Re: OOC Discussion Thread
Bonisagus and I have been discussing a few things and I wanted to share the general outline of what our vision moving forward is. In no particular order (as I think of them) these are ...
1: Draft & prioritize list of world building stuff that is considered needed prior to play start.
2: Review & put final polish on current material, house rules, etc.
3: Complete character creation for present company, Magi & Companions.
3a: We are contemplating establishing two tiers for Companions, a "High Powered" and/or Mythic Companion tier and a more Mundane/Normal Companion tier. Each Mage Player would need to make a minimum of one of each tier, each associated with a different Mage (other than their own). Each Magus can only have one "High Power" Companion in their entourage/retinue.
This is intended to somewhat control power level, enforce scarcity, and give a good distribution of Companions for all the sub-groups around each Magus.
4: Recruit one to two additional Mage Players, as well as potentially several more Players if anyone may be interested in playing Apprentices or Companion tier only, at least to start with.
While I don't want to seem elitist we are both rather of the opinion that Ars Magica is not an easy game to learn to play (much less play well and/or design things well) and that recruiting too many people who were new to the system and unready/unwilling and/or over challenged by digging in to learn the system and setting was part of why our initial attempt to open the game failed. (Among other reasons.)
To address this we have our present company and desire to add one or two more people who either are of similarly exceptional caliber (ahem) and/or are already well versed in the system as Mage slot players. Five to Six Magi is a pretty healthy size of Covenant and game, so that also keeps our administrative overhead (for Ars, yes there is this. There are very good reasons there are two of us.) for the game a reasonable size.
Other people are welcome to join the game (subject to arbitrary recruitment/selection and cutoff at max desired population etc.) but to ease their learning curve they will be restricted to Companions and possibly Apprentices until they are potentially ready for more. People playing at this tier will be able to make up to one Apprentice and as many Companions as they want, each paired to a different Magus.
5: Play Game, Have Fun, Write Awesome Stories. (And, repeat.)
Obviously this is just an overview of what we are currently thinking and I welcome input from our inner circle here (yes that means you) on refining and achieving these things.