Round 1!
Carmen moves and conjures illusory vines between herself and the fishmen!
Chelsie waits to blast the first fishman to enter the lantern-light (I'll roll that for you this time. In the future, when you ready an action, please post the roll when you declare it.)
Victor lights his lantern and moves forward, drawing his greatsword.
Nutcracker prepares to shoot the first illuminated fishman.
The first fishman dashes forward, dodging Nutcracker's arrow-- right into Chelsie's
eldritch blast!
The other fishman, seeing its companion take the blast, moves more carefully (he's using his action to Dodge, so attacks against him have disadvantage.)
Wendel's action will start the next post, and from there I will end on fishmen each time.
Initiative!
Wendel 6
Carmen 19
Chelsie 16
Victor 15
Nutcracker 9
Fishmen 8
E1 has taken 7 damage
| A | B | C | D | E | F | G | H | I | J | K | L |
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02 | | | | | | | | | | | | |
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03 | | | | | | | | | | | | |
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04 | | | | | | | | | | | | |
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05 | | | | | | | | | | | | |
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06 | | | | | | | | | | E2 | | |
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07 | | | | | | | | | | | | |
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08 | | | | | | | | | | | | |
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09 | | | | | | | | | | | | |
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10 | | | | | | | | | | | | |
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11 | | | | | | | | | | | | |
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12 | | | | | * | | E1 | | | | | |
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13 | | | | | CD | VI | | | | | | |
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14 | | | | | | | | | | | | |
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15 | | | | | | | | | | NC | | |
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16 | | | | | | | CP | | | | | |
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17 | ~ | | | | | | | | | | | ~ |
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18 | ~ | ~ | | | | | | | | | ~ | ~ |
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19 | ~ | ~ | ~ | | | | | | | ~ | ~ | ~ |
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20 | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ | ~ |
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CD= Carmen
CP= Chelsie
VI= Victor
NC= Nutcracker
WE= Wendell
~= Better ascii Water
*= illusory thorns
Shaded squares are in darkness, all others are dim light.