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Chapter 003 - Pyramid Tier 4 - Part II.

Posted by Dungeon MasterFor group 0
Plathstream
player, 472 posts
7/7 hp AC 3
Wed 22 Mar 2017
at 23:42
  • msg #77

Chapter 003 - Pyramid Tier 4 - Part II

Plathstream stands back, waiting to see what Albricht turns up from his inquiry.
Dungeon Master
GM, 716 posts
Eyes Only
Thu 23 Mar 2017
at 14:27
  • msg #78

Chapter 003 - Pyramid Tier 4 - Part II

Albricht's search yields no hidden, concealed, sliding, or otherwise moving parts of that section of the room.
Plathstream
player, 473 posts
7/7 hp AC 3
Fri 24 Mar 2017
at 01:39
  • msg #79

Chapter 003 - Pyramid Tier 4 - Part II

Plathstream approaches the oblong box, examining it for traps, catches or the like. If he finds nothing, he opens it.
Dungeon Master
GM, 717 posts
Eyes Only
Fri 24 Mar 2017
at 14:13
  • msg #80

Chapter 003 - Pyramid Tier 4 - Part II

Plathstream finds nothing that looks like a trap on the stone box, pushes the lid aside, and reveals a wooden sarcophagus inside, which is quite plain, and has deep scratches on the edges of the lid.
Plathstream
player, 474 posts
7/7 hp AC 3
Fri 24 Mar 2017
at 21:09
  • msg #81

Chapter 003 - Pyramid Tier 4 - Part II

Plathstream waves the others over. "Prepare to attack anything that leaps out of that box," he says.

Then, when the others are in place, his own sword in his left hand, he opens the box with his right.
Roak The Quick
player, 231 posts
AC 4
HP 10/10
Fri 24 Mar 2017
at 21:09
  • msg #82

Chapter 003 - Pyramid Tier 4 - Part II

Roak, for his part, gets his dagger ready to throw...
Sherborne
player, 285 posts
Cleric
...with a hammer
Fri 24 Mar 2017
at 21:31
  • msg #83

Chapter 003 - Pyramid Tier 4 - Part II

Sherborne steps back a little with his sling and also ready to drop that in case his holy symbol becomes relevant.
Albricht Burghammer
player, 439 posts
Dwarf Water-Finder
HP: 13/16, AC: 3
Fri 24 Mar 2017
at 22:54
  • msg #84

Chapter 003 - Pyramid Tier 4 - Part II

Albricht was about to examine the claw marks when Plathstream decided to open the box! Stepping back, the dwarf raised his crossbow to the ready, moving a bit to his left in order to not put the impulsive elf in the crossfire. He sighted down the bolt and steeled himself for another of the giant rodents they'd fought in a similar situation.
Dungeon Master
GM, 718 posts
Eyes Only
Sat 25 Mar 2017
at 00:58
  • msg #85

Chapter 003 - Pyramid Tier 4 - Part II

Plathstream finishes moving the lid of the sarcophagus aside, and quickly finds that he is aided in this from something inside of it.  A wasted form, with a crown on its head, long and gnarled hair, and the shreds of what was likely once a rich robe still clinging limply to its near-skeletal body, rises from the box.  Her hands are clawed, her eyes dead, and her shriek inhuman.  She immediately moves to attack.

17:56, Today: Dungeon Master rolled 6 using 1d6.  Player's Initiative.
17:56, Today: Dungeon Master rolled 5 using 1d6.  Monsters' Initiative.


<Kill it quick, guys.>
Plathstream
player, 475 posts
7/7 hp AC 3
Sat 25 Mar 2017
at 01:46
  • msg #86

Chapter 003 - Pyramid Tier 4 - Part II

Plathstream's swing is a bit off-balance...

Hit AC 8 for 11 damage.
21:45, Today: Plathstream rolled 11 using 1d10+1.  Damage just in case.
21:45, Today: Plathstream rolled 11 using 1d20+1.  Slash the thing.

Roak The Quick
player, 232 posts
AC 4
HP 10/10
Sat 25 Mar 2017
at 01:47
  • msg #87

Chapter 003 - Pyramid Tier 4 - Part II

Roak lets fly with a dagger...

Hit AC 4 for 3 damage.
21:47, Today: Roak The Quick rolled 3 using 1d4+1.  Damage.
21:47, Today: Roak The Quick rolled 15 using 1d20+2.  Throw at thing.

Sherborne
player, 286 posts
Cleric
...with a hammer
Sat 25 Mar 2017
at 02:50
  • msg #88

Chapter 003 - Pyramid Tier 4 - Part II

Sherborne lets the stone fly.

21:49, Today: Sherborne rolled 1 using 1d4.  damage.
21:48, Today: Sherborne rolled 16 using 1d20.  Attack.  hits AC2

Vsaati
player, 123 posts
Sat 25 Mar 2017
at 02:57
  • msg #89

Chapter 003 - Pyramid Tier 4 - Part II

Vsaati lets her own stone fly.

22:57, Today: Vsaati rolled 3 using 1d4.  Dam.
22:57, Today: Vsaati rolled 10 using 1d20+3.  Attack.

This message was last edited by the player at 02:58, Sat 25 Mar 2017.
Albricht Burghammer
player, 440 posts
Dwarf Water-Finder
HP: 13/16, AC: 3
Sat 25 Mar 2017
at 18:36
  • msg #90

Chapter 003 - Pyramid Tier 4 - Part II

"Pyrite Pony Pebbles!" the dwarf exclaimed when the creature began to claw its way out of the coffin. He snapped off a shot with his crossbow

OOC: Sry for the delay.
Crossbow Attack, Damage: Albricht Burghammer rolled 11,1 - Hit AC8?

Dungeon Master
GM, 719 posts
Eyes Only
Sat 25 Mar 2017
at 20:23
  • msg #91

Chapter 003 - Pyramid Tier 4 - Part II

Sherborne and Roak's ranged attacks both hit squarely, but fail to do any kind of damage.


<Elboc, Lanliss, and Silverglade are up for actions this round, stil.>
Silverglade
player, 280 posts
Sat 25 Mar 2017
at 21:46
  • msg #92

Chapter 003 - Pyramid Tier 4 - Part II

Silverglade throws his vial of holy water at the creature, but his aim isn't all it might be.

21:39, Today: Silverglade rolled 11 using 1d20+1. Throw holy water attack.
Dungeon Master
GM, 722 posts
Eyes Only
Tue 28 Mar 2017
at 14:10
  • msg #93

Chapter 003 - Pyramid Tier 4 - Part II

Lanliss looses an arrow, hitting the creature solidly, but doing no damage.

<07:08, Today: Dungeon Master, on behalf of Lanliss, rolled 15 using 1d20+1.  Attack Roll.>

Seeing this, Elboc switches to using a Magic Missile spell, doing damage to the loathsome thing for the first time.

<07:09, Today: Dungeon Master, on behalf of Elboc Ice Eyes, rolled 3 using 1d6+1.  Spell Damage.>

Seeing that Plathstream was the closest to it, the creature claws at Plathstream, scoring a hit with horrifying results.  The noble elf instantly withers and falls, unmoving.

07:11, Today: Dungeon Master rolled 16 using 1d20.  Attack Roll.
07:15, Today: Dungeon Master, on behalf of Plathstream, rolled 6 using 1d20.  Save vs Death Ray.


The party has the initiative, and may act first in the next round. (Except for Plathstream, who is dead.)

07:17, Today: Dungeon Master rolled 4 using 1d6.  Monsters' Initiative.
07:17, Today: Dungeon Master rolled 6 using 1d6.  Player's Initiative.

This message was last edited by the GM at 14:18, Tue 28 Mar 2017.
Lanliss
player, 127 posts
Elf 1
AC1, hp7
Tue 28 Mar 2017
at 14:53
  • msg #94

Chapter 003 - Pyramid Tier 4 - Part II

Seeing his arrow hit its mark Lanliss' worst fears are comfirmed - it has no effect on the monster. Well, he assumed they were his worst fears, until he saw Plathstream wither and die before his eyes.

"By the Gods! Retreat! Unless someone brought a hoard of magic weapons to combat that thing!"
Albricht Burghammer
player, 444 posts
Dwarf Water-Finder
HP: 13/16, AC: 3
Tue 28 Mar 2017
at 15:58
  • msg #95

Chapter 003 - Pyramid Tier 4 - Part II

Ode to the Fallen: https://www.youtube.com/watch?v=eGPuSQN2t3o

The deeply-tanned face of the slightly sun-addled dwarf turned nearly as white as that of the dying elf as the life was sucked out of him! Aside from the sudden shock at what had just happened, there was a pang of sorrow and even more deeply perhaps... regret. Albricht had to admit that Plathstream was a brave sort of lad. This wasn't the first time he'd been struck down by a foe, but it appeared as if this might be the last. The dwarf dropped his crossbow and let it slide to his side on its sling, realizing his hands were trembling. They tended to do that when he was suffering from the effects of going too long without drinking the Nectar of the Prune, but that wasn't the cause this time. This time, it was a mixture of shock, loss and... fear.

Realizing that they had brought to light some terrible thing that had wanted to be left alone, its box even having warned them along those lines, Albricht decided to acknowledge the common elf-wisdom of Lanliss... and run! But he couldn't leave without a momento of the brave elf who had, time after time, kicked open doors and pried open sarcophagi. He rushed over and grabbed Plathstream's weapons, the bright longsword and the mace of Usimagaras.

"May Usi-mushgrass accept ye into His halls lad," Albricht prayed briefly as he bolted toward the door! As he ran, he tossed the well-crafted longsword to Silverglade. "FALL BACK LADS!"
Sherborne
player, 287 posts
Cleric
...with a hammer
Tue 28 Mar 2017
at 16:08
  • msg #96

Chapter 003 - Pyramid Tier 4 - Part II

"I don't think I am pushing this back on holiness this time."  Sherborne runs back with the others.  Looking toward Albricht he adds, "Mind if I take that mace?  I will hold it off if that becomes necessary."
Albricht Burghammer
player, 445 posts
Dwarf Water-Finder
HP: 13/16, AC: 3
Tue 28 Mar 2017
at 16:14
  • msg #97

Chapter 003 - Pyramid Tier 4 - Part II

Albricht, though a bit odd at times, was no fool. If anyone would be able to hold off a creature of the Netherrealms long enough for them to escape, it would be the holy. He handed the mace to Sherborne on his way past.

"May your God guide yer swing!"
Sherborne
player, 288 posts
Cleric
...with a hammer
Tue 28 Mar 2017
at 16:31
  • msg #98

Chapter 003 - Pyramid Tier 4 - Part II

As everyone run Sherborne takes up the rear and if the unholy appears that it will get to within melee range, he will turn and fight and try to hold it off as long as possible.
Silverglade
player, 281 posts
Tue 28 Mar 2017
at 21:06
  • msg #99

Chapter 003 - Pyramid Tier 4 - Part II

Silverglade's uncle's cousin's nephew has pretensions of being from a noble lineage. As such, Silverglade sees himself as the natural leader of this group, and so does his best to lead the retreat, running for the exit as quickly as he can. He will, however, use his new sword on the creature if it gets too close.
Roak The Quick
player, 233 posts
AC 4
HP 10/10
Tue 28 Mar 2017
at 23:12
  • msg #100

Chapter 003 - Pyramid Tier 4 - Part II

Roak looks in abject shock as Plathstream buys it. He then springs backward with all due haste out of the door...
Dungeon Master
GM, 724 posts
Eyes Only
Wed 29 Mar 2017
at 14:28
  • msg #101

Chapter 003 - Pyramid Tier 4 - Part II

As Elboc brings up the rear, Sherborne just manages to slam the door as the creature gets to the group.  It can be heard scrabbling at the door, trying to pry it open, but Sherborne manages to hold it fast shut.
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