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22:23, 27th April 2024 (GMT+0)

Igatho


Alignment: True Neutral
Age: 3(Giant Years) / 8(Human Years)
Gender: Female
Height: 7'6"
Weight: 568 lbs.
Skin color: Light Sky Blue
Hair color: Deep Sky Blue
Eye color: Deep Sky Blue

Initiative: 1
Speed: 30
Languages: You can speak, read, and write Common and Giant.

Str: 16
Dex: 12
Con: 16
Int: 13
Wis: 10
Cha: 08

AC: 17 (10 + 3(Str) + 1(Dex) + 3(Con))
Saves: Strength, Constitution

HP: 15
 (Roll 1d12+3(Con) and negate that amount of damage. Recharges after short or long rest)
Child of Winter (Replaced Mountain Born): You gain immunity to cold.
 dmg:

Proficiency Bonus: +2

Attack:

Attack modifier: +2 (Proficiency) +3 (Str) = +5
 Damage: 1d12+3(Str)
 Critical Hit: 2d12+3(Str)

Class Features:

01) Rage: Bonus action. Lasts 1 minute. Number of rages: 2
 -Advantage on Str checks and Str saves.
 -Melee weapon Str attacks gain bonus to dmg based on lvl (lvl 1 is +2 dmg)
 -Resistance to bludgeoning, piercing, and slashing dmg.
 -Can't cast spells.
01) Unarmored Defense: AC is 10+Str+Dex+Con when not wearing armor. Can still use shield on top of that.

upcoming class features:
02) Reckless Attack: Gain advantage on first attack of turn. Attacks on you have advantage until next turn.
02) Danger Sense: Advantage on Dex saves on effects you can see (like traps and spells).
 -Must not be blinded, deafened, or incapacitated.


Skill Proficiencies: (B=Background,C=Class,R=Race)
  Acrobatics (Dex): 2(prof)+1(Dex)= 3
  Animal Handling (Wis): 0
  Arcana (Int): 1
R Athletics (Str): 2(prof)+3(Str)=5
  Deception (Cha): -1
  History (Int): 1
  Insight (Wis): 2(prof)+0(Wis)=2
C Intimidation (Cha): -1
  Investigation (Int): 2(prof)+1(Int)=
  Medicine (Wis): 2(prof)+0(Wis)=2
  Nature (Int): 1
C Perception (Wis): 2(prof)+0(Wis)=2
  Performance (Cha): 2(prof)-1(Cha)=1
  Persuasion (Cha): -1
  Religion (Int): 1
  Sleight of Hand (Dex): 1
  Stealth (Dex): 1
  Survival (Wis): 0


Feats:

??) N/A


Equipment:

Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

Carrying capacity: 480 lbs. (STR x 15. x 2 for size)
Push, Drag, Lift: 960 lbs. (STR x 30. x2 for size)

Life-sized Orc Doll
Oversized Club



Basics:
As a Frost Giant, Igatho has light blue skin, is little cold to the touch, very strong, and is really big. Though not as big as you might think just hearing about her; she is not an adult. Igatho is only a toddler. The girl is just old enough that she can do most of the things a person needs, such as speak enough to hold conversations, feed herself, walk, and understand most of what she is told. Igatho is also a bright tot and catches on to things quicker than average for a child of her maturity level. She carries a rather huge club.

Background:
Igatho is an orphan, her parents having been killed by powerful adventurers. However, the adventurers who found her couldn't bring themselves to kill her since she was only a baby, so they bound her and took her back to town with them, where it was debated what to do about her. It was decided she would be taught human customs and cared for. It was also decided that if Igatho became too much of a danger, or killed a villager, then she would be put down.

At the time, the only words she knew were in giantish, so they found someone who knew that language and had him teach Igatho how to speak common. Luckily for Igatho, the man's fascination with giantish and interacting with a real live giant without worry of being killed has allowed the man to continue conversing with her in giantish and even teaching her some new words in that language. However, his relationship with her remained purely on a teacher/student level and he has not taken upon himself to teach her anything other than language.

Igatho was soon discovered to be very violent, as is the nature of her kind. So guards were kept with her at all times and soon, the people of the village found that letting Igatho fight off viscous animals or brigands helped sate her violence for a time. It was like a hunger she needed to satisfy a few times a week. It was also discovered that Igatho could sometimes get upset enough to go into a seemingly supernatural state of anger and become even more dangerous than normal. But if she had gotten her fill of violence, the baby proved to be relatively manageable and even calm. It has also been discovered the baby likes keeping a "toy" of some kind; namely something she can drag around like a security blanket, but also slam around with weight. Sometimes, she decides her latest kill is her new toy. But most times, the villagers entice her with stuffed human-sized dummies made to look like orcs.

It has been about 6 months since Igatho was taken in and nobody has adopted the child. She does receive hugs when she demands it because the village wants to keep her happy and docile (instead of angry and murderous), though nobody has shown actual love to her just yet.


Alignment:
As a clean slate, Igatho is truly neutral. She has no evil intent; she just wants to smash things and doesn't understand the concept of life or death quite as much as a normal adult does just yet. She has no good intent; she simply longs to be loved and accepted like any baby, so she sometimes demands hugs or tries to share things to try and earn such acceptance. Igatho is highly impressionable, though like any baby, has her stubborn or rebellious streaks. She has no concept of the usefulness of rules and therefore has no need to like nor dislike law.


Physical Properties:
As a frost giant, Igatho is immune to any ill effects cold temperatures can do to most creatures. In fact, the girl rather likes the occasional ice-bath to play in. As a giant, Igatho is big and strong. She is capable of carrying close to 500 lbs and dragging close to half a ton. With such large capabilities, Igatho has equally big needs and eats a lot. Oft times, she is taken hunting both to sate her need to destroy and to get her some food at the same time. As a frost giant, she is omnivorous but with a strong leaning towards eating meat. Though as a baby, she also desires milk quite often.


Weapon of Choice:
Igatho likes to destroy any way possible. But since blades can be dangerous even when not being used as weapons, the village decided it best to give Igatho an oversized club (Maul). Having a club in her hand is much better than the alternative, where she would oft break a piece of cart to swing it or the time she grabbed a brigand and used him as a sap against the other bandits. That was a clue the girl wanted to bash things with something she holds. Better a club than suffer property damage or worse.