Lyn:
Things are getting more C by the minute...
Turn 1, critical strike was stopped by bracelet. To keep the same actions and rolls, I substituted a quickening diamond instead of the critical strike.
If you guys aren't happy with that, then the vampiric touch was never cast, and I died in Ankou's first round.
Secondly, rolls were made before Ankou and I determined more information. If we determine that round 1 damage was incorrect, I request a retcon to start of turn 2 so I can decide options appropriately.
I'm totally ok with the substitution. That is the way it would work at a table. Your turn isn't done, you learn you can't do something because x, you do something else instead. Finish turn.
So you did sub swift spell vamp touch. It did do 42 damage. However, bane did not go through, I know 24 from damage dice comes off. Do any flat 2s also come off?
Secondly why are both of you taking an extra turn
before confirming previous turn results with the other player?
The next mislabel, misroll, change die roller target, etc will be foul 1.
If Ankou is okay with you changing actions for round two, that is fine.
What I need now is breakdown of AC as a pm and damage dealt to ankou knowing his resistance and DR and that bane does not apply. Round 1 will not change.