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Welcome to Tales of the Sword Coast

13:47, 28th March 2024 (GMT+0)

Tales of the Sword Coast

Nestled atop the cliffs that rise from the Sword Coast, the citadel of Candlekeep houses the finest and most comprehensive collection of writings on the face of Faerûn. It is an imposing fortress, kept in strict isolation from the intrigues that occasionally plague the rest of the Forgotten Realms. It is secluded, highly regimented, and it is home.

Within these hallowed halls of knowledge your story begins. You have spent most of your 20 years of life within this keep's austere walls, under the tutelage of the sage Gorion. Acting as a father figure, he has raised you on a thousand tales of heroes and monsters, lovers and infidels, battles and tragedies. However, one story was always left untold: that of your true heritage. You have been told that you are an orphan, but your past is largely unknown.

Lately, Gorion has been growing distant from you, as if some grave matter weighs heavily on his heart. You have asked about his concerns as gently as possible, but your queries have been in vain. Your sole comfort is the knowledge that he is a wise man, and you know he will tell you when the time is right. Nonetheless, his silence is troubling and you cannot help but feel that something is terribly wrong.




This game is based on the 1998 Bioware computer RPG Baldur's Gate and the expansion Tales of the Sword Coast. A lot of the content from the computer game will be modified to make the experience suited to the play by post format as well as providing a unique game rather than a carbon copy.

The aim is to play the game using much of the principles of the old school style of play: a lethal open world with emphasis on creative problem solving, xp for treasure, disregard for encounter balance and use of random tables.

Beware. There is no plot armor.