DM, Page 14 for the fighter multiple attack rule. Or 26 if you're using the top left PDF page finder.
I ... don't know why I thought charging generated a -2 AC penalty.
Why was a d6 rolled for Ati's save vs. breath weapons?
DM:
Losing a character who has made it past level 1 or 2 should not be a trivial matter.
Granted. How about the new character retaining 1/2 exp to account for play by post? That's more then a moderate penalty in my opinion.
Munwin, we can't save you but we can avenge you. You can avenge you!
Walker, I've been thinking you're the perfect guy to come up with a murder plan, something with fire and smoke. I have this delightful image of cavemen leaping to their death. Happily, invisibility can figure prominently in this plan.
OSRIC:
Invisibility (any): When this potion is quaffed, the drinker is bestowed with the spell-like ability of invisibility. This potion can be consumed in 1/8 increments, in which case the invisibility granted lasts 1d4 + 2 turns per dose. Any combat action removes the invisibility granted, such that a new dose must be consumed.
This message was last edited by the player at 03:32, Sun 02 Jan 2022.