The Game: Chapter 03
Xander nods without complaint, eager to get to work. Over the next week or so, he seems distracted, showing up at meal times as requested but mostly keeping to himself. He spends most of his time at his duty station in the lab, sometimes by himself, sometimes collaborating with the begoggled Viceroy. What free time does have finds him either down in the galley storeroom sifting through containers and containers of artificial grain protein, or playing raquetball in the recreation module. Whenever you encounter him, the light of innovation is clearly burning in his eyes.
Despite his suggestion that JJ be given - quite literally - shit duty, Xander always pops up towards the end of Battallion's shift to bring him a cold beer. At first, the beer is indistinguishable from the swill in the common mess, but each day the flavor seems to improve noticeably. Comments are recorded, annotated, and meticulously filed.
After about a week, Director Kelce receives a request to hear his status update. When she enters the lab, she is greeted by a small explosion, a shower of sparks, and some muffled swearing. In an enclosed glass-walled cube, two security guards are standing on the ceiling and holding raquets. They appear to have been engaging in a game of raquetball until just a moment ago, though it's not clear whether or not the explosion or Samantha's entrance interrupted the game. They both snap to attention. A ball spins erratically somewhere near the ear of the bigger guard, wobbling around in a way that the Director was quite certain violated all laws of gravity that she was familiar with.
Xander popped out of a nearby crawlspace rubbing a burn across his forearm, his usual red pilot suit singed slightly. Nevertheless, when he rises to his feet he's grinning broadly. Director! Thanks for stopping by so quickly! I think you're going to like this.
He gestures to the glassed-in court. Go ahead guys. The tertiary well is back on, you shouldn't have any issues sticking to the wall anymore. Turning back to the Director, he says I give you...G-ball! The pilot winces. I know, still gotta pick a better name for it.
Both guards begin to play, at which point all similarities to standard raquetball disappear. From what the Director can tell, the court had at least five distinct gravitic zones, with the ball wobbling between trajectories as up became down, left became right, and tidal forces caused unpredictable sheer. Both opponents bounced around, seemingly anticipating when gravity would flip them around, and how to arc the ball closer to themselves. After several volleys, Xander could sense the Director was confused.
Don't worry, I didn't ask you down here just to show you my improvements to your rec modules. The game is secondary to seeing if I could miniaturize the gravitic manipulation wells we found in the SAGE databanks, and get several wells to sync in close proximity.
He turned back to the center of the workspace, allowing the two guards to continue the game, apparently to their considerable enjoyment. He waved, and the lights dimmed as a holographic projection of the factory installation appeared in the center of the room. He gestured to the satellites orbiting the factories.
I noticed the gravitiational lensing array on the way in. I'm assuming you have that in place to keep this whole installation hidden from anybody looking on Earth. Or Mars, for that matter. Magnificent, magnificent tech - I'm truly impressed. But, I'm guessing you have issues keeping it calibrated when the angle between Earth, this station, and Mars is any less than about 150 degrees or so?
The Director's raised eyebrow told him his guess was mostly accurate. Well, I think I have a fix for that, but I had to test it with racquetball first.
Several dark blue highlights appear around the station. The lensing arrays could easily be upgraded with the new schematics from SAGE. That will let you bend any electromagnetic radiation along up to two separate, independent vectors. The tidal shear from the opposing forces will be negated by installing a third, neutral well here on the station, and the turbulence zones can actually be used to generate significant additional power, similar to how tidal power is used on Earth. Essentially, that turns this whole area of space into the raquetball court on a massive scale, giving you complete control over what goes in and out.
That extra current can be used to power the visual-spatial plating, and *actually* turn this facility invisible in case you get unwanted company from an unexpected vector off alignment of the gravity lensing ecliptic.
So the TLDR is we've vetted the technology to turn your factory installation almost completely invisible, grant you absolute control of the gravity surrounding it out to about 100 klicks, and provide a nearly unlimited source of station power. I've also cut the time dilation effect down to about 1 minute per standard solar year.
Xander waves at the schematics. The science is sound, and as of today the prototype is working flawlessly. Just give Viceroy the word and you should be up and running in about two weeks time.
But! Xander says, holding up a finger and flashing the Director a lopsided grin, that's not even the best part. As critical as these upgrades are to your operational security, and as much of a scientific breakthrough as this represents, it pales in comparison to my real work here.
Throwing a switch with a dramatic flourish, Xander pulls the cloth from a system of vats, tubing, and barrels occupying one wall of the workshop. Part of the installation, where several barrels rested against the wall, was blocked off with clear plate glass across which was scribbled warnings in about ten different languages that all translated roughly to [DANGER: DO NOT UNDER ANY CIRCUMSTANCES WHATSOVER CROSS WHILE AGING MODULE IS IN OPERATION]
Using these same principles, I believe I was able to solve your devastating issue of a lack of quality adult beverages on this station. I present to you, Madame Director, the universe's first Omni-Distiller!
He waves, and the bizarre installation churns to life. Using the same time dilation you get from the heavy gravity wells and the ridiculous excess of energy we now have, this thing can ferment, distill, or otherwise create literally any alcoholic beverage known to mankind, instantly. I've already loaded in my personal recipes. I even got it to work with the synthesized grain we have access to here, compensating for proper ingredients.
Xander pulls a lever, and a frothy golden-amber liquid pours into an elliptical glass, redolent of bananna, nut, and clove. My take on a traditional Bavarian Weizenbier. But if you'd rather have wine... Xander makes some adjustments, and fills another glass with a deep ruby wine that smells of blackberries, chocolate, and a hint of oak. A malbec cabernet sauvignon blend. Chemically indistinguishable from the best of Bordeaux.
The pilot turned inventor shoots Director Kelce a sly grin. Or perhaps you're more of a whisky girl? A tumbler of deep fiery amber appears, smelling of smoke, flame, and the sea. Islay single malt, peated to 47 ppm. Aged 30 years, cask strength. Keep in mind this isn't just an approximation. Thanks to the microgravity wells, this is literally, actually aged 30 years, just in the past five seconds to us. It's all relative, you know.
He takes a deep sip of the dram, relishing the explosion of dissonant but somehow complementary flavors, and then proffers the glass to the Director.
This message was last edited by the player at 04:49, Tue 09 Feb 2016.