The following Religions are among the many in the war torn land of Kurshyk:
"He Who Watches" (Gruumsh): All peoples may freely worship Gruumsh. However, speaking the name of the one-eyed God is reason for summary execution, except for clerics and adepts.
http://en.wikipedia.org/wiki/Gruumsh
Bahgtru: Worshippers of Bahgtru are scorned as being stupid and naive, but are not punished.
http://en.wikipedia.org/wiki/Bahgtru
Ilneval, Luthic, Shargaas, and Yurtrus: These gods are celebrated upon the appropriate occasions and holidays without punishment.
The following religions and orders are banned:
Kingsmen: This is the orc name for any who still give allegiance to the governments conquered, including elves, dwarves, humans, and all others not part of the Orc Alliance. Those caught giving such allegiances are subject to corporal punishment, up to and including death.
Rumors say that soldiers and freedom fighters from the human, elf, and dwarf armies are forming an alliance to conquer Kurshyk. It is rumored that this alliance combines the forces of the Knights of Palomir, the Shadow Dawn, and others for an ultimate rebellion.
The Knights of Palomir: These are the paladins who helped secure the borders of Tienna and protect it from all manner of invaders. The Knights, if discovered in Kurshyk, are to be executed immediately. Rumors say that the knights are secretly building in power to overthrow Thulash and the Kurshyk Kingdom.
The Guardians of Life: This is the order for the monks of the land. Although outlawed technically, the orcs tolerate their monasteries while taxing them excessively. Their creed is as follows:
“Protector of this world and Guardian of the Way, the Art of Peace is the religion that is not a religion; it perfects and completes all religions. The Art of Peace that I practice has room for each of the world's eight million gods, and I cooperate with them all. The God of Peace is very great and enjoins all that is divine and enlightened in every land. The path is exceedingly vast. From ancient time to the present day, even the greatest sages were unable to perceive and comprehend the entire truth; the explanation and teachings of masters and saints express only part of the whole. It is not possible for anyone to speak of such things in their entirety. I will embrace light and warmth, trust in the gods, and through the virtue of devoted practice of the Art of Peace, become one with the Divine.”
Followers spend years in rigorous training of the body, developing strength, balance and endurance through the daily practice of Martial Art techniques. The empty-hand martial art techniques are often all they use to protect themselves. They have many sayings, such as: “There is no need for a shield or armor; your spirit is the true shield.” and “When an enemy has the mind to strike enter deeply and redirect his energy before it can physically manifest. Move like a beam of light, fly like lightning, strike like thunder, whirl in circles around a stable center;” and “You must never strike first, nor must you strike last; you must strike simultaneously with your defense.” As they gain mastery of their bodies, young monks also development the mind, body and spirit to work as one instead of three distinct and different parts.
Monks are peaceful, often soft-spoken, and wary to become involved in the affairs of the State. They are often looked to for detached wisdom and advice, but they are also hesitant to assist outsiders without good cause, although many young monks must walk the Road of Life. This is a self-guided excursion into the world outside the monastery to better understand the monk's role in life, his duties to others, and to improve on his training. The Road of Life often begins in the monk's twentieth year, after all training has been completed, and will often last ten to twenty years as the monk wanders around the world gaining experience. When he retires from the Road of Life, the young monk generally returns to the monastery to become a teacher and meditate on the truths he has learned.
The most well-known monastery of the Guardians of Life is the Holy Lotus monastery in northeast Faulbane, a day's journey south of the mystical Valley of Mist.
The Wyrmshard: Wyrmshard followers devote themselves to dragons. They are tolerated by the orcs for their knowledge in how to deal with dragons, but the practice of their rites is banned.
A millenium ago, the dragons were at their peak in the eastern continent of Tienna. They were so powerful and so prominent that the other intelligent races had to flee to a land where they would feel in control instead of dominated. The dragons disappeared at the time the world split and the magic was lost, and they reappeared just prior to the orc wars. It is considered one of the fasted growing orders because of the overall fear of dragons. Its leaders are often considered some sort of users of magic and are feared.
The Omnicent: Clerics and adepts worship different deities depending on their beliefs. The Omnicent is an order allowing them all to gather as one body. The churches are banned as places of worship, but are allowed (with heavy taxing) to heal and give aid, particularly to orcs in need. Any orc in need must be given services free of charge.
The Omnicent choose specific names for its members, and rumors say that rites are secretly performed. The Omnicent was established by human leaders seeking freedom for all to worship, and was officially disbanded with the establishment of Kurshyk in Western Tienna when the orcs overtook the kingdom.
The Shadow Dawn: Shadow Dawn” (known as
Tel'Sindavathar or “Shadow Alliance” in Elvish). The Shadow Dawn is a cadre of rebels from various human and demihuman races forming an elite force to sabotage the orc rule and return the three kings to their thrones, the human, elf, and dwarf kings who had to flee at the insurrection.
They are highly secretive, yet highly organized. They commit to tactical strikes as often as possible against the orc kingdom. Unlike the Knights of Palomir, they are a very active group. Only their secrecy has kept them from falling into the hands of the orcs thus far.
This message was last edited by the GM at 18:19, Fri 22 Sept 2006.