Elona
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TIME TRAVEL CAPSULE
Name: Elona
Species: TARDIS Type 74 Mk II
Home: Gallifrey
Tech Level: 10
Desktop Theme: Library
Story Points: 20
ATTRIBUTES
Awareness: 2
Coordination: 3
Ingenuity: 5
Presence: 2+1
Resolve: 4
Strength: 4
SKILLS (1 SkP)
Knowledge: 7 -2
Medicine: 0+1
Science: (Temporal Science) 6
Technology: 5
Transport: 3
GOOD TRAITS (+3 StP)
Clairvoyance (Major)
Face in the Crowd (Minor) - Perception Filter, +Resolve to Subterfuge
Feel the Turn of the Universe (Special) - Further +2 on FTU rolls
Psychic (Special) - Telepathic Systems, HADS, IWD
Resourceful Pockets (Special) - Utility Room
Sense of Direction (Minor) - Homing system
Telepathy (Special) - Telepathic Circuit, translation, psychic transmission
Vortex (Special) - Dematerialization Circuit, pretty important
Brave (Minor -1) - Resolve+2 roll to prevent HADS
Enhanced Sentience (Special) - +1 to Presence
Run For Your Life! (Minor -1) - +1 to escape in materialized chases, +3 to escape in the Vortex
BAD TRAITS (-3 StP)
System Fault (Major) - 3 points of unrepairable damage
Restriction (Tricky Controls, 6 Pilots)
Inexperienced (Minor +1) - -2 to Knowledge
Overprotective (Minor +1) - +1 to Medicine, chance of diverting course 1d6 km
Shifting Structure (Minor) - Passengers make Ingenuity+Resolve roll to find specific rooms
GADGET TRAITS
Scan x3
Transmit
Force Field (Major)
Armour: 35
Speed: 15 (Materialized)
Damage: 4
Cost: 3 StP
CONSOLE
1) Power Monitor
1a) Power Control Systems
1b) Energy Projection Circuit
1c) Routing Panel
2) Navigation
2a) Navigation Control
2b) Homing Beacon Circuit
2c) Fast Return Switch
3) Information
3a) Computer System
3b) Matrix Access
3c) Emergency Systems
4) Environmental Monitor
4a) Real World Interface
4b) Sensors
4c) Internal Weapon Deactivation System
5) Artron Mainframe
5a) Low-Level TARDIS Control
5b) Communications
5c) Telepathic Circuit
6) External Monitor
6a) Architectural Configuration
6b) Defensive Systems
6c) Door Control
TIME TRAVEL CAPSULE
Name: Elona
Species: TARDIS Type 74 Mk II
Home: Gallifrey
Tech Level: 10
Desktop Theme: Library
Story Points: 20
ATTRIBUTES
Awareness: 2
Coordination: 3
Ingenuity: 5
Presence: 2+1
Resolve: 4
Strength: 4
SKILLS (1 SkP)
Knowledge: 7 -2
Medicine: 0+1
Science: (Temporal Science) 6
Technology: 5
Transport: 3
GOOD TRAITS (+3 StP)
Clairvoyance (Major)
Face in the Crowd (Minor) - Perception Filter, +Resolve to Subterfuge
Feel the Turn of the Universe (Special) - Further +2 on FTU rolls
Psychic (Special) - Telepathic Systems, HADS, IWD
Resourceful Pockets (Special) - Utility Room
Sense of Direction (Minor) - Homing system
Telepathy (Special) - Telepathic Circuit, translation, psychic transmission
Vortex (Special) - Dematerialization Circuit, pretty important
Brave (Minor -1) - Resolve+2 roll to prevent HADS
Enhanced Sentience (Special) - +1 to Presence
Run For Your Life! (Minor -1) - +1 to escape in materialized chases, +3 to escape in the Vortex
BAD TRAITS (-3 StP)
System Fault (Major) - 3 points of unrepairable damage
Restriction (Tricky Controls, 6 Pilots)
Inexperienced (Minor +1) - -2 to Knowledge
Overprotective (Minor +1) - +1 to Medicine, chance of diverting course 1d6 km
Shifting Structure (Minor) - Passengers make Ingenuity+Resolve roll to find specific rooms
GADGET TRAITS
Scan x3
Transmit
Force Field (Major)
Armour: 35
Speed: 15 (Materialized)
Damage: 4
Cost: 3 StP
CONSOLE
1) Power Monitor
1a) Power Control Systems
1b) Energy Projection Circuit
1c) Routing Panel
2) Navigation
2a) Navigation Control
2b) Homing Beacon Circuit
2c) Fast Return Switch
3) Information
3a) Computer System
3b) Matrix Access
3c) Emergency Systems
4) Environmental Monitor
4a) Real World Interface
4b) Sensors
4c) Internal Weapon Deactivation System
5) Artron Mainframe
5a) Low-Level TARDIS Control
5b) Communications
5c) Telepathic Circuit
6) External Monitor
6a) Architectural Configuration
6b) Defensive Systems
6c) Door Control