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The Game: Chapter 03 - Mission to Mars.

Posted by The WatcherFor group 0
The Watcher
GM, 324 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 5 Jan 2016
at 16:14
  • msg #1

The Game: Chapter 03

Luxury-Class Shuttle "Battalion"
Location Unknown


Having escaped S.A.G.E.'s clutches by using (and, likely, damaging) the experimental engines stolen from their Venusian headquarters, our heroes now find themselves in a rather dire predicament.

The viewport continues to show a blur of colors as the shuttle hurtles through space at an impossibly fast velocity, and the crew may move freely about the cockpit now that the shuttle has reached a relatively constant speed. Over the next few minutes, the hull and walls return to their normal steel-grey coloring.

Obvious problems worth solving, listed in no particular order and by no means conclusive in scope or magnitude:

• Spiderweb of cracks in the viewport, which have not gone away and might even still be expanding slowly

• Slagged half of the console, which seems to have disabled all digital displays, scanners, status indicators, and (of course) the phasing device

• Acrid smoke trickling into the cockpit from the console and from the back of the shuttle

• Flux, who is prone, unconscious, and probably dying

• Abbraxis has exhausted its ammunition

• You are completely, utterly lost, and are definitely now on the Most Wanted List of at least one powerful space-faring agency
This message was last edited by the GM at 16:22, Tue 05 Jan 2016.
Rebecca Taylor
player, 249 posts
Mostly Dead.
Super Creepy Jailbait.
Tue 5 Jan 2016
at 16:19
  • msg #2

The Game: Chapter 03

In reply to The Watcher (msg # 1):


SERIOUSLY?! YOU PRESS IT A SECOND TIME?!  AS IF BREAKING IT ONCE WASNT BAD ENOUGH!

she takes a moment and takes a gasp like a fish out of water.

We would have survived this with far less damage if we had done it while phased.  The ship would have not sustained such damage.
She takes another moment to compose herself.

That being said... thank you captain for your deft manuevering of the ship and while it was suboptimal you did deliver us from the SAGE corporation.

What sensors and supplies are available to us?  Flux is in mortal danger and we need to stabilize him.  Additionally we need to set course towards any place where there is the possibility of treatment and allies or neutral parties.

Batallion
player, 294 posts
One-man Crowd
Ex-villian
Tue 5 Jan 2016
at 16:35
  • msg #3

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 2):

That's gratitude for you huh?  JJ grunts, we're alive.  You're welcome.

He carefully unbuckles himself and climbs out of the seat.

JJ moves carefully around the ship, first checking Flux's pulse, then moving on to the storage lockers.
Rebecca Taylor
player, 250 posts
Mostly Dead.
Super Creepy Jailbait.
Tue 5 Jan 2016
at 16:40
  • msg #4

The Game: Chapter 03

In reply to Batallion (msg # 3):

You're alive...

She corrects.
This message was last edited by the GM at 16:40, Tue 05 Jan 2016.
Xander
player, 172 posts
On the Shoulder of Giants
Wanted
Tue 5 Jan 2016
at 17:11
  • msg #5

The Game: Chapter 03

Xander begins hailing the main shuttle cabin on multiple frequencies, attempting to find at least one device still in operating condition.

Everybody all right in there?
Rebecca Taylor
player, 253 posts
Mostly Dead.
Super Creepy Jailbait.
Tue 5 Jan 2016
at 17:16
  • msg #6

The Game: Chapter 03

In reply to Xander (msg # 5):

No.  Flux is dying and the ship is in poor condition to say the least.

She unbuckles and goes to tend as best she can to Flux with no proficiency in healing.
This message was last edited by the player at 17:17, Tue 05 Jan 2016.
The Watcher
GM, 331 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 6 Jan 2016
at 14:48
  • msg #7

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 6):

Cockpit
Batallion notes that Flux still has a pulse and leaves it at that. Rebecca attempts to render first aid and, though unskilled, quickly surmises that Flux, having been made more comfortable, is merely unconscious from the battering and will likely recover in time.

Storage Locker
Batallion rummages around the lockers looking for something.

Abraxis
Xander is, truth be told, a little bit bored due to the lack of anything interesting happening from his vantage point. The streaks and blurs of the starscape sure are pretty, though. Fortunately, he is able to find a band of communication that still functions, and thus he can speak freely with those in the shuttle.
This message was last edited by the GM at 15:15, Thu 07 Jan 2016.
Xander
player, 173 posts
On the Shoulder of Giants
Wanted
Wed 6 Jan 2016
at 17:27
  • msg #8

The Game: Chapter 03

Well, first things first. We have to figure out where we are.

Xander consults Abraxas' navigational instruments, trying to make sense of where the shuttle hurtled off to.
The Watcher
GM, 332 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 6 Jan 2016
at 17:55
  • msg #9

The Game: Chapter 03

In reply to Xander (msg # 8):

Xander is unable to make head or tails of his current bearing, given the speed at which the shuttle is traveling. His GPS instruments (galactic positioning system) were not designed to track something going so quickly.
This message was last edited by the GM at 18:17, Wed 06 Jan 2016.
Xander
player, 174 posts
On the Shoulder of Giants
Wanted
Wed 6 Jan 2016
at 18:37
  • msg #10

The Game: Chapter 03

Noting the spinning of the stars and the sickening effects of g-forces, Xander manages to use Abraxas' maneuvering thrusters to steady out the shuttle, killing everything but the forward momentum. With the shuttle stabilized, he turns his attention back to his instruments, but unfortunately they still can't get a fix on their position, having never been intended for interplanetary use.

An oversight I'll need to fix later. For now though, nothing more I can do out here...

The shuttle airlock whirs and hisses, opening and closing to admit Xander. He pops off his EVA suit helmet and gloves, clipping them onto his belt. He spares a quick glance around the damaged shuttle, triaging the components with the eyes of an expert. His gaze settles on the cracked viewport.

That's priority number one. Where we are and where we're going won't matter a damn if we all get sucked out into the void when this gives way.

The pilot tosses a small bag down onto the floor near the console, and extracts a large tube that does not look dissimilar to toothpaste, as well as a small stylus. With a delicate touch, he applies the paste to the spiderwebbed cracks, leaving filaments of a grayish sludge. After all the the cracks had been painted over, he touches the stylus to the edge of the pattern. With a flash and a slight acrid smell, the tool discharges electricity into the windshield. Almost immediately, the paste turns clear, leaving only the ghost of an image where the cracks used to be.

[Repair: Success]

That ought to hold it until we can land and make proper repairs. Xander frowns. That's of course assuming no further damage. But at these speeds, even a small piece of rock could...Sophia could you-

Xander is interrupted by a series of dull clangs, and then suddenly the outline of of Abraxas looms to fill the viewport as the mech cradles the front of the shuttle protectively.

You read my mind, he said with a faint smile, turning to the rest of the crew. There. We should be protected from any unexpected...speed bumps...and that viewport isn't in any danger of cracking. Now, let's see what's left of our instrumention and nav computer.
This message was last edited by the player at 18:37, Wed 06 Jan 2016.
Batallion
player, 295 posts
One-man Crowd
Ex-villian
Wed 6 Jan 2016
at 18:40
  • msg #11

The Game: Chapter 03

In reply to Xander (msg # 10):

JJ waves toward the controlls.

Knock yourself out.

He continues to rummage through the ship's supplies.
Rebecca Taylor
player, 256 posts
Mostly Dead.
Super Creepy Jailbait.
Wed 6 Jan 2016
at 18:52
  • msg #12

The Game: Chapter 03

In reply to The Watcher (msg # 9):

Rebecca (literally) appears next to Xander for once without her doll.

Flux is unconscious but stable.  Percy is tending to him (the doll is standing over Flux).

Unless you can repair the sensors we are limited to Abraxis' suite.  If we slow down to the point where Abraxis' instruments work we may be able to orient ourselves to coast in the correct direction at the maximum detectable speed.  Though we need to do this as soon as possible because the longer we wait the further off course we may stray.

Xander
player, 175 posts
On the Shoulder of Giants
Wanted
Wed 6 Jan 2016
at 20:56
  • msg #13

The Game: Chapter 03

Xander examines the shuttle's slagged control panel. Hmm. The read outs are all fried, but there's a chance the equipment itself is still working. Let me give this a shot...

He walks over to the main console, fishing around for a plug. Extracting a wire from his pouch, he plugs one into the console jack, and the other directly into his head.

[Interface with Machine: Success]

Xander's body slumps backward into the pilot's chair.
Rebecca Taylor
player, 257 posts
Mostly Dead.
Super Creepy Jailbait.
Wed 6 Jan 2016
at 21:22
  • msg #14

The Game: Chapter 03

In reply to Xander (msg # 13):

*fidgets impatiently*
The Watcher
GM, 333 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 6 Jan 2016
at 21:26
  • msg #15

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 14):

Xander's body doesn't move at all, except for a very shallow breathing.
Xander
player, 176 posts
On the Shoulder of Giants
Wanted
Wed 6 Jan 2016
at 21:44
  • msg #16

The Game: Chapter 03

After a few silent, tense minutes, a sudden voice crackles over the internal ship speakers. The voice is unxpectedly female, with a high British accent vaguely tinged with bemusement.

Well then you lot, it looks like you're in luck. While the engines, consoles, phasing device, and plasma drives are all broken, the computer and navigation equipment is all still intact. If frustratingly slow. Alexander is currently attempting to pull the coordinates Captain Blaise encrypted from the navigation computer. If the Captain is to be taken at his word, that way leads to allies and repair facilities.

Something you can't quite put your finger on seems to separate this voice from any other personal assistant you've ever heard. Even the newly released Siri Omega doesn't sound quite so...human.

Of course, I suppose you could decide to gun straight for the Ares mining facilities, but I don't fancy your chances there. Whatever decision you make, however, I advise you make it quickly. As Miss Rebecca rightly pointed out, we are traveling quite quickly. Nearly fifty times the speed of any conventional drive, to be more exact. Our course corrections must be deliberate, precise, and timely.

The voice falls silent for a moment.

Alexander's vote, incidentally, is Blaise's rendezvous point. As is mine, for that matter. So that's two in favor, the voice concluded primly.
This message had punctuation tweaked by the player at 21:45, Wed 06 Jan 2016.
Rebecca Taylor
player, 258 posts
Mostly Dead.
Super Creepy Jailbait.
Wed 6 Jan 2016
at 21:51
  • msg #17

The Game: Chapter 03

In reply to Xander (msg # 16):

Where exactly is the rendezvous point?  Are we able to receive repairs or medical attention there?
This message was last edited by the player at 21:52, Wed 06 Jan 2016.
Xander
player, 177 posts
On the Shoulder of Giants
Wanted
Wed 6 Jan 2016
at 22:07
  • msg #18

The Game: Chapter 03

Oddly enough, a point of space about halfway between the orbital paths of Earth and Mars, the voice replied. I don't know about medical attention, but the Captain did refer to repair capabilities. I should assume any sufficiently large installation would have at least basic medical facilities. I don't know any more than you. All we have are the coordinates.
This message was last edited by the player at 22:07, Wed 06 Jan 2016.
Rebecca Taylor
player, 259 posts
Mostly Dead.
Super Creepy Jailbait.
Thu 7 Jan 2016
at 12:34
  • msg #19

The Game: Chapter 03

In reply to Xander (msg # 18):

Then yes I agree s is the best course. Make it three for the rendezvous point. Do I assume the second in this is Abraxis?
Batallion
player, 296 posts
One-man Crowd
Ex-villian
Thu 7 Jan 2016
at 14:47
  • msg #20

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 19):

Can't anyone be normal?

JJ pokes his head out from the storage locker for a moment.

Meet up with Blaise, do it fast.  Gotcha.  He pauses.  Can you handle the ship yourself then?

If I never have to get behind those controls again, it'll be too soon.

JJ withdraws a space suit and three tanks from the locker.  He quickly begins to stuff his arms and legs into it and cradles the three tanks as if they were golden eggs.
This message was last edited by the player at 15:17, Thu 07 Jan 2016.
Rebecca Taylor
player, 260 posts
Mostly Dead.
Super Creepy Jailbait.
Thu 7 Jan 2016
at 15:41
  • msg #21

The Game: Chapter 03

In reply to Batallion (msg # 20):

The doll is now standing next to Batallion staring at him with black eyes that are somehow both accusatory and questioning simultaneously.
Xander
player, 178 posts
On the Shoulder of Giants
Wanted
Thu 7 Jan 2016
at 15:49
  • msg #22

The Game: Chapter 03

A brief silence greets Rebecca's inquiry.

...In a manner of speaking, I suppose. I'm not really any more a part of Abraxas than Alexander is, but then, that's not quite as helpful a comparison as you might think, all things considered. The voice pauses, as if contemplating something. You may call me Sophia, she concludes.
Batallion
player, 297 posts
One-man Crowd
Ex-villian
Thu 7 Jan 2016
at 16:00
  • msg #23

The Game: Chapter 03

In reply to Xander (msg # 22):

Sophia, fine. JJ zips up the suit.

Let's get on to the rondesvous point, then.
Rebecca Taylor
player, 261 posts
Mostly Dead.
Super Creepy Jailbait.
Thu 7 Jan 2016
at 16:12
  • msg #24

The Game: Chapter 03

In reply to Batallion (msg # 23):

Rebecca appears behind the doll looking inquisitive at Batallion.

Why are you preparing for extravehicular movements?
This message was last edited by the player at 16:13, Thu 07 Jan 2016.
Xander
player, 179 posts
On the Shoulder of Giants
Wanted
Thu 7 Jan 2016
at 16:13
  • msg #25

The Game: Chapter 03

Very well then.

As soon as agreement is reached, the conventional engines rumble, assisted outside be Abraxas. It's hard to tell without any external frame of reference, but the subtle change in G forces indicate that the ships course is indeed changing.
Batallion
player, 298 posts
One-man Crowd
Ex-villian
Thu 7 Jan 2016
at 16:16
  • msg #26

The Game: Chapter 03

In reply to Xander (msg # 25):

JJ frowns.

Better to be prepared, isn't it?  Ship nearly fell apart not ten minutes ago.

He stomps off to the far side of the shuttle, which isn't actually that far, but it makes him feel better.
The Watcher
GM, 334 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 7 Jan 2016
at 16:35
  • msg #27

The Game: Chapter 03

In reply to Batallion (msg # 26):

The shuttle's primary engines shudder to life, but the frame/chassis shakes so uncontrollably that they are soon switched back off. Using only Abraxas's maneuvering jets, Xander is able to course correct toward the intended location.

Though you have no idea what your actual speed is at the moment, if you're moving up to the experimental drive's specs, you should arrive at your destination in about 5 days.

OOC: Let me know how you want to pass the time, then we'll warp there. And, note to the techies in the group: Abraxas will have a great deal of trouble decelerating the shuttle. You might want to spend at least a little time trying to fix your engines.
This message was last edited by the GM at 16:36, Thu 07 Jan 2016.
Rebecca Taylor
player, 262 posts
Mostly Dead.
Super Creepy Jailbait.
Thu 7 Jan 2016
at 16:37
  • msg #28

The Game: Chapter 03

In reply to Batallion (msg # 26):

She appears next to him again holding the doll this time.

The chances of getting picked up by another ship within the duration of time that you would survive in that space suit are two to the power of two hundred and sixty-seven thousand seven hundred and nine to one against.
Rebecca Taylor
player, 263 posts
Mostly Dead.
Super Creepy Jailbait.
Thu 7 Jan 2016
at 16:39
  • msg #29

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 28):

Other than annoying Battalion Rebecca will tinker with both experimental drives, being a part of the team that adapted both to use.  She will assist Xander whenever possible.

[OOC I don't know what if anything to roll for this I don't know how much help I am... I'm just the dumb tank ;)]
Batallion
player, 299 posts
One-man Crowd
Ex-villian
Thu 7 Jan 2016
at 17:24
  • msg #30

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 29):

Better than zero.
Xander
player, 180 posts
On the Shoulder of Giants
Wanted
Thu 7 Jan 2016
at 18:33
  • msg #31

The Game: Chapter 03

Not long after the course correction, Xander gasps and comes to, extracting the uplink jack from his skull. He promptly sets to work tinkering with the conventional engines as best he can.

[Repair: success]
Batallion
player, 300 posts
One-man Crowd
Ex-villian
Thu 7 Jan 2016
at 18:40
  • msg #32

The Game: Chapter 03

In reply to Xander (msg # 31):

God that's creepy.

JJ stands behind Xander's chair, looking over his shoulder.

How are we doing flyboy?
The Watcher
GM, 335 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 7 Jan 2016
at 20:42
  • msg #33

The Game: Chapter 03

In reply to Batallion (msg # 32):

Five days pass rather uneventfully, with Xander and Rebecca making repairs while Flux and Batallion put the stolen hyperkeg through its paces.

As you approach your destination, it becomes clear that you will need to slow down... a FEAT that will require your pilot to perform a series of actions designed to achieve this without damaging the ship further.
Batallion
player, 301 posts
One-man Crowd
Ex-villian
Thu 7 Jan 2016
at 20:53
  • msg #34

The Game: Chapter 03

In reply to The Watcher (msg # 33):

Battalion continues to lounge about, but will hint not subtly that someone should do something about their speed.
Xander
player, 181 posts
On the Shoulder of Giants
Wanted
Thu 7 Jan 2016
at 22:11
  • msg #35

The Game: Chapter 03

Xander nods, sealing up his EVA suit and strapping into the pilot's seat. As before, he inserts a cable into the base of his helmet, and slumps motionless.

The shuttle groans and spins dizzyingly as Xander carefully orients the main thrusters in line with the direction of motion. Likewise, Abraxas, activated remotely, changes its docking embrace to bring its own thrusters in line.

[Piloting: Success]

Then, both Abraxas and the shuttle begin to fire off short, controlled bursts of thrust. The crew is treated to mildly uncomfortable G forces as the shuttle gradually decelerates in stages.

This part will take a little while, Sophia informs the crew primly. It's a balancing act between slowing the craft down quickly so as not to waste time, but also not overheating the engine and thus overshooting our goal.

Almost certainly not reassured, the crew has nothing to do but sit and hope.

[Piloting: Success]
The Watcher
GM, 336 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 7 Jan 2016
at 22:17
  • msg #36

The Game: Chapter 03

In reply to Xander (msg # 35):

Xander (and Sophia) are able to maneuver the shuttle into a controlled deceleration that brings the shuttle back within normal operational parameters, at which point the shuttle's engines take over.

Your destination is clearly visible from the viewport: a chunk of rock maybe five square miles in size. If there is a complex there, it cannot be detected from this distance by the naked eye.

It's worth noting that the console, radar, and comlinks remain damaged, giving you limited communications options with the outside world. Hopefully whoever's out there doesn't take your silent approach as a threat...
Xander
player, 182 posts
On the Shoulder of Giants
Wanted
Fri 8 Jan 2016
at 05:14
  • msg #37

The Game: Chapter 03

With a thought, Xander activates the shuttle's emergency short range SOS beacon.

Just for good measure, can we hail them with Abraxas' radio, Sophia?

Beneath his helmet, beads of sweat trickle down his slack face.
This message was last edited by the player at 05:15, Fri 08 Jan 2016.
The Watcher
GM, 337 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 8 Jan 2016
at 19:27
  • msg #38

The Game: Chapter 03

In reply to Xander (msg # 37):

The S.O.S. beckon silently activates as the ship approaches the lonely rock, but radio communications remain stubbornly unavailable even via Sophia's instruments.

We... might be subject to a scrambling effect. the voice says helpfully.

Lacking other options, the shuttle makes its course toward the rock, looking for a place to land.

OOC: Any preparations you want to make before going in for a landing?
Batallion
player, 302 posts
One-man Crowd
Ex-villian
Fri 8 Jan 2016
at 20:29
  • msg #39

The Game: Chapter 03

In reply to The Watcher (msg # 38):

As the shuttle approaches the rock, the available space onboard is quietly and quickly filled with armed soldiers that look like JJ.

He shrugs.

Better safe than sorry.
Rebecca Taylor
player, 265 posts
Mostly Dead.
Super Creepy Jailbait.
Fri 8 Jan 2016
at 20:45
  • msg #40

The Game: Chapter 03

In reply to Batallion (msg # 39):

Rebecca positions herself infront of the armored soldiers.

A wise position.  I will make first contact. 
Xander
player, 183 posts
On the Shoulder of Giants
Wanted
Fri 8 Jan 2016
at 21:02
  • msg #41

The Game: Chapter 03

Xander, currently engaged with controlling the craft, is unable to move his meat sack.
The Watcher
GM, 339 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 11 Jan 2016
at 15:08
  • msg #42

The Game: Chapter 03

In reply to Xander (msg # 41):

The shuttle closes in on the hunk of rock, a process which takes a deceptively long time now that you're traveling at normal interplanetary speeds once more. Space becomes tight as Battalion creates an army of clones, and a sense of light-headedness pervades the crew as the life support systems struggle to keep up with needs of so many extra personnel.

Presently, the shuttle is close enough to the hunk of rock's local airspace to make out a few key features: a large, domed structure nearly a square mile in size is the tallest object to be seen, and the rest of the space seems to be taken up by a network of greenhouses and enclosed roadways.

There is no docking facility to be seen, nor anywhere obvious to dock the ship. This puzzles all aboard for a moment until they witness the domed structure swivel and swirl to create a small opening at the very top. Equally obvious are the antiaircraft batteries dotting the perimeter of the dome, and the fact that they are pointing directly at you.

At least they're letting us in! the AI chirps helpfully.

***

The shuttle lands in an isolated docking area nestled just within the top of the dome. A shuddering sound and a hefty CLANK follows the moment the ship touches down, indicative of magnetic docking clamps. Outside the shuttle, a group of five people are approaching the loading dock. Three of them are obviously soldiers -- armed with blaster rifles -- while the fourth wears a lab coat. The fifth is dressed in a uniform much like Captain Blaise's, which means she is probably armed as well.

They come to a stop not far from where the boarding ramp would extend were you to open it, and there they wait patiently... for now.
This message was last edited by the GM at 15:09, Mon 11 Jan 2016.
Rebecca Taylor
player, 271 posts
Mostly Dead.
Super Creepy Jailbait.
Mon 11 Jan 2016
at 16:18
  • msg #43

The Game: Chapter 03

In reply to The Watcher (msg # 42):

I would rather not let them know we have a full... Battalion on ship.  I will phase through the wall and make contact.  If all goes well please dismiss your troops and join me.  If not...

As they await by the side of the ship a small albino child materializes directly through the wall and lands lightly on the ground.  She makes a salute at the woman in the same uniform as Blaise.

Rebecca Taylor, operative from the Mastodon.  Reporting for a rendezvous, healing and repairs.
This message was last edited by the player at 16:20, Mon 11 Jan 2016.
Director Kelce
NPC, 1 post
Mon 11 Jan 2016
at 18:18
  • msg #44

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 43):

The soldiers train their weapons on the little girl immediately, but the man in the lab coat merely folds his arms and smiles, intrigued. He may or may not have mouthed the words "it worked"... it's hard to say.

The woman to whom Rebecca addressed her report nods curtly.

"Welcome to headquarters, Agent Taylor. I am Director Kelce, head of operations. We have been expecting an envoy from the Mastodon, but... not aboard a craft such as yours."

She gestures to the shuttle and to the battlesuit dismissively.

"These craft are hardly a replacement for an Interdictor-class capital ship. What happened to the Mastodon, and where is Captain Blaise?"

The woman holds up a hand, forestalling a response.

"Belay that. We'll cover it all during debriefing," she countermands herself, turning to the soldiers. "Help them disembark, transfer the wounded to the infirmary and the shuttle to maintenance -- Dr. Hawkins, supervise that, would you?"

The man in the white coat nods.

"I will accompany Agent Taylor and the healthy members of her crew to debriefing. Get to it."

The soldiers and Dr. Hawkins hurry to obey, shouldering their weapons and walking over toward the shuttle in expectation of the boarding ramp being lowered presently.
This message was last edited by the player at 18:31, Mon 11 Jan 2016.
Rebecca Taylor
player, 272 posts
Mostly Dead.
Super Creepy Jailbait.
Mon 11 Jan 2016
at 18:44
  • msg #45

The Game: Chapter 03

In reply to Director Kelce (msg # 44):

Rebecca knocks on the door and yells out.

ALL CLEAR. 

The doll, disappears from inside the ship and appears in her arms.

She walks over to the Director and holds out a tiny hand.

I did not catch your name.

She allows herself to be lead to the debriefing without further fuss.
Director Kelce
NPC, 2 posts
Mon 11 Jan 2016
at 20:09
  • msg #46

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 45):

"Samantha," she says, taking the hand with a touch of trepidation. "Director Samantha Kelce."

She waits to see who else might exit the shuttle.
Rebecca Taylor
player, 273 posts
Mostly Dead.
Super Creepy Jailbait.
Mon 11 Jan 2016
at 21:18
  • msg #47

The Game: Chapter 03

In reply to Director Kelce (msg # 46):

Just for the record Director, our group is... eccentric but to this point has indicated their commitment to the cause.
Xander
player, 185 posts
On the Shoulder of Giants
Wanted
Mon 11 Jan 2016
at 22:04
  • msg #48

The Game: Chapter 03

Xander came back to himself, unstrapping from the almost-useless cockpit. He stands, stamping feeling into his legs before making his way down the ramp.

Pleasure to meet you, Director, Xander says, extending his hand. And this is Abraxas.

On cue, the battlesuit activates, standing up and waving to Director Kelce. It then stomps off several yards to an unoccupied corner of the bay and powers down to await reparis.

Couldn't help but notice on the way in, was that a gravitational lensing array? he asks with a light of genuine enthusiasm in his eyes. Was wondering how you managed to hide an installation of this size from Earth. Or Mars, for that matter.
Director Kelce
NPC, 3 posts
Overseeing Operations
At the Near-Earth Hub
Tue 12 Jan 2016
at 15:30
  • msg #49

The Game: Chapter 03

In reply to Xander (msg # 48):

"These are things we can discuss after the debriefing," the Director says with a slight smile. "But yes, a lensing array is involved."

She clears her throat and continues to wait patiently for anyone else who might be in the shuttle.
Xander
player, 186 posts
On the Shoulder of Giants
Wanted
Tue 12 Jan 2016
at 18:35
  • msg #50

The Game: Chapter 03

Xander lets out a low whistle. Color me impressed, Director. I didn't think that technology was anything more than academic theorycrafting. He shoots Samantha an unabashed grin. Looks like Captain Blaise wasn't joking about me getting to play with all the latest toys!
Batallion
player, 304 posts
One-man Crowd
Ex-villian
Thu 14 Jan 2016
at 15:53
  • msg #51

The Game: Chapter 03

In reply to Xander (msg # 50):

Following Xander, JJ walks slowly down the ramp, space helmet tucked securely under one arm, surrounded by an aggressive-looking swarm of armed duplicates.

You may want to send someone to take a look in the shuttle, JJ muses cautiously.  Our friend is unconscious in a corner and could use some help.

JJ follows the mysterious Director.  His cohort keep a tight perimeter around him, giving everyone they see dirty looks.
Rebecca Taylor
player, 278 posts
Mostly Dead.
Super Creepy Jailbait.
Thu 14 Jan 2016
at 15:55
  • msg #52

The Game: Chapter 03

In reply to Batallion (msg # 51):

Rebecca smiles apologetically at the director and shrugs in an 'i told you so' manner
The Watcher
GM, 344 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 14 Jan 2016
at 21:32
  • msg #53

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 52):

Director Kelce raises an eyebrow at the appearance of a knot of identical-looking goons, but motions for her guards to stand down.

In short order, the shuttle is moved to a repair bay while Flux is removed to a medical bay.

The facility looks relatively busy, with plenty of people milling about and few even bothering to give the group more than a cursory glance along the way.

Xander, Rebecca, and Battalion soon find themselves in a well-appointed meeting room equipped with fruits and beverages, passing through a variety of winding hallways to reach it.
Director Kelce
NPC, 4 posts
Overseeing Operations
At the Near-Earth Hub
Thu 14 Jan 2016
at 21:34
  • msg #54

The Game: Chapter 03

In reply to The Watcher (msg # 53):

"So," Samantha says, pulling the door shut and taking a seat at the head of the table. "Welcome once more to our headquarters. Make yourselves comfortable. Enjoy some water, maybe a fresh apple."

She folds her hands on the table and gives a no-nonsense smile.

"And then, if you please, explain exactly what the hell happened that caused Blaise to send you lot in a hobbled shuttle instead of coming himself in the Mastodon."
Rebecca Taylor
player, 279 posts
Mostly Dead.
Super Creepy Jailbait.
Thu 14 Jan 2016
at 21:53
  • msg #55

The Game: Chapter 03

In reply to Director Kelce (msg # 54):

Rebecca sets the dolly down on the table infront of her taking a seat primly as the director's right hand and begins speaking in an efficient prattle of a scientist describing an experiment.

As you know our mission was to acquire several peices of SAGE technology.  As I'm sure you can imagine SAGE was less than willing to part with this information and would have preferred to destroy the prototypes than share them with anyone.

The room gets perceptably darker.  The doll scarier.

I had a little chat with one of their 'Doctors'

That chat ended with Blaise sending us here with the prototypes and information that was retrieved from the SAGE facility.  We are unaware of the final disposition of the Mastodon as it was disabled and taking heavy fire when we were ordered to retreat.

The SAGE ship sent out interceptors to stop us; forcing us to engage our prototype drives which functioned with mixed success, resulting in both our early arrival here and the state of our craft.

This message was last edited by the player at 21:55, Thu 14 Jan 2016.
Rebecca Taylor
player, 280 posts
Mostly Dead.
Super Creepy Jailbait.
Thu 14 Jan 2016
at 21:54
  • msg #56

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 55):

She picks up the doll and holds it tight to her chest and sniffles.

I hope Blaise is OK. I liked him.

Batallion
player, 305 posts
One-man Crowd
Ex-villian
Fri 15 Jan 2016
at 13:42
  • msg #57

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 56):

JJ refuses a seat at the table, instead opting to lounge against one wall while his clones surround him.  Thus, although you can hear his voice, nobody in the room can see the actual JJ talking.

More importantly... a smash and grab?  THAT's the big step forward for science?  That's how you all planned to further the race?
Rebecca Taylor
player, 281 posts
Mostly Dead.
Super Creepy Jailbait.
Fri 15 Jan 2016
at 14:33
  • msg #58

The Game: Chapter 03

In reply to Batallion (msg # 57):

She resumes her implacable scientific face, all vestiges of a frightened little girl are gone.


Occasionally... unconventional, unsavory, or underhanded tactics are required for the advancement of science...

Watson and Crick stole the crystal structure for DNA from Rosalind Franklin.

Director Kelce
NPC, 5 posts
Overseeing Operations
At the Near-Earth Hub
Fri 15 Jan 2016
at 14:34
  • msg #59

The Game: Chapter 03

In reply to Batallion (msg # 57):

"The mission parameters were left to Captain Blaise," the Director says toward the knot of Batallions. "If he settled on a smash and grab operation, it must have been because he felt it had the greatest chance of success among his other options. SAGE is a powerful entity, and employs unpredictable countermeasures. It's always best to take them by surprise if you can."

She clears her throat and smiles tightly.

"But! Here you are, by whatever means. What have you brought us?"
Xander
player, 189 posts
On the Shoulder of Giants
Wanted
Fri 15 Jan 2016
at 15:03
  • msg #60

The Game: Chapter 03

Xander cracks a grin. All kinds of goodies. We have an experimental space drive, complete schematics and readouts for a new type of light battle suit, a new breakthrough in gravitational distortion across small distances...

Continuing on with the enthusiasm of the cat that ate the canary, he provides a succinct summary of each of the technologies stolen from SAGE, and the extent to which the team had a chance to make their own tweaks and improvements.
Batallion
player, 306 posts
One-man Crowd
Ex-villian
Fri 15 Jan 2016
at 15:15
  • msg #61

The Game: Chapter 03

In reply to Xander (msg # 60):

God... science....

Got anything to eat around here?
Director Kelce
NPC, 6 posts
Overseeing Operations
At the Near-Earth Hub
Fri 15 Jan 2016
at 15:32
  • msg #62

The Game: Chapter 03

In reply to Batallion (msg # 61):

"There's plenty of food," the Director says. "And you're welcome to it. All agents enjoy complimentary room and board along with their usual stipends. You'll have to relay the agreement you had with Captain Blaise to me, though; I'm afraid he kept you close to his chest, and I don't have you in our database. Just enter your details and those of your contracts into the terminal in your room when you have a spare moment, and we'll handle the rest."

Kelce's eyes light up with Xander's explanation, and she rubs her hands together giddily.

"That is fantastic news! We'll put our scientists to work analyzing, tweaking, and building at once. We should be ready to immediately begin prototype construction by the time you return from your foray to the ARES installation."

She makes eye contact with each of those present -- contenting herself with a random Batallion for this purpose -- gauging the reaction to these words.

"That's the next step, of course. We'll need the ultra-dense minerals the ARES mining complex has been stockpiling. I was told that one among your number had the appropriate access levels. Is that you?"

She directs this question at Batallion. Well... one of them, anyway.
Rebecca Taylor
player, 282 posts
Mostly Dead.
Super Creepy Jailbait.
Fri 15 Jan 2016
at 15:32
  • msg #63

The Game: Chapter 03

In reply to Batallion (msg # 61):

An apple is suddenly propelled at the knot of Battalions.  The doll is giving you the finger.
Rebecca Taylor
player, 283 posts
Mostly Dead.
Super Creepy Jailbait.
Fri 15 Jan 2016
at 15:35
  • msg #64

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 63):

Rebecca's face remains placid but a raised eyebrow signifies her questioning of the order.

That would be our injured compatriot.  A heist on the Ares plant seems... ill fated unless we have better machinery.  They are every bit as big as sage and twice as mean... and neither we nor Captain Blaise acquitted ourselves well against SAGE.
Director Kelce
NPC, 7 posts
Overseeing Operations
At the Near-Earth Hub
Fri 15 Jan 2016
at 15:46
  • msg #65

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 64):

"Oh, you'd be requisitioned with a new ship, never fear," the Director says. "And the plan called for more subterfuge in the ARES facility, given we'd have an executive with us. Fewer eyebrows to be raised. It's as simple as diverting an existing shipping contract, but such orders can only be given on-site for the materials in question. Such is their security."

She purses her lips slightly.

"We'll have to see what the recovery time for your companion looks like before making more plans, then. In the meantime, if you wanted to be put through the paces, we have a training room designed to put agents through lifelike simulations of mission parameters. I could set something up for you, if you'd like."
Batallion
player, 307 posts
One-man Crowd
Ex-villian
Fri 15 Jan 2016
at 16:12
  • msg #66

The Game: Chapter 03

In reply to Director Kelce (msg # 65):

VERY kind of you, I'm sure, JJ drawls through his guards.  But I have to admit, I'm a bit worn out what with the smashing, stealing, running, chasing, fighting, accidental spacings, triage, and all that.

Works up a hell of an appetite thought, doesn't it?  I'll leave the techies to talk... tech with you and I'll take a rest and a meal.

Oh, and as for the details of our contracts, I'll handle that for the team.  No need for them to bore themselves with paperwork.  It was pretty straightforward stuff anyhow.

Rebecca Taylor
player, 284 posts
Mostly Dead.
Super Creepy Jailbait.
Fri 15 Jan 2016
at 16:54
  • msg #67

The Game: Chapter 03

In reply to Batallion (msg # 66):

Rebecca shoots JJ a look that screams

I don't know if I should trust him or not... lets gamble and see what happens

Outwardly:

I would like to practice a new ability that I found sorely lacking in our previous encounters involving non proximal adversaries.

Additionally in any spare time I will assist Xander and the team on repairs and upgrades to the ship and/or the prototypes.


She waits for the others to start filing out.

That being said... and I mentioned this to Blaise as well.  I do not feel comfortable with the direction of things as of late.  While I understand the by any means necessary stakes of this mission I am uncomfortable with espionage, subterfuge and general thuggery that we have so far encountered.

Is there any other way?

This message was last edited by the player at 16:55, Fri 15 Jan 2016.
Director Kelce
NPC, 8 posts
Overseeing Operations
At the Near-Earth Hub
Tue 19 Jan 2016
at 15:53
  • msg #68

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 67):

"The general thuggery approach is one we'd like to hold in reserve, to be used only if absolutely needed," Kelce smiles. "Provided our ARES contacts cooperate, I see no reason why we can't be in, out, and on our way without anyone quite realizing what happened until it's too late to do anything about it."

She folds her hands on the table.

"After all, we only need to requisition a specific amount of that mineral to conduct our tests and construct our prototypes. It's not like we'll be conquering the ARES mines to drill it ourselves. That's both expensive and impractical."
The Watcher
GM, 345 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 19 Jan 2016
at 15:55
  • msg #69

The Game: Chapter 03

In reply to Director Kelce (msg # 68):

While Xander and Rebecca remain in the boardroom to chat with Director Kelce, Batallion takes his leave. Upon entering the hallway, he is met by two armed guards, though their weapons are holstered.

"Can we help you find something?" one asks him. "It's a big complex. We'd hate for you to get lost."
Rebecca Taylor
player, 285 posts
Mostly Dead.
Super Creepy Jailbait.
Tue 19 Jan 2016
at 17:04
  • msg #70

The Game: Chapter 03

In reply to The Watcher (msg # 69):

Rebecca sighs heavily.

I feel I am heading down a slippery slope Director.  How many more heists am I going to have to pull from major corporations.  We haven't even healed from our combat at Sage and you are already asking to infiltrate an ARES base.  I will execute this command... however, if you next want me to take something from Braeburn then I will have heavy thoughts on the matter.

I know that Xander and myself do not have a background in this type of work.  I am aware of Battalion's history... and Flux is something of a cipher but appears to cooperate well with Battalion.  I'm uncertain if I would be able to continue along the path that has been set for me. 

Director Kelce
NPC, 9 posts
Overseeing Operations
At the Near-Earth Hub
Tue 19 Jan 2016
at 17:08
  • msg #71

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 70):

"Your concerns are noted and admirable," the Director says in what she probably assumes to be a comforting tone. "Don't worry. You'll have time to rest and recharge and relax before the next mission. We won't be in optimum orbit to launch toward ARES for at least two weeks. Until then, you'll have the run of the complex. We'll speak as regularly as you like in the interim."

She looks at Rebecca and Xander for a moment.

"Did you have specific requests or questions I could help you with, or would you prefer to explore the complex, enjoy a meal, have a bath, and relax?"
Rebecca Taylor
player, 286 posts
Mostly Dead.
Super Creepy Jailbait.
Tue 19 Jan 2016
at 17:25
  • msg #72

The Game: Chapter 03

In reply to Director Kelce (msg # 71):

She levels a disconcerting pink-eyed look at the Director.

The captain did not make you aware of my condition yet did he?

I would know where your laboratory facilities are and I would speak with Dr. Hawkins.

Thank you for the offer, but I don't find much worldly comfort anymore.

Batallion
player, 308 posts
One-man Crowd
Ex-villian
Tue 19 Jan 2016
at 19:01
  • msg #73

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 72):

Oh, THANK you, Battalion responds in his most overdramatic mockery of sincerity.

I do HATE getting lost, or being alone.  Or left alone.

Battalion's escort do not return the courtesy of holstering their own weapons.  They maintain their defensive posture, but do not overtly threaten the guards.

Please, if you can spare the time, I would like to be shown to whatever you have around here that best approximates comfortable living quarters.

Then a beer wouldn't go amiss.

Or another, and maybe some grub.

Xander
player, 190 posts
On the Shoulder of Giants
Wanted
Tue 19 Jan 2016
at 20:03
  • msg #74

The Game: Chapter 03

Well, my first priority is a bath, Xander replied easily, already feeling the stress of the past several weeks melt away. But then I would love a tour of the facilities, Director. He grinned and raised an eyebrow hopefully. You have a remarkable installation here. I'd love to get a closer look. I think I already have some ideas about how we can integrate some of the tech we...liberated...from SAGE.
This message was lightly edited by the player at 20:04, Tue 19 Jan 2016.
The Watcher
GM, 346 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 20 Jan 2016
at 15:49
  • msg #75

The Game: Chapter 03

In reply to Xander (msg # 74):

The group disperses to areas relevant to their interests, having completed their briefing.

Batallion is led to the mess hall, which is a large cafeteria that offers little privacy. Still, with his army of duplicates, Batallion is able to secure an entire table for himself -- literally. His escort remains nearby, and soon piping-hot plates of food and an ice cold flagon of ale are sitting before him. It's far from the best ale you've tasted, but it's also not the worst.

The other groups eating in the mess hall seem to be self-segregated by class. There are blue-collar folks clustered on one side and white-collar folks on the other. No security forces or officers wearing the Director's style of uniform can be seen at all.

"We don't recognize that uniform, if you don't mind me saying so," one of the escorts says carefully after the food has arrived. "Are you here to replace our existing security contract?"

***

Rebecca is shown to the laboratory facilities, where she meets up with Dr. Hawkins.

The laboratory looks like a cross between a chemistry classroom and a veterinary clinic, with cages of rats, tanks of fish, and fly habitats lining the walls. Interspersed between these are large tubes filled with a reddish-pink liquid -- there are four such tubes in all, each reaching from the ceiling to the floor and wide enough for a man of medium build to occupy.

Two are, in fact, presently occupied. One contains a female humanoid and the other a male humanoid. Each are naked and free-floating in the center of their individual tubes, and their eyes are closed.

"A pleasure to see you again," he says with a genuine smile. "If you're ready to get back to work, I'd love to hear about the experiments you left behind on the Mastodon. Perhaps we can continue them here."

***

Xander is taken on an extended tour by Director Kelce herself, and is shown the docking bay, maintenance wing, hydroponics stations, residential areas, and more. The tour ends when they reach a sleek, modern-looking module nestled not far from the maintenance wing.

"We call this The Factory," she says with a flourish. "If you want to talk about integrating tech, you want to talk to the Viceroy. Do not let his appearance deceive you, and do not question any of his eccentricities. The man is a genius."

Kelce waits for Xander to acknowledge this warning before tapping a few commands into a fingerpad near the doorway. I beeps confirmation before raising the fortified door panel.

The interior of The Factory is a roboticists's wet dream. Operating tables are strewn throughout one massive side of the hanger-like facility, upon which torsos, arms, legs, treads, and other components are scattered in varying states of assembly.

Beyond that chamber is a basketball court-sized arena with smooth floor panels that curve up the walls themselves like a skater's half-pipe. Within, two armored figures appear to be sparring using what Xander recognizes as exo-armor -- a battlesuit alternative that is strapped director to the user's arms, legs, chest, and head.

Those who have familiarity with Braeburn would recognize the design as something often employed by warehouse workers and freight movers to augment strength and reduce injuries.

A figure stands with his back to Xander and Kelce, arms clasped behind its back as it observes the battle. He suddenly strikes the palm of one hand with the fist of the other and growls something through the mesh at the combatants, and the drill changes from hand-to-hand combat to a wrestling match.

"Strike-strike, left and center," the figure says in a strangely chittering voice. "Push-push the pistons to their limits!"

Director Kelce clears her throat, and the figure spins around.

"Kelcedirector! I didn't hear you enter. How can I help-help? And who is with you?"

Xander gets a better look at the Viceroy, and needs just a moment to understand Kelce's warning.

The man stands just five feet tall, and wears a pair of thermal coveralls over a sleek, long-sleeved garment that completely covers every inch of his skin. The coveralls truncate at a pair of thick, reinforced boots, and the sleeves end in gloves with bulky metallic wrists and slender, fingered gloves. The sleek bodysuit beneath the coveralls encompasses his head, as well, and a pair of modified welding goggles obscure his eyes completely. The greenish glass glows and flickers periodically.

"This is Agent Xander," the Director continues. "He's freshly arrived from the Mastodon contingent. He's gotten his hands on some SAGE tech, so be nice. Maybe he'll let you play with it."

"For true? Oh, rapture!" Viceroy exclaims, rubbing his hands together in greedy anticipation. "Come-come, Xanderagent. Let us chit-chat."

Director Kelce smiles as the Viceroy leads Xander by the arm to the nearest metal table and inclines her head.

"Be seeing you."

With that, the Director takes her leave.
This message was last edited by the GM at 15:50, Wed 20 Jan 2016.
Rebecca Taylor
player, 287 posts
Mostly Dead.
Super Creepy Jailbait.
Wed 20 Jan 2016
at 15:58
  • msg #76

The Game: Chapter 03

In reply to The Watcher (msg # 75):

Rebecca looks languidly around the lab, and begins to rattle off the design specifications of the ghost drive on the ship.  She enters a bit of a tangent on how the drive was destroyed by an idiot  pilot playing at hero.

When she gets to the red chambers she stops short.

...What do you have in here?
The Watcher
GM, 347 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 20 Jan 2016
at 16:37
  • msg #77

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 76):

"These are subjects...." Dr. Hawkens takes a moment to look at the readout attached to each tube. "... ah, yes. Subjects XX-32B and XY-36A. Did you not have a similar setup aboard the Mastodon?"
This message was last edited by the GM at 16:45, Wed 20 Jan 2016.
Xander
player, 193 posts
On the Shoulder of Giants
Wanted
Wed 20 Jan 2016
at 18:32
  • msg #78

The Game: Chapter 03

It's a pleasure, Viceroy Xander says, greeting the strange figure warmly. He waves farewell to Director Kelce, and then lets his eyes drift to the magnificent setup. Unabashedly gleeful, he can't help himself as his face breaks into a grin. Let's start at the beginning. What do you have going on here?
Batallion
player, 311 posts
One-man Crowd
Ex-villian
Wed 20 Jan 2016
at 18:54
  • msg #79

The Game: Chapter 03

In reply to Xander (msg # 78):

Surrounded by his duplicates, JJ tucks into the proffered food gladly.  His contingent, around twenty in total, switch sporadically between standing guard and sitting down beside him to share in the beer and food.  Altogether, they quickly go through a lot of both.

JJ casts an irritated glance at the escourt, then smiles widely.

Yeah, that's the idea.  Hope it didn't come as too much of a shock.  You know how these things are though, assholes in charge...
Viceroy
NPC, 1 post
No Questions.
Any Questions?
Wed 20 Jan 2016
at 18:59
  • msg #80

The Game: Chapter 03

In reply to Batallion (msg # 79):

"So many things!" Viceroy says, his voice a muffled squeal of enthusiasm. "We are build-building new exosuits to handle many different environments and tasks. Components are all around you. See-see for yourself!"

He motions to the nearest table, upon which a torso has been fitted with two large treads. In place of the head is a third arm, the end of which has been fitted with a drill-like tip, which the other two arms end in normal hands. The chest appears to have been equipped with some kind of sensor suite.

"Proof of concept," he says gleefully. "Completely modular. We want to be able to strip-strip automatons on the field as needed."

He turns his attention back to Xander.

"But enough about my projects. What have you brought-brought?"
This message was last edited by the player at 19:02, Wed 20 Jan 2016.
The Watcher
GM, 348 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 20 Jan 2016
at 19:03
  • msg #81

The Game: Chapter 03

In reply to Viceroy (msg # 80):

Mess Hall

"I... see," one of the escorts says. The other scowls and grabs a beer, ignoring the reproachful look of the first. "When do you begin? I've got to warn you, it's fairly boring on-station. What I wouldn't give for an away mission."
Xander
player, 194 posts
On the Shoulder of Giants
Wanted
Wed 20 Jan 2016
at 19:05
  • msg #82

The Game: Chapter 03

I could tell you, but I think it might be best to see for yourself. Xander pulls out his personal com and initiates a data transfer to the Viceroy.  He grins, only somewhat smugly. I think you'll like the new toys we brought.
Batallion
player, 312 posts
One-man Crowd
Ex-villian
Wed 20 Jan 2016
at 19:11
  • msg #83

The Game: Chapter 03

In reply to Xander (msg # 82):

Mess Hall

JJ shrugs.

Should be the next few days, paperwork, payroll, HR forms, public announcement, changeover time... that sort of thing
The Watcher
GM, 349 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 20 Jan 2016
at 19:13
  • msg #84

The Game: Chapter 03

In reply to Batallion (msg # 83):

Mess Hall

The non-drinking escort grabs a beer as well.

"Ingrates," he mutters, while the other one nods.
Viceroy
NPC, 2 posts
No Questions.
Any Questions?
Wed 20 Jan 2016
at 19:15
  • msg #85

The Game: Chapter 03

In reply to The Watcher (msg # 84):

"So. Many. Possibilities!" Viceroy says, standing up so quickly that he knocks his stool over. He does not bother to correct this problem. "We must go-go to the hangar at once. I need-need to see-see the experimental engine. Or what's left of it."

He heads out the door, not waiting for Xander to follow.
Rebecca Taylor
player, 288 posts
Mostly Dead.
Super Creepy Jailbait.
Wed 20 Jan 2016
at 19:28
  • msg #86

The Game: Chapter 03

In reply to Xander (msg # 82):

... no, we did not. What is the purpose of the experimentation?

She asks grabbing one of the data sheets and perusing it for any relevant information.
Xander
player, 195 posts
On the Shoulder of Giants
Wanted
Wed 20 Jan 2016
at 19:32
  • msg #87

The Game: Chapter 03

Xander hurries to keep up with the Viceroy, scrambling down the corridors after him. Along the way they passed a perplexed Director Kelce, who raised an eyebrow as if to ask 'so soon?' Xander replied with a faintly bemused smile. He wanted to get started right away,, he explained. Who am I to stand in the way of the inevitable forward march of Science?
The Watcher
GM, 350 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 20 Jan 2016
at 19:36
  • msg #88

The Game: Chapter 03

In reply to Xander (msg # 87):

Mess Hall

Under J.J. careful tutelage (and with plenty of booze refills), both of his escorts go from tipsy to drunk in short order. It is entirely possible at this point that he will be able to shake them... especially if he leaves the bulk of his knot of Batallions behind at the table before slipping out.
This message was last edited by the GM at 19:36, Wed 20 Jan 2016.
The Watcher
GM, 351 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 20 Jan 2016
at 19:43
  • msg #89

The Game: Chapter 03

In reply to The Watcher (msg # 88):

Laboratory

"Allele suppression and genome manipulation," Dr. Hawkens says. "The testing is based in part on previous work. As you can plainly see, we've run a few dozen iterations of each. The XX series seems to hold its mutations better for some reason."

He shrugs.

"What sorts of projects did you work on?"
Viceroy
NPC, 3 posts
No Questions.
Any Questions?
Wed 20 Jan 2016
at 19:57
  • msg #90

The Game: Chapter 03

In reply to The Watcher (msg # 89):

Maintenance Bay

Xander follows the Viceroy as he beelines toward the ruined shuttle. When they enter the bay, they find the shuttle's engine block suspended above the shuttle itself via a magnetic crane.

Viceroy interrupts the mechanics and waves them away with a gesture. In short order, the pair are alone.

"Exquisite!" he says, hopping over to the shutter's ramp, then onto the crane, and finally onto the levitating engine itself. He taps on various areas of the shuttle, periodically squealing his delight and utters phrasing like "Yes, yes!", "Remarkable!" and "They didn't!"

Finally, he leaps lightly down to the ground and adjusts his goggles slightly.

"The engine block and shuttle were too weak to take-take the stress made-made during operation. But you already knew-knew that. We need-need the ultradense ore fragments to build-build something suitable."

Viceroy walks while he talks, and the pair are soon back at The Factory -- passing a bewildered Director Kelce for a second time along the way.

Interestingly, the pair of sparring exosuit pilots are still engaged in their wrestling match when you return. Viceroy ignores them.

"These other schematics you stole-stole have-have more promise," he says, a holographic projection of the gravity gun appearing suddenly from his goggles.

The 3D image spins freely, and the Viceroy proceeds to make modifications to the wireframe by waving his hands at the projection, almost physically moving the bits of light as though they were real. Different layers appear and disappear as he needs them, displaying circuitry (or not), paint job (or not), insulation (or not), and more.

"I think-think we can build-build a small-scale model of this weapon, but the complexity is orders of magnitude larger than what I thought-thought. We need-need to shrink-shrink a capital-class AI algorithm into something about 2 meters tall and 0.25 meters wide. Man-sized! And then find-find a power source reduce-reduced by the same ratio."

Viceroy drums his gloved fingers upon the table, and the wireframe hologram dissolves.

"I wish-wish you'd keep-kept the Mastodon. We have-have no capital ships dock-docked."
Batallion
player, 313 posts
One-man Crowd
Ex-villian
Wed 20 Jan 2016
at 20:01
  • msg #91

The Game: Chapter 03

In reply to The Watcher (msg # 89):

Mess Hall

As they run out of room for food, the small crowd of Battalions switch their attention more fully to beer.  Duplicates mill about talking, drinking with the escort and commiserating on the woes of being a working class stiff.  It is unlikely that they take much notice of the fact that many of the duplicates are unarmed, and dressed not in uniforms but the same clothes as JJ, and even if they did, it would be nigh impossible to tell which is the original.

Somewhere in this, it is possible that one or two Battalions slip out the door into the hallway while the bulk remain behind.

Those that remain continue to drink and talk to anyone who will share stories of "the man".

OOC:  The "real" JJ, naturally, sneaks off, but only to find his quarters.  The task of at least a portion of those left behind is to get the escorts as riled as possible.
Xander
player, 196 posts
On the Shoulder of Giants
Wanted
Wed 20 Jan 2016
at 20:05
  • msg #92

The Game: Chapter 03

I'm not sure about man-sized, but we do have Abraxas. As far as the power source goes, I haven't been able to get an accurate read on the core's max output. Everytime I try to push it, the surge threatens to short out the grid's capacity long before the core itself ever shows signs of peaking. I'm forced to conclude that Braeburn installed a power source far more potent than they could safely utilize to max potential, and so they gated it artificially.

But for the AI...I think we're good on that front.
Viceroy
NPC, 4 posts
No Questions.
Any Questions?
Wed 20 Jan 2016
at 20:09
  • msg #93

The Game: Chapter 03

In reply to Xander (msg # 92):

Viceroy regards Xander for a moment.

"Why did you not load-load the experimental power source with the rest of the schematics?" he says, voice more playful than reproachful. "I will look-look at it for you, and then we can talk-talk about your AI solution."
This message was last edited by the player at 20:11, Wed 20 Jan 2016.
The Watcher
GM, 352 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 20 Jan 2016
at 20:11
  • msg #94

The Game: Chapter 03

In reply to Viceroy (msg # 93):

Quarters

J.J. has no trouble at all finding the residential area, though the question of which quarters are meant to be HIS doesn't have a ready answer. The hallway marked "Residential Suites" is lined with doors, but they're all locked.

To someone like J.J., however, this might not be much of a problem.
Xander
player, 197 posts
On the Shoulder of Giants
Wanted
Wed 20 Jan 2016
at 20:11
  • msg #95

The Game: Chapter 03

Sophie... Xander thought with some amount of concern, can you access the repair manifests and see where Abraxas has been moved to? Barring that, get a lock on the core signature?
The Watcher
GM, 353 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 20 Jan 2016
at 20:13
  • msg #96

The Game: Chapter 03

In reply to Xander (msg # 95):

Yes. Location confirmed, 1 kilometer west. It is stationary.
Xander
player, 198 posts
On the Shoulder of Giants
Wanted
Wed 20 Jan 2016
at 20:15
  • msg #97

The Game: Chapter 03

Xander nods in the requisite direction. Looks like they moved it. Shall we go see?
Viceroy
NPC, 5 posts
No Questions.
Any Questions?
Wed 20 Jan 2016
at 20:16
  • msg #98

The Game: Chapter 03

In reply to The Watcher (msg # 96):

"Splendid!"

The Viceroy looks strangely at Xander, though the communication he just had was internal, but they walk in silence for a few minutes.

Eventually, the man perks up and ventures a question that seems to have been bothering him.

"Voices in your head?" he asks quietly. "Your eyes give-give it away..."
Xander
player, 199 posts
On the Shoulder of Giants
Wanted
Wed 20 Jan 2016
at 20:20
  • msg #99

The Game: Chapter 03

Xander sucks in air through his teeth, pausing midstep. So, I mentioned that AI, right? She's...not exactly loaded into Abraxas. Or any other external processing matrix... He held the Viceroy's be-goggled gaze as best he could.
This message was last edited by the player at 20:33, Wed 20 Jan 2016.
Rebecca Taylor
player, 289 posts
Mostly Dead.
Super Creepy Jailbait.
Wed 20 Jan 2016
at 20:25
  • msg #100

The Game: Chapter 03

In reply to Batallion (msg # 91):

I'd like to see the papers for this.  What alleles are you hoping to suppress?

My work initially with Braeburn focused on xenobiologics and attempts to prepare for any first contact.  There was an incident on a moon in Saturn resulting in my current regrettable condition; ultimately terminating my work for them and putting me in contact with Captain Blaise.

While on the Mastodon I continued research into my current brain chemistry to attempt to find the source of my abilities, in addition to responsibilities of practical extension of my powers.

She keeps scanning through documents and things left out as she talks.  Idly skipping through the lab.

Doctor you seem very... interested in my appearance at our initial meeting.  You seemed to be expect it.  What were you expecting and why?

/ooc she is scanning documents for any tidbits of information that could potentially assist the team.
Batallion
player, 314 posts
One-man Crowd
Ex-villian
Wed 20 Jan 2016
at 20:35
  • msg #101

The Game: Chapter 03

In reply to Viceroy (msg # 98):

Mess Hall

The worst part, Battalion exclaims suddenly, slamming down his glass and pointing meaningfully at duplicate and escort alike, is... you know what the worst part is?  It's... here's the worst part... THEY did it on purpose.  They don't tell us nothin', that's how they work.  So they bring us here without giving you the COURTESY of a heads up.  Yeah, yeah, that's their style!  So YOU all find out and pack up your things without THEM even having to look you in the eyes and say "Thank you for your loyal service."  How's THAT for ya?  Battalion finishes his beer.  Makes me sick.

Hear, hear!  Several other Battalions chime in.

Quarters

Ritz Hilton, meet Alcatraz...

Battalion pokes at the keypads of a few doors idly.
Viceroy
NPC, 6 posts
No Questions.
Any Questions?
Fri 29 Jan 2016
at 18:37
  • msg #102

The Game: Chapter 03

In reply to Batallion (msg # 101):

Meatrix! Viceroy replies, raising a gloved finger and booping Xander deliberately on the nose to punctuate the statement. The AI is load-loaded into a biological computer, I think-think. Use-use your braincase. That skull guard-guards two minds. Do you always drive-drive, or do you take-take turns?
The Watcher
GM, 355 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 29 Jan 2016
at 18:50
  • msg #103

The Game: Chapter 03

In reply to The Watcher (msg # 77):

Laboratory

"In this particular instance, we are attempting to reduce the oxygen saturation necessary for functional life," Dr. Hawkins explains. "Ideally we'd like to limit carbon dioxide exhalation as well. Processing these gases is hard on habitation units. We recently hit upon the idea of using superoxygenated liquid submersion. The subjects are alive and do not not need to breathe while their lungs are filled with the liquid, though of course there are still byproducts of the living process to be sorted out. A work in progress."

He smiles as Rebecca prattles on about xenobiologics, then arches an eyebrow.

"You were present during the Titan incident? I'd love to hear your version of how events unfolded sometime. As for your... condition. While regrettable, you do appear to have acclimated to it fairly well. Is there anything we might be able to do to make you more comfortable?"

"I had heard about your presence on the Mastodon from our briefing documents, so naturally I assumed when seeing you that you were that same person I'd read about. Your profile is simply fascinating, if you don't mind my saying so. I'd be happy to get you situated to continue your experiments, maybe run a couple tests. We could learn much together."

OOC: Rebecca quickly breaks the "cypher" behind the names of the subjects in the tubes, concluding that XX-32B is the 32nd female to undergo treatment B, while XY-36A is the 36th male to undergo treatment A. The lab itself is significantly different from the Mastodon's facilities, and seem geared more toward biology and chemistry then xenobiology, psychology, and parapsychology. There is a manilla folder off to the side labeled "Induced Mutation Index" that seems particularly promising.
The Watcher
GM, 356 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 29 Jan 2016
at 19:08
  • msg #104

The Game: Chapter 03

In reply to The Watcher (msg # 103):

Mess Hall

The "outsourced" guards in the mess hall are becoming increasingly grumbly as they pound back an inappropriate amount of alcohol for a work environment. Particularly considering they're still armed.

"This is just like what happened to the Bravos," one of them growls, to the raucous assent of the others. "Suited up and shipped out, just like that, soon as their contract ran out."

He snaps his fingers.

"Though to hear them tell it, their contract was still good... and they were being strong-armed out because they wouldn't cooperate."

"Give it a rest with your jawing," a voice from another table chimes in. The speaker is dressed in a simple blue jumpsuit suitable for maintenance work. "Especially when you don't know what you're talking about."

The guard surges to his feet, beer forgotten, and he glares angrily at the worker.

"Yeah? Cause you're so smart? You know the whole story? No... no, you're just another bootlicker buying the bullshit they shoveled into your bowl and called food."

The maintenance worker begins to a reply, but one of the other men at his table stands up instead.

"Least they pay us enough money to keep our kids off the street corner."

"Oh, you're funny," the guard says in an exaggerated voice, sauntering over toward the other table slowly. "That's... that's a good joke. You're a good joke-teller. Hah. Hah. HAH!"

On the first "Hah", the guard closed to within arms-length of the maintenance man. On the second, he drew a telescoping steel baton from his belt and extended it with a fluid flick of his wrist. The third "Hah!" is accompanied by the sickening squelching sound of a steel rod impacting the unfortunate maintenance worker's skull. He cries out in agony and surprise before slumping immediately to the ground.

"Anybody else think this is funny? Anybody at all?"

The other maintenance workers spring into action, brandishing wrenches and other makeshift weapons as they pounce on the security guard.

"Call a medic!" someone screams as people bolt into and out of the room. "Call security!" bellows another, knocking over a table and ducking behind it.

One of the scientists in the room tug on one of the Battalion's sleeves.

"You're the law here now, right? Restore order!"

Quarters

Battalion Prime pokes at the keypads of a few doors idly, and while he gets a better idea for how secured they are, he learns little about the true depth of the locks' complexity. It's at least as well protected as any standard civilian residential suite, though. That much is clear.
Xander
player, 200 posts
On the Shoulder of Giants
Wanted
Fri 29 Jan 2016
at 19:27
  • msg #105

The Game: Chapter 03

Typically Sophia handles certain processes while I run others, but it's pretty easy to trade back and forth. The whole setup is pretty fluid when....oh. Oh. You weren't talking about driving Abraxas, were you?

Xander shudders slightly. No, this is all me.

Right?
Rebecca Taylor
player, 290 posts
Mostly Dead.
Super Creepy Jailbait.
Fri 29 Jan 2016
at 20:56
  • msg #106

The Game: Chapter 03

In reply to Xander (msg # 105):

At the mention of Titan the lights in the room appear to dim briefly and the small girl appears to grow in size.  Strange shapes and irrational fears fly through the scientists mind.

I am adjusting.

She says, attempting to phase through one of the benches, but succeeding only in banging her knee.  She grunts as she walks around the bench in the conventional manner.

Given your attempted experiments in eliminating the need for respiratory functions I may be of service to you as my cellular processes have halted.

I would be willing to allow you to perform necessary experiments; perhaps a collaboration is in order.  Unfortunately our liquored up idiot pilot managed to fry one of my creations.  I would try to salvage it if possible.  You may be interested in it as it extended my phasing ability to an entire ship.


she picks up the folder marked induced mutation index and begins reading her legs hanging off of the laboratory bench swinging back and forth.
Batallion
player, 315 posts
One-man Crowd
Ex-villian
Mon 1 Feb 2016
at 16:23
  • msg #107

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 106):

Mess Hall

I AM THE LAW! Battalion shouts above the din.

No you're not, you're one of THEM! another Battalion replies.

Grab those SCABS and string them up! another shouts.

The various Battalions choose sides randomly and do their best to "help".

Quarters

Battalion continues to wander, seemingly at random, poking at this or that console.
The Watcher
GM, 357 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 2 Feb 2016
at 18:37
  • msg #108

The Game: Chapter 03

In reply to Batallion (msg # 107):

Mess Hall

Chaos continues to reign, with an alarming increase in violence as Battalion's dupes continue to render "assistance".

Residential Area

Battalion pokes around the console, and eventually locates a suite that appears to be set aside for his use in the computer. The number assigned to him is R03. The apartments he's looking at are all in the 200s, and do not have any letters in their designations at all.

After poking around some more he finally gets the console to spit out a map, and finds that the R-coded areas appear to be near the very bottom of the complex, at least three floors below him and probably underground.
The Watcher
GM, 358 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 2 Feb 2016
at 18:40
  • msg #109

The Game: Chapter 03

In reply to The Watcher (msg # 108):

Laboratory

Rebecca flips through the folder idly, scanning the contents for interesting details while Dr. Hawkins continues to prattle.

She finds references to homeostasis modifications, but very little involving phasing or weaponization of mutations.

"Hold it," Dr. Hawkins says suddenly, peering at her with renewed interest. "Are you saying you had technology aboard your shuttle that had genetically keyed markers in it?"
The Watcher
GM, 359 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 2 Feb 2016
at 18:45
  • msg #110

The Game: Chapter 03

In reply to The Watcher (msg # 109):

Hanger

Viceroy nods thoughtfully but says nothing further on the subject. The pair make their way to a smaller maintenance bay set aside from the main complex, within which they find Abraxis. The suit is standing off to one side, and there are a few mechanics standing nearby, debating something.

When they notice Xander, they look curious. When you notice Viceroy, they become guarded and the lead mechanic puts his clipboard behind his back as they turn to face you.

"No. Not today," the lead mechanic says blandly. "This is my team's project. Go find some other chassis to play with and/or destroy."

Viceroy cocks his head to one side, then jerks it toward Xander as though to indicate that he should speak.
Xander
player, 201 posts
On the Shoulder of Giants
Wanted
Tue 2 Feb 2016
at 18:50
  • msg #111

The Game: Chapter 03

May I ask what that project is? Xander asked mildly. I wasn't notified that my ride was being moved. So I thought I'd swing by and check, see if I could help. Viceroy here kindly agreed to accompany me.
Rebecca Taylor
player, 291 posts
Mostly Dead.
Super Creepy Jailbait.
Tue 2 Feb 2016
at 18:52
  • msg #112

The Game: Chapter 03

In reply to The Watcher (msg # 109):

She smiles an enigmatic smile.

Yes.

She pauses a moment.

I think it would be best if we were to fetch what remains of the technology in question and I will be able to explain the conduit between phasing mutations and increasing its area of effects to an entire ship.


She looks at the two subjects for a long moment.

I hope these are true volunteers.  Given my current misgivings about the organization as a whole at the moment...

Batallion
player, 316 posts
One-man Crowd
Ex-villian
Tue 2 Feb 2016
at 19:04
  • msg #113

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 112):

Mess Hall

The various Battalions continue to incite the masses.

Quarters

Battalion continues to do his best to find his quarters.
The Watcher
GM, 360 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 2 Feb 2016
at 19:20
  • msg #114

The Game: Chapter 03

In reply to Batallion (msg # 113):

It is at about this time that what sounds an awful lot like a fire alarm flares to life throughout the complex.

Laboratory

Dr. Hawkins activates his comlink.

"What's going- I see. Well, send in the- wait, really? Ok... ok, I'll take care of it."

He adjusts the frequency.

"Viceroy, this is Hawkins. I need Enforcers at the Mess Hall."

Hanger

The techs begin to respond, but the alarm overwrites whatever they were about to say with a sense of general confusion.

Viceroy perks up and speaks into a comlink in response to something.

"They are not finish-finished yet. Could hurt-hurt more than they help-help. You want-want them anyway?"

Laboratory

"We need whether they're done or not," Dr. Hawkins says sternly. "Things are spiraling out of control."

Hanger

Viceroy pauses, then shakes his head.

"No. Deny-denied. But don't worry-worry; I have-have an idea."

He cuts off the com, points at Abraxis, and walks toward it.

"There's been an incident. I'm commandeer-commandeering this battlesuit."

Viceroy looks at Xander curiously.

"Can it hold-hold two?"

Laboratory

"Damn it!" Dr. Hawkins says, slamming down his comlink and picking up an object that Rebecca recognizes to be a self-defense, melee taser. "There's a problem in the mess hall, agent. Can you help me?"

Quarters

Battalion sighs as the alarm system renders the elevator tubes inoperable for safety reasons, and looks despondently at the nearby door that says "Staircase".

Mess Hall

The alarm is unheard and unheeded by the rioters, who are themselves very likely the cause of the alarm.
This message was last edited by the GM at 19:24, Tue 02 Feb 2016.
Xander
player, 202 posts
On the Shoulder of Giants
Wanted
Tue 2 Feb 2016
at 19:30
  • msg #115

The Game: Chapter 03

Xander nodded, hoisting himself up into the cockpit. Only if we're very friendly. Hop in.

The battlesuit thrums to life as Xander initiates the startup cycle.
This message was lightly edited by the player at 19:30, Tue 02 Feb 2016.
Rebecca Taylor
player, 292 posts
Mostly Dead.
Super Creepy Jailbait.
Tue 2 Feb 2016
at 20:52
  • msg #116

The Game: Chapter 03

In reply to Xander (msg # 115):

Rebecca heaves herself off of the counter landing lightly and picking up her doll.

indeed
This is what I get for trusting him...
This message was last edited by the player at 20:53, Tue 02 Feb 2016.
The Watcher
GM, 361 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 3 Feb 2016
at 16:40
  • msg #117

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 116):

Hanger

Xander and Viceroy huddle together within the cockpit as Abraxis hurtles upward, re-entering the complex from the central top dome and maneuvering itself toward the docking area closest to the mess hall.

"Faster than run-running!" Viceroy exclaims, tapping on the glass of the cockpit once Abraxis has traveled as far as a battlesuit-sized object can go within the complex. "We'll do-do the rest on foot."

He and Xander hop out and hurry down the corridor, not far from their destination.

Hallways

Rebecca and Dr. Hawkins hurry down a network of hallways, each of which contains a blaring alarm system that honks away with a siren that blares louder and softer in regular intervals.

"Not much further now," the doctor says between gasps as they run. "Apparently security is having a scuffle of some kind. Hopefully not as bad as it sounds."

Mess Hall

The main doors to the mess hall are set at the center point between three hallways, one of which passed the opening on either side while the third runs perpendicular to it.

Rebecca and Dr. Hawkins arrive at the opening from the left-hand hallway at about the same moment that Xander and Viceroy arrive from the right-hand hallway. They look at each other for a moment, then turn to observe the screaming carnage in the dining area.

The mechanics, security guards, scientists, custodial staff, and other people present in the cafeteria have joined into a jumbled mass of fists and flying food.

So complete is the chaos that no one seems to notice that the Battalion duplicates have been slowly popping out of existence, one by one. By the time Xander and Rebecca et al arrive, there are no Battalions to be seen.

quote:
~~ Disposition ~~
There are somewhere between 50 and 100 people in the cafeteria, though not all of these are actively scrapping. Many are hiding behind upturned tables and shouting. The half-dozen security guards seem to have barricaded themselves in the center, attempting to ward off the advance of a furious knot of angry people.

It looks for all the world like the security guards are attempting to restore order from your vantage point, but it's hard to tell exactly what's going on. Several bodies lie strewn across the floor. It's unclear whether they are dead or merely unconscious, and it is impossible to reach them without joining the fray.

The only weapons you see are makeshift -- wrenches, chairs, batons, and similar.


Thus far, none have noticed your arrival. OOC: Rebecca and Xander will have a chance to act before anything further happens here.

Quarters

Battalion exits the stairwell and finds his room without further incident. Indeed, besides having to take the stairs, the only annoyance is the irritating alarm system that seems to be blaring for no good reason.

A uniformed officer exits a nearby room with a datapad tucked beneath his arm. He nods politely to Battalion but doesn't otherwise instigate any interaction.
This message was last edited by the GM at 16:43, Wed 03 Feb 2016.
Batallion
player, 317 posts
One-man Crowd
Ex-villian
Wed 3 Feb 2016
at 17:19
  • msg #118

The Game: Chapter 03

In reply to The Watcher (msg # 117):

Quarters

Battalion shrugs at the alarms.

No sense getting involved in things that aren't my problem...

He grimaces at the lack of elevator service, employing several short-term duplicates to carry him down the stairs instead of walking.

Once inside his room, Battalion wanders about to take stock of his arrangement.


Then he kicks back and relaxes.  At that point, he will get to work on his promised homework assignment: reproducing their contract and terms of employment.  This he will skew heavily into his favor by being sure to be incredibly vague about his own duties while being specific about those of others and even more specific about the perks and compensations.
Rebecca Taylor
player, 293 posts
Mostly Dead.
Super Creepy Jailbait.
Wed 3 Feb 2016
at 19:01
  • msg #119

The Game: Chapter 03

In reply to Batallion (msg # 118):

I know he is behind this somehow...

She steps into the room and shrieks at the top of her mind.  The shrill voice digs like nails into the chalkboard of their brains.

STOP IT!!!!!!!!!!!


Suddenly 10 of the aggressors are facing down their worst nightmare instead of their opponents.

DON'T MOVE AND NOTHING WILL HAPPEN!

quote:
Incredible Illusion:

Fighting: In(40)
Agility: In(40)
Strength: In(40)
Endurance: In(40)

Reason: Gd (10)
Intuition: Ex (20)
Psyche: Mn (79)

HP: 79


/ooc I'll let you play out the fear effects. /ooc
Xander
player, 203 posts
On the Shoulder of Giants
Wanted
Wed 3 Feb 2016
at 19:31
  • msg #120

The Game: Chapter 03

Xander ducks a thrown chair, and makes his way over to the nearest intercom terminal. He pops the faceplate off, but takes no further action until it's clear how Rebecca's illusion will play out.
The Watcher
GM, 362 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 3 Feb 2016
at 19:43
  • msg #121

The Game: Chapter 03

In reply to Xander (msg # 120):

"Bees! EVERY MAN FOR HIMSELF!" one of the afflicted rioters screams, charging haphazardly across the room while flailing wildly.

"Noooooooooo!" another one wails, assuming the fetal position before dissolving into terrified sobbing.

"Mom?"

The confusion caused by so many of the rioters succumbing to various illusions provides a temporary measure of sanity, which Dr. Hawkins is quick to cease upon.

"I need medical staff at the mess hall immediately," he barks into his comlink, adjusting the bands rapidly to speak to many different specific people at once. "Commander Sherwin, you have security personnel down at the mess hall, copy? Director Kelce, we have an internal situation to resolve at the mess hall. Viceroy, I need you to..."

He blinks as Viceroy waves at him and stops speaking into the comlink.

"... to turn off the bloody alarms. And what's with refusing to provide Enforcers? That's why you built them!"
Viceroy
NPC, 7 posts
No Questions.
Any Questions?
Wed 3 Feb 2016
at 19:45
  • msg #122

The Game: Chapter 03

In reply to The Watcher (msg # 121):

Viceroy's begoggled head observes the psionic assault carefully, then turns toward Rebecca.

"Fascinating."

He swings his attention abruptly to Dr. Hawkins, and his voice takes on a harsh, dangerous edge.

"Are you question-questioning me, Hawkinsdoctor?"
This message was last edited by the player at 20:34, Wed 03 Feb 2016.
The Watcher
GM, 363 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 3 Feb 2016
at 19:46
  • msg #123

The Game: Chapter 03

In reply to Viceroy (msg # 122):

"N-no, Viceroy. Not at all. Of course not. I apologize," Dr. Hawkins stammers, his eyes widening slightly as beads of sweat pop up on his brow. "Won't happen again."

"Let's just... let's just try to regain order here, ok?"
Viceroy
NPC, 8 posts
No Questions.
Any Questions?
Wed 3 Feb 2016
at 19:48
  • msg #124

The Game: Chapter 03

In reply to The Watcher (msg # 123):

"Oh, good!" Viceroy says, his voice cheerful and lilting once more. "It really sounded like you were for a minute."
The Watcher
GM, 364 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 3 Feb 2016
at 19:51
  • msg #125

The Game: Chapter 03

In reply to Viceroy (msg # 124):

Those rioters who are not afflicted by psychosis notice Viceroy's outburst and turn. All remaining fight seems to drain from their eyes when they see who it is, though whether that's because of Viceroy or Dr. Hawkins is unclear.

That said, those who ARE afflicted by psychosis continue to suffer in ways that are as severe as they are visually hilarious.
This message was last edited by the GM at 19:53, Wed 03 Feb 2016.
Xander
player, 204 posts
On the Shoulder of Giants
Wanted
Wed 3 Feb 2016
at 19:59
  • msg #126

The Game: Chapter 03

The alarms cut out abruptly as Xander tweaks with the intercom system. In its place, soft cascades of traditional Chinese string and wind music that would not be out of place at a spa come tinkling over the speakers. The overhead lighting changes from harsh fluorescence to a muted, soothing aquamarine.

Seeing an untouched pint of beer laying undisturbed on a nearby table, Xander grabs it eagerly and takes a swig, but promptly spits it out in disgust. Viceroy, we have got to see to your flash fermentors. This swill is vile, he says plaintively, setting the pint back down.

He thens sets about trying to pull pull the injured away from the remaining half hearted scuffles.
Rebecca Taylor
player, 294 posts
Mostly Dead.
Super Creepy Jailbait.
Wed 3 Feb 2016
at 20:32
  • msg #127

The Game: Chapter 03

In reply to Xander (msg # 126):

Rebecca allows the illusions to dissipate once the fighting appears to have stopped.

Thats better.

She says primly.

Now everybody relax and tell us what happened.
The Watcher
GM, 366 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 4 Feb 2016
at 02:44
  • msg #128

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 127):

Mess Hall

The muffled groaning of the wounded becomes all too audible now that the ruckus has abated.

"The medics should be here soon," Dr. Hawkins says helpfully. "This is Agent Taylor. Do not let her appearance deceive you. Answer her questions."

One of the mechanics takes a crumpled wet napkin he'd been using to cover a swollen eye and tosses it disdainfully to the ground.

"The security team started it," he growls. "They're bitter about being sacked."

One of the security guards shouts out "Hey! If it's anybody's fault, it's YOURS."

He points past Dr. Hawkins, who turns to see Director Kelce striding forward. A bulky man in military fatigues that look similar to -- but fancier than -- those worn by the other security man is with her, and he looks PISSED.

"Kelce sold us out, Commander!" the guard calls out. "Hired a different security firm, right out from under our noses. Didn't even have the decency to tell us first!"

The Commander turns to Kelce and raises an eyebrow.

"Zat true?"

"Of course not," Director Kelce says curtly, turning to the speaker sternly. "Where did you hear that?"

"From the new guards, straight from their mouth!" the speaker says. "Just ask 'em, they're... they're..."

The guard looks around in confusion.

"Where'd they go?"

The Commander grinds his teeth and stomps toward the man.

"It's the brig for you, son," the commanding officer rumbles, but his advance is stopped when the mechanic steps toward him.

"No, he's... he's right," the mechanic said begrudgingly. "There WERE other guards here. Lots of them. They claimed to be a replacement company and wore identical uniforms. I... they must have escaped in the confusion."
Director Kelce
NPC, 10 posts
Overseeing Operations
At the Near-Earth Hub
Thu 4 Feb 2016
at 02:45
  • msg #129

The Game: Chapter 03

In reply to The Watcher (msg # 128):

"Describe these guards," Director Kelce says firmly. "In exact detail. The Commander may have a manhunt to conduct..."
The Watcher
GM, 367 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 4 Feb 2016
at 02:46
  • msg #130

The Game: Chapter 03

In reply to Director Kelce (msg # 129):

The mechanic and the security guard manage to perfectly describe Battalion's dupes and uniforms between them, and all present agree that they were at one point present.

Their description is interrupted several times as those afflicted by the illusions continue to scream, flee, and soil themselves in terror.
This message was last edited by the GM at 02:51, Thu 04 Feb 2016.
Director Kelce
NPC, 11 posts
Overseeing Operations
At the Near-Earth Hub
Thu 4 Feb 2016
at 02:47
  • msg #131

The Game: Chapter 03

In reply to The Watcher (msg # 130):

"Commander Sherwin," Kelce begins, sucking in air through her teeth and putting a finger to her temple. "Restore order. Everyone here is to be pardoned... for reasons that are classified. See to it that they agree to let bygones be bygones, however. I will prosecute any rebuttal attacks stemming from this incident vigorously."

"Dr. Hawkins?" she continues. "Oversee the medics when they arrive. Agents Taylor and Xander? Come with me."

She turns and strides purposefully down the hallway toward the nearest elevator shaft.

OOC: Will wait to see if both or either or you follow.
This message was last edited by the player at 02:55, Thu 04 Feb 2016.
Viceroy
NPC, 9 posts
No Questions.
Any Questions?
Thu 4 Feb 2016
at 02:48
  • msg #132

The Game: Chapter 03

In reply to Director Kelce (msg # 131):

Viceroy exchanges a look with Dr. Hawkins, shrugs, boops the man in the nose with a gloved finger, and follows along behind Director Kelce, unbidden.
This message was last edited by the player at 02:52, Thu 04 Feb 2016.
The Watcher
GM, 368 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 4 Feb 2016
at 02:50
  • msg #133

The Game: Chapter 03

In reply to Viceroy (msg # 132):

Quarters

Battalion sits back, relaxes, and goes about his business.
Xander
player, 205 posts
On the Shoulder of Giants
Wanted
Thu 4 Feb 2016
at 04:45
  • msg #134

The Game: Chapter 03

Xander gamely falls in line next to Viceroy and Director Kelce, though his gaze is distant. Idly he waves a hand, and the soothing spa music fades.
This message was last edited by the player at 04:46, Thu 04 Feb 2016.
Rebecca Taylor
player, 296 posts
Mostly Dead.
Super Creepy Jailbait.
Thu 4 Feb 2016
at 13:19
  • msg #135

The Game: Chapter 03

In reply to The Watcher (msg # 133):

At the description of Batallion Rebecca's face darkens.

I knew it.


she falls in line behind Kelce

Director, I would like to have a look at the contract that Battalion entered into the system for us...


Her face contorts slightly as she walks

He had better have one hell of an explanation
Batallion
player, 318 posts
One-man Crowd
Ex-villian
Thu 4 Feb 2016
at 13:33
  • msg #136

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 135):

Battalion settles in, spending considerable time arranging the pillows on his bed for maximum lounge.
Rebecca Taylor
player, 297 posts
Mostly Dead.
Super Creepy Jailbait.
Thu 4 Feb 2016
at 13:48
  • msg #137

The Game: Chapter 03

In reply to Batallion (msg # 136):

Director is there a video feed in the cafeteria where we could review the footage of this incident?  He can be... slippery and I'm certain a denial will be eminent. 

This message had punctuation tweaked by the player at 13:48, Thu 04 Feb 2016.
Xander
player, 206 posts
On the Shoulder of Giants
Wanted
Thu 4 Feb 2016
at 14:13
  • msg #138

The Game: Chapter 03

Director Kelce's communicator chirps in her pocket.
Director Kelce
NPC, 12 posts
Overseeing Operations
At the Near-Earth Hub
Thu 4 Feb 2016
at 16:20
  • msg #139

The Game: Chapter 03

In reply to Xander (msg # 138):

"There are surveillance nodes, yes," she says, taking the group down the elevator to a much lower floor. "But I think we all know what happened here."
Viceroy
NPC, 10 posts
No Questions.
Any Questions?
Thu 4 Feb 2016
at 16:21
  • msg #140

The Game: Chapter 03

In reply to Director Kelce (msg # 139):

"I do-do not!" Viceroy announces cheerfully. He does not appear bothered by this.
The Watcher
GM, 369 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 4 Feb 2016
at 16:23
  • msg #141

The Game: Chapter 03

In reply to Viceroy (msg # 140):

Hallway

The group makes its way to a residential area and waits while Kelce consults a directory. A moment later, they are standing before a particular door. The director knocks on it several time, then reaches into her pocket to retrieve a data pad. She knocks again, steps back, and begins to twiddle with the data pad while they wait.

Quarters

Battalion had just found the perfect combinations of leaning, laying, and slouching to allow him to watch the nearest telescreen without moving his neck or his eyes when he hears an insistent rap at the door.
This message was last edited by the GM at 16:35, Thu 04 Feb 2016.
Batallion
player, 319 posts
One-man Crowd
Ex-villian
Thu 4 Feb 2016
at 19:43
  • msg #142

The Game: Chapter 03

In reply to The Watcher (msg # 141):

For fuck's sake... well, at least their response time is worthwhile.

Battalion opens the door.  Yes?  He eyes the group disdainfully, then winks out of existence.

Battalion, still sitting on his bed, looks up.

Can I help you lot?  Was just settling in.
Rebecca Taylor
player, 298 posts
Mostly Dead.
Super Creepy Jailbait.
Thu 4 Feb 2016
at 21:05
  • msg #143

The Game: Chapter 03

In reply to Batallion (msg # 142):

Rebecca sits in open silent judgement

Lets see how this plays out.  I may want to interrogate him away from the director for the real explanation to his actions... unless he's just playing.

The Watcher
GM, 370 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 5 Feb 2016
at 14:59
  • msg #144

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 143):

"There's been an incident -- no doubt you heard the alarms?"

The Director enters, followed by Viceroy, Xander, and Rebecca.

The room is large enough that such a gathering causes no discomfort, as there is a sitting area built around the entrance of the room prior to reaching the nearby beds (though these all occupy the same actual room).

Once all have entered, the Director closes the door behind her and points her datapad at the telescreen Battalion had been using to watch an adult film masquerading as a documentary about the adult film industry.

The image distorts and changes such that it displays the events that occurred in the cafeteria, starting when Battalion's dupes entered and ending shortly after the arrival of Commander Sherwin and Director Kelce.

There is no sound in the recording, though Viceroy physically makes sounds like BLAMMO and WHACK as events warrant during the brawl. On two separate occasions, he claps his gloved hands excitedly together at a particularly brutal hit.

"Care to explain what happened?" the Director asks once the recording concludes, her tone more casual than one might expect.
This message was last edited by the GM at 14:59, Fri 05 Feb 2016.
Xander
player, 207 posts
On the Shoulder of Giants
Wanted
Fri 5 Feb 2016
at 15:10
  • msg #145

The Game: Chapter 03

Xander watches the gathering watch the footage with a bemused expression. He idly makes some gestures on his dataslate, roughly sketching out what appears to be a fermentation tank and a spirits still, bizarrely attached to a fusion reactor and a microgravity generator.
This message was last edited by the player at 17:34, Fri 05 Feb 2016.
Viceroy
NPC, 11 posts
No Questions.
Any Questions?
Fri 5 Feb 2016
at 16:48
  • msg #146

The Game: Chapter 03

In reply to Xander (msg # 145):

Viceroy glances over at Xander's sketch and cocks his head to one side.

"Ooooh. I see-see... but have you consider-considered..."

He trails off and his goggles glint almost imperceptibly. Immediately, a holographic projection of a wireframe identical to the rough sketch pops into the air before him. He rubs his hands together and walks over to it, using his fingers to pull, prod, and adjust various areas of the schematic at will.

After a rapid flurry of adjustments, he makes a dismissive gesture and the projection vanishes. When Xander looks down at his dataslate, he notices that his rough sketch has become a detailed schematic.

Viceroy returns his attention to the matter at hand; indeed, Director Kelce doesn't seem to notice any of this, as she continues to wait for Battalion's response.
This message was last edited by the player at 16:48, Fri 05 Feb 2016.
Rebecca Taylor
player, 299 posts
Mostly Dead.
Super Creepy Jailbait.
Fri 5 Feb 2016
at 17:01
  • msg #147

The Game: Chapter 03

In reply to Viceroy (msg # 146):

As the two men get very excited over their yeast-piss drink she harrumphs significantly behind them.

They both turn to find the little girl glaring at them as if they were interrupting her favorite class in school.
Batallion
player, 320 posts
One-man Crowd
Ex-villian
Mon 8 Feb 2016
at 15:42
  • msg #148

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 147):

Battalion shifts with exaggerated effort, then with a grunt, swings his legs down off the pillows and toddles over to the screen.

He squints and gets the tip of his nose within an inch of the screen, then finally springs up straight.

Yep, looks to me like you've got a serious problem.  When I left that mess hall, things were orderly and going along just fine.  I walk away for five minutes and look what happens?

Battalion shakes his head.

Yep, good thing I ran that little test.  Turns out both your security forces AND your techs are ill-mannered loose cannons.  I mean, a couple drinks and they do THAT?  Better to know that now though, I mean, what if that had happened in a time of crisis?

Battalion clucks and shakes his head again as he thumps down into a chair.

Well, I won't tell you how to do your job, not my style.  I'll leave the details of working out the kinks in your staff to you.  You're welcome, by the way.
Viceroy
NPC, 12 posts
No Questions.
Any Questions?
Mon 8 Feb 2016
at 15:53
  • msg #149

The Game: Chapter 03

In reply to Batallion (msg # 148):

"This is something the Enforcers can fix-fix," Viceroy says, apparently taking the story at face value. "Once they are done-done."

He glances at the Director, apparently waiting for her to thank Battalion for his services.
This message was last edited by the player at 15:54, Mon 08 Feb 2016.
Director Kelce
NPC, 13 posts
Overseeing Operations
At the Near-Earth Hub
Mon 8 Feb 2016
at 16:10
  • msg #150

The Game: Chapter 03

In reply to Viceroy (msg # 149):

The Director grinds her teeth, but says nothing to Battalion. Instead, she turns to the others.

"What do your fellow agents make of this?"
Rebecca Taylor
player, 300 posts
Mostly Dead.
Super Creepy Jailbait.
Mon 8 Feb 2016
at 16:36
  • msg #151

The Game: Chapter 03

In reply to Director Kelce (msg # 150):

My analysis is that Battalion is pathologically duplicitous and impulsive.  His given reasons for any act rarely if ever matches his motives.  That being said to date he has had numerous opportunities to deviate our scheduled mission and to his credit he has not.  Despite risk to himself as evidenced by his waiting during the SAGE attack on the Mastodon. 


She looks searchingly at him, a gaze that he pointedly avoids.

I feel our damaged arrival here is a perfect metaphor for his current actions.  He destroyed my ghost drive and nearly ripped the ship apart we did arrive here alive.

Batallion
player, 321 posts
One-man Crowd
Ex-villian
Mon 8 Feb 2016
at 16:55
  • msg #152

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 151):

Battalion's face goes red.

My analysis is that you're an uppity little girl that is better seen and not heard... and even better not seen.
Rebecca Taylor
player, 301 posts
Mostly Dead.
Super Creepy Jailbait.
Mon 8 Feb 2016
at 17:09
  • msg #153

The Game: Chapter 03

In reply to Batallion (msg # 152):

In that case...

A stabbing pain begins behind Batallion's eyes.

Director I have nothing to say on behalf of the operative.  Do with him as you see fit.

She disappears.  The headache remains.
Batallion
player, 322 posts
One-man Crowd
Ex-villian
Mon 8 Feb 2016
at 17:32
  • msg #154

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 153):

Battalion winces and presses his thumbs to his temples.

OW, what the HELL is in the beer in this crappy station...

Battalion looks up, clearly disappointed that he isn't alone yet.

Anything else I can do for you?  I'm kinda busy.
Xander
player, 208 posts
On the Shoulder of Giants
Wanted
Mon 8 Feb 2016
at 18:00
  • msg #155

The Game: Chapter 03

Upon being addressed by Director Kelce, Xander looks up from his schematics, respectfully putting away his dataslate and giving her his full attention.

I went over the security feeds. Prime here left quite some time before any actual fighting broke out. I don't know how much control he's able to exert over his dupes when he's not with them in person, but it's possible he didn't realize or mean for things to get so out of hand. Xander shrugs noncommittally. He's kind of a dick, and his taste in beer is questionable at best, but I doubt he meant anything truly malicious by it. It seems he does things 'for the lulz,' to use the timey parlance, without thinking about the consequences.

He gestures quickly with his left hand, and a holoprojection of the records of several recent admissions to medbay materializes in the middle of the room. Still, some of these folks got banged up pretty bad. Looks like the sanitation workers got the worst of it. You're going to be short staffed in trash disposal and sewage for the next couple weeks. I don't want to overstep my bounds here, Director, but a solution to that particular issue is staring you in the face.
Batallion
player, 323 posts
One-man Crowd
Ex-villian
Mon 8 Feb 2016
at 18:17
  • msg #156

The Game: Chapter 03

In reply to Xander (msg # 155):

Can't help but notice you're all still standing here, Battalion quips through his fingers.  Something else you need?
Director Kelce
NPC, 14 posts
Overseeing Operations
At the Near-Earth Hub
Mon 8 Feb 2016
at 18:56
  • msg #157

The Game: Chapter 03

In reply to Batallion (msg # 156):

"There are rules on this station, Agent," the Director says at last. "And there are consequences for recklessness."

She turns off the datapad and looks in Battalion's direction.

"You are responsible for the actions your duplicates take. Whether you can control them or not. If you spawn them, they are your responsibility."

She smiles slightly.

"Agent Xander's plan has promise. You will provide the workforce needed to make up the difference while those injured in the riots are restored for health."

The Director turns to the others.

"We'll be synchronized for launch in three weeks. Your daily duty stations will be made available to you in your quarters. Report to meals and to your stations at the indicated times, and all will be well. We'll have another briefing prior to your departure."

She holds up a hand to forestall further discussion.

"If you have a problem with your orders, we can discuss it separately, but I have no intention of honoring  your contract if you fail to cooperate. Thank you all in advance."

With that, the Director takes her leave.
Xander
player, 209 posts
On the Shoulder of Giants
Wanted
Mon 8 Feb 2016
at 21:28
  • msg #158

The Game: Chapter 03

Xander nods without complaint, eager to get to work. Over the next week or so, he seems distracted, showing up at meal times as requested but mostly keeping to himself. He spends most of his time at his duty station in the lab, sometimes by himself, sometimes collaborating with the begoggled Viceroy. What free time does have finds him either down in the galley storeroom sifting through containers and containers of artificial grain protein, or playing raquetball in the recreation module. Whenever you encounter him, the light of innovation is clearly burning in his eyes.

Despite his suggestion that JJ be given - quite literally - shit duty, Xander always pops up towards the end of Battallion's shift to bring him a cold beer. At first, the beer is indistinguishable from the swill in the common mess, but each day the flavor seems to improve noticeably. Comments are recorded, annotated, and meticulously filed.

After about a week, Director Kelce receives a request to hear his status update. When she enters the lab, she is greeted by a small explosion, a shower of sparks, and some muffled swearing. In an enclosed glass-walled cube, two security guards are standing on the ceiling and holding raquets. They appear to have been engaging in a game of raquetball until just a moment ago, though it's not clear whether or not the explosion or Samantha's entrance interrupted the game. They both snap to attention. A ball spins erratically somewhere near the ear of the bigger guard, wobbling around in a way that the Director was quite certain violated all laws of gravity that she was familiar with.

Xander popped out of a nearby crawlspace rubbing a burn across his forearm, his usual red pilot suit singed slightly. Nevertheless, when he rises to his feet he's grinning broadly. Director! Thanks for stopping by so quickly! I think you're going to like this.

He gestures to the glassed-in court. Go ahead guys. The tertiary well is back on, you shouldn't have any issues sticking to the wall anymore. Turning back to the Director, he says I give you...G-ball! The pilot winces. I know, still gotta pick a better name for it.

Both guards begin to play, at which point all similarities to standard raquetball disappear. From what the Director can tell, the court had at least five distinct gravitic zones, with the ball wobbling between trajectories as up became down, left became right, and tidal forces caused unpredictable sheer. Both opponents bounced around, seemingly anticipating when gravity would flip them around, and how to arc the ball closer to themselves. After several volleys, Xander could sense the Director was confused.

Don't worry, I didn't ask you down here just to show you my improvements to your rec modules. The game is secondary to seeing if I could miniaturize the gravitic manipulation wells we found in the SAGE databanks, and get several wells to sync in close proximity.

He turned back to the center of the workspace, allowing the two guards to continue the game, apparently to their considerable enjoyment. He waved, and the lights dimmed as a holographic projection of the factory installation appeared in the center of the room. He gestured to the satellites orbiting the factories.

I noticed the gravitiational lensing array on the way in. I'm assuming you have that in place to keep this whole installation hidden from anybody looking on Earth. Or Mars, for that matter. Magnificent, magnificent tech - I'm truly impressed. But, I'm guessing you have issues keeping it calibrated when the angle between Earth, this station, and Mars is any less than about 150 degrees or so?

The Director's raised eyebrow told him his guess was mostly accurate. Well, I think I have a fix for that, but I had to test it with racquetball first.

Several dark blue highlights appear around the station. The lensing arrays could easily be upgraded with the new schematics from SAGE. That will let you bend any electromagnetic radiation along up to two separate, independent vectors. The tidal shear from the opposing forces will be negated by installing a third, neutral well here on the station, and the turbulence zones can actually be used to generate significant additional power, similar to how tidal power is used on Earth. Essentially, that turns this whole area of space into the raquetball court on a massive scale, giving you complete control over what goes in and out.

That extra current can be used to power the visual-spatial plating, and *actually* turn this facility invisible in case you get unwanted company from an unexpected vector off alignment of the gravity lensing ecliptic.

So the TLDR is we've vetted the technology to turn your factory installation almost completely invisible, grant you absolute control of the gravity surrounding it out to about 100 klicks, and provide a nearly unlimited source of station power. I've also cut the time dilation effect down to about 1 minute per standard solar year.

Xander waves at the schematics. The science is sound, and as of today the prototype is working flawlessly. Just give Viceroy the word and you should be up and running in about two weeks time.

But! Xander says, holding up a finger and flashing the Director a lopsided grin, that's not even the best part. As critical as these upgrades are to your operational security, and as much of a scientific breakthrough as this represents, it pales in comparison to my real work here.

Throwing a switch with a dramatic flourish, Xander pulls the cloth from a system of vats, tubing, and barrels occupying one wall of the workshop. Part of the installation, where several barrels rested against the wall, was blocked off with clear plate glass across which was scribbled warnings in about ten different languages that all translated roughly to [DANGER: DO NOT UNDER ANY CIRCUMSTANCES WHATSOVER CROSS WHILE AGING MODULE IS IN OPERATION]

Using these same principles, I believe I was able to solve your devastating issue of a lack of quality adult beverages on this station. I present to you, Madame Director, the universe's first Omni-Distiller!

He waves, and the bizarre installation churns to life. Using the same time dilation you get from the heavy gravity wells and the ridiculous excess of energy we now have, this thing can ferment, distill, or otherwise create literally any alcoholic beverage known to mankind, instantly. I've already loaded in my personal recipes. I even got it to work with the synthesized grain we have access to here, compensating for proper ingredients.

Xander pulls a lever, and a frothy golden-amber liquid pours into an elliptical glass, redolent of bananna, nut, and clove. My take on a traditional Bavarian Weizenbier. But if you'd rather have wine... Xander makes some adjustments, and fills another glass with a deep ruby wine that smells of blackberries, chocolate, and a hint of oak. A malbec cabernet sauvignon blend. Chemically indistinguishable from the best of Bordeaux.

The pilot turned inventor shoots Director Kelce a sly grin. Or perhaps you're more of a whisky girl? A tumbler of deep fiery amber appears, smelling of smoke, flame, and the sea. Islay single malt, peated to 47 ppm. Aged 30 years, cask strength. Keep in mind this isn't just an approximation. Thanks to the microgravity wells, this is literally, actually aged 30 years, just in the past five seconds to us. It's all relative, you know.

He takes a deep sip of the dram, relishing the explosion of dissonant but somehow complementary flavors, and then proffers the glass to the Director.
This message was last edited by the player at 04:49, Tue 09 Feb 2016.
Rebecca Taylor
player, 302 posts
Mostly Dead.
Super Creepy Jailbait.
Mon 8 Feb 2016
at 22:05
  • msg #159

The Game: Chapter 03

In reply to Xander (msg # 158):

Rebecca is rarely seen by her team and when she is she looks to be a mess.  She is hooked up to a battery of tubes bags and sensors.  She obviously got a pass from the Director in regards to her nonattendence of meal time and is never seen in the cafeteria unless things get... heated.

Most of the days pass uneventfully as she puts forth her effort towards several goals with Dr. Hawkins.  He finds her to be the hardest worker he has ever met, literally not stopping for breaks for days at a time, and slowly became used to the doll acting as a vortexer or pippetting dummy from time to time.

He keeps pressing her for details on what happened to her on Titan and security arrived shortly after to find the doctor pressed to a wall by invisible forces, the girl sobbing in a corner and the lights flicking on and off.

After that and a brief but awkward reacquaintance period they lapse back into a highly effective professional duo.  Goals are set, achieved, reestablished pushing the boundaries of the homeostatic processes farther than the doctor ever thought they could.

They also will work together and drag Viceroy in (if available) to assist on repairing and improving the ghost drive.
Rebecca Taylor
player, 303 posts
Mostly Dead.
Super Creepy Jailbait.
Mon 8 Feb 2016
at 22:10
  • msg #160

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 159):

Additionally, she revises her contract making duties obligations and compensations all very specifically detailed and exact.
The Watcher
GM, 373 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 9 Feb 2016
at 15:31
  • msg #161

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 160):

RE: Xander's Montage, Week 1 of 2

"Is that all you've managed? You've had an entire week," Director Kelce chides with a smile. The Director takes the proffered glass, swirls it appraisingly, and gives it a measured taste. "Oh my," she says, her eyes brightening. "This is... extremely good. And extremely dangerous. I think it might have to be for officers and agents only... and for special occasions."

She takes him by the arm and steers him away from the contraption, drink still in hand.

"I want to talk to you about how the light refraction and the gravitics work. Privately."

RE: Rebecca's Montage, Week 1 of 2

Dr. Hawkins seems to be in much higher spirits during his experiments with Rebecca, and raves about how her biochemistry defies many of the constants he'd assumed were true. Indeed, the good doctor can often be found scratching out entire sections of his notebooks and rewriting them after particularly intensive sessions.

The two human subjects in the tubes continue to thrive, such as it is, and Dr. Hawkins makes some adjustments to the chemical cocktail in which they rest as a result of Rebecca's work.

She also reviews Battalion's version of their contract.

As the second week begins, Rebecca seeks out Viceroy. She finds that he spends quite a bit of time in his private building, which is called The Factory. Very few people have access to it, but Rebecca is among them -- apparently all of the "agents" have classified privileges.

Viceroy agrees to help her with the phasing drive, but his time is constrained by other obligations, as well. The best he can manage is a cobbled-together version with "between zero and three" uses in it, as Viceroy puts it.

OOC: If anyone wants to post specifics about Week 2 of 2 (or if Battalion wants to post specifics about Week 1, 2, or both), now's the time :)
This message was last edited by the GM at 15:32, Tue 09 Feb 2016.
Xander
player, 210 posts
On the Shoulder of Giants
Wanted
Tue 9 Feb 2016
at 16:03
  • msg #162

The Game: Chapter 03

Xander stood on the repair bay observation deck next to Viceroy, swirling a tumbler of single malt idly in his left hand and looking quite pleased with himself.

[Director Kelce added as a contact]

Beyond the thick plate glass separating them from the noise and sparks of several arc wielders, Abraxas stood mostly disassembled, bundles of wiring and titanium endo skeleton exposed to flickering blue light. Bizarrely, Xander couldn't shake the impression that the tableau before them was less a repair bay for machines and more a hospital operating room.

I'm glad I'm finally getting a chance to pop the hood, he noted, taking a sip of scotch. The more we take this apart, the more intrigued I am. There are whole sections of sealed components I can't even comprehend the purpose of. And I could have sworn this thing didn't have plasma intercoolers when we left Earth...

His gaze fell to the massive railgun laying on the deck at the battlesuit's feet. That, though. I need to make some modifications. It's a standard military weapon, more or less tacked onto this frame without any streamlining. Uncharacteristically sloppy. I intend to integrate it more fully and specialize it for a mobile battlesuit platform. He turned to Viceroy. Any ideas or suggestions you might have would be helpful.

He frowned. What about your work though? You mentioned the Enforcers weren't quite ready. What are they, exactly? Anything I can do to help?
Rebecca Taylor
player, 304 posts
Mostly Dead.
Super Creepy Jailbait.
Tue 9 Feb 2016
at 16:12
  • msg #163

The Game: Chapter 03

In reply to The Watcher (msg # 161):

Suddenly one day Rebecca appears extremely agitated and she seeks out Director Kelce.

Also in a rare show of human compassion she seeks out Flux in the sick bay.

How are you feeling?

She will also continue working in the lab helping the doctor with his research.
Batallion
player, 324 posts
One-man Crowd
Ex-villian
Tue 9 Feb 2016
at 17:59
  • msg #164

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 163):


Battalion spends the first two weeks being, almost literally, everywhere on the station.  He is in the mess hall, in the observation dome, lounging outside each lab, napping in the gym, and to be found in each bathroom.  It seems almost impossible to get away from him.

That being said, Battalion never really seems to be DOING anything much.  Mostly just leaning against a wall, walking aimlessly, watching other people work (a favorite pastime), watching television or something else banal and dull.

Thus, although Battalion(s) DO take up the slack left by the injured employees, they don't do a terribly good job and quality of service is still lower than it should be.

Battalion gladly accepts whatever drink Xander puts in front of him, though he's just as likely to pop out of existence halfway through as he is to give any useful feedback on brewing.

It's cold, it goes down easy and helps me forget I'm in this boring-ass place, what else is there to beer?

While Xander demonstrates his gravity ball, a trio of Battalions are already there betting on the match.  When Rebecca is found catatonic by security, Battalion is standing outside in the hallway kicking a piece of trash idly toward the trash can.  As for Flux, well, there always seems to be Battalion near there.
The Watcher
GM, 377 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 10 Feb 2016
at 17:25
  • msg #165

The Game: Chapter 03

In reply to Batallion (msg # 164):

Xander, Week 2 of 2

Viceroy has no shortage of ideas for how to improve the railgun, those most are impractical until Xander stipulates that the changes would need to be doable prior to his next mission.

After giving it some thought, he comes up with several modification ideas.

The conversation later turns to his Enforcers, at which Viceroy perks up noticeably.

"Enforcers! Semi-autonomous battlesuits of my own design. Strong, sturdy, obedient, flexibile!"

He slumps slightly.

"But stupid. Disappointing. They think-think too slowly. I am work-working on fix-fixing it, but I keep getting distract-distracted by other projects."

Rebecca, Week 2 of 2

Rebecca spends quite a bit more time in the lab with Dr. Hawkins, but also finds time to chat with Director Kelce.

Flux proves difficult to speak to, though easy enough to visit. Apparently his wounds were more severe than you thought, and he has been placed in an induced coma while the medical team monitors swelling in his brain.


Battalion, Weeks 1 & 2

There are dupes everywhere, all the time, doing varying amounts of inefficient labor and extremely effective loafing.
This message was last edited by the GM at 18:45, Wed 10 Feb 2016.
The Watcher
GM, 378 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 10 Feb 2016
at 17:26
  • msg #166

The Game: Chapter 03

In reply to The Watcher (msg # 165):

When all is said and done, the three agents meet once more in a briefing room similar to the one you were in on the day of your arrival. Also in the room are Dr. Hawkins, Viceroy, and Director Kelce. Flux is decidedly absent.
This message was last edited by the GM at 17:26, Wed 10 Feb 2016.
Director Kelce
NPC, 16 posts
Overseeing Operations
At the Near-Earth Hub
Wed 10 Feb 2016
at 17:36
  • msg #167

The Game: Chapter 03

In reply to The Watcher (msg # 166):

"Now that you've settled in a bit, I wanted to talk about the upcoming mission," she begins. "But before we do that, we'll have to actually settle on your contract. It seems there has been some... friction. Each of you has independently offered to write a corrected version, and none of these agree."

She smiles.

"So. I have a solution. Each of you should see a personal contract on your data pad. Review it, and press accept. If you have concerns, press decline and we'll speak of them further. Once you've all accepted, we'll go over the mission parameters."

The Director clears her throat.

"Mind you, if you haven't accepted a contract by launch time, you will have to leave this facility. Employees only, you understand."
This message was last edited by the player at 17:36, Wed 10 Feb 2016.
Rebecca Taylor
player, 310 posts
Mostly Dead.
Super Creepy Jailbait.
Wed 10 Feb 2016
at 18:16
  • msg #168

The Game: Chapter 03

In reply to Director Kelce (msg # 167):

Rebecca takes the data tablet and puts on a pair of glasses and begins to peruse the tablet thoughtfully
Batallion
player, 331 posts
One-man Crowd
Ex-villian
Wed 10 Feb 2016
at 19:49
  • msg #169

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 168):

Battalion glances at it quickly, then accepts and tosses the datapad onto the table idly.

Sure, fine.
Rebecca Taylor
player, 313 posts
Mostly Dead.
Super Creepy Jailbait.
Wed 10 Feb 2016
at 19:54
  • msg #170

The Game: Chapter 03

In reply to Batallion (msg # 169):

Rebecca shoots him a reproachful glare.

What has gotten into you?! You have been doing nothing but moping around and following us since we arrived... yes I saw your little spies.  Your lucky I didn't start popping them.  You don't have to be here.
Xander
player, 211 posts
On the Shoulder of Giants
Wanted
Wed 10 Feb 2016
at 20:38
  • msg #171

The Game: Chapter 03

Xander flicks through his datapad, ignoring JJ's hissy fit. After reviewing it, he nods, presses 'Accept', and sets the tablet back down.

Seems good to me.
Xander
player, 212 posts
On the Shoulder of Giants
Wanted
Wed 10 Feb 2016
at 21:01
  • msg #172

The Game: Chapter 03

[OOC - Xander will add the EMP discharge feat to the railgun, and spend his second week helping Viceroy with the enforcers.]
Batallion
player, 332 posts
One-man Crowd
Ex-villian
Wed 10 Feb 2016
at 21:18
  • msg #173

The Game: Chapter 03

In reply to Xander (msg # 172):

Moping?

JJ looks around at first Xander then Director Kelce.

Girl, you've got a lot to learn about grown ups.

He shakes his head and leans back, gazing at the ceiling.

I believe, and if I remember correctly, I was asked to help out around here, wasn't I?  Clean this and move that and such.  Far as I recall, that's what I've been up to.

Does that require an enlarged presence about the station?  Maybe, why don't you leave the details of what I do to me.  Nobody's been following you, girl, maybe that's just your ego.

Rebecca Taylor
player, 314 posts
Mostly Dead.
Super Creepy Jailbait.
Thu 11 Feb 2016
at 12:59
  • msg #174

The Game: Chapter 03

In reply to Batallion (msg # 173):

I may be young but do not condescend to me pretending I am naive.  Thats not at all what you mean and you know it.

Your entire demeanor has changed since we engaged the experimental drive.



Your afraid.


She signs her copy of the contract and sets it on the table.
Batallion
player, 333 posts
One-man Crowd
Ex-villian
Thu 11 Feb 2016
at 13:26
  • msg #175

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 174):

Battalion rises from his chair, face red, fists clenched.

He glares at Rebecca and looks about to say something utterly terrible, but thinks better of it.

He sits down slowly.

Director, now that all that shit is done, let's get to the important stuff.
Director Kelce
NPC, 17 posts
Overseeing Operations
At the Near-Earth Hub
Thu 11 Feb 2016
at 21:55
  • msg #176

The Game: Chapter 03

In reply to Batallion (msg # 175):

"Agents!" the Director says firmly. "Sit. Down. I cannot abide internal bickering... it jeopardizes mission integrity. Find a way to settle your differences, and do it on your own time."

She takes a deep breath, activates the holoprojector, and begins her presentation.

(presentation to come)
Batallion
player, 334 posts
One-man Crowd
Ex-villian
Fri 12 Feb 2016
at 14:15
  • msg #177

The Game: Chapter 03

In reply to Director Kelce (msg # 176):

Yeah... Battalion mutters under his breath.  I KNOW a way to settle our differences...

Shoulda left them all when I had the chance...
Rebecca Taylor
player, 315 posts
Mostly Dead.
Super Creepy Jailbait.
Fri 12 Feb 2016
at 15:05
  • msg #178

The Game: Chapter 03

In reply to Batallion (msg # 177):

Rebecca gives Battalion a maudlin smile.

Try it.
The Watcher
GM, 381 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Sun 14 Feb 2016
at 17:37
  • msg #179

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 178):

The plan is remarkably straightforward, though there are pieces that have obviously had to be thrown together last-minute to make up for the lack of Flux.

quote:
Step 1: Travel to Deimos via an "official" IDA shuttle. This will just be the shuttle you arrived in with a new paint job and an expanded cargo bay.

Step 2: Keep a long-standing appointment made between Flux and one of ARES's top VPs.

Step 3: Apologize for Flux's absence, explain you've been sent in his stead, provide "proof", which will be fabricated beforehand for your use.

Step 4: Purchase as many kilos of hyperdense material as you can.

Step 5: Return safely, no harm, no foul.


"It is certain to be far more of a walk in the park than your snatch-and-grab at the SAGE facility was," Director Kelce smiles. "Any questions?"
This message was last edited by the GM at 17:50, Sun 14 Feb 2016.
The Watcher
GM, 382 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Sun 14 Feb 2016
at 17:44
  • msg #180

The Game: Chapter 03

In reply to The Watcher (msg # 179):

"I do," Dr. Hawkins says, pressing a button near the table's console. "Something was forwarded to me from the shuttle's logs. Something recorded during your mission to the SAGE complex, judging from the identity tags. Observe."

quote:
A door opens to reveal a holotable upon which rests a scale model of Mars and its moons -- including outlines of much of ARES's infrastructure. There are some inconsistencies, however, as there are large habitable zones indicated on the moons that Flux has never heard of before.

A live feed from four different first-person vantage points can be seen on four screens superimposed nearby. The first shows Deimos's main mining facility. The second shows the same thing, but on Phobos. The third and fourth, however, show what appear to be bubbling tar pits into which a steady stream of bound prisoners are being systematically chucked. Sometimes they are later retrieved, but not often.

"Xander, I'm going to need a full download of the terminal at my current position. Walk me through what you need from me to facilitate"

Flux's voice continues a moment later in response to something you can't hear over his comlink.

"Sorry to disappoint Batallion. I'm being confronted with an Omega Level security breach showing me information that either can't be real, or is evidence of a ..something at an ARES board of directors level meant to.. no..it can't be that. There's an explanation. Must be. ARES would never lie to me. Has never lied to me. ARES always cares for me. I cannot question ARES."

Flux continues to prattle on self assurances at a frantic and seemingly robotic rate, seemingly unaware of his surroundings or the conversation he'd just been having.

The video skips to where he is confronted with this, leading to the following:

"Who is reassuring themselves? What are you talking about? I'd just come upon this terminal after Xander opened the door. I hadn't made any other communication attempts.

"Hmm. Now what's this? This looks like secure ARES information. But this can't be..I've never heard of these. Is this some sort of..

No..that's not right. Must be a mistake..
"

Flux continues to prattle on again in the background, confirming the feedback loop.


"I also came upon this," Dr. Hawkins says, pressing another button.

The video feed fades, and then an audio file plays. It has Captain Blaise's voice, and it's a quote you've heard before.

quote:
"Flux's assets are locked within his genetic code, and will take some time to decipher fully. He's a walking repository packed with the genetic potential of thousands upon thousands of mutated strains of human DNA. It's the culmination of a decades-long survival-of-the-fittest breeding program on Deimos -- that's part of what you see in the video.


"So... if you're going to Deimos anyway, I'd appreciate some information about that facility to aid with our own efforts here. And if gods forbid Flux dies... I'd like to study his body chemistry, as well."
This message was last edited by the GM at 17:45, Sun 14 Feb 2016.
Viceroy
NPC, 13 posts
No Questions.
Any Questions?
Sun 14 Feb 2016
at 17:47
  • msg #181

The Game: Chapter 03

In reply to The Watcher (msg # 180):

"No questions," Viceroy says after a moment. "But one statement. I am go-going with you. Kelcedirector, make-make it so. My Enforcers can-can keep-keep the peace while I am away."

His voice regains its childlike enthusiasm.

"Xanderagent help-helped me fix-fix them!"
This message was last edited by the player at 17:48, Sun 14 Feb 2016.
Director Kelce
NPC, 18 posts
Overseeing Operations
At the Near-Earth Hub
Sun 14 Feb 2016
at 17:49
  • msg #182

The Game: Chapter 03

In reply to Viceroy (msg # 181):

If the Director wants to object, she hides it well.

"Of course, Viceroy. Anything you want."

She looks to the others.

"Any other questions? We'll certainly appreciate anything you can do for Dr. Hawkins while you're there -- especially if they know something about Flux's mutations that will help us stabilize him. But the top priority is the mineral ore."
Xander
player, 213 posts
On the Shoulder of Giants
Wanted
Mon 15 Feb 2016
at 18:22
  • msg #183

The Game: Chapter 03

Xander raises a hand. How big of a cargo hold are we tacking onto the shuttle? We'll need space for our purchases, and a discreet dock for Abraxas. A giant battlesuit strapped to the roof rack might raise some eyebrows.
Director Kelce
NPC, 19 posts
Overseeing Operations
At the Near-Earth Hub
Mon 15 Feb 2016
at 21:31
  • msg #184

The Game: Chapter 03

In reply to Xander (msg # 183):

"Why, Xander," the Director says with a smile. "What makes you think you'd need your battlesuit for a diplomatic mission such as this one?"

She clears her throat softly.

"The adjustments and expansions will make the shuttle more like a freighter. There will be room."
This message was last edited by the player at 21:36, Mon 15 Feb 2016.
Rebecca Taylor
player, 316 posts
Mostly Dead.
Super Creepy Jailbait.
Tue 16 Feb 2016
at 13:20
  • msg #185

The Game: Chapter 03

In reply to Director Kelce (msg # 184):

I have found that things beginning as diplomatic missions rarely end as such...  I have to say that I was intrigued by the finding of Flux's information as well, he apparently was raised by Ares Corp to become a member of their team... Though the fact that we now have the ability to implement some of their research would indicate that it may be of further use to us.

I will see what I am able to do.

Director Kelce
NPC, 20 posts
Overseeing Operations
At the Near-Earth Hub
Tue 16 Feb 2016
at 15:30
  • msg #186

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 185):

"If there are no further questions, you're all dismissed. Regroup ready for deployment in one week's time, to the hour. Your supplies will be packed and stowed for you, so you have this week at liberty. Good luck."

OOC: If there's anything else you want to accomplish, build, level up, etc. before departure, this is the last call. Fast-forwarding to the next mission shortly.
Xander
player, 214 posts
On the Shoulder of Giants
Wanted
Tue 16 Feb 2016
at 16:17
  • msg #187

The Game: Chapter 03

What, do you *not* bring your 'mech to diplomatic meetings? Xander quipped back with a grin. Weird. How do you get anything done without the threat of assured destruction? Anyhow, the plan sounds good to me.
Batallion
player, 335 posts
One-man Crowd
Ex-villian
Tue 16 Feb 2016
at 16:37
  • msg #188

The Game: Chapter 03

In reply to Xander (msg # 187):

Fabulous plan, I love it...

JJ says nothing.
Rebecca Taylor
player, 317 posts
Mostly Dead.
Super Creepy Jailbait.
Tue 16 Feb 2016
at 16:48
  • msg #189

The Game: Chapter 03

In reply to Batallion (msg # 188):

Will the experimental propulsion drive remain attached to the shuttle?  It did prove to be life saving in past.
Director Kelce
NPC, 21 posts
Overseeing Operations
At the Near-Earth Hub
Wed 17 Feb 2016
at 15:09
  • msg #190

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 189):

"If you were able to get it working again, yes."
Xander
player, 215 posts
On the Shoulder of Giants
Wanted
Wed 17 Feb 2016
at 15:21
  • msg #191

The Game: Chapter 03

"Working"

Xander helpfully provides air quotes.
This message had punctuation tweaked by the player at 15:22, Wed 17 Feb 2016.
Rebecca Taylor
player, 318 posts
Mostly Dead.
Super Creepy Jailbait.
Wed 17 Feb 2016
at 15:30
  • msg #192

The Game: Chapter 03

In reply to Xander (msg # 191):

Not reassuring Xander.

You were able to work on it in your time here?

The Watcher
GM, 392 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 17 Feb 2016
at 15:34
  • msg #193

The Game: Chapter 03

In reply to Director Kelce (msg # 190):

"It will work-work," Viceroy burbles happily. "Probably at least once! Maybe."

***

The rest of the week is spent making preparations for the trip ahead. Mission parameters are ironed out, bags are packed, gear is stowed, and soon the away team has gathered once more in the main hangar.

Xander, Rebecca, Battalion, and Viceroy take a moment to admire their ride before boarding. The shuttle looks less like it's been turned into a freighter than it looks like it's been attached to one, with the entirety of the former shuttle creating a miniature "bridge" centered atop a large ovoid storage compartment.

"The overall changes make her much more durable, but a little harder to control," the Director explains. "We also stabilized your engines somewhat, so even though you're bigger, you should be faster than you were before at normal speeds. Just stay out of dogfights and you'll be fine."

quote:
Battalion's Modified Shuttle*

Control (vehicle agility): Ty
Speed (vehicle endurance): Rm
Body (vehicle strength): Rm
Protection (vehicle armor): Ex

SPECIAL:
• Experimental Engine - When engaged, Control drops to PR and Speed increases to UN
• Phase Expander - When engaged and connected to Rebecca, causes ship to gain phasing

* Vehicles that take damage in excess of their Body (which is only breached by attacks that penetrate Protection) can cause those within them to take damage as well. Especially in space. Whenever you want to manuever a vehicle in a strenuous way, you make a Control roll equal to the pilot's agility or the craft's Control, whichever is LOWER. Failure means craft goes "out of control," which is bad.


A ledger showing the ship's current inventory is provided, as well:

quote:
• Abraxis battlesuit
• Hyperkeg
• Protein synthesizer + 200-day supply of food cartridges (assuming current crew)
• Water reclamation unit
• Spacewalk-capable pressure suits (one per person, assuming current crew)
• Industrial-grade hoverlift (for moving heavy materials)
• Standard-issue tools and basic medical supplies


"Remember, you're to negotiate the sale of those goods if possible. Contact us to wire the funds over when you've reached an agreement. Good luck."

With a final round of salutes, waving, and (in Battalion's case) general apathy, the ship departs toward Mars.
This message was last edited by the GM at 15:36, Wed 17 Feb 2016.
Xander
player, 216 posts
On the Shoulder of Giants
Wanted
Wed 17 Feb 2016
at 15:40
  • msg #194

The Game: Chapter 03

The phase drive repairs were mostly Viceroy. It's definitely better than it was before, but the drive is an incredibly complicated piece of technology, based on theoretical physics we don't even fully understand yet. We had to engineer in a bunch of emergency shutoff failsafes into the drive. If any one of several parameters aren't within reasonable boundaries, the drive simply won't function. Unfortunately, there's no way of knowing until we go to activate the device, so I can't vouch for its reliability. On the upside, we can probably guarantee that it won't turn all our atoms inside out and shoot us across the galaxy in our component subatomic particles.

...I think.
This message was last edited by the player at 15:41, Wed 17 Feb 2016.
The Watcher
GM, 393 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 17 Feb 2016
at 15:51
  • msg #195

The Game: Chapter 03

In reply to The Watcher (msg # 193):

The journey is slated to take a little less than three months, which gives everyone on board plenty of time to grow sick of each others' company. Throughout the voyage's duller moments -- and that's most of them -- the bright red button linked to the experimental engines tempts each and every crew member with the knowledge that it would reduce the transit time to a matter of days, all for the small price of potentially leaving the craft crippled and stranded in deadspace.

Apart from the tedium, nothing happens for the duration of the journey.

OOC: If you specifically wanted to do something during the voyage, let me know and I'll figure out how to add it in retroactively.

***

Nearly Three Months Later

The shuttle finally approaches its destination, treating the crew to a marvelous view of the Red Planet in the process. It's two moons can be seen as well, and they make for a rather majestic sight.

Phobos is by far the larger of the two, and orbits Mars so quickly that it makes a complete pass around its parent more than three times per Martian day.

Deimos, more than twice as far from Mars as its sibling, orbits the planet more slowly, completing less than one pass per Martian day.

Artificial satellites, ships, and shuttles are everywhere -- orbiting each moon, the planet itself, and in some cases, each other. Domed habitats become visible as you draw closer, alongside towering cranes built alongside man-made craters and quarries. Absolutely everything is emblazoned with the corporate logo of ARES.

The comms buzz to life the moment you're within hailing distance.

"Attention: You have entered Martian sector space. This is a private area reserved for ARES and its affiliates. Identify yourself and your destination."
This message was last edited by the GM at 15:53, Wed 17 Feb 2016.
Batallion
player, 337 posts
One-man Crowd
Ex-villian
Wed 17 Feb 2016
at 16:06
  • msg #196

The Game: Chapter 03

In reply to The Watcher (msg # 195):

JJ spends as much time as he can alone.  He takes up residence in the pilot's chair with his feet on the console doing his best to look like he knows all about flying the ship.

When at last contact is made with ARES, Battalion makes no move to respond.

Phone, it's for you, he notes to the room in general.
Xander
player, 217 posts
On the Shoulder of Giants
Wanted
Wed 17 Feb 2016
at 16:20
  • msg #197

The Game: Chapter 03

Xander nods, seemingly to himself, and the cool, sophisticated tone of Sophia speaks over the comm. ARES control, this is the IDA Freighter Fettsackin requesting permission to dock.

Xander tosses JJ a wink.
This message was last edited by the player at 16:22, Wed 17 Feb 2016.
Batallion
player, 338 posts
One-man Crowd
Ex-villian
Wed 17 Feb 2016
at 16:26
  • msg #198

The Game: Chapter 03

In reply to Xander (msg # 197):

JJ looks utterly confused.

OOC:  But I appreciated it.  ;)
The Watcher
GM, 394 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 17 Feb 2016
at 16:36
  • msg #199

The Game: Chapter 03

In reply to Xander (msg # 197):

There is a lengthy pause, but eventually the comms buzz to life once more.

"IDA Freighter Fettsackin, copy. Pilot, we suggest you make the landing run manually. You'll pass by an active mining facility and it can interfere with autopilot functionality. Mind the debris and watch out for our equipment and personnel."

There is another pause, and the voice comes back sounding far less bored than before.

"Apologies, sir. Didn't realize you had a Senior Tactical Officer with you. The system's been expecting their return aboard an IDA shuttle. I'm transmitting a recommended trajectory to a private hangar in the Advanced Logistics Division on Deimos. Be sure the STO has their access code ready once you land. Welcome to Ares Consolidated Enterprises!"

The comm goes silent, and the console blips and beeps as the trajectory is downloaded and displayed on the screen beside the pilot's chair occupied by Battalion.
This message was last edited by the GM at 16:37, Wed 17 Feb 2016.
Batallion
player, 339 posts
One-man Crowd
Ex-villian
Wed 17 Feb 2016
at 16:42
  • msg #200

The Game: Chapter 03

In reply to The Watcher (msg # 199):

JJ sighs.

Work, work, work, work...

He carefully lays his hands on the controls and switches Fettsackin to manual.

He then begins to guide the ship through ARES space following the beacon.

OOC:  Agility check, 82, yellow success.
The Watcher
GM, 396 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 17 Feb 2016
at 20:22
  • msg #201

The Game: Chapter 03

In reply to Batallion (msg # 200):

Battalion expertly guides the craft toward the beacon, touching down in a private hanger located atop the tallest building within a very deep crater, quarry, or mine shaft.

The crater is deeper than the building is tall by a good 50 meters, and those watching through the viewport note that the building is cleverly constructed such that it cannot be seen by merely viewing the crater from overhead; a certain angle of approach is required unless you get quite close indeed.

The landing area is more like a helipad than a true docking bay, though writ large enough that the modified shuttle can comfortably come to rest without spilling out over the edges. There won't be room for much else to land while you're there, of course, but that sounds like someone else's problem.

Interestingly enough, there IS a small, sleek vessel hovering on its own power just off the landing pad. It's a sporty, flashy vehicle built for speed and first impressions, and it gleams with a freshly polished hue. Strangely, the vehicle appears unmanned -- though its owner seems to have left the power switched on. The empty vessel bobs gently on a cushion of self-generated thrust, tugging ever so slightly against an energy cable that tethers it to the building. Why its owner would have opted to do this when a perfectly serviceable landing platform was inches away is anybody's guess.

The moment you touch down, a dome snaps into place over the entire landing pad. Sensors show gases being exchanged, and in moments your computers indicate that the air and temperature beyond the hatch is habitable.

A single structure is built atop the landing pad, consisting of a simple door. Likely, this leads to an elevator or stairwell down into the main complex. Two men wearing fashionable business suits and dark sunglasses are standing nearby. They straighten their posture as the freighter sets down and move such that they flank the door on either side.

There they stand, awaiting your approach.
This message was last edited by the GM at 20:22, Wed 17 Feb 2016.
Batallion
player, 341 posts
One-man Crowd
Ex-villian
Wed 17 Feb 2016
at 20:46
  • msg #202

The Game: Chapter 03

In reply to The Watcher (msg # 201):

JJ flicks a few switches, completing the landing procedure.

And THAT, kids is how you land a shuttle.

He smiles, exceedingly proud of himself.

He stands up and stretches dramatically.

::whistles:: woo, wonder what THAT baby's worth he muses aloud at the sleek craft nearby.
Rebecca Taylor
player, 319 posts
Mostly Dead.
Super Creepy Jailbait.
Wed 17 Feb 2016
at 21:04
  • msg #203

The Game: Chapter 03

In reply to Batallion (msg # 202):

Who will play the part of the Senior Tactical Officer?

Viceroy
NPC, 14 posts
No Questions.
Any Questions?
Wed 17 Feb 2016
at 21:29
  • msg #204

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 203):

"No need!" Viceroy says, producing a datapad with a flourish. "This will explain-explain everything when we play-play it at the meeting."
Rebecca Taylor
player, 320 posts
Mostly Dead.
Super Creepy Jailbait.
Wed 17 Feb 2016
at 21:34
  • msg #205

The Game: Chapter 03

In reply to Viceroy (msg # 204):

Rebecca looks skeptical but lets it go.
This message was last edited by the player at 21:35, Wed 17 Feb 2016.
Xander
player, 218 posts
On the Shoulder of Giants
Wanted
Thu 18 Feb 2016
at 15:49
  • msg #206

The Game: Chapter 03

Xander steps onto the ramp dressed in a crisply pressed three piece business suit. Just nod knowingly. I'm sure it will be fine. No need to rehearse or anything.
Rebecca Taylor
player, 322 posts
Mostly Dead.
Super Creepy Jailbait.
Thu 18 Feb 2016
at 16:11
  • msg #207

The Game: Chapter 03

In reply to Xander (msg # 206):

Rebecca enters in her typical fashion, stained, but clean lab coat, white hair unbound behind her head, datapad in hand, no shoes.
The Watcher
GM, 398 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 18 Feb 2016
at 16:44
  • msg #208

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 207):

The suits standing by the door wait until the ground is nearly at them before barring the way.

"Any weapons to declare?," one says, looking at each of you in turn.

The other has a finger to his temple, the sign of someone listening to an internal comm device. After a moment, he lowers his finger and walks forward.

"Welcome, IDA contingent. Mallory has cleared some time on her busy schedule to meet with you. Please, follow me."

With that, he opens the door and waits for everyone to file through it before pulling it shut behind him, leaving his partner outside.

The door opens to reveal a cramped room that is barely capable of fitting all of you at once.

"Hold on."

The figure puts his hand to his temple again, and suddenly a falling sensation descends upon the group as the floor becomes a moving platform which whisks you deep into the inner recesses of the building. At times you could swear the platform moves in other directions, too, like left, right, and even upward.

When the platform comes to a stop, the man opens the door and gestures for you to follow him into the long, luxuriously appointed hallway that now stretches out beyond the opening. Well-dressed men and women in business attire stride through the hallway and into the adjoining rooms with conviction, none even raising an eye at the newcomers as they go about their daily business.

The man leads you through several hallways until coming to rest in what appears to be a small reception area. There is a couch, several chairs, some potted plants, and a pleasant-looking man sitting behind the only desk, behind which in a closed door.

A plaque on the door identifies it as belonging to Mallory Lesueur-Fische, VP, Advanced Logistics Division.

"The IDA contingent," your guide says before turning and walking away.

The man behind the counter smiles and gestures to the nearby couches.

"Welcome! Mrs. Lesueur-Fische is just finishing up a prior appointment. Please, sign in and take a seat. I'll call you when she's ready."

Viceroy takes the proffered datapad and a stylus and hurries over to the couch, where he plops down in the dead center.
This message was last edited by the GM at 16:45, Thu 18 Feb 2016.
Xander
player, 219 posts
On the Shoulder of Giants
Wanted
Thu 18 Feb 2016
at 17:20
  • msg #209

The Game: Chapter 03

Xander signs in as well, but declines to take a seat, instead helping himself to a glass of water from a cart set up in the corner of the reception room.
Batallion
player, 342 posts
One-man Crowd
Ex-villian
Fri 19 Feb 2016
at 12:54
  • msg #210

The Game: Chapter 03

In reply to Xander (msg # 209):

JJ, who has kept totally silent until now, lounges uncomfortably near the exit.
The Watcher
GM, 399 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 19 Feb 2016
at 15:40
  • msg #211

The Game: Chapter 03

In reply to Batallion (msg # 210):

Once everyone has signed in (or declined to, as the secretary has returned to his typing and doesn't seem to be policing it), Viceroy amuses himself by looking at the list of other people who have signed in recently.

"Busy woman," he says with a note of admiration. "Productive. I like-like that. And see-see? This column show-shows affiliations. Most of these people are from outside of ACE. We must be in the right place for external affairs."

Sure enough, glancing down the list you see that a variety of minor representatives from many different agencies have recently been to see Mallory, though not all seem to have signed in today.

Notable entries among them are two people signing in at the same time for the Society of Aeronautic and Galactic Explorers (SAGE), whom you recently robbed, and one person signing in from Braeburn. Mercifully each of these entries are several weeks old.

An oddity among the entries is one frequent visitor, who uses as their name only the word "GENOME", an acronym for the organization which they represent, the Genetic Engineering and Nurturing Organization for Mankind's Evolution. This person seems to have signed in once a day, without fail, since the top of the sheet (which dates back to the start of the current quarter).

The mission of the GENOME project is public knowledge: they are a powerful nonprofit organization dedicated to registering, cataloging, researching, and developing genetically altered humans. They have long lobbied to grant political and civil rights only to registered individuals, and to consider unregistered individuals with unique abilities to be criminal liabilities -- though the only penalty they seek for such offenders is typically "registration and rehabilitation."

This individual's last meeting was mid-afternoon yesterday; if they maintain their usual schedule, they should be dropping by again in about 4 hours.

The last sign-in, however, belongs to an individual from a company you've never heard of called Gunblazers -- though calling it a "sign-in" is a stretch, because they left every other column blank.
This message was last edited by the GM at 15:45, Fri 19 Feb 2016.
Billy Laser Fist
player, 8 posts
After market upgrades
fix all life's problems
Fri 19 Feb 2016
at 16:47
  • msg #212

The Game: Chapter 03

In reply to The Watcher (msg # 211):

Behind closed doors, business is discussed.
This message was last edited by the GM at 16:55, Fri 19 Feb 2016.
The Watcher
GM, 400 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 19 Feb 2016
at 17:09
  • msg #213

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 212):

Lobby

The door opens and 20-something man dressed in very expensive clothing storms out of the office and takes a seat nearby.

The secretary ignores this completely, instead turning to the IDA contingent with boundless enthusiasm.

"Ms. Lesueur-Fische will see you now," he says, ushering the group into the office and pulling the door shut behind him.

The Office

The office is richly appointed in a modern style comprised of sleek, angular lines. Those familiar in any way with art would quickly calculate the room's furnishings alone to be worth at least a quarter million dollars -- not counting the powerful console installed in room's spacious desk.

A woman stands behind it, dressed in a tailored business suit and standing behind the desk with her hands clasped behind her back. She looks to be no older than 35, and the hair she wears in a tight bun displays only the faintest speckles of gray among an otherwise chestnut-brown hue.

"Good morning," she says in a warm, professional tone. "I'm Mallory Lesueur-Fische, head of ACE's Advanced Logistics Division. Please, make yourselves comfortable."

Mallory looks over those gathered, and her expression betrays a hint of confusion.

"Where's Flux? He was supposed to be here, too."
Xander
player, 220 posts
On the Shoulder of Giants
Wanted
Fri 19 Feb 2016
at 17:25
  • msg #214

The Game: Chapter 03

Regrettably, Flux is unable to join us ma'am. It would seem that he came down with a rather severe case of Space AIDS. Xander puts on his best somber expression. Unfortunate, but hardly surprising, given his...proclivities. Treatment will take quite some time, so we were sent on his behalf. He gestures to Viceroy. My colleague here can provide all the relevant details and security clearances.
This message was last edited by the player at 17:25, Fri 19 Feb 2016.
Viceroy
NPC, 15 posts
No Questions.
Any Questions?
Fri 19 Feb 2016
at 17:38
  • msg #215

The Game: Chapter 03

In reply to Xander (msg # 214):

Viceroy taps his fingers together while rocking happily in his chair, missing his cue entirely.

Once it becomes clear everyone in the room is staring at him, he hops to his feat.

"Oh! Oh yes. Details!"

Viceroy produces a tiny datacube and hands it over to Mallory.

"Install-install that and you'll have-have all the relevant details and clearances."
The Watcher
GM, 401 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 19 Feb 2016
at 17:45
  • msg #216

The Game: Chapter 03

In reply to Viceroy (msg # 215):

Mallory looks at the cube blandly, then places it in a hand-held datapad instead of the main console.

"I won't risk compromising my primary system with IDA tracers," she explains. "No offense intended; business protocols, you understand."

The device hums and chirps, and the executive reads from it for a few moments.

"Injured in the field. That's tragically unprofessional -- you were not careful enough in protecting a valuable ACE asset. Our lawyers may be in touch with the IDA to discuss compensation for his loss, but that is a conversation for other people at another time."

She settles into her chair, which appears to have been specifically designed for her precise frame and weight.

"Well then. Let's get down to business," she begins. "As you know, Flux was a highly trained operative who we sent to supervise and protect our investment in your... project. The terms of our agreement were that we would acquire certain technology that would dramatically improve our timetables when it comes to shipping and delivering raw minerals and refined ore."

Mallory looks at every gathered, one by one.

"If you are here, I can only assume you have something to show for our investment?"
This message was last edited by the GM at 17:56, Fri 19 Feb 2016.
Xander
player, 221 posts
On the Shoulder of Giants
Wanted
Fri 19 Feb 2016
at 18:03
  • msg #217

The Game: Chapter 03

Xander keeps his face neutral, concealing his surprise. He shoots a quick glance at Viceroy, but needn't have bothered. It's not like Viceroy had any facial expressions to read. Judging by his silence though, the eccentric machinist was just as much in the dark as Xander.

He cleared his throat, deciding ot make an executive decision for the success of the mission. Of course. The agreement. Right. Xander fiddles briefly with his datapad, initiating a rather lengthy file transfer. Here is everything we recovered on that experimental drive.

He tagged the original file stolen from the SAGE facility for upload, complete and uncorrupted. And also entirely unmodified. Xander was quite sure that he wasn't going to simply hand over the modifications and refinements Rebecca, Viceroy, and himself had made to the plasma drive since stealing the plans. Especially not without checking with Kelce first.
This message was last edited by the player at 18:04, Fri 19 Feb 2016.
The Watcher
GM, 402 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 19 Feb 2016
at 18:12
  • msg #218

The Game: Chapter 03

In reply to Xander (msg # 217):

Mallory accepts the file transfer but pays the technical details of the schematics little attention -- likely to be perused more thoroughly in another setting.

"Excellent," she says. "This concludes the letter of our agreement. When Flux is healthy enough, the contract stipulates that you will provide him with transit here. If he dies, send his body back instead. No autopsies are permitted."

Mallory taps a few more keystrokes into her datapad.

"Did you have any further business to discuss? Another venture that would potentially have value to ACE?"
Xander
player, 222 posts
On the Shoulder of Giants
Wanted
Fri 19 Feb 2016
at 18:31
  • msg #219

The Game: Chapter 03

Yes actually, Xander replies, pulling up a few relevant documents onto the holodisplay. As I understand it, ARES has been conducting experiments with a new hyperdense alloy? IDA has several ongoing projects that would benefit from access to such material. If possible, we've been tasked with negotiating a shipment purchase.
This message was last edited by the player at 18:31, Fri 19 Feb 2016.
The Watcher
GM, 403 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 19 Feb 2016
at 19:14
  • msg #220

The Game: Chapter 03

In reply to Xander (msg # 219):

Mallory is silent for a long time, drumming her fingers upon the deck absently while the gears in her head whir and turn.

"Our experimental alloy is both classified and not for sale, particularly not to the IDA," she says at last. "Your brass can't help showing off its new toys, and if it were to reveal something armored or reinforced with this material... there would be an arms race. Braeburn would want to know why it wasn't in the Archive. Weapons would be developed to counteract its properties. The list goes on."

She continues to drum her fingers upon the desk.

"Still... we might be able to work out a deal for a small quantity of the alloy. For scientific purposes. R&D. Stress testing. We'd have to do that anyway before commercializing it. The contract would involve an NDA, a complete list of what you intend to use it for, the precise quantities you need for each use, and most importantly..."

Mallory locks eyes with each person in the office.

"...how you learned of this alloy's existence in the first place. And all of that's on top of the price. What are you prepared to offer us aside from money? Not that hard currency is off the table, of course."
This message was last edited by the GM at 19:15, Fri 19 Feb 2016.
Xander
player, 223 posts
On the Shoulder of Giants
Wanted
Fri 19 Feb 2016
at 19:29
  • msg #221

The Game: Chapter 03

I'm authorized to offer a significant amount of hard currency. I'm sure we can iron out the details. But beyond that... Xander suppresses a sly smile. I assure you, we came across the intel of your alloy quite by accident. But I'm confident that you'll find the circumstances noteworthy - and if ARES values its corporate cybersecurity - worth quite a lot in and of itself.

He locks eyes with Mallory. You've got a leak. I can help you plug it.
The Watcher
GM, 404 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 19 Feb 2016
at 19:52
  • msg #222

The Game: Chapter 03

In reply to Xander (msg # 221):

"You had better," Mallory says dryly. "Because it sounds a lot like Flux is suffering less from 'space aids' than from IDA interrogation."

In the end, an agreement is reached whereby ACE agrees to part with a half-ton of the alloy in exchange for a combination of money and technology; information about the leak; a breakdown of how the alloy will be used; and an NDA clause.

"I'll have it brought up to the landing pad discretely," Mallory says once the terms are finalized. "Now tell me about the leak."
Batallion
player, 343 posts
One-man Crowd
Ex-villian
Mon 22 Feb 2016
at 13:54
  • msg #223

The Game: Chapter 03

In reply to The Watcher (msg # 222):

JJ, who continued to lounge in the waiting room while others conducted business, shifts uncomfortably and does his best to avoid being directly in line of any security cameras.

OOC:  Since I fell behind, figured it's easier to just wait outside.
Rebecca Taylor
player, 324 posts
Mostly Dead.
Super Creepy Jailbait.
Mon 22 Feb 2016
at 14:46
  • msg #224

The Game: Chapter 03

In reply to Batallion (msg # 223):

Rebecca will wait for a pause in the conversation to see if Xander will discuss the genetics program and will interject then.  Until that point she sits hands folded over her datapad feet swinging under the table, Percy in the chair next to her.
The Watcher
GM, 405 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 22 Feb 2016
at 15:19
  • msg #225

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 224):

Inside the Office

Business is conducted (OOC: waiting for Xander to address or fail to address the genetics program per Rebecca's update).

Outside the Office

J.J. slouches uncomfortably while trying to avoid security cameras. There are two other people in the lobby: the well-dressed man who stormed out of the office prior to Xander and Rebecca entering it and the secretary, who appears to be making a point of ignoring them both.
This message was last edited by the GM at 15:29, Mon 22 Feb 2016.
Xander
player, 224 posts
On the Shoulder of Giants
Wanted
Mon 22 Feb 2016
at 15:45
  • msg #226

The Game: Chapter 03

Xander brings up a display with the video feed of the ARES genetics program. We found this file in the SAGE databanks. I'm assuming you folks didn't just send it along in an email. The pilot laces his fingers together. I'd be happy to look around and see if I can identify the leak for you, but I understand if you don't want to give a non-ARES consultant access to your security systems. Either way, this should give you a start towards identifying the breach.
The Watcher
GM, 406 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 22 Feb 2016
at 15:56
  • msg #227

The Game: Chapter 03

In reply to Xander (msg # 226):

Inside the Office

Mallory watches the video in tight-lipped silence, which extends well beyond the duration of the video.

"It's propaganda," she says at last, her voice more curt that perhaps she intended "Libel. Slanderous lies against ACE. We have defended allegations against such programs in court. Vigorously and successfully."

She assumes a more casual tone, and the conversational smile returns to her features.

"Wherever did you get it?"
This message was last edited by the GM at 15:58, Mon 22 Feb 2016.
Batallion
player, 344 posts
One-man Crowd
Ex-villian
Mon 22 Feb 2016
at 16:12
  • msg #228

The Game: Chapter 03

In reply to The Watcher (msg # 227):

The Waiting Room

JJ waits until the well-dressed man's gaze is in his general direction, then sniffs loudly.

Hey, I know you don't I?  Seen you on the threedee news, right?

JJ nods to himself.  I've been there.  News crews, replays on the net.  Nah, fame isn't for me, but I guess we just can't avoid it can we?
This message was last edited by the player at 16:12, Mon 22 Feb 2016.
Xander
player, 225 posts
On the Shoulder of Giants
Wanted
Mon 22 Feb 2016
at 16:32
  • msg #229

The Game: Chapter 03

Like I said, it popped up in the SAGE databanks when we were...exploring...their facility. Xander spreads his hands placatingly. Look, we've got no interest in airing out ACE's dirty laundry. Frankly I don't generally care about the megacorps and their squabbles. But SAGE rubbed me the wrong way, and I figured something they want is something I don't want them to have. You're welcome to do with that information as you will. My offer to help with your cybersecurity still stands.
Rebecca Taylor
player, 325 posts
Mostly Dead.
Super Creepy Jailbait.
Mon 22 Feb 2016
at 17:59
  • msg #230

The Game: Chapter 03

In reply to Xander (msg # 229):

Rebecca chimes in at this point.

There was more information than this... and I know why you have requested no autopsy on Flux.  Much as Xander is offering to audit your IT systems, the IDA has requested for me to perform an audit on your biological operations as well.  Given your involvement with GENOME, our current success in the lab at inducing and expressing additional mutations in voluntary patients, and our current knowledge on Flux it will certainly be beneficial to accept my offer.

We have already agreed to NDA agreements.  I have no interest in harming ACE.

Rebecca Taylor
player, 326 posts
Mostly Dead.
Super Creepy Jailbait.
Mon 22 Feb 2016
at 18:02
  • msg #231

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 230):

She leans forward as if just thinking of something

Additionally saying that you are compliant with an IDA audit will certainly lend you a certain amount of credibility.
This message was last edited by the player at 18:02, Mon 22 Feb 2016.
The Watcher
GM, 407 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 22 Feb 2016
at 18:26
  • msg #232

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 231):

"Anything for our friends at the IDA," she manages. "You got this from SAGE? That's a leak we'll plug ourselves; I have a few of their goodwill ambassadors on-station."

Mallory suppresses a sigh and slumps into her chair.

"If you wouldn't mind waiting in the lobby for a few minutes, I'll set up a suitable escort for your inspection. By the time you're finished with the audit, the wire from the ore transaction should have cleared and we'll be able to load the cargo into your freighter for you."

She begins typing at her console, the immediate business settled for now.
Billy Laser Fist
player, 9 posts
After market upgrades
fix all life's problems
Mon 22 Feb 2016
at 18:30
  • msg #233

The Game: Chapter 03

Batallion's companion seems a bit spooked for a second as he's addressed, "Oh, uh, yeah probably.  I think I still have one of the most viewed clips on the Archive, wicked skydiving accident." His eyes seem to lose focus as he talks and his forehead furrows for a moment before he seem to return to earth, "Oh shit, you're Horde!  I remember you from the news too.  Some of those police chases were great, man."  He stands up and approaches Batallion, extending his right hand, the entirety of which that is visible out of his sleeve is chromed.  "Call me Billy."

Despite the clearly expensive and well tailored clothing, Billy's shirt is partially unbuttoned, and entirely untucked, and he wears (still very expensive) sneakers to cap off his hardly business attire.  "Do they have you working for the IDA now?" He jerks his head back toward the office door.
Xander
player, 226 posts
On the Shoulder of Giants
Wanted
Mon 22 Feb 2016
at 21:09
  • msg #234

The Game: Chapter 03

Xander inclines his head respectfully and returned to the reception room.

That went entirely too smoothly... he thought to himself.

I quite agree, Sophie replied. I was just thinking the same thing.
This message was last edited by the player at 21:09, Mon 22 Feb 2016.
Rebecca Taylor
player, 327 posts
Mostly Dead.
Super Creepy Jailbait.
Tue 23 Feb 2016
at 13:24
  • msg #235

The Game: Chapter 03

In reply to Xander (msg # 234):

Thank you.

Rebecca smiles and immediately becomes immersed in her datapad looking as she taps into whatever preliminary auditing software they have given her access to looking at lists of SOP's and available laboratory notebooks.
Batallion
player, 346 posts
One-man Crowd
Ex-villian
Wed 24 Feb 2016
at 14:13
  • msg #236

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 235):

JJ doesn't stir from his spot against the wall, but accepts Billy's handshake.

That's right, extra-orbital diving, wicked stuff.

He nods passively.  I'd hardly call it working.  Mostly I'm just here to keep the science-fair nerds safe.  Helps to have someone with a level head around.

He glances at the security cameras.  One might be forgiven for thinking that JJ purposfully leans into their view: That Horde stuff is ancient history.  I did my time.  Totally rehabilitated.  Lots of charity work, the kids and all that, you know how it is.  Hard to find free time, actually.
The Watcher
GM, 409 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 24 Feb 2016
at 15:32
  • msg #237

The Game: Chapter 03

In reply to Batallion (msg # 236):

Xander and Rebecca return to the lobby to find Battalion chatting with Mallory's previous appointment.

"Mallory is arranging an escort for you," the secretary says, glancing down at his screen for confirmation. "It shouldn't take more than a few minutes, if you'd care to have a seat?"
This message was last edited by the GM at 15:46, Wed 24 Feb 2016.
Billy Laser Fist
player, 10 posts
After market upgrades
fix all life's problems
Wed 24 Feb 2016
at 16:01
  • msg #238

The Game: Chapter 03

"Oh yeah?  I love a happy ending," Billy says conversationally, "Hey, speaking of science-fair nerds," Billy borrows JJ's term without a hint of irony as he turns to the others, "Have you guys ever considered investing in military grade lasers?  I mean, you're IDA, military guys love military grade stuff, right?"
Xander
player, 227 posts
On the Shoulder of Giants
Wanted
Wed 24 Feb 2016
at 16:42
  • msg #239

The Game: Chapter 03

Xander sinks back into the seat he vacated just a few minutes ago, turning his attention to the new face. I'm not the right person to talk to about investments, I'm afraid. But if I had to guess, I would say the official party line would be the usual. "Unfavorable energy to destructive capability ratio, outclassed by other equally destructive but less power-intense methods...yadda yadda." The pilot cracks a slight smile. Which is a shame, because despite all that, lasers are cool as shit.

He frowns as he looks more closely at the man. Wait, you're that guy from BraeTube, aren't you? The one with the stunts channel? The guy who did a HALO jump in a jeep with ski treads strapped to a rocket, trying to land in Aspen onto that double black diamond run? Xander shakes his head in disgust. Fucking irresponsible waste, if you ask me.
Viceroy
NPC, 16 posts
No Questions.
Any Questions?
Wed 24 Feb 2016
at 16:48
  • msg #240

The Game: Chapter 03

In reply to Xander (msg # 239):

"Next time, you should-should strap-strap the ski treads directly to the rocket," Viceroy helpfully suggests. "Unless Jeep pay-paid you to use-use their vehicle, of course."

He bobs and fidgets in his seat, then interjects again.

"With the right mirrors and focusing lenses, lasers can regain-regain significant utility. Did you mean-mean investment in the industry, or in a specific product? Because I'm very interest-interested in schematics..."
Billy Laser Fist
player, 11 posts
After market upgrades
fix all life's problems
Wed 24 Feb 2016
at 17:07
  • msg #241

The Game: Chapter 03

"I know right?  We totally could have rebuilt the jeep, but it was already scrapped by the time I got out of the hospital.  But I mean there's always more Jeeps," he says with a shrug to Xander before approaching Viceroy.

"Well, specifically I have a development license for," he pauses ever so briefly and seems to be looking just past Viceroy as he speaks, "integration of military grade personal laser weapons in cybernetics and prosthetics, development of neural interfacing with personal scale integrated weapons, and advancement of concealment of integrated weapons systems."

His eyes refocus and he seems a bit more pleased with himself as he speaks, "with the right contract, and probably an NDA or something," he waves dismissively at the legal work, "you could be looking at the schematics to the latest in my fucking hand can shoot lasers."  To make the point Billy rolls his sleeve up, revealing the chrome job goes past his wrist.  As he shows off the back of his hand the knuckles flick open like little metal eyelids, revealing the lensing apertures of a row of four laser emitters to Viceroy.  He turns to Xander, "And it is cool as shit."
Batallion
player, 347 posts
One-man Crowd
Ex-villian
Wed 24 Feb 2016
at 17:21
  • msg #242

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 241):

It is at that... cybernetics or bionics?

Battalion manages to ask the question in a serious voice.
This message was last edited by the player at 17:22, Wed 24 Feb 2016.
Billy Laser Fist
player, 12 posts
After market upgrades
fix all life's problems
Wed 24 Feb 2016
at 17:27
  • msg #243

The Game: Chapter 03

"Uh..." Billy stares at JJ like he just asked which side of his head he poops out of, "The one that ends before my elbow?" Billy ventures.
Xander
player, 228 posts
On the Shoulder of Giants
Wanted
Wed 24 Feb 2016
at 18:58
  • msg #244

The Game: Chapter 03

It's not just not strapping the skiis to the rocket that made it fucking irresponsibly stupid, Xander protested. If you had used a multistage rocket rather than a single burner, you could have detached the re-entry bit prior to landing, and kept a late stage attached to the jeep. THEN, when you landed, you'd still have a functional rocket mounted on the jeep.

He turns to Billy accusingly, noting the man's eyes glaze over completely at the technical discussion, and decided to bring the discussion back to the real consequences of the matter. Because of your poor design, you missed the chance to have a rocket powered ski run! You could have done a ROCKET SKI JUMP after orbital re-entry! Do you have any idea how fucking sick that would have been?! Jesus! Probably would have tripled your view count. Fucking wasted opportunity! The pilot steps back to take a breath and get his emotions under control. Next time, put some thought into your engineering team. You got shafted by amateurs.

Xander winces as if somebody is yelling at him, but nobody seems to be talking. No, it's a great idea if you have the money. Stop being a spoilsport.

His attention shifts to the laser as demoed by Billy. He leans in close, poking and prodding it and scanning it with his tablet. Wow... he breathes. How did you miniaturize a power source for that? That *is* cool as shit.
The Watcher
GM, 410 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 24 Feb 2016
at 19:16
  • msg #245

The Game: Chapter 03

In reply to Xander (msg # 244):

Billy is quiet while Xander speaks, and never once blinks.
Batallion
player, 348 posts
One-man Crowd
Ex-villian
Wed 24 Feb 2016
at 19:53
  • msg #246

The Game: Chapter 03

In reply to The Watcher (msg # 245):

JJ's eyes go wider and wider as Xander rants on.

...there aren't words...
Billy Laser Fist
player, 13 posts
After market upgrades
fix all life's problems
Wed 24 Feb 2016
at 20:01
  • msg #247

The Game: Chapter 03

"Uh yeah, like I said," Billy blinks suddenly and responds to Xander, "It's powered by a microreactor with a..refractive crystal capacitor array?" he seems to wince, and his face strains worse as the description goes on, "I think?  I remember my boss was really proud of it and said most of those words."  He straightens out his sleeve, now that the show part was over and the tell part was quickly going over his head.

"I'm sure the engineers behind it would be happy to dazzle you with the very tedious details of its construction," he cocks an eyebrow and falls into a smirk, "after we're contractually permitted to share details of highly regulated technology," he reachhes into his breast pocket and produces a pair of very expensive suglasses, as well as a business card, "Have your people call my people," he passes the glasses to his left hand and offers the card to Xander as he slips them on.  The card is apparently for Gunblazers Inc. if the bright neon-green and pink logo across it can be trusted.
Xander
player, 229 posts
On the Shoulder of Giants
Wanted
Wed 24 Feb 2016
at 20:19
  • msg #248

The Game: Chapter 03

Xander nods as he takes the card, wincing at the terrible logo and font design choices, and puts it into his suit jacket pocket. This tech might actually be feasible if they're running a setup sturdy enough to keep the crystals from getting knocked out of alignment, he murmurs to Viceroy. We might actually want to see if Samantha can look into procuring a prototype for us...
Viceroy
NPC, 17 posts
No Questions.
Any Questions?
Wed 24 Feb 2016
at 20:26
  • msg #249

The Game: Chapter 03

In reply to Xander (msg # 248):

"Yes, but does it function-function?"

Viceroy looks at what can still be seen of the chrome arm carefully.

"Would you be able to give-give us a demonstration? We could set-set it up back on the ship. Park-parked topside, not far. If it go-goes well, I agree-agree with Xanderagent. Kelcedirector would want-want to know-know more. Contract possible. We work-work with contractors all the time."

He bobs his head slowly.

"And I can-can author-authorize IDA contracts without her, too. If that is needed."
This message was last edited by the player at 20:28, Wed 24 Feb 2016.
Billy Laser Fist
player, 14 posts
After market upgrades
fix all life's problems
Wed 24 Feb 2016
at 20:53
  • msg #250

The Game: Chapter 03

"I believe I said my hand can shoot lasers, not that it might theoretically shoot lasers some time in the future.  I'd be happy to demonstrate.  And I'm sure we could get a contract drafted for you to authorize with no reason for any directors to complain," he nods sagely to Viceroy, hoping to dodge any real business negotiations, "I know the hassle management bottlenecks can make."
Rebecca Taylor
player, 329 posts
Mostly Dead.
Super Creepy Jailbait.
Thu 25 Feb 2016
at 03:21
  • msg #251

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 250):

Rebecca stands beside Billy with a disgusted look on her face showing absolutely no recognition of who he his.  She makes a disgusted harrumphing noise and pushes... through him (literally) and walks to meet her escort.

Oh great... another idiot to babysit.
This message was last edited by the player at 03:41, Thu 25 Feb 2016.
Viceroy
NPC, 17 posts
No Questions.
Any Questions?
Thu 25 Feb 2016
at 15:32
  • msg #252

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 251):

Viceroy pantomimes using his fist as a blaster, holding his right wrist with his left hand to mimick bracing against its recoil as he "fires" upon imaginary enemies in a semi-circular arc.

"Bzzzt! Pew pew pew! Fwoosh!"

He bobs his head enthusiastically.

"I don't care-care much about the audit anyway. Come-come with me to the ship. We can discuss-discuss business while the others handle-handle the inspection."
This message was last edited by the player at 15:34, Thu 25 Feb 2016.
The Watcher
GM, 413 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 25 Feb 2016
at 15:38
  • msg #253

The Game: Chapter 03

In reply to Viceroy (msg # 252):

The escort arrives a few moments later, before anyone really has a chance to leave. It consists of three men and two women, each wearing dark business suits and four of whom are wearing sunglasses similar to those worn by the man who brought you here from the rooftop. None look older than 30, and all appear to be in near-perfect physical condition.

"I'm Cassidy," the sunglasses-less woman in the middle of the group says by way of introduction. Her tone is pleasant, but does not invite conversation. "I've been fully briefed on the parameters of your inspection. ACE has nothing to hide from our friends at the IDA. Please, follow me."

[Crossroads]

quote:
OOC: For those new to my systems, I use the [Crossroads] tag to indicate that no further updates will occur until every player responds in some fashion. Usually that's because there's a fork in the road, as there is now.

Please let me know if you intend to go with Cassidy on the audit, with Viceroy to the ship, or take some other action (like remaining in the waiting room, going back to chat with Mallory some more, or literally anything else). Thanks!

This message was last edited by the GM at 15:40, Thu 25 Feb 2016.
Batallion
player, 350 posts
One-man Crowd
Ex-villian
Thu 25 Feb 2016
at 15:41
  • msg #254

The Game: Chapter 03

In reply to The Watcher (msg # 253):

Audits, JJ nods, his face riddled with lines of faux concern.  Vital, important, timely... critical.  Good stuff.  I won't take you away from all that.

JJ looks over his shoulder at the secretary then at the cameras again.

If it's all the same to you, I'll head back to the hanger.  Safety inspections and all that.
Xander
player, 231 posts
On the Shoulder of Giants
Wanted
Thu 25 Feb 2016
at 16:03
  • msg #255

The Game: Chapter 03

Xander looks longingly at Viceroy and Billy's laser fist, and sighs. Business before pleasure, he concedes, somewhat dejectedly.

Come on Rebecca, let's do this audit so we can go home.
Billy Laser Fist
player, 15 posts
After market upgrades
fix all life's problems
Thu 25 Feb 2016
at 17:56
  • msg #256

The Game: Chapter 03

"I knew I liked you," Billy says to Viceroy as he plays lasers, apparently not even noticing Rebecca ignoring him. "Lead the way," he gestures expansively out of the waiting area as he resists the urge to barge back into Mallory's office and tell her to suck it.
Rebecca Taylor
player, 331 posts
Mostly Dead.
Super Creepy Jailbait.
Thu 25 Feb 2016
at 18:07
  • msg #257

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 256):

(Rebecca has already indicated her desire to perform the audit)
The Watcher
GM, 415 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 25 Feb 2016
at 18:22
  • msg #258

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 257):

Cassidy leads her team, Rebecca, and Xander down the hallway and into the elevator shaft, which is just large enough to accommodate all seven of them. Thus, Viceroy, Battalion, and Billy are forced to wait for the next elevator.

Team Audit

The elevator gives a canned pitch as you descend dozens (hundreds?) of floors, which consists of holograms of various uniformed employees -- each ethnically diverse from the others -- smiling and declaring proudly that they are Ares Consolidated Enterprises.

After quite some time, the elevator comes to a stop and the doors open not in front of you, but behind you.

"This way," Cassidy prompts, taking the point. Xander and Rebecca find themselves surrounded, with an escort in front, behind, and on either side of them as they travel.

This hallway is far less luxurious that the last, and has an almost industrial character to it. Loud hissing sounds accompany violent bursts of venting steam from time to time, and the clamor of a full-scale mining apparatus causes the ground to vibrate periodically.

The hall terminates at a circular airlock, which the group enters. Behind it is a small changing room filled with pressure suits and a second airlock. Another hissing sound can be heard as the pressure stabilizes.

"Put these on," Cassidy says, handing Xander and Rebecca a suit each before zipping into one herself. They are entirely self-contained, including a helment, visor, and breathing tanks.

The four guards do not themselves suit up.

"The next leg is lot less comfortable, I'll warn you," Cassidy's voice crackles from the built-in telemetry. "But I'm sure that won't be a problem for IDA agents like yourselves."


Team Demo

Viceroy, Billy, and Battalion wait around for the next elevator and zip up to the rooftop without any trouble to speak of. The two men in business suits are still standing guard outside the door to the rooftop, but they barely acknowledge your presence at all.

The luxury ship that was left running and tethered to the rooftop is still there, just as it was before. Which is likely comforting to its owner

Unfortunately for everyone else, however, the modified freighter/shuttle that brought you here is nowhere to be seen.
Viceroy
NPC, 18 posts
No Questions.
Any Questions?
Thu 25 Feb 2016
at 18:26
  • msg #259

The Game: Chapter 03

In reply to The Watcher (msg # 258):

"I... what..."

The eccentric machinist scratches his covered head, taps on his goggles, and shifts his weight from side to side.

He then turns to the guards, who have pulled the door shut but otherwise stand passively on either side of the building's topside entrance.

"Our ship is missing. Where did it go-go?" he asks with curiosity more than concern, an image of the ship flickering into existence as he beams a holographic projection of it from his goggles. "It look-looked like this."

"Haven't seen it," one of the guards says. The other says nothing at all.

Viceroy sags his head in disappointment.
This message was last edited by the player at 18:33, Thu 25 Feb 2016.
Billy Laser Fist
player, 16 posts
After market upgrades
fix all life's problems
Thu 25 Feb 2016
at 19:09
  • msg #260

The Game: Chapter 03

"You've got to be kidding me," Billy mutters, "That spiteful bitch!" Billy marches up to the speaking member of the guards, "Look I don't care what happened to their ship or what it looks like, but somewhere on this planet is an IDA registered transport that I need to do business on.  I'm calling your boss right now and telling her to fuck herself.  If that ship is not en route by the end of that call I'm getting my lawyer, and he is very expensive." Billy seems to be under the impression that price directly correlates to threat as far as lawyers go, given his tone.  He stands in front of the guards with his arms crossed sternly.
The Watcher
GM, 418 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 25 Feb 2016
at 19:49
  • msg #261

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 260):

Billy's eyes lose focus as he stands there, unmoving.
Billy Laser Fist
player, 17 posts
After market upgrades
fix all life's problems
Thu 25 Feb 2016
at 20:04
  • msg #262

The Game: Chapter 03

Billy's eyebrow twitches as his thousand mile stare fails to penetrate his shades.
Batallion
player, 352 posts
One-man Crowd
Ex-villian
Thu 25 Feb 2016
at 20:11
  • msg #263

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 262):

Fuck... where's our ship!?

A pair of armed versions of JJ blink into existence and immediately flank and protect the original.

Out of my way!

Unless impeded, JJ will head back through the door.
The Watcher
GM, 419 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 25 Feb 2016
at 20:27
  • msg #264

The Game: Chapter 03

In reply to Batallion (msg # 263):

Battalion is, indeed, impeded.

"Sorry, sir, but you can't enter without an appointment."

The pair of guards produce dangerous-looking batons which, with the press of their thumb buttons, crackle with a sheen of energy.


Billy continues to remain still, but the rest of you might notice that off to the side, a small transport has lifted off and is fast approaching. (6 areas away).
This message was last edited by the GM at 20:35, Thu 25 Feb 2016.
Batallion
player, 353 posts
One-man Crowd
Ex-villian
Thu 25 Feb 2016
at 20:38
  • msg #265

The Game: Chapter 03

In reply to The Watcher (msg # 264):

JJ scowls, but doesn't directly attack the guards.

Instead he looks around for a computer terminal of any kind.
The Watcher
GM, 420 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 25 Feb 2016
at 20:41
  • msg #266

The Game: Chapter 03

In reply to Batallion (msg # 265):

There are cameras on the roof, but no obvious terminals. There are no nearby buildings, and the fall if one were to jump would be 100% fatal.

The only other exit is the still-running luxury ship tethered to the far side of the roof. (same area).
Billy Laser Fist
player, 18 posts
After market upgrades
fix all life's problems
Thu 25 Feb 2016
at 20:56
  • msg #267

The Game: Chapter 03

Billy's brow furrows but he otherwise acknowledges nothing going on around him.

"Hey goggles," Billy seems to snap out of it and looks at Viceroy over his shoulder, "I just realized I never got your name.  How would you feel about a field test instead of just a demonstration?" He looks at the guards brandishing batons at Batallion, "They don't give you guys those things without body armor, right?"
This message was last edited by the player at 20:59, Thu 25 Feb 2016.
Viceroy
NPC, 19 posts
No Questions.
Any Questions?
Thu 25 Feb 2016
at 21:03
  • msg #268

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 267):

"I am call-called Viceroy he says, though he sounds somewhere between confused and irritated by the request. "It is ok. You did not know-know, but now you do-do." he finishes, apparently settling some sort of internal debate.

For all his apparent lack of situational awareness, however, Viceroy seems to know exactly what Billy is asking when it comes to the demo.

"Give-given current circumstances? A field demonstration seem-seems advice-advisable."
This message was last edited by the player at 21:07, Thu 25 Feb 2016.
The Watcher
GM, 421 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 25 Feb 2016
at 21:04
  • msg #269

The Game: Chapter 03

In reply to Viceroy (msg # 268):

"Armed and armored," one of the guards says, grinning proudly. "Yeah. So don't try anything."
This message was last edited by the GM at 21:08, Thu 25 Feb 2016.
Batallion
player, 354 posts
One-man Crowd
Ex-villian
Thu 25 Feb 2016
at 21:06
  • msg #270

The Game: Chapter 03

In reply to The Watcher (msg # 269):

JJ and his growing contingent of guards, is backing slowly toward the tethered luxury ship.
Xander
player, 232 posts
On the Shoulder of Giants
Wanted
Thu 25 Feb 2016
at 21:06
  • msg #271

The Game: Chapter 03

Of course not. Everybody knows that IDA stands for InDefinable Agony. Have you ever tried to sit on a troop transport for more than half an hour? I think my butt is still flattened. Let's get going.
Billy Laser Fist
player, 19 posts
After market upgrades
fix all life's problems
Thu 25 Feb 2016
at 21:09
  • msg #272

The Game: Chapter 03

"Viceroy.  Sure, great," Billy nods over his shoulder at Viceroy as he raises his hand up in front of the guard he was just questioning.  A lance of bright red shoots over the man's shoulder, "Uh... just curious," Billy lamely bluffs.
The Watcher
GM, 422 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 25 Feb 2016
at 21:25
  • msg #273

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 272):

Rooftop

The guards are not amused.

"I've been wondering if I'd ever be able to bust up that pretty face," one says, hurtling forward to engage Billy with his baton.

The other guard seems to finally realize Battalion's growing collection of dupes.

"What the deuce...? Hey, stop that!"

quote:
~~ Disposition ~~

Everyone is within the same area of one another. There is a small transport 5 areas away and closing fast. The luxury shuttle will take 1 turn for any of you to reach (unimpeded), 1 turn to untether, and an unknown number of turns to operate, should that be your goal.

There are two obvious cameras on the substructure housing the doorway leading inside. They are probably not built for combat (material strength: 10 (GD). No armor.)

The door the guards are guarding is shut and locked, but not indestructible.... (material strength: 30 (RM). 6 (TY) armor)


quote:
~~ Initiative! ~~
Guard 1
Billy
Viceroy
Guard 2
Battalion


The Guard 1 closes and begins his assault on Billy, but his weapon whooshes just past his target's head -- causing the guard to scowl in frustration.
This message was last edited by the GM at 21:30, Thu 25 Feb 2016.
Billy Laser Fist
player, 20 posts
After market upgrades
fix all life's problems
Thu 25 Feb 2016
at 21:33
  • msg #274

The Game: Chapter 03

"I'm not wearing body armor, just so that's on record." As he leans back to avoid the weapon Billy swings his fist in an arc that is clearly not meant to impact the guard, but the laser that comes off it doesn't strike either, flashing in front of the guard's face, "Was really looking forward to a nice stationary target range," Billy grumbles.
Viceroy
NPC, 20 posts
No Questions.
Any Questions?
Thu 25 Feb 2016
at 21:52
  • msg #275

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 274):

The projection of the shuttle vanishes as Viceroy watches combat unfold before him.

"Tell-tell us where it went-went," he says, marching up to Guard 2 accusingly. When that guard does nothing to indicate his compliance, Viceroy hops to the left, hops to the right, and unloads a perfect jab into the bodyguard's sternum.

[Fighing: 46, green]

The blow connects but seems utterly deflected by the guard's armor.

"That all you got, little guy?"

"No," Viceroy says, adjusting his goggles slightly. "But you will wish-wish it was unless you talk-talk."
The Watcher
GM, 423 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 25 Feb 2016
at 22:00
  • msg #276

The Game: Chapter 03

In reply to Viceroy (msg # 275):

"I'll take my chances," the guard sneers, swinging the baton at Viceroy's masked face.

[Fighting: 85, yellow]
[Slam? Impossible (Guard's Strength < Viceroy's Endruance)]


The blow connects, and though the kinetic force seems to do Viceroy no harm, the same can not be said of the energy that courses through him an instant later.

"Aaaaaiiiiiiiiieeeeee!"

[Baton Surge: 70, yellow]
[Stun? 32, white]


When the energy dissipates, Viceroy falls to the ground -- smoke rising from his prone form.

OOC: Note that you cannot normally be slammed if your Endurance exceeds the attacker's Strength. Also note that if something attempts to stun or slam you, the target rolls to resist it on the appropriate column. In this case, Viceroy rolled a "white" result on his Stun check, which means he failed.
Rebecca Taylor
player, 333 posts
Mostly Dead.
Super Creepy Jailbait.
Fri 26 Feb 2016
at 01:50
  • msg #277

The Game: Chapter 03

In reply to The Watcher (msg # 276):

Rebecca looks at the suits and then back to their escort

I do not understand why travel through this sort of area is necessary to your biology laboratories.  Where exactly are we heading?

She will begin getting suited up (assuming there is tweenager armor on the station)
Batallion
player, 355 posts
One-man Crowd
Ex-villian
Fri 26 Feb 2016
at 13:02
  • msg #278

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 277):

The Battalion Corps open fire on the cameras, blowing them off of their pintle mounts with ease.

(Assuming four dupes at this point, hits with 64, 71, 91, 100 should all be hits and that should be that).

JJ, screened slightly by his troops, breaks into a dead sprint toward the luxury ship once the cameras are gone.
The Watcher
GM, 424 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 26 Feb 2016
at 15:01
  • msg #279

The Game: Chapter 03

In reply to Batallion (msg # 278):

The Rooftop

quote:
~~ Disposition ~~

Everyone is within the same area of one another. There is a small transport 3 areas away and closing fast. Battalion has reached the tethered shuttle, screened slightly by 4 Battalion Corpsmen.

The two obvious cameras have now been slagged.

The rooftop door to the building itself remains shut and locked, but not indestructible.... (material strength: 30 (RM). 6 (TY) armor)


quote:
~~ Round 2 ~~
Guard 1
Billy
Viceroy (Stunned 2)
Guard 2
Battalion (Dupes = 4)


Guard 1 continues his efforts to damage the affable Billy Laser Fist, but he utterly whiffs with his follow-up strike.

"Franky, buddy, you've got to spend more time at the dojo," his companion remarks.
This message was last edited by the GM at 15:02, Fri 26 Feb 2016.
The Watcher
GM, 425 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 26 Feb 2016
at 15:42
  • msg #280

The Game: Chapter 03

In reply to The Watcher (msg # 279):

The Audit

"It's an entirely separate facility," Cassidy explains as Rebecca zips into a surprisingly well-fitting tween-sized suit. "We like to keep the mining and the administration each separate from the R&D. Helmets!"

Once Cassidy, Xander, and Rebecca are fully geared, the other four members of the escort complete the airlock-cycling process -- apparently they are to remain behind at this point. The three of you exit through the second airlock and hop out onto surface of Deimos -- though as you are still in a very deep crater, it feels a lot more like a cave than it should.

Cassidy leads the group about five kilometers from the previous airlock, coming to a stop on a patch of rocky ground that seems utterly devoid of anything at all.

"Here we are!" she announces brightly. "Now, you're smart people. You may be wondering how all of this infrastructure stays put on such a tiny moon. I mean, the gravity's weak enough that you can escape its pull at just 20 kilometers per hour."

Cassidy taps the side of her helmet.

"And the answer, of course, is science! We tried to find ways to increase the mass of various objects in Martian space in order to increase their gravity, and failed. We tried to find ways to increase the velocity of various objects in Martian space in order to increase their gravity, and also failed. We even tried to build a gigantic electromagnetic array... which failed."

She presses a button on her sleeve, and a circular plate of metal about 3 meters in diameter rises slightly from the rocky surface not far from where she's standing. A moment later, it irises open to reveal a long, deep shaft.

"The answer came from an unexpected source: genetics. It seems there are certain among us whose genes carry substantial power. We studied this, curated it, and refined it to a more predictable state. You worked with Flux, right?"

Cassidy smiles slightly.

"If you knew him at all, you'd be aware that his was a... flawed template. An early design. Important for being the first with any real stability, but glaringly imperfect."

She extends her hands toward Xander, and he suddenly feels a vice-like grip around his sides.

[Gravity Manipulation: 61, green]

"There have been improvements since then."

quote:
~~ Initiative ~~
Cassidy
Xander
Rebecca


With an exaggerated gesture, Cassidy tugs at thin air, and Xander finds himself bodily yanked into the shaft and completely entering freefall.

[Gravity Manipulation: 79, yellow]

"Might as well hop in after him," she suggests to Rebecca. "It'll just be easier that way."
This message was last edited by the GM at 15:55, Fri 26 Feb 2016.
Rebecca Taylor
player, 334 posts
Mostly Dead.
Super Creepy Jailbait.
Fri 26 Feb 2016
at 15:58
  • msg #281

The Game: Chapter 03

In reply to The Watcher (msg # 280):

XANDER!!!!!

She gasps as the full realization of what is going on hits her.  She grits her teeth.

What are you afraid of Cassidy?

This is said with murderous cold rage, suddenly Cassidy feels like a rat on a dissection table, a scalpel wielding scientist looms over her.

[Illusions 37, Green Success]

quote:
Excellent Illusion:

Fighting: Ex(20)
Agility: Ex(20)
Strength: Ex(20)
Endurance: Ex(20)

Reason: Gd (10)
Intuition: Ex (20)
Psyche: Mn (79)

HP: 79


Cassidy blanches as she takes a step backwards.

Dr. Wycheck?! NO!

She turns tail and runs with the illusion in pursuit.  Rebecca looks down the hole for Xander.

/OOC UPDATED WITH CORRECT STATS /OOC
This message was last edited by the player at 15:43, Mon 29 Feb 2016.
Xander
player, 233 posts
On the Shoulder of Giants
Wanted
Fri 26 Feb 2016
at 16:39
  • msg #282

The Game: Chapter 03

Xander lets out an involuntary yelp as he finds himself pitching headfirst into a void. Worst. Audit. Ever.

Sophie, can you get a lock on Abraxas? Activate the emergency beacon!
The Watcher
GM, 426 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 26 Feb 2016
at 16:56
  • msg #283

The Game: Chapter 03

In reply to Xander (msg # 282):

The Audit

Locked. Activated. It is... not where we left it. Summoning it, but... I'm afraid it may be restrained.

quote:
~~ Round 2 ~~
Cassidy (Fear 1)
Xander (Freefall)
Rebecca (Phantom = 1)


Cassidy flees from a vision only she can see, flailing wildly with random pebbles and stones as she does so.

After several seconds of this, she shakes her head violently and turns to face the peril.

"I'm... not afraid of you," she says unconvincingly to what appears to be nothingness. "And I'm a lot stronger than I used to be. You'll see!"
This message was last edited by the GM at 16:59, Fri 26 Feb 2016.
Billy Laser Fist
player, 23 posts
After market upgrades
fix all life's problems
Fri 26 Feb 2016
at 17:04
  • msg #284

The Game: Chapter 03

"Whoa!" Billy does a matrix lean away from the wild baton swing, his arms whirling at his sides to keep balanced.  As he straightens he plants his fist on Frank's chest, his balance regained. "Sorry, Frank," he says as a red flash tests the limits of his body armor.

((51 feels a bit more solid, 50 damage after 10 body armor))

"Hey do you have any way to get in touch with your science fair nerds?  I think they're in more trouble than we are," Billy shouts to the crowd near his ship.
The Watcher
GM, 427 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 26 Feb 2016
at 19:46
  • msg #285

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 284):

The Rooftop

Guard 1 yelps as the blast singes most of the fight out of him, but somehow keeps his feet.

Viceroy begins to stir, but takes no other action and remains prone.

Guard 2 takes a long look at the Battalion Corps, then decides to try his luck with Billy instead, closing to engage.

The matrix-esque moves keep on coming, though, and his baton sails uselessly over Billy's perfectly coiffed hair.

"Hold still, dammit!"
This message was last edited by the GM at 19:47, Fri 26 Feb 2016.
Rebecca Taylor
player, 335 posts
Mostly Dead.
Super Creepy Jailbait.
Fri 26 Feb 2016
at 20:11
  • msg #286

The Game: Chapter 03

In reply to The Watcher (msg # 285):

The looming darkness closes over Cassidy.  She hears in her head

Are you really stronger?


Other than the looming nothing really happens

[Fighting 25, White Fail]

Rebecca leans over the hole in the ground and focuses on the rapidly disappearing dot that is Xander

She tries her hardest to help Xander but he fades from her view

[Illusions 5, White Fail]

Tears form in her eyes as fractal patterns fall infinitely down the hole.
Batallion
player, 356 posts
One-man Crowd
Ex-villian
Fri 26 Feb 2016
at 21:59
  • msg #287

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 286):

God damn it...

JJ attempts to board and take control of the luxury ship.

Meanwhile, his dupes open fire on Guard 2.  One of this hits (Gd damage, pierce up to REM).
Xander
player, 234 posts
On the Shoulder of Giants
Wanted
Fri 26 Feb 2016
at 22:04
  • msg #288

The Game: Chapter 03

Xander idly contemplates his likely demise as he hurtles downward. A flicker catches his sight, and he doesn't even think before his arms reach out.

[Agility: Success]

Karma Spent: 52

Somehow, miraculously, he manages to arrest his fall, ended up hanging on open atmo vent. Despite the screaming pain in his wrists, he hangs on for dear life, trying desperately not to look down.

Come on, come on! he pleads.
This message was last edited by the player at 05:51, Sat 27 Feb 2016.
The Watcher
GM, 430 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 29 Feb 2016
at 15:42
  • msg #289

The Game: Chapter 03

In reply to Xander (msg # 288):

Team Audit

quote:
~~ Disposition ~~
Xander has managed to arrest his fall, but remains dozens of meters from the opening with no clear route back to the surface. He is uncomfortably hot, and a glance downward reveals an orange-red glow far beneath him. A soft internal voice offers some solace, however: Abraxas is unfettered. ETA 30 seconds. (OOC: 3 rounds!)

Rebecca is sobbing near the edge of the opening, quivering with effort but unable to produce anything more complicated than abstract patterns of color in the air.

Aside from the terrifying horrorbeast with which Cassidy is confronted, of course.


quote:
~~ Round 3 ~~
Cassidy
Xander
Rebecca (Phantom = 1)


Cassidy seems to have mastered her fear for the present, and has guessed its source by observing the mess of half-formed illusions pouring forth from Rebecca not far away.

"You... you wench!"

She extends a hand and forcefully shoves the little girl toward the opening with a powerful torrent of gravitational forces.

[Gravity Manipulation: 75, yellow]

The illusion doesn't move at all, but Rebecca finds herself unable to maintain her balance. After a moment spent on the brink, she is pulled headlong into the abyss.
This message was last edited by the GM at 15:44, Mon 29 Feb 2016.
The Watcher
GM, 431 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 29 Feb 2016
at 15:51
  • msg #290

The Game: Chapter 03

In reply to The Watcher (msg # 289):

The Rooftop

Guard 2 grunts with surprise and pain as a bullet punches through his shoulder.

"Argh!"

quote:
~~ Disposition ~~

Everyone is within the same area of one another. There is a small transport 1 area away and closing fast.

Battalion is now inside the tethered shuttle, screened slightly by 4 Battalion Corpsmen who have remained outside. He quickly finds the cockpit, but the controls have been so highly modified that they are almost unrecognizable. Still... the engine's powered up and all systems look nominal.

The two obvious cameras on the rooftop have been slagged.

The rooftop door to the building itself remains shut and locked, but not indestructible.... (material strength: 30 (RM). 6 (TY) armor)


quote:
~~ Round 3 ~~
Guard 1 (Damage: 50)
Billy
Viceroy (Stunned 1)
Guard 2 (Damage: 10)
Battalion (Dupes = 4)


Guard 1 dives for cover behind the roof's opening in response to Battalion's dupes opening fire with what is clearly live ammunition, judging from the blood seeping from Guard 2's shoulder.

[Dodging: 22, white]

"We need backup!" he yells into what appears to be thin air... though he does have a finger to his temple as he speaks.

OOC: If you want to dodge ranged attacks, it takes your turn and you roll your agility. Compare the intensity to the Dodging part of the universal table; if you roll well, you reduce the CS of the enemy's roll significantly. If you roll poorly... well, nothing much happens at all.

You cannot dodge melee attacks; instead, you'd roll Fighting and compare to the Evading part of the universal table. There are some talents that let you dodge and/or evade while still attacking, and they might be worth looking into.

This message was last edited by the GM at 15:54, Mon 29 Feb 2016.
Billy Laser Fist
player, 25 posts
After market upgrades
fix all life's problems
Mon 29 Feb 2016
at 16:15
  • msg #291

The Game: Chapter 03

"No you don't, Frank!  You need to cancel that, and tell your friend to drop his stick.  Then you can let your boss know everything is under control and go to a medical wing.  Backup will just make things worse."  Billy speaks quickly as he backs away from the guard who is still standing, and growing bullet holes.  Spared the excitement of close quarters he seems to finally notice the oncoming ship, "Oh fuck that," he grunts as he twists at his waist and thrusts his arm toward the ship.  For a brief moment his arm is connected to the ship's cockpit by a brilliant red line.

((I believe you mentioned a +1CS for size, if so, I can dump 5 karma to make it a red 95 to hit with AM energy and/or bullseye the pilot.  I'm not 100% clear on how vehichles respond to high end results, or what this ship's stats are.))
The Watcher
GM, 434 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 29 Feb 2016
at 16:26
  • msg #292

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 291):

The Rooftop

Billy's laser fist punches a hole in the cockpit of the incoming transport, lancing the pilot and causing the entire shuttle to list off to one side. After a moment, it sluggishly returns to something approximating its previous trajectory, indicating the presence of either an autopilot or a co-pilot. Smoke pours from the shattered viewscreen, however, and the ship appears to be losing altitude at an alarming rate.

quote:
Note on Vehicles
Vehicles that take damage in excess of their Body (which is only breached by attacks that penetrate Protection) can cause those within them to take damage as well. Vehicles cannot be stunned, but they can be slammed. Bullseye results work exactly like Billy thought they would -- a called shot the cockpit, thrusters, small thermal exhaust port, etc. to do damage to a specific area of the vehicle instead of leaving it to my discretion.


quote:
Note on Karma
Normally, you have to decide you're spending karma before making a roll. This locks you into spending at least 10. You are free to spend more on the final result if you wish.

In this case, since you didn't know, Billy can either choose to not spend karma on this roll at all or may spend the minimum of 10 to lock in the red result.

This message was last edited by the GM at 16:36, Mon 29 Feb 2016.
Viceroy
NPC, 21 posts
No Questions.
Any Questions?
Mon 29 Feb 2016
at 16:27
  • msg #293

The Game: Chapter 03

In reply to The Watcher (msg # 292):

Viceroy struggles to his feet, swaying slightly before steadying himself.

"What happen-happened?" he burbles woozily.
The Watcher
GM, 435 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 29 Feb 2016
at 16:33
  • msg #294

The Game: Chapter 03

In reply to Viceroy (msg # 293):

The Rooftop

Guard 2 clutches his shoulder in pain and takes stock of the situation, doing little while his colleague continues to talk.

"Yes, now!" Frank can be heard from behind the rooftop's entrance. "Four armed men, a pilot, a mechanic, and Billy. Malone and I have both been shot, and I think Billy might have just brought down a Hopper."

Guard 2 looks down at the stun baton in his hands, then back at the various weapons bristling among his opponents, and finally at the smoke-spewing shuttle. After a moment's further hesitation, he runs for the rooftop door.

"Godspeed, Frank!"

His keycard quickly opens the door, and Guard 2 disappears behind it.

"Malone! YOU COWARDLY SON OF A-" Frank's voice begins, but the sound of the door slamming shut behind Guard 2 cuts off the end of his admonishment.
This message was last edited by the GM at 16:34, Mon 29 Feb 2016.
Billy Laser Fist
player, 27 posts
After market upgrades
fix all life's problems
Mon 29 Feb 2016
at 18:13
  • msg #295

The Game: Chapter 03

"Successful field test.  Laser fist overcomes standard issue ACE body armor and personnel transports," Billy says to the recovering Viceroy, "Also Frank sucks and called for backup, we should probably go."
Xander
player, 235 posts
On the Shoulder of Giants
Wanted
Mon 29 Feb 2016
at 18:18
  • msg #296

The Game: Chapter 03

Xander continues to hold on for dear life.

Guess I'll just hang out here for a bit, then.
This message was last edited by the player at 20:32, Mon 29 Feb 2016.
Batallion
player, 357 posts
One-man Crowd
Ex-villian
Mon 29 Feb 2016
at 18:36
  • msg #297

The Game: Chapter 03

In reply to Xander (msg # 296):

Four armed Battalions continue to fire on Guard 1, and the poor man takes two more in the chest.

Meanwhile, JJ does his best to learn all there is to know about the luxury craft.

Must be a manual in the glovebox or...
Rebecca Taylor
player, 339 posts
Mostly Dead.
Super Creepy Jailbait.
Mon 29 Feb 2016
at 18:40
  • msg #298

The Game: Chapter 03

In reply to Xander (msg # 296):

The illusion continues to loom menacingly but otherwise does nothing

[Fighting 15 White fail]

The wave of gravity hits Rebecca and she instantly fades from and floats over the gap in the ground and lands on the other side with murder in her eyes.

[Phasing 9 + 11 Karma Green]

She lands on the far side and tries to flatten herself out failing to stealth

[Stealth 7 White Fail]

/ooc WTH is with the dice roller? /ooc
The Watcher
GM, 438 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 29 Feb 2016
at 19:45
  • msg #299

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 298):

Team Audit

quote:
~~ Disposition ~~
Xander has managed to arrest his fall, but remains dozens of meters from the opening with no clear route back to the surface. Abraxas remains 2 rounds away.

Rebecca is floating above the opening, staring daggers at the nearby Cassidy.


quote:
~~ Round 4 ~~
Cassidy
Xander
Rebecca (Phantom = 1)


Cassidy's eyes widen at the little girl floating above the shaft.

"What the.... who the hell are you people?!"

She clenches her fist, but nothing happens.
The Watcher
GM, 439 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 29 Feb 2016
at 19:48
  • msg #300

The Game: Chapter 03

In reply to The Watcher (msg # 299):

The Rooftop

Frank screams as he eats two Battalion bullets, and collapses into a rapidly expanding pool of blood.

The incoming shuttle continues to lose altitude, dipping beneath the rooftop and plowing into the side of the building a good 10 floors below you.

The ensuing explosion shakes the structure to its core, but does not appear to significantly jeopardize its integrity. For now.

~~ End Combat ~~
This message was last edited by the GM at 19:48, Mon 29 Feb 2016.
Viceroy
NPC, 22 posts
No Questions.
Any Questions?
Mon 29 Feb 2016
at 19:51
  • msg #301

The Game: Chapter 03

In reply to The Watcher (msg # 300):

"Successful demon-demonstration?" Viceroy repeats, shaking his head to clear it. "Oh! Oh yes. Good. We need-need to leave-leave... but first..."

He rushes over to Frank's still form and relieves the man of his baton before jogging over to the luxury shuttle and hopping inside.
The Watcher
GM, 440 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 29 Feb 2016
at 19:53
  • msg #302

The Game: Chapter 03

In reply to Viceroy (msg # 301):

The Rooftop

The luxury shuttle appears to have room for a total of 5 passengers, and is not equipped for long-range or long-term travel.

It is also still tethered to the roof.

Acrid smoke and horrible fumes are rising from the crash site, and every alarm in the building seems to have gone off at once.
This message was last edited by the GM at 20:07, Mon 29 Feb 2016.
Billy Laser Fist
player, 28 posts
After market upgrades
fix all life's problems
Mon 29 Feb 2016
at 20:10
  • msg #303

The Game: Chapter 03

"Yeah, definitely need to go," Billy replies to the impact below before turning to run toward the ship and waving Viceroy after him.

"You can ride shotgun, but that's my seat," he remarks to JJ  as he leans past him and starts fondling the controls, clearly in a rush, "Can one of your boys cut us lose?   There's probably a thing on the thing.  So does anyone know how to find your ship?" he shouts over his shoulder to address Viceroy and the whole Batallion, "Or your auditor friends?  I'd love to be big damn heroes or enact a daring escape but I chartered my ride here and just became liable for a lot of property damage so...probably not in a position to negotiate with my sister."

He points at JJ, "Also, one of you killed Frank.  Cold blooded, man."
Batallion
player, 358 posts
One-man Crowd
Ex-villian
Mon 29 Feb 2016
at 20:13
  • msg #304

The Game: Chapter 03

In reply to The Watcher (msg # 302):

Fuck, fuck, fuckity-fuckersville!  Why can't people just... FUCKING stop and... fucking leave me alone....

JJ looks up as the Viceroy and Billy enter the shuttle, and quickly climbs out of the cockpit seat.

Take the wheel, be my guest, he replies.

Battalion sends a new duplicate down the ramp to detach the line.

He shakes his head.

Self defense.  You saw it.
Rebecca Taylor
player, 341 posts
Mostly Dead.
Super Creepy Jailbait.
Mon 29 Feb 2016
at 20:15
  • msg #305

The Game: Chapter 03

In reply to The Watcher (msg # 302):

Someone not to be trifled with.  Bring back Xander or I will make you wish that I had never been born.

Cassidy's eyes lose focus as what feels like a vice is applied to her temples.

<b>[White result for Rebecca, 10 Damage]
</b>

The illusion punctuates this by getting booting Cassidy into the next county.

[Fighting 84 Yellow]
[Resist slam: 20 GRAND SLAM]

This message was last edited by the player at 20:26, Mon 29 Feb 2016.
Viceroy
NPC, 23 posts
No Questions.
Any Questions?
Mon 29 Feb 2016
at 20:15
  • msg #306

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 303):

"We should maybe follow-follow that?"

Viceroy jabs a slender finger at the viewport, and in the distance you can see a familiar-looking battlesuit passing through the membrane of the atmospheric dome and flying toward a location somewhere beyond it.
Batallion
player, 360 posts
One-man Crowd
Ex-villian
Mon 29 Feb 2016
at 20:24
  • msg #307

The Game: Chapter 03

In reply to Viceroy (msg # 306):

Good idea science fair, let's go!
Billy Laser Fist
player, 31 posts
After market upgrades
fix all life's problems
Mon 29 Feb 2016
at 20:30
  • msg #308

The Game: Chapter 03

"Yeah, sure," Billy replies to the chorus of suggestions.  As soon as the tether's loose he flicks a knob on the dashboard and kicks the accelerator on as the ship's speaker system blasts...talk radio, "How the hell did she fuck with my presets? She didn't even want this ship." The ride is significantly bumpier than it needs to be as he tries to find a more epic broadcast station and match the mech's escape vector at the same time.

((white piloting roll to follow that Abraxas))
This message was lightly edited by the GM at 20:55, Mon 29 Feb 2016.
The Watcher
GM, 444 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 29 Feb 2016
at 20:43
  • msg #309

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 308):

The luxury shuttle stutters and skips as its long-idling engines finally get the thrust command they've been longing for, and in moments the ship is hurtling toward the dome... though at a trajectory far higher than the one taken by Abraxas.

The shuttle rumbles as it passe through the membrane at unsafe speeds, potentially damaging the life-giving dome's integrity in the process.

Billy eventually manages to arrest the shuttle's assent a good 3 kilometers from the dome -- and, more importantly, finds an appropriate music station in the process.

"There! There!" Viceroy say, pointing at a distant dot far below and yelling to be heard above the awesome jams. "It went-went that way!"
The Watcher
GM, 445 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 29 Feb 2016
at 20:45
  • msg #310

The Game: Chapter 03

In reply to The Watcher (msg # 309):

The Audit

Rebecca's illusion catches Cassidy completely offguard, sending her flying. In the low-gravity environment of Deimos, she gains significant altitude before tumbling to a crashing stop a good 10 areas away. The illusion pops out of existence, its work completed.

~~ End Combat ~~

Abraxas appears a few seconds later, hovering uncertainly near the opening of the shaft. At 3 meters in diameter, it's not clear if Abraxas will actually fit and it appears to be awaiting further orders.
This message was last edited by the GM at 20:46, Mon 29 Feb 2016.
Xander
player, 236 posts
On the Shoulder of Giants
Wanted
Mon 29 Feb 2016
at 20:59
  • msg #311

The Game: Chapter 03

Xander gives a nonverbal command, and a low line drops down from Abraxas. He quickly clips it to his belt, and, after testing the hold, winches up to the waiting battlesuit. He quickly scrambles into the cockpit, strapping himself in. A rush of information floods into his mind as he interfaces directly with Abraxas' core. The cockpit seals with a hiss, and Xander pivots the lumbering mech gracefully in the low gravity of Deimos.

His sensors pickup the faint life force of Cassidy, and he quickly closes in with a burst of thrust. The traitorous suit finds herself groggily hoisted into the air by a giant metal fist, which inexorably begins to tighten around her.

Alright Miss 'Further Improvements'. What the hell are you and ACE playing at?! We came here to make a mutually beneficial business deal. Are you trying to start a war with the IDA? Abraxas' fist closes even tighter. Might as well start talking. It will just be easier that way.

The electromagnetic rails running the length of Abraxas' massive cannon begin to hum and snap ominously.
This message was last edited by the player at 21:01, Mon 29 Feb 2016.
Billy Laser Fist
player, 32 posts
After market upgrades
fix all life's problems
Mon 29 Feb 2016
at 21:08
  • msg #312

The Game: Chapter 03

"Got it, I got it!" Billy shouts, though it's not immediately clear if he means the music or control of his ship.  He follows Viceroy's finger and with a thumbs up to the techie the ship tilts down and decends at full thrust.  He was clearly referring to the music.

((apparently I need to be spending more karma.  42 is not quite a green piloting roll))
Xander
player, 237 posts
On the Shoulder of Giants
Wanted
Mon 29 Feb 2016
at 21:15
  • msg #313

The Game: Chapter 03

Cassidy comes to her senses and attempts to struggle to free herself, but Xander is having none of that.

[Grappling: Success]

[Karma Spent: 52]

She only manages to get herself more fully stuck.
The Watcher
GM, 446 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 29 Feb 2016
at 21:20
  • msg #314

The Game: Chapter 03

In reply to Xander (msg # 311):

The Shaft

Xander piles into Abraxas and hurtles off in the direction Cassidy was flung.

Rebecca watches as the battlesuit zips out of sight, then glances upward as she notices a luxury shuttle engaging in a hazardous, erratic flight path toward not-quite-anywhere.

Not Far Away

Xander encounters Cassidy rushing back toward the shaft at a point about 5 areas from it, and manages to catch her off-guard with a quick grab.

Instead of answers, however, all Cassidy provides in a spirited defense.

quote:
~~ Disposition ~~

Xander and Cassidy are 5 areas from the shaft.

Rebecca is at the shaft.

The luxury shuttle is about 6 areas from the shaft and 14 areas from where Xander's fighting. Billy can head toward either location (or neither!). The shuttle covers 3 areas per round.


quote:
~~ Initiative ~~
Cassidy (Damage: 30)
Xander


Engaged in a full hold, Cassidy can do little but attempt to break it.

[Escape: 91, yellow]

She somehow manages to pry her way through the battlesuit's vicegrip, landing somewhat gracefully on the ground at its feet.

"I'm just doing what I'm told," Cassidy retorts. "You're a soldier. You should understand."
This message was last edited by the GM at 21:24, Mon 29 Feb 2016.
Viceroy
NPC, 24 posts
No Questions.
Any Questions?
Mon 29 Feb 2016
at 21:22
  • msg #315

The Game: Chapter 03

In reply to The Watcher (msg # 314):

Apparently untroubled by the shuttle's lurching movements, Viceroy settles into a passenger's seat and fidgets by flicking the captured stun baton on and off at random intervals.
This message was last edited by the player at 21:22, Mon 29 Feb 2016.
Rebecca Taylor
player, 343 posts
Mostly Dead.
Super Creepy Jailbait.
Mon 29 Feb 2016
at 21:29
  • msg #316

The Game: Chapter 03

In reply to Viceroy (msg # 315):

Rebecca runs to Cassidy and Xander.
Billy Laser Fist
player, 33 posts
After market upgrades
fix all life's problems
Mon 29 Feb 2016
at 21:33
  • msg #317

The Game: Chapter 03

The flight suddenly evens out as the shuttle adjusts to follow Abraxas to its new position, "That's my girl," Billy says soothigly as he adjusts his grip on the controls, or possibly just strokes them affectionately.  "So is this one of yours or should I shoot this thing once we catch up?"

((73 to follow that mech.  will I have to roll more to maintain course, or just if we change course again, and/or once the urge strikes me to stop?))
This message was last edited by the player at 21:42, Mon 29 Feb 2016.
Xander
player, 238 posts
On the Shoulder of Giants
Wanted
Mon 29 Feb 2016
at 21:49
  • msg #318

The Game: Chapter 03

Xander sighs, and trains his gun at her. "I wouldn't," he warns when she tenses to act. "Anyhow, was. I was a soldier. I followed orders until they gave me one I couldn't. Real simple. You always have a choice, so don't give me that bullshit. We came here to make a deal, and the next thing I know you're trying to kill me. Now, are you going to at least tell me why you tried to go all John the Baptist on me with molten lava, or are we done talking?
This message was last edited by the player at 21:50, Mon 29 Feb 2016.
Batallion
player, 361 posts
One-man Crowd
Ex-villian
Tue 1 Mar 2016
at 00:51
  • msg #319

The Game: Chapter 03

In reply to Xander (msg # 318):

JJ takes FAR too long to answer:

Nah, better not shoot it.  It's a friend.
The Watcher
GM, 448 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 1 Mar 2016
at 14:38
  • msg #320

The Game: Chapter 03

In reply to Batallion (msg # 319):

"So... you're a bad soldier. You washed out," Cassidy concludes. "And now you're a traitor to the IDA. All of you probably are... interesting. Who are you are really working for, I wonder..."

Her tone of voice implies that she expects no answer.

"My orders involve revealing nothing and terminating you as snoops. Your real masters, whoever they are, would be better served to show up in person the next time they want access to ACE's genetics labs or exotic minerals. I think they'll realize that this cloak and dagger nonsense is a waste of time once you fail to return. Though it really won't be much of a loss. A soldier who doesn't follow orders is worthless."
This message was last edited by the GM at 14:57, Tue 01 Mar 2016.
Rebecca Taylor
player, 346 posts
Mostly Dead.
Super Creepy Jailbait.
Tue 1 Mar 2016
at 14:44
  • msg #321

The Game: Chapter 03

In reply to The Watcher (msg # 320):

Rebecca appears next to Cassidy

What are you talking about?  We are traitors to IDA?
The Watcher
GM, 449 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 1 Mar 2016
at 14:59
  • msg #322

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 321):

The luxury shuttle is able to cover 3 more areas while the combatants continue to jaw.
This message was last edited by the GM at 15:00, Tue 01 Mar 2016.
Rebecca Taylor
player, 347 posts
Mostly Dead.
Super Creepy Jailbait.
Tue 1 Mar 2016
at 15:05
  • msg #323

The Game: Chapter 03

In reply to The Watcher (msg # 322):

Who do you think our real bosses are?
Xander
player, 239 posts
On the Shoulder of Giants
Wanted
Tue 1 Mar 2016
at 15:44
  • msg #324

The Game: Chapter 03

Behind his helmet, Xander rolls his eyes. She's not going to tell us anything, Rebecca. Well Cassidy, it's been lovely chatting with you, but I'm afraid if you're not going to tell us anything of substance, you're too much of a liability to leave around.

The railgun crackles to a feverish pitch, angled directly toward's Cassidy's center of mass. Rather than discharging and turning the woman into a fine red mist, it abruptly powers down and pivots upward to point non threatenly at the sky.

Fortunately for you, though, the orders I'm so bad at following involved splattering unarmed combatants. Just couldn't bring myself to do it. Guess that makes me worthless, but hey, what are you gonna do?

Abraxas changes its weight distribution subtly. Somebody told me once that an object could escape Deimos' gravity going a mere 20 kilometers per hour, Xander's voice crackled wryly. Oh wait, that was you! I wonder if that was a lie too. Let's find out!

The battlesuit snaps forward with surprising speed.

[Fighting: 94]

[Hit: Slam]

The mech's vice claw fist snaps forward, but rather than smashing the unarmored woman into the ground, grabs her, winds up, and flings her clear out of the crater.
Batallion
player, 363 posts
One-man Crowd
Ex-villian
Tue 1 Mar 2016
at 15:47
  • msg #325

The Game: Chapter 03

In reply to Xander (msg # 324):

Hilarious... I knew I liked that guy...
The Watcher
GM, 450 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 1 Mar 2016
at 15:57
  • msg #326

The Game: Chapter 03

In reply to Batallion (msg # 325):

"NO! Noaaaaaaaaaaaaargh!"

Cassidy is flung high into the nonexistent atmosphere at an arc that soon takes her out of Xander and Rebecca's line of vision.

Those in the oncoming shuttle, however, are able to see the woman gesture wildly and somehow swing herself in a wide parabola as though she were anchored to the moon by an unseen tether.

This does little to stop her actual speed, however, and the arc of her new trajectory rapidly carries her to the far side of the moon and out of the shuttle's point of view, as well.

~~ End Combat ~~



The shuttle covers the remaining distance without further difficulty, and is soon directly overhead of Xander/Abraxas and Rebecca.
This message was last edited by the GM at 15:57, Tue 01 Mar 2016.
Billy Laser Fist
player, 36 posts
After market upgrades
fix all life's problems
Tue 1 Mar 2016
at 16:04
  • msg #327

The Game: Chapter 03

Billy brings the craft into a smooth stop just above the survivors of the encounter, "That was a hell of a throw, she's lucky she didn't make escape velocity," Billy comments.  "You guys have radio or something, or do I need to dig out some airtight pajamas?" He cranes his neck to look around the ship, "Shit these weren't the ones where she threw up in her helmet are they?" he mumbles.

((spend some unnecessary karma for a 67 to stop.))
Rebecca Taylor
player, 348 posts
Mostly Dead.
Super Creepy Jailbait.
Tue 1 Mar 2016
at 16:06
  • msg #328

The Game: Chapter 03

In reply to Batallion (msg # 325):

Rebecca looks at Xander as the ship crests over the crater.


When the group is together

Well... so much for Director Kelce sending us on a diplomatic mission.  I assume you had no better luck retrieving the ore?  Should I also assume that there are alarms and warning sirens behind us?  So what objectives are we going to execute and where?  Do we have any knowledge of where any objective is?

Xander
player, 240 posts
On the Shoulder of Giants
Wanted
Tue 1 Mar 2016
at 16:07
  • msg #329

The Game: Chapter 03

GOAAAAAAAAAAAAAALLLLLLLLLL! Xander yells over the coms and loudspeaker as Abraxas puts its hands (plus railgun) up in the field goal gesture. It's a pop fly to the end zone, outta the park!

He clears his throat. I think I might be mixing up my sportsball references there. Xander checks his scanners. She'll be fine, he assures Rebecca. She can pull herself back around, but it will take her a while. Let's find the others... The radar chirps out a new contact, and he brings the luxury shuttle up on his sensors.

Nice ride, he says appreciatively.
This message was last edited by the player at 16:08, Tue 01 Mar 2016.
Viceroy
NPC, 25 posts
No Questions.
Any Questions?
Tue 1 Mar 2016
at 16:08
  • msg #330

The Game: Chapter 03

In reply to The Watcher (msg # 326):

Viceroy clips the stun baton he'd been playing with to his belt and adjusts his goggles.

"I'll get-get you an extract-extraction contract for act-acting as our transport today, Billyfriend. We'll draw-draw one up for the lasers, too. Do you have-have standard terms?"
This message was last edited by the player at 16:09, Tue 01 Mar 2016.
Batallion
player, 364 posts
One-man Crowd
Ex-villian
Tue 1 Mar 2016
at 16:10
  • msg #331

The Game: Chapter 03

In reply to Viceroy (msg # 330):

Yeah, stick to beer big guy, JJ notes at Xander's choice of metaphor.


To Rebecca, We had a load of luck, the bad kind.  We should get the hell outta Dodge.
The Watcher
GM, 451 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 1 Mar 2016
at 16:11
  • msg #332

The Game: Chapter 03

In reply to Viceroy (msg # 330):

Radio communication is quickly patched through to allow Rebecca, Xander, and those in the shuttle to freely communicate.
Viceroy
NPC, 26 posts
No Questions.
Any Questions?
Tue 1 Mar 2016
at 16:13
  • msg #333

The Game: Chapter 03

In reply to The Watcher (msg # 332):

"No."

Viceroy cocks his head at Battalion curiously.

"We can-cannot leave-leave without the ore. We can-cannot leave-leave without complete-completing the audit. And we can-cannot leave-leave in this shuttle. It can-cannot survive-survive the trip."
This message was last edited by the player at 16:16, Tue 01 Mar 2016.
Xander
player, 241 posts
On the Shoulder of Giants
Wanted
Tue 1 Mar 2016
at 16:15
  • msg #334

The Game: Chapter 03

I agree with Viceroy, Xander replied. Even if we could get home with that shuttle, I'm not wasting half a year of my life on a round trip to Mars to come back empty handed. And now ACE can keep SAGE company on my shitlist. Let's go break into some warehouses.
This message was last edited by the player at 16:16, Tue 01 Mar 2016.
Rebecca Taylor
player, 349 posts
Mostly Dead.
Super Creepy Jailbait.
Tue 1 Mar 2016
at 16:17
  • msg #335

The Game: Chapter 03

In reply to Viceroy (msg # 333):

We need to know where these are.  Unless you want to fight your way across Deimos breaking into warehouses at random.  I think I have already mentioned I'm not in favor of this action.

Director Kelce will hear of my dissatisfaction.

Viceroy
NPC, 27 posts
No Questions.
Any Questions?
Tue 1 Mar 2016
at 16:17
  • msg #336

The Game: Chapter 03

In reply to Xander (msg # 334):

"We damage-damaged the office building when we crash-crashed a transport into it. They will have-have more immediate problems to worry-worry about than us for a while. How do-do we put-put that to the best use-use?"

He shifts his weight from one foot to the other.

"We need-need to find-find our freighter, too. It has-has experimental, classified technology aboard. We need-need to steal-steal it back, or destroy-destroy it."
Batallion
player, 365 posts
One-man Crowd
Ex-villian
Tue 1 Mar 2016
at 16:18
  • msg #337

The Game: Chapter 03

In reply to Xander (msg # 334):

JJ clenches his teeth tightly.

We absofuckingloutely CAN leave here without the ore and we sure as fuck CAN leave here without a goddmaned audit.

Seriously, do you people have an issue with NOT being shot at?  It's like your goddamned company mission statement at this point!

Rebecca Taylor
player, 350 posts
Mostly Dead.
Super Creepy Jailbait.
Tue 1 Mar 2016
at 16:23
  • msg #338

The Game: Chapter 03

In reply to Batallion (msg # 337):

Rebecca, shockingly, nods at batallion's outburst.

We cannot leave Batallion's craft as it has both our technology and the only support system capable of getting us back to near earth orbit...

However, an audit will take time... A smash and grab of laboratory components is much more simple.  As I feel I have been screaming into the abyss of death


Her voice cuts directly into your heads making you wince with the pain of it.

I AM NOT A THUG OR A THIEF!!!  I DID NOT JOIN TO FIGHT!

The last was accompanied by a petulant foot stomp.
Billy Laser Fist
player, 37 posts
After market upgrades
fix all life's problems
Tue 1 Mar 2016
at 16:26
  • msg #339

The Game: Chapter 03

When Viceroy mentions contracts something important seems to very suddenly occur to Billy, "Oh, yeah, uh...probably." He goes a bit crosseyed for a moment.

When JJ gets antsy Billy chimes in, "Look unless you guys think you'll be more welcome on Mars we're not leaving.  That's where I was going to take her to book transport home, this isn't a long range ship.  Was your mech on your ship?  We saw where it came out, why don't we just follow its path back?"
Batallion
player, 366 posts
One-man Crowd
Ex-villian
Tue 1 Mar 2016
at 16:27
  • msg #340

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 339):

God, yes!  JJ claps Billy on the back, someone talking SENSE.  Let's find our ship and scram.
Rebecca Taylor
player, 351 posts
Mostly Dead.
Super Creepy Jailbait.
Tue 1 Mar 2016
at 18:10
  • msg #341

The Game: Chapter 03

In reply to Batallion (msg # 340):

Lets get back to the ship and asses from there.  Xander, may I ride with you in Abraxis since this would be the fastest course of action?
This message was last edited by the player at 18:11, Tue 01 Mar 2016.
Xander
player, 242 posts
On the Shoulder of Giants
Wanted
Tue 1 Mar 2016
at 18:19
  • msg #342

The Game: Chapter 03

Sure thing. Cockpit is tight, but you're small. Do you...need me to open the hatch or something? Or can you just phase in?

After picking up Rebecca, Xander will reverse Abraxas' path and send the coordinates to the shuttle.
Billy Laser Fist
player, 38 posts
After market upgrades
fix all life's problems
Tue 1 Mar 2016
at 18:41
  • msg #343

The Game: Chapter 03

Billy gets the ship turned around and does his best impression of a pilot following course. "So what's this ore you're so hard up for?" he asks Viceroy casually, "Do you have any idea where it is or would 'borrowing' a load be a bit of a trick?"

((60 to go where I'm told))
Batallion
player, 368 posts
One-man Crowd
Ex-villian
Tue 1 Mar 2016
at 18:52
  • msg #344

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 343):

Valuable stuff, science stuff, JJ interrupts.  But not worth dying over.  Trade for it or steal it, they don't seem to care.
Billy Laser Fist
player, 39 posts
After market upgrades
fix all life's problems
Tue 1 Mar 2016
at 19:03
  • msg #345

The Game: Chapter 03

"Very little is worth dying over," Billy concurs, but waggles a finger meaningfully, "But it's hard to trade for something if you don't know where it is.  Or what it's worth.  Unless you're telling me my sister's management got their panties in this big of a twist because you tried paying them.  She's all about reporting profits or whatever she does for a living."
Rebecca Taylor
player, 352 posts
Mostly Dead.
Super Creepy Jailbait.
Tue 1 Mar 2016
at 19:09
  • msg #346

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 345):

...and who is your sister?

Billy Laser Fist
player, 40 posts
After market upgrades
fix all life's problems
Tue 1 Mar 2016
at 19:17
  • msg #347

The Game: Chapter 03

"Sorry did I leave that on?" Billy taps the radio, "Mallory's my sister.  You had a meeting with her before this went pear shaped, didn't you?  I called her when Viceroy lost your ship, she said her management wanted you guys to disappear.  It didn't sound like a corporate nicety."
Rebecca Taylor
player, 353 posts
Mostly Dead.
Super Creepy Jailbait.
Tue 1 Mar 2016
at 19:24
  • msg #348

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 347):

No. That does not.

Why are you helping us?

This message was last edited by the player at 19:24, Tue 01 Mar 2016.
Billy Laser Fist
player, 41 posts
After market upgrades
fix all life's problems
Tue 1 Mar 2016
at 19:30
  • msg #349

The Game: Chapter 03

"Because I probably won't get that military contract if you're all dead," Billy chuckles as if this were obvious, "Plus it'll stick in Mal's craw pretty good.  I have waited my whole life to one-up my sister, and I never expected to have this much fun doing it."
Xander
player, 243 posts
On the Shoulder of Giants
Wanted
Tue 1 Mar 2016
at 19:35
  • msg #350

The Game: Chapter 03

To your point earlier about not being a thief, Rebecca, I'd like to remind everybody that we *did* pay them for the ore. Those lines of credit are still good. So taking the ore isn't stealing, it's just...physically enforcing...a contract ACE attempted to reneg on. Reneg on homicidally, I might add.

Billy, no offense, but your sister is kind of a bitch, Xander adds off-handedly.
This message was last edited by the player at 19:36, Tue 01 Mar 2016.
Rebecca Taylor
player, 354 posts
Mostly Dead.
Super Creepy Jailbait.
Tue 1 Mar 2016
at 19:40
  • msg #351

The Game: Chapter 03

In reply to Xander (msg # 350):

Her face goes resigned.

Lets find the ore, if logistically feasible lets get their genetics data as well.  I'm going to shut this program down.
This message was last edited by the player at 19:41, Tue 01 Mar 2016.
Billy Laser Fist
player, 42 posts
After market upgrades
fix all life's problems
Tue 1 Mar 2016
at 19:46
  • msg #352

The Game: Chapter 03

"You have no idea," Billy groans to Xander as he rolls his eyes.

"I dunno about shutting them down though, Mal's been at this a while.  Fucking wunderkind if you ask dad," there is clearly no family resentment.
The Watcher
GM, 453 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 1 Mar 2016
at 20:19
  • msg #353

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 352):

The shuttle and the battlesuit zip around the crater, pass back into the atmospheric membrane, and scoot past the office building from earlier.

It appears to be actively on fire, and a lot of resources appear to have been scrambled to contain the blaze before it kills (more) people, destroys (more) property, or consumes (more) oxygen.

Such is the chaos that none seem to pay a small luxury shuttle any notice... though you'd think that the battlesuit would be a bit more obtrusive. Regardless, some combination of sheer skill and dumb luck results in the shuttle and the battlesuit coming to rest within a shielded nook created by an outcropping of rock nestled not far from a sprawling two-story building that seems partially built into the moon's surface.

"Systems show-show that Abraxas came-came from there," Viceroy says, tapping unnecessarily on the digital overlay to underscore his point. "What's the plan? Smash-smash and grab-grab? There are probably guards, and the facility look-looks enormous."
The Watcher
GM, 454 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 1 Mar 2016
at 20:21
  • msg #354

The Game: Chapter 03

In reply to The Watcher (msg # 353):

Further observation of the facility show that it is indeed well guarded and moderately populated. Work crews teem around the main entrance, driving barges, cargo haulers, and other machinery to help move their heavy loads. There are even a few industrial-class battlesuits milling around.

Materials coming in and out the facility span the gamut from random debris to refurbished machinery, which means this is likely a processing facility as well as a warehouse.
This message was last edited by the GM at 20:27, Tue 01 Mar 2016.
Batallion
player, 369 posts
One-man Crowd
Ex-villian
Tue 1 Mar 2016
at 20:33
  • msg #355

The Game: Chapter 03

In reply to The Watcher (msg # 354):

I don't see our ship.

JJ crosses his arms.

Get out and kick down the doors if you want, the last smash-and-grab was a dumb idea, this one is dumber.
Billy Laser Fist
player, 43 posts
After market upgrades
fix all life's problems
Tue 1 Mar 2016
at 20:50
  • msg #356

The Game: Chapter 03

Billy leans back in his chair lazily, clearly not part of the planning committee.
Viceroy
NPC, 28 posts
No Questions.
Any Questions?
Tue 1 Mar 2016
at 21:06
  • msg #357

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 356):

Viceroy watches the complex for a few minutes, then turns back to the group. His goggles glitter, and a hologram of the entrance appears in the air before him, complete with the recent comings and goings of people and equipment. They sit frozen in a 3-minute loop, which he pauses and unpauses at will while staring at it.

"This entrance is too secure," he says at last. "Unless you want-want to risk-risk kill-killing these people?"

His tone indicates a reluctance, but not an unwillingness, to do exactly that.
Xander
player, 244 posts
On the Shoulder of Giants
Wanted
Tue 1 Mar 2016
at 21:08
  • msg #358

The Game: Chapter 03

Xander surveys the scene, not liking the odds.

Okay. I think you guys aren't going to be thrilled about this, but I have an idea, he says slowly. We have in our posession a fully executed, legal contract for the aquisition of the experimental ore. If this company is half as departmentalized - and compartmentalized - as Braeburn, there's a real likelihood that the folks working warehouse have no idea we're Persona Non Grata here, especially with all the chaos in the main building. He grins slyly. With these mega corps, it's often a case of the left hand not knowing what the right is doing. Especially when the right hand is up to dirty, illegal deeds that would be damaging if too many employees knew about and word leaked out.

So I propose we simply walk up, and attempt to fulfill the contract and take delivery. It's worth a shot to resolve this without getting shot at, and if it doesn't work, we're no worse off than before, right?
This message was last edited by the player at 21:09, Tue 01 Mar 2016.
Viceroy
NPC, 29 posts
No Questions.
Any Questions?
Tue 1 Mar 2016
at 21:18
  • msg #359

The Game: Chapter 03

In reply to Xander (msg # 358):

"Question."

Viceroy raises a hand and fidgets until Xander looks at him.

"If they give-give us the ore, where do we put-put it? There is no cargo hold on this shuttle. We bought-bought a half-ton, right?"
This message was last edited by the player at 21:19, Tue 01 Mar 2016.
Billy Laser Fist
player, 44 posts
After market upgrades
fix all life's problems
Tue 1 Mar 2016
at 21:21
  • msg #360

The Game: Chapter 03

"Your mech came out of here right?  Doesn't that mean your ship's down here too?  Maybe we kill two birds with one stone.  When the blue collars inevitably wonder why no one told them to load up a shipment we ask where your ship is stashed, tell them it's a miscommunication and they need to put the ore in it.  They show us to your ship, give us what you came for and wave goodbye when we leave.  No guns."
This message was last edited by the player at 21:29, Tue 01 Mar 2016.
Rebecca Taylor
player, 355 posts
Mostly Dead.
Super Creepy Jailbait.
Tue 1 Mar 2016
at 21:27
  • msg #361

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 360):

I believe that Xander has a point.  Let me evaluate the acquisition of their scientific data once our primary objective is fulfilled.
This message was last edited by the player at 21:27, Tue 01 Mar 2016.
Xander
player, 245 posts
On the Shoulder of Giants
Wanted
Tue 1 Mar 2016
at 21:29
  • msg #362

The Game: Chapter 03

Exactly. And then leave a kind note for your sister praising her organization's efficiency, emailed safely from deep orbit. The kind of email with rude animations attached. Xander grins wryly. Either way this goes down Billy, I'm afraid your next Thanksgiving is going to be awkward. Or hilarious, depending on how you want to look at it.
This message was last edited by the player at 21:29, Tue 01 Mar 2016.
Billy Laser Fist
player, 45 posts
After market upgrades
fix all life's problems
Tue 1 Mar 2016
at 21:33
  • msg #363

The Game: Chapter 03

"They don't invite me to Thanksgiving since the turbine incident," Billy replies, straight-faced.
Viceroy
NPC, 30 posts
No Questions.
Any Questions?
Tue 1 Mar 2016
at 21:34
  • msg #364

The Game: Chapter 03

In reply to Xander (msg # 362):

Viceroy's begoggle head regards Billy for a moment. He shrugs, and the projection vanishes.

"They don't invite-invite me either," he burbles sympathetically. "Ok! Let's go-go."
This message was last edited by the player at 21:34, Tue 01 Mar 2016.
Rebecca Taylor
player, 356 posts
Mostly Dead.
Super Creepy Jailbait.
Tue 1 Mar 2016
at 21:35
  • msg #365

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 363):

If they do after this...

I'd recommend declining.


I'm sure that it goes entirely over almost everyone's head that she... for the first time in as long as you have known her... just told a joke.
The Watcher
GM, 455 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 1 Mar 2016
at 21:36
  • msg #366

The Game: Chapter 03

In reply to Viceroy (msg # 364):

The shuttle's tiny ramp extends with the sort of quiet grace and style you'd expect from such a high-end machine. As you are back beneath the dome, the atmosphere here is suitable for plainclothes, if desired.

Viceroy toddles his way down the ramp, heedless of if the others are accompanying him.
This message was last edited by the GM at 21:36, Tue 01 Mar 2016.
Batallion
player, 370 posts
One-man Crowd
Ex-villian
Wed 2 Mar 2016
at 15:46
  • msg #367

The Game: Chapter 03

In reply to The Watcher (msg # 366):

JJ lounges elaborately and purposefully in his chair.

Stupid plan.

However, a duplicate wearing a perfectly-pressed suit and carrying an expensive briefcase pops in behind him and follows the Viceroy.

He'll take care of you, I'm sure, JJ says with a wave.
Billy Laser Fist
player, 47 posts
After market upgrades
fix all life's problems
Wed 2 Mar 2016
at 15:58
  • msg #368

The Game: Chapter 03

"Now you sound like my sister.  Take good care of her," Billy says to JJ before he follows behind Viceroy and businessman Batallion casually.  With his hands in his pockets Billy lets his eyes wander the facility, not looking particularly concerned with any if it.
The Watcher
GM, 457 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 2 Mar 2016
at 16:41
  • msg #369

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 368):

The Sheltered Nook

Battalion Prime remains behind in the luxury shuttle. Xander remains nearby within Abraxas, keeping a watchful eye on his surroundings.

The Facility

Viceroy, Business-Class Battalion, Rebecca, and Billy disembark from the shuttle and head toward the entrance of the facility, not bothering to mask their approach with anything more than run-of-the-mill non-nonchalance.

The trio makes it almost entirely to the large, open doorway -- past pallets of materials and plenty of uniformed laborers who pay them no heed -- before being approached by a young woman wearing overalls, a bulky tool belt, a hard hat, and a frown.

"Can I help you gentlemen?" she asks, putting one gloved hand on her hip while the other brings her datapad closer to her face for inspection. "I'm not seeing any visits from HQ on the docket and we've got a schedule to keep. So whatever you need, spill it; ain't got time for games."
This message was last edited by the GM at 18:47, Wed 02 Mar 2016.
Billy Laser Fist
player, 48 posts
After market upgrades
fix all life's problems
Wed 2 Mar 2016
at 16:48
  • msg #370

The Game: Chapter 03

"We were told our ship was down here,<green>" Billy speaks up from the back of the small crew. "<green>You know Some drunk ran a transport into a building upways?" Billy hikes a thumb toward the ceiling, "We figured if the loading was done we'd just come get it ourselves.  Keep out out of the emergency personnel's way and avoid further gross negligence at the same time."
This message was last edited by the player at 16:48, Wed 02 Mar 2016.
The Watcher
GM, 458 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 2 Mar 2016
at 16:59
  • msg #371

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 370):

The Facility

"No kidding, that's what happened? A pilot smuggled in some alcohol and then decided not to call in sick?"

The woman gives a low whistle.

"That right there is a special blend of impressive and stupid. And now me and my crew'll have to try to salvage the Hopper once it's scraped off the walls, mark my words."

She spits derisively.

"Ah well. Job security, right? Pity about the crew and the white-collars caught in the blast, though."

The woman taps through the datapad as she talks, then raises an eyebrow.

"Your ship didn't happen to be a 'Roo, did it? Tiny shuttle with a cargo bay welded to it like a pouch?"

"That's ours!" Viceroy exclaims. His visor glitters and an image of the ship appears before him. "If it look-looked like this."

The woman frowns slightly, taps at her datapad some more, and bites her lip.

"It's here, but... that's strange," she says. "It's listed as impounded and scheduled for disassembly. Top of the list. The boys might already be working on it."

She lowers the datapad and looks at each of the three in turn.

"You're saying it was meant to do delivery fulfillment? What were we supposed to be loading into it? Maybe I can look up the order that way."
This message was last edited by the GM at 17:01, Wed 02 Mar 2016.
The Watcher
GM, 459 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 2 Mar 2016
at 17:04
  • msg #372

The Game: Chapter 03

In reply to The Watcher (msg # 371):

The Sheltered Nook

Xander is able to count a total of four industrial-grade battlesuits moving heavy loads around the outer area of the facility from his vantage point. They look to be based off a very early design that Braeburn had long ago made public via the Archive. Clearly modifications have been made since then, but the movements still look particularly sluggish compared to the smoothness of Abraxas.

They seem to lack a central computer, Sophia's voice chimes in, somehow following Xander's gaze. Completely manual. What a waste.
This message was last edited by the GM at 17:05, Wed 02 Mar 2016.
Billy Laser Fist
player, 49 posts
After market upgrades
fix all life's problems
Wed 2 Mar 2016
at 17:10
  • msg #373

The Game: Chapter 03

"Disassembly?  What the hell? Maybe he wasn't drunk after all, maybe the building was just part of his flight path and you've got a massive idiot in charge of your ship routing.  Which one of you guys has R&D's order form or whatever we needed to come here to get signed?" he directs his attention to Chief Executive Batallion and Viceroy in turn before looking appologetically at the worker, "We bought science rocks, I gave up on keeping track of what's what."
The Watcher
GM, 460 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 2 Mar 2016
at 18:20
  • msg #374

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 373):

"Science rocks? You'll have to be more specific than tha-"

Viceroy produces a visual projection of the contract, allowing it to remain in place until the woman has finished reading it.

"-t. Oh. That explains everything."

She taps on the datapad a few more times and nods.

"Yeah, that checks out nicely. Those shipments are routed through an entirely different department. One that probably WOULD default to impounding and dismantling a 'Roo if the orders looked even a little suspicious. Bureaucracy, am I right?"

The woman puts a finger to her temple, but the conversation is load enough that the three of you can hear it.

"Foreman, come in."

"Copy?"

"What's the status on that last demolition order?"

"Barely started. It's a standard-looking 'Roo but scanner showed a few oddities in the rig. More than the external bay'd account for. Was about to order a sensor sweep and send in a salvage team for the internals."

"Nah, don't bother. White-collars screwed up the itinerary again," she chuckles dryly. "Do me a favor and tow it to the loading hanger, will ya?"

"Can do, Overseer. But... er... we may need a few minutes to put it back together first. Out."

She nods in a satisfied way and beckons for you to follow.

"Come on. I'll show you the way myself. I want to make sure this gets taken care of properly for once."
This message was last edited by the GM at 18:21, Wed 02 Mar 2016.
Viceroy
NPC, 31 posts
No Questions.
Any Questions?
Wed 2 Mar 2016
at 18:21
  • msg #375

The Game: Chapter 03

In reply to The Watcher (msg # 374):

Viceroy bounds after her, completely at ease.
The Watcher
GM, 461 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 2 Mar 2016
at 18:22
  • msg #376

The Game: Chapter 03

In reply to Viceroy (msg # 375):

The Nook

Those watching from the sidelines watch as their colleagues vanish deeper into the facility.
Rebecca Taylor
player, 358 posts
Mostly Dead.
Super Creepy Jailbait.
Wed 2 Mar 2016
at 18:24
  • msg #377

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 373):

Rebecca sighs as the plan unfolds.

Excuse me miss...

She leaves a blank for the woman to supply her name.

Additionally my escort for an audit of your biological facility has been separated from me.  If you could please point me towards your facilities I will try to catch up with them there.
This message was last edited by the player at 18:26, Wed 02 Mar 2016.
Billy Laser Fist
player, 50 posts
After market upgrades
fix all life's problems
Wed 2 Mar 2016
at 18:25
  • msg #378

The Game: Chapter 03

"Super.  Hey let us know if you need a hand, one of these nerds called up a military prototype to 'aid the emergency responders' but I'm pretty sure it can tote and haul with the best of them if he's that interested in showing off his shiny new tech." As he follows after the foreman he holds one hand up behind him, flashing the "ok" hand sign toward Abraxas.
The Watcher
GM, 462 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 2 Mar 2016
at 18:50
  • msg #379

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 378):

"We have no biological facilities here," the woman says, declining to provide a name. "Unless you mean a hospital? We have a small one of those, but the nearest proper facility is on one of the orbital stations."

She glances over Billy's shoulder, but unless Abraxas moves she cannot see him.

"Could always use more haulers," she shrugs. "Bring him along if you'd like."
Billy Laser Fist
player, 52 posts
After market upgrades
fix all life's problems
Wed 2 Mar 2016
at 19:20
  • msg #380

The Game: Chapter 03

"She must be confused," Billy stifles a nervous laugh, "We're on kind of a road trip slash shopping trip for some crazy military project.  We get a mech at the last stop, now we're picking up ore, apparently bilogics are on the schedule.  They say I'm a department head, but sometimes I think I'm just a chaperone with signing authority." He gives Rebecca a meaningful glare and mouths the word "disappear" angrily. With the minor crisis behind them he addresses the foreman again, "How about your boys get our ship back in one piece, then my boy carries boxes."
Xander
player, 248 posts
On the Shoulder of Giants
Wanted
Wed 2 Mar 2016
at 19:21
  • msg #381

The Game: Chapter 03

Xander steps Abraxas through the opening, following deliberately and slowly. He intentionally desyncs part of the neural stabilization interface, causing the mech's actions to be more mechanical and clunky. Much more standard-issue. There was no concealing the railgun to be anything other than experimental top-grade military tech, but powered down and with the a barrel folded up, it certainly looked less threatening. Xander gave a silent thanks that he had had the forsight to airbrush off all the Braeburn logos.
Batallion
player, 371 posts
One-man Crowd
Ex-villian
Wed 2 Mar 2016
at 19:49
  • msg #382

The Game: Chapter 03

In reply to Xander (msg # 381):

Suit-Battalion nods sternly and rolls his eyes whenever the lady looks away.
Rebecca Taylor
player, 359 posts
Mostly Dead.
Super Creepy Jailbait.
Thu 3 Mar 2016
at 12:55
  • msg #383

The Game: Chapter 03

In reply to Batallion (msg # 382):

Rebecca nods at the foreman.

Apologies, I was looking for the hospital, sometimes I can be overly technical.  As you can see the documentation associated with our requirements for the visit has become quite muddled.
  She looks down at her datapad and will follow the others quietly.
The Watcher
GM, 464 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 3 Mar 2016
at 15:21
  • msg #384

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 383):

The Nook

Battalion is left well and truly alone inside a very, very expensive shuttle which could, in theory, keep a single person alive on a joyride lasting up to a week using just the supplies currently on board. And its resale value? Exquisite.

Just sayin'.

The Facility

"Ah. Well, if you'd like a proper tour the hospital, you might want to come back another day. That accident is likely to have filled the beds for next week or so."

The Overseer leads the way into the depths of the facility, using an enormous cargo lift to lower everyone -- Abraxas included -- a couple levels below the surface.

There are far more battlesuits in this section, which makes sense because there are far heavier loads to carry. Turbines, rotors, rockets, habitation modules, and plenty of scrap are scattered among pallets of supplies. If there is an organization system, it makes zero visual sense.

The area forms a sort of underground ovoid punctuated by openings every 20 meters or so which lead off to docking slips. Various ships occupy each, though none appear to be spaceworthy.

The Overseer leads you to one such slip, and you are gratified to learn that it does indeed contain your 'Roo. It also contains a dozen techs and mechanics, all wearing uniforms, and a pair of battlesuits. The former group is standing in a loose circle near the open ramp, listening to a man with a different colored hard hat yell at them, while the latter group is busily at work welding some seamwork into the hull.

"Foreman?"

The man doing the yelling stops talking and stomps out of the circle of sulky laborers to approach.

"You didn't have to come down here yourself, Overseer," he says in a defensive tone. "And you definitely didn't need to bring a 'suit from topside to help out. We're handling it."

"Relax. Nobody's getting written up for this," the Overseer shrugs. "I just want this over and done with so we can get on with our day."

The Foreman nods, looking relieved, and gestures back at the ship.

"We're still re-securing the aftermarket cargo bay. After that we'll run some integrity checks and she'll be good to go. If your 'suit wants to grab the cargo in the meantime, we might be done by the time you get back."

The Overseer nods and turns to the group.

"I think we're all set here. The 'science rocks' you purchased aren't kept with our general materials. Come on, I'll take you to the pick-up point."

Abraxas and anyone else who wants to tag along head back to the lift. The Overseer keys in a few commands, then looks at her datapad and frowns.

"Damnation. We're running behind. Look, this lift'll take you where you need to go. You'll see your shipment properly marked and set aside at the bottom; just grab it and get back into the lift. It'll wait for you and take you back up here, where you can load up your 'Roo and depart. The Foreman will show you how ships enter and leave the facility when you're ready."

She taps her datapad a few times.

"As for me, I'm needed elsewhere. Everywhere, really. If you run into any problems, just hit the red button on the lift to contact the emergency response team. I'm not sure what got screwed up with your paperwork, but I'm glad I was able to help. Take care!"

The Overseer gives a brief wave, then returns to her work.

[Crossroads]

OOC: Just need to know who's going to the pickup point and who's sitting behind in the slip, if anyone wants to.
This message was last edited by the GM at 15:23, Thu 03 Mar 2016.
Viceroy
NPC, 32 posts
No Questions.
Any Questions?
Thu 3 Mar 2016
at 15:23
  • msg #385

The Game: Chapter 03

In reply to The Watcher (msg # 384):

"I'll remain-remain here," Viceroy says after the Overseer has departed. "I want-want to watch-watch the repairs."
Batallion
player, 372 posts
One-man Crowd
Ex-villian
Thu 3 Mar 2016
at 15:26
  • msg #386

The Game: Chapter 03

In reply to The Watcher (msg # 384):

The Nook

JJ relaxes in his chair whilst his mind is occupied by the complex economics involved in "Steal this ship and sell it".

The Slip

Yeah, watch... repairs.  That DOES sound exciting, Suited Battalion agrees.  I'll help with that.
Xander
player, 249 posts
On the Shoulder of Giants
Wanted
Thu 3 Mar 2016
at 15:34
  • msg #387

The Game: Chapter 03

Xander dutifully follows the directions to the cargo pickup point, but keeps alert for anything out of the ordinary.
Billy Laser Fist
player, 53 posts
After market upgrades
fix all life's problems
Thu 3 Mar 2016
at 15:35
  • msg #388

The Game: Chapter 03

"Yeah, great, we'll stay here.  Out of the way, not causing trouble," he points to Abraxas, "You'll carry some boxes. This'll work out great." Billy grins broadly, clearly impressed with the success of the plan to rip off his sister.  His face does drop suddenly, "Now how am I gonna get my baby home?"
Xander
player, 250 posts
On the Shoulder of Giants
Wanted
Thu 3 Mar 2016
at 15:47
  • msg #389

The Game: Chapter 03

Xander's voice crackles over the com in reply. If it won't fit in the hold, or we can't manage to clamp it to the hull, we can always slave the autopilot to our course alongside us.
This message had punctuation tweaked by the player at 16:20, Thu 03 Mar 2016.
Rebecca Taylor
player, 360 posts
Mostly Dead.
Super Creepy Jailbait.
Thu 3 Mar 2016
at 16:06
  • msg #390

The Game: Chapter 03

In reply to Xander (msg # 389):

Rebecca looks from person to person as each abdicates responsibility to Xander.

I'll come with you to assist in cargo and loading of the necessary material. 
Billy Laser Fist
player, 54 posts
After market upgrades
fix all life's problems
Thu 3 Mar 2016
at 16:44
  • msg #391

The Game: Chapter 03

Billy looks at Viceroy and professional-grade Batallion sceptically before addressing Rebecca, "I don't think they package half ton cargo in 10-year-old sized portions."
Batallion
player, 373 posts
One-man Crowd
Ex-villian
Thu 3 Mar 2016
at 17:21
  • msg #392

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 391):

She'll surprise you, Battalion notes.  In the most... unexpected ways...
The Watcher
GM, 465 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 3 Mar 2016
at 19:26
  • msg #393

The Game: Chapter 03

In reply to Batallion (msg # 392):

The Nook

It's peaceful. If Deimos had birds, they'd be chirping. Instead, Battalion Prime is left to enjoy the rapturous melody of emergency sirens blaring off in the office building's direction.

The Facility, Floor B-1, The Slip

Viceroy, Business-Class Battalion, and Billy lounge around idling watching the Foreman, his crew, and the two battlesuits continue to work on the ship. At one point, a pair of techs come out of the 'Roo and quickly huddle with the Foreman. After a moment, he looks over his shoulder and beckons the group over to him.

"You've got a couple of modifications that're throwing my boys for a loop. Can you tell us what's going on with the secondary console you have dominating the co-pilot's side of the cockpit control panel, and what modifications you've made to the engines? They're about as far from standard as we've seen, which wouldn't be a problem except that we can't get the ship to... well... to start."

The Facility, Floor B-7, The Lift

Rebecca follows Abraxas into the lift, and the pair patiently wait for the elevator to reach its destination. Oddly comforting music is piped over the speakers to help pass the time.

Eventually the lift reaches the appropriate floor, doors opening smoothly to reveal a very small, very sterile room with walls made entirely of polished metal. It's barely large enough for Abraxas to turn around fully.

On the far side of the room is a 1-meter, cube-shaped panel, which is cut into the center of the wall. Inside this niche in the wall is a block of... something. It's not quite rock, but not quite metal either.

A quick scan shows that it would weigh exactly 453.592 kilograms on Earth, making this 1-meter cube an even half-ton of material all by itself.
This message was last edited by the GM at 19:29, Thu 03 Mar 2016.
Billy Laser Fist
player, 55 posts
After market upgrades
fix all life's problems
Thu 3 Mar 2016
at 19:41
  • msg #394

The Game: Chapter 03

"I'm pretty sure we're not legally permitted to tell you what we've done to the ship," he gives dressed-for-court Batallion a confirmatory glance and continues regardless of his response, "but I'm pretty sure my friend can tell your boys how to fix it if you let him join in under the hood," Billy gives Viceroy a helpful nudge toward the ship.
Rebecca Taylor
player, 361 posts
Mostly Dead.
Super Creepy Jailbait.
Thu 3 Mar 2016
at 19:44
  • msg #395

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 394):

How much material was required for our needs?  Is this crate enough?
Xander
player, 251 posts
On the Shoulder of Giants
Wanted
Thu 3 Mar 2016
at 19:50
  • msg #396

The Game: Chapter 03

Abraxas' servos strain, but the mech manages to lift the hyperdense...stuff...without too much difficulty.

I don't know what exactly we're looking at, Xander admits, mildly perplexed, but scans check out the proper weight. It's certainly *a* hyper dense material matching no known composition in the Archive or Viceroy's supplementary database. This appears to be what Samantha, er, Director Kelce, sent us for.

Xander carefully pivots Abraxas to retrace his steps back to the Fettsackin.
Batallion
player, 374 posts
One-man Crowd
Ex-villian
Thu 3 Mar 2016
at 19:51
  • msg #397

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 395):

Nook

JJ drums on his thigh to the beat of the alarms, then starts searching for the mini-bar.

The Slip

Not permitted, as in we... and you... will get our asses sued shut if we do.
Rebecca Taylor
player, 363 posts
Mostly Dead.
Super Creepy Jailbait.
Thu 3 Mar 2016
at 20:53
  • msg #398

The Game: Chapter 03

In reply to Batallion (msg # 397):

Rebecca enjoys a fitful daydream.

quote:
Rebecca accompanies Xander on the competely uneventful return back to the ship where we peacefully blast off... unfortunately forgetting Battalion Prime on the base as we mistook one of his dupes for the original


OOC: Fixed it for you :)
This message was last edited by the GM at 22:37, Thu 03 Mar 2016.
The Watcher
GM, 469 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 7 Mar 2016
at 15:00
  • msg #399

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 398):

The Nook

The vigorous amount of nothing comes to an end. Battalion Prime watches the Overseer return, alone, and begin speaking to some of the workers present. She looks off into the distance briefly, a finger touching her temple, then lowers it with a perplexed expression.

She barks something at the nearby workers and strides toward the nook. Two of the battlesuits lower their loads, set them aside, and move to follow her.

The Slip

Viceroy is ushered into the shuttle, followed by three of the techs. The Foreman shrugs and continues to "supervise", standing near Billy and Battalion Business-Class (henceforth, "the BBC") quietly. He checks his datapad from time to time, but nothing seems to arrest his interest.

Nothing, that is, until a disturbingly loud groaning sound interrupts the tranquil drone of productivity. The wrenching sound of twisting metal follows it, and a large chunk of the after-market cargo bay falls to the ground in a lopsided lump, making an ear-splitting crash as it lands.

The 'Roo now looks like someone took the original shuttle, put a metal inner tube around the middle, and forgot to secure the back of it such that half of the inner tube is dragging on the floor.

"Hey!" the Foreman growls, running over to the welding battlesuits. "I said to reattach it, not damage it!"

The pilots pop the hoods of the battlesuit cockpits, and a spirited argument occurs during which no actual work takes place.

At the same time, the shuttle's engines hum and roar to life. This triumph lasts almost precisely 7.3 seconds before the entire shuttle shakes and shudders violently. The engines die in spectacular fashion moments later, expelling bursts of smoke and ionized matter in all directions.

Raised voices from inside the shuttle follow the explosion, but the words are lost amid the cacophony. This remains true until one voice rises above the rest.

"I SAID-SAID: NO QUESTIONS!"

A moment later there is a cry of agony, and in short order one of the three techs rolls limply down the ramp with wisps of smoke radiating from his coveralls.

The Foreman, still arguing with the pilots of the battlesuits, doesn't seem to notice this, but the remaining techs certainly do. Three swoop over to the injured man, with a fourth ripping a first aid panel from the wall and bringing it over to help. The other four rush up the shuttle's ramp.

The Collection Point

Xander lugs the precious cargo to the lift, with Rebecca tagging along behind. They wait patiently in the lift while the doors slide shut, and then brace themselves for the irritating music that's sure to follow, and they are not disappointed.

The lift begins its climb back to the top, though it seems to be moving far more slowly than before.
Rebecca Taylor
player, 367 posts
Mostly Dead.
Super Creepy Jailbait.
Mon 7 Mar 2016
at 15:10
  • msg #400

The Game: Chapter 03

In reply to The Watcher (msg # 399):

Rebecca jumps on top of the crate and sits cross legged bobbing her head out of time with the music.  She flashes a big toothy grin at Xander.
Batallion
player, 382 posts
One-man Crowd
Ex-villian
Mon 7 Mar 2016
at 15:55
  • msg #401

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 400):

The Nook

JJ locks the door and pretends not to be home.

The Slip

Oh shit...
Billy Laser Fist
player, 57 posts
After market upgrades
fix all life's problems
Mon 7 Mar 2016
at 16:45
  • msg #402

The Game: Chapter 03

"Weren't we in a hurry?" Billy asks his small piece of Batallion, but makes no move to assist either problem surrounding the ship.
Batallion
player, 383 posts
One-man Crowd
Ex-villian
Mon 7 Mar 2016
at 17:32
  • msg #403

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 402):

The Slip

Say, um... how fast can you fix that?
Billy Laser Fist
player, 58 posts
After market upgrades
fix all life's problems
Mon 7 Mar 2016
at 18:40
  • msg #404

The Game: Chapter 03

"I think it's going to take them enough time that we should seriously consider a plan B as far as escape craft go," Billy says in a low, but casual tone as he scans the area for other long-range cargo ships that are closer to complete and preferrably less surrounded than the unfortunate 'roo.
Batallion
player, 384 posts
One-man Crowd
Ex-villian
Mon 7 Mar 2016
at 18:44
  • msg #405

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 404):

The Slip

Suited Battalion nods.

Say the word and I'll run like hell.
Billy Laser Fist
player, 59 posts
After market upgrades
fix all life's problems
Mon 7 Mar 2016
at 18:49
  • msg #406

The Game: Chapter 03

"Run to is the hard part.  We still need something capable of interplanetary.  That weird tech on your ship, it really is top secret stuff right?  Do we need to blow it up if we can't take it?  Flaming wreckage was pretty good cover on the way in."
Batallion
player, 385 posts
One-man Crowd
Ex-villian
Mon 7 Mar 2016
at 18:57
  • msg #407

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 406):

Suited Battalion shrugs.

As long as we can get out of here, who cares about the tech?  I'm pretty sure there are schematics somewhere.
The Watcher
GM, 470 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 7 Mar 2016
at 19:11
  • msg #408

The Game: Chapter 03

In reply to Batallion (msg # 407):

The Nook

The Overseer walks over to the ramp, but finds that she cannot lower it. She sighs and walks over to the cockpit's viewport and knocks on it.

"Hello? Anybody here?"

The Slip

"Just put it back together before someone sees what happened," the Foreman finishes yelling at the battlesuit pilots, who close their cockpits and hurry back to work attempting to re-reattach the cargo module.

The Foreman whirls around and rushes toward the ramp.

"What happened here?!"

"It's Simmons, chief. He came flying down the ramp after the backfire explosion."

"Is he ok?"

"Out like a light, but he's breathing. A few of the boys went in to check on the others."

The Foreman puts a hand to his brow and wipes away some sweat.

"Well, take Simmons to the medi... no, to the break room. Get him some water, see if he wakes up. If he's still out in a few minutes we'll talk about moving him somewhere else. You know how uptight they get about workplace accidents."

The techs nod, and a total of four get to work transporting Simmons out of the slip.

Inside the shuttle, however, things do not appear to have calmed down. A smaller, more muffled explosion can be heard, as well as the crackling discharge of what might be electricity.

"What the blazes did you folks DO to your engine?" the Foreman gripes, rolling up his sleeves to enter the shuttle himself.

The Lift

The elevator finally reaches its destination. The doors open just in time for its occupants to watch a group of four techs exit the entrance to your slip, carrying a prone fifth man between them. From somewhere in the distance, you can hear a muffled explosion.
This message was last edited by the GM at 19:12, Mon 07 Mar 2016.
Billy Laser Fist
player, 60 posts
After market upgrades
fix all life's problems
Mon 7 Mar 2016
at 19:26
  • msg #409

The Game: Chapter 03

"That's a great question, but our chief engineer there is very touchy and may have obtained a stun baton, so maybe it'd be best if everyone calmly stepped away from inside the ship," Billy suggests loudly enough for the whole slip to hear while still trying to sound calm about the situation.
Rebecca Taylor
player, 368 posts
Mostly Dead.
Super Creepy Jailbait.
Mon 7 Mar 2016
at 19:56
  • msg #410

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 409):

The elevator door opens and Rebecca sitting on the box of ore gives a long-suffering look at Xander.  She looks at her lap... and disappears.

A second later she reappears standing next to Billy.

What the hell are they doing?

Billy Laser Fist
player, 61 posts
After market upgrades
fix all life's problems
Mon 7 Mar 2016
at 20:02
  • msg #411

The Game: Chapter 03

"Cargo bay fell off and Viceroy's yelling and injuring people," Billy updates the elevator crew.
Rebecca Taylor
player, 369 posts
Mostly Dead.
Super Creepy Jailbait.
Mon 7 Mar 2016
at 20:15
  • msg #412

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 411):

Fair enough...

I'll go calm down Viceroy... if thats possible... if not....


The threat hangs in the air.

Do they know how long until they can reattach the bottom of the ship?

She marches into the cockpit.
Xander
player, 258 posts
On the Shoulder of Giants
Wanted
Mon 7 Mar 2016
at 20:40
  • msg #413

The Game: Chapter 03

Abraxas marches forward carrying its precious cargo, and for all the world, appears to let out a long suffering, world-weary (albeit soundless) sigh.

Guys. I leave for fifteen minutes...
The Watcher
GM, 471 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 8 Mar 2016
at 14:57
  • msg #414

The Game: Chapter 03

In reply to Xander (msg # 413):

The Nook

The Overseer continues to tap on the cockpit's viewshield.

The Slip

Xander/Abraxas and Rebecca drink in the confusion of a rapidly deteriorating situation, and the Foreman lets out an exasperated sigh.

"We can't fix the internals from outside," he says to Billy. "I know mechanics aren't known for their people skills, but you can't seriously be telling me that yours-"

Another discharge of electricity can be heard from somewhere within the shuttle, accompanied by an agonized howl. The rest of the techs hurry down the ramp and huddle around the Foreman. A moment later, Viceroy waddles to the top of the ramp, his clothing looking none the worse for the wear.

"Your team does not know-know how to fix-fix our engine," he says simply. "They do not know-know much of anything. They talk-talk when they should hear-hear, and they... they..."

He quivers with rage.

"They ask-ask too many questions."

Viceroy adjusts his goggles, realizing that the others have returned.

"Good. Everyone is here. Come-come aboard. I want to show-show you something."

The Foreman looks over at his techs, then hardens his expression.

"I'll have a look, as well. I want to see what caused that backfire that hurt Simmons."

Viceroy fidgets slightly.

"Backfire? Right. Yes. The backfire... that hurt-hurt Simmonsdunce. You can-can see-see what happen-happened if you want-want."

"Keep welding," the Foreman orders the two battlesuits. "The rest of you, take 30 for lunch. Go check in on Simmons if you can, as well. We'll have a repair plan outlined when you get back."

Viceroy disappears back into the shuttle, followed by the Foreman and anyone else who wishes to enter.
Batallion
player, 386 posts
One-man Crowd
Ex-villian
Tue 8 Mar 2016
at 15:08
  • msg #415

The Game: Chapter 03

In reply to The Watcher (msg # 414):

The Nook

Nobody is home.  The Overseer should go away.

The Slip

Suited Battalion follows the Viceroy.
Billy Laser Fist
player, 62 posts
After market upgrades
fix all life's problems
Tue 8 Mar 2016
at 15:17
  • msg #416

The Game: Chapter 03

Billy rolls his eyes and walks up behind the foreman, "You really don't want to see what happened to Simmons," he warns the foreman with a reassuring pat on the back before heading into the shuttle, "Are you showing me where to park my ship in that tub they're welding back on?  Cuz we're gonna need to find time for that," he suggests on his way in.
Rebecca Taylor
player, 370 posts
Mostly Dead.
Super Creepy Jailbait.
Tue 8 Mar 2016
at 17:22
  • msg #417

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 416):

Rebecca sighs now with Viceroy appearing to be under some semblance of control and hangs to the back of the group as they walk into the ship.
Xander
player, 260 posts
On the Shoulder of Giants
Wanted
Tue 8 Mar 2016
at 21:31
  • msg #418

The Game: Chapter 03

Xander idles with the box, attempting to find a useable internet signal in the hangar.
The Watcher
GM, 473 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 9 Mar 2016
at 15:24
  • msg #419

The Game: Chapter 03

In reply to Xander (msg # 418):

The Nook

Failing to elicit any response at all from the shuttle, the Overseer shrugs, issues orders to the battlesuits, and returns to the facility.

Battalion's sigh of relief is interrupted when the shuttle shakes, rumbles, and takes flight all on its own with him inside it.

A quick look at the inert console quells his fears that they had somehow remotely started the vehicle, and a glance from the viewport (which is rocking unsteadily from side to side) confirms that the movement is being provided by the two battlesuits, which are physically carrying the the shuttle away from the facility and toward some unknown destination.

The Slip

Xander/Abraxas is outside the shuttle, still holding the precious cargo while he searches for a usable frequency.

Success! Encryption levels are... nonexistent for basic access. Substantial firewalls exist between public channels and cloud storage, however. a female voice informs Xander.

The 'Roo

"We can talk about cargo space once the cargo BAY is reattached," the Foreman says to Billy. "I'm confident there will be plenty of space to... what the blazes?!"

This exclamation more or less matches what's on everyone's mind as the enter the shuttle proper. Almost all of the internal walls seem to be missing, creating a large open space. There is a single wall toward the front of the ship, with a circular opening that leads to the cockpit.

In the center of the room is a hatch that leads downward, connecting to the engine bay and other delicate electronics via a steel ladder. There are also hatches on the far left and the far right of the room, which used to lead to the circular inner tube-like cargo attachment. Due to the misalignment of the module at the moment, both of these hatches are currently exposed such that you can see the slip beyond them the engine bay.

At this point it bears noting that the last time you were inside this shuttle, it had several walls and several rooms in what is now a vast expanse of flattened steel. Outlines of where the other walls used to be can be seen on the floor and ceiling, and look like nothing more than flattened soldering scars.

"The malfunction damage-damaged and melt-melted the substructures in a peculiar way," Viceroy explains. "This is why standard space-grade steel is insufficient. But do-don't worry-worry! We now have-have space for a standard engine, if the foreman will go-go get-get one to install-install."

The Foreman blinks, then scratches his head.

"We might have one, but they aren't cheap," he says after a minute.

"We are the IDA. We can-can pay-pay."

The Foreman taps his datapad and nods thoughtfully.

"I'll tell the boys and try to find a suitable engine. We'll be back to install it in about half an hour. Hopefully the 'suits will be done welding the 'Roo back together by then. Maybe you can make some progress on your own engine in the interim."

With that, the Foreman exits the ramp.

As soon as the man is gone, Viceroy points to the cockpit.

"There are SAGE agents among the techs here. We need-need to go-go. Quickly."
This message was last edited by the GM at 15:43, Wed 09 Mar 2016.
Batallion
player, 387 posts
One-man Crowd
Ex-villian
Wed 9 Mar 2016
at 15:36
  • msg #420

The Game: Chapter 03

In reply to The Watcher (msg # 419):

The Nook

Crap...

Not wishing to be archived for later study by "top men", JJ sits up and starts pushing buttons (looking to find an intercom or external speaker of some kind).
Xander
player, 261 posts
On the Shoulder of Giants
Wanted
Wed 9 Mar 2016
at 15:44
  • msg #421

The Game: Chapter 03

Xander attempts to pull up a public map of the facilities in case the genetics research is openly labeled. If not, he'll look for places suspiciously NOT labeled, mislabeled, or empty spots on the map.
Rebecca Taylor
player, 374 posts
Mostly Dead.
Super Creepy Jailbait.
Wed 9 Mar 2016
at 15:45
  • msg #422

The Game: Chapter 03

In reply to The Watcher (msg # 419):

Do you know who it is?

How do you propose we leave with no engine? 


She takes a step back in a semi-defensive posture.
The Watcher
GM, 474 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 9 Mar 2016
at 15:52
  • msg #423

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 422):

The Slip

Xander finds a basic map of Deimos, but apparently this entire crater is marked simply as "R&D", and no zoom-in of the contents exists. That effectively renders your current facility, the office building, and the other areas you've explored so far invisible on the map.

The Nook

Battalion fails to find the speakers, but he does manage to engage the engines. The ship's console flares to life as the thrusters hum, awaiting input.

The battlesuits come to an abrupt stop -- perhaps the pilots are yammering to each other about this new development.

The 'Roo

"We have-have standard engine capabilities already," Viceroy says conspiratorially. "The experimental engine is all that fry-fried. If we got-got the alloy, I can-can try-try to fix-fix it mid-flight."
Billy Laser Fist
player, 65 posts
After market upgrades
fix all life's problems
Wed 9 Mar 2016
at 16:13
  • msg #424

The Game: Chapter 03

"So the plan is to cut and run with your cargo bay hanging off like a flag in the wind?" Billy arches a brow judgementally, "I love it," it's not entirely clear if he's being sarcastic.
Rebecca Taylor
player, 375 posts
Mostly Dead.
Super Creepy Jailbait.
Wed 9 Mar 2016
at 16:47
  • msg #425

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 424):

Your the mechanical expert.  Get us sufficiently spaceworthy and get us out of here.  If you can identify the SAGE mole in the staff point him out to me. 


Rebecca now begins to supervise the repairs to the shuttle looking for anyone who appears to not be pulling on the right side of the rope.
Viceroy
NPC, 33 posts
No Questions.
Any Questions?
Wed 9 Mar 2016
at 16:52
  • msg #426

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 425):

"Does your laser run-run hot enough to melt-melt steel? Seal-seal the side hatches and we can-can power-power up immediately."
This message was last updated by the player at 16:53, Wed 09 Mar 2016.
Billy Laser Fist
player, 66 posts
After market upgrades
fix all life's problems
Wed 9 Mar 2016
at 16:56
  • msg #427

The Game: Chapter 03

"Well, yeah but I'm not exactly a welder.  And what about my ship and the other Horde?  Can we do that autopilot slave thing remotely?" Billy looks a little fidgety as his super cool laser fist is reduced to an industrial torch.
Rebecca Taylor
player, 376 posts
Mostly Dead.
Super Creepy Jailbait.
Wed 9 Mar 2016
at 17:16
  • msg #428

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 427):

You never know with Batallion if it is actually him or an expendable duplicate.  He had best make prime available by wheels up.  As to the other items....

She emphasizes his new name and indicates her shrugging indifference to matters of steel.
This message was last edited by the player at 18:36, Wed 09 Mar 2016.
Batallion
player, 388 posts
One-man Crowd
Ex-villian
Wed 9 Mar 2016
at 17:19
  • msg #429

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 428):

The Slip

Suited Battalion does his best to show that he's not being particularly useful.

The Nook

Crap, crap, crappity...

JJ waves out the window at the mech pilots and moves his hands in his best guess as to a "mechanical problems, please wait" gesture.
Xander
player, 262 posts
On the Shoulder of Giants
Wanted
Wed 9 Mar 2016
at 18:44
  • msg #430

The Game: Chapter 03

Xander pops out of Abraxas, and wanders over to a nearby terminal. Well, if we're going to be buying an engine too, let me bring up the purchasing inventory interface, he yells out over the din, very audible to all nearby.

He plugs himself in. Alright Sophia, let's see if we can crack this. Where are they hiding the cool genetics toys?
This message was last edited by the player at 18:44, Wed 09 Mar 2016.
The Watcher
GM, 475 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 10 Mar 2016
at 20:43
  • msg #431

The Game: Chapter 03

In reply to Xander (msg # 430):

The Nook

Though Battalion gestures wildly, the battlesuit pilots don't appear to be looking at the viewport. After a minute or two, they resume hauling the ship toward wherever they were taking it, its engines still humming all the while.

The Slip

Xander slumps over a nearby terminal and loses himself within the network.

Sifting. Sifting... no related materials on this side of the firewall.

Xander could swear he could hear the sound of cracking knuckles in the distance as the voice grows more excited.

Shall we give it a hack?

The 'Roo

"This has-has all gone-gone sideways," Viceroy burbles, shaking his head from side to side. "I can-cannot tell-tell SAGE by sight-sight. I suspect-suspect at least one of the weld-welders is one. Simmonsdunce was, too. We need-need to leave-leave before the welders do-do additional damage. Unless you want-want to fight-fight them?"

He points at the ramp.

"Also. The cargo is very small. Could fit-fit in the standard shuttle after all. Weak atmosphere mean-means low friction, so the cargo attachment might-might stay-stay half on after takeoff. Could-could find-find remote sector to make-make repairs. Not enough space for Abraxassuit and Billybaby without the compartment though. They will need-need to be tether-tethered to an AI. Shuttle's is slagged, but Xangeragent may-may have-have an alternative. Where is he?"

Viceroy adjusts his goggles.

"Fight-fight. Flee-flee. It's all the same to me. But we need-need a decision. Seek-seeking consensus. I abstain-abstain."
Xander
player, 263 posts
On the Shoulder of Giants
Wanted
Thu 10 Mar 2016
at 20:51
  • msg #432

The Game: Chapter 03

Yes, Xander agreed gamely. Let's.
Billy Laser Fist
player, 69 posts
After market upgrades
fix all life's problems
Thu 10 Mar 2016
at 21:15
  • msg #433

The Game: Chapter 03

"Wait, SAGE is sabotaging your shuttle?  What the hell did you people do?" Billy shakes his head and holds up his hand as soon as the sentance is out of his mouth, "No, don't tell me.  I'm pretty sure I want plausible deniability.  Anyway, we should run.  You got your cargo, we're technically still on the run from security, and we don't need a ruckus tipping them off to where we went.  Plus I'm not fighting a whole work crew, most of them are probably just blue collar jackoffs."
Rebecca Taylor
player, 378 posts
Mostly Dead.
Super Creepy Jailbait.
Thu 10 Mar 2016
at 21:32
  • msg #434

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 433):

If we can identify the primary threat to the ship I could likely neutralize him with little or no fuss and no direct interaction.  If we can get out of here with the cargo and Billy's ship then I suggest that we run.  No need to drag this out.  Unfortunately, we have to make the trip at conventional speeds it would seem.

I will collect Xander.  Billy you get your ship and prepare for exit.  Will we still have airlock capabilities in our primary ship?  If so it makes our lives easy... if not then we will have to test Abraxis' remote user capabilities.

This message was last edited by the player at 21:32, Thu 10 Mar 2016.
Billy Laser Fist
player, 70 posts
After market upgrades
fix all life's problems
Thu 10 Mar 2016
at 21:46
  • msg #435

The Game: Chapter 03

"Cut and run.  Love it," Billy pats the Batallion representative on the shoulder, "You come with me, unless you know how to weld this thing shut." Then he retraces the route back to his ship, happy that his foray into corporate espionage seems to be coming up roses.
Xander
player, 264 posts
On the Shoulder of Giants
Wanted
Fri 11 Mar 2016
at 18:55
  • msg #436

The Game: Chapter 03

Xander fidgets restlessly in the interface. Rudimentary autopilot on Abraxas will help load the alloy into the shuttle.
This message was last edited by the player at 18:56, Fri 11 Mar 2016.
The Watcher
GM, 477 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 11 Mar 2016
at 19:57
  • msg #437

The Game: Chapter 03

In reply to Xander (msg # 436):

The Slip

Xander remains at the console, deep in digital thought. His battlesuit slowly plods its way up the ramp with the precious cargo.

The 'Roo

Abraxas cannot fit inside the shuttle proper, but it does enter about halfway up the ramp and deposits the very heavy cargo off to one side with a muffled thump. Lacking further input, it stands there blocking the ramp like a champagne cork in the neck of a bottle.
Rebecca Taylor
player, 384 posts
Mostly Dead.
Super Creepy Jailbait.
Tue 15 Mar 2016
at 12:09
  • msg #438

The Game: Chapter 03

In reply to The Watcher (msg # 437):

Rebecca sighs, fingers flying over her tablet.  At one point her hand goes through the tablet entirely.  As she huffs in frustration she glares at the welders over her tablet trying to ascertain which one is a SAGE operative.
This message was last edited by the player at 12:10, Tue 15 Mar 2016.
The Watcher
GM, 480 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 15 Mar 2016
at 15:32
  • msg #439

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 438):

Elsewhere

Battalion continues to be carried along to gods-know-where by the battlesuits, even as the ship's engines continue to hum with latent energy and the burning desire to fly free.

The Slip

Xander is slumped over a console, inert while his mind plays with the electronics. Rebecca stands nearby, fidgeting with her tablet and glancing at the welders with distrust. The welders, for their part, ignore her entirely as they continue to attempt to reattach the cargo module. They do not appear to be in much of a hurry.

The lower half of Abraxas can be seen (legs down) at the ramp of the 'Roo.

Billy and Battalion Business-Class exit the 'Roo, head to the lift, and return to the entrance without further mishap. The Foreman, Simmons, the various techs, and the Overseer are nowhere to be seen, though plenty of other personnel are milling around hard at work.

The 'Roo

Currently contains Viceroy, the upper half of Abraxas, and the hyperdense alloy.

The Nook

Billy and Battalion Business-Class make their way to the nook, intending to pick up Billy's baby, only to find it empty. It doesn't take long to find out where it went, though -- the ship appears to be moving swiftly to the southeast, carried by two large battlesuits.

Strangely, the ship's engines are online, and flare indignantly from time to time.
This message was last edited by the GM at 15:33, Tue 15 Mar 2016.
Billy Laser Fist
player, 71 posts
After market upgrades
fix all life's problems
Tue 15 Mar 2016
at 15:50
  • msg #440

The Game: Chapter 03

"Hey!" Billy shouts and takes off at a sprint as soon as he locates his ship, "I just paid for that!  Put my ship down assholes!" He chases the mechs carrying his ship while waving his arms frantically. "I am incredibly litigious!" he wails in an attempt to get attention.
Xander
player, 267 posts
On the Shoulder of Giants
Wanted
Tue 15 Mar 2016
at 16:16
  • msg #441

The Game: Chapter 03

Got it! Xander's lips move distantly. I'm in.

[Interface with Machine: Success]
Rebecca Taylor
player, 386 posts
Mostly Dead.
Super Creepy Jailbait.
Tue 15 Mar 2016
at 17:34
  • msg #442

The Game: Chapter 03

In reply to Xander (msg # 441):

Rebecca wanders over towards Xander at the console watching his back while interfaced.
Batallion
player, 392 posts
One-man Crowd
Ex-villian
Wed 16 Mar 2016
at 12:09
  • msg #443

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 442):

The Really Expensive Ship

JJ does his best to locate the weapon controls: attempting to fire a warning shot.
The Watcher
GM, 481 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 17 Mar 2016
at 15:52
  • msg #444

The Game: Chapter 03

In reply to Batallion (msg # 443):

The Slip

Xander continues to interface with the machine, while Rebecca watches his back. Strange noises come from the 'Roo -- a combination of the welding battlesuits on the outside and whatever Viceroy may be doing inside it.


The Very Expansive Ship

Battalion is unable to find appropriate weapons systems, but does manage to switch on the ambient music program. Mood lighting swirls into place, transforming the interior of the ship into a trendy clubbing scene. All that's missing is the people and the booze.

The two battlesuit pilots continue to plod along, unhindered.

The Nook

Billy and Battalion Business-Class rush after the battlesuits, but it's clear that their pace exceeds your own. The best you can do is follow them from a distance unless you're able to procure a faster mode of transportation.

There are a few promising candidates near the facility's opening, included a handful of powered-down exosuits hanging from pegs near the equipment lockers. These differ from battlesuits in that they have no cockpit and are not enclosed, but are rather designed to be strapped onto your clothing to provide support for heavy lifting and the like.

Other options include one of several cargo sledges (slow, cumbersome vehicles, but without a load it could probably travel faster than a running human).

You could also, of course, opt to follow on foot at a distance... or attempt to slow them down through other means while you catch up.
This message was last edited by the GM at 16:07, Thu 17 Mar 2016.
Batallion
player, 394 posts
One-man Crowd
Ex-villian
Thu 17 Mar 2016
at 16:03
  • msg #445

The Game: Chapter 03

In reply to The Watcher (msg # 444):

The Very Expensive Ship which, hopefully, has a good Warrenty

JJ curses and kicks a few things.

He gestures wildly out the windows at the battle suits carrying him, though now he is making very explicit sexual gestures.

JJ climbs into the pilots chair, straps himself in, and starts the preflight checklist.

The Nook

FUCKERY!

Suited Battalion dashes toward a cargo sledge.
Billy Laser Fist
player, 73 posts
After market upgrades
fix all life's problems
Thu 17 Mar 2016
at 16:10
  • msg #446

The Game: Chapter 03

"Stop running away while I threaten to sue you!" Billy declares angrily, "This is bullshit!  I swear to god if Mal put you up to this..." he begins shouting before something occurs to him and he comments to himself more quietly, "Actually, if Mal put you up to this we're probably fucked by security anyway.  Put that down dammit!" He does not stop running at full speed as he yammers, keeping pace impressively for someone who doesn't look like he works out much.
Rebecca Taylor
player, 387 posts
Mostly Dead.
Super Creepy Jailbait.
Thu 17 Mar 2016
at 17:07
  • msg #447

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 446):

Rebecca continues to skulk around watching out for Xander.

[Stealth: White.  Fail.]
Xander
player, 268 posts
On the Shoulder of Giants
Wanted
Mon 21 Mar 2016
at 16:58
  • msg #448

The Game: Chapter 03

Xander continues to fidget in the link.
This message was last edited by the player at 16:58, Mon 21 Mar 2016.
The Watcher
GM, 483 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 21 Mar 2016
at 19:35
  • msg #449

The Game: Chapter 03

In reply to Xander (msg # 448):

The Expensive Shuttle

Battalion straps in, preps the engines, and gives the controls an exploratory jostle. The ship purrs and hums like a dream, and seems eager to lift off. A blinking light arrests his attention: the navicomputer, prompting for a destination.

There's a handy drop-down menu of recently courses to choose from, if desired: four Earth locations, two Luna locations, Deimos, and someplace you've never heard of called "The Wyrmhole," which is classified on the list as a space station.

The battlesuits continue to lug the shuttle onward, oblivious of this latest development. They are also apparently oblivious to Billy as he speeds toward them at an impressive pace.

Not impressive enough to close the distance, of course, but he's able to keep them from getting further away. So that's something.

The Nook

Battalion Business-Class hops onto the sledge. Looks simple to operate, seeing as the only controls are a joystick, a rudimentary LED display, and a big red button.

quote:
Sledge Stats
Control (vehicle agility): Ty
Speed (vehicle endurance): Rm
Body (vehicle strength): Gd
Protection (vehicle armor): Pr

Special: Load-bearing engine. Loses -1CS speed for every 20% capacity, to minimum of Pr


OOC: If your plan is to pursue with the sledge, you'll quickly overtake Billy and, soon, the battlesuits. There's plenty of room for Billy to hop on as you pass by, if desired The sledge is only loaded with a handful of crates at the moment, and the display indicates it's only carrying 10% of its load capacity.

The Slip

Xander fidgets at the link for a while, protected non-subtly by Rebecca.


After a period of silence, the 'Roo rumbles and shakes with a surge of energy as the engines scream to life.

"Yippie!!!" Viceroy's voice calls out from somewhere inside of the vessel. "All aboard!"

The welding battlesuits stop their work and stomp over towards Rebecca, waving their arms wildly.

"Stop! Stop! Are you crazy?! Turn that thing off! We're not done patching up the holes in the hull yet!" one of the pilots says, his voice sounding strangely metallic through the speaker system of his battlesuit. The second pilot says nothing at all, but his battlesuit takes a step back to observe the situation more fully.
This message was last edited by the GM at 15:56, Tue 22 Mar 2016.
Rebecca Taylor
player, 388 posts
Mostly Dead.
Super Creepy Jailbait.
Mon 21 Mar 2016
at 19:42
  • msg #450

The Game: Chapter 03

In reply to The Watcher (msg # 449):

Rebecca keeps an eye on Xander but with Viceroy providing sufficient distraction she runs up as close as she can to the ship and waves for them to clear out.

YOU TWO!  CLEAR OUT!

She points imperiously.  Then she tilts her head towards the ship and screams

VICEROY!  ALL NOT ABOARD... IF YOU HAVENT NOTICED!  CUT THE ENGINES WE HAVE TO GATHER OUR TEAM!

This message was last edited by the player at 19:43, Mon 21 Mar 2016.
Batallion
player, 395 posts
One-man Crowd
Ex-villian
Mon 21 Mar 2016
at 20:18
  • msg #451

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 450):

The Slip

Battalion Business Class shoves the joystick forward and zooms toward the mechs.

If Billy leaps aboard, that's cool, but Battalion certainly isn't going to slow down to help.
Xander
player, 269 posts
On the Shoulder of Giants
Wanted
Mon 21 Mar 2016
at 21:02
  • msg #452

The Game: Chapter 03

Xander continues to like, space out, man.
This message was last updated by the player at 21:02, Mon 21 Mar 2016.
Billy Laser Fist
player, 74 posts
After market upgrades
fix all life's problems
Mon 21 Mar 2016
at 21:04
  • msg #453

The Game: Chapter 03

As he notices the sledge overtaking him to one side Billy glances at its driver, then leaps onto the bed. While trying to keep his bearings at the new velocity he shouts to the professional driver, "Hey, does that look like the engines are running to you?"
The Watcher
GM, 484 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 24 Mar 2016
at 22:48
  • msg #454

The Game: Chapter 03

In reply to Billy Laser Fist (msg # 453):

The Slip

Xander's limp body jerks suddenly, and a soft light emanates from beneath his eyelids.


The welding battlesuits turn to regard Rebecca, raising their welders threateningly.

"Can't clear out, girlie. Not while the job's unfinished."

Both advance on Rebecca, welders sparking with malice.

quote:
~~ Disposition ~~

The slip contains Xander (unaware of his surroundings, plugged into the console); Abraxas (standing at the ramp of the 'Roo, with the upper half of the battlesuit inside the ship); the 'Roo (with engines active and two holes in the sides where the cargo attachment was meant to go); and the two enemy battlesuits.

Viceroy is aboard the 'Roo, and may or may not be aware of the situation. It will take one turn to move onto or off of the 'Roo. Everyone located in the Slip is within 1 area of each other for ranged purposes. The 'Roo is considered a second "area" and thus Viceroy is in an adjacent area for ranged purposes.

~~ Initiative ~~
Rebecca
Battlesuit A
Xander/Abraxas
Battlesuit B
Viceroy


The Expensive Shuttle

The console lights up and pulses impatiently, hoping for some kind of input. The battlesuits hurry around, carrying the shuttle along with them.

In Pursuit of the Shuttle

The sledge begins the task of gaining on the battlesuits. It will take about five minutes to overtake them at your current rate... maybe less if you shoot at them or something in the meantime.

The shuttle's engines are definitely, visibly online.
Rebecca Taylor
player, 389 posts
Mostly Dead.
Super Creepy Jailbait.
Fri 25 Mar 2016
at 12:33
  • msg #455

The Game: Chapter 03

In reply to The Watcher (msg # 454):

GIRLIE?!  GIRLIE!!!!!

She says with rage tinging her voice.

OF all of the demeaning, self centered, egotistical, inane things i've heard!!!!!!

ILL SHOW YOU GIRLIE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


This scream might, literally, wake the dead.

[Illusions on both battlesuits: 100, Red success]

quote:
Monstrous Illusion:

Fighting: Mn(75)
Agility: Mn(75)
Strength: Mn(75)
Endurance: Mn(75)

Reason: Gd (10)
Intuition: Ex (20)
Psyche: Mn (79)

HP: 79


[Resist Fear: 4, 25, White Fail]

Both overseers flee from the rage of a very small bundle of dynamite.
Batallion
player, 397 posts
One-man Crowd
Ex-villian
Fri 25 Mar 2016
at 13:08
  • msg #456

The Game: Chapter 03

In reply to Rebecca Taylor (msg # 455):

The Slip

How would I know?  Suited Battalion asks Billy.  I'm no damned engineer.

The Expensive Ship

JJ tilts the controls slightly, not really trying to "go" anywhere, but trying to impede the suits carrying him.  (Piloting 57, Green success.)
Billy Laser Fist
player, 75 posts
After market upgrades
fix all life's problems
Fri 25 Mar 2016
at 13:21
  • msg #457

The Game: Chapter 03

Billy glares angrily at the Batallion for a moment.  Active engines weren't usually that hard to spot, they just didn't make any sense.  After a moment of angry stare Billy's eyes just seem to lose focus.
Xander
player, 270 posts
On the Shoulder of Giants
Wanted
Fri 25 Mar 2016
at 18:08
  • msg #458

The Game: Chapter 03

 Xander's eyes snap open as he comes out of the interface. Got it! he hisses triumphantly, but then notices the angry looking battlesuits nearby. Oh, shit.

He makes a mad dash for Abraxas, not liking his chances in the unarmored fleshy meatsack that is his body.
The Watcher
GM, 487 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Sat 26 Mar 2016
at 13:41
  • msg #459

The Game: Chapter 03

In reply to Xander (msg # 458):

The Slip

Both battlesuits flee in terror as their pilots grapple with horrifying illusions. They take no further action this round, but neither do they actually leave the slip, instead preferring to mill around in aimless, comical circles.

~~ Round 2~~
Rebecca
Battlesuit A
Xander/Abraxas
Battlesuit B
Viceroy

The Chase

Billy's eyes assume a far-away look while Battalion Business-Class continues to zip the sledge closer to their shuttle.


Under Battalion Prime's direction, the shuttle's engines flare with a burst of side-thrust, a maneuver that would normally be used to stabilize the during re-entry. On the ground, it serves to spin the battles almost exactly 180 degrees.

The battlesuits just keep on running, only realizing that they are now traveling back the way they came when they notice the sledge bearing down on them. By the time turn to resume their original vector, the sledge has overtaken them.

The battlesuits are now jogging lightly in the correct direction, the ship held between them and the sledge driving easily alongside them.

"Appreciate the assist, but you might as well return to the facility," a metallic voice pings from a speaker system hidden somewhere on the sledge's console. "Unless you have clearance, of course."
Billy Laser Fist
player, 76 posts
After market upgrades
fix all life's problems
Sat 26 Mar 2016
at 22:29
  • msg #460

Re: The Game: Chapter 03

The Slip
Billy doesn't seem to notice the voice on the sledge.

The Expensive Ship
A button on the ship's console begins blinking green, along with a simulated phone ring.
This message was last edited by the player at 00:53, Sun 27 Mar 2016.
Batallion
player, 398 posts
One-man Crowd
Ex-villian
Sun 27 Mar 2016
at 12:59
  • msg #461

Re: The Game: Chapter 03

In reply to Billy Laser Fist (msg # 460):

The Slip

Battalion business class continues to pilot the sledge, trying to match speeds with the battlesuits.

You've got ten seconds pretty boy, then I slam this thing into those asshats.

The Expensive Ship

JJ taps the speakerphone button.

Who the fuck?  If this is the meathead carrying this ship, knock it off!
Billy Laser Fist
player, 77 posts
After market upgrades
fix all life's problems
Sun 27 Mar 2016
at 17:24
  • msg #462

Re: The Game: Chapter 03

The Slip

Billy gives no acknowledgement to Batallion's ultimatum, though his brow furrows slightly.

The Expensive Ship

"No I'm not carrying the ship, why is my ship being carried?!" Billy's voice pipes through the speaker, "What the hell are you trying to talk them down over the phone for, the door's right there!"
Rebecca Taylor
player, 390 posts
Mostly Dead.
Super Creepy Jailbait.
Mon 28 Mar 2016
at 12:16
  • msg #463

Re: The Game: Chapter 03

In reply to Billy Laser Fist (msg # 462):

Rebecca wanders over near some cover, skulks and slides into nonexistence

[Stealth: 63 Green success]

I can dismiss your perceived fears at a thought.  However, your demeanor and attitudes have been severely threatining.  I will show you a fraction of my power.  If you do not immediately power down your machines... I will destroy them.  If you are noncompliant after that you will be rendered... ineffective.


[Fighting on A: 92 Red Success.  65 Damage.]

/ooc can you stun a machine? /ooc

[Fighting on B: 31 Green Success.  65 Damage.]
This message was last edited by the player at 12:18, Mon 28 Mar 2016.
Xander
player, 271 posts
On the Shoulder of Giants
Wanted
Mon 28 Mar 2016
at 14:17
  • msg #464

Re: The Game: Chapter 03

Xander wastes no time in scrambling up into Abraxas.

Viceroy, it's time to leave, he calls out right before the cockpit hatch hisses shut.
The Watcher
GM, 488 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 28 Mar 2016
at 18:42
  • msg #465

Re: The Game: Chapter 03

In reply to Xander (msg # 464):

The Slip

The two pilots, seeing their battlesuits shredded by psychic horrors before their eyes, turn tail and flee while their battlesuits remain capable of transporting them.

~~ End Combat ~~

Xander climbs into Abraxas and exits the 'Roo -- without the cargo bay, there's no room for the battlesuit. The ramp remains extended for Rebecca if she wishes to climb on, but it quivers as the engines continue to power up.

"We're go-going! Get-get inside!"

The Expensive Shuttle

The battlesuits keep running as Battalion, Battalion, and Billy try to figure out what to do.
Xander
player, 272 posts
On the Shoulder of Giants
Wanted
Mon 28 Mar 2016
at 18:49
  • msg #466

Re: The Game: Chapter 03

Abraxas ambles back towards the entrance, as quickly as it can without looking blatantly like it's trying to escape. If it could, the battlesuit would be whistling nonchalantly.
Rebecca Taylor
player, 391 posts
Mostly Dead.
Super Creepy Jailbait.
Mon 28 Mar 2016
at 20:07
  • msg #467

Re: The Game: Chapter 03

In reply to Xander (msg # 466):

Very well. How do you propose to collect Batallion and Billy?

Rebecca says appearing next to Viceroy.

The engineers continue to run pursued by invisible eldritch horrors while the girl smirks cruelly.

Xander what results did your time at the terminal yield?
Xander
player, 273 posts
On the Shoulder of Giants
Wanted
Mon 28 Mar 2016
at 20:48
  • msg #468

Re: The Game: Chapter 03

Xander's voice crackles over the private intercom to the bridge of the 'Roo. Though his voice is outwardly composed, it's not difficult to detect the strain underlying his words. All of it. I don't know. I just took everything they had and wiped it behind me. We'll have plenty of time to look through all the juicy secrets on the flight back, but now is not the time. We have got to get out of here first. Even if there's a way we can talk our ways out of this sudden clusterfuck, there's absolutely no way that breach isn't going to be noticed.
This message was last edited by the player at 20:51, Mon 28 Mar 2016.
Rebecca Taylor
player, 392 posts
Mostly Dead.
Super Creepy Jailbait.
Mon 28 Mar 2016
at 20:51
  • msg #469

Re: The Game: Chapter 03

In reply to Xander (msg # 468):

Does it make me a bad person that I would like to pay Director Mallory a visit on our way out?
Xander
player, 274 posts
On the Shoulder of Giants
Wanted
Mon 28 Mar 2016
at 20:52
  • msg #470

Re: The Game: Chapter 03

No. Not at all - she's a bitch. But we don't have the time.
The Watcher
GM, 491 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Tue 29 Mar 2016
at 01:40
  • msg #471

Re: The Game: Chapter 03

In reply to Xander (msg # 470):

The Slip

Xander/Abraxas amble out of the facility as nonchalantly as possible, given the circumstances. It's fairly straightforward, as the screaming pilots of the two welding mechs have generally caused an enormous commotion in that area. The intercoms buzz throughout the facility, directing all battlesuit pilots to the medical bay for psychiatric examinations.

Once outside, Xander immediately realizes something is wrong: there is no luxury shuttle to speak of. In its place are two workers who are actively yelling at each other. They both stop and look up at Xander as he approaches in his battlesuit.

"You there! Some asshole stole a sledge and took it for a joyride thataway. That thing flight-capable? We need somebody to go haul him and the sledge back here. We got work to do!"

The 'Roo

"Put-put on your pressure suit," Viceroy burbles to Rebecca from the cockpit. "We are not secure-secured against the elements! Strap-strap the alloy down. We're take-taking off!"
Batallion
player, 399 posts
One-man Crowd
Ex-villian
Tue 29 Mar 2016
at 12:23
  • msg #472

Re: The Game: Chapter 03

In reply to The Watcher (msg # 471):

The Expensive Shuttle

BeCAUSE ASSHAT!  If I stick my head out the damned window, those tin cans will probably slice it off my shoulders!

The Slip

I warned you...

Battalion Business Class cranks on the steering bar and throttles the sledge directly into the closest battlesuit:

OOC:  55, Green success piloting
Billy Laser Fist
player, 78 posts
After market upgrades
fix all life's problems
Tue 29 Mar 2016
at 13:27
  • msg #473

Re: The Game: Chapter 03

The expensive Ship
"Why the hell would they- Don't you have extra heads?!  Stop being a puss-" the phone call suddenly cuts off.

The sledge
Billy has not seen fit to brace for impact.
Xander
player, 275 posts
On the Shoulder of Giants
Wanted
Tue 29 Mar 2016
at 19:51
  • msg #474

Re: The Game: Chapter 03

Yes. Of course. Right away, Xander's voice crackles amicably over the loudspeakers as Abraxas' engines roar to life and vault the mech into the thin atmosphere.
The Watcher
GM, 493 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 31 Mar 2016
at 16:25
  • msg #475

Re: The Game: Chapter 03

In reply to Xander (msg # 474):

The Expensive Shuttle

Battalion Business-Class uses the Sledge to plow into the nearest battlesuit (as in a charge attack). Part of the impact is blunted by the suit's armor, but the rest leaves a noticeable dent.

[Damage (Battlesuit A): 20]

Unfortunately, while the battlesuit was armored against impacts, the sledge's leaves something to be desired. The engine sputters and chokes, but remains operational (for now).

The battlesuit does, however, lose its grip on the shuttle, causing the wing on that half to plow into the ground and drag comically along the rocky trail while the other battlesuit continues chugging along.

It only travels a dozen meters or so in this way until the second battlesuit comes to a stop, perhaps alerted to his companion's plight via radio or common sense. The second battlesuit drops his half of the shuttle none-too-gently and turns to confront the sledge.

quote:
~~ Disposition ~~

There are two battlesuits within 1 area of the Sledge, which is its own area containing Battalion Business-Class, and Billy. Battalion Prime is aboard the shuttle which is its own area for targeting purposes.

The sledge has sustained significant impact damage such that even its current pilot should be aware that another such blow would likely destroy it.

The shuttle was not designed to be carried along as it has been, and certain wasn't designed to be dropped, dragged, and casually tossed aside. The engines are still on, but there's all kinds of scratches and streaks along its previously pristine paint job, and it is possible that other damage has been sustained as well.

Indeed, from Prime's view of the console he suddenly sees the list of pre-programmed recent destinations turn to static and then fall completely blank.


quote:
~~ Initiative ~~
The Sledge
- Billy
- Battalion Business Class

The Ground
- Battlesuit A (Damage: 20)
- Battlesuit B

The Ship
-Battalion Prime


OOC: When there are multiple internal areas to deal with, we resolve them on an area-by-area basis. So we still go straight down the list, but I've divided folks by where they are. This list will change as people move into other areas to help keep track of where everyone actually is.

The Nook

Xander takes off in Abraxas, and from this vantage point notes the brewing conflict. He can join the combat at the start of the next round, either by flying directly into it or by skirting the edges to take pot shots at range.

The 'Roo

Viceroy, having given Rebecca ample time to suit up despite the lack of a direct response, activates the shuttle's thrusters. The battered shuttle-turned-freighter-turned-shuttle-again whips around 180 degrees and lurches forward... directly into the the main section of the facility. Viceroy then pulls the shuttle into a terrifying ascent, ultimately threading the 'Roo through the opening to the facility in order to blast out of the main entrance just a little behind Abraxas.

This was not a subtle exit, and many people, materials, and machines were damaged in the attempt -- not least of all, the 'Roo.

"Help is on the way!" he burbles into the com system, using a secure band that Xander has no trouble picking up.

The 'Roo will join the brewing battle in 2 rounds.
This message was last edited by the GM at 16:25, Thu 31 Mar 2016.
Billy Laser Fist
player, 79 posts
After market upgrades
fix all life's problems
Thu 31 Mar 2016
at 16:38
  • msg #476

Re: The Game: Chapter 03

"Ssonofabitch!" Billy suddenly becomes much more animated as the impact jars the sledge well beyond normal operation, "What the hell are you doing?  My ship!" Without waiting for a response Billy jumps off the sledge and Begins running for his ship.  On the way he waves both arms at the battlesuits, trying to convince them he's not a threat and/or to stand down. "He is insane!" he shouts, pointing back at the sledge as he distances himself both literally and figuratively from Batallion demolition class.
Rebecca Taylor
player, 394 posts
Mostly Dead.
Super Creepy Jailbait.
Thu 31 Mar 2016
at 17:16
  • msg #477

Re: The Game: Chapter 03

In reply to The Watcher (msg # 475):

WHY CAN NOBODY FLY?!  AND WHY DONT  THEY RESPOND WHEN ADDRESSED?!


Rebecca screams as she is flung back.  She then begins to get her pressure suit on.
This message was last edited by the player at 17:16, Thu 31 Mar 2016.
Batallion
player, 400 posts
One-man Crowd
Ex-villian
Thu 31 Mar 2016
at 18:16
  • msg #478

Re: The Game: Chapter 03

In reply to Rebecca Taylor (msg # 477):

Battalion Business Class stands his ground neither attempting another ram nor fleeing.
The Watcher
GM, 494 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 1 Apr 2016
at 18:27
  • msg #479

Re: The Game: Chapter 03

In reply to Batallion (msg # 478):

The Clusterf***

The two battlesuits lower their weapons, then one's speaker clicks on.

"You rammed us in the middle of delicate operation! Who taught you how to drive? What are you doing joyriding out here?"

The other one turns and trudges back toward the shuttle.

"Come on, we're late. We can report the incident later."

~~ End Combat ~~

If nobody stops them, they will heft the shuttle and begin carrying it off again.
This message was last edited by the GM at 18:28, Fri 01 Apr 2016.
Xander
player, 276 posts
On the Shoulder of Giants
Wanted
Fri 1 Apr 2016
at 18:48
  • msg #480

Re: The Game: Chapter 03

Abraxas lands, thrusters flaring in a cloud of dust as the mech comes to a rest in front of the shuttle.

Oh good, you guys didn't get too far, he broadcasts to the two mechs over the short range open frequency. No worries, I can take it from here, gentlemen. Need to test this thing's hauling capabilities anyway. There's a big mess back at the dock the boss is looking for help with. If you want to head back you can probably score some brownie points.
Billy Laser Fist
player, 80 posts
After market upgrades
fix all life's problems
Fri 1 Apr 2016
at 19:06
  • msg #481

Re: The Game: Chapter 03

"I'm trying to save my goddamn ship!" Billy shouts at the battlesuit using its loudspeaker as he runs to intercept them before they can pick his ship back up, just hoping they can hear him without a radio.  He bangs on the main hatch when Abraxas lands, trusting it to keep them busy long enough for him to get to Batallin, "Open up asshole!"
Batallion
player, 401 posts
One-man Crowd
Ex-villian
Fri 1 Apr 2016
at 19:16
  • msg #482

Re: The Game: Chapter 03

In reply to Billy Laser Fist (msg # 481):

JJ gladly opens the hatch for Billy.

Took you long enough... he mutters.
The Watcher
GM, 495 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Sat 2 Apr 2016
at 14:05
  • msg #483

Re: The Game: Chapter 03

In reply to Batallion (msg # 482):

The two battlesuits look at each other, then at Abraxas, then do an approximation of a shrug.

"I do like brownie points," one ventures before the pair hurry off back toward the facility.

"Don't take too long with the delivery," the other says. "We're running late as it is. And don't think we aren't going to report the sledge incident, either!"

***

Not long after Billy climbs aboard his ship, joining Battalion Prime inside, the 'Roo roars into the sky and comes to a hovering stop just above your location.

"We need-need to get-get someplace safe. Where we can-can fix-fix the 'Roo," Viceroy's voice burbles over the short-range telemetry. "Rebeccaagent is inside a pressure suit. Suggest-suggest we punch-punch through the membrane, leave-leave the crater, and find-find a place in deadspace not far away. Thoughts?"
This message was last edited by the GM at 15:09, Sun 03 Apr 2016.
Billy Laser Fist
player, 81 posts
After market upgrades
fix all life's problems
Sat 2 Apr 2016
at 14:26
  • msg #484

Re: The Game: Chapter 03

"Sure, deadspace, sounds very comforting," Billy says unenthusiastically even as he tries to get his ship up and running despite the static on the displays, "What did the bad men do to you honey?" he coos as he strokes the console gently.
This message was last edited by the player at 16:16, Sun 03 Apr 2016.
The Watcher
GM, 496 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Sun 3 Apr 2016
at 05:56
  • msg #485

Re: The Game: Chapter 03

In reply to Billy Laser Fist (msg # 484):

Billy does a simple diagnostic while the rest of the group weighs in on the situation.
Batallion
player, 402 posts
One-man Crowd
Ex-villian
Mon 4 Apr 2016
at 12:26
  • msg #486

Re: The Game: Chapter 03

In reply to The Watcher (msg # 485):

I'd say they were hauling her off to have their way with her.  Good thing you got here in time.  Big damn hero.
Xander
player, 277 posts
On the Shoulder of Giants
Wanted
Mon 4 Apr 2016
at 14:08
  • msg #487

Re: The Game: Chapter 03

Xander establishes a secure com line with his allies. Whatever we decide to do, it needs to involve leaving this place. Now. I was able to pull all their genetics research off their secure R&D server, but I didn't have time to do it particularly artfully. Or cover my tracks. They'll know there was a breach, and they'll trace it to the loading docks. We *have* to go.

Abraxas' engines flare to underscore the sentiment.
Rebecca Taylor
player, 395 posts
Mostly Dead.
Super Creepy Jailbait.
Mon 4 Apr 2016
at 14:45
  • msg #488

Re: The Game: Chapter 03

In reply to Xander (msg # 487):

I am prepared for unprotected space as I find the vacuum to be both uncomfortable and inconvenient.
Billy Laser Fist
player, 82 posts
After market upgrades
fix all life's problems
Mon 4 Apr 2016
at 15:04
  • msg #489

Re: The Game: Chapter 03

Billy stares daggers at Batallion but doesn't say anything until Xander comes over the radio, "You pulled their what?!  No, fuck it.  Leaving is a plan.  We're leaving."  He grabs the controls, raises his ship off the hangar floor and whips it around quite suddenly to face the entrance.  Then he pushes the accelerator as far as it'll go.  About halfway out he looks at Batallion over his shoulder, "Buckle up."

((70 looks good enough to make an exit even despite the static))
Batallion
player, 403 posts
One-man Crowd
Ex-villian
Mon 4 Apr 2016
at 15:07
  • msg #490

Re: The Game: Chapter 03

In reply to Billy Laser Fist (msg # 489):

JJ nearly topples over out of his seat, grabbing the chair arm fast enough to avoid falling, but not fast enough to avoid cracking his head against a panel.

A stream of muttered obscenities accompanies buckling up.
The Watcher
GM, 497 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Mon 4 Apr 2016
at 22:42
  • msg #491

Re: The Game: Chapter 03

In reply to Batallion (msg # 490):

Abraxas, the Luxury Shuttle, and the 'Roo take to the skies, punching outward with Viceroy in  the lead. He makes a beeline toward the membrane covering the top of the crater and plows through it, tearing a large hole in the precious covering as he does so. A tremendous rush of escaping atmosphere accompanies this gesture, and emergency sirens flare to life -- not that you can hear them from the safety of your respective cockpits.

"That should buy-buy us some time," Viceroy explains over the comms. "They will need-need to fix-fix that as soon as possible."

Abraxas and the Luxury Shuttle follow the larger 'Roo with little difficulty, and soon the trio has put a significant amount of space between them and Deimos.

Literally, space.

It does not appear as though you are being followed... for now.
This message was last edited by the GM at 11:35, Tue 05 Apr 2016.
Billy Laser Fist
player, 83 posts
After market upgrades
fix all life's problems
Tue 5 Apr 2016
at 00:52
  • msg #492

Re: The Game: Chapter 03

Once the ships (and battlesuit) are out of the moon's gravity Billy gets on the radio, "So what's the plan when we get far enough out?  If you still have holes in your ship then I've got no airlock, the only atmosphere we can breathe, and no console.  I'd love to know what kind of repairs we're equipped to perform in the middle of space.  I hear welding is a lot harder when everything is verging on absolute zero."
Viceroy
NPC, 34 posts
No Questions.
Any Questions?
Tue 5 Apr 2016
at 11:35
  • msg #493

Re: The Game: Chapter 03

In reply to Billy Laser Fist (msg # 492):

"Your ship has-has a laser-based weapon," Viceroy ventures. "Can you use-use it to seal-seal the 'Roo? Abraxas may be able to assist-assist as well. Hull will not look-look pretty, but it will hold-hold. Then emergency life support can be put-put online."

"This ship's experimental engine can-can cover in three days what would take-take your vessel two weeks to traverse-traverse. Recommend-recommend abandon-abandoning your ship and Abraxas, float-floating in deadspace at a certain trajectory and constant speed. Could-could  record-record coordinates and return-return later to collect-collect them. How much breathable atmosphere do-does your ship possess-possess?"

There is a noticeable pause.

"We could-could also attempt-attempt to sneak-sneak onto Mars itself or onto Phobos, where it is significantly warmer. That will extend-extend the time we spend-spend without renew-renewing our air, however."
This message was last edited by the player at 11:39, Tue 05 Apr 2016.
Batallion
player, 404 posts
One-man Crowd
Ex-villian
Tue 5 Apr 2016
at 12:33
  • msg #494

Re: The Game: Chapter 03

In reply to Viceroy (msg # 493):

Leave the pretty toys in space?.. oh THIS will be fun to watch.

JJ smirks as he watches the discussion.

He is very careful NOT to unclip his safety harness.
Rebecca Taylor
player, 396 posts
Mostly Dead.
Super Creepy Jailbait.
Tue 5 Apr 2016
at 12:43
  • msg #495

Re: The Game: Chapter 03

In reply to Batallion (msg # 494):

I'm not sure on the life support abilities of either vessel, but if you feel uncomfortable abandoning your ships in space then we could set a sentry either in Billy's ship, or Abraxis while we travel to our operations base and return using the experimental drive.

Additionally we could radio ahead to have them send a team out to our location and cross with them in transit leaving them to pick up the slower vessels.

Billy Laser Fist
player, 84 posts
After market upgrades
fix all life's problems
Tue 5 Apr 2016
at 14:02
  • msg #496

Re: The Game: Chapter 03

"With just the two of us we've got about three days of air.  We can figure out who goes and who stays once your ride out is in one piece." With that Billy sits back in his seat and closes his eyes, letting momentum and the engines carry them through the void for most of the trip to nowhere.  About three hours in, however, he sits up and starts taking apart the malfunctioning console.
This message was last edited by the player at 14:52, Tue 05 Apr 2016.
Xander
player, 278 posts
On the Shoulder of Giants
Wanted
Tue 5 Apr 2016
at 14:11
  • msg #497

Re: The Game: Chapter 03

Xander floats in his harness, considering their situation. This tech is extremely valuable, and shouldn't be left just laying around if we can help it.

He scans the net for inspiration. Does anybody know of any neutral party outposts in the area? We should hypothetically have the credentials to make use of an IDF base, even. These repairs wouldn't take long to do if we just had proper facilities.
The Watcher
GM, 498 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Wed 6 Apr 2016
at 16:56
  • msg #498

Re: The Game: Chapter 03

In reply to Xander (msg # 497):

"The closest outpost I'm aware-aware of is our own," Viceroy says, drumming his fingers upon the console. "Let's fix-fix what we can-can now."

The next few hours pass slowly, marked as they are with grueling labor.


The Shuttle

Billy manages to take apart and repair the luxury shuttle's console, restoring it to like-new condition in terms of functionality.


Battalion manages to sit comfortably in the chair, strapped in, and supervises Billy's work magnificently.

The Roo

Rebecca mostly scowls and offers advice while the others work. "I have-have no objection to you call-calling ahead for a pickup," Viceroy tells her. "But others may inter-intercept the transmission. It is a risk."

Xander uses his mech's enormous hands to hold a sheet of metal over each hatch while Viceroy patches it with a handheld welder. It takes a very long time and isn't very secure -- any planetary re-entry would probably dislodge the patch. But it seems to be holding the vacuum of space at bay for now.

Not that it helps too terribly much, since the 'Roo has very little atmosphere of its own left to speak of.


This message was last edited by the GM at 16:58, Wed 06 Apr 2016.
Billy Laser Fist
player, 85 posts
After market upgrades
fix all life's problems
Wed 6 Apr 2016
at 17:08
  • msg #499

Re: The Game: Chapter 03

"I'm a genius," Billy comments as he finishes with the ship's console and the display returns to normal.  He scans through the readings for any further damage of concern before radioing the others, "You want me to shoot those tacked on bits and hope it fuses them instead of punching a hole through or do you think it'll hold?  Also, do you have extra air tanks or is your trip home going to make some serious demands on that life support?"
Viceroy
NPC, 35 posts
No Questions.
Any Questions?
Wed 6 Apr 2016
at 17:45
  • msg #500

Re: The Game: Chapter 03

In reply to Billy Laser Fist (msg # 499):

"No extra tanks," Viceroy says. "Two days of air, maybe, if we recycle-recycle it well and are ok being lightheaded. And even still, all but the pilot will need-need to sleep-sleep the entire way."

He pauses.

"Well. Not true. We do-do have-have walkabout suits. Pressure suits. Three of them. They contain-contain eight hours of air each, but only for one person per suit."
This message was last edited by the player at 17:47, Wed 06 Apr 2016.
Batallion
player, 405 posts
One-man Crowd
Ex-villian
Wed 6 Apr 2016
at 17:46
  • msg #501

Re: The Game: Chapter 03

In reply to Viceroy (msg # 500):

I vote for shooting giant lasers at our other ship and HOPING it doesn't blow up, JJ quips.
Rebecca Taylor
player, 397 posts
Mostly Dead.
Super Creepy Jailbait.
Wed 6 Apr 2016
at 17:54
  • msg #502

Re: The Game: Chapter 03

In reply to Viceroy (msg # 500):

So what you are saying is that we won't make it back regardless of how we play this...

Therefore our only choice is to take the atmosphere from Deimos or go to Phobos and 'dip in dip out' as it were.

We could have Abraxis dock to the ship like we did when fleeing SAGE, but I fear that Billy's vessel would not be as successful... unless...



She trails of significantly, her voice catches a certain steel

Xander.  All we need to do is accelerate Billy's ship and Abraxis to the speed our ship attains, or close to it.  Would Abraxis be able to hang on to both ships... thus acting like a rope to tether all three units together?

Viceroy, how much fine control do we have over our acceleration with the prototype drive?

Viceroy
NPC, 36 posts
No Questions.
Any Questions?
Wed 6 Apr 2016
at 17:58
  • msg #503

Re: The Game: Chapter 03

In reply to Rebecca Taylor (msg # 502):

"I have-have control of two," Viceroy says, holding up two fingers to demonstrate. He lowers them as he lists off what they are. "Control one: On. Control two: Off."

He cocks his head to one side.

"But I love-love the idea! Let's try-try it? I can-cannot wait-wait to hear-hear your plan for decel-decelerating once we arrive-arrive."
This message was last edited by the player at 17:59, Wed 06 Apr 2016.
Xander
player, 279 posts
On the Shoulder of Giants
Wanted
Wed 6 Apr 2016
at 18:14
  • msg #504

Re: The Game: Chapter 03

We magnetic clamp the shuttle and Abraxis to the hull of the 'Roo. With shared oxygen, our life support should hold out for the trip if we use the experimental drive. Barely. Xander nods to Viceroy. Decelerating will be the bigger issue. To get enough speed to make the trip in time, it's unlikely we'll be able to stop ourselves. But there is another option...

Xander bites his lip. Once we've accelerated to speed, we can radio ahead to the station to expect our arrival. They can arrest our momentum with the gravity array I designed. They should be able to spiral us to a stop without tearing us apart with the g forces. Hypothetically. That is, if they have the array functional. They should have had enough time to build it since I gave them the specs. Probably.

The pilot pauses and puts a finger to his temple. For the record, Sophia would like me to inform the general public that she thinks this is, quote, 'A completely and utterly mental idea, the only redeeming quality of which is its extreme likelihood of offing you before you have the opportunity to pollute humankind's gene pool with your lunacy,' end quote. I would tend to agree, but I don't see much other choice.
This message was last edited by the player at 18:17, Wed 06 Apr 2016.
Rebecca Taylor
player, 398 posts
Mostly Dead.
Super Creepy Jailbait.
Wed 6 Apr 2016
at 18:22
  • msg #505

Re: The Game: Chapter 03

In reply to Xander (msg # 504):

If Sophia has a better idea then tell her she better pipe up, or shut her figurative mouth.

I've never met an AI with such an attitude.

Viceroy, you worked on the ghost drive with me, do you believe it would be valuable to activate as we accelerate and would it cover Abraxis and the S.S. Billy?

Billy Laser Fist
player, 86 posts
After market upgrades
fix all life's problems
Wed 6 Apr 2016
at 18:23
  • msg #506

Re: The Game: Chapter 03

"I like the magnetic clamps better than the battlemech tether idea," Billy chimes in, "And if we can do that, why not just strap them facing opposite directions?  My ship can't pull the speeds you people are talking about, but a full burn going the opposite way should slow something down. Or tear it apart in an inertial mess, I guess," the idea of his own ship destroying itself to stop their arrival clearly makes Billy uneasy, but surprisingly doesn't involve as much emotion as the damaged console did.
Rebecca Taylor
player, 399 posts
Mostly Dead.
Super Creepy Jailbait.
Wed 6 Apr 2016
at 18:27
  • msg #507

Re: The Game: Chapter 03

In reply to Billy Laser Fist (msg # 506):

I agree with you, the magnetic clamps are a better idea and Abraxis could provide some fine control.  Between those two items and the gravity lensing array I'd say that you would have a decent chance of survival.

Batallion
player, 406 posts
One-man Crowd
Ex-villian
Wed 6 Apr 2016
at 19:32
  • msg #508

Re: The Game: Chapter 03

In reply to Rebecca Taylor (msg # 507):

JJ stares idly at the ceiling, the weight of solving everyone else's problems clearly straining him.

Can't we just, I mean, throw out tons of mass to slow us down?  Maybe some disposable crew... at a rate of a dozen a minute?
Billy Laser Fist
player, 87 posts
After market upgrades
fix all life's problems
Wed 6 Apr 2016
at 20:04
  • msg #509

Re: The Game: Chapter 03

Billy goes cross eyed for a moment at Batallion's suggestion, "I'm not a physicist but I'm pretty sure inertia doesn't work that way." After a pause he turns and looks very carefully at Batallion, "Actually, how does that work?  Do you just have the mass of several hundred guys at all times?  Do you spontaneously generate matter when you make a guy?  A-are you a wizard?"
This message was last edited by the player at 20:09, Wed 06 Apr 2016.
Batallion
player, 407 posts
One-man Crowd
Ex-villian
Wed 6 Apr 2016
at 20:29
  • msg #510

Re: The Game: Chapter 03

In reply to Billy Laser Fist (msg # 509):

JJ never breaks eye contact with the ceiling.

Yes.
Viceroy
NPC, 37 posts
No Questions.
Any Questions?
Wed 6 Apr 2016
at 21:30
  • msg #511

Re: The Game: Chapter 03

In reply to Batallion (msg # 510):

"We are agree-agreed on a course of action, then?" Viceroy's voice burbles over the comms. "We don't have-have air to spare for a prolonged debate."
Billy Laser Fist
player, 88 posts
After market upgrades
fix all life's problems
Wed 6 Apr 2016
at 21:39
  • msg #512

Re: The Game: Chapter 03

"We buckle in, you go fast and when we get there I hit the breaks.  Who needs cargo bays?" Billy quips as he begins maneuvering his shuttle backward under the aborted 'Roo.  As the vehicles come into position he casually requests Viceroy's personal contact information.  Almost immediately after being told, a development contract is forwarded to Viceroy's datapad.
Rebecca Taylor
player, 401 posts
Mostly Dead.
Super Creepy Jailbait.
Thu 7 Apr 2016
at 12:10
  • msg #513

Re: The Game: Chapter 03

In reply to Billy Laser Fist (msg # 512):

We are agreed.  Xander please send me the genetics data you downloaded.  Thank you.
This message was last edited by the player at 12:11, Thu 07 Apr 2016.
The Watcher
GM, 499 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Fri 8 Apr 2016
at 13:40
  • msg #514

Re: The Game: Chapter 03

In reply to Rebecca Taylor (msg # 513):

Viceroy agrees to the plan with perhaps more enthusiasm than is warranted, given the situation, and in short order the ships are lashed together according to Billy's plan. There's enough technical knowledge among those gathered to manage this without fiddling with rolls, though it does take some time to complete.
Viceroy
NPC, 38 posts
No Questions.
Any Questions?
Fri 8 Apr 2016
at 13:41
  • msg #515

Re: The Game: Chapter 03

In reply to The Watcher (msg # 514):

"We are ready," Viceroy transmits once all the preparations have been completed. "Acknow-ackowledge when you are strap-strapped in. It will be a bumpy ride."

[Crossroads]
Batallion
player, 410 posts
One-man Crowd
Ex-villian
Fri 8 Apr 2016
at 14:01
  • msg #516

Re: The Game: Chapter 03

In reply to Viceroy (msg # 515):

It always is. JJ agrees with a smile.

If we survive this, I need a long nap and a beer.

JJ checks his harness once more for safety.
Xander
player, 281 posts
On the Shoulder of Giants
Wanted
Fri 8 Apr 2016
at 15:00
  • msg #517

Re: The Game: Chapter 03

Xander tucks himself in to a seat, securing himself tightly, then quickly fades out to interface with the bevy of machinery around him.
Billy Laser Fist
player, 90 posts
After market upgrades
fix all life's problems
Fri 8 Apr 2016
at 15:04
  • msg #518

Re: The Game: Chapter 03

Billy hops out of the pilot's seat and runs to one corner to fuss about in what is apparently a minifridge.  He returns to his seat and tosses Batallion a bottle of Space Beer (great for low G and when you're too drunk to keep your liquids to yourself) "Why wait?" he asks before he takes a drink of his own.  Once he fastens his harness he radios over, "All good in here."
This message was last edited by the player at 20:07, Fri 08 Apr 2016.
Rebecca Taylor
player, 404 posts
Mostly Dead.
Super Creepy Jailbait.
Fri 8 Apr 2016
at 15:18
  • msg #519

Re: The Game: Chapter 03

In reply to Billy Laser Fist (msg # 518):

Rebecca takes her doll and spends some time setting it up in the seat holding onto the ghost drive.  She then dances (literally) back to her seat and buckles herself in.

Percy and I are ready Viceroy!

She says, cheery as ever.

/ooc Percy will man the ghost drive.  If the ghost drive will cover all of us then I will activate it (using karma), if not then I will activate it when shit goes horribly wrong. /ooc
This message was last edited by the player at 15:18, Fri 08 Apr 2016.
The Watcher
GM, 501 posts
Knows, Sees, & Tells All
Above: 2 Truths, 1 Lie
Thu 14 Apr 2016
at 16:54
  • msg #520

Re: The Game: Chapter 03

In reply to Rebecca Taylor (msg # 519):

Everyone straps in and braces themselves to the best of their abilities, even Rebecca's creepy doll which is placed snugly next to the controls for the ghost drive.

Viceroy hums quietly to himself, rapidly claps his hands together in excitement, wriggles the fingers on his right hand in expectation, and finally jabs his index finger into a button on the control panel.

When nothing happens, he jabs the button a second time, and then a third and fourth time before it becomes impossible to keep track of how many depressions are occurring due to the blur of motion which is his finger as it continually attempts to activate the drive.

"No! No no no no no no no no no no no GO-GO!"

He slams a fist upon the panel, and is hurled backward into his seat as juryrigged Roo lurches into motion at last.

As the craft gains speed, those who have experienced this sensation before will note that there is decidedly more shuddering this time around. The hull seems to bow outward and inward like an aluminium can in a trash compactor, and the rattling is such that both Viceroy and Rebecca are soon rendered unconscious.

Those in the luxury shuttle fare no better, though Battalion does manage to completely drain his beverage without spilling a drop before being shaken into a sleep-like state scientists refer to as "being knocked out". Billy's freshly repaired console shows lots of numbers and readouts, none of them good, and he is sent to join the ranks of the incapacitated secure in the knowledge that his slap-dash repair job was at least sufficient to keep the internals working during the most intense of circumstances.

Xander, hooked into the cockpit of Abraxis, suffers the least, but even he cannot maintain consciousness for long. His head rattles against the cockpit's neck rest -- which was built to contain the kind of forces fighter jets contend with -- with enough force to batter him into dreamland, too, though he makes it longer than any of the others.

45 minutes after launch, not a soul aboard is conscious.

~~ End Chapter 03 ~~

+500 Karma to all!
This message was last edited by the GM at 16:58, Thu 14 Apr 2016.
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