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Monster Mash #8: Hiro vs. Josep vs. Latro.

Posted by GM ArkrimFor group 0
Josep Gavinho
Adept 1,024 BP, 739 posts
Adept
TA
Thu 5 Nov 2015
at 21:47
  • msg #41

Re: Monster Mash #8: Hiro vs. Josep vs. Latro


 ABCDEFGHIJKLMNOPQRST 
1        xxxxxxxxxx  1
2        xxxxxxxxxx  2
3  -1-1-1-1-1-1-1xxx-1x-1h-1h-1x-1x-1  3
4  -1-1-1-1-1-1-1-1-1x-1x-1x-1h-1h-1x-1-1  4
5  -1-1-2-2-2-2-2-2-2x-2x-2x-2x-2x-2-1-1  5
6  -1-1-2-3-3-3J-3J-3J-3-3-3x-3x-3-2-1-1  6
7  -1-1-2-3-3-3J-3J-3J-3-3-3-3-3-2-1-1  7
8  -1-1-2-3-3-4J-4J-4J-4-4-4-3-3-2-1-1  8
9  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  9
10  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  10
11  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  11
12  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  12
13  -1-1-2-3-3-4-4-4-4-4-4-3-3-2-1-1  13
14  -1-1-2-3-3-3-3-3-3-3-3-3-3-2-1-1  14
15  -1-1-2-3-3-3-3-3-3-3-3-3-3-2-1-1  15
16  -1-1-2-2-2-2-2-2-2-2-2-2-2-2-1-1  16
17  -1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1  17
18LL-1L-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1  18
19LLL                 19
20LLL                 20
 ABCDEFGHIJKLMNOPQRST 
http://www.d20pfsrd.com/bestia.../pyrohydra-11-headed


   ROUND: 4 (init 6 minus )
POSITION:  H6
 ACTIONS: Burst the Net (full-round action)

 HP: 95/115
 AC: (21)18 ; FFAC: (20)19; Touch: (9)6; CMD: (28)25;

EFFECTS: - entangled, 2 negative levels
   USES: -

DICE ROLLS:  Josep Gavinho rolled 15 using 1d20+10 with rolls of 5.  Hydra: break the Web (DC28)

   SUMMARY: The pyrohydra tries to break the web, but fails.

If it is like a net, it has 5hp. But I doubt it is.
 Latro, you're up...

Latro Dectus
Warrior 1,059 BP, 939 posts
Warrior
Shadow's Caress
Sun 8 Nov 2015
at 06:37
  • msg #42

Re: Monster Mash #8: Hiro vs. Josep vs. Latro

<quote Latro Dectus>
Noticing that Josep's hydra is clearly making its way towards his Nightskitter, Latro orders that it feel the same fate as Hiro's dragon.

Forming the umbral webbings once more, the Nightskitter blasts the Hydra, entagaling it and draining it's lifeforce. The undead monster then skitters away to the corner to keep itself out of reach of the hydra, should she somehow find a way to escape its bindings.

 ABCDEFGHIJKLMNOPQRST 
1        xxxxxxxxxx  1
2        xxxxxxxxxx  2
3  -1-1-1-1-1-1-1xxx-1x-1h-1h-1x-1x-1  3
4  -1-1-1-1-1-1-1-1-1x-1x-1x-1h-1h-1x-1-1  4
5  -1-1-2-2-2-2-2-2-2x-2x-2x-2x-2x-2-1-1  5
6  -1-1-2-3-3-3J-3J-3J-3-3-3x-3x-3-2-1-1  6
7  -1-1-2-3-3-3J-3J-3J-3-3-3-3-3-2-1-1  7
8  -1-1-2-3-3-4J-4J-4J-4-4-4-3-3-2-1-1  8
9  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  9
10  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  10
11  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  11
12  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  12
13  -1-1-2-3-3-4-4-4-4-4-4-3-3-2-1-1  13
14  -1-1-2-3-3-3-3-3-3-3-3-3-3-2-1-1  14
15  -1-1-2-3-3-3-3-3-3-3-3-3-3-2-1-1  15
16  -1-1-2-2-2-2-2-2-2-2-2-2-2-2-1-1  16
17  -1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1  17
18LL-1L-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1  18
19LLL                 19
20LLL                 20
 ABCDEFGHIJKLMNOPQRST 

Nightskitter: http://www.d20pfsrd.com/bestia...htshade/nightskitter

Round: 4 (25)

Position: A18/C20

Actions: Begin summoning (Full)

132/157 HP
SR 23
DR 15/ Good and Silver

Effects:
Detect Magic - Constant
Magic Fang - Constant
Desecration Aura, 30 ft - Constant, DC21
Haste - Round 3/12 (+1 attack, +1 AC, +1 Reflex, +30 speed on all forms of movement)

Uses
Umbral webbing 3/8, Channel Negative Energy 0/9, 6 1/day SLA - 2/6, 3 3/day SLA - 0/3, 0/3, 0/3

Dice rolls:
16:41, Today: Latro Dectus rolled 35 using 1d20+17 with rolls of 18.  Umbral Web vs Hydra TAC 9.
16:41, Today: Latro Dectus rolled 4 using 1d4 with rolls of 4.  negative levels, DC 21 fort halves, min 1.
Take 10 climb check: 45

Summary: Spider begins summoning


OOC: Sorry for the delay. Work and whatever. I won't be around tomorrow because I'm going to Atlanta, Georgia to audition to be an extra for Guardians of the Galaxy 2. So wish me luck :D
Hiro
Warrior 1,721 BP, 991 posts
Warrior
SotVD
Tue 10 Nov 2015
at 17:10
  • msg #43

Re: Monster Mash #8: Hiro vs. Josep vs. Latro

 ABCDEFGHIJKLMNOPQRST 
1        x        x  1
2        x        x  2
3  -1-1-1-1-1-1-1-1x-1-1-1-1H-1H-1-1x-1  3
4  -1-1-1-1-1-1-1-1-1x-1-1-1H-1H-1x-1-1  4
5  -1-1-2-2-2-2-2-2-2-2x-2-2-2x-2-1-1  5
6  -1-1-2-3-3-3J-3J-3J-3-3-3x-3x-3-2-1-1  6
7  -1-1-2-3-3-3J-3J-3J-3-3-3-3-3-2-1-1  7
8  -1-1-2-3-3-4j-4J-4J-4J-4-4-3-3-2-1-1  8
9  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  9
10  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  10
11  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  11
12  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  12
13  -1-1-2-3-3-4-4-4-4-4-4-3-3-2-1-1  13
14  -1-1-2-3-3-3-3-3-3-3-3-3-3-2-1-1  14
15  -1-1-2-3-3-3-3-3-3-3-3-3-3-2-1-1  15
16  -1-1-2-2-2-2-2-2-2-2-2-2-2-2-1-1  16
17  -1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1  17
18LLxLx-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1  18
19LLxLx                 19
20LLL                 20
 ABCDEFGHIJKLMNOPQRST 
http://www.d20pfsrd.com/bestia...-dragon-mature-adult

The dragon summons down ice upon the spider-thing (or at least it tries to)

   ROUND: 4 (6)
POSITION: N1 (30 ft)
 ACTIONS: Cast ice storm

 HP: 168/168 (158/158)(0 nonlethal)
 AC: 30; FFAC: 30; Touch: 9
CMD: 38; SR: 23

EFFECTS: 2 negative levels (-2 to pretty much everything), entangled
   USES: -

DICE ROLLS:
11:06, Today: Hiro rolled 11,8 using 3d6,2d6 with rolls of 2,5,4,3,5.  Bludgeon, Cold.

11:09, Today: Hiro rolled 10 using 1d20+9 with rolls of 1.  Concentration Check DC 19.

   SUMMARY: The Brine dragon casts ice storm, dealing 11 bludgeoning & 8 cold The brine dragon fails at casting a spell

OOC: Sorry for the delay, craziness in life right now. Am I correct in my assumption I should be able to sunder the webs?
Josep Gavinho
Adept 1,024 BP, 740 posts
Adept
TA
Tue 10 Nov 2015
at 17:16
  • msg #44

Re: Monster Mash #8: Hiro vs. Josep vs. Latro


 ABCDEFGHIJKLMNOPQRST 
1        xxxxxxxxxx  1
2        xxxxxxxxxx  2
3  -1-1-1-1-1-1-1xxx-1x-1h-1h-1x-1x-1  3
4  -1-1-1-1-1-1-1-1-1x-1x-1x-1h-1h-1x-1-1  4
5  -1-1-2-2-2-2-2-2-2x-2x-2x-2x-2x-2-1-1  5
6  -1-1-2-3-3-3J-3J-3J-3-3-3x-3x-3-2-1-1  6
7  -1-1-2-3-3-3J-3J-3J-3-3-3-3-3-2-1-1  7
8  -1-1-2-3-3-4J-4J-4J-4-4-4-3-3-2-1-1  8
9  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  9
10  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  10
11  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  11
12  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  12
13  -1-1-2-3-3-4-4-4-4-4-4-3-3-2-1-1  13
14  -1-1-2-3-3-3-3-3-3-3-3-3-3-2-1-1  14
15  -1-1-2-3-3-3-3-3-3-3-3-3-3-2-1-1  15
16  -1-1-2-2-2-2-2-2-2-2-2-2-2-2-1-1  16
17  -1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1  17
18LL-1L-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1  18
19LLL                 19
20LLL                 20
 ABCDEFGHIJKLMNOPQRST 
http://www.d20pfsrd.com/bestia.../pyrohydra-11-headed

   ROUND: 5 (init 6 minus )
POSITION:  H6
 ACTIONS: Burst the Net (full-round action)

 HP: 95/115
 AC: (21)18 ; FFAC: (20)19; Touch: (9)6; CMD: (28)25;

EFFECTS: - entangled, 2 negative levels
   USES: -

DICE ROLLS:  Josep Gavinho rolled 15 using 1d20+10 with rolls of 5.  Hydra: break the Web (DC28)

   SUMMARY: The pyrohydra tries to break the web, but fails.

my easiest turn ever. did not even have to update the dice roll
Latro Dectus
Warrior 1,059 BP, 940 posts
Warrior
Shadow's Caress
Wed 11 Nov 2015
at 07:30
  • msg #45

Re: Monster Mash #8: Hiro vs. Josep vs. Latro

Hiro:
OOC:Am I correct in my assumption I should be able to sunder the webs?


I do not believe so. As the entry in the nightskitter gives no indication on how much HP it has as opposed to a standard net, which does, the only rules as written way to escape the webbing is to succeed the strength check or the escape artist check.
Hiro
Warrior 1,721 BP, 992 posts
Warrior
SotVD
Wed 11 Nov 2015
at 14:01
  • msg #46

Re: Monster Mash #8: Hiro vs. Josep vs. Latro

In reply to Latro Dectus (msg # 45):

Aye, which is why I said it was poorly written :) If it's an object, it can be sundered. If it's not an object, it's a magical effect and should have a duration. If it's neither, it's a force effect.

The arena does have errata for force effects having hardness/hp - perhaps those should apply?
This message was last edited by the player at 14:03, Wed 11 Nov 2015.
Latro Dectus
Warrior 1,059 BP, 942 posts
Warrior
Shadow's Caress
Thu 12 Nov 2015
at 04:05
  • msg #47

Re: Monster Mash #8: Hiro vs. Josep vs. Latro

Well, the ability is a supernatural ability, which means it is indeed a magical effect.

So my apologies for not applying a duration to it.

I believe it is fair at this point to allow all those affected by the webs to make a DC 28 reflex save to half duration from 15 round to 7 rounds for each set of umbral webs placed upon you.

The only question now is if when the umbral webs are placed a second time, such as in Hiro's case, does the timer on them reset?

Regardless, you're free to make the save before any modifiers to your rolls that would have come into effect after the webbing took hold.

Oh yeah, and even though the webs are magical, because they are a supernatural ability, they are not effected by spell resistance.

This message was last edited by the player at 22:33, Thu 12 Nov 2015.
Latro Dectus
Warrior 1,059 BP, 943 posts
Warrior
Shadow's Caress
Sun 15 Nov 2015
at 09:19
  • msg #48

Re: Monster Mash #8: Hiro vs. Josep vs. Latro

Still waiting for Hiro's dragon and Josep's hydra to roll retroactive reflex saves to reduce the duration of Latro's Nightskitter's umbral web
Josep Gavinho
Adept 1,024 BP, 742 posts
Adept
TA
Sun 15 Nov 2015
at 09:47
  • msg #49

Re: Monster Mash #8: Hiro vs. Josep vs. Latro

Josep Gavinho rolled 29 using 1d20+10 with rolls of 19.  retroactive reflex save DC28.
 Well... fantastico. I can recover my negative levels in 7 rounds.

Hiro
Warrior 1,721 BP, 994 posts
Warrior
SotVD
Sun 15 Nov 2015
at 14:59
  • msg #50

Re: Monster Mash #8: Hiro vs. Josep vs. Latro

Sorry, got lost in the commonwealth.

Doesn't the fact that they're supernatural make them NOT a magical effect? The fact they're treated like webs gives more credence to the idea that you can just sunder them (just like any net/web).
Josep Gavinho
Adept 1,024 BP, 743 posts
Adept
TA
Sun 15 Nov 2015
at 15:02
  • msg #51

Re: Monster Mash #8: Hiro vs. Josep vs. Latro

 I wouldn't bother. Let's stick to RAW (even if in this case, it's more of a RA-poorly-W) and wrapped this up fast, so we can move to better things. Such as killing a freaking old wyrm.
Hiro
Warrior 1,721 BP, 995 posts
Warrior
SotVD
Sun 15 Nov 2015
at 15:46
  • msg #52

Re: Monster Mash #8: Hiro vs. Josep vs. Latro

fair enough -

09:45, Today: Hiro rolled 28,28 using 1d20+12,1d20+11 with rolls of 16,17.  1st & 2nd Retroactive Reflex Saves.

Well, that was lucky!
Latro Dectus
Warrior 1,059 BP, 944 posts
Warrior
Shadow's Caress
Mon 16 Nov 2015
at 09:28
  • msg #53

Re: Monster Mash #8: Hiro vs. Josep vs. Latro

The night skitter finishes it's summoning and a greater Shadow appears next to joseph's hydra, though it looks greatly surprised at it's inability to fly and the fact that it's incorporeality is being suppressed. None the less, the Shadow still attempts to drain the hydra's strength with a simple touch.

Meanwhile, the nighskitter summons a cloud of deeper darkness that enshrouds the undead spider.

 ABCDEFGHIJKLMNOPQRST 
1        xxxxxxxxxx  1
2        xxxxxxxxxx  2
3  -1-1-1-1-1-1-1xxx-1x-1h-1h-1x-1x-1  3
4  -1-1-1-1-1-1-1-1-1x-1x-1x-1h-1h-1x-1-1  4
5  -1-1-2-2-2-2-2-2-2x-2x-2x-2x-2x-2-1-1  5
6  -1-1-2-3-3-3J-3J-3J-3-3-3x-3x-3-2-1-1  6
7  -1-1-2-3-3-3J-3J-3J-3-3-3-3-3-2-1-1  7
8  -1-1-2-3-3-4J-4J-4J-4-4-4-3-3-2-1-1  8
9  -1-1-2-3-3L-4-5-5-5-5-4-3-3-2-1-1  9
10  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  10
11  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  11
12  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  12
13  -1-1-2-3-3-4-4-4-4-4-4-3-3-2-1-1  13
14  -1-1-2-3-3-3-3-3-3-3-3-3-3-2-1-1  14
15  -1-1-2-3-3-3-3-3-3-3-3-3-3-2-1-1  15
16  -1-1-2-2-2-2-2-2-2-2-2-2-2-2-1-1  16
17  -1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1  17
18LL-1L-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1  18
19LLL                 19
20LLL                 20
 ABCDEFGHIJKLMNOPQRST 

Nightskitter: http://www.d20pfsrd.com/bestia...htshade/nightskitter

Round: 5 (25)

Position: A18/C20

Actions: Finish Summoning (Free), Cast Deeper Darkness on self (Standard), Move to

132/157 HP
SR 23
DR 15/ Good and Silver
Cold Immuninty

Effects:
Detect Magic - Constant
Magic Fang - Constant
Desecration Aura, 30 ft - Constant, DC21
Haste - Round 4/12 (+1 attack, +1 AC, +1 Reflex, +30 speed on all forms of movement)
Deeper Darkness - 60 foot radius centered around the nightskitter (120 minutes)
True Seeing - Constant (while within darkness)
Deathwatch - constant (While within darkness)

Uses
Umbral webbing 3/8, Channel Negative Energy 0/9, 6 1/day SLA - 2/6, 3 3/day SLA - 0/3, 0/3, 0/3

Greater Shadow
http://www.d20pfsrd.com/bestia...hadow/shadow-greater
AC 18, touch 18, flat-footed 12 (+2 deflection, +5 Dex, +1 dodge)
hp 58/58
Fort +5, Ref +8, Will +7
channel resistance +2

Dice rolls:
03:16, Today: Latro Dectus rolled 14 using 1d20+11 with rolls of 3.  GS touch attack vs hydra.
03:17, Today: Latro Dectus rolled 1 using 1d8 with rolls of 1.  Str damage.

Take 10 climb check: 45

Summary: Spider summons and takes a dip in darkness. Greater Shadow begins draining strength.  DC 16 fort save negates the strength damage.


OOC: Nothing new. :P
Hiro
Warrior 1,721 BP, 996 posts
Warrior
SotVD
Tue 17 Nov 2015
at 14:22
  • msg #54

Re: Monster Mash #8: Hiro vs. Josep vs. Latro

 ABCDEFGHIJKLMNOPQRST 
1        x  HH    x  1
2        x  HH    x  2
3  -1-1-1-1-1-1-1-1x-1-1-1-1-1-1-1x-1  3
4  -1-1-1-1-1-1-1-1-1x-1-1-1-1-1x-1-1  4
5  -1-1-2-2-2-2-2-2-2-2x-2-2-2x-2-1-1  5
6  -1-1-2-3-3-3J-3J-3J-3-3-3x-3x-3-2-1-1  6
7  -1-1-2-3-3-3J-3J-3J-3-3-3-3-3-2-1-1  7
8  -1-1-2-3-3-4J-4J-4J-4-4-4-3-3-2-1-1  8
9  -1-1-2-3-3L-4-5-5-5-5-4-3-3-2-1-1  9
10  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  10
11  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  11
12  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  12
13  -1-1-2-3-3-4-4-4-4-4-4-3-3-2-1-1  13
14  -1-1-2-3-3-3-3-3-3-3-3-3-3-2-1-1  14
15  -1-1-2-3-3-3-3-3-3-3-3-3-3-2-1-1  15
16  -1-1-2-2-2-2-2-2-2-2-2-2-2-2-1-1  16
17  -1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1  17
18L#Lx#Lx-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1  18
19L#Lx#Lx                 19
20LLL                 20
 ABCDEFGHIJKLMNOPQRST 

   ROUND: 5 (6)
POSITION: N1 - L1(15 ft)
 ACTIONS: Move (move), Cast Ice Storm

 HP: 168/168 (148/148)(0 nonlethal)
 AC: 30; FFAC: 30; Touch: 9
CMD: 38; SR: 23

EFFECTS: 2 negative levels (-2 to pretty much everything, -20 hp), entangled
   USES: 4th level spells 2/4

DICE ROLLS:
08:17, Today: Hiro rolled 27 using 1d20+9 with rolls of 18.  Concentration Check DC 19.

08:18, Today: Hiro rolled 8,7 using 3d6,2d6 with rolls of 2,2,4,3,4.  Damage, Ice Storm (Bludg/Cold).


   SUMMARY: The Brine dragon casts ice storm, dealing 8 bludgeoning & 7 cold damage to the skitterling and raining down snow and ice on the area for 10 rounds. Latro can make a DC 20 reflex save for half.

OOC: I assume that the reflex save is the correct way to modify the spell?
Josep Gavinho
Adept 1,024 BP, 744 posts
Adept
TA
Tue 17 Nov 2015
at 15:04
  • msg #55

Re: Monster Mash #8: Hiro vs. Josep vs. Latro

 ABCDEFGHIJKLMNOPQRST 
1        x  HH    x  1
2        x  HH    x  2
3  -1-1-1-1-1-1-1-1x-1-1-1-1-1-1-1x-1  3
4  -1-1-1-1-1-1-1-1-1x-1-1-1-1-1x-1-1  4
5  -1-1-2-2-2-2-2-2-2-2x-2-2-2x-2-1-1  5
6  -1-1-2-3-3-3J-3J-3J-3-3-3x-3x-3-2-1-1  6
7  -1-1-2-3-3-3J-3J-3J-3-3-3-3-3-2-1-1  7
8  -1-1-2-3-3-4J-4J-4J-4-4-4-3-3-2-1-1  8
9  -1-1-2-3-3L-4-5-5-5-5-4-3-3-2-1-1  9
10  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  10
11  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  11
12  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  12
13  -1-1-2-3-3-4-4-4-4-4-4-3-3-2-1-1  13
14  -1-1-2-3-3-3-3-3-3-3-3-3-3-2-1-1  14
15  -1-1-2-3-3-3-3-3-3-3-3-3-3-2-1-1  15
16  -1-1-2-2-2-2-2-2-2-2-2-2-2-2-1-1  16
17  -1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1  17
18L#Lx#Lx-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1  18
19L#Lx#Lx                 19
20LLL                 20
 ABCDEFGHIJKLMNOPQRST 

  http://www.d20pfsrd.com/bestia.../pyrohydra-11-headed

   ROUND: 6 (init 6 minus )
POSITION:  H6
 ACTIONS: Breath Fire (standard)

 HP: 95/115
 AC: (21)18 ; FFAC: (20)19; Touch: (9)6; CMD: (28)25;

EFFECTS: - entangled, 2 negative levels
   USES: -

DICE ROLLS:
  Josep Gavinho rolled 17 using 1d20+9 with rolls of 8.  fort save DC16.
    Hydra resists the Strength drain.
  Josep Gavinho rolled 10,14,10,14,8,12,14,8,10,9,10 using 11x(3d6) hydra breathes fire!
    Please roll 11 reflex save DC17 for half on each of these
  Josep Gavinho rolled 27 using 11d4 with rolls of 3,4,2,2,4,2,2,1,2,4,1.  breath cooldown
    Breath cooldown: 2 one rnd, 5 two rnds, 1 three rnds, 3 four rnds

   SUMMARY: The pyrohydra breaths fire on the shadow, it takes anywhere from 59 to 119 fire damage

yeah! 11 breath attacks. DC is reduced to 17 because of negative levels. 

Latro Dectus
Warrior 1,059 BP, 945 posts
Warrior
Shadow's Caress
Wed 18 Nov 2015
at 03:32
  • msg #56

Re: Monster Mash #8: Hiro vs. Josep vs. Latro

I think the shade is toast regardless.

as for that ice storm, heres a question. Because some of it is bludgeoning damage and some of it is ice damage, would my DR reduce the bludgeoning damage?

I've never encountered this sort of situation before so I truly have no idea how to handle that.
Josep Gavinho
Adept 1,024 BP, 745 posts
Adept
TA
Wed 18 Nov 2015
at 08:13
  • msg #57

Re: Monster Mash #8: Hiro vs. Josep vs. Latro

I think DR specifically applies to weapon damage, but I could be wrong.

 Yep, DR applies to the bludgeoning damage of Ice Storm.
This message was last edited by the player at 13:42, Wed 18 Nov 2015.
Latro Dectus
Warrior 1,059 BP, 946 posts
Warrior
Shadow's Caress
Thu 19 Nov 2015
at 05:08
  • msg #58

Re: Monster Mash #8: Hiro vs. Josep vs. Latro

As the ice and cold come raining down upon the nightskitter, the creature does absolutely nothing to avoid the damage. as soon as the dust settles, the nightskitter looks no worse for the wear, having shrugged off all the damage from it's natural defences.

With it's shade dead, the night skitter launches a nother set of webs towards the hydra to try and keep it's breath weapons under control.

 ABCDEFGHIJKLMNOPQRST 
1        x  HH    x  1
2        x  HH    x  2
3  -1-1-1-1-1-1-1-1x-1-1-1-1-1-1-1x-1  3
4  -1-1-1-1-1-1-1-1-1x-1-1-1-1-1x-1-1  4
5  -1-1-2-2-2-2-2-2-2-2x-2-2-2x-2-1-1  5
6  -1-1-2-3-3-3J-3J-3J-3-3-3x-3x-3-2-1-1  6
7  -1-1-2-3-3-3J-3J-3J-3-3-3-3-3-2-1-1  7
8  -1-1-2-3-3-4J-4J-4J-4-4-4-3-3-2-1-1  8
9  -1-1-2-3-3L-4-5-5-5-5-4-3-3-2-1-1  9
10  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  10
11  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  11
12  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  12
13  -1-1-2-3-3-4-4-4-4-4-4-3-3-2-1-1  13
14  -1-1-2-3-3-3-3-3-3-3-3-3-3-2-1-1  14
15  -1-1-2-3-3-3-3-3-3-3-3-3-3-2-1-1  15
16  -1-1-2-2-2-2-2-2-2-2-2-2-2-2-1-1  16
17  -1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1  17
18L#Lx#Lx-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1  18
19L#Lx#Lx                 19
20LLL                 20
 ABCDEFGHIJKLMNOPQRST 

Nightskitter: http://www.d20pfsrd.com/bestia...htshade/nightskitter

Round: 6 (25)

Position: A18/C20 to G18/I20

Actions: Umbral webbings vs Hydra (Standard), move to F18/I20 (Move), Spooder (free)

132/157 HP
SR 23
DR 15/ Good and Silver
Cold Immuninty

Effects:
Detect Magic - Constant
Magic Fang - Constant
Desecration Aura, 30 ft - Constant, DC21
Haste - Round 4/12 (+1 attack, +1 AC, +1 Reflex, +30 speed on all forms of movement)
Deeper Darkness - 60 foot radius centered around the nightskitter (120 minutes)
True Seeing - Constant (while within darkness)
Deathwatch - constant (While within darkness)

Uses
Umbral webbing 4/8, Channel Negative Energy 0/9, 6 1/day SLA - 2/6, 3 3/day SLA - 0/3, 0/3, 0/3


Dice rolls:

22:53, Today: Latro Dectus rolled 22 using 1d20+17 with rolls of 5.  Umbral Web vs Dragon TAC 8.
22:54, Today: Latro Dectus rolled 4 using 1d4 with rolls of 4.  negative levels, DC 21 fort halves, min 1.

Take 10 climb check: 45

Summary: spooder fires more webbing. Hydra must make a DC21 fort save or recive 4 negative levels. Succeeding results in 2 negative levels. It must also make a DC21 reflex save at the same time or be entangled for 15 rounds. A successful save reduces this to 7 rounds.


OOC: also, i mis calculated the reflex save needed to reduce the duration. It should be a DC21 reflex save, just like the DC21 fort save to reduce the negative levels. but you guys succeeded all those reflex saves in the first place so no harm done.
Latro Dectus
Warrior 1,059 BP, 947 posts
Warrior
Shadow's Caress
Sun 22 Nov 2015
at 20:27
  • msg #59

Re: Monster Mash #8: Hiro vs. Josep vs. Latro

Correct map post - Whoever is after me, its your turn.


 ABCDEFGHIJKLMNOPQRST 
1        x  HH    x  1
2        x  HH    x  2
3  -1-1-1-1-1-1-1-1x-1-1-1-1-1-1-1x-1  3
4  -1-1-1-1-1-1-1-1-1x-1-1-1-1-1x-1-1  4
5  -1-1-2-2-2-2-2-2-2-2x-2-2-2x-2-1-1  5
6  -1-1-2-3-3-3J-3J-3J-3-3-3x-3x-3-2-1-1  6
7  -1-1-2-3-3-3J-3J-3J-3-3-3-3-3-2-1-1  7
8  -1-1-2-3-3-4J-4J-4J-4-4-4-3-3-2-1-1  8
9  -1-1-2-3-3L-4-5-5-5-5-4-3-3-2-1-1  9
10  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  10
11  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  11
12  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  12
13  -1-1-2-3-3-4-4-4-4-4-4-3-3-2-1-1  13
14  -1-1-2-3-3-3-3-3-3-3-3-3-3-2-1-1  14
15  -1-1-2-3-3-3-3-3-3-3-3-3-3-2-1-1  15
16  -1-1-2-2-2-2-2-2-2-2-2-2-2-2-1-1  16
17  -1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1  17
18 #x#x-1-1-1-1L-1L-1L-1-1-1-1-1-1-1-1-1  18
19 #x#x   LLL           19
20      LLL           20
 ABCDEFGHIJKLMNOPQRST 

This message was last edited by the player at 20:28, Sun 22 Nov 2015.
Josep Gavinho
Adept 1,024 BP, 747 posts
Adept
TA
Mon 23 Nov 2015
at 09:06
  • msg #60

Re: Monster Mash #8: Hiro vs. Josep vs. Latro

 Hiro is up.
Hiro
Warrior 1,721 BP, 997 posts
Warrior
SotVD
Mon 23 Nov 2015
at 14:51
  • msg #61

Re: Monster Mash #8: Hiro vs. Josep vs. Latro

ROUND: 6 (6)
POSITION: L1 - S6 (60 ft)
 ACTIONS: Move (move), Move (Standard)

 HP: 168/168 (148/148)(0 nonlethal)
 AC: 30; FFAC: 30; Touch: 9
CMD: 38; SR: 23

EFFECTS: 2 negative levels (-2 to pretty much everything, -20 hp), entangled (Ends on turns 8&9)
   USES: 4th level spells 2/4

DICE ROLLS:

   SUMMARY: The Brine dragon moves across the arena

OOC: Sorry for the delay - Holiday shows are kicking my ass and eating up my weekends.
Josep Gavinho
Adept 1,024 BP, 748 posts
Adept
TA
Mon 23 Nov 2015
at 15:47
  • msg #62

Re: Monster Mash #8: Hiro vs. Josep vs. Latro

 ABCDEFGHIJKLMNOPQRST 
1        x        x  1
2        x        x  2
3  -1-1-1-1-1-1-1-1x-1-1-1-1-1-1-1x-1  3
4  -1-1-1-1-1-1-1-1-1x-1-1-1-1-1x-1-1  4
5  -1-1-2-2-2-2-2-2-2-2x-2-2-2x-2-1-1  5
6  -1-1-2-3-3-3-3-3-3-3-3x-3x-3-2-1-1HH6
7  -1-1-2-3-3-3-3-3-3-3-3-3-3-2-1-1HH7
8  -1-1-2-3J-3J-4J-4-4-4-4-4-3-3-2-1-1  8
9  -1-1-2-3J-3J-4J-5-5-5-5-4-3-3-2-1-1  9
10  -1-1-2-3J-3J-4J-5-5-5-5-4-3-3-2-1-1  10
11  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  11
12  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  12
13  -1-1-2-3-3-4-4-4-4-4-4-3-3-2-1-1  13
14  -1-1-2-3-3-3-3-3-3-3-3-3-3-2-1-1  14
15  -1-1-2-3-3-3-3-3-3-3-3-3-3-2-1-1  15
16  -1-1-2-2-2-2-2-2-2-2-2-2-2-2-1-1  16
17  -1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1  17
18 #x#x-1-1-1-1L-1L-1L-1-1-1-1-1-1-1-1-1  18
19 #x#x   LLL           19
20      LLL           20
 ABCDEFGHIJKLMNOPQRST 

 http://www.d20pfsrd.com/bestia.../pyrohydra-11-headed
<tt>
   ROUND: 7 (init 6 minus )
POSITION:  H6 to F8
 ACTIONS: move, move

 HP: 75/115
 AC: (21)17 ; FFAC: (20)18; Touch: (9)5; CMD: (28)24;

EFFECTS: - entangled, 2 negative levels (5/7 rounds left), 2 negative levels (7/7 rounds left),
   USES: -  Breath cooldown: 2 good to go, 5 one rnds, 1 two rnds, 3 three rnds

DICE ROLLS:
Josep Gavinho rolled 25 using 1d20+9 with rolls of 16.  fortitude DC21.
Josep Gavinho rolled 21 using 1d20+8 with rolls of 13.  reflex DC21.
  -> Hydra takes only 2 negative levels for only 7 rounds

   SUMMARY: Pyrohydra is slow to begin with, now entangled in rough terrain makes her quite the snail... she moves a steady pace towards the corner where the spider is hiding.
Latro Dectus
Warrior 1,059 BP, 949 posts
Warrior
Shadow's Caress
Sat 28 Nov 2015
at 14:54
  • msg #63

Re: Monster Mash #8: Hiro vs. Josep vs. Latro

Thanks for being patient with me gang.
I'm sure the holidays have done a number on everyone's RPOL attendance as well.
I'll do my best to have a post up in the next few days.
Latro Dectus
Warrior 1,059 BP, 950 posts
Warrior
Shadow's Caress
Sun 29 Nov 2015
at 22:25
  • msg #64

Re: Monster Mash #8: Hiro vs. Josep vs. Latro

Lowering itself down, the night skitter suddenly springs forwards and bites down on the weakened hydra then leaps back the way it came, giving the hydra no time to react the the spider's sudden attack.
However, a misplaced spider leg results in the nighskitter biting nothing but air. Regardless, the night skitter is still able to make it's escape.

 ABCDEFGHIJKLMNOPQRST 
1        x        x  1
2        x        x  2
3  -1-1-1-1-1-1-1-1x-1-1-1-1-1-1-1x-1  3
4  -1-1-1-1-1-1-1-1-1x-1-1-1-1-1x-1-1  4
5  -1-1-2-2-2-2-2-2-2-2x-2-2-2x-2-1-1  5
6  -1-1-2-3-3-3-3-3-3-3-3x-3x-3-2-1-1HH6
7  -1-1-2-3-3-3-3-3-3-3-3-3-3-2-1-1HH7
8  -1-1-2-3J-3J-4J-4-4-4-4-4-3-3-2-1-1  8
9  -1-1-2-3J-3J-4J-5-5-5-5-4-3-3-2-1-1  9
10  -1-1-2-3J-3J-4J-5-5-5-5-4-3-3-2-1-1  10
11  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  11
12  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  12
13  -1-1-2-3-3-4-4-4-4-4-4-3-3-2-1-1  13
14  -1-1-2-3-3-3-3-3-3-3-3-3-3-2-1-1  14
15  -1-1-2-3-3-3-3-3-3-3-3-3-3-2-1-1  15
16  -1-1-2-2-2-2-2-2-2-2-2-2-2-2-1-1  16
17  -1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1  17
18 #x#x-1-1-1-1-1-1L-1L-1L-1-1-1-1-1-1-1  18
19 #x#x     LLL         19
20        LLL         20
 ABCDEFGHIJKLMNOPQRST 

Nightskitter: http://www.d20pfsrd.com/bestia...htshade/nightskitter

Round: 8 (25)

Position: G18/I20 to G13/I15 to I18/K20

Actions: Springing Power Attack vs Hydra (Full)

132/157 HP
AC 28 (29), touch 14 (15), flat-footed 22
SR 23
DR 15/ Good and Silver
Cold Immuninty

Effects:
Detect Magic - Constant
Magic Fang - Constant
Desecration Aura, 30 ft - Constant, DC21
Haste - Round 5/12 (+1 attack, +1 AC, +1 Reflex, +30 speed on all forms of movement)
Deeper Darkness - 60 foot radius centered around the nightskitter (120 minutes)
True Seeing - Constant (while within darkness)
Deathwatch - constant (While within darkness)

Uses
Umbral webbing 4/8, Channel Negative Energy 0/9, 6 1/day SLA - 2/6, 3 3/day SLA - 0/3, 0/3, 0/3


Dice rolls:

16:19, Today: Latro Dectus rolled 20 using 1d20+19 with rolls of 1.  Spring Power Attack -3/+9 vs Hydra. (well, that's bollux)
16:21, Today: Latro Dectus rolled 99 using 1d100 with rolls of 99. How much bollux? (Now you're just being a dick, dice roller.)


Take 10 climb check: 45

Summary: Spooder spooders too hard and missis it's target.


OOC: seriously though, it's hilarious that the dice roller agrees that that nat 1 is 99% bollux.
Hiro
Warrior 1,721 BP, 998 posts
Warrior
SotVD
Mon 30 Nov 2015
at 14:57
  • msg #65

Re: Monster Mash #8: Hiro vs. Josep vs. Latro

 ABCDEFGHIJKLMNOPQRST 
1        x        x  1
2        x        x  2
3  -1-1-1-1-1-1-1-1x-1-1-1-1-1-1-1x-1  3
4  -1-1-1-1-1-1-1-1-1x-1-1-1-1-1x-1-1  4
5  -1-1-2-2-2-2-2-2-2-2x-2-2-2x-2-1-1  5
6  -1-1-2-3-3-3-3-3-3-3-3x-3x-3-2-1-1  6
7  -1-1-2-3-3-3-3-3-3-3-3-3-3-2-1-1  7
8  -1-1-2-3J-3J-4J-4-4-4-4-4-3-3-2-1-1  8
9  -1-1-2-3J-3J-4J-5-5-5-5-4-3-3-2-1-1  9
10  -1-1-2-3J-3J-4J-5-5-5-5-4-3-3-2-1-1  10
11  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1  11
12  -1-1-2-3-3-4-5-5-5-5-4-3-3-2-1-1HH12
13  -1-1-2-3-3-4-4-4-4-4-4-3-3-2-1-1HH13
14  -1-1-2-3-3-3-3-3-3-3-3-3-3-2-1-1  14
15  -1-1-2-3-3-3-3-3-3-3-3-3-3-2-1-1  15
16  -1-1-2-2-2-2-2-2-2-2-2-2-2-2-1-1  16
17  -1-1-1-1-1-1-1-1-1-1-1-1-1-1-1-1  17
18 x-1x-1-1-1-1-1-1L-1L-1L-1-1-1-1-1-1-1  18
19 xx     LLL         19
20        LLL         20
 ABCDEFGHIJKLMNOPQRST 
http://www.d20pfsrd.com/bestia...-dragon-mature-adult

ROUND: 7 (6)
POSITION: S6 - S12 (30 ft)
 ACTIONS: Move (move), Breath Attack vs Latro (Standard)

 HP: 168/168 (148/148)(0 nonlethal)
 AC: 30; FFAC: 30; Touch: 9
CMD: 38; SR: 23

EFFECTS: 2 negative levels (-2 to pretty much everything, -20 hp), entangled (Ends on turns 8&9)
   USES: 4th level spells 2/4

DICE ROLLS:
08:56, Today: Hiro rolled 49 using 14d6 with rolls of 1,1,1,4,6,6,3,5,6,5,2,1,6,2.  Breath Weapon.

   SUMMARY: The Brine dragon moves across the arena and blows out acid - DC 20 reflex save for half.

OOC: Things are going to be pretty crazy for me until after Xmas, but I'm trying to keep up! Sorry for the delay!
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