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| A | B | C | D | E | F | G | H | I | J | |
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1 | | | | | | | V1 | G | V2 | | 1 |
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2 | | -1 | -1 | -1 | -1 | -1 | -1V3 | -1D | -1D | | 2 |
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3 | | -1 | -2 | -2 | -2 | -2V5 | -2M | -2D | -1D | | 3 |
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4 | | -1 | -2 | -3 | -3 | -3 | -3V4 | -2 | -1 | | 4 |
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5 | | -1 | -2 | -3 | -4 | -4 | -3 | -2 | -1 | | 5 |
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6 | | -1 | -2 | -3 | -4 | -4 | -3 | -2 | -1 | | 6 |
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7 | | -1 | -2 | -3 | T+4 | -3 | -3 | -2 | -1 | | 7 |
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8 | | -1 | -2 | -2 | -2 | -2 | -2 | -2 | -1 | | 8 |
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9 | | -1 | -1 | -1 | -1 | -1 | -1 | -1 | -1 | | 9 |
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10 | | | | | | | | | | | 10 |
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| A | B | C | D | E | F | G | H | I | J | |
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"Good job, my minions hold your ground, ready yourselves, and ATTACK!" Grunyar commands. Then he casts a spell on the monster hoping to slow its roll. Lots of commotion erupts around the monster a lot of whooshing and a little fire scorching one minion and bearly touching another.
T = Tinny Tina & Chomper
G = Grunyar Fangblood
V#= Vulnadaemon
D = Ceustodaemon
M = Monster
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ROUND: round 3 (21)
POSITION: H1
ACTIONS: drop 1st rod (free), cast Slow on monster using 2nd rod (lesser piercing) (standard)
HP: 121/121 (0 nonlethal)
AC: 16; FFAC: 13; Touch: 12
CMD: 20; FFCMD: 18; FFTAC: 10
EFFECTS: - Shadow Form: 20% miss, Invisibility 50% miss 67/70 Feats: Superior summoning, Augment summoning, Summon Evil Monster, Silent Spell, Versatile summoning, Expanded Summoning; Ion Stone
GEAR: - Masterwork Studded Leather, Masterwork Longspear, Belt pouch, Bandolier, Ion Stone, Rod X 2, Belt, Shirt, Boots, headband, clasp Backpack, dagger, sling, component pouch, spellbook
(ACP- 0, Load- 36.3)
USES: - 1st 7/7, 2nd 3/5, 3rd 4/5, 4th 3/3 SLA 6/8, Racial trait 8/8, Rod1 3/3, Rod2 3/3, Shirt 1/1, 38/44 HD
DICE ROLLs: - 09:56, Today: Grunyar Fangblood rolled 14,20 using 1d20+5,1d20+5 with rolls of 9,15. V3, V5 Reflex save vs DC 17.
09:52, Today: Grunyar Fangblood rolled 21,2 using 6d6,1d4 with rolls of 2,2,2,6,5,4,2. Ceustodaemon (D) Breath weapon (fire) DC 17 reflex for half.
09:12, Today: Grunyar Fangblood rolled 25,18,21 using 1d20+15,1d20+10,1d20+10 with rolls of 10,8,11. V3 full attack (sword 1, sword 2, bite) monster vs AC 33, AS, Haste, Flanking.
V5
09:12, Today: Grunyar Fangblood rolled 18,23,30 using 1d20+15,1d20+10,1d20+10 with rolls of 3,13,20. V3 full attack (sword 1, sword 2, bite) monster vs AC 33, AS, Haste, Flanking.
4
09:12, Today: Grunyar Fangblood rolled 30,29,26 using 1d20+15,1d20+10,1d20+10 with rolls of 15,19,16. V3 full attack (sword 1, sword 2, bite) monster vs AC 33, AS, Haste, Flanking.
09:09, Today: Grunyar Fangblood rolled 21 using 1d20+11 with rolls of 10. CL check vs SR ? - 5, Rod.
Minions:
http://www.d20pfsrd.com/bestia...s/daemon-vulnadaemon
Vulnadaemon: Position V1-G1, V2-I1, V3-G2, V4-G4, V5-F3 HP 51/51 (V3 HP 25/51, V5 50/51)
Actions: - V1 ready action (if monster comes within reach attack)(standard)
V2 mready action (if monster comes within reach attack)(standard)
V3 Full Attack monster (Full round)
V4 Full attack monster (Full round)
V5 Full attack monster (Full round)
Effects: - Augment summoning 107/110, V1, V3, V4 Blur 68/70, V2, V3, V4 10/11 Haste
http://www.d20pfsrd.com/bestia...daemons/ceustodaemon
Ceustodaemon: Position: I2:H3(-1), HP 84/84
Actions: - Full attack monster (Full round)
Effects: - Augment Summoning 108/110, 10/11 Haste, 69/70 Blur
SUMMARY: Grunyar casts slow on monster if ithas SR and he beats it need a DC 17 will save, Vulnadaemons mostly miss or do negligable damage (1 bite attack hit not enough dmg to over come DR), Ceustodaemon Breaths fire for 21 dmg 2 round cool down DC 17 reflex half.
OOC: hit go instead of backspace so it ran dice roll 3 times which is what I needed so just noted at the end who it would be (V5 doesn't have haste but none hit) can reroll V4, V5 if you like