Duel #220: Jayce vs. Lyn.   Posted by GM Arkrim.Group: 0
Jayce the Tamer
 Summoner 1,771, 357 posts
 Human Summoner
Fri 9 Mar 2018
at 08:27
Re: Duel #220: Jayce vs. Lyn
https://www.d20pfsrd.com/magic...ities/spell-storing/

Spell Storing:
A spell storing weapon allows a spellcaster to store a single targeted spell of up to 3rd level in the weapon. (The spell must have a casting time of 1 standard action.) Anytime the weapon strikes a creature and the creature takes damage from it, the weapon can immediately cast the spell on that creature as a free action if the wielder desires.


Maximized +4, intensified +1, shocking grasp is 1. that is 6 levels of spells. even if you had a way to drop that by 2 that would make it 4 levels of spells. And I don't know if you can acid on the fly or element admixture or something else.

Unless of course, you are using something else. I can't see your sheet after all lol.

Lyn
 Magus 2,317, 134 posts
 Elf Magus
 The Order
Fri 9 Mar 2018
at 08:30
Re: Duel #220: Jayce vs. Lyn
I've got something else to cover the Maximised, so it's only level 3. +1 Intensified, +1 Elemental. If I had my traits it would be rimed as well, but I took them out for a different feat that you're going to love. :D
Jayce the Tamer
 Summoner 1,771, 358 posts
 Human Summoner
Fri 9 Mar 2018
at 08:32
Re: Duel #220: Jayce vs. Lyn
In reply to Lyn (msg # 21):

Ha. Excellent. Wait for Ankou, then I'll go.
Ankou
 Druid 2,454, 540 posts
 Oread Druid
 Thaumaturgical Alliance
Fri 9 Mar 2018
at 09:27
Re: Duel #220: Jayce vs. Lyn
All right, the only issue i see is the lack of a concentration roll in the original post.
I wound typically say it’s fine for him to roll afterwards, but Jayce should be allowed to take his aoo(s) as if the spell had been cast non-defensively.
That sets the the cursor of the battle to a more “rules lawyering” style ;)
In no circumstances would the spell fizzle for that though.
Jayce the Tamer
 Summoner 1,771, 359 posts
 Human Summoner
Fri 9 Mar 2018
at 09:33
Re: Duel #220: Jayce vs. Lyn
In reply to Ankou (msg # 23):

It is round 1, I can't take AoOs. We are flat footed until our init to act. It would fail, as not rolling a save, for example, is a fail. I can't imagine this doesn't follow similar concept. However, I'll let bygones be bygones and move on in interest of wanting BP faster rather than slower. Not to mention you are the ref and made your call.
Lyn
 Magus 2,317, 135 posts
 Elf Magus
 The Order
Fri 9 Mar 2018
at 09:41
Re: Duel #220: Jayce vs. Lyn
I forgot about that. Don't know why I bothered casting defensively then lol.

Ready when you are Jayce

Jayce the Tamer
 Summoner 1,771, 360 posts
 Human Summoner
Fri 9 Mar 2018
at 10:16
Re: Duel #220: Jayce vs. Lyn
Jayce does not seem phased in the slightest by Lyn's antics. Lucretia flanks Lyn and unleashes her might. Lyn dodges a bite and a talon with her quick reflexes but Lucretia is able to tear at Lyn with one of her talons. Lucretia then does what any predator would do, she latches onto her food. Lyn gets hauled from Jayce and the Celestial Roc towers over her prey. Lyn can believe her eyes, as she is an avid dimension door user, as Dr Hojo moves away and with a blink switches places with Jayce. Jayce casts two more spells and Sephiroth spawns in to unleash Heaven's will upon Lyn.




 ABCDEFGHIJ 
1          1
2          2
3         J3
4          4
5      SSSS5
6      SSSS6
7  LLLLSSSS7
8  LLLLSSSS8
9  LLLL  HH9
10  LLLLY HH10
 ABCDEFGHIJ 

Legend
Y = Lyn
J = Jayce
V = Vincent Valentine deceased
L = Lucretia the Celestial Roc
H = Dr Hojo the Shield Archon
S = Sephiroth the Celestial Roc 2
s = scroll



   ROUND: 1 (19)
POSITION: J10 to J3.
 ACTIONS:  Cast Spell with Rod(swift),Concentrate as part of casting spell(free), Cast Summon Monster 7(standard), Concentrate as part of casting spell(free)

 HP: 195/195 (0 nonlethal)
 AC: 26; FFAC : 23; Touch: 15
CMD: 25; FFCMD: 22; FFTAC: 12

EFFECTS: - Summon Monster 7(Celestial Roc) 2/26; Summon Monster 7(Shield Archon) 2/26; Shield Other(From Shield Archon) 2/36; See Invisibility 2/26; Resist Energy 30 Cold 1/39; Summon Monster 7 (Celestial Roc) 1/26;



   GEAR: - Chain shirt, backpack, cloak, spell component pouch,  belt pouch, dagger, sling, amulet(ACP - 0, Load - Light)
   USES: -  SLA 07/10; Spells 1st 6/7, 2nd 6/7, 3rd 6/6, 4th 4/5, 5th 2/2; Rod 1/3; Rod 3/3





http://www.d20pfsrd.com/bestia...s/animals/birds/roc/
http://www.d20pfsrd.com/bestia...creature-cr-special/
https://www.d20pfsrd.com/feats...summon-good-monster/
Lucretia: Position: D6-G9 to C7-F10, HP 152/152, [AC 22, FFAC 20, TAC 08, CMD 39, FFCMD 37, FFTAC 06, Fort +15, Refl +14, Will + 8]
 Actions:  - 5ft step(free), Full Attack(Full, Grapple(free per Grab), Move Lyn to self(free per Grapple Rules)
 Uses: - Smite Evil 0/1 (+0 to hit and +16 damage vs evil)
 Effects: - Resist Cold, Acid and Electricity 15; DR 10/evil; darkvision 60ft;  Augment Summons; Die hard;  SR 15; Grappled(Grappler)

Sephiroth: Position: G5-J8, HP 152/152, [AC 22, FFAC 20, TAC 08, CMD 39, FFCMD 37, FFTAC 06, Fort +15, Refl +14, Will + 8]
 Actions:  - Smite Evil vs Lyn(swift), Full Attack Lyn(full), Grapple (Free per Grab)
 Uses: - Smite Evil 0/1 (+0 to hit and +16 damage vs evil)
 Effects: - Resist Cold, Acid and Electricity 15; DR 10/evil; darkvision 60ft;  Augment Summons; Die hard;  SR 15


Dr Hojo: Position: I8-J9 to I3-J4 to I9-J10, HP 64/130, [AC 29, FFAC 28, TAC 10, CMD 28, FFCMD 27, FFTAC 09, Fort +15, Refl +7, Will + 8]
 Actions:  - move to I3-J4(Move), Transpose Ally[Jayce] (Standard)
 Uses: - http://www.d20pfsrd.com/bestia...rchon/archon-shield/
 Effects: - DR 10/evil; Immune electricity, petrification; SR 21; Augment Summons; Die hard; Magic Circle Against Evil; Aura of Menace 20ft; Magic Circle vs Evil;

Minions  41/52 HD


Dice Rolls:

04:11, Today: Jayce the Tamer rolled 44 using 1d20+31 with rolls of 13.  grapple lyn free sephiroth.

03:59, Today: Jayce the Tamer rolled 22,17 using 2d8+11,2d6+11 with rolls of 5,6,2,4.  bite, talon damage vs lyn.

03:59, Today: Jayce the Tamer rolled 33,36,26 using d20+19,d20+20,d20+20 with rolls of 14,16,6.  Roc 2 bite, talon, talon vs Lyn AC 30(grappled).

03:52, Today: Jayce the Tamer rolled 33 using 1d20+18 with rolls of 15.  Concentration Check DC 22 cast 7th level spell.

03:51, Today: Jayce the Tamer rolled 29 using 1d20+18 with rolls of 11.  Concentration check DC 17. Cast 2nd level spell.

03:35, Today: Jayce the Tamer rolled 47 using 1d20+33 with rolls of 14.  grapple Lyn free.

03:35, Today: Jayce the Tamer rolled 18 using 2d6+11 with rolls of 2,5.  Talon damage.

03:35, Today: Jayce the Tamer rolled 30 using 1d20+22 with rolls of 8.  Crit confirm talon 1 vs AC 32.

03:34, Today: Jayce the Tamer rolled 24,42,27 using d20+21,d20+22,d20+22 with rolls of 3,20,5.  roc bite, talon, talon vs AC 32.

Summary: Lucretia 5ft steps then full attacks. Lucretia hits with a talon then grapples Lyn. Lyn is dragged back to the next available adjacent location to Lucretia. Dr Hojo moves away to I3-J4. Dr Hojo transposes on Jayce and they switch places. Jayce is now in J4. Jayce concentrates and casts Resist Energy Cold swiftly with help from rod. Jayce concentrates then summons Sephiroth. Sephiroth screeches and attacks Lyn. Lyn is struck by a bite and talon. Lyn takes 57 damage that is BPS(bludgeoning, piercing and slashing).



OOC: Dr Hojo is immune to elecricity. He is also not human and would not, I think,
 be subject to bane vs human damage. I subtracted 6 points of damage from that attack. Dr Hojo has DR 10/evil. I did not factor that in. Lucretia/Sephiroth die at -21 HP. CMB 31(I don't think flanking applies so 31). To cast spell, 41+spell level concentration or fizzle. Grappled by both Rocs, DC 41 to break grapple. Left my AC unchanges as it was 1 round. So by your round start it is gone.
 


https://www.d20pfsrd.com/gamem...s/#TOC-Overcoming-DR

Overcoming DR
:
DR Type Weapon Enhancement
Bonus Equivalent
Cold iron / silver +3
Adamantine* +4
Alignment-based +5


Is your weapon a +5 weapon? If not, I'll add 10 hp to Dr Hojo. If yes, His HP stays.
Jayce the Tamer
 Summoner 1,771, 361 posts
 Human Summoner
Fri 9 Mar 2018
at 10:19
Re: Duel #220: Jayce vs. Lyn
Will save from Aura of Menace DC18 or for 1 round lose 2 AC. If fail, crit confirmed. I'll need to roll that damage if so.
Jayce the Tamer
 Summoner 1,771, 362 posts
 Human Summoner
Fri 9 Mar 2018
at 10:25
Re: Duel #220: Jayce vs. Lyn
Jayce: 120/195 HP, bleh. forogt to edit two things.
Lyn
 Magus 2,317, 136 posts
 Elf Magus
 The Order
Fri 9 Mar 2018
at 10:45
Re: Duel #220: Jayce vs. Lyn
As Lucretia's talon reaches in towards the Magus, an invisible barrier prevents the attack and the Roc visibly recoils. As such, Lyn isn't dragged away.

This means Hojo doesn't have room to Transpose Ally, and you may need to adjust the rest of your turn as well.

Does DR and immunities work on damage absorbed by Shield Other? I feel like it wouldn't be the same damage as the attack, but untyped magical damage type caused by the spell.


This message was last edited by the player at 10:49, Fri 09 Mar 2018.

Jayce the Tamer
 Summoner 1,771, 363 posts
 Human Summoner
Fri 9 Mar 2018
at 10:46
Re: Duel #220: Jayce vs. Lyn
In reply to Lyn (msg # 29):

It was a natural 20. What prevents that from going through?
Lyn
 Magus 2,317, 137 posts
 Elf Magus
 The Order
Fri 9 Mar 2018
at 10:51
Re: Duel #220: Jayce vs. Lyn
Shenanigans.

Effect:
Natural weapon attacks fail and the creatures recoil if such attacks require touching the target.


Also, regarding my weapon. While targeting Jayce, it is +5 thanks to Bane.

This message was last edited by the player at 10:53, Fri 09 Mar 2018.

Jayce the Tamer
 Summoner 1,771, 364 posts
 Human Summoner
Fri 9 Mar 2018
at 11:06
Re: Duel #220: Jayce vs. Lyn
In reply to Lyn (msg # 31):



http://paizo.com/pathfinderRPG...tml#spell-resistance

Spell Resistance:
Spell resistance is the extraordinary ability to avoid being affected by spells. Some spells also grant spell resistance.

To affect a creature that has spell resistance, a spellcaster must make a caster level check (1d20 + caster level) at least equal to the creature's spell resistance. The defender's spell resistance is like an Armor Class against magical attacks. If the caster fails the check, the spell doesn't affect the creature. The possessor does not have to do anything special to use spell resistance. The creature need not even be aware of the threat for its spell resistance to operate.


http://paizo.com/pathfinderRPG...tectionFromEvil.html

Spell resistance can allow a creature to overcome this protection and touch the warded creature.

https://sites.google.com/site/...a/core-errata/spells

Descriptor (Alignment)
You must be of the same alignment as the alignment in the spell's descriptor to use it. Exceptions are summoning spells and SLAs which merely need the caster to be within one alignment step of the summoned creature.

Protection from good is an evil spell, as protection from evil is a good spell. You are Good aligned or Lawful Good, how are you casting this spell?

Well expletive deleted! I will have to change my turn if you pass this roll and can legally use this spell. Give me a while, I'll be redoing my whole turn. It should be just as pretty. But is going to take a while.
Ankou
 Druid 2,454, 541 posts
 Oread Druid
 Thaumaturgical Alliance
Fri 9 Mar 2018
at 11:10
Re: Duel #220: Jayce vs. Lyn
Before anything else:
@Jayce: does the Roc have Spell Resistance?

Re damage to the Archon, apply any resistance, DR, immunities or vulnerabilities that apply to Jayce first, then half of that (rounded down for each source) is transferred to the Archon as untyped damage. The Archon’s own DR or immunities do not apply.
Ankou
 Druid 2,454, 542 posts
 Oread Druid
 Thaumaturgical Alliance
Fri 9 Mar 2018
at 11:11
Re: Duel #220: Jayce vs. Lyn
Well it looks like you guys are pretty good at refereeing yourselves ;)
Protection from Good is from a legit source.
Lyn, roll to overcome the roc’s SR — using the correct CL of course.
Jayce the Tamer
 Summoner 1,771, 365 posts
 Human Summoner
Fri 9 Mar 2018
at 11:13
Re: Duel #220: Jayce vs. Lyn
http://paizo.com/pathfinderRPG...tml#simple-templates

Celestial Creature (CR +0 or +1)
Celestial creatures dwell in the higher planes, but can be summoned using spells such as summon monster and planar ally. A celestial creature's CR increases by +1 only if the base creature has 5 or more HD. A celestial creature's quick and rebuild rules are the same.

Rebuild Rules: Senses gains darkvision 60 ft.; Defensive Abilities gains DR and energy resistance as noted on the table; SR gains SR equal to new CR +5; Special Attacks smite evil 1/day as a swift action (adds Cha bonus to attack rolls and damage bonus equal to HD against evil foes; smite persists until target is dead or the celestial creature rests).
Jayce the Tamer
 Summoner 1,771, 366 posts
 Human Summoner
Fri 9 Mar 2018
at 11:14
Re: Duel #220: Jayce vs. Lyn
Ankou:
Well it looks like you guys are pretty good at refereeing yourselves ;)
Protection from Good is from a legit source.
Lyn, roll to overcome the roc’s SR — using the correct CL of course.

Lyn is Lawful Good, the errata for the arena states you have to be of the alignment(Evil) to use it. Arena rules, I would wager, trump class builds.


http://www.d20pfsrd.com/magic/...rotection-from-good/

Protection from Good:
School abjuration [evil];

This message was last edited by the player at 11:15, Fri 09 Mar 2018.

Lyn
 Magus 2,317, 138 posts
 Elf Magus
 The Order
Fri 9 Mar 2018
at 11:20
Re: Duel #220: Jayce vs. Lyn


22:16, Today: Lyn rolled 28,3 using 1d20+14,1d20+1 with rolls of 14,2.  Caster Level Check vs SR15(Not sure which mod to use).


I think I get to use my Caster Level as the check? I rolled both though to make things easier for Ankou to decide which. Should of rolled in other order lol
Ankou
 Druid 2,454, 543 posts
 Oread Druid
 Thaumaturgical Alliance
Fri 9 Mar 2018
at 11:41
Re: Duel #220: Jayce vs. Lyn
In reply to Jayce the Tamer (msg # 36):
 The Protection from Good effect comes from a very legit source, I don’t know what more to tell you.


In reply to Lyn:
The second one, evidently ;)
 Note that even the other way around it would have failed.

Roc can attack Lyn, turn unchanged I reckon?
Unless there’s something else, in which case do point it.
Lyn
 Magus 2,317, 139 posts
 Elf Magus
 The Order
Fri 9 Mar 2018
at 11:46
Re: Duel #220: Jayce vs. Lyn
Turn remains unchanged.

On my turn, Lyn will Full-Attack Lucretia, and deal 37 damage.

Dice Rolls:


22:41, Today: Lyn rolled 19,18 using 1d10+15,1d10+15 with rolls of 4,3.  Damage vs Lucretia.
22:39, Today: Lyn rolled 28,29,20 using 1d20+17,1d20+17,1d20+12 with rolls of 11,12,8.  Full Attack Grappled vs Lucretia AC22.

Feel free to finish me off :)
Jayce the Tamer
 Summoner 1,771, 368 posts
 Human Summoner
Fri 9 Mar 2018
at 11:55
Re: Duel #220: Jayce vs. Lyn

Pinned:
A pinned creature is tightly bound and can take few actions. A pinned creature cannot move and is denied its Dexterity bonus. A pinned character also takes an additional –4 penalty to his Armor Class. A pinned creature is limited in the actions that it can take. A pinned creature can always attempt to free itself, usually through a combat maneuver check or Escape Artist check. A pinned creature can take verbal and mental actions, but cannot cast any spells that require a somatic or material component. A pinned character who attempts to cast a spell or use a spell-like ability must make a concentration check (DC 10 + grappler’s CMB + spell level) or lose the spell. Pinned is a more severe version of grappled, and their effects do not stack.


To make this go faster, what is your AC with no dex bonus at all and -4 to AC on top of that? I don't know if you keep any other bonuses, if you are denied your dex as you are not flat footed. I'll take my turn vs AC 11(FF -4), please just correct me if that is not right.
Jayce the Tamer
 Summoner 1,771, 370 posts
 Human Summoner
Fri 9 Mar 2018
at 12:20
Re: Duel #220: Jayce vs. Lyn

 ABCDEFGHIJ 
1          1
2          2
3      J   3
4     SSSS 4
5   GGSSSS 5
6   GGSSSS 6
7 LLLLSSSS 7
8 LLLL     8
9 LLLL  HH 9
10 LLLLY HH 10
 ABCDEFGHIJ 

Legend
Y = Lyn
J = Jayce
V = Vincent Valentine deceased
L = Lucretia the Celestial Roc
H = Dr Hojo the Shield Archon
S = Sephiroth the Celestial Roc 2
s = scroll



   ROUND: 2 (19)
POSITION: J10 to J3.
 ACTIONS:  Cast Resist Acid(swift), drop rod (free), move(move), grab rod as part of move(free), Cast Summon Monster 7(standard)

 HP: 120/195 (0 nonlethal)
 AC: 26; FFAC : 23; Touch: 15
CMD: 25; FFCMD: 22; FFTAC: 12

EFFECTS: - Summon Monster 7(Celestial Roc) 3/26; Summon Monster 7(Shield Archon) 3/26; Shield Other(From Shield Archon) 3/36; See Invisibility 3/26; Resist Energy 30 Cold 2/39; Summon Monster 7 (Celestial Roc) 2/26; Resist Acid 30 1/39;



   GEAR: - Chain shirt, backpack, cloak, spell component pouch,  belt pouch, dagger, sling, amulet(ACP - 0, Load - Light)
   USES: -  SLA 06/10; Spells 1st 6/7, 2nd 5/7, 3rd 6/6, 4th 4/5, 5th 2/2; Rod 0/3; Rod 3/3





http://www.d20pfsrd.com/bestia...s/animals/birds/roc/
http://www.d20pfsrd.com/bestia...creature-cr-special/
https://www.d20pfsrd.com/feats...summon-good-monster/
Lucretia: Position: C7-F10 to B7-E10, HP 152/152, [AC 22, FFAC 20, TAC 08, CMD 39, FFCMD 37, FFTAC 06, Fort +15, Refl +14, Will + 8]
 Actions:  - 5ft step(free), Continue Grapple(standard), Move Lyn to self(free per Grapple Rules), Pin as part of continue grapple(free)
 Uses: - Smite Evil 0/1 (+0 to hit and +16 damage vs evil)
 Effects: - Resist Cold, Acid and Electricity 15; DR 10/evil; darkvision 60ft;  Augment Summons; Die hard;  SR 15; Grappled(Grappler)

Sephiroth: Position: G5-J8 to F4-I7, HP 152/152, [AC 22, FFAC 20, TAC 08, CMD 39, FFCMD 37, FFTAC 06, Fort +15, Refl +14, Will + 8]
 Actions:  - release grapple(free), 5ft step(free), Full power Attack Lyn(full), Grapple (Free per Grab)
 Uses: - Smite Evil 0/1 (+0 to hit and +16 damage vs evil)
 Effects: - Resist Cold, Acid and Electricity 15; DR 10/evil; darkvision 60ft;  Augment Summons; Die hard;  SR 15


https://www.d20pfsrd.com/besti...iant-true/giant-wood

HP: 85/85

Effects: Augment Summons; Die hard;


Dr Hojo: Position: I9-J10 to H9-I10 to I9-J10, HP 64/130, [AC 29, FFAC 28, TAC 10, CMD 28, FFCMD 27, FFTAC 09, Fort +15, Refl +7, Will + 8]
 Actions:  - 5ft step(free), Full Attack(full)
 Uses: - http://www.d20pfsrd.com/bestia...rchon/archon-shield/
 Effects: - DR 10/evil; Immune electricity, petrification; SR 21; Augment Summons; Die hard; Magic Circle Against Evil; Aura of Menace 20ft; Magic Circle vs Evil;

Minions  50/52 HD


Dice Rolls:


06:09, Today: Jayce the Tamer rolled 13,18,19 using 2d6+9,2d6+9,2d6+9 with rolls of 2,2,4,5,5,5.  damage to lyn from wood giant bow.

06:09, Today: Jayce the Tamer rolled 20,17,20 using d20+8,d20+8,d20+3 with rolls of 12,9,17.  Wood Giant shoot into melee, precise shot, rapid shot, deadly aim.

05:58, Today: Jayce the Tamer rolled 33,23,22 using 2d8+19,2d6+19,2d6+19 with rolls of 8,6,1,3,1,2.  bite, talon, talon damage.

05:57, Today: Jayce the Tamer rolled 31,20,27 using d20+15,d20+16,d20+16 with rolls of 16,4,11.  power Attack from Roc bite, talon, talon.

05:56, Today: Jayce the Tamer rolled 14,16 using d8+12,d8+12 with rolls of 2,4.  spear spear damage.

05:56, Today: Jayce the Tamer rolled 26,25 using d20+18,d20+13 with rolls of 8,12.  Shield Archon attack Lyn.

05:51, Today: Jayce the Tamer rolled 45 using 1d20+38 with rolls of 7.  Lucretia maintain Grapple (+5 from continued) pin lyn.


Summary: Lucretia 5ft steps, maintains grapple and pins lyn. Lyn is dragged back to the next available adjacent location to Lucretia. Dr Hojo 5ft steps, full attacks lyn. Jayce casts Resist Energy Acid swiftly with help from rod, drops rode, moves and grabs new rod, casts Summon Monster 6. Wood Giant shoots Lyn. Lyn takes 158 damage.

215 in total


OOC: are you alive? Let me know if your AC is higher than I'm thinking.
 

Lyn
 Magus 2,317, 140 posts
 Elf Magus
 The Order
Fri 9 Mar 2018
at 12:36
Re: Duel #220: Jayce vs. Lyn
All of my AC is from Dex or similar, so AC11 is right.

That's game.

Lyn has 2317 BP, lost, and used 1 Hero Point
Jayce the Tamer
 Summoner 1,771, 372 posts
 Human Summoner
Fri 9 Mar 2018
at 12:42
Re: Duel #220: Jayce vs. Lyn
Jayce has 1,771 BP and used 1 hero point.
Ankou
 Druid 2,454, 545 posts
 Oread Druid
 Thaumaturgical Alliance
Fri 9 Mar 2018
at 18:40
Re: Duel #220: Jayce vs. Lyn
Well done both! Good ideas on both side, some more efficient than others...

Jayce wins !

Lyn earns 295 BP, used 1HP, gains 0 HP.

Jayce earns 772 BP, used 1HP, gains 1 HP.

The Ankou earns 511BP.