Test 1
BASIC INFORMATION |
Character Name : Height : Power : Weight : Playbook : Hair : Alias : Eyes : |
LABELS |
DANGER : -2 -1 0 +1 +2 +3 FREAK : -2 -1 0 +1 +2 +3 SAVIOR : -2 -1 0 +1 +2 +3 SUPERIOR : -2 -1 0 +1 +2 +3 MUNDANE : -2 -1 0 +1 +2 +3 |
MOMENT OF TRUTH |
TEAM MOVES |
PLAYBOOK MOVES |
CONDITIONS |
[ ] Afraid (-2 to directly engage a threat) [ ] Angry (-2 to comfort or support or pierce the mask) [ ] Guilty (-2 to provoke someone or assess the situation) [ ] Hopeless (-2 to unleash your powers) [ ] Insecure (-2 to defend someone or reject others' influence) |
POTENTIAL |
[ ] [ ] [ ] [ ] [ ] Every time you roll a miss on a move, mark potential. |
ADVANCEMENT |
When you fill your potential track, you advance. Choose from the list below. When you've taken five advances from the top list, you can take advances from the list below. |
PLACEHOLDER |
RELATIONSHIPS |
INFLUENCE |
Is influenced by: Has influence over: |