RolePlay onLine RPoL Logo

Welcome to An Online Roleplaying Game Community

23:00, 30th April 2024 (GMT+0)

Sir Constantine Godalming

A tall blonde man comes in wearing an armored coat of fine quality, a large steel shield across his back and a longsword in the sheath on his hip.  The holy symbol around his neck leaves little doubt he is a holy warrior of some sort, (at least by all appearances...

He brushes his hair out of his eyes looking over the board, he looks like he just got out of the water recently....

He goes to the bar...
"Bruh, I jus washed up here, but I am not sure where here is."

He lays his sword in front of him, his hand obviously webbed,
"On the one hand, I am a warrior of the holy light, a paladin of Imodea, on the other hand I have been followed since birth by the fey, even now they give me minor magic and the ability to link my life to that of another."

He holds his webbed hand up....
"If I fail to die in battle, and instead die of old age, I will likely become what my father was an immortal skum and seek the depths far from the light...."

Leveling up
7th level=Paladin (6)

feat TBD
Extra lay on hands (+2 uses)

New Mercy:Diseased

8th paladin bump CHA to 19
9th level paladin  (ultimate mercy feat)

Maybe another (2 life links) level in oracle at some point?
Prestige class--1 level of Justicar (need to check with DM) will need persuasive feat to qualify


Wishlist
Boots of the Earth Cat (both combined)

Inheritor's Gauntlet
Source Inner Sea Gods pg. 265, Gods and Magic pg. 58
Aura faint evocation; CL 5th
Slot hands; Price 2,700 gp; Weight 1 lb.
Description
This metal gauntlet is the sort appropriate for wearing with chainmail, though versions suited for leather or full plate exist. Affixed to the wrist is a white cloth with a longsword embroidered in gold thread. Once per day, the wearer can speak a command word to give a weapon the wearer holds in that hand (or the gauntlet itself) a +1 enhancement bonus on attack and damage rolls for 1 minute. An Inheritor’s gauntlet uses up the wearer’s entire hands slot; the wearer can not use another item (even another Inheritor’s gauntlet) that also uses the hands slot, though a matching nonmagical gauntlet is often worn on the other hand.

If Iomedae is the wearer’s patron, the gauntlet lets the wearer use any sword he holds in that hand as a holy symbol. Once per day, the wearer can speak a command word and give any sword he holds the powers of an evil outsider-bane weapon for 1 minute; this effect ends if the wearer drops the sword or removes the gauntlet. If the wearer uses a finger to draw Iomedae’s symbol on any solid surface, the symbol glows as brightly as a candle for 1 hour or until the wearer draws the symbol elsewhere (whichever comes first).
Construction
Requirements Craft Wondrous Item, light, magic weapon, summon monster I; Cost 1,350 gp



Bracers of the Merciful Knight
Aura moderate conjuration; CL 9th; Slot wrists; Price 15,600 gp; Weight 1 lb.
DESCRIPTION
These golden bracers are engraved with images of celestial creatures.
When worn by a paladin, he is considered four levels higher for the purposes of determining the uses per day and healing provided by his lay on hands class feature. Additionally, once per day, the wearer can infuse a use of lay on hands with additional power, providing relief as a lesser restoration spell.
CONSTRUCTION REQUIREMENTS
Feats Craft Wondrous Item, cure serious wounds, lesser restoration; Cost 7,800 gp.

After 11th level....
Feat:
Channeled Revival
You can expend a large portion of your channeling power to reverse death itself.

Prerequisite: Channel energy 6d6 (positive energy).

Benefit: As a full-round action that provokes attacks of opportunity, you can expend three uses of your channel energy class feature to restore a dead creature to life as if you had cast the breath of life spell.

Breath of Life
School conjuration (healing); Level cleric/oracle 5, shaman 5; Domain healing 5; Mystery life 5
Casting Time 1 standard action
Components V, S
EFFECT
Range touch
Target creature touched
Duration instantaneous
Saving Throw Will negates (harmless) or Will half, see text; Spell Resistance yes (harmless) or yes, see text
DESCRIPTION
This spell cures 5d8 points of damage + 1 point per caster level (maximum +25).

Unlike other spells that heal damage, breath of life can bring recently slain creatures back to life. If cast upon a creature that has died within 1 round, apply the healing from this spell to the creature. If the healed creature’s hit point total is at a negative amount less than its Constitution score, it comes back to life and stabilizes at its new hit point total. If the creature’s hit point total is at a negative amount equal to or greater than its Constitution score, the creature remains dead. Creatures brought back to life through breath of life gain a temporary negative level that lasts for 1 day.
*Creatures slain by death effects cannot be saved by breath of life.




His backpack has a wooden frame and four integrated waterskin pouches, the entire bag seems to appear as a large sack with an open top, that holds a larger amount, and folds over to seal, in a way it looks more like a small raft than a backpack....His armored coat and  kilt  would easily fit inside, and it would likely hold part of his weight, at first you think his shield might sink the  whole thing, but the metal shines a little too brightly and you realize it is pure mithral.....A dark black morningstar is strapped to one side of the pack with a couple of quivers of arrows, on the other side of the pack was a longbow...