Well then, we have a very big problem and it is because of this problem that i am using my pause to halt the match until it is resolved properly.
Here's the thing about wall of force. It's area isn't 10 square feet per level. It's one 10 foot square per level. Two very different things.
What this means is that josep has a number of squares equal to his caster level that are each 10 feet in length and hight to build his wall.
not that josep has 10 square feet per caster level to build a wall with and can arrange it in any way he likes.
And yes, with the way his wall is set up, from floor to ceiling, he does indeed meet this requirement as i assume his caster level is 17 or 18 because of a certain floating stone. But he could not choose to leave 3 inches unoccupied. the wall would have taken up the entire block.
this leads me to my first big issue - Josep, as i figured, could not have cast those spells, i.e., Black Tentacles and Summon Monster 7 through the wall. Meaning that all the damage Tiaca and Latro took from those spells should have never happened because those spells would have fizzled instantly when their magic hit the force effect.
Second is literally every event that transpired as a result of Josep having an incorrectly structured wall. This match would have ended up being completely different on both our parts if that wall was formed correctly.
I would have never summoned that wall of bone to block Josep's field of Vision, Josep's dragon would have actually been able to deal all that damage to me, Tiaca and her familiar would be dead, the list goes on.
But the biggest problem goes all the way back to Latro's round one action, when he marched down the field and assaulted Josep head on.
Even if Latro's Source Severance wasn't enough to reduce the wall to allow passage, it shouldn't matter at all. Josep's wall was broken when he formed it - i.e. he failed to use 3 inches from five different 10 foot walls. There by, his wall should have failed to even form.
Latro would have been face to face with Josep, Pedro and Josep would have gotten some AoOs against Latro, Josep would have taken 44 damage from Latro's Mage Strike and 18 damage from Tiaca's Lighting Bolt while Pedro would have taken 37. I wouldn't have a 48 hour strike against me for failing to update my actions due to Josep's wall of force not being reduced enough to allow me to pass and who knows what else would have happened.
Obviously, saying we should go back to that exact moment in time and start from there is ridiculous at this point. Too much has happened. Too many spells cast and too much to account for. Both our strategies and spells known have been revealed for the match and giving all of that back would be far to metagamey for either of us.
So here is what I'm suggesting:
We take all our current Hp Values, spells and special abilities used per day, items used, ect and put them right at the beginning of Round 2 on Josep's turn.
the Wall of Fire would't be there because it's duration has expired. The wall of force wouldn't be there because it was cast incorrectly.
Pedro won't be there because he died already.
Josep will take the damage he would have taken from Latro's Round 1 action, 44 damage from Latro's mage strike and 18 damage from Tiaca's Lighting bolt
I'll add another use of my mythic power to account for the Mage Strike used the previous turn and the Mythic surge I used before we pseudo-reset.
The Current Round will be Round 10 at the top of Josep's turn, meaning he will retake his round 10 actions given the new environment.
With the exception of Black Tentacles, Summon Monster 7, Wall of Bone, Obscuring Mist, and Emergency Force Sphere, any spells, spell like abilities, super natural abilities, items, charges on a rod, ect. their uses, and their durations will be what is current as of round 10. The aforementioned spells and effects will be treated as if their duration has expired.
If Josep's "Spell 7th" is a spell that alters the terrain like black tentacles, obscure vision like obscuring mist, blocks movement like wall of force or wall of bone, or summons a creature or other such ally into being like summon Monster 7, it too will be treated as if it's duration has expired.
The Map will look like this
| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | |
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1 | | | | | | | | | | | | | | | | | | | | | 1 |
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2 | | | | | | | | | | | | | | | | | | | | | 2 |
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3 | | | | | | | | | | | | | | | | | | | | | 3 |
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4 | | | | | | | | | | | | | | | | | | | | | 4 |
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5 | | | | | | | | | | | | | | | | | | | | | 5 |
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6 | | | | | | | | | | | | | | | | | | | | | 6 |
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7 | | | | | | | | | | | | | | | | | | | | | 7 |
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8 | | | | | | | | | | | | Ta | | | | | | | | | 8 |
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9 | | | | | | | | | | | | | | | | | | | | | 9 |
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10 | | | | | | | | | | | | | | | | | | | | | 10 |
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11 | | | | | | | | | | | | | | | | | | | | | 11 |
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12 | | | | | | | | | | | | | | | | | | | | | 12 |
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13 | | | | | | | | | | | | | | | | | | | | | 13 |
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14 | | | | | | | | | | | | | | | | | | | | | 14 |
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15 | | | | | | | | | | | | | | | | | | | | | 15 |
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16 | | | | | | | | | | | | | | | | | | | | | 16 |
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17 | | | | | | | | | | | L | J | | | | | | | | | 17 |
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18 | | | | | | | | | | | | | | | | | | | | | 18 |
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19 | | | | | | | | | | | | | | | | | | | | | 19 |
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20 | | | | | | | | | | | | | | | | | | | | | 20 |
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| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | |
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I would also like to note that i could be much harsher with this. I could request the wall of fire still be there, that Tiaca and Latro's HP reset back to what they were at round 1, and that i take my turn immediately because it is technically my turn right now.