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17:05, 1st May 2024 (GMT+0)

EnEredh T'Al

Character Name: T'Al (just call me Al)
Character Race: Reman
Character Age: 102 (that young adult?)
Physique: Well trained corded muscles layer on layer giving the impression of bulky muscles under clothing
Personality:
Al is a very unusual Reman. At duty his fierce will and intellect combine with a savage skill at unarmed combat and a remarkable accuracy with energy weapons, a result of his experience in both the RR and the Dominon War. Off duty Al is an interested rougue intellect who thrives on contact with other cultures, especially Starfleet Officers and Federation Citizens. He has made a study of their society structure and approves their methods. They would not be the ones he would have used, but they prove most effective and are honorable. He is an average sketch artist, gambler, and has done business which profited him. He's even taken to the nickname they gave him Al. They even played a song by an ancient musician which stated 'You can call me Al..". Much to the Starfleet Officers surprise Al laughed in good spirits and the humor they shared. They didn't know Reman laughed, but were pleased when he told them they had not got use to having a reason to do so.

Trained   (+1): 10 skills
Artistic Expression
Cloaking Devices
Communication Systems
Espionage (stealth, use of devices, picking locks, bypassing security)
Merchanting (running shop, volume buying/selling, local economics)
Seduction
Gaming (includes gambling)
Diplomacy
Utility Systems (replicators, transporters, life support)
Intelligence Analysis (high level study of different information sources)

Improved  (+2): 5  skills
Culture: Federation
Computers (Operation, Repair, and Programming)
Security Procedures
Command
Medical Treatments (+1 = first aid, +2 = field medic, +3 = med tech, +4 = experienced doctor)

Advanced  (+3): 3  skills
Energy Weapons
Unarmed Combat
Racial Ability: Telepathy

Excellent (+4): 1  skill
Planetary Tactics (infantry, vehicles, small units, large units etc)