The Dark Tower - Level The Second
Though perhaps enthused might be too strong a term for Gratchscartch's acceptance that you're not out all out to kill and rob him, it barely does justice to the gusto with which he makes a meal out of something best not mentioned really.
Suffice it to say, Valshalla merely shakes her head to indicate that Brindle's assistance (provided from a sensible distance) seems no longer to be necessary ... though the priestess quickly changes her mind and flashes the Halfling a grateful smile as the foul odours are replaced with a pleasant floral fragrance. Perhaps Moram is equally pleased ... yet his silence and lack of expression mean that, alas, we will never know.
With the mists now dispersed, and having recovered from his temporary malady sufficient to declare the corpse not on the menu and to plan suitable funerary rites, Tesseryn draws his but recently sheathed blade and opens the southern door. Wrukaog heads over to join him but he and Haltashaar are forced back by the flames that spring up in the opening between the two rooms, now that Aurion, similarly no longer afflicted, has retreated to the bloodstained altar to continue his discussion with the Gnoll.
The ex-Paladin, though in one sense trapped on the far side of the wall of fire, suffers no immediate hurt from being so distant, for naught stirs within the room revealed to the south of the smaller chamber. A couple of workbenches with oddly shaped bottles, some filled with brightly coloured liquids, and scattered and ink-stained parchment sheets indicate that the room might well be a wizard's workshop, though it is currently absent any wizards that might verify that supposition.
OOC: Map of the proceedings updated ...