Character Changes and Improvments
CHANGES
Minor Changes:
Add a permanent extra to a power, reducing Determination level by 1 or adding a limit to the power to compensate.
Remove a limit on a power, reducing Determination level by 1 to compensate.
Master a stunt, reducing the hero’s Determination level by 1 to compensate (see Stunts in The Basics).
Permanently raise an ability by 1 level, lowering another ability by 1 level to compensate. Abilities may still not go above 10 or below 1.
Gain a new specialty or a level in a specialty (up to Master level).
Exchange an existing extra for another extra, an existing limit for another limit, or an existing specialty for another specialty of the same level.
Moderate Changes:
Raise an ability by 1 level (to a maximum of 10).
Swap the levels of any two attributes or any two powers.
Change one of the hero’s permanent qualities to something else.
Gain a new permanent quality.
Add a feature to the setting (see Universe Creation in this chapter).
Major Changes:
Increase the hero’s Determination by 1 level.
Gain a new power, level rolled on the Level Determination Table.
Completely re-roll all of the hero’s powers (starting from Phase 3 of hero creation) from scratch.
Retire the hero and create a new one, increasing the new hero’s Determination level by an amount equal to the number of major achievements the previous hero accumulated.
Raise the hero from the dead (see Back from the Dead in The Basics).
This message was last edited by the GM at 23:06, Tue 19 Feb 2019.