RolePlay onLine RPoL Logo

, welcome to Otherworlds

01:29, 29th March 2024 (GMT+0)

The Dark Tower - Level The Second.

Posted by SkaldFor group 0
Skald
GM, 1284 posts
Licenced to Kill
Sun 29 Oct 2017
at 14:01
  • msg #1

The Dark Tower - Level The Second

Though the banter induces a certain itchiness in poor Tesseryn, ne'ertheless, the brave Paladin follows a safe distance behind Wrukaog and the statue of Mitra, while everyone else follows an even safer distance right behind him.

The floor of the tunnel slopes downwards, neither particularly steeply nor particularly rough underfoot, and you walk for perhaps half a minute before the big Orc stops, waiting for a couple of seconds for you all to catch up and survey what lies beyond, whether using your gods-given darksight or the lights helpfully conjured by Brindle.

The tunnel gives way to a more regular stone passage, fashioned much the same as those on the level now above you. To the south, almost straight ahead, the passage continues on around thirty feet to a plain wooden door.  To the west the passage is clear for about twenty feet, then is filled with fog.  To the east about ten feet away, the passage branches in a gentle curve, left and right around a wall of beautiful white marble.

OOC: Map of the proceedings updated ...
Tesseryn Brightsoul
player, 187 posts
Paladin
Arm of Dauros
Thu 2 Nov 2017
at 10:37
  • msg #2

The Dark Tower - Level The Second

"Hmmm.  Evil reveal yourself."  Tesseryn mutters as he steps forward into the intersection and glares down each passage in turn.
This message was last edited by the player at 10:38, Thu 02 Nov 2017.
Aurion Moonbeak_
player, 14 posts
Thu 2 Nov 2017
at 10:57
  • msg #3

The Dark Tower - Level The Second

Eyeing the fog filled passage, Aurion comments to Leisha "Another mist opportunity. Does this fog look the same as that outside the naga's abode? I wonder if they are connected in some way, although I recall that Omphalos warned you to avoid that mist filled passage." He steps forward next to Tesseryn and casts Detect Magic.
Brindle
player, 817 posts
Brindle Thistlefoot
Halfling
Thu 2 Nov 2017
at 12:27
  • msg #4

The Dark Tower - Level The Second

Brindle nods when he hears what Aurion says.

"Yes, I remember Omphalos saying that. I am also inclined not to open doors until the unobstructed passages are checked first. I wouldn't be surprised if those curved passages go right round in a circle, so shall we explore that way first?"
Aurion Moonbeak_
player, 15 posts
Fri 3 Nov 2017
at 02:02
  • msg #5

The Dark Tower - Level The Second

"Perhaps someone else could accompany you Master Thistlefoot. I will stay here and check for magical hazards." Aurion replies distractedly. "If there are any you'll be the first to know."
Wrukaog
player, 128 posts
Sun 5 Nov 2017
at 06:16
  • msg #6

The Dark Tower - Level The Second

Wrukaog looks at the door to the south, weighing his greataxe in his hand speculatively.

"If you cannot open it..." he mutters while producing a half-grin aimed at the door, exposing teeth ranging in shades from off-white to brown.

He then makes his way after Brindle toward the curved passages to the east and starts walking around the northeast passage.
This message was last edited by the player at 11:52, Sat 18 Nov 2017.
Brindle
player, 818 posts
Brindle Thistlefoot
Halfling
Fri 3 Nov 2017
at 14:32
  • msg #7

The Dark Tower - Level The Second

Brindle and his dancing lights follow about ten feet behind Wrukaog.
This message was last edited by the GM at 06:06, Sat 11 Nov 2017.
Skald
GM, 1285 posts
Licenced to Kill
Sat 11 Nov 2017
at 06:27
  • msg #8

The Dark Tower - Level The Second

As Tesseryn and Aurion study the options before them, Wrukaog and Brindle set off towards the east and the curving passage around the marble wall. 

OOC: Map of the proceedings updated ...
Tesseryn Brightsoul
player, 188 posts
Paladin
Arm of Dauros
Sat 11 Nov 2017
at 23:29
  • msg #9

The Dark Tower - Level The Second

Tesseryn furrows his helmetless brow "Evil is present.  I shall wait here and learn more."
Aurion Moonbeak_
player, 16 posts
Sat 11 Nov 2017
at 23:32
  • msg #10

The Dark Tower - Level The Second

Deepening his voice, Aurion mimicks Tesseryn's pompous tone, "Magic is present.  I shall wait here and learn more."
Brindle
player, 819 posts
Brindle Thistlefoot
Halfling
Sun 12 Nov 2017
at 15:47
  • msg #11

The Dark Tower - Level The Second

Brindle catted happily as he followed Wrukaog around the curved passage.

"This passage is really groovy, isn't it, Wrukaog? What do you think caused that? Maybe there used to be hundreds of monks walking round and round with their hands trailing along the inner wall there, halfway up the wall? Not Halfling or gnome or goblin monks, of course. That groove in the wall is probably too high up for someone my size to have made it."
Skald
GM, 1286 posts
Licenced to Kill
Fri 17 Nov 2017
at 05:30
  • msg #12

The Dark Tower - Level The Second

Having announced the presence of both evil and magic, Tesseryn and Aurion concentrate mightily, striving to understand what it is they can sense. 

Meanwhile, Brindle and Wrukaog continue around the curving corridor, the Halfling merrily speculating as to what could possibly have made the groove on the wall of white marble.

OOC: Map of the proceedings updated ...
Tesseryn Brightsoul
player, 189 posts
Paladin
Arm of Dauros
Fri 17 Nov 2017
at 14:01
  • msg #13

The Dark Tower - Level The Second

"A potent evil presence lurks nearby."  Tesseryn firms his grip on his sword hilt as he continues concentrate.
Aurion Moonbeak_
player, 17 posts
Fri 17 Nov 2017
at 14:05
  • msg #14

The Dark Tower - Level The Second

"A plethora of magical auras." Aurion keeps a grip on his sanity as he attempts to resolve so many magical mysteries.
Wrukaog
player, 129 posts
Fri 17 Nov 2017
at 17:06
  • msg #15

The Dark Tower - Level The Second

PM
Skald
GM, 1287 posts
Licenced to Kill
Sat 18 Nov 2017
at 05:42
  • msg #16

The Dark Tower - Level The Second

A time of mostly quiet contemplation ...  <PM>
Wrukaog
player, 130 posts
Sat 18 Nov 2017
at 11:48
  • msg #17

The Dark Tower - Level The Second

The orc wastes no time in executing a rapid about face and heading back to the passageway containing the others, the one without the problem in the current passageway.

"OUTTA TH'WAY!" His voice as well as his feet resound heavily coming back toward the group.

If Brindle doesn't seem as eager to start moving, Wrukaog will reach out in an attempt to pick him up and take him with him, unless Brindle ducks away a bit out of reach.
This message was last edited by the player at 19:01, Sat 18 Nov 2017.
Brindle
player, 820 posts
Brindle Thistlefoot
Halfling
Sat 18 Nov 2017
at 14:37
  • msg #18

The Dark Tower - Level The Second

Brindle needs no urging. He is already sprinting back toward the western corridor that they entered from. Fortunately it is still in direct line of sight so he doesn't lose any speed tracking back around the curved corridor. Of course, his short legs will obviously carry him less swiftly than Wrukaog's long legs will. If the orc tries to scoop him up to clear his own escape route then Brindle will seize the opportunity willingly!
Skald
GM, 1288 posts
Licenced to Kill
Sun 19 Nov 2017
at 05:48
  • msg #19

The Dark Tower - Level The Second

There is some serious shouting and stomping going on in the eastern corridor where ventured Wrukaog and Brindle, but Tesseryn and Aurion stalwartly manage not to heed it as they ponder the various mysteries to which they are respectively, and indeed respectfully, attuned.

The pounding footsteps draw nearer as Brindle, shortly followed by Wrukaog round the corner and fling themselves back into the east-west passage.  The Halfling's legs might be short, but the big Orc was slightly hampered by the solid silver statue he has tucked under his arm.  The pair turn back towards the curved passageway, silently counting as, a few seconds later a giant steel ball that fills the corridor, wall to wall, rolls silently past the opening.

OOC: Map of the proceedings updated ...
Brindle
player, 821 posts
Brindle Thistlefoot
Halfling
Sun 19 Nov 2017
at 12:36
  • msg #20

The Dark Tower - Level The Second

Brindle stares after the big steel ball with his eyes as round as saucers and his breath coming in gasps.

"Some sort of exercise machine, perhaps? It sure would be a powerful motivator to keep you moving!"

He watches and listens as the ball disappears out of sight around the bend, then looks back the other way waiting to see if it will reappear before very long.
Wrukaog
player, 132 posts
Mon 20 Nov 2017
at 18:40
  • msg #21

The Dark Tower - Level The Second

Turning to watch the steel ball roll by, the orc lets out an annoyed snort.

"It seems we could jog behind it, instead of in front of it."
Brindle
player, 823 posts
Brindle Thistlefoot
Halfling
Tue 21 Nov 2017
at 12:30
  • msg #22

The Dark Tower - Level The Second

"Mmm, yes. As long as it doesn't swing back like a pendulum or do something else odd like that. I think I might just watch it for a few minutes, just to make sure I understand the pattern and timing before we commit ourselves to something we might regret. Besides, that will give Tesseryn and Aurion time to work out as much as they can about what else we are facing here."
Wrukaog
player, 135 posts
Tue 21 Nov 2017
at 19:39
  • msg #23

The Dark Tower - Level The Second

The orc can't see any fault in the plan, and the steel ball for the next couple of minutes is definitely likely to be more interesting than whatever Aurion and Tesseryn are doing.

If/when the ball rolls by next, he'll jab the side of it with a javelin point as it rolls by, curious as to whether the collision would make a noise.
This message was last edited by the player at 19:41, Tue 21 Nov 2017.
Tesseryn Brightsoul
player, 191 posts
Paladin
Arm of Dauros
Mon 27 Nov 2017
at 11:54
  • msg #24

The Dark Tower - Level The Second

What Tesseryn is doing interests him vastly more than the silent steel sphere or the rapid retreat of Wrukaog.  "Evil lurks beyond that door!"  He points with his sword towards the door at the end of the south passage.  "What of your divinations Aurion?  Is there enchantment commingled with evil?" He advances down the passage to the door but waits there for Aurion's reply.
Aurion Moonbeak_
player, 18 posts
Tue 28 Nov 2017
at 12:46
  • msg #25

The Dark Tower - Level The Second

"Oh just The usual second-level-dungeon sort of thing Master Brightsoul, necromancy and unnatural alteration of reality. But over here..." He wanders closer to the steel ball track "there is just a delicious hint of a glamor along with the transmutation." He continues to concentrate on detecting magic to see if he can pinpoint its source.
This message was last edited by the player at 12:47, Tue 28 Nov 2017.
Skald
GM, 1292 posts
Licenced to Kill
Tue 28 Nov 2017
at 13:24
  • msg #26

The Dark Tower - Level The Second

The silently rolling ball seems of much more interest than the lurking evil, and Tesseryn is forced to be contented that his suspicions are confirmed as 'necromancy' and 'unnatural' are added to the list, while Aurion, Brindle and Wrukaog wait for the ball to make its rounds.

Sure enough, perhaps a smidgen under a minute later, the ball rolls past the opening.

As the Halfing does the calculations in his head, the Elf is pleased to confirm that the rolling ball does indeed seem to be the source of that mystical energy he's been sensing.  Being of a rather more practical frame of mind, the Orc pokes it with a stick, hearing a 'tink' in return, while learning that it is indeed extremely solid as something very possibly equally mystical in nature takes the point off the javelin as he presses it against the metal as it rolls by.  Luckily the other end is equally pointy ... though with the force that Wrukaog puts behind his casts, it wouldn't make any difference.

OOC: Map of the proceedings updated ...
Wrukaog
player, 137 posts
Tue 28 Nov 2017
at 23:34
  • msg #27

The Dark Tower - Level The Second

Wrukaog brings the ruined point close to his face to examine it, curious to see whether it had been melted, dissolved, rent apart, partially simply removed from existence, or some other kind of thing.
This message was last edited by the player at 23:52, Tue 28 Nov 2017.
Tesseryn Brightsoul
player, 192 posts
Paladin
Arm of Dauros
Wed 29 Nov 2017
at 10:31
  • msg #28

The Dark Tower - Level The Second

Tesseryn grimaces as he reaches to lower the visor he no longer wears.  Undeterred, with sword in hand and a prayer to Dauros on his lips, he kicks down the door... or flings it open ... whatever seems appropriately dramatic (scant details provided).
Brindle
player, 826 posts
Brindle Thistlefoot
Halfling
Wed 29 Nov 2017
at 14:25
  • msg #29

The Dark Tower - Level The Second

Brindle is quite startled by the sound of the door being smashed open in the nearby southern corridor.

"Oh, we're going that way next, are we?" he whispers.

He peeks around the corner with wand in hand to see what Tesseryn is up to now.
Aurion Moonbeak_
player, 19 posts
Sat 2 Dec 2017
at 13:39
  • msg #30

The Dark Tower - Level The Second

"Maybe the glamor is simply silencing the steel ball." Aurion supposes, waiting for it to come back around and concentrating on detecting magic.
Skald
GM, 1293 posts
Licenced to Kill
Sun 3 Dec 2017
at 07:11
  • msg #31

The Dark Tower - Level The Second

Wrukaog examines the ex-pointy end of his javelin, noting that it is uncomfortably warm to the touch and slightly dished while Aurion devotes his attention to a scholarly consideration of whatever magics infuse the silent steel ball. 

Meanwhile, and much to Brindle's alarm, Tesseryn suddenly kicks the door in.  Though of solid construction it yields before the Paladin's physical prowess, though manages, if only just, to stay on its hinges as it swings wide to reveal a circular chamber, perhaps seventy feet across, with a tall ceiling, doors to the west, east and south, and a large hole in the floor near the west door.

In the middle of the room stands a stone statue, towering over Tesseryn by a good five feet.  Its features are very similar to the small silver statue that Wrukaog carries, but with certain subtle differences that render it not so much noble and godlike as simple and ugly.

The statue wears red shorts, black pointy-toed shoes, an ornately floral patterned vest over a ruffled shirt, and a red pillbox hat, and holds an inordinately large broom.

"Your belt !" it greets the Paladin.  "Give it to me !"
Tesseryn Brightsoul
player, 193 posts
Paladin
Arm of Dauros
Sun 3 Dec 2017
at 12:56
  • msg #32

The Dark Tower - Level The Second

Perplexed, Tesseryn glances down involuntarily towards his belt. "This?  It was a gift."   Private to GM...
This message was last edited by the player at 12:57, Sun 03 Dec 2017.
Skald
GM, 1294 posts
Licenced to Kill
Sun 3 Dec 2017
at 14:01
  • msg #33

The Dark Tower - Level The Second

"Give it to me !"  The statue does not appear to care about the provenance of the Paladin's belt, though perhaps sensing some reluctance on Tesseryn's part reluctantly adds, "I'll give you another ... a better one !"
Brindle
player, 827 posts
Brindle Thistlefoot
Halfling
Sun 3 Dec 2017
at 15:44
  • msg #34

The Dark Tower - Level The Second

Brindle follows Tesseryn down the corridor so he can get a better look at the statue with the challenging dress sense.
Tesseryn Brightsoul
player, 194 posts
Paladin
Arm of Dauros
Tue 5 Dec 2017
at 01:33
  • msg #35

The Dark Tower - Level The Second

Leaning his sword against the door jamb, Tesseryn unbuckles his belt.  He remains suspicious of the statue but interested to see whether this may be a means to their goal. "We seek a belt, that worn by Mitra but stolen by his enemies.  Is it this belt you offer?" He removes the longsword and dagger from his belt then stares at the thing in his hands, a wide leather belt embossed with leering goblin faces.  "My belt - it is altered!  What have you done?"
Wrukaog
player, 138 posts
Fri 8 Dec 2017
at 13:53
  • msg #36

The Dark Tower - Level The Second

The dulled javelin is tucked back into its place. "What do we try now."

It's as much of a command for someone, either Aurion or Brindle, to issue a plan as it is a question.
Aurion Moonbeak_
player, 20 posts
Sun 10 Dec 2017
at 00:10
  • msg #37

The Dark Tower - Level The Second

In reply to Wrukaog, Aurion offers "You might try laying Tessy Jr down on the ball track. If he doesn't stop the ball, or deflect it from its path, then at least you'll be able to fold him into a more convenient shape to carry around."
This message was last edited by the player at 00:14, Sun 10 Dec 2017.
Skald
GM, 1295 posts
Licenced to Kill
Sun 10 Dec 2017
at 05:51
  • msg #38

The Dark Tower - Level The Second

Brindle joins Tesseryn at the door at the far end of the south passage while Wrukaog seeks guidance and Aurion offers a suggestion.

The statue eyes the Paladin's belt greedily, approaching with his hand outstretched to accept it, though his enthusiasm wanes somewhat as Tesseryn mentions Mitra's Belt.

"That's the one I need to find !" the statue exclaims. "If I can, then Set's curse upon me will be undone and I will become flesh and blood once more !"

"That may be the one," he waves his broom in the direction of the belt the Paladin holds in his hands, not sounding confident on that score, but, "if it is or it is not, I will hold to my promise and give you another in its place !" 

OOC: Map of the proceedings updated ...
Brindle
player, 828 posts
Brindle Thistlefoot
Halfling
Sun 10 Dec 2017
at 12:50
  • msg #39

The Dark Tower - Level The Second

"Really?" Brindle asks from just outside the doorway. "Who were you and what were you before you were cursed? What did you do that got you cursed by Set? Perhaps there is some other way we can help you."
Wrukaog
player, 142 posts
Mon 11 Dec 2017
at 12:23
  • msg #40

The Dark Tower - Level The Second

"I am very sure that would leave us with a long, curved, and mashed sheet of silver," the orc replies to the arcanist, saying it in a way that in no way insinuates that he'd be against seeing that amusing process take place... until the next thought occurs to him, "It would not be easier to carry, even after folding."

The orc uses one of his thick, yellow fingernails and easily puts a shallow scratch in the metal of the statue. "Silver is soft. Much softer than that ball."
This message was last edited by the player at 12:42, Mon 11 Dec 2017.
Aurion Moonbeak_
player, 21 posts
Mon 11 Dec 2017
at 13:06
  • msg #41

The Dark Tower - Level The Second

"Within the confines of its tunnel I'm sure you're correct that the ball would flatten the statue. However, if the statue were laid across the opening to our passage, at an angle to deflect the ball, then I wonder if the ball would roll right down there through the mist filled passage? Or not? I'd be interested to find out."
Wrukaog
player, 143 posts
Tue 12 Dec 2017
at 01:39
  • msg #42

The Dark Tower - Level The Second

"Let's put money on it, then. I say the statue is ruined, and the ball hardly changes its path, if at all.

50 gold pieces?
"
Aurion Moonbeak_
player, 22 posts
Tue 12 Dec 2017
at 22:45
  • msg #43

The Dark Tower - Level The Second

"I accept your Wager Wrukaog," Aurion extends a tattooed hand to shake the orc's clawed paw, "but if you win you'll have to accept my payment in gold dust to go with your crushed silver."
Tesseryn Brightsoul
player, 196 posts
Paladin
Arm of Dauros
Tue 12 Dec 2017
at 23:18
  • msg #44

The Dark Tower - Level The Second

Tesseryn retrieves his greatsword from the doorway.  He looks with disgust at the goblin-faced belt then glares at the greedy giant.  "I do not trust your words, vile creature!  You have altered my belt!"  He flings the belt to the floor at his feet.
This message was last edited by the player at 23:19, Tue 12 Dec 2017.
Wrukaog
player, 144 posts
Wed 13 Dec 2017
at 19:11
  • msg #45

The Dark Tower - Level The Second

Wrukaog returns the gesture and shakes Aurion's dainty paw, remarking, "it is not... was not, my silver," and while speaking and shaking he shoves the statue over into the path of the sphere with his other hand, more or less how Aurion described it, the sound of deforming silver clashing against the ground forming the abrupt punctuation of his short sentence.

He then backpedals a bit, getting out of the way of the expected impending destruction of the holy statue of Mitra, "That dust will come in a bag, lest you see me unamused."
This message was last edited by the player at 22:56, Wed 13 Dec 2017.
Aurion Moonbeak_
player, 23 posts
Wed 13 Dec 2017
at 22:54
  • msg #46

The Dark Tower - Level The Second

"Bagged and  ready Master Orc." Aurion ushers everyone back down the passage to the safety of the side passages, just in case the steel ball actually is deflected from its path.
Skald
GM, 1296 posts
Licenced to Kill
Sat 16 Dec 2017
at 06:29
  • msg #47

The Dark Tower - Level The Second

Aurion and Wrukaog ponder the affect the relentless steel ball might have upon the silver statue of Mitra, their musings resulting into a wager as they decide to put their theories to the text.

The statue does indeed bend a little as the Orc positions it across the gently curving passageway and the pair step back, Aurion seeking the safety of the southern passage (after urging Leisha and Cogwitz to do the same), while Wrukaog merely takes a few steps back, both of them confident in their predictions as to the outcome.

Inexorably the ball rolls slowly round ...

... only to reverse the instant it touches the silver statue, rolling back the way it came, leaving the statue unharmed.

Meanwhile, the ridiculously attired and rather larger stone statue in the southern chamber ignores Brindle's questions in his eagerness to lay his hands upon the Paladin's belt, tossing his broom aside (much to Tesseryn's perplexity) as he doffs his hat and snatches up the belt.

However his eagerness visibly fades as he finds himself unchanged.  With a sigh he drops Tesseryn's belt into the upturned hat and puts his hand in, up to the elbow, fishing around a bit before pulling another belt out.

This belt is a broad leather band, plain and unadorned, pleasingly free from the taint of goblin faces.

True to his word, the statue offers the belt to Tesseryn, disappointedly but not reluctantly.

"If you find any other belts I'd be eternally gratef ..." he tells the Paladin, looking over to the doorway and breaking off as he spies Brindle as if for the first time, though obviously not as he finally addresses the Halfling's questions.

"Eh ?  My name is Samalgidacion.  I am ... was a giant.  As I was dying I prayed to the gods to save me.  But Set it was who deigned to answer me ... and you see what a cruel joke he played upon me.  If I find the belt he seeks then he has promised to lift his curse."

Having rattled that off, the statue eyes the Halfling intently.

"Do you have a belt ... ?"

OOC: Map of the proceedings updated ...
Brindle
player, 830 posts
Brindle Thistlefoot
Halfling
Sat 16 Dec 2017
at 08:28
  • msg #48

The Dark Tower - Level The Second

"The gods do love their jokes, don't they?" Brindle responded sympathetically. "I only have the plain little belt that came with the entertainer's outfit I'm wearing. I don't mind swapping that for another one if you think that would offer a moment of entertainment for all of us."

Brindle unbuckles the short belt from around his waist, slips his dagger scabbard and spell component pouch off the belt and walks into the room to offer the belt to Samalgidacion.
Wrukaog
player, 145 posts
Sat 16 Dec 2017
at 13:00
  • msg #49

The Dark Tower - Level The Second

Wrukaog slowly removes five platinum pieces from a pouch on his belt then holds them behind his back, hand open, but remains facing forward.

"Gods be damned."
Aurion Moonbeak_
player, 24 posts
Sat 16 Dec 2017
at 15:47
  • msg #50

The Dark Tower - Level The Second

One eyebrow lifting itself in surprise, Aurion concludes the wager "It's a draw. Neither of us predicted that." He approaches the ball track again. "Would you care to wager what might happen if you were to stand before the ball?"
Tesseryn Brightsoul
player, 197 posts
Paladin
Arm of Dauros
Sat 16 Dec 2017
at 22:45
  • msg #51

The Dark Tower - Level The Second

Tesseryn is perplexed indeed, and remains suspicious of the giant.  With one hand he accepts the offered belt, keeping his sword levelled in the other.  He glances behind to take in the positions of the other party members, and edges a step to the right to offer them a clearer view.  He would ask many questions to cut through this fog of vagary and deception, but settles on just one to definitively determine Samalgidacion's place in the battle betwixt good and evil "Which god did you pray to?"
This message was last edited by the player at 23:08, Sat 16 Dec 2017.
Wrukaog
player, 146 posts
Sun 17 Dec 2017
at 16:50
  • msg #52

The Dark Tower - Level The Second

The orc turns and nods in silent approval of Aurion's conclusion of the bet, then shakes his head in disapproval of the second question.

The platinum pieces are stowed again.

"Is it the material of the statue or its subject? The javelin did not affect it."
This message was last edited by the player at 20:48, Sun 17 Dec 2017.
Brindle
player, 831 posts
Brindle Thistlefoot
Halfling
Mon 18 Dec 2017
at 12:48
  • msg #53

The Dark Tower - Level The Second

"You could try this," Brindle calls to Aurion and Wrukaog. "I have a spare."

He tosses one of the acolytes' amulets down the corridor to Aurion and Wrukaog. The amulet has a stylised lion, the symbol of goodly Mitra, upon its face and the coiled serpent, symbol of the evil god Set on the obverse.
Wrukaog
player, 147 posts
Mon 18 Dec 2017
at 14:15
  • msg #54

The Dark Tower - Level The Second

Wrukaog slides the amulet into the Hall with the rolling ball with his foot, Mitra side up, so that it will be reached by the rolling ball before the statue as the ball rolls back around.
Skald
GM, 1297 posts
Licenced to Kill
Sat 23 Dec 2017
at 13:25
  • msg #55

The Dark Tower - Level The Second

Though the Orc and Elf agree that the last test of the ball's crushing ability ended in a draw, Aurion is eager to up the ante, though Wrukaog wisely decides that losing both coin and life on the same wager is a mug's game.

Overhearing them, Brindle comes up with a solution, tossing one of the acolyte's amulets over which the Orc positions in the corridor.

The ball rolls around again, right over the amulet, only to reverse direction as it reaches the statue of Mitra, running back over the amulet as it does so.  The amulet is now very much thinner and has a nice curve to it, shaped to the groove in the floor.

Back in the other chamber, Samalgidacion eagerly takes Brindle's belt ... but once more his disappointment is evident as he remains as he was.

Shaking his head sadly he drops the Halfling's belt into his hat, then reaches into its depths and pulls out another, fashioned of leather braids and with a rather ornate buckle in the form of a dragon, which he hands to Brinde, all under Tesseryn's watchful gaze.

"H'mm ?"  The statue ponders the Paladin's question.  "Oh, I prayed to whatever god would save me ... I wasn't fussy at that moment - figured I had nothing to lose !  I suppose this is better than death ..." he doesn't sound exactly certain on that score.

"Don't suppose either of you have another belt ?"  He's nothing if not hopeful.
Wrukaog
player, 149 posts
Sat 23 Dec 2017
at 18:18
  • msg #56

The Dark Tower - Level The Second

The orc chuckles a bit, or what kind of grunting might pass for it, at the sight of the medallion being smashed flat.

"Alright, arcanist. What would you do next, if anything?"

Wrukaog stands the statue back upright, but leaves it in the corridor with the ball.
Brindle
player, 832 posts
Brindle Thistlefoot
Halfling
Sat 23 Dec 2017
at 23:49
  • msg #57

The Dark Tower - Level The Second

Brindle accepts the belt from Samalgidacion, fastens his dagger and belt pouch onto it and buckles it around his waist.

"Very Nice! I like it. Sorry, Samalgidacion, that was the only belt I had. Say, have you explored very far around here yet? Can you tell us about that pit over there, or what lies beyond those other doors in this chamber, or down the foggy corridor out there, or is there anything interesting once you get past the rolling ball out there?" he asked the giant statue.
Tesseryn Brightsoul
player, 198 posts
Paladin
Arm of Dauros
Tue 26 Dec 2017
at 22:41
  • msg #58

The Dark Tower - Level The Second

Tesseryn lowers his sword and releases a slow breath  ."You seek the same belt we do.  If we were to find it, we would not give it to you to hand over to Set, our enemy.  Yet I know what it is to be the victim of a cruel jest of the gods.  Who were you before you were altered thus?  And can you aid us in our search." He nods toward Brindle indicating the giant should answer his questions as well.
Aurion Moonbeak_
player, 25 posts
Tue 26 Dec 2017
at 23:44
  • msg #59

The Dark Tower - Level The Second

Aurion retrieves the flattened metal, his snakes appearing from a sleeve to taste the metal with their forked tongues before he flips it back to Brindle. "So far only the silver statue <studiously avoiding any further utterance of its OOC name> is known to be effective in changing the balls direction. And it mattered not that the statue was lying down. Working with that, could the statue be made to touch both sides of the ball? Could you bend it into a horseshoe shape and trap the ball between the two sides?"
Wrukaog
player, 150 posts
Tue 26 Dec 2017
at 23:51
  • msg #60

The Dark Tower - Level The Second

Wrukaog frowns at what seems to him as such a large leap of logic. "Before ruining it so much, maybe we just smash some silver coins into the backside of it, like an extension, to see if the new silver has the same effect as the old connected to it."
Aurion Moonbeak_
player, 26 posts
Tue 26 Dec 2017
at 23:55
  • msg #61

The Dark Tower - Level The Second

"Be my guest." Aurion empties a purse and offers 18sp to the cause.
Wrukaog
player, 151 posts
Wed 27 Dec 2017
at 00:07
  • msg #62

The Dark Tower - Level The Second

Wrukaog gets to work gnawing the silver coins into a rough-shod shaft of sorts. He then picks a smallish hole in the back of the statue and unceremoniously jams the shaft into it.

I'm hoping it can be at least 7-8 inches long, if not longer?

If all goes well, he'll twist the statue to where the first point of contact will be the "extension".
This message was last edited by the player at 00:11, Wed 27 Dec 2017.
Skald
GM, 1298 posts
Licenced to Kill
Thu 28 Dec 2017
at 05:47
  • msg #63

The Dark Tower - Level The Second

After a brief but strangely illuminating discussion with Aurion, Wrukaog demonstrates his metal-working skills, bending the coins the Elf proffers into odd shapes with teeth and, more effectively, axe, swiftly producing a short silver shaft of such fine craftsmanship that ... well, it basically falls apart at the slightest provocation.  Such as glancing in its direction.

Eventually the pair settle for simply laying the mangled coins in a line running from the statue of Mitra, each one touching the next, in the hope that whatever the statue has going for it will somehow impart itself to them.

The ball comes around once more, crushes the silver coins beneath it into whatever is the next step up from horribly mangled, brushes the statue and reverses direction, again doing more damage to the coins as it runs over them a second time, though to be honest they passed repairable a long, long way back.

In the other chamber, Samalgidacion looks downcast as Brindle denies having any other belts to offer.

"Since Set cursed me, I have never left this room," the giant statue replies, morosely.  "I cannot leave this room.   And I know naught of what lies beyond it.  Though I believe down there," he waves towards the pit, "is where I fell.  I remember rising upwards through a shaft as death claimed me ... only to be trapped here."

The Paladin's words anger the statue, though he manages to control himself.

"Bring me the belt !" he grinds his teeth, unmoved by the Tesseryn's assertion that he know how he feels. "And I shall tell you where my treasure lies hidden !"

Samalgidacion pauses, consider whether or not to answer the Paladin's questions, finally shrugging his shoulders as he relents.

"I was a giant of the cold and ice, my home the frozen mountain tops to the west of the village."

"I ... will help you if I can ... though I cannot leave this room," he reminds Tesseryn.
Brindle
player, 833 posts
Brindle Thistlefoot
Halfling
Thu 28 Dec 2017
at 06:31
  • msg #64

The Dark Tower - Level The Second

"Well then, thank you Samalgidacion. We should go and explore some more of this area and see if we can find that belt. I am sure we will see you again later," Brindle told the giant statue.

Brindle went back out to the main corridor to talk to his friends about where they should explore next. He suggested for Tesseryn to close the door to Samalgidacion's chamber as he left.

"I wonder whether that curved wall with the great ball rolling around it could be the outer wall of the tower of Set? I would have expected it to be dark rather than white, but I suppose that could easily be a deception of some kind. We're not near the tower of Mitra now, are we?

"The ball moves slowly enough for us to easily stay ahead of it and Wrukaog can easily move from front to rear of our group with the statue to turn back the ball if we want to stop anywhere. There is at least one other corridor leading off to the north we could explore.

"The foggy corridor to the west is another option but upstairs we were warned to avoid the foggy corridor up there, so I am reluctant to enter this one too.

"Then there are the three other doors leading out of Samalgidacion's chamber. I would wager good money that when we do find the belt we will need to carry it through that chamber. Why else would the giant be confined to that one room if Set wanted him to find the belt? That may very well mean it lies beyond one of those doors, or must eventually be taken to some place through those doors.

"The pit in there sounds like a death trap if it could kill a frost giant, so I don't fancy exploring it if we don't have to.

"I am inclined to explore past the rolling ball first, then through the doors in Samalgidacion's chamber after that. Does anyone else have other suggestions?"
he asked everyone.
Tesseryn Brightsoul
player, 199 posts
Paladin
Arm of Dauros
Fri 29 Dec 2017
at 03:26
  • msg #65

The Dark Tower - Level The Second

Tesseryn closes the door and returns to the curved passage.  "I agree with you, Brindle.  Samalgidacion reeks of evil and yet appears earnest.  He may yet be saved if Set's curse can be lifted, or otherwise put to the sword.  Either way I would prefer to deal with him as a last option."  He raises an eyebrow at the dented statue and mangled coins.  "Is it safe to pass this way now?  In this armour I do not run."
This message was last edited by the player at 03:27, Fri 29 Dec 2017.
Aurion Moonbeak_
player, 27 posts
Fri 29 Dec 2017
at 03:35
  • msg #66

The Dark Tower - Level The Second

"Your suggestion is sound, Master Thistlefoot, but if Wrukaog would indulge one further experiment..." From memory, the silver statue has one arm outstretched giving the overall statue something of a 'C' shape. "Lay the statue down on its side beside the grooved track, then slide it at the ball as the ball passes, such that the statue's hand and foot are placed before and behind the ball."
Wrukaog
player, 152 posts
Sat 30 Dec 2017
at 23:54
  • msg #67

The Dark Tower - Level The Second

The orc entertains the suggestion.
Skald
GM, 1299 posts
Licenced to Kill
Sun 31 Dec 2017
at 06:32
  • msg #68

The Dark Tower - Level The Second

As Brindle and Tesseryn make their exit from Samalgidacion's chamber, shutting the door firmly behind them, they discuss the nature of the white wall, staying clear of the steel ball and which path to try next.

However Aurion and Wrukaog are still experimenting on that last.  At the Elf's suggestion, Wrukaog positions the statue with care across the corridor, aligning hand and foot that the ball might touch both at the same time and perhaps be trapped ...

The Orc's skill is proven as the sphere indeed does so, though the effect is not the desired one as it immediately reverses direction once more, heading back the way it came.
Aurion Moonbeak_
player, 28 posts
Mon 1 Jan 2018
at 03:54
  • msg #69

The Dark Tower - Level The Second

"Not exactly the test I had proposed." Aurion mutters "But thank-you for indulging me Wrukaog. Perhaps the ultimate test is too risky to perform as it would involve placing an orc directly alongside the ball, and with unpredictable result." He shrugs and watches the ball retreat silently along the passage. "We should waste no more time on this and proceed as Brindle suggested." He follows the ball into the curving passage, nervously checking over his shoulder that a large orc is following with a with a silver statue in hand.
Brindle
player, 834 posts
Brindle Thistlefoot
Halfling
Mon 1 Jan 2018
at 09:38
  • msg #70

The Dark Tower - Level The Second

Brindle immediately scurries after Aurion into the curving passage.

"We can get out at the corridor on the north side first before the ball comes round again. We can explore it first," he suggests.
Tesseryn Brightsoul
player, 200 posts
Paladin
Arm of Dauros
Sat 6 Jan 2018
at 00:22
  • msg #71

The Dark Tower - Level The Second

Tesseryn follows Brindle into the curved passage.  He scuffs the line of flattened silver coins with an armoured boot but hastens on with barely a grimace.
Cogwitz_
player, 3 posts
Sun 7 Jan 2018
at 12:54
  • msg #72

The Dark Tower - Level The Second

"It might have worked," Cogwitz tells Aurion sympathetically as he considers the original plan, "but if so it would have blocked the passageway. I have a thirst for knowledge.. but moreso a thirst for ale, and the quicker I can get back to a tavern the better! Let us brook no delays!"
Skald
GM, 1300 posts
Licenced to Kill
Sun 7 Jan 2018
at 13:45
  • msg #73

The Dark Tower - Level The Second

Wrukaog recovers the statue and you wait for perhaps half a minute for the steel ball to pass by before entering the corridor, plodding after it for a short distance before you take your leave through the northern opening in the curved passageway, following the corridor east ...

You cover about eighty feet before you reach the first opening to the south which reveals a rough hewn tunnel, littered with fallen rocks leading upwards.  About twenty feet further on the passageway ends with a door in the south wall with an unexpectedly shiny handle.

OOC: Map of the proceedings updated ...
Brindle
player, 835 posts
Brindle Thistlefoot
Halfling
Sun 7 Jan 2018
at 14:06
  • msg #74

The Dark Tower - Level The Second

"Oooo, shiny!" Brindle gasps as he sees the unexpectedly shiny door handle. He moves forward as though mesmerised, his hand reaching toward the handle ... then stops just before he touches it, looks back at everyone else, and grins. He starts searching for traps.
Hargrove
Sat 13 Jan 2018
at 06:04
  • msg #75

The Dark Tower - Level The Second

"Are you looking for something ?" the door asks Brindle.
Brindle
player, 836 posts
Brindle Thistlefoot
Halfling
Sat 13 Jan 2018
at 09:30
  • msg #76

The Dark Tower - Level The Second

Brindle freezes and looks up at the door, startled by the unexpected voice.

"Yes, traps," he admits, then stands there for a moment just looking at the door, trying to determine exactly where the voice had come from.
Leisha
player, 206 posts
Sun 14 Jan 2018
at 00:26
  • msg #77

The Dark Tower - Level The Second

Leisha finds herself quickly bored as the boys play with their belts and balls, and isn't entirely sure she hasn't nodded off a bit when she realizes she's at risk of being left behind.  Fortunately, she notices in time to follow along.

The talking door, however, is a bit more interesting.  "Brindle," she chides, "Where are your manners?  For what it's worth," she notes to the door, "I'm not sure he introduced himself to me the first time, either.  My name is Leisha.  And you are?"
Cogwitz_
NPC, 1 post
Sun 14 Jan 2018
at 13:20
  • msg #78

The Dark Tower - Level The Second

The halfling snorts, choking back his laughter as the door speaks, mindful of Leisha's warning about good manners.
Tesseryn Brightsoul
player, 201 posts
Paladin
Arm of Dauros
Mon 15 Jan 2018
at 12:16
  • msg #79

The Dark Tower - Level The Second

In no mood to exchange truths with a doorknob, Tesseryn instead strides (clanks) into the southern tunnel, sword drawn, to accost whatever evil lurks there ... or gather further evidence of the villages' complicity in a conspiracy of evil should the passage lead again to the surface.
Aurion Moonbeak_
player, 29 posts
Mon 15 Jan 2018
at 12:33
  • msg #80

The Dark Tower - Level The Second

Moving closer to get a better view, Aurion looks to see what has inspired this flurry of etiquette. "Its adorable." He concentrates on detecting magic.
Hargrove
Wed 17 Jan 2018
at 13:43
  • msg #81

The Dark Tower - Level The Second

"Traps !"  The door sounds most affronted.  "I'm offended that you should even consider that I might stoop to such a ... well, that's just the sort of low down trick you might expect from Sydni !"

"Very pleased to make your aquaintance, Leisha," the door's tone, indeed even the wood itself seems much warmer as he responds to the young woman, perhaps moved by her politeness. "I am Hargrove."

As Tesseryn vanishes into the darkness of the nearby tunnel, Aurion closes his eyes ...
Aurion Moonbeak_
player, 30 posts
Sat 20 Jan 2018
at 01:58
  • msg #82

The Dark Tower - Level The Second

"Aurion Moonbeak." the elf offers in a somewhat distracted tone as he continues to concentrate on determining the sort of magic that would inspire a door to speak. "What is Sydni?" He glances around to see if he missed a coffee table or teapot.
Tesseryn Brightsoul
player, 203 posts
Paladin
Arm of Dauros
Sat 20 Jan 2018
at 02:10
  • msg #83

The Dark Tower - Level The Second

Tesseryn continues into the tunnel, his eyes becoming accustomed to the gloom.  "Evil reveal yourself." He mutters as he continues to concentrate on detecting the source of the evil aura nearby.
Brindle
player, 837 posts
Brindle Thistlefoot
Halfling
Sat 20 Jan 2018
at 09:14
  • msg #84

The Dark Tower - Level The Second

"I never met a talking door before," Brindle finally says. "I'm Brindle, pleased to meet you Hargrove. I hope you don't mind me asking but meeting you like this raises so many questions. Are you actually the door in front of us or are you somewhere else and communicating with us by magic? Will you let us open the door and pass through this doorway? Is there anything you can tell us before we do?"
Hargrove
Mon 22 Jan 2018
at 13:23
  • msg #85

The Dark Tower - Level The Second

The introductions are seemingly over, for Hargrove hisses as Aurion poses his question.

"Sydni is an evil, lying, cheating thief of a door, unworthy of that name !" he vouchsafes. "It's my diamond and he knows it !"

"Of course I'm a door," Hargrove snorts.  "You do have doors where you come from ?"

But his tone softens as Brindle asks him to open up.  "Of course you may pass," he begins, "but I cannot promise that Sydni will not harm you once you are within his reach.  I do apologise - his behaviour is quite intolerable."
Tesseryn Brightsoul
player, 204 posts
Paladin
Arm of Dauros
Fri 26 Jan 2018
at 07:42
  • msg #86

The Dark Tower - Level The Second

Tesseryn prowls further into the dark tunnel, closing in on the lurking evil auras.
Aurion Moonbeak_
player, 31 posts
Fri 26 Jan 2018
at 07:47
  • msg #87

The Dark Tower - Level The Second

"An oddly dressed giant asked us to look out for belts. Would you know anything about that Hargrove?"
Brindle
player, 838 posts
Brindle Thistlefoot
Halfling
Fri 26 Jan 2018
at 13:11
  • msg #88

The Dark Tower - Level The Second

"Thanks Hargrove, we'll watch out when we meet Sydni. I think I should keep an eye on our friend first, though. I'll come back and see you again soon," Brindle assures the talkative door.

Then he follows after Tesseryn bringing some light into the darkened tunnel that the paladin is exploring.
Tesseryn Brightsoul
player, 205 posts
Paladin
Arm of Dauros
Fri 26 Jan 2018
at 14:40
  • msg #89

The Dark Tower - Level The Second

"An evil presence ..."  Tesseryn mutters as Brinble approaches.  "... and not that sword Aurion carries, it's something else."
This message was last edited by the player at 14:42, Fri 26 Jan 2018.
Skald
GM, 1303 posts
Licenced to Kill
Wed 31 Jan 2018
at 13:17
  • msg #90

The Dark Tower - Level The Second

"I haven't seen any giants, oddly dressed or otherwise come down here," the door replies to Aurion, apologetically.  "I blame Sydni ... the way he behaves, well why would anyone of wit or breeding even want to visit us ?" 

Brindle thanks Hargrove as he heads towards the nearby tunnel to see how Tesseryn fares. 

The Halfling's light illuminates the Paladin as he stands in the tunnel part way down, staring up at the ceiling ...

... suddenly the rock above unfolds and four creatures drop upon Tesseryn, winged, seemingly crudely formed from the very stone of the the tunnel itself.

Gargoyles !

OOC: Map of the proceedings updated ...
Brindle
player, 839 posts
Brindle Thistlefoot
Halfling
Wed 31 Jan 2018
at 15:06
  • msg #91

The Dark Tower - Level The Second

Brindle gasps then quickly points his wand and speaks the command word [Language unknown: "Arenckhi!"] to hurl 4 orange-glowing magic missiles at the closest one of the ambushers. Then he hurriedly retreats to the northern corridor leaving his dancing lights to illuminate Tesseryn.

"Gargoyles! Four of them are attacking Tesseryn," he anxiously tells his friends.

OOC: Brindle rolled 14 using 4d4+4 with rolls of 2,4,3,1.  Magic missile damage.
Tesseryn Brightsoul
player, 206 posts
Paladin
Arm of Dauros
Fri 2 Feb 2018
at 14:19
  • msg #92

The Dark Tower - Level The Second

"Aha!"  Tesseryn cries, his suspicions vindicated.  "Four against one - I deem this a fair fight."  He steps 5' into the alcove to the east, then cries "In the name of Dauros!" as he chops his greatsword down on one of the gargoyles to the south (note the use of an appropriate verb).  When Brindle joins the fray with magical bolts, Tesseryn almost smiles "That is most welcome, Brindle."
Aurion Moonbeak_
player, 32 posts
Fri 2 Feb 2018
at 14:41
  • msg #93

The Dark Tower - Level The Second

"Excuse us door Hargrove, our friend has found some playmates." Peeking around the corner, Aurion decides to even the odds a little in the paladin's favour. He begins casting a summoning spell.
Hargrove
Sun 4 Feb 2018
at 06:12
  • msg #94

The Dark Tower - Level The Second

"Of course," the door replies politely to Aurion.

"Gargoyles !  Filthy beasts !  They come near me and they'll regret it !" Hargrove assures those who remain, pausing only a second before asking, "What is a gargoyle ?"
Leisha
player, 208 posts
Sun 4 Feb 2018
at 07:21
  • msg #95

The Dark Tower - Level The Second

Leisha is turning to follow Aurion and help Tesseryn, but pauses at the question.  "Winged humanoids made of stone," she replies.  "Gargoyles appear to be connected to, if not natives of, the planes of Earth, as evidenced by their lack of need for food, drink, or even breath.  They can spend years posed as a statue if they choose, and there is some debate in academic circles as to whether they are best classified as people, monsters, or architectural features.  In fairness, they are generally too intelligent to be truly beasts, and it's debatable whether the idea of `filth' can apply to a creature of Earth - but they are generally unpleasant company."
Aurion Moonbeak_
player, 33 posts
Mon 5 Feb 2018
at 11:16
  • msg #96

The Dark Tower - Level The Second

"I must agree with your classification, Leish. However, I beg to differ on one point - the paladin appears to be enjoying their company. I believe he almost smiled." Aurion goes back to concentrating on his summoning spell... no time for smiling, this.
Leisha
player, 209 posts
Mon 5 Feb 2018
at 19:14
  • msg #97

The Dark Tower - Level The Second

"Paladins," Leisha declares, "Are an entire dissertation of their own."
Wrukaog
player, 155 posts
Fri 9 Feb 2018
at 06:55
  • msg #98

The Dark Tower - Level The Second

The big orc doesn't need to know the fine details.. and indeed is not around to hear Leisha's lecture on the subject, as once Brindle got to the 'attacking' bit of his warning, Wrukaog was off and running, leaving the silver statue to debate the matter, while he added his greataxe to the more pointed discussion that was occurring in the nearby tunnel!
Skald
GM, 1305 posts
Licenced to Kill
Sat 10 Feb 2018
at 06:33
  • msg #99

The Dark Tower - Level The Second

When parents are minded to tell their children a cautionary tale, ofttimes they would speak of winged stone creatures that perch motionless, seeming a part of the building on which they sat, just waiting for naughty boys and girls to pass below whence they would fall upon them, viciously rending them limb from limb, enjoying their screams before eating them all up.

And then those same parents would wonder why their children did not sleep ...

If these gargoyles were expecting events to play out that way, however, they quickly find themselves very disappointed indeed.

With a cry of triumph, Tesseryn meets the first of the foe with a mighty blow from his sword, cutting one of the creature's wings clean off its stone body.

Then all four look around in something approaching panic as Brindle looses a volley of pure magical force against another of their number sending shards of stone flying as they crash into its back.

Which is about when Wrukaog arrives on the scene, with Cogwitz on his heels.

The big Orc seems almost gleeful as he swings his big axe, really putting his back into it and shattering one of the gargoyles into a thousand pieces with the force of his blow.  The Halfling has rather less of an impact - both his small blades strike unerringly, but fail to penetrate the creature's rocky exterior, though he does at least distract its attention from the Paladin.

Poking his head around the corner, Aurion frowns and begins to cast a spell.  A soft glow begins to form in the tunnel to the south ...

There is a momentary pause as the gargoyles worriedly consider this new threat ... but when nothing bad immediately happens to them, the three remaining respond in kind.

Two rake Tesseryn with claws and teeth and horns.  One does the same to Cogwitz.

The Paladin and Cleric will owe Dauros and Brandobaris more than one prayer of gratitude should they survive this, for the pair manage to evade and fend off the gargoyles' best efforts and escape without even a scratch ! 

The gargoyles do not look as if they are enjoying this one little bit ...

OOC: Map of the proceedings updated ...
Brindle
player, 840 posts
Brindle Thistlefoot
Halfling
Sun 11 Feb 2018
at 11:59
  • msg #100

The Dark Tower - Level The Second

Brindle points his wand at the closest gargoyle and speaks the command word again to fire another quartet of orange-glowing missiles straight at it.

OOC: Brindle rolled 13 using 4d4+4.  Magic missile damage
Tesseryn Brightsoul
player, 207 posts
Paladin
Arm of Dauros
Wed 14 Feb 2018
at 10:24
  • msg #101

The Dark Tower - Level The Second

Encouraged by the support from the rest of the party, Tesseryn presses his attack against the gargoyle he wounded earlier, possibly taking another wing.
Skald
GM, 1306 posts
Licenced to Kill
Sat 17 Feb 2018
at 13:40
  • msg #102

The Dark Tower - Level The Second

Things continue to go considerably badly for the gargoyles ...

Tesseryn takes aim at his opponent's remaining wing, but so powerful is the blow that the Paladin also takes the creature's head with it, slaying it upon the instant.

The second volley of magical missiles that Brindle sends crashing into the gargoyle he's chosen to pick on is not quite so successful, though the creature is obviously badly hurt as a result, and much more so after Wrukaog winds up a brutally efficient swing with his axe, downing that one as well.

The soft glow to the south of the tunnel resolves itself into a the form of a large dog, though with the sort of comforting blue aura that suggests it's on your side, almost as much as it trotting up to the remaining gargoyle and trying to take a bite out of its leg, though its teeth fail to penetrate the rocky hide.  Cogwitz's blades fare no better.

All of which is quite enough for the gargoyle which does a quick about turn, shaking off a second lunge from the celestial doggy which this time manages to bite off a stone toe, and flies off up the southern tunnel, showing a surprising turn of speed as it flees.

OOC: Map of the proceedings updated ...
Aurion Moonbeak_
player, 34 posts
Sat 17 Feb 2018
at 13:43
  • msg #103

The Dark Tower - Level The Second

"Sic im Rex!" Aurion sends a celestial riding dog charging in to attack the gargoyles, using its celestial smite to beef up its bite.
OOC: only just realised I'd forgotten to post for Aurion_, now Skald just beat me by 3 minutes.
Aurion adds "There's a good dog, Now spit that out!"
This message was last edited by the player at 13:48, Sat 17 Feb 2018.
Rex
Sat 17 Feb 2018
at 13:54
  • msg #104

The Dark Tower - Level The Second

Pleased beyond measure (he might be celestial, but he's still a dog and there's a reason nobody summons celestial house cats), Rex trots up and dutifully drops the gargoyles toe at his master's feet.
Brindle
player, 841 posts
Brindle Thistlefoot
Halfling
Sat 17 Feb 2018
at 16:22
  • msg #105

The Dark Tower - Level The Second

Brindle had been pointing his wand at the glowing dog but when he sees it obey Aurion's command he relaxes and lowers his wand. He steps forward to join his friends in the tunnel.

"Do you still want to search this tunnel, Tesseryn, or is it time to try something a bit more civilised, like a door?" he asks.
Leisha
player, 212 posts
Sat 17 Feb 2018
at 20:52
  • msg #106

The Dark Tower - Level The Second

Leisha once again very seriously considers joining the battle, but by the sounds of things, the boys are having so much fun she would hate to interfere.  Instead, she lingers by Hargrove.  "So, what is this diamond of yours that Sydny is contesting you over?" she asks, curiously.  "If you describe it for me, perhaps we can keep an eye out for it."
Tesseryn Brightsoul
player, 208 posts
Paladin
Arm of Dauros
Sun 18 Feb 2018
at 01:05
  • msg #107

The Dark Tower - Level The Second

Tesseryn nods his thanks to each of the party who came to his aid.  He kneels beside the celestial dog and places a gauntletted Hand on its head.  "Thank you for your service."  He rummages in his pack and draws out a sausage to reward the dog. 

In reply to Brindle "An unnatural door.  How might one verify the truth of tales spun by a door?  I shall follow this tunnel to its end, then return."  Tesseryn turns and clanks forward, sword first into the darkening tunnel.
This message was last edited by the player at 01:07, Sun 18 Feb 2018.
Brindle
player, 842 posts
Brindle Thistlefoot
Halfling
Sun 18 Feb 2018
at 01:08
  • msg #108

The Dark Tower - Level The Second

As another thought suddenly occurs to Brindle he darts back around the corner to ask Hargrove another question.

"Hargrove, how far away is Sydni? I mean, after we pass you, about how many feet of passageway would we have to walk before we reach Sydni. How close would we have to be before we are within his reach?"
Skald
GM, 1307 posts
Licenced to Kill
Sun 18 Feb 2018
at 05:49
  • msg #109

The Dark Tower - Level The Second

After feeding the dog a sausage from his doggy-bag, and ignoring Brindle's pointed comments, Tesseryn stomps off down the tunnel that he, with the help of his stalwart companions, has redeemed from evil.

Those who care to listen and who are good at such things estimate that given speed and direction, the Paladin must have covered around 150 feet before the noise of his passage abruptly stops. 

Meantime Leisha and Brindle converse with Hargrove.

"The diamond is a real beauty," Hargove tells them, and you can hear the admiration in his voice, "you couldn't miss it.  Such shining facets !  It should be kept and cherished and regularly polished ... but undoubtedly Sydni would just sell it off to the highest bidder were he to take possession of it !"

"As to the distance ... why Sydni must be almost fifty feet away !  I am afraid that as soon as you pass my threshold you'll be within reach of his evil.  I'll protect you as best as I can, of course, but if he thinks you're going to recover the diamond for me, he'll be quite wrathful, I warn you !"

OOC: Map of the proceedings updated ...
Aurion Moonbeak_
player, 35 posts
Fri 23 Feb 2018
at 22:55
  • msg #110

The Dark Tower - Level The Second

"yes yes, you're a good dog, now run along." Aurion dismisses the self-satisfied celestial then pockets the stone-toe curio before standing with Brindle and Leisha at the animated door. "You could ask Hargrove whether we'll be able to return this way after we pass him. Is he a one-way door?"
Tesseryn Brightsoul
player, 209 posts
Paladin
Arm of Dauros
Fri 23 Feb 2018
at 23:34
  • msg #111

The Dark Tower - Level The Second

Tesseryn returns in slightly less time than it took him to reach his farthest point.  "The passage leads up to the cavern where we slew the ghouls, near to the place of Sir Holomir's vigil (Map Group 4)."  Composing himself, Tesseryn addresses the door with polite formality "I am Tesseryn Brightsoul, Arm of Dauros.  I must inform you, Hargrove, that we are on a quest to destroy the evil workings of Set and all of his minions.  Will you now open and let us pass?"
This message was last edited by the player at 23:35, Fri 23 Feb 2018.
Leisha
player, 213 posts
Sat 24 Feb 2018
at 00:05
  • msg #112

The Dark Tower - Level The Second

Leisha gives Aurion a disapproving look.  "He's right here, you know."
Aurion Moonbeak_
player, 36 posts
Sat 24 Feb 2018
at 23:38
  • msg #113

The Dark Tower - Level The Second

Aurion gives Leisha a blank stare "Yes, but he likes you better."
Skald
GM, 1308 posts
Licenced to Kill
Sun 25 Feb 2018
at 05:19
  • msg #114

The Dark Tower - Level The Second

With the celestial hound sent back to the happy hunting grounds or wherever it was he hailed from, you regroup in the corridor.  Aurion's shyness gets little sympathy from Leisha, but it is Tesseryn who chooses not to stand on ceremony as he introduces himself and requests, with stiff politeness, that Hargrove open up.

The door seems much impressed, either by the Paladin's stated calling or by his named intent ... or as it turns out both.

"Dauros, eh ?  A most auspicious name !" Hargrove declares, swinging open to reveal a fifty foot long corridor at the other end of which stands an identical door.  Before each of them is a small pile of coins (a mixture of gold and platinum in the trove closest to you, perhaps 150 coins in all) and about half way down the corridor a large diamond lies on the ground.

"Pass freely and with my blessings, good Tesseryn Brightsoul, indeed all of you !" the door intones.

"These are MY friends ... if you dare to harm them, Sydni, it will go badly for you, I'm warning you !" he yells, with distressing volume.

OOC: Map of the proceedings updated ...
Aurion Moonbeak_
player, 37 posts
Sun 25 Feb 2018
at 12:31
  • msg #115

The Dark Tower - Level The Second

"It's a trap." Aurion opines, echoing Brindle's earlier sentiment. Unable to contain his question any longer he ventures "Hargrove, if we enter this passage will you let us back out?"
Tesseryn Brightsoul
player, 210 posts
Paladin
Arm of Dauros
Sun 25 Feb 2018
at 12:47
  • msg #116

The Dark Tower - Level The Second

Tesseryn reaches a gauntletted hand for the shiny handle on Hargrove's inner side (assuming there is a handle on that side) to steady the door should it change its mind.  He looks around at his companions, his gaze settling on Aurion "Most certainly..."  He does not venture forth immediately, rather taking a moment to detect for evil auras.
Brindle
player, 843 posts
Brindle Thistlefoot
Halfling
Sun 25 Feb 2018
at 13:00
  • msg #117

The Dark Tower - Level The Second

Brindle certainly doesn't look like he is in any hurry to cross the threshold until Tesseryn pronounces it safe.

"Hargrove, where does the corridor beyond Sydni lead to? Is there actually anything there we would be interested in?" he asks.
Leisha
player, 214 posts
Mon 26 Feb 2018
at 03:42
  • msg #118

The Dark Tower - Level The Second

Leisha walks through.  "I trust him," she says, confidently  She pauses at the pile of coins.  "Is it customary to make a donation?" she asks Hargrove politely, eyeing the hallway ahead.
Skald
GM, 1309 posts
Licenced to Kill
Sun 4 Mar 2018
at 05:58
  • msg #119

The Dark Tower - Level The Second

Hargrove's is quite affronted by Aurion's words.

"I reject that accusation !  I have promised you free passage, and have warned you of Sydni's pernicious nature ... what else would you have me do ?!!  Of course I would consider it a service should you choose to fetch me my diamond, but I would never insist !"

However he considers Brindle's question far more reasonable.

"I'm afraid I cannot tell you ... as you might appreciate, I don't get about much.  Neither of us do.  All I can say is that on occasion others, much like yourselves, have persuaded Sydni to open for them, though they were fools to listen to his lies.  Indeed, I have had to defend myself more than once from such !"

"My point is that there must be something beyond my enemy that those others could reach without passing by myself."

And does not seem to object to Tesseryn taking a firm grip upon his handle as the Paladin stares down the passageway. 

Leisha's words, on the other hand, serve to mollify the door.

"Bless you !" Hargove thanks her, and, "Absolutely not.  Some have, despite my protestations, and I didn't like to seem churlish by strident refusals, but it is entirely unnecessary - I have no need for coin.  Indeed, feel free to take some if it is of any use to you." 

OOC: Map of the proceedings updated ...
Brindle
player, 844 posts
Brindle Thistlefoot
Halfling
Sun 4 Mar 2018
at 13:35
  • msg #120

The Dark Tower - Level The Second

Brindle whispers to Aurion and Wrukaog, "I think the next corridor around the curved path may lead to the other side of that other door. It would be interesting hear Sydni's side of the story."

Then Brindle asks Hargrove another question.

"Hargrove, if the coins are not valuable to you, why is the diamond so important to you? What would happen if someone did give the diamond to you?"
Hargrove
Sat 10 Mar 2018
at 06:19
  • msg #121

The Dark Tower - Level The Second

"It is important that Sydni not be allowed to get it !  He is a bad door ... and so anything that would assist him cannot be countenanced."

"If someone were so kind as to fetch the diamond for me ... well, they'd certainly have my heartfelt thanks and gratitude !"
Tesseryn Brightsoul
player, 211 posts
Paladin
Arm of Dauros
Mon 12 Mar 2018
at 00:57
  • msg #122

The Dark Tower - Level The Second

Tesseryn frowns as his gaze sweeps the passage. A faint evil presence, somewhere in the passage.  I shall soon know where it is ensconced...
Aurion Moonbeak_
player, 38 posts
Mon 12 Mar 2018
at 01:06
  • msg #123

The Dark Tower - Level The Second

The snakes retreat to the safety of Aurion's armpits as he bravery reaches forward through the doorway and gives Leisha a shove. "Go get em, Tiger!"
Brindle
player, 845 posts
Brindle Thistlefoot
Halfling
Mon 12 Mar 2018
at 12:00
  • msg #124

The Dark Tower - Level The Second

Brindle just nods thoughtfully to Tesseryn.

"I am happy to wait," he responds.

He frowns when Aurion gives Leisha a push but he watches with keen interest to see the results of her exploration as well.
Leisha
player, 215 posts
Mon 12 Mar 2018
at 19:15
  • msg #125

The Dark Tower - Level The Second

Leisha stumbles slightly at the push, glancing back to give Aurion a look more curious than irritated.  With a shrug, she walks down the hallway and crouches down by the diamond, looking at it thoughtfully.

If nothing else happens, she'll pick it up.
Aurion Moonbeak_
player, 39 posts
Tue 13 Mar 2018
at 09:54
  • msg #126

The Dark Tower - Level The Second

Meeting her look with a lop-sided smile, Aurion shrugs in return.
This message was last edited by the player at 09:54, Tue 13 Mar 2018.
Skald
GM, 1310 posts
Licenced to Kill
Sat 17 Mar 2018
at 06:27
  • msg #127

The Dark Tower - Level The Second

Tesseryn continues to stare down the passage.  On another, the gaze he directs towards the evil presence he feels might be described as baleful, but upon so holy a countenance perhaps righteous indignation might be more appropriate. 

Aurion keenly, and with bravery that borders upon foolhardiness, assists Leisha down the corridor, though that worthy bears the insult without rancor, exchanging shrugs with the Elf before she continues on her way, gracefully crouching besides the diamond in the middle of the passage and examining it carefully before picking it up.

OOC: Map of the proceedings updated ...
This message was last edited by the GM at 06:35, Sat 17 Mar 2018.
Hargrove
Sat 17 Mar 2018
at 06:27
  • msg #128

The Dark Tower - Level The Second

"That's it !" Hargrove calls out encouragingly.
Sydni
Sat 17 Mar 2018
at 06:27
  • msg #129

The Dark Tower - Level The Second

"Well ... hello !" comes a honey-toned voice from the far end of the passage.  "I trust that old wooden windbag hasn't been boring you ?"

"Very nice to meet you.  My name is Sydni ... I don't believe we've had the pleasure ?"
Tesseryn Brightsoul
player, 212 posts
Paladin
Arm of Dauros
Sat 17 Mar 2018
at 23:07
  • msg #130

The Dark Tower - Level The Second

Tesseryn concludes his metaphysical analysis of the corridor and pronounces his verdict in actionable terms.  "Sydni is evil.  The diamond and gold are not."  He acknowledges the truth of Hargrove's testimony with a one-fingered tap on his shiny knob.  "Hargrove, we seek entrance to the ancient Tower of Set, therein to to destroy the evil workings of Set.  Does our path lie beyond Sydni?"  He advances 40' along the passage glaring at Sydni in righteous indignation.
Aurion Moonbeak_
player, 40 posts
Sat 17 Mar 2018
at 23:19
  • msg #131

The Dark Tower - Level The Second

Nipping past the indignant paladin and gracious lady, Aurion arrives at the far end to examine Sydni more closely, looking for any sign of polished or tarnished doorknobs that may provide still more baffling clues to the disposition of a door.  Focussing on the immediate puzzle he addresses Sydni.  "Hello Sydni.  My name is Aurion Moonbeak.  As you see, my companion has picked up a diamond from the floor.  If she were to give it to Hargrove, what would he do with it?  Alternatively, if we were to give it to you, what would you do for us?"  The snakes appear at his wrists to flicker their forked tongues at the door.
This message was last edited by the player at 23:21, Sat 17 Mar 2018.
Brindle
player, 846 posts
Brindle Thistlefoot
Halfling
Sun 18 Mar 2018
at 12:46
  • msg #132

The Dark Tower - Level The Second

Brindle shrugs at Wrukaog and strolls through Hargrove's doorway. He bends down and scoops the small pile of coins in front of Hargrove into his backpack.

"Thanks Hargrove, these might help pay for some of the expenses of my friends' recovery after Syndi is through with us," he sighs.
Leisha
player, 216 posts
Sun 18 Mar 2018
at 16:49
  • msg #133

The Dark Tower - Level The Second

Leisha decides to wait where she is for the moment, allowing that it might be bad to seem to choose a side between the two doors yet.  Instead, she leans back against the wall, tilting her head slightly as Tesseryn reaches her.  "You're just having the worst luck with furniture today," she notes.
Tesseryn Brightsoul
player, 213 posts
Paladin
Arm of Dauros
Mon 19 Mar 2018
at 10:30
  • msg #134

The Dark Tower - Level The Second

Tesseryn halts.  His golden eyes stare back at Leisha as he tries to make sense of her comment.

What other problems with furniture?  She had taken his seat at the World Serpent Inn, but that was hardly ill-luck, and all-but forgotten.  The pews in the chapel needed to be moved to reach the trapdoor.  The battered statue of Mitra is in Wrukaog's keeping, for the nonce.  The evil golden bowl is presently being redeemed.  The burned tapestries in the temple of Set ... Ah!  His helmet.

"That was a benefaction."  he explains levelly, eyes flicking up to his bare brow.
This message was last edited by the player at 10:30, Mon 19 Mar 2018.
Leisha
player, 217 posts
Mon 19 Mar 2018
at 16:27
  • msg #135

The Dark Tower - Level The Second

Leisha is a little bit surprised to see Tesseryn, ever polite, actually roll his eyes at her, but smiles and pats him on the shoulder.  "Good for you."
Skald
GM, 1311 posts
Licenced to Kill
Sun 25 Mar 2018
at 05:06
  • msg #136

The Dark Tower - Level The Second

"Couldn't tell you, I'm afraid," the door informs Tesseryn.  "I've heard of Set of course ... and Mitra too ... though only by reputation."

"You're very welcome," Hargrove tells Brindle as the Halfling helps himself to the pile of coins, though as the Paladin sallies forth he sounds a little distracted by what is happening further down the corridor. 

As Leisha and Tesseryn exchange words (the term conversation might imply that either really knew what the other was talking about), Aurion scampers past to be the first to the far end of the passway.

Sydni ... is not so fine a door as Hargrove.  Indeed, one might say he has fallen on hard times, with peeling varnish, rusted hinges and a handle blackened with use and age, though the coins that are piled on the floor before him are greater in number, just shy of a thousand, perhaps - a mixture of gold and electrum, which you don't see much nowadays.  Nevertheless, he too seems eager to make friends.

"Well hello, Aurion," Sydni responds warmly. "That diamond ?" there is a note of surprise in his tones as if he's only just noticed it lying there.  "Why, absolutely nothing.  Old Hargy is a bit of a miser, you see - he'd just hang on to it, putting it to no good use whatever ... whereas I'd be perfectly willing to sell it to you ... for a good price too."

"It's mine anyway.  I'd have it now if Hargrove hadn't persuaded a thief to try to take it from me ..."
Aurion Moonbeak_
player, 41 posts
Fri 30 Mar 2018
at 10:11
  • msg #137

The Dark Tower - Level The Second

"Actually its Leisha's diamond now, Sydni. You've missed out again. So why don't you just open up and let us through, then we'll be on our way."
Tesseryn Brightsoul
player, 214 posts
Paladin
Arm of Dauros
Fri 30 Mar 2018
at 10:21
  • msg #138

The Dark Tower - Level The Second

Tesseryn strides purposefully towards Sydni.  "Open up in the name of our sacred quest to thwart the evil workings of Set".  He grasps the blackened doorknob to help Sydni make up his mind.
Sydni
Mon 9 Apr 2018
at 13:15
  • msg #139

The Dark Tower - Level The Second

"Set ?" Sydni either doesn't recognise the name, or else affects not to do so.

"Evil workings you say ... my, that does sound valiant.  Noble even.  Oh, I wouldn't touch that if I were you ..." 

"Sorry.  It keeps doing that.  I really should have warned you."

"Now about that diamond," the door addresses Aurion.  "Are you saying that nice young lady ... Leisha is it ?  You're saying she's a thief ?"
Tesseryn Brightsoul
player, 215 posts
Paladin
Arm of Dauros
Mon 9 Apr 2018
at 13:58
  • msg #140

The Dark Tower - Level The Second

Tesseryn jerks his hand back from the blackened doorknob.  "It's too hot to touch." He glances ruefully back along the corridor.  "Furniture indeed."  He takes out a waterskin and pours some on the doorknob to cool the metal.  "The lady is no such thing, insolent portal.  Now I bid you keep your mouth shut and let the rest of you open."
Brindle
player, 847 posts
Brindle Thistlefoot
Halfling
Mon 9 Apr 2018
at 14:46
  • msg #141

The Dark Tower - Level The Second

Brindle turns back to talk to Hargrove again while the bigguns are playing with Sydni.

"I don't suppose there is a hidden door somewhere along this corridor, is there? Somewhere in one of the walls or floor or ceiling?" he asks the good door.
Skald
GM, 1312 posts
Licenced to Kill
Thu 12 Apr 2018
at 14:49
  • msg #142

The Dark Tower - Level The Second

The water boils nicely, sending up a good cloud of steam as Sydni continues to apologise almost sincerely.

Hargrove, on the other hand, seems rather perturbed by Brindle's question.

"Another door ?  In my corridor ?!!"

"Our corridor," Sydni pauses in his discussion with Tesseryn to interject.

"What makes you think that there's another door?" Hargrove asks the Halfling, worriedly.  "Can you see something that I can't ?"
Brindle
player, 848 posts
Brindle Thistlefoot
Halfling
Thu 12 Apr 2018
at 15:20
  • msg #143

The Dark Tower - Level The Second

"No, I don't see any sign of another door yet," Brindle admits. "I asked because asking is a lot easier than searching. I wondered if that might be the reason why this corridor is closed off by a pair of such intelligent and articulate doors. I've never met a door that could speak before."
Skald
GM, 1315 posts
Licenced to Kill
Wed 2 May 2018
at 06:45
  • msg #144

The Dark Tower - Level The Second

"Really ?"  Hargrove sounds quite perplexed at Brindle's admission.  "I've never met a door who couldn't."

"Wish I had," Sydni's loud mutter carries down the corridor before he resumes taunting Tesseryn.  "The lady is no such thing, you said ?  I'd keep my voice down if I were you," he advises the Paladin, "Leisha might take offence at that."

"My handle might be cool enough to touch now," he informs Tesseryn.  "No guarantees, mind - I won't be held responsible."
Leisha
player, 219 posts
Wed 2 May 2018
at 19:32
  • msg #145

The Dark Tower - Level The Second

"Do we even know that for certain?" Leisha asks, looking back to Brindle and Hargrove, evidently not catching Tesseryn's insults.  "Maybe the doors we've met just haven't wanted to talk.  Could you really blame them?"
Brindle
player, 849 posts
Brindle Thistlefoot
Halfling
Thu 3 May 2018
at 13:35
  • msg #146

The Dark Tower - Level The Second

"Well, I would have thought that most doors would welcome any chance for a chat, if they could. Most of the other doors I have met just looked absolutely board stiff," Brindle responds with a very solemn expression on his face.

He walks down the corridor to join Tesseryn and Aurion in front of Sydni.
Aurion Moonbeak_
player, 42 posts
Sun 6 May 2018
at 00:09
  • msg #147

The Dark Tower - Level The Second

"Let's just make sure you're not too hot for the paladin to handle." Aurion shoots a Ray of Frost at the knob then steps back to give Tesseryn room.
Tesseryn Brightsoul
player, 217 posts
Paladin
Arm of Dauros
Sun 6 May 2018
at 00:15
  • msg #148

The Dark Tower - Level The Second

"Ha!"  Sensing that he now has the upper hand, Tesseryn grasps the knob with his gauntletted fist and shoves against Sydni.
Skald
GM, 1317 posts
Licenced to Kill
Sun 6 May 2018
at 04:48
  • msg #149

The Dark Tower - Level The Second

As Brindle heads down the corridor he thinks he hears Hargrove mutter "I wood knot know," in response to his and Leisha's remarks ... but perhaps the halfling was mistaken ?

Aurion quickly casts a spell coating Sydni's handle in a stream of icy particles ... which begin to melt almost immediately, but allow Tesseryn to rush forwards and grasp the now cooler handle, pushing for all his might until the ice boils away and the growing heat of the handle forces the Paladin to release it and step back.

"Sorry, again," Sydni lies smoothly, "my mistake.  My handle might well have been a tad warmer than I'd thought."

"Besides, I fear I might be locked," he apologies insincerely.

"AND YOU OPEN INWARDS, YOU ROT-HEARTED SCOUNDREL," this time there is no lack of volume leaving no doubt as to Hargrove's meaning, nor his contempt and utter hatred for his southern counterpart.

"That too," Sydni admits slyly.  "Whoops ..."

A glow of energy builds before the door, splitting into three separate balls that slam into Aurion, frying the mage nicely. 

"Oh, I really should have warned you ..." Sydni gloats.  "Now, if we might be civilised ?  If you'll just leave that diamond in front of me we can put all this unpleasantness behind us."

"WORM-RIDDEN RUSTY-HINGED VARLOT !" Hargrove is in fine form.
Leisha
player, 221 posts
Sun 6 May 2018
at 05:43
  • msg #150

The Dark Tower - Level The Second

"Out of curiosity," Leisha asks, "Why do you both want the diamond?  It's nice enough, as diamonds go, but it seems like an odd thing for two such intelligent and articulate doors to be so fixated over."
Skald
GM, 1318 posts
Licenced to Kill
Sun 6 May 2018
at 11:28
  • msg #151

The Dark Tower - Level The Second

"It's my diamond," Hargrove assures Leisha.

"Utter rubbish, that diamond belongs to me," Sydni counters.

"Liar !"

"Cheat !"

"UNVARNISHED, LOOSE-NAILED RASCAL !"

"STUCKUP, UNHINGED LOUT !"
Aurion Moonbeak_
player, 43 posts
Mon 7 May 2018
at 09:39
  • msg #152

The Dark Tower - Level The Second

"Under different circumstances, Sydni, you and I may have gotten on famously. But now, alas, you'll be destroyed and the diamond ... well, it will never be yours. Such a pity." Aurion casually lets his sleeves fall back revealing the snakes as he theatrically casts a Shield spell on himself, the serpent-headed sword at his hip also revealing itself as the folds of his robe are drawn aside.

To the rest of the party Aurion adds "Shall we blast him to bits with our spells? Or shall we give him a night to contemplate his doom and return upon the morrow with a axe-wielding psychopath to chop him to kindling?"
Brindle
player, 851 posts
Brindle Thistlefoot
Halfling
Mon 7 May 2018
at 13:06
  • msg #153

The Dark Tower - Level The Second

"Tomorrow, I think," Brindle replied after a moment's thought. "Give him a chance to reconsider his actions. He's not going anywhere until then."

Brindle is already heading back down the corridor to exit through Hargrove's doorway.
Tesseryn Brightsoul
player, 218 posts
Paladin
Arm of Dauros
Tue 8 May 2018
at 03:16
  • msg #154

The Dark Tower - Level The Second

"Indeed." Tesseryn glowers, conceding defeat this day.  "We shall return on the morrow to pass this noxious portal, one way or another."

He remains on guard at the door while the others choose whether to stay or go, fuming over his humiliating defeat.  Inwards!  And locked!  He levels a speculative stare towards Leisha, Sydni's vile insinuations worming into his brain.
Sydni
Sun 13 May 2018
at 03:54
  • msg #155

The Dark Tower - Level The Second

"Oh, I'll most certainly be considering," Sydni assures you all, smoothly.

"Just be sure to leave the diamond behind," the door admonishes Leisha sharply.  "Right there where you found it will be fine.  We wouldn't want to disappoint our friend here who spoke up for you in, well, perhaps not glowing terms ..."
Aurion Moonbeak_
player, 44 posts
Mon 14 May 2018
at 10:07
  • msg #156

The Dark Tower - Level The Second

After back-tracking along the passage, Aurion pauses at the Hargrove door. His own attempt at intimidation had no effect on Sydni...  it seems both doors are solely interested in the diamond. He watches to see what Leisha will do. "Its your choice Leisha. But they are a girl's best friend."
Brindle
player, 852 posts
Brindle Thistlefoot
Halfling
Mon 14 May 2018
at 12:58
  • msg #157

The Dark Tower - Level The Second

"I would say leave it here. There's no point provoking him while we are within range of his magic," Brindle suggested quietly as he passed Leisha on his way out of the corridor.
Leisha
player, 222 posts
Wed 16 May 2018
at 01:24
  • msg #158

The Dark Tower - Level The Second

"They're terrible conversationalists," she informs Aurion.  "When it comes down to it, it's just a rock.  Go ahead, I'll be along."

She leans back against the wall, holding the diamond up and looking into it thoughtfully.
Tesseryn Brightsoul
player, 219 posts
Paladin
Arm of Dauros
Thu 17 May 2018
at 09:38
  • msg #159

The Dark Tower - Level The Second

Tesseryn marches back past Hargrove, and turns left.  With Wrukaog's help he negotiates the ball-trapped passage southward to the next opening to the east, just to see if it leads directly to Sydni's other side.  The idea of making a two-pronged assault on the odious door appeals to him, much more than simply passing through.
Aurion Moonbeak_
player, 45 posts
Thu 17 May 2018
at 09:41
  • msg #160

The Dark Tower - Level The Second

"Just scream if you need help." Aurion offers Leisha reassuringly. He follows Tesseryn around the bend to look for Sydni's better side.
Skald
GM, 1319 posts
Licenced to Kill
Sun 20 May 2018
at 05:32
  • msg #161

The Dark Tower - Level The Second

Tesseryn, ably assisted by Wrukaog and helpfully followed by both Aurion and Cogwitz, leads the way down the corridors, safely navigating the terrible hall of the rolling ball to find, much to his delight, the expected eastern passage.

Carefully the intrepid quartet make their way forwards, eyeing Sydni's rear as they approach, and noting that the corridor continues on twenty or so feet before turning south beyond that pernicious portal.

Meanwhile, Leisha takes a laidback approach, leaning nonchalantly (or perhaps with just a hint of chalantishness) as Brindle keeps watch from the far side of Hargrove's threshold.

"Well," Sydni almost purrs, "now that we've managed to dispense with the buffoonery, perhaps we might have a more productive conversation.  I really don't know what a nice lady," the door uses the word deliberately, despite Tesseryn's prevarication on the matter, "is doing with those people.  They certainly lower the tone."

"Perhaps you and I can come to some arrangement over my diamond ... ?"

OOC: Map of the proceedings updated ...
Leisha
player, 223 posts
Sun 20 May 2018
at 17:31
  • msg #162

The Dark Tower - Level The Second

Leisha shrugs.  "That's an interesting story, actually, but it is a bit of a distraction.  I did want to talk a bit more about this diamond - you've both been so polite otherwise, I just can't imagine we can't sort this out in a more civilized manner, and I would like to help.  But neither of you actually answered my question - why?  I understand that it's yours - for a disputed value of yours - but what is its importance to you?  Why do you even want it?"  She quickly holds a finger up on her free hand, and asserts, "Sydni first, then Hargrove.  I promise, I will listen to you both."
Brindle
player, 853 posts
Brindle Thistlefoot
Halfling
Mon 21 May 2018
at 14:45
  • msg #163

The Dark Tower - Level The Second

Brindle stays where he is and listens too, as quietly and unobtrusively as he can.
Tesseryn Brightsoul
player, 220 posts
Paladin
Arm of Dauros
Sat 26 May 2018
at 00:48
  • msg #164

The Dark Tower - Level The Second

Tesseryn advances to the end of the passage and peers around the bend.  As he passes the spiteful door he calls out "Leisha, we're here on the other side of the door.  Call out if you need assistance."
Aurion Moonbeak_
player, 46 posts
Sat 26 May 2018
at 00:53
  • msg #165

The Dark Tower - Level The Second

With Shield spell in place, Aurion approaches the door and bends to peek through the keyhole, being careful to avoid any hot handles.
Skald
GM, 1320 posts
Licenced to Kill
Sat 26 May 2018
at 06:43
  • msg #166

The Dark Tower - Level The Second

"Just a moment ..." Sydni seems a little distracted.  "Oh, doorknobs !"

"Pointy-eared ... !"

"Sorry about that," Brindle notes the door now sounds a tad miffed as it turns its attention back to Leisha, "Where were we ?  You were asking about my diamond ?  Oh, that's easy - I only want it because otherwise I'm going to have to kill you."
Leisha
player, 224 posts
Sat 26 May 2018
at 19:02
  • msg #167

The Dark Tower - Level The Second

Leisha beams.  "Oh, good!  That's a bit of progress, at least. So, if you don't get the diamond, you feel compelled to murder over it, and you don't like that.  That's good.  What happens if you do get the diamond?"
Brindle
player, 854 posts
Brindle Thistlefoot
Halfling
Sun 27 May 2018
at 12:08
  • msg #168

The Dark Tower - Level The Second

Brindle nods silent agreement with Leisha - that is a very good question and he is looking forward to finally hearing a straight answer!
Aurion Moonbeak_
player, 47 posts
Tue 29 May 2018
at 11:35
  • msg #169

The Dark Tower - Level The Second

Stepping back from the searing heat, Aurion beckons to Wrukaog. "Perhaps, Master Orc, you could stand ready to chop on the door should Leisha come to grief in there."
Sydni
Tue 29 May 2018
at 13:40
  • msg #170

The Dark Tower - Level The Second

The door almost smirks.

"If I do get my diamond back, then nobody dies ... and Hargrove down there will be very discomfited indeed.  I imagine he will cast insults and threats my way, rail and shout.  Generally enjoy himself really.  It'd be a great shame to deprive him of that."
Tesseryn Brightsoul
player, 221 posts
Paladin
Arm of Dauros
Tue 29 May 2018
at 13:56
  • msg #171

The Dark Tower - Level The Second

Tesseryn returns to the charred door, sword drawn and ready to assist should Leisha find herself in trouble.
Hargrove
Tue 29 May 2018
at 14:09
  • msg #172

The Dark Tower - Level The Second

"I wouldn't give you the satisfaction, you knotty-planked, unbraced slammer !" the door ripostes, angrily.
Leisha
player, 225 posts
Tue 29 May 2018
at 21:59
  • msg #173

The Dark Tower - Level The Second

"So," Leisha concludes, "The most important thing to you about having the diamond is that Hargrove doesn't.  Hargrove - it is your turn now, as promised.  What is the importance of the jewel to you?  What would you do with it if you had it?"
Hargrove
Wed 30 May 2018
at 13:19
  • msg #174

The Dark Tower - Level The Second

"Why, I'd keep it safely away from Sydni's clutches," the door staunchly vows.  "It is mine, after all."
Brindle
player, 855 posts
Brindle Thistlefoot
Halfling
Wed 30 May 2018
at 14:45
  • msg #175

The Dark Tower - Level The Second

"Perhaps we should cut the diamond in half and give them half each?" Brindle suggests, innocently.
Aurion Moonbeak_
player, 47 posts
Sat 2 Jun 2018
at 00:21
  • msg #176

The Dark Tower - Level The Second

"Perhaps the Jewel Leisha holds is 'The Mind of Balance' that Omphalos spoke of." Aurion muses quietly. "It is placed equally between two very balanced personalities. I wonder what would happen if she were to move with it towards either end? "
This message was lightly edited by the player at 00:21, Sat 02 June 2018.
Tesseryn Brightsoul
player, 223 posts
Paladin
Arm of Dauros
Sat 2 Jun 2018
at 00:19
  • msg #177

The Dark Tower - Level The Second

Tesseryn's eyebrows shoot up, surprised that he had not thought of that.  "Then our strength should be arrayed equally at either end.  I shall return to where Brindle watches and offer what aid I can.  Wrukaog, would you assist me again with the passage?"  He clanks back toward the circular passage.
Leisha
player, 226 posts
Sat 2 Jun 2018
at 00:25
  • msg #178

The Dark Tower - Level The Second

Leisha nods.  "I thought as much.  The most important thing to you, then, is likewise that Sydni not have it.  Now, as tempting as Brindle's suggestion is, or - if we don't have the means to evenly split a diamond easily at hand - something similar like suggesting that, then, neither of you should have it, whether it be destroyed or simply given to a mutually agreed third party..."  She looks up and down the hallway.

"What would either of you do if you didn't have this diamond to quarrel over?  Hargrove, it's your turn to answer first."
Hargrove
Sat 2 Jun 2018
at 06:02
  • msg #179

The Dark Tower - Level The Second

"Certainly not," the door replies icily.  "You're treating us like squabbling children ... I don't think you appreciate just how important this is !"
Sydni
Sat 2 Jun 2018
at 06:04
  • msg #180

The Dark Tower - Level The Second

"Hear, hear !" Sydni puts in.  "First sensible thing you've said in ... well, forever really."

"What do you normally do when you're not trying to steal diamonds from their rightful owner ?" he asks Leisha innocently.
Tesseryn Brightsoul
player, 224 posts
Paladin
Arm of Dauros
Sat 2 Jun 2018
at 10:49
  • msg #181

The Dark Tower - Level The Second

Tesseryn hustlles along around the bend, keenly aware that he's missing parts of the parley.  Ah!  Brindle will fill him in when he reaches his end.  His own (impressive) diplomacy skill did not avail him one whit, but the young lady certainly seems to have a way with doors ...
Brindle
player, 856 posts
Brindle Thistlefoot
Halfling
Sat 2 Jun 2018
at 13:58
  • msg #182

The Dark Tower - Level The Second

Brindle is quite glad to see Tesseryn back again and cheerfully fills him in on the details of the conversation.

"I don't really understand what either of them sees in it," he admits at the end. "I'm not sure it's worth the trouble it has caused."
Leisha
player, 227 posts
Sat 2 Jun 2018
at 16:52
  • msg #183

The Dark Tower - Level The Second

"Certainly not what?" Leisha asks, frowning, as Hargrove's answer doesn't seem to match up with her question.  Then Sydni joins him, and she nods.  "Oh, yes, I do see.  No, I don't particularly want it."  Carefully making sure to retain its distance between the two doors, she sets the diamond back on the ground.  "My downfall is curiosity, not greed.  Is that better?"

"Truly, Hargrove, Sydni, I give you my word - I want to understand, and to find a way to help.  Removing the object of contention in some manner is a classic and often successful means of ending a feud.  As far as I can determine so far, you both feel ownership over the diamond, a claim that is, for some reason, important to you, particularly as a matter of asserting your claim over the other's.  You both have piles of coin that you care nothing for, so it's clear that greed isn't your motivator, either.  Neither of you seem to have any interest in it beyond having it so the other does not, which - and I'm sorry, Hargrove, but it is a bit childish.  Mind you, there's nothing wrong with being a bit childish, but if there's more to it than that, then teach me."

"If there isn't, we may indeed have no choice but to leave you at your impasse, but as I was getting to, that may not be a bad thing.  I'm beginning to suspect this has grown out of boredom, with the diamond an irrelevant focus to a rivalry that you both need just to have something to think about, and I'm not sure how I could help there.  As gladly as I would promise to come and visit you, given our own circumstances I'm afraid that's not a promise I can honestly make, although I may try anyway."  She looks up, thoughtfully.  "I don't know.  Does your being include your hinges?  If either or both of you wanted, we could probably move you somewhere more interesting."
Tesseryn Brightsoul
player, 225 posts
Paladin
Arm of Dauros
Sat 2 Jun 2018
at 23:38
  • msg #184

The Dark Tower - Level The Second

Oh bravo!  Tesseryn stifles the exclamation before it reaches his lips. This line of negotiation sounds promising.  He silently berates himself for leaping straight to the diplomacy of the axe.

Quietly he quizzes Brindle Aurion speculated that the jewel is actually The Mind of Balance mentioned by Omphalos.  Can you tell if the jewel is enchanted?"
Aurion Moonbeak_
player, 48 posts
Sat 2 Jun 2018
at 23:59
  • msg #185

The Dark Tower - Level The Second

Aurion can tell if the diamond is enchanted. He casts Detect Magic and concentrates, but not getting so close to the door as to get burnt. He wonders if Leisha already knows the answer to this question ... Beyond that he's thinking of a glass of wine and warm bed somewhere in the village.
Brindle
player, 857 posts
Brindle Thistlefoot
Halfling
Sun 3 Jun 2018
at 12:37
  • msg #186

The Dark Tower - Level The Second

"It sounds like Aurion is taking care of that," Brindle advises Tesseryn just as quietly when he hears the familiar incantation of the spell that Aurion is casting. "Did you detect an evil presence earlier? Was that Sydni?"

OOC: Oomphalos's mention of the Mind of Balance is at msg #517 on page 21 in The Dark Tower - the Village of Mitra's Fist. He said, "The last of the Soul Gems is the Mind of Balance. It is neither good nor evil.  It is said that with this gem one may literally buy eternal life, though I do not know what that means."
Tesseryn Brightsoul
player, 226 posts
Paladin
Arm of Dauros
Sun 3 Jun 2018
at 13:02
  • msg #187

The Dark Tower - Level The Second

"Indeed Brindle, I pronounced Sydni evil in msg 130.  I shall await Aurion's verdict on the jewel."
Skald
GM, 1321 posts
Licenced to Kill
Mon 4 Jun 2018
at 05:58
  • msg #188

The Dark Tower - Level The Second

Neither door seems to leap at the opportunity to be taken down and moved somewhere else, and the diamond is forgotten as the pair digest this for a moment.

"Madam," Hargrove sounds icily curt, "I shall have to ask you to keep your hands off my hinges.  I am perfectly happy where I am !  Every door has his place, after all."

"Just try and touch me and we'll see how interesting I can make life for you !" Sydni is rather less polite, the anger in his voice most evident.

Tesseryn joins Brindle at the northern end of the corridor, whispering quietly in the Halfling's ear as the pair discuss the Mind of Balance.

Meanwhile, Aurion casts his spells of detection ...
Aurion Moonbeak_
player, 49 posts
Mon 4 Jun 2018
at 06:12
  • msg #189

The Dark Tower - Level The Second

"Hmmm. There is plenty of magic happening in the passage," Aurion informs Wrukaog "but I can't tell if the diamond is part of it. I'll have to go closer. Can you please assist me to the other side again master Orc? In fact you may as well come too... this 'balance' thing is their problem not ours."
This message was last edited by the player at 06:21, Mon 04 June 2018.
Tesseryn Brightsoul
player, 227 posts
Paladin
Arm of Dauros
Mon 4 Jun 2018
at 06:36
  • msg #190

The Dark Tower - Level The Second

"Oh, that's a shame.  I could imagine Hargrove hung in a splendid cathedral, and Sydni propped up in a dank dungeon somewhere."  Tesseryn waits to see what Leisha will try next.
This message was last edited by the player at 06:37, Mon 04 June 2018.
Skald
GM, 1322 posts
Licenced to Kill
Sat 9 Jun 2018
at 05:49
  • msg #191

The Dark Tower - Level The Second

While Leisha ponders and Tesseryn exercises his imagination, Wrukaog assists Aurion and Cogwitz, as well as the silver statue of Mitra, to navigate the circular hall to join Brindle and the Paladin at Hargrove's end of the corridor.

As Aurion advances, bent on putting himself between Leisha and the diamond that he might get a clearer reading from his spell, the doors continue to utter insults, though now it seems that both of them are aiming their ire at you.

"Here's another thief !" Syndi is by far the ruder of the two.

"Well, I wouldn't go that far," Hargrove mutters reluctantly, perhaps moved by the temptation of the cathedral, "but it certainly doesn't look good.  You sir !" he addresses the Elf.  "Might I inquire as to your intentions !"

"He's after m.. the diamond !" his fellow asserts.  "Though I suppose he'll only deny it !  Keep a sharp eye on that one !"

OOC: Map of the proceedings updated ...
Aurion Moonbeak_
player, 50 posts
Sat 9 Jun 2018
at 15:04
  • msg #192

The Dark Tower - Level The Second

Moving to stand between Sydni and Leisha, Aurion nods in satisfaction. "This diamond has no magical properties whatsoever. So relax fellas,  I only steal the enchanted ones. I've a few good ones here in my pouch..." He rummages in his pockets.
Brindle
player, 858 posts
Brindle Thistlefoot
Halfling
Sat 9 Jun 2018
at 15:12
  • msg #193

The Dark Tower - Level The Second

"Pity," Brindle mutters. Other than that he remains quietly waiting until Aurion and Leisha finally decide to come back out again.
Tesseryn Brightsoul
player, 228 posts
Paladin
Arm of Dauros
Sun 10 Jun 2018
at 08:09
  • msg #194

The Dark Tower - Level The Second

"Hmmm."  Tesseryn purses his lips at Aurion's attempt to deceive the doors ... although the admission of theft does confirm his suspicions about elvish character. He looks from Brindle to Leisha to see if they still intend to continue negotiating with the doors.  "Perhaps we should return upon the morrow."
Leisha
player, 228 posts
Mon 11 Jun 2018
at 03:03
  • msg #195

The Dark Tower - Level The Second

"Oh, is that what you were doing?" Leisha asks Aurion.  "You could have asked."

She nods to Tesseryn.  "If we need to.  I like Hargrove and Sydni, mind, they're probably the most interesting people we've met down here - with no offense to Holomir or Omphalos, but, well, frankly, you expect them to talk.  Nothing unusual there.  So if we can avoid going to war with either of them, I'd prefer that.  I'm beginning to think their quarrel is really more important to both of them than the diamond itself, so depriving them of it by `solving' the matter in any way may not be the favor I had initially thought."

She shrugs.  "Sydni," she turns, nodding down the hall towards Sydni, and then turns back and nods the other way, "Hargrove.  It's been a pleasure meeting you both.  I do hope to see you again, and not only if our path brings us back down this hallway.  Oh!  One last question before I go, just.. out of curiosity.  Would either of you accept an object of similar value or interest in exchange for your claim over the diamond?"

Walking slowly as she awaits her answer, she heads back towards Hargrove to rejoin the others wherever elsewhere might take them.
Aurion Moonbeak_
player, 51 posts
Fri 15 Jun 2018
at 00:55
  • msg #196

The Dark Tower - Level The Second

"You were doing something?" Aurion sounds surprised, "You could have said."

He collects the pile of coins from Sydni's end then follows Leisha back, pausing only a moment at the diamond but leaving it be. "Let's go get comfy with Omphie."
Skald
GM, 1323 posts
Licenced to Kill
Sun 17 Jun 2018
at 05:46
  • msg #197

The Dark Tower - Level The Second

"Don't listen to her !" Sydni calls out.  "She's trying to cheat us."

"Certainly not !"  Hargrove sounds affronted at Leisha's well-meant suggestion.  "It's the principle of the thing !"

"You tell th ..." Sydni lapses into a disbelieving silence as Aurion calmly helps himself to the pile of coins that sit before him ... which lasts about long enough for Aurion to pause at his diamond.

A coruscating ray springs from the southern door, striking Aurion in the back.

"THIEF !!" Sydni yells accusingly.

"I strongly suggest," Hargrove speaks in icy tones, "that you return those coins ... and then leave at once and never darken my doorstep again !"

OOC: Map of the proceedings updated ...
Aurion Moonbeak_
player, 52 posts
Sat 23 Jun 2018
at 16:26
  • msg #198

The Dark Tower - Level The Second

"I'll do that last bit. " Aurion assures Hargrove as he staggers through the doorway, more encumbered by the heavy coins than he had expected to be.
Tesseryn Brightsoul
player, 229 posts
Paladin
Arm of Dauros
Sat 23 Jun 2018
at 16:30
  • msg #199

The Dark Tower - Level The Second

Tesseryn moves to swing Hargrove shut after Aurion makes it through.

He will lead the way back to Omphalos' room, with Wrukaog's help to negotiate the curved passage.
Brindle
player, 859 posts
Brindle Thistlefoot
Halfling
Sun 24 Jun 2018
at 15:00
  • msg #200

The Dark Tower - Level The Second

Brindle steps out of Wrukaog's way to allow the big orc to step forward to help Tesseryn if needed, then whips out a wand and taps Tesseryn on the thigh with it.

[Language unknown: "Eiho n!"] he says with a smile as he taps the palladin.

OOC: Brindle moves away from Hargrove (5-foot step) between Tesseryn and Cogwitz.
Skald
GM, 1324 posts
Licenced to Kill
Wed 27 Jun 2018
at 13:41
  • msg #201

The Dark Tower - Level The Second

As Tesseryn tries to close the door behind him, he finds that Hargrove's icy tones have a more physical manifestation, and is once more forced to snatch his hand back, finding the freezing cold emanating from the door no less uncomfortable than the heat that Sydni put forth.

At least your actions seem to have united the doors, though unfortunately against yourselves.

"Well !" you hear Hargrove exclaim.  "The nerve of those ... people."

"Thieves and worse !" Sydni agrees with him.

"You saw it first - I just didn't want to believe it," Hargrove apologies.

"They preyed upon your good nature," Sydni offers in return.

And then Hargrove slams shut, muting their voices, though you hear the click of him locking tightly behind you.

As Aurion staggers, weakened by Sydni's spell, Brindle thoughtfully uses his wand to bolster Tesseryn as you head back down the corridor.

With the assistance of Wrukaog (and more importantly the silver statue of Mitra that the big orc carries around with him), you easily avoid the giant metal ball ... but as you leave the circular hall, and head towards the sloping tunnel that will lead you back up to the rat-tunnels above, you can't help but spot a shoddily dressed old man walking along the southern corridor towards you, a goat trotting at his side and a troop of 8 orcs marching behind him.

"Erm ... hello ?" the old man greets you, a smile on his thin lips as he holds up a hand and his retinue halt in a clatter of metal.

"Did Avvakris send you ?"

OOC: Map of the proceedings updated ...
This message was last edited by the GM at 13:42, Wed 27 June 2018.
Brindle
player, 860 posts
Brindle Thistlefoot
Halfling
Wed 27 Jun 2018
at 14:28
  • msg #202

The Dark Tower - Level The Second

Brindle frowns when he sees the old man and his squad of orcs in front of him.

"Hmm, yes, hello to you too. How come you got eight orcs and we only got one? What's your mission that makes it important enough to warrant eight orcs?" he asks.
Tesseryn Brightsoul
player, 230 posts
Paladin
Arm of Dauros
Wed 27 Jun 2018
at 14:38
  • msg #203

The Dark Tower - Level The Second

Tesseryn halts abruptly, eyebrows raised in astonishment. "No." He replies honestly.  Brindle's question is a distraction, clearly the goat at the man's side is of greater significance than the orcish retinue.  He eyes the man closely to see if he bears any resemblance to others he has encountered earlier that day.  "We were sent by our various gods upon a sacred quest to destroy the workings of Set and restore the balance of power in Mitra's favour.  Did the clerk from that Otherworldly Inn send you all here to enquire as to our progress?"
Aurion Moonbeak_
player, 53 posts
Sun 8 Jul 2018
at 01:39
  • msg #204

The Dark Tower - Level The Second

Readying a widened Grease spell in case it comes to blows, Aurion waits to hear the outcome. He wonders why this group are apparently leaving the mad giant's room, and whether he should try the follower of Set ploy again. Brindle's question may have yielded some clue, but now ... He ponders how one may construct a muzzle for paladins with truth telling obsessions.
Skald
GM, 1325 posts
Licenced to Kill
Tue 10 Jul 2018
at 13:50
  • msg #205

The Dark Tower - Level The Second

The old man's eyes widen ... but he holds up his hand again, perhaps indicating to his contingent of the orcish persuasion that they can stand down, as a smile grows across his lips.

"Then we are well met indeed," he tells the Paladin, "for that is our goal also."

"Hence my staunch troopers here," he explains to Brindle, frowning slightly as he turns to regard his retinue as if discovering for the first time that they are indeed orcs.

"My name is Berkam-Shem," he informs you.  "I regret I know not of either clerk nor the Inn of which you speak, but yes, we too were sent here by the gods, yes indeed.  An auspicious meeting."
Brindle
player, 861 posts
Brindle Thistlefoot
Halfling
Tue 10 Jul 2018
at 14:25
  • msg #206

The Dark Tower - Level The Second

OOC: Brindle rolled 8 using 1d20.  Sense motive? (As if!).

Brindle smiles and speaks directly to one of the orcs behind Berkam-Shem.

[Language unknown: "Omave en o entte onsile chil?"]
Tesseryn Brightsoul
player, 231 posts
Paladin
Arm of Dauros
Wed 11 Jul 2018
at 14:05
  • msg #207

The Dark Tower - Level The Second

"Indeed.  Have you spoken with the giant, Samalgidaceon?   Not altogether convinced, Tesseryn concentrates on Detect Evil for the group in front of him.
Skald
GM, 1326 posts
Licenced to Kill
Tue 17 Jul 2018
at 06:11
  • msg #208

The Dark Tower - Level The Second

Berkam-Shem continues to smile disarmingly, turning to the orcs behind him as Brindle finishes speaking.

[Language unknown: "N un taadil, teouac ut und prtiomalth outst ut ant,"] he insists, absently patting the goat.

The two at the front turn to look at each other, each staring meaningfully at his comrade before one of them eventually shrugs his broad shoulders.

[Language unknown: "Traereone, k, comle n, fi ..."] he looks to the old man for encouragement, [Language unknown: "... m ... thibuteau ... son,"] his response punctuated by what appears to be a brave attempt at a pleasant grin and much nodding.

"The giant Samalgidaceon ... ?" Berkam-Shem looks questioningly for a moment at Tesseryn before realisation seems to dawn.  "Ah, you mean that statue, 'The Mighty Sam' !  Yes, we've spoken with him.  Very sad tale.  My troops were only too keen to try to help him, but alas our efforts were to no avail."
Tesseryn Brightsoul
player, 232 posts
Paladin
Arm of Dauros
Tue 17 Jul 2018
at 14:25
  • msg #209

The Dark Tower - Level The Second

Tesseryn draws his greatsword as he steps forward 5' towards the old man.  Solemnly he pronounces judgement upon them.  "Berkam-Shem, I see through your lies and I name you and your retinue Followers of Set.  You must lay down your arms, submit yourselves to being bound and held by Sir Holomir, the Guardian of Mitra's Tower, until provision may be made for you to confess your crimes and beg for Lord Mitra's mercy.  Should you refuse then the Justice of Dauros and the Vengeance of Mitra shall fall swiftly and heavily upon you all.  What say you?"
Brindle
player, 862 posts
Brindle Thistlefoot
Halfling
Wed 18 Jul 2018
at 14:48
  • msg #210

The Dark Tower - Level The Second

Brindle steps smoothly across to his right to pass behind Tesseryn, to seek cover behind the corner of the wall. Just to make space for Wrukaog or Leisha to step forward alongside the paladin - if they wish to, of course.
This message was last edited by the player at 14:52, Wed 18 July 2018.
Aurion Moonbeak_
player, 54 posts
Wed 18 Jul 2018
at 15:13
  • msg #211

The Dark Tower - Level The Second

"Well, they'll never go for that!" Aurion scoffs. Unwilling to wait for the unfortunate goat-herders to decide their fate, he quickly casts a Widened Grease spell under the orcs - the whole lot of them. Then he too steps smoothly across to his right to get out of sight ... but not so far that he can't watch and snicker as they flop around. It never gets old!
Skald
GM, 1327 posts
Licenced to Kill
Fri 20 Jul 2018
at 06:04
  • msg #212

The Dark Tower - Level The Second

"I deny it !" the old man seems quite affronted, even in the face of a rampaging Paladin.  "None here are servants of Set !"

"Mehh !" the goat adds quite convincingly before it vanishes from sight as it spots Wrukaog heading purposefully towards it with his axe.

The orcs say nothing to begin with, though there's a lot of noise as half of them lose their footing, and there is much in the way of guttural recriminations on the lips of the fallen in their own tongue as they try but fail to regain their feet, much to the amusement of their luckier and still upright fellows.

"How dare you !" Berkam-Shem continues his tirade, glaring at Tesseryn.

OOC: Map of the proceedings updated ...
Tesseryn Brightsoul
player, 233 posts
Paladin
Arm of Dauros
Fri 20 Jul 2018
at 13:01
  • msg #213

The Dark Tower - Level The Second

"Who smote the goat?" Tesseryn's gaze darts around.  He will put his sword point through the closest orc (other than Wrukoag) then eye the old man suspiciously, waiting to skewer him too if casts a spell or runs away.
Brindle
player, 863 posts
Brindle Thistlefoot
Halfling
Fri 20 Jul 2018
at 15:20
  • msg #214

The Dark Tower - Level The Second

Brindle peeks around the corner, wand in hand and a big grin on his face as he watches the fun. Who said paladins are no fun?
Aurion Moonbeak_
player, 55 posts
Sat 21 Jul 2018
at 00:33
  • msg #215

The Dark Tower - Level The Second

Holding his wand of Colour Spray ready, Aurion watches the scene with much amusement. "We do seem to be one down on the goat tote." He will use the wand on the orcs if they try to open the door behind them or throw something at him.

"While you're still alive, Berkam Shem, could you tell us where you have come from and where you were going with all theese orcs?"
Tesseryn Brightsoul
player, 234 posts
Paladin
Arm of Dauros
Sat 21 Jul 2018
at 01:04
  • msg #216

The Dark Tower - Level The Second

OOC: just realised orcs are not within reach, so Tesseryn's action needs to change.

Tesseryn sheathes his sword (AoO from Berkam-Shem) then lunges forward to grab the old man and pin him in a grapple.  "Does anyone have a length of rope?  This old rascal is coming with me.  You can decide the fate of the orcs... they are evil fellows and deserve death." 

day: Tesseryn Brightsoul rolled 21 using 1d20+4.  Opposed Str check to grapple.
08:57, Today: Tesseryn Brightsoul rolled 24 using 1d20+9.  Touch attack to Grapple old man.
This message was last edited by the player at 04:10, Sat 21 July 2018.
Aurion Moonbeak_
player, 56 posts
Sat 21 Jul 2018
at 04:45
  • msg #217

The Dark Tower - Level The Second

"Well in that case, I say the orcs are coming with me." Aurion leaves the wand right where it was and instead draws the serpent-hilted heirloom sword recently acquired from the sheriff, his snakes appearing from his sleeve to flicker their tongues at the orcs. [Language unknown: "Eralarore Si pa reme'aiacut prme beevil ekthi ers e ticcomdindin. Po ingmenons pr ivti, po red ur ivwer latoulome ugh hahaof ckati is u lesto. Iouherwit oun, esnefi m Lailng Ith ononer om hiittith.]
Wrukaog
player, 156 posts
Sun 22 Jul 2018
at 12:34
  • msg #218

The Dark Tower - Level The Second

The big orc snorts with laughter at the elf's words.. or possibly at the sight of Tesseryn rolling around on the floor with the old man in a bizarre imitation of the armoured orcs further down the corridor slipping and sliding in the goo that Aurion provided for them.

[Language unknown: "Tervenwil a ear acas us nt ateev t ekth unven asmeacnaek ac Teoer evou-ceme esth the!"] Wrukaog rumbles, flexing his muscles and holding up his axe to make his point very clear. [Language unknown: "Int ck osel ica ive ni korithave li wasbutnde undundrat.. e olla no pro ronail ie inar herkornti ilmifoli."]
Brindle
player, 864 posts
Brindle Thistlefoot
Halfling
Sun 22 Jul 2018
at 13:27
  • msg #219

The Dark Tower - Level The Second

Brindle reaches back to his haversack without taking his eyes off the fun in front of him. He still comes up with a small coil of silk rope that he hands to Cogwitz, to tie up Tesseryn's prisoner.
Skald
GM, 1328 posts
Licenced to Kill
Mon 23 Jul 2018
at 06:10
  • msg #220

The Dark Tower - Level The Second

To everyone's great amusement ... or at least for those of you in the northern reaches of the corridor, Tesseryn throws himself upon the old man, pinning him quickly and easily.  Cogwitz does the honours with the silken cords that Brindle carries for just such purpose and pretty soon Berkam-Shem is trussed up like the proverbial turkey.  Though for reasons unknown he seems to have missed the Elf's questions in the process.

The Orcs ... well, cue dropped jaws and wide eyes at Aurion's words and display of snakes and sword, followed by fear and trembling at Wrukaog's rumblings.  As one they begin to kneel then try to struggle to their feet as the Elf commands them to get up.  A few of them manage it, though the one to the fore immediately regrets that as he steps clear of the slippery stone flags and finds himself in the position of spokesman.

[Language unknown: O tin thierabuttio io ekwh omeeauhou n hoantoonhi e Iomichsi Werkorresave, a p essforica moma.  Be day u ngpl houev mi t notsanwil.  M, Our Era."] he assures Aurion with extreme politeness, his wary gaze flitting between the Elf, Wurgaog and Tesseryn.

[Language unknown: "Rifiou !" "Osmaro !" "Ounvornot !" "Tracomastioneve !" "Overedven !" "Vening-stiain !" "Icntre !"] the others pipe up, though in the general confusion it's hard to determine who said what.

OOC: Map of the proceedings updated ...
Leisha
player, 229 posts
Tue 24 Jul 2018
at 00:07
  • msg #221

The Dark Tower - Level The Second

Leisha, as is her habit, leans back against the wall, watching bemusedly.  After he's passed his cords on to Cogwitz, she leans closer to Brindle and asks quietly, "Just how did all that play out?"
Aurion Moonbeak_
player, 57 posts
Tue 24 Jul 2018
at 10:10
  • msg #222

The Dark Tower - Level The Second

With a satisfied smirk to Wrukaog and wave of his hand, Aurion dispels the grease. "'First To His Feet' I name you Olag, you're the leader of this troop now. Get these fools up and follow me. Quickly now, you've been entrusted with a mission for the Master!" He draws an ivory plaque from a deep pocket and waves it about theatrically as he heads purposefully into the darkened rat-tunnel, retracing the path to the chamber below the inn where the sheriff's men were last seen.
Brindle
player, 865 posts
Brindle Thistlefoot
Halfling
Tue 24 Jul 2018
at 16:30
  • msg #223

The Dark Tower - Level The Second

Brindle is a bit surprised when Leisha asks what happened but he quickly realises what the problem is.

"Oh, of course, you don't speaka da language! Right, well, when Tesseryn jumped old Berkam Shem, Aurion told the orcs the old guy has displeased the master and will be punished. He told them they follow him now! He threatened to loose his First Orc, Wrukaog on them if they don't do what he says quickly enough. Wrukaog was happy to add a few threats of his own, too. They have all told him their names and that they are assigned as bodyguards by Haffrung Helleyes to protect this wizard who was on his way to a meeting. Somehow I don't think he's going to make it to that meeting and Aurion is leading the orcs off somewhere else. He would have made a wonderful beguiler, wouldn't he?"
Tesseryn Brightsoul
player, 235 posts
Paladin
Arm of Dauros
Thu 26 Jul 2018
at 15:08
  • msg #224

The Dark Tower - Level The Second

Tesseryn rises in a clatter of metal parts and hauls Berkam Shem to his feet.  He nods his thanks to Cogwitz and Brindle but watches Aurion with suspicion as he speaks with the orcs, clearly not understanding a word of it.  He listens closely to Brindle's translation and gives the old man a shake whenever his protestations of innocence make it difficult to hear.  "You're coming with me to speak with Sir Holomir.  Wrukaog can you please help with the passage again?  The way to Sir Holomir is beyond the gargoyle path.  After that you may accompany those orcs should you wish."
This message was last edited by the player at 00:18, Fri 27 July 2018.
Wrukaog
player, 157 posts
Sun 29 Jul 2018
at 05:18
  • msg #225

The Dark Tower - Level The Second

The big orc looks between Aurion and Tesseryn in some perplexity.

"Rat tunnels that way," he points to the tunnel behind you,"gargoyles that way," he points back to the circular hall.

"Both ways lead back up. An' I'm staying with the halflings," he adds for clarification. Wrukaog would never desert his drinking buddies.
Tesseryn Brightsoul
player, 236 posts
Paladin
Arm of Dauros
Sun 29 Jul 2018
at 06:03
  • msg #226

The Dark Tower - Level The Second

"Very well Wrukaog, let us all stay together.  That way I can remain on hand to direct the disposal of these orcs."  He falls in behind Aurion and his orcs, shoving the trussed old man ahead of him.
Aurion Moonbeak_
player, 58 posts
Sun 29 Jul 2018
at 06:18
  • msg #227

The Dark Tower - Level The Second

"Hurry up you scum! if you want to get out alive you'll have to be quick." Aurion grimaces at the paladin's words. "And Olag, you'll have to figure out what Berkam Shem did to displease the master. Just what has been going on down there?"
Brindle
player, 866 posts
Brindle Thistlefoot
Halfling
Mon 30 Jul 2018
at 09:41
  • msg #228

The Dark Tower - Level The Second

Now that Tesseryn is going the same way as Aurion and his orcs, Brindle is happy to follow along behind them all as well. He has always been a fan of the party staying together, after all. Hopefully Wrukaog, Cogwitz and Leisha will follow their lead, too.
Skald
GM, 1329 posts
Licenced to Kill
Wed 8 Aug 2018
at 13:30
  • msg #229

The Dark Tower - Level The Second

With the grease spell dispelled, Aurion's troop of Orcs prove rather less prone to taking sudden tumbles, and with Tesseryn's gracious acquiescence, the Elf follows Wrukaog and you retrace your path through the aptly named rat-tunnels as Brindle briefs Leisha on the exchange with Berkam-Shem's Orcish contingent.

Oddly, the wizard leaves off his whining and complaining as the Paladin drags him along in a less than gentle fashion.  Indeed, the old wizard seems unable to keep a knowing smirk off his face.

You manage to ignore the awful smell that has not been at all improved by the addition of many, many rat corpses and the few dead constables and guardsmen who are still where you last saw them but who all appear to have been nibbled on somewhat in your absence, entering at last the chamber where you found the evil golden bowl.

To the west lies the staircase that leads to small chamber, perhaps fifteen feet on each side.  On the southern wall, a stairway rises perhaps ten feet to a trapdoor in the ceiling.  On the floor of the chamber stand three giant spring-loaded rat traps, baited with a rather pungent cheese.

And just down the corridor to the south lies the or at least a foul temple of Set from whence a staircase to the north leads to what the Halflings proclaimed to be the cellar of the tavern, based on the ample supply of wine barrels and foodstuffs, with a rather rickety looking staircase stands (to use the term loosely) against the far wall, leading up to a trap door in the roof.  And another three cheese-baited traps.

Apparently there is rather a bad rat problem around here.  Or at least there was ...

OOC: Map of the proceedings updated ... the two rooms at the top of the staircases are marked with an "A" and "B" respectively.
Aurion Moonbeak_
player, 59 posts
Fri 17 Aug 2018
at 01:02
  • msg #230

The Dark Tower - Level The Second

"Upstairs quickly you scum!" Aurion leads the orcs up the stairs to the west and gives them their final briefing in the room below the trapdoor. He gives the ivory plaque to Olag. "You're to take this to Fenrir Greyback in the village two days march north from here, then await further instructions. Harm no one in the rooms above but take what you need for the journey. Greyback will reward you well, but if you're late the Oliphant Spirit in plaque will whisper to me." He taps his nose knowingly then points to the trapdoor.
Tesseryn Brightsoul
player, 238 posts
Paladin
Arm of Dauros
Fri 17 Aug 2018
at 12:47
  • msg #231

The Dark Tower - Level The Second

Tesseryn glares at the orcs but gives them little thought, finding himself distracted by Berkam Shem's smirk.  "Expecting to meet more rats were you?" he guesses (rolls dice for sense motive).  "We left none alive.  Move now, you'll answer before Sir Holomir."  He shoves the old man through the eastern exit, in the direction of their first entry point below Mitra's shrine.

He is not surprised in the least to meet his exact double coming in the opposite direction.  "Praise Dauros!  A Quest shared is a victory ensured.  Follow me."
Skald
GM, 1330 posts
Licenced to Kill
Sun 19 Aug 2018
at 05:36
  • msg #232

The Dark Tower - Level The Second

From the furrowed brows and the way the orcs look at each other, it is exceedingly unlikely they'll remember anything after Aurion's order to go up the stairs, but Olog does at least take the plaque from the Elf, and seems much relieved when nothing bad happens to him as a result.

The appointed spokesman for the Orcs does glance towards Berkam-Shem, however ... but once your captive turns his smile towards his former bodyguard and nods enthusiastically to indicate his assent, the troop turn and march up the stairs.

Once they're out of sight, Tesseryn hurries you on, reprimanding the smiling old man as he hurries you down the tunnel in the direction you entered, Berkam-Shem winking conspiratorially at the Paldin as he is shoved forwards.

Though puzzling over his captives demeanor, Tessreyn does not seem at all surprised to see himself coming down the tunnel towards you. 

OOC: Map of the proceedings updated ...
Tesseryn Brightsoul
player, 239 posts
Paladin
Arm of Dauros
Sun 19 Aug 2018
at 05:42
  • msg #233

The Dark Tower - Level The Second

Pausing at the secret entrance, the other Tesseryn seems at first wary of your approaching footfalls, and then astounded when he recognises himself at the forefront of the group, dragging along a heavily bound old man.

"In Dauros name come no closer!" he commands.

"Have you tricked my companions.. no, I'd wager you have ensorcelled them with some evil spell! I demand you release them now and reveal your true face or it shall go very badly for you!"
Berkam-Shem
Sun 19 Aug 2018
at 05:43
  • msg #234

The Dark Tower - Level The Second

The smile vanishes from the old man's face.

"The games up," he looks sideways at Tesseryn, with resignation. "Get out of here and save yourself."
Tesseryn Brightsoul
player, 240 posts
Paladin
Arm of Dauros
Thu 23 Aug 2018
at 03:31
  • msg #235

The Dark Tower - Level The Second

"Nonsense!"  Tesseryn sounds outraged.  He frog-marches the old man along the passage to the corner to confront the imposter, pulling a short sword from its sheath as he goes but keeping his left hand tightly knotted in the collar of the old man's robe.  "You are a false image, sent to delay the righteous.  In the name of Dauros and Mitra, begone!"
Aurion Moonbeak_
player, 60 posts
Thu 23 Aug 2018
at 04:05
  • msg #236

The Dark Tower - Level The Second

Watching the orcs clatter up the stairs, Aurion is indifferent to their fate but relieved not to have to witness the paladin muddling through judging them. The appearance of a second paladin is a puzzle ... and alarming too in case it signals the beginning of a trend. "What is the collective noun for a group of paladins? A bother perhaps?" He keeps a close watch on Berkam Shem and draws a wand of Colour Spray ready to use if he tries any moves.
Brindle
player, 867 posts
Brindle Thistlefoot
Halfling
Thu 23 Aug 2018
at 12:46
  • msg #237

The Dark Tower - Level The Second

"Oh good, I love a puzzle," Brindle responds cheerfully, but the frown on his face gives a different impression.

He recites a brief incantation then follows a further 20 feet along the tunnel behind Tesseryn and Berkam-Shem.

OOC: Brindle casts Detect Magic.
Berkam-Shem
Fri 24 Aug 2018
at 05:22
  • msg #238

The Dark Tower - Level The Second

"Sorry !" the old man apologies in a strangled tone as he is hauled down the tunnel.

"False image ... good idea !  Maybe we could try that next ?"
Tesseryn Brightsoul
player, 241 posts
Paladin
Arm of Dauros
Fri 24 Aug 2018
at 05:31
  • msg #239

The Dark Tower - Level The Second

"Never have I been false!" the other Tesseryn seems most affronted at the suggestion. "By such lies you condemn yourself!"

He glares at his other self, drawing his greatsword, holding it up in prayer before lowering it towards the approaching pair, his stance suggesting that for the moment he is merely protecting himself, poised to ward off any attack his double might launch with his own blade.

"Release the old man and I shall spare you."
Wrukaog
player, 158 posts
Fri 24 Aug 2018
at 05:35
  • msg #240

The Dark Tower - Level The Second

"One of him was bad enough," the big orc rumbles.

"Let's beat them both senseless and tie them up and then we can sort it out," he grins, showing his teeth to suggest that he might possibly be joking, but maybe not.
Skald
GM, 1331 posts
Licenced to Kill
Fri 24 Aug 2018
at 05:52
  • msg #241

The Dark Tower - Level The Second

Tesseryn and Berkam-Shem advance to meet Tesseryn, though the old man seems rather more reluctant to do so than either of the Paladins, both of whom eagerly draw weapons.  They come together by the secret way, leaving just enough distance between them as honour will allow.

Brindle and Aurion follow behind the pair, though neither seem keen on getting too close, the Elf just a little closer than the Halfling as he seeks to keep the old man within range of his wand.

At the back, Leisha and Cogwitz listen to Wrukaog's suggestion.

The moment is tense ...

OOC: Map of the proceedings updated ...
Brindle
player, 868 posts
Brindle Thistlefoot
Halfling
Fri 24 Aug 2018
at 14:05
  • msg #242

The Dark Tower - Level The Second

"Stay calm, everybody. Don't do anything hasty. Act in haste, repent at leisure," Brindle mutters just loudly enough for everyone to hear. He sounds distracted.
Leisha
player, 230 posts
Fri 24 Aug 2018
at 14:37
  • msg #243

The Dark Tower - Level The Second

"I don't mean to oversimplify things," Leisha says, "Because truly, this is one of my favorite puzzles, at least as a matter of theory.  But it seems to me we have two relatively expedient solutions here.  First, we're not far from Sir Holomir, who shares Tesseryn's talent for reading people.  At least one of our Tesseryn's was going there anyway, and if the other would resist being looked over by a fellow Paladin, well, that's our false one, no?  Alternately... well," she actually blushes lightly, "It is cheating a bit, but Wrukaog's suggestion has a certain elegance, particularly in light of the fact that if we do just attack them both..."  She shrugs.

"Well.  Won't the Gods stop us from hurting the real one?  I do believe that was a key factor to this whole arrangement.  As solutions go, it's a bit... Gordian for my taste, but all the same.  They can't protect them both; that would simply be unfair, even for the Gods, to extend invulnerability to our enemies simply as a matter of resemblance.  But if a situation like this negates their protection, that's far too simple a loophole for several of us.  Much as I'm sure they'd rather we struggled with the real conundrum, I think they might have to give us this one.  And I've no doubt the real Tesseryn would be happy to put his life in Dauros's hands, as he does every day."
Tesseryn Brightsoul
player, 242 posts
Paladin
Arm of Dauros
Sun 26 Aug 2018
at 04:27
  • msg #244

The Dark Tower - Level The Second

Tesseryn does not react to Wrukoag's empty threat.  He listens patiently to Brindle's admonition and Leisha's deliberation and decides that his intended course fits well with both. Sternly he addresses his double "I am not intimidated by your bigger sword and pompous words.  I am Tesseryn Brightsoul of the Warrior's Guild of Ardania, a sisterhood sworn to uphold justice in the name of Dauros.  Berkam Shem is a wicked servant of Set, and he is is my prisoner."  He gives the old rascal another shake to quell his mischievous rantings.  "He will be judged before Sir Holomir The Lion of Mitra, my ally.  Now stand aside and let justice take its course."  He shoulders past his double, pushing the bound old man ahead of him and holding his shortsword ready.
Aurion Moonbeak_
player, 61 posts
Sun 26 Aug 2018
at 04:54
  • msg #245

The Dark Tower - Level The Second

"We have no proof of Berkam Shem's guilt in anything, other than one Tesseryn's say so. 'Associating with Orcs' is not a crime in my book." He raises an eyebrow at Wrukaog. "So I'd be interested to hear what Holomir knows of him. And we still have not fully heard his side of the story." Aurion follows along with his wand of Colour Spray held ready to spray the three of them up ahead if it comes to blows.
Aurion Moonbeak_
player, 62 posts
Sun 26 Aug 2018
at 05:50
  • msg #246

The Dark Tower - Level The Second

"Sisterhood?!" Aurion exclaims, the words finally sinking in.
Brindle
player, 869 posts
Brindle Thistlefoot
Halfling
Sun 26 Aug 2018
at 08:21
  • msg #247

The Dark Tower - Level The Second

Brindle frowns as he continues to concentrate on his spell.

"Cogwitz ... you met Tesseryn first... Does that ... mean anything ... to you?" he asks.
Tesseryn Brightsoul
player, 243 posts
Paladin
Arm of Dauros
Wed 29 Aug 2018
at 14:35
  • msg #248

The Dark Tower - Level The Second

Tesseryn grits his teeth, but manages to resist striking his other as he steps forwards, choosing instead to point out the certainty of the imposter's deception.

"That this deceiver declared the old man to be evil is undoubtedly naught but a ploy.. yet it does not mean that.. Berkam-Shem is it?  ..it does not mean that he is innocent. Once he admits his lies then I shall ask Dauros to reveal to me if any taint rests upon his hapless prisoner."

Like Aurion, the Paladin did not notice the imposter's slip, but now that the elf points it out he smiles, raising his eyes to his god above, pleased that the truth is out at last.

"Condemned by his own words!"
Skald
GM, 1332 posts
Licenced to Kill
Wed 29 Aug 2018
at 14:43
  • msg #249

The Dark Tower - Level The Second

It seems that the matter of the imposter will shortly be resolved ...
This message was last edited by the GM at 13:28, Thu 30 Aug 2018.
Cogwitz_
NPC, 2 posts
Wed 29 Aug 2018
at 14:51
  • msg #250

The Dark Tower - Level The Second

The Halfling is still reeling in astonishment at Leisha's ability to rationalise tricky moral issues.

"I'll certainly be calling upon you to represent me next time I'm up before the ecclesiastical council!" he tells her, admiringly.

"Sisterhood," Cogwitz drags his mind back to the issue at hand.  "Aye, the Tesseryn I met did tell me that he was once a woman but reborn as a man.  There was the small matter of his ... her death, of course, but I think I took the news rather well, with a stiff drink to help it down.  I assumed it was told to me in confidence ... but given the circumstances ..."
Berkam-Shem
Thu 30 Aug 2018
at 12:50
  • msg #251

The Dark Tower - Level The Second

The badly-done-to wizard's eyes narrow as his gaze wanders back and forth between the two Tesseryns.
Not-Tesseryn Brightsoul
Thu 30 Aug 2018
at 13:27
  • msg #252

The Dark Tower - Level The Second

"Oh come on !" The second Tesseryn raises his hands plaintively as the wizard stares at him.  "You can't blame me for this !  How was I suppposed to get out of that one ?"

With a sigh he looks the the one and only original Tesseryn, and then the air shimmers as he turns back into a goat.

"I surr-ehehender too !" the goat announces sadly.
Brindle
player, 870 posts
Brindle Thistlefoot
Halfling
Thu 30 Aug 2018
at 15:15
  • msg #253

The Dark Tower - Level The Second

Brindle happily points at the Tesseryn with the shortsword.

"That's the real Tesseryn," he confirms. "The other one was only kidding!"

The he moves up to Berkam-Shem.

"Since you are now our prisoner I am sorry but we are going to have to take those magical bracers off you until we have seen Sir Holomir. I'm not sure what they do but we can't take the chance that they may pose a threat somehow."

If necessary Brindle will ask Wrukaog and Leisha to help remove them from the old man.
Tesseryn Brightsoul
player, 244 posts
Paladin
Arm of Dauros
Sat 1 Sep 2018
at 01:10
  • msg #254

The Dark Tower - Level The Second

OOC: seeking clarification ... did Brindle make it past the goat to join Tesseryn in the next cave?
Leisha
player, 231 posts
Sat 1 Sep 2018
at 03:01
  • msg #255

The Dark Tower - Level The Second

Leisha sighs a little.  "I was honestly looking forward to testing my hypothesis," she admits.  "But I suppose this works too.  For the record, since you ask," she adds, producing a silken rope and looping it around the goat's neck in acceptance of its surrender, "Mister... I'm sorry, I don't think we have your actual name yet?  But given that you were impersonating a Paladin, it's unlikely he'd have lied, especially about his own order, even in hopes of tripping you up.  As improbable as the Sisterhood might have sounded, if I'd been in your position, I'd have run with it."

"Something on the order of," she furrows her eyebrows to a serious expression and deepens her voice in a pale imitation of Tesseryn, "`Yes, sisterhood, though how this miscreant knew of it I can only attribute to the same nefarious magics that allowed it to steal my form'," she proposes.  Relaxing her face and voice, she smiles.  "So I think you may be somewhat culpable for your failure, though in fairness, you did have to decide rather quickly."

"On the whole, though, it really was an admirable imitation," she adds, politely.
Brindle
player, 871 posts
Brindle Thistlefoot
Halfling
Sat 1 Sep 2018
at 10:33
  • msg #256

Re: The Dark Tower - Level The Second

Tesseryn Brightsoul:
OOC: seeking clarification ... did Brindle make it past the goat to join Tesseryn in the next cave?
I assume so. That was my intention.
Tesseryn Brightsoul
player, 245 posts
Paladin
Arm of Dauros
Mon 3 Sep 2018
at 11:59
  • msg #257

Re: The Dark Tower - Level The Second

Hidden from view around the corner, none can hear Tesseryn's brief but fervent averment of thanks to Dauros and Cogwitz, nor see whether or not he actually rolled his eyes at Brindle's quip.

Then Brindle arrives to disarm the prisoner and Leisha to captivate the goat.  Tesseryn waits impatiently, in no mood for further delays, yet seeing the wisdom of their caution.  He restrains Berkam Shem while Brindle searches him, and offers Leisha a warning "Beware the goat, it is a creature of unbridled evil."

In due course, The Real Tesseryn presses on through the dark passages towards Sir Holomir's room, man-handling the bound old man ahead of him.
Evil Goat
Mon 3 Sep 2018
at 13:40
  • msg #258

Re: The Dark Tower - Level The Second

"Hey, he's the bra-a-a-ins of the opera-a-ation," the goat inclines his head towards Berkam-Shem who's shoulders slump in resignation as Brindle arrives to relieve him of his leather wrist bracers. 

"Don't know that much about pa-a-a-la-a-a-dins," the goat admits as Leisha places the rope about its neck, "or huma-a-ans.  Or your kind."

"I do know there's power in na-a-a-ames, though," he stonewalls, smugly.
Skald
GM, 1333 posts
Licenced to Kill
Mon 3 Sep 2018
at 14:01
  • msg #259

Re: The Dark Tower - Level The Second

With the truth revealed and Berkam-Shem relieved of his wristbands by a thoughtful Brindle, Tesseryn thanks Dauros and drags the old man onwards, the rest of you trailing behind him, Leisha deep in conversation with the surprisingly talkative and allegedly evil goat.

The cave gives out to the chamber where Sir Holmir still stands at his post, the Lion of Mitra fullfilling his sacred duty.

Neither he nor Berkam-Shem seem pleased to see each other.  The former glares with suspicion at the old man who in turn seems most uncomfortable, the plain stone chamber obviously a place he's never trod before, though he meets the Paladin's gaze if reluctantly, not so much with bravado as being too frightened to look away.

"Who is this you bring before me ?" Sir Holmir asks in his loud and judgmental way, his gaze taking in the old man's bonds and naturally assuming the worst of him, as he assumes the best of Tesseryn. 

OOC: Map of the proceedings updated ...
Tesseryn Brightsoul
player, 246 posts
Paladin
Arm of Dauros
Tue 4 Sep 2018
at 12:07
  • msg #260

The Dark Tower - Level The Second

"Sir Holomir, this is Berkam Shem."  Tesseryn waits a moment to see whether The Lion of Mitra recognises the name before taking a deep breath and continuing.  "We apprehended him leaving the chamber of Samalgidaceon, a mad giant with questionable dress-sense, in the company of eight orcs.  The orcs said they were in the service of Haffrung Helleyes but they were assigned to this 'wizard'.  All of them have denied being followers of Set, however I have my doubts and have come straight here to seek your councel."
Brindle
player, 872 posts
Brindle Thistlefoot
Halfling
Tue 4 Sep 2018
at 15:00
  • msg #261

The Dark Tower - Level The Second

"... and his goat here magically transformed into a duplicate of Tesseryn and tried to convince us it was the real paladin and our Tesseryn was an imposter. If the goat is his familiar then that's hardly the sort of tactic that would convince you this wizard is an upstanding and law-abiding citizen, is it?" Brindle adds enthusiastically.
Aurion Moonbeak_
player, 63 posts
Mon 10 Sep 2018
at 00:02
  • msg #262

The Dark Tower - Level The Second

"Do pronounce your judgement quickly please, dear Lion." Aurion glances around the austere chamber. "As soon as you're done, I'll be off to spend the night in Oomphy's comfy parlour."
Tesseryn Brightsoul
player, 247 posts
Paladin
Arm of Dauros
Mon 10 Sep 2018
at 01:58
  • msg #263

The Dark Tower - Level The Second

The goat's words cause Tesseryn to glance sharply towards Leisha.  His enemies continue to cast aspersions on this good lady's nature.  Dismissing the thought, he frowns darkly at the goat.  "Keep a civil tongue, treacherous beast, or we'll muzzle you."
Skald
GM, 1334 posts
Licenced to Kill
Mon 10 Sep 2018
at 12:27
  • msg #264

The Dark Tower - Level The Second

The Lion of Mitra is indeed pleased to see Tesseryn once more, and maybe even the rest of you and while he trusts the Paladin's judgment, is only too happy to pronounce the guilt of Berkam-Shem himself.

"I have heard of this wizard and can indeed tell you that whether his allegiance lies with Set or some equally dark power, he is a ruthless, evil ..."
Evil Goat
Mon 10 Sep 2018
at 12:29
  • msg #265

The Dark Tower - Level The Second

"Oh blessed heavens, I'm out of here !" the evil goat declares.

The noose about his neck drops to the ground as he vanishes.
Skald
GM, 1335 posts
Licenced to Kill
Mon 10 Sep 2018
at 12:34
  • msg #266

The Dark Tower - Level The Second

"Come back and face justice !" Sir Holomir demands as the goat vanishes.

Berkam-Shem doesn't seem particularly happy that he's been left to face the music alone.

"Soldiers of the Light !" the Lion of Mitra calls out.

From the corridor behind him a troop of armoured gnomes emerge, perhaps two dozen or so.

"Take this evil wizard into custody," Sir Holomir instructs them.  "And search for ... his goat.  The creature has disappeared !  It must be found !"
Brindle
player, 873 posts
Brindle Thistlefoot
Halfling
Mon 10 Sep 2018
at 15:11
  • msg #267

The Dark Tower - Level The Second

Brindle frowns at the spot where the goat was standing and moves closer to see if he can work out how it managed that neat little vanishing goat trick.
Leisha
player, 232 posts
Mon 10 Sep 2018
at 17:53
  • msg #268

The Dark Tower - Level The Second

"Oh!" Leisha exclaims, looking down in surprise, and then turning to look more closely.
Tesseryn Brightsoul
player, 248 posts
Paladin
Arm of Dauros
Thu 13 Sep 2018
at 02:20
  • msg #269

The Dark Tower - Level The Second

Tesseryn glares at the spot vacated by the goat, also trying to understand what just happened. 

He watches with satisfaction as the armoured gnomes take charge of the prisoner, not finding the scene the least bit amusing.  "Beware his lies.  He has not uttered a word of truth yet this day, but if he reveals any intelligence that may aid our Quest, I would appreciate that you forward it to us."

"Sir Holomir, our party intend to rest, perhaps in the company of Omphalos the Guardian Naga.  May I offer to take up your vigil for these hours, that you may take some well-earned rest yourself?"
Skald
GM, 1336 posts
Licenced to Kill
Thu 13 Sep 2018
at 05:28
  • msg #270

The Dark Tower - Level The Second

Berkam-Shem does take some small satisfaction at the frowns, exclamations and glares caused by the disappearance of his wayward goat ... but not for long as he is grabbed by the gnomes and marched away, down the corridor that Sir Holomir guards.

As the old man crosses the threshold between the room and the passage beyond a voice booms out, as if Mitra himself speaks ...

"WARE YE PILGRIM !  YE HAVE BEEN TOUCHED BY THE HAND OF MITRA.  CAUSE NO EVIL IN THIS, HIS SHRINE, ELSE YE SHALL DIE MOST HORRIBLY !"

"I thank you for your kindness," the Lion of Mitra appears to find the warning not at all out of the ordinary as he responds to Tesseryn's offer, "yet I have no need for rest nor sleep, and am sworn as a sacred duty to remain at my post."

"Yet if you and your companions would rest here," he gestures to the corridor behind him, "you would be most welcome."
Brindle
player, 874 posts
Brindle Thistlefoot
Halfling
Thu 13 Sep 2018
at 13:58
  • msg #271

The Dark Tower - Level The Second

"The goat became invisible!" Brindle suddenly exclaimed. "It changed form once to mimic Tesseryn - it must have shrunk to escape the leash. It is his familiar, an imp or quasit most likely. A tiny, winged devil or demon."

He reached over his shoulder to his backpack and unerringly retrieved the scroll he wanted.

"Cogwitz, Wrukaog - close your eyes!" he ordered and immediately read the incantation from the scroll to conjure a sudden burst of golden particles that filled the cave around the orc and halfling, covering them and everything else in that part of the cave in sparking dust.

OOC: Glitterdust spell centred above the SE corner of Cogwitz's square - 10ft radius spread.
Tesseryn Brightsoul
player, 249 posts
Paladin
Arm of Dauros
Sun 16 Sep 2018
at 00:40
  • msg #272

The Dark Tower - Level The Second

Tesseryn glances up to the shaft from the chapel above.  "The goat has fled, up there." he informs Brindle, possibly offering the halfling an opportunity to adjust his aim.  He sheaths his shortsword, expecting no further threats this day.

He inclines his head in acknowledgement of Sir Holomir's vow and unstinting service.  "I thank you for your offer and readily accept.  Who might we ask for beyond?" His eyes follow the gnomes and their prisoner within the booming passage.
Aurion Moonbeak_
player, 64 posts
Sun 16 Sep 2018
at 00:56
  • msg #273

The Dark Tower - Level The Second

"That sounds better than Oomphy's comfy mausoleum." Remembering that the naga guarded a tomb not a parlour, Aurion is already following the Oompa-Loompurs along the yellow brick road and glancing about to spot the Magic Mouth spell. "I hope they serve wine."
Brindle
player, 875 posts
Brindle Thistlefoot
Halfling
Sun 16 Sep 2018
at 14:02
  • msg #274

The Dark Tower - Level The Second

"Oh. Already flown the coop, you say?" Brindle responds to Tesseryn's news disappointedly.

He abandons his plans to read the Glitterdust spell from the scroll since there is no telling how far away the 'goat' might have flown up the shaft already.
Skald
GM, 1337 posts
Licenced to Kill
Tue 18 Sep 2018
at 05:11
  • msg #275

The Dark Tower - Level The Second

"Be it goat or winged demon, I fear it not," Sir Holomir comforts Brindle as the Halfling pockets his scroll.  "I shall watch most keenly lest it return."

"Noble Omphalos and I have our own posts to guard," he assures Tesseryn.  "Should you need his aid, show him the ring I gave you and he, indeed any of those of us sworn to Mitra, will help you as we can."

"The gnomes are the staunch defenders of the White Tower.  They will provide cots for you, and a hot meal.  Ask for Gnevron, their leader."

Once your questions are done, you follow after Aurion, down the passage.  As each of you cross the threshold, the voice booms out once more and you feel the gentle touch of an invisible hand:

"WARE YE PILGRIM !  YE HAVE BEEN TOUCHED BY THE HAND OF MITRA.  CAUSE NO EVIL IN THIS, HIS SHRINE, ELSE YE SHALL DIE MOST HORRIBLY !"

Leaving Sir Holomir at his post, you find two doors, one on either side of the corridor.  Suddenly one opens and an armoured gnome pokes his head out.

"I'm Gnevron," he tells you with a cheerful smile  "Death to the minions of Set and all that. If you'd just follow me ..."

So saying, Gnevron leads you down the stairs, pointing out an area to the right where you can rest before leading you to the mess hall, where you find a lot of mismatched furniture, ranging from ornate to rickety, with a curtained off kitchen area nearby.  Poking your heads around the corner, you see another stair curving down, flanked by a couple of lion statues which matches the one you're standing next to.

"You can get a hot meal here - the kitchen is always open.  Simple honest affair, just roast meat and vegetables, bread, soup and ale, but very tasty, eh lads ?"

The three gnomes working in the kitchen respond with an equally cheerful chorus of "Ayes !"

"Don't worry about the golem", Gnevron indicates the large statue like figure at the base of the stairs, "he's just on the lookout for evildoers."

"Death to the minions of Set !" the three kitchen hands add, enthusiastically.

"Anyone for an ale ?"
Brindle
player, 876 posts
Brindle Thistlefoot
Halfling
Tue 18 Sep 2018
at 13:18
  • msg #276

The Dark Tower - Level The Second

Brindle smiles with genuine pleasure as the menu is read out.

"Oh, my, that all sounds just wonderful. Yes indeed, a mug of ale would be most welcome right now and should definitely help me sleep!"
Tesseryn Brightsoul
player, 250 posts
Paladin
Arm of Dauros
Wed 19 Sep 2018
at 01:34
  • msg #277

The Dark Tower - Level The Second

"Yes this is satisfactory."  Tesseryn compliments Gnevron.  He chooses a cot, pushing it squarely against the north wall and placing his swords and backpack neatly atop it, then aligning four more beads against the east wall, military fashion, and the remaining bed into the nook on the west wall.  "This section will need to be screened for our lady companion." he indicates the western bed and Leisha as he explains the requirements to Gnevron.

He accepts bread and soup and a mug of water and sits next to Brindle to eat.  "We can rest safely here, Brindle.  On the morrow we shall continue our Quest."

After the meal he finds Gnevron to enquire  "We appear to be well guarded, although I wish to see where our prisoner is held.  He is a treacherous wizard and must be watched constantly lest his wiles wreak havoc upon your community."
Brindle
player, 877 posts
Brindle Thistlefoot
Halfling
Wed 19 Sep 2018
at 12:48
  • msg #278

The Dark Tower - Level The Second

"Yes indeed," Brindle agrees with Tesseryn's opinion of the evil mage. "I hope he has been stripped of any possessions he had. Even a pouch of herbs and other odds and ends could hide the ingredients for his spells. He also had a magical companion, his familiar. That was the goat that escaped when he was arrested. I believe it is some type of tiny devil or demon and is able to make itself invisible whenever it wants to. It even managed to impersonate Tesseryn quite effectively earlier today. I hope that the guards on the wizard will be able to stop such a creature if it tries to free the wizard."
Aurion Moonbeak_
player, 65 posts
Tue 25 Sep 2018
at 00:29
  • msg #279

The Dark Tower - Level The Second

Choosing a bed and throwing his gear atop it, Aurion carefully conceals the serpent-headed sword beneath his backpack and cape then heads for the kitchen to sit near the lion statues. "Yes yes, death to all minions." He keeps the snakes hidden within his robes as he gestures for a serving of everything. "Do you have wine?"
Gnevron
Sat 29 Sep 2018
at 12:21
  • msg #280

The Dark Tower - Level The Second

The gnome notes Tesseryn's request for a curtain to be put up with a nod.  "I shall arrange it," he assures the Paladin.

As you take your seats, the kitchen staff place food and drink before you, exhorting you to "eat up, drink your fill - plenty more where that came from," though Aurion's inquiry about the possibility of wine brings much regretful shaking of the heads.

"Don't get much call for it, really," they tell him.  "Death to the minions of Set."

Gnevron considers Tesseryn and Brindle's warnings regarding the wizard carefully.

"We know of Berkam-Shem," he warrants.  "The Wizard will try none of his tricks here.  He has been bound and gagged, stripped of all his belongings, and we have him under guard, where he will remain until his trial.  Those that guard him are well warded against evil.  Thought you may see him if you wish, once you have eaten."

"None of his allies would risk the curse that would befall them ... any attempt to free him by force and they would be struck down by a terrible wasting disease.  Still we shall keep careful watch to be sure.  Your concerns do you credit."

"Clay here," he indicates the golem with a jerk of his thumb, "is immune to whatever magics they might raise.  They'd not get past him."
Tesseryn Brightsoul
player, 251 posts
Paladin
Arm of Dauros
Thu 4 Oct 2018
at 02:40
  • msg #281

The Dark Tower - Level The Second

Tesseryn takes bread with jam and a cup of water and sits with Brindle to eat.  "Thank-you Gnevron.  Gnomes have always prooved themselves resourceful and reliable.  You've set my mind at rest.  Might we see more of the buried tower of Mitra before we rest?"  He gestures towards the stairs down beyond the dining area.
Aurion Moonbeak_
player, 66 posts
Thu 4 Oct 2018
at 03:06
  • msg #282

The Dark Tower - Level The Second

Fetching a wineskin from his pack (one of several packed by the servants at the World Serpent Inn), Aurion pours himself a cup and offers the skin around to all in the kitchen. "Its Elvish." he explains to Gnevron. "it'll bring life to the minions of Mitra." He takes a serve of roast vegetables, bread and soup, and another cup of wine.

"What can you tell us about the mysteries we've discovered in the passages below?" Aurion quizzes Gnevron. "Have you heard of a passage guarded by two talkative doors named Sydni and Harlon? Or a miserable statue named Samalgidaceon? And what of the passages that mysteriously end in mist?"
Gnevron
Sun 7 Oct 2018
at 05:38
  • msg #283

The Dark Tower - Level The Second

The gnome is happy to share a cup of wine as you converse, though his lips purse at the unfamiliar taste.  "Not bad, though," he vouchsafes appreciatively (though his response might elicit a strained smile if the keepers of the cellars of the World Serpent Inn heard such).

Gnevron is more than happy to accept the compliment that Tesseryn offers, and to show you around the White Tower.  "Of course," the gnome agrees, "when you've eaten your fill, I'll give you the tour."

Aurion's questions, however, elicit a sad shake of Gnevron's head.

"Sorry," he tells the Elf, "none of us get out much - the tower is too imperiled by Set's foul worshippers for us to leave it unattended.  Though I have heard of Samalgidaceon from other brave souls who ventured out there, though ... I'd not believe any tale he might tell you.  He seeks the Holy Belt of Mitra that he might use it to bargain with Set."

"The only way in or out of Mitra's tower is the way you came in," he offers helpfully, pointing upwards, "the doors on the lowest level - what once was the ground floor and grand entrance, many, many years ago - are now sealed and warded against the forces of darkness."

"There is much evil out there ... perhaps the worst I have word of is a wizard named Haffrung Helleyes ... it is said he can change his form as easily as you or I might change our cloaks !"
Tesseryn Brightsoul
player, 252 posts
Paladin
Arm of Dauros
Thu 11 Oct 2018
at 10:04
  • msg #284

The Dark Tower - Level The Second

"Was Samalgidaceon known to you, before he was cursed by Set, as he puts it."  Tesseryn picks up where Aurion leaves off, recalling his conversation with the statue.  "He exchanged belts with me ... although mine was an offensive piece that, strangely, I had never seen before.  I consider myself well rid of it, but it was not the belt he sought."

"Haffrung Helleyes." he repeats solemnly, condemning the name and its owner.  "Fortunately we have a wizard of our own," he regards Aurion where he sits amid his meal, And talented others.  We shall not fail to subdue the followers of Set."
Brindle
player, 878 posts
Brindle Thistlefoot
Halfling
Thu 11 Oct 2018
at 13:13
  • msg #285

The Dark Tower - Level The Second

Brindle turns thoughtful as he listens to the conversation.

"I wonder … that goat couldn't have been this Haffrung Helleyes, could it? Those orc guards did say they served Haffrung Helleyes but were assigned to guard Berkam-Shem. No, surely not. Although it is still a mystery how it managed to impersonate Tesseryn so effectively," he muses.
Aurion Moonbeak_
player, 67 posts
Sat 13 Oct 2018
at 01:28
  • msg #286

The Dark Tower - Level The Second

"I'll pass on the tour, thank-you." Aurion seems as lost in thought as in food. "I have a spell to see the invisible on an old book - might see if I can learn it before we go. Do you have a quiet study area, Gnevron?" After the meal he seeks solitude and pores over a musty old necromancer's tome.
Leisha
player, 233 posts
Sat 13 Oct 2018
at 02:49
  • msg #287

The Dark Tower - Level The Second

"To be honest," Leisha admits, "I always get the brooch caught in my hair, so if he can only change shape as easily as I change my clloak, we should be able to catch him soon enough.  Metaphors are rarely that cooperative, though," she sighs.
Skald
GM, 1338 posts
Licenced to Kill
Sat 20 Oct 2018
at 13:10
  • msg #288

The Dark Tower - Level The Second

The gnome shakes his head.  "I believe Samalgidaceon has been down here for a long while," he tells the Paladin, "and as I understand it, he's not been exactly forthcoming with details of his past.  Your decision to swap belts with him was probably for the best though - compared to the likes of Haffrung Helleyes, he's mostly harmless."

"Death to the minions of Set !" Gnevron adds with a dutiful smile as Tesseryn pledges something slightly less than outright slaying of the notorious Haffrung, the kitchen hands all merrily joining in with the chant.

Brindle's musings provide the gnome with food for thought.  "Have to say we'd always considered the goat was Berkam-Shem's familar," he admits, "never considered it might be Haffrung ... to be honest I really don't know.  Might pay us to keep our crossbows handy if we catch sight of it again, though."

Leisha's comments leave the gnome wondering if he should explain it again (and what such a mysterious thing as a 'metaphor' might be), but since he can well guess what the young woman might make of 'putting on a pair of boots' instead Gnevron elects to address Aurion's request, feeling on much safer ground.

"You can use the library downstairs," he informs the Elf.  "We guards aren't much in the way of readers, it's mostly used by the lammasu." 

Wrukaog and Cogwitz both cry off, the pair intending to stay here and keep the kitchenhands, or at least the hot meals and cups of ale, company.

Once the rest of you finish supping, the gnome leads you down the stairs, delivering a running commentary with the practiced air of one who's never done this before.

"That was the kitchens and mess hall of course {LEVEL B ON MAP} ... our main barracks are on the top floor {LEVEL A ON MAP}... you'd have passed them on the way down ... ah here we are !" he nods to the three gnome guards who all try to look alert and guard-like as Gnevron steps off the stairway.  {LEVEL C ON MAP}

"As you were lads," Gnevron tells them.  "Death to the minions of Set," he appends, smiling at the chorused response in kind.

"That's the library there," he points to the door on the right , waiting while you all poke your heads round to admire the bookcases, leaving Aurion to his studies while you continue on. 

"This is Rosunn, Eaomir and Dohevin," the gnome inclines his head politely to the three Lammasu.

The large creatures, with the body of a lion, wings of an eagle and human faces eye you appraisingly, but serenely and without suspicion, as if they find much interest in your more simple forms.

Gnevron does not linger, though, allowing you just enough time to poke your head around the corner to peek at the column of mist, "shortcut to and from Omphalos's chambers", before ushering you back to the stairs, turning south to where a second, spiral stairway leads down.

A few turns of the staircase leads you to another opening {LEVEL D ON MAP}.  Directly ahead of you is a huge woolly mammoth, which your guide approaches fearlessly as it awaits him impassively ... and with good reason, for though it appears startlingly real, close up you can tell it is a triumph of the taxidermist's art.

"Don't breathe too deeply," the gnome exhorts as he pushes open a door to the south, revealing a golem standing next to a brazier from which wafts a sweet smelling smoke that makes you all a bit giddy.

"Can we see the prisoner, please, Clay," Gnevron nods at the golem who turns wordless to pull back a dividing curtain to reveal Berkam-Shem, bound and gagged his feet somehow sunken into the stone floor as he stares blankly, obviously in the thrall of the heady smoke.

Quickly backing out before you can be overcome by the fumes, the gnome grins at the three of you.  "He won't be causing any trouble," he assures you.

Heading north, you push through another set of heavy drapes to a darkened area, lit by the soft light that emanates from a globe of swirling mists.

"We can use that to look about this tower, or keep an eye on a particular person after they've left here ... but it doesn't last for very long," your guide dismisses the globe, nodding towards the opposite door.  "Main barracks," he explains, before doing an about turn and leading you back to the spiral stairway, going down ...

... another few turns of the stair brings you to its end (or beginning, for you realise that you've been steadily working your way down for what must once have been the top of Mitra's temple {LEVEL E ON MAP}.  This entire level seems to have been the site of a terrible battle, for every chamber and room has had its contents burned and blasted to ash.  Doors creak on their hinges and charred paint and plaster peels off the walls and ceilings.

Gnevron leads you through one of the doors on the south wall where you find another four gnome guards, these somber and alert and enjoy yet more dour renditions of "Death to the minions of Set !" as your guide proudly shows you a plaque on the south wall, honouring those servants of good who gave their lives on this spot, courageously holding off the forces of evil.

Leaving the guards to their duty, the gnome points out a stone statue in the northwesternmost chamber fashioned in the form of a Shedu, which is to say a sturdy horse, but with a noble, dwarf-like head and large feathered wings.

"Anyone tries anything here and that'll come to life and sort them out," Gnevron smiles confidently as he takes you around the east side instead, before turning north to a chamber where you find another misty column and an iron box.

"That's another shortcut back from the upper levels outside the tower," he tells you, pausing a moment as he tries to recall where, "just past the chamber of the undying, I believe ... but entering the mists from this end just takes you to the chamber where Sir Holomir stands guard."

"That box ... actually that could be useful to you ... contains a stone tablet upon which is inscribed all names of the glyphs that ward the doorways and portals in the Tower of Set, death to all his minions.  Bit of luck us getting hold of that.  I'm sure someone died horribly as a result," he chuckles at the thought.

"You can't take the tablet, but I'll arrange for someone to copy that down for you - you know, in case you make it to the Dark Tower."

"And if you'll step this way ..." the gnome turns and walks through the western wall.

Following him, you find yourself in a bare stone chamber lit with a strange red light and with a circle of runes inscribed on the floor.  Gnevron steps into it without hesitation and vanishes.  You hurry after him ...

... and find yourselves in a massive hall of blindingly white ornate marble, delicately worked with many lawful good creatures portrayed in the decorations {LEVEL F ON MAP}, standing in a circle of runes that seem much the same as were in the room you just left.

"This was originally the main hall of the Temple," your guide tells you, his voice reverently low.

"Statue," he points to the twenty foot tall statue fashioned in the form of an armoured warrior in an alcove to the west.  "Statue," he says again, pointing to the similarly sized statue of a beautiful woman in an alcove to the east.

"That's Vishnar," he points to the green stone statue in the northern alcove which waves back at him.  "The only way back upstairs is through his good graces.

"And those are the main doors I was telling you about," he points to the very solid looking doors to the south which are heavily barred and marked with many formidable glyphs.  "None shall pass and all that."

"So ..." Gnevron pauses at last for breath "... that's the tour.  Any questions ?"

OOC: Map of the proceedings updated ...
Tesseryn Brightsoul
player, 253 posts
Paladin
Arm of Dauros
Sun 21 Oct 2018
at 01:27
  • msg #289

The Dark Tower - Level The Second

Tesseryn nods his approval at each level, and to each group of gnomes and creatures in acknowledgement of their service.  Mitra's tower appears well defended and Berkam Shem well guarded.  "Thank you Gnevron.  The glyphs should prove most useful as we penetrate the dark tower."  He pauses to allow the gnome time to predict the demise of its occupants. "You've revealed to us the mystery of the mist filled passages.  We saw the one outside the tomb guarded by Omphalos, and another one such near to the room where we met Samalgidaceon.  Also nearby there was a circular passage that was similar in girth to this Hall.  Is that misty portal the one you mentioned, that returns the user to the battlefield above?  And how might we seek entrance to the tower of Set? "
Brindle
player, 879 posts
Brindle Thistlefoot
Halfling
Sun 21 Oct 2018
at 14:04
  • msg #290

The Dark Tower - Level The Second

Brindle looks around at everything as they are guided down through the levels of the tower of Mitra, absorbing the details and trying to remember as much as he can. When the tour is over he listens to Tesseryn's questions too. Then he has a couple of his own to ask.

"If we do get inside the tower of Set, is it likely to be similar to this, even a mirror image of this tower? Will we face golems like Clay and Vishnar, if that is what Vishnar is? What is it that we would need to do there to make things right here? Can anyone tell us that?" He asks Gnevron.
Leisha
player, 234 posts
Sun 21 Oct 2018
at 15:54
  • msg #291

The Dark Tower - Level The Second

Leisha offers Vishnar a smile and wave of her own when she sees the statue respond to Gnevron's.  She wonders briefly if the Gods have sent her into one of those irritating planes where the furniture regularly talks - or even sings - and heroes are always accompanied by cute animals, but accepts that Aurion being the one with cute animals probably doesn't fit.

Turning back, she adds her own bit of curiosity to the mix.  "`None shall pass?'" she asks.  "Why not?  What's on the other side?"
Aurion Moonbeak_
player, 68 posts
Mon 22 Oct 2018
at 13:21
  • msg #292

The Dark Tower - Level The Second

Finishing his research sooner than expected (although why it was unexpected eludes him...he is a great Mage after all...equal of heaven and all that), Aurion searches the tomes and scrolls for anything that may help with the layout and inhabitants of the other tower. He sends Clique and Claque to slither about the shelves too, as long as no one is watching.

21:19, Today: Aurion Moonbeak_ rolled 25 using 1d20+13.  Spellcraft 'see invisible' DC17.
Skald
GM, 1339 posts
Licenced to Kill
Sat 27 Oct 2018
at 06:34
  • msg #293

The Dark Tower - Level The Second

"Death to them minions of Set !" Gnevron dutifully, even gleefully supplies in the pause that Tesseryn leaves, before giving serious consideration to the questions raised.

"Ours are all linked to locations on the upper level," he replies to the Paladin's ponderings regarding the other sightings of similar mists.  "Couldn't tell you were the others go.  Might be good for you, might be bad.  There's a lot of knowledge been lost over the years."

"The entrance to Set's tower, cursed be his name and death to all those who follow him," the gnome smiles, "is about a hundred or so feet that way," he points south towards the sealed doors.  "But you'll have to go the long way - work your way down from the top."

"That's why," he admits to Leisha.  "Without the wards in place we'd be quickly overwhelmed by the scum who serve Set, death to all of them.  With their stronghold so close by they'd be quick to take advantage.  And to make matters worse they've stuck a dragon in one of the chambers in between !  We think the long way down would steer cleer of that dreadful beasts - he's likely not too choosy who he eats, so our foe prefer to avoid him too."

"Demons and worse, that's what you'd find in there," Gnevron tells Brindle.  "Misshapen creatures of Chaos, undead of the worst kind," he shudders at the sheer evilness of it.

"I'm a Storm Giant," Vishnar admits to the Halfling, "this is just a simple illusion to confuse the unwary.  My kin and I are sworn to guard the holy shrines of men."

"I don't believe the Dark Tower would be anything like this," the gnome chips in.  "Set, oh I hate him, would neither admit that this proud structure was the pinnacle of beauty, nor copy anything that Holy Mitra had built."

"As for making things right ..."

Gnevron smiles broadly.  "Death to the minions of Set !  That'd do it !"
Aurion Moonbeak_
player, 69 posts
Sun 28 Oct 2018
at 01:42
  • msg #294

The Dark Tower - Level The Second

Determined to learn all of the secrets of the library, Aurion casts Comprehend Languages on himself and his snakes and they continue their search for information about the dark tower... and perchance anything about the serpent hilted sword taken from the sheriff.
Tesseryn Brightsoul
player, 254 posts
Paladin
Arm of Dauros
Sun 28 Oct 2018
at 03:55
  • msg #295

The Dark Tower - Level The Second

"A dragon."  Tesseryn mutters, ruefully remembering choices made in a past life. 

Finding himself hugely impressed with the defences of Mitra's tower, he wonders why they do not simply sally forth themselves to take the dark tower.  But he is here as a servant of Dauros, and it is not for him to question the will of his deity.  Sallying forth was the task clearly and unambiguously appointed to this party, and he will see it done.  The two questions remaining, for him, are where to start and where to find the other relics left by Mitra's champions.

He turns about and gestures in several directions, taking his bearings, then enquires "Set's tower lies just 100' to the south, you say.  But the circular passage we traversed, with Wrukaog's help, must be north of here, so that passage does not gird Set's tower after all.  Hmmm... Aurion's chance-found map fragment marked 'the tower' to the north of Omphalos' post.  So, if we're to gain entrance via the top level, and if the towers were of equal height, then the entrance may be found in the unexplored first level passages east of the shrine of Set."

Tesseryn holds up his hand to show Gnevron and the Giants the ring he wears, "Mitra's favour, and within it the spirit of Sir George, Prince of the High Peaks and Champion of the Faith.  And we also have found the amulet, Mitra's eye, warded by the spirit of Charlamack the Just.  But we still seek the belt, the girding of Mitra, with the spirit of Princess Jamalla the Wise.  Omphalos advised that we should recover all three to aid our quest, and we should seek for the belt on the second level.  Can you offer any further guidance?"
Brindle
player, 880 posts
Brindle Thistlefoot
Halfling
Mon 29 Oct 2018
at 15:33
  • msg #296

The Dark Tower - Level The Second

Brindle looks closely at Vishnar when he admits he is really a storm giant.

"That's very effective. Let them see what they expect to see. I never even considered your appearance might be an illusion," he admits.

He eyes Tesseryn with genuine respect when he demonstrates that he really has been paying attention to everything he has been told.

He grimaces at the mention of demons and undead but looks thoughtful at the mention of a dragon as well.

"We've faced a dragon before, haven't we Leisha? Its name was Vesicant, wasn't it? Let's hope we will be as lucky again this time too."
Leisha
player, 235 posts
Mon 29 Oct 2018
at 16:55
  • msg #297

The Dark Tower - Level The Second

Leisha bursts into a short laugh at that.  "I'm not sure `facing' is what I remember us doing," she admits.  "But thankfully it sounds like all we have to do this time is not open that door."
Brindle
player, 881 posts
Brindle Thistlefoot
Halfling
Tue 30 Oct 2018
at 12:49
  • msg #298

The Dark Tower - Level The Second

"I did face that dragon!" Brindle exclaims indignantly. "Alright, it might not have been for very long, but long enough to know that it had dreadful halitosis!"

He pauses for a long moment after that as the memory of what happened next sinks in.

"There wouldn't happen to be one of those foggy corridors right near where that dragon would be, would there?" he asks Gnevron.

Then he looks a Gnevron again and asks, "I don't suppose you have been praying especially fervently for Mitra to save you, or something like that, have you? Or would you have any idea whether there is someone else around here who has been doing that sort of thing recently?"
Skald
GM, 1340 posts
Licenced to Kill
Sun 4 Nov 2018
at 06:00
  • msg #299

The Dark Tower - Level The Second

Gnevron shakes his head, reluctantly contradicting Tesseryn's careful logic.

"The entrances to our Holy Tower and the squat monstrosity that Set, may his followers wither and die most horribly, created are both on this level ... but at some point in the last few hundred years, our side were able to cut through the upper dome of Mitra's temple," he points straight up.

"Where we stand now, at the lowest level where both entrances lie, is ..." the gnome pauses for a moment as he visualises all the levels and sub-levels in his mind "... the fourth level of the complex outside."

Although he seems to have known that Sir Holomir had given Mitra's Favour to the Paladin, the news that you have also recovered the amulet is welcome news indeed.

"Mitra's Light shines upon you !  Those Holy artifacts will certainly ward you well !  Alas, I know only that the previous wearer of the belt, a warrior staunch and true, fell to an ambush, beneath the axes of foul orcs, somewhere on the second level."

Brindle's first question brings a shake of the head.  "I've not been down that far myself," he gestures with a finger indicating the making of the journey from the dome entrance above, "but I've not heard of any of the mists of transportation, ours or theirs, operating this far down."

The halfling's second question(s), however bring a glad nod of the head. "Oh, we've all been praying with great devotion for centuries.  Perhaps you are the answer to those prayers ?"
Tesseryn Brightsoul
player, 255 posts
Paladin
Arm of Dauros
Sun 4 Nov 2018
at 16:35
  • msg #300

The Dark Tower - Level The Second

"Orcs?!!"  Tesseryn snaps, looking up and shaking a mailed fist at something or someone imagined there.
Aurion Moonbeak_
player, 70 posts
Mon 5 Nov 2018
at 23:50
  • msg #301

The Dark Tower - Level The Second

Unaware of the Paladin's ire, Aurion continues his study until it be time to retire to his bunk with a cup of wine and a head full of matters living and supernatural.
Tesseryn Brightsoul
player, 256 posts
Paladin
Arm of Dauros
Tue 6 Nov 2018
at 07:36
  • msg #302

The Dark Tower - Level The Second

Recovering his composure, Tesseryn surmises what the gods have planed for their devoted followers.  "So, we must first battle our way down through the tunnels to the fourth level, then battle our way up through Set's tower.  Excellent.  Let's sleep then set forth on the morrow.  Are there more questions?  If not, please lead the way back up, Gnevron."  He looks to Brindle and Leisha, nods his solemn regard to Vishnar and waits for the storm giant to magic them back upstairs.

As they pass Berkam-Shem's prison he has an afterthought and asks Gnevron, "That wizard asked if we were sent by Avvakris.  Does that name mean anything to you?"
Brindle
player, 882 posts
Brindle Thistlefoot
Halfling
Tue 6 Nov 2018
at 13:16
  • msg #303

The Dark Tower - Level The Second

Brindle grins at Gnevron's final comments. "Oh, I sincerely hope so, Master Gnevron. Nothing would give me greater satisfaction."

He has no further questions and is happy to follow the paladin's suggested course of action.
Skald
GM, 1341 posts
Licenced to Kill
Sun 11 Nov 2018
at 07:00
  • msg #304

The Dark Tower - Level The Second

The gnome beams with pleasure.

"If you would open the way, Vishar, my friend ... ?  Ah, thank you."

The giant obligingly steps forwards, placing a small gem into the pattern on the floor before stepping back.

The pair chorus the customary "Death to the minions of Set !" before Gnevron ushers you into the circle and you reappear on the level above, to begin the long climb back upwards.

"Avvakris ?  Oh yes ... he's the mayor of Mitra's Fist and high priest of Set, a curse on all who would venerate the loathsome reptile !  He and Haffrung Helleyes are the two most powerful of those who would destroy us.  To be honest, if they ever combined forces instead of struggling for supremacy, we'd have been wiped out long ago.  Lucky for us that evil is selfish and stupid, eh ?"

Arriving back at the mess hall after a few more choruses of "Death to the minions of Set" (you greatly fear you'll be hearing that over and over in your dreams this night), Wrukaog and Cogwitz sleepily toast your return.

Supper is available should you wish it, else you may retire for the night when you wish, Aurion eventually seeking his pallet once his studies are completed.

You pass a quiet night ... but the next morning you are unable to rouse either Brindle or Cogwitz from their slumbers ... and Wrukaog reluctantly admits to being excessively sleepy.  The concerned gnomes ask whether you ate or drank anything in the village above, and the big Orc admits to taking a drink at the Overlord's Inn.

The gnomes shake their heads, telling you how lucky you are to have spent the night safe within the White Tower, for if you'd tried to find a quiet corner in the chambers without, you might well have met a horrible fate.

It takes a good four hours for the Halflings to awaken ... though the pair are much refreshed when they do !
Brindle
player, 883 posts
Brindle Thistlefoot
Halfling
Sun 11 Nov 2018
at 10:13
  • msg #305

The Dark Tower - Level The Second

Brindle does indeed waken fully refreshed and is quite surprised when told he and Cogwitz had overslept and couldn't be woken.

"I wonder what could have caused that?" he wonders, sounding just a little bit concerned.

His first priority, though, is to spend a little while with his spellbook to prepare a few replacement spells for the new day's mission.
Tesseryn Brightsoul
player, 257 posts
Paladin
Arm of Dauros
Wed 14 Nov 2018
at 05:50
  • msg #306

The Dark Tower - Level The Second

Tesseryn is impatient to be off on the quest.  "By nightfall these catacombs will be crawling with orcs."  But he has to wait while the halflings sleep it off, then catch up on their breakfast and second breakfast and elevenses.  He marches downstairs to check on the prisoner, then back upstairs to converse alone with Sir Holomir, sharing lofty ideals without empty threats to the followers of Set.
This message was last edited by the player at 06:29, Wed 14 Nov 2018.
Aurion Moonbeak_
player, 71 posts
Wed 14 Nov 2018
at 06:19
  • msg #307

The Dark Tower - Level The Second

After breakfast, Aurion studies his spell books. He pilfers talc from the gnomes' bathroom and grinds some flattened silver pennies to powder. "There. Now I will be able to see the invisible goat." He is ready to go.
Skald
GM, 1344 posts
Licenced to Kill
Sat 17 Nov 2018
at 06:04
  • msg #308

The Dark Tower - Level The Second

The Halflings have overslept so much that they are able to enjoy breakfast, lunch and whatever other snacks they fancy in between.  Both, however, are also keen to study or pray, as their vocation requires ... occupying the pair for another hour or so ... making it well after noon (so you reckon) by the time they are done.

Aurion takes the opportunity to ensure he is well prepared for what lies ahead, especially if that future involves any invisible goats, and Wrukaog is happy to eat and drink, leaving Leisha to get thoroughly bored and Tesseryn moreso, though after issuing dire but timely warnings, the Paladin heads upstairs to talk with Sir Holomir. 

Eventually all are ready to depart (some of you keener than the others who are considering afternoon tea) ... whither will you go ?
Brindle
player, 884 posts
Brindle Thistlefoot
Halfling
Sun 18 Nov 2018
at 09:09
  • msg #309

The Dark Tower - Level The Second

"What was it you said yesterday, Tesseryn? We must first battle our way down through the tunnels to the fourth level, then battle our way up through Set's tower - that's the idea, isn't it? Gnevron, can you point us in the right direction, please?" Brindle asks when everyone is ready to set off again.

(Yes, alright, Brindle and Cogwitz are the ones you have been waiting for, so when Brindle is ready to leave it is more than likely everyone else is already heading out the door.)
Leisha
player, 236 posts
Sun 18 Nov 2018
at 19:14
  • msg #310

The Dark Tower - Level The Second

"No tea, then?" Leisha asks, a trifle disappointed.  She may have had to wait for the halflings to be ready, but not, it seems, impatiently.  With a small shrug, she gives her attention to Gnevron.
Tesseryn Brightsoul
player, 258 posts
Paladin
Arm of Dauros
Wed 21 Nov 2018
at 21:33
  • msg #311

The Dark Tower - Level The Second

Tesseryn raises a mailed hand to forestall any further discussion regarding the direction of travel.  "Sir Holomir has advised that I ought test myself, to determine whether I may be found worthy to take up the mantle of the Heart of Law."  He nods gravely towards Leisha, for it was she who earlier discovered that treasure and made the same recommendation.   "The Lammasu in the White Tower below will send us directly there via the Mists of Transportation, if you would indulge this one further delay.  If I am successful then I believe it would be to our advantage."  Clearly he still has misgivings but is compelled to try out of duty.  "Will you accompany me?"
Aurion Moonbeak_
player, 72 posts
Thu 22 Nov 2018
at 13:37
  • msg #312

The Dark Tower - Level The Second

"I'm interested to see how the mists operate, so I will go with you master paladin. And later you can help us win the Soul of Chaos and Mind of Balance." Aurion grins, knowing that his deal sounds fair whatever else the paladin may think of it. "In fact we may need to draw lots to see who wins the chaos jewel."
Brindle
player, 885 posts
Brindle Thistlefoot
Halfling
Thu 22 Nov 2018
at 13:47
  • msg #313

The Dark Tower - Level The Second

Brindle grins at Aurion's quip about the Soul of Chaos but doesn't offer an opinion on the matter. Instead he cheerfully agrees to Tesseryn's request.

"Oh yes, I'll come. Wouldn't want to miss seeing how that works."
Tesseryn Brightsoul
player, 259 posts
Paladin
Arm of Dauros
Sat 24 Nov 2018
at 09:56
  • msg #314

The Dark Tower - Level The Second

Tesseryn regards Aurion, a pursed lipped glare and slow nod of reluctant agreement. One should never expect any better of elves - in Ardania they were scoundrels all, and here as well obviously.  An unlikely companion, yet by the will of Dauros an ally in this most worthy quest.  The scales of justice remain balanced.

Brindle is a far more agreeable fellow, and merry like the gnomes of Ardania, although he finds himself scrutinizing the halfling's words for double meaning and humour as was rife when last the mists were discussed.  The lady Leisha was another to make frivolous quips on that subject... and also a speculation that the Heart of Law may not be what it seems.  One must remain vigilant.
Skald
GM, 1345 posts
Licenced to Kill
Sun 25 Nov 2018
at 13:42
  • msg #315

The Dark Tower - Level The Second

Though Tesseryn is both pleased but suspicious of such easy agreement, the Paladin graciously takes the win, and Gnevron cheerfully leads you back downstairs to the Lammasu who are equally happy to comply with the request ... though one, Eaomir, assures you that any Mitraic artifact, such as the ring which Tesseryn bears (or the Amulet which Aurion has) would suffice.

Passing through the mists in the chamber to the south of the Lammasu, you feel but a momentary disorientation before finding yourself at your destination.  Behind you, to the south, the corridor is blocked by the now familiar mists, while to the west you see the large circular room where Omphalos keeps his vigil.

Before you the corridor curves around, north and west, leading, so Leisha assures you, to where you will find the Heart of Law.

OOC: Map of the proceedings updated ...
Brindle
player, 886 posts
Brindle Thistlefoot
Halfling
Mon 26 Nov 2018
at 12:32
  • msg #316

The Dark Tower - Level The Second

Brindle is a little mystified by Eaomir's comment, so he asks for clarification before they depart.

"Are you talking about how to travel via the mists? Do you mean that these Mitraic artifacts act as some sort of key to allow travel via the mists?" he asks.
Skald
GM, 1346 posts
Licenced to Kill
Mon 26 Nov 2018
at 13:04
  • msg #317

The Dark Tower - Level The Second

"Just this one," Rosunn, another of the Lammasu, clarifies for Brindle before you disappear into the mists.
Tesseryn Brightsoul
player, 260 posts
Paladin
Arm of Dauros
Thu 29 Nov 2018
at 15:46
  • msg #318

The Dark Tower - Level The Second

Tesseryn stops in the doorway to announce his intentions to Omphalos. "Omphalos, I shall take up the mantle of the Heart of Law, if I am found worthy."  He turns from the doorway and, with a resigned sigh, clanks towards the chamber of the Heart, prepared lay bare his soul, his failings, and be judged.
Aurion Moonbeak_
player, 73 posts
Thu 29 Nov 2018
at 15:47
  • msg #319

The Dark Tower - Level The Second

"Well that was easy." Aurion quirks a grin at Brindle. He steps out of the mist and squeezes past the troubled paladin in the doorway.

"Well met again Omphy. We should bring you up to date with our successes thus far, and ask your council on some vexing riddles we've encountered." He keeps his serpent-headed sword hidden within his robe, and holds up Mitra's amulet. "We've recovered the Amulet from the were rats, and visited the White Tower. We met the defenders of the tower and found ourselves impressed. That leads one to speculate at the forces we may encounter within the Black Tower. We heard mention of a dragon... what type? And what other creatures dwell there?"

"We captured a wizard named Berkam-Shem. He is now imprisoned in the White Tower. He had a talkative goat familiar that vanished. What type of creature was that?"

"And riddles.  We encountered two doors named Harlon and Sydni. They were opposites in all ways except one, their obsession with a diamond placed on the floor midway between them. What are we missing?"
Brindle
player, 887 posts
Brindle Thistlefoot
Halfling
Fri 30 Nov 2018
at 13:33
  • msg #320

The Dark Tower - Level The Second

"Omphalos, not Omphy," Brindle reminds Aurion as he joins the elf at the doorway. "... and Hargrove, not Harlon. Good questions though. I hope Omphalos can give us some answers. I ... we even thought the diamond might be the Mind of Balance, didn't we? But it wasn't magical, was it?"
Leisha
player, 237 posts
Fri 30 Nov 2018
at 17:20
  • msg #321

The Dark Tower - Level The Second

"Good luck, Tesseryn!" she offers, as he passes.  "Or, rather... just be yourself.  I believe in you."  She says this sincerely, without her usual teasing tone.

Turning back to the others as he clanks down the hall, she shrugs in answer to Brindle, smiling a little as he corrects Aurion on the names.  "It didn't react when I picked it up, and it's generally my understanding that they would, so I am relatively certain it's just pretty.  It occurs to me, none of us seem to have any difficulties helping Tesseryn claim the Heart of Law, but... at a guess, I'd say none of us standing here would have expected to survive it anyway.  We might have more conflicts of interest when it comes to the others, which may be better to reconcile now.  Who's intrigued by what?  Or would we rather just agree to a more... everyone for themselves approach, within the constraints we're currently under, that whoever claims it when we get there wins?"
Skald
GM, 1347 posts
Licenced to Kill
Sat 1 Dec 2018
at 06:25
  • msg #322

The Dark Tower - Level The Second

Omphalos seems pleased to see you once more, swaying and dipping his head in greeting.

"I will pray that you are found worthy," he assures Tesseryn respectfully, not at all implying that if the Paladin is not his corpse will be disposed of in a manner befitting.

Aurion, Brindle and Leisha congregate in the doorway, choosing to give Tesseryn his privacy in what will undoubtedly be a very personal and private test of his faith.

Cogwitz immediately starts to follow after the Paladin ... but Wrukaog grabs him by the collar, the big orc being marginally less interested in what will undoubtedly amount to a lot of soul searching than he is in the Naga's answers to the questions posed.

"You have the amulet ?  That was well done."  That you had visited the White Tower was obvious to Omphalos by the manner of your arrival, but he is too polite to mention it, save to ask, "I trust all is well with the guardians of Mitra's sacred temple ?"

Alas the Naga knows naught of the dragon, though he is prepared to speculate.  "No doubt an evil creature, lured by false promises.  I have heard rumours, however, that in the Black Tower itself abide the Sons of Set, the bastard offspring of the evil god, bound by blood to his dark designs.  Their appearance is said to be most strange, no two the same, their forms riven by the Chaos that created them."

"Berkam-Shem ?  Again well done !  He only came this way once, but was driven back by the glyphs that ward this chamber.  At that time he had with him a creature that seemed beholden to him, a small devil ... an Imp you would call it, I think ... whispering in his ear."

"The doors I have heard of," he smiles as Brindle corrects Aurion's naming of them, "their existence is somewhat disturbing.  One is good, the other evil ... some have said that their squabbles merely hold a mirror to the larger conflict between ourselves and the minions of set, the diamond they strive for naught but a shining bauble upon which men place value."

"Though I cannot accept that.  If we do not struggle against evil then we are no better than they."

If Omphalos hears Leisha's question, he does not comment.
Brindle
player, 888 posts
Brindle Thistlefoot
Halfling
Sat 1 Dec 2018
at 14:50
  • msg #323

The Dark Tower - Level The Second

Brindle listens carefully to Omphalos's answers and nods thoughtfully at mention of the Sons of Set.

"Thank you. Yes everything seemed to be in order at the white tower, as would be expected," he responded.

He stepped away from doorway to answer Leisha's question much more quietly.

"I suspect my mind is not balanced the same way as the Mind of Balance but the Soul of Chaos might be a better match for me, and probably Aurion too, if we ever find it," he whispered.
Wrukaog_
player, 11 posts
Sun 2 Dec 2018
at 14:00
  • msg #324

The Dark Tower - Level The Second

Wrukaog sets the silver statue (aka Tessy Junior) down behind him and leans forward over Leisha's head to peer in at Omphalos.

"Do we still need to find anything else before we take on these so-called Sons of Set? Like that belt of Mitra's? I mean, I just wanna hit something, real soon, but I wanna win too."

Then he glances down at Leisha and whispers to her.

"If Tessy Senior can use this Heart of Law thing, maybe I could use that Mind of Balance?" he whispers doubtfully.
Tesseryn Brightsoul
player, 261 posts
Paladin
Arm of Dauros
Sun 2 Dec 2018
at 17:28
  • msg #325

The Dark Tower - Level The Second

Holding his silver holy symbol, the Scales of Justice, Tesseryn resolutely strides forward...
Aurion Moonbeak_
player, 74 posts
Tue 4 Dec 2018
at 09:18
  • msg #326

The Dark Tower - Level The Second

"The Soul of Chaos does have a certain appeal, but I'd be happy to draw lots if we find it." Aurion whispers back and grins at Leisha, "You could benefit from a little mind-balancing."

He's thoughtful for a moment after listening to Omphalos' news then ventures an idea while Tesseryn is out of earshot "Perhaps we could infiltrate the black tower? We could impersonate Berkam Shem, or his 'replacement' to gain access to the tower rather than fighting our way in."
Brindle
player, 889 posts
Brindle Thistlefoot
Halfling
Tue 4 Dec 2018
at 14:10
  • msg #327

The Dark Tower - Level The Second

Brindle laughs at that idea.

"I might have more success at impersonating the imp!" he chuckles.
Skald
GM, 1348 posts
Licenced to Kill
Sun 9 Dec 2018
at 13:37
  • msg #328

The Dark Tower - Level The Second

Omphalos is pleased to hear the White Tower fares well, but gives Wrukaog's question his earnest consideration.

"If you could gain the Lion Belt, the Girding of Mitra, it would certainly help you ... indeed, as I have said, the holy artifacts are reputed to provide greater protection in combination.  But naught but a pure heart is needed to triumph over evil."
Tesseryn Brightsoul
player, 262 posts
Paladin
Arm of Dauros
Wed 12 Dec 2018
at 20:39
  • msg #329

The Dark Tower - Level The Second


A short time later, Tesseryn returns from the Chamber of the Heart, much altered.  Firstly she is now a tall and muscular woman, still with sandy blonde hair and golden eyes, and still wearing full plate armour.  Secondly she has a diamond, half an inch in diameter, embedded in the flesh and bone of her forehead.  Her armour ripples with flame which she extinguishes with a glance as she rounds the corner.  The plain leather belt is now embossed with grinning goblin faces.

She clanks to a halt before the party.  "I am found worthy of the Heart of Law,"  She nods slowly towards Leisha to acknowledge her confidence, "and so restored, as you see.  With this gift, I reconfirm my resolve to destroy the workings of Set.  No quarter shall be given to any who follow the path of evil."  She fixes her gaze upon Aurion and holds out her right hand.  "Aurion, that sword must be destroyed."
Leisha
player, 238 posts
Wed 12 Dec 2018
at 21:25
  • msg #330

The Dark Tower - Level The Second

"And here comes one now!" Leisha says cheerfully, as Tesseryn's footsteps become apparent after Omphalos informs us that all we need is a pure heart.

She smiles and nods at Tesseryn, but looks at her with open curiosity.  "That's fascinating," she says.  "I'd have thought the Mind of Balance might have gone there, but the Heart of Law I expected to bond more in the upper torso region."  That does, indeed, appear to be her only question about Tesseryn's transformation.  "Well, I suppose it's not important.  Congratulations."
Wrukaog_
player, 12 posts
Thu 13 Dec 2018
at 14:43
  • msg #331

The Dark Tower - Level The Second

Wrukaog stares at the armored woman in front of them.

"Somehow that just don't look right," he growls, his finger pointing at her, lingering on her chest for a long moment before dropping to point at the goblin faces on the belt. "That belt don't carking suit you at all!"
Aurion Moonbeak_
player, 75 posts
Fri 14 Dec 2018
at 19:19
  • msg #332

The Dark Tower - Level The Second

"No changes for the better?" Aurion looks unimpressed at the paladin's entrance, but grins at Leisha's observation.

Ignoring Tesseryn's challenge, he enters the naga's chamber. "How did you get on with the last evil artefact that was left here, Omphalos? A golden bowl?" He crosses the room to western wall, unbuckling the serpent-headed sword as he goes, and stands at the entrance to Mitra's Tomb. "Is Lord Mitra at home today?"
Tesseryn Brightsoul
player, 263 posts
Paladin
Arm of Dauros
Fri 14 Dec 2018
at 19:40
  • msg #333

The Dark Tower - Level The Second

Tesseryn' brow furrows as she struggles to understand Leisha's line of reasoning, then her face relaxes to a smile in response to the congratulations. "Thank you."

As she becomes aware of Wrukaog's stare, she self-consciously places a hand on her breastplate and adjusts the ill-fitting metal. She follows his gaze down to her belt.  "This?  A plain leather belt."  She looks back at the orc, puzzled.  "It is the one I received in exchange from Samalgidaceon, the statue."

Her eyes follow Aurion as he enter's the naga's room, but she remains where she is, distracted by Wrukaog's attention.
Skald
GM, 1349 posts
Licenced to Kill
Sat 15 Dec 2018
at 06:33
  • msg #334

The Dark Tower - Level The Second

Tesseryn's changed form, complete with forehead-embedded gemstone does cause some comment (and some studious silences), but it is quickly obvious to all that this is indeed the Paladin, and not at all an evil goat that has taken her form ...

Omphalos however is most pleased that Tesseryn has been found worthy. "Congratulations !" the naga greets her return.  "I honour you, oh blessed of the gods.  May your choosing be a sign that the forces of righteousness and good may at last o'ercome those of darkness and depravity !"

Aurion's question is easily settled.  "The bowl was not evil of itself, merely tainted by long use and proximity to fell magics.  A simple blessing sufficed to dispel the miasma that clung to it."
Brindle
player, 890 posts
Brindle Thistlefoot
Halfling
Sat 15 Dec 2018
at 07:39
  • msg #335

The Dark Tower - Level The Second

Brindle looks at Tesseryn, then at Wrukaog, then back to Tesseryn.

"Your belt - I see grinning goblin faces, not a plain leather belt. It looks like your belt did just before Samalgidaceon exchanged it. Remember how you complained and accused him of altering your belt? Well that's what your belt looks like now. Hmm, I wonder whether there was some enchantment at work there, and perhaps on the belt he gave me too? Hand me your belt and I will test them both to see whether either one is enchanted."

Brindle's belt is fashioned of leather braids and with a rather ornate buckle in the form of a dragon.

If Tesseryn hands over his belt Brindle will take off his own belt and cast Detect Magic to examine both belts.
Tesseryn Brightsoul
player, 264 posts
Paladin
Arm of Dauros
Mon 17 Dec 2018
at 19:58
  • msg #336

The Dark Tower - Level The Second

Tesseryn looks puzzled.  "I see only plain leather.  Thank you, I will do as you suggest Brindle."  She removes a short sword and pouch from her belt and makes to unbuckle the belt itself, with a struggle.  She frowns back at Brindle "It seems I cannot remove the it."

OOC: Tesseryn's original belt had leering goblin faces.  This is similar but the faces are different.  The belts were swapped with Samalgidaceon.
Brindle
player, 891 posts
Brindle Thistlefoot
Halfling
Tue 18 Dec 2018
at 14:38
  • msg #337

The Dark Tower - Level The Second

Brindle frowns when he realises Tesseryn cannot remove her belt. He looks down at his own belt of leather braids with its dragon buckle. Rather tentatively he tries to unbuckle his belt too.
Leisha
player, 239 posts
Tue 18 Dec 2018
at 15:47
  • msg #338

The Dark Tower - Level The Second

Leisha whistles encouragingly.
Tesseryn Brightsoul
player, 265 posts
Paladin
Arm of Dauros
Fri 21 Dec 2018
at 14:13
  • msg #339

The Dark Tower - Level The Second

Tesseryn stops struggling with the belt and laughs at the sound.  "You remind me of my sister, Mariel of Divine Might.  She was a whistler."

She regards Brindle with a speculative look.  "The other belt also seemed plain to me until Samalgidaceon asked for it, then I saw the goblin faces upon it.  This belt looks plain to me, but you see goblin faces.  Perhaps the statue can take this one back; I shall ask if we pass that way again."  Another thought strikes her. "The leering goblin face is a symbol of Grum Gog, the god of goblinkind in Ardania.  He and I are not friends; I have waged war on his followers and won.  I wonder, could he have played some part in this... peculiar turn of events we find ourselves a part of?  He is known for mischief and pranks."

Her gaze hardens again as she looks about for Aurion and spies him standing across Omphalos' room.  "There is this other matter to conclude first."  She strides into Omphalos' room, stopping to bow in formal acknowledgement of the naga's greeting.  "Indeed.  Evil has no place to hide."
Aurion Moonbeak_
player, 76 posts
Sun 23 Dec 2018
at 05:49
  • msg #340

The Dark Tower - Level The Second

"How do you feel about removing the 'taint' from this?" Aurion holds out the serpent-hilted sword for Omphalos to inspect. "It is mine by right of conquest over the wererat who wore it, but before that it belonged to sheriff Merth. I feel the blade might be turned against its own evil kind, and that my possession of it might put the forces of darkness off guard if they think I am one of their own - a ruse to gain the advantage. The magics in it are but minor. If you can remove its evil wil then perhaps Tesseryn will not feel compelled to simply destroy it." He glances behind himself to see whether the door to Mitra's tomb is open.
Skald
GM, 1350 posts
Licenced to Kill
Mon 24 Dec 2018
at 05:58
  • msg #341

The Dark Tower - Level The Second

While Tesseryn is unable to remove her belt, Brindle has no such trouble, much to his relief and Leisha's amusement.  The Halfling holds his belt aloft in triumph in one hand while he holds his trousers up with the other.

Setting aside the matter of goblin curses the Paladin follows Aurion into Omphalos's chamber, noting approvingly the mage's nod in the direction of Mitra's tomb, though the wall is inconveniently lacking of doors at the moment.

The naga notices, however, and nods himself towards the tomb, causing the walls to shimmer and the doors not only reveal themselves, but slowly swing open.

"A sword is ... usually at least, a sword," Omphalos ponders.  "The good or ill to which it is put resting in the soul of the wielder.  What form does this evil take ?"
Tesseryn Brightsoul
player, 266 posts
Paladin
Arm of Dauros
Thu 27 Dec 2018
at 09:12
  • msg #342

The Dark Tower - Level The Second

Tesseryn once again finds herself distracted from the cornered elf.  She does well to hide her amusement at Brindle's predicament, but sees the opportunity for herself to be rid of the distasteful belt.  "You seem to have the knack of it Brindle.  I shall gift the golden bowl to the one who can remove mine also!"
This message was last edited by the player at 09:16, Thu 27 Dec 2018.
Brindle
player, 892 posts
Brindle Thistlefoot
Halfling
Thu 27 Dec 2018
at 12:33
  • msg #343

The Dark Tower - Level The Second

Brindle fished out his silk rope and cut off a length to serve as a belt while he checked the belt Samalgidacion had given him. Then he tried to unfasten Tesseryn’s belt for her. Whether that succeeds or not he will then cast Detect Magic to examine both belts. That will take a few rounds to learn all he can about them.

“I have prepared spells to Identify the magical properties of an item, or to Dispel Magic which might allow the magic to be suppressed for a short time. When I know more about its magic we can decide whether that would work or not.” He explained to Tesseryn.
Leisha
player, 240 posts
Thu 27 Dec 2018
at 19:57
  • msg #344

The Dark Tower - Level The Second

"Basic magic suppression really isn't enough for cursed objects," Leisha points out.  "Which is certainly what it looks like to me, I'm afraid.  Maybe the gnomes would have something or someone that can help?"
Aurion Moonbeak_
player, 77 posts
Fri 28 Dec 2018
at 02:52
  • msg #345

The Dark Tower - Level The Second

"Oh, the 'together we will drench this world in blood!' form." Aurion replies casually to Omphalos, "Probably a tad more than a taint, I'd say." He watches the doorway opening in wall beside him. "But I do agree, one sword is as good as another." While Tesseryn is distracted with accessories, he slips through the entrance to Mitra's tomb and out of sight.
Skald
GM, 1351 posts
Licenced to Kill
Mon 31 Dec 2018
at 06:13
  • msg #346

The Dark Tower - Level The Second

While Tesseryn, Brindle and Leisha earnestly discuss the Paladin's belt, Aurion enters Mitra's tomb.

The Halfling, his own pants now supported by a length of silk rope does his best to remove Tesseryn's belt, while Wrukaog and Cogwitz look on with much amusement, but he too fails, even with the prize of the now non-evil golden bowl dangled as an incentive.

Thwarted but undaunted, Brindle casts a simple spell upon both the dragon-buckled belt he was given by Samalgidacion and the Paladin's grinning goblin affair.
Brindle
player, 893 posts
Brindle Thistlefoot
Halfling
Tue 1 Jan 2019
at 16:12
  • msg #347

The Dark Tower - Level The Second

"Your belt has Transformation Aura of Moderate strength. That's about the same strength of magic as Aurion or I could cast. It is clearly a cursed item since it can't be removed. I'm not sure what sort of change that Transformation aura relates to but, well, one change in you is quite apparent. I have heard of a cursed item that changes the gender of the person wearing it, so I wonder whether that might be what this is? Can you tell us what happened when you went in there and when you changed back into a woman, Tesseryn?"

While he talks Brindle calmly puts his dragon-buckled belt back on and returns the length of silk rope to his backpack.
Aurion Moonbeak_
player, 78 posts
Thu 3 Jan 2019
at 13:47
  • msg #348

The Dark Tower - Level The Second

Grinning like the cat that got the cream, Aurion_ emerges from Mitra's tomb holding a glass sword. "Lord Mitra also agreed, one sword for another. If our paladin still wishes to break something useful, I'm sure He'd agree to swapping swords once more." He weighs the glass sword across his long finger, testing its balance. "Brindle, while you have that divination running, would you mind testing this?"
Brindle
player, 894 posts
Brindle Thistlefoot
Halfling
Thu 3 Jan 2019
at 13:58
  • msg #349

The Dark Tower - Level The Second

Brindle is only too happy to oblige and turns his attention to Aurion's new toy.

OOC: Continue scanning with Detect Magic.
Tesseryn Brightsoul
player, 267 posts
Paladin
Arm of Dauros
Sat 5 Jan 2019
at 11:11
  • msg #350

The Dark Tower - Level The Second

"Ah!"  Tesseryn exclaims as the penny drops.  She looks from Brindle to Leisha, her mind running with their speculation on the cursed belt.  "It does sound far-fetched, my friends, but that would fit the facts.  I see no reason that I should have appeared as a man other than a prank from Grum Gog. That could account for the first cursed belt.  Perhaps Samalgidaceon handed me a second cursed belt, reversing the effect of the first!  Such a thing would sound unlikely by chance, but perhaps the gods watching over us are not only those we choose to follow."  She glances suspiciously towards the ceiling.  "If this is what happened then I see no reason why the second belt apparently had no effect until now ... except that within the Heart of Law all falsehood is stripped away."

She ponders the puzzle as she buckles on her shortsword and pouch and settles the goblin-faced belt comfortably about her metal-plated waist.  Remembering Leisha's suggestion, she raises an eyebrow and smiles, "I don't think we need to trouble the gnomes with removing this belt."

Her musings are interrupted by Aurion's reappearance.  She chuckles when she recognises the glass sword and realises what he has done.  "Oh ho!  So our dispute has been settled by a higher court.  That is a most satisfactory outcome, Aurion.  I have no doubt Lord Mitra will prevent that evil blade from doing any harm."  She points towards the glass sword and grins.  "And should that toy ever decide to run amok it should prove easier to break than the first."

She takes the remedied golden bowl from the Naga.  "Thank you again Omphalos for your wise councel."

"Wrukaog, would you be so kind as to carry this treasure also?"  If he agrees she will stow the bowl in Wrukaog's pack.
Wrukaog_
player, 13 posts
Sat 5 Jan 2019
at 13:27
  • msg #351

The Dark Tower - Level The Second

"Do I look like a carking packhorse?" Wrukaog responds indignantly. "Carry it yourself... no, alright, I'll carry it. But if we get split up after this is all over then I get to keep what I'm carrying, right?"
Skald
GM, 1352 posts
Licenced to Kill
Sun 6 Jan 2019
at 06:33
  • msg #352

The Dark Tower - Level The Second

Despite the old maxim that two curses do not a blessing make, Tesseryn is not displeased by the changes in her circumstances, and positively pleased at Aurion's exchange of weaponry.

At the Elf's request, Brindle turns his mystical talents to an examination of the glass sword, while the Paladin and Wrukaog discuss the transporting of the no-longer-evil golden bowl.
Brindle
player, 895 posts
Brindle Thistlefoot
Halfling
Sun 6 Jan 2019
at 07:33
  • msg #353

The Dark Tower - Level The Second

"Your glass sword has a transformation aura of moderate strength," Brindle tells Aurion. "But look at this glass blade. It has the nicks and scratches that you would expect to see on a well-used steel blade but if this was ordinary glass any one of those nicks should have shattered the blade. I believe this weapon was made with a particular spell that imbued glass objects with the properties of steel. The secret of that spell has been lost for some time, which makes this a rather special item now."
Aurion Moonbeak_
player, 79 posts
Fri 11 Jan 2019
at 09:44
  • msg #354

The Dark Tower - Level The Second

"Ah, ancient and mysterious, my favourite type of sword. I'll have to be sure not to get blood all over it." Aurion sheathes the sword and it disappears somewhere within his blue and silver robe.  His snakes can be glimpsed as squirming lumps within the voluminous folds, their exploratory hisses sounding somewhat less than enthusiastic about this new addition.

"We should get on with it. I believe we must head towards the fourth level below, and presumably that means getting past Samalgidaceon." He looks towards the others. "Do you think we should explore any more of the unopened doors on this level before we venture down?
Brindle
player, 896 posts
Brindle Thistlefoot
Halfling
Fri 11 Jan 2019
at 13:42
  • msg #355

The Dark Tower - Level The Second

"I don't fancy any more exploring up here. We know we need to go down to the lower levels," Brindle responds. "However, I do have an Identify spell prepared if you would like me to investigate that glass sword more thoroughly before we go. That would take an hour but it might be worthwhile understanding the properties of the weapon and how to use them. Unless someone else has another item that should be identified first?"
Aurion Moonbeak_
player, 80 posts
Fri 11 Jan 2019
at 23:47
  • msg #356

The Dark Tower - Level The Second

"Thank you for the offer, master Thistlefoot, and much as I'd enjoy watching you swallow the fish..." Aurion grins, "I'm sure this sword is far less interesting than the first. Save your spell for the next wand I find."
Tesseryn Brightsoul
player, 268 posts
Paladin
Arm of Dauros
Sat 12 Jan 2019
at 00:29
  • msg #357

The Dark Tower - Level The Second

"Let us be on our way then."  Tesseryn leads off through the southern exit from Omphalos' room, but stops abruptly at the doorway and turns back, now as a man again.  He frowns and retraces his steps to Omphalos' room, and then to the Heart of Law.  Tesseryn emerges once again as a woman.  "Proximity to the Heart of Law?" she speculates.  With a resigned shrug she turns and heads south again, becoming a man as she leaves the room.  "The armour fits better." he observes to Wrukaog with a wry smile.

Tesseryn briefly glances toward the corpses laid in the shrine to the west.  "That room has healing properties.  A ghoul scratch was healed when I entered there yesterday.  I doubt it will do much for the slain villagers, but the air is fresher in here." .

He leads on through the first level passages, intending to pass through the despoiled chapel of Set and then east to the gargoyle tunnel which should lead directly to the second level.  "Does anyone wish to speak with those ridiculous doors again?"
This message was last edited by the player at 00:32, Sat 12 Jan 2019.
Omphalos
Sat 12 Jan 2019
at 05:06
  • msg #358

The Dark Tower - Level The Second

"If you would seek the lower levels," Omphalos suggests, seemingly not at all perturbed by the changes Tesseryn is going through, "I believe there is a stairway leading down from the chamber at the end of the east passage that runs from the room just south of here."

"If it has not been sealed or collapsed.  Though I know not what perils might lie beyond - it has been many years since I ventured beyond these chambers whose guardianship has been placed in my charge."
Tesseryn Brightsoul
player, 269 posts
Paladin
Arm of Dauros
Sat 12 Jan 2019
at 06:13
  • msg #359

The Dark Tower - Level The Second

"Ah!  That settles it.  Thank you Omphalos.  With luck we can bypass those annoying doors altogether."  He shoots a speculative glance in Leisha's direction to see if she agrees, knowing that she alone found them amusing.  He hurries off in the direction suggested.

"Keep a sharp eye out for invisible goats." he suggests wisely.
This message was last edited by the player at 06:14, Sat 12 Jan 2019.
Aurion Moonbeak_
player, 81 posts
Sat 19 Jan 2019
at 02:11
  • msg #360

The Dark Tower - Level The Second

Aurion moves off towards that far staircase, not the first in line but not the last either. He keeps his wits about him but his hands empty, save for the tickling kisses of forked tongues now and then.
Wrukaog_
player, 14 posts
Sat 19 Jan 2019
at 09:44
  • msg #361

The Dark Tower - Level The Second

Wrukaog grunts in satisfaction.

"It's about carking time. I was beginning to think you were going to stand here all day just talking and never make a carking decision. Maybe we will still have time to find something to fight before we all get too frakking tired to even stay awake!"

He waits for Brindle, Cogwitz and Leisha to follow Tesseryn and Aurion out before he follows at the end of the line, still carrying the silver statue, Tessey Junior, under one arm and his greataxe in the other hand.
Skald
GM, 1353 posts
Licenced to Kill
Sun 20 Jan 2019
at 06:58
  • msg #362

The Dark Tower - Level The Second

Taking your leave of Omphalos, you follow his suggestion, taking the south corridor out of his chamber, to find yourself back in the cesspit.  Though Tesseryn earlier removed the remains of recognisable bodies, the place was but marginally improved by so doing, and you all hold your breath until you regain the narrow corridor to the east.

Trailing along in the single file which is all the width of the passage permits, you pass through a small chamber littered with the bones of the skeletons you slew and the mirror you shattered, continuing east down the corridor on the wall opposite, perhaps forty feet till it opens up into a large rectangular room, perhaps thirty feet wide and sixty feet long, bare of all furnishings, but with another passage leading north, the hint of a stairway descending to the west and an army of undead, whose serried ranks perhaps explain the lack of furniture and other appointments for there's scarce room to swing a greataxe in there !

A blessedly quick headcount indicates about thirty skeletons, three of whom are adorned in platemail, the rest in tattered rags that resemble the garb of merchants, and eight zombies four of whom are rather fresh looking as if but recently raised to unlife.

All have sturdy broadswords.  None, as yet, seem to have noticed your arrival, though given their undead state, perhaps it's just that they don't really care.

OOC: Map of the proceedings updated ...
Aurion Moonbeak_
player, 82 posts
Wed 23 Jan 2019
at 11:41
  • msg #363

The Dark Tower - Level The Second

"Well, I could stick them where they are with a Web spell..." Aurion ventures an opinion. "Anyone have a better idea?"
Brindle
player, 897 posts
Brindle Thistlefoot
Halfling
Wed 23 Jan 2019
at 12:35
  • msg #364

The Dark Tower - Level The Second

Brindle looks at Aurion and grins.

"Great minds think alike! I was thinking exactly the same thing. I have a web spell prepared too. Do you want me to do it and save yours in case we need it later?"
Leisha
player, 241 posts
Wed 23 Jan 2019
at 15:57
  • msg #365

The Dark Tower - Level The Second

Leisha does, indeed, pout a little at the prospect of avoiding her new friends Sydni and Hargrove, but follows along without sulking overmuch.

"I'm rarely one to decline a good webbing," she notes, "But don't we have to get through there, too? Unless we wanted to go another way," she supposes.  "I can think of at least one door we haven't tried yet," she notes, standing up on her tip-toes to try to send a teasing grin down towards Tesseryn in the narrow passage.
Tesseryn Brightsoul
player, 270 posts
Paladin
Arm of Dauros
Thu 24 Jan 2019
at 11:35
  • msg #366

The Dark Tower - Level The Second

Much as he would enjoy cutting down the whole field of bones, he is eager to press forward to the lower levels without further delay.  And these mindless wretches don't seem to be going anywhere... "Please proceed." Tesseryn gestures for Brindle to advance.

He raises a hand in reply and smiles bemusedly in reply to Leisha's suggestion. "We'll cut through to the stairs soon enough, but there should be time for you to reconnoitre that door if you wish."
Brindle
player, 898 posts
Brindle Thistlefoot
Halfling
Thu 24 Jan 2019
at 14:15
  • msg #367

The Dark Tower - Level The Second

Brindle grins and immediately casts his Web spell into the room, centring it on the central axis of the room and 20ft from the edge of the stairs, so that the webs reach as deep as possible into the room but leave the northwest and southwest corners of the room free of webs.

OOC: Based on the 20ft radius template at p307 of the DMG that should leave two 5ft x 10ft areas free of webs either side of the stairway to make it easier for us to get to the stairs. It may leave one or two undead free this side of the webs but we should be able to deal with them very quickly.
Tesseryn Brightsoul
player, 271 posts
Paladin
Arm of Dauros
Fri 25 Jan 2019
at 23:38
  • msg #368

The Dark Tower - Level The Second

"Thank you Brindle."  Tesseryn draws his greatsword and moves into the space to dispatch the straggler and cut a path through the webs to the stairs.  "Sorry Leisha, no time after all.  Our path lies downward, ever deeper into the vile lairs of Set's evil minions.  Excellent!"

07:26, Today: Tesseryn Brightsoul rolled 19 using 1d20+10.  Sword to skeleton
07:28, Today: Tesseryn Brightsoul rolled 17 using 2d6+7.  Sword dmg skeleton .
Skald
GM, 1354 posts
Licenced to Kill
Mon 28 Jan 2019
at 12:26
  • msg #369

The Dark Tower - Level The Second

You quickly release consensus on a plan ... which goes off with nary a hitch, much to the delight of all, save perhaps Wrukaog, whose axe must remain unblooded for a short while longer, and Leisha who has a soft spot for mysterious doors of all kinds.

Aurion politely allows Brindle to cast the spell which fills the chamber wall to wall with sticky webs, expertly aiming it so that the nearest edge barely impinges upon the opening to the stone stairway nearby ... and Tesseryn's sharp blade makes short work of the skeleton held therein, cutting it down as surely as he opens the way for you.

With your path clear, you ignore the clatter and moans of the undead who struggle against the webs that bind them fast, carefully making your way down the stairs (and noting that the undead cease to care as soon as you take your leave of their chamber).

The worn stone stairs descend a goodly distance, ending at a short ten feet of flagstones before a solid wooden door that fails to greet your arrival ... though beyond the closed portal you can hear voices, deep and booming ...

[Language unknown: "Haol !  Lin mo din se lar !"] says one, rather triumphantly you feel.

[Language unknown: "Ceevro pr ... venei weol ...] another replies.

You hear a loud clattering.

[Language unknown: "La reaateerewitwhe !"] says the second, quite crossly.

OOC: Map of the proceedings updated ...
Brindle
player, 899 posts
Brindle Thistlefoot
Halfling
Mon 28 Jan 2019
at 15:05
  • msg #370

The Dark Tower - Level The Second

"Does anyone understand what they are saying?" Brindle whispers to his friends. "I have a spell, if no one does."

OOC: If no one else understands what the voices are saying Brindle will cast Comprehend Languages on himself.
Tesseryn Brightsoul
player, 272 posts
Paladin
Arm of Dauros
Sat 2 Feb 2019
at 10:54
  • msg #371

The Dark Tower - Level The Second

Tesseryn shakes his head and gestures for Brindle to proceed, whilst trying not to make too much noise breathing in heavy armour.
Aurion Moonbeak_
player, 83 posts
Sat 2 Feb 2019
at 10:57
  • msg #372

The Dark Tower - Level The Second

"No idea." Aurion whispers and shrugs. "But I'd like to know what they're saying before we burst in there." He nods for Brindle to cast the spell.
Wrukaog_
player, 15 posts
Sat 2 Feb 2019
at 14:30
  • msg #373

The Dark Tower - Level The Second

Wrukaog shakes his head and shrugs to signify he doesn't understand them either. But he stands Tessy Junior behind him and grips his greataxe in both hands, a feral gleam in his eyes.
Skald
GM, 1355 posts
Licenced to Kill
Wed 6 Feb 2019
at 04:56
  • msg #374

The Dark Tower - Level The Second

Brindle quickly casts his spell, throwing a pinch of soot over one shoulder and a few grains of salt over the other, then presses his ear to the door while the rest of you stand quietly.

The voices continue, occasionally punctuated by further thumping and scraping...
Brindle
player, 900 posts
Brindle Thistlefoot
Halfling
Wed 6 Feb 2019
at 13:31
  • msg #375

The Dark Tower - Level The Second

Brindle steps back a step or two to whisper to his friends.

"I hear two voices, deep and gruff. They sound like they are gambling and drinking, rolling to win shinies. They may be so distracted they won't hear the lock being picked (if it is locked at all) or the door opening."
This message was last edited by the player at 13:35, Wed 06 Feb 2019.
Aurion Moonbeak_
player, 84 posts
Sat 9 Feb 2019
at 04:15
  • msg #376

The Dark Tower - Level The Second

Casually brushing soot off his robe, Aurion grins at Leisha and whispers "Are you feeling assalted?" He makes way for her to move closer to the door should she feel the need to examine the lock.
This message was last edited by the player at 04:16, Sat 09 Feb 2019.
Tesseryn Brightsoul
player, 273 posts
Paladin
Arm of Dauros
Sat 9 Feb 2019
at 04:27
  • msg #377

The Dark Tower - Level The Second

Tesseryn glares at the door, intent on detecting the presence of evil doers beyond.  Under his breath he mutters "Surely none here would know how to 'pick a lock' Brindle.  If need be Wrkaog and I can batter down the door, but first I should ascertain that the gamblers are indeed evil followers of Set, not just elves."  He shoots a glance at Aurion, certain that their elf knows just what he means, although not coming from Ardania himself.
Leisha
player, 242 posts
Sat 9 Feb 2019
at 05:02
  • msg #378

The Dark Tower - Level The Second

Leisha grins back.  "I thought I might save some for a grainy day," she shrugs.  She looks at him a bit curiously as he moves to the side, then looks at the door, and laughs.  "Really?  You're sweet, Aurion, but while I think I understand the basic principal of lock picking, it's not a skill I've ever needed.  Usually if I need to get in someplace, I just knock."

As Tesseryn turns his gaze on the door, she continues to look at Aurion.  "Are there evil followers of elves?  I don't think I've ever heard of that."
Tesseryn Brightsoul
player, 274 posts
Paladin
Arm of Dauros
Sat 9 Feb 2019
at 07:43
  • msg #379

The Dark Tower - Level The Second

Tesseryn's cheeks colour up nicely.  "I meant only to detect the presence of evil followers of Set, that we may burst in and slay them all with just cause." he explains huffily, in a whisper, whilst concentrating on the space beyond the door and doing his best not to be distracted by the laughter and witty banter.  "Those gambling beyond the door may simply be elves ... with deep voices.  In Ardania it is well known that the elves operate disreputable businesses such as gambling houses.  Whilst that is to be frowned upon, it does not warrant summary execution."  He demonstrates such frowning, at the door.
Aurion Moonbeak_
player, 85 posts
Sat 9 Feb 2019
at 08:04
  • msg #380

The Dark Tower - Level The Second

"Hmm, knocking could save a lot of battering." Aurion muses.

"And should we ever chance to find my lively and entrepreneurial brethren I'm sure we'd have a merry welcome. But that's not them beyond that door!" he hisses in a testy whisper.
Skald
GM, 1356 posts
Licenced to Kill
Sun 10 Feb 2019
at 12:44
  • msg #381

The Dark Tower - Level The Second

Tesseryn concentrates, seeking for whatever evil might lurk on the other side of the door. 

As discussion continues around the disgusting gambling habits of elves of the Paladin's acquaintance, Brindle turns his attention back to the unseen voices.
Brindle
player, 901 posts
Brindle Thistlefoot
Halfling
Mon 11 Feb 2019
at 13:15
  • msg #382

The Dark Tower - Level The Second

"They are still talking, still playing whatever they are playing," Brindle whispers. "I don't recognise their language so I don't know what they are. We met a talking statue and two talking doors already, so these might even be constructs as well. Something with wheels, rolling? Who knows? Who wants to see? There is no keyhole, so probably no lock."

The little halfling steps back away from the door to give someone bigger the opportunity to do the honours.
Leisha
player, 243 posts
Mon 11 Feb 2019
at 21:43
  • msg #383

The Dark Tower - Level The Second

"Ooh, enchanted dice!" Leisha whispers hopefully.  "I've always wanted a set.  I'm afraid a talking deck of cards would have too many voices.  What are you thinking, Tesseryn?  Shall their execution be summary, or abstract?"
Wrukaog_
player, 16 posts
Tue 12 Feb 2019
at 13:12
  • msg #384

The Dark Tower - Level The Second

Wrukaog snarls and stalks forward, greataxe in hand. He opens the door, ready to rush inside and slash at the two loud-mouthed gamblers if they show any sort of hostile reaction to his arrival.

He leaves Tessy Junior behind. The best thing about the silver statue is it never complains and is always happy to wait for him to return.
Tesseryn Brightsoul
player, 275 posts
Paladin
Arm of Dauros
Sat 16 Feb 2019
at 01:46
  • msg #385

The Dark Tower - Level The Second

"Summary."   Tesseryn confirms.  "There are two evil presences beyond the door.  There may be others."  He follows Wrukaog through the door then clanks past him and deep into the next room to issue a challenge. "In the name of Dauros and Mitra we come to restore the white tower.  Followers of Set prepare to die."
This message was last edited by the player at 02:02, Sat 16 Feb 2019.
Aurion Moonbeak_
player, 86 posts
Sat 16 Feb 2019
at 02:02
  • msg #386

The Dark Tower - Level The Second

Moving to stand at the left of the doorway, Aurion peers around the door post and into the room. He considers options, but having no idea who is in there he is content to wait, unless the dice are within reach...
Skald
GM, 1357 posts
Licenced to Kill
Sun 17 Feb 2019
at 13:32
  • msg #387

The Dark Tower - Level The Second

Wrukaog hurls the door open, Tesseryn close behind him, while Aurion peers curiously into the chamber and Brindle wisely takes a step back, perhaps to be closer to the silver statue of Mitra ?

Having already discussed the matter conclusively with Leisha, the Paladin delivers his ultimatum, striding forth bravely to confront the two fellows in the chamber beyond, undaunted as the pair turn around, rising to their full heights which must be somewhere north of a towering ten feet.  They have an oddly simian appearance with overlong arms, stooped shoulders, low foreheads and thick, powerful limbs.  Both wear rather soiled tunics, which were probably intended to be a uniform of some kind, and have helmets a size too small for them perched atop their pates, while large wooden clubs hang from belts that struggle to contain their girth.

One of the fellows clutches a two foot tall bronze bottle, while on the ground nearby lies a pile of coins, and behind them in the corner of the room stand two dice, each about three feet on a side.

The room itself is about eighty feet long and roughly half that in width, the ceiling perhaps another ten feet above the two fellows' heads.  A fifteen foot wide opening leads east from the south end of the room, while a narrow passage to the north is but five feet wide.

The two fellows immediately come to attention, though Tesseryn's challenge seems to puzzle them somewhat and they exchange glances before one carefully puts his bottle down before venturing a reply, thankfully in a language you know all too well.

"Err ... so der m.. mer .. der boss didn' send youse den ?"

OOC: Map of the proceedings updated ...
Brindle
player, 902 posts
Brindle Thistlefoot
Halfling
Mon 18 Feb 2019
at 14:54
  • msg #388

The Dark Tower - Level The Second

Brindle hurries forward and squeezes past to stand in front of Aurion, just beyond the doorway. He waves a feather in the air and tosses a tiny tart at the closest giant as he recites an incomprehensible torrent of gibberish (well, gibberish to anyone who doesn't speak Draconic).

"That was a joke!" he exclaims. "Why aren't you laughing?"
Tesseryn Brightsoul
player, 276 posts
Paladin
Arm of Dauros
Fri 22 Feb 2019
at 09:48
  • msg #389

The Dark Tower - Level The Second

Tesseryn stares at the dumb brutes, confounded by their genial nature.  'They're evil!' his divine senses assert, yet at present they don't appear to be harming anyone.  His challenge was clear, yet they fail to see their peril, instead trusting him to make clear his intent.  Abundantly clear to himself is that his intent ought to be to destroy them immediately.  Not only his vow but more so this jewel in his skull demand their summary execution.  Yet that is not currently his intent.  Slowly he lowers his sword.  Slowly he clenches one fist before his face and screws shut his eyes.  Through clenched teeth he grinds out the mortal and irrevocable words "Why, Dauros?!  Why, Mitra?!"
Aurion Moonbeak_
player, 87 posts
Sat 23 Feb 2019
at 00:28
  • msg #390

The Dark Tower - Level The Second

Raising his hand to forestall Brindle's spell casting, Aurion whispers "Perhaps we can try an alternative approach. What's say we bluff our way in?"
Brindle
player, 903 posts
Brindle Thistlefoot
Halfling
Sat 23 Feb 2019
at 02:10
  • msg #391

The Dark Tower - Level The Second

Brindle looks slightly disappointed.

"Are you sure?" he whispers back. "I thought one of them might get a kick out of that good old joke of Tasha's hideous laughter?"
Aurion Moonbeak_
player, 88 posts
Sat 23 Feb 2019
at 02:19
  • msg #392

The Dark Tower - Level The Second

"Its your choice, Master Thistlefoot." Aurion whispers back, grinning. "And the paladin may appreciate something to lighten his mood. But if they're still semi-coherent in a moment or two, and if Tesseryn doesn't snap out of it and kill them both, I might try the old wrist-snake gag on them. Then we can try to talk our way past, or maybe even get them to help."
Brindle
player, 904 posts
Brindle Thistlefoot
Halfling
Sat 23 Feb 2019
at 02:39
  • msg #393

The Dark Tower - Level The Second

Brindle grins and resumes his feather waving and tiny tart toss at the closest giant as he recites an incomprehensible torrent of Draconic gibberish.

"That was a joke! Why aren't you laughing?"he exclaims, either at the northern giant if he isn't laughing, or at the southern giant.
Skald
GM, 1359 posts
Licenced to Kill
Sun 24 Feb 2019
at 07:01
  • msg #394

The Dark Tower - Level The Second

Both giants watch Brindle's antics in obvious perplexity ... but it seems that with the toss of the tiny tart (against Aurion's thoughtful advice), the target of the Halfling's attempt at humour finally gets it.

He snorts as his lips curl, his brow momentarily creasing in puzzlement before the beginnings of a laugh escape him ... then within moments he's rolling on the floor, laughing his heart out, wheezing and snorting with happy tears running down his eyes.

His friend looks worried, particularly at Brindle's insistent questioning.

"Hur, hur ?" he ventures tentatively, not wanting to seem stupid.  Or stupider.

If Tesseryn gets the joke too, it's impact upon him is entirely different.  Indeed the Paladin screws up his face, closing his eyes tightly as he calls on the gods to explain it to him ... then collapses to his knees as the Heart of Law tears itself from his forehead, leaving behind a strangely shaped scar. 

This, however is much more to the taste of the second giant, and the "Hur, hur !" which follows is heartfelt and sincere.

"Dat woz funny !" he vouchsafes.   "Do it again !"

"You wanna play wiv us ?" he asks Tesseryn, eyeing the gem greedily.
Leisha
player, 244 posts
Sun 24 Feb 2019
at 07:34
  • msg #395

The Dark Tower - Level The Second

Leisha watches the gem clatter across the floor, eyes widening.  "I'd have said `fascinating' more than `funny.'  Tesseryn..."  She steps forward, lightly placing a hand on his shoulder.  "Are you alright?"
Brindle
player, 906 posts
Brindle Thistlefoot
Halfling
Sun 24 Feb 2019
at 09:01
  • msg #396

The Dark Tower - Level The Second

"No!" Brindle responds quickly to the giant's question. "He might be losing his marbles but we will put them back again when he goes to sleep!"

He pulls a rag from his backpack and scurries forward to wrap the gem and stuff it into his beltpouch (without touching it).

Then he points to the two exits and asks the giant, "Which way leads down?"
Tesseryn Brightsoul
player, 279 posts
Paladin
Arm of Dauros
Mon 25 Feb 2019
at 13:20
  • msg #397

The Dark Tower - Level The Second

Tesseryn regains his feet with some effort.  "I am unharmed." he reassures Leisha.  He watches impassively as Brindle stores away the Heart of Law, then adds his own weight to the question he posed.  "We wish to ... speak with Haffrung Helleyes."  His first lie.

21:19, Today: Tesseryn Brightsoul rolled 29 using 1d20+14.  diplomacy. ask favour of giant.
Aurion Moonbeak_
player, 89 posts
Thu 28 Feb 2019
at 12:44
  • msg #398

The Dark Tower - Level The Second

Stepping forward, Aurion asks the giant "What are your names? We'll be sure to tell Helleyes how helpful you've been". His snakes appear at his collar and hiss in agreement.
Skald
GM, 1360 posts
Licenced to Kill
Sun 3 Mar 2019
at 06:48
  • msg #399

The Dark Tower - Level The Second

The giants are confused by the long word that slips from Leisha's tongue and seem a bit disappointed that Brindle quickly declines to wager with them ... but Tesseryn's mention of Haffrung and the appearance of Aurion's snakes seem to clinch it.

"I'm Gogant an' 'e's Goom !" one of the giant offers, "You tell Mister Helleyes we're doin' a great job of guardin' !"

"Dose stairs lead down to 'ere," Goom vouchsafes, pointing back the way you've just come while his companion eyes the two passages.

"Dunno what's down dere," Gogant waves in the direction of the northern passage that is obviously too narrow for either of the pair to fit down without a squeeze, "but dat's where Mister Helleyes men come from wiv our dinners."

"If you go down dat one," he points towards the wide passage that leads eastwards from the southern end of the room, "an' turn right at der end," he points left with his hand, "dere's some stairs leadin' down ... but we're not allowed down dere."

"We only go dat way ter feed der prisners," Goom clarifies.
This message had punctuation tweaked by the GM at 06:49, Sun 03 Mar 2019.
Tesseryn Brightsoul
player, 281 posts
Fallen Paladin
Broken Arm of Dauros
Wed 6 Mar 2019
at 09:00
  • msg #400

The Dark Tower - Level The Second

"Ah yes.  That's the way then."  Tesseryn enthuses, looking towards the wide southern passage and warming up for his second lie already.  "We'll fetch the prisoners and take them back upstairs to, er, Sheriff Merth!  For execution.  We have to make an example of someone.  Then we'll venture down to see Helleyes." .

He clanks off towards the eastern passage.
Aurion Moonbeak_
player, 90 posts
Wed 6 Mar 2019
at 11:46
  • msg #401

The Dark Tower - Level The Second

"I'll wager with you, Gorant and Goom." Aurion announces, taking a handful of gold coins (about 60) from a deep pocket in his robe. "My name is Aurion Moonbeak, and as you can see, I'm racially inclined towards gambling, but not very good at it. How do we play?" He steps up to the over large dice.  "Would anyone else like to join in?"
Wrukaog_
player, 17 posts
Wed 6 Mar 2019
at 13:27
  • msg #402

The Dark Tower - Level The Second

"Hell yeah, I'll carkin' play," Wrukaog volunteers eagerly, digging out a similar fistful of gold coins to match Aurion's stake. "Go on boys. Show us how it's done!"
Brindle
player, 908 posts
Brindle Thistlefoot
Halfling
Wed 6 Mar 2019
at 14:15
  • msg #403

The Dark Tower - Level The Second

Brindle looks back and forth between Tesseryn and Aurion, clearly torn between the two options presented to him.

"I better go with Tess," he decides rather unhappily. "I might need to pop his marbles back in again if he loses any more of them."

He will scamper after Tesseryn toward the wide eastern passage.
Skald
GM, 1361 posts
Licenced to Kill
Sun 10 Mar 2019
at 06:28
  • msg #404

The Dark Tower - Level The Second

Having achieved enlightenment of a sort, Tesseryn finds his second falsehood much easier than the first, though the ruse he employs does not really stretch the intelligence of the giant guards who happily wave him on his way.

Indeed, Gogant and Goom are much more interested in wagering with Aurion and Wrukaog, eagerly eyeing the gold coins that the pair proffer as their stakes.

"'Ow many shines do yer want ter bet ?" Goom asks the Elf and Orc greedily.

"'Ooever rolls der biggest number wins !" Gogant clarifies the rules.

He Who Bears the Heart of Law (or at least has it wrapped up in his hankie and stuffed in his belt pouch), otherwise known as Brindle, sadly trudges quickly (the perils of short fat hairy legs) after the ex-Paladin, bravely resisting the lure of the game.

Leisha and Cogwitz exchange a shrug, then the young woman follows Brindle, more interested in what lies beyond, while the Halfling stays to watch the game, looking forward to the spectacle if not feeling the urge to participate himself.

The corridor down which the three tread, ostensibly to fetch forth the prisoners, continues east somewhat short of a hundred feet, before opening up into a largish room (about eighty feet long by fifty feet wide).  There is a door at the northern end of the west wall, and corridors leading east and north at the far side of the room, but the most noticeable feature is the large pool in the centre of the room, which glows with a strange light that at least enables you to tell that is is but ten feet deep and the floor of it is littered with thousands of coins.

OOC: Map of the proceedings updated ...
Tesseryn Brightsoul
player, 282 posts
Fallen Paladin
Broken Arm of Dauros
Fri 15 Mar 2019
at 23:45
  • msg #405

The Dark Tower - Level The Second

Tesseryn smiles ruefully at Brindle's joke.  "Keep it safe for me Brindle.  I should return it later to The Lady in the Heart of Law, in case another may be found worthy to wear it."  He touches the scar in his forehead - it is in the shape of a brand (like an upside-down V with a third line running vertically through its centre), the broken scales of justice.

He moves to the edge of the pool.  "Well, that looks refreshing.  We'll have to remember its here for when this is all over.  If I went in now I'd sink like a stone."  He chuckles at the thought, smiling at his companions.  He kneels at the edge of the pool, removes one gauntlet and dips a cupped-handful of water to sniff.  If it is fresh he'll taste it, otherwise offer a warning.  He looks to the north.  "I'll check that door."  He moves to the door, untroubled by the darkness of the room.
Aurion Moonbeak_
player, 91 posts
Sat 16 Mar 2019
at 00:08
  • msg #406

The Dark Tower - Level The Second

"Wrukaog, would you mind rolling for me? I doubt that I could even lift those dice!" Aurion piles his 60 gp wager on the floor at his feet and rubs his thin hands together in a show of anticipation.

As he waits and watches the game he works on enlisting the aid of the giants in a new project. "We just passed through a roomful of skeletons up there," he indicates back up the stairs. "One of them made a rude gesture with a bony finger." He holds up one finger to show what he means, but making a tut tut noises and shaking his head in disgust. "It won't do. It will upset the ladies who come to watch the games..."
Wrukaog_
player, 18 posts
Sat 16 Mar 2019
at 02:06
  • msg #407

The Dark Tower - Level The Second

Wrukaog looks Aurion up and down and grins.

"You need to eat more carking meat!" he says with a laugh.

He dumps a matching pile of coins on the floor in front of himself.

"Everyone bets then everyone rolls, right?" he asks the giants. "If any of us can't roll the carking dice, youse giants can roll for us, right?"
Leisha
player, 246 posts
Sat 16 Mar 2019
at 03:10
  • msg #408

The Dark Tower - Level The Second

"Oh, yes," Leisha agrees with the joy the pool seems to bring Tesseryn.  "Nothing more refreshing than a pleasant dip in a cursed tower."
Brindle
player, 909 posts
Brindle Thistlefoot
Halfling
Sat 16 Mar 2019
at 03:18
  • msg #409

The Dark Tower - Level The Second

Brindle casts a spell upon himself while he watches Tesseryn testing the bath water, then he follows the fallen paladin over to the door.
Skald
GM, 1362 posts
Licenced to Kill
Sun 17 Mar 2019
at 12:47
  • msg #410

The Dark Tower - Level The Second

The giants seem confused by Aurion's suggestion, but since Wrukaog manages to lift one of the dice fairly easily, it all works out, and besides the display of gold by the Elf and big Orc certainly helps ease their minds.

"'E can roll fer der both ov yer," nods Goom, greedily. 

"Nah," Gogant replies to Aurion's remarks regarding the skeletons. "Der boney ones'll quiet down  - we jus' 'ave ter show dem dis ..."

He pulls a tattered scrap of parchment from his tunic pocket, on which you can see a wax seal with the impression of a hooded serpent.

In the eastern chamber Tesseryn stoops by the glowing pool as Brindle quickly casts a spell and Leisha looks on warily ... her caution vindicated as the waters begin to thrash and roil at the Paladin's touch ...
Brindle
player, 910 posts
Brindle Thistlefoot
Halfling
Sun 17 Mar 2019
at 13:11
  • msg #411

The Dark Tower - Level The Second

"Oh dear, troubled waters!" Brindle exclaims. "Um, run away?"

Just in case Tesseryn isn't familiar with that concept Brindle hastens to demonstrate how it is done, although he does stop after 20 feet as he remembers the correct military terminology.

"Tactical withdrawal!" he exclaims with satisfaction.
Wrukaog_
player, 19 posts
Tue 19 Mar 2019
at 13:12
  • msg #412

The Dark Tower - Level The Second

"Great. Let's get on with it then. I'll roll for you first, snake boy."

Wrukaog steps forward and somehow manages to scoop up the two stone dice and roll them across the floor. A four and a six.

"Heh, not bad!" he exclaims with a huge grin. "Now for me."

He grabs the two dice and rolls them again. This time they come up as two ones.

"Carking snake eyes!" he curses. "That should have been your roll, snake boy!"

Wrukaog_ rolled 10 using 2d6.  Roll dice for Aurion.
Wrukaog_ rolled 2 using 2d6.  Roll dice for me.

Tesseryn Brightsoul
player, 283 posts
Fallen Paladin
Broken Arm of Dauros
Sun 24 Mar 2019
at 01:10
  • msg #413

The Dark Tower - Level The Second

Tesseryn does indeed withdraw, one whole 5' step back from the edge, urgently drawing his greatsword. "Its a trap!"  He readies a swing at any monster emerging from the water.
Aurion Moonbeak_
player, 92 posts
Sun 24 Mar 2019
at 01:28
  • msg #414

The Dark Tower - Level The Second

"Excellent!" Aurion congratulates Gogant, noting which pocket the note went into.

"One, two, three..." Aurion counts the dots "Ten! Well rolled Wrukaog! Now friends, winner takes all?"
This message was last edited by the player at 01:33, Sun 24 Mar 2019.
Leisha
player, 247 posts
Sun 24 Mar 2019
at 05:02
  • msg #415

The Dark Tower - Level The Second

"Oh, is it?" Leisha says, trying her very best to sound surprised by this.
Skald
GM, 1363 posts
Licenced to Kill
Sun 24 Mar 2019
at 06:23
  • msg #416

The Dark Tower - Level The Second

The giants faces grow stormy as Wrukaog's roll on Aurion's behalf come up high, and Goom doesn't look at all hopeful as he takes his turn, lifting the dice (no less easily than the big Orc, it should be noted) and sends them tumbling across the stone flags.  A moment while he takes in the result and counts on his fingers ... and a broad grin steals across his face.

13:46: Skald, for the NPC Goom, rolled 10 using 2d6

"I win !" he announces.

"No, no yer don't.  Dat's just der same as 'is roll !" Gogant corrects him, though as he gathers up the dice and makes his throw, he looks rather more optimistic than before ... only to have his hopes dashed as the dice clatter to a stop.

13:46: Skald, for the NPC Gogant, rolled 7 using 2d6

"Oh fiddlesticks !"

"Jus' you and me now !" Goom grins horribly at Aurion.  "Roll again !"

Further down the corridor, far less lofty matters are unfolding as Brindle falls back with alacrity and Tesseryn gets his sword out as the churning waters of the pool rise up in the form of a snake-like creature, perhaps fifteen feet in length, towering above the ex-Paladin.

Leisha calmly studies the creature ...

OOC: Map of the proceedings updated ...
Wrukaog_
player, 20 posts
Sun 24 Mar 2019
at 08:29
  • msg #417

The Dark Tower - Level The Second

Wrukaog grunts and steps forward to pick up the dice again. He offers them to Aurion then grins at the expression on the elf's face. He turns and rolls them across the floor again.

Wrukaog_ rolled 11 using 2d6 with rolls of 5,6.  Roll dice for Aurion.

He laughs out loud when he sees how many dots are showing on the dice.

"You sure are a lucky little bastard, snake boy," he tells Aurion.
Tesseryn Brightsoul
player, 284 posts
Fallen Paladin
Broken Arm of Dauros
Sun 24 Mar 2019
at 13:39
  • msg #418

The Dark Tower - Level The Second

"Well, perhaps not technically a trap."  Tesseryn clarifies for Leisha as he sizes up a cautious swing. "Perhaps more of a lair?"

21:29, Today: Tesseryn Brightsoul rolled 12 using 1d20+6.  Sword to water serpent .
Aurion Moonbeak_
player, 93 posts
Sun 24 Mar 2019
at 13:49
  • msg #419

The Dark Tower - Level The Second

"Tell you what Goom... If you lose I'll let you keep the gold, but you just have to give me that note in your pocket, for a short time, so I can make a copy for the ladies."

21:48, Today: Aurion Moonbeak_ rolled 15 using 1d20+10.  Bluff Goom.
Leisha
player, 248 posts
Sun 24 Mar 2019
at 19:24
  • msg #420

The Dark Tower - Level The Second

"They're not wholly incompatible concepts," Leisha points out, though she appreciates his precision.  "I know you're having fun, but maybe we should consider Brindle's suggestion?  I don't think it can follow far from its pool, and you can't kill it for long.  `Stay Dead' just isn't a trick they've learned."
Tesseryn Brightsoul
player, 285 posts
Fallen Paladin
Broken Arm of Dauros
Mon 25 Mar 2019
at 01:06
  • msg #421

The Dark Tower - Level The Second

That draws a bark of laughter.  "Ha! Do you know, I cannot tell whether this is actually a creature or merely a figment, or summoning?  I cannot even tell whether or not it is evil!"  Incredulous!  "I shall walk away from this fight."  Another first!  Although wholly contingent upon the cooperation of the towering water monster.  Tesseryn withdraws another 5' towards Brindle and Leisha's position, on guard against counter attack.
Brindle
player, 911 posts
Brindle Thistlefoot
Halfling
Mon 25 Mar 2019
at 14:05
  • msg #422

The Dark Tower - Level The Second

Brindle stops and creeps back to stand beside Leisha and watch Tesseryn trying to master the art of retreating. He holds his wand of magic missiles ready to blast the water serpent if it tries to attack Tesseryn.

OOC: Readied action.
Skald
GM, 1364 posts
Licenced to Kill
Sat 30 Mar 2019
at 13:38
  • msg #423

The Dark Tower - Level The Second

Faced with the menace of the snake-like elemental, the ex-Paladin is struck by a few more exhilarating insights.  First that the creature may not be evil, secondly that he can no longer tell, thirdly that the words of his companions can now be weighed on their own merit ... and lastly, that it is all quite terribly amusing.

Taking a step back to Leisha's side, and with Brindle appearing silently at, well, his waist, wand at the ready, Tesseryn holds his sword forth, watching with wonder as the water creature sways and bobs ... but does not attack !

Back in the gambling den, Goom's face falls as he runs out of fingers counting the pips on the dice after Wrukaog throws exceedingly well on Aurion's behalf, and nods eagerly at the Elf's offer, tossing the dice for his turn with at least a modicum of confidence though that swiftly proves unwarranted as they land and it is obvious he's lost.

21:18: Skald, for the NPC Goom, rolled 6 using 2d6 with rolls of 5,1

"Oh, dash it," Goom growls in defeat, though Gogant is quick to call out, "No take-backsies !" motioning to his compatriot to quickly hand over the note to Aurion to borrow and to grab the coins.

OOC: Map of the proceedings updated ...
Tesseryn Brightsoul
player, 286 posts
Fallen Paladin
Broken Arm of Dauros
Sun 31 Mar 2019
at 00:59
  • msg #424

The Dark Tower - Level The Second

Tesseryn releases a held breath and glances behind at his companions.  "Is everyone dry?"

"We still need to rescue the prisoners.  Perhaps it will be safe if we stay close to the wall.  I shall find out."  He stalks along close to the west wall, sword still held on guard.  If he reaches the door he will take a look and try the handle.
Brindle
player, 912 posts
Brindle Thistlefoot
Halfling
Sun 31 Mar 2019
at 03:02
  • msg #425

The Dark Tower - Level The Second

Brindle stays where he is to keep watch on the water serpent while Tesseryn creeps past. That really is something worth seeing, after all - and the water serpent is interesting, too.

"What do you think, Leisha? When Wrukaog gets here shall we suggest he could do with a bath?" he asks with a cheeky grin.

OOC: Still ready to zap the water serpent with the wand of magic missiles if it attacks Tesseryn.
Aurion Moonbeak_
player, 94 posts
Sat 6 Apr 2019
at 02:22
  • msg #426

The Dark Tower - Level The Second

Opening the tattered parchment, Aurion glances at its contents then folds it away into one of the pockets in his robe. "I'll need parchment and a quill to copy this, I shall return it to you later, but don't worry, the ladies aren't due here for a day or two yet. You do know what 'ladies' are, don't you?" It never pays to assume that everyone can be motivated by more than one deadly sin. Probably best to stick with greed for these two.
Wrukaog_
player, 21 posts
Sat 6 Apr 2019
at 13:56
  • msg #427

The Dark Tower - Level The Second

Wrukaog looks puzzled. He looks at the dice, counts on his fingers, frowns, looks at the piles of gold coins are scowls.

"Dis is a stupid game! You won but still don't get the gold? I don't wanna play any more!"

He turns and stomps out of the room and down the corridor where Tesseryn, Brindle and Leisha went.
Skald
GM, 1365 posts
Licenced to Kill
Sun 7 Apr 2019
at 05:20
  • msg #428

The Dark Tower - Level The Second

Goom looks a little uncertain as Aurion swiftly pockets the scrap of parchment, though his confusion is swiftly forgotten as Gogant starts pocketing the Elf's forfeited coins, ignoring his question.

"Dey are mine !" Goom yells at his companion.  "I wun dem fair an' square !"

Wrukaog disgustedly leaves the pair to it, making his way down the eastern passage as the two giants bicker, leaving Aurion and Cogwitz to watch them.

As Tesseryn makes his way towards the door, sticking closely to the wall, the water serpent follows, though makes no move to attack the ex-Paladin.  Likewise, Brindle keeps his wand of missiles pointed at the creature, ready to let loose a volley should it make any threatening moves. 

Reaching the end, Tesseryn opens the door, pauses for a moment then steps through into the darkness beyond ...

OOC: Map of the proceedings updated ...
Wrukaog_
player, 22 posts
Tue 9 Apr 2019
at 03:24
  • msg #429

The Dark Tower - Level The Second

Wrukaog makes his way down the corridor to join Brindle and Leisha. He stares at the water serpent in the pool in fascination.

“Where’s Tessy? Go on, tell me he’s gone for a carking swim!” He chuckles.
This message was last edited by the player at 13:19, Thu 11 Apr 2019.
Tesseryn Brightsoul
player, 287 posts
Fallen Paladin
Broken Arm of Dauros
Thu 11 Apr 2019
at 10:09
  • msg #430

The Dark Tower - Level The Second

Sorry to disappoint but Tesseryn is still quite dry.  He pokes his head out from the doorway and reports "A dead end, although there is a large section of ominous-looking marble."  He pauses, bracing for wit.  "And no prisoners."

He returns to where the others wait, keeping close to the wall to stay out of reach of the water monster.  "I think we should search at the far end of the pool.  But how to get there without getting wet?"  He gazes thoughtfully at the passages running east alongside the pool.  "The paths are narrower along the sides than at the ends of the pool.  I feel sure the water monster could reach us on the narrow sides, but surely it can only strike at one side of the pool at a time ... and did you note that it followed me along the end of the pool?  Perhaps if I distract it here at this end, then a more fleet-footed runner could dash to the far end?"  He looks dubiously at Brindle, then appraisingly at Leisha, then approvingly at Wrukaog_ who seemed to have arrived at just the right moment.  "Does anyone have a better plan ... for rescuing the prisoners?"
Aurion Moonbeak_
player, 95 posts
Thu 11 Apr 2019
at 10:20
  • msg #431

The Dark Tower - Level The Second

Greed it is then, Aurion concludes. His eyes follow Wrukaog down the wide passage. "They are taking their own sweet time about it. The prisoners will be late for their own execution! How about another fistful of gold for the first giant who can guess why they haven't found the prisoners yet?"

Aurion takes a wineskin and cup from his pack (those packed for him at the World Serpent Inn) and pours himself a cup.  "Anyone else?" he offers, looking to see if Gorant and Goom own cups.
Brindle
player, 913 posts
Brindle Thistlefoot
Halfling
Thu 11 Apr 2019
at 13:15
  • msg #432

The Dark Tower - Level The Second

Brindle shrugs and shakes his head.

"I'm not sure it would attack at all if we stay near the wall."

He looks at Wrukaog too.

"Do you want to try it? I'll keep you covered."

He gestures with his wand to indicate what he has in mind.
Wrukaog_
player, 23 posts
Thu 11 Apr 2019
at 13:19
  • msg #433

The Dark Tower - Level The Second

Wrukaog scowls and glares at the water serpent. Then he sets Tessy Junior down so he can grip his greataxe in both hands and starts to walk along the edge of the southern passage, sticking close to the wall.
Tesseryn Brightsoul
player, 288 posts
Fallen Paladin
Broken Arm of Dauros
Thu 11 Apr 2019
at 22:39
  • msg #434

The Dark Tower - Level The Second

Tesseryn sets off along the west end of the pool, close to the wall, trying to draw the attention of the monster and give Wrukaog a clear run.
Leisha
player, 249 posts
Thu 11 Apr 2019
at 23:01
  • msg #435

The Dark Tower - Level The Second

"I..."  Leisha holds up a finger, pausing for a moment, and then frowns, looking at Brindle.
 "I can be helpful, can't I?" she asks Brindle.  "On occasion?  I'm almost certain I did something with the dragon.  Well, anyway."

She pulls out a long crystal that glitters in the torchlight, and waves it towards the snake.  "Excuse me," she calls out.  "If I could have your attention for just a moment?" she asks, hopefully.
Skald
GM, 1366 posts
Licenced to Kill
Sun 14 Apr 2019
at 13:16
  • msg #436

The Dark Tower - Level The Second

The giants lack such niceties as cups (or even much in the way of manners), but take Aurion's filling of his own as a good excuse to join him, and the pair take turns in swigging from their bronze bottle, passing it back and forth between them.

The drink, coupled with the Elf's promise of more coins entice them to offer their own speculation as to what might be delaying the return of the condemned prisoners.

"Mebbe ... der guards 'av killed dem all ?" Goom ponders.

"Nah ... I reckon dat Ishp .. Ishp ... der clever one is tryin' ter get your friends to 'elp 'im take over !" Gogant disagrees.  The giant nods happily to himself, then grins and offers to pour Aurion a glass of wine from the bronze bottle.

Over by the pool, it is in fact the water-snake that is causing the delay.  As Tesseryn suggested, the creature slowly follows him as he retraces his steps, but then suddenly whips around and dives for Wrukaog as the big Orc begins to saunter along the south edge of the pool.  But before it reaches the Orc and before Brindle can loose the power of his wand against it, Leisha holds up her glimmering crystal, calling out to it ...

The water-snake pauses ... then slowly turns around and moves to the near edge of the pool where it sways back and forth before the young woman, seemingly intent upon the dangling crystal.

OOC: Map of the proceedings updated ...
Wrukaog_
player, 24 posts
Mon 15 Apr 2019
at 13:07
  • msg #437

The Dark Tower - Level The Second

Wrukaog continues around the outside wall although he pauses at the eastern opening to call back a brief report.

"Dead end," he says, pointing down the eastern corridor.

"Keeps going," he says, pointing at the northern corridor.

"Stairs down, then a black wall," he adds, pointing at the northern corridor but hooking his finger to point to the left.

Sticking close to the eastern wall he heads toward that northern corridor to investigate the stairs.
Aurion Moonbeak_
player, 96 posts
Wed 17 Apr 2019
at 10:44
  • msg #438

The Dark Tower - Level The Second

"Ishp..!" Aurion prompts, feigning outrage. "That is not how we show respect to out leaders, is it? Try harder!" The snakes appear at his collar and flicker their tongues at the giants.
Tesseryn Brightsoul
player, 289 posts
Fallen Paladin
Broken Arm of Dauros
Wed 17 Apr 2019
at 11:43
  • msg #439

The Dark Tower - Level The Second

Tesseryn stands almost as fascinated as the water monster.  "That is impressive, Leisha, truely.  How long will it last?  And are you also able to cross to the other end of the pool?"

Wrukaog's mention of a black wall sounds like what Tesseryn saw in the western passage, but stairs sound more promising for rescuing prisoners.  He takes advantage of the monster's distraction and makes his way along the northern edge of the pool to join Wrukaog on the stairs.
Brindle
player, 914 posts
Brindle Thistlefoot
Halfling
Wed 17 Apr 2019
at 14:18
  • msg #440

The Dark Tower - Level The Second

Brindle grins at Leisha and follows Tesseryn's lead. Although it is actually Wrukaog's footsteps he follows in as he trots along the southern passage around the pool.
Leisha
player, 250 posts
Wed 17 Apr 2019
at 20:03
  • msg #441

The Dark Tower - Level The Second

"Well, no," Leisha answers Tesseryn while smiling at the water snake.  "But I should be able to hold its attention long enough for you to find any prisoners and bring them out.  You've got about an hour."
Skald
GM, 1367 posts
Licenced to Kill
Fri 19 Apr 2019
at 05:49
  • msg #442

The Dark Tower - Level The Second

"Ishpa ... Ishpi ..." Gogant has his eyes screwed tight shut as he valiantly tries to remember the name to please Aurion.

"Ishp ... emo !" Goom announces grinning in triumph. "'Is name is Ishpemo !  Ishpemo der Terrible !"

"'E's a bad un !" Gogant offers.  "Hur-hur !"

Back at the pool ... Leisha, supported by the silver statue of Mitra that stands in the passage nearby, engages in a smiling contest with the water-snake, which seems content to simply bob and sway before her.

Taking full advantage, Tesseryn and Brindle hurry after Wrukaog, joining the big Orc at the top of the stone stairs.  Peering downwards, all can see that the bottom of the staircase is some eighty distant and joins the end of a passage that leads south.  The north wall of the staircase is a continuation of the nasty looking black marble structure.

Also from here, the trio can see that the corridor they're currently standing in ends in a door, about a hundred feet away.

OOC: Map of the proceedings updated ...
Wrukaog_
player, 25 posts
Fri 19 Apr 2019
at 10:08
  • msg #443

The Dark Tower - Level The Second

As soon as Tesseryn and Brindle arrive Wrukaog tells them, "Wait here. I'll go have a look."

He lopes down the stairs to see what is around the bend at the bottom.
Aurion Moonbeak_
player, 97 posts
Sat 20 Apr 2019
at 14:53
  • [deleted]
  • msg #444

The Dark Tower - Level The Second

This message was deleted by the player at 00:25, Sun 21 Apr 2019.
Tesseryn Brightsoul
player, 290 posts
Fallen Paladin
Broken Arm of Dauros
Sun 21 Apr 2019
at 00:26
  • msg #445

The Dark Tower - Level The Second

"The giant mentioned stairs.  I'll go down also. "  Tesseryn follows Wrukaog down as quietly as he can,  which is s not very.  He touches the black marble wall as he descends, wondering if it is actually the buried dark tower.
Aurion Moonbeak_
player, 98 posts
Sun 21 Apr 2019
at 00:42
  • msg #446

The Dark Tower - Level The Second

"Very good!" Aurion sounds pleased and the snakes retreat further down his neck. "And when it comes to battle between those loyal to Ishpemo and those for Haffrung Helleyes, whose side will you be on? Or let me put it another way, who do you think will win?" Anticipating confusion, he tries to clarify the choice, "Who will reward his followers most generously?"
Skald
GM, 1368 posts
Licenced to Kill
Sun 28 Apr 2019
at 05:07
  • msg #447

The Dark Tower - Level The Second

Despite Aurion's best efforts, the giants look at one another in not wholly unexpected confusion.

"Ishpemo doesn' want ter fight Mister Haffrung," Goom explains worriedly, "'e wants ter take over der town up der."  He helpfully raises his finger to point in that direction.

"Dunno wever he can defeat der Mayor an' der Sheriff ... but Ishpe-wozit never brings us drink an' grub like Mister Haffrung does," Gogant shakes his head.

Leaving Leisha and the water-snake to gaze into each other's eyes, and with Brindle bravely holding the top of the stairs against what ever perils may lurk nearby, Wrukaog and Tesseryn descend, neither carefully or quietly.

The ex-Paladin brushes his fingers against the dark marble, perhaps somewhat surprised that he is unharmed by the touch (and would be even moreso did he know that his suspicion that he indeed has his hand on the wall of the buried Tower of Set).

At the bottom of the steps, the corridor turns south, though the black marble continues along the western side, with a door at the end, perhaps seventy feet away, set into the dark stone.

OOC: Map of the proceedings updated ...
Wrukaog_
player, 26 posts
Tue 30 Apr 2019
at 15:18
  • msg #448

The Dark Tower - Level The Second

Wrukaog strides down the corridor to the next door. He looks at it suspiciously and if it has a keyhole he will try to see look through it to see what lies beyond.
Brindle
player, 915 posts
Brindle Thistlefoot
Halfling
Tue 30 Apr 2019
at 15:21
  • msg #449

The Dark Tower - Level The Second

As soon as it looks like Wrukaog and Tesseryn might not be coming straight back upstairs, Brindle will trot down the stairs to see what has got their attention.
Tesseryn Brightsoul
player, 291 posts
Fallen Paladin
Broken Arm of Dauros
Fri 3 May 2019
at 00:36
  • msg #450

The Dark Tower - Level The Second

Tesseryn continues along the passage in Wrukaog's wake, sword drawn and ready for ... whatever the gods may have in mind.  At least that part of his former paladin training has not left him.  Like Wrukaog, he is untroubled by the dark.
Aurion Moonbeak_
player, 99 posts
Sat 4 May 2019
at 00:42
  • msg #451

The Dark Tower - Level The Second

"Excellent! Aurion congratulates the giants on their loyalty. "Of course Isphemo and Haffrung are allies, and they are not pleased with the mayor and the sheriff making plans to change things down here on the second level... like planning to tax your gambling. You do know what taxes are?" Aurion's second level experience is turning out similar to Leisha's - a giant fishing expedition.
Skald
GM, 1369 posts
Licenced to Kill
Sat 4 May 2019
at 05:49
  • msg #452

The Dark Tower - Level The Second

The giants beam at Aurion's praise, and dutifully puzzle over his next question.

"Oooh !" Goom exclaims delightedly.  "Der tackses is der levver straps 'n stuff dat der yoomans wrap around der 'orse flesh!"

Gogant nods more or less enthusiastically, somewhat miffed he didn't get it first.  "You got 'orse flesh ?" he asks the Elf hopefully.

In the passage below Wrukaog, Tesseryn and Brindle gather before the door, an imposing block of stone set in the black marble wall.  It has a handle but no keyhole and though the intrepid trio strain to listen, not a sound can be heard from beyond it.

OOC: Map of the proceedings updated ...
Brindle
player, 916 posts
Brindle Thistlefoot
Halfling
Wed 8 May 2019
at 13:59
  • msg #453

The Dark Tower - Level The Second

"This is the dark tower!" Brindle whispers agitatedly. "We shouldn't try to enter without the others. Let's go back up and find those prisoners instead," he suggests.
Tesseryn Brightsoul
player, 292 posts
Fallen Paladin
Broken Arm of Dauros
Sat 11 May 2019
at 00:52
  • msg #454

The Dark Tower - Level The Second

"Yes.  Perhaps this is the path the giants said was forbidden to them.  If so the prisoners may be at the end of that long passage."   Tesseryn whispers in reply.  He heads back and turns left at the top of the stairs following the black stone wall.  He recalls the merry welcome from the gnomes in the white tower, wonders what tribe may infest the black tower.  Orcs perhaps, like those that Aurion set free.  Time will tell.
Aurion Moonbeak_
player, 100 posts
Sat 11 May 2019
at 01:07
  • msg #455

The Dark Tower - Level The Second

"Exactly." Aurion decides to run with it. "The mayor and sheriff will put leather straps around your gold and haul it all away for themselves. But mister Isphemo and mister Haffrung would not want that to befall their loyal guards. So when the time comes, how do you think we should punish the mayor and sheriff?
Wrukaog_
player, 27 posts
Sat 11 May 2019
at 12:45
  • msg #456

The Dark Tower - Level The Second

Wrukaog looks at the other two as though they are mad. As though they are trying to ruin his fun! But gradually he realises there may be some merit in what they say.

"I suppose it would be best to have Moonbeak here to distract 'em," he grudgingly admits.

Still muttering to himself he follows Tesseryn and Brindle back up the stairs.
Skald
GM, 1370 posts
Licenced to Kill
Sun 12 May 2019
at 05:15
  • msg #457

The Dark Tower - Level The Second

The giant's frown as Aurion warns them about the danger to their treasure trove.  Goom angrily stamps his foot, shaking the floor, while Gogant, just as miffed, takes a healthy swig of whatever unhealthy liquid lurks within that bronze bottle.  Cogwitz smirks.

"We should ... eat dem !" Goom demands, his companion nodding vigorously in assent, licking his lips.

Over by the pool, the water-snake continues to be entranced by Leisha ... so fascinated is the creature with her that one might almost think it could continue to sway and stare for hours ...

While down below ... the three intrepid explorers decide that they couldn't possible deprive those above of the opportunity to breech the Dark Tower and elect to go looking for the prisoners instead.

Heading back up the stone stairs, they head north along the passageway, Tesseryn in the lead and Wrukaog at the rear.  The ominous black marble of the west wall runs for about eighty feet, but gives was to mundane stone blocks for the last twenty five feet before the door at the end.

Brindle stoops close to listen ... but the effort is wasted for the voices on the other side can be heard clearly from without:

"I'm telling you ... it's no good just killing Avvakris and Merth !  If we're going to succeed we need to get Ollem too - he's loyal to them and too dangerous to take lightly."

"It'll take more than the three of us, though - between the Mayor's guards and the Constables ... that's more than we can handle on our own."

"Those giants won't be any good - sure they're stupid, but they'll do what Haffrung tells them to, damn their eyes."

"Haffrung !  Says he'll help us, and he's got the men ... but he'll turn on us, mark my words !"

OOC: Map of the proceedings updated ...
Tesseryn Brightsoul
player, 293 posts
Fallen Paladin
Broken Arm of Dauros
Sat 18 May 2019
at 03:18
  • msg #458

The Dark Tower - Level The Second

Tesseryn signals for Brindle and Wrukaog to withdraw.  When clear of the door he'll whisper "Perhaps we should employ a ruse, to trick our enemies into fighting each other?  These against the Sheriff, then later against Haffrung Helleyes.  Let ourselves be the spark that ignites civil war among the factions following Set."  In preparation he removes the silver Scales of Justice symbol from his neck and the ring Mitra's Favour, wraps them in his 'Let Agrela dry your eyes' handkerchief and stows them in a cranny.  He wipes soot from the black wall in a stripe under each eye and practices a sneer. "What say you?"
This message was last edited by the player at 03:21, Sat 18 May 2019.
Aurion Moonbeak_
player, 101 posts
Sat 18 May 2019
at 03:25
  • msg #459

The Dark Tower - Level The Second

"Yes, that's what they deserve." Aurion nods his agreement, with snakes smiling wickedly from his collar. "And take their gold for yourselves."
Brindle
player, 917 posts
Brindle Thistlefoot
Halfling
Mon 20 May 2019
at 14:34
  • msg #460

The Dark Tower - Level The Second

Brindle looks thoughtful and taps his finger on his chin as he considers the idea.

"What are you planning, Tesseryn? Offer to join forces with them because the Sheriff attacked us? Say we just want vengeance and don't care what happens afterwards? When the Sheriff is dead we'll be on our way?" he suggests.
Wrukaog_
player, 28 posts
Mon 20 May 2019
at 14:43
  • msg #461

The Dark Tower - Level The Second

Wrukaog snorts at the idea of walking away afterwards.

"Like they'd just carking let us go free and easy afterwards! That's about as likely as a frost worm in a flaming volcano! We'd have to kill the winners before they kill us! But that's the best bit of that plan, to my way of thinking. I like it!"
Tesseryn Brightsoul
player, 294 posts
Fallen Paladin
Broken Arm of Dauros
Tue 21 May 2019
at 10:40
  • msg #462

The Dark Tower - Level The Second

"Yes, treachery, of a sort."  Tesseryn squirms a little at the word, but it fits what he had in mind.  "Then we assault Haffrung knowing he'll get no support from the Sheriff or the plotters beyond that door.  We are only six, so we are justified in using whatever means necessary to achieve our goal.  It is, after all, for the greater good.  I think we can count on the White Tower to hold any prisoners we take until they can be tried."
Skald
GM, 1371 posts
Licenced to Kill
Sun 26 May 2019
at 04:46
  • msg #463

The Dark Tower - Level The Second

Outside the cells, the plotters continue to plot, their discussion of treachery and betrayal led by the ex-Paladin who shows a surprising aptitude for it.  It's always the ex-Holy ones that surprise you ...

Back in the den of gambling and iniquity, the giants share a laugh with Aurion.

"Hur ! Hur ! Hur !"

"Har ! Har ! Ha ... "

Goom breaks off, scratching his head.  "But 'oo will bring us our grub den ?" he asks, displaying the sort of forward thinking that got him promoted to guard duty down here.
Skald
GM, 1372 posts
Licenced to Kill
Sun 2 Jun 2019
at 04:37
  • msg #464

The Dark Tower - Level The Second

Those outside the cell block hear the voices within.

"Empty - get us another flask, Onoch ... and fetch out that cleric of Ishtar.  She can entertain us."

Unpleasant laughter follows.
Brindle
player, 918 posts
Brindle Thistlefoot
Halfling
Mon 3 Jun 2019
at 12:34
  • msg #465

The Dark Tower - Level The Second

Brindle was looking back down the corridor toward the pool where Leisha was keeping the water serpent entertained. He was clearly thinking of many other things besides the voices beyond the door.

"Perhaps we should go back and fetch the others," he suggests. "I never like to split the party like this.

"Something else I thought of, too - if the guards come this way often there must be some way to gain safe passage past that water serpent. Those coins in the pool - perhaps it is as simple as tossing in a coin each time we want to pass? That would explain why the giants have those coins in the first place."

Wrukaog_
player, 29 posts
Mon 3 Jun 2019
at 12:51
  • msg #466

The Dark Tower - Level The Second

Wrukaog is paying much more attention to the voices behind the door and he growls menacingly (not loudly but definitely angrily) when one voice speaks about a prisoner.

"Grrrr, I don't know who this Ishtar is, but if her priestess is going to entertain anybody it should be us!" he snarls.

He reaches for the door handle.
Tesseryn Brightsoul
player, 295 posts
Fallen Paladin
Broken Arm of Dauros
Sun 9 Jun 2019
at 01:37
  • msg #467

The Dark Tower - Level The Second

Tesseryn places a hand lightly on Brindle's shoulder "I've never before adventured with allies." his practiced sneer replaced by a grin that lights his golden eyes.

He nods for Wrukaog to proceed with opening the door, then he steps straight through and confronts those beyond, "You're here, all three, good.  Come, there's someone you'll want to meet.  The tide has turned in our favour!  And bring the prisoners.  They are to be sacrificed ..." he gives a derisive snort, "... right after we kill Avvakris and Merth."
Aurion Moonbeak_
player, 102 posts
Sun 9 Jun 2019
at 01:49
  • msg #468

The Dark Tower - Level The Second

"After you've eaten the Sheriff and the Mayor, there's a whole town for you to loot.  Gold for the taking!  And you'll eat what you please." Aurion gives the giants a conspiratorial leer. "Do you prefer chicken or horse?"
Skald
GM, 1373 posts
Licenced to Kill
Sun 9 Jun 2019
at 06:25
  • msg #469

The Dark Tower - Level The Second

"Horse !" Goom replies, enthusiastically.  "Good meat onna horse !"

"Der chickins are very crunchy," Golgant adds, though neither Aurion nor Cogwitz can tell from his tones whether that's a good or bad thing.

Outside the prison cells, Brindle's sensible suggestion that reinforcements might be in order before anyone does anything precipitous fall on ears that are not deaf, but perhaps just not listening.

Wrukaog opens the door, with definite anger, but it is Tesseryn who is first through the opening ...

The cell block is long and narrow, with eight barred cells to the north, some of which you can see are occupied, and what is little more than a passage running alongside.  To your left a big but very fat man stares at you, while to your right two other men lounge at a table, one filthy and ugly, the other, obviously their leader a rather handsome fellow, tall, strong, but with a glint in his eye that suggests he's not a very nice man at all.

"What are you talking about ?!" that one demands, lowering his feet from the tabletop, but not budging from his seat.  "And who in the Nine Hells are you ?!!"

OOC: Map of the proceedings updated ...
Tesseryn Brightsoul
player, 296 posts
Fallen Paladin
Broken Arm of Dauros
Sat 15 Jun 2019
at 02:38
  • msg #470

The Dark Tower - Level The Second

"So, the message was not delivered.  That would explain why you're late."  With an impatient sigh, Tesseryn circles the table and sits on the vacant chair, placing himself at their level.

He  addresses the handsome one directly, ignoring the others, as he delivers the biggest whopper yet in his recently re-born diplomatic career.  "Tesseryn Gold in the Eye." he announces proudly, sticking his thumbs in his goblin-faced belt, leaning back comfortably and raising his chin so his eyes catch the light, glinting golden above the black soot stripes and the ghost of a self-assured smile.  "The colour of my eyes marks the promise of my fee!  Perhaps you've heard of me?"

Without waiting for a reply he leans in conspiratorially and lowers his voice.  "Berkam-Shem hired us."  A nod to include Wrukaog and Brindle.  "He is making his move, now, against the mayor and the sheriff.  His imp was to deliver the offer of alliance to you, which it will, no doubt, in its own good time.  Never mind, we're here now, and its not too late.  You should come with us now and meet the elf, he's with Gorant and Goom."

His gaze sweeps the cells, taking in details of the prisoners and equipment that may have been missed at first glance, then fixes the handsome man with an appraising stare.  "Avvakris has ordered the sacrifice of your prisoners.  Bring them.  He and the sheriff will suspect nothing until it is too late, for them."
This message was last edited by the player at 04:56, Sat 15 June 2019.
Aurion Moonbeak_
player, 103 posts
Sat 15 Jun 2019
at 04:06
  • msg #471

The Dark Tower - Level The Second

"Goog, good." Aurion encourages the giants, "Mister Haffrung will be pleased when his special guards have eaten that bothersome sheriff and mayor, and their delicious horses. Won't you have a story to tell, eh?! Haffrung will reward you with all the gold you can find. Which do you suppose will have the most, the sheriff or the mayor? When you take it, its all yours!"
Wrukaog_
player, 30 posts
Sun 16 Jun 2019
at 04:27
  • msg #472

The Dark Tower - Level The Second

Wrukaog steps inside and turns to the big man at the other end of the cell block. He looks the fat man up and down then grins.

"Mate! You're even bigger than they said you were! You been eating the carking prisoners or something?"

His tone of voice makes it sound like a compliment, not an insult.
Brindle
player, 919 posts
Brindle Thistlefoot
Halfling
Sun 16 Jun 2019
at 04:37
  • msg #473

The Dark Tower - Level The Second

Brindle follows Wrukaog through the door but stops close to the doorway, watching Tesseryn and the two guards at the table. He nods agreement at each of Tesseryn's statements but doesn't speak.
Skald
GM, 1374 posts
Licenced to Kill
Sun 16 Jun 2019
at 06:29
  • msg #474

The Dark Tower - Level The Second

"Der mayor is der richest, I'll bet !" Golgant avows, Goom nodding his agreement.  Indeed, it seems the giants are quite worked up by all Aurion's talk of gold and food.

In the cell block the handsome man stares suspiciously at Tesseryn, but by the conclusion of the former Paladin's most duplicitous tale he is all smiles.

"The wizard's imp is fickle," he agrees, offering a hand to Tesseryn. "I am Ishpemo and these are Onoch the Belly and Mrdod the Filthy," he nods towards the fat man and the ugly one in turn, looking questioningly at the Orc and Halfling, expecting them to give their names in return.

"It's about time !  Though I'm surprised Berkam-Shem has the nerve.  Whenever trouble is to be found he's usually somewhere to the rear, hiding behind your lot," he nods to Wrukaog.  "Still ... to the victors, the spoils, eh ?"

"Bring them," he tosses a bunch of keys over to Onoch who looks rather less enthusiastic about the whole thing but who hastens to comply, though he does spare a small smile at Wrukaog's jest.

"We'll look after these three," Ishpemo gestures towards the two men in what appears to be the garb of caravanserai in one cell, and the woman in tattered robes with an eight pointed star upon them.

"You can see to him," he jerks his thumb towards the cell at the eastern end, though you cannot see the occupant from where you stand.  "Keep an eye on him - he's some sort of holy warrior dedicated to their god.  Blessedly the fool won't even talk to us - the priestess says it's because we're unclean !"  He roars with laughter, kicking Mrdod under the table, eliciting an evil smirk from that decidedly dirty and smelly individual.
Tesseryn Brightsoul
player, 297 posts
Fallen Paladin
Broken Arm of Dauros
Sun 23 Jun 2019
at 01:55
  • msg #475

The Dark Tower - Level The Second

Tesseryn laughs along with Ishpemo's joke and shakes his hand but ignores Onoch and Mrdod.  He points to massive orc, "This is Wrukaog!  He kills who he’s paid to kill.  And Brindle the Quick..." he points to the garrulous halfling, "are you the mute or is it the other one... I can't tell 'em apart!" He laughs and grins at Ishpemo, letting him in on the joke.

"Berkam-Shem won’t be anywhere near the front!"  Tesseryn looks amused.  "He’ll be keeping well out of sight until it starts.  The Mayor and Sheriff will be taken completely by surprise!"

He rises and strides along the cell block, looking in at the prisoners and stopping at the last cell.  He tilts his head letting the captive see the colour of his eyes.  "A Lion of Mitra, they call 'em.  Best he holds his tongue for now, he'll have his say before this day is done." Turning back to the others he strides briskly to the door.  "We'll fill you in on the plan as we go, but we should not tarry, it starts soon."  He gestures for Ishpemo to accompany him.

He leads off along the passage, retrieving the package from the niche as he passes, the movement masked by turning to check that the others are following with the prisoners.  On the long walk he keeps Ishpemo's mind busy with questions.  "Berkam-Shem expects that a quarter of the sheriff's men are ready to join you.  What would be your estimate? ... And what of Ollem?  That one seems undecided, but close to joining you. ... And how will you style yourself once you're in command of the town?  Sheriff, mayor, or some new title of your choosing."

Coming in sight of the pool Tesseryn comments, "The giants were not forthcoming with the pass for the pool, but our friend has a most charming way about her."  He gestures ahead to where Leisha stands.  Drawing near, Tesseryn calls ahead to her, "This is Ishpemo, soon to be the new ruler of the town above.  He and his men have joined Berkam-Shem's revolt against mayor Avvakris and sheriff Merth.  We're going to discuss tactics with the elf.  Will you join us?"  Stopping in front of Leisha, one golden eye, above its stripe of soot, gives a most uncharacteristic wink.
This message was last edited by the player at 01:58, Sun 23 June 2019.
Aurion Moonbeak_
player, 104 posts
Sun 23 Jun 2019
at 02:11
  • msg #476

The Dark Tower - Level The Second

Along with the giants Aurion nods his agreement, the topic of gold well-reinforced in their minds, just time for one last tweak for their stomachs. "Human on a rotisserie... arms on or off?"
This message was last edited by the player at 07:03, Sun 23 June 2019.
Brindle
player, 920 posts
Brindle Thistlefoot
Halfling
Sun 23 Jun 2019
at 14:38
  • msg #477

The Dark Tower - Level The Second

Brindle strides purposefully down to the end cell and enters to see the Lion of Mitra. When out of sight of the guards he bows slightly to the prisoner, puts a finger to his own lips in the signal for silence and sweeps his other arm toward the cell door, indicating for the prisoner to precede him out of the cell.
Wrukaog_
player, 31 posts
Sun 23 Jun 2019
at 14:50
  • msg #478

The Dark Tower - Level The Second

Krukaog will stand back to let everyone else pass then will follow behind Brindle and the prisoner from the end cell.

If they get as far as Leisha's position without any trouble he will pick up the silver statue of Mitra again and carry it under his arm, the same as previously.
Skald
GM, 1375 posts
Licenced to Kill
Sun 30 Jun 2019
at 13:52
  • msg #479

The Dark Tower - Level The Second

Onoch soon has the cells unlocked and the prisoners are herded out.  All of them are in heavy manacles and do not struggle much, though the hate in their eyes is obvious. From their appearance they have not been treated well by their captors.  Ishpemo pushes the woman before him, while his companions take charge of the two men.

The man in the last cell wears heavy cloth armour, with a tattered robe atop which bears the same eight pointed star as the priestess, and looks upon Tesseryn and Brindle in turn with the same contempt that he shows for the guards, though the Halfling's surreptitious bow causes his brow to furrow.  Nonetheless he too leaves his cell when told, albeit he is slow to comply. 

Ishpemo's men do not seem share their leader's enthusiasm for the promised confrontation, but they seem to be bowing to the inevitable and making the best of it.  Indeed the handsome man appears to be enjoying the prospect, conversing with Tesseryn with no little enthusiasm, the ploy and the poor light enabling the ex-Paladin to recover his hidden bundle unseen by any of the guards.

"You think Halflings are bad, wait till you meet those cursed gnomes that hide in the White Tower !" Ishpemo complains to Tesseryn.

"Lion, you say ?  Unlike any I've ever seen.  They're usually hard to shut up.  Maybe we let the Mayor spill his blood before we start all the fun, eh ?" he snorts with laughter.

"The constables will come round soon enough once Merth is dealt with.  They don't like playing second fiddle to the mayor's chosen guards ... we might do better than half.  Ollem, no, he'll side with the mayor for sure.  Besides he's a shape-changer.  Not to be trusted."

"I've always wanted to be a Duke ..."

His frown upon seeing Leisha with the water-snake in thrall is soon replaced with a thoughtful smile.  "Such as she will prove useful to our cause.   The giants are idiots.  I've a copy of the mayor's wax seal which allows safe passage past the guardians."

As Tesseryn speaks with the trying-hard-to-concentrate Leisha, Ishpemo stares in puzzlement at the silver statue of Mitra, but before he can give voice to any question as to what it is doing there, Wrukaog has it tucked under his arm once more, eliciting more amusement.

"Leave me some of the treasures," he urges the Orc laughingly.  "I'll have need of them once we're done !"

At last Tesseryn re-enters the giants' chamber with the rest of you and the prisoners trailing in his wake, just in time to hear the pair answer Aurion's final question. 

"On !" Goom asserts with certainty.

"Off !" counters Golgant, equally assured.


OOC: Map of the proceedings updated ... Ishpemo's icon is outlined in purple, his men in black and the prisoners in green, and Tesseryn's new semblance is now uploaded  ;>
Tesseryn Brightsoul
player, 299 posts
Fallen Paladin
Broken Arm of Dauros
Mon 8 Jul 2019
at 11:11
  • msg #480

The Dark Tower - Level The Second

"Wrukaog demanded his weight in silver, and payment up front." Tesseryn laughs with Ishpemo as the orc picks up the statue.

Drawing near to the giants, Tesseryn calls ahead to the remainder of the party, "Aurion, Cogwitz, this is Ishpemo.  He and his men have joined forces with us as Berkam-Shem predicted they would.  Together we shall overthrow mayor Avvakris and sheriff Merth, and install Isphemo as the new ruler of the town above, as duke or whatever title he chooses."  Stopping in front of Aurion and Cogwitz he continues, voice still raised enough to carry to everyone present.  "We have little time to waste.  Isphemo did not get Berkam-Shem's message, the imp has not yet delivered it.  So they are late, but arrived just in time to strike a fatal blow upon the unsuspecting mayor and sheriff!  And they have news that once the sheriff falls then fully half of his constables will join us!"

Turning to Ishpemo he continues "We have little time, for Berkam-Shem is already in position, and will begin his attack the moment we arrive with these prisoners.  It would be best if the prisoners did not overhear our plan, or their part in it."  He looks dispassionately at the woman held by Isphemo.  "Perhaps, Brindle and Wrukaog should guard them while we brief you and your men."  He looks to Isphemo for approval, then towards Aurion with raised brow.
Aurion Moonbeak_
player, 105 posts
Mon 8 Jul 2019
at 12:31
  • msg #481

The Dark Tower - Level The Second

“Ah yes, Isphemo The Terrible. I’ve heard such promising things about you from those higher up.” Aurion waves an arm loosely in the air above his head, a tiny viper revealed coiled around his arm as the sleeve falls back. “The mayor and the sheriff have been such a disappointment. Those who sent me are confident that you can sort things out.” He gives Ishpemo an appraising stare then leaves the thought hanging.

“The giants are such excellent guards. Gogant, Goom, take the prisoners over there.” He points towards the far corner, “But don’t eat them. We’ve already decided who you’ll get to eat, haven’t we? Tell Mister Isphemo who that’s going to be, then take the prisoners and guard them.”
Brindle
player, 921 posts
Brindle Thistlefoot
Halfling
Mon 8 Jul 2019
at 13:53
  • msg #482

The Dark Tower - Level The Second

"Yes, let the giants guard them while the rest of us put our heads together to refine the details of the plan," Brindle agreed as he helped Wrukaog herd the prisoners forward.
Wrukaog_
player, 32 posts
Mon 8 Jul 2019
at 13:57
  • msg #483

The Dark Tower - Level The Second

"Shiny man mine!" Wrukaog agreed happily.

He was more than happy to use the statue's head to give the prisoners a prod from behind if their steps slowed at all. Not too hard though - don't want to damage the statue.
Skald
GM, 1376 posts
Licenced to Kill
Mon 15 Jul 2019
at 12:50
  • msg #484

The Dark Tower - Level The Second

As the group pass her, Leisha favours them with a smile indicating vague amusement, but continues to hold the water-snake entranced, for the moment unwilling to release it in case things take a turn for the worse as oft they do.

Ishpemo nods a respectful greeting to Aurion, neither afraid nor wary of the Elf's pet snakes, rather surprised and not ungrateful that one so obviously aligned with Set would choose to ally themselves with his ambitions.

Tesseryn's suggestion (and Aurion's amendment) also meets with his approval, garnering another nod, this time of agreement, and a wave of the finger besides in permission.

The two giants, on the other hand, are extremely wary of the three guards, their exuberance immediately quelled.

"We're gonna eat der Mayor an' der Sheriff, Mister Ishpemo," says Goom, eyes downcast.

"An' take der gold," Gogant adds hopefully.

Ishpemo smiles and the giants seem somewhat relieved shepherding the prisoners away to the far corner, pushing and shoving them (and depriving Wrukaog of that pleasure), Goom scooping up their bottle, leaving the rest of you alone to talk.

"So," Ishpemo licks his lips.  "Berkam-Shem is in position and committed.  He'll undoubtedly mess it up, but with you at my side I've no doubt we can pick up the pieces."

"What is the plan then ?  Where will the attack take place ?"

OOC: Map of the proceedings updated ...
Tesseryn Brightsoul
player, 300 posts
Fallen Paladin
Broken Arm of Dauros
Sat 20 Jul 2019
at 05:35
  • msg #485

The Dark Tower - Level The Second

Tesseryn chuckles at Ishpemo’s reaction to Aurion’s performance, and draws inspiration from the spectacle.  “Yes, Aurion plays the part of the Grand High Inquisitor well, does he not?  More importantly, the mayor will believe the ruse and open his gates to the inquisitor allowing yourselves to enter in his retinue, and bringing the prisoners for sacrifice so as to avoid suspicion until the last.  Berkam Shem is hidden at the mayor’s manor house, and will attack with his wizardly powers once we initiate combat at the manor house.  That leaves a few finer details to fill in."  He looks from Ishpemo to Brindle then continues, "Shall we neutralise the sheriff first, or fall with full surprise upon the mayor and deal with sheriff Merth after?  And the giants … how do we get them up to the town unseen?  We entered by the stairs from the Inn.  Berkam Shem said you would know of other ways.  And how may we detect Ollem?  A shape changer, as you mentioned, and loyal to mayor Avvakris.”
This message was last edited by the player at 14:30, Sat 20 July 2019.
Brindle
player, 922 posts
Brindle Thistlefoot
Halfling
Tue 23 Jul 2019
at 14:29
  • msg #486

The Dark Tower - Level The Second

"I can make people invisible for a few minutes, but not giants," Brindle murmurs thoughtfully. "Giants are far too big for that."
Aurion Moonbeak_
player, 106 posts
Sat 27 Jul 2019
at 00:50
  • msg #487

The Dark Tower - Level The Second

"Shape changers can be unpredictable." Aurion appears thoughtful. "What forms does this Ollem usually take... is it likely to impersonate Avvakris?"

The elf paces around the oversize dice while he listens to Brindle and ponders...

"Avvakris is your greatest threat, do you agree Ishpemo? We should deal with him first, sheriff Merth after. My inquisitor act will get our group into the castle, then our warriors can surround and strike Avvakris with surprise. Brindle, could you scout the manor house invisibly while our parade arrives? Find this Ollem or mayor Avvakris and confirm who's who when they are roused to answer our call?"
Brindle
player, 923 posts
Brindle Thistlefoot
Halfling
Sat 27 Jul 2019
at 09:25
  • msg #488

The Dark Tower - Level The Second

Brindle brightens up immediately at Aurion's suggestion.

"Certainly! That would be right up my alley, so to speak," he answers enthusiastically.
Wrukaog_
player, 33 posts
Sat 27 Jul 2019
at 09:34
  • msg #489

The Dark Tower - Level The Second

Wrukaog frowns in thought.

"Gonna have to leave Tessy Junior somewhere safe when we get up there," he mutters, patting the silver statue on the shoulder. "He ain't go no invitation to this party."
Skald
GM, 1377 posts
Licenced to Kill
Sun 28 Jul 2019
at 12:53
  • msg #490

The Dark Tower - Level The Second

"The Mayor's the reall danger, so we go for him first.  If we're taking the giants, then we'll have to go through the Inn," Ishpemo muses. "The bartender won't help us but he won't hinder us either - just have to watch out for Malicia - she generally spends her time drinking in there and she's got an arrangement with the mayor."

"We can get into the cellars of the mayor's manor directly, but those stairs are too narrow for those two lumps."

"Ollem will be in his smithy until trouble starts," he explains, snorting at Aurion's question.  "He's a lycanthrope.  Thinks only the Mayor and Sheriff know, but it wasn't hard to find out.  Prisoners talk."

"Might be worth bringing that with us," he suggests to Wrukaog.  "It'll certainly provide a distraction and it's not like anyone's going to run off with it," he compliments the Orc.  "Where did you find it ?  Doesn't matter ... we'll just brag about how many gnomes we killed to take it."

"There's always three guards on duty, patrolling the grounds with dogs," he tells Brindle. "Barracks at the rear of the premises.  I've only seen the lower level of the mansion - reception room, dining room and kitchen - not the rooms on the upper floor."
Tesseryn Brightsoul
player, 302 posts
Fallen Paladin
Broken Arm of Dauros
Sun 11 Aug 2019
at 04:32
  • msg #491

The Dark Tower - Level The Second

Tesseryn purses his lips as he considers this new information from Ishpemo.  Deception is turning out to be much more complicated than truth ever was, and he is gaining a new appreciation of the wiles of evil.  He decides to simplify his ruse and try out his first ever betrayal, albeit of an imagined agreement.

"Berkam Shem told us nothing of a passage to the Mayor's cellar.  He suggested a distraction at the Mayor's gates and letting the giants run amok at the constabulary, whilst he, unseen on the rooftop, destroys the Mayor with his spells.  He said he would take his prize, a single item from the dead Mayor's chambers, then depart, leaving Ishpemo in charge and no one coming after him.  He was well funded, having kept the books for Haffrung Helleyes for some years.  We've been paid up front, and we have no expectation of speaking him again before he leaves."

"As long as dispose of the Mayor and Sheriff and instal you as ruler of the town then our agreement with Berkam Shem is settled.  And we always honour our agreements."  He nods sincerely as he looks to each of his companions.  "But I see no reason to execute the plan exactly as Berkam Shem described.  Perhaps we should all take the passage the the Mayor's cellar and deal with Avvakris without raising alarm in the town.  The giants could be difficult to control, but a useful backup if required."

He gives Ishpemo long stare.  "So Ishpemo, we have options for stealth, distraction and brute force.  What do you consider would work to your advantage."
Brindle
player, 924 posts
Brindle Thistlefoot
Halfling
Sun 11 Aug 2019
at 08:49
  • msg #492

The Dark Tower - Level The Second

"And who should be visible and who invisible?" Brindle adds thoughtfully.
Skald
GM, 1379 posts
Licenced to Kill
Tue 13 Aug 2019
at 12:58
  • msg #493

The Dark Tower - Level The Second

Ishpemo snorts as Tesseryn outlines the entirely mythical plan.  "Now that sounds more like Berkam-Shem - he's safe on the roof striking from afar while we're in the thick of it !"

"Strangely that makes me feel more confident," he grins.  "At least we're not relying on the wizard's heroics.  Getting the giants into the constabulary though ..." he shakes his head and then swears long and fervently.

"Same problem - they're too big to get into the constabulary from below ... and I forgot the passage up there," he points perfunctorily up the nearby stairs, angry with himself "is pretty narrow."  He considers further.  "They should be able to squeeze through."

"If we sneak in, the wizard won't know we're there - better we show everyone who the new boss is anyway."

"Once we get out of the Inn, I'll have the giants smash the gates open.  That should make a fine distraction.  Then they can go recruiting in the constabulary for us," he grins nastily.

"Can you make yourself and your kinsman invisible ?" he suggests to Brindle.  "As I understand it the spell ends once you start fighting, but it should let you stick a dagger in someone's back before that happens."
Brindle
player, 925 posts
Brindle Thistlefoot
Halfling
Tue 13 Aug 2019
at 14:02
  • msg #494

The Dark Tower - Level The Second

Brindle draws back in mock outrage at Ishpemo's suggestion.

"How dare you suggest that we might be the sort of folk who would stab someone in the back?" he demands, but immediately grins to show he is joking.

"Yes, I think I can manage that," he chuckles.
Onoch The Belly
Wed 14 Aug 2019
at 12:17
  • msg #495

The Dark Tower - Level The Second

Fat Onoch, snorts in a porcine fashion at Brindle jest.

"We're not going to need the prisoners then," he notes in the aftermath of Tesseryn's plan.

"Sacrifice 'em now as an offerin' for the success of our endeavours, or keep them till later when we can slaughter 'em in thanks for the victory ?"
Wrukaog_
player, 34 posts
Wed 14 Aug 2019
at 15:13
  • msg #496

The Dark Tower - Level The Second

"Later!" Wrukaog insists. "I always enjoy a carking good feast after a fight and fighting on a full stomach makes me too damn sluggish."
Aurion Moonbeak_
player, 107 posts
Mon 19 Aug 2019
at 10:00
  • msg #497

The Dark Tower - Level The Second

"The direct approach at the mayor's gates then." Aurion confirms Ishpemo's reinterpretation of Tesseryn's plan. "I'll save the inquisitor act for later, if it should be needed."
Tesseryn Brightsoul
player, 303 posts
Fallen Paladin
Broken Arm of Dauros
Mon 19 Aug 2019
at 10:21
  • msg #498

The Dark Tower - Level The Second

Tesseryn nods his agreement with Ishpemo's plan, then again to Wrukaog's stay of execution for the prisoners he vowed to rescue.  "Berkam Shem's plan was to use the prisoners as props in the inquisitor ruse, but they'll just get in the way with this improved plan.  Delaying their sacrifice works better.  We need someone to guard them, but can't spare the giants."  He looks thoughtful and lets his gaze travel back down the passage towards the pool.  "Leisha can guard them.  No one gives her any trouble, not even that water monster.  Cogwitz, would you ask her to join us?"
Skald
GM, 1380 posts
Licenced to Kill
Sun 25 Aug 2019
at 13:45
  • msg #499

The Dark Tower - Level The Second

Cogwitz grins happily, though he favours Tessryn with a stagey wink behind Ishpemo's back as he scampers down the passageway to convince Leisha to abandon her staring contest with the water-serpent in favour of a new career as the designated guardian of future sacrifices to a dark god.  What self-respecting young woman wouldn't jump at such a chance ?!!

Indeed, Ishpemo agrees wholeheartedly.  "I'd rather show Set my gratitude than beg for his favour," he admits.

"I see no reason to delay further then.  Once they're squared away, we'll be off ... before Berkam-Shem's courage fails him !"

"Once we're successful ... perhaps we might turn our mind to dealing with Haffrung. if you've no other plans ?  He's no love for Avvakris, but once we depose the mayor, he's bound to see me as a threat to his ambitions.  Old Helleyes has been down there for years - he must have amassed a lot of wealth in that time - I'm sure we can come to some arrangement as to how we might share that between us !"
Cogwitz
player, 122 posts
Sun 25 Aug 2019
at 13:47
  • msg #500

The Dark Tower - Level The Second

With a quick wave to Brindle, Cogwitz heads off down the wide corridor to let Leisha know of the new plan.

"Hey, you're never going to believe this.."
Brindle
player, 926 posts
Brindle Thistlefoot
Halfling
Mon 26 Aug 2019
at 03:11
  • msg #501

The Dark Tower - Level The Second

Brindle's eyes light up at the suggestion of a share in a major treasure hoard.

"Now you're talking my language!" he agrees eagerly. "One step at a time, of course, but it always helps when you can see the light at the end of the tunnel. And a nice golden light is so much sweeter, I always think."
Tesseryn Brightsoul
player, 304 posts
Fallen Paladin
Broken Arm of Dauros
Sun 1 Sep 2019
at 05:57
  • msg #502

The Dark Tower - Level The Second

Tesseryn feigns greed.  "We've made no agreement with Helleyes, so I'm sure we can come to an arrangement, after Avvakris and Merth are dispatched."  He grins at Ishpemo then at his companions.
Aurion Moonbeak_
player, 108 posts
Sun 1 Sep 2019
at 06:32
  • msg #503

The Dark Tower - Level The Second

When Leisha arrives to take charge of the prisoners, Aurion will walk the last part of the way with her and Cogwitz, "... will be their last hour alive, but they don't need to know that, unless you want to see them squirm! We'll be back for them after the battle with the mayor, them Ishpemo will sacrifice them to the glory of Set in the ..."

Out of earshot of Ishpemo he adds a quiet message for her alone and slips a scrap of parchment into her hand ...

Reaching the giants, he calls out "Gogant, Gorm! Feeling hungry? Follow me, we've a date with the mayor and the sheriff."
Tesseryn Brightsoul
player, 305 posts
Fallen Paladin
Broken Arm of Dauros
Sun 1 Sep 2019
at 07:57
  • msg #504

The Dark Tower - Level The Second

Tesseryn ad libs loudly, aiming to distract Ishpemo's band while Aurion conspires with Leisha.  "Its an excellent stronghold of yours, this warren of caverns.  But the rats!  May Set send a plague of snakes upon them!  Coming down here we saw some of the constables battling with them.  Judging from that display, I don't think we'll have much trouble with them.  I'm sure you'll whip the survivors into shape once you're in charge!  Ha!"
Leisha
player, 251 posts
Sun 1 Sep 2019
at 15:56
  • msg #505

The Dark Tower - Level The Second

Leisha frowns a little as Cogwitz tells her the story, sighing.  "Well.  It sounds like Tesseryn has taken to our brand of deceit remarkably well.  It does seem like a good plan, though," she agrees.  She hums a brief ditty and gives a wave of her hand, casting Prestidigitation, and then nods her readiness, following Cogwitz back. 

Pocketing the scrap, she waves her other hand broadly.  "Right, right, glory, Set, et cetera."  She pauses, grinning.  "Et Set-era?  See what I.. nevermind.  I got it.  I get to babysit the bloodbags while you boys have all the fun.  Whatever."

She looks the prisoners over lazily.  "But you lot better do what you're told, or I might decide there's fun to be had down here too."  As she smiles at them, her teeth seem particularly shiny, gleaming briefly in the torchlight.
Wrukaog_
player, 35 posts
Thu 5 Sep 2019
at 12:22
  • msg #506

The Dark Tower - Level The Second

"Just carking well hurry up! If I don't get to kill something soon I swear I'm going to change my mind about them carking prisoners," Wrukaog grumbles.
Tesseryn Brightsoul
player, 306 posts
Fallen Paladin
Broken Arm of Dauros
Fri 6 Sep 2019
at 23:12
  • msg #507

The Dark Tower - Level The Second

Tesseryn laughs in relief and amusement and jokes with Wrukaog, "If you don't eat them, Leisha will.  Yes, let's go."  He gestures for Ishpemo to proceed him up the stairs, leaving Aurion to manage the giants.
Skald
GM, 1381 posts
Licenced to Kill
Mon 9 Sep 2019
at 12:41
  • msg #508

The Dark Tower - Level The Second

Leaving Leisha to bare her teeth at the prisoners, the rest of you, a merry band of cut-throats, ne'er-do-wells and varlots, take to the stairs.  Either your subterfuge is brilliant, or Ishpemo is blinded by the thoughts of the glory that will soon be his ... or perhaps Mitra himself smiles upon you this day, for the three men (charitably assuming that Mrdod qualifies) and two giants seem quite unwary.  Indeed the man who would be mayor, offers much encouragement, a veritable litany of the many ways in which he'd like to slay the current encumbent, and enthusiastic thumps on the shoulder for all (except Wrukaog, for he's not that careless of life).

Ishpemo holds up his copy of the wax seal to quell the undead that lurk in the room at the top of the stairs as Aurion encourages Goom and Gogant to squeeze down the narrow western passage, then you turn north, carefully stepping around the shards of broken mirror, passing through the temple of Set with the marble floor and awful tapestries, and up the central staircase.

"Locked !" Leading from the front, Ishpemo voices his disgust as he tries the door, affronted that his triumphant march to victory should be so thwarted.

"Anyone good with a pick ?"



Down below, the manacled prisoners eye Leisha with varying degrees of fear, trepidation and contempt.

"You may slay us, but so shall you reap what you sow," the female member of the quartet declares coldly.  "We shall find comfort in the arms of Ishtar while your soul one day will wander Set's dark domain, lost and alone !"
Brindle
player, 927 posts
Brindle Thistlefoot
Halfling
Thu 12 Sep 2019
at 12:52
  • msg #509

The Dark Tower - Level The Second

"Don't ask Wrukaog. He will probably just insist an axe is better than a pick, any day, and prove it!" Brugar says with a grin at the big orc. "Let me see what I can do. I might be a bit rusty, though."

Brindle reaches into his backpack and quickly retrieves a set of lockpicks, then sets to work on the lock. Before long he stands back and grins again.

"Open, says me," he chuckles.

OOC: Brindle rolled 30 using 1d20+11.  Open lock.
Leisha
player, 252 posts
Thu 12 Sep 2019
at 20:45
  • msg #510

The Dark Tower - Level The Second

Leisha pouts, glancing around to make sure she is indeed alone with the prisoners.  "Oh, I hope not.  Listen, you're familiar with the concept of lying, I hope?  I'm not entirely sure how to convince you of this except that you really don't have any better options, but the thing of it is, my friends and I aren't especially fond of Set either.  Actually, if you'll just follow me to my dear friend Holomir, we could just nip into the White Tower and see if anyone has a good suggestion for faking all of your deaths to help my friends finish dismantling the hierarchy of those who are fond of the Old Serpent?" she proposes.  "Unless you were ready for the arms of Ishtar today, we'd really best be moving."
This message was last edited by the player at 15:11, Sat 07 Mar 2020.
Skald
GM, 1382 posts
Licenced to Kill
Tue 17 Sep 2019
at 12:06
  • msg #511

The Dark Tower - Level The Second

Three of the four prisoners seem overjoyed at Leisha's explanation, more than keen to take her at her word in this unlooked for reprieval from the dark fate that awaited them.  However ...

"I must rescue my friend, Vastavaar !" claims one.

"I must find the mace ! " insists another, "it has inscribed upon it, in invisible runes, an urgent message for my superiors !"

"Ishtar is the goddess of love and war," the lone female smiles, ignoring the pair of them, her relief evident, "falsehoods ... are not unknown in either. I am Vashalla, priestess of Ishtar and would be much more inclined to trust if you remove my bonds," she lifts her hands to the clinking of the metal manacles.

"He, however," she nods her head at the last of the four prisoners, "regards any faith but our own as heresy and will not be inclined to gratitude."

The aforementioned last glares at Leisha, contemptuously.
Leisha
player, 253 posts
Thu 19 Sep 2019
at 20:48
  • msg #512

The Dark Tower - Level The Second

Leisha shrugs.  "Gratitude isn't really why we're here, but," she smiles cheerfully into his glower, "I really don't have any faith at all, so I suppose no heresy?  It's very nice to meet all of you.  Especially you," she says freely, turning her smile to Vashalla.  "Might I suggest that rescues and reclamations will be a lot easier after the Black Tower has fallen?  Then you can just walk in and pick things up, or let anyone out," she points out, "with hardly any risk of getting everyone killed."

"Oh!  Bonds, that's a good thought."  She pats herself briefly.  "I don't suppose anyone has a key?  No, you wouldn't, would you?  Neither do I, I'm afraid.  Hm."  She pulls her pack around, rummaging in the pockets briefly, pulling out a crowbar.  "We could try this, I guess?  Or," she puts it back and brings out a flask of oil, "I could just grease up your wrists and see if you can pull out?  Or we could just go to the White Tower and hope someone there has a better method, maybe someone good with mechanisms?  I'm not stereotyping gnomes, it's just that there were a lot of them and it seems statistically likely."
Skald
GM, 1383 posts
Licenced to Kill
Mon 23 Sep 2019
at 13:04
  • msg #513

The Dark Tower - Level The Second

Despite his modesty, Brindle is able to pick the lock with consumate ease, earning himself a nod of approval from Ishpemo.  Your erstwhile leader strides forward as the Halfling steps aside, opening the door to reveal the basement of the Inn, a generously sized thirty by twenty feet.

Stored therein are two large wine casks, a couple of sealed barrels, several sacks, a couple of which have large holes in the side from which such delicacies as onions and potatoes spill out, and a half side of what is probably beef from the size of the carcass that hangs from the ceiling.  Probably beef being a great delicacy in these parts.

There are also three of those giant spring-loaded rat traps, baited with rather pungent cheese, though your own tried-and-true approach of skewering rats with sharp steel was undoubtedly more effective than these.

A rather rickety looking staircase stands (to use the term loosely) against the far wall, leading up to a trap door in the ceiling.

"Overlord's Inn up there," Ishpemo informs you all.  "Watch out for Malicia ... and don't drink anything - they drug strangers round here.  I'll make sure Melkor minds his own business."

"If you have any preparations you want to make, now's the time !"



Down below, the prisoners seem much more inclined to trust Leisha now, though they are obviously disappointed that she doesn't have the key to release them from their chains.

"The gnomes of the White Tower ... their faith is not disimilar from my own," Valshalla nods, "yet bound as we are ... well, you are no warrior and I fear that the way there will be littered with perils."

The priestess shrugs, "even so, a clean death is better than what these scums offered us ... it is worth the risk !"
Brindle
player, 928 posts
Brindle Thistlefoot
Halfling
Tue 24 Sep 2019
at 14:07
  • msg #514

The Dark Tower - Level The Second

"Cogwitz, I think it is time for us to disappear. You will be invisible for three minutes after I cast the spell, unless you attack someone. That will at least take us out through the inn without attracting more attention," Brindle suggests. "Afterwards, when it wears off, I can do it again if that looks like helping us. Does anyone else want to be invisible too? Or stronger? I can give Bull's Strength for three minutes too, but perhaps that should wait until we are close enough to charge in and fight."
Tesseryn Brightsoul
player, 307 posts
Fallen Paladin
Broken Arm of Dauros
Fri 27 Sep 2019
at 00:56
  • msg #515

The Dark Tower - Level The Second

Tesseryn secretly slips on the Ring of Mitra that Sir Holomir gave him, giving Protection from Evil to himself and others within 10'r.  He wonders at the reception the aged knight will give Leisha and her charges but is unable to do more than hope.  His holy symbol of Dauros, the silver scales of justice, he keeps hidden in a pouch... the scales-shaped scar on his brow, soot smears on his cheeks and goblin faces on his belt are the only badges he wishes to show now.

"And Malicia is loyal to the mayor you said.  Tell me Ishpemo, would she be missed if something terrible happened to her?"  He feigns a malicious smirk.

He nods acknowledgement of Brindle's Bull Strength offer and moves closer to take it up just before they head upstairs.  He carries his greatsword, chained into his left gauntlet, and a dagger readied for throwing in his right hand.  He will follow Ishpemo up the stairs.
This message was last edited by the player at 01:31, Fri 27 Sept 2019.
Aurion Moonbeak_
player, 109 posts
Fri 27 Sep 2019
at 03:03
  • msg #516

The Dark Tower - Level The Second

With many preparations to make, Aurion wastes no time getting started. Firstly a swig of that good elvish wine from the World Serpent Inn for himself and a tankard of ale dipped for each for the giants, with the occasional 'sssh' to keep them quiet. Next he considers the trapdoor and the girth of the giants. Will they fit through? He organises the giants into a work party to make their egress possible: either shore up the stairs with barrels stacked on end beneath them, or to widen the trapdoor (ie. tear down part of the floor above) after everyone else has used the stairs. "However did they get down here in the first place?" he asks Ishpemo, burdening the would-be-ruler of the land with inventing a narrative for its creation (oh right, dungeon crawl, got it!!).

Before going upstairs just ahead of the giants, Aurion casts three spells on himself: Prestidigitation (as sorcerer, lasts 1 hour), See Invisibility (includes ethereal, lasts 30 min) and Shield (lasts 3 min). He has a Wand of Colour Spray ready.
This message was last edited by the player at 03:05, Fri 27 Sept 2019.
Ishpemo
Sun 29 Sep 2019
at 05:33
  • msg #517

The Dark Tower - Level The Second

"Malicia is something terrible !" the handsome man snorts in amusement.

"You do know she's a Succubus ?  Demon ... steals men's souls and all that ?  I'm just planning on bettering the deal she has with the mayor, not fighting her !"

Aurion's question regarding the giants just gets the elf a shrug of 'I-don't-know'.

"I suspect they used magic," Ishpemo postulates, eyeing the rickety staircase.  "You two come up last, carefully ... and one at a time !" he tells the two giants.

"Rumour has it there's a dragon on the lowest level," he tells the Elf. "I figure they caught a young one and just fed it regularly once it was down there."
Leisha
player, 255 posts
Sun 29 Sep 2019
at 18:31
  • msg #518

The Dark Tower - Level The Second

Leisha smiles brightly.  "That's the spirit!" she enthuses.  "My friends did think to leave me a paper that's supposed to help get us past the undead guards, at least, but you'd have thought they might have considered the keys."  She shakes her head.  "Their hearts are in the right place, but they're not always the most considerate.  You know how it goes.  I'll go first," she proposes.  "You all try to keep looking generally downtrodden, in case we run into anyone we can continue our bluff with."
Tesseryn Brightsoul
player, 309 posts
Fallen Paladin
Broken Arm of Dauros
Sun 6 Oct 2019
at 00:06
  • msg #519

The Dark Tower - Level The Second

Succubus!!!  Tesseryn does his best to hide his dismay at this revelation.  "We'll follow your lead." he replies calmly to Ishpemo, while mentally preparing to have his thoughts read by a demon.
Aurion Moonbeak_
player, 110 posts
Sun 6 Oct 2019
at 11:45
  • msg #520

The Dark Tower - Level The Second

"Well, she sounds interesting." Aurion too is alarmed but can't see any other way around this except to try to bluff it out and guard his thoughts, not think about the white tower or anyone who isn't here with them. He discreetly removes the golden lion amulet from his pocket. When Ishpemo's band turn to mount the stairs he moves up beside Tesseryn and gestures for him to remove the ring he wears. If Tesseryn complies he will nip back downstairs and place both holy relics in plain sight on a pew in the Set temple below, hoping that Leisha will be the next person to pass that way. He returns to encourage the giants up the stairs. "Left foot, right foot ... no that's left again ..."
Brindle
player, 929 posts
Brindle Thistlefoot
Halfling
Sun 6 Oct 2019
at 11:48
  • msg #521

The Dark Tower - Level The Second

When they are ready to climb the stairs Brindle will use one of his wands to make first Cogwitz then himself invisible.

"Remember, it will last 3 minutes, but ends immediately if you attack," he reminds Cogwitz.
Tesseryn Brightsoul
player, 310 posts
Fallen Paladin
Broken Arm of Dauros
Mon 7 Oct 2019
at 04:34
  • msg #522

The Dark Tower - Level The Second

Tesseryn rejects Aurion's suggestion of removing the ring, Mitra's Favour, with an almost imperceptible shake of the head and flicker of apologetic grimace.  The ring grants Protection from Evil 10'r, so maybe useful for protecting us from Malicia's mind control.  He'll just have to bluff out why he's wearing it... along with everything else.
Skald
GM, 1384 posts
Licenced to Kill
Sat 12 Oct 2019
at 13:30
  • msg #523

The Dark Tower - Level The Second

While Aurion and Tesseryn exchange meaningful glances and Brindle makes both Halflings vanish, Ishpemo leads the way up the staircase, showing no concernas it sways beneath him, before striding boldly into the Inn in a manner that befits one who has two giants in tow and little hope of subterfuge winning the day.

The smirk upon the face of the handsome man who would be mayor, if not king, does waver slightly as he sees Malicia lounging languidly in a dark corner of the common room, but he elects not to ignore her when she raises her glass, waving a finger in the direction of the barkeep as he heads towards her.

What conversation there was before your entrance becomes muted as all eyes turn your way, but picks up considerably as Goom and Golgant enter, so you only hear snatches of the exchange between Ishpemo, Melkor Stoneteeth and the Succubus, though the outcome seems obvious as the bartender retreats behind the counter in ill-humour, Ishpemo's face revealing mixed feelings and Malicia seeming positively delighted as she accompanies him as he makes his way back to you.

"This good lady ..." Ishpemo begins, through clenched teeth.

"Oh I think that's a little harsh !" the Succubus interjects wickedly, smiling playfully at you all and licking her lips.

"... has kindly agreed to assist us in our enterprise," he finishes.

"Shall we ?"



Three out of four prisoners seem willing to follow Leisha's lead, while the fourth is finally convinced by Valshalla to do what she says.  The staircase doesn't prove much of a challenge, and the parchment in Leisha's possession does as advertised and convinces the undead to ignore one and all.

The traverse through the chamber opposite, filled with skeletons and what remains that Tesseryn couldn't easily scoop up, is rather unpleasant, though Leisha does remember to pronounce the password as the group enters the circular room wherein Omphalos dwells.  At least he is pleased to see the young woman.

"Prisssonersss, eh ?" the naga inquires, eyeing the four manacled persons accompanying her.
Wrukaog_
player, 36 posts
Sun 13 Oct 2019
at 13:45
  • msg #524

The Dark Tower - Level The Second

Wrukaog grins back at the succubus before responding to Ishpemo.

"Yeah, let's do it. This is gonna be fun!"
Brindle
player, 930 posts
Brindle Thistlefoot
Halfling
Sun 13 Oct 2019
at 13:50
  • msg #525

The Dark Tower - Level The Second

Presumably Brindle is following close behind the party, fully invisible and staying as quiet as he can.
Tesseryn Brightsoul
player, 313 posts
Fallen Paladin
Broken Arm of Dauros
Sat 19 Oct 2019
at 00:23
  • msg #526

The Dark Tower - Level The Second

Tesseryn makes no move during the negotiation, keeping his eyes fixed on the door to the street.  His hopes rise when Ishpemo signals for them to leave; he moves smartly to the door but allows Ishpemo to proceed him out into the street.
Aurion Moonbeak_
player, 111 posts
Sat 19 Oct 2019
at 00:53
  • msg #527

The Dark Tower - Level The Second

Keeping his snakes out of sight, Aurion will bustle after the giants to keep them in line "Quiet now, Mister Ishpemo is speaking. No, put that down Goom. Yes Golgant, you can keep that barrel." He will shoo the giants out after the rest of the party leaves. "Goom would you please get the door?"
Skald
GM, 1385 posts
Licenced to Kill
Sun 20 Oct 2019
at 13:43
  • msg #528

The Dark Tower - Level The Second

Malicia's smile fades just for a moment as she turns to Wrukaog, regarding the big Orc with disdain, though it returns in full measure as her eyes arrive at Aurion ... and becomes positively bewitching as she settles upon Tesseryn who by an accident of birth is the most handsome fellow she's seen ... well, since something rather unpleasant happened to the last one.

If she tries to pry into the thoughts of the Paladin or any other, she gives no sign, instead offering her elbow to Tesseryn prompting him with a 'kind sir ?" as she forces it into his hand that he might escort her on the thrilling venture upon which you are now embarked, hauling him out of the door and past the waiting Ishpemo who looks on with amusement.

The two invisible Halflings show remarkable agility as they avoid the blundering giants, Golgant cradling his barrel while Goom snaps the door off its hinges and brings that with him, tucking it under his arm.

Outside ... well the two men you see (disreputable types, no offence to present company, I'm sure) to the south race off to the nearby Constabulary.  An optimist might hope that they've decided to turn themselves in.  Whereas the wall of the mayoral compound that is handily sited a mere fifty feet to the west of the Inn stands strong and unyielding, twenty feet tall, the gates at the north end of the east wall suitably shut and thankfully silent.

OOC: Map of the proceedings updated ...
Tesseryn Brightsoul
player, 314 posts
Fallen Paladin
Broken Arm of Dauros
Sat 26 Oct 2019
at 00:50
  • msg #529

The Dark Tower - Level The Second

Tesseryn smoothly takes the offered elbow in his gauntletted hand, lifting his eyes to look at Malicia for the first time, his gaze lingering a little on those lips before the pair plunge out into the street.  Events are now far from any notion of a plan he may have originally imagined, and far from being in his control ... he has no option but to follow Ishpemo's lead, react as events unfold ... embrace chaos.
Aurion Moonbeak_
player, 112 posts
Sat 26 Oct 2019
at 11:16
  • msg #530

The Dark Tower - Level The Second

Having embraced the chaos long ago, Aurion finds that things seem to be proceeding nicely from that point of view. He smirks right back at Malicia and notes Ishpemo's reaction to her taking a shine to Tesseryn. He follows the happy couple out into the street ... the giants that is ... any waits to see what fate throws their way next.
Wrukaog_
player, 37 posts
Tue 29 Oct 2019
at 12:36
  • msg #531

The Dark Tower - Level The Second

Wrukaog glares at the closed gates of the mayoral compound.

"So, we just gonna knock and ask 'em to let us in?" he asks. "Or ask the giants to lift us up to the top of the wall so we get in without asking? Or ask'em to bash the gates open straight away, or what?"
Skald
GM, 1386 posts
Licenced to Kill
Fri 1 Nov 2019
at 05:10
  • msg #532

The Dark Tower - Level The Second

Malicia appears to take delight in Tesseryn's unease as the pair lead the procession across the way, though like Wrukaog (and this possibly the only thing the Orc and Demon have in common) she seems somewhat impatient. 

"Open up !" the Succubus demands, thumping the door with her free hand, before turning back to stare disconcertingly into the ex-Paladin's eyes.  Luckilyl the gates creak open a crack before Tesseryn is forced to attempt conversation with her.

"Wha ... ?" begins the guard who peeks through the gap, only to be cut off.

"Open up !  We're here to see the mayor," Malicia commands, with more than a note of compulsion in her tones.

"O-o-o-of course, ma'am," the guard beams, delighted to be of assistance as he hauls the portal open wide.  Two similarly attired individuals standing behind him look a little puzzled until they spot Malicia, after which they settle on looking alarmed, though it's the sort that keeps their hands well clear of the swords at their hips.

"Right this way," the first guard ushers you in, leading off south towards the Mayoral manor house, the front door of which is about sixty feet south of the gate.
Leisha
player, 257 posts
Fri 1 Nov 2019
at 16:30
  • msg #533

The Dark Tower - Level The Second

"Ex-prisoners, actually," Leisha explains.  "I'm trying to cut down.  I don't suppose you have anything to open their bonds?  Mostly I was hoping the mists work both ways - I'm sure the gnomes can get them loose.  But of course," she smiles, "It's always nice to see you."
Wrukaog_
player, 38 posts
Sun 3 Nov 2019
at 12:36
  • msg #534

The Dark Tower - Level The Second

"Wish I carking thought of that!" Wrukaog chuckles.

"Always so much better when the lady knows how to take charge," he adds with a suggestive grin at Malicia.

He follows close on Tesseryn and Malicia's heels.
Brindle
player, 931 posts
Brindle Thistlefoot
Halfling
Sun 3 Nov 2019
at 12:39
  • msg #535

The Dark Tower - Level The Second

Nothing to see back here!
Tesseryn Brightsoul
player, 315 posts
Fallen Paladin
Broken Arm of Dauros
Sat 16 Nov 2019
at 01:10
  • msg #536

The Dark Tower - Level The Second

Tesseryn returns Malicia's gaze, trying to keep his chin up, his smile 'interested' and his mouth shut.  If ever there was a time to pray ... but who to?  And what for?  He lets chaos lead and follows helplessly ... willingly.
Aurion Moonbeak_
player, 113 posts
Sat 16 Nov 2019
at 01:41
  • msg #537

The Dark Tower - Level The Second

Not really knowing what to expect, Aurion enters the courtyard with the others and looks around, trying to note the positions of any guards.  He even glances up at the roof in case Berkam Shem should appear there invisibly after all. The several enchantments he has already cast on himself give him a sense of being prepared, but he's not fool enough to believe that.
Skald
GM, 1387 posts
Licenced to Kill
Mon 18 Nov 2019
at 13:41
  • msg #538

The Dark Tower - Level The Second

The lead guard is thrilled to be helping you, or rather Malicia, of course, though the other two are somewhat less keen.  The presence of Ishpemo, Mrod and Onoch is rarely a cause for rejoicing it seems, even if they are all nominally all on the same side, and while the rest of you get looks that border on the mildly alarmed, at least none seem to recognise you as the foe, which means that either they weren't with the group that accompanied the Constable to the tunnels below, or they're not overly blessed with brains.

The pair elect to trail reluctantly behind you (luckily not treading so close as to bump into your brace of invisible Halflings) as you reach the manor house and your friendly guide ushers you inside.  Within, the mayor's abode is extravagantly well furnished with some fine sofas and armchairs before a magnificent fireplace.  Doors to the north lead to an equally well appointed dining-room.

"Avvakris will be upstairs," you are informed, cheerfully. "I'm Wormgear Bonegnawer, by the way, pleased I am to meet you all.  Would you care to wait here while I fetch the mayor, or shall I take you up to him.  He's probably with Skilvahsara, but I'm sure he won't mind being interrupted."

Malicia pouts at the mention of Skilvahsara, pulling Tesseryn closer, uncomfortably so. 



"Alasss no," Omphalos informs Leisha apologetically, inclining his head towards the bound ex-prisoners, prepared to take her word for it.  "The missstsss will indeed take you to the White Tower, but you will need the gnomessss to reverssse them ssshould you wisssh to return."
Tesseryn Brightsoul
player, 317 posts
Fallen Paladin
Broken Arm of Dauros
Fri 29 Nov 2019
at 23:58
  • msg #539

The Dark Tower - Level The Second

Tesseryn endures Malicia's closeness, his face reddening with unfamiliar emotions.  Mastering what confidence he can, he looks towards Isphemo.  "Perhaps we should go directly to the Mayor?" he suggests.
This message was last edited by the player at 00:03, Sat 30 Nov 2019.
Aurion Moonbeak_
player, 114 posts
Sat 30 Nov 2019
at 00:12
  • msg #540

The Dark Tower - Level The Second

Noting Malicia's reaction to that name, Aurion wonders what sort of creature Skilvahsara is. Addressing the cheerful guard he asks innocently "Would she be the Mayor's consort?"
Wrukaog_
player, 39 posts
Sat 30 Nov 2019
at 14:02
  • msg #541

The Dark Tower - Level The Second

“Bonegnawer, yeah, I like that name. I‘ll have to remember that one if I ever have a kid.

“Yeah let’s go up and see the mayor. Save him the bother of walking down stairs. He’ll appreciate that.”
Wrukaog agreed.
Brindle
player, 932 posts
Brindle Thistlefoot
Halfling
Sat 30 Nov 2019
at 14:13
  • msg #542

The Dark Tower - Level The Second

Brindle must be successfully managing to dodge the guards that have followed the party since there hasn’t been any disturbance back there yet. So far, so good.
Skald
GM, 1388 posts
Licenced to Kill
Sun 1 Dec 2019
at 06:32
  • msg #543

The Dark Tower - Level The Second

"I'm certain he won't," Malicia replies to Wrukaog with a cruel smile.  "Lead on !" she instructs Wormgear as he nods affirmatively to Aurion's question.

"Right away !" that worthy responds keenly, leading you all to a door in the south west corner of the room that leads to another sitting room with staircases leading up and down.  Below you fancy you can hear the sound of kitchen staff at work, while near the top hovers a butler or footman or somesuch formally dressed lackey bearing a tray with two cups.  The succubus grabs one as you head upstairs, taking a drink before pressing it on Tesseryn.  "Just to get you in the mood," she smiles seductively.

"Watch the top step !" calls back Wormgear.  "If you tread on it you'll end up as food for the beast !"

"Watch the top step," Malicia echoes, stepping over it with more elegance than deliberation.  Below the two other guards stand their ground as they try to work out what action they might take that will leave them in the least amount of trouble, giving the two hidden Halflings some breathing room from being trod upon.

"My Lord !" by now Wormgear is pounding on the door second along the narrow but finely carpetted corridor, watched wordlessly by the collection of paintings of what are likely the Mayor's evil ancestors.

"Visitors for you !"

The thankfully muffled curses issuing from within are cut off as a rather portly and corpulent individual tears the door open, struggling to straighten a hastly-donned tunic about his ample frame.  In the opulent bedroom behind him a beautiful dark-haired woman hastily pulls up the sheets.

"What in the name of the Dark God is this ??!!" the Mayor demands.
Leisha
player, 258 posts
Tue 3 Dec 2019
at 18:17
  • msg #544

The Dark Tower - Level The Second

"Oh," Leisha looks down, crestfallen as Omphalos answers in the negative, but then thinks through his answer and brightens.  "Oh, wait, no, that's perfect.  Once we're on the other side, we'll have the very gnomes we need.  You always brighten my day, even here in this dark tower," she says, giving him a bow of thanks.

"Follow me," she waves to the ex-prisoners.  "And don't mind the mist; it's just a little chill."  She leads them back through the doorway and into the mists beyond.
Tesseryn Brightsoul
player, 318 posts
Fallen Paladin
Broken Arm of Dauros
Sat 7 Dec 2019
at 01:00
  • msg #545

The Dark Tower - Level The Second

Tesseryn steps over the indicated step without thinking to question it, his head reeling with the uncertainties and possibilities.  His life has already changed so much this last hour, and possibly his death awaits within that room.  Left with no alternative, he plunges forward with the semblance of a plan discussed with Isphemo only minutes before, and trusting that some good can come from rash action.

Tesseryn takes the offered cup, pausing but a moment to brush his gauntleted thumb along the rim that touched her lips, then downing the drink in one swallow.  He returns Malicia's gaze with what he hopes is a devil-may-care grin as he tosses the empty cup toward the butler.  With a nod to Ishpemo, he takes Malicia's arm, pushes past the Mayor and plunges into the bedroom.  "Chaos." he answers the Mayor's question curtly.
This message was last edited by the player at 01:37, Sat 07 Dec 2019.
Aurion Moonbeak_
player, 115 posts
Sat 7 Dec 2019
at 01:35
  • msg #546

The Dark Tower - Level The Second

"You two can take a seat right here." Aurion instructs the two remaining guards, indicating comfy seats in the sitting room. "Golgant, Goom, you make sure they stay right here and stay nice and quiet. They are not my friends and not Mister Ishpemo's friends. If they can't just sit quietly then you can squash them." He heads upstairs after the others, peering at the trapped step curiously but stepping over over it as he hurries on, looking out for invisible ... anythings.
Skald
GM, 1389 posts
Licenced to Kill
Sat 14 Dec 2019
at 13:57
  • msg #547

The Dark Tower - Level The Second

In the depths below, Leisha thanks Omphalos then leads her more or less grateful manacled ex-prisoners to the mists.  To their credit the four barely hesitate before stepping forwards, either trusting that the young woman will be true to her word, or else seeing no other alternative ...

... upon the instant they all find themselves back in the White Tower.  A large creature with the body of a lion and the wings of an eagle pokes its decidedly human face around the corner, the raised brows of inquiry giving way to a smile of recognition, two of its kin lurking just behind it.

The Lammasu Rosunn, Eaomir and Dohevin, Liesha recalls, though is uncertain which is which, as Gnevron didn't make that clear when performing the perfunctory introductions on the whirlwind tour of the tower.

"Your companions are ... changed," the closest of the three remarks pleasantly to Leisha.



In the village above, following Aurion's careful instruction, the two guards exchange the obligatory glance before turning and fleeing.

"Squash 'em !" yells Goom delightedly, lumbering forwards, Golgant close behind him as the giants obey orders, causing considerable damage to the door frame and much of the furniture and fittings before it as the chase after them, though from the lack of screams it appears that the two invisible halfings were nimble enough to get out of their way.

Aurion carefully steps over the top stair, even as Tesseryn flings both cup and caution aside, pulling Malicia into the Mayor's bedroom which is furnished as opulently as the rest of his mansion, with fine furniture, a woven tapestry which brings a healthy blush to the former paladin's face as he glimpses it, a sturdy four poster bed (occupied by the aforementioned beautiful,dark-haired woman), and a huge and malevolent statue of the dark god Set in the north-west corner.

"My you're eager," Malicia purrs keenly, as the Mayor curses then reaches out his hand towards the ex-paladin, words of dark power upon his lips, though they are cut off as his tunic provides little protection from Ishpemo's sword thrust.

"Your day is over," the handsome warrior gloats.  "I'm taking charge now !"

"Great !" Wormgear cheers.

OOC:Map of the proceedings updated ...
Tesseryn Brightsoul
player, 319 posts
Fallen Paladin
Broken Arm of Dauros
Sun 15 Dec 2019
at 07:53
  • msg #548

The Dark Tower - Level The Second

Tesseryn's agreement with Ishpemo was to dispose of the Mayor and Sheriff, and to that end he slips from Malicia's grasp, draws his greatsword and steps up beside Ishpemo.  "There can be only one." Tesseryn adds to Ishpemo's claim, although looking back from Malicia to Skilvahsara with a raised brow as he speaks.  Embracing chaos, he plunges his sword point into the unarmed mayor's chest. 

15:32, Today: Tesseryn Brightsoul rolled 18 using 2d6+10.  sword to mayor.
15:30, Today: Tesseryn Brightsoul rolled 28 using 1d20+13.  sword to mayor.
Wrukaog_
player, 40 posts
Sun 15 Dec 2019
at 14:11
  • msg #549

The Dark Tower - Level The Second

"Get outa me way! Let me at 'im!" Wrukaog snarls as he rushes forward, leaping over the trapped step and pushing past Aurion and the other two crowding the corridor outside the Mayor's room.
Brindle
player, 933 posts
Brindle Thistlefoot
Halfling
Sun 15 Dec 2019
at 14:20
  • msg #550

The Dark Tower - Level The Second

Still can't see me!
This message was last edited by the player at 14:23, Sun 15 Dec 2019.
Aurion Moonbeak_
player, 116 posts
Wed 18 Dec 2019
at 13:14
  • msg #551

The Dark Tower - Level The Second

"Sounds like they've started without you." Aurion chides Wrukaog as he allows the orc to move ahead in the narrow corridor. He only moves 5' ahead along the corridor himself, gesturing for Onoch and Mrod to proceed him into the room, but mostly concentrating on casting a summoning spell (the type that annoyingly takes a full round to cast) and trying to peer through the door.
Tesseryn Brightsoul
player, 320 posts
Fallen Paladin
Broken Arm of Dauros
Wed 18 Dec 2019
at 13:22
  • msg #552

The Dark Tower - Level The Second

Hearing the cavalry arriving, Tesseryn will alter his trajectory to allow the newcomers a slice of sheriff when they enter.  He crosses the middle of the carpet and arrives adjacent to the mayor in the northwest corner of the carpet, thereupon delivering the aforementioned enigmatic comment (artfully constructed to convey different meanings to Ishpemo and Malicia) and sword thrust.
Skald
GM, 1390 posts
Licenced to Kill
Sat 21 Dec 2019
at 14:31
  • msg #553

The Dark Tower - Level The Second

Ishpemo stabs the Mayor again, though he heeds the cry from Wrukaog down the corridor, stepping aside to allow the big Orc access to the bed chamber.

Tesseryn's carefully detaches himself from Malicia's grip and with some clever footwork and fancier wordplay manages to position himself at the mayor's flank, his sword thrust a mighty blow ... and (much to Wrukaog's disappointment) a fatal one, sending the Mayor to the ground where he lies lifeless, his blood soaking into the expensive carpet.

The big Orc does eventually reach the chamber, Ishpemo's lackeys wisely moving further down the corridor to get out of his way, in time to watch the Mayor fall, Brindle unseen on his heels and Aurion following further behind, the words of a summoning spell upon his lips.

In the bed, and hogging all the sheets, Skilvashara opens her mouth to scream, but in a beat the Succubus is at her side, bent close to whisper in her ear ... and the dark-haired woman reconsiders, instead turning her best winsome smile upon Ishpemo.

That worthy stands, somewhat surprised as the Mayor crumples.  "I'd not expected this to be so easy," he admits.  "A fine blow, my friend," he congratulates Tesseryn.

"Terrific !" Wormgear enthuses (whether still under the influence of Malicia's enchantment, glad to see the back of the Mayor or alert to the changes of fortune, it makes no odds).

"Someone better go find Berkam-Shem," Ishpemo suggests raising his eyes roofwards, flushed with victory.

OOC: Map of the proceedings updated ...
Wrukaog_
player, 41 posts
Sun 22 Dec 2019
at 04:07
  • msg #554

The Dark Tower - Level The Second

"Aww, cark it!" Wrukaog grumbles. "Now what can I kill?"

He glares at the woman in the bed. He glares at Malicia, Ishpemo and Tesseryn. He glares at the statue of Set. In short, he glares at everything in the room.
Brindle
player, 934 posts
Brindle Thistlefoot
Halfling
Sun 22 Dec 2019
at 04:15
  • msg #555

The Dark Tower - Level The Second

Brindle must be somewhere near - still unseen.
Tesseryn Brightsoul
player, 321 posts
Fallen Paladin
Broken Arm of Dauros
Sun 22 Dec 2019
at 09:49
  • msg #556

The Dark Tower - Level The Second

"Duke Ishpemo!  The new ruler of Mitra's fist!" Tesseryn announces, staging a bow towards Ishpemo.

"The head needs to come off.  Wrukaog, would you do the honours?"  Tesseryn asks matter-of-factly, kneeling beside the corpse to wipe his sword clean on the mayor's tunic.  "Ladies, you may wish to look away." he suggests mildly to the succubus and whatever Skilvashara is.

"We should move quickly against the Sheriff." he advises, looking up from the body towards Ishpemo.
Aurion Moonbeak_
player, 117 posts
Sun 22 Dec 2019
at 10:04
  • msg #557

The Dark Tower - Level The Second

"Well, that was the shortest coup in history." Aurion remarks, entering the room and waving away the summoning spell without wasting it. He crosses to the window, opens it and looks out and up. "A ring? Perhaps on Avvakris' hand, or in a chest? I'll check." he says to the empty air outside. Turning back to the room he looks down his nose at the body on the floor. "Seems every wizard has his price."
Leisha
player, 259 posts
Sun 22 Dec 2019
at 20:17
  • msg #558

The Dark Tower - Level The Second

Leisha glances back at her companions, puzzled, and then laughs.  "Oh, no, they're still the same.  These are different companions, prisoners that my companions - the first companions, who still are my companions if not immediately providing company - rescued from the Black Tower.  We were hoping someone here could get their locks off.  Is there anyone here who's good with that sort of thing?" she asks, hopefully.
Skald
GM, 1391 posts
Licenced to Kill
Tue 31 Dec 2019
at 13:02
  • msg #559

The Dark Tower - Level The Second

Tesseryn tosses Wrukaog a bone, and while a beheading isn't the same as a good fight, the big Orc needs to take his frustrations out somehow.

Skilvashara hurriedly follows the ex-Paladin's advice (aided and abetted by the look Wrukaog casts her way), averting her gaze and shuddering dutifully as the whish-thunk is followed by the bloody head rolling across the carpet, though Malicia does no such thing, licking her lips as she relishes the spectacle.

Tending to the small matter of Berkam-Shem's 'payment' and with impressive theatre, Aurion stoops to pluck a ring carved from an emerald in the shape of a hooded serpent from the dead Mayor's hand.

Pleased with the way his rise to power is progressing thus far, Ishpemo watches all this with a benign smile upon his handsome face, nodding with pleasure at Tesseryn's reminder.

"To the Constabulary then," he agrees.  "Once Merth is dead, we can call Ollem at our leisure."

"Let's go !" Wormgear enthuses, loving this plan. 



In the White Tower, somewhere below, the Lammasu shrug their winged shoulders ... but the assistance of the gnomes at the nearby guardpost is swiftly sought, which in turn leads to the appearance of yet more gnomes and, at length a hammer and chisel hove into view which are expertly applied to free the prisoners.

Indeed, the gnomes seem to approve greatly of the four as they share the same general outlook though they follow different deities ... and continuing as they started, three of the four offer grateful thanks, while the fourth does not say, seemingly finding the gnomes no less unclean that Leisha.

They do offer their names, and his, though - the priestess Vashalla's was already known to you, of course, but you are now able to make the acquaintance of the warrior Haltashaar and the monk Virdonitii and know that you are held in contempt by Moram Infidel Bane.
Wrukaog_
player, 42 posts
Wed 1 Jan 2020
at 13:58
  • msg #560

The Dark Tower - Level The Second

Wrukaog laughs out loud as the Mayor's head makes a last desperate attempt to escape. He grabs a fistful of hair and holds the head to stare down at the decapitated body it was previously so attached to. Still laughing he drops the head beside the body and searches the body more thoroughly for anything else.
Brindle
player, 935 posts
Brindle Thistlefoot
Halfling
Wed 1 Jan 2020
at 14:04
  • msg #561

The Dark Tower - Level The Second

Nothing to see here.  :o)
Aurion Moonbeak_
player, 118 posts
Thu 2 Jan 2020
at 03:45
  • msg #562

The Dark Tower - Level The Second

Returning to the window, Aurion holds up the ring and uses Prestidigation to make it vanish. "Paid in full, Shem. Happy travels."

He lingers a moment at the window, looking to see what's happening in the courtyard and further afield in the village, and pocketing the emerald ring. He turns back to the room ready to leave when Ishpemo departs.
Tesseryn Brightsoul
player, 322 posts
Fallen Paladin
Broken Arm of Dauros
Mon 6 Jan 2020
at 10:34
  • msg #563

The Dark Tower - Level The Second

Tesseryn takes a moment to figure out what has amused Wrukaog.  Remembering the role he has chosen to play he rises and favours the orc with a fierce grin.  'job well done'.

Yet when he notices Skilvashara's reaction the years of diplomacy and decorum prevail.  "Is there somewhere we can place the body until the proper arrangements can be made?"  He looks to Isphemo and Malicia for advice, then makes ready to drag the body out of the room on route to the constabulary.
Skald
GM, 1392 posts
Licenced to Kill
Sun 12 Jan 2020
at 13:14
  • msg #564

The Dark Tower - Level The Second

Having reunited it with its head, Wrukaog finds naught else upon the body of the previous Mayor ... indeed, as Aurion has taken his serpent ring, there is literally nothing else on him save for the hastily donned and now bloody and rent tunic. 

Ishpemo nods his understanding to Tesseryn.  "Throw it in the kennels," he tells Wormgear, gesturing vaguely towards the corpse.

"Excellent !" Wormgear can barely contain his excitement at the prospect.

Once the Elf has staged the payment to Berkam-Shem, and observed the village to be quiet save for the giants' pursuit of the two panicked guards now a goodly distance to the South, the new Mayor leads you back down the stairs, Malicia once more firmly attached to the ex-Paladin's elbow, out the ruined entrance to the wide open gates and across the empty square to the Constabulary.

Therein you find Merth, and half a dozen of his men, engaged in a frank and open exchange of views.  The Sheriff snarls as he sees you.  "Get them !" he orders the constables who to a man don't move an inch.
Wrukaog_
player, 43 posts
Mon 13 Jan 2020
at 13:48
  • msg #565

The Dark Tower - Level The Second

Wrukaog tenses at the order from the Sheriff but after a glance at the reluctant constables he bursts out laughing.

"What's that, Sherriff? You offering to resign already? Then hand over that shiny star of yours! I reckon that would look carking awesome right here on my chest!" he tells Sheriff Merth.

"The rest of you boys better pick the right side real quick if you want to keep your jobs, and your carking heads!" he snarls.

He readies his axe to leap into the fight as soon as it starts.
Tesseryn Brightsoul
player, 323 posts
Fallen Paladin
Broken Arm of Dauros
Sat 18 Jan 2020
at 00:43
  • msg #566

The Dark Tower - Level The Second

Wrukaog won't have to wait long.  Tesseryn has no desire to hear what the sheriff may say about their earlier meeting in the rat-tunnels.  Disengaging Malicia from his arm he plunges towards the mayor with with greatsword drawn ... and stumbles on the step.

08:38, Today: Tesseryn Brightsoul rolled 14 using 1d20+13.  greatsword to sheriff.
Aurion Moonbeak_
player, 119 posts
Sat 18 Jan 2020
at 03:30
  • msg #567

The Dark Tower - Level The Second

Trailing behind the others, Aurion is too far off to laugh at Tesseryn's trip. Being able to see invisible things at present, he quietly says to Brindle and Cogwitz "I wonder how Leisha is getting on? I left the golden lion amulet, Mitra's eye, on a pew in plain sight down in the Set temple below the inn. I hoped that Leisha might pick it up when she passed. Would you two like to sneak back down and check if she's all right? There doesn't seem to be much to do up here." He surreptitiously passes the mayor's ring to Brindle. "It seems fitting to give a stolen ring to a halfling for safe keeping."

He follows the procession to the constabulary. He readies a Magic Missile to fire at the sheriff if it looks like he is either trying to escape or trying to talk his way out of his predicament.
Brindle
player, 936 posts
Brindle Thistlefoot
Halfling
Sat 18 Jan 2020
at 15:04
  • msg #568

The Dark Tower - Level The Second

Though still invisible to everyone else, Brindle is not too surprised that Aurion knows where he is. He takes the ring and whispers back after only a moment's hesitation.

"Oh dear, it certainly wouldn't do for that to fall into the wrong hands again. All right, I'll go. Are you coming too, Cogz?"

As soon as Cogwitz decides on his course of action Brindle heads back to the inn, keeping hold of Cogwitz's hand if the other halfling is coming along with him. He will halt outside the inn and renew their invisibility spells with his wand before heading inside. At least the way down to the temple of Set should not be blocked as the giants very conveniently broke the doors off and brought them out with them!
Skald
GM, 1394 posts
Licenced to Kill
Thu 20 Feb 2020
at 02:36
  • msg #569

The Dark Tower - Level The Second

The sheriff curses, but briefly, as his lackeys pick the winning side.  With eyes fixed upon Wrukaog's great axe, his gaze barely flickers as Tesseryn stumbles.  Though Merth is not one for glorious last stands ... taking advantage of the distraction which the ex-paladin affords him, he pauses only to throw his badge in the big Orc's direction before taking off as fast as his feet will carry him, bolting through the open door at the rear of the Constabulary ... much to the surprise of his former underlings who mill around in puzzlement.

"We don't have a back door ..." one of them ventures.  "Or any windows ..."



At Aurion's prompting, and with the Mayor's ring in hand, the two invisible halflings race back to the Inn and pass unseen through the crowd which buzzes with half-hearted discussion concerning the very recent political upheavals.  The Innkeep doesn't look at all happy, but even his complaints heard in passing are mild.  Nobody seems keen to defend the former Mayor ... though nobody seems much pleased that Ishpemo is taking over either.  Consensus has it that more drinks are needed.

The staircase seems to have survived the Giants' passage, and even though it appears even more rickety than before at least it serves its purpose, and Brindle and Cogwitz swiftly gain the temple of Set below where they spot the golden lion amulet on the pew where the Elf left it, though there is no sign of Leisha.



In the White Tower, the former prisoners have come to terms with their early release with unspurprising alacrity, and Haltashaar and Virdonitii once more entreat Leisha, and the gnome guards for good measure, to assist them in finding the missing Vastavaar and mace.  Vashalla displays more gratitude but the priestess declares her intention to return to search with the pair.  Moram continues to maintain a disapproving silence for the most part, though he does mutter something to Vashalla in what Leisha assumes is their native tongue.
Wrukaog_
player, 44 posts
Thu 20 Feb 2020
at 13:17
  • msg #570

The Dark Tower - Level The Second

Wrukaog snatches the sheriff's badge out of midair and holds it up as the sheriff flees.

"After 'im, boys! There's a nice fat reward on his head, as of right now. 100 gold for his carkin' head! I don't much care whether the rest of him is still attached or not."

Wrukaog gives them a moment or two to decide whether they are going or staying then grabs whichever one of the constables looks least keen to go chasing after Merth.

"You get to give me the grand tour of this building," he informs the lucky man. "Where are Merth's rooms. His office, his quarters. What else you got here? You got any carking prisoners here?"
Skald
GM, 1396 posts
Licenced to Kill
Mon 2 Mar 2020
at 06:11
  • msg #571

The Dark Tower - Level The Second

If the constables were slow before, they make up for it now, though their keenness is more likely due to Wrukaog's approach than any real urge to capture their former leader.  Whatever the cause, there is a logjam at the doorway as they fight to push through.

The constable at the back finally realises his predicament, and hangs his head for a moment before turning back to the big Orc, a fixed grin in place.

"I'm G-G-Gernstead, sir ... Sheriff !  The, er ... Merth didn't really have an office - we just used to hang around in here.  It used to be a courtroom, back when we took prisoners.  Nowadays ... well, anyone who disagreed with the Mayor or Sher ... Merth didn't get given a chance to do so a second time."

"There's a couple of empty cells back there, and a storeroom.  Some fancy weapons, but, well, it's not like we could sell them or there's anything much in the village to spend coin on."

Barely has Gernstead blurted this out, when another of the constables appears in the doorway.  The fresh marks on his face suggest there may have been some discussion over who was to be the messenger and he wasn't the winner of the contest.

"He's gone !  There's a secret tunnel !"
Wrukaog_
player, 45 posts
Sat 7 Mar 2020
at 14:32
  • msg #572

The Dark Tower - Level The Second

"Cark it! Now we got a fugitive on the run from the law. Oh, he's gonna pay for that when we catch the bastard." Wrukaog grumbles.

He turns to Tesseryn and Aurion.

"We going after him right away?" he asks.
Brindle
player, 938 posts
Brindle Thistlefoot
Halfling
Sat 7 Mar 2020
at 14:42
  • msg #573

The Dark Tower - Level The Second

Brindle hands the golden lion amulet to Cogwitz for safe-keeping.

"Which way do you suppose Leisha would have gone?" he asks him. "I'm no good at tracking or anything like that. Perhaps we can ask Omphalos if he has seen Leisha? If not, maybe the gnomes at the white tower have seen her. Omphalos is closest, so let's ask him first."
Cogwitz
player, 123 posts
Sun 8 Mar 2020
at 05:23
  • msg #574

The Dark Tower - Level The Second

Cogwitz sees the lion amulet vanish and then finds it being pressed upon him - luckily his kinsman had the foresight to hold hands or he'd never have known it !

"Me neither," he admits. "Always been more interested in avoiding being tracked. Omphalos it is."

Ishpemo
Sat 14 Mar 2020
at 05:05
  • msg #575

The Dark Tower - Level The Second

"Damn village is riddled with 'secret tunnels' !" Ishpemo snarls.  "They should just hand out maps and guidebooks !"

"I've had enough of being cooped up down there," he tells Tesseryn, "you want to take your boys and get Merth, while me and mine deal with Ollem and anyone else who doesn't like the new arrangements ?"
Malicia
Sat 14 Mar 2020
at 05:07
  • msg #576

The Dark Tower - Level The Second

"I'll keep an ... eye on him," the Succubus tells the new mayor, saliciously patting the ex-Paladin.
Skald
GM, 1397 posts
Licenced to Kill
Sun 22 Mar 2020
at 05:00
  • msg #577

The Dark Tower - Level The Second

While those in the village above discuss going after the fleeing former Sheriff and somewhere below in the White Tower Leisha weighs up the desires and wishes of the ex-prisoners, the two invisible Halflings spring into action.

Brindle's recollection of the maze of chambers and passageways is both correct and shared by Cogwitz, so hand in hand the pair swiftly make their way back to Omphalos, tippy-toeing through the remnants of the shattered mirrors in the chamber to the south and with perhaps more trepidation through the chamber littered with bones and what remains Tesseryn couldn't easily scoop up.

Confidently pronouncing the password to avoid any unpleasant shocks, the pair enter the circular room wherein Omphalos dwells ... though being unable to see the Halflings, he naturally fails to greet them warmly.
Brindle
player, 939 posts
Brindle Thistlefoot
Halfling
Sun 22 Mar 2020
at 14:13
  • msg #578

The Dark Tower - Level The Second

Brindle quickly dismisses the invisibility spells on himself and Cogwitz and bows to the naga.

"Hello, Omphalos. Remember us, Brindle and Cogwitz? We are looking for our friend Leisha and four other people she was escorting to safety. Have you seen them or do you have any idea where they might be?" he asked.
Wrukaog_
player, 46 posts
Sun 22 Mar 2020
at 14:21
  • msg #579

The Dark Tower - Level The Second

Wrukaog winks suggestively at Malicia and Tesseryn then stomps off to investigate the collection of weapons that Gernstead mentioned. If Tesseryn and Aurion don't follow he will gather up the most interesting weapons and anything else and bring them back for them to examine.
Tesseryn Brightsoul
player, 325 posts
Fallen Paladin
Broken Arm of Dauros
Sun 29 Mar 2020
at 00:27
  • msg #580

The Dark Tower - Level The Second

"It will be swiftly done, Mayor Ishpemo."  Tesseryn wastes no time in departing the scene, as much to avoid further embarrassment as to quickly stop the former sheriff before he raises the alarm below.  He makes what he hopes is a dashing smile at Malicia, then plunges down the stairs.  He hopes the way ahead is in darkness as that would suit himself and Wrukaog, and possibly delay and expose Merth as he prepares a lamp.
Aurion Moonbeak_
player, 120 posts
Sun 29 Mar 2020
at 00:46
  • msg #581

The Dark Tower - Level The Second

Not wishing to split the party any further (3 splits is just nice, oh dear!), Aurion quickly helps Wrukaog search Merth's belongings and gather up any smaller valuables or written works, stuffing them into the concealed pockets of his robe. "Nice work Wrukaog. Shame to let this go to waste. Now lets get after Merth." He follows Tesseryn and Malicia down the secret stair as soon as possible.
Skald
GM, 1398 posts
Licenced to Kill
Sun 29 Mar 2020
at 06:13
  • msg #582

The Dark Tower - Level The Second

As the two Halflings reappear, Omphalos whips his head around, jaws wide ... only to pause as he recognises the pair.

"You are full of sssurprisssesss," the guardian remarks as he settles down once more, coiling around into a comfortable position.

"Yesss, your friendsss did passs thisss way - I guided them to the missstss around the corner," his head dips towards the passage to the east, "which took them to the White Tower where Leisssha hoped the gnomesss might free thossse bound."



While most of the weapons are nothing special, Wrukaog does find a two handed sword with a jewel encrusted pommel.  Aurion, however, is disappointed, finding naught besides but clothing and saddles, fine enough but scarcely valuable.  Nor is there any sign of any of Merth's personal possessions - either he has hidden them well, or they are to be found elsewhere ... or the Sheriff's personal philosophy eschews such trivialities.  So it is not long before the pair are hard on the heels of Tesseryn and Malicia who finds his pursuit through the darkness somewhat hampered by that lady's affections.

The stairs lead down to a dusty chamber, perhaps ten feet square in which Merth is conspiciously absent, so the intrepid pursuers continue eastwards along a narrow corridor for a hundred feet or so until it opens up into a slightly bigger chamber, this one fifteen feet on each side, that seems to be a wine cellar from the familiar smell and number of barrels.

But again, no Sheriff.

The passage continues eastward on the opposite wall about sixty feet where stairs lead up.  By now Aurion is lagging behind, making his way by touch alone, though Orc, ex-Paladin and Vile Temptress can see just fine as they charge up the stairs ...

... to find themselves in a circular room, perhaps thirty feet in diameter, with a high ceiling at least sixty feet above.  The floor of the room is dank earth with a musty smell and littered with small bones.  Almost as if she were reading his thoughts, Malicia pats Tesseryn not on the shoulder.

Still no Merth, but perhaps someone will see the humour in that.
Wrukaog_
player, 47 posts
Sun 29 Mar 2020
at 12:46
  • msg #583

The Dark Tower - Level The Second

Wrukaog admired the jewel encrusted pommel of the two-handed sword and gave is a couple of test swings before strapping it on his back in favour of his own greataxe.

When they reached the dirt floor of the circular chamber he pushed forward and started searching around for any sign of which way Merth had gone.

OOC: Wrukaog_ rolled 12 using 1d20+8.  Search check to find tracks.
Brindle
player, 940 posts
Brindle Thistlefoot
Halfling
Sun 29 Mar 2020
at 12:48
  • msg #584

The Dark Tower - Level The Second

"Thank you, noble Omphalos. We shall be on our way then. The sooner we join them, the better," Brindle responded enthusiastically. He headed for the mist-shrouded corridor with Cogwitz in tow.
Tesseryn Brightsoul
player, 326 posts
Fallen Paladin
Broken Arm of Dauros
Sun 5 Apr 2020
at 01:30
  • msg #585

The Dark Tower - Level The Second

"Not now!" Tesseryn begs in an embarrassed whisper. 

"He's here somewhere.  Wrukaog, Aurion, stay close."  Tesseryn draws his greatsword and moves to keep Wrukaog close.
This message was last edited by the player at 01:36, Sun 05 Apr 2020.
Aurion Moonbeak_
player, 121 posts
Sun 5 Apr 2020
at 01:36
  • msg #586

The Dark Tower - Level The Second

Tired of stumbling alone in the pitch dark, Aurion casts Light upon a pebble and hustles forward to join Tesseryn. "Malicia, do you know if Merth has allies down here?" He raises the glowing pebble high to peer up at the roof.
Malicia
Sun 5 Apr 2020
at 05:46
  • msg #587

The Dark Tower - Level The Second

Malicia's eyes narrow at the distraction, but as Tesseryn moves nearer to Wrukaog to prevent the big Orc from straying, she allows that the Elf at least doesn't smell.

"Haffrung is Avakaris' rival ... I suppose he might trade what Merth has to tell him for his life, or maybe kill him anyway.  The Sons of Set rarely venture outside the Dark Tower and I doubt he'd make it that far anyway."

"And whatever evil dwells at the Dark Tower's peak ... I'm bad," she smiles coquettishly, "but that's just nasty !"
Skald
GM, 1399 posts
Licenced to Kill
Sun 5 Apr 2020
at 05:58
  • msg #588

The Dark Tower - Level The Second

Wrukaog's search reveals nothing, not even with Tesseryn helping and Aurion providing unnecessary light.  Indeed, the glow does not extend far enough to reach the ceiling of this circular chamber ... though it does not take the Elf long to realise that you must be standing inside the stone tower that lies on the outskirts of the village.



Taking their leave of Omphalos, Brindle and Cogwitz scurry around the corner, fearlessly entering the mists ...

...... to find themselves back in the White Tower, where they find Leisha, the four ex-prisoners (now freed of their manacles), the three Lammasu (Rosunn, Eaomir and Dohevin) and rather too many gnome guards for comfort in the small space.

"More of them !" the closest of the Lamassu, whichever it is, exclaims, not unhappily.  "Welcome back !"
Malicia
Sun 5 Apr 2020
at 05:59
  • msg #589

The Dark Tower - Level The Second

Malicia watches the Orc poke and prod at the stones with little interest, and quickly becomes bored.

"The hidden door is back in the other chamber," she sighs.  "Can we go now ?"

"Wait till you see my bedchamber," she tells the ex-Paladin with breathy anticip ... ation.
Wrukaog_
player, 48 posts
Sun 5 Apr 2020
at 12:02
  • msg #590

The Dark Tower - Level The Second

Wrukaog growls sulkily but refrains from snapping at Malicia.

"Thank you," he manages to say through gritted teeth. "You wanna show us where it is? The sooner we get this over the sooner you two can go do what ya wanna do."
Brindle
player, 941 posts
Brindle Thistlefoot
Halfling
Sun 5 Apr 2020
at 12:17
  • msg #591

The Dark Tower - Level The Second

Brindle is delighted to see Leisha and everyone else at the White Tower.

"Greetings, friends. It is wonderful to see you all safe and well," he says enthusiastically.

"Perhaps one of you can help me with something that has had me puzzled since we arrived. I know this is going to sound rather strange, but perhaps not completely unbelievable given where we are standing. Someone has been praying for help and, for reasons we may never understand, the Gods answered their call by sending us here. I am rather hoping that someone here can help us work out who that was. Someone mentioned there is another prisoner yet to be rescued. Do you think he would be the sort that might have prayed up such a storm?"
Tesseryn Brightsoul
player, 327 posts
Fri 10 Apr 2020
at 01:44
  • [deleted]
  • msg #592

The Dark Tower - Level The Second

This message was deleted by the player at 02:07, Fri 10 Apr 2020.
Aurion Moonbeak_
player, 122 posts
Fri 10 Apr 2020
at 01:57
  • [deleted]
  • msg #593

The Dark Tower - Level The Second

This message was deleted by the player at 02:07, Fri 10 Apr 2020.
Tesseryn Brightsoul
player, 328 posts
Fallen Paladin
Broken Arm of Dauros
Fri 10 Apr 2020
at 03:09
  • msg #594

The Dark Tower - Level The Second

Wrukaog's words bring a fresh flush of embarrassment to Tesseryn's face, clearly seen in Aurion's light.  This situation is intolerable.  His nerves are frayed to breaking point.  It must end.  One way or another.  With no vow, and no need to issue a challenge, he hunches his shoulders, slips Malicia's grip from his elbow and smites at her with his greatsword.  And again.

10:33, Today: Tesseryn Brightsoul rolled 22 using 2d6+11.  damage 2 (power attack).
10:33, Today: Tesseryn Brightsoul rolled 19 using 2d6+11.  damage 1 (power attack).
10:31, Today: Tesseryn Brightsoul rolled 19 using 1d20+4.  greatsword to Malicia again.
10:30, Today: Tesseryn Brightsoul rolled 19 using 1d20+9.  greatsword to Malicia.
This message was last edited by the player at 03:13, Fri 10 Apr 2020.
Aurion Moonbeak_
player, 123 posts
Fri 10 Apr 2020
at 03:20
  • msg #595

The Dark Tower - Level The Second

His smirk at Tesseryn's embarrassment vanishes in an instant, and Aurion reacts with a backstep behind the insane ex-paladin and a pair of magic missiles at Malicia.  "Wrukaog?!!!"

11:18, Today: Aurion Moonbeak_ rolled 14 using 1d20+4.  caster level check for spell resistance.
11:19, Today: Aurion Moonbeak_ rolled 8 using 2d4+2.  magic missile dmg.
This message was last edited by the player at 03:25, Fri 10 Apr 2020.
Wrukaog_
player, 49 posts
Fri 10 Apr 2020
at 14:57
  • msg #596

The Dark Tower - Level The Second

Wrukaog's eyes widen in surprise when Tesseryn suddenly turns on his girlfriend, but then at Aurion's urging he grins and wades in as well.

"Hope you don't mind carking sharing!" he exclaims to Tesseryn as he swings his greataxe at Malicia.

22:48, Today: Wrukaog_ rolled 30 using 1d20+13.  Greataxe to hit Malicia.
22:49, Today: Wrukaog_ rolled 22 using 1d12+12.  Greataxe damage on Malicia.
This message was last edited by the player at 16:11, Fri 10 Apr 2020.
Leisha
player, 260 posts
Fri 10 Apr 2020
at 15:24
  • msg #597

The Dark Tower - Level The Second

"It certainly wasn't me," Leisha answers Brindle.  "I suppose that was obvious though.  Do you think if we really, really prayed for them to leave us alone, they'd listen?"
Brindle
player, 942 posts
Brindle Thistlefoot
Halfling
Fri 10 Apr 2020
at 16:09
  • msg #598

The Dark Tower - Level The Second

Brindle grinned at Leisha's suggestion.

"I don't know, but it is certainly worth trying. I've never really given much time to praying but I'm willing to make the effort if it would give us a clue what we need to do to get out of here!"
Cogwitz
player, 124 posts
Sun 12 Apr 2020
at 05:20
  • msg #599

The Dark Tower - Level The Second

"I used to be a priest of Brandobaris !" Cogwitz says brightly. "Until they caught me with the donations box."

"They didn't mind that I took it.. it was me getting myself caught that they frowned upon!"
Skald
GM, 1400 posts
Licenced to Kill
Mon 13 Apr 2020
at 05:51
  • msg #600

The Dark Tower - Level The Second

"All of us here pray constantly that the evil of the Dark Tower be crushed," the Lamassu confides to Brindle, those gnomes present dutifully and enthusiastically chorusing their confirmatory "Death to the minions of Set !"

"That Mitra has sent you to us is a wonder and a miracle."

The ex-prisoner Haltashaar seems unconvinced that his missing friend is responsible.

"Vastavaar Speartongue is is a good fighter but a braggart.  Most like he'd pray to the gods for the strength to overcome those who captured him.  We know only of the struggle between the White Tower and the Dark one from what we have learned here."



At the base of the tower, Malicia is taken unawares by Tesseryn's base treachery, shrieking in pain and rage as the ex-paladin's blade cuts deep.  But Aurion's hastily conjured missiles of mystic force have no effect upon her, and as Wrukaog raises his axe the Succubus vanishes.  Ominously.
Tesseryn Brightsoul
player, 329 posts
Fallen Paladin
Broken Arm of Dauros
Thu 16 Apr 2020
at 09:52
  • msg #601

The Dark Tower - Level The Second

Tesseryn sighs in relief.  "My message was clear then." He replies cryptically to the empty space where the succubus stood.

He looks to his companions, grateful for
their support.  "Stay close.  The ring  Mitra's Favour, will protect us from her wrath, when she returns."
Aurion Moonbeak_
player, 124 posts
Thu 16 Apr 2020
at 13:20
  • msg #602

The Dark Tower - Level The Second

"She's not dead then." Aurion surmises. He looks around to see if she's just hidden somewhere in plain sight (to him, at least while his See Invisible spell is still running). If she's nowhere to be seen he'll urge the group to retrace their steps and find Merth, but will stay close to Tesseryn as advised.
Wrukaog_
player, 50 posts
Thu 16 Apr 2020
at 13:28
  • msg #603

The Dark Tower - Level The Second

Krukaog scowls at the empty spot where Malicia was supposed to be standing.

"Cark it! Guess she was the one as don't like sharing!"

After a bit more fruitless scowling he shrugs and turns back toward the other chamber.

"C'mon, let's find that secret door. Merth might still be easier to find and kill than that she-devil."
Skald
GM, 1401 posts
Licenced to Kill
Mon 20 Apr 2020
at 13:09
  • msg #604

The Dark Tower - Level The Second

Tesseryn is much relieved at Malicia's sudden disappearance, perhaps moreso as Aurion confirms that the Succubus is not lurking nearby, cloaked by invisibility.  Indeed, only Wrukaog seems upset, though it is the big Orc that leads the march back to the wine cellar at the Elf's urging.

Aurion's Elvish eyes soon locate the hidden door, now he knows what to look for and can actually see the walls of the chamber, thanks to his spell of illumination.

Confidently the three descend the revealed stone stairs, passing through a small and dusty chamber (look ! footprints ! that way !) and down another staircase which opens out in a corridor that runs north from the temple of set where Aurion left the golden lion amulet for the Halflings, though there is no immediate sign of Brindle, Cogwitz, Merth or Malicia ...

OOC: Map of the proceedings updated ...



... though perhaps both Halflings and Leisha besides wish they were back with their fellows, for in the White Tower discussion has fallen silent while the Priestess Vashalla and the silent but disapproving warrior have a very heated exchange, in their own native, sacred and above all very obscure tongue.
Wrukaog_
player, 51 posts
Wed 22 Apr 2020
at 12:32
  • msg #605

The Dark Tower - Level The Second

Wrukaog scowls again when they come out into a corridor that offers a choice of directions. Muttering to himself he searches quickly both ways up the corridor but just looks increasingly frustrated.

Wrukaog_ rolled 13 using 1d20+9.  Tracking: survival skill check.
Brindle
player, 943 posts
Brindle Thistlefoot
Halfling
Wed 22 Apr 2020
at 13:10
  • msg #606

The Dark Tower - Level The Second

Brindle looks at the priestess and warrior arguing for a moment then shrugs and turns to the other rescued prisoner, Haltashaar.

"Your friends seem to be having quite a debate there. Is it anything we should know about? Anything we can help with? Anything that might shed some light on what we need to do here?" he asks quietly.
Tesseryn Brightsoul
player, 330 posts
Fallen Paladin
Broken Arm of Dauros
Sun 26 Apr 2020
at 00:12
  • msg #607

The Dark Tower - Level The Second

Tesseryn frowns at this latest misfortune.   He tries to apply logic using what little information he has, as well as some speculation.  "Merth has no friends in the village above, so he's unlikely to seek succor there.  Likewise I believe he w a s no friend of Haffrung Helleyes, so he's unlikely to have delved deeper into the tunnels.  So perhaps he is hiding somewhere close by.  Let us search here briefly then find our companions."

Satisfied with his own logic he strides southward down the corridor and tries the double doors there, greatsword still in hand.
Aurion Moonbeak_
player, 125 posts
Sun 26 Apr 2020
at 00:26
  • msg #608

The Dark Tower - Level The Second

That all seems like wild guesses, but his own wild guesses would be no better. "I like the part about returning to our friends." But, eager to check on the amulet he left behind, Aurion hustles along the south passage past Tesseryn and into the shrine. He looks where he left the amulet and peeks up both of the northern passages in case Merth has gone that way.
Skald
GM, 1402 posts
Licenced to Kill
Sun 26 Apr 2020
at 05:45
  • msg #609

The Dark Tower - Level The Second

Wrukaog looks up and down the corridor ... but can't see any sign of what way Merth might have fled, so the big Orc follows Tesseryn and Aurion south, his ill-temper, well, barely distinguishable from his usual surly demeanor.

The Elf heads straight for the foul temple of Set, noting that the amulet he left there has been removed before peering into the two passageways to the north.  The former Sheriff is conspicuously absent in both, but Aurion's keen ears hear a scraping sound coming from up the centre stairway.

The ex-Paladin prefers to investigate a likely looking set of doors close to where you came out, hauling them open to reveal a chamber perhaps twenty feet wide and thirty five feet long.  There is another door in the Eastern end of the South wall.

In the centre of the room stands a low stone pedestal upon which sits a glass bowl in which steam gently rises from a thick red substance that looks horribly like uncoagulated blood.  A large pair of eyes have been painted on the North wall of the chamber, though they are but basic outlines daubed upon the stone.

OOC: Map of the proceedings updated ...



Haltashaar eyes Brindle in a not-unfriendly manner.  "The priestess is ... insisting somewhat forceably that Moram return with us to help find my friend Vastavaar and recover the weapon that was taken from Virdonitii."

"He is somewhat ... reluctant."  He listens a moment more to the pair's discourse, nodding his head in understanding.

"She is reminding him that while you and everyone here may well be filthy infidels," he smiles at the Halfling to show no offence is meant, "we owe our freedom and likely our very lives to such people as yourselves, and that your very presence will not overly offend the goddess Ishtar ... and moreover he is bound by his own moral code to assist us ... even to assist you, unclean though you might be."
Brindle
player, 944 posts
Brindle Thistlefoot
Halfling
Sun 26 Apr 2020
at 15:47
  • msg #610

The Dark Tower - Level The Second

Brindle can't suppress a chuckle at the last part of Haltashaar's explanation.

"That's very decent of her. I must admit, I would certainly enjoy a nice, warm bath to feel properly clean again, but now is just not the time, I'm afraid. Do you have any idea where your friend Vastavaar was taken to? Perhaps our paths head in the same direction after all."
Haltashaar
Sun 3 May 2020
at 05:13
  • msg #611

The Dark Tower - Level The Second

The Dervish warrior grins in turn at Brindle's jest but shakes his head at the halfling's question.

"If we were imprisoned but Vastavaar was not, I can only assume that his boasts did not dissuade our captors and his fate was far worse than ours.  But he is my friend and if he still lives I would find him ... and if not then give him a decent burial."

"But he could be anywhere.  I saw him take a blow to the head and the villagers dragging him away, but when I tried to stop them they turned on me also and I knew no more until I woke below."

"Or is it below ?  I know not in truth after being brought her by the mists !"
Aurion Moonbeak_
player, 126 posts
Sat 9 May 2020
at 04:54
  • msg #612

The Dark Tower - Level The Second

Taking the stairs two at a time, Aurion bounds upstairs to investigate the sound, the incantation of his favorite spell (Grease) on his lips in case Merth is there.
Tesseryn Brightsoul
player, 331 posts
Fallen Paladin
Broken Arm of Dauros
Sat 9 May 2020
at 05:01
  • msg #613

The Dark Tower - Level The Second

With no holy vow or uncompromising stone to tell him to assault the evil font, Tesseryn shrugs and closes the door.  He joins Wrukaog and shakes his head to indicate 'not in there'.  He'll wait for Aurion to return, or join him if it sounds like the quarry is found.
Wrukaog_
player, 52 posts
Sun 10 May 2020
at 12:28
  • msg #614

The Dark Tower - Level The Second

Wrukaog grins at Tesseryn but doesn't stay there in the temple with him. He turns and lopes up the stairs after Aurion with both hands gripping the haft of his greataxe.
Brindle
player, 945 posts
Brindle Thistlefoot
Halfling
Sun 10 May 2020
at 12:55
  • msg #615

The Dark Tower - Level The Second

Brindle shrugs as he listens to Haltashaar's explanation.

"Below ground, at least. Well, if you and your companions are going in search of your friend Vastavaar, either with us or on your own, you will need weapons at least, and armour and other equipment, too. Let's see whether these good gnomes can help with that at all."

He turns to the gnomes and asks, "My friends, these good people may be newly rescued from captivity but they are still keen to rescue the other member of their party from the evil folk who took him elsewhere. Is there anything you can do to aid their mission, for their enemies are our enemies too. Do you have any human-sized weapons and equipment hoarded away that they might use, or know where we can find some?"
Skald
GM, 1403 posts
Licenced to Kill
Sun 10 May 2020
at 13:46
  • msg #616

The Dark Tower - Level The Second

As Tesseryn discovers for the first time the better part of valour and firmly pushes the double doors closed, Aurion leads the charge up the stone stairs, though whether it is the elf's eagerness to waylay the fugitive Merth or because Wrukaog is hot on his heels, one dare not speculate.

Once more the pair find themselves in the basement of the Inn, where as well as the sacks, casks and barrels and the ever popular hanging carcass of hopefully beef, lie the remains of the rickety staircase, the demise of which was the likely cause of springing the now sprung giant rat traps.

The trap door in the ceiling above is now firmly closed, and judging by the continued scraping noises, undoubtedly by now weighted down with whatever heavy objects those above could lay their hands upon.



Haltashaar looks hopeful as Brindle addresses his plea for arms and armour to the denizens of the White Tower, but the gnomes sadly shake their heads.

"We've never had any use for such," one explains.  "We can provide shortswords - I suppose you could use them as daggers."

Moram stares at him with contempt, his expression indicating he'd rather cut his own throat first.

"Somewhere on the second level you might find Berkam-Shem's lair," another suggests, "his orc guards are always well provisioned.  They must have an armoury down there somewhere."

"I believe our captors dumped our equipment in one of the other cells," Haltashaar murmurs.
Wrukaog_
player, 53 posts
Mon 11 May 2020
at 12:20
  • msg #617

The Dark Tower - Level The Second

Wrukaog glares at the smashed staircase and the underside of the closed trapdoor. He adjusts his grip on his greataxe a couple of times before shaking his head and turning away.

"Cark it, there's no point smashing our way out. If Merth went that way he'll be long gone by the time we get through that lot. Ain't worth it. Let's go find Leisha and them sneaky little halflings instead."

He will head back downstairs to tell Tesseryn what they found.
Brindle
player, 946 posts
Brindle Thistlefoot
Halfling
Mon 11 May 2020
at 14:20
  • msg #618

The Dark Tower - Level The Second

"Alright then, I expect our friends will come here eventually to find us, so we can either wait here until they arrive or head out ourselves to try to find them instead. Unfortunately they could be just about anywhere by now, so we are more likely to miss them than find them."

He sighs.

"I suppose we should wait here. Oomphalos will tell them which way we came if they think to ask him, but they know Leisha was going to bring you here anyway."

As an afterthought, he looks around at the rescued prisoners and asks, "Is anyone injured?"
This message was last edited by the player at 14:20, Mon 11 May 2020.
Aurion Moonbeak_
player, 127 posts
Sat 16 May 2020
at 00:44
  • msg #619

The Dark Tower - Level The Second

Agreed. Aurion follows Wrukaog back downstairs to inform Tesseryn. .We've lost him. We'll head back to the White Tower. Anything in there? He nods to towards the closed double doors.
Tesseryn Brightsoul
player, 332 posts
Fallen Paladin
Broken Arm of Dauros
Sat 16 May 2020
at 01:20
  • msg #620

The Dark Tower - Level The Second

Tesseryn nods his agreement.  A blood-filled font, and another door. We should return here to 'sort that out'... later.  With a resigned sigh he sets off northwards, peering into the side passage on the right, and noting whether or not the bodies of the constables are still where they fell on the left, before heading into the ghoul lair and presenting himself before Sir Holomir.

We slew Mayor Avaakris and drove off Sheriff Merth.  Ishpemo is now in charge in the village.  We have returned here to regroup with our companions who, hopefully, have returned already to the White Tower.  He lowers his eyes, removes his gauntlet exposing the ring, Mitra's Favour.   I claimed the Heart of Law.  It's demands proved too great.  I have renounced my vow, although I remain bound to the Quest that brought us here.  And willingly so, for I would see the Dark Tower defeated.  I am, however, unworthy of your gift. He removes the ring from his finger and holds it out to the Guardian.
Skald
GM, 1404 posts
Licenced to Kill
Sun 17 May 2020
at 06:07
  • msg #621

The Dark Tower - Level The Second

Resigned to the fact that Merth may have escaped your clutches if he indeed came this way and sought refuge in the Inn, Wrukaog and Aurion return to Tesseryn, suggesting to the ex-Paladin that they should seek now the White Tower once more in the hope of being reunited with the rest of your companions.

Making your way North, you notice that the side passage leads Eastwards but a short distance, perhaps twenty feet, before being engulfed in mists that prevent you seeing further.

Continuing on, you retrace your steps through the ghoul's lair and presently find yourselves face to face with Sir Holomir.  The Lion of Mitra listens stoically to Tesseryn's tale of his fall from grace, but refuses to take back the ring.

"It was not your vow but your faith that made you deserving of Mitra's Favour," Sir Holomir tells Tesseryn.  "Though you may have set aside your vow, it is to your credit that you still hold true to the path upon which you have set yourself."

"That Mitra has guided you to the Heart of Law is but further proof of your righteousness."

"But beware !  The Dark Tower corrupts the unwary - do not let your renunciation of your vow lessen your faith or cause you to doubt yourself."

"You remain my friend ... and of course may pass and enter the White Tower.

Down below, Brindle is relieved to discover that none have suffered any physical harm, though the ex-prisoners are still weary from their ordeal, yet unwilling to tarry overlong.

And one and all are overjoyed when Aurion, Tesseryn and Wrukaog, descend the stairs and you are all reunited !
Tesseryn Brightsoul
player, 333 posts
Fallen Paladin
Broken Arm of Dauros
Sun 17 May 2020
at 07:51
  • msg #622

The Dark Tower - Level The Second

Tesseryn smiles at his friends and wipes away the soot streaks from his cheeks.  He had been dreading this return to the White Tower since his fall from grace, but Sir Holomir's acceptance has reassured him that he is still welcome there.  He introduces himself, Aurion and Wrukaog to the freed captives and shakes hands with those who will take his offered hand.

He gives an account of the coup above, outlining the deception, the slaying of Mayor Avaakris and the constabulary turning on Sheriff Merth.  "Ishpemo is now in charge in the village, and as we left was intending to deal with Ollem the werewolf.  Merth escaped in the tunnels.  Malicia the succubus disappeared after I attacked her."  He looks down and fusses with a belt pouch as he says this last part, perhaps to distract from the sudden flush of colour in his cheeks.

"Is anyone injured?" he asks, offering a small silver beaker taken from the pouch.

When it comes to arming the freed captives he can offer a plain shortsword, two daggers and a silver holy symbol fashioned as the Scales of Justice.  "This talisman will protect the wearer." 

"We should leave at once and strike at the Dark Tower, before they learn of the coup above."
Aurion Moonbeak_
player, 128 posts
Sun 17 May 2020
at 08:34
  • msg #623

The Dark Tower - Level The Second

Its a relief to have the party back together again. "Good job Leisha! Four out of four rescued. That's better than we did, two out of three escaped. We should stick together after this."

He gratefully recovers the amulet that he left in the shrine from Cogwitz. "So this is Mitra's eye. Omphalos said it is warded by the spirit of Charlamack the Just. But what does it do?" He wishes he had time to identify the thing but instead just shows it to Gnevron and asks.

For arming the new-comers, Aurion can offer a Heavy Crossbow, Rapier and a Glass Longsword. "This is enchanted, but I've never seen anything like it. Its last owner was Lord Mitra himself, so I presume it has no evil powers. Any clues?"

When Tesseryn speaks of attacking the dark tower, Aurion offers an alternative. "We still seek the belt, the girding of Mitra, with the spirit of Princess Jamalla the Wise. Omphalos advised us to get the complete set before tackling the tower. There were plenty of passages around where we met that belt-swapping statue, Samalgidaceon, that we did not explore, and Tesseryn found a font that sounded interesting. But first, perhaps we should help our new friends find their companion and recover their gear?"
This message was last edited by the player at 08:35, Sun 17 May 2020.
Wrukaog_
player, 54 posts
Mon 18 May 2020
at 15:17
  • msg #624

The Dark Tower - Level The Second

Wrukaog scoffs at the rapier that Aurion offers the ex-prisoners.

That's not a proper sword at all! This is a proper carking sword!" he says as he puts down his greataxe and draws the two handed sword with a jewel encrusted pommel that was strapped to his back.

"One of you guys wanna borrow this beauty 'til yer get yer own stuff back?"
Brindle
player, 947 posts
Brindle Thistlefoot
Halfling
Mon 18 May 2020
at 15:54
  • msg #625

The Dark Tower - Level The Second

Brindle grins at Wrukaog's enthusiasm over the shiny greatsword but turns his attention to Aurion's mysterious items. He joins the elf to discuss them and brings out a pair of bracers as well.

"Berkam-Shem's bracers. They have a conjuration aura of moderate strength but I have not had a chance to investigate them further yet. I actually have an Identify spell prepared and the pearls needed for the spell, but I've not had an hour to spare to put it to use yet.

"Oh, and the Mayor's ring too, of course, and Cogwitz is looking after that golden lion amulet."

Aurion Moonbeak_
player, 129 posts
Fri 22 May 2020
at 01:11
  • msg #626

The Dark Tower - Level The Second

"Ah, yes, thank you Cogwitz. That golden lion amulet is mine ... Mitra's Eye I believe its called."
Skald
GM, 1405 posts
Licenced to Kill
Sat 23 May 2020
at 13:25
  • msg #627

The Dark Tower - Level The Second

If the denizens of the White Tower are scandalised by Tesseryn's tale of treachery and deception, Aurion's timely questions regarding the amulet and blade of Mitra distract them nicely and all present ooh and ahh over the treasures.

Gnevron may be blissfully ignorant and pleased just to bask in the knowledge that these precious artifacts have been found, but the Lammasu are more knowledgeable about such things.

"The Lion Amulet will assist the bearer in attack and defence, and both physically and magically," he informs you all, with just the right touch of smugness (or at least a Goodly amount of it).

"And should the bearer also wear Mitra's Favour, then their very touch will utterly destroy the weaker undead."

"Yes, the Lion of Mitra, Charlamack the Just, is bound to the Eye ... he will come forth if summoned by name, or if the bearer is in imminent danger of death."

The glass blade, however, nobody knows anything about, nor any of the other items that are mentioned.

Happily none present need to take up Tesseryn's kind offer of healing, though the attempt to arm the four prisoners does not go as well as might be hoped.  Moram looks as if you've just tried to poison him, while Virdonitii tells you he prefers to use his fists.

Vashalla is more apologetic, but her faith allows her but few weapons and while she could use a staff, she is most skilled in the flail.

At least Haltashaar is not only willing and able to use the weapons you offer, but is also grateful to you.  He selects one of Tesseryn's daggers, tucking it into his boot, and takes up the two handed blade that comes with Wrukaog's personal and hearty recommendation.

Gnevron also agrees with Aurion's proposition.  "Best you garner what advantages you can before you storm the Dark Tower," he agrees, nodding his head while all the other denizens of the White Tower present chorus the usual response.
Tesseryn Brightsoul
player, 334 posts
Fallen Paladin
Broken Arm of Dauros
Mon 25 May 2020
at 01:22
  • msg #628

The Dark Tower - Level The Second

Tesseryn looks thoughtfully at the Ring he wears.  "It is agreed then, we should continue to search for the belt, the Girding of Mitra, and for Vastavaar, before seeking to enter the Dark Tower.  Omphalos said only that it was in the hands of Set's minions.  Do any here have more specific directions?"
This message was last edited by the player at 01:34, Mon 25 May 2020.
Aurion Moonbeak_
player, 130 posts
Mon 25 May 2020
at 01:42
  • msg #629

The Dark Tower - Level The Second

"We found another mist-filled passage just near the Shrine to Set. Is that one of ours or one of theirs?"

Aurion is quite full of questions but narrows it down to just a few.

"We met Berkam Shem on the second level, near the room of the talking statue, Samalgidaceon. Is Shem's lair near there?"

"I think the first place to search for Vastavaar should be where we found the other captives. Perhaps we should search Ishpemo's lair while he's busy in the town?"

Brindle
player, 948 posts
Brindle Thistlefoot
Halfling
Mon 25 May 2020
at 14:11
  • msg #630

The Dark Tower - Level The Second

Brindle nodded agreement with the way the plan was coming together.

"Haltashaar said the gear taken from the prisoners was stored in one of the other empty prison cells. So, that seems like the best place to start. They will be more use in a fight and better able to defend themselves if they are properly equipped. We might even find some clue about where Vastavaar was taken, especially if we can locate Ishpemo's quarters."
Wrukaog_
player, 55 posts
Mon 25 May 2020
at 14:18
  • msg #631

The Dark Tower - Level The Second

"Yeah, get their carkin' gear back," Wrukaog agrees.

His glance at the jewelled two-handed sword is a not-so-subtle reminder that it is only a temporary loan.
Brindle
player, 949 posts
Brindle Thistlefoot
Halfling
Mon 25 May 2020
at 14:33
  • msg #632

The Dark Tower - Level The Second

Brindle has another look at the Mayor's ring then shrugs. He recites the words of a simple spell and examines it again.
Aurion Moonbeak_
player, 131 posts
Sun 31 May 2020
at 02:29
  • msg #633

The Dark Tower - Level The Second

"And perhaps on the way we can tip over that blood-filled pot that Tesseryn mentioned?" Aurion suggests, curiosity obviously piqued.

He places the Lion Amulet back around his neck and casts Detect Magic to study it more closely.

10:23, Today: Aurion Moonbeak_ rolled 18 using 1d20+13.  spell craft  Lion Amulet.
10:23, Today: Aurion Moonbeak_ rolled 26 using 1d20+10.  knowledge arcana Lion Amulet .
Wrukaog_
player, 56 posts
Sun 31 May 2020
at 08:03
  • msg #634

The Dark Tower - Level The Second

Wrukaog laughs at Aurion's suggestion and claps him on the back.

"Sounds like carking good fun, Moonbeak, but maybe these priestey types we got with us now might have some other ideas on the best way to deal with that bloody cauldron!"
Skald
GM, 1406 posts
Licenced to Kill
Mon 1 Jun 2020
at 06:14
  • msg #635

The Dark Tower - Level The Second

There is another chorus from the denizens of the White Tower in response to Tesseryn's question regarding the Girding of Mitra, but it is only a collective shaking of the heads as they sadly plead ignorant of the location of that precious artifact.

The matter of that mist filled passage, however, they can help with.  "Definitely not one of ours," says Gnevron.  "So I'd be wary of it - for all we know it might take you into the heart of the Black Tower !"

Aurion's other question, alas, once more lies beyond their knowledge.  "We believe he and his orcs are quartered somewhere near the temple of Set that lies down there," the gnome replies, darkly, pausing for his companions to utter "Death, death to the minions of Set", "but none of us have ever ventured that far and lived to tell the tale.

The Elf's mention of the prison garners a grateful nod from Haltashaar, but Brindle manages to say it all really, so he just smiles appreciatively that the recovery of his and his fellows' gear is at the forefront of the plan, though Wrukaog's glance at the borrowed blade he holds quickly wipes that smile from his face.

As Brindle holds up the Mayor's ring to examine it, the White Towerists to a humanoid and magical beast instinctively shy away, sharply intake breath and generally glare at it.  They're not particularly fond of anything snake related.

"It is an evil thing ..." says the Lammasu Eaomir, sternly, adding reluctantly ... "but we know that Avvakris used it to bypass many of the traps and guardians that ward the areas under the control of the Dark Tower. 

The suggestion from Aurion that blood filled pots of any kind be tipped over garners an enthusiastic nod of heads from all present.  Moved by the big Orc's comments, the priestess of Ishtar, who previously was all politeness and a voice of reason, goes further.

"Tip it over ... and burn it and any evil priests we can find in cleansing flame !"

More enthusiastic nodding all round.  And another chorus or two of the usual.

Taking your leave from the White Tower (comparing notes, you decide the quickest route back is the way Tesseryn, Aurion and Wrukaog came hence), you soon and without incident arrive back in the eastern passage that lies north of what must now be named the first or uppermost temple of Set, where the ex-Paladin does his thing with the doors once more to reveal a chamber perhaps twenty feet wide and thirty five feet long.  There is another door in the Eastern end of the South wall.

In the centre of the room stands a low stone pedestal upon which sits a glass bowl in which steam gently rises from a thick red substance that looks horribly like uncoagulated blood.  A large pair of eyes have been painted on the North wall of the chamber, though they are but basic outlines daubed upon the stone.

OOC: Map of the proceedings updated ...
Leisha
player, 261 posts
Mon 1 Jun 2020
at 15:54
  • msg #636

The Dark Tower - Level The Second

Leisha claps politely along with the enthusiasm for desecrating their opponents' land and setting torch to the people.  "This is how you can tell we're the good guys," she notes to Brindle.


She waves politely to the eyes painted on the wall, because so far it has seemed that a little friendliness to the local architecture goes a long way around here.
Brindle
player, 950 posts
Brindle Thistlefoot
Halfling
Tue 2 Jun 2020
at 13:17
  • msg #637

The Dark Tower - Level The Second

Brindle grimaced at the evil taint of the Mayor's ring but shrugged and popped it back into his pouch.

"Not something I would want to hold onto any longer than necessary, then. But perhaps it can still be put to good use while we are here. Let's see whether it helps us get past the guardian in the pool on the way to the prison cells first," he suggests.

After they head off from the White Tower he quietly offers the ring to Aurion.

He nods a little grimly at Leisha's observation. "Makes me wish I knew whose prayers brought us here," he whispers back to her.

At the boiling blood bowl chamber he hesitates.

"We don't need to go that way yet, do we? Our way down to the giants and the prisons was straight on through the first temple of Set then via that chamber full of skeletons, wasn't it? Perhaps the Mayor's ring will allow us safe passage through there, too."
Tesseryn Brightsoul
player, 335 posts
Fallen Paladin
Broken Arm of Dauros
Sun 7 Jun 2020
at 03:04
  • msg #638

The Dark Tower - Level The Second

Tesseryn overhears Leisha's jibe and ponders its meaning.  Mere hours ago he would have agreed with the priestess of Ishtar, and only minutes before he was untroubled when she made her declaration, used to that sort of harsh act in the name of justice.  Now Leisha points out an alternative perspective.  He ponders his own evolving morality as he walks through the dark passages.  Since breaking his vow he no longer finds himself compelled to act in any preordained manner, but free will only makes decisions more complicated.  He ponders his decision to strike down Malicia.  That was born of revulsion, knowing her true nature, and fear that his thoughts would betray his intent to defeat the dark tower, and indeed to re-enter the light tower.  Malicia had made no threat against him, outwardly showing only affection.  His decision was based only on distrust and fear.  Perhaps he could have acted differently?  He finds himself comfortable with that insight.  And perhaps when next he meets Malicia he could offer an apology?  Or she'll tear his soul ... Ah, here's that bowl of simmering blood again.

 "We're still looking for the belt also.  We should search as we go ... but Omphalos hinted that the belt was on the lower levels, so it's unlikely to be here."  He closes that door once again and heads for the skeleton room and the stairs down to Ishpemo's lair.
Aurion Moonbeak_
player, 132 posts
Sun 7 Jun 2020
at 03:21
  • msg #639

The Dark Tower - Level The Second

Clique and Claque slither along Aurion's arm to flicker their forked tongues at the serpent ring now sitting on his finger. Thanks for keeping that safe for me Brindle. At the skeleton chamber he wastes no time in testing out the safe passage offered by the ring, holding it up for the crowd to see, and stepping in if they respond positively.
Skald
GM, 1407 posts
Licenced to Kill
Sun 7 Jun 2020
at 05:37
  • msg #640

The Dark Tower - Level The Second

The priestess of Ishtar shares a look of disappointment with Leisha as the decision is taken to leave steaming bowls of blood alone, at least for the nonce, and as Tesseryn struggles with those sort of tricky moral issues that never reared their ugly heads when he was a fully paid-up Paladin and above such concerns, you follow Brindle's directions, making your way carefully through what you know know to be but one temple of Set, crunching over the shards of the broken mirrors, and warding off an army of skeletons with the mayor's ring passed from Halfling to Elf, to gain the stairway that leads down to the second level.  And down you go ...

Devoid of giants, the the large room at the end of the stairs now looks emptier and smells better, and you make your way past the guardian of the pool who laps playful at the edge, not really like an eager puppy as Aurion holds up the mayor's ring once more, feeling this could get to be a habit, thence down the long passageway, taking care to walk only on the east side, away from the black marble wall of the Dark Tower that lines most of the west side of the corridor, to the cells blocks to the north.

These also seem much less smelly without Ishpemo's companion Mdrod's presence, though somewhat more crowded with the ten of you present.

The ex-prisoners are pleased to recover their gear from the first cell, but not exactly overjoyed when they discover that anything and everything of value is missing, but at least those that want them can grab a scimitar and a cloak and a change of clothing.   Haltashaar is relieved to be able to hand back the borrowed two-handed blade to the big Orc.

"Ready for anything," the dervish warrior lies bravely.  "Where to now, then ?"

OOC: Map of the proceedings updated ...
Aurion Moonbeak_
player, 133 posts
Tue 9 Jun 2020
at 00:16
  • msg #641

The Dark Tower - Level The Second

Using his elvish senses, Aurion searches the cells and cell block for secret doors.
Tesseryn Brightsoul
player, 336 posts
Fallen Paladin
Broken Arm of Dauros
Tue 9 Jun 2020
at 00:40
  • msg #642

The Dark Tower - Level The Second

"I think we should search for the belt on this level before venturing down.  And I would like to find Ishpemo's rooms.  Mentally backtracking, he lists the side passages they'd passed and recounts what they'd learned of them.

"The passage to the west leads down to a door into the dark tower.  The giants said they weren't allowed to go that way.  We need not go down there yet.

To the west of the pool I walked a dead-end passage.  There may be a hidden door there.  We could test that.

East of the pool was a wide passage.  We should look there first.

And from the Giants room a narrow passage went north. The Giants said Helleyes men brought their meals from there.  We should search there last."


He looks around to hear what the others want to add.  If they agree, he'll lead off towards the wide eastern passage.
Brindle
player, 951 posts
Brindle Thistlefoot
Halfling
Fri 12 Jun 2020
at 13:38
  • msg #643

The Dark Tower - Level The Second

"Sounds like a good enough plan to me," Brindle agrees readily with Tesseryn's suggestion.

"Don't worry, we're looking for your mate Vastavaar, too," he reassures Haltashaar. "Since we don't know where he is, this is as good as any place to start looking for him."
Wrukaog_
player, 57 posts
Fri 12 Jun 2020
at 13:45
  • msg #644

The Dark Tower - Level The Second

Wrukaog takes back the jewelled sword with a very toothy smile and handles the two-handed weapon with something akin to genuine affection before sliding it back into its scabbard on his back.

"Hope we find something soon that needs killing," he mutters.
Skald
GM, 1408 posts
Licenced to Kill
Sat 13 Jun 2020
at 14:37
  • msg #645

The Dark Tower - Level The Second

While Aurion searches fruitlessly for secret doors in the cell block, the rest of you reach agreement on the path you will follow next, electing first, as Tesseryn suggests to test yourselves against the temptations of the wide passageway that lies east of the pool (Haltashaar agreeing with Brindle that it's as good a place as any to look for his missing friend).

The Elf has more success with the water serpent as he once more holds up the mayor's ring, waiting until you have all gained the passage way before following suit.

The passage proves not at all elusive, revealing its secrets in the light of Aurion's glowing pebble, as those to the fore stop at the edge of a deep pit while those behind manage to avoid accidentally pushing them into it.

The pit edge where you stand is about twenty feet from the blank wall that marks the end of the wide corridor, covers its full fifteen foot width, and is about sixty feet above its base.  In the north east corner of the pit at the limits of your light's reach, you espy a narrow stair leading down even further into the depths.

OOC: Map of the proceedings updated ...
Brindle
player, 952 posts
Brindle Thistlefoot
Halfling
Wed 17 Jun 2020
at 12:56
  • msg #646

The Dark Tower - Level The Second

"That's odd, isn't it? Why would anyone build such a deep pit with a staircase leading out the bottom, unless it is a trap of some kind? I wonder whether it is really what it looks like?" Brindle muses.

He takes a ball of string and an empty flask from his backpack, ties the flask on the end of the string as a weight and lowers it down into the pit to test its depth.
Aurion Moonbeak_
player, 134 posts
Sat 20 Jun 2020
at 00:35
  • msg #647

The Dark Tower - Level The Second

"A deep pit so near a pool... it does look dangerous Brindle." He casts Detect Magic to look for clues.
Tesseryn Brightsoul
player, 337 posts
Fallen Paladin
Broken Arm of Dauros
Sat 20 Jun 2020
at 00:37
  • msg #648

The Dark Tower - Level The Second

Tesseryn casts Daylight on Brindle's flask and peers into the pit looking for secret pipes connecting the pit and pool.
Skald
GM, 1409 posts
Licenced to Kill
Sun 21 Jun 2020
at 06:11
  • msg #649

The Dark Tower - Level The Second

The pit is flooded with a bright shining light as Tesseryn's casting envelops the flask that Brindle cautiously lowers, but shows naught but bare walls of solid-seeming stone ... while the vessel itself settles predictably on the floor, confirming the sixty feet depth that you had estimated.

Aurion, however, learns something new as his spell of detection reveals a moderately strong conjuration covering the lower ten feet or so of the entire north wall, which the Elf is certain relates to a teleportation effect of some kind.
Aurion Moonbeak_
player, 135 posts
Sun 28 Jun 2020
at 03:40
  • msg #650

The Dark Tower - Level The Second

"There is a magical effect at the bottom of the north wall." Aurion says, looking into the pit. "A teleportation perhaps. But I can't say whether it may teleport us out or someone else in. I'm not ready to risk such an unknown, not until we've explored the simpler options on this level."

He walks back to the doorway on the northwest side of the pool, keeping the water monster at bay with the serpent ring while others follow if they so choose, then enters the dead-end passage and starts searching for secret doors. He does his best to maintain concentration of Detect Magic as he searches, interested in the dark stone section of the wall.
This message was last edited by the player at 03:49, Sun 28 June 2020.
Tesseryn Brightsoul
player, 338 posts
Fallen Paladin
Broken Arm of Dauros
Sun 28 Jun 2020
at 03:53
  • msg #651

The Dark Tower - Level The Second

Tesseryn stares bleakly into the pit a while longer, then looks quizzically at the his companions.  "Anyone want to go down on a rope?  I can help Wrukaog hold this end."  If there are no takers, he will follow Aurion to the dead end passage and help with searching there.
Cogwitz
player, 125 posts
Sun 28 Jun 2020
at 04:59
  • msg #652

The Dark Tower - Level The Second

The halfling shrugs.  "Reckon the pair of you should be able to bear my weight," he agrees, deadpan. "Bend your knees when you lift."

Turning to grin at Brindle, Cogwitz ties one end of the proffered rope around his ample belly and nods to Tesseryn to lower him down.
Skald
GM, 1410 posts
Licenced to Kill
Sun 28 Jun 2020
at 06:25
  • msg #653

The Dark Tower - Level The Second

Cogwitz's prediction proves true and Tesseryn and Wrukaog manage to lower him down into the pit with little difficulty.  As the Halfling stamps his feet the stone floor below proves solid.

Carefully avoiding the North wall, and with the rope still wrapped tight around him, Cogwitz slowly descends the stairs ...

... only to return, rather quickly, shivering noticeably.



Meantime, Aurion makes good use of the Mayor's ring to once more pacify the water creature.  The Elf detects no magical auras as he makes his way down the passageway, and his search for secret doors proves equally fruitless until he reaches the very end where his way is blocked by a wall of stone and his fingers alight on a projection of stone that moves beneath his touch.

The stone grinds noisily as it swings aside to reveal another temple to Set, very similar to the one on the level above with awful mosaics lining the walls, a black marble floor with gold tracery, and a black-stone statue of the god, some twenty feet tall standing prominently against the east wall.  The statue is flanked by burning braziers and behind it is the same cold black stone that is the outer wall of the Dark Tower.  This temple lacks the wooden pews but instead has a blood-stained altar, complete with the corpse of what was assumedly the latest sacrificial victim to meet his end thereupon.

An opening at the western end of the room provides a glimpse of a similarly decorated room beyond.

OOC: Map of the proceedings updated ...
Cogwitz
player, 126 posts
Sun 28 Jun 2020
at 06:27
  • msg #654

The Dark Tower - Level The Second

"C-c-c-co.. it's freezing down there!" Cogwitz complains, teeth chattering.

"Empty room, about the same size as this one, with one door leading out.  Didn't try to open it with more swords at my back or preferably in front of me."
Tesseryn Brightsoul
player, 339 posts
Fallen Paladin
Broken Arm of Dauros
Sun 28 Jun 2020
at 09:05
  • msg #655

The Dark Tower - Level The Second

"Bravely done, Cogwitz."  Tesseryn compliments the halfling, truely impressed.  "I don't feel the cold as much as some, so perhaps I should investigate, now that I know I shan't be teleported into the court of Haffrung Helleyes.  Wrukaog, would you please assist with the rope?"  If the orc agrees, Tesseryn will descend and investigate the cold room.
Aurion Moonbeak_
player, 136 posts
Sun 28 Jun 2020
at 09:14
  • msg #656

The Dark Tower - Level The Second

"That's more like it." Aurion mutters to himself as he stands in the doorway. He takes a few moments to study the aura of the room using Detect Magic, and to memorise a few distinguishing featured of the corpse. Then he closes the door and returns to the others.

He will relate all he has learned and describe the body as tactfully as possible, aware that it may be Vastavaar that he is describing. "I can show you?" he offers.
Wrukaog_
player, 58 posts
Mon 29 Jun 2020
at 13:52
  • msg #657

The Dark Tower - Level The Second

"Yeah, alright," Wrukaog agrees, "but if youse find a fight, I want in too!"
Brindle
player, 953 posts
Brindle Thistlefoot
Halfling
Mon 29 Jun 2020
at 13:56
  • msg #658

The Dark Tower - Level The Second

"I will come with you," Brindle offers.

"I can check for magic down there and if we need to get back up again quickly I can help with that too."
Skald
GM, 1411 posts
Licenced to Kill
Sun 5 Jul 2020
at 06:32
  • msg #659

The Dark Tower - Level The Second

Having carefully studied the temple with more than just his normal Elvish vision, Aurion returns.  His attempts to allay the fears of the ex-prisoners serve only to alarm them, but it soon transpires that the poor victim upon the altar slab is not their missing companion if only by dint of lack of height.  Nobody seems keen to go and look for themselves. 

With Cogwitz hauled back up, Wrukaog lowers down Tesseryn and Brindle, and the pair cautiously head off down the stairs.  It's dark indeed down there, but the Halfling holds on tight to the ex-Paladin's belt and moves when he does the stairs descend perhaps fifteen feet or so to what Tesseryn describes as a small room, perhaps fifteen by twenty feet, side to side with a door in the north wall and, as Cogwitz had warned, unnaturally cold if entirely bare. 

Brindle casts his spell of detection, not needing light for such.
Brindle
player, 954 posts
Brindle Thistlefoot
Halfling
Sun 5 Jul 2020
at 12:54
  • msg #660

The Dark Tower - Level The Second

Before casting his spell to search for magic, Brindle asked Tesseryn if it was safe to create some light so Brindle could see too. If Tesseryn agreed then Brindle used his flint and steel to light a candle first.

After casting his Detect Magic spell he reported, "There is a moderately strong magic aura over the whole room. That's what is making the room so cold."

Then he went to the door and began to search it for any sign of traps or any sound from the other side.
Skald
GM, 1412 posts
Licenced to Kill
Sat 18 Jul 2020
at 05:46
  • msg #661

The Dark Tower - Level The Second

The light doesn't make the room seem any warmer, nor does it reveal any further useful details.

Brindle finds no traps upon the door ... but after pressing his ear against the wood for some time he hears the sound of footsteps, as if of metal shod boots upon stone outside, growing louder then receding then repeating after a short while.
Brindle
player, 955 posts
Brindle Thistlefoot
Halfling
Sat 18 Jul 2020
at 13:46
  • msg #662

The Dark Tower - Level The Second

Brindle reports what he heard in a whisper but his teeth are chattering so badly it takes a while to make himself understood.

"Metal shod boots. Approaching, retreating, over and over. A guard perhaps? So cold here. So cold."

He backs slowly away from the door.
Tesseryn Brightsoul
player, 340 posts
Fallen Paladin
Broken Arm of Dauros
Wed 22 Jul 2020
at 10:28
  • msg #663

The Dark Tower - Level The Second

"Go back up if you need to, Brindle." Tesseryn advises distractedly.  He tries the door, opening it fully if unlocked, otherwise knocking loudly.
Aurion Moonbeak_
player, 137 posts
Wed 22 Jul 2020
at 10:34
  • msg #664

The Dark Tower - Level The Second

"Oh good, someone else's friend then." Aurion gazes impassively into the pit, waiting for the explorers to return or the screams to start...
Cogwitz
player, 127 posts
Mon 27 Jul 2020
at 14:02
  • msg #665

The Dark Tower - Level The Second

"Yeah," Cogwitz shakes his head in sadness at Aurion's words. "Poor fellow - could have been anyone one of us that fell foul of these fiends."

"Best if nobody wanders off.." the halfling stares down worriedly into the pit.
Skald
GM, 1413 posts
Licenced to Kill
Mon 27 Jul 2020
at 14:07
  • msg #666

The Dark Tower - Level The Second

Down below, Brindle informs Tesseryn of what he has heard, though the Halfling is shivering with the cold.  Though not without some sympathy for his companion's suffering, the ex-Paladin elects to open the door, Brindle's light revealing shadowy corridors running north and west.

The sounds of metal shod boots (or though rather unlikely, perhaps the hooves of horses) clattering on the stone flags, somewhere out of sight from both directions.
Brindle
player, 956 posts
Brindle Thistlefoot
Halfling
Mon 27 Jul 2020
at 14:45
  • msg #667

The Dark Tower - Level The Second

"I think I better get back upstairs," Brindle tells Tesseryn, still shivering so hard his teeth are chattering. "So cold ... feel so sluggish ... I'll just be a liability down here."

Brindle heads back to the rope and signals for Wrukaog to haul him back up.
Tesseryn Brightsoul
player, 341 posts
Fallen Paladin
Broken Arm of Dauros
Sun 2 Aug 2020
at 01:01
  • msg #668

The Dark Tower - Level The Second

Tesseryn waits in the doorway for the walking creature to return within sight.  He draws his sword, not really expecting it to be anyone nice.  While he waits checks the door's latch and hinges for any sign that the door may swing shut or trap a person on one side or the other.
Aurion Moonbeak_
player, 138 posts
Sun 2 Aug 2020
at 01:30
  • msg #669

The Dark Tower - Level The Second

"We'd better be ready in case Tesseryn releases something best kept locked up." Aurion advises from the relative safety and warmth of the pit top. He starts casting a spell, a rather long one as the mumblings continue for quite some time as he watches the pit below.
Skald
GM, 1414 posts
Licenced to Kill
Sun 2 Aug 2020
at 06:26
  • msg #670

The Dark Tower - Level The Second

Brindle retreats back up the staircase, taking his candle with with him to guide his steps ... and the relative warmth above soon overcomes the effect of the chill of the chamber below. 

Wisely assuming the worst, Aurion begins casting a spell, keeping his gaze on the stairs beneath him in case something nasty crawls out.



Tesseryn waits in the darkness, sword at the ready, as he listens to the clatter of footsteps, his grip tightening as they sound as if they're coming closer, though he judges those to the north to be nearest.
Tesseryn Brightsoul
player, 342 posts
Fallen Paladin
Broken Arm of Dauros
Sun 2 Aug 2020
at 10:30
  • msg #671

The Dark Tower - Level The Second

Tesseryn jams his dagger under the door to keep it open then issues a challenge "Looking for a fight?"

He backs carefully up the stairs and waits at the top where he will have high ground advantage, tactical if not moral.  "Minotaurs." he calls softly to those above.
Aurion Moonbeak_
player, 139 posts
Sun 2 Aug 2020
at 10:45
  • msg #672

The Dark Tower - Level The Second

"Right here if you please." Aurion points to the ledge next to Wrukaog and conjures something nasty onto it, a large fiendish centipede. He takes the rope from Wrukaog and wraps the end once around the centipede, holding tight as an anchor point. "Anyone else looking for a fight?"
Brindle
player, 957 posts
Brindle Thistlefoot
Halfling
Mon 3 Aug 2020
at 14:56
  • msg #673

The Dark Tower - Level The Second

For some reason Brindle finds this situation amusing and he giggles softly to himself.

Hiding behind Tesseryn he pulls out a wand and points it at the ex-paladin then speaks the command word. [Language unknown: Arat ma!]

"If you are going to play with cow-boys you'll need Bull's Strength," he chuckles.
Wrukaog_
player, 59 posts
Mon 3 Aug 2020
at 15:01
  • msg #674

The Dark Tower - Level The Second

"Yes! About carking time!" Wrukaog exclaims excitedly.

Now that someone else is holding the rope he leaps into action and slides down the rope to join in the fun.
Skald
GM, 1415 posts
Licenced to Kill
Mon 10 Aug 2020
at 13:22
  • msg #675

The Dark Tower - Level The Second

The creature snorts at Tesseryn's challenge but pauses for a moment to bellow out what might be a reply in kind, [Language unknown: "Nileio onder setoeronsast !  T at !"]

Which gives you time to seek what advantage circumstances permit.  The ex-Paladin retreats up the stairway where Brindle provides him with a little pick-me-up, while Aurion summons a centipede to hold the line, allowing Wrukaog to climb down the rope to join those in the pit below even as Cogwitz lines up besides his kinsman to form the second line of defence, his blades at the ready in the unlikely event anything can get past the pair in the front.

The appearance of the centipede causes three of the ex-prisoners to shuffle backwards in alarm, though Moram doesn't move aside, likely regarding the insect as neither better nor worse than the rest of you.

The heavy dread of hooves on stone announce the arrival of the Minotaur, a horned beast covered in shaggy fur and with a huge battle axe in its clutches as it charges towards you ...

OOC: Map of the proceedings updated ...
Brindle
player, 958 posts
Brindle Thistlefoot
Halfling
Tue 11 Aug 2020
at 13:52
  • msg #676

The Dark Tower - Level The Second

Brindle's eyes widen in alarm, for a moment, then he steels himself and mutters.

"You're just a big bully, but I know a bigger one!"

His hands gesture and he recites the words of an incantation causing Wrukaog to double in size.
Wrukaog_
player, 60 posts
Tue 11 Aug 2020
at 15:22
  • msg #677

The Dark Tower - Level The Second

If Wrukaog is surprised when he suddenly grows to giant size he doesn't show it. He bellows in rage, frothing at the mouth and swings his greataxe with all of his strength.
Hopefully, Wrukaog's wild swing is aimed in the general direction of the minotaur!

Wrukaog_ rolled 14 using 1d20+12.  To hit minotaur (rage, power attack, etc).
Wrukaog_ rolled 38 using 3d6+28.  Damage on minotaur (enlarged, raging, power attack).

Tesseryn Brightsoul
player, 343 posts
Fallen Paladin
Broken Arm of Dauros
Sun 16 Aug 2020
at 02:10
  • msg #678

The Dark Tower - Level The Second

Tesseryn nods his thanks to Brindle for his support, then shuffles over and gawks upward as Wrukaog towers over him.  He steadies himself in the face of Wrukaog's staggering blow, grateful he's on Wrukaog's side, and for the high-ground advantage that may favour such wild fighting style.  If the minotaur is still standing he'll add his own efficient thrust, otherwise wait for the second to arrive.  He muses on whether Diplomacy might have had a less-bloody and more informative result... too late for that now.

09:44, Today: Tesseryn Brightsoul rolled 20 using 2d6+10.  sword dmg.
09:44, Today: Tesseryn Brightsoul rolled 24 using 1d20+13.  sword to minotaur.
This message was last edited by the player at 02:13, Sun 16 Aug 2020.
Aurion Moonbeak_
player, 140 posts
Sun 16 Aug 2020
at 02:28
  • msg #679

The Dark Tower - Level The Second

Ready to do his bit, Aurion pops off a couple of quick magic missiles at the first minotaur while Tesseryn is deciding whether or not to hit it. He looks at the the others standing back from the top and gives an 'inclusive' tilt of his head towards the pit. "Wruckaog seems to be enjoying himself. Don't feel left out." He shuffles over to make room at the edge.
10:23, Today: Aurion Moonbeak_ rolled 10 using 2d4+2.  MMx2 to Minotaur.
Cogwitz
player, 128 posts
Sun 16 Aug 2020
at 05:26
  • msg #680

The Dark Tower - Level The Second

"I'm not getting in the way of that!" Cogwitz tells Brindle, leaning back against the wall, very much fearing Wrukaog might not be thinking overmuch of the safety of his companions in his anger.
Skald
GM, 1416 posts
Licenced to Kill
Sun 16 Aug 2020
at 05:36
  • msg #681

The Dark Tower - Level The Second

As the red mist of battle engulfs him, Wrukaog staggers back a step as he finds himself growing bigger, courtesy of Brindle's spell.  His sudden change in size, however, puts the now very big Orc off his stride and his attack while vicious and powerful is definitely on the clumsy side.

But for all that, it is no less effective.  The heavy axe seems barely to graze the Minotaur's throat, but is sufficient to sent it tumbling back down the stairs, leaving a trail of blood.  A clatter of hooves on stone from below suggests that more of the creatures have arrived, that they are prevented from immediately racing up to carry the fight due to the corpse of their kinsman blocking the stairs ...

... and, after sufficient time has elapsed, to make it seem very likely that they choose to wait below, to let you come to them, rather than risk the same fate ! 

Those above on the ledge elect to hold their ground rather than taking up Aurion's kind offer, approaching the monstrous centipede still not looking very inviting to them, and the noises from below making it even less so.

OOC: Map of the proceedings updated ...
This message was last edited by the GM at 05:40, Sun 16 Aug 2020.
Tesseryn Brightsoul
player, 344 posts
Fallen Paladin
Broken Arm of Dauros
Thu 27 Aug 2020
at 09:34
  • msg #682

The Dark Tower - Level The Second

Tesseryn clatters downstairs to engage a minotaur in combat from high ground.  Use roll saved from last round (shame to waste it).
Aurion Moonbeak_
player, 141 posts
Thu 27 Aug 2020
at 09:43
  • msg #683

The Dark Tower - Level The Second

"Oh fine! Leave all the reckless bravado and seemingly pointless slaughter to us then." Aurion admonishes his reluctant allies. "But we get to keep any Vastavaars we find." He abandons the spell he was casting, takes the rope from the centipede, passes the end to Leisha, throws himself onto the centipede and rides it down into the pit.
Wrukaog_
player, 61 posts
Thu 27 Aug 2020
at 13:00
  • msg #684

The Dark Tower - Level The Second

Wrukaog roars inarticulately and immediately pursues Tesseryn downstairs. He might not be able to squeeze past the ex-paladin on the stairs but one good thing about being giant size is that he can reach over the top of him to slash at the minotaurs too.

Wrukaog_ rolled 30 using 1d20+12.  To hit minotaur (rage, power attack, etc).
Wrukaog_ rolled 39 using 3d6+28.  Damage on minotaur (enlarged, raging, power attack).

This message was last edited by the player at 13:09, Thu 27 Aug 2020.
Brindle
player, 959 posts
Brindle Thistlefoot
Halfling
Thu 27 Aug 2020
at 13:16
  • msg #685

The Dark Tower - Level The Second

Brindle moves to the top of the stairs and looks down disconsolately.

"I don't like it down there. It's so cold I feel like I am freezing up. It makes me as slow as a snail!" he mutters.

OOC: If he can see the fight downstairs he will use his wand of magic missiles to add to the carnage. If it is too dark down there he will cast dancing lights to illuminate the fight.
Skald
GM, 1417 posts
Licenced to Kill
Sun 30 Aug 2020
at 06:23
  • msg #686

The Dark Tower - Level The Second

Tesseryn is able to squeeze past the corpse of the Minotaur that lies on the staircase, but Wrukaog is forced to fling it aside (luckily both Halflings have quick reactions and are able to get out of the way), clearing the path both for himself and Aurion who leaves Leisha with the business end of the rope, riding down on his summoned centipede accompanied by Haltashaar who is perhaps stung by the mage's barbs or maybe genuinely seeking to test his mettle against the fearsome beasts you pursue, the ex-prisoner's excitement evident as he clings to the back of the giant insect for dear life.

Brindle remains at the top of the stairs with Cogwitz, casting a spell to provide light in the lower chamber in the form of four mystical floating lanterns.

However those below in the freezingly cold chamber find it not only rather crowed but absolutely devoid of Minotaurs, and the door, when Tesseryn tries it, now appears to be locked.

OOC: Map of the proceedings updated ...
Tesseryn Brightsoul
player, 345 posts
Fallen Paladin
Broken Arm of Dauros
Fri 4 Sep 2020
at 23:55
  • msg #687

The Dark Tower - Level The Second

"They've locked it.  Wrukaog, I'll help you break it down." Tesseryn shuffles aside to let Wrukaog get at the door and helps add his strength to Wrukaog's effort.  He sees Aurion, Brindle and Haltashaar in the room and nods his gratitude for their support.  After a moment's thought he shrugs grimly "I have no idea why we're chasing minotaurs in these freezing passages.  Who knows what we'll find.  Perhaps all of Haffrung Helleye's lair is frozen?   If Vastavaar was brought this way he's not likely to have survived."

07:44, Today: Tesseryn Brightsoul rolled 12 using 1d20+6.  strength assist open door.
This message was last edited by the player at 23:56, Fri 04 Sept 2020.
Aurion Moonbeak_
player, 142 posts
Sat 5 Sep 2020
at 00:18
  • msg #688

The Dark Tower - Level The Second

"There is a perfectly good Temple of Set upstairs that we have not yet desecrated, if that's more to your liking." Aurion offers ,chaffing his arms to ward off the chill. "We're not going to last down here for very long, and the minotaurs are cunning enough to know that. Anyone in favour of a change of plan?"

Aurion enjoys his creature  comforts too much to endure this cold. He wheels the centipede around and back up to the top of the pit where he repeats the same offer to those above. "Anyone have any better ideas? You've been here longer than us." He looks pointedly at the rescued prisoners. He dismisses the centipede to improve their mood.
Wrukaog_
player, 62 posts
Sun 6 Sep 2020
at 08:51
  • msg #689

The Dark Tower - Level The Second

"Outa my carkin' way, short-ass!" Wrukaog roars, barely giving Tesseryn time to leap aside before his adamantine greataxe slams into the door.
Wrukaog_ rolled 30 using 1d20+12.  To hit door (rage, power attack, etc).
Wrukaog_ rolled 42 using 3d6+28.  Damage on door(enlarged, raging, power attack).

Brindle
player, 960 posts
Brindle Thistlefoot
Halfling
Sun 6 Sep 2020
at 09:08
  • msg #690

The Dark Tower - Level The Second

"The giants said Haffrung Helleyes' lair is down that northern corridor leading out from the chamber where the giants live, or at least that's where Helleyes's men bring their dinner from. Perhaps it is time to go visit them?" Brindle suggests.

After the sound of Krukaog's axe hitting the door stops echoing around the chamber he adds, "When Wrukaog calms down a bit?"
Skald
GM, 1418 posts
Licenced to Kill
Tue 8 Sep 2020
at 12:25
  • msg #691

The Dark Tower - Level The Second

While Aurion heads back up the stairs to join a discussion with Brindle on alternative paths to mayhem, Tesseryn stands aside to allow Wrukaog a chance at the locked door.  The ex-Paladin is more than ready to assist his brutish companion, though the shivering Haltashaar seems eager to just keep out of the way.

The door is of ancient wood, metal bound and as sturdy a portal as one might ever wish to keep unwelcome guests out.  It doesn't slow the Orc down at all.  His mighty blow cracks the door in half, sending it flying through the air in a shower of splintered wood, to crash into the stone wall opposite.

Wrukaog's momentum carries him through the gap, just in time to see one of the Minotaurs running westwards as fast as his hooves will carry him.

OOC: Map of the proceedings updated ...
Wrukaog_
player, 63 posts
Tue 8 Sep 2020
at 12:59
  • msg #692

The Dark Tower - Level The Second

OOC: Is this corridor as cold as the downstairs room is?
Tesseryn Brightsoul
player, 346 posts
Fallen Paladin
Broken Arm of Dauros
Sat 12 Sep 2020
at 00:30
  • msg #693

The Dark Tower - Level The Second

"Glad I could help."  A rare attempt at humour.  Tesseryn shrugs again at Haltashar "We may as well look around while we're here."  He joins Wrukaog in the passage then opens the first door on the left, using the extra strength Brindle gave him to kick it down if necessary.
Aurion Moonbeak_
player, 143 posts
Sat 12 Sep 2020
at 01:06
  • msg #694

The Dark Tower - Level The Second

"Yes, perhaps we should go that way, or search the temple I found- it has an enchanted serpent statue. We have not yet found Mitra's girdle, or Vastavaar." Aurion waits at the pit top, trying to remember where they'd been an what clues they were overlooking. He removes his boots and sits at the edge of the pool paddling his feet.

While he's sitting there inspiration strikes. He takes out Mitra's amulet, focusses his mind on Mitra's belt and whispers into the amulet in his cupped hands. "Today is the Feast Day of the Serpent. Stamp your feet, bang a gong, beat a drum, shout in the halls! Raise a din in honour of Mighty Set!".


09:24, Today: Aurion Moonbeak_ rolled 21 using 1d20+8.  concentration.
09:23, Today: Aurion Moonbeak_ rolled 23 using 1d20+13.  spell craft.
09:23, Today: Aurion Moonbeak_ rolled 16 using 1d20+10.  knowledge arcana
This message was last edited by the player at 01:28, Sat 12 Sept 2020.
Wrukaog_
player, 64 posts
Sat 12 Sep 2020
at 03:16
  • msg #695

The Dark Tower - Level The Second

With only one minotaur in sight it is an easy choice for Wrukaog to make. With another roar he charges down the corridor, swinging his greataxe in a short arc from right to left to cut down the fleeing minotaur.
Wrukaog_ rolled 34 using 1d20+14.  To hit minotaur (rage, power attack, charge!).
Wrukaog_ rolled 19 using 1d20+14.  Confirm critical?
Wrukaog_ rolled 115 using 9d6+84.  Crit damage on minotaur (enlarged, raging, power attack).

Brindle
player, 961 posts
Brindle Thistlefoot
Halfling
Sat 12 Sep 2020
at 03:29
  • msg #696

The Dark Tower - Level The Second

Once he has warmed up enough to risk the cold again Brindle will scurry back downstairs to see what all the noise is about. Wand in hand and dancing lights illuminating the scene for him.
Skald
GM, 1419 posts
Licenced to Kill
Sun 20 Sep 2020
at 07:16
  • msg #697

The Dark Tower - Level The Second

As Wrukaog pursues the Minotaur, pleased that it's not so cold beyond the confines of the room and moreso that he has something else to hit with his axe, Tesseryn turns his attention to the nearest door.

Not willing to be outdone by the big Orc in the door-bashing stakes, the ex-Paladin refuses to accept the recalcitrant portal's initial refusal to budge to dissuade him, giving the door a damn good kicking until it falls broken from its hinges.  As Brindle arrives on the scene, bringing his lights with him and with Haltashaar joining him, if with considerably less enthusiasm, Tesseryn is delighted to note the eight glowing red pinpoints of eyes turning towards you from amidst four vaguely but disturbingly humanoid-shaped patches of darkness floating before you.

Up above, Aurion tempts the water creature with his tasty toes, trying to entice Leisha and the three the ex-prisoners who remain above to join him in a search of the latest uncovered temple to Set, while whispering foul oaths into the holy Mitraic artifacts in his possession, with seemingly no ill-effects.

Meantime, the Minotaur gives up on his flight and turns to face Wrukaog, the last mistake he'll ever make.  The big Orc's blow is possibly amongst the mightiest ever struck and it is some time before the creature's head comes to rest, giving Wrukaog plenty of opportunity to appreciate his surroundings.

The room in which the big Orc finds himself is about forty feet square, with walls and floors spattered with extremely fresh blood.  There is a door in the south wall, a staircase rising to the east and a table against the north wall upon which are various treasures, the subject of some discussion between the three hulking trolls and a berobed young man with reptilian skin and a marked similarity to the Mayor of the village above.

All four are blood-spattered, and rather cross-looking, not seeming at all pleased to see Wrukaog.

OOC: Map of the proceedings updated ...
Tesseryn Brightsoul
player, 347 posts
Fallen Paladin
Broken Arm of Dauros
Sun 20 Sep 2020
at 09:59
  • msg #698

The Dark Tower - Level The Second

Tesseryn reaches reflexively for the silver holy symbol, then remembers it is hidden in his pack so as not to alarm Ishpemo, and besides he no longer has any authority with which to use it.  Next he reaches reflexively to close the door, only to find it in pieces on the floor.  A moment of regret for rash choices before a greater sense of excitement.  This is happening, all out of control and entirely his own fault, but so what?  "I'll hold them.  Help Wrukaog."  he advises Brindle and Vastavaar over his shoulder.

He holds his position in the doorway, brandishing his sword and grinning fiercely.  "Darkness, meet Ferrous."
Wrukaog_
player, 65 posts
Sun 20 Sep 2020
at 13:04
  • msg #699

The Dark Tower - Level The Second

Wrukaog roars in defiance in the face of the guests at the party he just gate-crashed, takes one step forward and swings his greataxe at the closest one, which just happens to be the berobed young man with reptilian skin.

OOC: 5-foot step northwest to close with the robed guy.
Wrukaog_ rolled 30 using 1d20+12.  To hit robed guy (rage, power attack, etc).
Wrukaog_ rolled 38 using 3d6+28.  Damage on robed guy(enlarged, raging, power attack).

Brindle
player, 962 posts
Brindle Thistlefoot
Halfling
Sun 20 Sep 2020
at 13:18
  • msg #700

The Dark Tower - Level The Second

Brindle hurries 20ft down the corridor after Wrukaog, but that barely takes him past Tesseryn.

He stops, sighs and says, "Too far. My legs are too short. It will be over before I get there."

Instead he points his wand at one of the wraiths beyond Tesseryn's doorway and shoots a string of 4 orange-glowing magic missiles at that wraith.

OOC: Brindle rolled 15 using 4d4+4.  Magic missile damage on wraith.
Aurion Moonbeak_
player, 144 posts
Sun 27 Sep 2020
at 08:32
  • msg #701

The Dark Tower - Level The Second

Listening intently, Aurion is disappointed to hear no hint of reaction to his whispered message, but he does hear the commotion downstairs. "Come on, let's see if we can't all get ourselves killed down there."

He casts Web at the bottom of the pit making a 20' thick cushion of webs at the bottom, then jumps in feet first coming to rest comfortably embedded halfway down through the webs. "Quickly now if you want to follow me." his muffled voice drifts up from below.
This message was last edited by the player at 08:38, Sun 27 Sept 2020.
Skald
GM, 1420 posts
Licenced to Kill
Mon 28 Sep 2020
at 06:27
  • msg #702

The Dark Tower - Level The Second

Much excitement ensues ...

Up above, the ex-prisoners watch with reluctance and alarm as Aurion creates a web cushion and throws himself into the pit, but a swift if unintelligible tongue-lashing from Vashalla (assumedly denigrating the others' religious devotion, parentage and manhood in no particular order) sees the other two quickly join the elf, followed by the priestess herself and Leisha, relieved of the burden of watching over those left behind, there now being none remaining. 

The landing is as comfortable as Aurion had hoped.  Sticky, but comfortable.

Down below, Wrukaog pauses not at all, and before either scale-skinned man or the three trolls can ask each other 'is he with you' the former joins the minotaur in pieces, cold stone dead on the cold stone floor.  That certainly decides the trolls who lumber forward, their thin frames showing surprising strength as they wade through the aforementioned bits and pieces and slash at Wrukaog with their claws, though it is clear the ferocity of the now very big orc's attack has made them a touch cautious, and only one manages to rake Wrukaog's hide. 

Having poked the hornets' nest and found living death in there, Tesseryn remains steadfast.  Valiantly ordering his companions away, the ex-Paladin brandishes his holy blade which flickers with a golden light, either unaware of or uncaring that its master has Fallen (or at least tripped).  The wraiths don't quite stare at each other in puzzlement as did the nearby trolls, but there is a noticeable pause before the four drift silently and ominously forward, and Tesseryn has reason to be glad that the door is but narrow, allowing only one of them at a time the opportunity to drain his life and still his heart.  In no particular order.

The foremost wraith reaches forth a spectral hand, only to snatch it back with an all but palpable hiss, as Brindle, having weighed his options and choosing to remain (as Haltashaar was also forced to, once he ran out of light to see by), looses a well-targetted volley of magical missiles at it, only to be torn apart by Tesseryn's blade as it lunges forward again.

But the second takes its place with dreadful alacrity, and it is only Tesseryn's cautious approach (and perhaps the divine power of the ring of Mitra) which saves him as its insubstantial fingers barely miss him.

OOC: Map of the proceedings updated ...
Brindle
player, 963 posts
Brindle Thistlefoot
Halfling
Wed 30 Sep 2020
at 14:53
  • msg #703

The Dark Tower - Level The Second

Brindle quickly unleashes another quartet of orange-glowing magic missiles from his wand at the next wraith facing Tesseryn then glances around to see what other disasters might be unfolding nearby.

He immediately realises Haltashaar's predicament and quickly fetches a sunrod out of his handy haversack and tosses it to him.

OOC: Brindle rolled 16 using 4d4+4.  Magic missile damage on wraith.
Wrukaog_
player, 66 posts
Wed 30 Sep 2020
at 15:16
  • msg #704

The Dark Tower - Level The Second

Wrukaog turns his fury to the troll closest to the door and slams his greataxe into the troll's chest with all his might.

"Stupid carkin' trolls!" he snarls. "Scaly man dead! Me boss now! Trolls bow down to new boss! Bow down or carkin' die!"

As he is issuing those demands he backs out through the doorway but halts when he is just far enough outside so only one troll at a time can get at him through the doorway.

Wrukaog_ rolled 27 using 1d20+12.  To hit troll (rage, power attack, etc).
Wrukaog_ rolled 37 using 3d6+28.  Damage on troll (enlarged, raging, power attack).

Tesseryn Brightsoul
player, 348 posts
Fallen Paladin
Broken Arm of Dauros
Sun 4 Oct 2020
at 00:29
  • msg #705

The Dark Tower - Level The Second

Tesseryn stands his ground in the doorway.  "Good shooting Brindle, thanks.  Now please, help Wrukaog."  He swings his greatsword twice, careful measured strokes, as much deflecting the wraiths' touch as striking at them.

08:12, Today: Tesseryn Brightsoul rolled 50 using 8d6+24.  Dmg 2nd attack. ...Oops! no crit for undead, read as 25 dmg
08:08, Today: Tesseryn Brightsoul rolled 22 using 4d6+12.  Dmg first attack.
08:07, Today: Tesseryn Brightsoul rolled 25 using 1d20+6.  Confirm crit.
08:04, Today: Tesseryn Brightsoul rolled 26 using 1d20+6.  Full Attack 2nd attack on wraith.
08:03, Today: Tesseryn Brightsoul rolled 17 using 1d20+11.  Full Attack 1st attack on wraith.

OOC: Brindle, Tesseryn cast Daylight on a flask that you used as a plumb-bob. Is that still around?  Bright light for 60'r duration 1h.
This message was last edited by the player at 01:10, Sun 04 Oct 2020.
Aurion Moonbeak_
player, 145 posts
Sun 4 Oct 2020
at 01:02
  • msg #706

The Dark Tower - Level The Second

A soft, sticky landing, and with all the rescued prisoners finally off the ledge, is all that was hoped for. Now, how to soften the landing? Aurion ponders how to dissolve the webs slowly before speaking a word to dismiss the webs. "Brace yourselves for a short fall."

08:44, Today: Aurion Moonbeak_ rolled 19 using 1d20+15.  spellcraft - dissolve webs slowly for soft landing.
08:52, Today: Aurion Moonbeak_ rolled 16 using 1d20.  jump down from webs.

"Avoid that north wall, it has a teleportation charm on it. Quickly now, downstairs to help our allies. It gets warmer once you pass the cold room." he lies, having no idea at all what lies beyond the cold room, only that the battle lies that way. He chivvies the others along to get them and himself downstairs as soon as possible. "Don't worry about any bruises, the cold will do them good."
This message was last edited by the player at 01:06, Sun 04 Oct 2020.
Skald
GM, 1421 posts
Licenced to Kill
Sun 11 Oct 2020
at 05:27
  • msg #707

The Dark Tower - Level The Second

The second volley of mystic orbs of energy that Brindle launches proves no less effective than the first, and it likewise takes Tesseryn but one mighty blow to send the second wraith back into the darkness from whence it came.  The ex-Paladin gets but a moment to draw breath, however, before the undead flow towards him once more, its insubstantial claws raking Tesseryn's chest, unhindered by his armour, barely scratching the flesh, but sending a chill into his heart. 

With the Halfling's sunrod in his hand, Haltashaar hurries to help Wrukaog, but upon arriving on the scene is forced to quickly backpeddle as the big Orc, having carved open the chest of one of the trolls, makes a fighting retreat into the doorway.

The injured troll looks down at his wounds in some confusion, while the other two consider Wrukaog's words for just long enough for him to make his move before one of the creatures lumbers forwards to give answer, the other two pressing on his warty heels.  Sharp claws propelled by powerful muscles rake the big Orc's shoulder. 

Up above, Aurion dispels his web cushion with due warning, but Moram, undoubtedly considering nothing the Sorcerer says worth listening to lands badly, much to the Elf's amusement. Guided by the light of the glowing flask at the bottom of the pit, everyone hurries down the stairs, Cogwitz at the fore, and those ex-prisoners who had been paying attention find the room below as cold as expected.

Another Minotaur lumbers around the corner and comes to a halt, snorting and kicking one if its hooves on the stone flags as he stares at each Halfling in turn, as if choosing between them ...

OOC: Map of the proceedings updated ...
Wrukaog_
player, 67 posts
Sun 11 Oct 2020
at 14:49
  • msg #708

The Dark Tower - Level The Second

That is just the sort of response guaranteed to make Wrukaog even angrier than he already was. He is now frothing at the mouth in inarticulate rage as he swings his greataxe at the leading troll.
Wrukaog_ rolled 31 using 1d20+12.  To hit troll (rage, power attack, etc).
Wrukaog_ rolled 33 using 3d6+28.  Damage on troll (enlarged, raging, power attack).

Brindle
player, 964 posts
Brindle Thistlefoot
Halfling
Sun 11 Oct 2020
at 15:24
  • msg #709

The Dark Tower - Level The Second

Brindle glances around and notes the arrival of the minotaur as well as Cogwitz, Aurion and brightly lit friends.

"Hi Cogwitz, come in and join the fun!" he suggests enthusiastically. "We've got a minotaur there, Tesseryn is playing tag with  some wraiths over here and it sounds like Wrukaog is having a pissing contest with some trolls down the corridor there. I don't like wraiths very much. I might go and see how Wrukaog's getting on."

Just as a parting gesture he points his wand at the wraith that hit Tesseryn and spraeks the command word to send a quartet of orange-glowing magic missiles into the undead menace. Then he turns and saunters 20ft down the corridor, taking his dancing lights with him to light the way.

OOC: Brindle rolled 16 using 4d4+4.  Magic missile damage on wraith.
Tesseryn Brightsoul
player, 349 posts
Fallen Paladin
Broken Arm of Dauros
Mon 12 Oct 2020
at 11:28
  • msg #710

The Dark Tower - Level The Second

Tesseryn ignores the chill touch of the wraith and counters with two measured strokes of his sword, still seeking to deflect the next attack.  "Good shooting again Brindle.  We've made a fine team, now defend yourself."  He stays in the doorway, keeping the wraiths at bay and bracing himself to defend against a minotaur as well.

19:14, Today: Tesseryn Brightsoul rolled 23 using 4d6+12.  second dmg on wraith.
19:13, Today: Tesseryn Brightsoul rolled 22 using 4d6+12.  first dmg on wraith.
19:12, Today: Tesseryn Brightsoul rolled 23 using 1d20+6.  full attack second attack on wraith.
19:12, Today: Tesseryn Brightsoul rolled 20 using 1d20+11.  full attack first attack on wraith.
19:10, Today: Tesseryn Brightsoul rolled 25 using 1d20+9.  fort save wraith touch.
Aurion Moonbeak_
player, 146 posts
Mon 12 Oct 2020
at 12:06
  • msg #711

The Dark Tower - Level The Second

Stifling a chuckle at Moram's landing, Aurion grabs the glowing flask on his way downstairs at the rear of the group. He steps over to the door to see if Brindle was having a joke with Cogwitz. Apparently not! "There is a minotaur out there! Quickly now, fighters to the fore. Don't let it trample our delightful halflings, they're far too useful. And its warmer out there." Which he feels to be true this time.

He casts Grease on the minotaur's axe.
Cogwitz
player, 129 posts
Thu 15 Oct 2020
at 12:27
  • msg #712

The Dark Tower - Level The Second

"At least you saved one for me, cousin!" the halfling replies to the rapidly departing Brindle, beaming as he draws his blades and advances on the Minotaur.

"Couldn't you find me a bigger beast?!"

"See if Wrukaog has any to spare!!"
Skald
GM, 1422 posts
Licenced to Kill
Thu 15 Oct 2020
at 13:18
  • msg #713

The Dark Tower - Level The Second

Heedless of his injuries, Wrukaog thumps the Troll with his Greataxe. Hard.  Yet though the creature's rubbery hide is torn by the weapon's sharp edge, it does not back off - indeed it throws itself into the fray as if it has no fear of death, carving the Orc's flesh with tooth and claw !

In the corridor behind him, Haltashaar holds his blade ready, but can do no more than wince in sympathy as the two giants clash.  [Language unknown: "Catausri t reaai nteardson omicri un inng som nopeasceno !"] he calls out, looking back down the corridor.

With the arrival of the rest of you, Brindle elects to go help Wrukaog, providing a breathlessly quick summary of the situation for Cogwitz, blasting the next Wraith in line with his wand and then hurrying off to the West.

As the mystic orbs tear at the undead's incorporeal form, Tesseryn, having shrugged off the effects of the creature's touch, adds to its woes with a well-place blow of his sword ... leaving just the one to worry about.  As if having no regard to the fate of its fellows, this last dutifully floats forwards in the face of the ex-Paladin's blade. Those long fingers once more reach out ... and Tesseryn barely avoids them.

While perhaps none but Cogwitz are keen to chance their blades against a Minotaur, the ex-Prisoners are most certainly happy to leave behind the chill chamber.  Valshalla immediately takes to her heels, easily outpacing Brindle to reach Haltashaar's side.

With Aurion providing light ... and no small measure of comic relief as a well chosen spell causes the Minotaur to drop his axe, Cogwitz, Virdonitii and Moram attack the now unarmed beast, with fist and blades, easily slaying the creature between them, before he could demonstrate that those fearsome horns are not just for show.

Perhaps your luck is improving ?

OOC: Map of the proceedings updated ...
Tesseryn Brightsoul
player, 350 posts
Fallen Paladin
Broken Arm of Dauros
Sun 18 Oct 2020
at 04:54
  • msg #714

The Dark Tower - Level The Second

Tesseryn is relieved to see the rest of the party arrive, Brindle safe, the minotaur down and bright daylight flooding the corridor.  Our luck is indeed improving.  He throws his might against the remaining wraith, no longer seeking to fend off its touch but to finish it quickly.  "Die quickly and let us open your treasure boxes!" he taunts, hoping to interest Aurion and Leisha in searching for the Belt. 

12:39, Today: Tesseryn Brightsoul rolled 32 using 4d6+20.  2nd dmg.
12:38, Today: Tesseryn Brightsoul rolled 28 using 4d6+20.  1st dmg.
12:37, Today: Tesseryn Brightsoul rolled 20 using 1d20+6.  2nd attack on wraith, power attack.
12:36, Today: Tesseryn Brightsoul rolled 20 using 1d20+11.  1st attack on wraith, power attack.
This message was last edited by the player at 10:25, Wed 21 Oct 2020.
Aurion Moonbeak_
player, 147 posts
Sun 18 Oct 2020
at 05:19
  • msg #715

The Dark Tower - Level The Second

"Ooo, treasure boxes! They're all yours Leisha, just share nicely." Aurion grins at her in the dazzling light of the glowing flask. "Do you need this to see by?" He offers the flask to Leisha before hurrying off along the passage to catch up with Wrukaog and Brindle, taking it with him if she does not take it. (intending to make a double move 60')

"Excellent work!" he congratulates the minotaur slayers. "I hope that's warmed you up a bit."

"Have you finished it yet?" he asks Tesseryn as he passes. If not he will pause just past the doorway and fire Magic Missile at the wraith.

"Just following the trail of destruction that leads to Wrukaog." he comments to Brindle. "Whatever did you give him? Just growth, or something else as well?"
This message was last edited by the player at 05:31, Sun 18 Oct 2020.
Brindle
player, 965 posts
Brindle Thistlefoot
Halfling
Tue 20 Oct 2020
at 14:49
  • msg #716

The Dark Tower - Level The Second

Brindle grinned at Aurion's question as he strolled another 20 feet down the corridor towards Wrukaog's latest battleground.

"Just enlarge person. The rest is pure Wrukaog!" he replied.

Then he pointed his wand again and spoke the command word to send another quartet of orange-glowing magic missiles to kneecap the troll fighting Wrukaog.

OOC: Brindle rolled 10 using 4d4+4.  Magic missile damage on troll.
Wrukaog_
player, 68 posts
Tue 20 Oct 2020
at 15:21
  • msg #717

The Dark Tower - Level The Second

Giant Wrukaog looks seriously wounded, bleeding profusely from several deep gashes inflicted by the trolls' claws, but he shows no sign that he even notices it as he hacks at the troll again with his greataxe. His rage is still the over-riding emotion driving him on.

If that troll goes down Wrukaog will grab it as it falls and step back 5 feet to haul that 'dead' troll out of the doorway to where the rest of the party can play with it too.
Wrukaog_ rolled 29 using 1d20+12.  To hit troll (rage, power attack, etc).
Wrukaog_ rolled 38 using 3d6+28.  Damage on troll (enlarged, raging, power attack).

Skald
GM, 1423 posts
Licenced to Kill
Tue 27 Oct 2020
at 13:21
  • msg #718

The Dark Tower - Level The Second

Tesseryn taunts his undead opponent, though that unworthy cares naught for the ex-Paladin's words, only the effrontery he shows in willfully and persistently being alive.  And while the creatures incorporeal nature causes Tesseryn's first blow to pass through without harm, the second proves more than effective enough, requiring Aurion, passing by, to do little more than nod approvingly while passing the treasure checking chores over to Leisha.

Indeed, the Elf is a veritable chatterbox, congratulating those who so swiftly slew the Minotaur before taking to his heels and catching up with Brindle to discuss the finer points of what to make of an enraged Orc (bigger, of course, as the Halfling confirms, while blasting away himself at the nearest troll with his trusty wand.

The big Orc in question brooks no discussion, preferring to let his axe talk for him, his second blow, on top of Brindle's mystical missiles doing for the foremost of his foes, grabbing the corpse before it hits the ground and pulling it into the doorway before letting it drop, already looking for the next of the creatures, somewhat heedless that the body at his feet is already starting to twitch.

Though very much alarmed (if more by Wrukaog's axe than the reanimating troll-corpse), Haltashaar knows his duty and steps forwards to stick the beast with his blade to discourage its recovery.  He is joined by everyone's favourite Moram who sprints the length of the passageway, pushing rudely past Aurion and Brindle without so much as a curse to take up station on the far side of the doorway.

The next of the trolls doesn't help his fallen friend much, stamping on his body as he reaches out to flail wildly at Wrukaog with tooth and claw, tearing the flesh from the big Orc's bones in a truly vicious assault, leaving him so badly wounded that it's only his anger that keeps him on his feet and counted among the living ! 

But Ishtar is kind, even to big Orcs, and Her priestess knows where her best chances for survival lie ... with a hope and a prayer, Valshalla provides much needed healing for Wrukaog, giving him at least a fighting chance. 

OOC: Map of the proceedings updated ...
Wrukaog_
player, 69 posts
Wed 28 Oct 2020
at 14:26
  • msg #719

The Dark Tower - Level The Second

Wrukaog looks like there's really not much fight left in him but he swings his adamantine greataxe one more time in an effort to cut down this next troll as well.
Wrukaog_ rolled 17 using 1d20+12.  To hit troll (rage, power attack, etc).
Wrukaog_ rolled 38 using 3d6+28.  Damage on troll (enlarged, raging, power attack).

Brindle
player, 966 posts
Brindle Thistlefoot
Halfling
Wed 28 Oct 2020
at 14:42
  • msg #720

The Dark Tower - Level The Second

Brindle resolutely walks another 20 feet closer to the battleground of the titans and again speaks the command word to fire another quartet of orange-glowing magic missiles at the next troll attacking Wrukaog.

Brindle rolled 11 using 4d4+4.  Magic missile damage on troll.
Tesseryn Brightsoul
player, 351 posts
Fallen Paladin
Broken Arm of Dauros
Sat 31 Oct 2020
at 05:40
  • msg #721

The Dark Tower - Level The Second

"Its a holy belt.  Likely with a lion motif." Tesseryn offers helpfully.  With a satisfied nod, that the room is safe and being searched thoroughly by one so capable and trustworthy, he turns on his heel and breaks into a lumbering run toward the next battle.
Aurion Moonbeak_
player, 148 posts
Sat 31 Oct 2020
at 05:57
  • msg #722

The Dark Tower - Level The Second

After moving ahead 30', and 5' over to the right to make way for the clanking ex-paladin, Aurion stops and casts a Grease spell beneath the troll's feet. He holds his breath waiting to see what happens.
Skald
GM, 1424 posts
Licenced to Kill
Sun 8 Nov 2020
at 14:24
  • msg #723

The Dark Tower - Level The Second

As Wrukaog raises his axe once more, Vashalla hurriedly calls upon Ishtar to Bless the big Orc and everyone else in the vicinity.

Perhaps it is the whim of the goddess, perhaps not ... but Wrukaog's weary blow crashes into the skull of his opponent, sending him to the ground where Haltashaar alternates sticking both of the fallen Trolls with his blade.  Such is beneath the notice of Moram who ne'ertheless presses forwards as the big Orc fades to join combat with the last of the creatures ... only for both to realise the doorway is now thoroughly blocked with bodies. 

But not from Brindle who can still spot the beast looming over the pile of corpses.  The Halfling sends another volley of his magic missiles to blast the Troll by way of greeting.

Having assisted as best as he can in Leisha's search for the Girding of Mitra, Tesseryn clatters off down the passage to where his sword might best find use, joining Brindle and Aurion, though the latter pauses to hurl a spell of his own at the remaining Troll, but can only sigh in frustration as he looses his held breath as the creature seems not to notice. 

Though outnumbered, the last Troll elects not only to hold his ground but to force his way forward, hurling aside the body of his fellow just fallen to leave the way clear, again without ending up flat on his face !

Meantime, Cogwitz joins Leisha to assist in the search of the treasure, rubbing his hands with glee before starting the careful examination that should uncover any traps and open any locks.

OOC: Map of the proceedings updated ...
This message was last edited by the GM at 05:59, Sun 15 Nov 2020.
Tesseryn Brightsoul
player, 352 posts
Fallen Paladin
Broken Arm of Dauros
Mon 9 Nov 2020
at 11:18
  • msg #724

The Dark Tower - Level The Second

"Ishtar did you say?"  Tesseryn asks Valhalla as he passes, "It feels nice, thank-you."  Deity-shopping already...

"Well done Wrukaog.  Now take a rest and let us get beaten bloody in your stead."

He double moves 40' into the doorway and stands ready to strike the troll if opportunity presents.
Aurion Moonbeak_
player, 149 posts
Mon 9 Nov 2020
at 11:39
  • msg #725

The Dark Tower - Level The Second

"Maybe not all of us." Aurion hopes has he arrives next to Vashalla.  OOC: spell-checker wants to change her to Valhalla. He points his finger and fires a coruscating ray at the remaining troll.

19:37, Today: Aurion Moonbeak_ rolled 5 using 1d6+2.  Ray of Enfeeblement.
19:36, Today: Aurion Moonbeak_ rolled 20 using 1d20+3.  ranged touch with ray.
Wrukaog_
player, 70 posts
Sat 14 Nov 2020
at 14:43
  • msg #726

The Dark Tower - Level The Second

Wrukaog is still giant sized but so badly fatigued and wounded that he is almost 'out on his feet'. He just grunts in mild annoyance as Moram and Tesseryn push ahead of him into the doorway. He looms behind them, perhaps hoping the last troll might step close enough for him to swing his giant greataxe at it over the heads of the two humans.
This message was last edited by the player at 15:10, Sat 14 Nov 2020.
Brindle
player, 967 posts
Brindle Thistlefoot
Halfling
Sat 14 Nov 2020
at 15:37
  • msg #727

The Dark Tower - Level The Second

Brindle steps up beside Aurion and points his wand at the troll again. He speaks the command word again [Language unknown: "Atiicaearnde"] to send another four glowing orange missiles to strike the troll where it hurts most.

"You still have some useful spells left?" he asks Aurion. "I have a Wand of Bull's Strength you can borrow if you want add a bit of muscle to our front line. I already gave Tesseryn a dose."

OOC: Brindle rolled 16 using 4d4+4.  Magic missile damage on troll.
Aurion Moonbeak_
player, 150 posts
Sat 14 Nov 2020
at 23:24
  • msg #728

The Dark Tower - Level The Second

"I wouldn't call any of my spells particularly useful, but I am fond of them." Aurion takes the offered wand.
Skald
GM, 1425 posts
Licenced to Kill
Sun 15 Nov 2020
at 06:33
  • msg #729

The Dark Tower - Level The Second

As Tesseryn takes his guard in the doorway and Moram steps up beside him (the Dervish unwilling to soil his shoes with whatever foul substance Aurion's spell has covered the floor with), the Sorcerer in question, arriving on the scene, looses a coruscating ray from his hand that strikes the remaining Troll, weakening him and setting him up nicely for the barrage of magical missiles that Brindle subsequently hits him with.

Hurting the Troll might be and stupid he certainly is, but no less bloodthirsty as a result.  Roaring, the creature steps forward, ready to rend the nearest sword bearing fools limb from limb ...

... only to crash to the stone flags as his feet go out from under him !

Aurion grins broadly as ex-Paladin and staunch Dervish exchange glances before lunging forwards with their blades as one, taking advantage of the fallen Troll's predicament to puncture him severely.

Though death, it seems, doesn't easily get its ice clutches on such creatures.  As the last joins his fellows, all three continue to twitch as flesh begins to knit and mend, and it is only Haltashaar's stirling efforts in repeatedly slashing at their corpses, for want of a better word, that keeps them from getting up and starting the battle anew.

As Wrukaog rumbles and grumbles at having his daily exercise so rudely curtailed, Brindle passes Aurion a wand ... and back in the chamber where Tesseryn roused the wraits, Cogwitz declares the chests safe and Leisha is able to catalogue the contents, finding a large number of electrum pieces (somewhere in the region of four thousand is the Halfling's estimate as he stares excitedly over her shoulder) in the first, while the second proves to hold a gold Lion mask, studded with precious gems of various sorts, a mithril and electrum spear, a steel bottle, a sliver sword sheath, a Dragon mask of iron and wood, a gold cat figurine set with three aquamarines, an electrum ring and a copper dagger sheath.

OOC: Map of the proceedings updated ...
Tesseryn Brightsoul
player, 353 posts
Fallen Paladin
Broken Arm of Dauros
Sun 15 Nov 2020
at 09:13
  • msg #730

The Dark Tower - Level The Second

Tesseryn has a quick look at the room now won, but withdraws from the doorway to stand beside the giant Wrukaog.  He takes a silver beaker from a pouch and offers it to Vashalla.  "If your goddess Ishtar will permit, this heals wounds.  Speak these words, 'Let Agrela Help', then pour the water over one of the orc's wounds, or let him drink." (OOC: as per wand of CLW.  If she won't take it he won't be offended.  It is of no use to him as he can no longer use 'spell trigger' items.)
This message was last edited by the player at 09:26, Sun 15 Nov 2020.
Aurion Moonbeak_
player, 151 posts
Sun 15 Nov 2020
at 09:31
  • msg #731

The Dark Tower - Level The Second

"No useful spells..." Aurion chuckles. He dismisses the grease with a gesture and edges past the dying troll into the room.  Having nothing with which to cauterise its wound except his curiosity, he draws the new glass sword he won from Mitra and jabs it experimentally into the troll.

He looks around the room. What were they up to in here?
This message was last edited by the player at 00:43, Sat 21 Nov 2020.
Wrukaog_
player, 71 posts
Sun 15 Nov 2020
at 13:53
  • msg #732

The Dark Tower - Level The Second

Giant Wrukaog moves into the room where he found the trolls and decides that Haltashaar's game  looks like fun, so he grins and applies his giant greataxe to that game of whack-a-troll too.
Brindle
player, 968 posts
Brindle Thistlefoot
Halfling
Sun 15 Nov 2020
at 14:43
  • msg #733

The Dark Tower - Level The Second

Brindle follows and tells Aurion that the command word for the wand of bull's strength is "Beef up" in draconic.

Then he offers another wand to Vashalla.

"This wand casts a spell called Lesser Vigor, which lets the recipient heal more quickly than they normally would, well for a minute or so anyway. The command word is 'Blooming'. I can't use it but any cleric can. Please use it on Wrukaog and anyone else who needs it. Just one casting at a time, though, as a second casting won't work on the same person until the first has finished," he tells Vashalla.

After that he moves to the closest troll.

"All right then, now let's see what Kelgore's Fire Bolt does to a troll, shall we? It should be interesting, at least."

He lines up his hand at the top of the troll's skull pointing down through its head and neck to the troll's torso. Then he casts the spell to summon a shard of red-hot rock and propel it straight into the troll's head.
This message was last edited by the player at 14:53, Sun 15 Nov 2020.
Skald
GM, 1426 posts
Licenced to Kill
Sun 22 Nov 2020
at 06:24
  • msg #734

The Dark Tower - Level The Second

Vashalla is more than willing to accept both flask and wand, and immediately applies them both to Wrukaog, showing remarkable bravery in the face of the big Orc's keenness to join Haltashaar in applying sharp implements to twitching rubbery flesh. 

With more curiosity than pleasure, Aurion assists them, using the glass blade of Mitra to add some gravitas to what must seem to an outsider, such as Moram who stares on disapprovingly as ever, as a most macabre spectacle indeed.

Brindle, having distributed wands willy-nilly, assaults one of the corpses with magical fire, which has much the effect the Halfling intended, charring the flesh quite nicely and finally causing the blackened remains to cease and desist. 

While he experiments, the Elf looks around the room.  The bodies of the three trolls and the lone minotaur are not very communicative, but that of the man in cleric's vestments, long gloves and a deformed, reptilian cast to his face is just disturbing, while the large table at the rear of the room, laden with a few suits of armour, a couple of weapons and what looks like some jewellery seems destined to keep its secrets.
Brindle
player, 969 posts
Brindle Thistlefoot
Halfling
Mon 23 Nov 2020
at 14:05
  • msg #735

The Dark Tower - Level The Second

Brindle stood back and looked at the results of his spell with obvious satisfaction.

"Now that's how to show trolls the respect they deserve," he chuckled. "What a pity I only prepared Kelgore's Fire Bolt once today ... and I only have one pearl of power."

He frowns as he ponders the age old problem of two birds and only one stone. Finally he shrugs.

"Well, it's worth a try. Wrukaog, can you help line these other two trolls up for me? Drag that one round here so they make one long line, but put that one's head between the other one's legs - push its head right up there against the other one's bollocks, so I can try to shoot the Fire Bolt straight down both bodies from top to tail of the first and top to tail of the other one."

As an afterthought he lays the first troll's legs down the second one's chest and crosses its legs at the ankles to hold them in place, taking extra care to dodge any enthusiastically wielded blades that continue to mutilate the regenerating troll bodies.

OOC: When the two trolls are lined up to Brindle's satisfaction he will hold up his enchanted pearl in one hand, line up his other hand at the top of the first troll's head to aim the spell down the length of both bodies and recast the spell.
Wrukaog_
player, 72 posts
Mon 23 Nov 2020
at 14:16
  • msg #736

The Dark Tower - Level The Second

Wrukaog might be tired but he is still as big as a giant and strong enough to drag a troll across the floor.

He laughs out loud and looks very satisfied with himself when he gets them both lined up perfectly.
Tesseryn Brightsoul
player, 354 posts
Fallen Paladin
Broken Arm of Dauros
Fri 27 Nov 2020
at 00:12
  • msg #737

The Dark Tower - Level The Second

Tesseryn has not heard anyone say anything about having found the holy belt, but asks the question to serve as a reminder. "Has anyone found Mitra's belt?"  He notices Vashalla's use of beaker and wand on Wrukaog and smiles briefly in appreciation.  "Thank-you for caring for our friend.  I imagine he's not the easiest patient.  Your blessing feels different to those of Dauros or Mitra ... less compelling, more encouraging.  What virtue does Ishtar champion?"

He continues the search while the strengthening effect of Brindle's wand and Vashalla's blessing remain.  Moving to the nearby double doors he glances to see if any telltale ripple of golden flames on his sword blade reveal the presence of undead before attempting to open the door.
This message was last edited by the player at 02:18, Fri 27 Nov 2020.
Aurion Moonbeak_
player, 152 posts
Fri 27 Nov 2020
at 00:29
  • msg #738

The Dark Tower - Level The Second

"There's more looting to be done in here. Pass it on..." Aurion suggests to the newcomers, hoping they'll tell Leisha and Cogwitz. "Not you though," he suggests to Haltashar, "Beef Up!" He uses Brindle's wand to inspire that warrior.

He moves to the side door of the room and listens, his snakes appearing at sleeve and collar to listen too. If its quiet he'll open the door.

08:26, Today: Aurion Moonbeak_ rolled 14 using 1d20+5.  listen at door.
Vashalla
Sun 29 Nov 2020
at 13:48
  • msg #739

The Dark Tower - Level The Second

"Ishtar is the goddess of love and war," Vashalla smiles at Tesseryn, pleased at the ex-Paladin's interest (though Moram's glare suggests he is less enthusiastic that she chooses to espouse her faith to him).

The priestess shakes her head as Wrukaog turns away to follow Brindle's directions.

"He is not," she agrees with Tesseryn's assessment of her patient. "Like any warrior he is too swift to seek to return to the fray."

"Dauros ... I do not know.  Our gods include Dahak, the three-headed dragon spirit of death who has no form, and Druaga, the ruler of the devil world who never appears to any the same way twice."

"Neither of these, I think, are the god you worship ?"
This message was last edited by the GM at 14:22, Sun 29 Nov 2020.
Tesseryn Brightsoul
player, 355 posts
Fallen Paladin
Broken Arm of Dauros
Mon 30 Nov 2020
at 11:36
  • msg #740

The Dark Tower - Level The Second

"Dauros is the god of justice, in a distant land named... I forget its name."  Tesseryn sighs, looking over his shoulder from the doors he's about to fling open.  "He asks much of those who serve.  As does Mitra.  All smiles and benedictions, so long as you promise to spill the blood of every fool who entered the wrong tower."  He snorts, it may be a laugh.  "Where does Ishtar stand on forgiveness?"
Vashalla
Fri 4 Dec 2020
at 12:56
  • msg #741

The Dark Tower - Level The Second

"Istar is regarded as a dispenser of divine justice," the priestess seems pleased at such a coincidence.  "Yet forgiveness is not in her nature."

"Once she destroyed a mountain which she considered offered an affront to her authority.  And when a king refused to become her consort she loosed the Bull of Heaven upon him, causing the king to become obsessed with his own mortality."
Skald
GM, 1427 posts
Licenced to Kill
Fri 4 Dec 2020
at 13:27
  • msg #742

The Dark Tower - Level The Second

As Vashalla and Tesseryn discuss religious matters (the silence greeting his question regarding the location of Mitra's belt an answer in itself) Brindle and Wrukaog see to the disposition of the remaining trolls.

The halfling is somewhat disappointed that despite the pair's careful positioning of the twitching corpses, his recalled fire bolt only serves to ignite the first corpse ... yet the rubbery flesh burns very nicely and the flames soon spread to the last of the creature's consuming that one nicely as well.

Aurion pauses only to use a wand to assist Haltashaar, which worthy dutifully heads off to pass his message regarding the treasure onto Leisha and Cogwitz, before setting his ear to the south door even as Tesseryn, still deep in religious discourse with the priestess of Istar, checks his blade for any indication of undead.

Hearing/seeing nothing the pair open their respective portals ...

The Elf reveals a chamber, perhaps twenty by forty feet with a large alcove opposite the entrance.  There is another door to the west.  The room is very dusty and filled with fine cobwebs, but otherwise seems empty and long abandoned.

The Paladin's entrance is much noisier as the doors grate horribly as he pushes them open, yet the room beyond, perhaps twenty by thirty feet only, contains little more of interest.  There is a door to the east which has been inexpertly but enthusiastically and comprehensively boarded up, while the double doors on the south wall are identical to those just opened, save for a message scratched into the wood which reads 'KEAPP OWT'.

OOC: Map of the proceedings updated ...
Brindle
player, 970 posts
Brindle Thistlefoot
Halfling
Fri 4 Dec 2020
at 15:16
  • msg #743

The Dark Tower - Level The Second

Brindle watches in satisfaction as the fire spreads to the last of the trolls and their twitching is finally stilled. Then he turns his attention to the dead reptilian man's possessions and the gear on the table. he positions himself with a good view of the whole lot and casts a simple cantrip.

OOC: Detect Magic.
Wrukaog_
player, 73 posts
Fri 4 Dec 2020
at 15:20
  • msg #744

The Dark Tower - Level The Second

Wrukaog laughs at the burning troll bodies for a while, the wanders off to see what all that noise that Tesseryn was making was all about.
Aurion Moonbeak_
player, 153 posts
Fri 4 Dec 2020
at 23:27
  • msg #745

The Dark Tower - Level The Second

Curiosity for the cobweb-filled room outweighs curiosity for the spoils of the fight, so Aurion leaves Brindle to manage the latter and looks about the dusty corners of the empty room before crossing to the door and opening it.
Tesseryn Brightsoul
player, 356 posts
Fallen Paladin
Broken Arm of Dauros
Fri 4 Dec 2020
at 23:56
  • msg #746

The Dark Tower - Level The Second

Tesseryn considers Vashalla's words, and chooses his reply carefully so as not to cause offence.  "Ishtar's interests certainly seem broad.  What does she love?  And who is she at war with?"

He crosses the small room to the double doors and reads aloud "KEAPP OWT"  As Wrukaog approaches within range of a splash and a poke he asks Vashalla "Could you please treat our patient again?"

He tilts his head and reads again "TWO PPAEK?"  He shrugs and opens the door, sword ready.
Valshalla
Sun 13 Dec 2020
at 05:28
  • msg #747

The Dark Tower - Level The Second

The priestess smiles at Tessryn's careful choice of words, appreciating both the effort and the wisdom the ex-Paladin shows in not antagonising an earthly representative of a goddess of love and war, neither of which any right minded person would willing choose to lessen their chances.

As Tesseryn ventures into the chamber she lingers by the outer door, turning her healing magics upon Wrukaog once more while continuing to assist in the religious education of the ex-Paladin.

"Ishtar ... is free with her favours, though she loves her husband Dumuzid unto death ... and beyond for she stormed the gates of the Underworld herself to try to win his release."

"She wars ..." Valshalla considers a moment counting on her fingers before shrugging ... " with most of the whole damned pantheon at one time or another, including Enki, An and the seven judges of the Underworld."

"The other gods consider her somewhat impetuous ..." she watches approvingly as Tesseryn opens the far door.
Skald
GM, 1428 posts
Licenced to Kill
Sun 13 Dec 2020
at 06:41
  • msg #748

The Dark Tower - Level The Second

With the trolls' remains disposed of, Brindle casts a spell to examine the body of the reptilian gentleman and the suit of platemail, two suits of chainmail, gold hilted scimitar, mace, one agate, one perdot and three quartz gems, a gold necklace and a pair of silver slippers on the end table.

In the southern chamber, Aurion struggles with the door which refuses to yield to him (though at least this one doesn't try to argue with the Elf).

Valshalla casts another healing spell upon Wrukaog as the big Orc comes to watch Tesseryn, while continuing to instruct the ex-Paladin about the ways of her goddess.

Tesseryn, moved to impetuosity by her words, hurls open the southern doors to reveal a largish cavern, made much smaller by the raging bonfire over which what appears to be half a cow roats on a spit, with four large, powerfully-built dogs with rust-red fur, black teeth and glowing red eyes curled up extremely closely to it.

From a tunnel to the east, what seems to be a huge dwarf (standing twelve feet tall with a barrel chest that might be nine feet or so around) with coal black skin and bright orange hair raises a hand in greeting.

"Come, come ! Warm yourself at my fire !  You would like some meat ?  I hope you brought something for us to drink !"

"Watch the step !"  He roars with laughter.

OOC: Map of the proceedings updated ...
Brindle
player, 971 posts
Brindle Thistlefoot
Halfling
Sun 13 Dec 2020
at 10:09
  • msg #749

The Dark Tower - Level The Second

Brindle examines the treasures on the table then points to the mace.

"This mace is enchanted. The aura is of moderate strength, so it is not just the basic level of enchantment. Who would like to wield it? Nothing else here is enchanted but perhaps one of you might like to wear this suit of plate armor or one of the suits of chainmail? Or this scimitar, if it is fit for use as a weapon and not just for show," he offers.

Then he piles the rest of the items into his backpack.

"We can divide these up after we get back," he explains more softly.
Wrukaog_
player, 74 posts
Sun 13 Dec 2020
at 10:18
  • msg #750

The Dark Tower - Level The Second

"Sounds like a carking great party," Wrukaog admits as he moves up and looms behind Tesseryn.

"Let's go find a couple of kegs of booze and come back here later on," he suggests.
Skald
GM, 1429 posts
Licenced to Kill
Sun 20 Dec 2020
at 12:56
  • msg #751

The Dark Tower - Level The Second

The surly paladin steps up beside Brindle, casting his eyes over the table eyes lighting with fury, reaching out his hand to grasp the golden scimitar.

[Language unknown: "En beadhe !  Ur enncof !  Ati wilur nc Virdonitii !  For re outhll u poect, ureces unil icasansetest vorillvir-witnce ilati atusheecis o chta !"] he cries out, turning around.

Hearing his words, Vashalla winces, leaving Tesseryn and Wrukaog to deal with the strange man and his dogs, hurrying into the end chamber, taking stock of the situation as she too looks at the items upon the table.

[Language unknown: "Plne staout-urevor !"] she admonishes Moram sternly.

"My apologies," she tells Brindle.  "These are our missing belongings.  He thinks you are trying to steal them."

[Language unknown: "M t teerel i amenceeve latin !"] the paladin insists in the face of her ire.
Tesseryn Brightsoul
player, 357 posts
Fallen Paladin
Broken Arm of Dauros
Mon 21 Dec 2020
at 13:29
  • msg #752

The Dark Tower - Level The Second

"Yes, we'll be back with the drink."  Tesseryn looks about, portraying 'lost'.  "We were supposed to report to Haffrung Helleyes, but we had some trouble with these idiots out here.  Any idea which way we should be heading?"
Aurion Moonbeak_
player, 154 posts
Mon 21 Dec 2020
at 13:34
  • msg #753

The Dark Tower - Level The Second

Leaving the unyielding door to keep its secrets, Aurion cuts through the troll's room, smirking at Brindle's predicament as he passes. He heads quietly up the stairs to see what's there, elf senses on full alert.
Brindle
player, 972 posts
Brindle Thistlefoot
Halfling
Sat 26 Dec 2020
at 01:44
  • msg #754

The Dark Tower - Level The Second

"Oh a thousand apologies!" Brindle stammers. "I should have realised, but in all honesty, I had forgotten we were still in search of your equipment. You all performed admirably well in that battle under the circumstances."

He lifts his backpack to the edge of the table and with a wave of his hand all of the items he had just piled inside come pouring back out onto the table.

"On the bright side, though, perhaps this means we are closer to finding your missing friend."

OOC: Oops. I lost track of what has and hasn't happened over the last 6 months or so.
Skald
GM, 1431 posts
Licenced to Kill
Mon 28 Dec 2020
at 05:25
  • msg #755

The Dark Tower - Level The Second

Vashalla smiles her gratitude to Brindle as the Halfling replaces all the items on the table, scooping up the agate and quartz gems, but handing back the peridot gem, the gold necklace and the silver slippers, indicating that these items to not belong to her and her companions.

The surly paladin says no more, though his sullen silence speaks volumes, claiming the platemail and scimitar.  He begins to don the armour.

"The chainmail belongs to Haltashaar and the missing Vastavaar," the priestess tells Brindle.

"I heard the ruckus !" the huge Dwarf laughs merrily. "Haffrung likes to surround himself with idiots !"

"The wizard's workshop is just north of here," he tells Tesseryn, "but if you've had enough exercise for the moment I'd avoid the main entrance - his guard-beast can be a bit tetchy.  Try the back entrance at the end of the west passage - sometimes it's left unlocked."

"And hurry back with the drink !"   He rubs behind the ears of one of his fearsome pets.  To your surprise it doesn't bite his hand off.

Aurion climbs the stairs ... only to find that they end in a blank wall of stone.
Brindle
player, 973 posts
Brindle Thistlefoot
Halfling
Mon 28 Dec 2020
at 14:14
  • msg #756

The Dark Tower - Level The Second

Brindle returns the peridot gem, the gold necklace and the silver slippers to his backpack.

"Do you folks want to carry Vastavaar's chainmail until we find him, or do you want me to store it in my haversack until then?" he asks Vashalla.

With a glance at the paladin who is busy donning the cumbersome suit of platemail, he whispers to Vashalla, "I'm sorry I insulted his scimitar. I'm sure it is a worthy blade if a paladin chooses to wield it, but with all that gold I thought it might just be a ceremonial weapon."
Wrukaog_
player, 75 posts
Mon 28 Dec 2020
at 14:23
  • msg #757

The Dark Tower - Level The Second

Giant Wrukaog listens to the giant dwarf's advice and nods agreement, especially at the idea of returning with drink.

"I like your hounds. They're awesome! Much better than my little doggie," he adds, putting a hand on Tesseryn's head and ruffling his hair.

Then he turns away, chuckling, and walks away from that doorway to see whether everyone else is ready to move on.
Tesseryn Brightsoul
player, 359 posts
Fallen Paladin
Broken Arm of Dauros
Mon 28 Dec 2020
at 23:58
  • msg #758

The Dark Tower - Level The Second

"Grrrr..." Tesseryn growls, not smiling.  He closes the door and looks up at Wrukaog, pointedly ignoring the oversized orc's grin.  "So, nothing north of here yet, for we need to find the Belt before we enter Haffrung Helleyes lair.  Did he call him a Wizard?  I'll have to ask Gnevron about that."

He walks to the next door to the west, on the south side of the passage, and opens it, sword drawn.
Aurion Moonbeak_
player, 155 posts
Tue 29 Dec 2020
at 03:25
  • msg #759

The Dark Tower - Level The Second

"This would explain why no one thought to run when Wrukaog entered." But having climbed the stair, Aurion stays to do his due diligence and investigate. He uses his delicate fingers and elvish senses to search for a secret door, and to see whether the stairs are dusty or well-trodden.
Skald
GM, 1432 posts
Licenced to Kill
Wed 30 Dec 2020
at 05:20
  • msg #760

The Dark Tower - Level The Second

Wrukaog's arrival seems to spur on the brave explorers at the western end of the corridor to rapidly wrap things up.  Having gathered up all of the treasure that was guarded by the vanquished wraiths, Cogwitz and Leisha, with Haltashaar and Virdonitii at their heels, and the big Orc at the rear, dutifully trot out into the passage to join Tesseryn as the Paladin flings open the next door along the corridor.

An overwhelming smell of cow dung permeates the air as the ex-Paladin peers inside at a small, rectangular room with a broad alcove to the south - the sort of architecture that one might well suspect of being a side-chapel, were it not for the probably human bones, rags and rent armour that all but conceals the floor.

At the back of the room, in the alcove, a large pile of electrum coins topped by one crown fashioned from the same metal and another from white marble sit atop the grisly detritus.

In the eastern chamber, while the surly warrior proceeds to strap on his plate mail, Brindle continues to express his regrets.  The Halfling's kind offer to carry the armour belonging to Vastavaar is eagerly accepted by Vashalla who waves away his apologies.

"The blade is ceremonial," she tells Brindle.  "A great blow to Moram's honour to have had it taken from him.  Be assured he is grateful to have it returned, but unable to say such to a non-believer."

At the top of the stairs, Aurion notes footprints in the dust and is not particularly surprised when his fingers pass through the stone that blocks the way ahead.

OOC: Map of the proceedings updated ...
Aurion Moonbeak_
player, 156 posts
Fri 1 Jan 2021
at 23:39
  • msg #761

The Dark Tower - Level The Second

Ah! Pleased with himself, Aurion casts DetectMagic then pops his head through the wall to take a look. He concentrates on the spell but is ready to duck back if someone takes a awing at him.
Brindle
player, 974 posts
Brindle Thistlefoot
Halfling
Sat 2 Jan 2021
at 16:01
  • msg #762

The Dark Tower - Level The Second

"Thank you, I understand," Brindle assures Vashalla.

He slides Vastavaar's chainmail into his haversack then heads off to fetch Haltashaar so he can don his chainmail and reclaim his other possessions from the table, too.
Wrukaog_
player, 76 posts
Sat 2 Jan 2021
at 16:09
  • msg #763

The Dark Tower - Level The Second

Wrukaog has a quick look into the room Tesseryn has opened then turns away in disgust.

"Stinking cow boys!" he mutters, then heads back to see Vashalla about another dose of that healing magic from Tesseryn's magic flask.
This message was last edited by the player at 16:12, Sat 02 Jan 2021.
Tesseryn Brightsoul
player, 360 posts
Fallen Paladin
Broken Arm of Dauros
Sat 2 Jan 2021
at 23:15
  • msg #764

The Dark Tower - Level The Second

Having the stomach for this sort of thing, Tesseryn wades through the reeking mess, tossing aside rags and pelts as he searches for a belt.  He will select the newest looking scraps for inspection by the newcomers.  "Does anything here belong to Vastavaar?"
Skald
GM, 1433 posts
Licenced to Kill
Sun 10 Jan 2021
at 06:17
  • msg #765

The Dark Tower - Level The Second

While Wrukaog heads off to seek more healing magics, Brindle is coming the other way to deliver unto Haltashaar his chainmail armour, encouraging him to return to the end chamber to don it and have a look at the other items discovered there.

Tesseryn, in the meantime, has gamely waded into the dung-pile to investigate it further.  While it is to be hoped that none of the rotten leather he finds was the belt he seeks, the bits and pieces that are least damage are still in pretty poor shape and are not improved by the coating of ordure.  Being the unlucky one still remaining in the vicinity, poor Virdonitii is forced to choke back his retches as he fervently denies ever having possessed any of the nasty things the ex-Paladin optimistically hauls out or of knowing anyone who did.

As Valshalla proffers Tesseryn's magic flask to the big Orc, Aurion casts a spell of detection, which indicates that weak magic from the illusion school lies upon the wall at the top of the stairs.  Poking his head through, the double mager finds an entirely empty room, perhaps forty feet wide by twenty feet long, with only a set of drapes hanging on the southern wall for furnishings. 

OOC: Map of the proceedings updated ...
Aurion Moonbeak_
player, 157 posts
Mon 11 Jan 2021
at 11:57
  • msg #766

The Dark Tower - Level The Second

Still concentrating on Detect Magic, and still able to See Invisible, Aurion peers about the empty room half expecting secret doors to reveal themselves to his Elvish and Magely senses. He tiptoes to the tapestry to tweak back a fold take a peek.
Tesseryn Brightsoul
player, 361 posts
Fallen Paladin
Broken Arm of Dauros
Mon 11 Jan 2021
at 12:12
  • msg #767

The Dark Tower - Level The Second

"No holy belt here then." Tesseryn announces from the pile of shit he's wading through, untroubled by Virdonitii's discomfort.  He wipes his sword on a less-soiled pelt and sheathes it, then grasps the two crowns, one in each hand.  He makes his way back to the door and offers the crowns to Brindle and Leisha.  "Just these."  Once crown is made of electrum metal and the other from white marble.

If he has time his round he'll open the next door.
Wrukaog_
player, 77 posts
Mon 11 Jan 2021
at 13:59
  • msg #768

The Dark Tower - Level The Second

Wrukaog takes another swallow from Tesseryn's flask and sighs contentedly as the healing liquid flows down his throat. It is so good he quickly swigs another mouthful but this time it is obviously not as good as the previous swallow. He thrusts the flask back into Valshalla's hands.

"Thanks. Reckon I must be building up a resistance to it, or some such carking nonsense," he mutters.

He now looks only lightly wounded and is still slowly healing from the effects of Brindle's wand.

Actually feeling much better now he heads back to help Tesseryn clean out the next room.
Brindle
player, 975 posts
Brindle Thistlefoot
Halfling
Mon 11 Jan 2021
at 14:12
  • msg #769

The Dark Tower - Level The Second

Brindle chats amiably with Haltashaar until Tesseryn hands him the electrum crown and the white marble crown to Leisha.

"Well, that's certainly a strange material to make a crown out of," he comments to Leisha.

"What do you think of this electrum one? Does it suit me?" he asks as he lifts the electrum crown into position upon his head.
Skald
GM, 1434 posts
Licenced to Kill
Thu 14 Jan 2021
at 06:26
  • msg #770

The Dark Tower - Level The Second

Aurion's mystic senses reveal nothing hidden in the room.  Overcome with bravery, or perhaps curiosity, the Elf cautiously makes his way over to the black drapes, twitching on aside to reveal a small chapel of the unholy kind.  A black, eight foot tall basalt statue of the evil god Set with twinkling eyes stands in an alcove to the south between two unlit braziers.  There is a far less ominous door to the east.

On the level below, Brindle and Leisha take possession of the thankfully unsoiled crowns.  The Halfling tries his on. 

Feeling much recovered, Wrukaog gives the flask back to Valshalla and joins Tesseryn as the ex-Paladin continues to look behind every door he finds, hoping to discover the Belt of Mitra (assumedly a step up from the one he currently wears, courtesy of Sam, with its buckle engraved with grinning goblins).

The wooden door swings open as if it had been practicing ... and everyone is forced to take a step back as the corridor begins to fill with thick, black, choking smoke which issues from the darkness beyond !

OOC: Map of the proceedings updated ...
Tesseryn Brightsoul
player, 362 posts
Fallen Paladin
Broken Arm of Dauros
Thu 14 Jan 2021
at 13:00
  • msg #771

The Dark Tower - Level The Second

In addition to staggering backwards, Tesseryn takes out a small flask and draws his greatsword.  He prepares to pour oil onto his sword blade.  "What is this?  A portal to the dark tower?" he guesses wildly... the portals to the light tower were filled with a gentle white mist...
This message was last edited by the player at 01:12, Sat 16 Jan 2021.
Aurion Moonbeak_
player, 158 posts
Sat 16 Jan 2021
at 01:08
  • msg #772

The Dark Tower - Level The Second

Still concentrating on detecting magic and seeing invisibles, Aurion follows his curiosity and ventures across the room to the welcoming normality of the door to the east. He stays close to the tapestry and is ready to bail with the slightest provocation from the furniture. He holds up the Mayor's ring as he passes the statue. "Just passing through O Mighty Set." Clique and Claque appear at his collar and taste the air with their flickering tongues.
Wrukaog_
player, 78 posts
Wed 20 Jan 2021
at 14:01
  • msg #773

The Dark Tower - Level The Second

Wrukaog glares at Tesseryn and growls his disapproval, but doesn't waste any more time before acting. He takes a deep breath before plunging into the smoke, running his hand along the door to find the handle so he can quickly pull it closed again.
Brindle
player, 976 posts
Brindle Thistlefoot
Halfling
Wed 20 Jan 2021
at 14:09
  • msg #774

The Dark Tower - Level The Second

When the door is closed and the smoke clears, or at least when the smoke rises to the ceiling and leaves cleaner air below, Brindle will cast Detect Magic to scan the room beyond the door to determine whether there is anything magical in that room. Hopefully he might be able to learn a bit more about what type of magic is involved before anyone else decides to open the door again.
Skald
GM, 1435 posts
Licenced to Kill
Sun 24 Jan 2021
at 06:28
  • msg #775

The Dark Tower - Level The Second

Aurion crosses the chamber with all due care and attention, watching the statue carefully with all his mystic senses.

Reacting instinctively, Tesseryn prepares his blade with a coating of magic oil that he might face down whatever incorporeal menace must surely issue forth, concealed by the thick smoke ... however Wrukaog is of a far more practical frame of mind and steps forward into the dark cloud to slam the door shut.

A few choking coughs later, and as Vashalla and Moram join you evidencing much concern (at least on the part of the priestess - Moram just seems disappointed that his god has not yet judged you most harshly) the smoke thins enough to see and breath freely once more.

Brindle steps forwards, casting a spell of detection and concentrating on the area beyond the door and hoping forestall any further sorties while he takes the lie of the land ...

OOC: Map of the proceedings updated ...
This message was last edited by the GM at 05:20, Sat 30 Jan 2021.
Brindle
player, 977 posts
Brindle Thistlefoot
Halfling
Fri 29 Jan 2021
at 15:34
  • msg #776

The Dark Tower - Level The Second

After concentrating for a while on the door and what lies beyond it, Brindle quietly describes what he has determined.

"I can detect a moderately strong magical aura beyond the door. Just one, though. It is an abjuration aura. Abjurations are protective spells. They can create physical or magical barriers, negate magical or physical abilities, harm trespassers or even send a creature back to another plane of existence. The strongest spells any of us could cast would only be of moderate strength, just like that one."

He looks around at the others standing nearby.

"I don't think we need to go in there just yet, do we? Another time, perhaps, when we are better prepared? Although, I do have Dispel Magic prepared. Do you want me to try to dispel that magic? It might not work."
Tesseryn Brightsoul
player, 363 posts
Fallen Paladin
Broken Arm of Dauros
Sun 31 Jan 2021
at 05:12
  • msg #777

The Dark Tower - Level The Second

Waiting for the smoke to clear, Tesseryn asks Leisha and Cogwitz "What treasures were found in the wraiths' boxes?  Any hint of Mitra's holy belt?  I wonder if we shall have to visit Samalgidaceon again ... that one had a fascination for belts."

And after Brindle explains the magical aura he detected "Yes Brindle, please go ahead and remove this magical ward.  We should leave no stone unturned, and no door unopened in our search for the belt."
Brindle
player, 978 posts
Brindle Thistlefoot
Halfling
Sun 31 Jan 2021
at 15:44
  • msg #778

The Dark Tower - Level The Second

At Tesseryn's request Brindle does indeed cast the spell that will hopefully dispel or suppress the magic beyond the door, but he doesn't look very hopeful of a successful outcome.

OOC: Brindle rolled 8 using 1d20+5.  Caster level check for Dispel Magic.
Aurion Moonbeak_
player, 159 posts
Sat 6 Feb 2021
at 11:16
  • msg #779

The Dark Tower - Level The Second

With a smug grin, Aurion saunters towards the door and opens it just a crack for a peek and a listen.
This message was last edited by the player at 23:30, Sat 06 Feb 2021.
Skald
GM, 1436 posts
Licenced to Kill
Sun 7 Feb 2021
at 04:47
  • msg #780

The Dark Tower - Level The Second

Brindle proves to be an excellent judge as to the efficiacy of his spell casting ... Wrukaog only has to open the door a crack to prove that the smoke still issues forth, though the big Orc quickly slams it shut again, enjoying, as he does, being able to breathe.

Cogwitz shakes his head at Tesseryn's question, listing what treasures he and Leisha found in the Wraith's lair for the ex-Paladin's benefit.  All quite valuable but not at all magical in the Halfling's estimation.  Nor does he hold out much hope that Samalgidaceon would have it, for the living statue had said that it too sought Mitra's  belt.

Up above, Aurion opens the door just enough to peek out.
Aurion Moonbeak_
player, 160 posts
Mon 8 Feb 2021
at 10:47
  • msg #781

The Dark Tower - Level The Second

Right then, one final look around then bAurion will return to the fold.
Brindle
player, 979 posts
Brindle Thistlefoot
Halfling
Mon 8 Feb 2021
at 14:58
  • msg #782

The Dark Tower - Level The Second

"Do you suppose this smoky room could just be the chimney for that fire giant's bonfire?" he wonders.

"I don't suppose any of you would have a spell prepared that could summon a creature that isn't bothered by smoke, which could explore that room for us?" he asks, not expecting that anyone actually would.
Vashalla
Sun 21 Feb 2021
at 04:35
  • msg #783

The Dark Tower - Level The Second

The priestess of Ishtar shakes her head at Brindle's question.

"The goddess might grant me that boon, but not until the morrow when I perform the rituals.  I can protect you from a fire's flames," she offers, "but not from such choking smoke as this."
Tesseryn Brightsoul
player, 364 posts
Fallen Paladin
Broken Arm of Dauros
Sun 21 Feb 2021
at 13:40
  • msg #784

The Dark Tower - Level The Second

Tesseryn shakes his head in frustration as he sheathes his ghost-oiled sword.  "There is no point entering where we cannot see.  And we should avoid going any further north into Haffrung's workshop until we've found the belt.  I'd like to speak with Samalgidaceon again, and perhaps find Berkam-Shem's lair.  But first let's see where Aurion got to." He heads back toward the room with the staircase rising to a blank wall.
Skald
GM, 1437 posts
Licenced to Kill
Sun 28 Feb 2021
at 06:19
  • msg #785

The Dark Tower - Level The Second

With a plan of action decided upon, Tesseryn agrees to abandon the investigation of the smoke-filled room (perhaps lacking the patience to wait around for a day to test Brindle's clever theory) in favour of a search for the holy Girding of Mitra ... once you find out where Aurion has got to that is !

As luck would have it, by the time you reach the end chamber, your wayward Elf is sauntering back down the stairs, looking rather pleased with himself. 

Quick pause to allow you to share your tales and choose which route you wish to take to make your way back to Samalgidaceon ...
Tesseryn Brightsoul
player, 365 posts
Fallen Paladin
Broken Arm of Dauros
Sun 28 Feb 2021
at 23:29
  • msg #786

The Dark Tower - Level The Second

Tesseryn is surprised to find Aurion safe and well, relieved as well, and only mildly irritated at the elf's smug grin.  He briefly relates the search downstairs and concludes "We have run out of doors down here, and have decided to return to Samalgidaceon to search for the belt.  Have you discovered anything useful up there?"
Wrukaog_
player, 79 posts
Sun 7 Mar 2021
at 14:03
  • msg #787

The Dark Tower - Level The Second

“Yeah, like another way outa here that won’t freeze our  carking nuts off and don’t involve climbing back up a rope again?” Wrukaog snarls.
Brindle
player, 980 posts
Brindle Thistlefoot
Halfling
Sun 7 Mar 2021
at 14:25
  • msg #788

The Dark Tower - Level The Second

 Brindle rolls his eyes at Wrukaog’s crudeness but doesn’t try to persuade him to be more polite. No point wasting time trying to achieve the impossible.

He turns to the priestess instead.

”We need to leave and make preparations before we think about going any deeper into Haffrung Helleyes’ lair if we are to have any chance of success. Are you ready to come with us?” he asks.
Skald
GM, 1438 posts
Licenced to Kill
Sun 14 Mar 2021
at 04:05
  • msg #789

The Dark Tower - Level The Second

Vashalla shares Brindle's distaste for Wrukaog's coarse manner and is grateful to the Halfling for his concern.

"Of course," the priestess tells him.  "We are prepared to follow your lead in the hope that we might find our lost companion."

At Tesseryn's prompting, Aurion tells of what he found on his impromptu scouting mission, speaking of the illusory wall, the small temple to Set and the door leading to a corridor beyond at the extent of his explorations, offering up another option for you to return to the level above ... should you so choose.
Brindle
player, 981 posts
Brindle Thistlefoot
Halfling
Fri 19 Mar 2021
at 13:47
  • msg #790

The Dark Tower - Level The Second

"Sounds like another back way in or out of this place, rather than the main entry. Probably worth exploring it anyway," Brindle suggests. "The main entry probably goes a bit too close to Helleyes' lair and a lot more guards. These trolls were tough enough already."
Wrukaog_
player, 80 posts
Fri 19 Mar 2021
at 13:53
  • msg #791

The Dark Tower - Level The Second

Wrukaog grins nastily at the mention of more guards but at least he doesn't suggest looking for another fight straight away.

"You all ready? Then let's go!"

He turns and heads for the stairs.
Skald
GM, 1439 posts
Licenced to Kill
Sun 21 Mar 2021
at 13:41
  • msg #792

The Dark Tower - Level The Second

With Brindle and Wrukaog's encouragement, having returned in triumph, Aurion now retraces his steps with equal accomplishment, leading the way to the top of the stairs, nonchalantly walking through the solid wall at the top.  Forewarned, you follow the Elf and find yourselves in an entirely empty room, perhaps forty feet wide by twenty feet long, with only a set of drapes hanging on the southern wall for furnishings.

With a wave of his long fingers, Aurion points out the illusion of the wall that covers the opening to the stairs, the sweep of his hand indicating that the illusion spreads across the entire north wall.

Even so, he approaches the drapes cautiously, pulling the drapes carefully aside to reveal a small chapel of the unholy kind.  A black, eight foot tall basalt statue of the evil god Set with twinkling eyes stands in an alcove to the south between two unlit braziers.  There is a far less ominous door to the east.

Stepping forward a pace, the Elf holds up the ring of the now deceased mayor and you all enjoy seeing the statue move, almost imperceptibly, at his approach, as if shifting position slightly, though it offers no other response.

Crossing to the door (whether the statue's glass eyes follow him or not, is a matter for scholarly debate), Aurion opens it to uncover a corridor stretching northwards out of sight.

OOC: Map of the proceedings updated ...
Aurion Moonbeak_
player, 161 posts
Sat 3 Apr 2021
at 12:35
  • msg #793

The Dark Tower - Level The Second

Using the serpent ring to keep the statue at bay, Aurion ushers the party through the shrine and into the passage. "I don't know where this leads. We shall see. I've already checked behind the statue for valuables - there were none. Make free with the eyes if you must, although I cannot guarantee the statue will agree." Once they're all through he'll close the door to the shrine and head up to the front of the line to explore some more, this time with backup.
Tesseryn Brightsoul
player, 366 posts
Fallen Paladin
Broken Arm of Dauros
Sat 3 Apr 2021
at 12:39
  • msg #794

The Dark Tower - Level The Second

Tesseryn moves ahead into the passage, his eyes having no trouble seeing in the dark.  He'll keep going until he finds another branching or door, but wait for Aurion to catch up before entering either.
Skald
GM, 1440 posts
Licenced to Kill
Sun 4 Apr 2021
at 04:56
  • msg #795

The Dark Tower - Level The Second

Leaving the statue behind you and closing the door, you head off down the passageway ... which Tesseryn, Brindle and Wrukaog soon realise they've trod before !

Sure enough, as you follow it along and quickly scale the stone stairs that you find at the far end, you find yourselves back in the passage that stretched between the pool with the guardian water-spirit and the cells where the ex-prisoners were held.

OOC: Map of the proceedings updated (you're now back on the second level of the dungeon complex) ...
Aurion Moonbeak_
player, 162 posts
Mon 5 Apr 2021
at 07:40
  • msg #796

The Dark Tower - Level The Second

"Well that solves Wrukaog's problem. Come along, there a another shrine just around the corner that needs to be explored." Aurion heads back past the pool and along to yet another shrine to Set. This time he enters with the mayor's ring held high.
Tesseryn Brightsoul
player, 367 posts
Fallen Paladin
Broken Arm of Dauros
Mon 5 Apr 2021
at 07:41
  • msg #797

The Dark Tower - Level The Second

Tesseryn has no objection and follows Aurion as swiftly as his heavy armour allows.
Wrukaog_
player, 81 posts
Tue 6 Apr 2021
at 13:35
  • msg #798

The Dark Tower - Level The Second

Wrukaog looks slightly disappointed that there wasn't actually anyone else to fight on the way  out but for once he doesn't grumble about it. Perhaps the promise of another shrine to pillage explore is enough of a sweetener after all of the previous excitement.
Brindle
player, 982 posts
Brindle Thistlefoot
Halfling
Tue 6 Apr 2021
at 13:42
  • msg #799

The Dark Tower - Level The Second

Brindle offers no objection either. As they all follow Aurion on his marvelous mystery tour of the subterranean shrines of Set he drops back for a quick question with each of the others to check they are all fit and healthy enough to continue.
Skald
GM, 1441 posts
Licenced to Kill
Sat 10 Apr 2021
at 14:49
  • msg #800

The Dark Tower - Level The Second

The Mayor's ring proves effective in quelling the attentions of the water creature, in its pool and Aurion leads you on with the tempting prospect of another evil temple.

As you walk, guided by Tesseryn's pace, Brindle concernedly questions everyone as to their well-being, judging the scratches suffered by the ex-Paladin and the minor cuts that Wrukaog swears quite eloquently are carkin' nothin' are nothing to worry about ... though now he consider the matter, your guiding Elf confesses to feeling a bit off, though knows not the cause.

The end of the passageway whence Aurion leads you is blocked by a solid wall of stone but the Elf's slender fingers unerringly locate a stone projection that moves beneath his touch ...

The stone grinds noisily as it swings aside to reveal another temple to Set, very similar to the one on the level above with awful mosaics lining the walls, a black marble floor with gold tracery, and a black-stone statue of the god, some twenty feet tall standing prominently against the east wall.  The statue is flanked by burning braziers and behind it is the same cold black stone that is the outer wall of the Dark Tower.  This temple lacks the wooden pews but instead has a blood-stained altar, complete with the corpse of what was assumedly the latest sacrificial victim to meet his end thereupon. 

An opening at the western end of the room provides a glimpse of a similarly decorated room beyond.

OOC: Map of the proceedings updated ...
Haltashaar
Fri 16 Apr 2021
at 07:27
  • msg #801

The Dark Tower - Level The Second

Though Aurion's earlier description had convinced Haltashaar that the poor wretch on the altar was not his friend Vastavaar, he ne'ertheless peers through and around those crowd before him to catch a glimpse, just to be certain.

With grim relief, he tells you that, "This man was one of the merchants with the caravan. He sold woodcarvings, I believe."  A poor epitaph.
Aurion Moonbeak_
player, 163 posts
Sun 18 Apr 2021
at 00:00
  • msg #802

The Dark Tower - Level The Second

Aurion swans into the awful temple, holding aloft the Mayor's ring that has served him so well so far. He has a head full of new spells that he has just puzzled out while sneaking alone through dark passages and is feeling pretty pleased with himself. As he walks he relays what his detections have revealed: a magical aura upon the statue, a strong one with the feel of abjuration and enchantment, and a faint trace upon the wall and ceilings, that of conjuration. "Nothing to worry about really." He heads for the back to see what may be lurking around the corner there.
Tesseryn Brightsoul
player, 369 posts
Fallen Paladin
Broken Arm of Dauros
Sun 18 Apr 2021
at 00:07
  • msg #803

The Dark Tower - Level The Second

Tesseryn is not feeling anywhere near as pleased with himself, or confident that the room is safe.  Sword drawn, he approaches the corpse on the slab to search and work out why it has been left here.  Maybe there will be some clue as to where Vastavaar may be held, and whether he may still be alive." he announces grimly as he clanks into the room.
Wrukaog_
player, 82 posts
Sun 18 Apr 2021
at 12:43
  • msg #804

The Dark Tower - Level The Second

Wrukaog squeezes through the secret doorway to follow Tesseryn into the evil temple, stopping on the western side of the altar to have a good look at the huge statue of Set and practicing his own imitation of the menacing snarl on the statue's face.
Brindle
player, 984 posts
Brindle Thistlefoot
Halfling
Sun 18 Apr 2021
at 12:48
  • msg #805

The Dark Tower - Level The Second

Brindle has a quick word with Valshalla before following the others into the temple.

"Would you mind giving Wrukaog another dose from that wand of Lesser Vigor, please? I have a feeling he may need it soon enough."

Then he hurries to stay close to Tesseryn.
Skald
GM, 1444 posts
Licenced to Kill
Thu 22 Apr 2021
at 13:48
  • msg #806

The Dark Tower - Level The Second



"Vastavaar !" cries Haltashaar delightedly.  "Vastavaar Speartongue !  My friend !  Don't worry !  We have recovered your armour !" He grins at Brindle as he steps towards the Gnoll only to retreat as a wall of flame erupts in the opening between the two rooms. 

OOC: Map of the proceedings updated ...
Grartchscartch
player, 1 post
Fri 23 Apr 2021
at 09:07
  • msg #807

The Dark Tower - Level The Second

In reply to Skald (msg # 806):

Edging cautiously forward head lowered with ears flattened Grartchscartch approaches the conjunction of both rooms.  He pauses a moment as Haltashaar addresses him by the name Vastavaar Speartongue, at first a touch confused then briefly providing a toothy smile of recognition.  That is until he notices the others, whereupon his smile is quickly supplanted with a snarl.

He pauses, momentarily confused, should he advance and greet Haltashaar or retreat from the rest, smile or snarl, retreat or attack?  Thankfully the need to make a decision is soon taken away from him as the wall of flame suddenly erupts in front of him, dividing the two rooms.

Recoiling a few paces back reflexively raises his arms to shielding himself from it then a moment later snaps a furtive glance behind him, expecting to see another such flame wall trap him.  When it fails to materialize his face adopts a cruel malicious, visage,made worse in the flickering light of the wall of flame.

With an accusative tone and using the flail which he now brandishes he points it like a weather persons pointy stick, and  proceeds to scald Haltashaar.  Haltashaar is either the perpetrator of the flame wall or in league with those who are responsible. Amid a storm of globs of spittle he barks "Harrrtsharrr you furrrless currr.  You trrrick me, trrry catch me, sell to filth" now indicating the party with his flail.

Sensing the flame wall, whilst possibly trapping him, also bars Haltarshar and the filth from approaching he drawls out "filth" and in doing so develops a sense of bravado rising up to near his full 7ft height.

Grartchscartch then lets loose a Hyena laugh of his kin, throwing his head back to reveal a maw full of stained teeth, of which there are many - not to mention sharp.

"Barrrt me smarrrterrr, me get way, me go wherrre I rrreverrred" He gestures behind him "Therrre me call harrrnting trrribe and trrrack you.  Track filth.  Me win big battle.  Me victorrr.  Me farrr smarrrterrr"  Smiling nastily he adds "Then me have long fun, me have many new trrrophies then"

He lets out another laugh backing further away from the wall of flame, back from  whence he came from to make good his escape this prison with the promise of terrible retribution.
This message was last edited by the player at 10:10, Fri 23 Apr 2021.
Tesseryn Brightsoul
player, 370 posts
Fallen Paladin
Broken Arm of Dauros
Fri 23 Apr 2021
at 14:46
  • msg #808

The Dark Tower - Level The Second

"That's Vastavaar?!"  Tesseryn rounds on Haltashar, appalled and pointing accusingly towards the gnoll with his sword.  " I wonder who's side he's on?  Clearly not ours.  I fear we must stop him lest he join with the Sheriff or with Ishpemo's band."

Glancing up at Wrukaog, Tesseryn remembers his mistaken first impression of the Orc.  A mishappen goblin champion of Grum-Gog he'd thought him.  And yet the Orc has proven himself a worthy companion.  Perhaps Vastavaar should be given the benefit of the doubt.

Releasing Haltashar, Tesseryn walks as close as he may to the wall of fire.  He lowers his sword and speaks evenly to the gnoll. "Vastavaar?  I am Tesseryn, recently acquainted with Haltashar and these others.  We seek to defeat those who serve Set and the Dark Tower, and have sought to rescue you from such this last several hours.  Now explain yourself - how did you escape from Ishpemo's dungeon?"
Aurion Moonbeak_
player, 164 posts
Sat 24 Apr 2021
at 14:10
  • msg #809

The Dark Tower - Level The Second

"Filth eh?" Aurion sniffs. He approaches the flames with the mayor's ring held high, hoping but not really expecting...
Grartchscartch
player, 2 posts
Sat 24 Apr 2021
at 15:06
  • msg #810

The Dark Tower - Level The Second

In reply to Aurion Moonbeak_ (msg # 809):

As the filth approach the flame wall Grartchscartch returns to within 15ft or so, relying on it to protect him.

You lie! you all lie!  Me see thrrrough you.

Incantating with the growls and yips of his kin and holding a small iron triple headed flail aloft is obscured to all in a thick mist that billows out between him and the flame wall.

Footsteps and maniacal cackling can be heard retreating.




P.S. Apologies all, there is some name confusion between the GM and myself. Grartchscarth is spelt with an additional R from the character name or is it one less - I lost track.  My fault for picking a nuisance name I suppose.
Tesseryn Brightsoul
player, 371 posts
Fallen Paladin
Broken Arm of Dauros
Sun 25 Apr 2021
at 00:31
  • msg #811

The Dark Tower - Level The Second

Grinding his teeth, Tesseryn squints through the flames and mist.  "We must cut him down, before he raises the alarm!"  Left arm high to shield his face and right arm leading with drawn sword, he plunges through the wall of flame and surges blindly through the mist following the retreating footsteps.
Aurion Moonbeak_
player, 165 posts
Sun 25 Apr 2021
at 00:58
  • msg #812

The Dark Tower - Level The Second

Chuckling inwardly, but listening intently to the retreating footsteps, Aurion targets a Grease spell at the far end of the smaller room. "That may slow him down." Ah, but which 'him'?
Skald
GM, 1445 posts
Licenced to Kill
Sun 25 Apr 2021
at 05:28
  • msg #813

The Dark Tower - Level The Second

When one finds oneself in darkest dungeon with foes all around, trust is the first to flee for higher ground. The dog-faced newcomer's words might on one hand (or paw) be viewed as a threat ... or upon the other as bravado in the face of overwhelming numbers.

Those who know Gratchscartch, from however brief acquaintance and by whatever name, merely grin broadly in the face of the Gnoll's harsh words and the cloud that swiftly surrounds him.

"Filth, hah !  Good old Vaastavaar !" smiles Haltashaar, though that mirth is quickly turned upside down to a puzzled frown as Aurion and Tesseryn seem keen to advance upon his friend.  Indeed, as the Elf holds up the Mayor's ring, the flames vanish (not that it seems that would stop the ex-Paladin's incautious charge).

[Language unknown: "An re lien tiuter Ariooutoli Ur whe haosun ev itpromle teio ad verme ti !"] Moram Infidel Bane asserts, speaking for the first time since you have known his as he levels his blade at Aurion's throat, while the Elf clutches his stomach.  Haltashaar follows Tesseryn into the mists yelling "Hold, hold !  Please !  He is our friend, I assure you !"

"STOP !" commands Valshalla, her eyes blazing.  "All of you !  Vaastavaar - these strangers saved us from the clutches of those who ambushed the caravan.  And the rest of you must know that Vastavaar is touched by the gods but is as much a victim of these followers of Set as we !  While we owe you a debt of gratitude be certain that we will stand by him !"

"We must trust each other if we hope to overcome the evil of Set."

"And you," she turns to Moram, eyes narrowing, "will do no such thing !"

OOC: Map of the proceedings updated ... and I've now updated Gratchscartch's name to randomly remove one overly numerous 'r'   :>
Tesseryn Brightsoul
player, 373 posts
Fallen Paladin
Broken Arm of Dauros
Sun 25 Apr 2021
at 07:36
  • msg #814

The Dark Tower - Level The Second

Tesseryn stops and grunts in pain.  He staggers out of the mist, bent double and leaning on his sword.  He glares from Haltashar to Moram to Vashalla.  Breathing heavily he demands through gritted teeth "Since Vastavaar will not, then do you explain!  He said he seeks to bring a hunting tribe of his kin down upon us!  To make trophies of our hides!  And for what?  These past several hours we have searched and fought to rescue him!  You speak of trust.  We have earned that!  Explain!"
Aurion Moonbeak_
player, 166 posts
Sun 25 Apr 2021
at 07:39
  • msg #815

The Dark Tower - Level The Second

In no condition to speak, Aurion doubles over and pukes on Moram's shoe.
Brindle
player, 985 posts
Brindle Thistlefoot
Halfling
Thu 29 Apr 2021
at 14:10
  • msg #816

The Dark Tower - Level The Second

Brindle walks to the center of the temple then stops beside Vashalla. He reaches back over his shoulder to retrieve Vaastavaar's armour from his enchanted haversack. He flicks it out with a flourish to lay it out neatly on the floor in front of him.

"Is this armour really large enough for a gnoll? I'm not sure it is. If this is some kind of trick I think we should keep this armour and sell it as soon as we find a marketplace. That might just about be enough to compensate for what we have already gone though trying to find your so-called friend," he tells the priestess.
Wrukaog_
player, 83 posts
Thu 29 Apr 2021
at 14:17
  • msg #817

The Dark Tower - Level The Second

Wrukaog, still as big as a giant, strides down the length of the chamber to get a closer look at what is happening. He stops near Aurion then bursts out laughing.

"Ha! Stupid puking elf!" he chortles.

He turns to Moram and grins.

"Do it again!" he urges him.

Then he calls to Vastavaar, "Hey gnoll-boy, come out and look at this! You gotta see this elf puking his guts up. It's carking hilarious!"
This message was last edited by the player at 14:23, Thu 29 Apr 2021.
Gratchscartch
player, 3 posts
Thu 29 Apr 2021
at 14:49
  • msg #818

The Dark Tower - Level The Second

In reply to Wrukaog_ (msg # 817):

Upon mention of being rescued from the Caravan Gratchscartch's voice carries through the mist, hostility for the moment held at bay.

"Prove not lie.  show still frrriend"



"Is Grrratchcarrrtch safe?"



Whilst unable to see past the mist the Gnoll's hearing works perfectly, and the sound of vomiting is as music to his ears.  Drool starts to accumulate along his jowls with anticipation of a quick meal.  And also, what of that tempting smell from the other room.


The astute would note not a single utterance of the word 'Filth'
This message was last edited by the player at 14:50, Thu 29 Apr 2021.
Aurion Moonbeak_
player, 166 posts
Sat 1 May 2021
at 00:48
  • msg #819

The Dark Tower - Level The Second

"Yes, you're safe." Aurion grimaces as he straightens and steps back from Moran and the sad remains of breakfast. He gives Wrukaog a droll glare, mock-offended but acknowledging a valid point well made.

He waves a tattooed arm at Tesseryn, a gesture to signify the warrior can stand down. With a sigh he explains what would be obvious to veteran venturers from the World Serpent Inn, but perhaps not so for a first-timer like Tesseryn. "It is one of the rules that the gods impose on us, that we cannot attack our allies or any innocents. Which proves that the gods, at least, believe  Vaatavaar, or Gratchscartch, or whatever his name is, is on our side."

He leans against the nearby black pillar as he takes a swig from his wineskin to wash the taste from his mouth and wait for the mist to clear.
This message was last edited by the player at 01:13, Sat 01 May 2021.
Tesseryn Brightsoul
player, 376 posts
Fallen Paladin
Broken Arm of Dauros
Sun 2 May 2021
at 10:16
  • msg #820

The Dark Tower - Level The Second

Understanding dawns in Tesseryn's golden eyes.  He glances toward Valhalla with an apologetic bow of his head, then puts away his sword and calls out towards the mist.  "Come out Vastavaar.  You will not be harmed."
Haltashaar
Sun 2 May 2021
at 12:58
  • msg #821

The Dark Tower - Level The Second

"We didn't have any armour big enough to fit him," the warrior admits. "It is more in the way of ceremonial garb and bestowed as a gift to honour him.  He is not expected to wear it."
Valshalla
Sun 2 May 2021
at 13:06
  • msg #822

The Dark Tower - Level The Second

The priestess's lips curl in distaste as Aurion is overcome with divine inspiration, but bodily pulls Moram away before he can respond, frowning at Brindle's suggestion and Wrukaog's humor, asking the Halfling as she eyes the shoes of the Infidel Bane, "Might I beg some water ?"

"Yes Gratchscartch, you are safe," she assures the Gnoll, echoing Aurion, his words of and those of Tesseryn bringing her much relief.  "These people are friends, though being not of our faith struggle to distinguish between our gods.  They seem convinced now that you are not an enemy."
Haltashaar
Sun 2 May 2021
at 13:08
  • msg #823

The Dark Tower - Level The Second

"He's threatened us with worse," the warrior continues. "If he meant any of it we'd have been flayed and skinned thrice over and would not have survived to be captured and imprisoned by the servants of the Evil One."

"Good to see you again !" he tells Gratchscartch, smiling in the general direction of the mists.
Gratchscartch
player, 4 posts
Mon 3 May 2021
at 13:09
  • msg #824

The Dark Tower - Level The Second

In reply to Haltashaar (msg # 823):

Following his nose, for not even he can see in the conjured mist, Gratchscartch pokes just enough of his head briefly into the room to quickly scan the occupants.

Just as he returns to the mist it dissipates revealing him with his back to a wall inching sideways toward the room - akin to a Willy Coyote move.  He grins toothily, not such an endearing thing for even the better looking of his kin to do.

"I always trrrust Haltashaarrr frrriend, yes, much smarrrt you speak."  Though to be honest it doesn't look like he believes, or perhaps understands, his own words.

Shaking himself off to a more proud and imposing form now realising no-one will attack him he all but swaggers over to the nearest vomit platch, drops to the ground to lap up the goodness.  "Ooooh so good, warrrm like pack bitch makes".

This entertaining activity is however cut short when between licks he spies the body laying there.  Walking slowly towards it he points at it and asks each in the room in turn in an almost polite manner "You no want, No?"  His eyes widen in the way of a puppy, hopeful of receiving an extra bonus treat would for doing something particularly well.



OOG: Platch is not a mis-spelling.
Tesseryn Brightsoul
player, 378 posts
Fallen Paladin
Broken Arm of Dauros
Wed 5 May 2021
at 10:28
  • msg #825

The Dark Tower - Level The Second

Tesseryn watches dispassionately as the gnoll settles in and avails himself of the small meal created by Aurion.  However, when asked about the corpse he replies "No!  You will not eat that."  He raises an eyebrow at Vashalla.  "There is a chamber on the level above where a body such as this may lie in peace until a fitting funeral can be arranged.  I will lead you there after we complete our search of this shrine.  We still need to find a belt that belonged to Lord Mitra."

He makes his way into the smaller room, draws his sword again, and tries the small door on the left.
Brindle
player, 986 posts
Brindle Thistlefoot
Halfling
Wed 5 May 2021
at 13:36
  • msg #826

The Dark Tower - Level The Second

Brindle stares at the antics of the gnoll until the vomit-eating scene almost makes him lose his own breakfasts - both of them!

He glances away quickly but Vashalla's question draws his attention to the mess on Moram's shoe instead. He gags again and barely manages to keep his stomach under control.

"No water I'm afraid, but I do agree it would be best for all of us if that was cleaned up."

He casts a quick cantrip and with a few sweeping motions of his hand, from a distance, he quickly separates food from footwear. Then he turns his attention to cleaning and tidying his own clothing and appearance. With a pleasant scent of lavender in the air, too, to mask that other unpleasantness.

OOC: Prestidigitation.
Wrukaog_
player, 84 posts
Wed 5 May 2021
at 13:41
  • msg #827

The Dark Tower - Level The Second

Wrukaog watches the gnoll in fascination, with a huge grin plastered across his face.

But that grin turns to an expression of distaste when the temple suddenly starts smelling like a flower patch.

With a muttered curse the giant orc stoops through the doorway and follows after Tesseryn.
Aurion Moonbeak_
player, 167 posts
Sat 8 May 2021
at 00:37
  • msg #828

The Dark Tower - Level The Second

"Mmm, lavender? Very nice, Brindle." Aurion puts away the wine skin and wipes his mouth on the sleeve of his blue robe.

He shrugs when the gnoll asks about the corpse. He might feel differently were it his corpse on the slab. "If you are very hungry, we left some rats on the level above..."

He watches the gnoll for a while. "Do you prefer Gratchscartch?" Aurion is very astute, and certainly noted an improvement from being called 'filth'. "We are exploring this dungeon, perhaps you can help us. Where have you been since escaping from Ishpemo's men?"
Skald
GM, 1447 posts
Licenced to Kill
Sat 8 May 2021
at 05:46
  • msg #829

The Dark Tower - Level The Second

Though perhaps enthused might be too strong a term for Gratchscartch's acceptance that you're not out all out to kill and rob him, it barely does justice to the gusto with which he makes a meal out of something best not mentioned really.

Suffice it to say, Valshalla merely shakes her head to indicate that Brindle's assistance (provided from a sensible distance) seems no longer to be necessary ... though the priestess quickly changes her mind and flashes the Halfling a grateful smile as the foul odours are replaced with a pleasant floral fragrance.  Perhaps Moram is equally pleased ... yet his silence and lack of expression mean that, alas, we will never know.

With the mists now dispersed, and having recovered from his temporary malady sufficient to declare the corpse not on the menu and to plan suitable funerary rites, Tesseryn draws his but recently sheathed blade and opens the southern door.  Wrukaog heads over to join him but he and Haltashaar are forced back by the flames that spring up in the opening between the two rooms, now that Aurion, similarly no longer afflicted, has retreated to the bloodstained altar to continue his discussion with the Gnoll.

The ex-Paladin, though in one sense trapped on the far side of the wall of fire, suffers no immediate hurt from being so distant, for naught stirs within the room revealed to the south of the smaller chamber.  A couple of workbenches with oddly shaped bottles, some filled with brightly coloured liquids, and scattered and ink-stained parchment sheets indicate that the room might well be a wizard's workshop, though it is currently absent any wizards that might verify that supposition.

OOC: Map of the proceedings updated ...
Tesseryn Brightsoul
player, 379 posts
Fallen Paladin
Broken Arm of Dauros
Sat 8 May 2021
at 07:18
  • msg #830

The Dark Tower - Level The Second

Undeterred by the isolation caused by that inconvenient wall of flame, Tesseryn sheathes his sword yet again and enters the workroom to search for a holy belt.  The dice roller thinks he's doing a good job....

15:16, Today: Tesseryn Brightsoul rolled 19 using 1d20.  search.
Gratchscartch
player, 6 posts
Mon 10 May 2021
at 15:56
  • msg #831

The Dark Tower - Level The Second

In reply to Tesseryn Brightsoul (msg # 830):

Gratchscartch's brow furrows deeply, enhanced by his already deeply set beady eyes.  Confusion struggles it's way across the Gnoll's face as he tries to make sense of what the Human said - plus it was only one definite no.

He sidles up to the corpse, apparently still hoping it's on the cards lifting an arm gently to look longingly at the fingers for a moment.  "Why burrrn orrr put underrr grrround when it no scrrream orrr kick?  It dead" as if this were an offensive treatment of any body.  And then a spark of understanding, well mis-understanding, is granted upon him.  Like a badly timed metronome he is all smiles again and tapping a finger to his snout he slowly adds "Ahhh! Me see now."  continuing with a nod "Much smarrrt you lot.  Hide.  Save forrr laterrr. No else get."   He drops the arm letting it unceremoniously fall where it may, to leave the menial work of burying the bounty to someone else as it's obviously not work he's accustomed to.  He also fails to comprehend that finding a place to bury a body in a solid stone complex such as this would be next to impossible.  Obviously his god is more willing to provide for the devout when it comes to this.

Losing interest in the body, well just for the moment, he turns to face the Orc whom he assumes a best fit for gaining support.  Before he can strike up a conversation however the sweet smells fill the room and he is left melodramatically gasping and coughing, simultaneously clutching his throat and nostrils.  He fixes an accusing eye on the perpetrator "Filthy Hobbitses"...splutter..."such"...cough... "awful bad you do" Continuing his juvenile antics he looks at Aurion "Give rrrats quick, me put in nose, make nice again"

His theatric efforts are interrupted as the flame wall re-appears, eyes affixed on the flame but addressing Wrukaog. "Orrrc frrriend, who make firrre such easy ?  Me no hearrr, smell or see magic made" mistakenly believing the flame wall is the product of someone present, and seeming somewhat impressed with the effort.
Wrukaog_
player, 85 posts
Tue 11 May 2021
at 00:38
  • msg #832

The Dark Tower - Level The Second

Wrukaog looks at the gnoll for a moment before replying.

”That corpse smelled like it made a mess in its loincloth when it died. Stick some of that up yer nose. That’ll kill that carking flower stink! I reckon the fire wall must be some kind of trap. Maybe to keep thieves from stealing something valuable back there, or to protect someone important. You’d been back there. What’s there?”
Valshalla
Wed 12 May 2021
at 05:52
  • msg #833

The Dark Tower - Level The Second

"We should not abandon Tesseryn," the priestess worries. "Can you banish those flames once more?" she asks Aurion.
Aurion Moonbeak_
player, 168 posts
Fri 14 May 2021
at 13:42
  • msg #834

The Dark Tower - Level The Second

"Perhaps you can show us where you've been hiding?" Aurion suggests to the gnoll. He walks slowly toward the wall of flames, holding aloft the Mayor's ring and calibrating the distance it becomes effective.

Seeing a wizard's workroom Aurion forgets all about Gratchscarch's lair and dives in after Tesseryn. "Touch nothing oaf! Its all mine." He elbows the ex-paladin off the scattered parchments and casts Detect Magic, revels in discovery, keen to learn whose room it was before it became his.
Skald
GM, 1449 posts
Licenced to Kill
Sun 16 May 2021
at 05:24
  • msg #835

The Dark Tower - Level The Second

While Gratchscartch (having magnanimously agreed not to consume the corpse) and Wrukaog (who wasn't responsible for this one) discuss fragrances, Tesseryn broaches the wizard's workshop ... only to be rudely shoved aside by Aurion as the Elf ignores requests for rats as he brandishes the mayor's ring to banish the flames, eagerly racing into the room to stake his claim.

The ex-paladin only wants to find the third of the Mithraic artifacts and manages to avoid Aurion's sharp elbow for long enough to search the room for it, though much to his disappointment the Holy Belt is nowhere to be found.

The wizard, however, is in his element and contentedly invokes his spell of detection, ready to bask in his discoveries ...

Without, Haltaashar leaves the Gnoll and the Orc to get to know one another and heads for the smaller chamber to the west ... only to be forced back as the flames erupt once more.   Vashalla shakes her head.

OOC: Map of the proceedings updated ...
Tesseryn Brightsoul
player, 380 posts
Fallen Paladin
Broken Arm of Dauros
Sun 16 May 2021
at 13:14
  • msg #836

The Dark Tower - Level The Second

Tesseryn leaves Aurion to search the Wizards workroom and crosses the small room to the double doors opposite.  Drawing his sword, predictably, he opens the door.
Gratchscartch
player, 7 posts
Sun 16 May 2021
at 13:17
  • msg #837

The Dark Tower - Level The Second

In reply to Skald (msg # 835):

Gratchscartch's lip draws back at the Elf's mention of him 'Hiding back there' but remembers that the creatures about him (the party) are supposed to be his allies, thus lets his jowl return to it's norm.

A small hint of what might even be admiration is next on his merry-go-round of emotions as Aurion, without word or gesticulation causes the flame wall to obey his intent.  Most Elves he's seen were live slow roasting over hot coals and didn't seem particularly adept at willing the fire to do their bidding.

Turning back tot he Orc "Me Grrratchscarrrtch of rrrunnerrrs pack.  Chosen flail followerrr of Yeenoghu the much nastiest one." holding up a fist to Wrukaog for a fist bump.  He adds  "Who be you frrriend Orc?"
Aurion Moonbeak_
player, 169 posts
Sun 16 May 2021
at 13:21
  • msg #838

The Dark Tower - Level The Second

Hearing the whoosh of flames once again, Aurion muses his way to the door and waves his arm out, his eyes never leaving the scroll he's studying.
Brindle
player, 987 posts
Brindle Thistlefoot
Halfling
Tue 18 May 2021
at 14:49
  • msg #839

The Dark Tower - Level The Second

Brindle seizes the opportunity when Aurion suppresses the flames once more. He dashes through to join the elf in searching the wizardly workshop they have discovered.
Wrukaog_
player, 86 posts
Tue 18 May 2021
at 15:14
  • msg #840

The Dark Tower - Level The Second

In reply to Gratchscartch (msg # 837):

The giant orc thumps his chest with his fist as he replies to the gnoll.

"Me Wrukaog! Me and my axe kill more than anyone else here ever will. Just killed a bunch of carking minotaurs and trolls back there, downstairs. Carved them up real good, we did. Come on, let's see if the girly-man and the elf have scared us up something else to cut up yet. Don't know how much longer Brindle's spell will last before I shrink back to normal size again. Be great to find another fight before then!"

He turns and heads after Brindle to get through before the wall of fire returns again
Aurion Moonbeak_
player, 170 posts
Fri 21 May 2021
at 10:54
  • msg #841

The Dark Tower - Level The Second

When all that want to have crossed the flame barrier, Aurion pulls his arm back in and fills Brindle in on what he's discovered already in the workroom. "Ive no idea yet whose room this was. Perhaps Berkam Shem, although I say that because he's the only wizard we've heard of. All this paperwork has just one page of magic, yours if you want it, enchantment is not my style. The bottles are mostly a work in progress, though two of them radiate faint transmutation. The east end of the south wall emits faint magic of the illusion school and there is a moderate transmutation in the centre of the ceiling. Let's start with that. Shall I give you a boost?" He pulls a table to the centre of the room and hops up, offering Brindle a hand up too. He gropes around on the ceiling for the source of the magic.
Brindle
player, 988 posts
Brindle Thistlefoot
Halfling
Sun 23 May 2021
at 00:30
  • msg #842

The Dark Tower - Level The Second

"All right, I'm coming. If it was a faint transmutation I would guess it might be a rope trick hidey-hole but that wouldn't be moderate strength aura. Let's see what we can find," he agrees, accepting Aurion's assistance.
Skald
GM, 1450 posts
Licenced to Kill
Sun 23 May 2021
at 06:52
  • msg #843

The Dark Tower - Level The Second

As Gnoll and Orc exchange details (if truly horrible ones), Aurion obligingly if somewhat vaguely waves the Mayor's Ring in the direction of the flames, impressing Gratchscartch somewhat as he thus banishes them, allowing everyone to cross the threshold into the ante-chamber without getting burned alive.  And if there is a respectful distance left between those persons and the aforementioned threshold, who are any of us to judge ?  Suffice to say, the flames do not immediately rouse again for a warm encore.

While Aurion and both Halflings (Cogwitz electing to join the Elf and Brindle) search the Wizard's Workshop, Tesseryn assumes the traditional and proper stance and throws wide the double doors on the northern wall opposite. 

But beyond is only an inky darkness which light does not penetrate and from which no sound can be heard within.  Undoubtedly foul magics were involved, though the ex-Paladin can no longer be certain of that, instead being forced to trust his instincts which tell him, from long and bitter experience that it is so.

In the Wizard's Workshop, itself located suspiciously close to an evil temple, the ceiling is providing much entertainment for our intrepid trio of investigators. Standing on the table, Aurion gives Brindle a lift up, allowing the Halfling to poke and prod the roof above inquiringly, whereupon he discovers two things.  Firstly that a there is a two foot square iron plate in the middle of the stone ceiling, and secondly that it doesn't like being poked.

"Oy !  Stop that right now !" the iron plate demands.

OOC: Map of the proceedings updated ...
Brindle
player, 989 posts
Brindle Thistlefoot
Halfling
Mon 24 May 2021
at 10:34
  • msg #844

The Dark Tower - Level The Second

Brindle hops down from Aurion’s shoulders to join him standing on the table looking up at the talking iron plate on the ceiling.

”Well, hello to you, friend. I apologise for poking you like that but we weren’t sure where you were. Do you have a name? Tell us a bit about yourself, too. We met a couple of talking doors previously. Are you anything like that or something complete different?” he asks.
Aurion Moonbeak_
player, 171 posts
Sat 29 May 2021
at 00:35
  • msg #845

The Dark Tower - Level The Second

"Annoying furniture is your specialty, Brindle. I'll leave you two to chat." Aurion steps down from the table and moves to the southeast corner where he detected an illusion. He gropes along the wall trying to believe its not really there at all.
Tesseryn Brightsoul
player, 381 posts
Fallen Paladin
Broken Arm of Dauros
Sat 29 May 2021
at 00:54
  • msg #846

The Dark Tower - Level The Second

OOC: Map of the proceedings updated ... um, GM, i think the map didn't update properly ... i can't see an area of inky darkness which light does not penetrate.

Tesseryn sheathes his greatsword, unaware that anyone is keeping count.  He opens his pack, looking for something whit which to test or tempt the inky blackness.  he unrolls a packet of cooked sausages, the last two.  The first he tosses through the door into the darkness.  The second he considers for a moment then tosses it to Gratchscartch, a peace offering perhaps, or perhaps to delay the gnoll from leaping in after first.  "Enjoy."  He watches the black threshold to see if it does.
Gratchscartch
player, 8 posts
Sun 30 May 2021
at 12:31
  • msg #847

The Dark Tower - Level The Second

In reply to Tesseryn Brightsoul (msg # 846):

Having not encountered talking steel plates or furniture the Gnoll's brow twists in curiosity.  He moves closer to get a better look and is about to give it a cautious sniff when Tesseryn decides to play fetch.

And missing the Paladin's cue entirely Gratchscartch afforded one sausage is not to miss out on the other.

His jaw drops open he sees the fatty treat thrown away and in an indignant tone asks.  "What wrrrong?  Why chuck small meatsack to darrrk?  Me be herrre, me not therrre."

In one gulp his sausage disappears and then leaps on all fours into the dark nose first to rescue the other.


OOG: Oh indeed you gave Gratchscartch one so he wouldn't go in after the other.  That's not how dogs work!  But i suspect you know that....
Wrukaog_
player, 87 posts
Sun 30 May 2021
at 13:04
  • msg #848

The Dark Tower - Level The Second

Wrukaog grunts in surprise when the gnoll bounds into the darkness that even he cannot see into.

He moves closer behind Tesseryn and cups a hand around his ear, listening for canine yelps of pleasure or pain.

OOC: Wrukaog_ rolled 11 using 1d20-1.  Listen skill check.
Tesseryn Brightsoul
player, 382 posts
Fallen Paladin
Broken Arm of Dauros
Sun 30 May 2021
at 22:36
  • msg #849

The Dark Tower - Level The Second

Tesseryn is startled by Grartchscartch's plunge into darkness.  Belatedly he tries to block the gnoll's path, but his heavy armour hampers his efforts and he stumbles through the dark doorway in the gnoll's wake.
06:24, Today: Tesseryn Brightsoul rolled 9 using 1d20+1.  Dex check stop Grartchscartch.
Skald
GM, 1451 posts
Licenced to Kill
Mon 31 May 2021
at 07:04
  • msg #850

The Dark Tower - Level The Second

Sausages, sausages ...

The first of Tesseryn's sausages disappears into the darkness, vanishing utterly from sight and making no sound when (if) it lands.  The second flies to the air, only to be consigned to the dark depths of Gratchscartch's stomach.  Yet the Gnoll has not abandoned hope of the first of the fatty parcels of goodness and chases after it, he too disappearing from sight and sound.

Tesseryn half falls, half follows the Gnoll into the darkness as he very luckily fails to catch him leaving the big Orc by the open door beyond which lies only inky blackness, the ex-prisoners gathered about him, all straining their ears but hearing no sound of the agonised cries within. 

In the wizard's workshop, Aurion pokes and prods the suspicious wall, though his fingers find only stone and it complains not at all.  Brindle takes the talking ceiling in his stride and addresses it politely.

"I am Hingest," the iron plate replies to the Halfling, "and I can assure you the doors around here keep to themselves, though one might wish that goats did likewise.  I am a ceiling, of course, structural, NOT mere furniture.  I am Berkam-Shem's most trusted advisor," he adds, modestly.

OOC: Map of the proceedings updated ... the area of inky blackness is through the open doors at the top left of map wherein Tesseryn and Gratchscartch ventured, marked with a '?'.  ;> 
Tesseryn Brightsoul
player, 384 posts
Fallen Paladin
Broken Arm of Dauros
Mon 31 May 2021
at 10:52
  • msg #851

The Dark Tower - Level The Second

OOT: private to GM
Wrukaog_
player, 88 posts
Mon 31 May 2021
at 15:03
  • msg #852

The Dark Tower - Level The Second

Giant Wrukaog snarls menacingly and pulls out one of the javelins strapped on his backpack. He pokes it into the darkness, pulls it out to check it hasn't been disintegrated, then pokes it back in and feels for the floor in the darkness.

"Anyone got a carking rope?" he asks.
Aurion Moonbeak_
player, 172 posts
Thu 3 Jun 2021
at 10:35
  • msg #853

The Dark Tower - Level The Second

"Ah yes, Hingest, Shem spoke highly of you, and not just of your position in the ceiling." Aurion lies smoothly, leaving the mystery wall and coming to stand beside Brindle. "He said we should confide in you, that he'll be staying in the village a few days to take stock of the Mayor's library." He gives trapdoor a conspiratorial wink. "Shem sent the goat for the belt, but the intolerable creature hasn't come back with it yet, so he sent us to fetch it. I am Aurion and my small friend is Brindle. Has that annoying goat been back here recently?"

18:10, Today: Aurion Moonbeak_ rolled 24 using 1d20+10.  bluff Hingist.
Brindle
player, 990 posts
Brindle Thistlefoot
Halfling
Sat 5 Jun 2021
at 12:45
  • msg #854

The Dark Tower - Level The Second

"Such a fascinating name, too. Hingest - does that mean you are hinged, as well as being the highest in the room? I would love to see how that works," Brindle added on top of Aurion's questions.
Skald
GM, 1452 posts
Licenced to Kill
Mon 7 Jun 2021
at 05:34
  • msg #855

The Dark Tower - Level The Second

Wrukaog cleverly confirms both that the darkness is not the all-consuming, destructive and deadly kind, and that there is indeed a floor on the other side of the threshold (or at least that there is something solid at about floor height within five feet), though he hears nothing as he taps it down, instead having to rely on simple observation. 

The ex-prisoners to a man and woman deny having such a thing as rope.  Well, Moram just ignores the big Orc, but that's only to be expected.

Meantime Aurion and Brindle converse with the ceiling.

"There's mutual respect," Hingest seems quite pleased with Aurion's report. "Oh, and I think you'll find there's a loose stone just by the corner that'll open the secret passage you were looking for," he adds confidentially and somewhat smugly.

"The goat is an imbecile," he agrees with the Elf's opinion of the beast, "no, it has not returned - at least not to this chamber, most thankfully.  But what is this belt of which you speak ?  Berkam never mentioned such to me."  The ceiling sounds a little petulant.

"Hingest is an old family name," he tells the Halfling, somewhat coldly.  "I wouldn't read too much into it.  I come from a long line of Hingests."

"Now ... what is a 'mayor' ?'"
Brindle
player, 991 posts
Brindle Thistlefoot
Halfling
Fri 11 Jun 2021
at 13:45
  • msg #856

The Dark Tower - Level The Second

"Oh, thanks for clarifying that, Hingest. A Mayor? That is one of those titles that humans sometimes give to the man they choose to be the leader of a town or city. If they choose a woman instead they would call her Mayoress," Brindle explained.

"Say, you would probably know the answer to another question that I have been wondering about. Berkam-Shem was wearing a fascinating pair of bracers when we met him. I could tell they were enchanted. He was quite proud of them but he didn't have time to explain what they do. Could you tell me anything about them or where he got them from?"
Wrukaog_
player, 89 posts
Fri 11 Jun 2021
at 13:51
  • msg #857

The Dark Tower - Level The Second

Once satisfied that the darkness is not immediately lethal, Wrukaog leans forward to poke his head through the darkened doorway to find out whether he can see, hear or smell anything on the other side.

He will pull his head back out again soon after to tell those nearby whatever he has learnt, then either poke his head back in again or step through completely, if appropriate.
Aurion Moonbeak_
player, 173 posts
Sat 12 Jun 2021
at 05:32
  • msg #858

The Dark Tower - Level The Second

"Old family heirloom, he said." Aurion pats his waistline to vaguely suggest a belt. "Hasn't seen it in decades. Enchanted he said. It could be anywhere. Shem said you'd help us look for it, and a few other nick-nacks he asked about. We'll need a thorough search. A loose stone, eh? I'd never have found that. Thank you Hingest, most helpful! Any other hidden nooks here about?"

He presses the loose stone where Hingest suggested and opens any door revealed, continuing to Detect Magic as he does so.
This message was last edited by the player at 05:34, Sat 12 June 2021.
Tesseryn Brightsoul
player, 385 posts
Fallen Paladin
Broken Arm of Dauros
Sat 12 Jun 2021
at 06:04
  • msg #859

The Dark Tower - Level The Second

Private to GM...
Skald
GM, 1453 posts
Licenced to Kill
Sun 13 Jun 2021
at 06:19
  • msg #860

The Dark Tower - Level The Second

If the ceiling has any further questions after Brindle's explanation of mayoralty, such as what a 'town' or 'city' might be... or even a 'man' or 'woman' for that matter ... it keeps them firmly to itself.  Bracers, however, Hingest does know a little about.

"I know not where he got them, but Berkam believes they afford him some measure of protection," the ceiling offers in turn, "though I never had the opportunity to witness their efficacy."

"I believe the orcs have much the same purpose," it speculates.

"I know nothing of any belt," Hingest repeats for Aurion's benefit.  "Perhaps one of the orcs has it ?"

Meantime Wrukaog does his own version of the Hokey Pokey, but rather than risk his limbs the big Orc sticks his head into the darkness before eventually pulling it back out again. 

Elsewhere, Tesseryn stumbles through that same mire.

Guided by Hingest to the only hidden nook that the ceiling will admit to, Aurion finds the loose stone and is rewarded by the sort of grinding noise that typically indicates stone moving upon stone ... but the south wall remains solid as ever.

OOC: Map of the proceedings updated ...
Brindle
player, 992 posts
Brindle Thistlefoot
Halfling
Sun 13 Jun 2021
at 11:45
  • msg #861

The Dark Tower - Level The Second

"Thank you, Hingest. I liked the look of those bracers. I hope I am lucky enough to find some as attractive as those, some day," Brindle says to the ceiling.

Aurion's discovery soon draws his attention away from the ceiling.

"Oh, that's interesting. You said there was an illusion aura there, didn't you? Perhaps there is an illusion of a wall to help hide the secret door, even after it has opened."
Wrukaog_
player, 90 posts
Sun 13 Jun 2021
at 11:58
  • msg #862

The Dark Tower - Level The Second

Giant Wrukaog pulls his head out of the darkness long enough to tell the others, "It's blacker than a witch's arse on a dark night in there. I can't see nothing and can't hear a carking thing, neither. Dunno how big the room is in there but it'd be too easy to get lost in that darkness and not be able to find the way back out again. I'll reach in and poke around to try to find them two carking fools and fetch them out again."

He will turn his javelin around so he can feel about with the blunt end then will step right into the darkness, but still holding onto the doorframe with his left hand while he uses his right hand to sweep the javelin back and forth across the floor as far into the room as he can reach.
Gratchscartch
player, 9 posts
Thu 17 Jun 2021
at 11:57
  • msg #863

The Dark Tower - Level The Second

Gratchscarth, on all fours with his nose to the ground, returns from the darkness apparently unperturbed for not being able to see or hear within.

He shakes himself and stands tall, picking the remnants of his rescued sausage treat from between his back teeth with a rather unsanitary looking claw.  Now satisfied he has consumed all of the bounty he thumps his chest with a balled fist, belching loudly.

After this he lifts his nose to the air sniffing deeply, allowing it to lead him a little back into the room and around to the edge of darkness once again.

"Yes"  Pointing a hand into the darkness he adds "Many Goblin stinks that way" adding with an evil grin "Good.  Goblins find trrraps forrr us.  Always much fun.  Silly faces when head crrrush orrr arrrms chops off"  This is said not as a question or a matter for discussion but more as stating a matter of fact with the addition of a funny and well worn anecdote.

He thrusts his hand into his scale mail pants to vigorously rummage around where one might expect to find canine nether regions.  Like a child concentrating on drawing, his eyes cross and his tongue lolls about till the searching stops and with a  grinning he yanks his hand out.  To the relief of all it is a 3ft long end of a presumably much longer piece of rough hemp rope.

"Herrre, grrrab dis.  Can see nothing hearrr nothing in darrrk.  But can smell." and with that he hands the rope end to anyone bold enough to take it then continues to pull out the rope in a series of rapid tugs till another end appears, roughly 5oft.

"Tie on, me lead way"
This message was last edited by the player at 12:04, Thu 17 June 2021.
Gratchscartch
player, 10 posts
Thu 17 Jun 2021
at 11:59
  • msg #864

The Dark Tower - Level The Second

OOG:  So you're telling me that no-one has any rope?  And you call yourselves adventurers?   he he he.

Skald:  I love the talking ceiling.  Pity my character has little interest in it.
This message was last edited by the player at 12:02, Thu 17 June 2021.
Tesseryn Brightsoul
player, 386 posts
Fallen Paladin
Broken Arm of Dauros
Fri 18 Jun 2021
at 07:32
  • msg #865

The Dark Tower - Level The Second

OOT: Wish i could tell Skald that Tesseryn loves the dark room, but no. Private to GM...
Aurion Moonbeak_
player, 174 posts
Fri 18 Jun 2021
at 07:47
  • msg #866

The Dark Tower - Level The Second

Favouring Hingest with an appreciative smile, Aurion replies, "Oh, I don't think Shem would entrust an heirloom to those orcs. But he certainly trusts you to guard his most valuable possessions. Is there another room up above you Hingest?"  He feels along the wall while waiting for Hingest's reply. If he finds an opening in the wall he will press through if he is able to.
Wrukaog_
player, 91 posts
Sat 19 Jun 2021
at 08:41
  • msg #867

The Dark Tower - Level The Second

Wrukaog steps back out of the darkness just in time to catch Gratchscartch's conversation.

"Can smell. Do smell," he agrees.

He grabs the rope as instructed and ties it to his belt.

"Can you find that stupid human Tesseryn in there? He went in straight after you but he'll be completely lost in that carking darkness. We're waiting while the two mages investigate that workshop over there, then we can go into your dark room together if you reckon it's carking worth it. If that idiot human doesn't understand what you want, see if you can tie the rope to him. Yank the rope three times like this and I'll haul it straight out with whatever its tied to. So, yeah, best not put it back in your carking pants until after that," he suggests.
Skald
GM, 1454 posts
Licenced to Kill
Mon 28 Jun 2021
at 14:05
  • msg #868

The Dark Tower - Level The Second

"I wouldn't know," Hingest replies dryly as Brindle comments favourably upon the bracers, but the Halfing's suggestion regarding the illusion does garner the ceiling's approval.

"Oh well done !  Now you're getting the hang of it."

Aurion's question gains the Elf much the same response as Brindle's remarks concerning the bracers.

"I wouldn't know - I'm a ceiling, not a floor !"

But Aurion's questing fingers already find only air where it seems wall should be and he disappears from sight as he steps through what now appears to be an illusion. 

Wrukaog attempts to use the blunt end of his javelin to try to winkle out Tesseryn and Gratchscartch, but with no luck ... though his efforts might be considered rewarded when the Gnoll scampers back out again to report the presence of goblins nearby.

Back into the darkness Gratchscartch heads in search of Tesseryn, having produced a length of rope and entrusted one end to the big Orc ...

OOC: Map of the proceedings updated...
Gratchscartch
player, 11 posts
Tue 29 Jun 2021
at 06:51
  • msg #869

The Dark Tower - Level The Second

In reply to Skald (msg # 868):

 indicating the rope tied to his waist.
Brindle
player, 993 posts
Brindle Thistlefoot
Halfling
Fri 2 Jul 2021
at 13:37
  • msg #870

The Dark Tower - Level The Second

"Hey, now he's going to have all the fun," Brindle complains as Aurion disappears from view.

He scrambles down to the floor and scurries after Aurion, pausing at the illusory wall to poke his head through first for a peek before committing himself to cross the threshold.
Aurion Moonbeak_
player, 175 posts
Sat 3 Jul 2021
at 01:20
  • msg #871

The Dark Tower - Level The Second

[Language unknown: "Ules ousaintio son Aremi, un. Not asacrimo acol hipe ac one m us ess tic, rutndeoer nd ie erasi, atca mopait ncss wi. Omean re beson ei se it kor alldinourout."] Aurion rummages through pockets in his blue robe then tosses a parchment scrap to the orcs. He wafts his arms in a shoo'ing motion to urge them out through the narrow passage to the giants room, Clique and Claque appearing at his wrists to flicker their tongues at the orcs.

Seeing Brindle's head appear, Aurion adds gleefully [Language unknown: "Mance unhoos ostockec o inleur eryin ... oulearouthat essur set evli osill!"] He grabs a handful of Brindle's curly hair and gives it a theatrical shake (not really too rough on the unsuspecting halfling) before pushing that head back through the illusion. And for good measure he slides the cage with the lizard back through the illusion with a backward push from his slippered foot.
09:05, Today: Aurion Moonbeak_ rolled 16 using 1d20+10.  bluff orcs.
This message was last edited by the player at 07:56, Sat 03 July 2021.
Tesseryn Brightsoul
player, 387 posts
Ex-Paladin
Sat 3 Jul 2021
at 01:30
  • msg #872

The Dark Tower - Level The Second

Tesseryn glances back at the gnoll then gazes at the army of goblins before him, seemingly doing a quick head count. "Arm yourselves and await further orders!" he commands the goblins before closing the door.

Turning to Gratchscartch he asks, "What do you have in mind?"

09:28, Today: Tesseryn Brightsoul rolled 14 using 1d20+5.  buff goblins. ... Ha! 'buff'
Wrukaog_
player, 92 posts
Sat 3 Jul 2021
at 15:40
  • msg #873

The Dark Tower - Level The Second

Wrukaog waits, holding the rope and waiting for any sort of signal from the darkness.
Skald
GM, 1455 posts
Licenced to Kill
Sun 4 Jul 2021
at 06:44
  • msg #874

The Dark Tower - Level The Second

Unhappy coincidence ?  Not only uncaring but downright vindictive Fate ?  Or perhaps just the gods above and below having a lend ...

Beyond the blackness Tesseryn and Gratchscartch have surprised a troop of ... oh must be about two score or so Goblins.  The Gnoll rather urgently suggests a tactical withdrawal, while the ex-Paladin attempts to, if not tell a massive whopper (and we must remember that he's new to that lark, having only recently Fallen) then assume an authority he in no wise has.

Unused to falsehoods, though he be he's certainly getting the hang of it.  Only three Goblins amongst the gathered throng are not fooled by his order, choked out against the overweening stench, and they are soon brought back into line by their leader who falls for the ploy hook line and stinker.

As Tesseryn hauls the door shut, it is to an assurance of "we'll be ready !" ... whence he finds himself guided back through the darkness and silence by a determined Gnoll, the pair dragged most of the way as Wrukaog takes the tugs as a signal and helpfully and powerfully pulls them in, pleased to see them, as is the receiving line of ex-prisoners. 

Aurion faces a similar predicament, the four Orcs he finds though much less in numbers are, however, rather uncomfortably closer to him and not only have much better arms and armour than the Goblin horde, but look as if they know only too well how to use them !

However the Elf has long devoted himself to the ancient art of lying comfortably and is quick to put his skills into practice, rattling off a falsehood that is not only palatable but downright lip-smackingly tasty.

Incentivized not only by Aurion's reptilian companions but also by Brindle's stalwart and possibly award winning performance as lunch, the Orcs push and shove their way down the tricky south tunnel, armed with a makeshift and completely useless letter of passage that will almost certainly guarantee their deaths.

Brindle and Aurion leave them to it (the Halfling having little choice in the matter, so committed is he to his role) and the pair retire to the wizard's workshop with the lizard in its cage.

OOC: Map of the proceedings updated ...
Tesseryn Brightsoul
player, 388 posts
Ex-Paladin
Sat 10 Jul 2021
at 13:32
  • msg #875

The Dark Tower - Level The Second

Tesseryn staggers to a stop in front of Wrukaog and the rest of the party.  He unties the rope and reports.  "Beyond the darkness is a passage.  There I opened a door to find three dozen and more goblins who lair in the stench.  At Gratchscartch's urging we have returned here to plan a ruse to fool them."  He looks to the gnoll.  "Our goal is to defeat the followers of Set, so if your plan furthers that end then we should consider it."
Aurion Moonbeak_
player, 176 posts
Sat 10 Jul 2021
at 13:45
  • msg #876

The Dark Tower - Level The Second

"Well played Brindle. They were quite convinced. We'd better get a fire going just in case they make it back ... hate to disappoint them." Aurion grins at the halfling then pauses, "Oh. I should have asked them about the belt."

Shaking his head he stoops to peer at the lizard in the cage. "What have we here, Hingest?"
This message was last edited by the player at 13:54, Sat 10 July 2021.
Brindle
player, 994 posts
Brindle Thistlefoot
Halfling
Sun 11 Jul 2021
at 14:01
  • msg #877

The Dark Tower - Level The Second

Brindle still looked quite shaken by the experience.

"Um, where was that loose stone? Perhaps we should shut that door and not just rely on that illusion to stop them?" he suggests. "It would be too much to hope they wouldn't know about that wall of fire in the temple, I suppose?"

Despite his nervousness his natural curiosity still prompts him to peek at Aurion's new pet as well.

Brindle rolled 27 using 1d20+13.  Knowledge the planes (lizard in a cage).
Brindle rolled 15 using 1d20+13.  Knowledge arcana (lizard in a cage).

Wrukaog_
player, 93 posts
Sun 11 Jul 2021
at 14:12
  • msg #878

The Dark Tower - Level The Second

"Bah, goblins! Not worth the effort of gutting them," Wrukaog voices his disgust at the thought of such puny foes.
Gratchscartch
player, 12 posts
Fri 16 Jul 2021
at 15:20
  • msg #879

The Dark Tower - Level The Second

In reply to Wrukaog_ (msg # 878):

Gratchscartch is genuinely surprised when asked what his plan is.  He sees himself more as an opportunist than a strategist.  However not wishing to seem like a dolt he defers to his earlier idea.

"They be good trrrap findings.  Give us much fun and laughs" then he commits himself to a pantomime of heads being sliced off, being blown up and a few more not so nice ways to die amidst only somewhat fake laughter.

After a fairly long pause of actually listening to the conversation of others and stowing his rope down his trousers he tentatively asks "You think Goblins be this Set followerrrs?"  and as a new dilemma finally dawns "How we know who be Set followerrrs?"

Despite his brow furrowing in an attempt to think this last question through his eyes wander off to the lizard and he licks his lips as if it were some kind of living sausage.

23:12, Today: Gratchscartch rolled 14 using 1d20.  Knowldege - Religion Check. Penalty -2

Tesseryn Brightsoul
player, 389 posts
Ex-Paladin
Holy Liberator
Sat 17 Jul 2021
at 08:11
  • msg #880

The Dark Tower - Level The Second

Tesseryn listens to Gratchscartch's ideas, a crinkle in the corner of his golden eyes betraying amusement as the gnoll acts out the grisly demise of the goblins.  Nonetheless, as the gnoll laughs off his goblin deaths, he frowns and explains, "It wouldn't be fair to knowingly march them to their deaths.  I would, however, be comfortable with encouraging them to undertake a dangerous mission that may be mutually beneficial to them and us.  Such as we have done with Ishpemo and the Giants, Gogant and Goom, who helped us defeat Mayor Avaakris and Sheriff Merth in the town above; Ishpemo gained a title he coveted and the Giants gained ... freedom I suppose."  He looks doubtful at this last.  The Giants were certainly useful, but he has no idea what havoc they're causing now or who may be harmed by them.  Hopefully old Cornelius is safe.

Then Gratchscartch asks how one knows the followers of Set.  A profound question.  His answer is as unclear as the very terms of the quest laid upon them.  "Our enemies.  In fact, at first I believed you to be our enemy, you called us 'filth' and threatened to bring your tribe down on us.  But we've settled that.  The question now is what to do with three dozen goblins?  What may interest them and further our goal?."

Guessing that this answer may be found unsatisfactory and simply raise more questions, he continues.  "Let us assume that our ultimate goal, most simply stated, is to defeat Haffrung Helleyes.  We could enlist a goblin army to help us storm his stronghold.  Our more immediate goal is to find Mitra's belt, which will strengthen its wearer against the followers of Set.  Perhaps we could ask the goblins to help us search, or offer them an inducement to do so.  We have explored much of this warren but evidently more remains unknown to us.  Goblins are crafty and know many things, we should make use of that.  Perhaps we should first ask them what they want?"
Vashalla
Sun 18 Jul 2021
at 06:54
  • msg #881

The Dark Tower - Level The Second

"We have encountered such creatures before, in our own lands," Vashalla vouchsafes.  "I am yet to meet even one that was not cruel and avaricious ... yet if you need confirmation of such, Moram can discern whether they be evil or not."

She gestures perhaps unnecessarily towards the Paladin/Infidel Bane, yet it serves to remind you that given his general strong dislike of anyone not of his faith and but reluctant acceptance of yourselves (save for Gratchscartch who all the ex-prisoners find lovable and amusing), it is exceedingly likely that Moram would condemn the goblins out of hand.

"Now we have found Vastavaar," she uses the name they bestowed upon the Gnoll, "and have recovered Virdonitii's mace, we will be pleased to assist in the destruction of Set's followers, this Haffrung foremost."
Cogwitz
player, 130 posts
Sun 25 Jul 2021
at 05:15
  • msg #882

The Dark Tower - Level The Second

"I can just about understand Goblin speech," Cogwitz offers. "Not that they'd listen to me, and to my mind we should be talking to them in the Common Tongue so we can all hear what they are saying.. but it'll be useful to know what they say if they start whispering amongst themselves."

"They'll turn on us in a heartbeat if they suspect we're deceiving them, though," the Halfling warns.

"So - as Tesseryn says, what are we going to say to them?"
Tesseryn Brightsoul
player, 390 posts
Ex-Paladin
Holy Liberator
Sun 25 Jul 2021
at 10:55
  • msg #883

The Dark Tower - Level The Second

"A most sound suggestion, thank you Cogwitz."  Tesseryn actually smiles at the halfling, relieved to be distracted from grinding his teeth in frustration at Vashalla and Moram and their stubborn refusal to be of any use at all.  "Would you please accompany Gratchscartch and myself to the goblin lair where we may set them upon a mission to find Mitra's belt for Berkam Shem."  He uses the gnoll's preferred name intentionally, well aware that his giggling friends know him by another.  And the wizard's name seems to be currency down here, a ruse that has worked well in the past.

Tesseryn makes ready to plunge once more into the black doorway, waiting to see whether Cogwitz and Gratchscartch are agreed to join him.
Brindle
player, 995 posts
Brindle Thistlefoot
Halfling
Mon 26 Jul 2021
at 14:59
  • msg #884

The Dark Tower - Level The Second

Brindle shuts the secret door then heads back out to join the party when there is mention of talking to goblins.

"I speak the goblin language, too," he admits. "I've heard that a halfling wearing goblin armour and helmet can walk among them and never be recognised. Or maybe that bard was exaggerating..."

OOC: Well, it worked for Sam and Frodo! ;o)
Cogwitz
player, 131 posts
Mon 2 Aug 2021
at 06:45
  • msg #885

The Dark Tower - Level The Second

"I'm far too handsome to be mistaken for a goblin!" Cogwitz grins at Brindle.

"But since you speak goblin, then perhaps we should just use magic - charming their leader into doing something to get him into Berkam's good books shouldn't be a stretch, especially if the alternative is going toe-to-toe with Wrukaog!"


"And we should let Gratchscartch go first and pull us along on his rope," the halfing suggests to Tesseryn. "Don't want anybody getting lost in there."
Tesseryn Brightsoul
player, 391 posts
Ex-Paladin
Holy Liberator
Sat 7 Aug 2021
at 00:02
  • msg #886

The Dark Tower - Level The Second

That settled, Tesseryn nods his agreement to Cogwitz and Brindle and stoops to take hold of the rope, ready for the gnoll to lead the way.
Aurion Moonbeak_
player, 177 posts
Sat 7 Aug 2021
at 00:32
  • msg #887

The Dark Tower - Level The Second

While all the conversation takes place, Aurion busies himself with dragging the lizard-in-a-cage through the workroom, keeping an ear out for Hingest's reply to his earlier question, and presenting his find to the group waiting outside. "Any idea what type of lizard this is?"   He looks around and notices a passage leading off from the south west corner. "Perhaps we should explore that way while we wait for the goblin-parley-party?" He points towards the passage then follows his own long nose along it, glancing back once or twice to see if they're coming.
Skald
GM, 1456 posts
Licenced to Kill
Mon 9 Aug 2021
at 05:10
  • msg #888

The Dark Tower - Level The Second

With the makings of a plan or two, and the secret door shut tight, the party split up ...

After a quick sniff of the lizard, Gratchscartch delves deep and produces his rope once more and leads Tesseryn, Brindle, Wrukaog, Cogwitz and Valshalla through the darkness. 

Once on the other side, Tesseryn throws wide the doors to reveal the goblins, mostly armed now, engaged in noisy, if spirited discussion ... that ceases immediately as four-score-ish beady eyes turn your way.  Bad as it was already, the stench in the rooms noticeably increases as well.

"We're ready ?!" the largest of the goblins squeaks out questioningly from somewhere far to the rear of the throng.

Meanwhile, after Hingest helpfully informs Aurion that the creature in the cage is a lizard, and Haltashaar tentatively ventures that it looks like one of the sort that roams the desert that is is home (which earns him a derisive snort and an unintelligible few words from Moram who predictably didn't go with the others as he might have been expected to), the Elf, Leisha, and the remaining ex-prisoners continue to explore ...

The passage to the south leads to a wider intersection with stone steps leading down to the east and an open door to the west that hints at a comfortably furnished chamber beyond.

OOC: Map of the proceedings updated ...
Brindle
player, 996 posts
Brindle Thistlefoot
Halfling
Mon 9 Aug 2021
at 14:40
  • msg #889

The Dark Tower - Level The Second

Tesseryn's armoured frame is certainly big enough to shield Brindle from sight but nothing can shield him from their stench.

"They're ready?" he murmurs in a strangled gasp. "They certainly are ripe!"
Tesseryn Brightsoul
player, 392 posts
Ex-Paladin
Holy Liberator
Sun 15 Aug 2021
at 00:53
  • msg #890

The Dark Tower - Level The Second

Tesseryn does his best to ignore the stench as he calls out to the goblins.  He tells them lies, exercising his new-found freedom to do so, and watches their reaction to discover where their loyalties lie.  His case rests upon these goblins being prepared to do the bidding of Berkam Shem, and prepared to believe that the other powers down here in the dark tower are at war with each other.

"Berkam Shem hired us, mercenaries from the Great City, to aid him in his conquest of the village above.  He has succeeded, Avaakris is dead and Merth has fled the field."  A little truth makes any lie seem more believable.  "But Ishpemo has betrayed Berkam Shem and taken the Mayoral seat for himself!"  A pause to gauge reactions.  "Now Berkam Shem needs the aid of his cunning allies to re-take the village from Ishpemo."  Let them speculate, then surprise them with an unexpected request. "Berkam Shem needs an ancient relic, a dangerous thing that is death to any who touch it, lest they be cunning and well prepared.  This thing is a belt, of manly style with a buckle fashioned as a lion's head." he guesses.  "Berkam Shem does not know its location, but says the goblins know many secret ways, and he believes it can be found on the second level."  He watches closely for any reaction.  "Touch it not but place it within this bag for safety until we return to collect it."  He produces a leather sack and holds it high.  "Then shall Berkam Shem's reward be granted to you, to expand your domain!"  Let them be distracted with speculation about that.  "Finally, let no word of this plan reach the ears of Haffrung Helleyes, for it is known that The Wizard requires the sacrifice of forty-four innocents!"

07:47, Today: Tesseryn Brightsoul rolled 29 using 1d20+10.  sense motive goblins.
07:46, Today: Tesseryn Brightsoul rolled 17 using 1d20+5.  bluff goblins.
Aurion Moonbeak_
player, 178 posts
Sun 15 Aug 2021
at 00:58
  • msg #891

The Dark Tower - Level The Second

"Well this looks comfy. Perhaps its Berkam Shem's room. Shall we explore?" Aurion steps aside in the doorway to allow others to pass should they wish, while he casts Detect Magic and scans the room. "Is that a giant grasshopper there...?"
Brindle
player, 997 posts
Brindle Thistlefoot
Halfling
Tue 17 Aug 2021
at 12:44
  • msg #892

The Dark Tower - Level The Second

From his position behind Tesseryn's legs, Brindle translates Tesseryn's fine speech into the goblins' own language to make sure they clearly understand Berkam Shem's instructions.

OOC: Brindle rolled 14 using 1d20+7.  Aid another: DC10 Bluff check to help Tesseryn.
Skald
GM, 1457 posts
Licenced to Kill
Tue 17 Aug 2021
at 13:58
  • msg #893

The Dark Tower - Level The Second

Aurion, safely away from the stench, casts his spell into the well-appointed chamber.  For some reason none of those accompanying the Elf choose to get in the way of that and all staunchly hold their positions.

Once he has time to take a proper look, what seemed to be some sort of insect at first glance is quickly reclassified as a bone throne, which is heavy on the yellowed skulls. 

Meantime at the pointy end ...

The goblins listen politely to Tesseryn's lies (the ex-Paladin showing a remarkable gift for such, now he's had a bit of time to practice), but become increasingly restless as he continues and their leader, a rather large specimen, rudely interrupts Brindle's kind rendering of the gist of it into their own tongue ...

"What you mean ... Berkam Shem 'as kilt our boss ?!!" he questions, angrily.
Aurion Moonbeak_
player, 179 posts
Thu 19 Aug 2021
at 10:30
  • msg #894

The Dark Tower - Level The Second

Relieved to see only a sinister looking bone throne, Aurion steps into the room. "I don't detect any magic in here, but does something smell like Dog? I wonder if this was where Vastavaar has been staying?" He sits at the desk and rifles through its contents, perhaps not very successfully.

18:30, Today: Aurion Moonbeak_ rolled 9 using 1d20+6.  search.
Tesseryn Brightsoul
player, 393 posts
Ex-Paladin
Holy Liberator
Thu 19 Aug 2021
at 11:44
  • msg #895

The Dark Tower - Level The Second

Oh, too much?  Tesseryn stutters to a stop.  These goblins don't seem to be interested in Mitra's holy belt.  More interested in the who's-who than the what's-what.  He changes direction and tries to set them on a different mission.

"Yes!  Mayor Avaakris is dead!  Slain by Shem the Cunning!  Shem needs your aid to rid his town of that Traitor Ishpemo.  In return you'll be granted his rooms here on the second level, and the barracks in the town.  What say you?  Come up to the town and fight""

19:42, Today: Tesseryn Brightsoul rolled 26 using 1d20+14.  Diplomacy with goblinses .
Brindle
player, 998 posts
Brindle Thistlefoot
Halfling
Sun 22 Aug 2021
at 12:58
  • msg #896

The Dark Tower - Level The Second

Brindle shrugged sympathetically at the goblin's reaction.

"Sounds like you'll be needing a new boss. Probably a good idea to join the winning side, don't you think? Sounds like a pretty good deal to me!" he suggests.

OOC: Brindle rolled 11 using 1d20+4.  Aid another: DC10 Diplomacy check.
Skald
GM, 1458 posts
Licenced to Kill
Tue 24 Aug 2021
at 06:50
  • msg #897

The Dark Tower - Level The Second

The task Aurion sets himself to search the desk proves easy enough as there is naught to be found.  Indeed, though richly furnished, the room is devoid of any of the little touches that might suggest it belongs to anyone in particular, more in the way of a guest room than someone's personal chambers ... which fits in well with the theory that Gratchscartch may have been recently staying here.

On the far side of the black abyss ...

Goblin's are simple creatures and while the vengeance that Tesseryn's silvered tongue suggests (ably assisted, or at least not blatantly undermined by Brindle) is rather appealing, their personal safety comes first.

"Wot's it like up der ?" their leader asks, sounding like he's trying to make his mind up.  "Did a lot die in der fight ?" he adds, cunningly.
Gratchscartch
player, 13 posts
Fri 27 Aug 2021
at 13:03
  • msg #898

The Dark Tower - Level The Second

In reply to Skald (msg # 897):

As plans formulate the Gnoll's brow appears to be waging it's own war over cranial territory.  Little waves of fur erupt to crash upon others, fighting over a patchy orange tuft, and he is unusually quiet and withdrawn.

As he stands there with the more eloquent of the group parlaying the Goblins he starts to lose focus and interest.  An ear twitches here and there and he shifts uneasily from foot to foot.  He absently toys with a spice on the flail, drifting away as the conversation progresses.

The names of people whom he doesn't know, and likely wouldn't remember anyway, flit to an fro in Gratchscarth's constrained mind, colliding, rebounding and colliding again, ripples and shockwaves everywhere, confusion upon confusion mount and mount.

Unable to cope with such a complex situation a snarl builds and his head darts this way and that in annoyance, akin to trying to catch a super fast flea that cannot be caught.  Mild at first they increase, then as the conversation continues a tremble sets in and his fingers twitch randomly and he starts to jiggle a touch.  This continues to increase and the muscles in his jaw show he's doing all he can to hold in his anger.

Finally as the Goblin leader not only refuses to do their bidding but actually challenges them (I mean who asks Goblins?} he explodes, letting out a blood curdling half howl half primal scream.  Foam, drool and spittle (and a few pieces of sausage) burst forth over the assembled Goblins.

In wild fury he wades through the Goblins brushing them aside like they aren't there to stand over the leader.  At full 7ft height he looks directly down upon itthreatening with a near apoplectic shout "Do as say cowarrrd pit worrrm orrr I rrrip head off"  Finishing up with a snarling display of very capable teeth as punctuation.

However he doesn't give the leader time to reply and turning to address the Goblin contingent in an all out deluge of drool that whips across the Goblin faces he swings his head back and forth crazily.  "Scum sit herrre like elf prrrety flowerrrs hiding...weak...lazy...soft..." And with a sinister smile and just enough pause adds 'juicy'

He raises his flail  "You no go fight and grrreat god Yeenoghu gets many sacrrrifices now"  And with this said stares at them maniacally ensuring the they understand it is them who will be on the menu.

Snapping back to the leader and brandishing his flail he demands with barely restrained anger "You darrre not do now!"

As he stares down the Goblin leader he casually reaches out to pick a morsel of previously spat sausage off the leader, tossing it in his gaping mouth snapping down suddenly and loudly upon it.  Sausages it seems are also a political tool.

The Gnoll knows the lot in life of a Goblin and is reminding them in case they have somehow managed to forget.  They're at the bottom of the food chain and do what they're told.


OOG: Apologies all for my absence.  Been very busy and unwell, but am back.
Tesseryn Brightsoul
player, 394 posts
Ex-Paladin
Holy Liberator
Sun 29 Aug 2021
at 00:11
  • msg #899

The Dark Tower - Level The Second

OOT:  ROFL.  That's so good, welcome back G!  :-)

Tesseryn gapes in amazement as Gratchscartch wades in and threatens the goblins.  His own lies and persuasion had moved them not an inch.  He shuffles back from the doorway just a bit to give the goblins room to escape!
Aurion Moonbeak_
player, 180 posts
Sun 29 Aug 2021
at 00:41
  • msg #900

The Dark Tower - Level The Second

"Seems this is not Berkam Shem's room after all." Aurion closes the door. On a whim, he opens the cage and sets the lizard free, watching what it does or following if it goes somewhere. If it doesn't go anywhere he'll slipper his way down the stairs to see what's that way.
Wrukaog_
player, 94 posts
Fri 3 Sep 2021
at 14:55
  • msg #901

The Dark Tower - Level The Second

Wrukaog's face lights up with savage joy as the gnoll takes charge of properly threatening all those stupid goblins. He gleefully steps over the pair of halflings and stalks across the room after Gratchscartch.

"Yeah! You tell 'em, gnoll-friend! Last one out the carking door is dinner for you and me, right?" he laughs enthusiastically.
Brindle
player, 999 posts
Brindle Thistlefoot
Halfling
Fri 3 Sep 2021
at 14:59
  • msg #902

The Dark Tower - Level The Second

Brindle's eyes grow wide as he watches the performance of gnoll and orc versus goblins.

Tesseryn's response seems eminently reasonable. Brindle hastens to copy his example and make way for the anticipated goblin exodus.
Skald
GM, 1459 posts
Licenced to Kill
Sun 5 Sep 2021
at 06:43
  • msg #903

The Dark Tower - Level The Second

Closing the door to the well furnished room, Aurion frees the lizard from his cage watching it intently as it paces back and forth for a bit in a non-aggressive fashion before starting to climb the nearby wall.

Bored, the Elf leads his little group ever onward down the stairs.  Having descended fifty feet or so, the wide stone steps suddenly narrow and darken, continuing another twenty feet before opening out into a narrow tunnel about ten feet wide by the same deep with a door on the far end of the north wall and a rather nattily dressed fellow leaning against the wall.

"I say," he smiles languidly, easing himself upright and negligently waving his narrow blade in your direction.

"Must've dropped off ... very pleased to meet you.  I'm Halphed.  Halphed Bloodgusher.  May I be of assistance ?"

-----oooOOO000-----

Somewhere above, ...

Moved by Gratchscartch's impassioned pleas and Wrukaog's support, the goblins, en masse and wailing their enthusiasm, race for the exit.

So keen are they to be on their way that they forego the chance to say goodbye to Tesseryn and Brindle as they head north.  Shortly, you are able to discern an opening in the centre of that furthermost wall, filled by mist into which the goblins (and their six pet wolves) pour ... then the rush stops dead as the stragglers find themselves crashing into something solid that causes them to cower back ... whereafter they spontaneously decide to try for the southern doorway after all, though they give Gnoll, Orc, Human and both Halflings as wide a berth as they can in the general push and shove, heading west and then north as they round the corner.

The chamber is considerably quieter now it is empty ... and rather less smelly for all the soiled sleeping rags, dung and other refuse (that it would be better not to examine too closely) remain.

The only decoration in the room are an unimpressive collection of shields that line the walls, probably looted from the corpses of fallen foemen after they'd been tested to destruction in the main, though perhaps half a dozen of the shields are usable, if only just.

There is a doorway to the east of the southern part of the chamber, and, as the mist clears, a solid block of stone blocking the exit in the far wall of the northern area.

OOC: Map of the proceedings updated ...
Tesseryn Brightsoul
player, 395 posts
Ex-Paladin
Holy Liberator
Sun 5 Sep 2021
at 09:34
  • msg #904

The Dark Tower - Level The Second

That was effective!  Tesseryn nods his satisfaction at Gratchscartch and Wrukaog.  Although, where exactly did they go?  The gnoll was not specific on that point.  Well, let fate decide... his recent embrace of chaos has little perks, like not having to ensure justice is done.  All will be revealed eventually.  Now, what's behind door number two?  He steps around and over the debris to the eastern door and opens it.
This message was last edited by the player at 09:35, Sun 05 Sept 2021.
Aurion Moonbeak_
player, 181 posts
Wed 8 Sep 2021
at 01:01
  • msg #905

The Dark Tower - Level The Second

"Asleep! On duty!" Aurion snarls at Halphed. "I'm here to do an inspection. Seems I should have come sooner. "

He turns to the gaggle of recently rescued captives behind him. "Stay here and guard this door while Halphed is busy saving his career."  He gives them an unambiguous signal to play along (wink). "And let them know upstairs that I'll be delayed here only a short while." He glances toward Leisha with a completely ambiguous arched brow, then turns back to Halphed and points at the door with a hand that bears the mayor's ring. "Open up and lead on, show me everything!"
Skald
GM, 1460 posts
Licenced to Kill
Sun 12 Sep 2021
at 06:57
  • msg #906

The Dark Tower - Level The Second

"First time for everything, I suppose," Halphad seems genuinely disinterested, though he greets the news of an inspection with a broad smile, which doesn't fade even as Aurion proffers the hand with the mayor's ring.

"That might be a problem though," the guard surmises.  "A gift, perhaps ?"

Despite his friendly but unhelpful attitude, he has no trouble standing aside to allow the Elf and his entourage access to the door.

-----oooOOO000-----

Pleased with the way things are going, and with a confidence that all should find terrifying, Tesseryn proceeds to fling open the eastern door ...

...to reveal a circular chamber, rather familiar to some of you, perhaps seventy feet across, with a tall ceiling, doors to the north, east and south, and a large hole in the floor nearby.

In the middle of the room stands a stone statue, towering over Tesseryn by a good five feet.  Its features are very similar to the relatively smaller silver statue of  Mitra that Wrukaog carried for some time, but with certain subtle differences that render it not so much noble and godlike as simple and ugly.

The statue wears red shorts, black pointy-toed shoes, an ornately floral patterned vest over a ruffled shirt, and a red pillbox hat, and holds an inordinately large broom.

"Your belt !" Samalgidacion greets the ex-Paladin.  "Give it to me !  Oh, it's you."
Aurion Moonbeak_
player, 182 posts
Sat 18 Sep 2021
at 09:53
  • msg #907

The Dark Tower - Level The Second

"Not likely!" Aurion sniffs. He plucks a scroll from a pocket of his robe and steps forward, gesturing with it for Halphed to open the door. "Lead on Halphed."
Tesseryn Brightsoul
player, 396 posts
Ex-Paladin
Holy Liberator
Sat 18 Sep 2021
at 16:47
  • msg #908

The Dark Tower - Level The Second

"Ah!  Sam!  So, we're back here again."  Tesseryn is surprised and pleased to find this round room and it's statue inhabitant again.  He enters the room, unbuckling his belt with the leering goblin faces, hoping to swap again and be rid of the ugly thing.  He offers his out to the statue while holding up his sword and metal breeches and making introduction to the newest member of the party.  "Gratchscartch, this is Samalgidaceon.  He likes belts.  Feel free to swap yours to make friends."
Skald
GM, 1461 posts
Licenced to Kill
Mon 20 Sep 2021
at 06:39
  • msg #909

The Dark Tower - Level The Second

"Awfully sorry," Halphed tells Aurion, unapologetically.  "I'm afraid it's locked.  And, alas, I don't have the key."

----oooOOO000-----

Though Tesseryn fumbles with his belt, the ex-Paladin is unable to remove it ... though Sam seems to have lost interest in it after recognising the wearer.  The statue does stare keenly at the door to see if any other belts might be in the offing.
Aurion Moonbeak_
player, 183 posts
Tue 21 Sep 2021
at 01:04
  • msg #910

The Dark Tower - Level The Second

"Of course. I'll return later with a key." Aurion turns about and gestures for the others to return upstairs. He makes his way slowly back to the pitch black doorway, but using his elvish senses to detect secret doors along the way, and look out for the lizard. Halfway up the stairs, where they narrow for no apparent reason, he casts Detect Magic to check for more illusion-covered walls.

Back at the black doorway he looks thoughtfully at its nothingness. "I'm up for a slice of toast and a sip of wine. How about the rest of you? Should we call it a day?" He steps into Burkam-Shem's workroom and asks hopefully "Hingest, does Shem keep any food or drink in here?" After that he'll either make toast or slump down in a comfy chair to read one of Shem's books while he waits for the gnoll to return the others through the dark room.
This message was last edited by the player at 01:34, Tue 21 Sept 2021.
Tesseryn Brightsoul
player, 397 posts
Ex-Paladin
Holy Liberator
Fri 24 Sep 2021
at 10:33
  • msg #911

The Dark Tower - Level The Second

Tesseryn gives up on his belt, grimacing at the ugly thing.  "I recall that you have never left this room, Samalgidaceon, and you don't know what's beyond these doors.  Can you remember who comes and goes through here?  Goblins?  The wizard Berkam Shem?  Anyone else?  And do you mind if we search beyond these doors later?"  He pauses for answers and permission before leaving the room with the statue and closes the door.  Outside he asks the others, "Shall we regroup and rest?"
Cogwitz
player, 132 posts
Mon 27 Sep 2021
at 06:53
  • msg #912

The Dark Tower - Level The Second

"So this is where that giant you mentioned is hiding out," Cogwitz muses.  "That perpetually rolling ball is just up the corridor from there then - those argumentative doors too," the halfling nods towards the chamber.

"I'm rather fond of this belt," he pats his ample belly where his belt of healing holds his pants up, "family heirloom, you know.. and would rather not hand it over, so I think I'll steer well clear of him!"
Brindle
player, 1000 posts
Brindle Thistlefoot
Halfling
Sun 3 Oct 2021
at 08:17
  • msg #913

The Dark Tower - Level The Second

Brindle looks at his own belt for a moment then shakes his head.

"I already swapped belts here too. Yes, let's find the others and rest up. Goodness knows how many meals we have missed down here already!"
Wrukaog_
player, 95 posts
Mon 4 Oct 2021
at 12:28
  • msg #914

The Dark Tower - Level The Second

Wrukaog glances down at his own belt, which is made of leather braids with an ornate dragon buckle.

"Yeah, me too. It's a good un. I reckon I'll keep it."

He looks at Brindle and grins.

"Are you always thinking of your stomach? Good on ya. I hope you're thinking of enough to fill mine too! Yeah, let's go find out what's cooking!"
Skald
GM, 1462 posts
Licenced to Kill
Sat 9 Oct 2021
at 06:08
  • msg #915

The Dark Tower - Level The Second

Halphad smiles insolently as Aurion leads Leisha and the not-so-merry band of ex-prisoners back up the stairs, with but a quick pause for a fruitless examination of the walls before returning to Berkam-Shem's workshop.

Having learned from the talking (if not talkative) ceiling that 'Shem usually orders in', the Elf, hungry and unable to find anything else to read to take his mind off his stomaach, leafs through the ink-stained parchment sheets. 

-----oooOOO000-----

After Samalgidaceon disinterestedly admits that his visitors are infrequent and all vaguely look like Tesseryn himself, and with a shrug that indicates he has no objection to any comings and goings (though his interest is piqued that there might be other belt-bearers around) the ex-Paladin resignedly closes the door and, having garnered everyone's agreement on how to proceed (over the sound of rumbling stomachs), prevails on Gratchscartch to lead the way back through the darkness ...

... where you all meet up once more outside the temple entrance.  Discussion about exactly where you might find a quiet corner to rest and recuperate, undisturbed, proceeds apace.

OOC: Map of the proceedings updated ...
Brindle
player, 1001 posts
Brindle Thistlefoot
Halfling
Sun 10 Oct 2021
at 13:08
  • msg #916

The Dark Tower - Level The Second

"Shall we go back to visit the gnomes again? The food was good there," Brindle suggests eagerly.
Gratchscartch
player, 14 posts
Tue 12 Oct 2021
at 04:36
  • msg #917

The Dark Tower - Level The Second

In reply to Brindle (msg # 916):

As the Goblin's depart so too does Gratchscarth's anger and command of the situation.  Like a Chihuahua his vicious snarl rapidly shrinks back into a retreating snivel as the adrenaline leaves him.  He tries to regain his composure but for the moment fails, looking blankly at the now empty room.

Drawing in a deep breathe to settle himself the smells of the Goblins does it's magic and breaks him from the mental paralysis.  He follows the Goblins, perhaps a spark of memory in the back of his head advising him their rush towards wherever they are going might present some merriment in the form of their decapitation or falling into spiked pits.





OOG:  Sigh! Spoke too soon, more visits to hospital for more cuts and slices.  Getting older really isn't that much fun.
Wrukaog_
player, 96 posts
Fri 22 Oct 2021
at 13:53
  • msg #918

The Dark Tower - Level The Second

Wrukaog watches the gnoll wander off after the goblins with a bemused smile on his face.

"Dat's a good doggie," he finally mutters. "Kinda weird, not trained proper, but I kinda liked him anyway."

He looks around at the rest of the group.

"So, what's it going to be? Back to the gnomes for a feed and a rest?"
Tesseryn Brightsoul
player, 398 posts
Ex-Paladin
Holy Liberator
Mon 25 Oct 2021
at 10:17
  • msg #919

The Dark Tower - Level The Second

OOT: ... Good luck with the surgery G.  Yep, getting older sucks.  Glad in-game G has found something to laugh at :-)

Tesseryn agrees with Brindle. "Yes.  And I'd like to ask them for more than just food this time.  It seems to me that they are far too preoccupied with preserving the status quo.  I think they could prove more tangible support to help us tip the balance."

He watches Gratchscartch go and calls after him. "I'll get this refilled at least!  If you need to find us, follow this trail.  Good hunting!"  He drags the empty sausage packet against the wall to make a scent trail for the gnoll to follow.

He leads the way upstairs towards the entrance to the white tower.
Aurion Moonbeak_
player, 184 posts
Mon 25 Oct 2021
at 13:34
  • msg #920

The Dark Tower - Level The Second

When the others reappear from the dark doorway, Aurion tosses aside the scroll he was browsing, springs out of the comfy chair and closes the door to the workroom. "Shem deserves to have his brains turned to mush up there, though I doubt you'd notice a difference".

On the long walk back he tells a tale of the unhelpful Halphed. "I really have no idea whats beyond that door. I'm going to ask Gnevron for parchment to make a map of all we've seen, maybe the gnomes can help orient it so we can see how it all fits together, and maybe that'll give a clue about what's there."

At the flight of stairs leading up to the skeleton room he wonders "Did the orcs make it back with the barrel of ale?" He presents the mayors ring to calm the skeleton mob and has a good look around to see whether the orcs made it through.
Skald
GM, 1463 posts
Licenced to Kill
Mon 1 Nov 2021
at 12:39
  • msg #921

The Dark Tower - Level The Second

One everyone has wished Gratchscartch the best of luck, as the gnoll pads away in pursuit of some goblin fun, you all head down the narrow south passage that leads to the large chamber where you met the dice rolling giants, thence up the stairs to the upper level where Aurion proffers the mayor's ring to drive the undead back a pace to allow you past. 

Skirting around the remains of a zombie you dealt with earlier, and noting that there's now several dead orcs decorating the chamber (looks like that barrel of ale you were waiting on won't be arriving anytime soon), you pause as an armoured head pokes around the corner from the opening in the north wall.

"You here to relieve us ?" the owner asks with a certain amount of wistful longing, hurrying back out of sight as several undead lurch towards him, though they stop on the threshold of the opening.

"We've been down here a while ... not that we're complaining," he complains in the fashion of one who would deny it and blame you if put to the question.

Map of the proceedings updated ...
Tesseryn Brightsoul
player, 399 posts
Ex-Paladin
Holy Liberator
Tue 2 Nov 2021
at 09:31
  • msg #922

The Dark Tower - Level The Second

"Friends of yours?"  Tesseryn asks pointedly of Aurion as he steps over an orc corpse.  He heads for the exit, weary of this perplexing place for today, yet hopeful to re-visit the white tower and petition for aid in this quest.

Then the armoured person announces himself.  Tesseryn clanks to a halt, and turns his annoyed glare in that direction.  He takes a deep thoughtful breath as he considers a lie, then just shakes his head. "No!"  He takes a step toward that opening then pauses, waiting to see whether Aurion will part the undead sea, walls of skeletons to the left and zombies to the right.
Gratchscartch
player, 15 posts
Fri 5 Nov 2021
at 07:25
  • msg #923

The Dark Tower - Level The Second

In reply to Tesseryn Brightsoul (msg # 922):

OOG: I wasn't intending to detach from the game, just being in character.  He's not exactly the sharpest tool in the shed.

GM, when appropriate Gratchscartch will notice no-one has followed and return to the party thanks to the sausage daubing impressionism of Tesseryn. Suasagism!

Surgery is yet another wound which doesn't want to heal itself.

Aurion Moonbeak_
player, 185 posts
Mon 8 Nov 2021
at 10:36
  • msg #924

The Dark Tower - Level The Second

OOC: go well G. Drop back in whenever you can. :--)

"Not any more." Aurion replies. He retrieves the parchment note he gave the orc's, examines it briefly then returnes it to a pocket of his robe.

Holding aloft the Mayors ring, he presses through the silent shuffling crowd and smiles enigmatically at the speaker. "Don't listen to him... he means 'No, you'll have to relieve yourself.' Old joke from the Two Ronnies I suspect. Now, yes, of course, you're relieved. Are you heading upstairs or down? There have been a few changes up...!"
Brindle
player, 1002 posts
Brindle Thistlefoot
Halfling
Sat 13 Nov 2021
at 13:14
  • msg #925

The Dark Tower - Level The Second

Brindle follows close behind Aurion as he makes his way through the crowd of undead.

"Is there anything we should know about before you guys head off? Has anyone come past this way while you have been here?" he asks the guard.
Skald
GM, 1464 posts
Licenced to Kill
Sun 14 Nov 2021
at 14:30
  • msg #926

The Dark Tower - Level The Second

Even without Aurion's kind permission, the guard seems much relieved by his assurances as the tide of undead part for the Elven mage, shuffling and moaning as they back away from the ring, and even the reappearance of Gratchscartch, his nose twitching as he scampers up, following the trail of sausage odours, does naught to dampen his spirits.

"Back to the village," the guard nods, gratefully, seemingly unconcerned about whatever changes there may have been.  Indeed, given the nervous and frequent glances he casts back over his shoulder, it seems he is far more worried about what's behind him than than what might be happening 'upstairs'.  "All quiet here," he informs Brindle, thankfully.  "Haven't seen anyone.  Heard a few noises, but we did our duty and stayed at our posts."

Over his shoulder, you can see a largish room, wider, if a little shorter in length than the one you're currently standing in.  Towards the north-east corner a strangely shaped piece of stone protrudes from the floor and through the wall - what appears to be the capstone of a pyramid.

Around the room are another seven guards, all with their full and most earnest attention on a cage that hangs down halfway from the ceiling, about ten feet off the ground, in which lies a puppy, fast asleep.

OOC: Map of the proceedings updated ...
Aurion Moonbeak_
player, 186 posts
Tue 16 Nov 2021
at 10:18
  • msg #927

The Dark Tower - Level The Second

"Ishpemo is the new mayor up there now." Aurion explains conversationally while trying to get a peek at the room behind the guard. "We're new too. We asked him why we're guarding a puppy but he said you'd fill us in."
Tesseryn Brightsoul
player, 400 posts
Ex-Paladin
Holy Liberator
Wed 17 Nov 2021
at 09:25
  • msg #928

The Dark Tower - Level The Second

"We're also looking for Sheriff Merth.  Have you any idea where he's hiding?"  Tesseryn would like to close that chapter.  He peers past the guard as he scans the room beyond for any traces of evil.
Gratchscartch
player, 16 posts
Sun 21 Nov 2021
at 10:40
  • msg #929

The Dark Tower - Level The Second

In reply to Tesseryn Brightsoul (msg # 928):

Before the Gratchscartch's can search out the source of more sausages the sight of the caged puppy causes his eyes to narrow and an odd look of sorrow flitters for a moment prior to his chest being thrust out.

Heedless of his current companions (or perhaps too thick) he accusingly states

"How rrrotten, can't much have eaten it's firrrst halfling head yet.  Why cage?"

After this he lets out a series of barks and yips that are strangely somewhat a softer tone than normal for him and he tries to make his way cage side.
Brindle
player, 1003 posts
Brindle Thistlefoot
Halfling
Sun 21 Nov 2021
at 14:39
  • msg #930

The Dark Tower - Level The Second

Brindle will follow the others into the room when he is able to do so.

He looks around at the guards and frowns.

"This is all a bit stiff, isn't it? I mean, I know guards have to stay alert but, really, would it hurt to at least provide some chairs so a chap can rest his legs for a bit? Look, guys, next time you come down, at least bring a few chairs with you, eh?" he suggests.
Wrukaog_
player, 97 posts
Sun 21 Nov 2021
at 14:48
  • msg #931

The Dark Tower - Level The Second

Wrukaog grins at Gratchscartch and follows him into the room straight away.

"Don't worry, boys. He's a good doggy, really!" he reassures the guards with a grin.
Skald
GM, 1465 posts
Licenced to Kill
Thu 25 Nov 2021
at 05:42
  • msg #932

The Dark Tower - Level The Second

"Puppy !" the guard laughs derisively, shrugging his shoulders at the news of Ishpemo's elevation and shaking his head to deny any knowledge of Sheriff Merth's whereabouts.

"The 'Terrible One' certainly has a sense of humour !" he grins broadly with the avuncular attitude of an old hand delighted to be able to show off under the guise of teaching the new recruits the ropes.

"What we have here just looks like a puppy," he pauses for a second just to warn Gratchscatch back from the dangling cage, "don't get too close there.  No, this is no puppy.  This is the pet of the original high priest of the temple of Mitra.  It had shifted into puppy form to try to hide from the victorious hordes of Set after they destroyed the temple, but Haffrung recognised it for what it was and realised that it was susceptible to a simple sleep spell in that form."

"Clever man, or whatever he is now, Haffrung.  He also fashioned this cage to keep it asleep ... we're not so much guarding the puppy as stopping anyone from trying to wake it.  What a disaster that'd be !"

"Still, now you're on the team eh ?  Guard duty is a doddle - nothing gets past those undead out there without the mayor's approval, so there's not a lot to do.  You're right, though, he tells Brindle, "some chairs would be nice.  I'll ask about that."

"So, it's all yours now.  C'mon lads, first round's on me !"

He holds his hand out to Aurion, obviously expecting to be given the mayor's ring.

"Oh, forget me own head next ... sorry, almost forgot - the puppy's actually a dragon, I'm told.  Well, we must be off ..."
Aurion Moonbeak_
player, 187 posts
Sun 28 Nov 2021
at 12:09
  • msg #933

The Dark Tower - Level The Second

"Ah! That all makes sense now, thank you,,," Aurion pauses to let the guard fill in his name.

"Onoch has been handing out these." He pulls the crumpled parchment from his pocket and passes it to the guard, moving close and dropping his voice conspiratorially, "Fakes! This is the only thing that will keep you safe. Don't let him have it, best you keep it secret." He drops the Mayor's ring into the guards hand.

Stepping back to let the guards leave he chuckles, "And Myrtod is looking for volunteers to do his laundry."
Tesseryn Brightsoul
player, 401 posts
Ex-Paladin
Holy Liberator
Sun 28 Nov 2021
at 12:15
  • msg #934

The Dark Tower - Level The Second

Tesseryn also steps back to let the guards leave. "What about that pyramid thing, can we sit on that?"

As they leave he pats the leather sack he carries.  "No need to hurry back, you've done your share, and we've food for a week."
Brindle
player, 1004 posts
Brindle Thistlefoot
Halfling
Sun 5 Dec 2021
at 09:53
  • msg #935

The Dark Tower - Level The Second

”Wow, a dragon turned into a puppy? That’s amazing! I bet I can come up with some great limericks about that one. This should be fun. Say, what type of dragon was it? If it was anything to do with Mitra I bet it was one of those goody-goody metallic ones. Let me guess - silver, right?” Brindle asks as he moves closer for a good look at the mysterious prisoner.
Wrukaog_
player, 98 posts
Sun 5 Dec 2021
at 10:16
  • msg #936

The Dark Tower - Level The Second

Wrukaog peers at the puppy in the cage too, then voices a more practical question.

”Right, so, do we feed it or starve it? Heh, what happens to its dung when you clean it out the cage? Does it turn into stinking dragon dung? If that’s the case, someone else gets that carking job!”
Skald
GM, 1466 posts
Licenced to Kill
Tue 7 Dec 2021
at 06:46
  • msg #937

The Dark Tower - Level The Second

"Rukbat," the spokesguard introduces himself, frowning at the crumbled parchment and accepting the major's ring with an effusion of gratitude, slipping it onto his finger and holding it up to allow his seven companions to safely file past the undead horde without.

He rolls his eyes at the Elf's offhand remark regarding laundry, tapping his nose as he acknowledges the warning, following after the other guards as he continues to answer your questions.

"I wouldn't touch the pyramid," he warns Tesseryn with the air of one who has no intention of hurrying back, indeed even returning at all if he can help it.

"... bronze I think someone said, though you don't want to find out for certain !" he laughs as he corrects Brindle's guesses.

"Again ... you never want to find out !" his roar of laughter at Wrukaog's observation echos faintly as he recedes in the distance.  "I think the cage is 'timelocked' or whatever the right arcane term is ... that's one very old puppy !"

And with that he passes beyond earshot, leaving you alone in the room with the caged puppy.  With the ring gone, the horde of undead in the adjacent chamber press close ... but do not cross the threshold.

OOC: Map of the proceedings updated ...
Brindle
player, 1005 posts
Brindle Thistlefoot
Halfling
Fri 10 Dec 2021
at 14:00
  • msg #938

The Dark Tower - Level The Second

Once the guards are gone Brindle looks at the cage and thinks about what Rukbat had said.

"Timelocked? Has anyone ever heard of anything like that before?" he wonders aloud.

OOC: Brindle will try to remember anything he has ever heard of that might be what the guard was talking about, then will cast Detect Magic to study the strength and type of magical auras on the cage.

Brindle rolled 25 using 1d20+13.  Knowledge arcana skill check.
Brindle rolled 24 using 1d20+14.  Spellcraft check.

Skald
GM, 1468 posts
Licenced to Kill
Sun 19 Dec 2021
at 04:37
  • msg #939

The Dark Tower - Level The Second

While the rest of you wait with baited breath, not at all disturbed by the horde of undead moaning in the chamber behind you, Brindle ponders for a moment then casts a spell to try to confirm his suspicions ...
Brindle
player, 1006 posts
Brindle Thistlefoot
Halfling
Sun 19 Dec 2021
at 14:33
  • msg #940

The Dark Tower - Level The Second

After studying the magical auras surrounding the imprisoned puppy, Brindle sighs and shakes his head.

"I  believe it is imprisoned by a Temporal Stasis spell. A powerful enough mage might be able to remove it with Dispel Magic, but I couldn't manage that myself, even if I had that spell prepared. Oh, I have the spell of Dispel Magic in my spellbook all right, but I'm afraid my mastery of magic is not quite strong enough to defeat that spell, even if we wanted to," he reports.

Then he brightens up again as he looks at Aurion.

"Say, I don't suppose you could manage it, could you?" he asks the elf. "Or maybe that naga could do it!"

OOC: DC26 caster level check (D20 + caster level) required on the Dispel Magic check.
Cogwitz
player, 133 posts
Fri 24 Dec 2021
at 06:34
  • msg #941

The Dark Tower - Level The Second

"The gnomes in the White Tower might be able to help," Cogwitz pipes up, "those lammasu seemed quite lore-wise."

"Unless there's anywhere down here where magic doesn't work at all," the Halfling ponders. "That's one of the usual obstacles that the ones that build these sort of places like to throw at inquiring souls like us.. though I don't remember coming across anything like that yet. Mind you, it's all been a bit of a whirl!"

He raises an inquiring brow in case anyone else can recall the like.
Brindle
player, 1007 posts
Brindle Thistlefoot
Halfling
Mon 27 Dec 2021
at 04:41
  • msg #942

The Dark Tower - Level The Second

Brindle thinks back over the many places they have visited here but eventually shakes his head.

"I can't remember anywhere that magic didn't work. That doesn't mean there wasn't anywhere like that, just that I can't remember or didn't notice that effect. It would be a good idea to ask the naga or the gnomes and lamassu about that, too."
Aurion Moonbeak_
player, 188 posts
Mon 27 Dec 2021
at 09:31
  • msg #943

The Dark Tower - Level The Second

"Oh probably, Master Thistlefoot, in a year or two." Aurion assures Brindle. He looks at the cage to see if it can be unhooked and carried out whilst waiting for this eternity to pass.
Tesseryn Brightsoul
player, 402 posts
Ex-Paladin
Holy Liberator
Mon 27 Dec 2021
at 09:50
  • msg #944

The Dark Tower - Level The Second

"There was such a place.  The Heart of Law stripped all enchantments from me."  Tesseryn looks somewhat uncomfortable speaking of it ... the sting of his disgrace still raw in his mind.

"We'll need a way out of here, now that that ring is gone."  He gives Aurion a pointed look.  He draws his sword and clanks forward to the line of waiting undead.  Looking back over his shoulder his face cracks into a grin as he spots Wrukaog in the crowd.  "Anyone care to join me?"  He sets about doing what he does best, even enjoying it.
Wrukaog_
player, 99 posts
Mon 27 Dec 2021
at 14:09
  • msg #945

The Dark Tower - Level The Second

"Hell, yeah!" Wrukaog responds enthusiastically in response to Tesseryn's invitation.

He quickly steps forward alongside the ex-paladin to unleash a suitable element of mayhem upon the ranks of undead with his greataxe.
Brindle
player, 1008 posts
Brindle Thistlefoot
Halfling
Mon 27 Dec 2021
at 14:26
  • msg #946

The Dark Tower - Level The Second

Brindle frowns at Tesseryn and Wrukaog's impulsive actions but then just sighs resignedly. He swiftly retrieves a pair of wands from his backpack.

He hands one wand to Vashalla.

"This is that Wand of Lesser Vigor I let you use earlier. The command word is Blooming. Please use it again on Wrukaog first. It only heals slowly over the course of about a minute but he is already carrying a few minor cuts and bruises and will undoubtedly acquire a few more shortly. When Tesseryn gets wounded use it on him as well. In fact, feel free to use it on anyone who needs it."

Then he points the other wand at Wrukaog and says, [Language unknown: "Amese E!"]

OOC: Wand of Lesser Vigor cures 1hp damage per round for 11 rounds. Only one casting of this spell will function on each recipient at a time (i.e. they don't stack). Wand of Bull's Strength will give +4 Strength for 3 minutes. Brindle will cast Bull's Strength on Tesseryn next round.
Skald
GM, 1469 posts
Licenced to Kill
Fri 31 Dec 2021
at 07:52
  • msg #947

The Dark Tower - Level The Second

Aurion and Leisha stare up at the cage hanging over their heads, tantalisingly out of reach, about ten feet above the floor that is suspended from a hook at the end of a chain that is fixed to the ceiling.  Gratchscartch hovers nearby, mostly concerned for the puppy's well-being.

Everyone else, with varying degrees of enthusiasm follows Tesseryn's lead.

The ex-Paladin is joined by Wrukaog in the ten feet wide opening to the south as the pair make sure they get the best position right at the front of the horde of undead.

Brindle and Vashalla manage to elbow their way in behind the two, the Halfling providing wands for both as he and the priestess set to using them to good effect, concentrating their efforts on the big Orc for starters.

Haltaashar and Moram are left disappointed and can only take their places at the back.  Moram's expression indicates that while this might be one of the few, perhaps the only thing you've done since he met you that he thoroughly approves of, he's struggling to dismiss the hope that either Tesseryn or Wrukaog are swiftly slain so that he can have a go at the unliving foe.

Cogwitz and Vidonitii exchange a shrug and lounge somewhere nearby, hoping it's all over by the next Summer Solstice.

With a tide of undead before them, the ex-Paladin and the big Orc have but a moment to review what's on the menu before battle is joined.  It looks like only a few of the skeletons arrayed here managed to die in full platemail, while the rest of them cover their bones with little more than rags as do all of the zombies, though it looks like a few of their number are much fresher than the rest, and their cause of death is easily discernible as having their hearts ripped from their chests (probably just a coincidence that Tesseryn should notice this after his very recent mention of the Heart of Law) ...

Though they do not linger for long, the pair unleashing impressive blows that instantly drop the unfortunate two undead at the pointy end of things.  If anything Tesseryn's blow, which cuts his foe in twain and sends bone shards flying, puts him ahead on points, even if it was just a skeleton to Wrukaog's zombie.

There is a sudden hush as the ex-Paladin and the big Orc ... and all the arrayed undead eye the space that has opened up ...

OOC: Map of the proceedings updated ...
Tesseryn Brightsoul
player, 403 posts
Ex-Paladin
Holy Liberator
Sat 1 Jan 2022
at 03:06
  • msg #948

The Dark Tower - Level The Second

Tesseryn steps forward without hesitation.  "Thanks." he responds when he feels the Beef Up wand's effect.  "We'll soon make room." he promises, sensing the disappointment behind him.  He hews away at another pair of unfortunates. 
OOC: Mitra's Ring gives Protection fromEvil 10'r around Tesseryn.  Tesseryn will step again to the east when possible to open a space for Moram beside him.
This message was last edited by the player at 08:59, Sun 02 Jan 2022.
Aurion Moonbeak_
player, 189 posts
Sun 2 Jan 2022
at 08:58
  • msg #949

The Dark Tower - Level The Second

Staring up at the cage, Aurion digs within his well of creativity to come up with a solution ... or at least something interesting to do. "So, if we can't open it then we ought to take it with us. Perhaps the the Heart of Law will break the spell as Tesseryn suggests. First let's break that chain."

As an experiment he points a long finger at the chain and shoots a blob of acid at it, watching closely to see if it has any effect.

"Brindle, did your detection reveal any protections on the cage? It it safe enough to stand on, say if Leisha's packing a hacksaw?"

With plenty of time while the warriors chop down the forest of corpses, Aurion leaves the acid to do its job and turns to the pyramid poking out of the wall. He ponders it for a bit, sniffs it, peers at it from all angles, pokes it with his staff, casts Detect Magic and ponders it a bit more.

OOC: possibly a few rounds worth of actions and pondering there.

15:47, Today: Aurion Moonbeak_ rolled 20 using 1d20+4.  ranged touch Acid Splash on chain.
15:55, Today: Aurion Moonbeak_ rolled 21 using 1d20+15.  spellcraft check for pyramid.
Brindle
player, 1009 posts
Brindle Thistlefoot
Halfling
Sun 2 Jan 2022
at 09:08
  • msg #950

The Dark Tower - Level The Second

Brindle beefed up Tesseryn with his wand of Bull’s strength then stepped back out of the way to make room for the next rank of heroes to step forward to join the fight. He will use his wand on Haltaashar and Moram too in the next couple of rounds if they are going to join in.

In between casting spells from the wand he will cheerfully discuss strategies for unhooking the cage with Cogwitz.

”See if you can get a rope over the cage then drag it round to catch on the hook and chain. That will let you climb up on the cage. Once you get up there you will be be able to loop the rope through the top of the cage, then feed both ends of the rope through separate links of the chain so it acts like a pulley. Toss the two ends of the rope down so we can pull the he cage up a bit and you will be able to unhook it from the chain, then we’ll lower it to the ground.”
Wrukaog_
player, 100 posts
Sun 2 Jan 2022
at 09:18
  • msg #951

The Dark Tower - Level The Second

Wrukaog laughed in glee as his first zombie fell and stepped forward without hesitation alongside Tesseryn.

”I gotta learn how to do that carking cleavage thing where you cut through one after another of these stinking bone-bags!” he laughs.
Skald
GM, 1470 posts
Licenced to Kill
Fri 7 Jan 2022
at 07:08
  • msg #952

The Dark Tower - Level The Second

Bones crunch and rotten flesh squelches as Tesseryn and Wrukaog eagerly advance over the fallen corpses.  Faced with a horde of foes that has only an all-consuming hatred of life and not much else going for them, the pair of skilled warriors have little trouble in dispatching a skeleton and a zombie apiece in a suitably gruesome and noisy fashion, with more crunching and squelching as the ex-Paladin continues to get his boots dirty, if only as a kindness in order to make way for those behind him in the queue.

Moram is equally keen to take advantage, eyes gleaming with bloodlust as he elbows Haltaashar aside to join the front row, though he lacks their weapons-skill and his scimitar, while sacred to his cause, lacks a certain hefty and satisfying weight that the others bring to the table, and fails to floor his opponent.

The previously mentioned horde also lack any care for their own continued deathless existence and they too clamber over the bodies of there own fallen to get at those offending them by breathing, though it's the skeletons who win the race, leaving the zombies languishing at the back of the heaving pack ...

... and prove that homicidal malevolence is no match for actual prowess as their claws fail to do anything more than scratch the armour of the ex-Paladin and big Orc, though Moram becomes a victim of his own ruthlessness, sticking his neck out a bit too far in his enthusiasm and is lucky to suffer the merest of scratches.

Behind them, Brindle alternates with giving Wrukaog even more of a large advantage and providing some fairly detailed technical advice to Aurion.

The mage listens absently as he tries a spell, flicking a glob of acid at the chain above him (and luckily hitting it before gravity and rebound trajectory entered the fray).  A lesser being would see no effect, but Aurion's keen Elvish sight enables him to discern that the chain holding the cage has definitely been tarnished ...

OOC: Map of the proceedings updated ...
Tesseryn Brightsoul
player, 404 posts
Ex-Paladin
Holy Liberator
Sat 8 Jan 2022
at 06:48
  • msg #953

The Dark Tower - Level The Second

"Ah yes!" Tesseryn expounds.  It's a pleasure to be doing something he's good at for a change, and probably something he won't have to feel bad about afterwards.

"A reach weapon perhaps, Haltashaar?"  A shame to see someone missing out.
Aurion Moonbeak_
player, 190 posts
Sat 15 Jan 2022
at 02:06
  • msg #954

The Dark Tower - Level The Second

"Brilliant master Thistlefoot! A block and tackle. Do you have a rope? And would Cogwitz or Leisha care to climb up? " Aurion glances up at the cage then turns his attention back to the pyramid. He casts Detect Magic and studies it's dark marble surfaces. "It's made of the same stone as the walls of the dark tower we saw below. Perhaps this is the apex of that tower, shorter than Mitra's." he sniffs.
Brindle
player, 1010 posts
Brindle Thistlefoot
Halfling
Sun 16 Jan 2022
at 04:33
  • msg #955

The Dark Tower - Level The Second

Brindle uses his wand to cast Bull's Strength on Tesseryn next (or Moram if Tess is already boosted).

Hearing Aurion's request he quickly retrieves a small coil of silk rope (30ft long) from his handy haversack and passes it to Leisha and Cogwitz so they can climb up and start to unhook the cage.

"Haltashaar, you could use that wand to cast Lesser Vigor on Moram straight away so any more injuries those skeletons manage to inflict will heal while he fights," Brindle suggested.
Wrukaog_
player, 101 posts
Sun 16 Jan 2022
at 04:43
  • msg #956

The Dark Tower - Level The Second

"I'm gonna smash you all so hard even a dog can't find a bone big enough to gnaw on!" Wrukaog declares as he swings his axe at the next of his undead foes.
Skald
GM, 1471 posts
Licenced to Kill
Mon 17 Jan 2022
at 04:56
  • msg #957

The Dark Tower - Level The Second

The horde of undead take what promises to be but the beginning of some substantial losses, Tesseryn and Wrukaog cutting down two apiece with little effort, while some fine swordwork from Moram adds another to the tally, the bane of infidel gaining a bit more oomph from a timely poking with Brindle's wand. 

Following his example Vashalla wields her borrowed wand to get in some preemptive healing upon her kinsman ... though the efficacy of the spell doesn't get much of a work out, for while the undead press forward with mindless yearning, their teeth and claws fail to get past the front row's guard as the rotted corpses of the fallen crunch and squelch beneath their feet.

Unable to get a seat at the table, Haltashaar follows the ex-Paladin's advice and starts looking around for a spear or the like.

With the numbers without dwindling, those within the inner chamber continue to concentrate their unwavering attentions on the dangling cage.

With Brindle's rope in hand, and Aurion urging him on, Cogwitz eyes the chain from which the cage is supsended, then crouches, eyes on the prize ...

... then winks at the mage as he vanishes, only to reappear fifteen feet above where he snags the chain and sets to feeding one end of the rope through the links as it rocks gently back and forth.

OOC: Map of the proceedings updated ...
Wrukaog_
player, 102 posts
Mon 17 Jan 2022
at 15:06
  • msg #958

The Dark Tower - Level The Second

"Don't say I didn't warn ya!" Wrukaog snarls as his greataxe disassembles two more of the assembled undead.

He seems to be enjoying this opportunity to wreak havoc again.

Wrukaog_ rolled 20,22 using d20+15,d20+10.  Atk x 2; +15/+10.
Brindle
player, 1011 posts
Brindle Thistlefoot
Halfling
Mon 17 Jan 2022
at 15:22
  • msg #959

The Dark Tower - Level The Second

"Nice trick," Brindle compliments Cogwitz, then settles back to watch.

He alternates between watching the progress of the cage removalists overhead and the undead eradication team at the doorway. He will hold his wand of magic missiles ready in case any of the undead prove to be too troublesome but won't interfere in that battle while the fighting men have it under control.
Tesseryn Brightsoul
player, 405 posts
Ex-Paladin
Holy Liberator
Sat 22 Jan 2022
at 06:08
  • msg #960

The Dark Tower - Level The Second

The plan is working well and Tesseryn sees no need to change anything at this stage.  He hews away at another pair of unfortunates.

OOC: This thread is nearing the 1,000 post limit.  Please request your GM creates a new thread. ... for God's sake Skald, make a new thread!!!
Aurion Moonbeak_
player, 191 posts
Sat 22 Jan 2022
at 06:50
  • msg #961

The Dark Tower - Level The Second

"Very nice!" Aurion agrees, gazing up appreciatively. "You made that look effortless...well, half the effort."

He continues concentrating to Detect Magic on the pyramid. "A 'squat monstrosity' Gnevron described it..." he comments, continuing his earlier theme. He waves a dismissive hand at Cogwitz. "Not you."
Skald
GM, 1472 posts
Licenced to Kill
Sun 30 Jan 2022
at 06:37
  • msg #962

The Dark Tower - Level The Second

The undead horde, to a rotting corpse, push and heave, moan and groan, fighting tooth and nail to get to the fore there to face a certain carving up and swift release from the torture that is their unlife.

Tesseryn and Wrukaog reliably provide, though Moram, perhaps unused to quite so much evil, falters, though he is well behind in the body count anyway.

The mound of undead is growing steadily, and it seems that those eagerly benighted and restless dead clambering forward upon the broken bodies of their fellows will soon be in danger of garnering the advantages of higher ground as tooth and claw strike out at the front line of the forces of good and Wrukaog, all to no effect whatsoever.

Since his burly companions are doing such a good job, Brindle elects to watch the more technical efforts of his kinsman, though unlike Aurion, holds back on the faint praise and near misses with the insults, despite which Cogwitz manages to finish threading the rope and quickly ties it to the cage before unhooking it and lowering it to the ground.  None of which disturbs the sleeping puppy within in the slightest. 

OOC#1: Map of the proceedings updated ...

OOC#2:
Tesseryn:
for God's sake Skald, make a new thread

Never !  ;>

Wrukaog_
player, 103 posts
Sun 30 Jan 2022
at 08:44
  • msg #963

The Dark Tower - Level The Second

Wrukaog grins as his greataxe carves deep into the next of the living dead to face him but then finds himself off balance and his next blow is a poor one. A stream of orcish curses follows!

Wrukaog_ rolled 32,12 using d20+15,d20+10.  Atk x 2; +15/+10.
Brindle
player, 1012 posts
Brindle Thistlefoot
Halfling
Sun 30 Jan 2022
at 08:54
  • msg #964

The Dark Tower - Level The Second

Brindle applauds Cogwitz's successful engineering exploits as the cage safely reaches the floor.

"You better take care, Cogwitz! If you keep displaying engineering skills like that, folks might start to mistake you for a gnome!" he chuckles.

He will still keep an eye on the battle and if he sees an obstinate skeleton or zombie clinging stubbornly to its last few hit points he will cast a ray of Disrupt Undead at it (1d6hp damage) to finish it off, or use his wand of Magic Missiles if any of the undead look particularly threatening.
Tesseryn Brightsoul
player, 406 posts
Ex-Paladin
Holy Liberator
Tue 1 Feb 2022
at 10:23
  • msg #965

The Dark Tower - Level The Second

The plan is working well and Tesseryn sees no need to change anything at this stage.  He hews away at another pair of unfortunates.

OOC: Please, Skald.  Please make a new thread.  Who knows what might happen if the number of posts exceeds 1000 ... please, please, please don't let bad things happen to us!
Skald
GM, 1473 posts
Licenced to Kill
Sat 5 Feb 2022
at 06:22
  • msg #966

The Dark Tower - Level The Second

The hacking and hewing proceeds apace.  While Wrukaog's wayward swing nearly connects the big Orc still manages to carve up one skeleton, while Tesseryn almost incidentally takes out two, opening a handy lead.  Moram fares better, but merely shatters the ribs of his intended victim, leaving it to Brindle to lean it with deadly accuracy to finish the job.

This leaves the undead horde with slightly less than half their number remaining, though the all but mindless creatures are not a jot worried by the unequal battle, showing a decided eagerness to be slaughtered for at least a second time, given their circumstances ... and indeed their failure, once more, to do any more than add some new scratches to your armour.

To the rear of the party of the first part, Cogwitz hops down in the face of a deadly insult from his kinsman to join the rest gathered around the puppy's cage.

OOC #1: Map of the proceedings updated ...

OOC #2:
Tesseryn:
please, please, please don't let bad things happen to us

While I applaud the sentiment, you and I have very different ideas about what the GM's job is ! :P   <consults Gratuitous Monster table X>

Wrukaog_
player, 104 posts
Sat 5 Feb 2022
at 14:56
  • msg #967

The Dark Tower - Level The Second

Wrukaog adjusts his grip slightly and swings his greataxe again and again, trying to find that perfect rhythm again. His blows strike home but he is clearly still not a happy orc at the moment.

Wrukaog_ rolled 16,19 using d20+15,d20+10.  Atk x 2; +15/+10
Brindle
player, 1013 posts
Brindle Thistlefoot
Halfling
Sat 5 Feb 2022
at 15:10
  • msg #968

The Dark Tower - Level The Second

Brindle leans back against the wall of the entry way, toying with his wand absently and watching the meat shields do their thing.

"I wonder if I would have time to sleep and study my spellbook before you boys run out of undead to fight?" he wonders aloud.

Naturally, that's just wishful thinking.
Tesseryn Brightsoul
player, 407 posts
Ex-Paladin
Holy Liberator
Fri 18 Feb 2022
at 10:10
  • msg #969

The Dark Tower - Level The Second

Tesseryn methodically fells two more of the undead then, before the mob can push forward again, steps forward 5' into the room.  This creates a space for Haltashaar to join in whilst still keeping all of his comrades within the circle of protection from Mitra's ring.  There, exposed on three sides, he puts up his sword and defensively fends off any who seek to attack him. 

17:52, Today: Tesseryn Brightsoul rolled 22 using 1d20+5.  second attack - defensive.
17:51, Today: Tesseryn Brightsoul rolled 19 using 1d20+10.  first attack - defensive.

OOC: Skald, if you continue to recklessly ignore RPoL warnings then Tesseryn will take matters into his own hands, and is now positioned to do so.
This message was last edited by the player at 10:23, Fri 18 Feb 2022.
Aurion Moonbeak_
player, 192 posts
Fri 18 Feb 2022
at 10:20
  • msg #970

The Dark Tower - Level The Second

"Transmutation certainly, that's what I'd use to turn a dragon into a puppy..." Aurion muses aloud to Brindle and Cogwitz, "But illusion and enchantment? Who are they trying to con?" Now that the cage is on the floor he feels along the bars and lock, even ventures to push a paw through the bars to pat the dog (and flush out any tricky spells).

18:18, Today: Aurion Moonbeak_ rolled 26 using 1d20+15.  spellctaft to identify illusion/enchantment.
Skald
GM, 1474 posts
Licenced to Kill
Tue 22 Feb 2022
at 06:36
  • msg #971

The Dark Tower - Level The Second

Both Wrukaog and Tesseryn do a fine job of dispatching more of the undead, but the ex-Paladin uses tactics, an act of supreme cleverness that no Orc would ever stoop to, stepping forward into the slavering throng to make room for more of his comrades in arms to join in the fun.

Said comrades-in-arms being rather surprised by the move, are a little slow to respond, but Moram copies Tesseryn's example, climbing up onto the mound of bodies to allow Haltashaar to push in behind him, and while both of their blades find the mark, it is left to Brindle to flick a brace of magic missiles from his wand at the injured skeletons to finish them off.

The ranks of the undead are now sadly much reduced, barely a quarter of the number they started the battle with.  And though only eleven now remain, just enough to field a Nuffleball team, their morale never wavers.  Undaunted by the catastrophic losses they've suffered, they pile on once more ... and are as consistently ineffectual as ever, more often than not biting and clawing each other in their zeal to kill you all.

In a spirit of arcane curiosity, Aurion follows in the path of all good wizards and pokes the cage with a finger, though he is somewhat surprised to find it won't go past the bars, though they're certainly wide enough - it seems some invisible force prevents him from so doing. 


OOC: Map of the proceedings updated ... and note that thread limits are for trollkin!  :P
Aurion Moonbeak_
player, 193 posts
Tue 22 Feb 2022
at 09:55
  • msg #972

The Dark Tower - Level The Second

"Well that's unusual. I've brushed off the Illusion and Enchantment, but now an Abjuration is trying to keep my hand out. We'll see about that..." Aurion fishes in a pocket for the Mayor's ring, then grimaces and draws the glass sword instead and prods the pointy end through the bars.
Tesseryn Brightsoul
player, 408 posts
Ex-Paladin
Holy Liberator
Tue 22 Feb 2022
at 10:52
  • msg #973

The Dark Tower - Level The Second

Tesseryn fends off the undead but makes no move to ...

OOC: strike!  Tesseryn is taking Protected Industrial Action in support of or advancing his claim in relation to the GM's wilful disregard of warning messages issued by the enterprise owner concerning the continuance of said thread which forms the basis of his existence.

OOC: Trollkin ... Huh? ... Urban dictionary:  ... the Trollkin likes to make posts on the wingnut side of life ...  yup, I'll wear that :-)
Wrukaog_
player, 105 posts
Wed 23 Feb 2022
at 13:44
  • msg #974

The Dark Tower - Level The Second

Wrukaog grins and adjusts his grip on his greataxe. This time he slashes sideways through the skeletons in front of him, spraying a shower of bone shards all over Tesseryn.

Then he laughs out loud.

Wrukaog_ rolled 28,19 using d20+15,d20+10.  Atk x 2; +15/+10.
Brindle
player, 1014 posts
Brindle Thistlefoot
Halfling
Wed 23 Feb 2022
at 14:00
  • msg #975

The Dark Tower - Level The Second

Brindle blows at the tip of his wand, as though blowing out a candle flame. He grins at Moram and Haltashaar, although they are probably too busy fighting for their lives to notice his cheeky grin.

Then Aurion's words catch his attention and he glances back to see what the elf is up to. He stays near the battle, though, with his wand in hand.
Skald
GM, 1475 posts
Licenced to Kill
Mon 7 Mar 2022
at 06:26
  • msg #976

The Dark Tower - Level The Second

With the Paladin practicing his defense and thereby startling both ex-Prisoners into making wayward swings (and leaving Brindle with no partially dismembered nonliving to practice his marksmanship upon), it is left to Wrukaog to mow down another couple of undead ... and thereby gain the lead in the body count !

The good news is that all the remaining undead are now in reach ... the bad news is that all the remaining undead can now reach you !  Claws and teeth lash out towards you as the pitiful remains of the horde continue their futile efforts ...

Predictably and despite their enthusiasm for the task, they fail to tear and rend in the slightest, though it should be noted that Tesseryn's defensive swordwork means they are even more spectacularly unsuccessful against him than against the rest of those braving the carnage that is the front line of the fight.

Bringing up the rear, Aurion utterly fails to insert the point of his impressive blade through the bars.   Likely magic is involved somewhere ...

OOC: Map of the proceedings updated ... and in the wise words of Mrs. Cosmopilite, "it won't get better if you picket" ;P
Tesseryn Brightsoul
player, 409 posts
Ex-Paladin
Holy Liberator
Mon 7 Mar 2022
at 07:25
  • msg #977

The Dark Tower - Level The Second

Tesseryn stabs his greatsword into the unmoving mound at his feet, the hilt easily within reach of Moram or Haltashar.  "Take it up!" he urges.  "It is the bane of all undead."  He draws his short sword and continues to defend himself.  ...the others may pick it up if they choose.

OOC: Being originally a character in a computer generated world, Tesseryn knows all too well the fate of those in stranded corrupted code.  He has withdrawn his labour and refuses to "sort anything out" until the thread of his existence is assured.  Perhaps because he cannot find a portrait holding a sign, and certainly not wishing to displease Mrs Cosmopilite, he does not picket.
This message was last edited by the player at 07:41, Mon 07 Mar 2022.
Wrukaog_
player, 106 posts
Wed 9 Mar 2022
at 13:36
  • msg #978

The Dark Tower - Level The Second

Wrukaog laughs again but this time it is at the peculiar style of dance that Tesseryn is trying to perform without tripping over the mounds of broken bones and skulls underfoot.

Krukaog swings his greataxe sideways again and again to shower more bone shards at the silly ex-paladin.

Ooh, that second swing was a good one! That severed skull almost hit Tesseryn in the back of the head!

Wrukaog_ rolled 18,28 using d20+15,d20+10.  Atk x 2; +15/+10.
Brindle
player, 1015 posts
Brindle Thistlefoot
Halfling
Wed 9 Mar 2022
at 14:44
  • msg #979

The Dark Tower - Level The Second

Brindle is becoming increasingly bored with the one-sided battle against the undead. His attention strays to the magical mystery that Aurion is investigating.

"Are you sure the force keeping you out is an abjuration? The only thing I can think of is something like Protection from Evil. That would keep out summoned creatures as well. Perhaps one of the locals might have more luck?" he suggested. "Of course, if it was actually illusion magic instead, my first guess would be invisibility."

He did still spare an occasional glance towards the battle line in case his wand of magic missiles was needed.

Brindle rolled 20 using 1d20+14.  Spellcraft check to identify spell already in effect. (Add +2 synergy bonus for 5+ ranks in knowledge arcana, so result is 22. DC is 20 + spell level so he should be able to identify it if it is only a 1st or 2nd level spell.
Aurion Moonbeak_
player, 194 posts
Fri 11 Mar 2022
at 23:38
  • msg #980

The Dark Tower - Level The Second

"Mmm, yes, moderate abjuration. The illusion and enchantment are completely gone now." Aurion murmurs as he sheathes the sword then tests the weight of the cage where it rests on the ground and eyeballs its width compared to the door. "Perhaps something like a Private Sanctum, or perhaps an alarm should it be moved? Do you think we can carry it out when those clowns have cleared the path?"

07:20, Today: Aurion Moonbeak_ rolled 26 using 1d20+15.  spell craft abjuration.
Skald
GM, 1476 posts
Licenced to Kill
Mon 14 Mar 2022
at 06:26
  • msg #981

The Dark Tower - Level The Second

Wrukaog further increases his lead over Tesseryn as the big Orc lays about him with great gusto.  Tesseryn, in a fine display of his Lawful nature, works to rule, slamming his blade into the inert pile of once more lifeless undead and taking up a shorter weapon which he uses but to defend himself.

Neither Moram nor Haltashaar so much as spare him a glance.  Being rather less skilled swordsmen, the pair are too busy fighting for their lives to risk taking up, let alone using an unfamiliar weapon.  The remaining undead might have chanced it, had they a functional thought between them, but lacking what wits they might have had in life, they instead continue their assault with rotten tooth and yellowed claw.

The two ex-prisoners, weary and bloodied, still manage to score desperate strikes against their foes of bone, but it is still left to Brindle to lean in with another rousing volley of mystical globes from his wand to finish them off.

Luckily that takes very little in the way of effort or concentration, for the Halfling's attention upon the battle has dwindled with the numbers of undead !  But five of the either fleshless or rottingly fleshy creatures remain now and by sheer chance all of them pile upon Tesseryn, sharp teeth and wickedly edged nails flashing as ... the ex-Paladin easily, even nonchalantly, fends them off with his toothpick of a blade.

Back in the back room, the resident experts continue to examine the cage, but their accumulated years of learning and experience avail them naught as they fail to discern what spells inhibit the Elf's best efforts.

OOC: Map of the proceedings updated ... universal expansion about to cross the event horizon ... please hang on tight ...
Wrukaog_
player, 107 posts
Tue 15 Mar 2022
at 15:10
  • msg #982

The Dark Tower - Level The Second

Wrukaog steps away from the doorway (5ft step south) to bring more of the undead within reach, then swings his greataxe to shatter two more of the walking dead.

Wrukaog_ rolled 34,17 using d20+15,d20+10.  Atk x 2; +15/+10.
Brindle
player, 1016 posts
Brindle Thistlefoot
Halfling
Tue 15 Mar 2022
at 15:21
  • msg #983

The Dark Tower - Level The Second

Brindle sighs in frustration and gives up on trying to untangle the magical mystery of the cage.

"Come on then, let's go. The bravos have cleared the way enough for us to carry the cage out of here now. I'm sure they can manage the last few skeletons easily now, so there is no further reason to delay," he tells the rest of the party gathered around the cage.

If they can pick it up and carry it without any problems he will lead the way out, past the battle and down the corridor towards the naga's chamber.
Aurion Moonbeak_
player, 195 posts
Sun 20 Mar 2022
at 07:24
  • msg #984

The Dark Tower - Level The Second

"No helpful 'beef up' for the porters then?" Aurion chides, but grinning as he sets his shoulder to the cage and shoves it towards the door.
Tesseryn Brightsoul
player, 410 posts
Ex-Paladin
Holy Liberator
Sun 20 Mar 2022
at 07:59
  • msg #985

The Dark Tower - Level The Second

Dropping his guard completely, Tesseryn slumps down to sit upon the pile of corpses, elbow resting on knee and chin resting on cupped palm.

OOC:  Oh dear, that's true!  Taking Protected Industrial Action is lawful under the Act.  Whereas Tesseryn would like to think  that his nature has recently swung well away from lawful.  Another moral dilemma!  How does one exhibit chaos?  Maybe start with the definition ...'"Chaos" implies freedom, adaptability, and flexibility. On the downside, chaos can include recklessness, resentment toward legitimate authority, arbitrary actions, and irresponsibility...'  Hmmmm ... a plan begins to take shape ... would he dare? ... will some sense knocked into him before its too late?
Skald
GM, 1477 posts
Licenced to Kill
Sun 27 Mar 2022
at 03:07
  • msg #986

The Dark Tower - Level The Second

Is not the very act of defining Chaos, a Lawful pursuit ?  Is not the deliberate and conscious decision to take or not take any action likewise merely a furtherance of logic and order ?  Poor Tesseryn slumps into a mire of moral and ethical turmoil, abandoning entirely the battle against the undead as he wages a more difficult war to retain his very soul !

Happily unencumbered by such weighty matters, Wrukaog gleefully hefts his greataxe and reduces another two of the foe to shattered bone.  Haltashaar, finding no foe before him, hurries around the big Orc and piles of unmoving bones to have at one of those threatening the ex-Paladin ... and while the warrior's heart is in the right place and his blow is accurate enough,the power behind it is not sufficient to do more than crack a scapula and humerus.

Still he contributes more than his fellow, for Moram's wild swing sees his blade fly from his fingers and earns Tesseryn a very judgemental glare, as if he alone was to blame for this occurrence.

But three undead remain now.  Such fell creatures are incapable of pity or contempt, yet perhaps Tesseryn's despair makes the light within him dim ... for whatever reason, two of the creatures turn away, attacking the two ex-Prisoners either side of him, to little effect, while the last ... fetches Tesseryn a powerful blow to the side of his helm that sets his befuddled brain a-ringing !

Yet perhaps a spark of light within the benighted darkness, as Vashalla takes the spot her kinsman but recently vacated, and touches the borrowed wand of healing to provide the ex-Paladin with at least some comfort in his pain and turmoil. 

Bored by the carnage without and unaware of weighty moral dilemmas being earnestly grappled with, Brindle spots his opening and picks up the cage which holds the puppy, and proceeds,despite Aurion's help, back out down the passageway towards the Naga's chamber ...

OOC: Map of the proceedings updated ... only three undead remain, and precious few posts till thread oblivion !  Will our intrepid heroes vanquish the foe before the mists of Chaos and non-existence sweep them away ?!!  Tune in next time ...
Wrukaog_
player, 108 posts
Sun 27 Mar 2022
at 13:38
  • msg #987

The Dark Tower - Level The Second

Wrukaog snarls in frustration as the battle moves away from him. The fact that it is purely because he can killed all enemies within easy reach doesn't factor in his reaction at all. How dare they not bring the battle to him? So he stalks around until he is south of the skeleton southeast of Tesseryn before smashing it with his greataxe.

Wrukaog_ rolled 30 using 1d20+15.  Attack!
Brindle
player, 1017 posts
Brindle Thistlefoot
Halfling
Sun 27 Mar 2022
at 13:43
  • msg #988

The Dark Tower - Level The Second

Brindle continues carrying the cage away down the corridor.

"Come along, people! You don't want to be left behind!" he calls in his sweetest, most enticing voice.
Tesseryn Brightsoul
player, 411 posts
Ex-Paladin
Holy Liberator
Sun 3 Apr 2022
at 04:49
  • msg #989

The Dark Tower - Level The Second

The ringing in his head is a clarion call, clearing away all doubt and turmoil, leaving only need.  Leaping to his feet, Tesseryn proclaims "I need my helm!"  And he knows just where to get it.  Waving away the offered healing, "Later, thank you Vashalla." he strides toward the exit, grabbing his sword but ignoring the undead, blood running freely from the untreated wound on his scalp.

OOC: fortunately heading in same direction as Bindle.   The bleeding wound is a necessary prop for his next act ... possibly his final act if this thread is not renewed soon :-[
This message was last edited by the player at 08:08, Sun 03 Apr 2022.
Aurion Moonbeak_
player, 196 posts
Sun 3 Apr 2022
at 08:30
  • msg #990

The Dark Tower - Level The Second

"Oh! And now its a tiny cage that a halfling can pick up and run off with!" Aurion stands astonished that he has at every turn failed to grasp the properties of this cage. Well of course its tiny... its only a puppy! Shaking his head he slippers out of the room after Brindle, pausing only to vent his frustration with a volley of three Magic Missiles at the damaged skeleton.

16:24, Today: Aurion Moonbeak_ rolled 7 using 3d4+3.  3MM to skelly cracked by Haltashar.
Skald
GM, 1479 posts
Licenced to Kill
Wed 6 Apr 2022
at 06:48
  • msg #991

The Dark Tower - Level The Second

If these fell creatures were capable of thought, Wrukaog's growl would instill fear in their very souls (which is indeed, the only thing that gives a semblance of life to the corpses they inhabit) ... as it is, they pay no attention to the big Orc, even his big axe cleaves one in twain.

And even as it twitches, Haltashaar is inspired to finish off the one he cracked open earlier ... leaving but one.

Tesseryn staggers away, nimbly avoiding the healing that Vashalla proffers, scalp slick with blood that runs down his face in rivulets as he follows after Brindle, driven by some inner need.

Aurion, having finally discovered at least one thing about the cage, blasts the remaining skeleton in the traditional and much favoured arcane fashion, leaving it blackened and burned but still battling on.

But besides the last of the undead stands Moram Infidel Bane.  Bereft of weapon he might be, but the anger of the righteous and unquestioning burns within him.  Balling up his fist he smashes the skeleton's ribs, his hand passing right through, sending the bones clattering to the existing pile upon which he stands, ending, at last, the fight with the utter destruction of all the undead that were gathered here !

OOC: With the battle at last over, this thread can finally rest ... but the quest continues here: link to a message in this game
Sign In