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Welcome to 3.0/3.5 DnD: Sundabar Vale Battle for the North

09:05, 28th March 2024 (GMT+0)

3.0/3.5 DnD: Sundabar Vale Battle for the North

Sundabar Vale located in the frigid North cramped between two sprawling mountain ranges, the Rauvin Mountains to the north and the Nether Mountains to the south, is a location full of adventure and peril.

Orc hordes from deep within the mountains threaten civilization for miles around. However they are not the only dangers know to these wild lands.

Sundabar "The Stone of the North" offers refuge from the wild lands that surround it. This double walled city booms with trade life and is well known for its ability to produce magical weapons of great power. Many Dwarven forges can be found above and below ground causing the sky to have an almost endless supply of soot covered clouds. Although it is a refuge from the cold and wild its protective grasp can only reach so far. Homesteads and farms are rarely more than twenty miles from the massive stone walls.

Helm Dwarf-Friend Sixth Master of Sundabar formerly the Warcaptain of the Bloodaxe Mercenary Company, the only trustworthy mercenary group in the city. Has ordered the Company to fill its ranks in an effort to oppress the opposing Orc hoards. With Many of the city's guard "The Shieldsar" in far off lands like Nesme, Helm has become hard pressed to defend his borders.

With these lands so wild and torn, it leaves an opening for a good adventures' life. Work is plentiful and blood is cheap. One is as mighty as ones blade in lands as frigid as these.



Come join the fight, earn your fortune, fame and possibly a plot of land!! Come have a good time in this old fashioned Hack n'Slash Monster hunting campaign.
We are going to have as much fun as possible here, keeping the game as close to a table top as possible, so come role some dice with us!!!!! :)

****Currently accepting 5th level characters with a bit of "depth"****
****If interested, respond with a character idea and background info****