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Duel #197: Jayce vs. Boadecia.

Posted by GM ArkrimFor group 0
GM Arkrim
GM, 6079 posts
Game Master
Sun 19 Jun 2016
at 21:40
  • msg #1

Duel #197: Jayce vs. Boadecia

Bruhli:
Jayce the Tamer:
Jayce challenges Boadecia to a match with Bruhli as overseer.

Match Type: 1v1
BP/Hero Limit: {No Limit}/{No Limit}
      Referee: Bruhli
Participant 1: Jayce, Human, Master Summoner 10, 750/750 BP: Mithral Chain Shirt, 6 potions, 1 scroll, cloak, free gear list, cohort, candle
Participant 2:  Boadicea, Advanced Human, Barbarian 8 / Brawler 1, 912/931 BP, amulet X 2, Belt, Cloak, Shirt, Gloves, Pill, Potion X 2
Participant 3: {None}
Participant 4: {None}
          Map: Tier-Ring (random size)
     Lighting: Standard
      Terrain: Standard
        Walls: Standard
         Prep: 1 Round
       Extras: No using hero points. Jayce 1 time boost of 235 BP for this match.



Bruhli accepts.



 ABCDEFGHIJ 
1+10+10+10    +10+10+101
2+10+10      +10+102
3+10        +103
4  # #    # #  4
5          5
6          6
7  # #    # #  7
8+10        +108
9+10+10      +10+109
10+10+10+10    +10+10+1010
 ABCDEFGHIJ 

Boadicea
Barbarian 931 BP, 551 posts
Advanced Human Barbarian
Sun 19 Jun 2016
at 22:12
  • msg #2

Duel #197: Jayce vs. Boadecia

 Boadicea rolled 23 using 1d20+3 with rolls of 20.  Initiative duel 197.

OOC:I'LL Start in E1 unless you beat init and want it

Boadicea
Barbarian 931 BP, 552 posts
Advanced Human Barbarian
Sun 19 Jun 2016
at 22:21
  • msg #3

Duel #197: Jayce vs. Boadecia

<red> Info for Bruhli miss clicked post instead of preview
Jayce the Tamer
Summoner 556 BP, 175 posts
Human Summoner
Sun 19 Jun 2016
at 23:42
  • msg #4

Duel #197: Jayce vs. Boadecia

In reply to Boadicea (msg # 2):

We have to start as close to a corner as possible. So D1 is OK, E1 is not. I will be posting up later tonight. On a phone.
Boadicea
Barbarian 931 BP, 553 posts
Advanced Human Barbarian
Mon 20 Jun 2016
at 00:01
  • msg #5

Duel #197: Jayce vs. Boadecia

OOC: On phone as well so won't be able to battle post till later either and E1 is the center of where I will start please wait for battle post before you start critiquing :)
Jayce the Tamer
Summoner 556 BP, 177 posts
Human Summoner
Mon 20 Jun 2016
at 04:04
  • msg #6

Duel #197: Jayce vs. Boadecia

23:00, Today: Jayce the Tamer rolled 13 using 1d20+1 with rolls of 12.  Init.
I8 starting point. Closest(tied for it anyway) point to J10.

Just for clarity, the ceiling is still +5 yes?


Jayce the Tamer
Summoner 556 BP, 180 posts
Human Summoner
Mon 20 Jun 2016
at 06:55
  • msg #7

Duel #197: Jayce vs. Boadecia

PM:


Is it took at to make my starting point H9? Looks better.
This message was last edited by the player at 07:10, Mon 20 June 2016.
Boadicea
Barbarian 931 BP, 554 posts
Advanced Human Barbarian
Mon 20 Jun 2016
at 12:49
  • msg #8

Duel #197: Jayce vs. Boadecia

In reply to Jayce the Tamer (msg # 6):

Yeah cieling is +5, the map designer had a brain fart. shame on her :( still gives desired effect of making those squares unuseable.
Boadicea
Barbarian 931 BP, 555 posts
Advanced Human Barbarian
Mon 20 Jun 2016
at 13:06
  • msg #9

Duel #197: Jayce vs. Boadecia

Getting my post together, Jayce I need to know if your Eidolon is out and which squares it is in. H9 is ok with me.
Jayce the Tamer
Summoner 556 BP, 182 posts
Human Summoner
Mon 20 Jun 2016
at 18:27
  • msg #10

Duel #197: Jayce vs. Boadecia

I'm in H9 and my cohort is in G9.
Boadicea
Barbarian 931 BP, 556 posts
Advanced Human Barbarian
Mon 20 Jun 2016
at 19:34
  • msg #11

Re: Duel #197: Jayce vs. Boadecia

"Good of the Gods to throw another poor soul into my ring to feed my beast" Boadicea roars petting her large cat.  "There is your next meal my dear Tigger" she purrs to her beast as she points to Jayce and His Cohort.  With bounce in her step Boadicea takes off toward Jayce readying herself for battle and her Cat close behind.

 ABCDEFGHIJ 
1+10+10+10    +10+10+101
2+10+10      +10+102
3+10        +103
4  # #    # #  4
5          5
6       B  6
7  # #  TT# #  7
8+10    TT  +108
9+10+10    CJ+10+109
10+10+10+10    +10+10+1010
 ABCDEFGHIJ 

B = Boadicea
T = Tigger
J = Jayce the Tamer
C = Cohort

ROUND: Round prep 1 (23)
POSITION: H6
 ACTIONS: Speak (Free), Handle Tigger: Attack -  (Free), Move to H6 & Draw pill (turning at D3 & G6)(Move), Rage (Free), Command Gloves to fit Claws (Standard)

 HP: 124/124 (0 nonlethal)
 AC: 13; FFAC: 10; Touch: 13
CMD: 29; FFCMD: 26; FFTAC: 10

EFFECTS: - Amulet, Belt, Gloves
   GEAR: - Amulet , Belt , Cloak , Pill , Shirt , Potion , Gloves , belt pouch, dagger, sling (ACP - 0, Load - Light)
   USES: -  Cloak: -/-, 1/1, 1/1; Potions 2/2 ; Pill 1/1 ; Rage ?/?

Tigger: Position: F7:G8, HP 88/88, [AC 22, FFAC 18, TAC 14, CMD 28, FFCMD 24, FFTAC 10, Fort +9, Refl +10, Will + 5]
 Actions: move E1:F2 to F7:G8 (move)
 Gear: - Amulet
 Effects: - Amulet

DICE ROLLS:

   SUMMARY: Boadicea and Tigger move close to Jayce and his cohort, Boadicea draws a pill, Rages, and Commands her Gloves


OOC: Cohort hmmm a little worried

Jayce the Tamer
Summoner 556 BP, 183 posts
Human Summoner
Mon 20 Jun 2016
at 19:53
  • msg #12

Re: Duel #197: Jayce vs. Boadecia

I don't know the rules of a pill. Holding a pill in the activated gloves, does it need to save vs damage?
Boadicea
Barbarian 931 BP, 557 posts
Advanced Human Barbarian
Mon 20 Jun 2016
at 20:43
  • msg #13

Re: Duel #197: Jayce vs. Boadecia

I would say no, it states any weapon held gets the quality so if I made an improved attack with said pill it would not be far fetched to say the pill has said ability right now. That said it should be in description that items touched (not while attacking) needs save or be damaged if that was the intention by designers, true? The Corrosive ability as well says nothing about damaging items touched.
Jayce the Tamer
Summoner 556 BP, 184 posts
Human Summoner
Mon 20 Jun 2016
at 20:58
  • msg #14

Re: Duel #197: Jayce vs. Boadecia



 ABCDEFGHIJ 
1+10+10+10    +10+10+101
2+10+10      +10+102
3+10        +103
4  # #    # #  4
5   j4j4j1j1   5
6   j4j4j1j1B  6
7  # #j2j2TT# #  7
8+10JCj2j2TT  +108
9+10+10  j3j3  +10+109
10+10+10+10 j3j3 +10+10+1010
 ABCDEFGHIJ 

B = Boadicea
T = Tigger
J = Jayce the Tamer
C = Cohort
j1= Foo Lion 1
j2= Foo Lion 2
j3= Foo Lion 3
j4= Foo Lion 4

Jayce bows to his adversary. After looking to his left to see Vincent is not bowing, he slaps him in the back of his head. Vincent looked at him appalled and said loudly, "I only bow to God! Hmph!" Jayce kicks his shin and Vincent bows anyway. Jayce scurries to a more defensible position and summons his friends Larry, Curly, Moe and Joe.
"Larry, Curly, Joe and Moe....Defend your positions." They nod in understanding.


ROUND: Round prep 1 (13)
POSITION: H9 to B8
 ACTIONS: Speak (Free), Move(move), Cast SLA 5( Standard),

 HP: 120/120 (0 nonlethal)
 AC: 16; FFAC: 15; Touch: 11
CMD: 17; FFCMD: 16; FFTAC: 10

EFFECTS: - SLA 5 1/100; HD; 28/40;
   GEAR: - Chain shirt, backpack, potion, potion, 2 potions, cloak, spell component pouch,  belt pouch, dagger, sling, scroll (ACP - 0, Load - Light)
   USES: -  SLA 8/9; Spells  6/6, 5/5, 4/4, 2/2

Vincent: Position: G9 to C8, HP 88/88, [AC 14, FFAC 10, TAC 14, CMD 20, FFCMD 16, FFTAC 10, Fort +9, Refl +6, Will + 9]
 Actions: move G9 to C8 (move), Cast Spell(standard)
 Gear: - Candle(used), holy symbol, spell component pouch, belt pouch, potion, potion
 Effects: - Candle; Spell 1/8
USES: Channel 3/3; Spells: 5/5+1, 5/5+1, 4/4+1, 2/2+1; Domains 1st 6/6; 2nd 6/6, 1/1



Larry: Position: F5-G6, HP 52/52, [AC 15, FFAC 12, TAC 12, CMD 23, FFCMD 20, FFTAC 90, Fort +9, Refl +7, Will + 4]
 Actions:  -
 Uses: - Stony Defense 5/5
 Effects: - Paired Protector; Immune posion, disease, paralysis, sleep, Augment Summons, Die hard

Curly: Position: D7-E8, HP 52/52, [AC 15, FFAC 12, TAC 12, CMD 23, FFCMD 20, FFTAC 90, Fort +9, Refl +7, Will + 4]
 Actions:  -
 Uses: - Stony Defense 5/5
 Effects: - Paired Protector; Immune poison, disease, paralysis, sleep, Augment Summons, Die hard

Moe: Position: E9-F10, HP 52/52, [AC 15, FFAC 12, TAC 12, CMD 23, FFCMD 20, FFTAC 90, Fort +9, Refl +7, Will + 4]
 Actions:  -
 Uses: - Stony Defense 5/5
 Effects: - Paired Protector; Immune poison, disease, paralysis, sleep, Augment Summons, Die hard

Joe: Position: D5-E6, HP 52/52, [AC 15, FFAC 12, TAC 12, CMD 23, FFCMD 20, FFTAC 90, Fort +9, Refl +7, Will + 4]
 Actions:  -
 Uses: - Stony Defense 5/5
 Effects: - Paired Protector; Immune poison, disease, paralysis, sleep, Augment Summons, Die hard


DICE ROLLS:
15:43, Today: Jayce the Tamer rolled 72 using 1d100 with rolls of 72.  j1 50 percent miss chance(F5-G6)4 square radius.
15:14, Today: Jayce the Tamer rolled 88 using 1d100 with rolls of 88.  j4 50 percent miss (D5-E6) 2 square radius.
14:43, Today: Jayce the Tamer rolled 3 using 1d3 with rolls of 3.  Summon foo lions, superior summons(+1 if more than 1).

   SUMMARY: Jayce and Vincent move. Jayce summons 4 Foo Lions, Vincent casts a spell.


OOC: Thanks for having a match with me. :) DC 21 spellcraft to know what spell Vincent cast. That modifier includes the distance between Boad and Vincent.(+3) I hope I got everything. :( Any questions just ask.



Jayce the Tamer
Summoner 556 BP, 185 posts
Human Summoner
Mon 20 Jun 2016
at 20:59
  • msg #15

Re: Duel #197: Jayce vs. Boadecia

http://www.d20pfsrd.com/bestia...s/outsiders/foo-lion

Oops. Their CMDs are actually 2 points higher because of Augment Summons. :) Due to Die hard, they need to be brought  down to - con, effectively 73 HP each.
This message was last edited by the player at 21:01, Mon 20 June 2016.
Bruhli
Barbarian 795 BP, 294 posts
Suli Barbarian
Tue 21 Jun 2016
at 04:53
  • msg #16

Re: Duel #197: Jayce vs. Boadecia

PM Jayce 

PM Boadicea
This message was last edited by the player at 05:05, Tue 21 June 2016.
Jayce the Tamer
Summoner 556 BP, 186 posts
Human Summoner
Tue 21 Jun 2016
at 05:00
  • msg #17

Re: Duel #197: Jayce vs. Boadecia

In reply to Bruhli (msg # 16):
Bruhli
Barbarian 795 BP, 295 posts
Suli Barbarian
Tue 21 Jun 2016
at 05:04
  • msg #18

Re: Duel #197: Jayce vs. Boadecia

In reply to Jayce the Tamer (msg # 17):
This message was last edited by the player at 05:06, Tue 21 June 2016.
Boadicea
Barbarian 931 BP, 558 posts
Advanced Human Barbarian
Wed 22 Jun 2016
at 04:30
  • msg #19

Re: Duel #197: Jayce vs. Boadecia

Sorry about taking so long just been super busy, I do have a question about cohort's candle it was never drawn and no action to activate is it an expensive material componant for spell?

Also am I good to go or wait for whatever you guys are discussing to conclude?

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