:31
  • msg #949

Re: XP

No worries.

I just wish one of you could hit him ;)
Erdthar Grimear
player, 396 posts
Gray Orc
Sun 20 Nov 2005
at 19:26
  • msg #950

Re: XP

Hey, at least I got through this round without rolling a 1
Vespian St.Brandi
player, 433 posts
Happy, Go Lucky, So Sweet
Rabid Death On Wings!
Mon 21 Nov 2005
at 22:58
  • msg #951

Re: XP

Nice close there Myth. *L*
I will have to use that myself someday.
Myth -DM-
GM, 664 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Mon 21 Nov 2005
at 23:01
  • msg #952

Re: XP

Well if you dont like it I could always take it back :)


Yeah that goblin crushing was going no where fast. So i "axed" it. Besides You have already been awarded XP for him, all you would gain would have been some bloodshed.
Myth -DM-
GM, 669 posts
Snow Covered and Frigid
Beast n Men,Fight or Die!
Wed 23 Nov 2005
at 20:06
  • msg #953

Turkey Day

I figure with the holiday it might slow down around here a bit, but feel free to Rp it up.


have a good T-day everyone.



ohh ya, I heard something about threads over 500 post being bad for RPOL. So if i have a chance this weekend I am going to open a new OoC and adventure thread, if i get around to it anyways. just an fyi.
This message was last edited by the GM at 20:54, Wed 23 Nov 2005.
Sign In