Millennium Falcon
Ship Name: Millennium Falcon Model: YT-1300 492727ZED
Manufacturer: Corellian Engineering Corporation
Class: Light Freighter
Length: 31.75 m Width: 28.5 m Height: 7m (9m*)
Hyperspace Speed: .5 LS (3167 LY/HR)
Sublight Acceleration: 13.125 MGLT (30 kps^2)
Acceleration Force: 3187.5 G
Sublight Speed: 75 MGLT
Top Atmospheric Speed: 1050 kph
Size: Medium Ship (+0/-10)
Maneuverability: +5
Cost: 100,000 credits
*with landing gear down
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COMBAT STATISTICS
Hull Points: 200
Crit Points: 25
Shields (Regen - 5): F 50 | A 50 | P(L) 50 | S(R) 50
ARMOR CLASS
Base: 10
Pilot Bonus : --
Armor: +8
Maneuverability: +5
Size: +0
Misc.: --
AC Total : 23
TARGET LOCK
Base: 10
Pilot Bonus : --
Maneuverability: +8
Counter Measures: +4
Hull Bonus: +2
Misc.: --
AC Total : 24
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SHIP SYSTEMS
| Glitching | Malfunctioning | Wrecked
-2 -5 Non-functional
1-10 Life Support | Glitching | Malfunctioning | Wrecked
11-20 Computers Sys
1 Navigation | Glitching | Malfunctioning | Wrecked
2 Communications | Glitching | Malfunctioning | Wrecked
3 Sensors | Glitching | Malfunctioning | Wrecked
4 Flight | Glitching | Malfunctioning | Wrecked
5 Targeting | Glitching | Malfunctioning | Wrecked
6 Countermeasures | Glitching | Malfunctioning | Wrecked
21-30 Shield Emitter
1 Forward | Glitching | Malfunctioning | Wrecked
2 Aft | Glitching | Malfunctioning | Wrecked
3 Port (Left) | Glitching | Malfunctioning | Wrecked
4 Starboard (Right) | Glitching | Malfunctioning | Wrecked
31-60 Weapons Array:
1 Forward | Glitching | Malfunctioning | Wrecked
2 Aft | Glitching | Malfunctioning | Wrecked
3 Port (Left) | Glitching | Malfunctioning | Wrecked
4 Starboard (Right) | Glitching | Malfunctioning | Wrecked
5 Top | Glitching | Malfunctioning | Wrecked
6 Bottom | Glitching | Malfunctioning | Wrecked
61-85 Engines
1-4 Sublight | Glitching | Malfunctioning | Wrecked
5-10 Hyperspace | Glitching | Malfunctioning | Wrecked
86-100 Power Core
1 Art. Gravity | Glitching | Malfunctioning | Wrecked
2 Power Converter | Glitching | Malfunctioning | Wrecked
3 Cooling System | Glitching | Malfunctioning | Wrecked
4 Power Core | Glitching | Malfunctioning | Wrecked
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WEAPON SYSTEMS
NAME : 2 CEC AG-2G quad laser cannons
ATT : +3
DMG : 8d6
CRIT : X2 systems
RNG : (S-Medium) 1000m
TYPE : Energy (phased gas)
COST : 10K
ROF : 1/phase
NAME : 2 Arakyd ST2 concussion missile tubes
ATT : +5
DMG : 20d6 + Knockback
CRIT : x3 systems
RNG : (S-Long) 2500m
MASS : 90kg
TYPE : Missile (concussion)
COST : 8K/each
ROF : 1/round
NAME : BlasTech Ax-108 "Ground Buzzer" blaster cannon
ATT : +2
DMG : 2d12
CRIT : 19-20 X2
RNG : (S-Short) 300m
TYPE : Energy (phased gas)
COST : 12K
ROF : 1/s
NAME : Taim and Bak auto blaster cannon
ATT : +5
DMG : 1d6
CRIT : 19-20 X2
RNG : (Short) 100m
TYPE : Energy (phased gas)
COST : 1250
ROF : 3/s
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DEFENSE
ARMOR: Duralloy Armor
AC BONUS : +8
MAX MAN : +5
PROPERTIES:
COST:
COUNTERMEASURES: Carbanti 29L EM CM-suite
LOCATION : Forward Pylons
TL BONUS : +8
MAX MAN : +10
PROPERTIES:
COST:
SHIELDS: Nordoxicon, Torplex, KDY
LOCATION: Port/Starboard, Forward, Aft
CAPACITY: 50/50/50/50
REGEN: 5/12s
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SYSTEMS
LIFE SUPPORT
Life Support System: Corellstand C-8
COMPUTER SYSTEMS:
Navigation: Microaxial Hyperdrive Modular
Communication: Chedak Frequency Agile subspace transceiver
Sensors: Fabritech active sensor array
Sensors: Siep-Irol passive sensor array
Flight: Torplex Tandem
Targeting:
Countermeasures: Carbanti 29L EM CM-suite
SHIELDS:
Novaldex Stasis-type Shield Generators (Port/Starboard)
2 Nordoxicon Unlimited Anticoncussion deflector shield projector (Port/Starboard)
1 Torplex Deflector Shield Projectors (Forward)
1 Kuat Drive Yards deflector shield projector (Aft)
ENGINES
SUBLIGHT: Girodyne SRB42 sublight engines (heavily modified)
HYPERDRIVE: Isu-Sim SSP05 hyperdrive (heavily modified)
POWER CORE:
Power Plant: Quadex power core
Artificial Gravity:
Power Converter:
Cooling System:
CARGO CAPACITY:
100 metric tons
3 Smuggling Spaces (hold 2 humans each)
2 Tractor beam projectors
5 Escape craft - Model CEC Class-1s
CONSUMABLES:
2 months' supply
Upgraded Chedak subspace radio
NON-CRITICAL SYSTEMS:
Gelieg 20m-cp Strobe/C-Beam Lamps
Dejarik table
Autopilot
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CREW CAPACITY
Pilot: 1
Co-pilot: 1
Gunners: 2
Minimum crew: 1
Passengers: 6
Manufacturer: Corellian Engineering Corporation
Class: Light Freighter
Length: 31.75 m Width: 28.5 m Height: 7m (9m*)
Hyperspace Speed: .5 LS (3167 LY/HR)
Sublight Acceleration: 13.125 MGLT (30 kps^2)
Acceleration Force: 3187.5 G
Sublight Speed: 75 MGLT
Top Atmospheric Speed: 1050 kph
Size: Medium Ship (+0/-10)
Maneuverability: +5
Cost: 100,000 credits
*with landing gear down
--------------------------------------------------------------------------------
COMBAT STATISTICS
Hull Points: 200
Crit Points: 25
Shields (Regen - 5): F 50 | A 50 | P(L) 50 | S(R) 50
ARMOR CLASS
Base: 10
Pilot Bonus : --
Armor: +8
Maneuverability: +5
Size: +0
Misc.: --
AC Total : 23
TARGET LOCK
Base: 10
Pilot Bonus : --
Maneuverability: +8
Counter Measures: +4
Hull Bonus: +2
Misc.: --
AC Total : 24
--------------------------------------------------------------------------------
SHIP SYSTEMS
| Glitching | Malfunctioning | Wrecked
-2 -5 Non-functional
1-10 Life Support | Glitching | Malfunctioning | Wrecked
11-20 Computers Sys
1 Navigation | Glitching | Malfunctioning | Wrecked
2 Communications | Glitching | Malfunctioning | Wrecked
3 Sensors | Glitching | Malfunctioning | Wrecked
4 Flight | Glitching | Malfunctioning | Wrecked
5 Targeting | Glitching | Malfunctioning | Wrecked
6 Countermeasures | Glitching | Malfunctioning | Wrecked
21-30 Shield Emitter
1 Forward | Glitching | Malfunctioning | Wrecked
2 Aft | Glitching | Malfunctioning | Wrecked
3 Port (Left) | Glitching | Malfunctioning | Wrecked
4 Starboard (Right) | Glitching | Malfunctioning | Wrecked
31-60 Weapons Array:
1 Forward | Glitching | Malfunctioning | Wrecked
2 Aft | Glitching | Malfunctioning | Wrecked
3 Port (Left) | Glitching | Malfunctioning | Wrecked
4 Starboard (Right) | Glitching | Malfunctioning | Wrecked
5 Top | Glitching | Malfunctioning | Wrecked
6 Bottom | Glitching | Malfunctioning | Wrecked
61-85 Engines
1-4 Sublight | Glitching | Malfunctioning | Wrecked
5-10 Hyperspace | Glitching | Malfunctioning | Wrecked
86-100 Power Core
1 Art. Gravity | Glitching | Malfunctioning | Wrecked
2 Power Converter | Glitching | Malfunctioning | Wrecked
3 Cooling System | Glitching | Malfunctioning | Wrecked
4 Power Core | Glitching | Malfunctioning | Wrecked
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WEAPON SYSTEMS
NAME : 2 CEC AG-2G quad laser cannons
ATT : +3
DMG : 8d6
CRIT : X2 systems
RNG : (S-Medium) 1000m
TYPE : Energy (phased gas)
COST : 10K
ROF : 1/phase
NAME : 2 Arakyd ST2 concussion missile tubes
ATT : +5
DMG : 20d6 + Knockback
CRIT : x3 systems
RNG : (S-Long) 2500m
MASS : 90kg
TYPE : Missile (concussion)
COST : 8K/each
ROF : 1/round
NAME : BlasTech Ax-108 "Ground Buzzer" blaster cannon
ATT : +2
DMG : 2d12
CRIT : 19-20 X2
RNG : (S-Short) 300m
TYPE : Energy (phased gas)
COST : 12K
ROF : 1/s
NAME : Taim and Bak auto blaster cannon
ATT : +5
DMG : 1d6
CRIT : 19-20 X2
RNG : (Short) 100m
TYPE : Energy (phased gas)
COST : 1250
ROF : 3/s
--------------------------------------------------------------------------------
DEFENSE
ARMOR: Duralloy Armor
AC BONUS : +8
MAX MAN : +5
PROPERTIES:
COST:
COUNTERMEASURES: Carbanti 29L EM CM-suite
LOCATION : Forward Pylons
TL BONUS : +8
MAX MAN : +10
PROPERTIES:
COST:
SHIELDS: Nordoxicon, Torplex, KDY
LOCATION: Port/Starboard, Forward, Aft
CAPACITY: 50/50/50/50
REGEN: 5/12s
--------------------------------------------------------------------------------
SYSTEMS
LIFE SUPPORT
Life Support System: Corellstand C-8
COMPUTER SYSTEMS:
Navigation: Microaxial Hyperdrive Modular
Communication: Chedak Frequency Agile subspace transceiver
Sensors: Fabritech active sensor array
Sensors: Siep-Irol passive sensor array
Flight: Torplex Tandem
Targeting:
Countermeasures: Carbanti 29L EM CM-suite
SHIELDS:
Novaldex Stasis-type Shield Generators (Port/Starboard)
2 Nordoxicon Unlimited Anticoncussion deflector shield projector (Port/Starboard)
1 Torplex Deflector Shield Projectors (Forward)
1 Kuat Drive Yards deflector shield projector (Aft)
ENGINES
SUBLIGHT: Girodyne SRB42 sublight engines (heavily modified)
HYPERDRIVE: Isu-Sim SSP05 hyperdrive (heavily modified)
POWER CORE:
Power Plant: Quadex power core
Artificial Gravity:
Power Converter:
Cooling System:
CARGO CAPACITY:
100 metric tons
3 Smuggling Spaces (hold 2 humans each)
2 Tractor beam projectors
5 Escape craft - Model CEC Class-1s
CONSUMABLES:
2 months' supply
Upgraded Chedak subspace radio
NON-CRITICAL SYSTEMS:
Gelieg 20m-cp Strobe/C-Beam Lamps
Dejarik table
Autopilot
--------------------------------------------------------------------------------
CREW CAPACITY
Pilot: 1
Co-pilot: 1
Gunners: 2
Minimum crew: 1
Passengers: 6