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16:11, 24th May 2024 (GMT+0)

OOC.

Posted by Game MasterFor group 0
Aaron Gunn
player, 17 posts
Sat 14 May 2022
at 19:53
  • msg #96

Re: OOC

Definitely not enough to get us to 1500!

Who's the most charismatic character? Perhaps s/he could convince Zabrak Zak to reduce the price.
Usha Sare
player, 23 posts
Human Pirate
Sun 15 May 2022
at 10:35
  • msg #97

Re: OOC

Usha only has 50 credits.

I have a Charisma of 12, though I guess if Zabrak Zak likes human women a little flirting might help. Anyone got good social skills?
Game Master
GM, 45 posts
Sun 15 May 2022
at 20:06
  • msg #98

Re: OOC

Skawn has the best social skills of the group.
Skawn Vrei
player, 32 posts
I'm not a doctor.
This will sting a little
Mon 16 May 2022
at 20:40
  • msg #99

Re: OOC

In reply to Game Master (msg # 98):

May the Force be with us.  *sigh*
Aaron Gunn
player, 18 posts
Wed 18 May 2022
at 18:59
  • msg #100

Re: OOC

Good work, Skawn! Now, do we want to pay the 150 credits or rent it for a "favor" to be called in later? I'm leaning toward the credits, but I'll go with whatever the group decides.
Skawn Vrei
player, 34 posts
I'm not a doctor.
This will sting a little
Thu 19 May 2022
at 12:37
  • msg #101

Re: OOC

In reply to Aaron Gunn (msg # 100):

I'm all in favour of plot hooks, but yeah, Credits is fine.  Can we all chip in 50?
Seon Oonb
player, 25 posts
Thu 19 May 2022
at 13:13
  • msg #102

Re: OOC

That would wipe me out, but sure.
Game Master
GM, 47 posts
Fri 20 May 2022
at 20:47
  • msg #103

Re: OOC

Hey, all! My family and I were sick with COVID this past week. We're on the mend now, though. I'll try to get caught up today/this weekend.
Game Master
GM, 48 posts
Fri 20 May 2022
at 21:22
  • msg #104

Re: OOC

I've still got Carrmar and Kayrrerl as NPCs with you, so there are six of you, which means you would each only have to pay 25 credits.
Game Master
GM, 53 posts
Fri 3 Jun 2022
at 02:13
  • msg #105

Re: OOC

Is everyone still here? How do you want to try to open the doors?
Game Master
GM, 56 posts
Sat 11 Jun 2022
at 02:44
  • msg #106

Re: OOC

I think we might have lost Usha... We can carry on either way.
Usha Sare
player, 25 posts
Human Pirate
Sun 12 Jun 2022
at 19:20
  • msg #107

Re: OOC

I'm still here. Sorry for not posting but I've had a nasty chest inflammation for the past couple of weeks that pretty much knocked me out of the loop. Thankfully I'm on prescription now and I'm getting my groove back.
Seon Oonb
player, 33 posts
Mon 27 Jun 2022
at 14:18
  • msg #108

Re: OOC

Starting 4th of July, I'll be away until July 14th. Not sure how active I'll be.
Game Master
GM, 61 posts
Wed 29 Jun 2022
at 02:21
  • msg #109

Re: OOC

Thanks for the heads up!
Carrmar Ta
player, 29 posts
Cathar Blood Hunter
"Old Cat"
Mon 18 Jul 2022
at 21:01
  • msg #110

Re: OOC

The cat has gained another life!
Game Master
GM, 65 posts
Mon 18 Jul 2022
at 21:06
  • msg #111

Re: OOC

We've acquired new players for Carrmar and Skawn, just in time for our first firefight!

Welcome aboard! Let me know if you have any questions.
Game Master
GM, 66 posts
Wed 20 Jul 2022
at 02:23
  • msg #112

Re: OOC

Carrmar and Skawn, you can go ahead and post your attack rolls, too.

I fear we may have lost Usha, as well...

I'll resolve the first round of combat tomorrow.
Skawn Vrei
player, 40 posts
Wed 20 Jul 2022
at 03:34
  • msg #113

Re: OOC

updated my lat post
Skawn Vrei
player, 41 posts
Thu 21 Jul 2022
at 03:03
  • msg #114

Re: OOC

Please, do we reroll Initiative, or does it remain consistent for the combat?
Game Master
GM, 68 posts
Thu 21 Jul 2022
at 13:32
  • msg #115

Re: OOC

No need to reroll it. It stays the same throughout the combat.
Seon Oonb
player, 37 posts
Thu 21 Jul 2022
at 15:14
  • msg #116

Re: OOC

Welcome newcomers! You sure came at the right time.
Carrmar Ta
player, 31 posts
Cathar Blood Hunter
"Old Cat"
Thu 21 Jul 2022
at 15:57
  • msg #117

Re: OOC

Not so new. I used to be Kayrrerl. Now I'm an old cat!
Skawn Vrei
player, 42 posts
Thu 21 Jul 2022
at 23:16
  • msg #118

Re: OOC

I am new ... to this game, and also to the game system.
But I am familiar with d20, so hope not to botch anything up to seriously.


Please, can anyone tell me what these mean:
'Features:  Superiority Dice (2d6), Maneuvers (Administer Aid - d6+Int heal on touch,
Crippling Strike - d6 extra damange, speed 10 on hit), Critical Analysis (Bonus action, Int
for A/D with 1H vibro or blaster, Ally can expend to add Int to save, 2H, ability)'

Also, please, what damage do I roll when I hit with my 'hold out blaster'?
This message was last edited by the player at 23:21, Thu 21 July 2022.
Game Master
GM, 69 posts
Sun 24 Jul 2022
at 19:43
  • msg #119

Re: OOC

Your Superiority Dice are d4s, not d6s--the previous player must have had those incorrect--, so you'll need to fix that on your character sheet.

Your two known Manuevers are:

ADMINISTER AID: As an action, you can expend a superiority die to tend to a creature you can touch. The creature regains a number of hit points equal to the number rolled + your Intelligence modifier.

CRIPPLING STRIKE: When you hit a creature with a weapon attack, you can expend one superiority die to cripple the creature. You add the superiority die to the attack's damage roll and the creature gains 1 slowed level until the end of their next turn.

Critical Analysis allows you, as a bonus action on your turn, to analyze a target you can see within 60 feet of you. For the next minute, or until you analyze another target, you gain the following benefits:
  • When you analyze a hostile creature, your attack and damage rolls made with weapons with the finesse property or blaster weapons against that target may use your Intelligence modifier instead of Strength or Dexterity.
  • When you analyze a friendly creature, the target can end your Critical Analysis on them (no action required) to add your Intelligence modifier to one attack roll, ability check, or saving throw. Once a friendly creature has benefited from this ability, they can not do so again until they complete a short or long rest.
A hold-out blaster does 1d4 damage (+ your Dexterity bonus).
Game Master
GM, 70 posts
Wed 27 Jul 2022
at 02:11
  • msg #120

Re: OOC

Skawn, we're waiting for you to post your actions for the round.
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