Blake
Racial Attributes: Human. +2 Any. 6 square speed. 2nd language. +1 to Reflex, Fortitude, Will. Bonus feat, class skill, At-will power.
Class Attributes:
Warlock
Armor Proficiencies: Cloth, Leather
Weapon Proficiencies: Simple Melee, Simple Ranged
Implements: Rods, Wands, Pact Blades
Defense Bonus: +1 Reflex, +1 Will
Prime Shot: Gain +1 To Ranged attacks, if I am closer to target than Allies.
Warlock's Curse:: Duh. 1d6
Shadow Walk: If I move 3+ squares from starting tile, gain concealment (+2 defenses)
Infernal Boon: Gain Temp HP = My Level, when Cursed target hits 0 HP or lower. Downed targets cursed by me can cause 5+HL(6) Fire DMG to a target 1 tile away.
Special:
Resist Fire 5 (Book Imp).
When Pact is triggered, can forfeit usual effect to curse all enemies within 5 of target (Rod).
Resist Psychic 5 (Armor).
+1 Item To-Hit With Ranged Basic (Head).
+2 Item DMG rolls with Ranged Basic (Arm).
+2 Item DMG Rolls Vs. Bloodied (Hands).
+2 Item Save Throw Vs Charm, Illusion, Sleep keywords (Neck).
See Infernal Boon Extras (Feat).
Critical: +1d6, Rod.
Feats: Daughter's Promise(Human). Arcane Familiar; Book Imp(Lv1). Linguist(Lv2).
Familiar:
Book Imp
Speed: 5, 6 Fly (Hover)
Constant Benefits: +2 Arcana, History. Know Supernal. Resist 5 Fire (+2 if already resistant)
Active Benefits: Minor, Book Imp is invisible until end of my next turn.
Background Benefit: Narfell; +3 Endurance, Add Endurance to C List.
Additional Equipment: *shrug*
Dagger
Cash Etc: Total GP Value 79
Char BG:
"A wildfire burns bright and strong, but inevitably must fall as it consumes all in it's path. The fires of a forge are willingly fed, sometimes snuffed out but always renewed again for a purpose. It's purpose can be benign. It's purpose can be for tools of death.
But the fire gets fed regardless.
The fires of the Abyss burn, if not eternally, for the next best thing. Like the twisted form Devils had forced upon them in their imprisonment, the same could be said for the fires of the abyss compared to the roiling flames of the elemental chaos, but not restricted to mere fire. Burning and tearing flesh and spirit with fire, ice, darkness, anything for it's purpose.
Devils, fey beings, the living stars and dwellers of darkness. All have needs, at times twisted and complex, their demands met in exchange for power. The patient fires of the Abyss have a simple need, to feed it when you can. If you're burning your enemies with fiery retribution, it gets fed. If you are pursuing peaceful methods, you will hardly be wasting the fires of the Abyss.
So of course ruins dedicated to this fact were in Narfell. Because a steadily deepening cold across the land just screams Hellfire."