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Welcome to Y ~ Mechwarrior: Poor Bloody Infantry

12:42, 28th March 2024 (GMT+0)

Y ~ Mechwarrior: Poor Bloody Infantry

It should be noted, that the campaign is NOT using battletech rules this time out, but a kitty version of Solaris VII rules, which makes for different/more interesting play.

Storyline falls back to before the fall of Omni, and were playing 'commander' cadets.

Officer candidates who form their battle groups who work together during the school year, and test at the end or the year to try and forward their standings to graduate.

Old archetypes are gone, replaced by new archetypes.

You're essentially house units and given things to use, so the micro tracking of equipment is gone.  Pretty much all we track are characters.

Scale of units have gotten WAY small.

Solaris rules actually favors units that are more heat efficient, which means small units all the way.  They also do not favor laser, so the double option cost for this campaign is lifted.  Ballistics is probably the weapon of choice this time around.