Welcome to Atlas Blue - Faqu (Rosa+Light)
The crash of water, the smell of the sea, that familiarity surrounded them as the crew began to bring The Darkmaiden's Dance to Faqu.
Faqu sits in the mouth between the sister archipelagos, Aifla and Belka, not even good enough to be a front tooth… but it's island is a decent-sized one near the front of the maw. It's not the best stop for any… but Faqu sees plenty of ships that pass it by.
Faqu's harbor is large for a town of its size - a long wharf spreads out with piers extending off of it like a wide smile of ungainly, misshapen teeth. The low buildings that lie beyond it are simple, sturdy little things of wood and stone. Faqu's island is dotted with irregular stone hills, lumpy and ugly, but they provide shelter for the wooden buildings clustered near the docks. Some sort of fluttering is visible at the edges, unclear at this distance…
Smoke rises up out of a handful of stacks, and shrubs cling to the tops and sides of hills. At the far left (west) side of the wharf, one large windmill turns in the air. At its side, a small strip of land and trees that looks like an orchard.
Beyond the city, a more thick forest creeps up from beyond the hills.
Surprisingly, an edge of frost clings to the trees. The air is a little chill, even for the open water. This time of year, the docks are empty of everything but a half-dozen fishing boats… with the exception of two other ships.
The first is a small shipping and traveling vessel, not unlike her own. The other is wider, a broad ship with strange colored sails, deep red offset with yellows. It's furnished with unfamiliar designs and markings - it reminds her of something similar to a South Vicquet ship.
Interestingly both look ragged, weather-run as if they had a rough bout of storms and wind while out on the water...
Well, that was just the state of the town. It spoke nothing of why Rosa was there. For Rosa, and The Darkmaiden's Dance, Faqu was near her monastery. Faqu, also, was in a decent position for her ship to take off towards cities like Doghelm or to head east… if she so chose.
The town’s a common travel point, just a little off from a shipping route that sees a fair few supplies through it. Winter was still leaving the south, and she hadn't heard anything about kind of weather was out there…
This message was last edited by the GM at 03:30, Fri 03 Feb 2023.