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10:14, 27th April 2024 (GMT+0)

Kane Isaiah Armani

ITSDA Superhuman Dossier 10992


Full Name: Kane Isaiah Armani
Aliases & Nicknames: Dead Man Walking, Necropolis, Lord Death of Murder Mountain, Devourer, Harbinger of Destruction, Stoneheart, Destructo, Black Hole and Special K.
Age: 19
Years Awakened: 4

Height: 6'0''
Weight: 150 lbs
Build: Muscular, lithe
Hair: Snow white
Eyes: Red

GVD (Generalized Visual Description): Kane stands as a tall, lean young man whose body nonetheless features a layer of powerful, highly visible, and bulging muscle. That being said, a huge surplus of incredibly old scars from previous deaths, bullet wounds, impalings, decapitations, and the like cover his arms, legs, torso, and face. His appearance has alternatively been described by witnesses as "scary," "charming," "eerie," "disgusting," "seductive," "disturbing, "handsome, and "viscous." As such, we believe that it is clear that while his body and face are well-structured and conventionally attractive, the damage it has recovered from can make it horrifying in the right light. A brand on his neck reads KIA; we believe that this refers both to his initials and to its conventional meaning, "Killed in Action."

Political Alignment: Unaffiliated.

Superhuman Abilities: Kane Armani is known to have two incredibly powerful abilities. The first is something many have referred to as Soul Absorption. Kane's body is able to project a small, black vortex that can either target a crowd or be focused on a single individual that he is touching. This vortex can drain the physical abilities, superhuman abilities, knowledge, and skills of its victims by removing some invisible life essence from them. Though these "souls" are invisible, an individual drops dead upon losing theirs. The rate at which Kane can steal a person's essence depends upon several factors. Video footage of his attacks seem to indicate that he can normally completely drain a person he is touching in about 15-20 seconds. However, those with higher willpower, those who continue to struggle with him even as he overpowers them, seem to last up to 40 seconds longer. Similarly, Gifted people also seem to last up to 40 seconds longer. Almost needless to say, Gifted individuals with a strong force of will survive for a longer period of time than anyone else. Further, we believe that his vortex has difficulty "digesting" strong-willed Gifted and that there is a chance they could escape it if he is killed quickly enough. No reports of any survivors have, however, been confirmed as of this writing.

Finally, it takes between one and two minutes for him to drain all of the souls from a large crowd of people. Please note that he does not have to be touching everyone he drains when he attempts to drain a crowd. If, however, someone comes into contact with the vortex while he's doing so, they become the sole target of his vortex. Kane is thus forced to deactivate his vortex or completely drain the interloper before attempting to steal the "souls" of the crowd he was targeting once more.

Kane Armani's second power is regeneration. This regeneration, while not as speedy as Agent Jackson's, is still incredibly quick and allows him to recover from anything (including death). It does not, however, remove all the scars and wounds he accrues from his battles. It takes mere half-seconds for bullet wounds to heal, between thirty minutes and an hour for lost limbs to regrow, and less than 24 hours for him to regain his form if he is burnt to a crisp, smashed into paste, or even evaporated. Note, however, that his regeneration causes him incredible, localized pain that could knock even a fully grown, untrained adult unconscious. Since that is the case, we hypothesize that agents could knock him out of a battle by forcing his regeneration to activate in a wide variety of locations and perform a wide variety of actions throughout his body. One agent could shoot him, for example, while another burns him, and a third one shocks him. The sheer amount of damage required to accomplish this is not yet known however, so be cautious when battling him. Lastly, note that his regeneration will be horrifying for civilians to watch.

UPDATE 1: Kane has been confirmed to have obtained an Active Camouflage Gift from a Namidian Soldier at Gaultown. It provides him with total invisibility, but is disrupted by movement, so he must stay still to disappear completely, otherwise he will appear as a humanoid heat haze, or an inferior mirage.

UPDATE 2: Autopsies have confirmed Kane's Vortex was used to obtain several new Gifts during the Supermax breakout, as well as one from Gaultown. Confirmed kills and the powers taken so far include:


Common Uses: Kane fights savagely, with no regard for the injuries he attains, nor the pain he suffers (thanks to his regeneration). He will almost always try to grab and get a grip on single opponents, which will allow him to begin absorbing their soul via a self-centered black vortex. When faced with a crowd, he will almost always try to drain them all at once.

Specialized Equipment:
-Complete Kevlar Bodysuit (confiscated and lost at the Maine incident)
-A 50. caliber sniper rifle, black market variant (found at Gaultown with his fingerprints and blood on it. Mk.211 Raufoss shells were found beside it, with matching fingerprints)
-A pair of kukri knives (found at Gaultown alongside more Mk.211 Raufoss shell. The knives had Kane's fingerprints and unidentifiable human blood on them)
-mundane throwing knives and 9mm handguns, black market variant (found in the Casino Havana in Vegas, at one scene of combat in Gaultown, and on his person following his arrest)


Specialized Training and Skills: Kane, through absorbing an ITSDA agent, has attained the training we reserve for members of our organization. In addition, he has a great deal of knowledge of Ninjitsu and, strangely enough, the mixing skills of a professional bartender.

Hypothesized Goal: Supremacy over Gifted via absorption of all their powers.

Personality Profile: Kane Isaiah Armani shows a distinct lack of remorse for the loss of human life he causes. He also shows no respect for the dead and is suspected to be psychotic. Moreover, he is very aggressive and antisocial and commonly speaks of death and destruction as if they were his best friends. And although he does not enjoy interpersonal contact, he makes exceptions if there's a cute girl involved. This is only one of the ways in which he is, beneath the bloodlust and psychosis, a human teenager. As such, his endless wave of rage and aggression is occasionally blocked by a moment of clarity or the random concerns of a young man in the middle of his pubescence (if he looks good, if he will ever be accepted and loved, et cetera). These brief moments of clarity have been suggested, by some, to be a sign that the boy is simply possessed by another Gifted. We at the ITSDA do not feel that there is any evidence to support this conclusion, but we feel that it is worth mentioning.

Background: History: Kane awoke from dreams that no man could make sense of. Dreams of nonsense and insanity, like Alice in Wonderland. Unlike Alice, he came out of it rather warped.  His mind, once a shining core of fiery heart, was wrapped in the blackened shell of his madness. He awoke cold and deadly, like a freshly cooled blade. He stepped out of his room and was quick to find a place he knew there would be exactly what he was looking for. People.
He went to where his girlfriend worked at the time and locked in on her. His eyes smoldered with some newfound power, and when he stepped forward, he instantly knew what to do. He tore the soul slowly from her body, and when he realized what the hunger inside him could do, he continued on his slaughter. Running from the diner, he found a warehouse full of crack-dealing gangsters. After he was done with the half of them that stayed, he suffered a fatal bullet wound and got back up, alive again.  He realized what his Gift would do for him only just before the police arrived.
The fight was brutal, and Kane seemed to shrug off injuries as severe as shotgun blasts, until the sergeant blew his head clean off
He awoke once more in a body bag, and when the Mortician opened the bag to find a corpse with a head, he was VERY surprised. Kane, however, was delighted, and proceeded to destroy the man, breaking several of his limbs and stuffing him into the bag meant for him. While he was escaping, acquiring several of the weapons of the police he killed, the ITSDA sent Agent Catherine, a Gifted with the power of perfect physical form. She was a highly skilled fighter, but Kane bested her and stole her Gift.

A dozen sporadic killing sprees overtook West Coast America over the course of the next two years. It was known as the “Armani Epidemic.” It’s impossible to know how many souls he’s accumulated, because he alternates between absorbing souls and just killing people. After two years, he disappeared without a trace. There are numerous theories as to where he was, including some suggesting that he entered another dimension or was undercover within the ITSDA. Neither theory was looked any further into, of course. He’s appeared recently, in Vegas, and eliminated Hotel Squad.

Note: Do not engage him in crowded areas, bring lots of fire support, or allow high-threat level agents to engage in close-quarters combat with him.

Awareness: Y

Threat Level: 5 (The potential power he could obtain through absorbing the essences of other Gifted is practically incalculable)

Character Playlist:
Another Way Out by Hollywood Undead
Bad Moon by Hollywood Undead
Day of The Dead by Hollywood Undead
Dead Bite by Hollywood Undead
Disease by Hollywood Undead
Does Everybody In The World Have To Die by Hollywood Undead
Kill Everyone by Hollywood Undead
Medicine by Hollywood Undead
Pray by Hollywood Undead
Renegade by Hollywood Undead
Riot by Hollywood Undead
Street Dreams by Hollywood Undead
Tendencies by Hollywood Undead
We Are by Hollywood Undead