• This game is under the Fantasy, Medieval & Strategy genres.
  • The game system is Dragon Warriors.
Dragon Warriors - Thuland Campaign
In the northern lands of Thuland live warriors and pillagers, something between our own world's Scots and Vikings.  Warring between each other at times, and raiding other lands often, the jarls settle down during winter, as the snow makes travel and war significantly harder.  Winter is slowly retreating under the sun now, and spring is about to settle in when this adventure begins. The melting snow reveals more than just the ground however and ancient evils stir as nature is awakened by spring.

More background and maps available at: http://www.obsidianportal.com/campaign/dw-thuland

We are using the revised (1.2) version of the DW rules - see http://rpg.drivethrustuff.com/product_info.php?products_id=90926.  However anyone who is familiar with the original (Corgi books) rules or the 1.1 (Magnum Opus) version will have no trouble playing as the differences are small.

Anyone who has played older versions of D&D (Basic, Advanced, 1e, 2e) should also have no trouble learning the system.  For later versions of D&D see: http://www.magnumopuspress.com/wp-content/uploads/2008/12/dragon-warriors-d20-conversion-rules.pdf

You can get a free introduction to the rules at: http://rpg.drivethrustuff.com/product_info.php?products_id=63015
And there are several rules summaries and game aid sheets available at: http://groups.yahoo.com/group/dragwars/ and http://dragonwarriors.info

For the strategy/management part of the game, we are loosely using the Fields of Blood Rules: http://rpg.drivethrustuff.com/product_info.php?products_id=691