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Welcome to VnV: A Balance of Powers

18:46, 30th April 2024 (GMT+0)

Onyx

Standing only 5'9" in height, Onyx still seems to smolder with energy, even when standing still.

Blessed with an athletic frame, he can control and emit light, at times lashing out with a purer, raw energy that is deadly.  He can also manipulate magnetic fields, even "hovering" and flying, albeit at relatively low speeds (he tops out at around 50 MPH).

African-American with a checkered past, he has a different outlook on justice and law enforcement than some, but still tries his best to do the right thing.

Character Name:  Onyx (AKA Black Power)      Secret ID: Lawrence Jackson

Level: 2
XP: 3750
Training: Strength

Gender:   Male       Height:   5'9"       Age: 26

Description:

STR:  21    END:  15
AGI:  18   INT:  12
CHA:   9

Weight:  160 lbs             Basic Hits: 4
Hit Point Modifier: (2.2)x(1.8)x(1.1)x(1.6) = 6.97
Hit Points:  28 (28)         Power: 66 (66)
Healing Rate: 1.6

Physical Accuracy: +3         Mental Accuracy: +1
Damage Modifier: +2

Reaction Modifiers: -/-

Detect Hidden/Danger: 12%/16%

Inventing Points: 1.4
Inventing Percentage: 36%

Carrying Capacity: 861 lbs         Basic HTH Damage: 1d8
Movement Rates: 54" per turn Ground/238" per turn Air

Level Training: +1 Agility (lvl 1)
Sun Chamber augment (+2 End)

Powers: (4)

Heightened Strength  (A): +8

Magnetic Powers: All power costs cut in half (round down, minimum cost 1 power)
     Flight using magnetic fields (PR=1 per hour, Speed=Movement score in MPH: 54 MPH)
     Magnetic Capacity increased to Str x Level x 75 lbs: 3,150 Mag Carry Cap.
     Manipulate Objects: One Action & roll to hit (PR=2), Can move Objects at a speed of up to 315" per turn,
          Control lasts (E)15 turns (can be increased another 15 turns by spending another 2 PR), R= 21"
     Magnetic Blast: Damage=1d12, R= 21", PR=2 per shot, attacks as HTH
     As Defense, PR=1 to set up, then 1 per attack defended.
     Metal Sense (stunt): Detect/ID metal objects, R= 63" radius, x3 to Detect Hidden/Danger for metal
          objects, takes one action to activate and PR 1 then PR 1 per turn (additional PR and action costs
          as per Detect Hidden/Danger rules.)

Light Powers: Damage=2d8, R (Ax3)=54", PR=1,
     "Blinding Flash" R (Ax2)= 36"
     As Defense, 1 action to "light up", then 1 PR per turn

Power Blast: Concentrated blast of raw energy.
     Damage= 2d10, R (S+E)= 36", PR=1
       Stunt: +1 PR for +1d6 damage


Weakness:

     None

Gear: Bulletproof Vest (Allows you to roll with 2x the damage to power from bullets and 1.5x the damage
          from other kinetic attacks (punches, knives, etc.). It also allows you to roll with 1 additional
          point of non-kinetic damage.)

Background/History: (Scholar/Scientist)

Lawrence Jackson was not the smartest young man, but his father was not about to take that
for an excuse. His father, William, worked in the sewers. His son would do better.
Whatever that took.

Lawrence worked hard and eventually earned advanced degrees in Mathematics and High-Energy Physics,
but he had no love of the work and was -- truth be told -- a mediocre scientist. Perhaps that is what
led to the accident that gave him his powers.

Perhaps in part because of his father's admiration for the young Baptist preacher named Martin Luther King,
Lawrence took to more aggressive approaches to civil rights. He saw the best way forward for black men
was by strength rather than the "go limp" tactics of the non-violent movement. Only when the white man
would dare not beat a black man out of fear of the consequences will they be free and respected by the law.

Onyx defends his people but has no love of his government or the white power structure that oppresses them.
The Reds are no better, as far as he can tell, but is opposition to Communism is much more muted than many
others in these days.