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The Silver Standard Merchant Caravan Company (OOC Thread)

Posted by Labyrinth LordFor group 0
Labyrinth Lord
GM, 967 posts
Sun 3 Dec 2023
at 21:43
  • msg #1

The Silver Standard Merchant Caravan Company (OOC Thread)

The new out-of-character discussion thread. The previous thread was moving close to the thousand post mark.
Dax Moonblade
Half Elven Ranger, 602 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\36
Mon 4 Dec 2023
at 06:30
  • msg #2

The Silver Standard Merchant Caravan Company (OOC Thread)

I'm trying the new version of RPOL that we are being forced to use in a couple of weeks. I hate it!
Labyrinth Lord
GM, 968 posts
Mon 4 Dec 2023
at 14:25
  • msg #3

The Silver Standard Merchant Caravan Company (OOC Thread)

For me, the biggest adjustment has been navigating within a game itself. I didn’t realize how accustomed I had become to utilizing the in-game links at the top of the page. Now, they’re all in a pull down, but half the time I see the icon for it (a die), and I keep thinking “I don’t need the die roller, I need _________.”

I’m working at getting more comfortable with it.
Barnabus
Human Cleric, 1111 posts
Cleric 4
Hps: 23/23; AC 1
Mon 4 Dec 2023
at 14:52
  • msg #4

The Silver Standard Merchant Caravan Company (OOC Thread)

It has shunted the top menu bar off to the side, shrinking actual game space. I don't know how that's a good idea.
Sir Dryvyk of Drakeholme
Human Paladin, 393 posts
Human Paladin
AC: 0 | HP: 24/30
Mon 4 Dec 2023
at 16:35
  • msg #5

The Silver Standard Merchant Caravan Company (OOC Thread)

I got lost in the threads, sorry to be THAT player... are we in 17? There seems to be two doors leading south on that hallway. Could Darth V be coming from the south westerly direction, and if not, might we escape that way and circle back to the exit? Sorry, I hate to admit I'm doing e of my own pet peeves.
Malivoire
Elven Magic User, 434 posts
Malvingeroth
Hunter of Night
Mon 4 Dec 2023
at 16:48
  • msg #6

The Silver Standard Merchant Caravan Company (OOC Thread)

Dryvyk, we're in Rooms 46/63 right now. As Barnabus has indicated, the only way out is through 45 and west toward Room 15.  And no worries about getting lost, we've all done that more than once!

I've been using the new format for months now, so I've already gotten used to it.  It works well enough, for a player at least.  Not sure for GMs.
Labyrinth Lord
GM, 970 posts
Mon 4 Dec 2023
at 17:07
  • msg #7

The Silver Standard Merchant Caravan Company (OOC Thread)

To be a touch more accurate, it sounds as though the footfalls are coming from the northwest.

Barnabus:
#235 Arrival of V. at 47

Just for clarification, I didn’t say that Varghoulis arrived by way of the shrine of Nergal. Because, well, he didn’t.

Labyrinth Lord:
V. can’t teleport, but he might have access to entry points into the tombs, not unlike the shrine of Nergal.

Sir Dryvyk of Drakeholme
Human Paladin, 394 posts
Human Paladin
AC: 0 | HP: 24/30
Mon 4 Dec 2023
at 17:09
  • msg #8

The Silver Standard Merchant Caravan Company (OOC Thread)

Ah, thanks. I didn't remember the new updated map thread. I was looking at the game map menu instead, outdated info.

So looks to me like our hope is to race Darth V to 15 and try to keep ahead of him. Else, test the potency of Nineve's potion and use the death knight against his master...
Barnabus
Human Cleric, 1113 posts
Cleric 4
Hps: 23/23; AC 1
Mon 4 Dec 2023
at 17:11
  • msg #9

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 7):

Thank you. That is good to know. It wouldn't change our next move, though -- perhaps the one after that, yes.
Sir Dryvyk of Drakeholme
Human Paladin, 395 posts
Human Paladin
AC: 0 | HP: 24/30
Mon 4 Dec 2023
at 17:17
  • msg #10

The Silver Standard Merchant Caravan Company (OOC Thread)

I was vehemently against the new site because I had an old phone and the old site worked great on it. Then 400 cows and calves ran over that phone on a cold January day, and even though it had previously survived worse, alas it expired. New site works great for me on the new phone and I'm getting used to the desktop version. I like that images automatically resize now.
Nineve
Elven Cleric Fighter, 98 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Mon 4 Dec 2023
at 19:14
  • msg #11

The Silver Standard Merchant Caravan Company (OOC Thread)

My impression of the new site was that it would probably work better for mobile, but I never play on my phone, so that wasn't an incentive.  Aside from that, it looked like a C grade revision done in a freebie web editing app.

But the auto resize for the images sounds cool, and I'm sure there must be a few other perks.  And it's inevitable anyway, so..
Barnabus
Human Cleric, 1114 posts
Cleric 4
Hps: 23/23; AC 1
Mon 4 Dec 2023
at 20:27
  • msg #12

The Silver Standard Merchant Caravan Company (OOC Thread)

Nineve:
...wouldn't have some means to subvert or twist the effects of the potion.

This possibility crossed my mind as well, N. But I think the punishment for betraying a lawful evil master would be absolute in this case.

LL:
Otherwise, charm person can be negated by the spell dispel magic.

He might have that spell or spell-like ability. However, he does seem to primarily to be a fighter or an anti-paladin.

LL:
The subject can be given orders, but actions it wouldn't ordinarily do based on its nature or alignment may be abstained from. An affected creature never obeys suicidal or obviously harmful orders, but it might be convinced that something very dangerous is worth doing. Any act by the caster or his apparent allies that threatens the charmed person breaks the spell.

I don't know that we can order it to attack V. We could order it to move just ahead of us. If we had the opportunity, we could order it to move in a way to divert V. from our path. But then he has already obeyed suicidal orders by turning his coat for us, so...

One advantage we have in this asymmetrical contest is our knowledge of adversary psychology. Why won't V. run to intercept us or reach the crypt knight? It would be beneath his dignity.
This message was last edited by the player at 20:34, Mon 04 Dec 2023.
Nineve
Elven Cleric Fighter, 100 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Mon 4 Dec 2023
at 21:26
  • msg #13

The Silver Standard Merchant Caravan Company (OOC Thread)

One never knows for sure until the start of the new round.  Both in real life and D&D, lol.

I'm used to bad guys with aces up their sleeves, from way back.   My brother didn't play the stereotype keystone cop baddies, who'd forget to use magic items, or hobble themselves with gross overconfidence.

He had a thing for the githyanki, they were his main villains, and the way he played them verged on scary, sometimes.   Some of those scenarios still haunt my memory, and lead me to be very careful when I play rpg in the present.
Barnabus
Human Cleric, 1115 posts
Cleric 4
Hps: 23/23; AC 1
Mon 4 Dec 2023
at 22:04
  • msg #14

The Silver Standard Merchant Caravan Company (OOC Thread)

The whole point of charming X or Y is to make them go against their nature. Long live internal contradictions :).
Labyrinth Lord
GM, 971 posts
Mon 4 Dec 2023
at 22:44
  • msg #15

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
One advantage we have in this asymmetrical contest is our knowledge of adversary psychology. Why won't V. run to intercept us or reach the crypt knight? It would be beneath his dignity.

Or perhaps Varghoulis simply has no need to rush.
Dax Moonblade
Half Elven Ranger, 604 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\36
Tue 5 Dec 2023
at 08:34
  • msg #16

The Silver Standard Merchant Caravan Company (OOC Thread)

Malivoire: Can you take on torch duty? I think everyone else has two hands occupied with a weapon or weapon and shield.

A suggested update to the marching order to account for the loss of Andryr; might be important for this sprint to the exit! Please feel free to change as you see fit.

Single File        Double File
Dax             Dax      Dryvyk
Dryvyk          Safherd  Nineve
Nineve              Malivoire
Safherd         Ynes     Barnabus
Malivoire
Barnabus
Ynes

My major pet peeve with the new site is that he built in a way to change every possible colour on the site, but there is no way to change the font size!
This message was last edited by the player at 08:49, Tue 05 Dec 2023.
Barnabus
Human Cleric, 1116 posts
Cleric 4
Hps: 23/23; AC 1
Tue 5 Dec 2023
at 13:03
  • msg #17

The Silver Standard Merchant Caravan Company (OOC Thread)

V. is an intelligent military commander with troops at his command. I'm going to hazard that he has the exit to the BM covered. He does not know that we have the means to teleport from #47 to his northern club house.

That is what I suggest we do to escape the BM. From the ruined temple, we might be ablet to take advantage of our surprise arrival to flee south.
This message was last edited by the player at 13:16, Tue 05 Dec 2023.
Labyrinth Lord
GM, 973 posts
Tue 5 Dec 2023
at 13:26
  • msg #18

The Silver Standard Merchant Caravan Company (OOC Thread)

Just to put it out there, though I am absolutely not advocating for one approach over the other, there is another area in the southern region of the map where the adventurers would be safe from Varghoulis and his soldiers.
Barnabus
Human Cleric, 1118 posts
Cleric 4
Hps: 23/23; AC 1
Tue 5 Dec 2023
at 14:05
  • msg #19

The Silver Standard Merchant Caravan Company (OOC Thread)

Yes, that would be the Briar Queen's sanctum.

B. would prefer his patron's means.

As a player, either is fine with me.
This message was last edited by the player at 14:07, Tue 05 Dec 2023.
Malivoire
Elven Magic User, 435 posts
Malvingeroth
Hunter of Night
Tue 5 Dec 2023
at 16:28
  • msg #20

The Silver Standard Merchant Caravan Company (OOC Thread)

I see challenges either way.  If we use the shrine and teleport to the temple in the north, we will land among enemies and presumably still have fights to win before escaping back to Helix.  A reminder that Malivoire has one spell left (Shower of Sparks) and a couple of magic missiles from the wand.  Otherwise he will be only good as a lantern bearer.  Not sure about Nineve's remaining spell resources.  If she is also low we're basically at the whim of the fighters' dice rolls.

If we go to the shrine of the Briar Queen we're safe but trapped, unless V gets bored of waiting for us to emerge.  We could rest and recharge, but still would be in for a fight when we leave, possibly against an entrenched enemy by that point.  Perhaps the Briar Queen could lend additional aid, but that's not a given.

Maybe we go with Barnabus' suggestion and bolt as fast as we can for the road back to Helix?
Barnabus
Human Cleric, 1119 posts
Cleric 4
Hps: 23/23; AC 1
Tue 5 Dec 2023
at 17:35
  • msg #21

The Silver Standard Merchant Caravan Company (OOC Thread)

For reference:
Mazzahs:
”If the shrine of Nergal is reached through an arcane gate, as I suspect, placing that talisman on the chamber’s floor and speaking the elven word for travel, lelya, will cause those present to be immediately transported to the gate’s origin point, which is likely within the hidden chambers beneath the ruined temple. Should you desire it, the medallion can return you from where you came by the same method.”

So it's not like we're going to arrive on the outskirts of the ruined temple. But we will have the advantage of surprise and an absent V.

Like M., I also think that the BQ could offer more than refuge.
This message was last edited by the player at 17:36, Tue 05 Dec 2023.
Labyrinth Lord
GM, 974 posts
Tue 5 Dec 2023
at 17:37
  • msg #22

The Silver Standard Merchant Caravan Company (OOC Thread)

There is a third option, which no one seems to have discussed:

March out there, lay waste to Varghoulis and his cronies, and send them back to the underworld abyss they came from.
Nineve
Elven Cleric Fighter, 102 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Tue 5 Dec 2023
at 18:39
  • msg #23

The Silver Standard Merchant Caravan Company (OOC Thread)

Types the GM while gleefully eyeing V's list of special attacks, deadly artifacts, 93% magic resistance and AC -8.     ;)

But seriously, maybe it is the best way to go?
This message was last edited by the player at 18:43, Tue 05 Dec 2023.
Sir Dryvyk of Drakeholme
Human Paladin, 397 posts
Human Paladin
AC: 0 | HP: 24/30
Tue 5 Dec 2023
at 18:50
  • msg #24

The Silver Standard Merchant Caravan Company (OOC Thread)

Labyrinth Lord:
There is a third option, which no one seems to have discussed:

March out there, lay waste to Varghoulis and his cronies, and send them back to the underworld abyss they came from.

This is the one Sir Dryvyk would prefer!
Malivoire
Elven Magic User, 436 posts
Malvingeroth
Hunter of Night
Tue 5 Dec 2023
at 21:29
  • msg #25

The Silver Standard Merchant Caravan Company (OOC Thread)

I've got next to no magic, so all I want to do is run away.  But I'm a team player - I'll leave the lantern with the rest of you before running off into the dark screaming  ;)
Barnabus
Human Cleric, 1120 posts
Cleric 4
Hps: 23/23; AC 1
Tue 5 Dec 2023
at 21:42
  • msg #26

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Nineve (msg # 23):

We've encountered him and the likes of him before. Remember the Balor? It's not a serious option. For the vainglorious, it might be :).

Bar      -- Club House North
Mal      -- Club House North
Sir      -- V. and his cohort
Nin      -- Undecided
Dax      -- Undecided

This message was last edited by the player at 21:42, Tue 05 Dec 2023.
Nineve
Elven Cleric Fighter, 103 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Tue 5 Dec 2023
at 21:56
  • msg #27

The Silver Standard Merchant Caravan Company (OOC Thread)

The Balor was before my time, sir.   I've read just enough to get the drift, but it honestly sounded as though the GM was prompting us to consider fighting as a viable option.

And I've acted on your (Barnabus) certainty twice now, only to find you were wrong.  -_^

But I didn't know Mal was out of spells.  That nerfs us a bit.

Normally, Nineve would (of course) be in favor of retreating to the BQ's protection, over the other option.  But the likelihood of us getting trapped would change her choice, and she too would vote for the Club House over that.

As long as we're reasonably sure fighting is a bad choice, I'll cast my vote that way.
Labyrinth Lord
GM, 976 posts
Tue 5 Dec 2023
at 22:09
  • msg #28

The Silver Standard Merchant Caravan Company (OOC Thread)

I will get the marching order set up in its formal thread in the day or so, but I did want to tweak it slightly:

Single File        Double File
Barnabus           Dax      Barnabus
Dax                Dryvyk   Nineve
Dryvyk                 Malivoire
Nineve             Ynes     Safherd
Safherd
Malivoire
Ynes


Nineve:
Types the GM while gleefully eyeing V's list of special attacks, deadly artifacts, 93% magic resistance and AC -8.     ;)

Nineve, this analysis was pretty much on target. My suggestion about standing and fighting was entirely motivated by malevolent facetiousness.

That said, I have confidence that there will come a time when the adventurers have reached the level needed to take the warlord down once and for all.
This message was last edited by the GM at 22:38, Tue 05 Dec 2023.
Barnabus
Human Cleric, 1121 posts
Cleric 4
Hps: 23/23; AC 1
Tue 5 Dec 2023
at 22:27
  • msg #29

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 28):

B. cannot be in both the first and seventh position in the single file order (yet).

Looks like we have a consensus for the ruined temple. I'm certain, N., that our preparation of 3xhold person will prove to be most providential there.
This message was last updated by the player at 22:27, Tue 05 Dec 2023.
Nineve
Elven Cleric Fighter, 104 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Tue 5 Dec 2023
at 22:35
  • msg #30

The Silver Standard Merchant Caravan Company (OOC Thread)

Awesome!  As long as we can put funny hats on all of'em once they're paralyzed.
Labyrinth Lord
GM, 977 posts
Tue 5 Dec 2023
at 22:45
  • msg #31

The Silver Standard Merchant Caravan Company (OOC Thread)

Fixed!

I will post an update regarding the (doomed) run to the shrine of Nergal this evening.
Dax Moonblade
Half Elven Ranger, 606 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\36
Wed 6 Dec 2023
at 05:54
  • msg #32

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Barnabus (msg # 26):

As a player I want to join Dryvyk and go down in a blaze of glory...running away from V is getting old.

As a character, I think Dax would agree with Nineve, BQ's place for tea and biscuits is the first choice, but since it is virtually inaccessible, let's use the evil portal!
Barnabus
Human Cleric, 1122 posts
Cleric 4
Hps: 23/23; AC 1
Wed 6 Dec 2023
at 13:13
  • msg #33

The Silver Standard Merchant Caravan Company (OOC Thread)

A few questions, if you would:

Is it apparent by which means, if any, V. could achieve long-distance ingress into this chamber? That is, would we think he's a round or two behind us?

Is that a summoning circle? Is it apparent by which means we might ruin it?

Let's pretend Ishmael's still with us. How deep into Moria does he reckon we are?

B. is considering casting Silence 15' Radius.

We should try to gather as many of the goodies as we can -- books, papers, probably that chest.
Labyrinth Lord
GM, 980 posts
Wed 6 Dec 2023
at 13:36
  • msg #34

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
Is it apparent by which means, if any, V. could achieve long-distance ingress into this chamber? That is, would we think he's a round or two behind us?

No, the party wouldn’t anticipate being followed. The means of shifting between this location and the Barrowmaze clearly stems from some magical/clerical working. As noted elsewhere, Varghoulis is a warrior (with some spell like powers). He doesn’t possess the means to activate it. Mild spoiler: the portal(s) he utilizes are “keyed” to him and his soldiers.

Barnabus:
Is that a summoning circle? Is it apparent by which means we might ruin it?

Potentially. It is definitely a magical circle of some kind. Uprooting some of the stones which comprise it and disrupting the pattern would effectively destroy it.

Barnabus:
Let's pretend Ishmael's still with us. How deep into Moria does he reckon we are?

Ishmael would note that all of the available descriptions of the ancient temple north of Helix described it as a stone edifice. This is a wood walled room with a dirt floor. The party’s former burglar would estimate that the company was one level below ground. As in, the stairs seen in the room likely lead to the surface.
Barnabus
Human Cleric, 1123 posts
Cleric 4
Hps: 23/23; AC 1
Wed 6 Dec 2023
at 15:11
  • msg #35

The Silver Standard Merchant Caravan Company (OOC Thread)

Oh, so he doesn’t have the right level of permission to portal from the shrine to the ruined temple. That must be galling for him.
Sir Dryvyk of Drakeholme
Human Paladin, 398 posts
Human Paladin
AC: 0 | HP: 24/30
Wed 6 Dec 2023
at 15:24
  • msg #36

The Silver Standard Merchant Caravan Company (OOC Thread)

The access key is in another part of the dungeon he hasn't been to yet, I think it's the magic mushroom level or the mermaid level, not sure. If we can get it first...

Mermaids then?
Labyrinth Lord
GM, 982 posts
Wed 6 Dec 2023
at 16:22
  • msg #37

The Silver Standard Merchant Caravan Company (OOC Thread)

The Barrowmaze isn’t in the vicinity of any large bodies of water, so it’s actually the dryad level. Although, Varghoulis is known to hang out in the Magic Mushroom level from time to time when he needs to chill out and take a break from plotting the conquest of the living world.

Barnabus:
That must be galling for him.

It is. The priesthood of Nergal view him as the executive branch. They make the decisions, he enforces them. Naturally, being thought of as an armored errand boy isn’t something he agrees with.
Barnabus
Human Cleric, 1125 posts
Cleric 4
Hps: 23/23; AC 1
Wed 6 Dec 2023
at 19:40
  • msg #38

The Silver Standard Merchant Caravan Company (OOC Thread)

So we need some new kind of measuring unit for like evil potentiality so we don't ever load a chest which is only approved for storing 500 cosmic units of doom with, say, 512 with the addition of a particularly sinister iron candelabra.
Nineve
Elven Cleric Fighter, 105 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Wed 6 Dec 2023
at 21:02
  • msg #39

The Silver Standard Merchant Caravan Company (OOC Thread)

How about bane as the unit of evil?  Matched with the right prefix.

Thus, megabanes, gigabanes, terabanes, what have you.
Sir Dryvyk of Drakeholme
Human Paladin, 400 posts
Human Paladin
AC: 0 | HP: 24/30
Wed 6 Dec 2023
at 21:21
  • msg #40

The Silver Standard Merchant Caravan Company (OOC Thread)

Killobanes... Yeah, that sounds about right.
Dax Moonblade
Half Elven Ranger, 607 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\36
Thu 7 Dec 2023
at 04:14
  • msg #41

The Silver Standard Merchant Caravan Company (OOC Thread)

I will note that all of the last conversations were unheard due to the Silence spell! :-D

Prior to the spell being cast, was it possible to tell where the speakers above were in relation to the trapdoor? Trying to figure about how far from the trapdoor to the bad guys and if the trapdoor would block their view of who was ascending (even for a moment) or if they would see the person in front of the trapdoor.

I will post as best I can and edit if needed!
This message was last edited by the player at 04:19, Thu 07 Dec 2023.
Sir Dryvyk of Drakeholme
Human Paladin, 402 posts
Human Paladin
AC: 0 | HP: 26/30
Thu 7 Dec 2023
at 05:59
  • msg #42

The Silver Standard Merchant Caravan Company (OOC Thread)

Not being rude by witholding my healing. I've just found that playing paladins in the past, in various editions, that keeping the option open for a mobile paramedic can be pretty valuable.
Nineve
Elven Cleric Fighter, 107 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Thu 7 Dec 2023
at 17:19
  • msg #43

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Dax Moonblade (msg # 41):

Lucky! Is a silence-emanating chicken bone the best magic item ever, or what?   Just imagine bullseyeing (is that a verb? Browser doesn't think so) a lich in the head with that, and ruining the meteor swarm he was going to cast.

And Dryvyk, yes, these retro games lead us to be more judicious with heals.  I played a cleric in a pathfinder game for years, and play now in a 5E game where almost everyone can cure wounds.  In OD&D you have to conserve more.    Which I didn't do with the last spells, but both castings were also about supporting comrades.   (er, not in the socialist sense)
Barnabus
Human Cleric, 1128 posts
Cleric 4
Hps: 14/23; AC 1
Thu 7 Dec 2023
at 23:22
  • msg #44

The Silver Standard Merchant Caravan Company (OOC Thread)

Let's see if the BQ bestows another miracle upon us we could have Labin Cinderbrand, the Thrice Born.

When the Casualties list is updated, that top-of-his-trade lockcracker should be added. He was a hireling after a fashion.
This message was last edited by the player at 23:24, Thu 07 Dec 2023.
Sir Dryvyk of Drakeholme
Human Paladin, 403 posts
Human Paladin
AC: 0 | HP: 26/30
Thu 7 Dec 2023
at 23:27
  • msg #45

The Silver Standard Merchant Caravan Company (OOC Thread)

@LL- You sonuva- wow. I'd say that was cold, but it would only encourage you! (love it (but I hate it (but I love it)))
Nineve
Elven Cleric Fighter, 110 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Fri 8 Dec 2023
at 22:29
  • msg #46

The Silver Standard Merchant Caravan Company (OOC Thread)

And it's not too late!  That cultist can still quit while he's a head.
Dax Moonblade
Half Elven Ranger, 610 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\36
Sat 9 Dec 2023
at 01:50
  • msg #47

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Nineve (msg # 46):

OH. MY. GOD. That was horrendous! And I nearly spewed water onto my keyboard!! :-D
Barnabus
Human Cleric, 1131 posts
Cleric 4
Hps: 23/23; AC 1
Sat 9 Dec 2023
at 14:47
  • msg #48

The Silver Standard Merchant Caravan Company (OOC Thread)

Our comedy stylings aside, I added a couple of caller OOC notes to my last IC post.
Sir Dryvyk of Drakeholme
Human Paladin, 406 posts
Human Paladin
AC: 0 | HP: 26/30
Sat 9 Dec 2023
at 16:34
  • msg #49

The Silver Standard Merchant Caravan Company (OOC Thread)

I'm assuming we know or know of our victim? Helix ain't that big after all.
Sir Dryvyk of Drakeholme
Human Paladin, 407 posts
Human Paladin
AC: 0 | HP: 26/30
Mon 11 Dec 2023
at 14:32
  • msg #50

The Silver Standard Merchant Caravan Company (OOC Thread)

Can't we use the amulet to go back to the portal? We could be there within minutes instead of hours...

Also, we really don't want that mace to fall into the wrong hands, would it be better to send Jesper and the chest to Brother Other?
Malivoire
Elven Magic User, 440 posts
Malvingeroth
Hunter of Night
Mon 11 Dec 2023
at 14:38
  • msg #51

The Silver Standard Merchant Caravan Company (OOC Thread)

The problem is that you destroyed the magic circle in the basement, Dryvyk.  I don't think the amulet will work without the functioning circle.
Sir Dryvyk of Drakeholme
Human Paladin, 408 posts
Human Paladin
AC: 0 | HP: 26/30
Mon 11 Dec 2023
at 15:13
  • msg #52

The Silver Standard Merchant Caravan Company (OOC Thread)

Uh... Heh... Ahem. *whistling*

I didn't connect the circle to the amulet for some reason. That was kinda dumb of me.
Malivoire
Elven Magic User, 441 posts
Malvingeroth
Hunter of Night
Mon 11 Dec 2023
at 15:22
  • msg #53

The Silver Standard Merchant Caravan Company (OOC Thread)

I don't think we anticipated having to return to the Barrowmaze in that fashion.  And we didn't want cultists going back and forth without restriction.  It made sense at the time.
Barnabus
Human Cleric, 1134 posts
Cleric 4
Hps: 23/23; AC 1
Mon 11 Dec 2023
at 15:27
  • msg #54

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Sir Dryvyk of Drakeholme (msg # 50):

Even if we had the means, it would be inadvisable to return to that shrine so soon after having left it. Our hirelings are not without their own resources/capabilities.

Mazzahs can be considered to have the "right hands." It's part of our charter to deliver "enchanted" items to him (for a hefty reward). Of course, he may well direct us to then take the mace to Brother Othar.
Labyrinth Lord
GM, 987 posts
Mon 11 Dec 2023
at 16:03
  • msg #55

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
"Someone's going to have to bring home our campers if they're still in one piece.."

Based on this, I didn’t think the party would even be concerned with returning to the Barrowmaze immediately. I figured that they would see to their business in Helix, then head back when the time was right with a mop and a couple of sponges.
Nineve
Elven Cleric Fighter, 111 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Mon 11 Dec 2023
at 16:33
  • msg #56

The Silver Standard Merchant Caravan Company (OOC Thread)

I'm going to be switching to the new site today, because among other reasons, I'm having a hard time reading posts from anyone who's presently using it, the GM of this game included.

I do have a few questions though, because some things make utterly no sense to me:

1) What was a well-respected, non-evil craftsman doing working for a servant of Nergal inside the Barrow Maze?   How would it be possible for him not to grasp who he'd leagued himself with?   (Maybe I don't understand where this 'Club House' is?  Have we left the maze?)

2) If Dryvyk had sensed that only one man was evil, why did he not get the chance to warn the party?  Instead of the GM doing an auto-kill, and then telling us after the fact?
This message was last edited by the player at 16:34, Mon 11 Dec 2023.
Barnabus
Human Cleric, 1135 posts
Cleric 4
Hps: 23/23; AC 1
Mon 11 Dec 2023
at 16:49
  • msg #57

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Nineve (msg # 56):

@LL -- If the party were solely composed of Barnabus, perhaps. I don't see him dallying in Helix either, though. We don't even know if crypt knights have clearance to exit the BM.

@N --  The craftsman was likely evil all along. It's a frontier town with all types. I have been playfully referring to the ruined temple area (north of Helix) as V's clubhouse north. Plainly stated, it's now another temple dedicated to Nergal.

@N --  It was publicly known that there were two people above us, one evil, one not. LL posted this (#3 in the game thread). As a side note, I was a little surprised that Dax and Sir posted their attack rolls before checking out the situation. I thought Dax would take advantage of being silenced to spy a bit before attacking. It was fun either way. I expect we have a diary in our position so we didn't need to question the man. As another note, this is Sir's second decapitation of a Helix cultist.
This message was last edited by the player at 16:50, Mon 11 Dec 2023.
Nineve
Elven Cleric Fighter, 112 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Mon 11 Dec 2023
at 16:54
  • msg #58

The Silver Standard Merchant Caravan Company (OOC Thread)

>this is Sir's second decapitation of a Helix cultist.

As gruesome as that is, it is more merciful than stabbing someone in the guts, and leaving them to bleed out in agony.   D&D sugar coats and soft sells so much under the guise of 'hit points.'
Labyrinth Lord
GM, 988 posts
Mon 11 Dec 2023
at 16:57
  • msg #59

The Silver Standard Merchant Caravan Company (OOC Thread)

The craftsman, the owner of the shop, was evil. He was the individual the party slew and he was a cultist. Not someone who was unwittingly serving Nergal. He was a willing follower of the death god who had dedicated the cellar of his home/shop to serve as a temple for the evil deity. He was assuredly not an innocent.

Dryvyk’s detection of evil revealed that the shopkeeper/craftsman was evil, but the individual he was speaking with at the time of the party’s arrival (a customer) was not. That customer Dax subsequently discovered was Valeron, the village bowyer, who had also previously served as a guide for the party. The leatherworker has clearly been doing business in Helix for some time, keeping his allegiance to Nergal hidden. To many in Helix, he is probably regarded as a respected craftsman in the community.

Safherd has voiced the suspicion that the leatherworker was not the only follower of Nergal in Helix, that there are likely other followers of the Lord of the Underworld in Helix, but that the leatherworker’s cellar was their primary gathering place within Helix.

As for the instant kill, yes, I went along with the adventurers’ posted intentions. But, those violent actions were definitely directed at a servant of Nergal.
Sir Dryvyk of Drakeholme
Human Paladin, 409 posts
Human Paladin
AC: 0 | HP: 26/30
Mon 11 Dec 2023
at 16:59
  • msg #60

The Silver Standard Merchant Caravan Company (OOC Thread)

I honestly thought we'd teleported to another location in the Barrowmaze or to the temple of Impurax... I need to start taking notes!

Sir Dryvyk has few talents... Walking PRAYDAR and decapitation of cultists. Word's gonna start getting around. Watch for citizens wearing metal neckwear!
Nineve
Elven Cleric Fighter, 113 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Mon 11 Dec 2023
at 17:01
  • msg #61

The Silver Standard Merchant Caravan Company (OOC Thread)

Okay I get it now, thanks to you & Barn for clarifying.
Labyrinth Lord
GM, 990 posts
Mon 11 Dec 2023
at 17:53
  • msg #62

The Silver Standard Merchant Caravan Company (OOC Thread)

Nineve:
I'm going to be switching to the new site today, because among other reasons, I'm having a hard time reading posts from anyone who's presently using it, the GM of this game included. 

This is precisely the reason I started using the responsive site. Players in some of the other games I run and play in had begun utilizing it and their posts were filled with all sorts of odd formatting issues and symbols. So, I relented and went to new iteration of RPoL, where everything became legible. :)
Nineve
Elven Cleric Fighter, 114 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Mon 11 Dec 2023
at 17:59
  • msg #63

The Silver Standard Merchant Caravan Company (OOC Thread)

Yeah, exactly-- I've been slow to bite the bullet, but it's coming for us all, and it's time to front up and be assimilated.  ;)
Dax Moonblade
Half Elven Ranger, 612 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\36
Mon 11 Dec 2023
at 22:22
  • msg #64

The Silver Standard Merchant Caravan Company (OOC Thread)

I will add that Dax is at times guilt-ridden over the innocents that have died as a result (directly or indirectly) of the party's actions. Yet, he still will jump to conclusions and swing sword first; ask questions later. It's almost like his actions are directed by a mad man!! :-D
I am playing Dax as dealing with his guilt by trying to wipe out the evil-types as quick as possible. He's a ranger with a god-given sword so he relishes swinging said sword and leaving the heavy thinking to those with a high INT score! Nineve is 100% correct in saying that the "smart" thing would have been to capture the leather-worker. Once again smart vs sword: sword wins every time!

I HATE the new site. But I am also using it as the rollover date is fast approaching. So much padding and wasted space! Standard font is way too big and now way to adjust it. As a webmaster in the days of yore, I cringe when I look at the pages!
Barnabus
Human Cleric, 1137 posts
Cleric 4
Hps: 23/23; AC 1
Mon 11 Dec 2023
at 22:58
  • msg #65

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Dax Moonblade (msg # 64):

It's kind of awful. I don't like to think about how bad it is. I'd prefer to think that it had always been this bad. Maybe it's just my job but I see delusion everywhere I go.

@Nineve -- Battist was Barnabus's prize hireling, hired to blast a waterlogged door in another barrow, one dedicated to ancient servitors of Set (greater and lesser barrow mummies). As it turned out, his artistic expression in that matter was perhaps greater than had been anticipated and desired. We still need to return to that barrow to chisel out some precious metals that had become fused with the barrow walls (something to do with chemistry and physics?).
Nineve
Elven Cleric Fighter, 115 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Mon 11 Dec 2023
at 23:14
  • msg #66

The Silver Standard Merchant Caravan Company (OOC Thread)

It's all good!   All part of the madness and fun.   And what should be clear to a character isn't always so to a player, depending on how much time one has to read carefully.

I had one GM tell me once I couldn't drop a box I was carrying, and draw my sword and attack in the same round.  (because dropping the box was one action too many, I think-?)

Now this was AD&D, where a round is one minute long. And I realize you might have to look for an opening in your enemy's defenses and so forth, but still.

That kind of stuff drives me batty, other sorts of things I don't sweat.
Dax Moonblade
Half Elven Ranger, 614 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\36
Tue 12 Dec 2023
at 00:16
  • msg #67

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Barnabus (msg # 65):

Freudian slip? Battist was Barnabus's prize hireling...
He's still alive, for now!!! :-D
How much did that wonderful staircase cost us? I'm going to guess it is so much twisted metal buried in a heap of rocks! :-(
quote:
I had one GM tell me once I couldn't drop a box
Can I guess his initials are CH??
This message was last edited by the player at 00:18, Tue 12 Dec 2023.
Barnabus
Human Cleric, 1138 posts
Cleric 4
Hps: 23/23; AC 1
Tue 12 Dec 2023
at 00:54
  • msg #68

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Dax Moonblade (msg # 67):

A technicality, most like, but Barnabus had not planned to retain the second coming of Battist as his hireling for his own idiosyncratic reasons.
Labyrinth Lord
GM, 991 posts
Tue 12 Dec 2023
at 01:29
  • msg #69

The Silver Standard Merchant Caravan Company (OOC Thread)

Nineve:
I had one GM tell me once I couldn't drop a box I was carrying, and draw my sword and attack in the same round.  (because dropping the box was one action too many, I think-?)

If we were talking about Pathfinder or a similar system, where rounds are short and actions are limited, I would get it. But AD&D (and its immediate cousins) possess significantly longer combat rounds, born from their old school miniature wargaming roots. It sounds like something you should’ve been able to pull off.

But, we’ve probably all gamed with a GM or two whose rationale for many decisions is ”Because I’m the GM. That’s why.”

Barnabus:
A technicality, most like, but Barnabus had not planned to retain the second coming of Battist as his hireling for his own idiosyncratic reasons.

There is a better than average chance that there will be another door within the catacombs or surrounding barrows that will be eligible for violent removal.
Barnabus
Human Cleric, 1139 posts
Cleric 4
Hps: 23/23; AC 1
Tue 12 Dec 2023
at 19:01
  • msg #70

The Silver Standard Merchant Caravan Company (OOC Thread)

I have been thinking we should turn our attentions to those secondary and tertiary barrows at this point in the campaign.
Sir Dryvyk of Drakeholme
Human Paladin, 411 posts
Human Paladin
AC: 0 | HP: 26/30
Tue 12 Dec 2023
at 20:31
  • msg #71

The Silver Standard Merchant Caravan Company (OOC Thread)

Can't wait to see the rodeo happen when Windroot tries to get on Mal's horse! I'm guessing gnolls and horses don't play well...? Yee-haaaawwww!!!
Nineve
Elven Cleric Fighter, 118 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Wed 13 Dec 2023
at 18:59
  • msg #72

The Silver Standard Merchant Caravan Company (OOC Thread)

I'm waiting for Windroot to reveal his true intentions. Assassinating Lord Kell as he passes through Helix in a procession, concealed in the terrain by bundles of cut grass he's tied to himself.

Whereafter he'll be remembered in infamy as the grassy gnoll.

Ahem. I'm going back to work now.   
Labyrinth Lord
GM, 994 posts
Thu 14 Dec 2023
at 19:39
  • msg #73

The Silver Standard Merchant Caravan Company (OOC Thread)

Nineve:
Whereafter he'll be remembered in infamy as the grassy gnoll.

I am momentarily without words.
Sir Dryvyk of Drakeholme
Human Paladin, 413 posts
Human Paladin
AC: 0 | HP: 26/30
Thu 14 Dec 2023
at 19:47
  • msg #74

The Silver Standard Merchant Caravan Company (OOC Thread)

All along, the conspiracy was soooo close. We've been confused over a typo all these years. I nominate Nin for an Inspiration point! Oh, wait, wrong game
Dax Moonblade
Half Elven Ranger, 616 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\36
Fri 15 Dec 2023
at 05:51
  • msg #75

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Nineve (msg # 72):


Brutal. Absolutely brutal.

Puts on Q-Anon hat, wait, Windroot = twin odor => when someone is killed, there is the smell of blood followed by the stench of corpse bloat. It IS a plot.
Barnabus
Human Cleric, 1142 posts
Cleric 4
Hps: 23/23; AC 1
Fri 15 Dec 2023
at 18:24
  • msg #76

The Silver Standard Merchant Caravan Company (OOC Thread)

Nin, I would also add the what we learned about the location of "the pit" and its guardians -- not to mention the fate of the crypt knight.
Nineve
Elven Cleric Fighter, 120 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Fri 15 Dec 2023
at 21:38
  • msg #77

The Silver Standard Merchant Caravan Company (OOC Thread)

Re conspiracy:  Henceforth, he shall be called JFKell.

If he wants more info, Mazzahs has to check all pictures that contain a horse, in order to prove he's not a robot.  Otherwise, Net Nineve returns an error page.

J/k, I'll get the other stuff in...

Er, what did we learn about the pit and its guardians, again?   That bit's not in my notes, and ctrl-F isn't doing the trick, either.
This message was last edited by the player at 22:02, Fri 15 Dec 2023.
Labyrinth Lord
GM, 995 posts
Fri 15 Dec 2023
at 23:18
  • msg #78

The Silver Standard Merchant Caravan Company (OOC Thread)

A question regarding any specific guardians of the pit was never asked.

Barnabus:
"See if it knows where that pit is. See if it knows about that Nergal Club House North Mazzahs wanted us to check out. And have it surrender its sword."

This was the information provided to Nineve regarding the pit’s location. Queries were made regarding the location of traps and secret doors in said direction.

Labyrinth Lord:
”The pit lies in the northernmost reaches of the Barrowmaze,” it says. As it does, a route, fraught with shadowy horrors takes shape in Nineve’s mind. Unlike the Briar Queen’s gentle inspiration, this is a painful process, as though the pathway is being carved into the recesses of the priestess’ brain with a rusty blade.

Nineve will be able to describe the imaged pathway which was revealed to her to Mazzahs.
Barnabus
Human Cleric, 1143 posts
Cleric 4
Hps: 23/23; AC 1
Sat 16 Dec 2023
at 00:21
  • msg #79

The Silver Standard Merchant Caravan Company (OOC Thread)

I was referring to the "shadowy horrors."

Yes, I should have asked about their HD and special abilities :P.
Labyrinth Lord
GM, 996 posts
Sat 16 Dec 2023
at 01:59
  • msg #80

The Silver Standard Merchant Caravan Company (OOC Thread)

I’m afraid I was thinking within the scope of what the potion would have permitted the adventurers to ask. While, naturally, game statistics such as hit dice and unique abilities couldn’t be addressed, the number of guardians, along with their descriptions, could have been inquired about.
Barnabus
Human Cleric, 1145 posts
Cleric 4
Hps: 23/23; AC 1
Sat 16 Dec 2023
at 02:24
  • msg #81

The Silver Standard Merchant Caravan Company (OOC Thread)

There was just a wee bit of time pressure. Were there world enough and time said the shepherd ...
Barnabus
Human Cleric, 1147 posts
Cleric 4
Hps: 23/23; AC 1
Sat 16 Dec 2023
at 15:37
  • msg #82

The Silver Standard Merchant Caravan Company (OOC Thread)

Although not as historic as Nineve's wordplay, my second to last post IG post should take one back to the 80's.
Labyrinth Lord
GM, 997 posts
Mon 18 Dec 2023
at 02:59
  • msg #83

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
Casting a wary look at the paladin, he vouchsafes that he believes that he intends to separate his head from his shoulders, sooner rather than later, that being a habit of his.


https://youtu.be/P3YmUx1rM8M?feature=shared
Nineve
Elven Cleric Fighter, 122 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Mon 18 Dec 2023
at 16:25
  • msg #84

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 78):

That's right...how I could forget the 'brain with a rusty blade,' bit?

Can we just presume I relay the rest of it to him, behind scenes, or should I edit it into one of my posts?

Back to the 80's, yes!   (Nineve acquires some shoulder pads, and her hair keeps getting bigger and bigger, enough to conceal magical daggers and potions within it)
This message was last edited by the player at 16:25, Mon 18 Dec 2023.
Barnabus
Human Cleric, 1148 posts
Cleric 4
Hps: 23/23; AC 1
Mon 18 Dec 2023
at 16:48
  • msg #85

The Silver Standard Merchant Caravan Company (OOC Thread)

Nineve
Elven Cleric Fighter, 123 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Mon 18 Dec 2023
at 16:54
  • msg #86

The Silver Standard Merchant Caravan Company (OOC Thread)

Lol --  brings back memories of slinging burritos in a mexican dinner house, and hearing that playing in the bar!

Barnabus and Dryvyk should bury their differences, become a Crocket and Tubbs team, and star in the spinoff game, 'Helix Vice.'
Malivoire
Elven Magic User, 445 posts
Malvingeroth
Hunter of Night
Mon 18 Dec 2023
at 17:00
  • msg #87

The Silver Standard Merchant Caravan Company (OOC Thread)

"How Bizarre" was more 90s, I think?  But blasts from the past nonetheless!  :)
Nineve
Elven Cleric Fighter, 124 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Mon 18 Dec 2023
at 17:36
  • msg #88

The Silver Standard Merchant Caravan Company (OOC Thread)

That was 90s for sure, and Medina was right at the end of the 80s.   I remember that was 89, when that came out.    (pretty sure)

Around the same time Milli Vanili got busted for lip syncing, I think.   Just ahead of their time?   It's now almost common for artists to mime to recordings.
Barnabus
Human Cleric, 1149 posts
Cleric 4
Hps: 23/23; AC 1
Mon 18 Dec 2023
at 17:46
  • msg #89

The Silver Standard Merchant Caravan Company (OOC Thread)

80's or 90's -- it wouldn't have survived long beyond then having what our betters would brand as transphobic lyrics.
This message was last edited by the player at 17:47, Mon 18 Dec 2023.
Malivoire
Elven Magic User, 446 posts
Malvingeroth
Hunter of Night
Mon 18 Dec 2023
at 19:22
  • msg #90

The Silver Standard Merchant Caravan Company (OOC Thread)

Milli Vanili got busted not only for lip syncing, but because they weren't even the singers of the songs!  When the track failed, they couldn't carry a tune.
Labyrinth Lord
GM, 998 posts
Tue 19 Dec 2023
at 01:46
  • msg #91

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
There was just a wee bit of time pressure. Were there world enough and time said the shepherd ...

Surprises are fun too.

Nineve:
Can we just presume I relay the rest of it to him, behind scenes, or should I edit it into one of my posts?

We can presume that the description has been given. It is important to note that the information was passed on. That way, when the current party gets wiped out by the fun loving denizens that make their home in that end of the catacombs, those who follow in their footsteps will know where to find them.
Malivoire
Elven Magic User, 448 posts
Malvingeroth
Hunter of Night
Tue 19 Dec 2023
at 02:22
  • msg #92

The Silver Standard Merchant Caravan Company (OOC Thread)

It's nice how you look out for us like that  :P
Nineve
Elven Cleric Fighter, 125 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Thu 21 Dec 2023
at 20:42
  • msg #93

The Silver Standard Merchant Caravan Company (OOC Thread)

GMs work hard--they've got to have some fun, squishing adventurers now and then!

Ok folks, we're well into that time of the year--after today and through the 27th, it's likely I won't post much, if at all.  I'll put Nineve in the bar with the others, and if that scene wraps up while I'm not here, GM has my blessing to have her go wherever the group does.

I'll wish every one happy holidays, or that these days go quick as possible, if you're one who just wants it all to be over with.   (I go back & forth on it, depending completely on the circumstance)
Dax Moonblade
Half Elven Ranger, 620 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\36
Fri 22 Dec 2023
at 03:40
  • msg #94

The Silver Standard Merchant Caravan Company (OOC Thread)

Merry Xmas and Happy Holidays, to all.
I'll be around but I get that posting will be much slower! :-)
Barnabus
Human Cleric, 1151 posts
Cleric 4
Hps: 23/23; AC 1
Fri 22 Dec 2023
at 21:22
  • msg #95

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Dax Moonblade (msg # 94):

I'm in the boat near Dax's boat. I get it but I don't like it.
This message was last edited by the player at 22:30, Fri 22 Dec 2023.
Sir Dryvyk of Drakeholme
Human Paladin, 416 posts
Human Paladin
AC: 0 | HP: 26/30
Fri 22 Dec 2023
at 22:18
  • msg #96

The Silver Standard Merchant Caravan Company (OOC Thread)

Merry Christmas to all!

Santa's Workshop has been busy every night. My wife and I refurbished this old second hand rocking horse she found. Last night my boys and I made rope halters for our boss's family. (For their horses, not the family members themselves.) Lots of fun projects when you live in the boonies like I do. So blessed. But it makes posting much slower for me this time of year.

Hang in there fellas.
This message was last edited by the player at 04:02, Sat 23 Dec 2023.
Malivoire
Elven Magic User, 450 posts
Malvingeroth
Hunter of Night
Sat 23 Dec 2023
at 00:43
  • msg #97

The Silver Standard Merchant Caravan Company (OOC Thread)

We'll be travelling a little and hosting a little, so pretty busy for us starting tomorrow through Boxing Day.  Merry Christmas, Happy Holidays, Peace and Glad Tidings to all!
Dax Moonblade
Half Elven Ranger, 621 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\36
Sat 23 Dec 2023
at 04:06
  • msg #98

The Silver Standard Merchant Caravan Company (OOC Thread)

DM: I take it, Windroot did not come to the tavern.
Labyrinth Lord
GM, 1001 posts
Sat 23 Dec 2023
at 04:24
  • msg #99

The Silver Standard Merchant Caravan Company (OOC Thread)

No, he did as he had originally indicated, though he was very appreciative of Dax’s sentiment.

That said, although Windroot has experienced a genuine opposition to his presence at Ironguard Motte, it is entirely possible that he is overestimating the response which he might receive among the residents of Helix.
Nineve
Elven Cleric Fighter, 127 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Fri 29 Dec 2023
at 00:30
  • msg #100

The Silver Standard Merchant Caravan Company (OOC Thread)

Back!  Hope everyone had a merry, at least tolerable, X-mas time.  (assuming you celebrate)

And because I didn't do it when I said I would, I'm adjusting to the new Rpol site right now.

On the topic of Windroot, I've always liked the idea that the various humanoid races may have more peaceful members, that hobnob with the good guys. Even better when there's a side to their people's story that most haven't heard.
This message was last edited by the player at 00:35, Fri 29 Dec 2023.
Dax Moonblade
Half Elven Ranger, 623 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\36
Fri 29 Dec 2023
at 06:01
  • msg #101

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Nineve (msg # 100):

And now that you've said that, Windroot will betray the group to his evil hobgoblin band!! :-D
Sir Dryvyk of Drakeholme
Human Paladin, 418 posts
Human Paladin
AC: 0 | HP: 26/30
Fri 29 Dec 2023
at 07:03
  • msg #102

The Silver Standard Merchant Caravan Company (OOC Thread)

Probably happening as we speak...

Sorry gang, I'm sick as a dog and not very creative tonight, I'll try tomorrow.
Labyrinth Lord
GM, 1003 posts
Mon 1 Jan 2024
at 23:44
  • msg #103

The Silver Standard Merchant Caravan Company (OOC Thread)

Norbert Stidz:
Norbert blinks in surprise. ”You want to test them out? You’re sure? Even if I can’t guarantee that the effect will be precisely what I’m seeking to achieve?”

I know there might be some unspoken trepidation on the part of some of the adventurers with respect to this idea, but no one should feel especially anxious regarding it. Absolutely nothing can go wrong here.
Barnabus
Human Cleric, 1156 posts
Cleric 4
Hps: 23/23; AC 1
Wed 3 Jan 2024
at 02:04
  • msg #104

The Silver Standard Merchant Caravan Company (OOC Thread)

It may not be spoken but it is felt. There are some random tables you shouldn't be trusted with.

I've of a mind to report our (Dax's) discoveries to Derica and let her take it from there.
Sir Dryvyk of Drakeholme
Human Paladin, 421 posts
Human Paladin
AC: 0 | HP: 26/30
Wed 3 Jan 2024
at 05:44
  • msg #105

The Silver Standard Merchant Caravan Company (OOC Thread)

I'll be afk for a few days marinating in nearby hotsprings with wife and kids. A welcome break from the cold. Should be ready to re-engage on Saturday.
Nineve
Elven Cleric Fighter, 129 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Tue 9 Jan 2024
at 21:18
  • msg #106

The Silver Standard Merchant Caravan Company (OOC Thread)

I'm not sure whether I'm more concerned about Barn having the polymorph self or improved invisibility potion.  But by all that's sacred, don't let him carry both!   ^_^

The temple sounds good to me, but whatever the majority decides works.
Sir Dryvyk of Drakeholme
Human Paladin, 424 posts
Human Paladin
AC: 0 | HP: 26/30
Tue 9 Jan 2024
at 21:28
  • msg #107

The Silver Standard Merchant Caravan Company (OOC Thread)

Temple ruins, seconded. I'd like to hit up Brother Othar for some barrels of holy water. Might come in handy?
Labyrinth Lord
GM, 1008 posts
Tue 9 Jan 2024
at 22:46
  • msg #108

The Silver Standard Merchant Caravan Company (OOC Thread)

Nineve:
I'm not sure whether I'm more concerned about Barn having the polymorph self or improved invisibility potion.  But by all that's sacred, don't let him carry both!   ^_^

I’ve noted that Barnabus hasn’t posted for a week. Perhaps the New Year has him especially busy. But…if I need to NPC him, I’ll be very judicious regarding whatever potion (or potions) he imbibes. :)
Sir Dryvyk of Drakeholme
Human Paladin, 425 posts
Human Paladin
AC: 0 | HP: 26/30
Tue 9 Jan 2024
at 22:58
  • msg #109

The Silver Standard Merchant Caravan Company (OOC Thread)

Mixing a 'Graveyard' cocktail might take on a whole different meaning!
Nineve
Elven Cleric Fighter, 130 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Tue 9 Jan 2024
at 23:24
  • msg #110

The Silver Standard Merchant Caravan Company (OOC Thread)

I don't want any invisible land squid in this party, that's all I'm saying!  Not having it!

Seriously though, he started a new job, didn't he?   Maybe they piled it on him once the holidays were done.
Barnabus
Human Cleric, 1157 posts
Cleric 4
Hps: 23/23; AC 1
Tue 9 Jan 2024
at 23:36
  • msg #111

The Silver Standard Merchant Caravan Company (OOC Thread)

Just didn't have anything to post during that time as Barnabus wasn't tailing the cultists.

Would like exp/payouts/potions for sale (if any) if you please.

New job has started to keep me occupied but not exactly busy.
This message was last edited by the player at 00:12, Wed 10 Jan.
Dax Moonblade
Half Elven Ranger, 629 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\36
Wed 10 Jan 2024
at 05:52
  • msg #112

The Silver Standard Merchant Caravan Company (OOC Thread)

I agree we go to the temple.

My poorly-explained-IC plan (which fits Dax) was to have Derica's guards take on the workload of watching the merchant; the suggestion to have her talk to him was so the merchant might think that she was confiding in him, not accusing him or making him aware that he is a suspect.

In the meantime, Dryvyk's Irregulars can go to the temple, do the industrial strength undead/cultist cleaning; and then return to either lop off the merchant's head or drop the ring in Mount Doom orb in the pit.
Nineve
Elven Cleric Fighter, 131 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Wed 10 Jan 2024
at 18:35
  • msg #113

The Silver Standard Merchant Caravan Company (OOC Thread)

And here we are, with no halflings!
Nineve
Elven Cleric Fighter, 132 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Wed 10 Jan 2024
at 19:22
  • msg #114

The Silver Standard Merchant Caravan Company (OOC Thread)

So, has anyone else tried working with the freebie AI image generators, available now?    While they can produce some funny results, once you get the knack, they are pretty versatile and kind of fun.   I had a go at doing an image of Nineve: 

While I can't say it looks totally how I see the character, it's not bad for just typing in descriptives and letting the app do the work.

If anyone wants me to, I'll take a stab at doing their character, when I've got some down time.
Labyrinth Lord
GM, 1009 posts
Wed 10 Jan 2024
at 20:14
  • msg #115

The Silver Standard Merchant Caravan Company (OOC Thread)

That is a rather cool result.

Barnabus:
Would like exp/payouts/potions for sale (if any) if you please.

Financial compensation and any resultant professional development stemming from recent underground ventures will be duly provided once the concerns associated with the ruined temple complex north of the municipality of Helix have been fully addressed. Mazzahs the Magnificent, the Church of St. Ygg, and the Helix Chamber of CommerceTM appreciate your ongoing efforts and understanding.

With regard to the seeking out of even more potions, I would respectfully reference the widely accepted idea that the first step toward recovery lies in admitting that you have a problem.
Barnabus
Human Cleric, 1159 posts
Cleric 4
Hps: 23/23; AC 1
Thu 11 Jan 2024
at 00:28
  • msg #116

The Silver Standard Merchant Caravan Company (OOC Thread)

I should have read the fine print.

Yes, that is a maxim, isn't it? It just strikes me as quaint for those who sit before me count their years of sobriety and/or substance usage in the decades.

In preparation for the completion of said stipulated contract with Helix's three-headed organ of commerce, I swapped Silence for another Bless. That's the only change.

Mal, you might want to prepare a Sleep.

Let's temple it up.
Labyrinth Lord
GM, 1010 posts
Thu 11 Jan 2024
at 00:34
  • msg #117

The Silver Standard Merchant Caravan Company (OOC Thread)

I am working on the presumption that the party will be departing for the ruins in the morning. Is that correct?
Malivoire
Elven Magic User, 453 posts
Malvingeroth
Hunter of Night
Thu 11 Jan 2024
at 00:50
  • msg #118

The Silver Standard Merchant Caravan Company (OOC Thread)

Morning departure is good for me.

Changed on Magic Missile to Sleep, per Barnabus' suggestion.  Expect (hope?) we might see more human opponents at the temple, rather than mostly undead.
Sir Dryvyk of Drakeholme
Human Paladin, 426 posts
Human Paladin
AC: 0 | HP: 26/30
Thu 11 Jan 2024
at 05:50
  • msg #119

The Silver Standard Merchant Caravan Company (OOC Thread)

Sir Dryvyk will be ready with spurs on and armor gleaming for an early morning departure time.

@Nineve - That's pretty cool. I'd like to fiddle around with that when I get some time. I'm pretty content with the image I have in my bio of Sir Dryvyk, but it'd be fun to play with. I'm flat amazed at how quickly AI is advancing. I'm beginning to understand how my grandma must feel as she watched computers be invented and shrink in size. Crazy times to be alive!
Barnabus
Human Cleric, 1160 posts
Cleric 4
Hps: 23/23; AC 1
Sat 13 Jan 2024
at 19:24
  • msg #120

The Silver Standard Merchant Caravan Company (OOC Thread)

I take it we're all set to go when you're ready, LL?
Sir Dryvyk of Drakeholme
Human Paladin, 427 posts
Human Paladin
AC: 0 | HP: 26/30
Sun 14 Jan 2024
at 06:02
  • msg #121

The Silver Standard Merchant Caravan Company (OOC Thread)

Sorry gang, the frigid weather (-31F) last night caused all kinds of issues as well as knocking out the internet. I'll catch up tomorrow night.
Nineve
Elven Cleric Fighter, 134 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Tue 16 Jan 2024
at 19:29
  • msg #122

The Silver Standard Merchant Caravan Company (OOC Thread)

OMG!   0 degrees is the lowest fahrenheit weather I've ever been in, and that was like being on the freaking moon!  Can't even imagine thirty below.    Hope it warms up!

Our three day weekend was marked by temperatures in the teens.  And now I feel wimpy for complaining!
Nineve
Elven Cleric Fighter, 135 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Tue 16 Jan 2024
at 22:23
  • msg #123

The Silver Standard Merchant Caravan Company (OOC Thread)

Someone once pointed out this:  https://www.youtube.com/watch?v=8X-fALNm8K4

A straightforward contrast of old school D&D vs. the modern paradigm!
Barnabus
Human Cleric, 1163 posts
Cleric 4
Hps: 23/23; AC 1
Wed 17 Jan 2024
at 00:23
  • msg #124

The Silver Standard Merchant Caravan Company (OOC Thread)

Thomas Kincaid: Painter of Light
Sir Dryvyk of Drakeholme
Human Paladin, 429 posts
Human Paladin
AC: 0 | HP: 26/30
Wed 17 Jan 2024
at 06:17
  • msg #125

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Nineve (msg # 122):

Ya know, it's all relative. I lived in South America for a couple of years, and when it got down to 45F I was searching for my sweatshirt and complaining. Now, 45F is t-shirt weather! The damp, moist air down there makes it feel so much colder. Yesterday I was outside in a sweatshirt at 11F because the sun was shining and there was zero wind. I find it amazing how quickly one's body can adapt. A couple months ago I was whining to my wife about being cold just before Thanksgiving, 34F and too warm to snow. I have a son in Tennessee and a daughter in Texas right now, and they both are going around without coats because they're accustomed to the cold... it'll be a different story in the summer when everyone else is just fine and they're dying from the heat!
Malivoire
Elven Magic User, 455 posts
Malvingeroth
Hunter of Night
Wed 17 Jan 2024
at 16:07
  • msg #126

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus, I'm struggling with my reading comprehension I think.  In your last post you wrote:

Barnabus:
"In a low voice, he notes, as the others surely already know, that this was once a temple dedicated to himself...."


Are you saying here that the symbol of the raven is Impurax's symbol, and that this temple was one of your order?  Or something else, something more sinister perhaps?

Perhaps you can help me understand your intent, without giving anything away that is supposed to be cryptic?  Thanks!
Labyrinth Lord
GM, 1015 posts
Wed 17 Jan 2024
at 16:21
  • msg #127

The Silver Standard Merchant Caravan Company (OOC Thread)

I can clarify one part of the question:
Labyrinth Lord:
Deities Honored in the Duchy of Aerik

DeityAlignmentSymbol
Impurax (Impuratus), god of decay, corruption, and pestilenceNeutral EvilA rotting raven’s head

The raven skull, or rotting raven’s head, is assuredly the symbol of Impurax, lord of decay and corruption, bringer of darkness, silent destroyer of worlds.
Malivoire
Elven Magic User, 456 posts
Malvingeroth
Hunter of Night
Wed 17 Jan 2024
at 16:25
  • msg #128

The Silver Standard Merchant Caravan Company (OOC Thread)

Thank you!  Well, maybe for not pointing out that the info was there in front of me all along, but thanks!  ;)
Nineve
Elven Cleric Fighter, 137 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Wed 17 Jan 2024
at 20:15
  • msg #129

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Sir Dryvyk of Drakeholme (msg # 125):

So true! Albeit I'm not new to Texas, and I'll never quite adjust to the long, gross summer!
Barnabus
Human Cleric, 1165 posts
Cleric 4
Hps: 23/23; AC 1
Wed 17 Jan 2024
at 23:09
  • msg #130

The Silver Standard Merchant Caravan Company (OOC Thread)

The "himself" part was ... Barnabus's wry egotism.
This message was last edited by the player at 00:07, Thu 18 Jan.
Labyrinth Lord
GM, 1016 posts
Thu 18 Jan 2024
at 00:55
  • msg #131

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
Is it reasonable to assume that the rededication of this church to Impurax was both recent ... and short in duration?

The temple served as the hub for the worship of Impurax several decades ago. Suspicions and fears regarding the activities of the priesthood led the soldiers of the region to attack the temple, wiping all of the clergy and what faithful were present out.

Lady Sidonie had spoken about the event with Barnabus at the Brazen Strumpet.

Lady Sidonie of Torringcroft:
”That is so,” Sidonie agrees with a nod, her words direct, ”I know that the guard once undertook to exterminate those that venerated Impurax here in the Duchy, and to make a ruin of the temple they built.”

She frowns. ”I believe that part of what drove those actions was the belief among many that the veneration of Impurax was actually a disguised worship of the ancient underworld god Nergal. His cult, as you doubtlessly know, caused great terror here. Those suspicions were likely deepened by the fact that the religion of the Lord of Decay grew prominent here shortly after  Nergal’s followers had gone into hiding.”

“Even so, death is an inevitable part of the cycle of nature. It requires respect.”

Barnabus
Human Cleric, 1167 posts
Cleric 4
Hps: 23/23; AC 1
Thu 18 Jan 2024
at 01:02
  • msg #132

The Silver Standard Merchant Caravan Company (OOC Thread)

Yah, I remember that.

These corpses are too fresh to come from time, suggesting a rebirth (short in duration) of Impurax worship.
Labyrinth Lord
GM, 1017 posts
Thu 18 Jan 2024
at 01:08
  • msg #133

The Silver Standard Merchant Caravan Company (OOC Thread)

Or, as has been suggested elsewhere, they are followers of Nergal who are seeking to repurpose the temple for their own ends.
Barnabus
Human Cleric, 1168 posts
Cleric 4
Hps: 23/23; AC 1
Thu 18 Jan 2024
at 02:12
  • msg #134

The Silver Standard Merchant Caravan Company (OOC Thread)

Haha, I do have a tendency to whip up fervid theories. I had already fashioned another alliance between the cultists of Impurax and Nergal with the latter betraying the former by ... and ... then ...
Barnabus
Human Cleric, 1169 posts
Cleric 4
Hps: 23/23; AC 1
Thu 18 Jan 2024
at 21:49
  • msg #135

The Silver Standard Merchant Caravan Company (OOC Thread)

myself:
Instead he lugs the woman's corpse away from the eastern door and then searches it

I meant the lady corpse there not the door next to the lady corpse.

Does our current objective encompass trying to kill Ms. Lady Talon or just reporting to Mazzahs that the Nergal cultists over-summoned as it were? It's pretty easy to get in over one's head in the BM.
This message was last edited by the player at 22:05, Thu 18 Jan.
Labyrinth Lord
GM, 1019 posts
Thu 18 Jan 2024
at 22:15
  • msg #136

The Silver Standard Merchant Caravan Company (OOC Thread)

Oh, that’s easy. She’s not carrying anything, save for a steel symbol of a skull on a chain around her neck.
Labyrinth Lord
GM, 1021 posts
Fri 19 Jan 2024
at 17:25
  • msg #137

The Silver Standard Merchant Caravan Company (OOC Thread)

After having given the matter some thought, and in the spirit of providing the most exciting narrative possible, from this point forward I’m going to forgo providing any manner of warning with regard to items the party discovers during their explorations, which will allow Barnabus to scoop up anything his heart desires.
Barnabus
Human Cleric, 1174 posts
Cleric 4
Hps: 23/23; AC 1
Fri 19 Jan 2024
at 18:37
  • msg #138

The Silver Standard Merchant Caravan Company (OOC Thread)

Well, I thought we executed that last scene with a satisfactory level of drama. It was Barnabus's intention to have his action negated by Sir. I hope that was clear.

@Party -- Every sign we've seen testifies to Ms. Lady Talon's ability to paste any who defy her/hide from her/and so on. I'm leaning towards investigating as much as we can and then reporting back to the big boss. A couple of paths have already been marked as highly dangerous.
Nineve
Elven Cleric Fighter, 139 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Fri 19 Jan 2024
at 19:44
  • msg #139

The Silver Standard Merchant Caravan Company (OOC Thread)

Sounds prudent.  Albeit, we as a party would likely stand a better chance than the cultists, especially if this is just your garden variety vrock, or such.

But if it is the demi-goddess of pernicious pasting, then your plan is better.
Sir Dryvyk of Drakeholme
Human Paladin, 434 posts
Human Paladin
AC: 0 | HP: 26/30
Fri 19 Jan 2024
at 20:04
  • msg #140

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 137):

The thing I might throw out there is that Barnabus has been playing very deliberately to touch and grab everything in the game to date. He's doing it for the purpose of tripping the interesting stuff. I appreciate that, even though there's obvious danger involved in doing so. He did narrate in a loophole for me, which I seized upon. I don't want to keep spamming Detect Evil all the time, but it is an active aura sorta thing for a Pally. I thought the tip from the DM was perfectly in line. I'd originally typed out a response of trying to wrangle it, but then thought it would be more prudent to just get it on our way out, and face the risks then.

Anyway, not a big deal, and I can understand how having a Pally in the party can break things in scenarios like we face in this adventure with undead and vying death gods. I just worry we'll become overly cautious... Or maybe we're already there and we're subtly being told to stop being pansies...?
Nineve
Elven Cleric Fighter, 140 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Fri 19 Jan 2024
at 20:13
  • msg #141

The Silver Standard Merchant Caravan Company (OOC Thread)

Paladin can be a challenging class, both for the player to RP, and the GM to ajudicate, with the auto-evil sniffer, and all.
My thing is always 'story trumps rules.'   I'm okay with a GM making judgement calls on abilities--even saying they fail-- where it's gonna mess up the plot, in some way.   But it seems like you two make it work out well, between you.  I haven't seen a problem in my time here.

As usual, I'm good with what the majority chooses.  I always accept 'smished' as a possible fate, in any game where my sheet has a tally labeled Hit Points.
Sir Dryvyk of Drakeholme
Human Paladin, 435 posts
Human Paladin
AC: 0 | HP: 26/30
Fri 19 Jan 2024
at 21:26
  • msg #142

The Silver Standard Merchant Caravan Company (OOC Thread)

For example, Dryvyk knew the Barney mace was evil, but not THAT evil! ;-)
Malivoire
Elven Magic User, 459 posts
Malvingeroth
Hunter of Night
Fri 19 Jan 2024
at 21:28
  • msg #143

The Silver Standard Merchant Caravan Company (OOC Thread)

You still think it was the mace that made him like that?  ;)

Everyone is doing a great job with their characters, in my opinion.  Keep doing what you're doing!
This message was last edited by the player at 21:35, Fri 19 Jan.
Labyrinth Lord
GM, 1023 posts
Fri 19 Jan 2024
at 21:50
  • msg #144

The Silver Standard Merchant Caravan Company (OOC Thread)

Please understand, I wasn’t expressing any kind of discontent with regard to the party dynamic, or how Sir Dryvyk has exercised his ability to Detect Evil. I think everyone has portrayed their characters exceptionally well. Dryvyk, in particular, has helped the party avoid disaster on more than one occasion.

But, as a DM, I also feel constrained to some extent to give characters what they want. And what Barnabus wants is to pick up everything that isn’t bolted down onto an immovable object.

So, in an effort to make everyone happy, the next time he tries to snag something of dubious safety, I’m going to allow it. Sure, in the moment after it happens, as the words ”Now I am become Death, the destroyer of worlds” slip through Barnabus’ receding consciousness, Sir Dryvyk will briefly recognize that the cleric has activated something of horrendous malevolence, designed to usher in an age of unremitting darkness throughout the entire world.

But narratively, it will feel right. Because Barnabus, in the fleeting seconds before oblivion, will have momentarily satiated his avarice.
Nineve
Elven Cleric Fighter, 141 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Fri 19 Jan 2024
at 23:42
  • msg #145

The Silver Standard Merchant Caravan Company (OOC Thread)

In "Barrowmaze: The Novel," I think at least a portion of it would have be a first-person narration by Barnabus, capturing his perspective.

"These fools! They are without an understanding of nuance or context, seeing my drive to acquire the gleaming thingamadealies of the world as no more than petty greed!   They don't grasp that with each appropriation, my essence grows more profound, my spirit ever nearer to being an exemplar of the doctrine of Bourge-Wa-Zee!"
Barnabus
Human Cleric, 1176 posts
Cleric 4
Hps: 23/23; AC 1
Sat 20 Jan 2024
at 00:18
  • msg #146

The Silver Standard Merchant Caravan Company (OOC Thread)

Assuredly.

But also assuredly more than a Vrock given her magical abilities (7th level plus). Likely a bit of BM homebrew and, dollars to doughnuts, out of our depth.
Labyrinth Lord
GM, 1027 posts
Mon 22 Jan 2024
at 17:54
  • msg #147

The Silver Standard Merchant Caravan Company (OOC Thread)

Dax Moonblade:
Does Dax recognise the woman's name?

Apologies. I skipped right past this question. No, the name Ursel does not have any immediate association for Dax.
Barnabus
Human Cleric, 1179 posts
Cleric 4
Hps: 23/23; AC 1
Mon 22 Jan 2024
at 18:35
  • msg #148

The Silver Standard Merchant Caravan Company (OOC Thread)

LL:
The fumes dissipate within moments.

Are the three cultists still visible?

LL, I've been trying to sort out the sequence of events in my head:

Some time ago, this temple to Impurax was sacked and ruined by the local do-gooders.

LL:
a portion of its domed roof having collapsed

Was that the only structural damage caused by the assault?

Not even a minute ago as the kids say, the temple was repurposed for Nergal and his religious order. This event occurred after we discovered the Nergal shrine.

Was the structure of the temple restored during this event?

Less then a few minutes ago, we discovered the still extant journal of a high priest of Impurax, evidence of his death still visible (blood/cracked desk).

I don't think the paladins would have left his journal behind but whisked his body away.

Did the restoration of the temple return it to a previous point in time -- just prior to its destruction?

Could you answer any of these questions for me? -- Thanks!
This message was last edited by the player at 18:40, Mon 22 Jan.
Labyrinth Lord
GM, 1028 posts
Mon 22 Jan 2024
at 19:46
  • msg #149

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
Are the three cultists still visible?

Yes, all three are quite visible. All with their hands raised in surrender. As an additional point, the fumes do not appear to have had any negative impact on the cultists or anyone else in the room  (I.e. there is no indication that they are poisonous).

Barnabus:
Some time ago, this temple to Impurax was sacked and ruined by the local do-gooders.

Was that the only structural damage caused by the assault?

There was no structural damage caused by the assault. The collapse of the roof is the ultimate result of elemental erosion and neglect.

The assault carried out by soldiers of the Duchy essentially consisted of a group of men-at-arms entering, killing everything that moves, and closing the joint up, followed by stern warnings to the local populace that the temple was haunted/evil/a bad place to have a picnic.

As a further bit of understanding, despite the soldiers’ readiness to wipe out Impurax’ clergy, they still regarded them and the temple with genuine fear. Once the proverbial deed was done, no time was wasted in leaving.

Barnabus:
Not even a minute ago as the kids say, the temple was repurposed for Nergal and his religious order. This event occurred after we discovered the Nergal shrine.

Was the structure of the temple restored during this event?

To reiterate, the structure wasn’t damaged in any deliberate way. The soldiers which comprised the forces of the Duchy in that period didn’t have access to any kind of siege equipment. I don’t believe that razing the temple itself was ever seen as a realistic goal. So instead, those who occupied the temple were put to the sword. Think Salem.

So, the cultists of Nergal haven’t restored or rebuilt anything. They’ve just moved in. In fact, as you have likely already discerned, there are portions of the temple they’ve basically left unaltered.

This alludes to a point worth considering. The map which Mazzahs borrowed from The Foul Pheasant’s proprietor seemed primarily concerned with the temple’s underground level. Given what Dax observed at the only exterior entrance to the basement, something unpleasant has transpired down there.

Barnabus:
Less then a few minutes ago, we discovered the still extant journal of a high priest of Impurax, evidence of his death still visible (blood/cracked desk).

I don't think the paladins would have left his journal behind but whisked his body away.

Although the wrecking of the temple doubtlessly occurred with the Chuch of St. Ygg’s tacit approval, paladins were not directly involved in sending the fun loving clergy of Impurax to their graves. The soldiers who carried the attack out, in the main, were regular men-at-arms in the service of the Duchy’s leadership. Most of those soldiers (rightfully, one might argue) viewed the temple with fear and superstition, and didn’t want either to linger on the premises or take any of the accursed items within the place out where they could cause further harm. At the time, stern warnings from the soldiery and terror about the place being haunted were sufficient to leave it undisturbed.

Sure, one could argue that some intrepid evildoer who was interested in the secrets of Impurax could break in and find some cool stuff. On the flip side, the authorities had sent a rather strong message about how the worship of Impurax was viewed in the region. The latter seems to have held. I mean, after that, who’s going to be crazy enough to turn up in Helix and announce that they’re a follower of Impurax?

(For the record, most of the knights of St. Ygg at the time were focusing their efforts on the region’s greater evil, the Barrowmaze. See also: Sir Guy and his companions seeking to close the pit within the catacombs. The followers of Impurax were bad, but they were second stringers compared to what was wandering out of the tombs.)

Barnabus:
Did the restoration of the temple return it to a previous point in time -- just prior to its destruction?

The temple was never demolished. Just abandoned. The soldiers who performed the raid boarded it up and warned away the curious. In the years since there has been the occasional story about some questioning soul who wandered into the place and was never seen again. The ruins have been shunned. Even the merchants established a new route which avoided the haunted site.
Barnabus
Human Cleric, 1180 posts
Cleric 4
Hps: 23/23; AC 1
Mon 22 Jan 2024
at 20:10
  • msg #150

The Silver Standard Merchant Caravan Company (OOC Thread)

Thank you. Once again I had spun some kind of alternate history, thinking that I had heard the temple had been ruined.
This message was last edited by the player at 20:50, Mon 22 Jan.
Labyrinth Lord
GM, 1029 posts
Mon 22 Jan 2024
at 20:54
  • msg #151

The Silver Standard Merchant Caravan Company (OOC Thread)

In your defense, it is probably due to the temple sometimes being referred to as “ruins”. I think that word has a wide range of conceptualizations tied to it, from “vacant and long abandoned” to “razed to the foundations”.
Nineve
Elven Cleric Fighter, 143 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Mon 22 Jan 2024
at 23:39
  • msg #152

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
But also assuredly more than a Vrock given her magical abilities (7th level plus). Likely a bit of BM homebrew and, dollars to doughnuts, out of our depth.


It's all good. I love the D&D planar stuff.  Though, not so much when one of the denizens is lawnmowering the party!

The Erinyes are particularly cool.  In a pathfinder game, I had a character who was a refugee from Cheliax (a nation with much diabolic influence), and wrote a retrospective piece (it was the type of game where we did that kind of thing) where she witnessed an Erinyes meting 'justice' to a fugitive mage in the city square.  Evil outsiders, always fun to write!
Nineve
Elven Cleric Fighter, 144 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Mon 22 Jan 2024
at 23:54
  • msg #153

The Silver Standard Merchant Caravan Company (OOC Thread)

The woman who dropped the glass sphere -- did it look like, 'you scared me, I dropped it!' or more like: 'I'm intentionally breaking this because it'll be useful against the party.'    If possible to tell-?
Labyrinth Lord
GM, 1030 posts
Tue 23 Jan 2024
at 00:09
  • msg #154

The Silver Standard Merchant Caravan Company (OOC Thread)

The action appeared quite deliberate.
Sir Dryvyk of Drakeholme
Human Paladin, 439 posts
Human Paladin
AC: 0 | HP: 30/30
Tue 23 Jan 2024
at 16:05
  • msg #155

The Silver Standard Merchant Caravan Company (OOC Thread)

Ruh-roh Raggy!
Labyrinth Lord
GM, 1033 posts
Tue 23 Jan 2024
at 19:56
  • msg #156

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
Is he saying that Hades has absorbed the Prime Material Plane into itself or this particular part of it?

Only the temple has been pulled into Hades.

This, of course, comes with some positive dividends. Outside of the temple, the whole of this level of Hades is accessible to the adventurers. So they have their pick of where they can set up a long term homestead/base of operations, accounting for safety concerns, naturally.
Nineve
Elven Cleric Fighter, 146 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Tue 23 Jan 2024
at 20:01
  • msg #157

The Silver Standard Merchant Caravan Company (OOC Thread)

I've done the Hells, the Abyss, pandemonium, but never Hades before!  Who'd have thought we'd snag a free vacay?   But, damn it, I didn't bring anything in black or drab grey..
Sir Dryvyk of Drakeholme
Human Paladin, 441 posts
Human Paladin
AC: 0 | HP: 30/30
Tue 23 Jan 2024
at 20:03
  • msg #158

The Silver Standard Merchant Caravan Company (OOC Thread)

I hate to ask this... But is Sir Dryvyk's aura of protection still working? Does St. Ygg manifest in Hades? Gulp.
Labyrinth Lord
GM, 1034 posts
Tue 23 Jan 2024
at 20:43
  • msg #159

The Silver Standard Merchant Caravan Company (OOC Thread)

Yes, Sir Dryvyk’s Protection from Evil will work. Likewise, Nineve will still be able to call upon the Briar Queen for aid in the form of spells. Both adventurers’ patrons will still reach out to them, even in the Lower Planes. Barnabus, being chummy with an evil death god, is virtually on his home turf, so his divine spellcraft will also function as expected.

However, specifically with regard to Sir Dryvyk’s aura, the previously alluded to shades, along with the troublesome entity which prompted this extreme course of action, would not be considered “summoned” creatures at this point, given that they are acting within their native environment. The aura’s other benefits would still function as normal.
Nineve
Elven Cleric Fighter, 147 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Tue 23 Jan 2024
at 20:52
  • msg #160

The Silver Standard Merchant Caravan Company (OOC Thread)

Just think, Sir Dryvyk, soon you'll be like that paladin on the splash page in the old players handbook, 'a paladin in hell hades,' fighting off mobs of fiends.  How many get to live the dream?
Sir Dryvyk of Drakeholme
Human Paladin, 442 posts
Human Paladin
AC: 0 | HP: 30/30
Tue 23 Jan 2024
at 20:58
  • msg #161

The Silver Standard Merchant Caravan Company (OOC Thread)

@LL - Way to wiggle out if that one! If the prayers are reversed, then it should protect the summoned, which is me! Or is it repel the not summoned... Hmmm...

@Nineve - Yeah, Sir Dryvyk is secretly thrilled at the prospect of taking all evil on at once!

@Barney - uh... about all those mean tweets... uh... ahem... Home turf he says?
Barnabus
Human Cleric, 1186 posts
Cleric 4
Hps: 23/23; AC 1
Thu 25 Jan 2024
at 02:20
  • msg #162

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Nineve (msg # 160):

I would always worry about his precarious perch upon the edge until I realized he was wearing a Ring of Feather Falling.
Labyrinth Lord
GM, 1037 posts
Thu 25 Jan 2024
at 04:50
  • msg #163

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
Has Nergal forfeited any of his promises? Didn't these cultists just bungle a summoning on their own?

Truthfully, this isn’t really information that the party members have at this juncture. Certainly, Coljar could be blaming the god for the misfortunes brought on by the summoning, or he might be referring to other events which haven’t been disclosed. As yet, the party’s knowledge of the inner workings of the cult is fairly limited.

Barnabus:
I guess we'll head for the northern door in the cloak room, north of the priest's private cell -- although I think we might want to consider heading towards that first eastern door, the one that was partially open with the corpse nearby.

I’m going to wait for some further input before moving the company’s explorations forward. Just for my information, are the cultists going to remain in the sanctuary, or is the party taking them along?
Barnabus
Human Cleric, 1187 posts
Cleric 4
Hps: 23/23; AC 1
Thu 25 Jan 2024
at 14:07
  • msg #164

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 163):

Yah, I understand. I didn't necessarily expect an answer; I was thinking out loud.

As for...can we trust the two male cultists, I don't know that we have a better option at this point.

Do we know what would happen if we kill a cultist in Hades? I would say kill the woman and bring the other two along.
This message was last edited by the player at 14:07, Thu 25 Jan.
Sir Dryvyk of Drakeholme
Human Paladin, 444 posts
Human Paladin
AC: 0 | HP: 30/30
Thu 25 Jan 2024
at 19:01
  • msg #165

The Silver Standard Merchant Caravan Company (OOC Thread)

Is Hades the domain of Nergal? Sir Dryvyk would probably know that, but his player doesn't. :-P

Also, is Sir Dryvyk getting any sort of vibe from the shadows in the chamber, or are shadows just darker in Hades?
This message was last edited by the player at 19:11, Thu 25 Jan.
Labyrinth Lord
GM, 1039 posts
Fri 26 Jan 2024
at 00:35
  • msg #166

The Silver Standard Merchant Caravan Company (OOC Thread)

Although there are some indications that Nergal’s influence extends into multiple planes, Hades, also termed “the underworld” by many, is his primary domain.

The shadows are giving off a steadily strengthening aura of evil.
Dax Moonblade
Half Elven Ranger, 640 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\36
Fri 26 Jan 2024
at 03:03
  • msg #167

The Silver Standard Merchant Caravan Company (OOC Thread)

We need to confirm if the entire group is heading to the office or just a few.

If we can use the mirror in the office, I suggest the entire group goes, including the prisoners (or at least two of them!).

Also, the Pit in the Barrowmaze, would it be connecting to Hades?
Labyrinth Lord
GM, 1041 posts
Fri 26 Jan 2024
at 05:05
  • msg #168

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
Can we make our own circle?

The mirror is an artifact crafted with the divine energies of Nergal. In order for the presumed “escape” to work properly, it would need to be broken within a circle dedicated to him. However, that doesn’t prevent Barnabus from drawing up a ritual circle to Impurax and seeing if the same effect can be achieved.

Dax Moonblade:
Also, the Pit in the Barrowmaze, would it be connecting to Hades?

Yes, it would.
Dax Moonblade
Half Elven Ranger, 641 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\36
Fri 26 Jan 2024
at 06:53
  • msg #169

The Silver Standard Merchant Caravan Company (OOC Thread)

Sounds to me we need the old guy and the young guy to draw the circle to Nergal...Ursel is totally expendable at this point.
Nineve
Elven Cleric Fighter, 149 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Fri 26 Jan 2024
at 18:14
  • msg #170

The Silver Standard Merchant Caravan Company (OOC Thread)

Sorry for being out of pocket for a bit.  Back on it, now...
Sir Dryvyk of Drakeholme
Human Paladin, 446 posts
Human Paladin
AC: 0 | HP: 30/30
Fri 26 Jan 2024
at 21:36
  • msg #171

The Silver Standard Merchant Caravan Company (OOC Thread)

Everyone good with Dax, Nineve and Dryvyk going for the mirror? Barney wants us all to go. Mal?
Labyrinth Lord
GM, 1042 posts
Fri 26 Jan 2024
at 22:15
  • msg #172

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus
Human Cleric, 1190 posts
Cleric 4
Hps: 23/23; AC 1
Fri 26 Jan 2024
at 22:34
  • msg #173

The Silver Standard Merchant Caravan Company (OOC Thread)

Nope no split up. No call for it. Almost never a call for it.

Do like the idea of leaving the lady cultist behind (for future drama) and bringing the gentlemen cultists along. They might have something to say about circles, new and old.
Malivoire
Elven Magic User, 463 posts
Malvingeroth
Hunter of Night
Sat 27 Jan 2024
at 00:24
  • msg #174

The Silver Standard Merchant Caravan Company (OOC Thread)

My thinking is, if we need the Nergal acolytes to draw the circle and smash the mirror, why not bring them with us and do that in the office?  That way we don't have to come back to the current room, plus we get to stick together for maximum protection.

I am okay leaving behind the ornery female priestess though, either incapacitated or dead.  She will try to sabotage things for sure.
Sir Dryvyk of Drakeholme
Human Paladin, 447 posts
Human Paladin
AC: 0 | HP: 30/30
Sat 27 Jan 2024
at 07:32
  • msg #175

The Silver Standard Merchant Caravan Company (OOC Thread)

Smax:
I called for Barnabus because I have a vague recollection he is stronger than our paladin!

Yeah, yeah, rub it in will ya!? He's pretty much better at everything than all of us!
Barnabus
Human Cleric, 1191 posts
Cleric 4
Hps: 23/23; AC 1
Sat 27 Jan 2024
at 15:03
  • msg #176

The Silver Standard Merchant Caravan Company (OOC Thread)

Yes, I've restrained some lady cultists in my time.
Dax Moonblade
Half Elven Ranger, 643 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\36
Sun 28 Jan 2024
at 06:14
  • msg #177

The Silver Standard Merchant Caravan Company (OOC Thread)

I was tempted to have Dax slice her throat, but if she can be brought back to Helix it provides a couple of things:
  1. Othar and Mazzahs can put the screws to her to get her to talk
  2. If she is perp-walked into town, the potential bad merchant and any other cultists might give themselves away.
  3. The party looks bad-ass, no matter what! :-D

Malivoire
Elven Magic User, 464 posts
Malvingeroth
Hunter of Night
Sun 28 Jan 2024
at 11:32
  • msg #178

The Silver Standard Merchant Caravan Company (OOC Thread)

We also have some names from the journal/note in the office where the mirror is.  Not sure if those were all townsfolk or not, but another way to identify some of the ne’er do wells.
Barnabus
Human Cleric, 1192 posts
Cleric 4
Hps: 23/23; AC 1
Sun 28 Jan 2024
at 15:35
  • msg #179

The Silver Standard Merchant Caravan Company (OOC Thread)

Yep. But let's not get ahead of ourselves :).

This plane flipping can't help but bring to mind an episode of involuntary teleportation that Dax, Sir, and I suffered in the Halls of Arden Vul. It wasn't so much that we were teleported to a place where we were out of our depth. It was that there was just about no way for us to escape this expansive area. Even the bottom of the light well that we found there that we knew connected to the surface ruins of Arden Vul could not be traversed by us without, say, levitation or spider climbing. Alas, we were burdened with a most feckless magic user (he had chosen a useless spell with his one free 1st level choice).
This message was last edited by the player at 15:35, Sun 28 Jan.
Nineve
Elven Cleric Fighter, 150 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Sun 28 Jan 2024
at 19:21
  • msg #180

The Silver Standard Merchant Caravan Company (OOC Thread)

As a player, especially a (relatively) new one, I'm usually okay with the majority vote.   If, periodically, Barn makes a call as the caller (say it thrice times fast), I'm okay with deferring to that player who has that role.

I would draw the line only at not being given enough time to make decisions that hinge on my character directly or specifically.  That hasn't happened, yet.

The dynamics of this group are interesting, where you've got both a paladin and a cleric in service of a dark power.  And Nineve now represents another religious philosophy, one that's mostly benign, but also has some thorns and sharp edges.
Barnabus
Human Cleric, 1193 posts
Cleric 4
Hps: 23/23; AC 1
Sun 28 Jan 2024
at 19:47
  • msg #181

The Silver Standard Merchant Caravan Company (OOC Thread)

In these cases, B. never opposes the will of the warriors. Really, he never really opposes anybody's will unless ... they want to split the party.
This message had punctuation tweaked by the player at 19:47, Sun 28 Jan.
Sir Dryvyk of Drakeholme
Human Paladin, 449 posts
Human Paladin
AC: 0 | HP: 30/30
Mon 29 Jan 2024
at 05:47
  • msg #182

The Silver Standard Merchant Caravan Company (OOC Thread)

Well poop. I was hoping that the screams from the south meant that our Miss Chicago contestant was the one causing them. Ru-roh, that means there's something else out there!

@Dax - you'll get a +1 to your Save from Dryvyk's aura.
Barnabus
Human Cleric, 1195 posts
Cleric 4
Hps: 23/23; AC 1
Mon 29 Jan 2024
at 14:53
  • msg #183

The Silver Standard Merchant Caravan Company (OOC Thread)

'fraid that still leaves him one short.
This message was last edited by the player at 14:54, Mon 29 Jan.
Labyrinth Lord
GM, 1045 posts
Mon 29 Jan 2024
at 17:58
  • msg #184

The Silver Standard Merchant Caravan Company (OOC Thread)

Just for everyone’s information, I’m going to wait until all of the player characters have had the opportunity to act before having the NPCs (Safherd and Ynes) take their actions.

Labyrinth Lord:
11:35, Today: Labyrinth Lord rolled 16 using 1d20-2.  Save vs. Spells.

Passed.

Incidentally, I reflexively threw this saving throw for the hag, but in retrospect I’m not sure it was necessary. I’ll have to give the matter some thought before the combat enters its next round.
Barnabus
Human Cleric, 1196 posts
Cleric 4
Hps: 23/23; AC 1
Mon 29 Jan 2024
at 19:29
  • msg #185

The Silver Standard Merchant Caravan Company (OOC Thread)

I didn't have high hopes for it but thought it was worth a try. I expect she's got more than one special defense.
Labyrinth Lord
GM, 1046 posts
Mon 29 Jan 2024
at 20:28
  • msg #186

The Silver Standard Merchant Caravan Company (OOC Thread)

Actually, that’s not the issue. Under normal circumstances, the night hag would have been just as subject to the effect of hold person as any other humanoid monster, had she failed her save.

The problem is this (borrowing from the conversation which Dax and Safherd overheard):

Ursel:
“That accursed working which brought her here was of Impurax. I opposed its use with good reason, as you now see. They are of Nergal. He will defend his own!”

The “they” she is referring to are the shades she sought to unleash.

With regard to the night hag, I’m not sure one can employ the divine spells of Impurax against a servant of Impurax. I don’t know if the deity would even lend his power to such an effort.

That’s what I’ve got to puzzle out.
Sir Dryvyk of Drakeholme
Human Paladin, 450 posts
Human Paladin
AC: 0 | HP: 30/30
Mon 29 Jan 2024
at 20:43
  • msg #187

The Silver Standard Merchant Caravan Company (OOC Thread)

Very interesting... I suppose that would depend a lot on the Deity in question. For instance I could see Gruumsh being all for his minions jockeying for power amongst themselves!

I'm eager to see what you come up with. I'll decide if Dryvyk thinks Barney is pulling his punches on purpose! :-P
Barnabus
Human Cleric, 1197 posts
Cleric 4
Hps: 23/23; AC 1
Mon 29 Jan 2024
at 22:13
  • msg #188

The Silver Standard Merchant Caravan Company (OOC Thread)

LL:
With regard to the night hag, I’m not sure one can employ the divine spells of Impurax against a servant of Impurax. I don’t know if the deity would even lend his power to such an effort.

I expect (once again) that this would apply to the Blessing of Impurax as well were this line of reasoning to be followed.

No shortage of internecine combat, at Sir has just noted, though.
This message was last edited by the player at 22:14, Mon 29 Jan.
Nineve
Elven Cleric Fighter, 152 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Mon 29 Jan 2024
at 22:18
  • msg #189

The Silver Standard Merchant Caravan Company (OOC Thread)

Hold Hag II, the sequel...will it have a better ending?
Barnabus
Human Cleric, 1198 posts
Cleric 4
Hps: 23/23; AC 1
Mon 29 Jan 2024
at 22:19
  • msg #190

The Silver Standard Merchant Caravan Company (OOC Thread)

Haha
Labyrinth Lord
GM, 1047 posts
Mon 29 Jan 2024
at 22:48
  • msg #191

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
I expect (once again) that this would apply to the Blessing of Impurax as well were this line of reasoning to be followed.

No shortage of internecine combat, at Sir has just noted, though.

This is correct, of course. If the deployed spell would not be effective against the night hag, then the previously employed blessing would not bolster any attacks against her. Again, it’s a matter I have to think over. Likewise, it could also mean that the hag would not be willing to attack Barnabus directly, as she potentially views him as a spiritual ally. If she manages to set most of the party back on their heels, she might just throw the priest over one shoulder and cart him off to some distant corner of Hades, never to be seen again.

With a deity like Gruumsh, I can see the encouragement of hostilities amongst followers. On the more positive end of the spectrum, Kord “The Brawler” from the Greyhawk pantheon would be similarly inclined to spark intense, though ultimately benign, competition among his faithful. I see Impurax as being somewhat more imperial in demeanor, more prone to simply smite whoever he sees as getting out of line with his aims, which would admittedly be cool to play out.
Barnabus
Human Cleric, 1199 posts
Cleric 4
Hps: 23/23; AC 1
Tue 30 Jan 2024
at 00:14
  • msg #192

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 191):

A lonely priest of Impurax can dream.
Sir Dryvyk of Drakeholme
Human Paladin, 451 posts
Human Paladin
AC: 0 | HP: 30/30
Tue 30 Jan 2024
at 06:16
  • msg #193

The Silver Standard Merchant Caravan Company (OOC Thread)

Labyrinth Lord:
...Likewise, it could also mean that the hag would not be willing to attack Barnabus directly, as she potentially views him as a spiritual ally... ...I see Impurax as being somewhat more imperial in demeanor, more prone to simply smite whoever he sees as getting out of line with his aims, which would admittedly be cool to play out.

I'll just leave this right here.

Mark 3:22-26:
22 And the scribes which came down from Jerusalem said, He hath Beelzebub, and by the prince of the devils casteth he out devils.
23 And he called them unto him, and said unto them in parables, How can Satan cast out Satan?
24 And if a kingdom be divided against itself, that kingdom cannot stand.
25 And if a house be divided against itself, that house cannot stand.
26 And if Satan rise up against himself, and be divided, he cannot stand, but hath an end.

Labyrinth Lord
GM, 1048 posts
Tue 30 Jan 2024
at 14:36
  • msg #194

The Silver Standard Merchant Caravan Company (OOC Thread)

How Barnabus’ campaign ends. ;)

From Aliens (1986):

Private Hudson: [puts his rifle against Burke's head] I say we grease this rat-fuck son-of-a-bitch right now.

Corporal Hicks: It just doesn't make any goddamn sense.

Ripley: He figured that he could get an alien back through quarantine, if one of us was... impregnated... whatever you call it, and then frozen for the trip home. Nobody would know about the embryos we were carrying... me and Newt.

Corporal Hicks: Wait a minute, now... we'd all know.

Ripley: Yes. The only way he could do it is if he sabotaged certain freezers on the way home... namely, yours. Then he could jettison the bodies and make up any story he liked.

Private Hudson: Fuck. He's dead. Your dog-meat, pal!

Burke: This is so nuts. I mean, listen - listen to what you're saying. It's paranoid delusion. How - It's really sad. It's pathetic.

Ripley: You know, Burke, I don't know which species is worse. You don't see them fucking each other over for a goddamn percentage.

Corporal Hicks: All right, we waste him. No offense.

Nineve
Elven Cleric Fighter, 153 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Tue 30 Jan 2024
at 15:27
  • msg #195

The Silver Standard Merchant Caravan Company (OOC Thread)



Sir Dryvyk of Drakeholme
Human Paladin, 452 posts
Human Paladin
AC: 0 | HP: 30/30
Tue 30 Jan 2024
at 20:06
  • msg #196

The Silver Standard Merchant Caravan Company (OOC Thread)

If the hag is held... Can Sir Dryvyk just decapitate her? To be perfectly honest, I don't trust the die roller in times like this!
Labyrinth Lord
GM, 1050 posts
Tue 30 Jan 2024
at 21:23
  • msg #197

The Silver Standard Merchant Caravan Company (OOC Thread)

Seriously? I thought you might change it up somewhat. Run her through or something. Break the cycle.

But yes, if Sir Dryvyk is certain that he wants to deliver a killing blow, he can. No die roll required.
Barnabus
Human Cleric, 1200 posts
Cleric 4
Hps: 23/23; AC 1
Tue 30 Jan 2024
at 21:25
  • msg #198

The Silver Standard Merchant Caravan Company (OOC Thread)

What is bred in the bone will not come out of the flesh.
Malivoire
Elven Magic User, 466 posts
Malvingeroth
Hunter of Night
Tue 30 Jan 2024
at 21:26
  • msg #199

The Silver Standard Merchant Caravan Company (OOC Thread)

Do it - we need into the office quickly!
Dax Moonblade
Half Elven Ranger, 645 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\36
Wed 31 Jan 2024
at 08:35
  • msg #200

The Silver Standard Merchant Caravan Company (OOC Thread)

Does the hag's spell stay in place after she is dead?
Labyrinth Lord
GM, 1052 posts
Wed 31 Jan 2024
at 17:50
  • msg #201

The Silver Standard Merchant Caravan Company (OOC Thread)

Labyrinth Lord:
Sir Dryvyk swings his blade at the night hag’s neck. He only feels the jolt of the strike in his arms for a moment before the creature’s entire form dissolves into tendrils of immaterial darkness, a loud, seemingly sourceless cackle briefly filling the vacant sacristy.

From Star Wars: A New Hope (1977):

Obi-Wan Kenobi: If you strike me down, I shall become more powerful than you can possibly imagine.

Nineve
Elven Cleric Fighter, 156 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Wed 31 Jan 2024
at 18:12
  • msg #202

The Silver Standard Merchant Caravan Company (OOC Thread)

Lol.. Hey Dax, remember Deadwater?

He and I could tell you some great anecdotes about facing Hags as the overarching menace, in a 5E game we were in.    The plot was constructed such that we didn't know they were the behind-the-scenes villains until mid-way through.  The GM did a good job of making them truly sinister.  Even sometimes funny, in a macabre way, too.
This message was last edited by the player at 18:33, Wed 31 Jan.
Sir Dryvyk of Drakeholme
Human Paladin, 454 posts
Human Paladin
AC: 0 | HP: 30/30
Thu 1 Feb 2024
at 02:05
  • msg #203

The Silver Standard Merchant Caravan Company (OOC Thread)

I kind of think that there's something sinister "to the south" could be the shadows, or something else.

I'm wondering if Sir Dryvyk can keep the shadows at bay with his Protection from Evil if we don't attack them, and everyone just hunkers together and we wade our way to the circle...

@DM - I don't remember if I asked you this question before. The spell says "summoned or created" creatures are repelled. Do the shadows fit this category on their own plane?

If not, then we most likely must do a fighting retreat and locate that circle, like Barney said!
This message was last edited by the player at 02:05, Thu 01 Feb.
Malivoire
Elven Magic User, 467 posts
Malvingeroth
Hunter of Night
Thu 1 Feb 2024
at 02:08
  • msg #204

The Silver Standard Merchant Caravan Company (OOC Thread)

The priests also said the mirror was used to trap shadows, at least temporarily.  We might be able to make use of that feature to free us up to then run around and get to the magic circle, where we smash the mirror to escape (we hope).
Barnabus
Human Cleric, 1203 posts
Cleric 4
Hps: 23/23; AC 1
Thu 1 Feb 2024
at 02:37
  • msg #205

The Silver Standard Merchant Caravan Company (OOC Thread)

Meant to post this here:

Any thoughts on the strategy here?

(1) Grab the mirror and run around to #5 (see updated game map) to enter the sanctuary from the west, cross the sanctuary to that southernmost door, and book on through...

(2) Escape be damned, we're going to fight all the gathering shadows of Hades.

As you can tell, I favor #1.

LL:
More forms become clear within the mass of shadows within the cleric’s quarters. Another tremor rumbles through the structure’s foundations.

@Sir -- LL has stated that native beings don't qualify as summoned or created.

Fighting retreat for those who are engaged in melee sounds good.

Okay, right, the mirror can trap shadows (similar but better than Safherd's bottle). But who among us can wield the mirror? Sir? One of the turncoat cultists?
This message was last edited by the player at 02:38, Thu 01 Feb.
Sir Dryvyk of Drakeholme
Human Paladin, 455 posts
Human Paladin
AC: 0 | HP: 30/30
Thu 1 Feb 2024
at 02:52
  • msg #206

The Silver Standard Merchant Caravan Company (OOC Thread)

Dryvyk was repulsed by the mirror's evil in a "best not to touch it" kind of way. So we need to decide to put it in the hands of the devil we know (Barney) or have Sir Dryvyk try it and risk an Evil/Good repulsion...

Ok, so the ProtFroEvil aura will still grant us some help. The female cultist is next on the "free neck-shortening" service.

If any of you have read the Black Company books by Glen Cook, these shadows are freakin' me out! I hope they're not as deadly as the ones Cook dreamed up!
Malivoire
Elven Magic User, 468 posts
Malvingeroth
Hunter of Night
Thu 1 Feb 2024
at 03:35
  • msg #207

The Silver Standard Merchant Caravan Company (OOC Thread)

I have read all the Black Company novels.  Love 'em!

Agreed that using the mirror as a defensive weapon against the shadows might require the cultists, and maybe we don't want to trust them with that (cause they could release more shadows if some are already trapped.

I vote for expeditious fighting retreat, and get to the existing magic circle as fast as possible.
Dax Moonblade
Half Elven Ranger, 647 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\36
Thu 1 Feb 2024
at 06:09
  • msg #208

The Silver Standard Merchant Caravan Company (OOC Thread)

I read the Black Company books 35 years ago!! I don't even remember the story. But they're on my bookshelf still.

It looks like Dax and Barnabus entered the office with no other PCs. Dax wants to dash back to fight, but he won't leave Barnabus alone with the prisoners.

I think Barnabus' plan is the best we have...those fighting have to get from room 8 through room 7 to room 6 so Dryvyk or Nineve can pick up the mirror.

And then it's click your heels, 'there's no place like home' time!
This message was last edited by the player at 06:18, Thu 01 Feb.
Sir Dryvyk of Drakeholme
Human Paladin, 456 posts
Human Paladin
AC: 0 | HP: 30/30
Thu 1 Feb 2024
at 13:25
  • msg #209

The Silver Standard Merchant Caravan Company (OOC Thread)

I'm away from my books until tonight... Is fighting retreat a thing in this version or am I confusing with some other OSR?

Anyway, that sounds like a plan to me, whatcha say Barney?
Malivoire
Elven Magic User, 470 posts
Malvingeroth
Hunter of Night
Thu 1 Feb 2024
at 15:05
  • msg #210

The Silver Standard Merchant Caravan Company (OOC Thread)

I think Barnabus should take the mirror.  If Dryvyk or Nineve (or Dax or I for that matter) grab it we'll be diametrically opposed alignments I'm expecting.  Not sure how that will fare, but I expect the mirror would behave better for Barnabus given his divine patronage.

But Mal is probably the least useful during a running retreat from shadows.  He could take the mirror in case there are debilitating effects.  At least the party would still have its main strength available that way.

Open to other thoughts.
Labyrinth Lord
GM, 1053 posts
Thu 1 Feb 2024
at 15:15
  • msg #211

The Silver Standard Merchant Caravan Company (OOC Thread)

Sir Dryvyk of Drakeholme:
I'm away from my books until tonight... Is fighting retreat a thing in this version or am I confusing with some other OSR?

Advanced Labyrinth Lord:
A fighting retreat allows a character to move backwards at 1/2 normal encounter movement. However, there must be a clear path for this movement.

A full retreat occurs when a character moves backwards at a faster rate than 1/2 of encounter movement. The character making the movement forfeits his attack this round, and his opponent attacks with a +2 to hit. In addition, if the retreating character is carrying a shield, it does not apply to the character’s armor class during the retreat.

I think this talk of retreat is a tad premature. The party should slug it out a few rounds, take note of how the temple’s structure is holding up, and then decide whether they need to hustle downstairs.
Barnabus
Human Cleric, 1204 posts
Cleric 4
Hps: 23/23; AC 1
Thu 1 Feb 2024
at 15:20
  • msg #212

The Silver Standard Merchant Caravan Company (OOC Thread)

Sometimes our LL has been known to be a little playful but I think he's being straight with his recommendation here :). You may as well attack, Dax.

The mirror has been blessed/dedicated to Nergal. As such, Coljar might be our best bet to be its handler.
This message was last edited by the player at 15:20, Thu 01 Feb.
Sir Dryvyk of Drakeholme
Human Paladin, 457 posts
Human Paladin
AC: 0 | HP: 30/30
Thu 1 Feb 2024
at 15:26
  • msg #213

The Silver Standard Merchant Caravan Company (OOC Thread)

Ok, I kind of read it as we'd be fighting our way down there, using "fighting retreat" as a possible mechanic. I don't remember if we've fought shadows in this game yet, nor do I remember much about them, I just remember from days long past, very long past, that they were scary. And if we're in the basement when the building folds... well, at least burial will be cheap!
Barnabus
Human Cleric, 1206 posts
Cleric 4
Hps: 23/23; AC 1
Thu 1 Feb 2024
at 15:28
  • msg #214

The Silver Standard Merchant Caravan Company (OOC Thread)

Sir, we fought shadows in Room #34 in the BM, one of those sealed crypts. They could only be hit by magic weapons and it was a bit of a claw and scratch fight until Ynes essentially ended it by smashing one of them with a +1 shield. Those shadows did a little bit of damage and had a strength drain special attack. Don't know about these bruisers.
Labyrinth Lord
GM, 1054 posts
Thu 1 Feb 2024
at 16:44
  • msg #215

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
Sometimes our LL has been known to be a little playful but I think he's being straight with his recommendation here :). You may as well attack, Dax.

My recommendation wasn’t serious. :) Although, I think a heroic stand would be awesomely cinematic..

To provide a glimpse into the future: On the next round, four additional shadows will come into being. On the round following that one, another four will manifest. On the round after that…you get the idea.

With regard to the shadows’ capabilities:

Young Guns (1988):
Doc: However, Sheriff Brady of Lincoln has hired none other than John Kinney and his Dona Ana Bunch to hunt down Billy The Kid and the gang.

Charley: Wonderful.

Billy: Who's Kinney?

Doc:  (reading on in answer) --an ex-soldier who suffered an Injury and ls now a bounty hunter. According to a doctor's report. this injury, a blow to the head, produces--under emotional or physical excltement--paroxysmals of a mixed character, partly epileptic and partly maniacal.

Dirty Steve: What's that mean?

Charley: It means he can whup some ass.

As well, at some point soon, the night hag, whose ethereal form is currently shaking the temple structure in rage, will manifest again in a more meaningful manner.

And, well, all the ruckus and the presence of a building from the Prime Material being dropped smack dab in the middle of Hades is likely to attract additional attention from the surrounding neighborhood.
Nineve
Elven Cleric Fighter, 157 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Thu 1 Feb 2024
at 18:03
  • msg #216

The Silver Standard Merchant Caravan Company (OOC Thread)

Re Mirror:    For me, there's always an awareness of how my (player) perspective may differ from Nineve's.   I don't take the "self insert" approach to character play, so no one need think any of her opinions reflect mine, especially where it may come to getting along better with some characters than others.

As a good-aligned cleric, some of her views will be nearer to our paladin's, albeit we're bound to have differences too.  As regards Barnabus, she can see the big picture, and judge him on his actions, rather than prejudicially on his religion, in some or even most things.   But there's gonna be situations where she sees his allegiance as a real risk.

I agree Barn should take the mirror, as a player.   As for Nineve...we'll see.
This message was last edited by the player at 18:04, Thu 01 Feb.
Barnabus
Human Cleric, 1207 posts
Cleric 4
Hps: 23/23; AC 1
Thu 1 Feb 2024
at 18:45
  • msg #217

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 215):

I revised my last post per your crystal clear clarification.

~~~

Thinking aloud here with respect to the mirror...

If...being the only known escape from Hades, somebody has to be able to use it.

If...that somebody can't be good-aligned, the mirror being dedicated to Nergal.

If...the entire party is good.

Then...it would have to be one of the cultists.

I think it rare that a Barrowmaze party would have anyone in the service of a (neutral) evil god.

If a Barrowmaze party had slaughtered all three of the cultists, then they're probably evil and one of them could use the mirror.

That's about as far as my logic goes.
Dax Moonblade
Half Elven Ranger, 649 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\36
Fri 2 Feb 2024
at 06:22
  • msg #218

The Silver Standard Merchant Caravan Company (OOC Thread)

To clarify my last post, Dax is still a bit leery of Barnabus...not as bad a Dryvyk was, be he is hesitant to leave him alone in case the mirror or one of the prisoners manages to convert him!

DM: Do magic swords glow in LL?
Labyrinth Lord
GM, 1056 posts
Sun 4 Feb 2024
at 19:37
  • msg #219

The Silver Standard Merchant Caravan Company (OOC Thread)

Dax Moonblade:
DM: Do magic swords glow in LL?

Sure. A low level illumination, along the lines of the depiction of Sting in the Lord of the Rings films.

As well, although we haven’t quite reached that revelation in the narrative, upon taking up the mirror, Barnabus will glow too.
Malivoire
Elven Magic User, 471 posts
Malvingeroth
Hunter of Night
Sun 4 Feb 2024
at 19:53
  • msg #220

The Silver Standard Merchant Caravan Company (OOC Thread)

Isn't he in the spotlight enough already?  ;P

As an aside, I'm starting to get nostalgic for those carefree days where we only had to worry about goblins burning down half of Helix while we tackled an eternal, vengeful, map-seeking spirit.  Ah, the simple days of yore!  Oh well, back to whatever circle of Hell we've landed in...
Labyrinth Lord
GM, 1057 posts
Sun 4 Feb 2024
at 20:20
  • msg #221

The Silver Standard Merchant Caravan Company (OOC Thread)

Look at the bright side. How much collateral damage can possibly unfold from a situation like this one?
Nineve
Elven Cleric Fighter, 158 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Mon 5 Feb 2024
at 01:57
  • msg #222

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 219):

I like those old school rules, where swords had intelligence, an ego and what not, and would sometimes possess the character wielding them.  Albeit, I'm unclear why it was only swords that had that, and never, say, a bec de corbin.
Sir Dryvyk of Drakeholme
Human Paladin, 459 posts
Human Paladin
AC: 0 | HP: 30/30
Mon 5 Feb 2024
at 15:19
  • msg #223

The Silver Standard Merchant Caravan Company (OOC Thread)

I'll IC a little later today. Boss had to leave early this morning and I'm trying to pick up the slack.
Labyrinth Lord
GM, 1058 posts
Mon 5 Feb 2024
at 17:11
  • msg #224

The Silver Standard Merchant Caravan Company (OOC Thread)

Nineve:
I like those old school rules, where swords had intelligence, an ego and what not, and would sometimes possess the character wielding them.  Albeit, I'm unclear why it was only swords that had that, and never, say, a bec de corbin.

I‘ve always kind of assumed that Gygax took a page from Michael Moorcock in creating those rules. In his list of inspirational reading in the Dungeon Masters Guide’s Appendix N, he lists a number of authors, some of whom featured characters with “named” weapons (Bilbo and Frodo’s “Sting”, the weapons wielded by Fafherd and the Grey Mouser), but only Elric’s soul consuming black blade Stormbringer had a mind of its own and sought to force its owner to follow its desires

Spoiler text: (Highlight or hover over the text to view)
(To the point that the sword causes Elric to slay people he loves and, in the end result, Stormbringer claims the life of its wielder.)


I think that Stormbringer was the inspiration for the rules regarding intelligent swords, but I’m not sure why those same rules were never explicitly extended to other weapons. I could be remembering incorrectly, but I think that all three weapons that are the objects of the quest in the module White Plume Mountain are sentient. One is a sword, but the other two are a warhammer and a trident.

All said, who wouldn’t want a Lawful Neutral +3 Frost Brand bec de corbin which compels its owner to bring order to chaos with extreme prejudice everywhere he or she travels?
Nineve
Elven Cleric Fighter, 160 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Mon 5 Feb 2024
at 21:14
  • msg #225

The Silver Standard Merchant Caravan Company (OOC Thread)

I'd agree, that probably came from the Moorcock novels, as did the law/chaos alignment thing.    Off the top of my head, I can't think of any other early examples of a protagonist wrestling for control of themselves vs. their sword, any rate.

Joking aside, I think swords just tend to be more epic, more romantic, than many other weapons.  Their aesthetic is more refined than that of a morningstar, or such.

Still, other weapons might offer more amusement.  Like a bill guisarme.

"Andryr, are you you alright?  You don't seem like yourself?"

"No, fool...not Andryr!  It's Bill!  Ahaha!"
Barnabus
Human Cleric, 1209 posts
Cleric 4
Hps: 23/23; AC 1
Mon 5 Feb 2024
at 22:14
  • msg #226

The Silver Standard Merchant Caravan Company (OOC Thread)

Elrich had a catastrophically low wisdom score, I would hazard. He was ego sword bait.
This message was last edited by the player at 22:14, Mon 05 Feb.
Malivoire
Elven Magic User, 473 posts
Malvingeroth
Hunter of Night
Mon 5 Feb 2024
at 22:25
  • msg #227

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Nineve (msg # 225):

I always thought Bec de Corbin was a great name for a knight or cavalier!
Nineve
Elven Cleric Fighter, 161 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Mon 5 Feb 2024
at 22:47
  • msg #228

The Silver Standard Merchant Caravan Company (OOC Thread)

Did anyone ever see the old Tunnels & Trolls rules?

For a simple, almost silly game, it has every weapon under the sun!

We adopted some into our AD&D campaign.  Like the swordbreaker, and the kris dagger, made of 'meteoric' iron, and able to dispel low level spells!
Labyrinth Lord
GM, 1059 posts
Mon 5 Feb 2024
at 23:19
  • msg #229

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
Elrich had a catastrophically low wisdom score, I would hazard. He was ego sword bait.

There may be some substance to this. Moorcock has admitted to having designed Elric to be the antithesis of other sword and sorcery protagonists, most particularly Robert E. Howard’s Conan. Throughout the original novels, Moorcock emphasizes the fact that Elric is physically frail and suffering from illness. He makes extensive use of potions and drugs to fortify and sustain his physical abilities.

But perhaps more importantly, Elric is a sorcerer. In Melnibone, Elric’s world, there is no free standing source of magical energy that anyone with talent and instruction can tap into. Any and all magic is dependent on the sorcerer making a deal with an external entity for the outcome requested. The prices can be steep and ultimately, all of the elementals and gods who rule Melnibone are acting out of self interest, even those that uphold Law. Individual lives are essentially pawns in a greater game to them.

In a review I read of Stormbringer, the Chaosium published RPG based on Moorcock’s novels, the reviewer made the statement that in the game, once your character starts casting spells, the darkness already has you.

quote:
I always thought Bec de Corbin was a great name for a knight or cavalier!

Now you’ve done it. I’m going to have to have a long separated cousin of the Ironguard family turn up who goes by…

Nineve:
For a simple, almost silly game, it has every weapon under the sun!

Ha! I can distinctly recall reading through the Tunnels & Trolls rulebook (the fifth edition, I think) and being completely baffled by some of the weapons listed in the equipment section. Exhaustive is definitely the word! I believe that Ken St. Andre, the game’s author, is a librarian by trade, so that helps explain how extensive those entries are.
Sir Dryvyk of Drakeholme
Human Paladin, 461 posts
Human Paladin
AC: 0 | HP: 30/30
Mon 5 Feb 2024
at 23:22
  • msg #230

The Silver Standard Merchant Caravan Company (OOC Thread)

Speaking of magical weapons... does anyone have an extra to share with Andryr? I thought I had a +1 dagger, but no matter how many times I check my character sheet, it's just not there. Must be another character stuck in my mind. Anyway, anything would help!

Also, the shadows can't be turned on this plane, is that because it's their home plane?
This message was last edited by the player at 23:24, Mon 05 Feb.
Barnabus
Human Cleric, 1210 posts
Cleric 4
Hps: 23/23; AC 1
Mon 5 Feb 2024
at 23:33
  • msg #231

The Silver Standard Merchant Caravan Company (OOC Thread)

LL:
Throughout the original novels, Moorcock emphasizes the fact that Elric is physically frail and suffering from illness. He makes extensive use of potions and drugs to fortify and sustain his physical abilities.

Oh, noes! I've gone and left my Go Juice behind again leaving me powerless to prevent the next plot development.
Dax Moonblade
Half Elven Ranger, 651 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\36
Tue 6 Feb 2024
at 05:14
  • msg #232

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Sir Dryvyk of Drakeholme (msg # 230):

I don't think we have a lot of magic weapons; Dax and Dryvyk have swords and Barnabus has his cudgel. I think that's it. And, I'm kind of wrong, there was a +1 Dagger of Returning that was given to Ishmael along with some magic leather armour.

BTW: Dax is moving to take over the fight from Ynes and Andryr, basically to let them get the hell out of Dodge while he (hopefully) kills the shade and then he will also hightail it out of there.
This message was last edited by the player at 05:16, Tue 06 Feb.
Barnabus
Human Cleric, 1211 posts
Cleric 4
Hps: 23/23; AC 1
Tue 6 Feb 2024
at 14:04
  • msg #233

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Dax Moonblade (msg # 232):

Ynes has the Headswoman's Axe (a two-handed axe should deal 2d4 or 1d10 dmg, I would say).
Safherd and Nineve have magic longbows.
Ishmael did make off with his +1 Dagger of Returning.

We won't be able to finish them off for an unharried retreat. They repopulate at a rate of 4 per round.
This message was last edited by the player at 14:04, Tue 06 Feb.
Labyrinth Lord
GM, 1060 posts
Tue 6 Feb 2024
at 15:16
  • msg #234

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
Safherd and Nineve have magic longbows.

Safherd has a number of magic arrows. Nineve is using silver arrows, which are also effective.

As a possible suggestion, Karg Barrelgut could silver Andryr’s sword (essentially plating the blade with silver) to make it more useful for future encounters, until a magical weapon could be found for him.

I’ll update the in-game thread later today.
Barnabus
Human Cleric, 1212 posts
Cleric 4
Hps: 23/23; AC 1
Tue 6 Feb 2024
at 17:48
  • msg #235

The Silver Standard Merchant Caravan Company (OOC Thread)

Ah, thank you for the clarification. We need to raid the House of Magic Longbows.
Nineve
Elven Cleric Fighter, 162 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Tue 6 Feb 2024
at 22:07
  • msg #236

The Silver Standard Merchant Caravan Company (OOC Thread)

As LL says, I'm not packing any magical weapons.   I didn't enter play with magic anything.

I did get an item that confers luck (+1 most d20 rolls) from Yllasys, early on, but I'm pretty sure that doesn't extend to hitting any normal-weapon immune monsters.

To get silver arrows, I had to fudge a bit, I admit, using the same cost multiplier from the AD&D books.  (yes, I paid for'em fairly) They aren't actually on the LL weapons lists, which makes it the only version of D&D I've seen that doesn't offer them.  Seems like an oversight...and there was no way I was playing an elf archer-priestess  without some silver arrows in her quiver.

Moorcockian magic:  I'm familiar with that whole philosophy!  The only proper campaign I ever ran was under the Elric! (the 90s revision of the older Stormbringer rules) setting and system.  It's different from D&D, but I loved the magic rules, especially with a supplement book called 'the Bronze Grimoire,' that had rules for runes, and expanded on the Lawful side of things too.
This message was last edited by the player at 22:08, Tue 06 Feb.
Labyrinth Lord
GM, 1063 posts
Wed 7 Feb 2024
at 04:36
  • msg #237

The Silver Standard Merchant Caravan Company (OOC Thread)

:) I have a copy of the final (6th) edition of Stormbringer, which I believe is the revision that followed after Elric. In some respects, it closely resembles some of the mechanics from Call of Cthulhu. The magic system is epic and often frightening. The combat can be extremely cool, if deadly. It does a great job of emulating duels between skilled combatants, especially those wielding swords.

I’ve occasionally been tempted to try to put together a game here, but I don’t know that there would be sufficient interest to make it fly.
Dax Moonblade
Half Elven Ranger, 652 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\36
Wed 7 Feb 2024
at 06:05
  • msg #238

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
Ynes has the Headswoman's Axe (a two-handed axe should deal 2d4 or 1d10 dmg, I would say).

Is it magic?
Barnabus:
We won't be able to finish them off for an unharried retreat. They repopulate at a rate of 4 per round.

Was only planning on dealing with the one on Ynes and Andryr...give them a chance to run out at full speed...then Dax will run if not harried or will use Ye Olde Fighting Retreat otherwise.
Nineve:
They aren't actually on the LL weapons lists

It looks like LL mentions 'cold iron' or 'iron' weapons in some of the undead descriptions. Funny that the equipment list does have a sliver dagger, but nothing else...and of course no cold iron weapons either!!!

It's like the author purposely tried to copy the bad editing from old versions of D&D! :-D

I never played Stormbringer or Elric but I believe they were designed by Chaosium, thus the resemblance to CoC rules.

DM: I'm (as usual) a little confused. Why are we going in the Sanctuary (room 9)? I thought we were heading to the southern door in room 5.
This message was last edited by the player at 06:12, Wed 07 Feb.
Labyrinth Lord
GM, 1064 posts
Wed 7 Feb 2024
at 13:40
  • msg #239

The Silver Standard Merchant Caravan Company (OOC Thread)

Dax Moonblade:
DM: I'm (as usual) a little confused. Why are we going in the Sanctuary (room 9)? I thought we were heading to the southern door in room 5.

As far as what I’ve narrated, I was following the caller’s instructions.

Barnabus:
Booking it for #9 by of #5.

I believe that Barnabus was basing that route based on feedback from Coljar, regarding the quickest path to the underground ritual circle.

Labyrinth Lord:
”Yes,” Coljar tells Barnabus shakily, ”It is in a hidden chamber beneath the temple. The fastest way to reach the the stairs would be through the southernmost door on the rear wall of the sanctuary.”

The sanctuary isn’t the only path to reach the stairs to the underground level. The company has the option of pushing through the southernmost door in the entrance chamber (vestibule) they are in (room 5) and working to reach the stairs by that route, or they could exit the building and venture down the external stairs which Dax spotted during his circle of the temple’s exterior.

Ynes’ battle axe is a +1 weapon.
This message was last edited by the GM at 13:42, Wed 07 Feb.
Labyrinth Lord
GM, 1065 posts
Wed 7 Feb 2024
at 16:07
  • msg #240

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
No sooner than had the door to the sanctuary been opened, Barnabus motions for it to be closed. They were not about to plunge into preternatural darkness.

And they weren't about to head outside to greet whatever denizen of Hades might have rolled up for a closer view.

I’m not sure I fully understand the rationale behind these decisions. Go big or go home.

Barnabus:
Through that southernmost vestibule door which had been slightly ajar if I recall correctly.

That’s correct. The monstrosity that is circulating about the temple, looking for fresh victims, didn’t consider closing it behind them a priority.
Barnabus
Human Cleric, 1215 posts
Cleric 4
Hps: 23/23; AC 1
Wed 7 Feb 2024
at 16:55
  • msg #241

The Silver Standard Merchant Caravan Company (OOC Thread)

You're probably being ironic ... but just in case ...

LL:
It takes only a moment for the company members to recognize that they are feeling the footfalls of something approaching the structure.

That's the deterrent for going outside of the building. We don't want to encounter that which approaches the temple.

The sphere was shattered in the sanctuary. It now looks to the epicenter of evil and darkness.

With the above two approaches having marks against them, the third was chosen.

But B. can light up a bone and toss it into the sanctuary before making a decision.
This message was last edited by the player at 16:58, Wed 07 Feb.
Labyrinth Lord
GM, 1066 posts
Wed 7 Feb 2024
at 21:18
  • msg #242

The Silver Standard Merchant Caravan Company (OOC Thread)

So, what are we feeling so cautious about here, exactly? Yes, the sanctuary has low visibility. So, there is the chance that someone could crack their shin against a bench or trip and fall when they reach the steps of the dais.

Now, if the concern is that there’s something lurking in the darkness, then the whole thing becomes like a litmus test. If everyone reaches other side of the sanctuary without issue, then there was nothing to worry about. If someone happens to get their head ripped from their shoulders, well, there you are. There was indeed reason for caution. But you won’t know which it is until you try.

As far as going outside, the party is perfectly capable in combat, with members who are uniformly courageous in the face of peril. They can take on whatever Hades throws at them, even if what is approaching is leaving a crater the size of a full sized sedan with each step.

So, see? Plenty of options. There’s no path that needs to be regarded as absolutely closed off.

https://youtu.be/9f6cHVuPlIg?si=128TQHJtQWZanI25
This message was last edited by the GM at 21:23, Wed 07 Feb.
Barnabus
Human Cleric, 1216 posts
Cleric 4
Hps: 23/23; AC 1
Wed 7 Feb 2024
at 23:33
  • msg #243

The Silver Standard Merchant Caravan Company (OOC Thread)

Yeah, all things considered, I do think I'll stick with the "still alive" option.
Nineve
Elven Cleric Fighter, 163 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Thu 8 Feb 2024
at 18:28
  • msg #244

The Silver Standard Merchant Caravan Company (OOC Thread)

Labyrinth Lord:
The magic system is epic and often frightening. The combat can be extremely cool, if deadly. It does a great job of emulating duels between skilled combatants, especially those wielding swords.

I’ve occasionally been tempted to try to put together a game here, but I don’t know that there would be sufficient interest to make it fly.


I played in one rpol game that made use of it, some years back.  For sure, a small niche at this point.

Yes, all that stuff is Chaosium.   I like their combat system, where making parry or dodge rolls is a significant part of a fight.  It flows nicely, once you get used to it, and takes the emphasis off having huge amounts of hit points.   The whole 'major wound' thing made it a bit deadly; but I didn't use that rule, and house-ruled a few other things to give player characters better prospects.   No one would accuse of me being a lethal GM, even in that setting.
Labyrinth Lord
GM, 1069 posts
Thu 8 Feb 2024
at 19:46
  • msg #245

The Silver Standard Merchant Caravan Company (OOC Thread)

Life is indeed cheap in Melnibone. :)
Barnabus
Human Cleric, 1218 posts
Cleric 4
Hps: 23/23; AC 1
Thu 8 Feb 2024
at 20:02
  • msg #246

The Silver Standard Merchant Caravan Company (OOC Thread)

I thought that cultess Ursel had been gagged?
Labyrinth Lord
GM, 1070 posts
Thu 8 Feb 2024
at 20:51
  • msg #247

The Silver Standard Merchant Caravan Company (OOC Thread)

I had to read quite a way back, but finally found it. Sir Dryvyk had indeed gagged her with a length of rope.

Potentially life saving information withdrawn.
Sir Dryvyk of Drakeholme
Human Paladin, 463 posts
Human Paladin
AC: 0 | HP: 30/30
Thu 8 Feb 2024
at 21:17
  • msg #248

The Silver Standard Merchant Caravan Company (OOC Thread)

Life saving for her... Dryvyk's decapitation trigger finger is getting awfully itchy as she smirks and runs her mouth...
Labyrinth Lord
GM, 1071 posts
Thu 8 Feb 2024
at 21:26
  • msg #249

The Silver Standard Merchant Caravan Company (OOC Thread)

True. :) I’m certain that there’s more than one adventurer who wouldn’t oppose Ursel meeting a swift end.

However, the comment regarding lifesaving information where Barnabus is concerned was offered without irony or jest.
Barnabus
Human Cleric, 1219 posts
Cleric 4
Hps: 23/23; AC 1
Thu 8 Feb 2024
at 22:14
  • msg #250

The Silver Standard Merchant Caravan Company (OOC Thread)

Yeah, maybe Barnabus will remain behind to have tea with Ursel and other soon to arrive guests.

Jeez, maybe we are already in Hades. Our own president can speak with the dead.
This message was last edited by the player at 22:23, Thu 08 Feb.
Labyrinth Lord
GM, 1074 posts
Fri 9 Feb 2024
at 16:46
  • msg #251

The Silver Standard Merchant Caravan Company (OOC Thread)

I will have the map of the current temple level updated this evening.

As the group is presumably headed into the underground, I’ll post a separate map for that level once they descend.
Labyrinth Lord
GM, 1075 posts
Fri 9 Feb 2024
at 22:48
  • msg #252

The Silver Standard Merchant Caravan Company (OOC Thread)

Apologies for the double post, but I was curious.

Has anyone happened to snag a copy of this or look it over? I was hoping to get some impressions if one or more of you had.

Dragonslayer
Barnabus
Human Cleric, 1222 posts
Cleric 4
Hps: 23/23; AC 1
Fri 9 Feb 2024
at 23:11
  • msg #253

The Silver Standard Merchant Caravan Company (OOC Thread)

No, I haven't. What itch is it trying to scratch? I don't know that I have it.

Should we escape Hades, won't we be leaving the temple behind? It seems a shame if true with so much left unopened or still bolted in place.
Labyrinth Lord
GM, 1076 posts
Fri 9 Feb 2024
at 23:59
  • msg #254

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
No, I haven't. What itch is it trying to scratch? I don't know that I have it.

Me either. Especially not at the price point it’s offered at. Gillespie has always been pretty proud of his work. In fairness, with regard to some of his megadungeons, that’s justified. But with so many solid OSR games already in circulation, I’m not sure what Dragonslayer might offer that can’t already be found elsewhere.

Barnabus:
Should we escape Hades, won't we be leaving the temple behind? It seems a shame if true with so much left unopened or still bolted in place.

Patience, Grasshopper. There’s quite a bit yet to be resolved.
Barnabus
Human Cleric, 1224 posts
Cleric 4
Hps: 23/23; AC 1
Sat 10 Feb 2024
at 01:02
  • msg #255

The Silver Standard Merchant Caravan Company (OOC Thread)

Hey, I did say should. There was a world of apprehension in that one word :).
Sir Dryvyk of Drakeholme
Human Paladin, 465 posts
Human Paladin
AC: 0 | HP: 30/30
Sat 10 Feb 2024
at 01:26
  • msg #256

The Silver Standard Merchant Caravan Company (OOC Thread)

Happy 5000th post!!!

Here's to another 5K!
Barnabus
Human Cleric, 1225 posts
Cleric 4
Hps: 23/23; AC 1
Sat 10 Feb 2024
at 02:18
  • msg #257

The Silver Standard Merchant Caravan Company (OOC Thread)

Cheers!

I was just watching the 3rd episode of The Detectorist and the short detectorist said, "Patience, grasshopper," to the tall detectorist. I loved watching Kung Fu as a kid.
This message was last edited by the player at 02:18, Sat 10 Feb.
Dax Moonblade
Half Elven Ranger, 655 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\36
Sat 10 Feb 2024
at 05:00
  • msg #258

The Silver Standard Merchant Caravan Company (OOC Thread)

Labyrinth Lord:
Barnabus:
No, I haven't. What itch is it trying to scratch? I don't know that I have it.

Me either. Especially not at the price point it’s offered at. Gillespie has always been pretty proud of his work. In fairness, with regard to some of his megadungeons, that’s justified. But with so many solid OSR games already in circulation, I’m not sure what Dragonslayer might offer that can’t already be found elsewhere.


Apparently, Dan Proctor, the guy who writes Labyrinth Lord was going to shut down. Gillespie offered to buy the rights, but then Proctor decided to give it another go (I think he is working on LL 2.0). I believe there was some drama too.

At this point, Gillespie decided to do his own retro-clone, and thus came Dragonslayer.

Coincidentally, I was reading about Gillespie earlier today and have decided that he is not worthy of my money.
Sir Dryvyk of Drakeholme
Human Paladin, 466 posts
Human Paladin
AC: 0 | HP: 30/30
Sat 10 Feb 2024
at 08:46
  • msg #259

The Silver Standard Merchant Caravan Company (OOC Thread)

Yeah, OSR drama, who'd have guessed it?

Dragonslayer came to my attention a while back, but the price point is way too high for me to add it to my collection (ahem... horde). So I'll wait until it's on sale. From what I've been able to gather, it's just another B/X clone and I'm not sure what more is left to do with that particular flavor. Anyway, I'll keep an eye out for reviews and a sale.

Here's the Barrowmaze trailer. I hadn't seen this before, but it came up when I was poking around for Dragonslayer: https://www.youtube.com/watch?v=3wKQq8gLDXE

And yes, I was a Kung Fu fan as well!
Nineve
Elven Cleric Fighter, 164 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Sat 10 Feb 2024
at 18:31
  • msg #260

The Silver Standard Merchant Caravan Company (OOC Thread)

Not heard of that one, but as said, there are so many OD&D rule books available now.

At a glance, they do say this one has some elements of contemporary D&D, which might not be a bad thing.  Advantage/disadvantage, simple skills or proficienies, ability based saves, inspiration, etc., I'd welcome any of that incorporated into this sort of game.

Mostly, I'm not wrapped up in what rules are used, long as they get the job done without my having to comb the book.    However, as far as retros go, I've got to cast my vote for--

https://preview.drivethrurpg.c...antasy-player-s-tome

For the races & classes, because it's otherwise much the same. But they use everything from the Unearthed Arcana book, rendering it in old school.  Every demi human race (including drow, half elves, half orcs, etc.) can be a class or have a class.   And, it has good versions of the bard (you can begin as one) and knight (cavalier) classes.
This message was last edited by the player at 18:32, Sat 10 Feb.
Barnabus
Human Cleric, 1226 posts
Cleric 4
Hps: 23/23; AC 1
Sat 10 Feb 2024
at 20:31
  • msg #261

The Silver Standard Merchant Caravan Company (OOC Thread)

Nineve:
Advantage/disadvantage, simple skills or proficienies, ability based saves, inspiration, etc., I'd welcome any of that incorporated into this sort of game.

This must be one of those soccer/ultimate frisbee divides with me falling on the soccer side and you on the frisbee one.
Dax Moonblade
Half Elven Ranger, 657 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\36
Sun 11 Feb 2024
at 06:30
  • msg #262

The Silver Standard Merchant Caravan Company (OOC Thread)

I didn't play much Basic back in the day. I'm not even sure what system we were using the first time I played, I just know my thief died within 45 minutes!! I'm pretty sure that first group switched to AD&D (if we weren't using it initially) and that is what I played for years.

I played an OSRIC game on RPOL, and it was fine. Very similar to 1E with some attempts to clean it up. When I read through the PDF I found that it still had lots of typos and errors (mostly minor) and there was never going to be an update.

This is my second, or maybe third kick at the can with Labyrinth Lord and I have to say I really like it. I found some Word versions of the LL and LL-AEC rules (not sure how up-to-date) and I plan to combine the two into a single document that I might then use with my real-life group, if I can convince them.

DM: From the top of the stairs, with torch in hand, Dax should be able to see if the stairs go straight down, or if there is landing and a turn, or if it is spiral?
This message was last edited by the player at 06:33, Sun 11 Feb.
Nineve
Elven Cleric Fighter, 166 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Mon 12 Feb 2024
at 01:26
  • msg #263

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
This must be one of those soccer/ultimate frisbee divides with me falling on the soccer side and you on the frisbee one.


Not really.  Rpg mechanics are nothing I feel strongly about, in the way some do with sports.  No interest
in pushing for anything here, just thinking aloud.  All things equal, I do like mechanics that support the narrative, or make things more streamlined, flesh out the character better, or just add fun.
Labyrinth Lord
GM, 1079 posts
Mon 12 Feb 2024
at 20:43
  • msg #264

The Silver Standard Merchant Caravan Company (OOC Thread)

Thank you for the insight into the development of Dragonslayer, Dax. I definitely wasn’t aware of the backstory, especially the portion involving Goblinoid Games and Labyrinth Lord.

It appears to be doing well at DriveThru RPG at the moment, the upswing probably sustained by fans of Gillespie’s other work. Time will tell if it has any staying power. I’m content with 1e AD&D/Labyrinth Lord/Swords & Wizardry for my old school fantasy needs.

Although, I do have a fair amount of curiosity about Old School Essentials, which I have to confess sits currently unread within my PDF library. I’ve heard a lot of good things about it and some of the adventures which have been published for it are really outstanding. I’m especially impressed with Grave Robbers of the Crystal Frontier.
Nineve
Elven Cleric Fighter, 167 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Mon 12 Feb 2024
at 20:55
  • msg #265

The Silver Standard Merchant Caravan Company (OOC Thread)

Somewhere back somewhere, I think you commented on how the current environment effects undead turning?  I can't remember, and don't have time to hunt.

If it's something less than impossible, please remind me.   Even at a penalty, it might be worth chancing a lucky roll to end this quick.
Labyrinth Lord
GM, 1080 posts
Mon 12 Feb 2024
at 21:13
  • msg #266

The Silver Standard Merchant Caravan Company (OOC Thread)

Sorry. I should have reposted that as a reminder, as I had with the shadows. Undead within Hades are not subject to turning. They’re essentially on their home turf.
Nineve
Elven Cleric Fighter, 168 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Mon 12 Feb 2024
at 21:40
  • msg #267

The Silver Standard Merchant Caravan Company (OOC Thread)

Thanks, that's kinda what I thought, but wanted to confirm it's not an option.
Barnabus
Human Cleric, 1227 posts
Cleric 4
Hps: 23/23; AC 1
Mon 12 Feb 2024
at 21:56
  • msg #268

The Silver Standard Merchant Caravan Company (OOC Thread)

Having broken our initiative losing streak, I think this might be a good opportunity for either of Mal's 2nd level spells.
This message was last edited by the player at 21:57, Mon 12 Feb.
Malivoire
Elven Magic User, 475 posts
Malvingeroth
Hunter of Night
Mon 12 Feb 2024
at 21:57
  • msg #269

The Silver Standard Merchant Caravan Company (OOC Thread)

Already on it.  I was just checking whether they were wearing metal armour (which they are).  Post upcoming.

EDIT: Unfortunately the die roller was not cooperative - below average damage again  :(
This message was last edited by the player at 22:06, Mon 12 Feb.
Barnabus
Human Cleric, 1228 posts
Cleric 4
Hps: 23/23; AC 1
Mon 12 Feb 2024
at 22:31
  • msg #270

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Malivoire (msg # 269):

Hey, that's 4d4+1 dmg. There's solace in that.

But, yes, 3 pts under the average.
Labyrinth Lord
GM, 1081 posts
Mon 12 Feb 2024
at 22:43
  • msg #271

The Silver Standard Merchant Caravan Company (OOC Thread)

Also, take solace in the fact that, with someone having taken possession of the mirror, everything is on a time clock. Matters may end up taking care of themselves.

https://youtu.be/F0w2vbegv1I?si=WGHhSLc9egNTuJxD
Dax Moonblade
Half Elven Ranger, 660 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\36
Tue 13 Feb 2024
at 07:13
  • msg #272

The Silver Standard Merchant Caravan Company (OOC Thread)

I've heard a LOT of buzz about OSE. It's the B/X clone of choice at the moment. I just downloaded the Basic Rules and took a quick scroll through them. As everyone raves, the layout is nice, but I don't see much different in the rules from LL - other than it provides foe ascending armour class as an optional rule.

I can't imagine there would be any difficulty using an OSE-specific module with LL. And it even says that B/X and 1E modules should work without a problem, which is similar to LL(AEC).
Nineve
Elven Cleric Fighter, 170 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Tue 13 Feb 2024
at 17:26
  • msg #273

The Silver Standard Merchant Caravan Company (OOC Thread)

The basic rules aren't the cool ones.  You need the Advanced Fantasy Player's Tome, for the extra and very cool race and class options.   Otherwise, it's the same as any other.

I can make it freebie available in dropbox, if you're curious.   (same way I got my copy, lol)

Mal's spell reminds me of the ring of shooting stars--which has a spark shower, among other effects--and is my all-time favorite magic item.   Yes, there's better stuff, but I'm always hooked by aesthetics and theme, not to mention nostalgia.
This message was last edited by the player at 17:27, Tue 13 Feb.
Labyrinth Lord
GM, 1083 posts
Wed 14 Feb 2024
at 18:27
  • msg #274

The Silver Standard Merchant Caravan Company (OOC Thread)

I noted that the Combat Status thread is in need of updating. I will get it corrected this evening.
Dax Moonblade
Half Elven Ranger, 662 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\36
Thu 15 Feb 2024
at 01:19
  • msg #275

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 274):

Forgot about that thread! FYI: Dax's AC is 2, not 0.
Sir Dryvyk of Drakeholme
Human Paladin, 469 posts
Human Paladin
AC: 0 | HP: 30/30
Thu 15 Feb 2024
at 08:09
  • msg #276

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 274):

Sir Dryvyk's AC is 0 not 2.
Malivoire
Elven Magic User, 477 posts
Malvingeroth
Hunter of Night
Thu 15 Feb 2024
at 20:14
  • msg #277

The Silver Standard Merchant Caravan Company (OOC Thread)

Malivoire has cast both Magic Missiles, plus the Spark Shower.  He has Sleep and Web left.  He also has not used the Pearl of Power today.
Nineve
Elven Cleric Fighter, 171 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Thu 15 Feb 2024
at 22:08
  • msg #278

The Silver Standard Merchant Caravan Company (OOC Thread)

Nineve's AC is -7, not 1.   (no, no, really, I swear!)

Note:  In the name of fairness, Nineve plays archer when she can, and technically can't use her shield when doing so, which makes her AC 2.    I noted that on my sheet, it's in the character bio line too, but wanted to mention, since we're talking combat stats, and her listing on the combat thingy is the with-shield AC.
This message was last edited by the player at 22:17, Thu 15 Feb.
Nineve
Elven Cleric Fighter, 173 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Thu 15 Feb 2024
at 23:04
  • msg #279

The Silver Standard Merchant Caravan Company (OOC Thread)

This version doesn't permit any damage bonus (str or dex) to arrow fire, does it?
Dax Moonblade
Half Elven Ranger, 663 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\36
Fri 16 Feb 2024
at 04:57
  • msg #280

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Nineve (msg # 279):

Nope.
Barnabus
Human Cleric, 1231 posts
Cleric 4
Hps: 23/23; AC 1
Fri 16 Feb 2024
at 13:04
  • msg #281

The Silver Standard Merchant Caravan Company (OOC Thread)

Does that mean Safherd has in her possession +3 arrows or at least +3 vs. undead? She does d8+4 dmg with her shots.
Labyrinth Lord
GM, 1084 posts
Fri 16 Feb 2024
at 13:29
  • msg #282

The Silver Standard Merchant Caravan Company (OOC Thread)

In essence. They’re called arrows of gravebinding. They’re +1 “to hit” and damage against any target, but are +3 to damage rolls against undead opponents.
Barnabus
Human Cleric, 1232 posts
Cleric 4
Hps: 23/23; AC 1
Fri 16 Feb 2024
at 17:25
  • msg #283

The Silver Standard Merchant Caravan Company (OOC Thread)

Well, damn, S., pass those bad boys around.
Labyrinth Lord
GM, 1085 posts
Fri 16 Feb 2024
at 17:54
  • msg #284

The Silver Standard Merchant Caravan Company (OOC Thread)

The damage bonus also applies to an individual specified within the adventure text as a necromancer, or any cultist, priest, or anti-paladin who serves or gives allegiance to a death god.
Nineve
Elven Cleric Fighter, 174 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Fri 16 Feb 2024
at 22:01
  • msg #285

The Silver Standard Merchant Caravan Company (OOC Thread)

Don't prick your finger on one of those, Barnabus!
Barnabus
Human Cleric, 1233 posts
Cleric 4
Hps: 23/23; AC 1
Fri 16 Feb 2024
at 22:17
  • msg #286

The Silver Standard Merchant Caravan Company (OOC Thread)

I am not comfortable with those bylaws as written. I would like to convene a meeting of the Rules and Governance Committee to advance substantive revisions to eliminate a perceived bias.
Labyrinth Lord
GM, 1087 posts
Sat 17 Feb 2024
at 17:56
  • msg #287

The Silver Standard Merchant Caravan Company (OOC Thread)

Labyrinth Lord:
In the midst of the battle, the adventurers all become aware of an additional source of illumination within the dank chamber. Thin filaments of sickly green light have begun to slowly encircle Barnabus, bringing with them the faint, but easily perceived, stench of the grave.

From Starship Titanic (1998):

The Bomb
: The megascoupler is now armed and preparing to explode. This will be a fairly big explosion, so please stand back about twenty two miles.

Countdown commencing…now. One thousand. Nine hundred and ninety nine. Nine hundred and ninety eight…

Barnabus
Human Cleric, 1235 posts
Cleric 4
Hps: 15/23; AC 1
Sat 17 Feb 2024
at 21:08
  • msg #288

The Silver Standard Merchant Caravan Company (OOC Thread)

If my small math's to be trusted:

S1 engaged with Barnabus
7 -Sparks
9 -Barney
9 -Nineve
6 -Saf
3 -Nineve
10-Barney
44

S2 engaged with Dax
7-Sparks
15-Dax
6 -Ynes
7 -Mal
8 -Ynes
43

S3 engaged with Sir
7-Sparks
8-Sir
9-Sir
8-sir
32

Labyrinth Lord
GM, 1088 posts
Sat 17 Feb 2024
at 21:19
  • msg #289

The Silver Standard Merchant Caravan Company (OOC Thread)

Your small math is to be trusted.
Sir Dryvyk of Drakeholme
Human Paladin, 471 posts
Human Paladin
AC: 0 | HP: 30/30
Sat 17 Feb 2024
at 22:14
  • msg #290

The Silver Standard Merchant Caravan Company (OOC Thread)

Those are some worthy skellies! They make 'em tougher in Hades. I've often found that players get pretty edgy when a common foe isn't quite so common. "Whaddya mean that chicken just took 6d6 damage from a fireball and isn't dead?!?" Good times.

@Barney - I think Sir Dryvyk's bias is pretty blatant. However, given the political environment of the current plane of existence, you might find Barnabus's complaint will fall on empathetic ears!

@Safherd - Make sure you pluck those arrows up when we move on. Don't want to leave those laying around for something else to get its bony hands on!
Sir Dryvyk of Drakeholme
Human Paladin, 473 posts
Human Paladin
AC: 0 | HP: 30/30
Mon 19 Feb 2024
at 16:19
  • msg #291

The Silver Standard Merchant Caravan Company (OOC Thread)

Gulp. Not a good round for the Good Guys! Sir Dryvyk finds himself looking up to see how much time is left in the game clock!
Nineve
Elven Cleric Fighter, 176 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Mon 19 Feb 2024
at 16:29
  • msg #292

The Silver Standard Merchant Caravan Company (OOC Thread)

Modified monsters were a thing back when I first played, par for the course.  But there was always that one player who memorized all the stats in the monster manual books, and expected all beasties to conform.

It took me a short moment to grasp who 'Sparks' was in the above post.
Labyrinth Lord
GM, 1090 posts
Mon 19 Feb 2024
at 18:51
  • msg #293

The Silver Standard Merchant Caravan Company (OOC Thread)

Nineve:
But there was always that one player who memorized all the stats in the monster manual books, and expected all beasties to conform.

I think that tradition still holds to this day.

Nineve:
It took me a short moment to grasp who 'Sparks' was in the above post.

LOL! Wait, did we pick up another NPC somewhere?
Barnabus
Human Cleric, 1236 posts
Cleric 4
Hps: 15/23; AC 1
Mon 19 Feb 2024
at 20:32
  • msg #294

The Silver Standard Merchant Caravan Company (OOC Thread)

S1 Vanquished 45-50
S2 Vanquished 51-56
S3 Engaged with Sir >36 hps


Sir:
Not a good round for the Good Guys! Sir Dryvyk finds himself looking up to see how much time is left in the game clock!

Dunno about the game clock. I'll have to check the manual. Overall, we've been about as expeditious as the hellish circumstances have permitted. Barnabus has started to understand the telepathic words of his hidden friends...
This message was last edited by the player at 20:33, Mon 19 Feb.
Labyrinth Lord
GM, 1091 posts
Mon 19 Feb 2024
at 20:40
  • msg #295

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
Dunno about the game clock.

Five hundred and two. Five hundred and one. Five hundred. Four hundred and ninety nine…
Barnabus
Human Cleric, 1237 posts
Cleric 4
Hps: 15/23; AC 1
Mon 19 Feb 2024
at 20:43
  • msg #296

The Silver Standard Merchant Caravan Company (OOC Thread)

I do have a question about Coljar's morale check. I thought high rolls were to be desired -- as in you roll high, you fight to the death. Along those lines, bless adds a +1 bonus to morale checks. Am I missing something?
Labyrinth Lord
GM, 1092 posts
Mon 19 Feb 2024
at 20:53
  • msg #297

The Silver Standard Merchant Caravan Company (OOC Thread)

AdvancedLabyrinth Lord:
Morale rolls are made each time the retainer is exposed to a particularly perilous situation, and at the end of an adventure. The Labyrinth Lord rolls 2d6, and if the result is lower than the morale rating, accounting for any adjustments, the roll has succeeded. If the roll fails, the retainer will likely flee.

As there is something of a conflict between how Bless is described in the rules and the rules regarding Morale, I consider a Bless spell to subtract one from a morale roll. Even so, in this instance, a ten for Coljar wouldn’t have resulted in success.
Barnabus
Human Cleric, 1239 posts
Cleric 4
Hps: 15/23; AC 1
Mon 19 Feb 2024
at 20:58
  • msg #298

The Silver Standard Merchant Caravan Company (OOC Thread)

Nod, thank you. Yeah, there is a little inconsistency with the morale rules (sometimes you want high/sometime you want low) as written.

Speaking of that bless, I was thinking brave sir link should have rolled d6+1 for his damage, not a d4? #255 has him armed with a short sword.
This message was last edited by the player at 20:58, Mon 19 Feb.
Labyrinth Lord
GM, 1093 posts
Mon 19 Feb 2024
at 21:36
  • msg #299

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
Speaking of that bless, I was thinking brave sir link should have rolled d6+1 for his damage, not a d4? #255 has him armed with a short sword.

Jesper is indeed armed with a short sword. But it wasn’t him who was inflicting damage. It was Ursel inflicting damage on Jesper with a head butt. And I wouldn’t give her the benefit of Barnabus’ blessing.
Barnabus
Human Cleric, 1240 posts
Cleric 4
Hps: 15/23; AC 1
Mon 19 Feb 2024
at 21:41
  • msg #300

The Silver Standard Merchant Caravan Company (OOC Thread)

Wow, I totally misread that. I had thought Jesper had gone Rambo on us.
Nineve
Elven Cleric Fighter, 177 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Mon 19 Feb 2024
at 22:40
  • msg #301

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
Barnabus has started to understand the telepathic words of his hidden friends...


And if we all smoke what Barn smokes, we can too!
Nineve
Elven Cleric Fighter, 179 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Mon 19 Feb 2024
at 23:04
  • msg #302

The Silver Standard Merchant Caravan Company (OOC Thread)

Had I not already used the quip, I would've admonished Coljar to quit while he's a head!
Barnabus
Human Cleric, 1241 posts
Cleric 4
Hps: 21/23; AC 1
Mon 19 Feb 2024
at 23:36
  • msg #303

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Nineve (msg # 302):

...which reminds me to update my last post.
Sir Dryvyk of Drakeholme
Human Paladin, 475 posts
Human Paladin
AC: 0 | HP: 30/30
Tue 20 Feb 2024
at 03:10
  • msg #304

The Silver Standard Merchant Caravan Company (OOC Thread)

@Barney - It's no wonder I miss about half of your antics. You often go back and alter your posts! How am I supposed to keep up? Slippery you are, very slippery. :-P
Labyrinth Lord
GM, 1094 posts
Tue 20 Feb 2024
at 04:02
  • msg #305

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
"The Headsman! He is upon us! Flee!" he warns in his flight from the boogeyman.

I’m genuinely confused. I thought Sir Dryvyk was the Headsman.
Sir Dryvyk of Drakeholme
Human Paladin, 476 posts
Human Paladin
AC: 0 | HP: 30/30
Tue 20 Feb 2024
at 04:46
  • msg #306

The Silver Standard Merchant Caravan Company (OOC Thread)

He's drinking his own Kool-aid now. Poor fellow. And yes, Sir Dryvyk just needs a decent dice roll...
Nineve
Elven Cleric Fighter, 180 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Tue 20 Feb 2024
at 19:08
  • msg #307

The Silver Standard Merchant Caravan Company (OOC Thread)

I had a few versions of Nineve in mind, depending on what I got as a stat set.

One was a fighter/mage, a sort of hard-bitten mercenary who dabbled in the occult (presuming her Int might've been some modest score), a half-elf with little exposure to elfin culture and a rough upbringing.  More of a neutral alignment, whose motives were to solve being broke, and/or perhaps some mage related incentive offered by Mazzahs.

Though I ended up playing my first choice, I'm sometimes a little sorry I don't have the other version, just for the cynical, darker perspective, and the commentary that runs through my head in this most tumultuous game.  ;)

Don't mind me. I'm a wanna be writer. I enjoy tense dialogs, upheaval, and train wrecks.  That's when tales really get interesting, mettle gets tested, etc.
Labyrinth Lord
GM, 1095 posts
Tue 20 Feb 2024
at 21:15
  • msg #308

The Silver Standard Merchant Caravan Company (OOC Thread)

Nineve:
Don't mind me. I'm a wanna be writer. I enjoy tense dialogs, upheaval, and train wrecks.  That's when tales really get interesting, mettle gets tested, etc.

<sarcasm>I don’t understand what you’re referring to here. I think if you give the threads prior to Nineve’s arrival an earnest read through, you’ll find that there’s been a minimum of chaos, tumult, and calamity.</sarcasm>

Please understand, I regard Nineve as a great character, but I will admit that I’m a touch sad that you didn’t take the alternate character route you had considered, primarily because I would have enjoyed the in-game commentary immensely. :)
Barnabus
Human Cleric, 1242 posts
Cleric 4
Hps: 21/23; AC 1
Tue 20 Feb 2024
at 22:34
  • msg #309

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 305):

Something's got a hold of his head, you see. He's stepped over the line that he usually toes.
Labyrinth Lord
GM, 1098 posts
Wed 21 Feb 2024
at 20:10
  • msg #310

The Silver Standard Merchant Caravan Company (OOC Thread)

Two hundred. One hundred and ninety nine. One hundred and ninety eight. One hundred and ninety seven…

Mood music
Barnabus
Human Cleric, 1244 posts
Cleric 4
Hps: 21/23; AC 1
Wed 21 Feb 2024
at 22:10
  • msg #311

The Silver Standard Merchant Caravan Company (OOC Thread)

I prefer https://www.youtube.com/watch?v=DdAWPx2-JFQ to boost my mood.

Or maybe this one https://www.youtube.com/watch?v=ekoHxB4idmg would be more applicable for Barnabus.
This message was last edited by the player at 22:21, Wed 21 Feb.
Labyrinth Lord
GM, 1099 posts
Wed 21 Feb 2024
at 22:45
  • msg #312

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
With no time to lose, if indeed all had not already been lost, Barnabus abandons his aesthetic aspirations, darts into the ritual room, and then plants himself in the middle of the circle.

Verifying: Barnabus is charging into the adjoining chamber, sight unseen. Correct?
Barnabus
Human Cleric, 1246 posts
Cleric 4
Hps: 21/23; AC 1
Wed 21 Feb 2024
at 23:10
  • msg #313

The Silver Standard Merchant Caravan Company (OOC Thread)

No, he would wait until he the chamber is illuminated lest he bark his shins on an end table.
This message was last edited by the player at 23:13, Wed 21 Feb.
Barnabus
Human Cleric, 1247 posts
Cleric 4
Hps: 21/23; AC 1
Thu 22 Feb 2024
at 02:10
  • msg #314

The Silver Standard Merchant Caravan Company (OOC Thread)

Did a little editing to make his post clearer and less reliant on assumptions.
Barnabus
Human Cleric, 1248 posts
Cleric 4
Hps: 21/23; AC 1
Thu 22 Feb 2024
at 14:25
  • msg #315

The Silver Standard Merchant Caravan Company (OOC Thread)

Dax:
"Tell me we are going around that thing through the other door."

I think we all have to enter the circle after which Barnabus breaks the mirror. Nothing comes to mind as an alternative. Yes, we will be likely taking the entity back with us to our plane but I can see no alternative (unless it can be sucked within Saf's jar thing)?
Labyrinth Lord
GM, 1101 posts
Thu 22 Feb 2024
at 14:33
  • msg #316

The Silver Standard Merchant Caravan Company (OOC Thread)

Safherd’s flask currently holds one of the shadows which threatened the party on the temple’s upper level. The flask is only able to imprison one entity at a time. She could open it, free the shadow, then attempt to entrap the presence that is within the circle.
Sir Dryvyk of Drakeholme
Human Paladin, 478 posts
Human Paladin
AC: 0 | HP: 30/30
Thu 22 Feb 2024
at 15:28
  • msg #317

The Silver Standard Merchant Caravan Company (OOC Thread)

Yes! That's a great idea! Like soul gems in Elder Scrolls games... bind ol' Silver-eyes into a magic weapon! Thanks LL!
Labyrinth Lord
GM, 1102 posts
Thu 22 Feb 2024
at 15:42
  • msg #318

The Silver Standard Merchant Caravan Company (OOC Thread)

:) Always glad to be of service.
Labyrinth Lord
GM, 1105 posts
Thu 22 Feb 2024
at 21:13
  • msg #319

The Silver Standard Merchant Caravan Company (OOC Thread)

One hundred and one. One hundred. Ninety nine. Ninety eight. Ninety seven…
Labyrinth Lord
GM, 1106 posts
Thu 22 Feb 2024
at 22:52
  • msg #320

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
"Ynes, it's your decision.

Are we sure this decision should be left entirely in Ynes’ hands? It might benefit the party to talk the matter out, discuss some of the possible pros and cons.
Barnabus
Human Cleric, 1251 posts
Cleric 4
Hps: 21/23; AC 1
Thu 22 Feb 2024
at 22:59
  • msg #321

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 320):

Your message #319 would seem to suggest that we don't have the luxury of indulging in debate atm. I suppose we could do it OOC?

I'm also kinda leaving it in Sir's hands; as the paladin, he would have the final decision. With the party dynamics, it's not like B. could persuade Sir and Ynes to follow his heart.

As a neutral PC, Barnabus would free Mr. Smoky. As he said in his post, he may well bear Nergal enmity which might be quite beneficial to us (and the world) in the long run. Paladins don't actually go about muderizing every evil thing they encounter. There are exceptions.
This message was last edited by the player at 22:59, Thu 22 Feb.
Labyrinth Lord
GM, 1107 posts
Thu 22 Feb 2024
at 23:06
  • msg #322

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
Your message #319 would seem to suggest that we don't have the luxury of indulging in debate atm. I suppose we could do it OOC?

Only one person in the party is carrying the mirror. Everyone else has the time and freedom to explore the nuances of the current situation however they see fit.
Sir Dryvyk of Drakeholme
Human Paladin, 479 posts
Human Paladin
AC: 0 | HP: 30/30
Fri 23 Feb 2024
at 01:17
  • msg #323

The Silver Standard Merchant Caravan Company (OOC Thread)

I'm on the road, will be home late late late. Slow down Barney, we have plenty of time to OOC this.
Dax Moonblade
Half Elven Ranger, 669 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Fri 23 Feb 2024
at 07:57
  • msg #324

The Silver Standard Merchant Caravan Company (OOC Thread)

Too many things going on at once!

I added a disjointed post, trying to add a comment as things happened...so it has to be read as happening around other posts!!

If the cultist can provide a little more, I'm willing to bet it's the truth as it seems he is not anywhere near as fanatical as Ursel (she of the cleaved head) or Coljar (the headless).

If this smoke thing was summoned and trapped by the cult on the Prime Material plane (or whatever it is called in LL), it might be interested in simply escaping...although if it is a demon being in Hell might not be great for it? If it's a devil, then it might be fine with just leaving.

I'm banking on our learned types to know if it is a demon or devil or just a monster.
Barnabus
Human Cleric, 1252 posts
Cleric 4
Hps: 21/23; AC 1
Fri 23 Feb 2024
at 14:51
  • msg #325

The Silver Standard Merchant Caravan Company (OOC Thread)

Dax:
If this smoke thing was summoned and trapped by the cult on the Prime Material plane (or whatever it is called in LL), it might be interested in simply escaping...although if it is a demon being in Hell might not be great for it? If it's a devil, then it might be fine with just leaving.

Good points. I think if we had recognized it, LL would have informed us of this. I would go with devil as devil and devil worshippers summon other devils and so on.

Within the circle, it's bound by what it says. If not the whole summoning circle thing wouldn't work. Believe me that.

I guess the question (and not even a remotely important one) I have would be if the cultists knew about this chamber (and they did), why did they bother with their own summoning circle thing? Wouldn't one of them had said, oh, let's check out that other circle? maybe something's already in the pot?
Nineve
Elven Cleric Fighter, 183 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Fri 23 Feb 2024
at 21:52
  • msg #326

The Silver Standard Merchant Caravan Company (OOC Thread)

I think trusting this being is probably gonna be the best way to go.   Still, I'd like to get an elevator pitch from it as to why we should.   Obviously it might lie, but I'd prefer a little something to go on, before we pull the trigger. In terms of its identity and origin.
This message was last edited by the player at 22:20, Fri 23 Feb.
Labyrinth Lord
GM, 1109 posts
Fri 23 Feb 2024
at 22:37
  • msg #327

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
I guess the question (and not even a remotely important one) I have would be if the cultists knew about this chamber (and they did), why did they bother with their own summoning circle thing? Wouldn't one of them had said, oh, let's check out that other circle? maybe something's already in the pot?

I’m not sure if I fully understand what’s being asked here, but I can answer what I think the substance of the query is. Both summonings that the cultists of Nergal performed (i.e. the night hag and the ethereal presence the party members are speaking with now) were performed within the chamber and circle where the adventurers are presently. The circle had to be utilized for the hag, as it was a rite that was specific to Impurax, one that those conducting it didn’t fully understand. Although there are none alive to explain the flow of events, the night hag (who has the ability to polymorph) tricked the cultists into believing she was something she wasn’t (a daemon who was sympathetic to the aims of Nergal) and was permitted to leave the boundaries of the circle. She bided her time, gathering power, until she was ready to slaughter the followers of Nergal, their blood being of use to her on the Prime Material. In the meanwhile, thinking they had had great success, the cultists used the circle again, right around the time the hag revealed her true nature and went on a rampage.

Nineve:
"Would you tell us briefly who and what you are, and why you got trapped here…"

I recognize that Nineve would prefer something concise, but the spirit is more inclined to give the company something on the order of the full Homeric treatment, complete with a full narration of its final days of life, some key footnotes, and a full digression into the geography of its homeland and a discourse over the species of trees and the varied rock formations that can be found there.
Barnabus
Human Cleric, 1253 posts
Cleric 4
Hps: 21/23; AC 1
Fri 23 Feb 2024
at 22:42
  • msg #328

The Silver Standard Merchant Caravan Company (OOC Thread)

That wasn't the answer that I was expecting, but it does answer the question I had attempted to pose, thank you.

I don't think we have time for further interrogation, Nineve. "Had we but world enough and time, ..."
This message was last edited by the player at 22:47, Fri 23 Feb.
Nineve
Elven Cleric Fighter, 184 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Fri 23 Feb 2024
at 23:19
  • msg #329

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 327):

What I'm asking for could be summed up in a sentence. 'I'm the ghost of Blah de Blah, from the City of Barnbegone, lo three centuries past, when I foolishly perused the Codex of the Copper Narcissist, and got banished here.'

If it won't respond, she's gonna assume it's hiding something.  Still, this seems to be our best option.   I agree with Mal's insight that it's probably a spirit rather than fiend.
Labyrinth Lord
GM, 1110 posts
Fri 23 Feb 2024
at 23:36
  • msg #330

The Silver Standard Merchant Caravan Company (OOC Thread)

The whole Homeric comment was just a joke based around Barnabus’ time urgency with respect to the mirror. :)
Nineve
Elven Cleric Fighter, 185 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Fri 23 Feb 2024
at 23:53
  • msg #331

The Silver Standard Merchant Caravan Company (OOC Thread)

Call me under educated, low class, or whatever as you will, but I haven't read Homer.   I'm just trying to get caught up on the game in the time I have, and get a post in before the whole thing sweeps forward with a major decision that (I'd think) all players should have a chance to weigh in on.    Even those of us who don't camp on rpol all day.

It's been a long week, not in the best mood I admit, and honestly not really that wrapped up in what we choose.   I'll check back on sunday to see if we're back in Helix, or ended up in the South Bronx.   ;)
Labyrinth Lord
GM, 1112 posts
Sat 24 Feb 2024
at 19:14
  • msg #332

The Silver Standard Merchant Caravan Company (OOC Thread)

It genuinely wasn’t my intent to be exclusionary, or my desire to make anyone feel badly. I was just trying, in my own offbeat way, to add a little levity to the proceedings. My sincere apologies.

Dax (and anyone else who might be interested), I have updated my last post. I overlooked Dax’s questioning of the young cultist, so I’ve added his response to the ranger’s interrogation.
Barnabus
Human Cleric, 1255 posts
Cleric 4
Hps: 21/23; AC 1
Sat 24 Feb 2024
at 19:51
  • msg #333

The Silver Standard Merchant Caravan Company (OOC Thread)

I wouldn't call you any of those things. I don't think Greek mythology/literature has been taught in school since what the mid-20th century? And I don't think we're about to have any kind of revival either.

A shame, I would say. I referred to some of the 20-somethings I work with as members of Generation Atlas* and they blinked at me. After I explained it, they were, like, yeah, that makes sense.

*He was the figure from Greek mythology who was saddled with carrying the world on his shoulders. Come to think of it, Atlas is a very mid-20th century term! The Atlas Book of Bodybuilding!
Labyrinth Lord
GM, 1113 posts
Mon 26 Feb 2024
at 00:02
  • msg #334

The Silver Standard Merchant Caravan Company (OOC Thread)

As a note to everyone, Sir Dryvyk is going to need to step away from the game for a time. For the immediate future, I will be running his character and will make certain that his seat at the table is held until he’s able to return.
Nineve
Elven Cleric Fighter, 186 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Mon 26 Feb 2024
at 17:24
  • msg #335

The Silver Standard Merchant Caravan Company (OOC Thread)

We're all good!  I got the weekend I needed and feel miles better about life in general.

Sorry to hear we'll be without Sir D for a bit, hopefully he'll be back soon.

Homer:  In fact, I have read the Iliad, and some of the Odyssey (which shows you where I was on Friday), so what I really should have said is I didn't study him enough to recognize quotes.  My memory of both is the overall story, not any specific words.

Anyway, based on what we now know, it seems like going ahead with this is the best choice we'll get.
Malivoire
Elven Magic User, 484 posts
Malvingeroth
Hunter of Night
Mon 26 Feb 2024
at 17:36
  • msg #336

The Silver Standard Merchant Caravan Company (OOC Thread)

No objections to Barnabus' most recent plan of action.  Let's get out of here!
Nineve
Elven Cleric Fighter, 188 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Mon 26 Feb 2024
at 17:43
  • msg #337

The Silver Standard Merchant Caravan Company (OOC Thread)

'Vocos Bato' looked Latin to me, and I was curious, and did a translate on google.

Which tells me it means, "I beat the voices."

Interesting, if the GM's selection of that was intentional.   (assuming google's accuracy is reliable here)
Labyrinth Lord
GM, 1115 posts
Mon 26 Feb 2024
at 20:19
  • msg #338

The Silver Standard Merchant Caravan Company (OOC Thread)

Very, very close. I had it as ”I mastered the voices”.

The party is officially out of Hades. I should have the new in-game thread up this evening.
Malivoire
Elven Magic User, 485 posts
Malvingeroth
Hunter of Night
Mon 26 Feb 2024
at 21:08
  • msg #339

The Silver Standard Merchant Caravan Company (OOC Thread)

What a scene!

Although, I noticed you said "out of Hades" and not "back home"...
Labyrinth Lord
GM, 1116 posts
Mon 26 Feb 2024
at 21:45
  • msg #340

The Silver Standard Merchant Caravan Company (OOC Thread)

Sorry, I wasn’t trying to be ambiguous. The adventurers will definitely find themselves back in the Duchy of Aerik, in what remains of the forest north of Helix.
Barnabus
Human Cleric, 1257 posts
Cleric 4
Hps: 21/23; AC 1
Mon 26 Feb 2024
at 22:21
  • msg #341

The Silver Standard Merchant Caravan Company (OOC Thread)

LL:
Very, very close. I had it as ”I mastered the voices”

A polyglot or the delusion of a schizophrenic?

Oh, man, I didn't even pick up that the damned research assistant had a Latin name. So sorry, Virgil.

With the size of Sir's family and responsibilities, I remain amazed that he ever gets to indulge in his hobbies.

N:
I got the weekend I needed

Oh, I think I know what that means, yes, I do.
This message was last edited by the player at 22:22, Mon 26 Feb.
Malivoire
Elven Magic User, 486 posts
Malvingeroth
Hunter of Night
Tue 27 Feb 2024
at 03:28
  • msg #342

The Silver Standard Merchant Caravan Company (OOC Thread)

Oh dear...we've done it again :(
Dax Moonblade
Half Elven Ranger, 671 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Tue 27 Feb 2024
at 06:55
  • msg #343

The Silver Standard Merchant Caravan Company (OOC Thread)

Malivoire:
Oh dear...we've done it again :(

In fact, I would say that we have OUTdone ourselves! Not content with our usual fiasco, we've trashed a forest, destroyed multiple buildings, and exceeded our best 'innocents body count' by quite a margin.

I see Dax might go into a full-on depression over this!

And this Nineve, is why we are heroes.
Labyrinth Lord
GM, 1118 posts
Tue 27 Feb 2024
at 19:18
  • msg #344

The Silver Standard Merchant Caravan Company (OOC Thread)

Dax Moonblade:
In fact, I would say that we have OUTdone ourselves! Not content with our usual fiasco, we've trashed a forest, destroyed multiple buildings, and exceeded our best 'innocents body count' by quite a margin.

I think you guys are missing the point here.

Labyrinth Lord:
A gaping hole in the earth opens into presumably whatever remains of the basement, a wavering glow of violet light reaching up from somewhere in the gloom below.

A few feet from where the temple’s porch stood, an iron chest has been slammed into the earth, like a sword thrust into the soil. The chest is closed, only half of it above ground.

There’s treasure!
Solomon MacKane
player, 1 post
Tue 27 Feb 2024
at 20:22
  • msg #345

The Silver Standard Merchant Caravan Company (OOC Thread)

Greetings all. New victim coming. Any class you need or would like to see?
Nineve
Elven Cleric Fighter, 189 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Tue 27 Feb 2024
at 20:43
  • msg #346

The Silver Standard Merchant Caravan Company (OOC Thread)

Maybe a tax collector?   Hit the enemy where it really hurts!  Especially those who've been around for centuries without paying.

Seriously, we're fairly well rounded, I think you can take your pick.
Barnabus
Human Cleric, 1259 posts
Cleric 4
Hps: 21/23; AC 1
Tue 27 Feb 2024
at 20:49
  • msg #347

The Silver Standard Merchant Caravan Company (OOC Thread)

Hi, there, Solomon.

We have:

1.5 clerics
1 wizard
1 thief (NPC)
3 fighter types (ranger/paladin (NPC)/fighter (NPC))

I would choose one of those NPC classes.
Solomon MacKane
player, 2 posts
Tue 27 Feb 2024
at 20:58
  • msg #348

The Silver Standard Merchant Caravan Company (OOC Thread)

A fighter/thief? Half-elf required for that?
Labyrinth Lord
GM, 1118 posts
Tue 27 Feb 2024
at 21:00
  • msg #349

The Silver Standard Merchant Caravan Company (OOC Thread)

Just to interject for a spot of clarity:

I’m not averse to running one or two NPCs. I say that to explain that if the group wants to keep Safherd’s services, I’m fine with her remaining.

I’ll confess to being on the fence at the moment regarding portraying Sir Dryvyk in his absence, primarily because I worry that something bad could befall him while under my watch. So, I’m inclined to have him depart for a time under the auspices of performing other duties for the church, then coming back into the fold when his player can rejoin.

Also, just to factor everything in, the second incoming player will be taking up the mantle of a fighter/magic user.

In short, Solomon, to echo Nineve, would aim for a class you’ll really enjoy portraying.
This message was last updated by the GM at 21:00, Tue 27 Feb.
Solomon MacKane
player, 3 posts
Tue 27 Feb 2024
at 21:03
  • msg #350

The Silver Standard Merchant Caravan Company (OOC Thread)

Races are not a 'class' in this game, correct? Or am I mistaken? Magic User/thief is not an option. Correct? Still trying to figure the list! ;-) I'll be ready tomorrow sometime. 17, 14, 13, 13, 13, 12.
This message was last edited by the player at 21:03, Tue 27 Feb.
Barnabus
Human Cleric, 1260 posts
Cleric 4
Hps: 21/23; AC 1
Tue 27 Feb 2024
at 21:12
  • msg #351

The Silver Standard Merchant Caravan Company (OOC Thread)

AD&D style:
Race is not a class.
MU/Thief should be an option.

Those are good rolls. A 13 will confer a +1 bonus in LL while you could choose a race to bump that 17 to an 18 (a +3 bonus).

Safherd has some our best magic items (Jar of Spirit Snuffling and Arrows of Grave Binding).
This message was last edited by the player at 21:15, Tue 27 Feb.
Labyrinth Lord
GM, 1119 posts
Tue 27 Feb 2024
at 21:25
  • msg #352

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
Safherd has some our best magic items (Jar of Spirit Snuffling and Arrows of Grave Binding).

All of which will, happily, go with her when she departs.
Solomon MacKane
player, 4 posts
Tue 27 Feb 2024
at 21:28
  • msg #353

The Silver Standard Merchant Caravan Company (OOC Thread)

She can stay! ;-)

I know they are decent numbers for LL!

Fighter/Thief?

What race does he have to be? Any?
Nineve
Elven Cleric Fighter, 191 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Tue 27 Feb 2024
at 21:41
  • msg #354

The Silver Standard Merchant Caravan Company (OOC Thread)

If you want to use magic (arcane, not cleric) and multi class, you've got to be elf or at least part elf.   (gnome, for illusions)

But any race can do fighter/thief.  That's always been the one multi class open to everyone.
This message was last edited by the player at 21:42, Tue 27 Feb.
Labyrinth Lord
GM, 1120 posts
Tue 27 Feb 2024
at 21:43
  • msg #355

The Silver Standard Merchant Caravan Company (OOC Thread)

Any ancestry you choose is up for grabs.

Just for your information, as it sits, the company is entirely comprised of humans, elves, and half elves.
Solomon MacKane
player, 5 posts
Tue 27 Feb 2024
at 21:49
  • msg #356

The Silver Standard Merchant Caravan Company (OOC Thread)

Yeah, I saw that. Thanks all.
Malivoire
Elven Magic User, 487 posts
Malvingeroth
Hunter of Night
Tue 27 Feb 2024
at 21:52
  • msg #357

The Silver Standard Merchant Caravan Company (OOC Thread)

Just to clarify, we are still quite a distance from Helix right?  We wouldn't know about any of that destruction at this point, I think?  Just what's happened in the area surrounding what used to be a ruined temple?
Solomon MacKane
player, 6 posts
Tue 27 Feb 2024
at 21:55
  • msg #358

The Silver Standard Merchant Caravan Company (OOC Thread)

A pit where it landed

Am I correct in that if you multi-class, when figuring saves, you pick the most beneficial number between the two classes? Or did I read wrong? Wouldn't be the first time if I'm wrong.
Labyrinth Lord
GM, 1121 posts
Tue 27 Feb 2024
at 22:09
  • msg #359

The Silver Standard Merchant Caravan Company (OOC Thread)

Malivoire:
Just to clarify, we are still quite a distance from Helix right?  We wouldn't know about any of that destruction at this point, I think?  Just what's happened in the area surrounding what used to be a ruined temple?

Yes, the temple is roughly a two hour journey from Helix, so any destruction within the village itself won’t be apparent to the adventurers until they return there. But, given the staggering amount of damage to the surrounding forest, the company might rightly suspect that the settlement had also been subjected to harm.
Solomon MacKane
player, 7 posts
Tue 27 Feb 2024
at 23:56
  • msg #360

The Silver Standard Merchant Caravan Company (OOC Thread)

I do believe Solomon is done. Ready for inspection.
Dax Moonblade
Half Elven Ranger, 674 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Wed 28 Feb 2024
at 01:22
  • msg #361

The Silver Standard Merchant Caravan Company (OOC Thread)

Welcome Solomon.

Our last mage/thief was disintegrated into dust. Your best option is probably to stay in the village and took on the job of undertaker...we have a propensity of killing those we are supposed to be saving!!

I second Nineve and the DM, you can choose anything you want, and it will work. Just be prepared for a LOT of collateral damage!
Solomon MacKane
player, 8 posts
Fighter 3 - Rogue 3
AC 7, HP 21.5/21.5
Wed 28 Feb 2024
at 01:58
  • msg #362

The Silver Standard Merchant Caravan Company (OOC Thread)

Damn it looks like I've missed a ton of fun here already! Oh well, I'm here now! ;-)
Barnabus
Human Cleric, 1261 posts
Cleric 4
Hps: 19/23; AC 1
Wed 28 Feb 2024
at 16:26
  • msg #363

The Silver Standard Merchant Caravan Company (OOC Thread)

Yes, I suppose you have!

But it can get tense as well. There is a fantasy world at stake. A fantasy world!

BM can be a tricksy and asymmetrical beast, hiding Balrogs in the damnedest spots.

If we consider our foray into the dilapidated temple of Impurax (a mandatory quest which we had to complete in order to advance), it went hagshit pretty quick. We surprised a few cultists in the sanctuary, one of whom who shattered a vial, immediately causing a planar shift (prime material plane --> Hades).

I suppose we could have avoided that by sleeping them before announcing our arrival. That would have been the most vigilant thing to have done, allowing us to search them before questioning them. But the hypervigilant path's not always the most fun one. That's been my perspective.

LL, I was wondering how BM handles level-scaling as it's non-linear (we can start hitting some of the secondary barrows). Presumably, we could have hit those from the very start.
This message was last edited by the player at 16:26, Wed 28 Feb.
Solomon MacKane
player, 9 posts
Fighter 3 - Rogue 3
AC 7, HP 21.5/21.5
Wed 28 Feb 2024
at 16:30
  • msg #364

The Silver Standard Merchant Caravan Company (OOC Thread)

I guess I'll be starting in Helix since you guys will be heading there. Just waiting on the boss!
Labyrinth Lord
GM, 1123 posts
Wed 28 Feb 2024
at 17:40
  • msg #365

The Silver Standard Merchant Caravan Company (OOC Thread)

Malivoire:
OOC:Checking to see if amethyst is still intact, or some other catastrophe is waiting to emerge. 

Okay, I think the crack about catastrophe is a little on the cynical side. It almost makes it sound as though this campaign has been consistently marked by disaster.

Barnabus:
LL, I was wondering how BM handles level-scaling as it's non-linear (we can start hitting some of the secondary barrows). Presumably, we could have hit those from the very start.

That’s actually fairly easy to explain. It doesn’t. At all. Can the party enter just about any barrow that strikes their fancy from the campaign’s beginning? Yes, they can. In general, I think the first warning sign that the module offers when the adventurers have taken on something bigger than they can chew is when the company is completely wiped out by whatever it is they’ve awakened.

I believe that the adventurers deliberately tested this theory once before, but they kind of lucked out with it. They cracked open the sarcophagus of some ancient warlord, as I recall. In some such instances, unleashing an ultra powerful undead specimen can have lasting repercussions on the entire campaign. Happily, that wasn’t the case on this particular occasion.

Solomon MacKane:
I guess I'll be starting in Helix since you guys will be heading there. Just waiting on the boss!

Solomon’s sheet looks excellent. Once the party returns to Helix, I’ll get Solomon introduced, most likely when the group meets with their patron at his tower.
This message was last edited by the GM at 17:42, Wed 28 Feb.
Barnabus
Human Cleric, 1262 posts
Cleric 4
Hps: 19/23; AC 1
Wed 28 Feb 2024
at 18:43
  • msg #366

The Silver Standard Merchant Caravan Company (OOC Thread)

BM also decouples the link between "danger level" and "distance from entrance," with LL having alluded to this. Ok, it does put some of those dangers beyond bricked-up crypts but who in their right mind can resist those?

To counter this, LL does occasionally let us consider the folly of Barnabus's proposed actions.

Let's take this amethyst, an artifact of Impurax. Happily, the party has a priest of Impurax. Joy! Serendipity!

But it still could be a cataclysmically bad idea for this priest to enfold the gem within his death-loving arms.

But the gem can't very well be left for anybody to find on one of their rambles. Varghoulis, say.

So it has to be transported back to Mazzahs.
This message was last edited by the player at 18:52, Wed 28 Feb.
Malivoire
Elven Magic User, 489 posts
Malvingeroth
Hunter of Night
Wed 28 Feb 2024
at 19:11
  • msg #367

The Silver Standard Merchant Caravan Company (OOC Thread)

Labyrinth Lord:
Okay, I think the crack about catastrophe is a little on the cynical side. It almost makes it sound as though this campaign has been consistently marked by disaster.


All right, maybe that was a little harsh.  I mean, we escaped Hades right?  And we destroyed the Foul Pheasant (yet again), which seems like a win to me!
Solomon MacKane
player, 10 posts
Fighter 3 - Rogue 3
AC 7, HP 21.5/21.5
Wed 28 Feb 2024
at 19:12
  • msg #368

The Silver Standard Merchant Caravan Company (OOC Thread)

Of course they cheated the players?
Nineve
Elven Cleric Fighter, 193 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Wed 28 Feb 2024
at 20:16
  • msg #369

The Silver Standard Merchant Caravan Company (OOC Thread)

Solomon, you can just round your hit points up, you know.  That's usually the convention in old school D&D, I think?   .5's didn't really become a thing until edition 3's nerve-wracking skill system, with its 'cross class skills' and all that twidly stuff.
Labyrinth Lord
GM, 1124 posts
Wed 28 Feb 2024
at 20:21
  • msg #370

The Silver Standard Merchant Caravan Company (OOC Thread)

Yikes. Thank you, Nineve. I overlooked that. Yes, Solomon. Round up to 22.
Solomon MacKane
player, 11 posts
Fighter 3 - Rogue 3
AC 7, HP 21.5/21.5
Wed 28 Feb 2024
at 20:23
  • msg #371

The Silver Standard Merchant Caravan Company (OOC Thread)

Sweet, thanks.
Solomon MacKane
player, 12 posts
Fighter 3 - Rogue 3
AC 7, HP 22/22
Wed 28 Feb 2024
at 20:50
  • msg #372

The Silver Standard Merchant Caravan Company (OOC Thread)

When are you running Dwarrowdeep? ;-)
Lander
Elven Fighter MU, 11 posts
grey elf
Thu 29 Feb 2024
at 13:02
  • msg #373

The Silver Standard Merchant Caravan Company (OOC Thread)

Feel like it's only appropriate to say "Hello there!" when posting after a Ewan McGregor/Obi-Wan avatar!

Lander has returned from his long sabbatical (July 2022 was my last post). Currently playing in one of the DMs other games, and was surprised to hear this was his too. Looking forward to Barrowmazing with you all (again), amidst whatever carnage is going on right now!
Nineve
Elven Cleric Fighter, 194 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Fri 1 Mar 2024
at 02:27
  • msg #374

The Silver Standard Merchant Caravan Company (OOC Thread)

Welcome aboard. Or back.  And suggestion:   Make your surname Calrissian, or have Lander as the surname, with Lunar as the first.
Dax Moonblade
Half Elven Ranger, 676 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Fri 1 Mar 2024
at 03:23
  • msg #375

The Silver Standard Merchant Caravan Company (OOC Thread)

Welcome back Lander.

I don't know what to say about those Dad-puns, Nineve!! :-D
Barnabus
Human Cleric, 1264 posts
Cleric 4
Hps: 19/23; AC 1
Fri 1 Mar 2024
at 12:57
  • msg #376

The Silver Standard Merchant Caravan Company (OOC Thread)

The lunar Calrissian has landed.
Labyrinth Lord
GM, 1125 posts
Fri 1 Mar 2024
at 13:59
  • msg #377

The Silver Standard Merchant Caravan Company (OOC Thread)

Solomon MacKane:
When are you running Dwarrowdeep? ;-)

Wait, is this a genuine question?

I actually haven’t read Dwarrowdeep, though I’ll confess to being curious about it. If I understand correctly, there’s a lot of space for the DM to customize the world to their liking. I have occasionally toyed with the thought of running Highfell, but when I consider all the details I’ve had to keep up with in this game, I generally find myself dissuaded.

I am prepping another game at the moment, but it’s science fiction.

I should have the party back in Helix, with Solomon and Lander inserted into the narrative, a little later today.
Malivoire
Elven Magic User, 491 posts
Malvingeroth
Hunter of Night
Fri 1 Mar 2024
at 18:11
  • msg #378

The Silver Standard Merchant Caravan Company (OOC Thread)

I vote for Calrissian as a last name.  It sounds elf-ish and of course has great dad joke and pop culture cachet!

Welcome back Lander!
Lander
Elven Fighter MU, 12 posts
grey elf
Fri 1 Mar 2024
at 23:40
  • msg #379

The Silver Standard Merchant Caravan Company (OOC Thread)

As a dad of two myself, I am fully invested in dad jokes and pop culture, so Calrissian it is! I'll just add that to my description though, and go from there.

And if this was a Greyhawk game, could just use Luna for the first naeme. ;)
Dax Moonblade
Half Elven Ranger, 678 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Sun 3 Mar 2024
at 02:03
  • msg #380

The Silver Standard Merchant Caravan Company (OOC Thread)

The DM wouldn't be cruel enough to kill off Taycee. Would he?
Malivoire
Elven Magic User, 493 posts
Malvingeroth
Hunter of Night
Sun 3 Mar 2024
at 03:35
  • msg #381

The Silver Standard Merchant Caravan Company (OOC Thread)

My read of the cut scene upon our return to the Material Plane is that Bollo and the staff are fine.  It's just that Malivoire doesn't know that, and given our history of collateral damage within the town he is, I believe, justifiably frantic.

I trust our DM wouldn't make Malivoire responsible for her death unless we agreed to it for story purposes ahead of time, or I did something so unimaginably stupid...wait, let's take that last one off the table, just in case!
Nineve
Elven Cleric Fighter, 196 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Sun 3 Mar 2024
at 21:51
  • msg #382

The Silver Standard Merchant Caravan Company (OOC Thread)

My dad had the funniest dad jokes in the world!  I miss his brand of humor much, and have no option but to supply it myself, now that he's gone.  I can always hear what he'd say in my head, or maybe my heart.
Solomon MacKane
player, 13 posts
Fighter 3 - Rogue 3
AC 7, HP 22/22
Sun 3 Mar 2024
at 21:59
  • msg #383

The Silver Standard Merchant Caravan Company (OOC Thread)

I know how you feel, condolences. I lost my dad 24 years ago, lost my mom 26 years ago. Miss them horribly!
Nineve
Elven Cleric Fighter, 197 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Sun 3 Mar 2024
at 22:21
  • msg #384

The Silver Standard Merchant Caravan Company (OOC Thread)

I'm sorry to hear, Solomon.  Losing parents is always tough.  Especially once they're both gone.  My mom passed when I was in my early 20s, way too young.
Solomon MacKane
player, 14 posts
Fighter 3 - Rogue 3
AC 7, HP 22/22
Sun 3 Mar 2024
at 22:31
  • msg #385

The Silver Standard Merchant Caravan Company (OOC Thread)

Ouch! That was way too young. My mom was 64, lung cancer, dad was 63, Esophageal cancer, a little over a year apart. I'm 63 now. I'm still young in my opinion. Hope to live until mid 70's at least, probably won't make it, we'll see. My wife is 71 and is in pretty good health, though I almost lost her to Sepsis a year or so ago, maybe 2 years.
Lander
Elven Fighter MU, 13 posts
grey elf
Mon 4 Mar 2024
at 13:46
  • msg #386

The Silver Standard Merchant Caravan Company (OOC Thread)

Been 31 years since my old man passed away (Alzheimer's, and he was on a slow decline over 10 years prior to that). I was 25. He never got to see either my brother or I get married, never got to see his grandkids, so much he missed. That's tough.
Solomon MacKane
player, 15 posts
Fighter 3 - Rogue 3
AC 7, HP 22/22
Mon 4 Mar 2024
at 13:59
  • msg #387

The Silver Standard Merchant Caravan Company (OOC Thread)

Very tough. All people should live to old age.
Labyrinth Lord
GM, 1128 posts
Mon 4 Mar 2024
at 17:52
  • msg #388

The Silver Standard Merchant Caravan Company (OOC Thread)

Dax Moonblade:
The DM wouldn't be cruel enough to kill off Taycee. Would he?

No. Taycee is now in a select group of NPCs (such as Mazzahs, Brother Othar, and Derica Ironguard) who are central to the narrative (in this case, Malivoire’s narrative). I would not alter her circumstances significantly without changing consulting with Malivoire first.

Solomon MacKane:
Very tough. All people should live to old age.

I agree. My father passed away when I was 23. I lost my mother ten years later. My sense of humor owes a lot to both of them. My Dad had a very dry sense of humor, while my Mom’s was much more silly and mischievous. To say that I miss them both terribly is an understatement.

My Monday has been a little on the insane side work wise. I should have things moved forward early this evening.
Barnabus
Human Cleric, 1266 posts
Cleric 4
Hps: 19/23; AC 1
Mon 4 Mar 2024
at 18:40
  • msg #389

The Silver Standard Merchant Caravan Company (OOC Thread)

LL:
Taycee is now in a select group of NPCs (such as Mazzahs, Brother Othar, and Derica IronguardNorbert Stidz)

Solomon MacKane
player, 16 posts
Fighter 3 - Rogue 3
AC 7, HP 22/22
Tue 5 Mar 2024
at 01:29
  • msg #390

The Silver Standard Merchant Caravan Company (OOC Thread)

A Mazzahs thread for Lander and me to start and for the others to join in a day or two? Up to you boss!
Barnabus
Human Cleric, 1268 posts
Cleric 4
Hps: 19/23; AC 1
Tue 5 Mar 2024
at 13:37
  • msg #391

The Silver Standard Merchant Caravan Company (OOC Thread)

It is a curious thing for me to read such testaments of filial devotion and love for parents long silent. Such sentiments are foreign to me although I am capable of small acts of devotion.

I can't rightly say that anybody in my family (father, mother, sister) had a sense of humor. But my sister does now have a curious, subtly twisted sense of humor that I am unable to appreciate.
This message was last edited by the player at 21:00, Tue 05 Mar.
Nineve
Elven Cleric Fighter, 199 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Tue 5 Mar 2024
at 20:15
  • msg #392

The Silver Standard Merchant Caravan Company (OOC Thread)

Well, that put a wrench in our meet & greet!

Mazzahs is actually an illusionist, maybe.   Pay no attention to the man behind the curtain!
Solomon MacKane
player, 19 posts
Fighter 3 - Rogue 3
AC 7, HP 22/22
Tue 5 Mar 2024
at 20:20
  • msg #393

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Barnabus (msg # 391):

I was very close to both of my parents, I spoke to them everyday, or saw them, (my wife and I lived about 4 miles away), saw them at least once a week.
Labyrinth Lord
GM, 1130 posts
Tue 5 Mar 2024
at 20:58
  • msg #394

The Silver Standard Merchant Caravan Company (OOC Thread)

Just in case I’ve inadvertently created any confusion with my choice of description: There isn’t a sense of evil surrounding either Mazzahs or his tower. There’s more of an impression that the adventurers are getting a glimpse of the full extent of Mazzahs’ power. The sudden shift is more of a reflection of just how serious he is with regard to the request he has made of Barnabus. Think Gandalf in the moment when he becomes momentarily frightening when insisting that Bilbo leave the ring behind before departing Bag End in The Fellowship of the Ring.
Barnabus
Human Cleric, 1269 posts
Cleric 4
Hps: 19/23; AC 1
Tue 5 Mar 2024
at 21:01
  • msg #395

The Silver Standard Merchant Caravan Company (OOC Thread)

But we were just getting to know each other.
Labyrinth Lord
GM, 1131 posts
Wed 6 Mar 2024
at 00:19
  • msg #396

The Silver Standard Merchant Caravan Company (OOC Thread)

I’ve finally found a video game that emulates the mood of this Barrowmaze campaign.

Noita
Malivoire
Elven Magic User, 494 posts
Malvingeroth
Hunter of Night
Wed 6 Mar 2024
at 03:31
  • msg #397

The Silver Standard Merchant Caravan Company (OOC Thread)

LOL

I'm pretty sure I saw the destruction of Helix there, 10 times over.  So yep, spot on!  :)
Nineve
Elven Cleric Fighter, 200 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Wed 6 Mar 2024
at 21:31
  • msg #398

The Silver Standard Merchant Caravan Company (OOC Thread)

Noita:   Every pixel burns?  Shouldn't this be a video ad for a Mexican dinner house instead?

Mazzahs: Aw, was hoping Asmodeus had taken his place, and things were going to get really interesting. (like Barnabus contesting him in a Crossroads-esque fiddling duel)
Labyrinth Lord
GM, 1132 posts
Thu 7 Mar 2024
at 17:04
  • msg #399

The Silver Standard Merchant Caravan Company (OOC Thread)

Malivoire:
I'm pretty sure I saw the destruction of Helix there, 10 times over.  So yep, spot on!  :)

One of my favorite aspects of the game is the fact that, when you die (which is, as you might infer, a rather frequent occurrence), if you allow the game to keep running, the situation you were in continues to unfold. You can watch things get consumed by fire or be flooded, see the screen shake from off camera explosions, and observe other creatures meet their untimely demise. Basically, the chaos doesn’t halt even though you’re no longer present. :)

Nineve:
Noita:   Every pixel burns?  Shouldn't this be a video ad for a Mexican dinner house instead?

https://www.hotsauce.com/9-Mil...sin-Extract-1oz-Kit/
Labyrinth Lord
GM, 1133 posts
Thu 7 Mar 2024
at 20:05
  • msg #400

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
Did Mazzahs recognize any of the decorative murals from the temple or were those just window dressing?

The murals and banners are consistently representative of the veneration of Impurax, but they don’t provide any insights with regard to the situations the adventurers are presently contending with. It’s all essentially, ”Yay, Impurax! Impurax is great! Let’s work together to wipe out all life on the planet! Go team!”
Barnabus
Human Cleric, 1273 posts
Cleric 4
Hps: 19/23; AC 1
Thu 7 Mar 2024
at 21:15
  • msg #401

The Silver Standard Merchant Caravan Company (OOC Thread)

LL:
The northern wall bears the image of an ancient graveyard, the southern, a detailed depiction of a corridor within a catacombs, lined with burial alcoves.

I was referring to this sort of thing. There was also a barrow depiction.

Hey, little is known about Impurax. That could all be projection on the part of his cultists :P.
Labyrinth Lord
GM, 1134 posts
Thu 7 Mar 2024
at 21:36
  • msg #402

The Silver Standard Merchant Caravan Company (OOC Thread)

No. The depictions of the locations won’t mean anything specific to Mazzahs. They may ultimately mean something to the adventurers, depending on where their explorations take them.
Barnabus
Human Cleric, 1274 posts
Cleric 4
Hps: 19/23; AC 1
Fri 8 Mar 2024
at 13:08
  • msg #403

The Silver Standard Merchant Caravan Company (OOC Thread)

Eeyore:
"Brilliant. Loosed another undead horror."

Lander
Elven Fighter MU, 16 posts
grey elf
Fri 8 Mar 2024
at 14:37
  • msg #404

The Silver Standard Merchant Caravan Company (OOC Thread)

Piglet:
But we were just getting to know each other.

I never knew you could do that! ;)
Labyrinth Lord
GM, 1135 posts
Fri 8 Mar 2024
at 16:11
  • msg #405

The Silver Standard Merchant Caravan Company (OOC Thread)

It comes in handy from time to time. :)

The Dark Lord Sauron:
"If you were to ask me who I am and I were to tell you all but that I happen to serve one of the less genocidal death gods...,"

This message was last edited by the GM at 20:57, Fri 08 Mar.
Labyrinth Lord
GM, 1136 posts
Mon 11 Mar 2024
at 18:38
  • msg #406

The Silver Standard Merchant Caravan Company (OOC Thread)

Nineve:
Lol, I've played for years in a game with character named 'Vanorin.'

Oops. It’s supposed to be Valeron. Thanks for pointing that out! Although, I can’t account for where I got Vanorin from. I double checked and there’s no character by that name in any of the games I participate in. Maybe a long forgotten NPC I dragged up from my subconscious. :)
Nineve
Elven Cleric Fighter, 204 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Mon 11 Mar 2024
at 18:45
  • msg #407

The Silver Standard Merchant Caravan Company (OOC Thread)

The character has passed through several players, at this point.  Always with the same avatar Lander has.

Out of curiosity, wondering if this is some character from fiction, I did a google, and came up with this:

https://harpcodex.fandom.com/wiki/Vanorin

On a site called 'Half-Assed Roleplay,' no less.  ^_^
Labyrinth Lord
GM, 1137 posts
Mon 11 Mar 2024
at 19:38
  • msg #408

The Silver Standard Merchant Caravan Company (OOC Thread)

Nineve:
On a site called 'Half-Assed Roleplay,' no less.  ^_^

LOL! I love the seriousness of the article juxtaposed with the wiki’s title. :D

A couple of matters of business: In the next couple of days I will be posting updated experience point awards and financial compensation offered by Mazzahs (which will factor in a penalty on the coins offered for the Jewel of the Dead, given that a member of the party attempted to hang onto the amethyst for presumably nefarious purposes and had to be threatened with destruction at the molecular level in order to be convinced to surrender it).

I will also be updating the Combat Summary thread to include Lander and Solomon. As previously mentioned, Sir Dryvyk and Andryr will be departing shortly on a mission for the Chirch of St. Ygg.

There may need to be some discussion regarding the party’s forthcoming marching order. At this juncture, both Safherd and Ynes will remain with the adventurers, which will make the company’s number equal to what it was when Sir Dryvyk and his squire were taking part in the expeditions underground.

Solomon MacKane:
Solomon was quaking with fear inside, what in the name of Crom had he gotten himself into? These people were talking about fighting greater demons and devils and such and their minions! They were talking like it was an everyday event too!

Okay, so there’s a slight chance the adventurers get dumped into the Abyss during some forthcoming explorations, but if it happens, it’ll be on one of the upper levels. Like 1 through 100. 115 tops.
Barnabus
Human Cleric, 1278 posts
Cleric 4
Hps: 19/23; AC 1
Mon 11 Mar 2024
at 20:02
  • msg #409

The Silver Standard Merchant Caravan Company (OOC Thread)

Asmodeus:
(which will factor in a penalty on the coins offered for the Jewel of the Dead, given that a member of the party attempted to hang onto the amethyst for presumably nefarious purposes and had to be threatened with destruction at the molecular level in order to be convinced to surrender it).

Is there anything more nefarious than the prospect of sustained RP?

But I suppose there would have to be some mitigation with respect to the reward for the Jewel, what with artifact valuation and all.
Labyrinth Lord
GM, 1138 posts
Mon 11 Mar 2024
at 20:39
  • msg #410

The Silver Standard Merchant Caravan Company (OOC Thread)

The party will definitely get compensated along the lines of a what a comparable amethyst of that size might go for at retail. Maybe 500 g.p., give or take.
Solomon MacKane
player, 25 posts
Fighter 3 - Thief 3
AC 7, HP 22/22
Mon 11 Mar 2024
at 21:52
  • msg #411

The Silver Standard Merchant Caravan Company (OOC Thread)

But as an artifact, it's worth millions!
Nineve
Elven Cleric Fighter, 205 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Tue 12 Mar 2024
at 00:15
  • msg #412

The Silver Standard Merchant Caravan Company (OOC Thread)

Eh, we can just invest in crypto, hey?   There's got to be a good meme coin with Impurax on it.
Barnabus
Human Cleric, 1279 posts
Cleric 4
Hps: 19/23; AC 1
Tue 12 Mar 2024
at 17:34
  • msg #413

The Silver Standard Merchant Caravan Company (OOC Thread)

It looks like we have two paths under consideration, both ultimately leading to the same place (The Pit) but one with a few detours and other without.

As a player, I'm not in any hurry and want to increase party power (in both levels and magic items) before making a big pit push. That's about the size of it. I also like to sample most everything on offer.

I don't know what the BM "level range" or even if it has one.

LL, I thought BM had a decent amount of module art? Have we been missing most of it?
Labyrinth Lord
GM, 1141 posts
Wed 13 Mar 2024
at 03:13
  • msg #414

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
LL, I thought BM had a decent amount of module art? Have we been missing most of it?

That kind of depends on what you regard as a “decent amount”. The illustration book portion of Barrowmaze contains 36 pieces of art, which are to be displayed to players upon the discovery of the associated locations. The dungeon comprises a total of 432 keyed locations.
Solomon MacKane
player, 26 posts
Fighter 3 - Thief 3
AC 4, HP 22/22
Wed 13 Mar 2024
at 09:44
  • msg #415

The Silver Standard Merchant Caravan Company (OOC Thread)

How many they already found? Or haven't they actually made it to the Barrow yet?
Solomon MacKane
player, 27 posts
Fighter 3 - Thief 3
AC 4, HP 22/22
Wed 13 Mar 2024
at 09:48
  • msg #416

The Silver Standard Merchant Caravan Company (OOC Thread)

Damn, I missed all of that gold and xp! :-( My turn! ;-)
Labyrinth Lord
GM, 1142 posts
Wed 13 Mar 2024
at 13:41
  • msg #417

The Silver Standard Merchant Caravan Company (OOC Thread)

Solomon MacKane:
How many they already found? Or haven't they actually made it to the Barrow yet?

The current map of the Barrowmaze reflects that the party has visited 63 distinct points within the catacombs. That’s more of a rough estimate, as some of the numbered entries refer to specific features within the dungeon, as opposed to locations, but overall, that seems to line up with the “art to location” ratio.

As well, it should be noted that I’m uncertain of how much more of the current branch of the dungeon the party will access, given that the corresponding entrance to the catacombs was destroyed.

Additionally, I’ll move things ahead once I have a clear sense of the party’s intended destination. If there is any specific business anyone wishes to address while the group is in Helix, please let me know.
Barnabus
Human Cleric, 1280 posts
Cleric 4
Hps: 19/23; AC 1
Wed 13 Mar 2024
at 13:54
  • msg #418

The Silver Standard Merchant Caravan Company (OOC Thread)

I'd like to hit that barrow our hirelings were on the verge of opening right near the main Barrowmaze entrance. However, if the prevailing sentiment demands that we make a beeline for the "lethal traps," alrighty, then.

So the dungeon comprises 432 keyed locations as you say. Is that distinct from the Set barrow or the temple ruins or Helix? Maybe our number is somewhat higher?
Labyrinth Lord
GM, 1143 posts
Wed 13 Mar 2024
at 14:20
  • msg #419

The Silver Standard Merchant Caravan Company (OOC Thread)

Suddenly, it feels as though I’m under direct examination. ”What, if anything, did you observe in the early morning hours of November 17th?”

The keyed locations for the Barrowmaze include the “satellite” barrows and crypts which neighbor the primary complex on the Barrowmoor. The areas comprising the ruined temple north of Helix are not included in that number.
Barnabus
Human Cleric, 1281 posts
Cleric 4
Hps: 19/23; AC 1
Wed 13 Mar 2024
at 17:10
  • msg #420

The Silver Standard Merchant Caravan Company (OOC Thread)

I'm a curious kid. I liked school. It probably still shows.

Speaking of which, was there anything of note within that sealed chest? I was under the impression the opening of that had sort of been handwaved but maybe not?
This message was last edited by the player at 17:12, Wed 13 Mar.
Labyrinth Lord
GM, 1144 posts
Wed 13 Mar 2024
at 17:48
  • msg #421

The Silver Standard Merchant Caravan Company (OOC Thread)

I hadn’t handwaved the opening. I was just curious to see how the party went about prying the lid off. There are a few options:
  1. The smith, Karg Barrelgut, likely possesses the tools needed to open it.
  2. Norbert Stidz might have an alchemical compound, such as acid, on hand which could be used to free the lid.
  3. Battist

Nineve
Elven Cleric Fighter, 206 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 26
Wed 13 Mar 2024
at 17:52
  • msg #422

The Silver Standard Merchant Caravan Company (OOC Thread)

Just barely over the line, to make lvl 4 as a cleric, after the XP.

Unfortunately, didn't do much for my hit points.   I hope the fighter side will be kinder.
Nineve
Elven Cleric Fighter, 207 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 26
Wed 13 Mar 2024
at 17:59
  • msg #423

The Silver Standard Merchant Caravan Company (OOC Thread)

How does one deal with having 1000+ gp in this game?  (aside from a crazed shopping spree)  Can we change some of that into gems?    Or is there a reliable bank?
Labyrinth Lord
GM, 1145 posts
Wed 13 Mar 2024
at 18:08
  • msg #424

The Silver Standard Merchant Caravan Company (OOC Thread)

The Rosy Quartz Jeweler and Money Lender in Helix can either convert large amounts of coin into gems, or accept deposits for safekeeping in the same manner as a bank.
Barnabus
Human Cleric, 1282 posts
Cleric 4
Hps: 19/23; AC 1
Wed 13 Mar 2024
at 18:53
  • msg #425

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 421):

We would try option #1 first. Failing that, we would try #2.

Nin, fwiw, LL clerics roll a d6 for hps.

Question: are the benefits of Bless and Prayer cumulative?
This message was last edited by the player at 18:59, Wed 13 Mar.
Nineve
Elven Cleric Fighter, 208 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 26
Wed 13 Mar 2024
at 19:18
  • msg #426

The Silver Standard Merchant Caravan Company (OOC Thread)

I thought the DM's rules say that the optional, bigger AD&D style hit dice are in use here?

I'll gladly reroll as a D6, though; it could be no worse, in this case.
Nineve
Elven Cleric Fighter, 209 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 26
Wed 13 Mar 2024
at 19:26
  • msg #427

The Silver Standard Merchant Caravan Company (OOC Thread)

7. Generate your hit points. Note that the game uses the Advanced HD (Hit Die) option for determining hit points.

I don't think those two cumulate, but it'd be nice if so.   I have been thinking about taking bless, though, so that when you use it on the party, I can cast its reverse on our enemies.   The bless/curse duo can be a pretty good combo, in a tough fight.
Labyrinth Lord
GM, 1146 posts
Wed 13 Mar 2024
at 19:52
  • msg #428

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
Question: are the benefits of Bless and Prayer cumulative?

This seems like a question from someone who’s trying to game the system, engage in min/maxing, or otherwise “cheese” combat encounters, which was surely not the spirit in which it was asked.

Advanced Labyrinth Lord:
Spells that affect different abilities can be combined. In addition, spells can be combined with the effects of magic items. However, spells cannot be used to increase the same ability.

As both Bless and Prayer serve to increase “to hit” and damage rolls, their effects would not be able to be combined for a cumulative effect.

To simply confirm, we are using the Advanced HD (Hit Dice) option to determine hit points.
Barnabus
Human Cleric, 1283 posts
Cleric 4
Hps: 19/23; AC 1
Wed 13 Mar 2024
at 20:17
  • msg #429

The Silver Standard Merchant Caravan Company (OOC Thread)

So it sounds like the effects of Striking would not be cumulative with Bless as one would add d6 and the other 1 to the damage roll. The former would have to supersede the latter.

It also sounds like we couldn't cast blessx2 as both would be, in effect, affecting "to hit" rolls. I hadn't thought of doing that.

Right, it says that in the character creation thread, Advanced HD options. I distinctly remember having been led astray at some point, probably by myself.

In any case, I think I might have made a bit of a bullocks out of my hps.

Lev 1: 8+1=9
Lev 2: 5+1=6
Lev 3: 3+1=4
Lev 4: 3+1=4
Lev 5: 7+1=8

16:08, Today: Barnabus rolled 8 using 1d8+1.  lev 5 hps.
I think I rolled a d6 for levels 3 and 4, having led myself astray? I remember rolling a d6 last time around.
This message was last edited by the player at 20:18, Wed 13 Mar.
Dax Moonblade
Half Elven Ranger, 685 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Thu 14 Mar 2024
at 03:48
  • msg #430

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 421):

My last post related to the fused chest. Once it is dealt with, Dax has some plans in the village including a visit to the Rosy Quartz. Nothing that will take more than a day in game-time.

Dax is still 4200 XP from levelling! And that's after going over the XP thread and realising that I had shorted myself 756 XP.

Solomon: IIRC when we started, we were told that there were many 'individual' barrows all over the Barrowmoor.

We opted to head in what I call the Barrowmaze which is a large catacombs - think a very big dungeon level. So far it appears to be a single level, unless we found stairs that I forgot about.

We went into on individual barrow and ended up releasing a Mummy Cleric - one of our several attempts at ensuring the population of Helix is kept under control.

IMO, the group is far more focussed on dealing with the overarching evil and not just tomb-raiding for fun and profit. Although the latter might result in far less collateral damage. :-D
Lander
Elven Fighter MU, 18 posts
grey elf
Thu 14 Mar 2024
at 15:48
  • msg #431

The Silver Standard Merchant Caravan Company (OOC Thread)

Nineve:
The character has passed through several players, at this point.  Always with the same avatar Lander has.

Out of curiosity, wondering if this is some character from fiction, I did a google, and came up with this:

https://harpcodex.fandom.com/wiki/Vanorin

On a site called 'Half-Assed Roleplay,' no less.  ^_^   

LOL, this is hilarious! The 'Vanorin' from the Greyhawk game is indeed yours truly - but I've played him from the start. Sometimes I post a lot and sometimes a lot less (so 'Half-Assed' certainly fits!) but he's been my character all the way through. I actually made the name up myself, had no idea another form existed out there. Who do you play?
Lander
Elven Fighter MU, 19 posts
grey elf
Thu 14 Mar 2024
at 15:53
  • msg #432

The Silver Standard Merchant Caravan Company (OOC Thread)

Nineve:
7. Generate your hit points. Note that the game uses the Advanced HD (Hit Die) option for determining hit points.

Ah, is that Advanced D&D 1st Edition, or is that the Advanced Edition Companion for Labyrinth Lord, as mentioned earlier in the Character Creation thread?
Lander
Elven Fighter MU, 20 posts
grey elf
Thu 14 Mar 2024
at 15:55
  • msg #433

The Silver Standard Merchant Caravan Company (OOC Thread)

Solomon MacKane:
Damn, I missed all of that gold and xp! :-( My turn! ;-)

My apologies for spamming the OOC thread, but I had the same thoughts as Solomon when I saw the XP award...right up until I looked down the list of foes defeated, when it occurred to me that Lander probably wouldn't have made it! ;)
Malivoire
Elven Magic User, 498 posts
Malvingeroth
Hunter of Night
Thu 14 Mar 2024
at 16:10
  • msg #434

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Lander (msg # 432):

It's the Advanced Edition Companion, I believe.  See page 21.

Unfortunately, for some reason mages don't get bumped up to a d12.  I don't understand it....
This message had punctuation tweaked by the player at 16:11, Thu 14 Mar.
Malivoire
Elven Magic User, 499 posts
Malvingeroth
Hunter of Night
Thu 14 Mar 2024
at 16:14
  • msg #435

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Dax Moonblade (msg # 430):

Dax, I'd feel sorry for you but I'm 6000+ XP from leveling.  So no comfort coming from me  ;)
Labyrinth Lord
GM, 1148 posts
Thu 14 Mar 2024
at 16:18
  • msg #436

The Silver Standard Merchant Caravan Company (OOC Thread)

If you have the Advanced Labyrinth Lord book, which combines the two books, it appears on page 27. For ease of reference:

ClassAdvanced HD
Cleric, Druidd8
Fighter, Paladind10
Rangerd8
Thief, Assassind6

As was humorously noted, Magic Users and Illusionists still utilize a d4 to determine their hit points.
Labyrinth Lord
GM, 1149 posts
Thu 14 Mar 2024
at 16:56
  • msg #437

The Silver Standard Merchant Caravan Company (OOC Thread)

Dax Moonblade:
Solomon: IIRC when we started, we were told that there were many 'individual' barrows all over the Barrowmoor.

Sorry, I overlooked this. Yes, this is accurate. The Barrowmoor is a large moor which lies south of the village of Helix. Most of the terrain is marshy and somewhat difficult to traverse.

One section of the Barrowmoor is taken up with a burial ground, one that is so ancient that the names of most who were interred there have been lost to history. Much of that burial ground is taken up by individual barrows and crypts, which could be entered and explored. However, beneath the burial ground is an enormous series of catacombs, an underground complex of tombs wandered by the undead and other dangerous creatures. The catacombs are what are generally referred to as the Barrowmaze.
Solomon MacKane
Human Fighter Thief, 28 posts
Fighter 3 - Thief 3
AC 4, HP 22/22
Thu 14 Mar 2024
at 17:39
  • msg #438

The Silver Standard Merchant Caravan Company (OOC Thread)

Cool, I need a cleric of Pelor for this! ;-)
Labyrinth Lord
GM, 1150 posts
Thu 14 Mar 2024
at 20:14
  • msg #439

The Silver Standard Merchant Caravan Company (OOC Thread)

Labyrinth Lord:
There may need to be some discussion regarding the party’s forthcoming marching order. At this juncture, both Safherd and Ynes will remain with the adventurers, which will make the company’s number equal to what it was when Sir Dryvyk and his squire were taking part in the expeditions underground.

Incidentally, if no one wishes to address the marching order, there’s no reason to worry. I’m perfectly content to come up with an order that strikes me as workable.
Nineve
Elven Cleric Fighter, 210 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 26
Thu 14 Mar 2024
at 20:30
  • msg #440

The Silver Standard Merchant Caravan Company (OOC Thread)

Lander:
I actually made the name up myself, had no idea another form existed out there. Who do you play?


Oh, how funny!  I play Inaya. Original player. It's amazing I'm still there, after all this time. Dax's player used to be in that game too.   The GM runs a tight ship, but he's not for everyone.

Dax, I'd feel sorry for you but I'm 6000+ XP from leveling.  So no comfort coming from me  ;)

It's the curse of the mage, and paladins and rangers too.   To say nothing of we multi class -- gonna be a long trek to 5th level.
Lander
Elven Fighter MU, 21 posts
grey elf
Thu 14 Mar 2024
at 20:57
  • msg #441

The Silver Standard Merchant Caravan Company (OOC Thread)

Nineve:
Oh, how funny!  I play Inaya. Original player. It's amazing I'm still there, after all this time. Dax's player used to be in that game too.   The GM runs a tight ship, but he's not for everyone.

Hey Inaya! :) I get he's not for everyone, he's very, very particular on a lot of things (everything?) but if you can live with that, he runs what are otherwise very enjoyable games, and its about the only Greyhawk action around so I'm always on that.
Solomon MacKane
Human Fighter Thief, 30 posts
Fighter 3 - Thief 3
AC 4, HP 22/22
Thu 14 Mar 2024
at 21:11
  • msg #442

The Silver Standard Merchant Caravan Company (OOC Thread)

Which GM is that? I adore Greyhawk, long time grognard!
Lander
Elven Fighter MU, 22 posts
grey elf
Thu 14 Mar 2024
at 22:30
  • msg #443

The Silver Standard Merchant Caravan Company (OOC Thread)

Captain Hellrazor. He runs two Greyhawk games (and a Boot Hill game), should be easy to find in the 'Wanted - Players' Forum.
Solomon MacKane
Human Fighter Thief, 31 posts
Fighter 3 - Thief 3
AC 4, HP 22/22
Thu 14 Mar 2024
at 22:46
  • msg #444

The Silver Standard Merchant Caravan Company (OOC Thread)

Ahh yeah, I was in two of his games. A Greyhawk game and a weird military game he has. Things weren't going well in the dungeon, difference of opinion on which way to go. He kicked me out for causing problems! ;-)
Dax Moonblade
Half Elven Ranger, 686 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Fri 15 Mar 2024
at 02:56
  • msg #445

The Silver Standard Merchant Caravan Company (OOC Thread)

Suggested Marching Order for review and comment:

Single File        Double File
Dax             Dax        Solomon
Solomon         Barnabus   Lander
Lander          Malivoire  Safherd
Barnabus        Ynes       Nineve
Malivoire
Safherd
Nineve
Ynes

Updated to reflect Barnabus' input...anyone else? Nineve you OK with being at the back?
This message was last edited by the player at 09:46, Fri 15 Mar.
Barnabus
Human Cleric, 1284 posts
Cleric 5
Hps: 33/33; AC 1
Fri 15 Mar 2024
at 08:20
  • msg #446

The Silver Standard Merchant Caravan Company (OOC Thread)

Maybe switch Barn and Nin given Barn's hps/melee attack and Nin's ranged attack?

quote:
Much of that burial ground is taken up by individual barrows and crypts, which could be entered and explored.

Yes, individual barrows and crypts such as we should now turn our attention to. Why one Frodo and company (with some help) plundered just one such barrow, neverminding the one small matter of its former occupant. We have much experience to gain before considering a hard push for the pit. I wouldn't expect the new guys to weigh in but with Dax and myself deadlocked, we do need to hear from Nin and Mal.

I do play in the Captain's Greatest Campaign. I'm not sure if it's ultimately a rewarding experience. It's an existential one for sure.
Dax Moonblade
Half Elven Ranger, 688 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Fri 15 Mar 2024
at 09:52
  • msg #447

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
Dax and myself deadlocked, we do need to hear from Nin and Mal.

Are we deadlocked? :-)

As a player I agree we might need more levels; but how do you justify IC after emerging from Hades that we should spend some time looting tombs instead of dealing with the EvilTM at hand?

Now, if Dryvyk takes the font with him on his pilgrimage then we have no reason to go to the Pit; and if we end up looting some barrows while we look for Bato's tomb, well that's just in the line of duty! I'm sure the DM has already taken all of these loose threads into account to weave another tapestry of fine roleplaying goodness in the next chapter.
Barnabus
Human Cleric, 1286 posts
Cleric 5
Hps: 33/33; AC 1
Fri 15 Mar 2024
at 10:07
  • msg #448

The Silver Standard Merchant Caravan Company (OOC Thread)

I like the word "deadlocked" of late and thus have been overusing. I meant something more along the lines of an "impasse."

The immediate response would be that looting tombs and dealing with the evil at hand go hand in hand. Sometimes if we're too dilatory about doing so, the evil claws its way out on its own (as has happened several times).

Re Barrowmaze stairs: there has been one reference to stairs within the BM. I think one of the dead adventurers in #39 (Map of the Barrowmaze thread) spoke of trying to reach them.
Labyrinth Lord
GM, 1152 posts
Fri 15 Mar 2024
at 12:34
  • msg #449

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
Re Barrowmaze stairs: there has been one reference to stairs within the BM. I think one of the dead adventurers in #39 (Map of the Barrowmaze thread) spoke of trying to reach them.

They did. However, bear in mind that the group was speaking in terms of escaping the creatures which were hunting them.

Barnabus:
"A black rose superimposed over a white human skull is no hellish insignia that I know of. A little severe and morbid, yes, but unmistakably ... human."

No, the group has encountered the insignia before. It appeared on the banners that were taken from the hallway adjacent to an infamous warlord’s tomb after he had vacated it. It has also appeared on the shields of the undead knights who are in said warlord’s service, including the one that was recently controlled via a potion to compel answers from.
Barnabus
Human Cleric, 1287 posts
Cleric 5
Hps: 33/33; AC 1
Fri 15 Mar 2024
at 12:50
  • msg #450

The Silver Standard Merchant Caravan Company (OOC Thread)

Yep, the flappy things with which we've yet to become familiar.

Ah, thank you. Barnabus would remember that. I'll have to update his post. So maybe Varghoulis's armor or someone high ranking in his service.
Labyrinth Lord
GM, 1153 posts
Fri 15 Mar 2024
at 13:35
  • msg #451

The Silver Standard Merchant Caravan Company (OOC Thread)

I honestly should have been more clear. My fault. My point was less about the rumored “demon bats” and more about “escape”. As in, the stairs the ill fated adventurers sought was likely going up not down.

Labyrinth Lord:
The sharp angles of the armor suggest that its wearer would have a fearsome, but almost regal, appearance.

That probably provides some insight with regard to the armor’s owner, who might want their property back.
Solomon MacKane
Human Fighter Thief, 33 posts
Fighter 3 - Thief 3
AC 4, HP 22/22
Fri 15 Mar 2024
at 13:39
  • msg #452

The Silver Standard Merchant Caravan Company (OOC Thread)

Varghoulis's armor then, obviously.
Labyrinth Lord
GM, 1154 posts
Fri 15 Mar 2024
at 14:25
  • msg #453

The Silver Standard Merchant Caravan Company (OOC Thread)

Dax Moonblade:
Suggested Marching Order for review and comment:

The only suggestion I might offer is something of an obvious one: the highest level character in the group should take point.
Solomon MacKane
Human Fighter Thief, 34 posts
Fighter 3 - Thief 3
AC 4, HP 22/22
Fri 15 Mar 2024
at 14:32
  • msg #454

The Silver Standard Merchant Caravan Company (OOC Thread)

That isn't me. What levels are folks?
Lander
Elven Fighter MU, 23 posts
grey elf
Fri 15 Mar 2024
at 14:43
  • msg #455

The Silver Standard Merchant Caravan Company (OOC Thread)

Labyrinth Lord:
The only suggestion I might offer is something of an obvious one: the highest level character in the group should be the meat shield.

Corrected!
Malivoire
Elven Magic User, 500 posts
Malvingeroth
Hunter of Night
Fri 15 Mar 2024
at 15:06
  • msg #456

The Silver Standard Merchant Caravan Company (OOC Thread)

Hey folks, sorry for a quiet couple of days.

Marching order looks fine to me.  Not sure about putting Barnabus out front...sounds like a volatile situation to me.  :)

Solomon, Barnabus is 5th level; Dax, myself, and I think Sir Dryvyk are 4th level.  As a multi-class, I think Nineve is 4/3 now, and you're 3/3 per your bio line.  Not sure about Lander, but probably 3/3 or 4/3?  It's around this level that things really start to open up.  Rangers, paladins and mages all have big gaps between levels.  Clerics and thieves are relatively small gaps and tend to widen the level disparity around now.

Lastly, I was in Hellrazor's Boot Hill campaign but eventually left over an accumulation of differences in play style.
Lander
Elven Fighter MU, 24 posts
grey elf
Fri 15 Mar 2024
at 15:10
  • msg #457

The Silver Standard Merchant Caravan Company (OOC Thread)

Yes, I'm 3/3 also, wasn't in the game very long first time around so didn't accumulate any XP.
Malivoire
Elven Magic User, 502 posts
Malvingeroth
Hunter of Night
Fri 15 Mar 2024
at 15:14
  • msg #458

The Silver Standard Merchant Caravan Company (OOC Thread)

Another thought I forgot to mention.  For us to venture into the Barrowmaze again and try to find the Pit, we first need to find an entrance.  Maybe by talking to the bowyer, per Mazzah's suggestion?  Or some other way.  Otherwise we're a little stuck that way.  So perhaps the scholar's barrow makes sense from that perspective as well.
Barnabus
Human Cleric, 1288 posts
Cleric 5
Hps: 33/33; AC 1
Fri 15 Mar 2024
at 15:32
  • msg #459

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 451):

It's alright. I think it has been clear they were looking to go up rather than down. The only point of obscurity would have been if they had been referencing the original stairs/entrance to the BM or another one. We had to use the lift and later the siege ladder but there might have been stairs there long ago.

@Mal --
Mal:
So perhaps the scholar's barrow makes sense from that perspective as well.

We're trying to choose from (A) Hitting one or more lesser barrows and then the scholar's -- (B) or going straight to the scholar's.

I am feeling more strongly as a player that we should choose A. I wouldn't say that we want for magic items but we could us some more (and more exp, of course, for you developmental laggards).
This message was last edited by the player at 15:36, Fri 15 Mar.
Nineve
Elven Cleric Fighter, 212 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 26
Sat 16 Mar 2024
at 17:28
  • msg #460

The Silver Standard Merchant Caravan Company (OOC Thread)

Lander:
he's very, very particular on a lot of things (everything?) but if you can live with that, he runs what are otherwise very enjoyable games, and its about the only Greyhawk action around so I'm always on that.


Agreed, it's actually a cool setting compared to some that followed, (I've never been into FR or pathfinder's more recent Golarion) and very few make use of it.  Yes, particular about everything.   The only reason I can handle that character sheet is because I've done content management at work, and know some HTML/CSS.  I feel sorry for anyone who doesn't.

Yes, I'm 4/3.   I play a lot of multi class under old school rules, I'm used to lagging behind a bit.

I think AC, hit points, and maybe damage have most bearing on who takes point, don't they?    That's often the highest lvl character, but not always.
Nineve
Elven Cleric Fighter, 213 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 26
Sat 16 Mar 2024
at 17:57
  • msg #461

The Silver Standard Merchant Caravan Company (OOC Thread)

Hopefully, we'll have time to re-memorize spells before we head out, I was nearly out, and I'm changing my list from last time:

1st level (5)
Cure Light Wounds (x3)
Sanctuary
Command

2nd level (3)
Hold Person
Silence 15'
Bless*

*I'm assuming the book rules, that say a cleric can reverse a spell at will hold true.  Because I may cast that in its reverse.
Barnabus
Human Cleric, 1289 posts
Cleric 5
Hps: 33/33; AC 1
Sun 17 Mar 2024
at 07:45
  • msg #462

The Silver Standard Merchant Caravan Company (OOC Thread)

I'll go with:

1st: Cure Light Woundsx3, Command, Detect Evil
2nd: Bless, Find Traps, Hold Person, Hold Person
3rd: Speak with Dead, Prayer

I have had the fanciful idea, though, of combining the effects of a Potion of Animal Control (reptiles and amphibians) with the cleric spell Animal Growth. Or maybe on the camp dog...
This message was last edited by the player at 07:46, Sun 17 Mar.
Labyrinth Lord
GM, 1155 posts
Sun 17 Mar 2024
at 20:01
  • msg #463

The Silver Standard Merchant Caravan Company (OOC Thread)

Nineve:
*I'm assuming the book rules, that say a cleric can reverse a spell at will hold true.  Because I may cast that in its reverse.

They will. Cursing an enemy (or group of them) could provide a needed advantage within the catacombs.
Solomon MacKane
Human Fighter Thief, 36 posts
Fighter 3 - Thief 3
AC 4, HP 22/22
Sun 17 Mar 2024
at 20:58
  • msg #464

The Silver Standard Merchant Caravan Company (OOC Thread)

Is there a thread that describes and talks about who the NPC's you mentioned are? Derica Ironguard, Karg Barrelgut, Guildmaster Osen, Billworth Turgen, Norbert Stidz, Valeron and Harnald Huffnpuff, Bollo, Perri Ticklebottom, Windroot?
Labyrinth Lord
GM, 1160 posts
Mon 18 Mar 2024
at 17:45
  • msg #465

The Silver Standard Merchant Caravan Company (OOC Thread)

Incidentally, if the party’s preference is to push ahead with returning to the Barrowmoor either to the area wher Vocos Bato’s crypt is said to be located, or to an entrance identified by Valeron, I can go ahead and transition the scene to the trek back to the tombs. Any business of great import that party members have within the village, can be conducted “off screen”.
Solomon MacKane
Human Fighter Thief, 38 posts
Fighter 3 - Thief 3
AC 4, HP 22/22
Mon 18 Mar 2024
at 17:53
  • msg #466

The Silver Standard Merchant Caravan Company (OOC Thread)

I think I have everything, I'm fine with it.
Barnabus
Human Cleric, 1290 posts
Cleric 5
Hps: 33/33; AC 1
Mon 18 Mar 2024
at 19:47
  • msg #467

The Silver Standard Merchant Caravan Company (OOC Thread)

Sounds good to me.
Labyrinth Lord
GM, 1161 posts
Mon 18 Mar 2024
at 20:11
  • msg #468

The Silver Standard Merchant Caravan Company (OOC Thread)

Cool. I still need one query answered (by those who have and those who have yet to respond): Is the group going to Bato’s barrow, or are they seeking out another entrance to the Barrowmaze with the help of Valeron?
Nineve
Elven Cleric Fighter, 214 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 26
Mon 18 Mar 2024
at 20:30
  • msg #469

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
3rd: Speak with Dead


(imagines Barn took this just so he can harass some party member after they're dead)

"Come back!  Come back, I say! Do you remember that eight gold pieces you owe me?"

I think probably the Barrow Maze?   Isn't the general thought that Bato is more 'enemy of my enemy,' and not as immediate a concern?
Labyrinth Lord
GM, 1162 posts
Mon 18 Mar 2024
at 20:43
  • msg #470

The Silver Standard Merchant Caravan Company (OOC Thread)

Mazzahs had voiced the opinion that once Vocos Bato had animated his vessel, he would likely not remain in his crypt, instead departing to see to further whatever ambitions Orcus had within the Barrowmaze. The wizard felt that Bato’s tomb could potentially yield some valuable information, though he cautioned that it was likely guarded by numerous traps.

The flip side being that further explorations of the Barrowmaze, or some of the unopened crypts in the vicinity, might produce valuable treasure (and experience points) to prepare for bigger challenges down the road.
Nineve
Elven Cleric Fighter, 215 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 26
Mon 18 Mar 2024
at 20:47
  • msg #471

The Silver Standard Merchant Caravan Company (OOC Thread)

That's right, thanks for clarifying.

I'm still in favor of the Maze, but will yield to the majority, as usual, however that falls.
Barnabus
Human Cleric, 1291 posts
Cleric 5
Hps: 33/33; AC 1
Mon 18 Mar 2024
at 21:07
  • msg #472

The Silver Standard Merchant Caravan Company (OOC Thread)

Nineve: Maze
Barnabus: Bonus crypts
Mal: Vatos or Maze
Dax: Maze, I think.
Solomon MacKane
Human Fighter Thief, 39 posts
Fighter 3 - Thief 3
AC 4, HP 22/22
Mon 18 Mar 2024
at 21:44
  • msg #473

The Silver Standard Merchant Caravan Company (OOC Thread)

I guess I'm going wherever we go. No opinion.
Lander
Elven Fighter MU, 25 posts
grey elf
Mon 18 Mar 2024
at 22:56
  • msg #474

The Silver Standard Merchant Caravan Company (OOC Thread)

No real opinion here either, but I'll say Maze anyway.
Dax Moonblade
Half Elven Ranger, 689 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Tue 19 Mar 2024
at 04:23
  • msg #475

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Barnabus (msg # 472):

Dax is for Bato's crypt. Hopefully to head off one more threat that the group unleashed! :-) And that we might ask Valeron for the general location of another entrance to maze to keep in our back pocket. We can ask him to guide us when we head there purposely, and if we haven't stumbled on it.

Dax's player is thinking that if we look for Bato's Barrow (Your friendly neighbourhood pub) it is likely that we will enter one or two incorrect barrows (given our track record) and that's the loot that Barnabus is hoping for!
Malivoire
Elven Magic User, 503 posts
Malvingeroth
Hunter of Night
Tue 19 Mar 2024
at 12:14
  • msg #476

The Silver Standard Merchant Caravan Company (OOC Thread)

My thinking is similar to Dax's.  I think Bato's barrow should be our first goal, but if we clear some others along the way in finding his, that's okay too.  Let's just not blow them all sky high!  :)

I also agree that we should at least speak with Valeron about the alternate entrance to the Maze, and if it requires his guidance to reach then that can happen on a subsequent trip.
Barnabus
Human Cleric, 1293 posts
Cleric 5
Hps: 33/33; AC 1
Tue 19 Mar 2024
at 12:40
  • msg #477

The Silver Standard Merchant Caravan Company (OOC Thread)

Dax:
if we clear some others along the way in finding his, that's okay too.

Or on the way back depending on our corporeal and mental state.

1st: Cure Light Woundsx3, Command, Detect Evil
2nd: Bless, Find Trapsx2, Hold Person
3rd: Speak with Dead (an auxiliary to find traps), Prayer
Labyrinth Lord
GM, 1163 posts
Tue 19 Mar 2024
at 14:56
  • msg #478

The Silver Standard Merchant Caravan Company (OOC Thread)

Okay, the vote total :)

Bato’s Crypt: Dax, Malivoire

Barrowmaze: Nineve, Lander

Random Barrows: Barnabus

Abstain: Solomon

So…because, as Dax suggested, there will likely be barrows in the vicinity of Bato’s tomb that could also be investigated/plundered/serve as the adventurers’ final resting place, I’m going to treat the Bato option as the majority’s preference and move forward with the party visiting the Orcus worshipping sorcerer’s crypt. I should have things updated late this afternoon.

Dax: I will probably send you a summary of the information from Derica, Windroot, and Trisrel via PM.
Barnabus
Human Cleric, 1295 posts
Cleric 5
Hps: 33/33; AC 1
Wed 20 Mar 2024
at 10:05
  • msg #479

The Silver Standard Merchant Caravan Company (OOC Thread)

There would appear to be a typo in the AD&D Players Handbook. It has "perfect" for the 5th level title for a cleric. That should be "prefect," no?
Solomon MacKane
Human Fighter Thief, 42 posts
Fighter 3 - Thief 3
AC 4, HP 22/22
Wed 20 Mar 2024
at 10:50
  • msg #480

The Silver Standard Merchant Caravan Company (OOC Thread)

According to my PHB, they had no title! LL gives NO titles from what I see.


CLERICS TABLE I
8-sided
dice for
experience experience accumulated level
Points            level    Hit Points   title
0-1,500             1          1       Acolyte
1,501--3,000        2          2       Adept
3,001--6,000        3          3       Priest
6.001--13,000       4          4       Curate
13,001-27,500       5          5
27,501-55.000       6          6       Canon
55,001-110,OOO      7          7       Lama
110.001 -225,000    8          8       Patriarch
225,001--450,000    9          9       High Priest
450,001--675,000    10        9+2      High Priest (10th level)
675,001--900,000    11        9+4      High Priest (1lth level)
225,000 experience points per level for each additional level beyond the


11 th.
This message was last edited by the player at 10:54, Wed 20 Mar.
Labyrinth Lord
GM, 1165 posts
Wed 20 Mar 2024
at 12:29
  • msg #481

The Silver Standard Merchant Caravan Company (OOC Thread)

My copy of the AD&D Players Handbook mirrors the information Solomon shared. So, maybe it’s Curate First Class.

Maybe the title was removed from later printings because it didn’t really fit? A prefect usually refers to a magistrate or governor. I don’t know that it was historically used for positions within the western church, but I could be completely off base about that.
Malivoire
Elven Magic User, 505 posts
Malvingeroth
Hunter of Night
Wed 20 Mar 2024
at 15:28
  • msg #482

The Silver Standard Merchant Caravan Company (OOC Thread)

Hah!  I'd never noticed the typo.  I have a PHB with the level title "Perfect".  It's a 6th printing, Jan 1980.  Which would make one wonder why clerics needed to aspire to any higher levels, really.  I mean, haven't you achieved everything once you're perfect?  :)
Solomon MacKane
Human Fighter Thief, 44 posts
Fighter 3 - Thief 3
AC 4, HP 22/22
Wed 20 Mar 2024
at 16:07
  • msg #483

The Silver Standard Merchant Caravan Company (OOC Thread)

6th Printing, January, 1980
ISBN 0-935696-01-6

6th Printing, January, 1980
ISBN 0-935696-01-6

Two different covers, both say 6th printing, both are blank for that level. Weird.
Labyrinth Lord
GM, 1166 posts
Wed 20 Mar 2024
at 20:16
  • msg #484

The Silver Standard Merchant Caravan Company (OOC Thread)

A question of potential importance, given that there is discussion of breaching sealed barrows. Is Battist still among the company’s hirelings?
Dax Moonblade
Half Elven Ranger, 691 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Thu 21 Mar 2024
at 03:25
  • msg #485

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Solomon MacKane (msg # 483):

I have 5 copies of the PHB, 4 have the blank, 1 has 'Perfect'. What I find odd is that all say 6th Printing; 2 are the original cover and the other 3 are the orange spine.
Barnabus
Human Cleric, 1296 posts
Cleric 5
Hps: 33/33; AC 1
Thu 21 Mar 2024
at 06:58
  • msg #486

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 484):

No, he has been effectively been put out to pasture but he may yet rise again (and again) from the ashes.
Dax Moonblade
Half Elven Ranger, 693 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Thu 21 Mar 2024
at 09:21
  • msg #487

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Barnabus (msg # 486):

There's a staircase leading down in the other barrow. I thought the plan was to check it out before going into Bato's?
Lander
Elven Fighter MU, 26 posts
grey elf
Thu 21 Mar 2024
at 12:56
  • msg #488

The Silver Standard Merchant Caravan Company (OOC Thread)

My original PHB (hardback) is still in excellent condition, even though I must have looked through it thousands of times. And yes, mine was blank for the title of a 5th level cleric - I wrote "Vicar" in that space, in fine purple felt-tip (!) not long after I bought it (very early teens). I think there was some published item (no idea if it was TSR or otherwise) which used that title for a cleric, so I borrowed that. For the record, I much prefer Prefect.

I do have a softback version of the PHB printed in the UK (my best friend bought one when it came out way bitd, it fell apart within six months!), plus the brown cover 25th Anniversary edition (I think that's what the brown covers are, will have to check). So will see if there are any differences there. Did the OD&D books have anything? I'll check those too.
Labyrinth Lord
GM, 1169 posts
Thu 21 Mar 2024
at 13:49
  • msg #489

The Silver Standard Merchant Caravan Company (OOC Thread)

Just for everyone’s information: I’m not planning on moving the narrative forward until the question of which barrow to explore first is resolved to the company’s satisfaction.
Barnabus
Human Cleric, 1298 posts
Cleric 5
Hps: 33/33; AC 1
Thu 21 Mar 2024
at 13:57
  • msg #490

The Silver Standard Merchant Caravan Company (OOC Thread)

Sorry, I anticipated resistance to clearing the second barrow first. I'll update my post.
Lander
Elven Fighter MU, 28 posts
grey elf
Thu 21 Mar 2024
at 14:23
  • msg #491

The Silver Standard Merchant Caravan Company (OOC Thread)

It's all good. I just thought an open barrow (however it has opened) with an inviting (or otherwise!) staircase leading down...made for a better starting point. Bato's tomb is sealed, leave it like that for now, its not going anywhere.
Solomon MacKane
Human Fighter Thief, 46 posts
Fighter 3 - Thief 3
AC 4, HP 22/22
Thu 21 Mar 2024
at 14:39
  • msg #492

The Silver Standard Merchant Caravan Company (OOC Thread)

Exactly what I thought Lander. It isn't going any where, it's sealed.
Barnabus
Human Cleric, 1299 posts
Cleric 5
Hps: 33/33; AC 1
Thu 21 Mar 2024
at 17:56
  • msg #493

The Silver Standard Merchant Caravan Company (OOC Thread)

Maybe not too far off in appearance from our current barrow (aka Marie Antoinette's Grotto):


Solomon MacKane
Human Fighter Thief, 47 posts
Fighter 3 - Thief 3
AC 4, HP 22/22
Thu 21 Mar 2024
at 17:58
  • msg #494

The Silver Standard Merchant Caravan Company (OOC Thread)

Is her head there too? ;-)
Labyrinth Lord
GM, 1171 posts
Thu 21 Mar 2024
at 21:30
  • msg #495

The Silver Standard Merchant Caravan Company (OOC Thread)

Solomon MacKane:
"Who is supposed to be where in the lineup?" Solomon asked the group.

The current marching order for single and double file can be viewed in this thread. The only alteration I made to the arrangement which had been proposed was to account for the inclusion of Jesper, the party’s linkboy/lantern bearer.
Solomon MacKane
Human Fighter Thief, 50 posts
Fighter 3 - Thief 3
AC 4, HP 24/24
Thu 21 Mar 2024
at 21:40
  • msg #496

The Silver Standard Merchant Caravan Company (OOC Thread)

Thanks, that's good! ;-)
Nineve
Elven Cleric Fighter, 217 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Thu 21 Mar 2024
at 21:58
  • msg #497

The Silver Standard Merchant Caravan Company (OOC Thread)

Oh, are we going to get some cake, then?

I'm pretty sure my old hard copy PHB had the level title for a 5th level cleric.   I remember, because I played several multi class clerics (listens to everyone gasp in surprise), and level 5 was where half elves used to top out.  I remember "Vicar" as the last level.

However, the pdf copy I've got today is as above.
Lander
Elven Fighter MU, 29 posts
grey elf
Thu 21 Mar 2024
at 22:32
  • msg #498

The Silver Standard Merchant Caravan Company (OOC Thread)

Well, whaddya know? The brown cover PHB (from 2012, so yes 25th anniversary edition) is also blank for a 5th level cleric - guess they didn't want to (or couldn't) tidy the original print.

However, the softback version printed in the UK in 1978 does list "Perfect" for that spot!

For added interest, I raked out the old OD&D white books, and it has this for clerics:-

1st - Acolyte
2nd - Adept
3rd - Village Priest
4th - Vicar
5th - Curate
6th - Bishop
7th - Lama
8th - Patriarch
Nineve
Elven Cleric Fighter, 218 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Thu 21 Mar 2024
at 22:44
  • msg #499

The Silver Standard Merchant Caravan Company (OOC Thread)

Ah, I forgot the exact, but I knew it wasn't blank!

I think 'Waghalter' was the best level title of them all!   Thief or assassin?   I can't remember.
Lander
Elven Fighter MU, 30 posts
grey elf
Thu 21 Mar 2024
at 22:53
  • msg #500

The Silver Standard Merchant Caravan Company (OOC Thread)

Pretty sure off the top of my head Waghalter was a 3rd level assassin. Don't ask me what the rest are, though I do remember 6th level is Killer. Something to aspire to.
Nineve
Elven Cleric Fighter, 219 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Thu 21 Mar 2024
at 22:57
  • msg #501

The Silver Standard Merchant Caravan Company (OOC Thread)

Waghalter is more evil.   It makes it sound as though you're preventing puppies from being happy.
Solomon MacKane
Human Fighter Thief, 52 posts
Fighter 3 - Thief 3
AC 4, HP 24/24
Thu 21 Mar 2024
at 23:08
  • msg #502

The Silver Standard Merchant Caravan Company (OOC Thread)

They needed an editor

THIEVES TABLE I
(-Sided
Dlce for
Experience Accumulated
Experience pionts Level Hit Points Level title
Rogue
Footpad
Cutpurse
Robber
Burglar
Filcher
Sharper
Magsman
Thief
Master Thief
Master Thief (1 1 th level)
Master Thief (12th level)

Assassin (THIEVES) TABLE
(-Sided
Dlce for
Experience Accumulated
Experience pionts Level Hit Points Level title
Bravo (Apprentice)
Rutterkkin
Waghalter
Murderer
Thug
Killer
Cutthroat
Executioner
Assassin
Expert Assassin
Senior Assassin
Chief Assassin
Prime Assassin
Guildmaster Assassin
Grandfather Assassin
Barnabus
Human Cleric, 1301 posts
Cleric 5
Hps: 33/33; AC 1
Fri 22 Mar 2024
at 08:16
  • msg #503

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Solomon MacKane (msg # 494):

Let us say that it was one of last places where she had her head and the place where she might have concluded she was close to losing it.
Barnabus
Human Cleric, 1303 posts
Cleric 5
Hps: 33/33; AC 1
Sun 24 Mar 2024
at 20:01
  • msg #504

The Silver Standard Merchant Caravan Company (OOC Thread)

LL, could that statue be used to prop/wedge the door open?
Labyrinth Lord
GM, 1174 posts
Sun 24 Mar 2024
at 20:14
  • msg #505

The Silver Standard Merchant Caravan Company (OOC Thread)

Yes, it could, with a couple of caveats. Moving it will require the efforts of the four strongest party members and it wouldn’t be a quiet process, if noise is a concern. The statue is large enough that the most practical way to use it to keep the door open would be to lay it down within the doorway. Doing so would certainly prevent the door from closing, but it would require some extra effort from anyone entering or leaving the room, as they would need to climb over the statue to do so.

As an alternative to all of the above, the sarcophagus within the eastern chamber could simply be left alone.
Barnabus
Human Cleric, 1305 posts
Cleric 5
Hps: 33/33; AC 1
Sun 24 Mar 2024
at 23:07
  • msg #506

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 505):

Fortune favors the bold.

Until the bold are teleported individually to their own haunted barrows across the moors.
Lander
Elven Fighter MU, 33 posts
grey elf
Sun 24 Mar 2024
at 23:17
  • msg #507

The Silver Standard Merchant Caravan Company (OOC Thread)

How wide is the sarcophagus lid? That is to say, is it narrower or wider than the door? If narrower, we could remove it and place it on the ground in the doorway - which would block the door open, and we could simply walk over it.
Solomon MacKane
Human Fighter Thief, 58 posts
Fighter 3 - Thief 3
AC 4, HP 24/24
Sun 24 Mar 2024
at 23:19
  • msg #508

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Barnabus (msg # 506):

That works, if it doesn't slam shut when we move the lid.
Barnabus
Human Cleric, 1306 posts
Cleric 5
Hps: 33/33; AC 1
Sun 24 Mar 2024
at 23:47
  • msg #509

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Solomon MacKane (msg # 508):

It's a stone door. I don't think it can be spiked; otherwise that would have been the first option.

Please don't shout. We have a chance of catching the sleeper by surprise, slim thought it might be.

After we remove the lid, we will have other matters to worry about.
Labyrinth Lord
GM, 1175 posts
Mon 25 Mar 2024
at 00:27
  • msg #510

The Silver Standard Merchant Caravan Company (OOC Thread)

Lander:
How wide is the sarcophagus lid? That is to say, is it narrower or wider than the door?

The sarcophagus, including the lid, is roughly fifteen feet wide. The doorway is slightly less than ten feet in width.
Solomon MacKane
Human Fighter Thief, 59 posts
Fighter 3 - Thief 3
AC 4, HP 24/24
Mon 25 Mar 2024
at 09:39
  • msg #511

The Silver Standard Merchant Caravan Company (OOC Thread)

Fifteen feet wide??!! How damn long is the thing? Giant sized!
Labyrinth Lord
GM, 1176 posts
Mon 25 Mar 2024
at 12:34
  • msg #512

The Silver Standard Merchant Caravan Company (OOC Thread)

It’s about ten to twelve feet in length. The size and the stark lack of any kind of decoration definitely lend it an imposing quality, which was almost certainly deliberate.
Malivoire
Elven Magic User, 509 posts
Malvingeroth
Hunter of Night
Mon 25 Mar 2024
at 12:38
  • msg #513

The Silver Standard Merchant Caravan Company (OOC Thread)

Maybe it contains more than one body?
Solomon MacKane
Human Fighter Thief, 62 posts
Fighter 3 - Thief 3
AC 4, HP 24/24
Mon 25 Mar 2024
at 15:26
  • msg #514

The Silver Standard Merchant Caravan Company (OOC Thread)

Nope, just a Barrow Wight! When Sol dies, I'll be rolling a new toon! ;-)
Labyrinth Lord
GM, 1178 posts
Mon 25 Mar 2024
at 15:31
  • msg #515

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
LL, I was wondering how BM handles level-scaling as it's non-linear (we can start hitting some of the secondary barrows).

Labyrinth Lord:
That's actually fairly easy to explain. It doesn’t. At all.

Barnabus
Human Cleric, 1308 posts
Cleric 5
Hps: 33/33; AC 1
Mon 25 Mar 2024
at 17:54
  • msg #516

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 515):

That is true of the BM proper as well.

@Sol -- Let's hold off on "We're all going to die" cry until after, say, the end of the first round. Besides our camp hirelings might yet survive.
This message was last edited by the player at 17:55, Mon 25 Mar.
Solomon MacKane
Human Fighter Thief, 63 posts
Fighter 3 - Thief 3
AC 4, HP 24/24
Mon 25 Mar 2024
at 17:59
  • msg #517

The Silver Standard Merchant Caravan Company (OOC Thread)

LOL, I didn't say we're all going to die. Just that I'm completely defenseless, I failed my save vs. Paralysis. I'm at the Wight's mercy, but that might turn out okay, he'll be going after you guys! Barnabas might make mince meat of him too.
Labyrinth Lord
GM, 1179 posts
Mon 25 Mar 2024
at 18:14
  • msg #518

The Silver Standard Merchant Caravan Company (OOC Thread)

Just to clarify, the Save vs. Paralysis isn’t for resisting a paralyzing ability which the barrow wight possesses. It’s for dodging the sarcophagus lid which has been unexpectedly launched into the air.

The barrow wight doesn’t have the ability to paralyze on a hit like a ghoul or ghast. It does inflict energy drain with its physical attacks, just as a regular wight does.
Solomon MacKane
Human Fighter Thief, 64 posts
Fighter 3 - Thief 3
AC 4, HP 24/24
Mon 25 Mar 2024
at 18:17
  • msg #519

The Silver Standard Merchant Caravan Company (OOC Thread)

OHHH, a save vs. being paralyzed in surprise at the suddenness! Okay. Got you! Though I may have been crushed possibly! Yippeeee! ;-)
Solomon MacKane
Human Fighter Thief, 65 posts
Fighter 3 - Thief 3
AC 4, HP 24/24
Mon 25 Mar 2024
at 18:20
  • msg #520

The Silver Standard Merchant Caravan Company (OOC Thread)

Just to let you know Gary, I'm having a blast here in your games! May they run for many years to come!
Barnabus
Human Cleric, 1309 posts
Cleric 5
Hps: 33/33; AC 1
Mon 25 Mar 2024
at 19:11
  • msg #521

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 518):

In this circumstance, I could see that as being a Save vs. Breath Weapon as well :).
Nineve
Elven Cleric Fighter, 221 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Mon 25 Mar 2024
at 22:33
  • msg #522

The Silver Standard Merchant Caravan Company (OOC Thread)

Solomon MacKane:
Just to let you know Gary,


Is this a thing like Elvis or Bruce Lee are still alive, but Gary Gygax instead?

On another note, Sir Dryvyk's RP contributions are missed.  (though I'm glad we bolstered our ranks by one, speaking in net terms)   Has there been any word from him?
Solomon MacKane
Human Fighter Thief, 66 posts
Fighter 3 - Thief 3
AC 4, HP 24/24
Mon 25 Mar 2024
at 22:39
  • msg #523

The Silver Standard Merchant Caravan Company (OOC Thread)

Nineve:
Solomon MacKane:
Just to let you know Gary,


Is this a thing like Elvis or Bruce Lee are still alive, but Gary Gygax instead?

On another note, Sir Dryvyk's RP contributions are missed.  (though I'm glad we bolstered our ranks by one, speaking in net terms)   Has there been any word from him?


That was an error on my part, this game is Crew, Gary is Hedgeknight. My bad. ;-) It happens, I'm in over 30 games!
Nineve
Elven Cleric Fighter, 222 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Mon 25 Mar 2024
at 22:45
  • msg #524

The Silver Standard Merchant Caravan Company (OOC Thread)

30 games-?  I start to feel schizo and stretched-too-thin if I'm in more than four.  ;)  But I lean toward those that have bigger writing/RP commitments.  And I do this hobby in addition to a long work week.
Solomon MacKane
Human Fighter Thief, 67 posts
Fighter 3 - Thief 3
AC 4, HP 24/24
Mon 25 Mar 2024
at 22:48
  • msg #525

The Silver Standard Merchant Caravan Company (OOC Thread)

I'm disabled and here 10 to 12 plus hours every day of the year. No, they are not carbon copies of the same character! ;-) 33 games!



Games You Play In & Peruse
2e Realms - Treasures of the Past                              GM: Raksash            15,313
A Pathfinder Adventure: The Demon Crown* A                     GM: Ghost Dog           1,974
ADnD 2e - Adventurers Guild                                    GM: Kenderkin             752
Adventures In The Forgotten Realms* A                          GM: silverelf             102
And In Strange Aeon's Even Death May Die A                     GM: belovedshadows        343
B/X, Dungeons & Dragons* M                                     GM: Aslanii76             131
Barrowmaze M                                                   GM: Loughcrew           5,463
Expedition to Adventure A                                      GM: moonbunny             972
Forgotten Realms 3.5: Legends Forged* M                        GM: raieylan            5,925
Forgotten Realms|| In Strange Aeons PF 1ed* A                  GM: silverelf           7,159
Forgotten Whispers A                                           GM: belovedshadows        739
Greyhawk Adventures (ADnD 1st Edition) M                       GM: hedgeknight        11,982
I3: Pharaoh M                                                  GM: ben_reck            3,803
In The Wake of Crimson Shadows A                               GM: moonbunny             526
Legacy of Storm & Spirits A                                    GM: silverelf           1,011
Midnight in Shackled City* M                                   GM: wlake.gmtn            428
Mists Take You A                                               GM: moonbunny             222
Mongoose Traveller: The Gallaxtican Paradox M                  GM: Jhaelin             1,647
Return of the Walking Man Forgotten Realms [3.5] A             GM: silverelf           3,369
Return to the First Age*                                       GM: DavidVC             2,422
Scarlet Moon M                                                 GM: screamingsouls        168
Strands of Moonsilvered Time M                                 GM: silverelf             656
Tales of Adventures M                                          GM: Jhaelin             7,040 in 2 games here.
Tales of the Sword Coast M                                     GM: Nisaom                251
The Mercenaries DnD 3.5 M                                      GM: Big Mac            20,376
The Mines of Nemrac (an ADnD campaign)                         GM: Jeffery St. Clair  53,897 in 3 games here.
The Sky Raiders Saga (FASA Classic Traveller)* M               GM: helbent4            7,705
The Spindrift Isles M                                          GM: Loughcrew           1,741
Verdant Darkness A                                             GM: belovedshadows        694
Where Wild Winds Blow [3.5 dnd] A                              GM: belovedshadows        611


This message was last edited by the player at 23:00, Mon 25 Mar.
Labyrinth Lord
GM, 1180 posts
Mon 25 Mar 2024
at 22:59
  • msg #526

The Silver Standard Merchant Caravan Company (OOC Thread)

Nineve:
On another note, Sir Dryvyk's RP contributions are missed.  (though I'm glad we bolstered our ranks by one, speaking in net terms)   Has there been any word from him?

Yes. He has reached out to me to let me know that he has read some of the recent events within the game and that he will be rejoining us as soon as circumstances allow.
Lander
Elven Fighter MU, 35 posts
grey elf
Mon 25 Mar 2024
at 23:05
  • msg #527

The Silver Standard Merchant Caravan Company (OOC Thread)

Think I'm in 4 of Sol's games, and there's a couple of others I recognise, having been in them previously. Think I'm in 8 in total.
Solomon MacKane
Human Fighter Thief, 68 posts
Fighter 3 - Thief 3
AC 4, HP 24/24
Mon 25 Mar 2024
at 23:07
  • msg #528

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 526):

Excellent we always need a paladin!
Nineve
Elven Cleric Fighter, 223 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Mon 25 Mar 2024
at 23:27
  • msg #529

The Silver Standard Merchant Caravan Company (OOC Thread)

Good to hear. (Dryvyk)

Well, I don't play in anything else you play in, only this one.   I was unaware anyone else had a Greyhawk game, other than the one we mentioned previously, although I hadn't looked.   Good to know, perhaps, in case the Cap'n evicts me one day for insubordination, or some other whim, as he's been known to do.  ;)
Solomon MacKane
Human Fighter Thief, 70 posts
Fighter 3 - Thief 3
AC 4, HP 24/24
Mon 25 Mar 2024
at 23:33
  • msg #530

The Silver Standard Merchant Caravan Company (OOC Thread)

Adventurers Guild is in the Yeomanry in Greyhawk now, Keep on the Borderland. But it will move to other possible worlds/Planes when it is done. The Guild is extra planar.
Labyrinth Lord
GM, 1181 posts
Mon 25 Mar 2024
at 23:40
  • msg #531

The Silver Standard Merchant Caravan Company (OOC Thread)

The 1e AD&D game that I run, which several folks here are a part of, is set in Greyhawk, though admittedly it is centered on one far flung corner of Oerth: the Spindrift Isles.
Solomon MacKane
Human Fighter Thief, 72 posts
Fighter 3 - Thief 3
AC 4, HP 24/24
Tue 26 Mar 2024
at 12:14
  • msg #532

The Silver Standard Merchant Caravan Company (OOC Thread)

Wow, a container ship hit a support pier on the Francis Scott Key Bridge in Baltimore this morning and knocked down the whole bridge!
Lander
Elven Fighter MU, 36 posts
grey elf
Tue 26 Mar 2024
at 13:20
  • msg #533

The Silver Standard Merchant Caravan Company (OOC Thread)

I saw that, apparently the ship had some engine trouble and anything that large moving at 6 knots is going to cause damage. The video is incredible, and shocking - pity the people that were on the bridge at the time.

Sol - is that hedgeknight game still running? I couldn't find it anywhere. I was in a Greyhawk game of his years ago but fell into one of my inactive phases and got kicked. I did get in touch with him later and thought he'd moved that game off RPol, but maybe there's another (and maybe I'm mistaken)?
Solomon MacKane
Human Fighter Thief, 73 posts
Fighter 3 - Thief 3
AC 4, HP 24/24
Tue 26 Mar 2024
at 13:44
  • msg #534

The Silver Standard Merchant Caravan Company (OOC Thread)

Lander
Elven Fighter MU, 37 posts
grey elf
Tue 26 Mar 2024
at 13:51
  • msg #535

The Silver Standard Merchant Caravan Company (OOC Thread)

Yes, that is the one I was in at the beginning - I can remember Cos and Ned! I was an elf named Revendyl, think I made it to Scant from Gradsul but no further than that. I've regretted that ever since.
Labyrinth Lord
GM, 1183 posts
Tue 26 Mar 2024
at 18:08
  • msg #536

The Silver Standard Merchant Caravan Company (OOC Thread)

Solomon MacKane:
13:21, Today: Solomon MacKane rolled 2 using 1d6.  initiative. – 2

Solomon, you don’t need to roll initiative for yourself during combat. By long standing agreement, I make an initiative roll at the beginning of each combat for the party and the enemy forces and then rounds proceed in whatever initiative order has been established from that point on until the conflict is resolved.
Solomon MacKane
Human Fighter Thief, 75 posts
Fighter 3 - Thief 3
AC 4, HP 24/22
Tue 26 Mar 2024
at 18:14
  • msg #537

The Silver Standard Merchant Caravan Company (OOC Thread)

Thanks. ;-)
Solomon MacKane
Human Fighter Thief, 76 posts
Fighter 3 - Thief 3
AC 4, HP 24/22
Tue 26 Mar 2024
at 18:35
  • msg #538

The Silver Standard Merchant Caravan Company (OOC Thread)

PM Lander.
Barnabus
Human Cleric, 1311 posts
Cleric 5
Hps: 33/33; AC 1
Tue 26 Mar 2024
at 18:55
  • msg #539

The Silver Standard Merchant Caravan Company (OOC Thread)

LL, would it be possible for all of us (save 1) to attack before an end-of-the-round webbing of the wight? With its strength, I wouldn't expect it to be immobilized for the standard duration (like the barrow abomination), of course. Not that I would complain were it to be :P.
This message was last edited by the player at 18:55, Tue 26 Mar.
Labyrinth Lord
GM, 1185 posts
Tue 26 Mar 2024
at 19:03
  • msg #540

The Silver Standard Merchant Caravan Company (OOC Thread)

A web spell could be cast at the close of the round. Whoever the caster was would probably factor into determining who else besides the wight was restrained.
Lander
Elven Fighter MU, 38 posts
grey elf
AC 1, hp 17/19
Tue 26 Mar 2024
at 20:14
  • msg #541

The Silver Standard Merchant Caravan Company (OOC Thread)

I take it Malivoire knows Web, and Lander does also. Is there a preference as to who casts it? I know this looks like metagaming, and if that's too much Lander will stand there swinging his sword instead.
Labyrinth Lord
GM, 1186 posts
Tue 26 Mar 2024
at 20:32
  • msg #542

The Silver Standard Merchant Caravan Company (OOC Thread)

Both Malivoire and Lander currently have Web memorized. Lander is in the vicinity of the sarcophagus. Malivoire is positioned near the room’s entrance along with Nineve and Safherd.

I don’t have an issue with anyone talking strategy. In the current circumstances, I would actually strongly encourage it. At the moment, at minimum, both the wight and Dax Moonblade would be caught in a Web which was cast. Anyone else that is in melee with the undead creature could be subject to the spell as well.

This isn’t a situation where everyone takes their turn hitting the wight piñataTM and then dashes through the exit while the last spellcaster in line tosses a net into the room on the way out. With the size of the sarcophagus, the current combat is in pretty close quarters.
Lander
Elven Fighter MU, 39 posts
grey elf
AC 1, hp 17/19
Tue 26 Mar 2024
at 20:41
  • msg #543

The Silver Standard Merchant Caravan Company (OOC Thread)

Ah, good to know. Well Lander is the obvious caster then, though how does Dax feel about the situation?
Barnabus
Human Cleric, 1313 posts
Cleric 5
Hps: 33/33; AC 1
Tue 26 Mar 2024
at 21:19
  • msg #544

The Silver Standard Merchant Caravan Company (OOC Thread)

LL:
everyone takes their turn hitting the wight piñataTM

We're flubbing our lines as far as that goes.

Any insight on how effective that web might be?

LL:
as though propelled into the air by a creature of considerable strength.

"As though" there suggests that some other means than strength was deployed to spin the lid off like a rotocopter. If so, we may well want to web it even at the cost of webbing our Dax buddy. Is that a reasonable conclusion?
This message was last edited by the player at 21:20, Tue 26 Mar.
Labyrinth Lord
GM, 1187 posts
Tue 26 Mar 2024
at 21:23
  • msg #545

The Silver Standard Merchant Caravan Company (OOC Thread)

Mild spoiler: The airborne sarcophagus lid was the result of the barrow wight physically pushing it upward with its hands.
Solomon MacKane
Human Fighter Thief, 77 posts
Fighter 3 - Thief 3
AC 4, HP 24/22
Tue 26 Mar 2024
at 21:26
  • msg #546

The Silver Standard Merchant Caravan Company (OOC Thread)

It has a 23 strength or so. Sounds like you're trying to get Dax killed Barnabus! Not nice. You're the priest! ;-) We need a Mace of Disruption!

We going to run away?
This message was last edited by the player at 21:28, Tue 26 Mar.
Barnabus
Human Cleric, 1314 posts
Cleric 5
Hps: 33/33; AC 1
Tue 26 Mar 2024
at 21:39
  • msg #547

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Solomon MacKane (msg # 546):

Alright, at best a web would keep the wight busy for all of one round while incapacitating Dax for many more. Not good. Two magic missiles would be the better option for this round. Maybe webbing the ceiling would be a good idea? I don't know.

Sol, how about we complete round #1 before we discuss that option? And if you had thought we should run away, you might have wanted to ask about that before attacking this round. We can consider the Sir Robin route after the LL's next round update.
This message was last edited by the player at 21:40, Tue 26 Mar.
Lander
Elven Fighter MU, 40 posts
grey elf
AC 1, hp 17/19
Tue 26 Mar 2024
at 21:40
  • msg #548

The Silver Standard Merchant Caravan Company (OOC Thread)

That might mean its wearing a girdle of giant strength - DIBS! :)

Lander does not know Magic Missile.
Barnabus
Human Cleric, 1315 posts
Cleric 5
Hps: 33/33; AC 1
Tue 26 Mar 2024
at 21:43
  • msg #549

The Silver Standard Merchant Caravan Company (OOC Thread)

Oh, the combat chart has it as one of your prepared spells.
Labyrinth Lord
GM, 1188 posts
Tue 26 Mar 2024
at 22:00
  • msg #550

The Silver Standard Merchant Caravan Company (OOC Thread)

My bad. I had plucked that off of your character sheet, Lander. I’ll correct.
Solomon MacKane
Human Fighter Thief, 78 posts
Fighter 3 - Thief 3
AC 4, HP 24/22
Tue 26 Mar 2024
at 22:13
  • msg #551

The Silver Standard Merchant Caravan Company (OOC Thread)

;-) I was just asking. Just call me Sir Robin, so valiant! ;-) lololol. Other ideas?
Lander
Elven Fighter MU, 41 posts
grey elf
AC 1, hp 17/19
Tue 26 Mar 2024
at 22:35
  • msg #552

The Silver Standard Merchant Caravan Company (OOC Thread)

Labyrinth Lord:
My bad. I had plucked that off of your character sheet, Lander. I’ll correct.

Actually, my bad. I thought I had Charm Person over MM, but that's a different character! My character sheet does indeed have MM, how embarrassing.
Dax Moonblade
Half Elven Ranger, 699 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Tue 26 Mar 2024
at 22:58
  • msg #553

The Silver Standard Merchant Caravan Company (OOC Thread)

Solomon MacKane:
Other ideas?

Roll higher attacks!! :-D
Solomon MacKane
Human Fighter Thief, 79 posts
Fighter 3 - Thief 3
AC 4, HP 24/22
Tue 26 Mar 2024
at 23:01
  • msg #554

The Silver Standard Merchant Caravan Company (OOC Thread)

DAMN! Why didn't I think of that? *face plant* LOLOLOLOL Believe me, I'm trying! Hopefully, next round, I can take a chunk out of his ass! ;-)
Nineve
Elven Cleric Fighter, 225 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Tue 26 Mar 2024
at 23:02
  • msg #555

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Lander (msg # 552):

I can so relate.   I forgot where I parked my car, the other day.
Lander
Elven Fighter MU, 43 posts
grey elf
AC 1, hp 17/19
Tue 26 Mar 2024
at 23:05
  • msg #556

The Silver Standard Merchant Caravan Company (OOC Thread)

Thought I had rolled a higher attack - but I need 16 to hit AC3, which means I was one off on two consecutive rolls.

Actually, now that I think of it - does Barnabus' Bless apply to the saving throw vs. Paralysis when the lid came off?
Solomon MacKane
Human Fighter Thief, 80 posts
Fighter 3 - Thief 3
AC 4, HP 24/22
Tue 26 Mar 2024
at 23:08
  • msg #557

The Silver Standard Merchant Caravan Company (OOC Thread)

I think you only get a +1 to hit and vs. Fear I think. Anyone know for sure, (no, I was too lazy to look!) ;-)

Did you add the +1 to hit from the Bless?
This message was last edited by the player at 23:09, Tue 26 Mar.
Lander
Elven Fighter MU, 44 posts
grey elf
AC 1, hp 17/19
Tue 26 Mar 2024
at 23:12
  • msg #558

The Silver Standard Merchant Caravan Company (OOC Thread)

I'm afraid so. Lander doesn't have one stat above 14!
Solomon MacKane
Human Fighter Thief, 81 posts
Fighter 3 - Thief 3
AC 4, HP 24/22
Tue 26 Mar 2024
at 23:27
  • msg #559

The Silver Standard Merchant Caravan Company (OOC Thread)

I have a 17 dex, a 14, 13, 13, 13, 12. He's fine. Yeah, a 15 or 16 would have been nicer for you.
Nineve
Elven Cleric Fighter, 226 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Tue 26 Mar 2024
at 23:39
  • msg #560

The Silver Standard Merchant Caravan Company (OOC Thread)

I rolled 15, 15, 14, 13, 13, 12.   Lol, I think our stats have the same total, if not quite the same numbers.

As an elf, I did get a 16 dex out of that.  I'm not complaining, for OD&D, though I'd have liked a higher wisdom for more spells.
Labyrinth Lord
GM, 1189 posts
Tue 26 Mar 2024
at 23:41
  • msg #561

The Silver Standard Merchant Caravan Company (OOC Thread)

Lander:
Actually, now that I think of it - does Barnabus' Bless apply to the saving throw vs. Paralysis when the lid came off?

Advanced Labyrinth Lord:
Bless fills the caster’s allies with courage, but does not affect enemies within the affected area of 20’ x 20’. Each ally gains a +1 morale bonus and +1 on attack and damage rolls.

The morale bonus would only pertain to NPC hirelings.
Barnabus
Human Cleric, 1316 posts
Cleric 5
Hps: 33/33; AC 1
Wed 27 Mar 2024
at 00:01
  • msg #562

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Lander (msg # 556):

Looks like a 15 hits AC 3 in LL for a lev 3 fighter.
Labyrinth Lord
GM, 1190 posts
Wed 27 Mar 2024
at 00:08
  • msg #563

The Silver Standard Merchant Caravan Company (OOC Thread)

Lander:
22:59, Today: Lander rolled 15 using 1d20+3.  attack roll, longsword.
22:59, Today: Lander rolled 5 using 1d8+3.  dmg.

Lander
Elven Fighter MU, 45 posts
grey elf
AC 1, hp 17/19
Wed 27 Mar 2024
at 09:30
  • msg #564

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
Looks like a 15 hits AC 3 in LL for a lev 3 fighter.

Ah, I meant to check my books last night - is it the same for a 3rd level Elf? I have it down as 16 on my character sheet, but I may have forgotten to update that (I'm doing well...).
This message was last edited by the player at 09:31, Wed 27 Mar.
Nineve
Elven Cleric Fighter, 227 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Wed 27 Mar 2024
at 16:15
  • msg #565

The Silver Standard Merchant Caravan Company (OOC Thread)

This DM doesn't offer the race as a class thing.   It's more like AD&D, where everyone's got a race and a class(s).

So, you'll be using your fighter class for all the 'to hit' situations.      And yes, it should be 15.   That's what I've got too.
Lander
Elven Fighter MU, 46 posts
grey elf
AC 1, hp 17/19
Wed 27 Mar 2024
at 16:17
  • msg #566

The Silver Standard Merchant Caravan Company (OOC Thread)

I would say I'm getting dumber by the day, only I doubt that's possible...
Nineve
Elven Cleric Fighter, 228 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Wed 27 Mar 2024
at 16:20
  • msg #567

The Silver Standard Merchant Caravan Company (OOC Thread)

Lol, no worries.   Many of us have played so many D&D variants by this time, that it's challenging to keep it all straight.
Labyrinth Lord
GM, 1191 posts
Wed 27 Mar 2024
at 16:33
  • msg #568

The Silver Standard Merchant Caravan Company (OOC Thread)

Please don’t feel bad, Duranor. It easy to get it all muddled. A couple of weeks back, I was looking up something for this game and realized that I was paging through my copy of Swords & Wizardry.
Lander
Elven Fighter MU, 48 posts
grey elf
AC 1, hp 17/19
Thu 28 Mar 2024
at 13:47
  • msg #569

The Silver Standard Merchant Caravan Company (OOC Thread)

Labyrinth Lord:
Please don’t feel bad, Duranor. It easy to get it all muddled.

Duranor? Apparently it is easy! ;)

Barnabus:
Lander'ed -- Missed by one.

Ooft - to become an adjective! But I actually did hit as it transpired, so does Lander'ed mean one is unsure whether one connected or not?
This message was last edited by the player at 13:48, Thu 28 Mar.
Labyrinth Lord
GM, 1193 posts
Thu 28 Mar 2024
at 13:52
  • msg #570

The Silver Standard Merchant Caravan Company (OOC Thread)

Ha! Well, there you go!
Barnabus
Human Cleric, 1318 posts
Cleric 5
Hps: 33/33; AC 1
Thu 28 Mar 2024
at 17:59
  • msg #571

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Lander (msg # 569):

I read it as a verb: I Lander-ed my save and then thought I had Lander-ed when I had not in fact Lander-ed, so self-definitional the act of Landering has become for me.

We have reached the 56 hps damage dealt mark. 7 HD critters, even barrow wights, do not typically have in excess of 56 hps, though the BM can be a most tricksy beast. That is, if it is a 7 HD critter.
This message was last edited by the player at 18:13, Thu 28 Mar.
Barnabus
Human Cleric, 1321 posts
Cleric 5
Hps: 33/33; AC 1
Sat 30 Mar 2024
at 13:45
  • msg #572

The Silver Standard Merchant Caravan Company (OOC Thread)

I expect this won't be our first barrow wight fight. I think there are a couple of things we might do to improve our odds next time: Casting Protection from Evil on the melee fighters and having a reverse bless* in effect. If the wight had hit one of us on the nose, we would have sorely regretted not having done either of those.

*Providing that the LL deems this to be fair play.

So I finished the first Black Company book, having seen it spoken of highly in these parts, especially by Sir. I will say that it exceeded expectations (I had thought it might be heavy on battle prose but it was, refreshingly, not -- save for the marvelous set piece at the end). For the most part*, he's a fine writer with a crisp, occasionally droll style. He reminds me of Leiber with his efficiency but he never slips into poetic prose. I found I had to concentrate as I read which, well, makes me quite sleepy at 10 PM :P.

Now, he does want to have his cake and eat it too. He's heavy on the family aspect of the company with those attendant virtues, but they like their rape and torture and murder as well. So The Manson Family. But that's not how he plays it. Of course, he's relativistic about evil but I can let that pass for mercenaries.

*the wizard play and prank time was overplayed.
This message was last edited by the player at 13:47, Sat 30 Mar.
Dax Moonblade
Half Elven Ranger, 702 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Sun 31 Mar 2024
at 00:22
  • msg #573

The Silver Standard Merchant Caravan Company (OOC Thread)

FYI: Dax is focussed on Nineve not looting the other room. If she does not return to normal he will work on opening the barrow and returning to Helix to see if she can be 'healed'. IC post to come.
Labyrinth Lord
GM, 1197 posts
Sun 31 Mar 2024
at 01:03
  • msg #574

The Silver Standard Merchant Caravan Company (OOC Thread)

Minor spoiler: Nineve’s condition is temporary. It should rescind fully in two turns.
Dax Moonblade
Half Elven Ranger, 703 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Sun 31 Mar 2024
at 01:09
  • msg #575

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 574):

Thanks! I will use that information in my IC post, later tonight.
Lander
Elven Fighter MU, 50 posts
grey elf
AC 1, hp 17/19
Sun 31 Mar 2024
at 20:46
  • msg #576

The Silver Standard Merchant Caravan Company (OOC Thread)

Are there sub-groups for different languages in this game? I don't see an option in the 'insert private line' drop-down.

I'm mainly wondering which language Dax could use with Nineve that Lander wouldn't know!
Labyrinth Lord
GM, 1198 posts
Sun 31 Mar 2024
at 22:56
  • msg #577

The Silver Standard Merchant Caravan Company (OOC Thread)

Apologies, Lander. I didn’t “re-add” your language groups when you returned. It should be fixed now.

Solomon, I’ve addd your alignment language and Thieves’ Cant to your languages. Does Solomon speak any others than those (besides Common, of course)?
Solomon MacKane
Human Fighter Thief, 87 posts
Fighter 3 - Thief 3
AC 4, HP 24/22
Sun 31 Mar 2024
at 23:10
  • msg #578

The Silver Standard Merchant Caravan Company (OOC Thread)

Common, Neutral Good, Thieves' Cant, Elven
Dax Moonblade
Half Elven Ranger, 705 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Mon 1 Apr 2024
at 04:24
  • msg #579

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Lander (msg # 576):

We're speaking Abyssal. Did I forget to mention Nineve and Dax are part of Orcus' cult?  :-D
Labyrinth Lord
GM, 1199 posts
Mon 1 Apr 2024
at 12:18
  • msg #580

The Silver Standard Merchant Caravan Company (OOC Thread)

Solomon MacKane:
Common, Neutral Good, Thieves' Cant, Elven

Fixed!
Lander
Elven Fighter MU, 51 posts
grey elf
AC 1, hp 17/19
Mon 1 Apr 2024
at 15:12
  • msg #581

The Silver Standard Merchant Caravan Company (OOC Thread)

Dax Moonblade:
We're speaking Abyssal. Did I forget to mention Nineve and Dax are part of Orcus' cult?  :-D

Run, Sol! We're in over our heads! ;)
Nineve
Elven Cleric Fighter, 230 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Mon 1 Apr 2024
at 21:06
  • msg #582

The Silver Standard Merchant Caravan Company (OOC Thread)

The holiday pulled me away, and work was (correspondingly?) crazy today.   It may stay that way through wednesday, possibly as long as thursday.   If I'm scant during these days, that's why.

GM has full blessing to act for my temporarily-insane character, if need be, thought I hate to miss an RP opp such as this, and will do my best to post as many responses as I can.   ;)
Nineve
Elven Cleric Fighter, 231 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Mon 1 Apr 2024
at 21:15
  • msg #583

The Silver Standard Merchant Caravan Company (OOC Thread)

Just to be clear (GM), I am still 'under the influence' for the remainder time?  Is that correct?

Some characters are acting like I've already come out of it, on the idea the wight's destruction ended the effect, I think.    I'm good with either, just let me know.
Labyrinth Lord
GM, 1201 posts
Mon 1 Apr 2024
at 21:30
  • msg #584

The Silver Standard Merchant Caravan Company (OOC Thread)

Nineve can return to normal whenever you’re ready. :)
Dax Moonblade
Half Elven Ranger, 706 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Mon 1 Apr 2024
at 23:44
  • msg #585

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Nineve (msg # 583):

DM told us that Nineve would be 'insane' for 2 turns (20 minutes, IIRC); so me and Malivoire just went through that time period near the entrance (assuming we were able to get Nineve up the stairs). I think you can mess with that timeline without a problem!

Solomon, Lander, and Barnabus went in the second door, down below, on their own a few minutes after the wight was killed. I don't believe their death cries will carry up to the entrance room, but that will be for the DM to determine! :-D
Nineve
Elven Cleric Fighter, 232 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Tue 2 Apr 2024
at 01:06
  • msg #586

The Silver Standard Merchant Caravan Company (OOC Thread)

It was funny, I expected this to be a slow weekend on Rpol, came back, and lots of stuff happened in most of the games I'm in.
Lander
Elven Fighter MU, 53 posts
grey elf
AC 1, hp 17/19
Tue 2 Apr 2024
at 15:31
  • msg #587

The Silver Standard Merchant Caravan Company (OOC Thread)

Yes, I noticed that too, seems most people didn't have plans for the Easter weekend!
Barnabus
Human Cleric, 1324 posts
Cleric 5
Hps: 33/33; AC 1
Tue 2 Apr 2024
at 17:26
  • msg #588

The Silver Standard Merchant Caravan Company (OOC Thread)

Lander:
"Shall we light the braziers or no? Tombs or barrows such as these tend to have traps which are only activated once certain objects are touched, or conditions met. In my experience, at least."

And sometimes, as we have found, they are only activated after the lighting of braziers.
Barnabus
Human Cleric, 1326 posts
Cleric 5
Hps: 33/33; AC 1
Tue 2 Apr 2024
at 18:35
  • msg #589

The Silver Standard Merchant Caravan Company (OOC Thread)

Ingenious!

Use the Fighting Retreat action to exit the room to allow Lander/Mal a clean LoS for web.

LL, does the FR also although for another action?

LL:
A  fighting retreat allows a character to move backwards at 1/2 normal encounter movement. However, there must be a clear path for this movement.

I forget. I'm sure we've talked about this before.
This message was last edited by the player at 18:50, Tue 02 Apr.
Labyrinth Lord
GM, 1204 posts
Tue 2 Apr 2024
at 20:02
  • msg #590

The Silver Standard Merchant Caravan Company (OOC Thread)

My interpretation is that the fighting retreat indicates that the character utilizing it is concentrating on defending and breaking away from melee engagement. So, the fighting retreat serves as the character’s full action for the round. If the character elects to make an attack, then they are choosing to remain in melee combat.

Barnabus:
Use the Fighting Retreat action to exit the room to allow Lander/Mal a clean LoS for web.

I dislike asking questions like this, but every once in a while, I feel obligated to do so. Are you sure this is what you want to do?
Solomon MacKane
Human Fighter Thief, 91 posts
Fighter 3 - Thief 3
AC 4, HP 24/22
Tue 2 Apr 2024
at 20:28
  • msg #591

The Silver Standard Merchant Caravan Company (OOC Thread)

I'd say no, web won't hold them. How many are there, too many to fight?
Barnabus
Human Cleric, 1327 posts
Cleric 5
Hps: 19/33; AC 1
Tue 2 Apr 2024
at 20:52
  • msg #592

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 590):

LL:
A full retreat occurs when a character moves backwards at a faster rate than 1/2 of encounter movement. The character making the movement forfeits his attack this round.

The only reason I thought an action might be permitted is that for the full retreat LL specifies the forfeiture of the attack while it doesn't for the Fighting Retreat.

I'm, of course, fine with your interpretation.

LL:
I dislike asking questions like this, but every once in a while, I feel obligated to do so. Are you sure this is what you want to do?

It sounds like I don't want to do it or what I have in mind is not viable. I shall consider another option.
Labyrinth Lord
GM, 1205 posts
Tue 2 Apr 2024
at 21:03
  • msg #593

The Silver Standard Merchant Caravan Company (OOC Thread)

Solomon MacKane:
I'd say no, web won't hold them. How many are there, too many to fight?

There are only four.
Labyrinth Lord
GM, 1206 posts
Tue 2 Apr 2024
at 21:08
  • msg #594

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
It sounds like I don't want to do it or what I have in mind is not viable. I shall consider another option.

Don’t misunderstand. I’m not at all saying you can’t take that course of action. I’m just encouraging you to carefully consider the use of said spell in this specific situation.
Solomon MacKane
Human Fighter Thief, 92 posts
Fighter 3 - Thief 3
AC 4, HP 24/22
Tue 2 Apr 2024
at 21:19
  • msg #595

The Silver Standard Merchant Caravan Company (OOC Thread)

Only 4? I do have a mace, Barnabus does too, not sure how tough they are though, we might get trashed!
Barnabus
Human Cleric, 1328 posts
Cleric 5
Hps: 19/33; AC 1
Tue 2 Apr 2024
at 21:28
  • msg #596

The Silver Standard Merchant Caravan Company (OOC Thread)

I think the abstractions of these games sometimes escape me.

Having Barnabus get out of the way via Fighting Retreat to permit, say, Lander an opportunity to web his two golems seems like a sound strategy.

LL:
Creatures of higher strength or magically augmented strength above 18 can break free in 4 rounds.

Maybe they would go in that category? But even a one round webbing would be beneficial.

But I take it I'm missing something here and I'm not sure what to analyze.

@Sol -- Dunno. They do seem a little more focused on damage output than resilience? Flagstone rather than obsidian? Who is to say?
This message was last edited by the player at 21:29, Tue 02 Apr.
Lander
Elven Fighter MU, 54 posts
grey elf
AC 1, hp 17/19
Tue 2 Apr 2024
at 21:35
  • msg #597

The Silver Standard Merchant Caravan Company (OOC Thread)

I've held off posting while I've been thinking over the problem at hand. My interpretation, from what the DM has said, is that while a Web would hold up the golems it would also ensnare Barnabus and Sol - and those two would not break free from the web within four rounds like the golems would, and so we would be down two party members and therefore at a disadvantage. Feel free to tell me if I'm wrong.

In which case we should either run, or stand and fight.
Barnabus
Human Cleric, 1329 posts
Cleric 5
Hps: 19/33; AC 1
Tue 2 Apr 2024
at 22:00
  • msg #598

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Lander (msg # 597):

But wouldn't even that be a good result, leaving six of us to whack on the four webbed them for four+ rounds? We webbed a couple of gargoyles once and that ended the combat.

And that is putting the question of a fighting retreat aside.
This message was last edited by the player at 22:00, Tue 02 Apr.
Malivoire
Elven Magic User, 515 posts
Malvingeroth
Hunter of Night
Tue 2 Apr 2024
at 23:46
  • msg #599

The Silver Standard Merchant Caravan Company (OOC Thread)

I don't like ensnaring the two of you in a casting of Web.  The spell has coverage enough to clog about two-thirds of the room, so timing and positioning are critical if we want to use it.  For this round, especially with Solomon in melee, I'm looking for other solutions.
Nineve
Elven Cleric Fighter, 233 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Tue 2 Apr 2024
at 23:51
  • msg #600

The Silver Standard Merchant Caravan Company (OOC Thread)

>but its second punch clocks the priest solidly on the jaw, sending one of Barnabus’ molars whistling past Lander’s ear like a sling bullet.

You do have a way with the visuals!
Labyrinth Lord
GM, 1207 posts
Tue 2 Apr 2024
at 23:54
  • msg #601

The Silver Standard Merchant Caravan Company (OOC Thread)

If the company is committed to utilizing a Web spell this round, I’ll permit Solomon the opportunity to change his action, if he wishes to do so.
Barnabus
Human Cleric, 1330 posts
Cleric 5
Hps: 19/33; AC 1
Tue 2 Apr 2024
at 23:58
  • msg #602

The Silver Standard Merchant Caravan Company (OOC Thread)

Having lost a molar, I'm going with the conservative Fighting Retreat option.

I remain in favor of webbing these two-fisted flagstone maulers.

Sometimes you need experience to learn from experience if you follow me.
Dax Moonblade
Half Elven Ranger, 707 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Wed 3 Apr 2024
at 00:42
  • msg #603

The Silver Standard Merchant Caravan Company (OOC Thread)

I'm assuming this is all happening while a few of the group are still upstairs?

In any case, my unsolicited advice would be to not take anything, get out of the room, and close the door. It might be that the golems only care that the treasures are kept safe.

Of course, now I am wondering of the magical self-closing entrance is another form of this flagstone golem!

DM please let us know if/when Dax might hear the kerfuffle below, and where that would fit in with Nineve's 20-minute insanity.

FWIW, reading through the combat movement section, there are three options:
  1. Normal: move encounter distance (40 ft, unless encumbered) and attack
  2. Fighting Retreat: move backwards half distance (20 ft)
  3. Full Retreat: move more than half distance (21+ ft); lose shield bonus and opponents get +2 to attack

It looks to me that fighting retreat is being careful, while full retreat is turning to flee.
Labyrinth Lord
GM, 1208 posts
Wed 3 Apr 2024
at 01:09
  • msg #604

The Silver Standard Merchant Caravan Company (OOC Thread)

That’s how I’ve always considered it. “Fighting” in the context of fighting retreat suggests moving slower and giving attention to defense: parrying or avoiding incoming blows. As I’ve mentioned previously, it doesn’t entail attacking. If you’re attacking, you’re remaining in melee, not disengaging.

Full retreat means giving the enemy your back and running away at full sprint, all while hoping for the best.
Barnabus
Human Cleric, 1331 posts
Cleric 5
Hps: 19/33; AC 1
Wed 3 Apr 2024
at 01:11
  • msg #605

The Silver Standard Merchant Caravan Company (OOC Thread)

LL:
Anyone who wishes to may close with the golems to engage in melee during the current round.

I read that as applying to all of the pcs, not just those in the room.
Labyrinth Lord
GM, 1209 posts
Wed 3 Apr 2024
at 01:22
  • msg #606

The Silver Standard Merchant Caravan Company (OOC Thread)

Correct. The barrow is not an especially large complex. Those on the stairs will be able to hear the commotion and join the battle during the current round, if desired.

Just in case it was overlooked, Solomon updated his action to reflect a fighting retreat, which will permit him, as well as Barnabus, to break away from the golems and allow for the deployment of a Web.
Labyrinth Lord
GM, 1210 posts
Wed 3 Apr 2024
at 02:06
  • msg #607

The Silver Standard Merchant Caravan Company (OOC Thread)

Nineve:
You do have a way with the visuals!

I feel an obligation to make the proceedings as memorable as possible. :)
Solomon MacKane
Human Fighter Thief, 93 posts
Fighter 3 - Thief 3
AC 4, HP 24/22
Wed 3 Apr 2024
at 11:02
  • msg #608

The Silver Standard Merchant Caravan Company (OOC Thread)

Thank you boss, I should have posted that, but sadly forgot last night.
Barnabus
Human Cleric, 1332 posts
Cleric 5
Hps: 19/33; AC 1
Wed 3 Apr 2024
at 17:39
  • msg #609

The Silver Standard Merchant Caravan Company (OOC Thread)

Lander, you're not in melee and you do have web prepared (according to the combat table).

Mal could cast magic missile and then you could cast web. You also have a slightly better AC and more hps than Mal should the web not prove webby enough.

It would be a good idea to damage one of them this round to give us an idea of their sturdiness (LL's descriptions seem to be intentionally helpful in that regard).

Dax, feel free to pour a potion of healing down bloody-mouthed Barnabus's gullet...
This message was last edited by the player at 17:40, Wed 03 Apr.
Barnabus
Human Cleric, 1333 posts
Cleric 5
Hps: 19/33; AC 1
Wed 3 Apr 2024
at 21:12
  • msg #610

The Silver Standard Merchant Caravan Company (OOC Thread)

LL, a couple of questions, if you would be so kind.

I take it that this barrow complex is rich with flagstones, thus enabling the flagstone golems to materializes anywhere within it.

LL:
The walls and floor are covered in the flagstones seen throughout the other parts of the tomb.

I suppose that answers my own question.

When you say that we are free to act as we choose, do you mean the golems aren't about to reform (so long as we don't try to snatch some loot)?

But I suppose if we're still in combat, you would reroll initiative.

So maybe no questions? Ah, there is a question.

@Party -- Sweat bullets and stare at the flagstones for 3 turns. Then exit the tomb. Return when better prepared for this challenge.
This message was last edited by the player at 21:29, Wed 03 Apr.
Labyrinth Lord
GM, 1212 posts
Wed 3 Apr 2024
at 22:10
  • msg #611

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
When you say that we are free to act as we choose, do you mean the golems aren't about to reform (so long as we don't try to snatch some loot)?

Not exactly.

I’m saying that the party is free to take any course of action they feel is appropriate under the current set of circumstances, while not currently being under assault by magical guardians.

Now, that doesn’t address the question that is partially stated here, which is: “Can we just lay low for half an hour, leave everything in the burial room alone, and sneak out as soon as the hirelings make a large enough hole upstairs, thus avoiding any further hostilities with the golems?”

The answer is yes, for the most part.

The golems will only attempt to slay two kinds of individuals: those who attempt to plunder the tomb which they guard or those who deploy deadly force against them with the aim of destroying them.

No one in the party has yet attempted to use force to demolish one of the stone guardians. Malivoire utilized a Web spell in an effort to immobilize them, but the spell did not cause them any physical harm.

So, when the golems reform at some point in the very near future, the only individuals they’ll attempt to pummel into paste are those who popped open sarcophagi, threw open the lids of chests, or otherwise engaged in actions that basically made them look like grave robbers.

So, yes, those party members who didn’t do any of those things are free to sit back, sip some water, nibble some rations, plan out strategies for Vocos Bato’s crypt, and exchange the latest gossip from Helix without the slightest risk of injury, while their more larcenous companions get terminated with extreme prejudice.

Hopefully, that clarifies matters for everyone.
Solomon MacKane
Human Fighter Thief, 94 posts
Fighter 3 - Thief 3
AC 4, HP 24/22
Wed 3 Apr 2024
at 22:51
  • msg #612

The Silver Standard Merchant Caravan Company (OOC Thread)

That's us Barny, they intend to paste me & you.
Barnabus
Human Cleric, 1335 posts
Cleric 5
Hps: 19/33; AC 1
Wed 3 Apr 2024
at 23:37
  • msg #613

The Silver Standard Merchant Caravan Company (OOC Thread)

Why, yes, Sol, I suppose that is true from a certain angle and in a certain light.

LL, say Barnabus were to imbibe his potion of polymorph self...

If he went with Animate Stone Statue (5 HD), would the stone golems no longer identify him as a plunderer?

If he went with Giant Eagle, would he be able to snatch Sol and fly out of reach of the golems?

Sol, we do have a potion of improved invisibility that one of us could drink along with

one of invulnerability
one of heroism

When you say "in the very near future," I read that as we have maybe one round of actions before surprise/init are determined for a 2nd time?

...

So maybe two routes: we try to buff/prep as best we can for their return or Sol/Barn try to vanish.
This message was last edited by the player at 01:26, Thu 04 Apr.
Nineve
Elven Cleric Fighter, 235 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Wed 3 Apr 2024
at 23:40
  • msg #614

The Silver Standard Merchant Caravan Company (OOC Thread)

When I was a kid, my mom had a book with the artwork of MC Escher in it, and I used to look at it, and think what fun it'd be to visit such trippy places.

Now, after all these years...living the dream!
Labyrinth Lord
GM, 1213 posts
Thu 4 Apr 2024
at 03:15
  • msg #615

The Silver Standard Merchant Caravan Company (OOC Thread)

Nineve:
Now, after all these years...living the dream!

LOL!

Barnabus:
LL, say Barnabus were to imbibe his potion of polymorph self...

If he went with Animate Stone Statue (5 HD), would the stone golems no longer identify him as a plunderer?

If he went with Giant Eagle, would he be able to snatch Sol and fly out of reach of the golems?

Barnabus is free to experiment with said potion in whatever manner he believes might be of the greatest strategic value. I will note, however, that the barrow does not feature especially high vaulted ceilings. At their tallest point, they reach around fifteen to eighteen feet.

Barnabus:
Sol, we do have a potion of improved invisibility that one of us could drink along with

one of invulnerability
one of heroism

Solomon, if I may, please be wary of placing too much faith in some of the wild things Barnabus tells you. Specifically, with regard to the above, the potions he references are not actually in his possession. The potions of heroism and invulnerability are both with Dax Moonblade, while the potion of invisibility is held by Safherd. This isn’t a single player computer RPG where a lone individual can access the entire party’s inventory at will.

If the above referenced party members wish to contribute their magical items toward Barnabus’ efforts, that is for them to decide.

Barnabus:
When you say "in the very near future," I read that as we have maybe one round of actions before surprise/init are determined for a 2nd time?

It was honestly intended as written. At some as yet unknown point in the very near future, one or more large stone constructs will pop out of the walls and/or floor with the intent of beating the living hell out of Barnabus, along with poor Solomon who the priest dragged into being complicit in his pilfering ways. It is not yet known to the company members precisely when the golems will elect to restart the festivities.


On another note, I feel somewhat obliged to mention the following:

Although a significant portion of my descriptions of the Barrowmaze and its associated environments are intended to set and maintain a certain mood, the specifics of many of those descriptions aren’t merely present for window dressing purposes. I think that in encountering a number of locales and items, the details which the characters observe can be important in understanding the nature of their discoveries. A sarcophagus lid sculpted to resemble a warrior in armor plainly designed to induce fear. Probably evil. A tomb with a demonic statue and an unsettling series of indecipherable runes etched on the sarcophagus lid of the one buried there. Probably evil. A ritual circle with a horned skull floating above it. That one’s practically a flashing sign.

You get the idea. But the pendulum can swing the other way. A statue of a kneeling knight with a golden star in one upraised hand? Nothing there that actually is suggestive of evil. At all. In fact, the only evil presence within the same barrow was in an unmarked sarcophagus which was isolated from the rest of the tomb’s occupants. (You don’t get to pick your family.) The absence of evil in the room with multiple sarcophagi was actually verified by Barnabus’ own Detect Evil spell.

I bring this up for a couple of reasons. Obviously, the group in the main is going to be tangling with evil on a regular basis. So being mindful of some of the environmental cues can help forewarn the adventurers of potential danger. But, be aware that should some or all of the party elect to plunder the resting place of a person or persons who were good, such as the case here, the righteous fury which can result can prove formidable to contend with.

The second reason I raise this point is because it may merit some discussion amongst the group regarding the party’s goals. The overarching objective is obviously to protect Helix, the Duchy, and the entire Middle Frontier from Nergal, Orcus, Set, and all those who would see them granted terrible power upon the material plane. That doesn’t mean that every exploration the company takes on has to be exclusively aimed at that goal. Kicking in the door of a no-good warlock’s tomb, who never cared about any of the death gods while he was living, killing the denizens that dwell within, and using the riches, magic items, and experience points gained to bolster later efforts involving the main quest is a perfectly acceptable enterprise.

But, in the midst of such explorations, the party members may also decide that there are some resting places they would wish to leave untouched.

Just food for thought.
Dax Moonblade
Half Elven Ranger, 710 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Thu 4 Apr 2024
at 04:27
  • msg #616

The Silver Standard Merchant Caravan Company (OOC Thread)

DM:
A sarcophagus lid sculpted to resemble a warrior in armor plainly designed to induce fear. Probably evil. A tomb with a demonic statue and an unsettling series of indecipherable runes etched on the sarcophagus lid of the one buried there. Probably evil. A ritual circle with a horned skull floating above it. That one’s practically a flashing sign.
Now you tell us!!! :-D

Our original marching orders:
Mazzahs:
Anything that provides insight into the history of the people who built the barrows, scrolls or tablets for example, I will pay three hundred gold for. Any item specifically associated with funerary practices; death masks, canoptic jars, and the like, I would pay five hundred gold apiece. Any item that bears any manner of magical enchantment I would pay not less than one thousand gold for, quite likely more, depending upon its properties. Any of these things that are especially well preserved, I will be apt to pay a greater amount for.
Technically we are tomb raiding, but for a right and just cause. And, Mazzahs wants items that will help with understanding the history of the Barrowmaze.

Since, we have learned that the followers of Orcus, Nergal, and Set are wandering about with evil plans...dealing with them has become Job 1.

So, as the DM has kindly pointed out, we should probably let the sleeping good lie, and focus on exterminating the evil-types and taking their toys.

It might be we lost sight of this with the plan to check out some of the individual barrows. Where's Dryvyk to lecture us when we need it most?! :-D
Regarding the potions, Barnabus were you contemplating one person pouring all of them down? I haven't checked the LL rules, but the AD&D potion miscibility chart is famous!
This message was last edited by the player at 04:29, Thu 04 Apr.
Lander
Elven Fighter MU, 56 posts
grey elf
AC 1, hp 17/19
Thu 4 Apr 2024
at 13:01
  • msg #617

The Silver Standard Merchant Caravan Company (OOC Thread)

Food for thought.

Well put, LL. I must admit most of that had passed me by, so that's a timely reminder indeed.
Barnabus
Human Cleric, 1336 posts
Cleric 5
Hps: 19/33; AC 1
Thu 4 Apr 2024
at 13:08
  • msg #618

The Silver Standard Merchant Caravan Company (OOC Thread)

I did say "we." Anything I put forth is predicated on group cohesion/coordination/discussion. I know it might seem like I want to single-player this but that is anything but the truth. I'm tactically engaged, let us say.

Let's put aside the scope of our tomb raiding for the time being. It's a gray area and the flagstone golems will be a-rampaging soon enough.

Do we prep for a fight or try to effect an escape?

I do think Barnabus could manage his own escape. Maybe an invisible Sol would escape detection but I doubt it.

That leaves the fight option. Maybe we do have a little prep time. Maybe it takes a few minutes for the golem trap to reset.

For a fight, I would suggest the following:

--Barnabus receives some healing and transforms into a two-fisted animate statue. This would enable him to give his +1 cudgel to Dax or another party member. I think this would be highly amusing.

--Safherd generously bestows her potion of invis to Sol who drinks it. Maybe he escapes detection, maybe not. But he does get -4 to his AC.

--Dax drinks a potion of heroism.

--Nineve casts a reverse bless.

Other ideas?
Labyrinth Lord
GM, 1214 posts
Thu 4 Apr 2024
at 14:11
  • msg #619

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
Let's put aside the scope of our tomb raiding for the time being. It's a gray area and the flagstone golems will be a-rampaging soon enough.

Respectfully, I’m not certain this is as much of a “gray area” as is being suggested. For those of certain alignments, it probably matters less where their gains originate from. For others, the topic likely carries a great deal of weight.

Since the current challenge arose specifically out of a situation directly related to that concern, I think it’s an excellent time for the party to give thought to how they want to approach such situations in the future, in order to avoid similar predicaments. The issue can certainly be given thought by all involved while a solution to the current problem is decided upon.

In addition, I have to offer my apologies. There was information which was previously posted that requires a touch of correction.

Barnabus:
LL, say Barnabus were to imbibe his experimental potion of polymorph self...

Sol, we do have an experimental potion of improved invisibility that one of us could drink along with

one experimental potion of invulnerability

Fixed.
Solomon MacKane
Human Fighter Thief, 96 posts
Fighter 3 - Thief 3
AC 4, HP 24/22
Thu 4 Apr 2024
at 14:29
  • msg #620

The Silver Standard Merchant Caravan Company (OOC Thread)

Hmm, I'm NG. It might not even be okay for Sol.
Barnabus
Human Cleric, 1337 posts
Cleric 5
Hps: 19/33; AC 1
Thu 4 Apr 2024
at 14:33
  • msg #621

The Silver Standard Merchant Caravan Company (OOC Thread)

I have only so much concentration available, so that informed my response more than anything. If the good-aligned members wish to restrict the raiding going forward, I’m not adverse to that.

I do recall the experimental nature of the brews. I can’t think of a better option, currently.

With respect to our overall magical supplies, our list seems to need an update, especially for the potions of healing?
Labyrinth Lord
GM, 1215 posts
Thu 4 Apr 2024
at 14:54
  • msg #622

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
With respect to our overall magical supplies, our list seems to need an update, especially for the potions of healing?

Being entirely transparent, I do a fair amount of bookkeeping with regard to this game, which includes posting updated maps, a task traditionally performed by a player.

I don’t say that to suggest that I’m upset about having to handle those things. I enjoy this game immensely. But, I have to admit that especially with regard to potions purchased in Helix, I have entrusted the proper inventorying of such items to the individual players who bought them.
Barnabus
Human Cleric, 1338 posts
Cleric 5
Hps: 19/33; AC 1
Thu 4 Apr 2024
at 15:02
  • msg #623

The Silver Standard Merchant Caravan Company (OOC Thread)

I’m sorry if I was unclear. I was hoping to hear from folks and update it myself.

I would like to know about Dilemma’s healing potion. Was that destroyed along with… Dilemma?
Labyrinth Lord
GM, 1216 posts
Thu 4 Apr 2024
at 15:07
  • msg #624

The Silver Standard Merchant Caravan Company (OOC Thread)

It was.
Solomon MacKane
Human Fighter Thief, 97 posts
Fighter 3 - Thief 3
AC 4, HP 24/22
Thu 4 Apr 2024
at 15:17
  • msg #625

The Silver Standard Merchant Caravan Company (OOC Thread)

You had a sorcerer named Dilemma who was killed? She leave the game?
Labyrinth Lord
GM, 1217 posts
Thu 4 Apr 2024
at 18:10
  • msg #626

The Silver Standard Merchant Caravan Company (OOC Thread)

Well, Dilemma’s player had essentially ghosted the game prior to the character’s demise. During a battle with followers of Set within the catacombs, the sorceress was on the receiving end of a lightning bolt which essentially blasted her out of existence. On a positive note, in the wake of the enormous surge of electricity, perfect silhouettes of both Dilemma and her familiar were burned onto the corridor’s wall, effectively creating a memorial that any of the adventurers can visit while exploring the Barrowmaze.

I’ve noticed that there hasn’t been much in the way of feedback with regard to who is holding healing potions. I suspect this may be a function of, “I don’t want to volunteer my hard earned potion for use in this debacle that I didn’t have any hand in creating.” That’s a perfectly reasonable response. Nevertheless, just as a reminder for those considering intervening at the last possible second, once pieces of Barnabus and Solomon have been strewn liberally throughout the tomb complex, attempts to administer a healing potion to them at that point will be ineffective.

However, in an effort to maintain an upbeat outlook on things, the rest of the party can assuredly treat this incident as what in some circles would be termed a “teaching moment”. As in, later, while they’re standing there, contemplating the unidentifiable remains of their thieving comrades, the surviving adventurers will be able to acknowledge that the actions which led to this particular outcome represent a prime example of how they don’t wish to handle similar situations in the future.
Solomon MacKane
Human Fighter Thief, 98 posts
Fighter 3 - Thief 3
AC 4, HP 24/22
Thu 4 Apr 2024
at 18:16
  • msg #627

The Silver Standard Merchant Caravan Company (OOC Thread)

Pffft! ;-P  Sounds like LL is trying to get a gold star for asshole! ;-) If Sol dies, his little brother Max will step in, or Uncle Yngvar! ;-)
Labyrinth Lord
GM, 1218 posts
Thu 4 Apr 2024
at 18:23
  • msg #628

The Silver Standard Merchant Caravan Company (OOC Thread)

LOL! All my facetious commentary aside, I have confidence that the adventurers will figure a way out of their current predicament.
Solomon MacKane
Human Fighter Thief, 99 posts
Fighter 3 - Thief 3
AC 4, HP 24/22
Thu 4 Apr 2024
at 18:58
  • msg #629

The Silver Standard Merchant Caravan Company (OOC Thread)

Me too, we are all very experienced, and a few are pretty smart. I wish I was a smart one.
Barnabus
Human Cleric, 1340 posts
Cleric 5
Hps: 19/33; AC 1
Thu 4 Apr 2024
at 20:07
  • msg #630

The Silver Standard Merchant Caravan Company (OOC Thread)

I have updated #9 from the Accumulated Treasure thread. Pass on your updates.

I have given some thought to the timeframe suggested by "in the very near future" in this context. Two possibilities come to mind: in three to five minutes or in five to ten minutes. Time will tell.

This barrow, the first barrow barrow we've attempted to raid, has, shall we say, a rather Grimtooth sensibility.
Barnabus
Human Cleric, 1341 posts
Cleric 5
Hps: 26/33; AC 1
Thu 4 Apr 2024
at 21:31
  • msg #631

The Silver Standard Merchant Caravan Company (OOC Thread)

That Norbert's going to get a severe quacking to, should Barnabus return.

That cartoon also had a Grimtooth sensibility.

I must admit I have a fondness for mallards, having written a report on them in 3rd grade. Flighted waterfowl, they be.

It's kinda close to my 2nd choice for the potion (the escape option) which would have been a miniature decaying raven with a chipped beak.
Malivoire
Elven Magic User, 517 posts
Malvingeroth
Hunter of Night
Fri 5 Apr 2024
at 00:02
  • msg #632

The Silver Standard Merchant Caravan Company (OOC Thread)

Be aware that they are also a key component in a Mallard Fizz, so maybe stay away from drinking establishments.
Solomon MacKane
Human Fighter Thief, 102 posts
Fighter 3 - Thief 3
AC 4, HP 24/22
Fri 5 Apr 2024
at 00:06
  • msg #633

The Silver Standard Merchant Caravan Company (OOC Thread)

Well, being a small duck, you can get through that small hole the guys outside have managed to make. ;-)
Barnabus
Human Cleric, 1342 posts
Cleric 5
Hps: 26/33; AC 1
Fri 5 Apr 2024
at 13:19
  • msg #634

The Silver Standard Merchant Caravan Company (OOC Thread)

Yeah, that had been the idea with the palm-sized raven, but it would have left you in a lurch.

Dax, I hadn't meant to be unclear. I updated my last post to "an enchanted robe for Mal."
Labyrinth Lord
GM, 1220 posts
Fri 5 Apr 2024
at 17:38
  • msg #635

The Silver Standard Merchant Caravan Company (OOC Thread)

I’m having some difficulty in determining what would be an appropriate experience point award for the party’s most recent foray into the tombs.
Solomon MacKane
Human Fighter Thief, 103 posts
Fighter 3 - Thief 3
AC 4, HP 24/22
Fri 5 Apr 2024
at 18:42
  • msg #636

The Silver Standard Merchant Caravan Company (OOC Thread)

XP for learning when NOT to attack! ;-) Half of what it would be to defeat them?
Solomon MacKane
Human Fighter Thief, 105 posts
Fighter 3 - Thief 3
AC 4, HP 24/14
Fri 5 Apr 2024
at 20:58
  • msg #637

The Silver Standard Merchant Caravan Company (OOC Thread)

Does that polymorph have a time limit? Or are we eating glazed duck for dinner? ;-) Bwahahahaha!
Barnabus
Human Cleric, 1344 posts
Cleric 5
Hps: 25/33; AC 1
Fri 5 Apr 2024
at 21:01
  • msg #638

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 635):

I have a client with schizophrenia. He was telling me that there are things he wants to say or do to help others, but he doesn't think he's in a position to do so. In his early 30's, it has to be said that his mental illness has had a rather limiting effect on the trajectory of his life. My response was, "how better to get experience but by trying things out, saying and doing things, seeing how they work, reflecting on the experience with those you trust, etc. etc."

By that metric, this barrow experience was rich in experience. We tried a lot of things, learned a lot of things. For one, I can only put so much faith in detect evil and find traps. The best traps are really traps at all.

Of course, as a player, I was especially interested in the magical treasures within and we came up emptyhanded but certainly not unscathed. It seems unlikely that Mazzahs will even be interested in a few links of chain off a barrow wight (although its destruction will delight him).

I thought those golems got 2 attacks per round?

@Sol --
LL:
For a number of turns equal to the casterr's level +6, the caster
transforms himself into another being.
But who knows?
This message was last edited by the player at 21:03, Fri 05 Apr.
Labyrinth Lord
GM, 1222 posts
Fri 5 Apr 2024
at 21:30
  • msg #639

The Silver Standard Merchant Caravan Company (OOC Thread)

Solomon MacKane:
Does that polymorph have a time limit? Or are we eating glazed duck for dinner? ;-) Bwahahahaha!

13:37, Today: Labyrinth Lord rolled 11 using 1d6+6

11 turns. An hour and ten minutes, give or take.


Barnabus:
I thought those golems got 2 attacks per round?

They do. But since one essentially grappled Solomon and because Barnabus was an unusually small target, I only allowed them one strike apiece.

Barnabus:
16:43, Today: Barnabus rolled 4 using 1d6+1.  CLW.

Advanced Labyrinth Lord:
All spell casters need to be able to move their hands and speak in order to make the gestures and speak the magical phrases that bring magic effects into being.

Barnabus doesn’t currently have hands, so any additional spellcasting on his part will have to wait. He can be healed, of course, should another member of the party elect to heal him.
Barnabus
Human Cleric, 1345 posts
Cleric 5
Hps: 25/33; AC 1
Fri 5 Apr 2024
at 21:39
  • msg #640

The Silver Standard Merchant Caravan Company (OOC Thread)

Flap their wings and quack magical phrases, yada yada yada.

Yah, I noticed that. Those 4 hps will have to wait.

And it looks like Sir made off with that Potion of Heroism.
This message was last edited by the player at 21:40, Fri 05 Apr.
Dax Moonblade
Half Elven Ranger, 712 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Fri 5 Apr 2024
at 22:24
  • msg #641

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
Dax, I hadn't meant to be unclear.
This made me laugh, as I am now used to Barnabus speaking cryptically!
Barnabus:
Sir made off with that Potion of Heroism
Fingers crossed he might be back in the near future, as mentioned in another game.
This message was last edited by the player at 22:25, Fri 05 Apr.
Lander
Elven Fighter MU, 59 posts
grey elf
AC 1, hp 17/19
Fri 5 Apr 2024
at 22:28
  • msg #642

The Silver Standard Merchant Caravan Company (OOC Thread)

Surely a Barbary duck would have been more appropriate?
Nineve
Elven Cleric Fighter, 236 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Sat 6 Apr 2024
at 17:50
  • msg #643

The Silver Standard Merchant Caravan Company (OOC Thread)

Dax Moonblade:
This made me laugh, as I am now used to Barnabus speaking cryptically!


If it quacks like a duck, etc.
Nineve
Elven Cleric Fighter, 238 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Sat 6 Apr 2024
at 18:24
  • msg #644

The Silver Standard Merchant Caravan Company (OOC Thread)

Dax Moonblade:
Fingers crossed he might be back in the near future, as mentioned in another game.


I miss the banter between Dryvyk and Barn, in particular.  That it escalates into a full-scale kerfuffle now and then notwithstanding.
This message was last edited by the player at 18:25, Sat 06 Apr.
Labyrinth Lord
GM, 1223 posts
Sun 7 Apr 2024
at 19:30
  • msg #645

The Silver Standard Merchant Caravan Company (OOC Thread)

I do as well. The juxtaposition of their differing views on…well, everything, always makes for some memorable role playing and drama.

Barnabus:
Preening should heal d3 hps if I'm not mistaken.

Advanced Labyrinth Lord:
For each full day of complete rest, a character or monster will recover 1d3 hp. If the rest is interrupted, the character or monster will not heal that day.

Barnabus
Human Cleric, 1347 posts
Cleric 5
Hps: 21/33; AC 1
Sun 7 Apr 2024
at 20:48
  • msg #646

The Silver Standard Merchant Caravan Company (OOC Thread)

Oh phooey!
Barnabus
Human Cleric, 1350 posts
Cleric 5
Hps: 21/33; AC 1
Mon 8 Apr 2024
at 19:52
  • msg #647

The Silver Standard Merchant Caravan Company (OOC Thread)

Nin, I can't recall Dax having been injured? He made his save vs para and the wight missed him.
Nineve
Elven Cleric Fighter, 240 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Mon 8 Apr 2024
at 19:58
  • msg #648

The Silver Standard Merchant Caravan Company (OOC Thread)

I was looking at the hit point tally in his bio line.  But, I know I'm sometimes remiss in updating those myself.  If he's not in need, I'll save the spell, of course.   If the GM's feeling generous, perhaps I can allot the higher roll to Sol instead.  ;)

Or, if I missed any npcs or other characters who are hurt, it could go to them instead.
Barnabus
Human Cleric, 1351 posts
Cleric 5
Hps: 21/33; AC 1
Mon 8 Apr 2024
at 20:42
  • msg #649

The Silver Standard Merchant Caravan Company (OOC Thread)

<- 21/33
Labyrinth Lord
GM, 1225 posts
Mon 8 Apr 2024
at 20:57
  • msg #650

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus is a duck. I’m not sure that healing resources should be devoted to him while the greatest contribution he can offer the company is to serve as a potential entree.
Solomon MacKane
Human Fighter Thief, 107 posts
Fighter 3 - Thief 3
AC 4, HP 24/14
Mon 8 Apr 2024
at 20:57
  • msg #651

The Silver Standard Merchant Caravan Company (OOC Thread)

Roasted! ;-P
Barnabus
Human Cleric, 1352 posts
Cleric 5
Hps: 21/33; AC 1
Mon 8 Apr 2024
at 21:35
  • msg #652

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 650):

"Ah, nuts."
This message had punctuation tweaked by the player at 21:36, Mon 08 Apr.
Nineve
Elven Cleric Fighter, 241 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Mon 8 Apr 2024
at 23:18
  • msg #653

The Silver Standard Merchant Caravan Company (OOC Thread)

I'm just awaiting an opportune time during melee to yell, "Barnabus duck!"

Somehow, I thought you fully healed yourself in reading through the narrative.

Probably, because no duck I've met has anything like 33 hit points!    (ok, apply that meandering cure light to Barn then)
Dax Moonblade
Half Elven Ranger, 715 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Tue 9 Apr 2024
at 00:35
  • msg #654

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Nineve (msg # 648):

Dax was hurt before we arrived at the barrows. I'm pretty good at changing my HP totals when Dax is hit or healed. I never remember when it is healing from rest! I don't recall, how many nights we slept between the temple explosion and entering the moors. Perhaps it was enough to get back those 6 HP?
Labyrinth Lord
GM, 1226 posts
Tue 9 Apr 2024
at 02:30
  • msg #655

The Silver Standard Merchant Caravan Company (OOC Thread)

I probably need to add this to the House Rules thread, but camping overnight on the moor or other wilderness area associated with one of the party’s expeditions adheres to the standard Labyrinth Lord rule of regaining 1d3 hit points for each day of rest. In Helix, however, I generally regard the party’s hit points to “reset” while they’re there, so that they are back at full strength when they depart for their next underground foray.
Dax Moonblade
Half Elven Ranger, 716 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Tue 9 Apr 2024
at 07:31
  • msg #656

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 655):

I still won't remember! :-D But I will update this time. So Nineve, your CLW can handed to someone else, or saved.
This message was last edited by the player at 07:34, Tue 09 Apr.
Labyrinth Lord
GM, 1227 posts
Tue 9 Apr 2024
at 15:04
  • msg #657

The Silver Standard Merchant Caravan Company (OOC Thread)

Dax Moonblade:
Dax nods his thanks to Trisrel and Windroot. "That tree is close to the barrow. Could it have been another guardian called by the magicks of that place?" he mused.

Or, possibly, a scout from another faction that might be concerned about Bato’s return.
Malivoire
Elven Magic User, 520 posts
Malvingeroth
Hunter of Night
Tue 9 Apr 2024
at 18:42
  • msg #658

The Silver Standard Merchant Caravan Company (OOC Thread)

I had forgotten all about Tarragon's Unseen Host!  If they're on our side, we're golden!  ;P
Barnabus
Human Cleric, 1354 posts
Cleric 5
Hps: 26/33; AC 1
Tue 9 Apr 2024
at 18:45
  • msg #659

The Silver Standard Merchant Caravan Company (OOC Thread)

It looks like we've all forgotten about the headless headsman horseman.
Barnabus
Human Cleric, 1355 posts
Cleric 5
Hps: 26/33; AC 1
Tue 9 Apr 2024
at 21:29
  • msg #660

The Silver Standard Merchant Caravan Company (OOC Thread)

@LL, is it possible to examine any of the etchings without entering the trapped corridor?

@Party, I think we're going to have to do better than tossing a bone into the trapped corridor :). We've had enough experience with Gillespie to know he can yank the rug out from under our webbed feet when he cares to.
Labyrinth Lord
GM, 1230 posts
Tue 9 Apr 2024
at 21:56
  • msg #661

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
@LL, is it possible to examine any of the etchings without entering the trapped corridor?

There are a group of etchings on the floor just a few feet inside the steel corridor which the adventurers should be able to view clearly.

To see any of the rest clearly would require entry into the corridor.

And, just as a reminder, the passageway is ten feet wide. At most, it would only accommodate traversal in single file.
Malivoire
Elven Magic User, 521 posts
Malvingeroth
Hunter of Night
Wed 10 Apr 2024
at 00:40
  • msg #662

The Silver Standard Merchant Caravan Company (OOC Thread)

Sorry, 10 ft wide but we can only move in single file?  Normally that would allow two people side by side, I think?    Is there something else that is creating the restriction here?
Labyrinth Lord
GM, 1231 posts
Wed 10 Apr 2024
at 02:54
  • msg #663

The Silver Standard Merchant Caravan Company (OOC Thread)

Oops, you’re correct. You could move in double file.

There aren’t any impediments visible in the steel corridor. It is simply an open hallway.

Or at least there aren’t now. Dead adventurers would technically count as potential impediments if survivors were attempting to flee.
Barnabus
Human Cleric, 1357 posts
Cleric 5
Hps: 26/33; AC 1
Wed 10 Apr 2024
at 13:18
  • msg #664

The Silver Standard Merchant Caravan Company (OOC Thread)

Sol, please hold off on any attempts to disarm traps as doing so would presumably mean entering the trapped area. We are not ready to do so.
Solomon MacKane
Human Fighter Thief, 111 posts
Fighter 3 - Thief 3
AC 4, HP 24/20
Wed 10 Apr 2024
at 13:22
  • msg #665

The Silver Standard Merchant Caravan Company (OOC Thread)

I wasn't entering, just trying to see of I could get a clue from looking, no clue.
Barnabus
Human Cleric, 1358 posts
Cleric 5
Hps: 26/33; AC 1
Wed 10 Apr 2024
at 13:54
  • msg #666

The Silver Standard Merchant Caravan Company (OOC Thread)

No worries.

So, yes, the etchings confirm a premonition I had of electrocution…

Plus possible summonings of golems immune to such effects.

Worth considering: potion of invulnerability. Maybe get lucky this time. If not, we could wait it out. There is a bench.

Might need to prepare some other protective spells.
This message was last edited by the player at 14:35, Wed 10 Apr.
Labyrinth Lord
GM, 1234 posts
Wed 10 Apr 2024
at 14:13
  • msg #667

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
So, yes, the etchings confirm a premonition I had of electrocution…

Plus possible summonings of golems immune to such effects.

My intent here is not to disseminate an undue number of spoilers, only to assist the party in not devoting a great deal of time in chasing after red herrings.
  • There are no golems assigned to protect Bato’s crypt.
  • None of the traps which guard the crypt rely upon or utilize electricity.

Barnabus
Human Cleric, 1359 posts
Cleric 5
Hps: 26/33; AC 1
Wed 10 Apr 2024
at 14:37
  • msg #668

The Silver Standard Merchant Caravan Company (OOC Thread)

We’re prepping for Earth, Wind, and Fire, thank you.
This message had punctuation tweaked by the player at 14:37, Wed 10 Apr.
Solomon MacKane
Human Fighter Thief, 112 posts
Fighter 3 - Thief 3
AC 4, HP 24/20
Wed 10 Apr 2024
at 15:54
  • msg #669

The Silver Standard Merchant Caravan Company (OOC Thread)

So, turn up the Earth, Wind and Fire music then! Wooooop! ;-)
Barnabus
Human Cleric, 1360 posts
Cleric 5
Hps: 26/33; AC 1
Wed 10 Apr 2024
at 16:24
  • msg #670

The Silver Standard Merchant Caravan Company (OOC Thread)

Here’s my red herring salad:

—this strikes me as a speed/endurance/strength challenge.
Speed to get in and out as quickly as possible.

Endurance to endure the pain.

Strength to lift the lid.

—From this, I recommend…

Two  unarmored (for speed) high hp pcs try for smash and grab.
Might want to prep them with resist fire (requires camping)

I don’t think we should trigger it before we make our dash.
Labyrinth Lord
GM, 1235 posts
Wed 10 Apr 2024
at 16:48
  • msg #671

The Silver Standard Merchant Caravan Company (OOC Thread)

I’m realizing I made an error.

In retrospect, I recognized that, prior to addressing the potential red herrings of golems and electricity, that I had already offered the party a key clue on how to address the steel corridor.

So, I won’t put forth any further unasked for commentary on the party’s proposed plans. I’m just going to allow whatever the company puts together to unfold naturally.

I have every confidence that it will be memorable.
Barnabus
Human Cleric, 1361 posts
Cleric 5
Hps: 26/33; AC 1
Wed 10 Apr 2024
at 18:00
  • msg #672

The Silver Standard Merchant Caravan Company (OOC Thread)

True, the suboptimal plans prove to be the most entertaining ones.

But it’s not like we’re about to reproduce one of my fever dreams.

Are you referring to Safherd’s comment? That will be followed up on.
Labyrinth Lord
GM, 1236 posts
Wed 10 Apr 2024
at 22:50
  • msg #673

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
"The point? Get the lore from the box without ... tripping the light fantastic?"

I realize that this question to Safherd (asked in the same manner that has already greatly endeared Barnabus to the burglar) is intended to inquire about whatever insights she might offer, this situation being within the realm of her expertise. However, I’m strongly inclined to hold off on her answering, primarily so Dax Moonblade can offer some feedback on the suggestion which immediately preceded it.
Barnabus
Human Cleric, 1363 posts
Cleric 5
Hps: 26/33; AC 1
Thu 11 Apr 2024
at 00:02
  • msg #674

The Silver Standard Merchant Caravan Company (OOC Thread)

He did give her the potion of improved invisibility (untested) and has only tried to relieve her of it once. That's endearing.
Solomon MacKane
Human Fighter Thief, 114 posts
Fighter 3 - Thief 3
AC 4, HP 24/20
Thu 11 Apr 2024
at 00:04
  • msg #675

The Silver Standard Merchant Caravan Company (OOC Thread)

Barny is a total asshole and we all know it! ;-)
Malivoire
Elven Magic User, 523 posts
Malvingeroth
Hunter of Night
Thu 11 Apr 2024
at 00:50
  • msg #676

The Silver Standard Merchant Caravan Company (OOC Thread)

From LL in response to a PM I sent, asking of the order of the etched tiles remained consistent as one moves down the hallway.  I have edited my recent post to reference this information, by having Malivoire say it aloud.  That way it becomes fair game for any of the adventurers to weigh in, if they have an insightful idea.

quote:
They change order from row to row, but only repeat three times.

E A F W
W F A E
E W F A

After those three rows, the floor is smooth. There appear to be additional etchings further down, but they cannot be clearly seen from where the adventurers stand.

Barnabus
Human Cleric, 1364 posts
Cleric 5
Hps: 26/33; AC 1
Thu 11 Apr 2024
at 01:31
  • msg #677

The Silver Standard Merchant Caravan Company (OOC Thread)

Very clever reading of the "warning," Mal.

Looks like a puzzle. Let's puzzle it over for a day. Maybe there is a path down the corridor.

Sol, dispel magic is a possibility:

LL:
For each level an opponent is above the caster, there is a cumulative 5% chance dispel magic does not function. For example, if a 7th level character attempts to dispel the effects of a spell cast by a 10th level character, there is a 15% chance dispel magic fails.


However, BM does tend to have loopholes to prevent such measures.
This message was last edited by the player at 01:32, Thu 11 Apr.
Malivoire
Elven Magic User, 524 posts
Malvingeroth
Hunter of Night
Thu 11 Apr 2024
at 01:42
  • msg #678

The Silver Standard Merchant Caravan Company (OOC Thread)

Dispel Magic is beyond my power.  Only good for 2nd level spells for the foreseeable future.
Labyrinth Lord
GM, 1237 posts
Thu 11 Apr 2024
at 01:58
  • msg #679

The Silver Standard Merchant Caravan Company (OOC Thread)

Okay, I claimed no further spoilers, but I will give one more. Safherd’s estimation is correct. The traps in the corridor are not magical in nature. They are feats of diabolical engineering.
Lander
Elven Fighter MU, 62 posts
grey elf
AC 1, hp 19/19
Thu 11 Apr 2024
at 11:09
  • msg #680

The Silver Standard Merchant Caravan Company (OOC Thread)

LOL Sol, I had the same thought about the Barny duck flying down the tunnel, and when I came out of the in-game thread saw you'd just posted the same!

quote:
They change order from row to row, but only repeat three times.

E A F W
W F A E
E W F A

After those three rows, the floor is smooth. There appear to be additional etchings further down, but they cannot be clearly seen from where the adventurers stand.

There's something about this puzzle that is annoying me, like I should know this (I have no knowledge of BM whatsoever).

The one element that sits in the middle of all three lines is 'Fire' - all the others touch the edges at some point. I don't know if that's relevant in any way, but its there.
This message was last edited by the player at 11:10, Thu 11 Apr.
Barnabus
Human Cleric, 1365 posts
Cleric 5
Hps: 26/33; AC 1
Thu 11 Apr 2024
at 13:13
  • msg #681

The Silver Standard Merchant Caravan Company (OOC Thread)

I like puzzles. I'll think about this one later in the afternoon and we can continue to share thoughts.
Barnabus
Human Cleric, 1367 posts
Cleric 5
Hps: 26/33; AC 1
Thu 11 Apr 2024
at 18:53
  • msg #682

The Silver Standard Merchant Caravan Company (OOC Thread)

Okay, gents, ...

Sometimes the first challenge of a puzzle is correctly identifying its clues. What clues do we have?

Is Vocos Bato a clue? It's a name that screams, look at me!

Is "Depart. And in so doing preserve your life." a clue? Or is it exactly as Mal has already explained.

Or are the clues embedded in these three rows of runes?

E A F W
W F A E
E W F A

Observations:

The second line is the reverse of the first.
In the third line, the E has switched to the #1 spot, moving the other letters up one spot.

Is it a question of following the rules to follow a letter?

E moves up 3 and then back 3.
A moves back 3 and then up 1.
F moves up 3 and then back 3.
W moves back 3 and then up 1.

E and F follow one pattern as do A and W.

What did his name signify again? Bato means stone/rock in a couple of languages. Vocos Bato could be understood to be, "I am called stone." That would point to earth as being a promising path. But have I already gone too far? I do not know.
Nineve
Elven Cleric Fighter, 242 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Thu 11 Apr 2024
at 19:12
  • msg #683

The Silver Standard Merchant Caravan Company (OOC Thread)

Malivoire:
Dispel Magic is beyond my power.  Only good for 2nd level spells for the foreseeable future.


Ah, third level spells, that's where the fun really starts!    Cleric or mage, I'm an abjurer/spell breaker at heart from way back.    Dispel magic, curse breaking, glyph of warding, protective circles, tiny huts, etc., I love all those sorts of spells.
Barnabus
Human Cleric, 1368 posts
Cleric 5
Hps: 26/33; AC 1
Thu 11 Apr 2024
at 19:17
  • msg #684

The Silver Standard Merchant Caravan Company (OOC Thread)

One would think, but Gillespie's the sort of chap who anticipates. He anticipates.

I did have fun with continual light.

Depart. And in so doing preserve your life.

Depart what? Your earthly coil? As in shuffling off one's earthly coil? That could be another point for earth.

For those new arrivals, Gillespie has shown a fondness for wordplay before. What was the name of that cultist again?
Solomon MacKane
Human Fighter Thief, 118 posts
Fighter 3 - Thief 3
AC 4, HP 24/20
Thu 11 Apr 2024
at 20:14
  • msg #685

The Silver Standard Merchant Caravan Company (OOC Thread)

WHO is Gillespie?
Barnabus
Human Cleric, 1369 posts
Cleric 5
Hps: 26/33; AC 1
Thu 11 Apr 2024
at 20:40
  • msg #686

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Solomon MacKane (msg # 685):

He's the writer of Barrowmaze.

I suspect, Sol, the trap won't trigger until the hapless crosser reaches a clear area without having depressed the right tiles along the way.
Solomon MacKane
Human Fighter Thief, 120 posts
Fighter 3 - Thief 3
AC 4, HP 24/20
Thu 11 Apr 2024
at 20:43
  • msg #687

The Silver Standard Merchant Caravan Company (OOC Thread)

Which square do you suggest I depress? At least I'm trying! ;-)
Barnabus
Human Cleric, 1370 posts
Cleric 5
Hps: 26/33; AC 1
Thu 11 Apr 2024
at 20:46
  • msg #688

The Silver Standard Merchant Caravan Company (OOC Thread)

I did not mean to discourage. But I'm trying to think like Gillespie and he ... anticipates.

We'll see what the others have to say. If earth is the best we have to go on, on earth we will have to go. But that answer seems too simple to me.
This message was last edited by the player at 21:27, Thu 11 Apr.
Labyrinth Lord
GM, 1239 posts
Thu 11 Apr 2024
at 21:26
  • msg #689

The Silver Standard Merchant Caravan Company (OOC Thread)

Solomon MacKane:
He throws his weight behind it like he did with the first square, making sure to keep his balance and going no where near the edge.

Solomon, please define what “throws his weight behind it” specifically means. Are you saying that you’re pushing with as much strength and weight as you can easily muster, or are you actually leaning on the pole with the full weight of your body?
Solomon MacKane
Human Fighter Thief, 121 posts
Fighter 3 - Thief 3
AC 4, HP 24/20
Thu 11 Apr 2024
at 21:31
  • msg #690

The Silver Standard Merchant Caravan Company (OOC Thread)

As much as I can safely push without falling or losing my balance, it would have been that way with the first one too.
Labyrinth Lord
GM, 1240 posts
Thu 11 Apr 2024
at 21:40
  • msg #691

The Silver Standard Merchant Caravan Company (OOC Thread)

Thank you. That’s essentially what I had pictured, but I wanted to confirm.
Barnabus
Human Cleric, 1371 posts
Cleric 5
Hps: 26/33; AC 1
Fri 12 Apr 2024
at 13:42
  • msg #692

The Silver Standard Merchant Caravan Company (OOC Thread)

If we're stumped, we're stumped. That usually means, at least with reasonably intelligent adults, that we don't have enough clues or that we have misread one of the ones that we do have.

The sentiment of the party, as voiced by Dax, would be to forge ahead with this puzzle.

I would be tempted to pop open Barrow E which has level-appropriate (maybe) evil within. Barrow B has even more evil within but not as much as our current one. Sometimes it's good to sit on a puzzle for a few days (give LL a chance to slip in another clue or so :P).

But with the sentiment as it is...
Barnabus
Human Cleric, 1375 posts
Cleric 5
Hps: 26/33; AC 1
Fri 12 Apr 2024
at 18:31
  • msg #693

The Silver Standard Merchant Caravan Company (OOC Thread)

LL -- Maybe move my 245 post behind Safherd's?
Barnabus
Human Cleric, 1381 posts
Cleric 5
Hps: 26/33; AC 1
Tue 16 Apr 2024
at 14:06
  • msg #694

The Silver Standard Merchant Caravan Company (OOC Thread)

Ordinarily, I’m the Hoover guy. In this case with Safherd in a vulnerable position and with no request from Mazzahs for bones AND with Gillespie’s tendencies…

But our role reversal here is entertaining.
Labyrinth Lord
GM, 1241 posts
Tue 16 Apr 2024
at 23:19
  • msg #695

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
"Drink up," he offers, waiting for another to make the ... actual ... offering.

So I will roll the correct dice, what is Safherd being given? A standard Healing potion, or a potion of Extra Healing?

Also, if the party is planning to camp on the Barrowmoor, I’ll need to know if any of the party members will be assisting the hirelings in keeping watch.
Barnabus
Human Cleric, 1383 posts
Cleric 5
Hps: 26/33; AC 1
Tue 16 Apr 2024
at 23:54
  • msg #696

The Silver Standard Merchant Caravan Company (OOC Thread)

I didn't know that we had a potion of extra healing.

In any case, she will get a potion of healing.

Barnabus will keep watch. He's not much of a sleeper anyhow.
This message was last edited by the player at 23:54, Tue 16 Apr.
Dax Moonblade
Half Elven Ranger, 723 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\36
Wed 17 Apr 2024
at 06:04
  • msg #697

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 695):

If either of the clerics have healing spells, wouldn't it be more efficient to expend those rather than potions?
Labyrinth Lord
GM, 1242 posts
Wed 17 Apr 2024
at 12:19
  • msg #698

The Silver Standard Merchant Caravan Company (OOC Thread)

The problem is, they don’t. Nineve utilized her healing spells to treat the extant injuries of the party members prior to Bato’s tomb being opened. Barnabus used all of his healing spells on himself. Neither cleric had any healing to offer Safherd.

Solomon MacKane:
Ahh, Malivoire and Safherd are an item! I had no idea.

They aren’t. Malivoire is romantically attached to Taycee, who resides in Helix. I don’t want to speak for the mage, but I think he was just expressing friendly concern and admiration for his fellow adventurer.
This message was last edited by the GM at 12:22, Wed 17 Apr.
Solomon MacKane
Human Fighter Thief, 129 posts
Fighter 3 - Thief 3
AC 4, HP 24/20
Wed 17 Apr 2024
at 12:54
  • msg #699

The Silver Standard Merchant Caravan Company (OOC Thread)

Ahh, okay. ;-)
Barnabus
Human Cleric, 1385 posts
Cleric 5
Hps: 26/33; AC 1
Wed 17 Apr 2024
at 14:21
  • msg #700

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 698):

Alright, alright, someone has to play the heel, right? Maybe we could switch roles down the road.
Labyrinth Lord
GM, 1243 posts
Wed 17 Apr 2024
at 15:06
  • msg #701

The Silver Standard Merchant Caravan Company (OOC Thread)

I’m just reporting the facts of the situation. How those facts impact the party dynamic is entirely up to the individual adventurers.
Lander
Elven Fighter MU, 66 posts
grey elf
AC 1, hp 19/19
Wed 17 Apr 2024
at 16:55
  • msg #702

The Silver Standard Merchant Caravan Company (OOC Thread)

Sol's just testing the waters to see who has a claim on who! :)

Lander will help with the watch, if required.
Solomon MacKane
Human Fighter Thief, 130 posts
Fighter 3 - Thief 3
AC 4, HP 24/20
Wed 17 Apr 2024
at 17:03
  • msg #703

The Silver Standard Merchant Caravan Company (OOC Thread)

How dare you tell the truth about me Lander! ;-)
Labyrinth Lord
GM, 1244 posts
Wed 17 Apr 2024
at 18:22
  • msg #704

The Silver Standard Merchant Caravan Company (OOC Thread)

I wasn’t really speaking to Solomon’s romantic aspirations, whatever those might be. :)

I was primarily responding to Barnabus’ comment about being a heel in the wake of the revelation that he squandered all of his available healing magic on himself, which subsequently required the use of a potion to assist another party member in need.

That said, I don’t really think that the information in question is going to change the other adventurers’ opinion of the priest in any significant way. More likely, it will simply affirm the views that they already hold.
Solomon MacKane
Human Fighter Thief, 131 posts
Fighter 3 - Thief 3
AC 4, HP 24/20
Wed 17 Apr 2024
at 18:24
  • msg #705

The Silver Standard Merchant Caravan Company (OOC Thread)

Affirmed, not a nice or good man.
Barnabus
Human Cleric, 1386 posts
Cleric 5
Hps: 26/33; AC 1
Wed 17 Apr 2024
at 18:58
  • msg #706

The Silver Standard Merchant Caravan Company (OOC Thread)

In case you missed this from #266, LL:

Barnabus:
He transfers the robe and bone man to one of his own sacks and stores it within his pack for later presentation to Mazzahs.

Sol:
Affirmed, not a nice or good man.

True, his alignment is neutral but he has not been cruel to my knowledge. Many things but not that.
This message was last edited by the player at 18:58, Wed 17 Apr.
Solomon MacKane
Human Fighter Thief, 133 posts
Fighter 3 - Thief 3
AC 4, HP 24/20
Wed 17 Apr 2024
at 20:16
  • msg #707

The Silver Standard Merchant Caravan Company (OOC Thread)

No, I never said you were evil, you aren't, . . yet! ;-) You play him well!
Malivoire
Elven Magic User, 531 posts
Malvingeroth
Hunter of Night
Wed 17 Apr 2024
at 20:18
  • msg #708

The Silver Standard Merchant Caravan Company (OOC Thread)

Labyrinth Lord:
They aren’t. Malivoire is romantically attached to Taycee, who resides in Helix. I don’t want to speak for the mage, but I think he was just expressing friendly concern and admiration for his fellow adventurer.


That was it exactly.  Well, and because he's not sure his constitution could withstand another stress test like the one just completed!  :)
Labyrinth Lord
GM, 1245 posts
Wed 17 Apr 2024
at 20:56
  • msg #709

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
In case you missed this from #266, LL:

Barnabus:
He transfers the robe and bone man to one of his own sacks and stores it within his pack for later presentation to Mazzahs.

I did indeed miss it, I believe because I was thinking (perhaps too) concretely with regard to Safherd’s actions. She was taking the items out of her pack with the intent of handing them to the priest during her next post/action.

I’ll amend.

Solomon MacKane:
No, I never said you were evil, you aren't, . . yet!

Solomon, please don’t get lulled into a false sense of security here.

For your gratification, some basic information on Barnabus’ patron deity.

DeityAlignmentSymbol
Impurax (Impuratus), god of decay, corruption, and pestilenceNeutral EvilA rotting raven’s head

Labyrinth Lord
GM, 1248 posts
Thu 18 Apr 2024
at 01:24
  • msg #710

The Silver Standard Merchant Caravan Company (OOC Thread)

Dax Moonblade
Half Elven Ranger, 727 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\36
Fri 19 Apr 2024
at 03:48
  • msg #711

The Silver Standard Merchant Caravan Company (OOC Thread)

Good to have you back Dryvyk.
Lander
Elven Fighter MU, 70 posts
grey elf
AC 1, hp 19/19
Sat 20 Apr 2024
at 12:59
  • msg #712

The Silver Standard Merchant Caravan Company (OOC Thread)

I'll be AFK for the next 24 hours or so.
Barnabus
Human Cleric, 1391 posts
Cleric 5
Hps: 21/33; AC 1
Sun 21 Apr 2024
at 15:37
  • msg #713

The Silver Standard Merchant Caravan Company (OOC Thread)

Welcome back, Sir. It looks like you brought some company.

I read my first Black Company a while back (OOC #572) while you were out, likely on your recommendation.
Labyrinth Lord
GM, 1253 posts
Sun 21 Apr 2024
at 22:57
  • msg #714

The Silver Standard Merchant Caravan Company (OOC Thread)

As I was handling the outcomes of this round of combat, I had the following thought:

”You know what? I want more NPCs to manage.”
Barnabus
Human Cleric, 1393 posts
Cleric 5
Hps: 21/33; AC 1
Sun 21 Apr 2024
at 23:11
  • msg #715

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 714):

More NPCs and more monster attack routines.

I might have missed it but did the dragon make its save vs. Mal's electrical barrage?
Solomon MacKane
Human Fighter Thief, 140 posts
Fighter 3 - Thief 3
AC 4, HP 24/10
Sun 21 Apr 2024
at 23:15
  • msg #716

The Silver Standard Merchant Caravan Company (OOC Thread)

Down 14 from 24, 10 left, I be hurtin'!
Labyrinth Lord
GM, 1254 posts
Mon 22 Apr 2024
at 00:01
  • msg #717

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
I might have missed it but did the dragon make its save vs. Mal's electrical barrage?

I amended the relevant post. It did not.
Sir Dryvyk of Drakeholme
Human Paladin, 484 posts
Human Paladin
AC: 0 | HP: 30/30
Tue 23 Apr 2024
at 04:16
  • msg #718

The Silver Standard Merchant Caravan Company (OOC Thread)

Labyrinth Lord:
As I was handling the outcomes of this round of combat, I had the following thought:

”You know what? I want more NPCs to manage.”

We can arrange that! :-P
Barnabus
Human Cleric, 1394 posts
Cleric 5
Hps: 21/33; AC 1
Tue 23 Apr 2024
at 16:51
  • msg #719

The Silver Standard Merchant Caravan Company (OOC Thread)

LL, will Speak with the Dead work with the dragon's corpse?
Labyrinth Lord
GM, 1256 posts
Tue 23 Apr 2024
at 17:24
  • msg #720

The Silver Standard Merchant Caravan Company (OOC Thread)

The description of the spell merely specifies “a corpse”. It doesn’t really denote anything regarding the corpse’s species, although I think in the majority of cases it would be utilized on human or demihuman dead. However, a dragon is an intelligent being, so I would allow the spell’s use on it.

I will admit that part of my willingness to do so is due to the inherent humor in a scene where Barnabus is seeking to speak with the deceased wyrm while Solomon is enthusiastically hacking it apart.
Solomon MacKane
Human Fighter Thief, 142 posts
Fighter 3 - Thief 3
AC 4, HP 24/10
Tue 23 Apr 2024
at 17:33
  • msg #721

The Silver Standard Merchant Caravan Company (OOC Thread)

LOL!
Nineve
Elven Cleric Fighter, 247 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Tue 23 Apr 2024
at 18:58
  • msg #722

The Silver Standard Merchant Caravan Company (OOC Thread)

"Yeah...well, so, how 'bout those Yankees?"
Lander
Elven Fighter MU, 73 posts
grey elf
AC 1, hp 19/19
Tue 23 Apr 2024
at 19:32
  • msg #723

The Silver Standard Merchant Caravan Company (OOC Thread)

"You must answer me these questions three, 'ere the other side...OW...OW! MAKE HIM STOP! HAVE SOME RESPECT FOR THE DEAD! HEY, I WANT THAT BACK!!"
Malivoire
Elven Magic User, 535 posts
Malvingeroth
Hunter of Night
Tue 23 Apr 2024
at 19:38
  • msg #724

The Silver Standard Merchant Caravan Company (OOC Thread)

Hopefully we can retcon that a little, although I do like the visual of interrogating just the dragon's head!  Maybe we can jar it and he can live forever in Mazzahs' lab, like Nixon in Futurama  :)
Barnabus
Human Cleric, 1395 posts
Cleric 5
Hps: 21/33; AC 1
Tue 23 Apr 2024
at 19:59
  • msg #725

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 720):

The spell's description's silent on the subject of compulsion.

With respect to Solomon's butchery, I would expect our table top simulation might not halt it but certainly forestall it.
Sir Dryvyk of Drakeholme
Human Paladin, 486 posts
Human Paladin
AC: 0 | HP: 30/30
Tue 23 Apr 2024
at 20:17
  • msg #726

The Silver Standard Merchant Caravan Company (OOC Thread)

@Barney - Ask the Dragon to help with the... ahem, harvest!
Labyrinth Lord
GM, 1257 posts
Tue 23 Apr 2024
at 20:18
  • msg #727

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
The spell's description's silent on the subject of compulsion.

Correct. There is nothing in the spell’s description which indicates that the dead who are questioned are in any way compelled to provide truthful answers, only that questioning must be directed toward subjects of which the dead individual would have had knowledge of in life.

The description of the 1st edition AD&D spell is extremely similar:

1e Players Handbook:
Upon casting a speak with dead spell, the cleric is able to ask several questions of a dead creature in a set period of time and receive answers according to the knowledge of that creature. Of course, the cleric must be able to converse in the language which the dead creature once used. The length of time the creature has been dead is a factor, since only higher level clerics can converse with the long-dead. Likewise, the number of questions which can be answered and the length of time in which the questions can be asked are dependent upon the level of experience of the cleric.

In essence, I think the questioning cleric has to consider whatever information they are provided carefully and take into account the source from which they received the answers.
Barnabus
Human Cleric, 1397 posts
Cleric 5
Hps: 21/33; AC 1
Tue 23 Apr 2024
at 20:22
  • msg #728

The Silver Standard Merchant Caravan Company (OOC Thread)

I like the spell's silence on the question. Leaves it to the DM, it does, without saying so.
Solomon MacKane
Human Fighter Thief, 143 posts
Fighter 3 - Thief 3
AC 4, HP 24/10
Tue 23 Apr 2024
at 20:53
  • msg #729

The Silver Standard Merchant Caravan Company (OOC Thread)

I'll wait to butcher, but be quick Barny! ;-)
Sir Dryvyk of Drakeholme
Human Paladin, 489 posts
Human Paladin
AC: 0 | HP: 26/30
Wed 24 Apr 2024
at 13:00
  • msg #730

The Silver Standard Merchant Caravan Company (OOC Thread)

I think we're improving. We only got one NPC killed, so far, against a scrawny dragon! Usually that sort of thing would be a mass casualty event!
Barnabus
Human Cleric, 1399 posts
Cleric 5
Hps: 21/33; AC 1
Wed 24 Apr 2024
at 13:54
  • msg #731

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Sir Dryvyk of Drakeholme (msg # 730):

Not so scrawny. 56+ hps. Only a dragon's hubris and hunger prevented our mass slaughter.

LL dragons deal their current hps as damage from their breath weapons.
This message was last edited by the player at 13:54, Wed 24 Apr.
Solomon MacKane
Human Fighter Thief, 148 posts
Fighter 3 - Thief 3
AC 4, HP 24/10
Wed 24 Apr 2024
at 14:30
  • msg #732

The Silver Standard Merchant Caravan Company (OOC Thread)

Ouch, I'd have died even with a save!
Barnabus
Human Cleric, 1400 posts
Cleric 5
Hps: 21/33; AC 1
Wed 24 Apr 2024
at 14:51
  • msg #733

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Solomon MacKane (msg # 732):

The perils of multi-classing :P
Labyrinth Lord
GM, 1259 posts
Wed 24 Apr 2024
at 14:57
  • msg #734

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
There were many things Sir did not appear to grasp. Here was yet another. "We slew a dragon. We claim its hoard.."

Exactly! The chaotic evil spirit of the dragon volunteered the location of its lair! Go get it!
Barnabus
Human Cleric, 1401 posts
Cleric 5
Hps: 21/33; AC 1
Wed 24 Apr 2024
at 15:01
  • msg #735

The Silver Standard Merchant Caravan Company (OOC Thread)

Granted.
Lander
Elven Fighter MU, 75 posts
grey elf
AC 1, hp 19/19
Wed 24 Apr 2024
at 15:02
  • msg #736

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
Not so scrawny. 56+ hps. Only a dragon's hubris and hunger prevented our mass slaughter.

LL dragons deal their current hps as damage from their breath weapons.

By my reckoning, at full strength, one dragon breath would have killed me nearly three times over! :)
Barnabus
Human Cleric, 1402 posts
Cleric 5
Hps: 21/33; AC 1
Wed 24 Apr 2024
at 15:09
  • msg #737

The Silver Standard Merchant Caravan Company (OOC Thread)

True. But it would have rendered you inedible.
Labyrinth Lord
GM, 1261 posts
Wed 24 Apr 2024
at 15:17
  • msg #738

The Silver Standard Merchant Caravan Company (OOC Thread)

Which was a significant reason behind why the combat unfolded as it did.
Advanced Labyrinth Lord:
Unless the situation prevents it, dragons will tend to use their breath weapon as their initial attack when confronted with combat.

Malivoire
Elven Magic User, 536 posts
Malvingeroth
Hunter of Night
Wed 24 Apr 2024
at 21:17
  • msg #739

The Silver Standard Merchant Caravan Company (OOC Thread)

Trying to catch up!

1.  You guys are whiners.  The dragon's breath would have doubled my hit points even on a successful save; quadrupled them on a failed save.  I would have been less than a puddle of goo.  :)

2.  I agree that the directions to the lair likely leads us to the elder parent of this whelping, where we can expect to be melted 4 times over on a successful save!  But worth discussing with Mazzahs, who might have more info about the black dragons of the Barrowmoor.  I mean, who doesn't want to commandeer a dragon's hoard!?

3.  When the Butcher returns from the search for Ocai, Malivoire will ask for a suitable souvenir to affix to his staff, or perhaps wear on a necklace about his neck.  Note also that Malivoire's secondary skill is actually...butcher!!  So he can help, in a much less zealous fashion, of course.
Nineve
Elven Cleric Fighter, 249 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Wed 24 Apr 2024
at 23:18
  • msg #740

The Silver Standard Merchant Caravan Company (OOC Thread)

Do we get secondary skills in this game?   If so can we choose, or do we roll them?

I could have survived the breath weapon with exactly 1 hp left if I'd saved, toasted otherwise.  I kept waiting for it.  I'm sure it's why Dax suggested we scatter.

Our GM appears to be very plot conscious.  I don't think losing 2/3 the party here would really serve the story too well. Undoubtedly, he's saving us for a truly vicious death at the level-draining pseudopods of Vocos Bato, when we learn he's returned as an undead neo-otyugh!
Labyrinth Lord
GM, 1262 posts
Wed 24 Apr 2024
at 23:39
  • msg #741

The Silver Standard Merchant Caravan Company (OOC Thread)

Nineve:
Do we get secondary skills in this game?   If so can we choose, or do we roll them?

Secondary skills are an option for character creation in Labyrinth Lord. I don’t insist that anyone take a secondary skill, but if they want to do so, they’re welcome. I’m fine with each player choosing a background that best matches their character concept, but if you aren’t sure, there is a percentile table you can roll on to determine the result randomly. In the Advanced Labyrinth Lord book, it’s on page 27.

Nineve:
Our GM appears to be very plot conscious.  I don't think losing 2/3 the party here would really serve the story too well. Undoubtedly, he's saving us for a truly vicious death at the level-draining pseudopods of Vocos Bato, when we learn he's returned as an undead neo-otyugh!

This is pretty much what I had in mind for Bato, although I was honestly torn between the neo-otyugh and purple worm options.

I really do try to be plot conscious with regard to the campaign. I mean, if the party elects to do something that’s clearly ill advised/foolish I would let them reap the harvest of their actions, but I’ll also admit that what is or is not a reasonable risk to take on in Barrowmaze can occasionally be hazy. In instances when I feel that’s the case, I generally feel compelled to issue a word of warning, or inquire if that is the really the path the company wishes to take.

Now, as to recent events, I will allow the individual party members come to their own conclusions regarding whether the most recent encounter could be viewed as a commentary on the wisdom of camping out on the Barrowmoor.
Barnabus
Human Cleric, 1403 posts
Cleric 5
Hps: 21/33; AC 1
Thu 25 Apr 2024
at 01:22
  • msg #742

The Silver Standard Merchant Caravan Company (OOC Thread)

LL:
Now, as to recent events, I will allow the individual party members come to their own conclusions regarding whether the most recent encounter could be viewed as a commentary on the wisdom of camping out on the Barrowmoor.

Make no mistake, I was getting that vibe. After three plus years, we had to give it a go, you know. Well, I wanted to. One night on the Barrowmoor...
Lander
Elven Fighter MU, 77 posts
grey elf
AC 1, hp 19/19
Thu 25 Apr 2024
at 13:43
  • msg #743

The Silver Standard Merchant Caravan Company (OOC Thread)

And perhaps not even a full night at that! Ocai has bought it, unless that burp somehow came from him.

Elves are meant to be 'flighty', yet recent events have Lander going, "Don't do that. Stop that. Don't go there." Mainly because as a player I feel the need to say so!
Solomon MacKane
Human Fighter Thief, 152 posts
Fighter 3 - Thief 3
AC 4, HP 24/10
Thu 25 Apr 2024
at 15:01
  • msg #744

The Silver Standard Merchant Caravan Company (OOC Thread)

I did suggest staying in one of the safer barrows! ;-P
Labyrinth Lord
GM, 1263 posts
Thu 25 Apr 2024
at 15:25
  • msg #745

The Silver Standard Merchant Caravan Company (OOC Thread)

The belch could suggest that there isn’t even a body to find.

However, that’s just conjecture. I think the party should:

a. Take everyone who is available and scour the surrounding Barrowmoor for Ocai.

b. Gather the survivors of the search for Ocai and venture southwest, storming the cavern which the black dragon identified as its lair
Solomon MacKane
Human Fighter Thief, 153 posts
Fighter 3 - Thief 3
AC 4, HP 24/10
Thu 25 Apr 2024
at 18:21
  • msg #746

The Silver Standard Merchant Caravan Company (OOC Thread)

;-) I'm sure you do! Bwahahahaha!
Labyrinth Lord
GM, 1264 posts
Fri 26 Apr 2024
at 14:15
  • msg #747

The Silver Standard Merchant Caravan Company (OOC Thread)

Labyrinth Lord:
a. Take everyone who is available and scour the surrounding Barrowmoor for Ocai.

Okay, I know that the tone of this comment was humorous , but my hope was that it would prompt serious reflection, possibly forestalling a search for Ocai’s remains until at least sunrise.

But, as always, I yield to the will of the adventurers.
Barnabus
Human Cleric, 1406 posts
Cleric 5
Hps: 21/33; AC 1
Fri 26 Apr 2024
at 18:35
  • msg #748

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 747):

Ordinarily, I find your options to be nearly irresistibly enticing -- but not in the case. However, I didn't put any stock in my ability to dissuade the searchers from their mission.

@Sol, you're out of range of my prayer, so you deal d8+2, not d8+3.

Sol:
Pretty sure no one healed me yet.

Our last healing spells were expended before the dragon attack although Sir has his LoH. It might be better to try do down one of them in this case.

You are, indeed, perilously close to death's door.
This message was last edited by the player at 18:44, Fri 26 Apr.
Labyrinth Lord
GM, 1266 posts
Fri 26 Apr 2024
at 19:33
  • msg #749

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
Ordinarily, I find your options to be nearly irresistibly enticing -- but not in the case.

Having reread the two most recent in-game threads, I’m questioning whether I should continue giving any manner of warnings going forward. I’m honestly not certain that they’re  helpful and I sincerely don’t want to strongly influence the party’s decisions.

I feel somewhat supported in that line of thinking in that I do attempt to be strongly descriptive of the areas the party explores and try to point out aspects of the environment that might merit concern. I don’t believe that the idea of the Barrowmoor being a hazardous place to wander at night was especially unclear, especially not in the wake of a dragon making an appearance. Regardless, some may have strongly felt that their alignment, faith, and personal values compelled them to seek out Ocai despite any inherent peril.

Everyone participating in the game is quite intelligent, so I think it may ultimately be best to trust the adventurers to select whatever they believe to be the wisest course.
Nineve
Elven Cleric Fighter, 250 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Fri 26 Apr 2024
at 19:34
  • msg #750

The Silver Standard Merchant Caravan Company (OOC Thread)

I am definitely out of cure lights, I'm pretty sure Sol was the recipient of one, but that was before this last mauling.

For anyone else who also plays D&D 5 and/or pathfinder, you'll understand me when I say comparing healing between those editions and this one is like comparing family budgeting during the dot-com boom to budgeting during the great depression.
Solomon MacKane
Human Fighter Thief, 156 posts
Fighter 3 - Thief 3
AC 4, HP 24/4
Fri 26 Apr 2024
at 21:02
  • msg #751

The Silver Standard Merchant Caravan Company (OOC Thread)

If I die, a very distinct possibility, my brother will avenge me after I create him! ;-)
Barnabus
Human Cleric, 1407 posts
Cleric 5
Hps: 21/33; AC 1
Fri 26 Apr 2024
at 21:50
  • msg #752

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 749):

I would say, and I'm sure you would anticipate that I would say this, that if you enjoy providing your sometimes sardonic admonitions, you should continue to do so. I enjoy reading them.

I also meant to ask why you aren't applying the "full stomach" penalty to the manticores' attacks. Perhaps it's cancelled out by their bloodlust attack bonus.
This message was last edited by the player at 22:46, Fri 26 Apr.
Sir Dryvyk of Drakeholme
Human Paladin, 491 posts
Human Paladin
AC: 0 | HP: 26/30
Sat 27 Apr 2024
at 03:34
  • msg #753

The Silver Standard Merchant Caravan Company (OOC Thread)

I was not expecting manticores... the belch made me think of the giant frog outside Jabba's palace in Return of the Jedi. Those tail-spikes are legit!
Dax Moonblade
Half Elven Ranger, 734 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Sat 27 Apr 2024
at 06:46
  • msg #754

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Solomon MacKane (msg # 751):

The famous MacKane quintuplets!

DM: For the record, I totally expected this to be the wrong thing to do strategically. Your forewarning was not lost on me. But, I figured that Dax would want to bring back Ocai's remains, if possible.

As the random dragon taught us, sleepovers in the moor are not going to end well. This is just putting an exclamation point on it!
This message was last edited by the player at 06:31, Sun 28 Apr.
Labyrinth Lord
GM, 1267 posts
Sat 27 Apr 2024
at 15:10
  • msg #755

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
I also meant to ask why you aren't applying the "full stomach" penalty to the manticores' attacks.

They’re not full. For a manticore, one human equals a single serving, but the two manticores had to halve Ocai. Off screen, they were likely wondering where they were going to find another meal when the buffet turned up.

Dax Moonblade:
For the record, I totally expected this to be the wrong thing to do strategically.

I appreciate you sharing this. Communicating solely in text can be a challenging business sometimes and I didn’t want anyone thinking that I had just sprung some grim encounter on you without providing at least some foreshadowing of potential danger.

Dax Moonblade:
As the random dragon taught us, sleepovers in the moor are not going to end well. This is just putting an exclamation point on it!

However, I don’t think we should be too negative. I have every confidence that whoever limps back to camp after the manticores have been handled will be fully ready at sunup to tackle the two barrows which Barnabus is  so eager to explore.
Barnabus
Human Cleric, 1408 posts
Cleric 5
Hps: 21/33; AC 1
Sat 27 Apr 2024
at 15:27
  • msg #756

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 755):

Ordinarily, ordinarily, as I have been wont to say, I would find your prescriptions to be mighty enticing or even mightily enticing if you prefer. But not so much in this case.

Oh, Lander, where art thou, Lander?
This message was last edited by the player at 15:27, Sat 27 Apr.
Sir Dryvyk of Drakeholme
Human Paladin, 492 posts
Human Paladin
AC: 0 | HP: 26/30
Sat 27 Apr 2024
at 16:50
  • msg #757

The Silver Standard Merchant Caravan Company (OOC Thread)

Even Zork I gave warning before you took a step too far and we're eaten by a Grue... You're fine LL.

I would love to play a session with all of you around the table. In my mind I have created voices and mannerisms for all of you. Many of us have been playing together for a long time. I often wonder how differently our game would go at the table where body language, nuance and fart jokes play a big part.
Solomon MacKane
Human Fighter Thief, 157 posts
Fighter 3 - Thief 3
AC 4, HP 24/4
Sat 27 Apr 2024
at 20:36
  • msg #758

The Silver Standard Merchant Caravan Company (OOC Thread)

If I survive this round, I'll be withdrawing until healed! I had to punish him for hurting me! ;-)
Labyrinth Lord
GM, 1268 posts
Sat 27 Apr 2024
at 20:46
  • msg #759

The Silver Standard Merchant Caravan Company (OOC Thread)

Sir Dryvyk of Drakeholme:
I would love to play a session with all of you around the table. In my mind I have created voices and mannerisms for all of you.

I too have an internal voice cast for each of the participants in the game, as well as several of the NPCs. :)

I also don’t want to come across like I’m being negative about camping on the Barrowmoor. All the cool people are doing it. Well, people who are slowly cooling toward ambient temperature, anyway.
Solomon MacKane
Human Fighter Thief, 158 posts
Fighter 3 - Thief 3
AC 4, HP 24/4
Sat 27 Apr 2024
at 20:48
  • msg #760

The Silver Standard Merchant Caravan Company (OOC Thread)

Like our 2 NPC's? ;-)
Malivoire
Elven Magic User, 539 posts
Malvingeroth
Hunter of Night
Sun 28 Apr 2024
at 00:54
  • msg #761

The Silver Standard Merchant Caravan Company (OOC Thread)

It would be fun and interesting to be around a table together!  Just don't eat all my Doritos...

I wonder if we might be more conservative in the moment though.  There's something more freeing about having time and space to write your action here, whereas at the table I can imagine peer pressure (even perceived) might drive us to make safer decisions and thus rob us of the more memorable moments in our adventures.

I'm pretty sure we'd still gang up on Barnabus though. :)
Nineve
Elven Cleric Fighter, 252 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Sun 28 Apr 2024
at 22:50
  • msg #762

The Silver Standard Merchant Caravan Company (OOC Thread)

Table top is a different vibe, for the most part.  I think the last time I played was...2003?

I've had exactly one group I played in that I really liked, which was the one I learned in, led by my brother and his friend.  After that, I learned it was better to attend with a low expectations/high tolerance sort of mindset.  I went to a few conventions, with mixed experiences.   Some of it was fun.

At this point, it has more to do with co-writing a story than playing a game for me.   Still, I do miss the polyhedral dice.  The rpol die-roller has no charm whatsoever, and often much less mercy.
Dax Moonblade
Half Elven Ranger, 735 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Mon 29 Apr 2024
at 05:43
  • msg #763

The Silver Standard Merchant Caravan Company (OOC Thread)

I really enjoy playing in-person. But even my real-life game is done over Zoom and Roll20 now. With players spread across Metro Vancouver, getting together is a pain. Up to an hour's drive and then the issue of scheduling. Online, it's login 5 minutes before start time and Bob's Your Uncle.

I am being forced to move (again) but once that is done, I expect we will try to get together at least once during the summer. It's too bad as the house I am in now is perfect as we have a dining room with a table that sits 12, and a big deck for the mid-session BBQ.

I too have created voices in my head for the characters, I'm not sure if they apply to the players.

If I win the lottery, I will fly everyone up to Vancouver for a week of gaming in my new house in the Joe Manganiello-style game room!! :-D
Solomon MacKane
Human Fighter Thief, 159 posts
Fighter 3 - Thief 3
AC 4, HP 24/4
Mon 29 Apr 2024
at 10:50
  • msg #764

The Silver Standard Merchant Caravan Company (OOC Thread)

Sorry, my passport expired many years ago. :-( It won't be renewed.
Sir Dryvyk of Drakeholme
Human Paladin, 493 posts
Human Paladin
AC: 0 | HP: 26/30
Mon 29 Apr 2024
at 13:25
  • msg #765

The Silver Standard Merchant Caravan Company (OOC Thread)

I had a good group of Dads five years ago that I ran a game for. We played about 6-8 times a year. Only one besides myself had ever played before, but in my poor-man's Manganiello office space we really had fun. Several of us moved in about a six month window. We tried online gaming, but it seemed like it was more difficult to schedule and pull off. Maybe actually getting out of the house was the key. Anyway, I miss the gang and the food and the craziness that happens when a table gets all spun up on a feedback loop.

I have enjoyed online gaming for years in PbP format. I like being able to think about my posts for a few hours if I have the time.

Heck Sol, if Dax is paying, maybe we'll all come to you!
Lander
Elven Fighter MU, 78 posts
grey elf
AC 1, hp 19/19
Mon 29 Apr 2024
at 14:19
  • msg #766

The Silver Standard Merchant Caravan Company (OOC Thread)

I have enjoyed some table-gaming in the last year or two, with my brother and my best friend. Mostly its been board games but we did a bunch of D&D also (well, OSE, which is close enough) even though my brother was never a fan. We even had two offspring join us a couple of times! It was great, and we're about to get back into it.

But I can agree with the advantages of PbP, which for many years was my only gaming outlet. Not that I'll turn down an invite to Vancouver, have wanted to go for some years now!

And apologies, but weekends are often really busy for me, I tend to get most of my posting done during the week.
Lander
Elven Fighter MU, 79 posts
grey elf
AC 1, hp 19/19
Mon 29 Apr 2024
at 14:23
  • msg #767

The Silver Standard Merchant Caravan Company (OOC Thread)

Also, the disadvantages of tardiness - using a Web on at least one of the monsters would have been an idea, but unless everyone in combat has somehow targetted one manticore, I take it that's out of the question.
Labyrinth Lord
GM, 1269 posts
Mon 29 Apr 2024
at 16:38
  • msg #768

The Silver Standard Merchant Caravan Company (OOC Thread)

Right now, without me processing the attacks of the NPCs, only three melee attacks have been made. I don’t have an issue stipulating that those initial attacks were directed at the closest of the two manticores, to provide Lander the opportunity to direct a Web at the other beast.
Dax Moonblade
Half Elven Ranger, 736 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Tue 30 Apr 2024
at 06:25
  • msg #769

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 768):

Thanks LL for giving us an opportunity to survive this encounter!

To be clear, a lottery win is required before Dax is paying for anything!!
Malivoire
Elven Magic User, 540 posts
Malvingeroth
Hunter of Night
Tue 30 Apr 2024
at 11:03
  • msg #770

The Silver Standard Merchant Caravan Company (OOC Thread)

And probably more Powerball than 6/49, I'm thinking.  I mean, I want a first-class ticket!  :D
Nineve
Elven Cleric Fighter, 253 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Tue 30 Apr 2024
at 23:32
  • msg #771

The Silver Standard Merchant Caravan Company (OOC Thread)

What Mal says.  I've been to Vancouver once, would enjoy an excuse to go again, it's nice.  (at least the part I saw)

Just don't let the die roller influence your ticket.  Or it'll come up all skulls.
Dax Moonblade
Half Elven Ranger, 737 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Wed 1 May 2024
at 00:01
  • msg #772

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Malivoire (msg # 770):

Powerball is insane! I think I read that the last winner got $1.3 billion!!!! No matter what the tax rate, that is a ludicrous amount of money. I'd be happy with a small Lotto Max $10M!! Though you might have to fly Premium Economy!
Malivoire
Elven Magic User, 541 posts
Malvingeroth
Hunter of Night
Wed 1 May 2024
at 00:40
  • msg #773

The Silver Standard Merchant Caravan Company (OOC Thread)

Just promise me you don't live down on Hastings!
Labyrinth Lord
GM, 1271 posts
Wed 1 May 2024
at 01:30
  • msg #774

The Silver Standard Merchant Caravan Company (OOC Thread)

How the adventurers probably feel about camping on the Barrowmoor.

https://youtu.be/phs3i0onDDg?si=aU9gvMLPNJrvLnb1
Barnabus
Human Cleric, 1409 posts
Cleric 5
Hps: 21/33; AC 1
Wed 1 May 2024
at 01:47
  • msg #775

The Silver Standard Merchant Caravan Company (OOC Thread)

So how does the party feel about a night journey back to Helix?

@LL -- If we harvested some black dragon scales, could they be fashioned into a suit of armor?
Dax Moonblade
Half Elven Ranger, 739 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Wed 1 May 2024
at 06:23
  • msg #776

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Barnabus (msg # 775):

I think the only thing stupider than walking out of camp into the moor at night, would be to travel through said moor at night! :-)

I think we hole up where we are, keep constant watch and hightail it back to Helix at dawn.
Solomon MacKane
Human Fighter Thief, 160 posts
Fighter 3 - Thief 3
AC 4, HP 24/4
Wed 1 May 2024
at 09:27
  • msg #777

The Silver Standard Merchant Caravan Company (OOC Thread)

I did suggest a safe barrow! ;-P
Dax Moonblade
Half Elven Ranger, 740 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Wed 1 May 2024
at 09:33
  • msg #778

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Malivoire (msg # 773):

Not at the moment, but I am currently looking for a new place to rent. And the market here is insane. So I may end up living under an overpass! :-)
Labyrinth Lord
GM, 1272 posts
Wed 1 May 2024
at 12:19
  • msg #779

The Silver Standard Merchant Caravan Company (OOC Thread)

I know that searching for a home can be stressful. I hope you’re able to find something workable, Dax.

Also, what is all of this sudden talk about Helix? I thought that there were barrows the company were set on exploring the next day.
Sir Dryvyk of Drakeholme
Human Paladin, 494 posts
Human Paladin
AC: 0 | HP: 26/30
Wed 1 May 2024
at 12:37
  • msg #780

The Silver Standard Merchant Caravan Company (OOC Thread)

Let's rest up at camp. This is why we have so many hirelings. Well, besides giving LL more to do...

@Dax - My brother in law just moved from that area. He is a govt contractor, and he said that if not for housing stipend, he didn't know how people could live up there. Hope you can find something that works for you!
Nineve
Elven Cleric Fighter, 254 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Wed 1 May 2024
at 22:16
  • msg #781

The Silver Standard Merchant Caravan Company (OOC Thread)

At least the Canadian government does sensible things with your hard-earned tax money, like launch the world's largest rubber duck.   That's got to be some consolation about rising housing costs?

"Yeah, by the way, I need a cleric, hurt pretty damn bad."

For what, receiving our deepest sympathies?  We're both out of spells.  At least the sort that heal.   But Barn could share his tea with you, and Nineve is never without that special herb she likes to smoke at night while she's on watch.
Barnabus
Human Cleric, 1411 posts
Cleric 5
Hps: 21/33; AC 1
Wed 1 May 2024
at 22:35
  • msg #782

The Silver Standard Merchant Caravan Company (OOC Thread)

Lander:
And apologies, but weekends are often really busy for me, I tend to get most of my posting done during the week.

Understood but maybe try a simple branching post if you have a question about what you can do (IE cast web if possible without ensnaring PCs. If not, here is my attack roll) upon your return. As the manticores had attacked from range, it was reasonable to rule that the pc's had focused their attacks on Manny A, leaving Manny B vulnerable to a web. If we all had been in melee, it would have been more dicey, with pc's perhaps needing to spend their rounds on fighting retreats (like we did with the animated statues).

Dax:
And the market here is insane.

Same in the metro Boston area.

I play the straight man but I also make comments, generally designed to improve the people sufficiently blessed to be in my company.

Sir would be the loudest guy at the table.

Dax wouldn't make it to the table. He'd trip on an exposed root, having tried a shortcut across the grass instead of sticking to the path. He would never fully recover from the high ankle sprain.

LL's eyes would dart around the table. They would belie whatever assurances his mouth might provide.

Mal would beguile with his continental tones. Soon the game would be abandoned entirely to listen his tales of court intrigue.
This message was last edited by the player at 01:18, Thu 02 May.
Labyrinth Lord
GM, 1273 posts
Thu 2 May 2024
at 02:26
  • msg #783

The Silver Standard Merchant Caravan Company (OOC Thread)

Nineve:
and Nineve is never without that special herb she likes to smoke at night while she's on watch.

It might not possess healing properties, but it might be quite soothing for frayed nerves.

Just for confirmation: It sounds as if the party is (mostly) inclined to remain in camp until the first rays of morning arrive, at which point they intend to make their way back to Helix.

Is that correct? If so, I’ll run the clock forward until dawn, or until the next visitor lumbers into the campsite.

Barnabus:
@LL -- If we harvested some black dragon scales, could they be fashioned into a suit of armor?

Yes, they could. Keep in mind that they would impart the armor class of the contributing dragon, which in this case would be 2. It would also provide the wearer with some protection against any form of acid. I’ll have to give some thought to the time and cost involved in constructing such a suit. Naturally, beyond the protective qualities, it would look cool.

Barnabus:
LL's eyes would dart around the table. They would belie whatever assurances his mouth might provide.

Yeah. Pretty much.
Dax Moonblade
Half Elven Ranger, 741 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Thu 2 May 2024
at 04:29
  • msg #784

The Silver Standard Merchant Caravan Company (OOC Thread)

Yes our governments do amazing things with our tax dollars! But I can't complain, they also paid my salary for 32 years and are now funding my "gold-plated" government pension.

I'm guessing, even with only 4 hp, Solomon 'The Mad Butcher' MacKane will be slicing and dicing the dragon and both manticores come morning.

Black-scale armour that is a step better than normal plate...totally bad-ass!!

Maybe Mazzahs can make use of some manticore or dragon guts? Or maybe the potions master. Or did we kill him, again?
Lander
Elven Fighter MU, 82 posts
grey elf
AC 1, hp 19/19
Thu 2 May 2024
at 09:57
  • msg #785

The Silver Standard Merchant Caravan Company (OOC Thread)

Sol: "One skinned dragon coming up!"

But yeah, we would look pretty badass.
Nineve
Elven Cleric Fighter, 255 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Thu 2 May 2024
at 17:21
  • msg #786

The Silver Standard Merchant Caravan Company (OOC Thread)

Dax Moonblade:
Yes our governments do amazing things with our tax dollars! But I can't complain, they also paid my salary for 32 years and are now funding my "gold-plated" government pension.


That's cool!  And you guys have it all over we Americaners in the health insurance department.  I especially like that we had one president who gave us a tax penalty for not having any, and now they're giving it free to 'undocumented residents.'  That makes lots of sense.
Solomon MacKane
Human Fighter Thief, 163 posts
Fighter 3 - Thief 3
AC 4, HP 24/4
Thu 2 May 2024
at 17:25
  • msg #787

The Silver Standard Merchant Caravan Company (OOC Thread)

No politics please, I get absorbed and yelled at because folks don't like the truth, left or right! SHHHH!
Nineve
Elven Cleric Fighter, 256 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Thu 2 May 2024
at 17:29
  • msg #788

The Silver Standard Merchant Caravan Company (OOC Thread)

True, it's an rpol bylaw, anyway.   I give the 'this is a stupid person' label to anyone who assumes if you don't like one side, then you automatically must subscribe to the other.    When it's well possible to think both have abiding, fundamental flaws.
Solomon MacKane
Human Fighter Thief, 164 posts
Fighter 3 - Thief 3
AC 4, HP 24/4
Thu 2 May 2024
at 17:34
  • msg #789

The Silver Standard Merchant Caravan Company (OOC Thread)

That is VERY true! Our truth is not the same as others.
Malivoire
Elven Magic User, 542 posts
Malvingeroth
Hunter of Night
Thu 2 May 2024
at 19:07
  • msg #790

The Silver Standard Merchant Caravan Company (OOC Thread)

Mal would be more than happy to help with the butchering of the dragon, come morning.  Secondary skill activate!   :)

In addition to scales we should look at other “cool” items, like claws and tail spikes.  And I’d vote to keep the head intact, if possible to transport.  Who wouldn’t want that stuffed and hung on a wall?  Think of the townsfolk when we wheel the wagon into the square with the head of a black dragon within! Finally, any internals that Mal, Lander, Nineve or Barnabus know of that are useful in potions, spell components, etc. should also be harvested.

Maybe we should name our group after this fight!  The Black Death sounded good, until the obvious historical reference came up.  Anyone have any ideas?
Solomon MacKane
Human Fighter Thief, 165 posts
Fighter 3 - Thief 3
AC 4, HP 24/4
Thu 2 May 2024
at 19:42
  • msg #791

The Silver Standard Merchant Caravan Company (OOC Thread)

Agreed with the head. Perhaps we should build our own tavern/inn when we can afford to, and hang it behind the bar! ;-) We can hire staff to run it.

I've lost OVER a dozen games in the last few weeks, really blows! I go from 34 games to 17!
This message was last edited by the player at 19:43, Thu 02 May.
Barnabus
Human Cleric, 1412 posts
Cleric 5
Hps: 21/33; AC 1
Thu 2 May 2024
at 22:47
  • msg #792

The Silver Standard Merchant Caravan Company (OOC Thread)

That's quote the harrowing. Epochal, even.

I learned a new slang word today: "cuffing." That's when a gang "houses" a female and supplies her with daily drugs in return for free use and other services as needed. Individuals who have been "cuffed" in such a manner over the years can find themselves in a state psychiatric hospital. That is where I met one such individual this afternoon.
Solomon MacKane
Human Fighter Thief, 168 posts
Fighter 3 - Thief 3
AC 4, HP 24/4
Thu 2 May 2024
at 22:51
  • msg #793

The Silver Standard Merchant Caravan Company (OOC Thread)

AKA a sex slave? drug her so she has no clue?

Some crimes deserve the death penalty.
This message was last edited by the player at 22:52, Thu 02 May.
Barnabus
Human Cleric, 1414 posts
Cleric 5
Hps: 21/33; AC 1
Thu 2 May 2024
at 23:05
  • msg #794

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Solomon MacKane (msg # 793):

Some crimes are common practice.

Yes, a sex slave and a drug mule. She did so willingly as far as such things can be done willingly.

A person who would do that willingly typically comes out of the Department of Children and Families, having gotten the DCF treatment (out of the frying pan and into the fire and into the fire and into the fire).
Sir Dryvyk of Drakeholme
Human Paladin, 496 posts
Human Paladin
AC: 0 | HP: 26/30
Fri 3 May 2024
at 03:39
  • msg #795

The Silver Standard Merchant Caravan Company (OOC Thread)

@LL - I forget if we're doing healing RAW for a full day of rest 1d3? I only remember scampering back to Helix, I don't recall resting in the field...

@Barnabus - Sorry you have to deal with those sorts of things, but I'm very glad there are people like you who can and do. There is so much suffering and depravity in our world. It's somehow worse, at least in my mind, when people are so desperate that they willingly subject themselves to such things.
Dax Moonblade
Half Elven Ranger, 744 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Fri 3 May 2024
at 05:23
  • msg #796

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Barnabus (msg # 794):

I have no idea how you can deal with stuff like that. You are a much tougher man than I. I think listening to one story like that in person would break me.
On a more pleasant note, after the dragon has been turned into alchemical supplies and souvenirs, are we going to do the same to the manticores? They've got those damned spiky tails, not sure if anything else is useful. Might taste good in a stew? :-D
This message was last edited by the player at 05:28, Fri 03 May.
Solomon MacKane
Human Fighter Thief, 171 posts
Fighter 3 - Thief 3
AC 4, HP 24/11
Fri 3 May 2024
at 11:04
  • msg #797

The Silver Standard Merchant Caravan Company (OOC Thread)

Yup
Sir Dryvyk of Drakeholme
Human Paladin, 498 posts
Human Paladin
AC: 0 | HP: 26/30
Fri 3 May 2024
at 12:35
  • msg #798

The Silver Standard Merchant Caravan Company (OOC Thread)

Happy 6000th post!!!
Lander
Elven Fighter MU, 83 posts
grey elf
AC 1, hp 19/19
Fri 3 May 2024
at 13:27
  • msg #799

The Silver Standard Merchant Caravan Company (OOC Thread)

Malivoire:
Maybe we should name our group after this fight!  The Black Death sounded good, until the obvious historical reference came up.  Anyone have any ideas?

I'll gladly skip the 'cuffing' revelations (YE GODS) and move swiftly on.

In the Nemrac game, I'm one of the members of Gang Green, who took their name after taking down a green dragon (thankfully it was young, party levels are about what we are - that scroll I had of a Slow spell was worth it's weight in...dragon souvenirs :D ). Gang Green also sounds very much like gangrene, so it fit on numerous levels!

Black Brigade? Black Band? If I keep going I'll get to Black Knight, and end up singing the Deep Purple sone over and over...
Solomon MacKane
Human Fighter Thief, 172 posts
Fighter 3 - Thief 3
AC 4, HP 24/11
Fri 3 May 2024
at 13:33
  • msg #800

The Silver Standard Merchant Caravan Company (OOC Thread)

I loved Deep Purple! Wring that Neck would be appropriate! Great instrumental organ tune! In Nemrac I was Tern D'Guul, Birahu the Black, and Mitsubishi Tokugawa.

The Black Scales?
Sir Dryvyk of Drakeholme
Human Paladin, 499 posts
Human Paladin
AC: 0 | HP: 26/30
Fri 3 May 2024
at 13:55
  • msg #801

The Silver Standard Merchant Caravan Company (OOC Thread)

The Black Widowmakers... We kill more hirelings than anything else.
Labyrinth Lord
GM, 1276 posts
Fri 3 May 2024
at 14:10
  • msg #802

The Silver Standard Merchant Caravan Company (OOC Thread)

The Barrowmoor Brigands.

Also, just to be clear, if Solomon (and possibly Malivoire) proceed with the butchering of the manticore carcasses, it will be around mid morning before everything is stored and the company heads back toward Helix.
Barnabus
Human Cleric, 1415 posts
Cleric 5
Hps: 21/33; AC 1
Fri 3 May 2024
at 17:05
  • msg #803

The Silver Standard Merchant Caravan Company (OOC Thread)

Naturally, Barnabus would favor Deep Purple.

We'll spend the two or three hours to finish the job before returning.
Labyrinth Lord
GM, 1277 posts
Fri 3 May 2024
at 17:20
  • msg #804

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
We'll spend the two or three hours to finish the job before returning.

Are most in agreement with this?
Malivoire
Elven Magic User, 544 posts
Malvingeroth
Hunter of Night
Sat 4 May 2024
at 00:38
  • msg #805

The Silver Standard Merchant Caravan Company (OOC Thread)

I am fine with it, but will go along with the group majority either way.
Dax Moonblade
Half Elven Ranger, 745 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Sat 4 May 2024
at 03:54
  • msg #806

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 804):

Yup, Dax will spend some of that time gathering the bits 'n' bobs that make up the remains of Ocai.

I'm with Dryvyk the company name should reflect our propensity for causing collateral damage.
Labyrinth Lord
GM, 1278 posts
Sat 4 May 2024
at 04:51
  • msg #807

The Silver Standard Merchant Caravan Company (OOC Thread)

Very well. I will honor the party’s wishes and move forward accordingly.

Sir Dryvyk of Drakeholme:
”If it only haunts at night, we ought to be safe enough."

Trisrel Yante:
“There was a noise. We all heard it. The unmistakable sound of hoof beats. The approach of a rider. But none of us saw anyone.”

She points to the east. ”The ground is dry here, so some of us noticed dust rising, not far from that ash tree. (The ash tree marked 5 on the current map.) Like that which is normally kicked up by a horse’s hooves. But no rider was visible. Windroot and I checked the ground not long after we heard it and hoof prints can be seen there, coming and going.”

Yeah, they don’t travel solely at night.
Dax Moonblade
Half Elven Ranger, 747 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Sat 4 May 2024
at 08:21
  • msg #808

The Silver Standard Merchant Caravan Company (OOC Thread)

Likely he has gone back to ol' Vargy and told him that it is a might group, that killed an ancient wyrm. We should avoid them at all costs.
Barnabus
Human Cleric, 1418 posts
Cleric 5
Hps: 21/33; AC 1
Sat 4 May 2024
at 13:29
  • msg #809

The Silver Standard Merchant Caravan Company (OOC Thread)

That and we have a number of prizes to deliver to Mazzahs.

Not all that long ago, we recovered two primo sets of armor from a fallen paladin (Sir Guy) and a fallen paladin or fighter (unknown). Sir wears Sir Guy's armor but we never allotted the other set, which is dedicated to Crom. According to LL, both Ynes, and Sol would be good candidates for this set. However, it would need alterations to fit the headswoman and Sol would have limited access to his thief abilities while wearing it.

Now, I happen to believe Safherd's all the thief we need AND that Sol the player would have been happier as a straight fighter (for survivability). What do you think, Sol?
This message was last edited by the player at 13:29, Sat 04 May.
Solomon MacKane
Human Fighter Thief, 174 posts
Fighter 3 - Thief 3
AC 4, HP 24/11
Sat 4 May 2024
at 13:37
  • msg #810

The Silver Standard Merchant Caravan Company (OOC Thread)

Sounds good to me! Thanks Barny!
Sir Dryvyk of Drakeholme
Human Paladin, 501 posts
Human Paladin
AC: 0 | HP: 26/30
Sat 4 May 2024
at 14:35
  • msg #811

The Silver Standard Merchant Caravan Company (OOC Thread)

My thought was that if we ID the cairn this dude is coming from, we'll know where to find him in the return. I missed the earlier post about daylight encounter, my bad for not reading the assignment before posting.

Sir Dryvyk will pay for Andryr and himself to have their armor embellishments with dragon parts.
Barnabus
Human Cleric, 1419 posts
Cleric 5
Hps: 21/33; AC 1
Sat 4 May 2024
at 14:54
  • msg #812

The Silver Standard Merchant Caravan Company (OOC Thread)

Yah, don't know that he's coming from a cairn as much as he's coming from an encampment/ruins/northern holdfast.
Sir Dryvyk of Drakeholme
Human Paladin, 502 posts
Human Paladin
AC: 0 | HP: 26/30
Sat 4 May 2024
at 15:22
  • msg #813

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 804):

We can't very well take on three evil factions at the same time without being properly dressed for the occasion. The sooner we commission our new costumes, the sooner we can get back to regularly scheduled butt-kicking.

Helix it is.
Labyrinth Lord
GM, 1279 posts
Sat 4 May 2024
at 15:39
  • msg #814

The Silver Standard Merchant Caravan Company (OOC Thread)

I’m afraid I might have been unclear with regard to precisely what I was asking.

Does the party want to return to Helix immediately after the dragon is butchered?

-or-

Do they want to remain on the Barrowmoor longer in order for the manticores to receive the same treatment as the dragon?

In other words, the amount of time which the party remains on the Barrowmoor could prove relevant.
Barnabus
Human Cleric, 1420 posts
Cleric 5
Hps: 21/33; AC 1
Sat 4 May 2024
at 15:52
  • msg #815

The Silver Standard Merchant Caravan Company (OOC Thread)

Yes. Maybe even an emphatic yes in this case. I only ever wanted to harvest the scales from the dragon. The manticores I would leave to rot.

Not counting the squire, we have 7 PCs and 2 NPCs. I know LL is very gracious and generous, but I think if we have the opportunity to drop an NPC, we should. One may well decide to depart of her own accord, the fickle Safherd who has given old Barney the fish eye more than once.
Sir Dryvyk of Drakeholme
Human Paladin, 503 posts
Human Paladin
AC: 0 | HP: 26/30
Sat 4 May 2024
at 16:08
  • msg #816

The Silver Standard Merchant Caravan Company (OOC Thread)

Sir Dryvyk wants nothing to do with the manticores.

Extra hirelings can become part of the camp entourage under Ol'Gib's careful management. Useful and available whenever needed.

Dax, Andryr, Ynes, and Barney are  the ones who seem to hit most consistently. Mathematically, it'd be nice to get Sir Dryvyk leveled up. More encounters needed!
Labyrinth Lord
GM, 1280 posts
Sat 4 May 2024
at 16:12
  • msg #817

The Silver Standard Merchant Caravan Company (OOC Thread)

Safherd doesn’t inherently trust Barnabus, an opinion she has made plain more than once. She holds to the idea that he would be willing to sacrifice other members of the company for his own material profit. It is ultimately up to the priest to change that perception, through actions not words, should he be willing to do so.

That said, she does trust other members of the party and would have to consider the impact of her leaving on them.

Speaking strictly in game terms, the company would not have obtained what they did from Bato’s tomb without her.

So, in short, Safherd will remain, though she could be subject to another morale roll if she is treated like an expendable asset.

Ynes has ample opportunities as a sellsword on the frontier. If the group consensus is that downsizing is wise, it is she who will depart.

Solomon, if you wish to go to a strict fighter build, the course I would offer is you creating a new character as a 4th level fighter. Possibly Solomon’s aforementioned brother. If that is of interest, send me a PM.
Barnabus
Human Cleric, 1421 posts
Cleric 5
Hps: 21/33; AC 1
Sat 4 May 2024
at 17:27
  • msg #818

The Silver Standard Merchant Caravan Company (OOC Thread)

To be clear, I don't necessarily want to part with/from either Ynes or Safherd. I do wonder if some contraction might be in order, though. Just generally in a stocktaking frame of mind at this stage of the campaign. Maybe we could keep Ynes as the camp captain have her nearby for emergencies.
This message was last edited by the player at 17:27, Sat 04 May.
Malivoire
Elven Magic User, 545 posts
Malvingeroth
Hunter of Night
Sat 4 May 2024
at 17:33
  • msg #819

The Silver Standard Merchant Caravan Company (OOC Thread)

Safherd has proven her use in the tricksy side of things many times, but Ynes' ability to land heavy blows at critical times has also been valuable, even life-saving I would say.  Plus, the two of them offer such witty observations and dry repartee that I would be greatly saddened to see either of them leave!

EDIT:  As I previously stated, I am good with also butchering the manticores, but will bow to group majority on the issue.  It is not particularly important to Mal, so if most want to head straight back to Helix then so be it.
This message was last edited by the player at 17:35, Sat 04 May.
Solomon MacKane
Human Fighter Thief, 175 posts
Fighter 3 - Thief 3
AC 4, HP 24/11
Sat 4 May 2024
at 17:46
  • msg #820

The Silver Standard Merchant Caravan Company (OOC Thread)

Take their heads as tokens? As far as Sol goes, have to think a day on it I think. Single class is nice though.
Barnabus
Human Cleric, 1422 posts
Cleric 5
Hps: 21/33; AC 1
Sat 4 May 2024
at 19:15
  • msg #821

The Silver Standard Merchant Caravan Company (OOC Thread)

Trophies, you mean.

No, I don't think that will save much time. We all know from personal experience how long the seemingly simple act of decapitation can take for a human head. And let's not pretend we have our trusty bone saws with us.

In terms of risk and reward, this is full of risk (we've been sighted/we've been in one place for a day) without a meaningful reward.
Labyrinth Lord
GM, 1281 posts
Sat 4 May 2024
at 20:41
  • msg #822

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
"My amethyst's on some spy or other for Lord Varghoulis if you're that curious about the rider."

For purposes of clarification,  I wouldn’t use the term spy or even scout in reference to the unseen horseman. Probably the most appropriate term would be outrider.

Outrider noun

out·​rid·​er (ˈau̇t-ˌrī-dər)


1. A mounted attendant

2. One who escorts or clears the way for a vehicle or person

3. Forerunner, Harbinger
Barnabus
Human Cleric, 1423 posts
Cleric 5
Hps: 21/33; AC 1
Sat 4 May 2024
at 21:12
  • msg #823

The Silver Standard Merchant Caravan Company (OOC Thread)

Yes! That's just the word for this occasion!

This is what I had in mind!

https://www.youtube.com/watch?v=2f86R_Z0_xI
Dax Moonblade
Half Elven Ranger, 748 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Sun 5 May 2024
at 04:57
  • msg #824

The Silver Standard Merchant Caravan Company (OOC Thread)

If the manticores will not yield any useful guts or such, then we can probably simply cut of the tail of the one that did not spike the party, while Dax scrapes up the remains of Ocai, and then we can head back to Helix.

I have to say in all the years of playing, I cannot recall fighting manticores so I have no idea if there is anything else of worth to collect.
Labyrinth Lord
GM, 1282 posts
Mon 6 May 2024
at 03:22
  • msg #825

The Silver Standard Merchant Caravan Company (OOC Thread)

Okay, it sounds as though the general idea is to leave the manticores be and return to Helix. I think. I’m going to assume as much and move everything forward accordingly unless I’m told anything to the contrary by tomorrow.

To reiterate: I don’t really feel it’s my place to give an opinion on the wisdom of the party electing to or to not downsize. I only volunteered the information on who would depart, which is based on a sober assessment of the party’s capabilities. The final decision on Ynes remaining or leaving rests with the adventurers.

If there is a strong push to make Ynes the hirelings’ captain, we can discuss the possibility.
Lander
Elven Fighter MU, 84 posts
grey elf
AC 1, hp 19/19
Mon 6 May 2024
at 14:15
  • msg #826

The Silver Standard Merchant Caravan Company (OOC Thread)

Downsize? Why would we? Safherd (particularly) and Ynes have both shown their worth, it would be madness (IMO) to ask them to leave.

Also, I had never rolled for Lander's secondary skill...

15:07, Today: Lander rolled 22 using 1d100.

Yes, that's right - we have another butcher! If you thought elves only ate salad...
Malivoire
Elven Magic User, 546 posts
Malvingeroth
Hunter of Night
Mon 6 May 2024
at 15:43
  • msg #827

The Silver Standard Merchant Caravan Company (OOC Thread)

I love it!  Butcher twin powers - activate!
Solomon MacKane
Human Fighter Thief, 176 posts
Fighter 3 - Thief 3
AC 4, HP 24/11
Mon 6 May 2024
at 17:18
  • msg #828

The Silver Standard Merchant Caravan Company (OOC Thread)

Triplets!
Barnabus
Human Cleric, 1425 posts
Cleric 5
Hps: 21/33; AC 1
Mon 6 May 2024
at 19:42
  • msg #829

The Silver Standard Merchant Caravan Company (OOC Thread)

Why would we downsize?

No real compelling reasons, Lander. More like we used to need the NPCs because of the number of PCs. It would go to reason that now that we have a full complement of pcs, that we might not need all of the NPCs.

Safherd has been indispensable (unavoidably so with the departure of the PC thief some time ago). She could always choose to dispense with herself or even open her own dispensary.

Sol, if you're going to stay fighter/thief, I think the Crom armor should go to Ynes after it has been refitted.
Solomon MacKane
Human Fighter Thief, 178 posts
Fighter 3 - Thief 3
AC 4, HP 24/11
Mon 6 May 2024
at 20:00
  • msg #830

The Silver Standard Merchant Caravan Company (OOC Thread)

I'm thinking my twin brother Max MacKane might replace me. Just need to change his name and tweak him a bit is all to make him a fighter.
Labyrinth Lord
GM, 1285 posts
Mon 6 May 2024
at 20:30
  • msg #831

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
Why would we downsize?

I think the real reason the possibility of downsizing is being considered is because it brings with it the possibility of making incidents like the encounters that took place during the party’s recent camp out far more exciting.

Labyrinth Lord:
Just need to change his name and tweak him a bit is all to make him a fighter.

Solomon, I’m not entirely clear on what this means. If you’re planning to take up a new character, you’ll need to create one utilizing the guidelines in the Character Creation thread. The new character’s experience points will ultimately need to be adjusted to equal what Solomon would have exited the game with.
Solomon MacKane
Human Fighter Thief, 179 posts
Fighter 3 - Thief 3
AC 4, HP 24/11
Mon 6 May 2024
at 20:41
  • msg #832

The Silver Standard Merchant Caravan Company (OOC Thread)

Okay, still just a tweak! ;-)

You want to keep Sol as an occasional NPC in Helix? If so, I'll need a new 'character sheet' to open up. If so, please leave Sol with me for a day or so so I can use him as a template for his twin brother Maximillian. ;-)
This message was last edited by the player at 20:44, Mon 06 May.
Barnabus
Human Cleric, 1426 posts
Cleric 5
Hps: 21/33; AC 1
Mon 6 May 2024
at 21:56
  • msg #833

The Silver Standard Merchant Caravan Company (OOC Thread)

LL:
I think the real reason the possibility of downsizing is being considered is because it brings with it the possibility of making incidents like the encounters that took place during the party’s recent camp out far more exciting.

Maybe it's a BM thing. Maybe in BM you go big.
Lander
Elven Fighter MU, 85 posts
grey elf
AC 1, hp 19/19
Mon 6 May 2024
at 22:26
  • msg #834

The Silver Standard Merchant Caravan Company (OOC Thread)

Labyrinth Lord:
I think the real reason the possibility of downsizing is being considered is because it brings with it the possibility of making incidents like the encounters that took place during the party’s recent camp out far more exciting.

For who? ;)

I'd call midnight attacks from dragons and manticores pretty darned exciting! Two dragons or four manticores would be 'exciting', if you call TPKs exciting.
Labyrinth Lord
GM, 1286 posts
Mon 6 May 2024
at 23:37
  • msg #835

The Silver Standard Merchant Caravan Company (OOC Thread)

Solomon MacKane:
If so, I'll need a new 'character sheet' to open up. If so, please leave Sol with me for a day or so so I can use him as a template for his twin brother Maximillian. ;-)

I have a new sheet set up for you.
Max MacKane
player, 1 post
Tue 7 May 2024
at 00:04
  • msg #836

The Silver Standard Merchant Caravan Company (OOC Thread)

Thanks boss!
Nineve
Elven Cleric Fighter, 257 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Tue 7 May 2024
at 00:27
  • msg #837

The Silver Standard Merchant Caravan Company (OOC Thread)

Can we retcon, and say Nohvi was the third brother of his family?

Then we would've been Nohvi MacKane.   

Spoiler text: (Highlight or hover over the text to view)
think dentist, if that makes no sense to you


Plus, he can go on an epic quest for vengeance.
This message was last edited by the player at 00:28, Tue 07 May.
Malivoire
Elven Magic User, 547 posts
Malvingeroth
Hunter of Night
Tue 7 May 2024
at 00:35
  • msg #838

The Silver Standard Merchant Caravan Company (OOC Thread)

Sorry, I guess I'm numb to your humour. ;)
Sir Dryvyk of Drakeholme
Human Paladin, 505 posts
Human Paladin
AC: 0 | HP: 26/30
Tue 7 May 2024
at 00:38
  • msg #839

The Silver Standard Merchant Caravan Company (OOC Thread)

Twin sisters Sugar and Candy...
Labyrinth Lord
GM, 1287 posts
Tue 7 May 2024
at 01:11
  • msg #840

The Silver Standard Merchant Caravan Company (OOC Thread)

Nineve:
Plus, he can go on an epic quest for vengeance.

He can, so long as he remembers to floss every day.
Max MacKane
player, 2 posts
Tue 7 May 2024
at 13:42
  • msg #841

The Silver Standard Merchant Caravan Company (OOC Thread)

Where the heck are the combat tables? The one that tells you what you need to hit what AC?
Sir Dryvyk of Drakeholme
Human Paladin, 507 posts
Human Paladin
AC: 0 | HP: 26/30
Tue 7 May 2024
at 13:48
  • msg #842

The Silver Standard Merchant Caravan Company (OOC Thread)

Page 60 in my book, under Encounters and Combat. Why did they not put an entry for this in the TOC????
Max MacKane
player, 3 posts
Tue 7 May 2024
at 13:51
  • msg #843

The Silver Standard Merchant Caravan Company (OOC Thread)

Thanks! I don't know why the index has to be worthless!
Lander
Elven Fighter MU, 87 posts
grey elf
AC 1, hp 19/19
Tue 7 May 2024
at 18:59
  • msg #844

The Silver Standard Merchant Caravan Company (OOC Thread)



"Quick Cook" MacKane? "Chips" MacKane? "Crunchy" MacKane? ;)
Nineve
Elven Cleric Fighter, 258 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Tue 7 May 2024
at 23:44
  • msg #845

The Silver Standard Merchant Caravan Company (OOC Thread)

Sol and Max are heirs to a french fry empire.  They adventure because it's fun, not because they need the gold!
Malivoire
Elven Magic User, 549 posts
Malvingeroth
Hunter of Night
Wed 8 May 2024
at 00:05
  • msg #846

The Silver Standard Merchant Caravan Company (OOC Thread)

Does that mean Sol and Max are fellow Canadians?  Awesome!  :D

I can see that the 'Strumpet may want to sign a deal for exclusive supply of Sol & Max's products.  The townsfolk and the visiting soldiers won't be able to get enough of them!
Barnabus
Human Cleric, 1428 posts
Cleric 5
Hps: 21/33; AC 1
Wed 8 May 2024
at 01:36
  • msg #847

The Silver Standard Merchant Caravan Company (OOC Thread)

We'll just assume that B. and N. were talking over each other :P.
Barnabus
Human Cleric, 1431 posts
Cleric 5
Hps: 21/33; AC 1
Fri 10 May 2024
at 11:48
  • msg #848

The Silver Standard Merchant Caravan Company (OOC Thread)

Sir, I thought we were going to try to have a whole suit of black dragon scale armor crafted? And aren't you wearing the holy armor of Sir Guy? Named, enchanted armor can't typically be modded.
Labyrinth Lord
GM, 1289 posts
Fri 10 May 2024
at 12:16
  • msg #849

The Silver Standard Merchant Caravan Company (OOC Thread)

This was a matter Sir Dryvyk and I discussed via PM. It will require the assistance of both Mazzahs and Brother Othar, but it can be done. I just have to determine what the out of pocket cost will be for our resident knight.
Sir Dryvyk of Drakeholme
Human Paladin, 509 posts
Human Paladin
AC: 0 | HP: 26/30
Fri 10 May 2024
at 14:07
  • msg #850

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Barnabus (msg # 848):

Can only on suit of armor be made from a hide? I thought we were all getting embellishments or new armors. I suppose I should have asked about quantities before I made assumptions.

Anyway, my thought was that since Sir Dryvyk has a great set of armor, that to fit in with the rest of the Black Widowmakers, I'd just have embellishments made. Additional pieces or whatever to the set of armor. Upgrading if possible, but mostly for fashion and effect!

But yeah, I pitched a few ideas to LL about a bunch of things, this was one of them.

As long as I'm throwing out wishlists, Sir Dryvyk could really use Barney's enchanted mace as a backup weapon... :-P
Labyrinth Lord
GM, 1290 posts
Fri 10 May 2024
at 15:45
  • msg #851

The Silver Standard Merchant Caravan Company (OOC Thread)

My impression had been that Malivoire, Lander, and Solomon were quite thorough in collecting all that they could from the slain dragon. In my estimation, I think the collected scales would yield approximately four suits of armor. Sir Dryvyk’s modifications would account for one of those suits.
Solomon MacKane
Human Fighter Thief, 183 posts
Fighter 3 - Thief 3
AC 4, HP 24/11
Fri 10 May 2024
at 15:51
  • msg #852

The Silver Standard Merchant Caravan Company (OOC Thread)

Practically skinned him! I'm keeping the head! ;-P

There is a 'base/headquarters' for the group? Sol will always be a member of the group, whether active or not, we'll hang it on the wall there if there is one. If there isn't, we can establish one!
This message was last edited by the player at 15:53, Fri 10 May.
Barnabus
Human Cleric, 1432 posts
Cleric 5
Hps: 21/33; AC 1
Fri 10 May 2024
at 17:47
  • msg #853

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 851):

Sir+Squire:1
Dax: 2
Ynes: 3

Either Lander or Barnabus for the fourth?

I think Nin also wears plate but she usually fights from range.
Nineve
Elven Cleric Fighter, 261 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Fri 10 May 2024
at 18:41
  • msg #854

The Silver Standard Merchant Caravan Company (OOC Thread)

Banded mail.  Close enough.

Although I usually go for archering, and have better odds of hitting with it, I can fight with a sword when that's more helpful.
Dax Moonblade
Half Elven Ranger, 751 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Sat 11 May 2024
at 02:13
  • msg #855

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Barnabus (msg # 853):

Dax is wearing plate (AC 3), IIRC, the black dragon armour will be AC 2. Any AC enhancement is welcome, and Dax will of course donate his current plate to anyone else in party. We need to get a cost to see what we can afford to do!
Barnabus
Human Cleric, 1433 posts
Cleric 5
Hps: 21/33; AC 1
Sat 11 May 2024
at 21:41
  • msg #856

The Silver Standard Merchant Caravan Company (OOC Thread)

Oh, save that last post, LL. Barnabus has a stop to make before he partakes.
Lander
Elven Fighter MU, 89 posts
grey elf
AC 1, hp 19/19
Sun 12 May 2024
at 17:37
  • msg #857

The Silver Standard Merchant Caravan Company (OOC Thread)

Lander was absolutely hoping for one of the suits of black dragon armor.
Solomon MacKane
Human Fighter Thief, 186 posts
Fighter 3 - Thief 3
AC 4, HP 24/11
Sun 12 May 2024
at 17:45
  • msg #858

The Silver Standard Merchant Caravan Company (OOC Thread)

There should be enough for you to do yours too. Should be enough for everyone that wants it.
Barnabus
Human Cleric, 1435 posts
Cleric 5
Hps: 21/33; AC 1
Sun 12 May 2024
at 18:15
  • msg #859

The Silver Standard Merchant Caravan Company (OOC Thread)

There are four servings and they have been apportioned as follows:

Sir+Squire
Dax
Ynes
Lander
Nineve
Elven Cleric Fighter, 262 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Mon 13 May 2024
at 00:31
  • msg #860

The Silver Standard Merchant Caravan Company (OOC Thread)

Nineve isn't the draconian sort.  I'm hoping there's a suit of enchanted elfin mail out there somewhere with my name on it.

Alternately, a +4 ring of protection works too.  Or a displacer cloak.
Malivoire
Elven Magic User, 551 posts
Malvingeroth
Hunter of Night
Mon 13 May 2024
at 00:46
  • msg #861

The Silver Standard Merchant Caravan Company (OOC Thread)

Although Malivoire can't wear armour, he would still want something from the dragon that would mark him as part of the Widowmakers and a slayer of dragons.  I'm guessing there will be a few scales, claws, etc. left over to allow for embellishments on his robe or an addition to his staff, or something.
Solomon MacKane
Human Fighter Thief, 188 posts
Fighter 3 - Thief 3
AC 4, HP 24/11
Mon 13 May 2024
at 00:50
  • msg #862

The Silver Standard Merchant Caravan Company (OOC Thread)

A dragon paw or claw would look good there. ;-)
Dax Moonblade
Half Elven Ranger, 753 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Mon 13 May 2024
at 06:11
  • msg #863

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Nineve (msg # 860):

I'm assuming that Nineve will be able to upgrade to Dax's hand-me-down plate with the appropriate (and likely costly) modifications.
Nineve
Elven Cleric Fighter, 264 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Mon 13 May 2024
at 18:25
  • msg #864

The Silver Standard Merchant Caravan Company (OOC Thread)

Thanks for the offer...I might.

I've always preferred armor types that still allow the 9" move, rather than 6.   That always makes me a bit uncomfortable, because it's slower than most monsters.
Solomon MacKane
Human Fighter Thief, 191 posts
Fighter 3 - Thief 3
AC 4, HP 24/11
Mon 13 May 2024
at 18:39
  • msg #865

The Silver Standard Merchant Caravan Company (OOC Thread)

Nothing like a +3 or better Mithral Chain Shirt!
Dax Moonblade
Half Elven Ranger, 754 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Tue 14 May 2024
at 04:46
  • msg #866

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Nineve (msg # 864):

Encumbrance is optional in LL, and to be honest, I'm not sure if we are using it!!

I think the DM is using the common-sense approach, but I wait to be corrected! :-)
Solomon MacKane
Human Fighter Thief, 192 posts
Fighter 3 - Thief 3
AC 4, HP 24/11
Tue 14 May 2024
at 10:21
  • msg #867

The Silver Standard Merchant Caravan Company (OOC Thread)

When I DM, I don't do encumbrance either. Why give treasure to the adventurers if they can't carry it?
Lander
Elven Fighter MU, 92 posts
grey elf
AC 1, hp 19/19
Tue 14 May 2024
at 10:45
  • msg #868

The Silver Standard Merchant Caravan Company (OOC Thread)

Solomon MacKane:
When I DM, I don't do encumbrance either. Why give treasure to the adventurers if they can't carry it?

I think you just answered your own question! ;)

My first ever character found a displacer cloak - safe to say it saved his life or proved critical on many occasions. Not sure I've had one since, but always on the lookout!

Nineve - I too prefer armors that allow a base 9" movement. Being a tank is one thing, but being slow as molasses is a huge disadvantage.
Labyrinth Lord
GM, 1293 posts
Tue 14 May 2024
at 17:04
  • msg #869

The Silver Standard Merchant Caravan Company (OOC Thread)

Barnabus:
"You, know, better annoint that silver, consecrate it and all that. Those links might have, uh, a questionable provenance."

Smiling, he leaves 30 pieces of platinum on the table and advises Harnold to have his assistant nearby in case of unforeseen eventualities.

Barnabus leaving The Rosy Quartz:


Fortunately, at least in this instance, most of the collateral damage will be confined to the jeweler’s shop.
Barnabus
Human Cleric, 1437 posts
Cleric 5
Hps: 21/33; AC 1
Tue 14 May 2024
at 17:28
  • msg #870

The Silver Standard Merchant Caravan Company (OOC Thread)

Now, that's not fair. A warning was given albeit an oblique one steeped in omission.
Nineve
Elven Cleric Fighter, 265 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Tue 14 May 2024
at 21:01
  • msg #871

The Silver Standard Merchant Caravan Company (OOC Thread)

Displacer cloak is the GOAT, as they say these days. One of the best items ever!   Though, maybe like wearing a fur piece, in some circles.  You may get a hostile reaction from some monster rights activist on occasion.

In reply to Dax Moonblade (msg # 866):

It's not encumbrance, per se.   Armors have an inherent move base in most D&D editions I've played, either 12, 9, or 6".   This is regardless how much total weight the character carries.   Although it can go lower if you get overloaded, too.

Most GMs do seem to use that rule, but rarely the actual encumbrance rules.  If this GM uses neither, then yeah, there'd be no reason not to have plate.

Except aesthetics.   I'd still take the elfin mail for that reason, probably.  ;)
Dax Moonblade
Half Elven Ranger, 756 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Wed 15 May 2024
at 06:30
  • msg #872

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Nineve (msg # 871):
quote:
Armors have an inherent move base in most D&D editions

I don't think that is the case with LL. I could be wrong (I usually am) as I have not read the LL rules beginning to end since this game started!

But, the Equipment list simply provides a weight for each type of armour: Plate is 50#, Banded is 35#, etc.

Under Time and Movement it says characters can move their "full movement rate (120 ft unless heavily encumbered)"...

Then Carrying Capacity and Encumbrance opens with "This is an optional rule..."

So, IMO depending on the DM's whim, all PCs could move at 120 ft if that's how he decides. My house rules for AD&D drop the speed decreases for armour because I have been convinced that even with the weight of plate, the wearer could still move easily. And AD&D assumed a 10 minute break every hour which for me took away the 'fatigue factor'.

But that's me!
Nineve
Elven Cleric Fighter, 267 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Wed 15 May 2024
at 19:19
  • msg #873

The Silver Standard Merchant Caravan Company (OOC Thread)

I'm good either way, it's not a biggie for me, I'm just used to 12/9/6 as a standard. But it isn't a standard that makes the game better for me.   Anycase, it's almost instinctual now that I go leather or studded leather or chain mail or banded mail in ascending order, depending what I can wear and afford, and avoid scale, splint and plate so that the humanoid hordes don't run me down.

In AD&D, I think field plate is 9" move, but your money pouch gets way lighter too.
Labyrinth Lord
GM, 1295 posts
Thu 16 May 2024
at 00:10
  • msg #874

The Silver Standard Merchant Caravan Company (OOC Thread)

As Labyrinth Lord expressly treats encumbrance as an optional rule, I don’t take the time to examine what adventurers are carrying with a fine tooth comb. Most of the characters who put on heavy armor, at least in my conception of a high fantasy world, have the requisite strength to move in it efficiently. The only time I’m inclined to bring encumbrance into the equation is if one or more of the adventurers is carrying something that is especially heavy or large. As an example, looking several chapters back, had some of the company members insisted on trying to ferry the demonic statue out of the catacombs after the balor appeared, I would have had to consider that burden with respect to how quickly some party members would be able to flee the catacombs.
Barnabus
Human Cleric, 1438 posts
Cleric 5
Hps: 21/33; AC 1
Thu 16 May 2024
at 01:09
  • msg #875

The Silver Standard Merchant Caravan Company (OOC Thread)

If only it had been in three parts to allow for easier transport.
Dax Moonblade
Half Elven Ranger, 758 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\30
Thu 16 May 2024
at 05:47
  • msg #876

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Barnabus (msg # 875):

Who builds demon statues without casters? Shoddy workmanship!

Thanks for the confirmation on encumbrance, Loughcrew!
Lander
Elven Fighter MU, 93 posts
grey elf
AC 1, hp 19/19
Thu 16 May 2024
at 10:10
  • msg #877

The Silver Standard Merchant Caravan Company (OOC Thread)

Yeah, way BITD when we were young teenagers encumbrance was not so much tossed aside as blatantly disregarded. Amazing how a party of adventurers with perhaps one Bag of Holding could carry an entire dragon's horde (or two) away in their backpacks.

"Yep, it's all here in my backpack - the 72,000 silvers, the 28,000 electrum, 17,500 gold, the three potions and the +2 backscratcher. No, doesn't weigh a thing!"
This message was last edited by the player at 10:10, Thu 16 May.
Lander
Elven Fighter MU, 94 posts
grey elf
AC 1, hp 19/19
Thu 16 May 2024
at 10:30
  • msg #878

The Silver Standard Merchant Caravan Company (OOC Thread)

Also, these two statements:-

Whatever guise (Bato) might take on here in Helix, it will probably be one that will provide him with gold, or the ability to raise a good sum of it quickly.

And, at The Rosy Quartz Jeweler and Money Lender, apprentice jeweler Spyros Duan reports to work for the very last time.

Jewellers have access to gold, or plenty of valuables, no? A jeweler leaving town, today? How long has he been an apprentice? Heading north, perhaps??
This message was last edited by the player at 10:31, Thu 16 May.
Max MacKane
player, 9 posts
Fighter 4
AC 6, HP: 24/24
Thu 16 May 2024
at 11:09
  • msg #879

The Silver Standard Merchant Caravan Company (OOC Thread)

So Spyros Duan is Bato.
Lander
Elven Fighter MU, 95 posts
grey elf
AC 1, hp 19/19
Thu 16 May 2024
at 11:34
  • msg #880

The Silver Standard Merchant Caravan Company (OOC Thread)

I dunno, he might be. If only we had a way of testing..?
Labyrinth Lord
GM, 1297 posts
Thu 16 May 2024
at 12:21
  • msg #881

The Silver Standard Merchant Caravan Company (OOC Thread)

To prevent a red herring, Spyros Duan’s fate isn’t actually tied to Vocos Bato at all. It’s the result of the specific piece of jewelry he’ll be working on that morning.
Sir Dryvyk of Drakeholme
Human Paladin, 512 posts
Human Paladin
AC: 0 | HP: 26/30
Thu 16 May 2024
at 12:56
  • msg #882

The Silver Standard Merchant Caravan Company (OOC Thread)

I'll be out of cell service for most of the day, but I thought I'd throw my idea out there quickly on my way out of town. If Bato needs coin, let's set a trap for him... Let him come after one of us and then the others spring it!
Barnabus
Human Cleric, 1440 posts
Cleric 5
Hps: 21/33; AC 1
Thu 16 May 2024
at 21:48
  • msg #883

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 881):

Now, now, he understood the risks when he answered such a perilous calling as apprentice gem cutter.
Labyrinth Lord
GM, 1298 posts
Fri 17 May 2024
at 16:28
  • msg #884

The Silver Standard Merchant Caravan Company (OOC Thread)


Dax Moonblade
Half Elven Ranger, 763 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\36
Tue 21 May 2024
at 01:06
  • msg #885

The Silver Standard Merchant Caravan Company (OOC Thread)

Malivoire:
the mage joined the rest in rushing toward the danger in the hopes of staving off yet more death and destruction in Helix

A beautiful sentiment, but given our track record, I'm predicting two dead villagers and at least one building damaged!!

Dax might look into buying shares in the funeral house chain and perhaps the building repair supply company - Ye Olde Home Depot?
Labyrinth Lord
GM, 1300 posts
Tue 21 May 2024
at 01:14
  • msg #886

The Silver Standard Merchant Caravan Company (OOC Thread)

I’m kind of getting the impression that there’s some level of insecurity regarding the overall safety of non-player characters in this campaign, which I feel is unwarranted.
Sir Dryvyk of Drakeholme
Human Paladin, 515 posts
Human Paladin
AC: 0 | HP: 26/30
Tue 21 May 2024
at 04:46
  • msg #887

The Silver Standard Merchant Caravan Company (OOC Thread)

It's professional concern. We feel the constant calls from HR are unwarranted, but we're trying to pick our battles...
Lander
Elven Fighter MU, 97 posts
grey elf
AC 1, hp 19/19
Tue 21 May 2024
at 09:04
  • msg #888

The Silver Standard Merchant Caravan Company (OOC Thread)

Indeed. It's perhaps time we began printing and handing out our NPC Starter Packs - complete with participation badges, guidelines to the risks involved, and wills to fill out at the earliest convenience...
Max MacKane
player, 13 posts
Fighter 4
AC 6, HP: 24/24
Tue 21 May 2024
at 10:28
  • msg #889

The Silver Standard Merchant Caravan Company (OOC Thread)

Don't forget the RED SHIRT! ;-)
Nineve
Elven Cleric Fighter, 271 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Tue 21 May 2024
at 18:19
  • msg #890

The Silver Standard Merchant Caravan Company (OOC Thread)

Oh you mean like in the original Star Trek, where everyone in a red shirt perishes?

On that topic, I've always thought tribbles should be an option on the find familiar table.  Like when you roll a 1, or something.

But what ability would they confer to the master?  Rapid, asexual reproduction, maybe?
Max MacKane
player, 15 posts
Fighter 4
AC 6, HP: 24/24
Tue 21 May 2024
at 18:25
  • msg #891

The Silver Standard Merchant Caravan Company (OOC Thread)

Yup, I grew up watching Star Trek! I was a little young for the original run (born in 1961), but reruns were abundant!
Barnabus
Human Cleric, 1444 posts
Cleric 5
Hps: 33/33; AC 1
Tue 21 May 2024
at 21:26
  • msg #892

The Silver Standard Merchant Caravan Company (OOC Thread)

LL:
For purposes of turning the warrior is treated as a 6 HD creature. Currently, he cannot be turned.

I take there is some other reason for this as 6 HD is within Baranbus's range?
Labyrinth Lord
GM, 1302 posts
Tue 21 May 2024
at 22:48
  • msg #893

The Silver Standard Merchant Caravan Company (OOC Thread)

Because I’m the DM. Because that’s my ruling. Because I’m bone weary with rules questions.

For the moment, The Rosy Quartz is considered the spectral warrior’s lair. There is a condition in place that is making that so. If said condition were changed, the possibility of turning would change with it.

At which point, the ghostly figure could be dutifully turned, prompting it to flee elsewhere in Helix. As it would be motivated to return, it would ultimately do so, causing further havoc at another location within the village.
Max MacKane
player, 16 posts
Fighter 4
AC 6, HP: 24/24
Tue 21 May 2024
at 22:52
  • msg #894

The Silver Standard Merchant Caravan Company (OOC Thread)

The Unhallowed chain that Barny dropped off! Always getting poor folks murdered! Meanwhile, Bato is at the other place we WERE going to! Oops! ;-)
Barnabus
Human Cleric, 1446 posts
Cleric 5
Hps: 33/33; AC 1
Tue 21 May 2024
at 23:19
  • msg #895

The Silver Standard Merchant Caravan Company (OOC Thread)

In reply to Labyrinth Lord (msg # 893):

@LL -- Fiat works for me. It was more a request for confirmation than a question, not sure I was even enamored with the odds.

@Max -- Totally an example of the causal fallacy. That spectral warrior's in Helix looking for that special something for Varghoulis's aunt.
Nineve
Elven Cleric Fighter, 273 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Tue 21 May 2024
at 23:31
  • msg #896

The Silver Standard Merchant Caravan Company (OOC Thread)

I've played a lot of clerics, and can think of any number of times when undead turning wasn't possible in some situation or locale, for an entirely justifiable reason.

I kinda wish Barn controlled undead, like a proper evil cleric.  Only because that usually includes a chance to turn paladins.   And I could just picture, him and Sir Dryvyk fighting over the last flask of wine or such, and Barn taking out the unholy symbol,  "Oh yeah? You're outta here!"   ^_^
Labyrinth Lord
GM, 1303 posts
Wed 22 May 2024
at 00:32
  • msg #897

The Silver Standard Merchant Caravan Company (OOC Thread)

Dax Moonblade:

I'm assuming the spectral warrior hit Dax.

Apologies, Dax. I fell down on the job with regard to description. Yes, I’m afraid the old boy landed a solid strike on the ranger’s shoulder.

Barnabus:
@Max -- Totally an example of the causal fallacy. That spectral warrior's in Helix looking for that special something for Varghoulis's aunt.

This. Although there is a decent selection of baubles within the catacombs, getting to some of them can range from inconvenient to deadly, even for the undead.

Nineve:
I kinda wish Barn controlled undead, like a proper evil cleric.  Only because that usually includes a chance to turn paladins.   And I could just picture, him and Sir Dryvyk fighting over the last flask of wine or such, and Barn taking out the unholy symbol,  "Oh yeah? You're outta here!"   ^_^

While I’ve adjudicated my fair share of games over the years, I have to admit that that would give me pause. I’ve never had a cleric turn another player character. :)
Sir Dryvyk of Drakeholme
Human Paladin, 516 posts
Human Paladin
AC: 0 | HP: 26/30
Wed 22 May 2024
at 03:17
  • msg #898

The Silver Standard Merchant Caravan Company (OOC Thread)

It's not a matter of IF, but WHEN... Something between those two is bound to happen one day!

Further, though Barney's odds are much better, Sir Dryvyk might one day be in a position to turn him!
Barnabus
Human Cleric, 1447 posts
Cleric 5
Hps: 33/33; AC 1
Thu 23 May 2024
at 13:07
  • msg #899

The Silver Standard Merchant Caravan Company (OOC Thread)

Only the undead, demons, and devils can be turned.

I think this is our first foe that has had a bonus to hit and damage (assuming damage is by weapon type).
Sir Dryvyk of Drakeholme
Human Paladin, 518 posts
Human Paladin
AC: 0 | HP: 26/30
Thu 23 May 2024
at 13:47
  • msg #900

The Silver Standard Merchant Caravan Company (OOC Thread)

That certainly won't stop us from trying...

Sir Dryvyk: "Turn away servant of evil!"
fizzle!

Barnabus: No.  You turn away..."
fzzzrrp!

Sir Dryvyk: "Get thee hence!"
pffffidft!

Barnabus: "No, YOU go to hence!"
pfflurp!
Labyrinth Lord
GM, 1305 posts
Thu 23 May 2024
at 14:40
  • msg #901

The Silver Standard Merchant Caravan Company (OOC Thread)

See, now I’m inclined to entertain the idea, both in terms of intra-party drama, and for the possibility of some cleric of Set banishing a portion of the party to a far corner of the Barrowmaze.
Labyrinth Lord
GM, 1307 posts
Thu 23 May 2024
at 21:41
  • msg #902

The Silver Standard Merchant Caravan Company (OOC Thread)

The party doing battle with the spectral warrior at The Rosy Quartz.

https://youtu.be/9ZVzT0zx_pk?si=RAON2axEG9ypUWe9
Nineve
Elven Cleric Fighter, 274 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Thu 23 May 2024
at 21:54
  • msg #903

The Silver Standard Merchant Caravan Company (OOC Thread)

Sir Dryvyk of Drakeholme:
That certainly won't stop us from trying...


That would be so Monty Python.  ^_^
Malivoire
Elven Magic User, 556 posts
Malvingeroth
Hunter of Night
Thu 23 May 2024
at 22:52
  • msg #904

The Silver Standard Merchant Caravan Company (OOC Thread)

Labyrinth Lord:
The party doing battle with the spectral warrior at The Rosy Quartz.


You will notice Lander and I were very careful not to cross the streams...
This message was last edited by the player at 22:52, Thu 23 May.
Nineve
Elven Cleric Fighter, 276 posts
Elf Cleric/Fighter 4/3
AC 1(2) Hps 29
Thu 23 May 2024
at 23:23
  • msg #905

The Silver Standard Merchant Caravan Company (OOC Thread)

I completely missed the bit about the fire, there was so much else going on!
Lander
Elven Fighter MU, 101 posts
grey elf
AC 1, hp 19/19
Fri 24 May 2024
at 10:14
  • msg #906

The Silver Standard Merchant Caravan Company (OOC Thread)

Malivoire:
You will notice Lander and I were very careful not to cross the streams...

LOL, I could totally see that becoming a thing! "Ray...Rayyy..."
Sir Dryvyk of Drakeholme
Human Paladin, 521 posts
Human Paladin
AC: 0 | HP: 26/30
Sat 25 May 2024
at 06:03
  • msg #907

The Silver Standard Merchant Caravan Company (OOC Thread)

Unexpected company showed up for the holiday weekend. I may be AWOL until Monday night. Sry.
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