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Welcome to [A] Realms of High Adventure

21:58, 16th April 2024 (GMT+0)

[A] Realms of High Adventure

Realms of High Adventure, a Basic D&D campaign

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Game System: Basic D&D (i.e., Moldvay B/X, Mentzer B/E, Rules Cyclopedia or Labyrinth Lord)

Objective: Classic, fast, fun and loose high fantasy adventuring

Posting Requirements: I will be aiming for a posting rate of one post every 1-2 days, with the realization that real-life takes precedence, and there will be periods where that rate slows down. My main concern is that players communicate planned absences so I know what's going on and we can plan accordingly. I will make it a point to let players know when real-life circumstances will have me sidelined and expect the same level of consideration and courtesy from the players. Open communication is key to the success of a PbP.

General Setting Information:
A sparsely settled frontier region along an ancient trade road that connects the major empires of the Known World. Warfare and strife in distant realms has caused the region to lose its strategic importance as a convenient stop-over point for traveling merchant costers, but caravans still occasionally pass through the region, carrying exotic cargos bound for distant lands. With these caravans, the residents of the vale learn of tidings elsewhere; but in truth, the people of these lands don't think much about the outside world. Danger presses in on all sides and they have their own problems to deal with.