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Welcome to Paranoia

11:53, 28th March 2024 (GMT+0)

Paranoia


YOU ARE IN ERROR. NO ONE IS SCREAMING. THANK YOU FOR YOUR COOPERATION.

The Computer is your Friend. The Computer is happy. The Computer is crazy. The Computer will help you become happy. This will drive you crazy.

Being a citizen of Alpha Complex is fun. The Computer says so, and The Computer is your friend.

Many traitors threaten Alpha Complex. Many happy citizens live in Alpha Complex. Most happy citizens are crazy. Which are more dangerous — traitors or happy citizens?

Rooting out traitors will make you happy. The Computer tells you so. If you are not happy, The Computer will use you as reactor shielding.

Being a Troubleshooter is fun. The Computer tells you so. Do you doubt The Computer, citizen?

Troubleshooters get shot at, stabbed, mangled, incinerated, poisoned, stapled, blown to bits, and accidentally executed. This is so much fun many Troubleshooters go crazy. You work with many Troubleshooters. They all carry lasers.

Aren’t you glad you have a laser too? Won’t this be fun?

Stay alert! Trust no one! Keep your laser handy!





For the uninitiated...

Imagine a world designed by Franz Kafka, Joseph Stalin, George Orwell, Aldous Huxley, Jean-Paul Sartre, Stanisław Lem, and the Marx Brothers.

Paranoia is a roleplaying game set in a darkly humorous future. In Paranoia, a well-meaning but deranged computer desperately protects the citizens of an underground warren from all sorts of real and imagined enemies.

You play one of The Computer’s elite agents. Your job is to search out and destroy the enemies of The Computer. Your worst fear is that The Computer will discover that you are one of these enemies.

Paranoia: A light-hearted game of terror, death, bureaucracies, mad scientists, mutants, dangerous weapons, and insane robots, which encourages players to lie to, cheat, and backstab each other at every turn.

Is that fun?

Trust us.





Playstyle: Classic.

Rules: [CLASSIFIED].





So, who wants to find some trouble and shoot it?