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08:05, 28th April 2024 (GMT+0)

Elite Major Quick

Name            :Drezi Trueseeker          Gender:M           HD         :5d10+1d8+12
Player (RPoL ID):Zasz                      Height:5'6
Race            :Shifter                   Weight:131 lbs.    MAX HP     : 61/61
Class           :fgh/sc/rr                 Age   :27
Level           :5/6/1                     Hair  :brown       SUBDUAL DMG: 71
Align           :LN                        Eyes  :black
Deity           :                          Hand  :R           XP         :21000
Size            :M                         Speed :45ft.       NEXT LVL   :27000
Social Role     :Scout/Ragewild Shifters

*sc-Scout, fgh-Fighter, rr-reachrunner
_______________________________________________________________________________
ABILITY
        Base  Racial  Ability  Magic    Final
              Bonus    Bonus   Item    Ability
STR  :  12      --      --      --      12/+1
DEX  :  16      +2      --      +2      20/+5
CON  :  14      --      --      --      14/+2
INT  :  14      -2      +1      --      13/+1
WIS  :  12      --      --      --      12/+1
CHA  :  10      -2      --      --      08/-1
_______________________________________________________________________________
COMBAT STATISTIC                           BASE ATTACK BONUS
AC Total           : 17                MELEE            RANGED
AC when Flat-Footed: 17                Total:  +7/+2     Total:  +11/+6
AC vs Touch Attack : 15                Base :  +6/+1     Base :  +6/+1
Base               : 10                STR  :  +1        DEX  :  +5
Armor              : +2 ()             Misc :  --        Misc :  --
Shield             : -- ()
Dexterity          : +5
Size               : -- ()
Deflection         : +1 (RoP)           INITIATIVE      ACTION POINTS
Magical Armor bonus: -- ()              Total:  +8      Total: --
Flaw               : -1                 DEX  :  +5      Base : --
                                        Misc :  +3      Misc : --
*RoP-Ring of Protection
_______________________________________________________________________________
SAVING THROWS
      Total  Base  Ability  Misc  Magic
Fort  : +9  =  6  +    2    +  1  +  0
Refl  : +11 =  6  +    5    +  0  +  0
Will  : +8  =  7  +    1    +  0  +  0
_______________________________________________________________________________
RACIAL BONUSES/TRAITS
- +2 DEX, -2 INT, -2 CHA
-Medium creatures
-Land speed 30ft.
-Shifting [8 rounds, 2/day]
-Low-light vision
- +2 racialbonus on Balance, Climb and Jump checks
-Favored Class:Ranger
-Shifter Traits: Wildhunt
-Flaw:Vulnerable
_______________________________________________________________________________
FEATS
GENERAL
1)Shifter Instincts
1)Endurance
1)Weapon Group:Bows
1)Weapon Group:Exotic Weapons
1)Weapon Group:Light Blades
1)Weapon Group:Flails and Chains
1)Weapon Group:Basic
1)Weapon Group:Slings and Thrown Weapons
1)Weapon Group:Double Exotic Weapons
1)Weapon Group:Heavy Blades


3)Wildhunt Elite [Have blindsense up to 30ft. when shifting]
6)Shifter Stamina

SCOUT
4)Bonus Feat:Track

FIGHTER
1)Bonus Feat:Point Blank Shot
2)Bonus Feat:Precise Shot
4)Bonus Feat:Quick Draw

_______________________________________________________________________________
CLASS ABILITIES
SCOUT
Evasion
Skirmish (+2d6, +1 AC)
Trackless step
Fast Movement +10ft.
Uncanny Dodge
Battle Fortitude +1
Trapfinding
Flawless Stride

_______________________________________________________________________________
PRESTIGE CLASS ABILITIES
REACHRUNNER
Fast Movement +5ft.
Wild Senses
Athletics
_______________________________________________________________________________
LANGUAGES
Common
_______________________________________________________________________________
SKILLS Fill in all skills that can be used untrained, even if you do not
have ranks in them.

Skill Point Total = [(8 + INT mod {+1}) x 9 ] = 81

Class
Skill
      Final                                            Related
      Mod = Rnk Abl Msc  |  Skills:                    Ability  Untrained?
      +1  =  0  +1  +0   |  Appraise                   (INT)      Yes
      +15 =  9  +5  +1   |  !Balance                   (DEX)      Yes
      +8  =  9  -1  +0   |  Bluff                      (CHA)      Yes
      +2  =  0  +1  +1   |  !Climb                     (STR)      Yes
      +2  =  0  +2  +0   |  Concentration              (CON)      Yes
      +1  =  0  +1  +0   |  *Craft:                    (INT)      Yes
      +?  =  0  +?  +0   |  Decipher Script            (INT)      No
      -1  =  0  -1  +0   |  Diplomacy                  (CHA)      Yes
      +?  =  0  +?  +0   |  Disable Device             (INT)      No
      -1  =  0  -1  +0   |  Disguise                   (CHA)      Yes
      +5  =  0  +5  +0   |  !Escape Artist             (DEX)      Yes
      +1  =  0  +1  +0   |  Forgery                    (INT)      Yes
      -1  =  0  -1  +0   |  Gather Information         (CHA)      Yes
      +?  =  0  +?  +0   |  Handle Animal              (CHA)      No
      +1  =  0  +1  +0   |  Heal                       (WIS)      Yes
      +19 =  9  +5  +5   |  !Hide                      (DEX)      Yes
      -1  =  0  -1  +0   |  Intimidate                 (CHA)      Yes
      +2  =  0  +1  +1   |  !Jump                      (STR)      Yes
      +10 =  9  +1  +0   |  *Knowledge:Nature          (INT)      No
      +12 =  9  +1  +2   |  Listen                     (WIS)      Yes
      +19 =  9  +5  +5   |  !Move Silently             (DEX)      Yes
      +?  =  0  +?  +0   |  Open Lock                  (DEX)      No
      -1  =  0  -1  +0   |  *Perform:                  (CHA)      Yes
      +?  =  0  +?  +0   |  *Profession:               (WIS)      No
      +5  =  0  +5  +0   |  Ride                       (DEX)      Yes
      +1  =  0  +1  +0   |  Search                     (INT)      Yes
      +2  =  0  +1  +1   |  Sense Motive               (WIS)      Yes
      +?  =  0  +?  +0   |  !Sleight of Hand           (DEX)      No
      +?  =  0  +?  +0   |  Spellcraft                 (INT)      No
      +12 =  9  +1  +2   |  Spot                       (WIS)      Yes
      +12 =  9  +1  +2   |  Survival                   (WIS)      Yes
      +1  =  0  +1  +0   |  !Swim                      (STR)      Yes
      +14 =  9  +5  +0   |  !Tumble                    (DEX)      No
      +?  =  0  +?  +0   |  Use Magic Device           (CHA)      No
      +5  =  0  +5  +0   |  Use Rope                   (DEX)      Yes


! = Armor Check Penalty applies
* = Requires specialization
_______________________________________________________________________________
WEAPON
NAME :+1 Composite Longbow   NAME :Dagger               NAME :
ATT  :+11/+6                 ATT  :+7/+2                ATT  :
DMG  :1d8+1                  DMG  :1d4+1                DMG  :
CRIT :x3                     CRIT :19-20/x2             CRIT :
RNG  :110ft.                 RNG  :10ft.                RNG  :
WGHT :3 lbs                  WGHT :1 lb.                WGHT :
SIZE :M                      SIZE :M                    SIZE :
TYPE :Piercing               TYPE :Piercing/Slashing    TYPE :
COST :102                    COST :1                    COST :
_______________________________________________________________________________
ARMOR                                  SHIELD
NAME          :Chitin Armour             NAME          :
TYPE          :Light                     TYPE          :
AC BONUS      :+2                        AC BONUS      :
MAX DEX       :+7                        CHECK PENALTY :
CHECK PENALTY :-1                        SPELL FAILURE :
SPELL FAILULE :5%                        WGHT          :
SPEED         :45ft                      PROPERTIES    :
WGHT          :10 lbs                    COST          :
PROPERTIES    :--
COST          :
_______________________________________________________________________________
MONEY
PP  :
GP  :2467
SP  :
CP  :
GEMS:
_______________________________________________________________________________
EQUIPMENT
-Flint and Steel
-Winter blanket
-Hunting knife


_______________________________________________________________________________
MAGIC ITEMS
Ring of Protection +1
Cloak of Elvenkind
Efficient Quiver
Gloves of Dexterity +2
_______________________________________________________________________________
APPEARANCE
Drezi is a squat humanoid with deepset cat eyes and and a wide nose. He moves with the likeness of a cat. He wears chitin armour over his leather undergarments. His pupils are inky black and his hair is yellow and low cut (natural growth). He has a short mane atop his shoulders.
_______________________________________________________________________________
HISTORY / BACKGROUND
1)Drezi grew up in the jungles of Xendrik with his clan. The clan's purpose there was to act as scoouts for the drow families that could afford to hire them.
2)Clan was killed in giant raid. He was the only survivor.
3)Acted as a scout and guide for parties wanting to go into Xendrik from Stormreach. Did this for 5 years.
4)Got enough money and moved to the Eldeen Reaches. He lived with a tribe there for about 3 months.
5)The village was attacked by unknown assailants, but they were driven away. Drezi tracked the assailants. Did not find them but found a group of shifters, which he later found out to be Ragewild shifters. They attacked him and he evaded them but was badly wounded.
6)Woke up in a village. Spoke to chieftain and was asked why he had come to the reaches. He told them that the journey yet to come had brought him here.
7)Was asked what he could contribute to the Ragewild and answered be their eyes to the moons.
8)Ever since then he has been with the Ragewild, acting as a scout.
_______________________________________________________________________________
MOTIVATION & GOALS
1)Sees himself as one becoming the leader of the Eyes of the Ragewild.
2)Very straight forward and abrupt in his speech. His attitude can sometimes come across as rude and cusrt
3)He is very relaint on self.
4)Does not take well to cowardice. (One of the few timees he might actually lose hi temper and shift because of emotion.)