Darryl Starre
Darryl Starre. Intrepid reporter, investigative reporting a specialty. Knows six languages and has traveled the world, writing for his syndicated column, the Starre Report. He's gotten himself into a few tight jams since he started reporting on hero/villain conflicts, especially from the front lines. But he's learned how to survive in an increasingly dangerous world, and thrive.
Martial Arts: Boxing Down at the Y
Total Character Cost: 417
Disadvantage Points: 75
Base Points: 400
Experience Required: 17
Total Experience Available: 17
Experience Unspent: 0
Darryl Starre |
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Val | Char | Cost |
13 | STR | 3 |
14 | DEX | 8 |
13 | CON | 3 |
18 | INT | 8 |
20 | EGO | 10 |
18 | PRE | 8 |
5 | OCV | 10 |
5 | DCV | 10 |
3 | OMCV | 0 |
7 | DMCV | 12 |
3 | SPD | 10 |
10/15 | PD | 3 |
5/8 | ED | 1 |
6 | REC | 2 |
30 | END | 2 |
12 | BODY | 2 |
24 | STUN | 2 |
Val | Movement | Cost |
14m | RUN | 2 |
4m | SWIM | 0 |
4m | LEAP | 0 |
- Characteristics Cost
- 96
Active Cost | Real Cost | END Cost/Charge | Description |
85 | 0 | Multiform (425 Character Points in the most expensive form) | |
Werehawk Abilities, all slots Unified Power (-1/4) | |||
33 | 0 | 1) Regeneration (1 BODY per Turn), Can Heal Limbs, Resurrection (41 Active Points); Unified Power (-1/4) | |
4 | 0 | 2) Nightvision (5 Active Points); Unified Power (-1/4) | |
5 | 0 | 3) +4 versus Range Modifier for Sight Group (6 Active Points); Unified Power (-1/4) | |
5 | 1 | 4) HKA 1 point (1d6 w/STR), Invisible Power Effects (Inobvious to [one Sense Group]; +1/4) (6 Active Points); Unified Power (-1/4) | |
12 | 0 | 5) Damage Negation (-2 DCs Physical, -1 DCs Energy) (15 Active Points); Unified Power (-1/4) |
- Powers Cost
- 144
Martial Arts: Boxing Down at the Y
Cost | Maneuver | OCV | DCV | Notes |
5 | Jab - Defensive Strike | +1 | +3 | 3 1/2d6 Strike |
4 | Hook - Martial Strike | +0 | +2 | 5 1/2d6 Strike |
5 | Uppercut - Offensive Strike | -2 | +1 | 7 1/2d6 Strike |
4 | Block - Martial Block | +2 | +2 | Block, Abort |
4 | Footwork - Martial Dodge | -- | +5 | Dodge, Affects All Attacks, Abort |
4 | +1 HTH Damage Class(es) |
- Martial Arts Cost: 26
- Perks
Perk Cost | Perk | Notes |
2 | Fringe Benefit: Press Pass, Passport | |
3 | Police Department Computer Link | |
6 | Positive Reputation: Media personality, "he follows the supers" (A large group) 11-, +3/+3d6 | |
12 | Reporter Gadgets Equipment Points: 60 | |
3 | Well-Connected | |
1 | 1) Black Marketeer Contact: Boris Vostropovich (2 Active Points) 11- | |
2 | 2) Police Sergeant Contact: Sergeant Wojohowicz (Contact has useful Skills or resources) (3 Active Points) 11- | |
4 | 3) UNTIL Captain Contact: Captain McGarrett (Contact has access to major institutions, Contact has significant Contacts of his own, Contact has useful Skills or resources) (5 Active Points) 11- |
- Perks Cost: 33
- Talents
Talent Cost | Talent | Notes |
6 | +2/+2d6 Striking Appearance (vs. all characters) | |
18 | Combat Luck (9 PD/9 ED) | |
4 | Speed Reading (x10) | |
4 | Double Jointed |
- Talents Cost: 32
Cost | Skill | Roll |
Everyman Skills | <!--SKILL_ROLL--> | |
1 | 1) Acting 9- | 9- |
0 | 2) Climbing 8- | 8- |
3 | 3) Concealment 13- | 13- |
3 | 4) Conversation 13- | 13- |
3 | 5) Deduction 13- | 13- |
0 | 6) Paramedics 8- | 8- |
3 | 7) Persuasion 13- | 13- |
0 | 8) PS: Journalist 11- | 11- |
3 | 9) Shadowing 13- | 13- |
3 | 10) Stealth 12- | 12- |
0 | 11) TF: Small Motorized Ground Vehicles | |
3 | 12) CK: Central City 13- | 13- |
3 | Breakfall 12- | 12- |
3 | Bribery 13- | 13- |
3 | Bureaucratics 13- | 13- |
1 | Combat Driving 9- | 9- |
3 | Computer Programming 13- | 13- |
3 | Disguise 13- | 13- |
3 | High Society 13- | 13- |
3 | Lipreading 13- | 13- |
3 | Lockpicking 12- | 12- |
3 | Streetwise 13- | 13- |
3 | Charm 13- | 13- |
4 | +1 level with Interaction skills | +1 |
3 | +1 Combat Skill levels with Jab, Hook, and Uppercut | +2 |
3 | Scholar | <!--SKILL_ROLL--> |
0 | 1) KS: Journalism (2 Active Points) 11- | 11- |
0 | 2) KS: Law Enforcement Agencies (2 Active Points) 11- | 11- |
0 | 3) KS: Politics (2 Active Points) 11- | 11- |
3 | 4) KS: Superbeings (3 Active Points) 13- | 13- |
3 | Linguist | <!--SKILL_ROLL--> |
3 | 1) Language: Arabic (Modern) (completely fluent) (3 Active Points) | |
0 | 2) Language: English (completely fluent; literate) (4 Active Points) | |
3 | 3) Language: French (completely fluent) (3 Active Points) | |
3 | 4) Language: German (completely fluent) (3 Active Points) | |
3 | 5) Language: Mandarin (completely fluent) (3 Active Points) | |
3 | 6) Language: Spanish (completely fluent) (3 Active Points) | |
1 | 7) Language: Russian (fluent conversation (2 Active Points) | |
1 | 8) Language: Ancient Egyptian (fluent conversation (2 Active Points) |
- Skills Cost
- 86
Cost | Equipment (Equipment costs do not actually figure in Total Cost. They are included here for reference only.) |
$2000 | Improved Modular Tactical Vest w/SAPI plates Real Cost 9: Resistant Protection (10 PD/5 ED) (24 Active Points); Mass (13.6kg; -1/2), OIF Durable (-1/2), Requires A Roll (11- roll; -1/2), Real Equipment (-1/4) |
$250 | Smartphone Real Cost 17 (slots included): Multipower, 20-point reserve, all slots 1 Continuing Charge lasting 6 Hours (-0) (20 Active Points); all slots OAF (-1), Restrainable (Only by means other than Grabs and Entangles; by electromagnetic pulses; -1/4), Gestures (-1/4) |
f | 1) LED Flashlight: Sight Group Images, +/-2 to PER Rolls (16 Active Points); Only To Create Light (-1), OAF (-1), Restrainable (Only by means other than Grabs and Entangles; by electromagnetic pulses; -1/4), Gestures (-1/4) |
f | 2) Wireless Internet Service: Detect TCP/IP Signals A Single Thing 13- (Radio Group), Increased Arc Of Perception (360 Degrees), Partially Penetrative, Transmit (15 Active Points); OAF (-1), Sense Affected As More Than One Sense [very common Sense] (as sight and/or hearing as appropriate; -1/2), Restrainable (Only by means other than Grabs and Entangles; by electromagnetic pulses; -1/4), Gestures (-1/4) |
f | -19) Internet Search: KS: Anything (Super-Skill) (15 Active Points); OAF (-1), Restrainable (Only by means other than Grabs and Entangles; by electromagnetic pulses; -1/4), Gestures (-1/4) 14- |
f | 4) Cellular Phone Call: HRRP (Radio Group) (12 Active Points); Only For Communication Between Cellular Phones Power loses about half of its effectiveness (-1), OAF (-1), Sense Affected As More Than One Sense [very common Sense] (affected as hearing and radio simultaneously; -1/2), Restrainable (Only by means other than Grabs and Entangles; by electromagnetic pulses; -1/4), Gestures (-1/4) |
f | 5) Cellular Text Message: HRRP (Radio Group) (12 Active Points); Only for Communication Between Cellular Phones Power loses about half of its effectiveness (-1), Gestures, Requires Gestures throughout (Requires both hands; -1), OAF (-1), Sense Affected As More Than One Sense [very common Sense] (affected as sight and radio group simultaneously; -1/2), Restrainable (Only by means other than Grabs and Entangles; by electromagnetic pulses; -1/4) |
f | 6) Global Positioning System: Detect Current Location A Single Thing 17- (no Sense Group), Discriminatory (12 Active Points); OAF (-1), Affected as Sight [very common Sense] (affected as sight; -1/2), Restrainable (Only by means other than Grabs and Entangles; by electromagnetic pulses; -1/4), Gestures (-1/4) |
f | 7) Data Storage: : Eidetic Memory (5 Active Points); Only to Recall Images and Sounds Recorded on This Device Power loses almost all of its effectiveness (-2), OAF (-1), Physical Manifestation, anyone can see the images, etc. (-1/4), Restrainable (Only by means other than Grabs and Entangles; by electromagnetic pulses; -1/4), Gestures (-1/4) |
f | 8) Video and Audio Playback: Sight and Hearing Groups Images (15 Active Points); Only to Reproduce Images and Sounds Recorded on This Device Power loses about half of its effectiveness (-1), OAF (-1), No Range (-1/2), Restrainable (Only by means other than Grabs and Entangles; by electromagnetic pulses; -1/4), Gestures (-1/4) |
f | 9) Alarm App: Hearing Group Images, +/-2 to PER Rolls, Trigger (Activating the Trigger requires a Zero Phase Action, Trigger requires a Turn or more to reset; +1/4), Area Of Effect (4m Radius; +1/4) (16 Active Points); Only to Create Noise Power loses about half of its effectiveness (-1), OAF (-1), No Range (-1/2), Restrainable (Only by means other than Grabs and Entangles; by electromagnetic pulses; -1/4), Gestures (-1/4) |
$675 | Ruger LCR .357 magnum Revolver, 2" barrel: (Total: 27 Active Cost, 8 Real Cost) Killing Attack - Ranged 1 1/2d6 (25 Active Points); OAF (-1), 2 clips of 6 Charges (-1/2), -1RMod, Side Effect occurs automatically whenever Power is used (-1/2), Beam (-1/4), Real Weapon (-1/4), STR Minimum (-1/4) (Real Cost: 7) plus +1 with any single attack (2 Active Points); OAF (-1), Required Hands (-1/2), Real Weapon (-1/4) (Real Cost: 1) [Notes: Small hammerless revolver, easily concealed. +1 to Concealment skill when hiding this weapon.] |
$30 | Nightstick: (Total 15 Active Cost, 6 Real Cost) +2d6 Hand Attack @ 0 End Cost (15 Active Points); OAF (-1), HTH weapon (-1/4), Real Weapon (-1/4) (Real Cost: 6) |
Total Character Cost: 417
Points | Disadvantage |
15 | Social Complication: Secret Identity Frequently, Major |
20 | Accidental Change (to NightHawk): Stressed During a Full Moon Always (Uncommon) |
10 | Psychological Complication: Hates Firearms: (Common; Moderate) |
10 | Distinctive Features: Mystic Senses will recognize Darryl as a werebeast (Not Concealable; Noticed and Recognizable; Detectable By Uncommonly-Used Senses) Noticed and Recognizable; Detectable By Commonly-Used Senses) |
5 | Social Complication: Werebeasts are thought to have no self-control |
5 | Rivalry: Professional, Joan Dillon, rival reporter and occasional romantic interest, Rival is As Powerful, Seek to Outdo, Embarrass, or Humiliate Rival, Rival Aware of Rivalry |
10 | Enraged: Female is injured with a firearm (Uncommon), go 11-, recover 14- |
Disadvantage Points: 75
Base Points: 400
Experience Required: 17
Total Experience Available: 17
Experience Unspent: 0