Alright having seen the last few strength monkey fights and having reviewed their builds I have come to a decision. The Half-Minotaur is no longer LA +1, it is now a LA+3.
Half-Minotaur Template Savage Progression:
Lvl Special
1 +2 Str, -2 Int, Natural Armor +1, Gore Attack, Darkvision 60'
2 Str +2, Con +2, Natural Armor +2, Scent, Minotaur Cunning, 2 racial
bonus on Search, Spot, and Listen checks,
3 Size change***, Speed +10
*Size and Type: The base creature's type does not change. At 3rd level if the base creature is of small or medium size, it gains one size category, becomes medium or large respectively. See Table 4-2: Changes to Statistics by size in the Monster Manual for changes to the base creature when it gains a size category. The changes in this template are in addition to the changes outlined there.
*Speed: If the base creature's size increased due to the application of this template, all its speeds increase by 10'.
*Armor Class: The base creature's natural armor bonus increases by +2.
*Attacks: If the base creature lacked a gore attack, it gains a gore attack. When not using weapons, the half-minotaur may attack with its gore at its highest attack value and gaining its full Strength bonus to damage. When using a weapon, a half-minotaur often uses its gore attack as a secondary natural weapon.
*Damage: The half-minotaur's gore attack deals damage according to its size as shown below.
Small 1d4
Medium 1d6
Large 1d8
Huge 2d6
*Special Qualities: A half-minotaur has all the special qualities of the base creature, plus the following special qualities.
*Darkvision: A half-minotaur has darkvision to a range of 60 ft.
*Minotaur Cunning: Half-minotaurs gain much of the innate cunning of their minotaur parent. This gives the half-minotaur a +4 bonus on Intelligence checks to escape maze spells and the ability to determine which direction is north automatically.
*Scent: The half-minotaur inherits a very keen sense of smell. This allows him to detect approaching enemies, sniff out hidden foes, and track by sense of smell alone.
*Abilties: Change from the base creature as follows: Str +4, Con +2, Int -2
*Skills: A half-minotaur has a +2 racial bonus on Search, Spot, and Listen checks