Up A Creek
While folks prepare to transfer as much of their supplies and equipment ashore as they can feasibly carry once they get there, the scouting party of Tucker, McCoy, Mariusz, and Cerny piles aboard the powered Zodiac. With Minh alone at the helm (Stoner is still too weak to go along on such a mission quite yet), they set off up the tributary, heading northwest towards Zwolen.
The Zodiac motors along between tree-lined banks only 20m or so apart in places. The thick screen of vegetation on either side of the river (a stream, really, in comparison to the mighty Vistula) provides good concealment from any prying eyes on the flat pasture land that stretches away on both flanks of the waterway. However, that same concealment could work just as well for a waiting ambush party.
The boat pushes on through a latice of shadows cast by overhanging boughs. As it pushes further upstream, the river narrows and the branches reaching out from either bank above them grow close enough to touch their counterparts. The noise of the outboard motor is painfully loud, the sound literally hedged in by the the trees and the underbrush. To those in the boat, however, it sounds as if the whole of Poland can hear them passing through.
Without an odometer, it's hard to judge the distance they've travelled, but after about an hour, Mariusz indicates that he believes they are getting close to the friendly farm at which he and his small partisan band had sheltered for a spell last winter. The party finds a particularly thick stand of robust, old willow trees and beaches the Zodiac. They spend a few minutes listening in silence before pushing through the screen of trees to look out across the pasture to the north. Mariusz's dead-reckoning was right on the money. About a kilometer to the north can be seen the long, low cow sheds of the farm. Just past the sheds, the top of a grain silo can be made out through the haze. With the stay-behind element in place, Minh heads quickly back to the Krolowa to begin the tedious process of ferrying goods and people back and forth to the hide sight.
After a somewhat tense and lonely return trip, she arrives back at the tug where preparations for departure are well under way. The refugees are anxious to get going, especially when rumours that government soldiers may be after the tug's crew begin to circulate aboard their barge.
Actions?
OOC: Time is running out to interact with any of the refugees. I gather that ya'll intend to leave everything that you're not taking with you to them, correct? What about the Krolowa's barge? She can continue to drag it with her until she reaches a place where she can swing around with it. Or you can sink it. Also, looking at the map, the River Princess is close by, probably within visual range.
This message was last edited by the GM at 21:22, Sun 21 Sept 2008.