Neide:
OOC: Let's go with DEX:
01:42, Today: Neide rolled 7 using 2d6 with rolls of 5,2.
I certainly hope it's enough!
Neide moves the unconscious man as carefully as she can...
When Neide is right near the doorway, the floor gives way. There's a creaking and shaking that warns her, first, though, so with a mighty heave, she bravely tosses the man's body to the doorway, where Kerran and Aden grab it and move it into the hallway, and then Neide herself jumps.
She is caught by Kerran, and he and Aden pull her in.
A splintered piece of wood did puncture her leg, though.
(Neide takes 1 new damage.)
Once she's pulled up and into the hallway, she and the others look at the body that Neide fought so hard to retrieve safely.
It's a dummy.
A vague sort of bundle of rags and bandages, with a crudely-painted face and hands painted behind its back.
"...Now
this is witchcraft," says Aden. "Look in the room, see a sleeping man. It's stopped, because you've taken it out of the room." Aden sighs. "I am so sorry. I never saw it coming. This stupid house is the perfect place for a witch-- she can mix her own craft with whatever leftover spells the previous owner placed to scare people away. I am so sorry," he repeats.
"At least it's confirmation we're in the right place," says Ondreya.
"Want me to heal your leg?" Kerran asks Neide. "Or save it for an emergency later?"
This message was last edited by the player at 12:13, Fri 18 Sept 2020.