Dido
UGLY: 1
Achievement Unlocked: Aecris
Feats:
01) Skill Training (Athletics)
02) Power of Protection
04) Lost in the Crowd (+2 to AC when adjacent to two or more enemies larger than you.)
06) Armor of Bahamut (Enc: Turn a crit into a normal hit)
BG bonus: Crusading Zealot
+1 to save throws until you fail a save throw. Then the bonus is gone until you rest.
Character description/personality:
Dido is standard halfling height at just over 4' tall. He has blond, straight hair that he keeps combed mostly to the side (Kinda like Denis the Menace). He is built, but tends to hide his musculature with all the armor he wears. // Dido tends to be a protective sort, believing he should be hurt before anyone else. He also has a touch of ego that tells him only HE is tough enough to actually take punishment, not allowing him to admit to pain, such as saying "ouch" or other such whiny-baby words. As such, even when another tough guy is in the party, Dido will be protective of that person. To add to this mentality further (concerning Kitau and/or Callie), Dido is of the opinion men should protect women. Period. Not quite to where he expects a male wizard to step in and take a hit for the female tank, but he would have loads of respect for such a man. Finally, Dido is very set in his ways. This includes his ego and his sense of duty. If someone else tries to step in to do his job for him, he feels like someone is trying to rob him of his purpose in life and will fight to keep his position in life in his mind. A good example of this is when Kitau tried to be the one to take the holy sword of a dead paladin of Bahamut to redeem it when Dido felt it was HIS duty as a paladin of Bahamut to redeem it. Add to that Kitau is a girl, hates the gods, and generally has a murderous attitude and Dido felt like Kitau was saying a godless, angry girl out for vengeance was better at redeeming holy relics than the genuine paladin. In reality, the group, Kitau included, just thought Kitau was a better choice for more practical reasons. While this issue was resolved to Dido's satisfaction (which was nothing short of "Dido must wield the blade"), it was clear that Dido could very well have halted progress because of his stubborn beliefs. Of course, such stubbornness aids him in being fiercely loyal to his friends and believing it his sworn and holy duty to protect them at all personal cost.
Combat tactics:
Pay. Attention. To ME!! Dido has many ways of forcing enemies to turn their eyes away from Dido's allies and onto Dido. That is the extent of his main tactics. So long as he can draw attention, he's happy to do whatever anyone else or he comes up with from there.
Character background:
Dido grew up in a standard, quiet, halfling village. But he was always athletic, even from early childhood. Always active in physical sports and usually aggressive. Whenever someone asserted themselves on others in a bullying way, Dido would step in to avert the attention to himself, even when outmatched. But by his teens, there was no such thing as him being outmatched. Dido had wonderful, loving parents with strict code. When Dido learned there were bigger, meaner bullies, who would kill people just to steal, he swore he had to become something bigger and better to go and hunt these vile villains down to protect people from such evil. After some fervent prayers to the gods, Dido was soon answered with a paladin visiting Dido's home town. The paladin sought out Dido and trained him to become a paladin, saying he was sent by the Platinum Dragon. Dido's town was near a dwarven settlement, so Dido went there first thing after graduating Paladin training. He found the dwarves, while they could handle themselves, had the kind of problems Dido heard about. After learning of the dwarf god Moradin, and how close to Dido's AND Bahamut's beliefs he is, Dido decided to recieve additional training under a dwarven paladin, just so he would have the blessing of both gods. He received it, along with loads of respect from the dwarves. The dwarves then sent him out to Fallcrest, saying they had heard those people had some serious problems and could use Dido's help. Thus began his life as a paladin of Bahamut and Moradin.
Over his lifetime, Dido has gained a number of "earned" names as per halfling culture. The earned names include: Dido Lion-Heart (For his courage, never caring the size or status of who he stood up to), Dido Stout-Foot (While Dido does have somewhat big feet, this name was earned due to how hard it was for anyone to knock him down. Some called him Dwarf-Foot instead), Dido Honor-Mind (Dido had a strict sense of honor and was always honor-minded. Sometimes, to people's annoyance. Sometimes to people's glee. But always, causing Dido to be reliable), and Dido Swift-Taunt (Dido always had a talent at coming up with halfway decent taunts on the fly. Better than "Your mamma" anyway).
====== Created Using Wizards of the Coast D&D Character Builder ======
Dido, level 2
Halfling, Paladin
Background: Crusading Zealot (Crusading Zealot Benefit)
FINAL ABILITY SCORES
Str 16, Con 10, Dex 12, Int 10, Wis 12, Cha 18.
STARTING ABILITY SCORES
Str 16, Con 10, Dex 10, Int 10, Wis 12, Cha 16.
AC: 22 Fort: 16 Reflex: 16 Will: 17
HP: 31 Surges: 10 Surge Value: 7
TRAINED SKILLS
Religion +6, Intimidate +10, Insight +7, Endurance +2
UNTRAINED SKILLS
Acrobatics, Arcana +1, Bluff +5, Diplomacy +5, Dungeoneering +2, Heal +4, History +1, Nature +2, Perception +2, Stealth -2, Streetwise +5, Thievery, Athletics
FEATS
Level 1: Blessed Scoundrel
Level 2: Power of Protection
POWERS
Lay on Hands: Lay on Hands
Paladin at-will 1: Ardent Strike
Paladin at-will 1: Valiant Strike
Paladin encounter 1: Valorous Smite
Paladin daily 1: Majestic Halo
Paladin utility 2: Call of Challenge
ITEMS
Adventurer's Kit, Whiteflame Plate Armor +1, Staggering Throwing hammer +1, Amulet of Protection +1, Floating Shield Heavy Shield (heroic tier)
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
Achievement Unlocked: Aecris
Feats:
01) Skill Training (Athletics)
02) Power of Protection
04) Lost in the Crowd (+2 to AC when adjacent to two or more enemies larger than you.)
06) Armor of Bahamut (Enc: Turn a crit into a normal hit)
BG bonus: Crusading Zealot
+1 to save throws until you fail a save throw. Then the bonus is gone until you rest.
Character description/personality:
Dido is standard halfling height at just over 4' tall. He has blond, straight hair that he keeps combed mostly to the side (Kinda like Denis the Menace). He is built, but tends to hide his musculature with all the armor he wears. // Dido tends to be a protective sort, believing he should be hurt before anyone else. He also has a touch of ego that tells him only HE is tough enough to actually take punishment, not allowing him to admit to pain, such as saying "ouch" or other such whiny-baby words. As such, even when another tough guy is in the party, Dido will be protective of that person. To add to this mentality further (concerning Kitau and/or Callie), Dido is of the opinion men should protect women. Period. Not quite to where he expects a male wizard to step in and take a hit for the female tank, but he would have loads of respect for such a man. Finally, Dido is very set in his ways. This includes his ego and his sense of duty. If someone else tries to step in to do his job for him, he feels like someone is trying to rob him of his purpose in life and will fight to keep his position in life in his mind. A good example of this is when Kitau tried to be the one to take the holy sword of a dead paladin of Bahamut to redeem it when Dido felt it was HIS duty as a paladin of Bahamut to redeem it. Add to that Kitau is a girl, hates the gods, and generally has a murderous attitude and Dido felt like Kitau was saying a godless, angry girl out for vengeance was better at redeeming holy relics than the genuine paladin. In reality, the group, Kitau included, just thought Kitau was a better choice for more practical reasons. While this issue was resolved to Dido's satisfaction (which was nothing short of "Dido must wield the blade"), it was clear that Dido could very well have halted progress because of his stubborn beliefs. Of course, such stubbornness aids him in being fiercely loyal to his friends and believing it his sworn and holy duty to protect them at all personal cost.
Combat tactics:
Pay. Attention. To ME!! Dido has many ways of forcing enemies to turn their eyes away from Dido's allies and onto Dido. That is the extent of his main tactics. So long as he can draw attention, he's happy to do whatever anyone else or he comes up with from there.
Character background:
Dido grew up in a standard, quiet, halfling village. But he was always athletic, even from early childhood. Always active in physical sports and usually aggressive. Whenever someone asserted themselves on others in a bullying way, Dido would step in to avert the attention to himself, even when outmatched. But by his teens, there was no such thing as him being outmatched. Dido had wonderful, loving parents with strict code. When Dido learned there were bigger, meaner bullies, who would kill people just to steal, he swore he had to become something bigger and better to go and hunt these vile villains down to protect people from such evil. After some fervent prayers to the gods, Dido was soon answered with a paladin visiting Dido's home town. The paladin sought out Dido and trained him to become a paladin, saying he was sent by the Platinum Dragon. Dido's town was near a dwarven settlement, so Dido went there first thing after graduating Paladin training. He found the dwarves, while they could handle themselves, had the kind of problems Dido heard about. After learning of the dwarf god Moradin, and how close to Dido's AND Bahamut's beliefs he is, Dido decided to recieve additional training under a dwarven paladin, just so he would have the blessing of both gods. He received it, along with loads of respect from the dwarves. The dwarves then sent him out to Fallcrest, saying they had heard those people had some serious problems and could use Dido's help. Thus began his life as a paladin of Bahamut and Moradin.
Over his lifetime, Dido has gained a number of "earned" names as per halfling culture. The earned names include: Dido Lion-Heart (For his courage, never caring the size or status of who he stood up to), Dido Stout-Foot (While Dido does have somewhat big feet, this name was earned due to how hard it was for anyone to knock him down. Some called him Dwarf-Foot instead), Dido Honor-Mind (Dido had a strict sense of honor and was always honor-minded. Sometimes, to people's annoyance. Sometimes to people's glee. But always, causing Dido to be reliable), and Dido Swift-Taunt (Dido always had a talent at coming up with halfway decent taunts on the fly. Better than "Your mamma" anyway).
====== Created Using Wizards of the Coast D&D Character Builder ======
Dido, level 2
Halfling, Paladin
Background: Crusading Zealot (Crusading Zealot Benefit)
FINAL ABILITY SCORES
Str 16, Con 10, Dex 12, Int 10, Wis 12, Cha 18.
STARTING ABILITY SCORES
Str 16, Con 10, Dex 10, Int 10, Wis 12, Cha 16.
AC: 22 Fort: 16 Reflex: 16 Will: 17
HP: 31 Surges: 10 Surge Value: 7
TRAINED SKILLS
Religion +6, Intimidate +10, Insight +7, Endurance +2
UNTRAINED SKILLS
Acrobatics, Arcana +1, Bluff +5, Diplomacy +5, Dungeoneering +2, Heal +4, History +1, Nature +2, Perception +2, Stealth -2, Streetwise +5, Thievery, Athletics
FEATS
Level 1: Blessed Scoundrel
Level 2: Power of Protection
POWERS
Lay on Hands: Lay on Hands
Paladin at-will 1: Ardent Strike
Paladin at-will 1: Valiant Strike
Paladin encounter 1: Valorous Smite
Paladin daily 1: Majestic Halo
Paladin utility 2: Call of Challenge
ITEMS
Adventurer's Kit, Whiteflame Plate Armor +1, Staggering Throwing hammer +1, Amulet of Protection +1, Floating Shield Heavy Shield (heroic tier)
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======