Adam
Unarmed*: = Unarmed values while wielding a weapon in Main hand and free hand is etc etc.
Racial Attributes: Human. +2 Any. 6 square speed. 2nd language. +1 to Reflex, Fortitude, Will. Bonus feat, class skill, At-will power.
Class Attributes:
FIGHTER
Armor Proficiencies: Cloth, leather, hide, Chainmail, scale; light shield, heavy shield
Weapon Proficiencies: Simple Melee, Simple Ranged, Military Melee, Military Ranged
Defense Bonus: +2 Fortitude
Combat Challenge: Every time I attack an enemy, Hit/Miss, I can choose to Mark that Target. Mark lasts until End of my Next Turn. Marked Target suffers -2 To-Hit vs. All but me. Whenever Marked Target Adjacent to me Shifts, or attacks any but me, I can make an Immediate Interrupt AoO.
Combat Superiority: AoO Bonus To-Hit = Wis Mod. If AoO hits, Target stops moving if Move provoked attack.
Brawler Style: While wielding a weapon in primary hand, and other hand is free/grabbing Enemy you gain +1 AC and +2 Fort.
Also, +2 Ench Bonus to Unarmed To-Hit, and +2 Bonus to Grab Attack To-Hit and attacks to Move grabbed creature. Lv 11/21= +4/+6.
Background Benefit: Extra Muscle. +2 Athletics option.
Critical: Magic Weapon(Bastard Sword), +2d6.
Special:
Combat Superiority Stuff (Class).
Additional +1 Shield Bonus to AC/Reflex while wielding a weapon in one hand, and the other hands is free/grabbing target (So, NOT Torches)(Feat).
Feats: Weapon Proficiency, Bastard Sword(Human). Brawler Guard(Lv1). Skill Focus, Athletics(Lv2). Weapon Expertise, Unarmed(Lv4).
Additional Equipment: Giant Lizard(Draft)=Lucky.
STUFF! If it's an item on the PH1 Adventures gear list he freakin has it.
Cash Etc: Total GP Value; 640
Char BG:
+++++++++++++++++++++++++++
Weapon attack: +10, 1d10+6 damage
====== Created Using Wizards of the Coast D&D Character Builder ======
Adam Ranger, level 4
Human, Ranger
Build: Beastmaster Ranger
Fighting Style: Beast Mastery
Beast Companion Type: Cat
Background: Tymanther (Tymanther Benefit)
FINAL ABILITY SCORES
Str 21, Con 11, Dex 12, Int 10, Wis 12, Cha 10.
STARTING ABILITY SCORES
Str 18, Con 10, Dex 12, Int 10, Wis 12, Cha 10.
AC: 17 Fort: 20 Reflex: 16 Will: 15
HP: 38 Surges: 6 Surge Value: 9
TRAINED SKILLS
Stealth +7, Nature +8, Endurance +6, Acrobatics +7, Athletics +16, Perception +8
UNTRAINED SKILLS
Arcana +2, Bluff +2, Diplomacy +2, Dungeoneering +3, Heal +3, History +2, Insight +3, Intimidate +2, Religion +2, Streetwise +2, Thievery +2
FEATS
Human: Beast Protector
Level 1: Skill Focus (Athletics)
Level 2: Weapon Proficiency (Bastard sword)
Level 4: Human Beast Mastery
POWERS
Bonus At-Will Power: Twin Strike
Ranger at-will 1: Circling Strike
Ranger at-will 1: Shield of Blades
Ranger encounter 1: Synchronized Strike
Ranger daily 1: Sudden Strike
Ranger utility 2: Bounding Leap
Ranger encounter 3: Avenging Charge
ITEMS
Predator's Hide Hide Armor +1, Paired Bastard sword +1
RITUALS
Raise Beast Companion
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CAT STATISTICS
Ability Scores: Strength 15, Constitution 12, Dexterity
17, Intelligence 6, Wisdom 14, Charisma 6
Size: Medium
Speed: 7 squares
Defenses: AC (19), Fortitude (16), Reflex
(18), Will (17)
Hit Points: (46) surge value: 11 (2 surges / day)
Attack Bonus: (8)
Damage: 1d8
Melee Basic Attack: Claw; level + 4 vs. AC; 1d8 +
Dexterity modifier damage. (3)
Trained Skills: Athletics, Stealth