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14:51, 24th May 2024 (GMT+0)

The Imperial Attack.

Posted by GMFor group 0
GM
GM, 1628 posts
Fri 13 Jan 2017
at 19:44
  • msg #44

Re: The Imperial Attack

The Alabak's Gold came to life in a burst of activity. The ship's repulsor engines thrust it toward the lifeless Swimmer. Lyla swam to find cover, her escape was followed by more harpoons. Two of them finding their mark and bring more pain and blood. It was not with retaliation as the ship's guns burned through the ocean toward the Imperial forces. The turrets were off target but Jason shot the Swimmer with the pilot guns and the immoble AT-AT Swimmer was blasted hard enough to make it sway and rock.

At the sight of the jumpship moving toward them the Imperial troopers fell back to regroup and defend their helpless Swimmer.

Imperial Attack

OOC NPC'd Jason to move things along he shot the Swimmer!

Lyla takes 19 damage from harpoons.

I put Rynn in the turret with the big gun.

Everyone can act.


CN           F  R  W    HP   Second Wind FP DP Loc  Notes
Chu-Shkar    14 16 15   28/28  1/1  (+14) 5  0      Twin cannon
Klyn         13 19 17   29/29  1/1  (+9)  5  1      Cockpit
Tera         16 17 18   44/44  1/1  (+12) 7  2
Lyla         20 20 17   22/50  1/1  (+14) 5  4      Cover +5 Ref
Jason        17 19 13   40/40  1/1  (+15) 6  2      Cockpit
Rynn         14 16 13   24/24  1/1  (+10) 5  2      Quad cannon

Alabak's     24 13     120/120
Gold         DR15 SR25 Threshold 74

Seatrooper 1 13 15  9    14                         -1 step
Seatrooper 2 13 15  9    10
Seatrooper 3 13 15  9    20                         -1 step
Seatrooper 4 13 15  9
Seatrooper 5 13 15  9
Seatrooper 6 13 15  9
Seatrooper 7 13 15  9
Seatrooper 8 13 15  9
Seatrooper 9 13 15  9

AT-AT        29 16       11
Swimmer      DR20


CN = Character Name
F = Fortitude
R = Reflex
W = Will
HP = Hit Points (Max/Current) or for GM controlled characters hits taken
Second Wind = Second Winds (Max/Current) (+Value)
FP = Force Points
DP = Destiny Points
Loc = Location on map
Notes = Notes

Posting order
Tera 23
Seatroopers 20
AT-AT Swimmer 16
Lyla 13
Klyn 10
Jason 9
Chu-Shkar -1
Rynn Culmar -5

This message was last edited by the GM at 18:30, Tue 17 Jan 2017.
Lyla Rahn
player, 1278 posts
Twi'lek Scout, 20/50 hp
Sergeant
Sat 14 Jan 2017
at 01:47
  • msg #45

Re: The Imperial Attack

Lyla had caught the underside of the Gold, but not before the enemy harpoons caught her. Not enough to kill or maim, but enough to hurt, bleed, and really piss her off. Swinging around, taking cover behind the landing gear, she thumbed her SG-4 back to blaster mode. She had the benefit of range now, the Seatroopers didn't. Taking aim again, she fired off a shot at the nearest trooper; it missed, but kept him from getting comfortable.

Glancing around to take in the situation, she was dismayed to see Tera swimming away. 'Tera! We need your lightsabre to cut that thing open!' Wasn't that the plan? Because right now Lyla didn't have another one.


OOC:
Swift: switch weapon mode to blaster fire
Standard: attack 10, miss @ Seatrooper 1

Klyn Cors
player, 494 posts
Starship Mechanic
"Machines speak to me,"
Sat 14 Jan 2017
at 08:55
  • msg #46

Re: The Imperial Attack

Klyn quickly checked the many information the now functioning ship was sending him.

He also redirected the targeting enhancement to help the upper turret, their most powerful weapon.

"Lyla ? Are you  getting inside?"

Rynn as a +2 to hit this turn
This message was last edited by the player at 10:34, Sat 14 Jan 2017.
Lyla Rahn
player, 1280 posts
Twi'lek Scout, 20/50 hp
Sergeant
Sat 14 Jan 2017
at 08:59
  • msg #47

Re: The Imperial Attack

'I don't know now!' Lyla retorted from the underside of the ship. 'I figure I'll jam a frag grenade some place vital.'
Jason Starflare
player, 296 posts
Sat 14 Jan 2017
at 13:41
  • msg #48

Re: The Imperial Attack

"Here we go then.. Going in for an attack run.."

With the ship finally back under their control Jason starts to move towards the aquatic AT-AT before it get's it's power back too and fires the pilot linked cannons right at vehicle's cockpit to do the most damage.


OOC:

Move action: Move 6 squares towards the swimmer
Standard Action: Attack run. Move 6 squares towards the swimmer, attack at +2, -2 to ship's reflex defense till next round.

Attack roll: 20+8 for 28 (critical hit)
Damage: 112

Chu-Shkar
player, 236 posts
Hp: 7/28
Ft: 14 Rf: 16 Wl: 15
Sat 14 Jan 2017
at 16:28
  • msg #49

Re: The Imperial Attack

Chu-Shkar tried to concentrate and aim his gun at the swimmer. As big as that thing is you'd think it would be easy to hit. He thought.

His shot fired off, but he didn't think he hit it.

08:25, Today: Chu-Shkar rolled 11 using 1d20.  attack.
Rynn Culmar
Player, 190 posts
Sat 14 Jan 2017
at 23:28
  • msg #50

Re: The Imperial Attack

Rynn cursed through his mask as his first shot missed widely. He settled back into the seat, getting a feel for the controls, the movement. Only a few seconds past before he felt oriented to it and he lined up another shot on the skimmer. He carefully pulled the trigger and fired.




Ok, a little rusty on the rules here.


I forgot the plus +1 for point blank shot to my attack so it should be a 16. That's a hit right? So I rolled damage, but didn't know if the plus two to damage goes before the multiplication or after.

Also, how does the Skirmisher talent work for gunners?

18:20, Today: Rynn Culmar rolled 30 using 4d10.  Damage.
18:17, Today: Rynn Culmar rolled 15 using 1d20+6.  Attack.

This message was last edited by the player at 21:55, Sun 29 Jan 2017.
Tera Inkari
player, 750 posts
Tue 17 Jan 2017
at 14:30
  • msg #51

Re: The Imperial Attack

Tera swam as hard as she could towards the Golden Sun feeling that it would help bring all matters here to a close. She reached towards it with her mind, hoping she could break through and have it understand her.
GM
GM, 1631 posts
Tue 17 Jan 2017
at 18:29
  • msg #52

Re: The Imperial Attack

Laser canons fired and burned through the ocean to blast at the immobile Swimmer. Explosions erupted and smoke bubbled into the sea. The Imperial vehicle shook and began to list to one side. Then as victory was in the Rebel's grasp the Swimmer jerked to life, its repulsor engines fired up and righted it.

The AT-AT Swimmer was active. Its head turned to stare menacingly at the Alabak's Gold, the blaster cannon spat angrily, spraying deadly bolts of energy all over the ocean but it was the more accurate lasers which scored a hit against the Rebel ship.

The seatroopers moved to clear the line of fire for the Swimmer and continued to shoot at Lyla. Again a harpoon hit her, it seemed her luck had past.

Further away Tera continued to kick and swim her way toward the Golden Sun as she responded to its cries of fear and confusion.

Imperial Attack

OOC Alabak's Gold has taken 22 damage and its shields have been reduced.

Lyla takes 12 damage from another harpoon.

Everyone can act.


CN           F  R  W    HP   Second Wind FP DP Loc  Notes
Chu-Shkar    14 16 15   28/28  1/1  (+14) 5  0      Twin cannon
Klyn         13 19 17   29/29  1/1  (+9)  5  1      Cockpit
Tera         16 17 18   44/44  1/1  (+12) 7  2
Lyla         20 20 17   10/50  1/1  (+14) 5  4      Cover +5 Ref
Jason        17 19 13   40/40  1/1  (+15) 6  2      Cockpit
Rynn         14 16 13   24/24  1/1  (+10) 5  2      Quad cannon

Alabak's     24 13      98/120
Gold         DR15 SR20/25 Threshold 74

Seatrooper 1 13 15  9    14                         -1 step
Seatrooper 2 13 15  9    10
Seatrooper 3 13 15  9    20                         -1 step
Seatrooper 4 13 15  9
Seatrooper 5 13 15  9
Seatrooper 6 13 15  9
Seatrooper 7 13 15  9
Seatrooper 8 13 15  9
Seatrooper 9 13 15  9

AT-AT        29 16      211                         -1 step
Swimmer      DR20


CN = Character Name
F = Fortitude
R = Reflex
W = Will
HP = Hit Points (Max/Current) or for GM controlled characters hits taken
Second Wind = Second Winds (Max/Current) (+Value)
FP = Force Points
DP = Destiny Points
Loc = Location on map
Notes = Notes

Posting order
Tera 23
Seatroopers 20
AT-AT Swimmer 16
Lyla 13
Klyn 10
Jason 9
Chu-Shkar -1
Rynn Culmar -5

This message was last edited by the GM at 09:43, Sun 29 Jan 2017.
Jason Starflare
player, 300 posts
Tue 17 Jan 2017
at 20:51
  • msg #53

Re: The Imperial Attack

Jason tries to turn the ship away from the attack, but the Alabak's gold is considerably slower and more cumbersome than the Tie fighters he's used to piloting and the attack still connects.

"She's tough but she moves like a Bantha dragging a Dewback.."

With that said, Jason moves in even closer and continues firing the ship's weapons, but now that the enemy can fire back, he's a little more cautious.


OOC:

Move action: Get the ship another 6 squares closer.
Standard action: Open fire!


21:50, Today: Jason Starflare rolled 9 using 1d20+6.  pilot mounted weapon.

Rynn Culmar
Player, 192 posts
Tue 17 Jan 2017
at 23:23
  • msg #54

Re: The Imperial Attack

Rynn let out a "WOOOO HOOO." as his laser cannon blast strikes the swimmer. And "OH YOU WANT SOME MORE?" once it had fired back. He was much more animated behind the controls of a ship's turret more than anyone had seen him before. He'd done everyone the courtesy of muting his mic, but whoops and cries of joy could be heard echoing down the halls of the ship.





Damage is 28x4=112+2 114
18:18, Today: Rynn Culmar rolled 28 using 4d10.  Damage.
18:18, Today: Rynn Culmar rolled 19 using 1d20+8.  Attack roll

Lyla Rahn
player, 1281 posts
Twi'lek Scout, 22/50 hp
Sergeant
Wed 18 Jan 2017
at 00:16
  • msg #55

Re: The Imperial Attack

Outside things were not so happy. 'I'm being nailed out here!' Lyla roared, suffering another harpoon strike. She quickly paid it back, blasting one of the seatroopers. 'Try gunning the Seatroopers for me, yeah?'

But, as it was, she couldn't hang around out here much longer. Lyla quickly swung herself into the airlock for a breather, out of the firing line.


OOC:
Standard: Shoot Seatrooper #1, attack 24, damage 13 (inc. PBS +1/+1)
08:11, Today: Lyla Rahn rolled 24 using 1d20+7. attack: SG-4 blaster (PBS +1).
08:11, Today: Lyla Rahn rolled 13 using 3d8+3. damage (PBS +1).

Move: get inside the ship

Swift: catch Second Wind, heal 14 hitpoints

Klyn Cors
player, 500 posts
Starship Mechanic
"Machines speak to me,"
Wed 18 Jan 2017
at 07:07
  • msg #56

Re: The Imperial Attack

Klyn winced as the Gold was hit.
Hopefully they had already damaged the swimmer enough that it wouldn't be much longer.


He started to redirect power to restore the shield and, rotating his help, focused on their third canon this time.

2 swift action /3 for the shields
one action to give +2 to Chu-Shkar
Chu-Shkar
player, 237 posts
Hp: 7/28
Ft: 14 Rf: 16 Wl: 15
Wed 18 Jan 2017
at 10:37
  • msg #57

Re: The Imperial Attack

Chu-Shkar had never been trained in how to operate a turret, and realized it as he tried to move the gun by brute force. This caused him to jerk the trigger accidentally, which sent his shot far wide of the Swimmer. [Language unknown: "Il lolo ereortectast Ive itperi uletpo ou neomin accele"] He growled over the comms.
This message was last edited by the player at 10:37, Wed 18 Jan 2017.
Tera Inkari
player, 751 posts
Wed 18 Jan 2017
at 15:05
  • msg #58

Re: The Imperial Attack

Tera tried to calm the golden sun, sending it waves of confidence and reassurance as she swam towards it.
GM
GM, 1632 posts
Sun 22 Jan 2017
at 17:13
  • msg #59

Re: The Imperial Attack

The Swimmer jerked to a stop and a rumble can be heard deep inside its impenetrable shell. Bright explosions erupted from various openings and the deadly Swimmer began to sink toward the sea bottom, smoke and wisps of fire trailing after it.

The remaining seatroopers continued to fight the Sedrians, although the ones that had protected the Swimmer began a slow retreat from the Alabaks's Gold. More and more defender swam out of Fitsay. Muffled by the din of war Tera heard Pek's booming wail from inside the city "father, the sun caves" he cried in a pained voice. Tera saw Pek as he then darted off toward the Great Shell Dome.

Imperial Attack

OOC Everyone can act.


CN           F  R  W    HP   Second Wind FP DP Loc  Notes
Chu-Shkar    14 16 15   28/28  1/1  (+14) 5  0      Twin cannon
Klyn         13 19 17   29/29  1/1  (+9)  5  1      Cockpit
Tera         16 17 18   44/44  1/1  (+12) 7  2
Lyla         20 20 17   24/50  0/1  (+14) 5  4      In ship
Jason        17 19 13   40/40  1/1  (+15) 6  2      Cockpit
Rynn         14 16 13   24/24  1/1  (+10) 5  2      Quad cannon

Alabak's     24 13      98/120
Gold         DR15 SR20/25 Threshold 74

Seatrooper 1 13 15  9    27                         Unconscious
Seatrooper 2 13 15  9    10
Seatrooper 3 13 15  9    20                         -1 step
Seatrooper 4 13 15  9
Seatrooper 5 13 15  9
Seatrooper 6 13 15  9
Seatrooper 7 13 15  9
Seatrooper 8 13 15  9
Seatrooper 9 13 15  9

AT-AT        29 16      305                         Destroyed
Swimmer      DR20


CN = Character Name
F = Fortitude
R = Reflex
W = Will
HP = Hit Points (Max/Current) or for GM controlled characters hits taken
Second Wind = Second Winds (Max/Current) (+Value)
FP = Force Points
DP = Destiny Points
Loc = Location on map
Notes = Notes

Posting order
Tera 23
Seatroopers 20
Lyla 13
Klyn 10
Jason 9
Chu-Shkar -1
Rynn Culmar -5

This message was last edited by the GM at 09:43, Sun 29 Jan 2017.
Lyla Rahn
player, 1282 posts
Twi'lek Scout, 22/50 hp
Sergeant
Mon 23 Jan 2017
at 06:33
  • msg #60

Re: The Imperial Attack

Hearing the muffled explosions, feeling the ship rock around her, Lyla's first fear was that the Alabak's Gold had been hit and was going down. Frantic, she looked through the airlock portal and saw that it was in fact the Swimmer, rent by blaster fire and sinking fast. She was glad she'd gotten the airlock door closed in time, blocking any ear-popping shockwaves she might have suffered this close to the source of the explosions. Thank the Goddess! She didn't need to stick frag grenades up its exhaust ports after all.

'Good work, boys! Commendations for all when we return to Isis!' Lyla commed to the hardworking crew. 'Now let's concentrate on these Seatroopers, and give the Sedrians a flipper... Tera, where're you heading off to?' She needed the medic so she could stop looking like a spiked gutkurr.

She opened the airlock door again, poking her rifle out and shooting at one of the Seatroopers too slow to retreat. She missed, barely, but it should still get him to hurry up.


OOC:
Taking cover with the ship
Point Blank Shot +1/+1
Attack 13, Force Point 1, attack 14, miss @ Seatrooper #5
14:25, Today: Lyla Rahn rolled 13 using 1d20+7. attack: SG-4 blaster (PBS +1).
14:26, Today: Lyla Rahn rolled 1 using 1d6. force point.

Klyn Cors
player, 502 posts
Starship Mechanic
"Machines speak to me,"
Mon 23 Jan 2017
at 17:37
  • msg #61

Re: The Imperial Attack

Klyn easily raised the shield back to their full power.

He also increased the targeting analysis for the Quad turrent, tuning it to the smaller targets they were now chasing.

"Lyla? Do you want us to go toward the Sun?" he asked.
Lyla Rahn
player, 1284 posts
Twi'lek Scout, 22/50 hp
Sergeant
Tue 24 Jan 2017
at 08:16
  • msg #62

Re: The Imperial Attack

Lyla swore into her breather. Too focused on the battle, she'd forgotten the war. Bishop Karak was still out there, bound to be causing trouble for his people. Why wasn't he commanding his loyalists? Where else would he be? She realised what Tera must have. 'Yes! Take us to the Great Shell Dome! These guys are a distraction!'
Jason Starflare
player, 303 posts
Tue 24 Jan 2017
at 11:25
  • msg #63

Re: The Imperial Attack

Jason takes a shot at one of the seatroopers before turning the ship around and heading back towards the great shell dome as instructed.

"Alright, on our way"



21 to hit and 39 damage to the nearest sea trooper, then moving 6 squares towards the great shell dome!
Tera Inkari
player, 752 posts
Tue 24 Jan 2017
at 14:29
  • msg #64

Re: The Imperial Attack

Tera swam towards the sun cave, following Pek, continuing to send waves of reassurance and confidence towards the golden sun.
Chu-Shkar
player, 238 posts
Hp: 7/28
Ft: 14 Rf: 16 Wl: 15
Tue 24 Jan 2017
at 16:54
  • msg #65

Re: The Imperial Attack

Chu-Shkar was a little better at getting his guns on target this time, but he was no longer shooting at the swimmer, instead shooting at a sea trooper. So though his blast was close he couldn't be sure if he hit the target.

08:52, Today: Chu-Shkar rolled 14 using 1d20.  attack.
Rynn Culmar
Player, 198 posts
Tue 24 Jan 2017
at 23:10
  • msg #66

Re: The Imperial Attack

"Roger S'arnt, Targeting troopers now." Rynn said into the comms as he lined up a shot at one of the troopers on the ground. "Almost doesn't seem fair." he said as he squeezed the trigger with the quad cannon pointed at a bobbing white mass in the water. After the sizzling water had died down he could no longer see his target.




124 for damage.
18:06, Today: Rynn Culmar rolled 31 using 4d10.  Damage.
18:05, Today: Rynn Culmar rolled 20 using 1d20+8.  Attack.

This message was last edited by the player at 23:05, Wed 25 Jan 2017.
GM
GM, 1633 posts
Sun 29 Jan 2017
at 09:42
  • msg #67

Re: The Imperial Attack

The Swimmer destroyed the Rebels focused their attention on the Great Shell Dome and the Golden Sun hidden beneath its protection. The laser cannons of the Alabak's Gold spat death at the Imperial Seatroopers preventing any pursuit. Defensively the seatroopers spread themselves out.

Imperial Attack

OOC Everyone can act.


CN           F  R  W    HP   Second Wind FP DP Loc  Notes
Chu-Shkar    14 16 15   28/28  1/1  (+14) 5  0      Twin cannon
Klyn         13 19 17   29/29  1/1  (+9)  5  1      Cockpit
Tera         16 17 18   44/44  1/1  (+12) 7  2
Lyla         20 20 17   24/50  0/1  (+14) 5  4      In airlock
Jason        17 19 13   40/40  1/1  (+15) 6  2      Cockpit
Rynn         14 16 13   24/24  1/1  (+10) 5  2      Quad cannon

Alabak's     24 13      98/120
Gold         DR15 SR20/25 Threshold 74

Seatrooper 1 13 15  9    27                         Unconscious
Seatrooper 2 13 15  9    10
Seatrooper 3 13 15  9    59                         Dead
Seatrooper 4 13 15  9
Seatrooper 5 13 15  9    124                        Dead
Seatrooper 6 13 15  9
Seatrooper 7 13 15  9
Seatrooper 8 13 15  9
Seatrooper 9 13 15  9

AT-AT        29 16      305                         Destroyed
Swimmer      DR20


CN = Character Name
F = Fortitude
R = Reflex
W = Will
HP = Hit Points (Max/Current) or for GM controlled characters hits taken
Second Wind = Second Winds (Max/Current) (+Value)
FP = Force Points
DP = Destiny Points
Loc = Location on map
Notes = Notes

Posting order
Tera 23
Seatroopers 20
Lyla 13
Klyn 10
Jason 9
Chu-Shkar -1
Rynn Culmar -5

This message was last edited by the GM at 17:22, Wed 01 Feb 2017.
Lyla Rahn
player, 1285 posts
Twi'lek Scout, 22/50 hp
Sergeant
Sun 29 Jan 2017
at 11:53
  • msg #68

Re: The Imperial Attack

'Fair ain't an option.' Lyla returned bitterly to Rynn over the comlink. She was seated in the open airlock, lining up another shot on one of the Seatroopers, gratified to score a good hit. Her teammates might have the bigger, better, more destructive ship cannons, but she liked to think she had more finesse. She'd hoped these Seatroopers would take the hint and flee; no hope there though.

After that, Lyla tried contacting Tera again, worried for her friend's state of mind and for safety, so exposed in the open water like she had been. 'Tera! Talk to us! Come back to the Gold, we'll pick you up and carry on to the Dome.'


OOC:
Taking cover with the ship
Point Blank Shot +1/+1
Far Shot reducing range to Point Blank
Attack 19, damage 15
19:44, Today: Lyla Rahn rolled 19 using 1d20+7. attack: SG-4 blaster (PBS +1).
19:45, Today: Lyla Rahn rolled 15 using 3d8+3. damage (PBS +1).

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