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12:50, 27th April 2024 (GMT+0)

Ulrich Aelgrimm

Ulrich Aelgrimm - Human Paladin

5'9" 175 pounds, he wears a white tabard with the Holy Symbol of
Pelor emblazoned upon it. The symbol is also emblazoned in base relief on his
shield. He wears furs over his full plate armor and tabard for warmth. A
long sword hangs at his side with a dagger, he carries a lance/spear with a
white pinon on it.


Player name: John Karns
Player
Title(s



Personal:
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Name  : Ulrich Aelgrimm          | Race  : Human        | Height: 5'9"
Player: John "Zagyg the Mad"     | Gender:    M         | Weight: 175
Update:                          | Age   :    19        | Eyes  : Blue
Align :  LG                      | Size  : Medium       | Hair  : Blonde/red beard
Deity :  several Pelor           | Speed :              | Hands  : 2
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Class: Paladin
Level: 4

XP: 18,001
XP for next level: 24,001
+10%: No
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Abilities:

     Ability   |   Bonuses
      Score    |
STR     15     |   to hit: +1     dmg: +1      BBLG: 7%       OD:1-2
DEX     10     |   surprise adj: +0     Missile: +0   AC adjust: -0
CON     14     |   HP: 0        SS: 88%    RS: 92%
INT     16     |   # lang:  5   SL: 7    Learn: 65%      Spells/level: 11
WIS     14     |   Spell save:  0   Spell failure: 0     Bonus spells: 1
CHA     17     |   max # henchmen:  10    Loyalty: 30%   Reaction: +30%
COM     12     |
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COMBAT:

        Total   Current   Subdual |         Total   Dex   Misc
HP        30       30             |   it  :   0   =  0
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        Total         Armour   Shield   Dex   Size           Misc
AC  1   =               3         1      0     0           +1 Plate,
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# attacks/round:



to hit adjust:                        Damage adjustment:
    Training:                               Training:
    Melee (STR):                            Melee (str):
    Missile (dex):                          Missile (dex):
    Magical Adj:                            Magic Adj:
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SAVES
                                      Save = Base + Adjust

Paralyzation, Poison, or Death Magic : 13             2
Petrification or Polymorph           : 14             2
Rod, Staff, or Wand                  : 15             2
Breath Weapon                        : 16             2
Spell                                : 16             2
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RACIAL ABILITIES:
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CLASS ABILITIES:
Turn undead as a 2nd level cleric.
Affect Devils and Demons as a 2nd level cleric.
Lay on Hands 2 pts per level once per day.
Immune to all forms of disease.
Detect Evil out to 60' at will.
Make all savings throws at +2.
Cure Disease once per week.
Continuing emanation of Protection from Evil in 1" radius.
May Call for a warhorse.

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LANGUAGES (5): Flan, Common, Oeridian, Fruzti

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NON-WEAPON PROFICENCIES:


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   WEAPON                     DMG(sm/l)  Range    Weight    Type      Notes
                                         S/M/L      lb
   Long Sword                  1-8/1-12    0        100       B         +1
    Dagger                     1d4/1d4    10         2       P/S


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TREASURE:
PP:
GP:
SP:
CP:

Gems/Jewels:

WEIGHT of TREASURE:
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GEAR:
Heavy Warhorse, 26hp, saddle, bit & bridle, saddle blanket, saddlebags
Mule, pack saddle, reins
2 Daggers
Backpack
Bedroll
Flint & Steel
Grappling Hook
Silver Holy Symbol
Hooded Lantern
2 Large Belt Pouches
2 Weeks' Trail Rations
50' Silk Rope
Large Sack
Shaving kit
2 Leather Scroll Cases
Waterskin
4 Pints Oil
Crowbar
Torch x 8
Iron spikes x 8
Hammer 2gp
Fishing Hook
Fishing Line
Longbow
40 arrows in 2 quivers
Oats
Water barrel
Tent
Winter Blanket



WEIGHT of GEAR:

Total Encumbrance: (Gear: + weapons: + armor: + Magic:)
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MAGIC ITEMS:

CG Sword of Sharpness, empathic, can detect magic 2x/day at your command.
total will and ego 8. Does not speak.

Swords of sharpness are chaotic in nature but is good aligned.

You get a +1 bonus to hit and damage: any roll 19 or higher will sever a limb.
It is considered to be a +3 bonus in regards to types of creatures that can be
hit (in other words you can hit creatures that are immune to magical blades of
+3 or less).

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DESCRIPTION: 5'9" 175 pounds, he wears a white tabard with the Holy Symbol of
Pelor emblazoned upon it. The symbol is also emblazoned in base relief on his
shield. He wears furs over his full plate armor and tabard for warmth. A
long sword hangs at his side with a dagger, he carries a lance/spear with a
white pinon on it.

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BACKGROUND:

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MOTIVATIONS: